diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-03-22 12:30:00 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2010-03-22 12:30:00 +0300 |
commit | 1e9bf0cfdb6c925b28af6f0330467e7d9d798c05 (patch) | |
tree | c8356d8bc812dc6e3f23b9c381e94ec4c9d4c879 /source/blender/editors | |
parent | 9b2dd9aac65aa49c05176bb8b7aabde9fe1aeeac (diff) |
spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)
Diffstat (limited to 'source/blender/editors')
94 files changed, 943 insertions, 943 deletions
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c index 15c899c6d8d..4f421e8e84b 100644 --- a/source/blender/editors/animation/anim_filter.c +++ b/source/blender/editors/animation/anim_filter.c @@ -92,12 +92,12 @@ /* Note: there's a similar function in key.c (ob_get_key) */ Key *actedit_get_shapekeys (bAnimContext *ac, SpaceAction *saction) { - Scene *scene= ac->scene; - Object *ob; - Key *key; + Scene *scene= ac->scene; + Object *ob; + Key *key; - ob = OBACT; - if (ob == NULL) + ob = OBACT; + if (ob == NULL) return NULL; /* XXX pinning is not available in 'ShapeKey' mode... */ @@ -127,7 +127,7 @@ Key *actedit_get_shapekeys (bAnimContext *ac, SpaceAction *saction) return key; } - return NULL; + return NULL; } /* Get data being edited in Action Editor (depending on current 'mode') */ diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c index 4ebf03349ec..a9f0f827ee5 100644 --- a/source/blender/editors/animation/anim_markers.c +++ b/source/blender/editors/animation/anim_markers.c @@ -394,7 +394,7 @@ functions: exit() cleanup, send notifier - cancel() to escpae from modal + cancel() to escpae from modal callbacks: diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c index 45a0ee295e7..068278de1d3 100644 --- a/source/blender/editors/animation/keyframes_edit.c +++ b/source/blender/editors/animation/keyframes_edit.c @@ -89,21 +89,21 @@ */ short ANIM_fcurve_keys_bezier_loop(BeztEditData *bed, FCurve *fcu, BeztEditFunc bezt_ok, BeztEditFunc bezt_cb, FcuEditFunc fcu_cb) { - BezTriple *bezt; - int i; + BezTriple *bezt; + int i; /* sanity check */ if (ELEM(NULL, fcu, fcu->bezt)) return 0; /* set the F-Curve into the editdata so that it can be accessed */ - if (bed) { - bed->fcu= fcu; - bed->curIndex= 0; - } + if (bed) { + bed->fcu= fcu; + bed->curIndex= 0; + } /* if function to apply to bezier curves is set, then loop through executing it on beztriples */ - if (bezt_cb) { + if (bezt_cb) { /* if there's a validation func, include that check in the loop * (this is should be more efficient than checking for it in every loop) */ @@ -133,10 +133,10 @@ short ANIM_fcurve_keys_bezier_loop(BeztEditData *bed, FCurve *fcu, BeztEditFunc } /* unset the F-Curve from the editdata now that it's done */ - if (bed) { - bed->fcu= NULL; - bed->curIndex= 0; - } + if (bed) { + bed->fcu= NULL; + bed->curIndex= 0; + } /* if fcu_cb (F-Curve post-editing callback) has been specified then execute it */ if (fcu_cb) diff --git a/source/blender/editors/animation/keyframes_general.c b/source/blender/editors/animation/keyframes_general.c index 53a3648713e..f836d7117e8 100644 --- a/source/blender/editors/animation/keyframes_general.c +++ b/source/blender/editors/animation/keyframes_general.c @@ -100,8 +100,8 @@ void delete_fcurve_keys(FCurve *fcu) { int i; - if(fcu->bezt==NULL) /* ignore baked curves */ - return; + if(fcu->bezt==NULL) /* ignore baked curves */ + return; /* Delete selected BezTriples */ for (i=0; i < fcu->totvert; i++) { diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c index 5d9531e6b37..f95205e7252 100644 --- a/source/blender/editors/armature/editarmature.c +++ b/source/blender/editors/armature/editarmature.c @@ -1964,7 +1964,7 @@ int mouse_armature(bContext *C, short mval[2], int extend) ED_armature_deselectall(obedit, 0, 0); /* by definition the non-root connected bones have no root point drawn, - so a root selection needs to be delivered to the parent tip */ + so a root selection needs to be delivered to the parent tip */ if(selmask & BONE_SELECTED) { if(nearBone->parent && (nearBone->flag & BONE_CONNECTED)) { @@ -3691,7 +3691,7 @@ static int armature_subdivs_exec(bContext *C, wmOperator *op) void ARMATURE_OT_subdivs(wmOperatorType *ot) { static EnumPropertyItem type_items[]= { - {0, "SIMPLE", 0, "Simple", ""}, + {0, "SIMPLE", 0, "Simple", ""}, {1, "MULTI", 0, "Multi", ""}, {0, NULL, 0, NULL, NULL}}; @@ -4212,7 +4212,7 @@ void ARMATURE_OT_select_hierarchy(wmOperatorType *ot) /* props */ RNA_def_enum(ot->srna, "direction", direction_items, - BONE_SELECT_PARENT, "Direction", ""); + BONE_SELECT_PARENT, "Direction", ""); RNA_def_boolean(ot->srna, "extend", 0, "Add to Selection", ""); } @@ -4357,28 +4357,28 @@ void ARMATURE_OT_align(wmOperatorType *ot) static int bone_looper(Object *ob, Bone *bone, void *data, int (*bone_func)(Object *, Bone *, void *)) { - /* We want to apply the function bone_func to every bone + /* We want to apply the function bone_func to every bone * in an armature -- feed bone_looper the first bone and * a pointer to the bone_func and watch it go!. The int count * can be useful for counting bones with a certain property * (e.g. skinnable) */ - int count = 0; + int count = 0; - if (bone) { + if (bone) { /* only do bone_func if the bone is non null */ - count += bone_func(ob, bone, data); + count += bone_func(ob, bone, data); /* try to execute bone_func for the first child */ - count += bone_looper(ob, bone->childbase.first, data, bone_func); + count += bone_looper(ob, bone->childbase.first, data, bone_func); /* try to execute bone_func for the next bone at this * depth of the recursion. */ - count += bone_looper(ob, bone->next, data, bone_func); - } + count += bone_looper(ob, bone->next, data, bone_func); + } - return count; + return count; } /* called from editview.c, for mode-less pose selection */ @@ -4496,28 +4496,28 @@ void ED_pose_deselectall (Object *ob, int test, int doundo) static int bone_skinnable(Object *ob, Bone *bone, void *datap) { - /* Bones that are deforming - * are regarded to be "skinnable" and are eligible for - * auto-skinning. - * - * This function performs 2 functions: - * - * a) It returns 1 if the bone is skinnable. - * If we loop over all bones with this - * function, we can count the number of - * skinnable bones. - * b) If the pointer data is non null, - * it is treated like a handle to a - * bone pointer -- the bone pointer - * is set to point at this bone, and - * the pointer the handle points to - * is incremented to point to the - * next member of an array of pointers - * to bones. This way we can loop using - * this function to construct an array of - * pointers to bones that point to all - * skinnable bones. - */ + /* Bones that are deforming + * are regarded to be "skinnable" and are eligible for + * auto-skinning. + * + * This function performs 2 functions: + * + * a) It returns 1 if the bone is skinnable. + * If we loop over all bones with this + * function, we can count the number of + * skinnable bones. + * b) If the pointer data is non null, + * it is treated like a handle to a + * bone pointer -- the bone pointer + * is set to point at this bone, and + * the pointer the handle points to + * is incremented to point to the + * next member of an array of pointers + * to bones. This way we can loop using + * this function to construct an array of + * pointers to bones that point to all + * skinnable bones. + */ Bone ***hbone; int a, segments; struct { Object *armob; void *list; int heat; } *data = datap; @@ -4540,50 +4540,50 @@ static int bone_skinnable(Object *ob, Bone *bone, void *datap) return segments; } } - return 0; + return 0; } static int ED_vgroup_add_unique_bone(Object *ob, Bone *bone, void *data) { - /* This group creates a vertex group to ob that has the - * same name as bone (provided the bone is skinnable). + /* This group creates a vertex group to ob that has the + * same name as bone (provided the bone is skinnable). * If such a vertex group aleady exist the routine exits. - */ + */ if (!(bone->flag & BONE_NO_DEFORM)) { if (!defgroup_find_name(ob,bone->name)) { ED_vgroup_add_name(ob, bone->name); return 1; } - } - return 0; + } + return 0; } static int dgroup_skinnable(Object *ob, Bone *bone, void *datap) { - /* Bones that are deforming - * are regarded to be "skinnable" and are eligible for - * auto-skinning. - * - * This function performs 2 functions: - * - * a) If the bone is skinnable, it creates - * a vertex group for ob that has - * the name of the skinnable bone - * (if one doesn't exist already). - * b) If the pointer data is non null, - * it is treated like a handle to a - * bDeformGroup pointer -- the - * bDeformGroup pointer is set to point - * to the deform group with the bone's - * name, and the pointer the handle - * points to is incremented to point to the - * next member of an array of pointers - * to bDeformGroups. This way we can loop using - * this function to construct an array of - * pointers to bDeformGroups, all with names - * of skinnable bones. - */ - bDeformGroup ***hgroup, *defgroup; + /* Bones that are deforming + * are regarded to be "skinnable" and are eligible for + * auto-skinning. + * + * This function performs 2 functions: + * + * a) If the bone is skinnable, it creates + * a vertex group for ob that has + * the name of the skinnable bone + * (if one doesn't exist already). + * b) If the pointer data is non null, + * it is treated like a handle to a + * bDeformGroup pointer -- the + * bDeformGroup pointer is set to point + * to the deform group with the bone's + * name, and the pointer the handle + * points to is incremented to point to the + * next member of an array of pointers + * to bDeformGroups. This way we can loop using + * this function to construct an array of + * pointers to bDeformGroups, all with names + * of skinnable bones. + */ + bDeformGroup ***hgroup, *defgroup; int a, segments; struct { Object *armob; void *list; int heat; } *data= datap; @@ -4608,7 +4608,7 @@ static int dgroup_skinnable(Object *ob, Bone *bone, void *datap) return segments; } } - return 0; + return 0; } static void add_vgroups__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s) @@ -4721,7 +4721,7 @@ void add_verts_to_dgroups(Scene *scene, Object *ob, Object *par, int heat, int m selected = MEM_callocN(numbones*sizeof(int), "selected"); for (j=0; j < numbones; ++j) { - bone = bonelist[j]; + bone = bonelist[j]; dgroup = dgrouplist[j]; /* handle bbone */ @@ -4786,7 +4786,7 @@ void add_verts_to_dgroups(Scene *scene, Object *ob, Object *par, int heat, int m } /* create verts */ - mesh = (Mesh*)ob->data; + mesh = (Mesh*)ob->data; verts = MEM_callocN(mesh->totvert*sizeof(*verts), "closestboneverts"); if (wpmode) { @@ -4802,7 +4802,7 @@ void add_verts_to_dgroups(Scene *scene, Object *ob, Object *par, int heat, int m } else if (modifiers_findByType(ob, eModifierType_Subsurf)) { /* is subsurf on? Lets use the verts on the limit surface then. - * = same amount of vertices as mesh, but vertices moved to the + * = same amount of vertices as mesh, but vertices moved to the * subsurfed position, like for 'optimal'. */ subsurf_calculate_limit_positions(mesh, verts); vertsfilled = 1; @@ -4825,9 +4825,9 @@ void add_verts_to_dgroups(Scene *scene, Object *ob, Object *par, int heat, int m dgroupflip, root, tip, selected, mat4_to_scale(par->obmat)); } - /* free the memory allocated */ - MEM_freeN(bonelist); - MEM_freeN(dgrouplist); + /* free the memory allocated */ + MEM_freeN(bonelist); + MEM_freeN(dgrouplist); MEM_freeN(dgroupflip); MEM_freeN(root); MEM_freeN(tip); @@ -5625,7 +5625,7 @@ static int armature_autoside_names_exec (bContext *C, wmOperator *op) void ARMATURE_OT_autoside_names (wmOperatorType *ot) { static EnumPropertyItem axis_items[]= { - {0, "XAXIS", 0, "X-Axis", "Left/Right"}, + {0, "XAXIS", 0, "X-Axis", "Left/Right"}, {1, "YAXIS", 0, "Y-Axis", "Front/Back"}, {2, "ZAXIS", 0, "Z-Axis", "Top/Bottom"}, {0, NULL, 0, NULL, NULL}}; @@ -5805,7 +5805,7 @@ EditBone * test_subdivideByCorrelation(Scene *scene, Object *obedit, ReebArc *ar lastBone = subdivideArcBy(arm, arm->edbo, iter, invmat, tmat, nextAdaptativeSubdivision); } - return lastBone; + return lastBone; } float arcLengthRatio(ReebArc *arc) diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c index af1c00b51b1..e352b03f4ba 100644 --- a/source/blender/editors/armature/meshlaplacian.c +++ b/source/blender/editors/armature/meshlaplacian.c @@ -390,7 +390,7 @@ float laplacian_system_get_solution(int v) /************************* Heat Bone Weighting ******************************/ /* From "Automatic Rigging and Animation of 3D Characters" - Ilya Baran and Jovan Popovic, SIGGRAPH 2007 */ + Ilya Baran and Jovan Popovic, SIGGRAPH 2007 */ #define C_WEIGHT 1.0f #define WEIGHT_LIMIT_START 0.05f @@ -751,7 +751,7 @@ void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numsource, #ifdef RIGID_DEFORM /********************** As-Rigid-As-Possible Deformation ******************/ /* From "As-Rigid-As-Possible Surface Modeling", - Olga Sorkine and Marc Alexa, ESGP 2007. */ + Olga Sorkine and Marc Alexa, ESGP 2007. */ /* investigate: - transpose R in orthogonal @@ -1042,7 +1042,7 @@ typedef struct MeshDeformBind { /* our own triangle intersection, so we can fully control the epsilons and * prevent corner case from going wrong*/ static int meshdeform_tri_intersect(float orig[3], float end[3], float vert0[3], - float vert1[3], float vert2[3], float *isectco, float *uvw) + float vert1[3], float vert2[3], float *isectco, float *uvw) { float edge1[3], edge2[3], tvec[3], pvec[3], qvec[3]; float det,inv_det, u, v, dir[3], isectdir[3]; diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c index f20c79da17e..8a2a1d7d653 100644 --- a/source/blender/editors/armature/poseobject.c +++ b/source/blender/editors/armature/poseobject.c @@ -1435,7 +1435,7 @@ static int pose_autoside_names_exec (bContext *C, wmOperator *op) void POSE_OT_autoside_names (wmOperatorType *ot) { static EnumPropertyItem axis_items[]= { - {0, "XAXIS", 0, "X-Axis", "Left/Right"}, + {0, "XAXIS", 0, "X-Axis", "Left/Right"}, {1, "YAXIS", 0, "Y-Axis", "Front/Back"}, {2, "ZAXIS", 0, "Z-Axis", "Top/Bottom"}, {0, NULL, 0, NULL, NULL}}; diff --git a/source/blender/editors/curve/curve_intern.h b/source/blender/editors/curve/curve_intern.h index 5b24407a53c..b423a53ce35 100644 --- a/source/blender/editors/curve/curve_intern.h +++ b/source/blender/editors/curve/curve_intern.h @@ -39,7 +39,7 @@ char *ED_lorem; enum { DEL_ALL, DEL_NEXT_CHAR, DEL_PREV_CHAR, DEL_SELECTION, DEL_NEXT_SEL, DEL_PREV_SEL }; enum { CASE_LOWER, CASE_UPPER }; enum { LINE_BEGIN, LINE_END, PREV_CHAR, NEXT_CHAR, PREV_WORD, NEXT_WORD, - PREV_LINE, NEXT_LINE, PREV_PAGE, NEXT_PAGE }; + PREV_LINE, NEXT_LINE, PREV_PAGE, NEXT_PAGE }; void FONT_OT_text_insert(struct wmOperatorType *ot); void FONT_OT_line_break(struct wmOperatorType *ot); diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c index dfc76aff3dd..17b1e9e737d 100644 --- a/source/blender/editors/curve/editcurve.c +++ b/source/blender/editors/curve/editcurve.c @@ -504,8 +504,8 @@ void CURVE_OT_separate(wmOperatorType *ot) static short isNurbselUV(Nurb *nu, int *u, int *v, int flag) { /* return u!=-1: 1 row in u-direction selected. U has value between 0-pntsv - * return v!=-1: 1 collumn in v-direction selected. V has value between 0-pntsu - */ + * return v!=-1: 1 collumn in v-direction selected. V has value between 0-pntsu + */ BPoint *bp; int a, b, sel; @@ -1898,11 +1898,11 @@ static int subdivide_exec(bContext *C, wmOperator *op) for(nu= editnurb->first; nu; nu= nu->next) { amount= 0; if(nu->type == CU_BEZIER) { - /* - Insert a point into a 2D Bezier curve. - Endpoints are preserved. Otherwise, all selected and inserted points are - newly created. Old points are discarded. - */ + /* + Insert a point into a 2D Bezier curve. + Endpoints are preserved. Otherwise, all selected and inserted points are + newly created. Old points are discarded. + */ /* count */ if(nu->flagu & CU_NURB_CYCLIC) { a= nu->pntsu; @@ -1980,12 +1980,12 @@ static int subdivide_exec(bContext *C, wmOperator *op) } } /* End of 'if(nu->type == CU_BEZIER)' */ else if (nu->pntsv==1) { - /* - All flat lines (ie. co-planar), except flat Nurbs. Flat NURB curves - are handled together with the regular NURB plane division, as it - should be. I split it off just now, let's see if it is - stable... nzc 30-5-'00 - */ + /* + All flat lines (ie. co-planar), except flat Nurbs. Flat NURB curves + are handled together with the regular NURB plane division, as it + should be. I split it off just now, let's see if it is + stable... nzc 30-5-'00 + */ /* count */ if(nu->flagu & CU_NURB_CYCLIC) { a= nu->pntsu; @@ -2024,7 +2024,7 @@ static int subdivide_exec(bContext *C, wmOperator *op) bpn++; if( (bp->f1 & SELECT) && (prevbp->f1 & SELECT) ) { - // printf("*** subdivideNurb: insert 'linear' point\n"); + // printf("*** subdivideNurb: insert 'linear' point\n"); memcpy(bpn, bp, sizeof(BPoint)); bpn->vec[0]= (prevbp->vec[0]+bp->vec[0])/2.0; bpn->vec[1]= (prevbp->vec[1]+bp->vec[1])/2.0; @@ -2048,54 +2048,54 @@ static int subdivide_exec(bContext *C, wmOperator *op) } } /* End of 'else if(nu->pntsv==1)' */ else if(nu->type == CU_NURBS) { - /* This is a very strange test ... */ - /** - Subdivide NURB surfaces - nzc 30-5-'00 - + /* This is a very strange test ... */ + /** + Subdivide NURB surfaces - nzc 30-5-'00 - - Subdivision of a NURB curve can be effected by adding a - control point (insertion of a knot), or by raising the - degree of the functions used to build the NURB. The - expression - - degree = #knots - #controlpoints + 1 (J Walter piece) - degree = #knots - #controlpoints (Blender - implementation) - ( this is confusing.... what is true? Another concern - is that the JW piece allows the curve to become - explicitly 1st order derivative discontinuous, while - this is not what we want here... ) - - is an invariant for a single NURB curve. Raising the degree - of the NURB is done elsewhere; the degree is assumed - constant during this opration. Degree is a property shared - by all controlpoints in a curve (even though it is stored - per control point - this can be misleading). - Adding a knot is done by searching for the place in the - knot vector where a certain knot value must be inserted, or - by picking an appropriate knot value between two existing - ones. The number of controlpoints that is influenced by the - insertion depends on the order of the curve. A certain - minimum number of knots is needed to form high-order - curves, as can be seen from the equation above. In Blender, - currently NURBs may be up to 6th order, so we modify at - most 6 points. One point is added. For an n-degree curve, - n points are discarded, and n+1 points inserted - (so effectively, n points are modified). (that holds for - the JW piece, but it seems not for our NURBs) - In practice, the knot spacing is copied, but the tail - (the points following the insertion point) need to be - offset to keep the knot series ascending. The knot series - is always a series of monotonically ascending integers in - Blender. When not enough control points are available to - fit the order, duplicates of the endpoints are added as - needed. - */ + Subdivision of a NURB curve can be effected by adding a + control point (insertion of a knot), or by raising the + degree of the functions used to build the NURB. The + expression + + degree = #knots - #controlpoints + 1 (J Walter piece) + degree = #knots - #controlpoints (Blender + implementation) + ( this is confusing.... what is true? Another concern + is that the JW piece allows the curve to become + explicitly 1st order derivative discontinuous, while + this is not what we want here... ) + + is an invariant for a single NURB curve. Raising the degree + of the NURB is done elsewhere; the degree is assumed + constant during this opration. Degree is a property shared + by all controlpoints in a curve (even though it is stored + per control point - this can be misleading). + Adding a knot is done by searching for the place in the + knot vector where a certain knot value must be inserted, or + by picking an appropriate knot value between two existing + ones. The number of controlpoints that is influenced by the + insertion depends on the order of the curve. A certain + minimum number of knots is needed to form high-order + curves, as can be seen from the equation above. In Blender, + currently NURBs may be up to 6th order, so we modify at + most 6 points. One point is added. For an n-degree curve, + n points are discarded, and n+1 points inserted + (so effectively, n points are modified). (that holds for + the JW piece, but it seems not for our NURBs) + In practice, the knot spacing is copied, but the tail + (the points following the insertion point) need to be + offset to keep the knot series ascending. The knot series + is always a series of monotonically ascending integers in + Blender. When not enough control points are available to + fit the order, duplicates of the endpoints are added as + needed. + */ /* selection-arrays */ usel= MEM_callocN(sizeof(int)*nu->pntsu, "subivideNurb3"); vsel= MEM_callocN(sizeof(int)*nu->pntsv, "subivideNurb3"); sel= 0; - /* Count the number of selected points. */ + /* Count the number of selected points. */ bp= nu->bp; for(a=0; a<nu->pntsv; a++) { for(b=0; b<nu->pntsu; b++) { @@ -2108,8 +2108,8 @@ static int subdivide_exec(bContext *C, wmOperator *op) } } if( sel == (nu->pntsu*nu->pntsv) ) { /* subdivide entire nurb */ - /* Global subdivision is a special case of partial - subdivision. Strange it is considered separately... */ + /* Global subdivision is a special case of partial + subdivision. Strange it is considered separately... */ bpn=bpnew= MEM_mallocN( (2*nu->pntsu-1)*(2*nu->pntsv-1)*sizeof(BPoint), "subdivideNurb4"); bp= nu->bp; /* first subdivide rows */ @@ -2176,13 +2176,13 @@ static int subdivide_exec(bContext *C, wmOperator *op) if( (a<nu->pntsv-1) && vsel[a]==nu->pntsu && vsel[a+1]==nu->pntsu ) { prevbp= bp- nu->pntsu; for(b=0; b<nu->pntsu; b++) { - /* - This simple bisection must be replaces by a - subtle resampling of a number of points. Our - task is made slightly easier because each - point in our curve is a separate data - node. (is it?) - */ + /* + This simple bisection must be replaces by a + subtle resampling of a number of points. Our + task is made slightly easier because each + point in our curve is a separate data + node. (is it?) + */ *bpn= *prevbp; bpn->vec[0]= (prevbp->vec[0]+bp->vec[0])/2.0; bpn->vec[1]= (prevbp->vec[1]+bp->vec[1])/2.0; @@ -2208,8 +2208,8 @@ static int subdivide_exec(bContext *C, wmOperator *op) } if(sel) { /* U ! */ - /* Inserting U points is sort of 'default' Flat curves only get */ - /* U points inserted in them. */ + /* Inserting U points is sort of 'default' Flat curves only get */ + /* U points inserted in them. */ bpn=bpnew= MEM_mallocN( (sel+nu->pntsu)*nu->pntsv*sizeof(BPoint), "subdivideNurb4"); bp= nu->bp; for(a=0; a<nu->pntsv; a++) { @@ -2218,13 +2218,13 @@ static int subdivide_exec(bContext *C, wmOperator *op) bpn++; bp++; if( (b<nu->pntsu-1) && usel[b]==nu->pntsv && usel[b+1]==nu->pntsv ) { - /* - One thing that bugs me here is that the - orders of things are not the same as in - the JW piece. Also, this implies that we - handle at most 3rd order curves? I miss - some symmetry here... - */ + /* + One thing that bugs me here is that the + orders of things are not the same as in + the JW piece. Also, this implies that we + handle at most 3rd order curves? I miss + some symmetry here... + */ prevbp= bp- 1; *bpn= *prevbp; bpn->vec[0]= (prevbp->vec[0]+bp->vec[0])/2.0; @@ -2239,7 +2239,7 @@ static int subdivide_exec(bContext *C, wmOperator *op) nu->bp= bpnew; nu->pntsu+= sel; makeknots(nu, 1); /* shift knots - forward */ + forward */ } } } diff --git a/source/blender/editors/curve/editfont.c b/source/blender/editors/curve/editfont.c index 8882624eb9d..683d3964b58 100644 --- a/source/blender/editors/curve/editfont.c +++ b/source/blender/editors/curve/editfont.c @@ -320,7 +320,7 @@ void FONT_OT_insert_lorem(wmOperatorType *ot) { /* identifiers */ ot->name= "Insert Lorem"; - ot->description= "Insert placeholder text"; + ot->description= "Insert placeholder text"; ot->idname= "FONT_OT_insert_lorem"; /* api callbacks */ @@ -408,7 +408,7 @@ void FONT_OT_file_paste(wmOperatorType *ot) { /* identifiers */ ot->name= "Paste File"; - ot->description= "Paste contents from file"; + ot->description= "Paste contents from file"; ot->idname= "FONT_OT_file_paste"; /* api callbacks */ @@ -457,7 +457,7 @@ void FONT_OT_buffer_paste(wmOperatorType *ot) { /* identifiers */ ot->name= "Paste Buffer"; - ot->description= "Paste text from OS buffer"; + ot->description= "Paste text from OS buffer"; ot->idname= "FONT_OT_buffer_paste"; /* api callbacks */ @@ -568,7 +568,7 @@ static short next_word(Curve *cu) { short s; for(s=cu->pos; (cu->str[s]) && (cu->str[s]!=' ') && (cu->str[s]!='\n') && - (cu->str[s]!=1) && (cu->str[s]!='\r'); s++); + (cu->str[s]!=1) && (cu->str[s]!='\r'); s++); if(cu->str[s]) return(s+1); else return(s); } @@ -578,7 +578,7 @@ static short prev_word(Curve *cu) if(cu->pos==0) return(0); for(s=cu->pos-2; (cu->str[s]) && (cu->str[s]!=' ') && (cu->str[s]!='\n') && - (cu->str[s]!=1) && (cu->str[s]!='\r'); s--); + (cu->str[s]!=1) && (cu->str[s]!='\r'); s--); if(cu->str[s]) return(s+1); else return(s); } @@ -656,7 +656,7 @@ void FONT_OT_style_set(wmOperatorType *ot) { /* identifiers */ ot->name= "Set Style"; - ot->description= "Set font style"; + ot->description= "Set font style"; ot->idname= "FONT_OT_style_set"; /* api callbacks */ @@ -694,7 +694,7 @@ void FONT_OT_style_toggle(wmOperatorType *ot) { /* identifiers */ ot->name= "Toggle Style"; - ot->description= "Toggle font style"; + ot->description= "Toggle font style"; ot->idname= "FONT_OT_style_toggle"; /* api callbacks */ @@ -737,7 +737,7 @@ void FONT_OT_text_copy(wmOperatorType *ot) { /* identifiers */ ot->name= "Copy Text"; - ot->description= "Copy selected text to clipboard"; + ot->description= "Copy selected text to clipboard"; ot->idname= "FONT_OT_text_copy"; /* api callbacks */ @@ -768,7 +768,7 @@ void FONT_OT_text_cut(wmOperatorType *ot) { /* identifiers */ ot->name= "Cut Text"; - ot->description= "Cut selected text to clipboard"; + ot->description= "Cut selected text to clipboard"; ot->idname= "FONT_OT_text_cut"; /* api callbacks */ @@ -826,7 +826,7 @@ void FONT_OT_text_paste(wmOperatorType *ot) { /* identifiers */ ot->name= "Paste Text"; - ot->description= "Paste text from clipboard"; + ot->description= "Paste text from clipboard"; ot->idname= "FONT_OT_text_paste"; /* api callbacks */ @@ -962,7 +962,7 @@ void FONT_OT_move(wmOperatorType *ot) { /* identifiers */ ot->name= "Move Cursor"; - ot->description= "Move cursor to position type"; + ot->description= "Move cursor to position type"; ot->idname= "FONT_OT_move"; /* api callbacks */ @@ -989,7 +989,7 @@ void FONT_OT_move_select(wmOperatorType *ot) { /* identifiers */ ot->name= "Move Select"; - ot->description= "Make selection from current cursor position to new cursor position type"; + ot->description= "Make selection from current cursor position to new cursor position type"; ot->idname= "FONT_OT_move_select"; /* api callbacks */ @@ -1031,7 +1031,7 @@ void FONT_OT_change_spacing(wmOperatorType *ot) { /* identifiers */ ot->name= "Change Spacing"; - ot->description= "Change font spacing"; + ot->description= "Change font spacing"; ot->idname= "FONT_OT_change_spacing"; /* api callbacks */ @@ -1076,7 +1076,7 @@ void FONT_OT_change_character(wmOperatorType *ot) { /* identifiers */ ot->name= "Change Character"; - ot->description= "Change font character code"; + ot->description= "Change font character code"; ot->idname= "FONT_OT_change_character"; /* api callbacks */ @@ -1119,7 +1119,7 @@ void FONT_OT_line_break(wmOperatorType *ot) { /* identifiers */ ot->name= "Line Break"; - ot->description= "Insert line break at cursor position"; + ot->description= "Insert line break at cursor position"; ot->idname= "FONT_OT_line_break"; /* api callbacks */ @@ -1209,7 +1209,7 @@ void FONT_OT_delete(wmOperatorType *ot) { /* identifiers */ ot->name= "Delete"; - ot->description= "Delete text by cursor position"; + ot->description= "Delete text by cursor position"; ot->idname= "FONT_OT_delete"; /* api callbacks */ @@ -1351,7 +1351,7 @@ void FONT_OT_text_insert(wmOperatorType *ot) { /* identifiers */ ot->name= "Insert Text"; - ot->description= "Insert text at cursor position"; + ot->description= "Insert text at cursor position"; ot->idname= "FONT_OT_text_insert"; /* api callbacks */ @@ -1487,7 +1487,7 @@ void FONT_OT_case_set(wmOperatorType *ot) { /* identifiers */ ot->name= "Set Case"; - ot->description= "Set font case"; + ot->description= "Set font case"; ot->idname= "FONT_OT_case_set"; /* api callbacks */ @@ -1530,7 +1530,7 @@ void FONT_OT_case_toggle(wmOperatorType *ot) { /* identifiers */ ot->name= "Toggle Case"; - ot->description= "Toggle font case"; + ot->description= "Toggle font case"; ot->idname= "FONT_OT_case_toggle"; /* api callbacks */ diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h index c331702a9ee..23cb697b453 100644 --- a/source/blender/editors/include/ED_anim_api.h +++ b/source/blender/editors/include/ED_anim_api.h @@ -326,7 +326,7 @@ typedef enum eAnimChannels_SetFlag { /* types of settings for AnimChannels */ typedef enum eAnimChannel_Settings { - ACHANNEL_SETTING_SELECT = 0, + ACHANNEL_SETTING_SELECT = 0, ACHANNEL_SETTING_PROTECT, // warning: for drawing UI's, need to check if this is off (maybe inverse this later) ACHANNEL_SETTING_MUTE, ACHANNEL_SETTING_EXPAND, diff --git a/source/blender/editors/include/ED_numinput.h b/source/blender/editors/include/ED_numinput.h index 4f3918625d9..7df1f1f28cb 100644 --- a/source/blender/editors/include/ED_numinput.h +++ b/source/blender/editors/include/ED_numinput.h @@ -27,13 +27,13 @@ typedef struct NumInput { - short idx; - short idx_max; - short flag; /* Different flags to indicate different behaviors */ - char inv[3]; /* If the value is inverted or not */ - float val[3]; /* Direct value of the input */ - int ctrl[3]; /* Control to indicate what to do with the numbers that are typed */ - float increment; + short idx; + short idx_max; + short flag; /* Different flags to indicate different behaviors */ + char inv[3]; /* If the value is inverted or not */ + float val[3]; /* Direct value of the input */ + int ctrl[3]; /* Control to indicate what to do with the numbers that are typed */ + float increment; } NumInput ; /* NUMINPUT FLAGS */ diff --git a/source/blender/editors/include/ED_sculpt.h b/source/blender/editors/include/ED_sculpt.h index 1167d116df7..db2013fb411 100644 --- a/source/blender/editors/include/ED_sculpt.h +++ b/source/blender/editors/include/ED_sculpt.h @@ -38,7 +38,7 @@ struct wmWindowManager; /* sculpt.c */ void ED_operatortypes_sculpt(void); void sculpt_get_redraw_planes(float planes[4][4], struct ARegion *ar, - struct RegionView3D *rv3d, struct Object *ob); + struct RegionView3D *rv3d, struct Object *ob); void ED_sculpt_force_update(struct bContext *C); /* paint_ops.c */ diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index 5c6ac272c53..b3e818a8780 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -680,7 +680,7 @@ void uiTemplateCurveMapping(uiLayout *layout, struct PointerRNA *ptr, char *prop void uiTemplateColorWheel(uiLayout *layout, struct PointerRNA *ptr, char *propname, int value_slider, int lock); void uiTemplateTriColorSet(uiLayout *layout, struct PointerRNA *ptr, char *propname); void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, char *propname, - PointerRNA *used_ptr, char *used_propname, int active_layer); + PointerRNA *used_ptr, char *used_propname, int active_layer); void uiTemplateImage(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *userptr, int compact); void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser); void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C); diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h index 46c8a446a03..273071f94bf 100644 --- a/source/blender/editors/include/UI_resources.h +++ b/source/blender/editors/include/UI_resources.h @@ -49,12 +49,12 @@ typedef enum { typedef enum { #define BIFCOLORSHADE_FIRST (COLORSHADE_DARK) - COLORSHADE_DARK, - COLORSHADE_GREY, - COLORSHADE_MEDIUM, - COLORSHADE_HILITE, - COLORSHADE_LIGHT, - COLORSHADE_WHITE + COLORSHADE_DARK, + COLORSHADE_GREY, + COLORSHADE_MEDIUM, + COLORSHADE_HILITE, + COLORSHADE_LIGHT, + COLORSHADE_WHITE #define BIFCOLORSHADE_LAST (COLORSHADE_WHITE) #define BIFNCOLORSHADES (BIFCOLORSHADE_LAST-BIFCOLORSHADE_FIRST + 1) } BIFColorShade; diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c index c1d47f2ec7c..4c9741a8057 100644 --- a/source/blender/editors/interface/interface.c +++ b/source/blender/editors/interface/interface.c @@ -289,7 +289,7 @@ void ui_bounds_block(uiBlock *block) if(bt->x1 < block->minx) block->minx= bt->x1; if(bt->y1 < block->miny) block->miny= bt->y1; - if(bt->x2 > block->maxx) block->maxx= bt->x2; + if(bt->x2 > block->maxx) block->maxx= bt->x2; if(bt->y2 > block->maxy) block->maxy= bt->y2; bt= bt->next; @@ -373,9 +373,9 @@ static void ui_popup_bounds_block(const bContext *C, uiBlock *block, int bounds_ width= block->maxx - block->minx; height= block->maxy - block->miny; - /* avoid divide by zero below, caused by calling with no UI, but better not crash */ - oldwidth= oldwidth > 0 ? oldwidth : MAX2(1, width); - oldheight= oldheight > 0 ? oldheight : MAX2(1, height); + /* avoid divide by zero below, caused by calling with no UI, but better not crash */ + oldwidth= oldwidth > 0 ? oldwidth : MAX2(1, width); + oldheight= oldheight > 0 ? oldheight : MAX2(1, height); /* offset block based on mouse position, user offset is scaled along in case we resized the block in ui_text_bounds_block */ @@ -1185,12 +1185,12 @@ void ui_get_but_vectorf(uiBut *but, float *vec) float *fp= (float *)but->poin; VECCOPY(vec, fp); } - else { - if (but->editvec==NULL) { - fprintf(stderr, "ui_get_but_vectorf: can't get color, should never happen\n"); - vec[0]= vec[1]= vec[2]= 0.0f; - } - } + else { + if (but->editvec==NULL) { + fprintf(stderr, "ui_get_but_vectorf: can't get color, should never happen\n"); + vec[0]= vec[1]= vec[2]= 0.0f; + } + } } /* for buttons pointing to color for example */ @@ -1599,7 +1599,7 @@ int ui_set_but_string(bContext *C, uiBut *but, const char *str) } else if(but->type == IDPOIN) { /* ID pointer */ - but->idpoin_func(C, (char*)str, but->idpoin_idpp); + but->idpoin_func(C, (char*)str, but->idpoin_idpp); return 1; } else if(but->type == TEX) { @@ -2308,7 +2308,7 @@ ui_def_but is the function that draws many button types for float buttons: "a1" Click Step (how much to change the value each click) "a2" Number of decimal point values to display. 0 defaults to 3 (0.000) 1,2,3, and a maximum of 4, - all greater values will be clamped to 4. + all greater values will be clamped to 4. */ static uiBut *ui_def_but(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, char *tip) diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c index f57d7a8367a..4cc5adabed1 100644 --- a/source/blender/editors/interface/interface_draw.c +++ b/source/blender/editors/interface/interface_draw.c @@ -81,7 +81,7 @@ int uiGetRoundBox(void) void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad) { float vec[7][2]= {{0.195, 0.02}, {0.383, 0.067}, {0.55, 0.169}, {0.707, 0.293}, - {0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}}; + {0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}}; int a; /* mult */ @@ -151,7 +151,7 @@ static void round_box_shade_col(float *col1, float *col2, float fac) void gl_round_box_shade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown) { float vec[7][2]= {{0.195, 0.02}, {0.383, 0.067}, {0.55, 0.169}, {0.707, 0.293}, - {0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}}; + {0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}}; float div= maxy-miny; float coltop[3], coldown[3], color[4]; int a; @@ -258,7 +258,7 @@ void gl_round_box_shade(int mode, float minx, float miny, float maxx, float maxy void gl_round_box_vertical_shade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadeLeft, float shadeRight) { float vec[7][2]= {{0.195, 0.02}, {0.383, 0.067}, {0.55, 0.169}, {0.707, 0.293}, - {0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}}; + {0.831, 0.45}, {0.924, 0.617}, {0.98, 0.805}}; float div= maxx-minx; float colLeft[3], colRight[3], color[4]; int a; diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c index d4a47be11ca..b792415cb36 100644 --- a/source/blender/editors/interface/interface_layout.c +++ b/source/blender/editors/interface/interface_layout.c @@ -2074,7 +2074,7 @@ uiLayout *uiLayoutBox(uiLayout *layout) uiLayout *uiLayoutListBox(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *actptr, PropertyRNA *actprop) { - uiLayoutItemBx *box= ui_layout_box(layout, LISTBOX); + uiLayoutItemBx *box= ui_layout_box(layout, LISTBOX); uiBut *but= box->roundbox; but->rnasearchpoin= *ptr; diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c index bf4a2a49fcb..869ea1034e9 100644 --- a/source/blender/editors/interface/interface_panel.c +++ b/source/blender/editors/interface/interface_panel.c @@ -802,7 +802,7 @@ void uiBeginPanels(const bContext *C, ARegion *ar) { Panel *pa; - /* set all panels as inactive, so that at the end we know + /* set all panels as inactive, so that at the end we know * which ones were used */ for(pa=ar->panels.first; pa; pa=pa->next) { if(pa->runtime_flag & PNL_ACTIVE) diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c index b7761da76c0..2aef1d58403 100644 --- a/source/blender/editors/interface/interface_templates.c +++ b/source/blender/editors/interface/interface_templates.c @@ -168,8 +168,8 @@ static void id_search_cb(const bContext *C, void *arg_template, char *str, uiSea /* hide dot-datablocks */ if(U.uiflag & USER_HIDE_DOT) - if ((id->name[2]=='.') && (str[0] != '.')) - continue; + if ((id->name[2]=='.') && (str[0] != '.')) + continue; if(BLI_strcasestr(id->name+2, str)) { iconid= ui_id_icon_get((bContext*)C, id, 0); @@ -812,9 +812,9 @@ static uiLayout *draw_modifier(uiLayout *layout, Scene *scene, Object *ob, Modif uiBlockSetButLock(block, object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE); if (md->type==eModifierType_ParticleSystem) { - ParticleSystem *psys= ((ParticleSystemModifierData *)md)->psys; + ParticleSystem *psys= ((ParticleSystemModifierData *)md)->psys; - if (!(ob->mode & OB_MODE_PARTICLE_EDIT) && psys->pathcache) { + if (!(ob->mode & OB_MODE_PARTICLE_EDIT) && psys->pathcache) { if(ELEM(psys->part->ren_as, PART_DRAW_GR, PART_DRAW_OB)) uiItemO(row, "Convert", 0, "OBJECT_OT_duplicates_make_real"); else if(psys->part->ren_as == PART_DRAW_PATH) @@ -1176,8 +1176,8 @@ static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con) /* do the scripts menu */ /* XXX menustr = buildmenu_pyconstraints(data->text, &pyconindex); but2 = uiDefButI(block, MENU, B_CONSTRAINT_TEST, menustr, - xco+120, yco-24, 150, 20, &pyconindex, - 0, 0, 0, 0, "Set the Script Constraint to use"); + xco+120, yco-24, 150, 20, &pyconindex, + 0, 0, 0, 0, "Set the Script Constraint to use"); uiButSetFunc(but2, validate_pyconstraint_cb, data, &pyconindex); MEM_freeN(menustr); */ @@ -2043,7 +2043,7 @@ static void handle_layer_buttons(bContext *C, void *arg1, void *arg2) // the array of layer bitflags void uiTemplateLayers(uiLayout *layout, PointerRNA *ptr, char *propname, - PointerRNA *used_ptr, char *used_propname, int active_layer) + PointerRNA *used_ptr, char *used_propname, int active_layer) { uiLayout *uRow, *uCol; PropertyRNA *prop, *used_prop= NULL; diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c index e02a8f53a4e..5ee1cf0cba4 100644 --- a/source/blender/editors/interface/interface_widgets.c +++ b/source/blender/editors/interface/interface_widgets.c @@ -63,16 +63,16 @@ /* ************** widget base functions ************** */ /* - - in: roundbox codes for corner types and radius - - return: array of [size][2][x,y] points, the edges of the roundbox, + UV coords + - in: roundbox codes for corner types and radius + - return: array of [size][2][x,y] points, the edges of the roundbox, + UV coords - - draw black box with alpha 0 on exact button boundbox - - for ever AA step: - - draw the inner part for a round filled box, with color blend codes or texture coords - - draw outline in outline color - - draw outer part, bottom half, extruded 1 pixel to bottom, for emboss shadow - - draw extra decorations - - draw background color box with alpha 1 on exact button boundbox + - draw black box with alpha 0 on exact button boundbox + - for ever AA step: + - draw the inner part for a round filled box, with color blend codes or texture coords + - draw outline in outline color + - draw outer part, bottom half, extruded 1 pixel to bottom, for emboss shadow + - draw extra decorations + - draw background color box with alpha 1 on exact button boundbox */ diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c index e83be1f4f1d..123b7361251 100644 --- a/source/blender/editors/mesh/editface.c +++ b/source/blender/editors/mesh/editface.c @@ -744,7 +744,7 @@ void seam_mark_clear_tface(Scene *scene, short mode) for (a=0, med=me->medge; a<me->totedge; a++, med++) if (BLI_edgehash_haskey(ehash1, med->v1, med->v2) && - BLI_edgehash_haskey(ehash2, med->v1, med->v2)) + BLI_edgehash_haskey(ehash2, med->v1, med->v2)) med->flag |= ME_SEAM; BLI_edgehash_free(ehash1, NULL); diff --git a/source/blender/editors/mesh/editmesh_lib.c b/source/blender/editors/mesh/editmesh_lib.c index 06d9301072e..21b6b335f16 100644 --- a/source/blender/editors/mesh/editmesh_lib.c +++ b/source/blender/editors/mesh/editmesh_lib.c @@ -522,9 +522,9 @@ void EM_set_flag_all(EditMesh *em, int flag) void EM_set_flag_all_selectmode(EditMesh *em, int flag) { - EditVert *eve; - EditEdge *eed; - EditFace *efa; + EditVert *eve; + EditEdge *eed; + EditFace *efa; int selvert= 0, seledge= 0, selface= 0; @@ -582,7 +582,7 @@ void EM_set_flag_all_selectmode(EditMesh *em, int flag) em->totvertsel= selvert; em->totedgesel= seledge; em->totfacesel= selface; - } + } } /* flush for changes in vertices only */ void EM_deselect_flush(EditMesh *em) @@ -1655,7 +1655,7 @@ short extrudeflag_vert(Object *obedit, EditMesh *em, short flag, float *nor, int /* if del_old==1 then extrude is in partial geometry, to keep it manifold. verts with f1==0 and (eve->f & 128)==0) are removed - edges with eed->f2>2 are removed + edges with eed->f2>2 are removed faces with efa->f1 are removed if del_old==0 the extrude creates a volume. */ diff --git a/source/blender/editors/mesh/editmesh_loop.c b/source/blender/editors/mesh/editmesh_loop.c index f2a099ca6a5..0af330c1aac 100644 --- a/source/blender/editors/mesh/editmesh_loop.c +++ b/source/blender/editors/mesh/editmesh_loop.c @@ -231,7 +231,7 @@ void CutEdgeloop(Object *obedit, wmOperator *op, EditMesh *em, int numcuts) // scrarea_do_windraw(curarea); // after findnearestedge, backbuf! sprintf(msg,"Number of Cuts: %d (S)mooth: ",numcuts); - strcat(msg, smooth ? "on":"off"); + strcat(msg, smooth ? "on":"off"); // headerprint(msg); /* Need to figure preview */ @@ -444,10 +444,10 @@ typedef struct CutCurve { Contributed by Robert Wenzlaff (Det. Thorn). - 2.5 revamp: - - non modal (no menu before cutting) - - exit on mouse release - - polygon/segment drawing can become handled by WM cb later + 2.5 revamp: + - non modal (no menu before cutting) + - exit on mouse release + - polygon/segment drawing can become handled by WM cb later */ diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c index d0201f1c6ab..4cd152cbd29 100644 --- a/source/blender/editors/mesh/editmesh_mods.c +++ b/source/blender/editors/mesh/editmesh_mods.c @@ -292,7 +292,7 @@ int EM_mask_init_backbuf_border(ViewContext *vc, short mcords[][2], short tot, s /* yah, opengl doesn't do concave... tsk! */ ED_region_pixelspace(vc->ar); - draw_triangulated(mcords, tot); + draw_triangulated(mcords, tot); glBegin(GL_LINE_LOOP); /* for zero sized masks, lines */ for(a=0; a<tot; a++) glVertex2s(mcords[a][0], mcords[a][1]); @@ -794,7 +794,7 @@ static int similar_face_select__internal(Scene *scene, EditMesh *em, int mode) MTFace *tf, *base_tf; base_tf = (MTFace*)CustomData_em_get(&em->fdata, base_efa->data, - CD_MTFACE); + CD_MTFACE); if(!base_tf) return selcount; @@ -802,7 +802,7 @@ static int similar_face_select__internal(Scene *scene, EditMesh *em, int mode) for(efa= em->faces.first; efa; efa= efa->next) { if (!(efa->f & SELECT) && !efa->h) { tf = (MTFace*)CustomData_em_get(&em->fdata, efa->data, - CD_MTFACE); + CD_MTFACE); if(base_tf->tpage == tf->tpage) { EM_select_face(efa, 1); @@ -1318,7 +1318,7 @@ void MESH_OT_select_similar(wmOperatorType *ot) int mesh_layers_menu_charlen(CustomData *data, int type) { - int i, len = 0; + int i, len = 0; /* see if there is a duplicate */ for(i=0; i<data->totlayer; i++) { if((&data->layers[i])->type == type) { @@ -1972,7 +1972,7 @@ static void edgering_select(EditMesh *em, EditEdge *startedge, int select) /* (de)select the edges */ for(eed= em->edges.first; eed; eed= eed->next) { - if(eed->f2) EM_select_edge(eed, select); + if(eed->f2) EM_select_edge(eed, select); } } diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 2fa6acf8d00..be92a5e49ea 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -1599,16 +1599,16 @@ static void fill_quad_single(EditMesh *em, EditFace *efa, struct GHash *gh, int hold = addfacelist(em, verts[i],verts[i+1],v[right],NULL,NULL,NULL); facecopy(em, efa,hold); if(i+1 != (vertsize-1)/2) { - if(seltype == SUBDIV_SELECT_INNER) { - hold->e2->f2 |= EDGEINNER; - } + if(seltype == SUBDIV_SELECT_INNER) { + hold->e2->f2 |= EDGEINNER; + } } hold = addfacelist(em, verts[vertsize-2-i],verts[vertsize-1-i],v[left],NULL,NULL,NULL); facecopy(em, efa,hold); if(i+1 != (vertsize-1)/2) { - if(seltype == SUBDIV_SELECT_INNER) { - hold->e3->f2 |= EDGEINNER; - } + if(seltype == SUBDIV_SELECT_INNER) { + hold->e3->f2 |= EDGEINNER; + } } } } @@ -1675,9 +1675,9 @@ static void fill_tri_single(EditMesh *em, EditFace *efa, struct GHash *gh, int n for(i=0;i<(vertsize-1);i++) { hold = addfacelist(em, verts[i],verts[i+1],v[op],NULL,NULL,NULL); if(i+1 != vertsize-1) { - if(seltype == SUBDIV_SELECT_INNER) { - hold->e2->f2 |= EDGEINNER; - } + if(seltype == SUBDIV_SELECT_INNER) { + hold->e2->f2 |= EDGEINNER; + } } facecopy(em, efa,hold); } @@ -2265,7 +2265,7 @@ static void fill_quad_quadruple(EditMesh *em, EditFace *efa, struct GHash *gh, i 0|---*---*---|0 | | 1* *1 - 2 | | 4 + 2 | | 4 2* *2 | | 3|---*---*---|3 @@ -3587,7 +3587,7 @@ static void edge_rotate(EditMesh *em, wmOperator *op, EditEdge *eed, int dir) return; /* how many edges does each face have */ - if(face[0]->e4) fac1= 4; + if(face[0]->e4) fac1= 4; else fac1= 3; if(face[1]->e4) fac2= 4; @@ -3641,11 +3641,11 @@ static void edge_rotate(EditMesh *em, wmOperator *op, EditEdge *eed, int dir) hiddenedges = MEM_mallocN(sizeof(EditVert*)*numhidden+1, "RotateEdgeHiddenVerts"); if(!hiddenedges) { - BKE_report(op->reports, RPT_ERROR, "Memory allocation failed"); - return; - } + BKE_report(op->reports, RPT_ERROR, "Memory allocation failed"); + return; + } - numhidden = 0; + numhidden = 0; for(srchedge=em->edges.first; srchedge; srchedge=srchedge->next) if(srchedge->h && (srchedge->v1->f & SELECT || srchedge->v2->f & SELECT)) hiddenedges[numhidden++] = srchedge; @@ -4609,7 +4609,7 @@ useless: mvalo[0] = -1; } else if(ELEM(event, RIGHTARROWKEY, WHEELUPMOUSE)) { // Scroll through Control Edges look = vertlist; - while(look) { + while(look) { if(nearest == (EditVert*)look->link) { if(look->next == NULL) { nearest = (EditVert*)vertlist->link; @@ -4623,7 +4623,7 @@ useless: } } else if(ELEM(event, LEFTARROWKEY, WHEELDOWNMOUSE)) { // Scroll through Control Edges look = vertlist; - while(look) { + while(look) { if(look->next) { if(look->next->link == nearest) { nearest = (EditVert*)look->link; @@ -4761,7 +4761,7 @@ void mesh_set_face_flags(EditMesh *em, short mode) add_numbut(12, TOG|SHO, "Sort", 0, 0, &m_sort, NULL); if (!do_clever_numbuts((mode ? "Set Flags" : "Clear Flags"), 13, REDRAW)) - return; + return; /* these 2 cant both be on */ if (mode) /* are we seeting*/ @@ -5970,7 +5970,7 @@ static int select_vertex_path_exec(bContext *C, wmOperator *op) PathNode *currpn; PathNode *Q; int v, *previous, pathvert, pnindex; /*pnindex redundant?*/ - int unbalanced, totnodes; + int unbalanced, totnodes; short physical; float *cost; Heap *heap; /*binary heap for sorting pointers to PathNodes based upon a 'cost'*/ diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c index 2db229e8325..1819ab26282 100644 --- a/source/blender/editors/mesh/mesh_data.c +++ b/source/blender/editors/mesh/mesh_data.c @@ -202,7 +202,7 @@ int ED_mesh_uv_texture_remove(bContext *C, Object *ob, Mesh *me) CustomDataLayer *cdl; int index; - index= CustomData_get_active_layer_index(data, CD_MTFACE); + index= CustomData_get_active_layer_index(data, CD_MTFACE); cdl= (index == -1) ? NULL: &data->layers[index]; if(!cdl) @@ -262,7 +262,7 @@ int ED_mesh_color_remove(bContext *C, Object *ob, Mesh *me) CustomDataLayer *cdl; int index; - index= CustomData_get_active_layer_index(data, CD_MCOL); + index= CustomData_get_active_layer_index(data, CD_MCOL); cdl= (index == -1)? NULL: &data->layers[index]; if(!cdl) @@ -569,7 +569,7 @@ static void mesh_calc_edges(Mesh *mesh, int update) ehi = BLI_edgehashIterator_new(eh); med = CustomData_get_layer(&edata, CD_MEDGE); for(i = 0; !BLI_edgehashIterator_isDone(ehi); - BLI_edgehashIterator_step(ehi), ++i, ++med) { + BLI_edgehashIterator_step(ehi), ++i, ++med) { if(update && (med_orig=BLI_edgehashIterator_getValue(ehi))) { *med= *med_orig; /* copy from the original */ diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c index df67868d2ad..6ad88eefdd2 100644 --- a/source/blender/editors/mesh/meshtools.c +++ b/source/blender/editors/mesh/meshtools.c @@ -684,7 +684,7 @@ void sort_faces(Scene *scene, View3D *v3d) /* sort index list instead of faces itself and apply this permutation to all face layers */ - if (event == 5) { + if (event == 5) { /* Random */ for(i=0; i<me->totface; i++) { face_sort_floats[i] = BLI_frand(); diff --git a/source/blender/editors/metaball/mball_edit.c b/source/blender/editors/metaball/mball_edit.c index 69de645e4be..94e8e31aee8 100644 --- a/source/blender/editors/metaball/mball_edit.c +++ b/source/blender/editors/metaball/mball_edit.c @@ -206,7 +206,7 @@ void MBALL_OT_select_all(wmOperatorType *ot) { /* identifiers */ ot->name= "Select/Deselect All"; - ot->description= "Change selection of all meta elements"; + ot->description= "Change selection of all meta elements"; ot->idname= "MBALL_OT_select_all"; /* callback functions */ @@ -247,7 +247,7 @@ void MBALL_OT_select_inverse_metaelems(wmOperatorType *ot) { /* identifiers */ ot->name= "Inverse"; - ot->description= "Select inverse of (un)selected metaelements"; + ot->description= "Select inverse of (un)selected metaelements"; ot->idname= "MBALL_OT_select_inverse_metaelems"; /* callback functions */ @@ -293,7 +293,7 @@ void MBALL_OT_select_random_metaelems(struct wmOperatorType *ot) { /* identifiers */ ot->name= "Random..."; - ot->description= "Randomly select metaelements"; + ot->description= "Randomly select metaelements"; ot->idname= "MBALL_OT_select_random_metaelems"; /* callback functions */ @@ -352,7 +352,7 @@ void MBALL_OT_duplicate_metaelems(wmOperatorType *ot) { /* identifiers */ ot->name= "Duplicate"; - ot->description= "Delete selected metaelement(s)"; + ot->description= "Delete selected metaelement(s)"; ot->idname= "MBALL_OT_duplicate_metaelems"; /* callback functions */ @@ -398,7 +398,7 @@ void MBALL_OT_delete_metaelems(wmOperatorType *ot) { /* identifiers */ ot->name= "Delete"; - ot->description= "Delete selected metaelement(s)"; + ot->description= "Delete selected metaelement(s)"; ot->idname= "MBALL_OT_delete_metaelems"; /* callback functions */ @@ -448,7 +448,7 @@ void MBALL_OT_hide_metaelems(wmOperatorType *ot) { /* identifiers */ ot->name= "Hide"; - ot->description= "Hide (un)selected metaelement(s)"; + ot->description= "Hide (un)selected metaelement(s)"; ot->idname= "MBALL_OT_hide_metaelems"; /* callback functions */ @@ -489,7 +489,7 @@ void MBALL_OT_reveal_metaelems(wmOperatorType *ot) { /* identifiers */ ot->name= "Reveal"; - ot->description= "Reveal all hidden metaelements"; + ot->description= "Reveal all hidden metaelements"; ot->idname= "MBALL_OT_reveal_metaelems"; /* callback functions */ diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index 484a67b94db..57cebff2bf0 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -968,7 +968,7 @@ void OBJECT_OT_delete(wmOperatorType *ot) /**************************** Copy Utilities ******************************/ static void copy_object__forwardModifierLinks(void *userData, Object *ob, - ID **idpoin) + ID **idpoin) { /* this is copied from ID_NEW; it might be better to have a macro */ if(*idpoin && (*idpoin)->newid) *idpoin = (*idpoin)->newid; diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c index 045ff3d5620..74541aa791b 100644 --- a/source/blender/editors/object/object_constraint.c +++ b/source/blender/editors/object/object_constraint.c @@ -644,7 +644,7 @@ void ED_object_constraint_dependency_update(Scene *scene, Object *ob) ED_object_constraint_update(ob); if(ob->pose) ob->pose->flag |= POSE_RECALC; // checks & sorts pose channels - DAG_scene_sort(scene); + DAG_scene_sort(scene); } static int constraint_poll(bContext *C) diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index 65e8fbeeb8f..82f5becd7e5 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -418,7 +418,7 @@ void ED_object_enter_editmode(bContext *C, int flag) else if(ob->type==OB_FONT) { scene->obedit= ob; // XXX for context ok= 1; - make_editText(ob); + make_editText(ob); WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_EDITMODE_TEXT, scene); } @@ -476,9 +476,9 @@ static int editmode_toggle_poll(bContext *C) return 0; return ob && (ob->type == OB_MESH || ob->type == OB_ARMATURE || - ob->type == OB_FONT || ob->type == OB_MBALL || - ob->type == OB_LATTICE || ob->type == OB_SURF || - ob->type == OB_CURVE); + ob->type == OB_FONT || ob->type == OB_MBALL || + ob->type == OB_LATTICE || ob->type == OB_SURF || + ob->type == OB_CURVE); } void OBJECT_OT_editmode_toggle(wmOperatorType *ot) @@ -1932,12 +1932,12 @@ static EnumPropertyItem *object_mode_set_itemsf(bContext *C, PointerRNA *ptr, in ob = CTX_data_active_object(C); while(ob && input->identifier) { if((input->value == OB_MODE_EDIT && ((ob->type == OB_MESH) || (ob->type == OB_ARMATURE) || - (ob->type == OB_CURVE) || (ob->type == OB_SURF) || - (ob->type == OB_FONT) || (ob->type == OB_MBALL) || (ob->type == OB_LATTICE))) || + (ob->type == OB_CURVE) || (ob->type == OB_SURF) || + (ob->type == OB_FONT) || (ob->type == OB_MBALL) || (ob->type == OB_LATTICE))) || (input->value == OB_MODE_POSE && (ob->type == OB_ARMATURE)) || (input->value == OB_MODE_PARTICLE_EDIT && ob->particlesystem.first) || ((input->value == OB_MODE_SCULPT || input->value == OB_MODE_VERTEX_PAINT || - input->value == OB_MODE_WEIGHT_PAINT || input->value == OB_MODE_TEXTURE_PAINT) && (ob->type == OB_MESH)) || + input->value == OB_MODE_WEIGHT_PAINT || input->value == OB_MODE_TEXTURE_PAINT) && (ob->type == OB_MESH)) || (input->value == OB_MODE_OBJECT)) RNA_enum_item_add(&item, &totitem, input); ++input; @@ -2119,16 +2119,16 @@ static int game_property_remove(bContext *C, wmOperator *op) index = RNA_int_get(op->ptr, "index"); - prop= BLI_findlink(&ob->prop, index); + prop= BLI_findlink(&ob->prop, index); - if(prop) { + if(prop) { BLI_remlink(&ob->prop, prop); free_property(prop); return OPERATOR_FINISHED; - } - else { - return OPERATOR_CANCELLED; - } + } + else { + return OPERATOR_CANCELLED; + } } void OBJECT_OT_game_property_remove(wmOperatorType *ot) diff --git a/source/blender/editors/object/object_lattice.c b/source/blender/editors/object/object_lattice.c index 80c0e7e557b..1352fc7e054 100644 --- a/source/blender/editors/object/object_lattice.c +++ b/source/blender/editors/object/object_lattice.c @@ -228,7 +228,7 @@ void LATTICE_OT_select_all(wmOperatorType *ot) { /* identifiers */ ot->name= "Select or Deselect All"; - ot->description= "Change selection of all UVW control points"; + ot->description= "Change selection of all UVW control points"; ot->idname= "LATTICE_OT_select_all"; /* api callbacks */ @@ -276,7 +276,7 @@ void LATTICE_OT_make_regular(wmOperatorType *ot) { /* identifiers */ ot->name= "Make Regular"; - ot->description= "Set UVW control points a uniform distance apart"; + ot->description= "Set UVW control points a uniform distance apart"; ot->idname= "LATTICE_OT_make_regular"; /* api callbacks */ @@ -389,8 +389,8 @@ static int validate_undoLatt(void *data, void *edata) Lattice *editlatt= (Lattice *)edata; return (ult->pntsu == editlatt->pntsu && - ult->pntsv == editlatt->pntsv && - ult->pntsw == editlatt->pntsw); + ult->pntsv == editlatt->pntsv && + ult->pntsw == editlatt->pntsw); } static void *get_editlatt(bContext *C) diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c index 8f7f3806bbd..c1456c9a484 100644 --- a/source/blender/editors/object/object_modifier.c +++ b/source/blender/editors/object/object_modifier.c @@ -178,13 +178,13 @@ int ED_object_modifier_remove(ReportList *reports, Scene *scene, Object *ob, Mod if(ob->pd) ob->pd->deflect= 0; - DAG_scene_sort(scene); + DAG_scene_sort(scene); } else if(md->type == eModifierType_Surface) { if(ob->pd && ob->pd->shape == PFIELD_SHAPE_SURFACE) ob->pd->shape = PFIELD_SHAPE_PLANE; - DAG_scene_sort(scene); + DAG_scene_sort(scene); } else if(md->type == eModifierType_Smoke) { ob->dt = OB_TEXTURE; @@ -502,7 +502,7 @@ static int modifier_poll(bContext *C) static int modifier_add_exec(bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); - Object *ob = CTX_data_active_object(C); + Object *ob = CTX_data_active_object(C); int type= RNA_enum_get(op->ptr, "type"); if(!ED_object_modifier_add(op->reports, scene, ob, NULL, type)) diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c index 94eae2a7ab9..0df7a99017b 100644 --- a/source/blender/editors/object/object_relations.c +++ b/source/blender/editors/object/object_relations.c @@ -1681,13 +1681,13 @@ static void single_mat_users_expand(void) /* used for copying scenes */ void ED_object_single_users(Scene *scene, int full) { - single_object_users(scene, NULL, 0); + single_object_users(scene, NULL, 0); - if(full) { - single_obdata_users(scene, 0); - single_mat_users_expand(); - single_tex_users_expand(); - } + if(full) { + single_obdata_users(scene, 0); + single_mat_users_expand(); + single_tex_users_expand(); + } clear_id_newpoins(); } @@ -1827,7 +1827,7 @@ static int make_single_user_exec(bContext *C, wmOperator *op) int flag= RNA_enum_get(op->ptr, "type"); /* 0==ALL, SELECTED==selected objecs */ if(RNA_boolean_get(op->ptr, "object")) - single_object_users(scene, v3d, flag); + single_object_users(scene, v3d, flag); if(RNA_boolean_get(op->ptr, "obdata")) single_obdata_users(scene, flag); diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c index 8cdd57d2293..f70f91d16f0 100644 --- a/source/blender/editors/object/object_vgroup.c +++ b/source/blender/editors/object/object_vgroup.c @@ -1285,7 +1285,7 @@ static void vgroup_assign_verts(Object *ob, float weight) done=1; break; } - } + } /* If not: Add the group and set its weight */ if(!done){ newdw = MEM_callocN(sizeof(MDeformWeight)*(dvert->totweight+1), "deformWeight"); diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c index 191fe2bd388..bbbc0d7fbbc 100644 --- a/source/blender/editors/physics/physics_fluid.c +++ b/source/blender/editors/physics/physics_fluid.c @@ -915,12 +915,12 @@ int fluidsimBake(bContext *C, ReportList *reports, Object *ob) fsset.generateVertexVectors = (domainSettings->domainNovecgen==0); // init blender trafo matrix - // fprintf(stderr,"elbeemInit - mpTrafo:\n"); + // fprintf(stderr,"elbeemInit - mpTrafo:\n"); { int j; for(i=0; i<4; i++) { for(j=0; j<4; j++) { fsset.surfaceTrafo[i*4+j] = invDomMat[j][i]; - // fprintf(stderr,"elbeemInit - mpTrafo %d %d = %f (%d) \n", i,j, fsset.surfaceTrafo[i*4+j] , (i*4+j) ); + // fprintf(stderr,"elbeemInit - mpTrafo %d %d = %f (%d) \n", i,j, fsset.surfaceTrafo[i*4+j] , (i*4+j) ); } } } diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c index 8b98eb0e0b8..3f1b13c070c 100644 --- a/source/blender/editors/render/render_shading.c +++ b/source/blender/editors/render/render_shading.c @@ -311,7 +311,7 @@ static int material_slot_assign_exec(bContext *C, wmOperator *op) } else if(ob->type == OB_FONT) { EditFont *ef= ((Curve*)ob->data)->editfont; - int i, selstart, selend; + int i, selstart, selend; if(ef && BKE_font_getselection(ob, &selstart, &selend)) { for(i=selstart; i<=selend; i++) @@ -320,8 +320,8 @@ static int material_slot_assign_exec(bContext *C, wmOperator *op) } } - DAG_id_flush_update(&ob->id, OB_RECALC_DATA); - WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data); + DAG_id_flush_update(&ob->id, OB_RECALC_DATA); + WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data); return OPERATOR_FINISHED; } @@ -400,7 +400,7 @@ static int material_slot_de_select(bContext *C, int select) } } - WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data); + WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data); return OPERATOR_FINISHED; } diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c index 4223a401b0e..e97662b357c 100644 --- a/source/blender/editors/screen/glutil.c +++ b/source/blender/editors/screen/glutil.c @@ -541,7 +541,7 @@ void glaDrawPixelsSafe_to32(float fx, float fy, int img_w, int img_h, int row_w, floatbuf_to_srgb_byte(rectf, rect32, 0, img_w, 0, img_h, img_w); } else { floatbuf_to_byte(rectf, rect32, 0, img_w, 0, img_h, img_w); - } + } glaDrawPixelsSafe(fx, fy, img_w, img_h, img_w, GL_RGBA, GL_UNSIGNED_BYTE, rect32); diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c index 6dbde4cf73c..26d731da5ea 100644 --- a/source/blender/editors/screen/screen_edit.c +++ b/source/blender/editors/screen/screen_edit.c @@ -1547,7 +1547,7 @@ ScrArea *ED_screen_full_toggle(bContext *C, wmWindow *win, ScrArea *sa) printf("something wrong in areafullscreen\n"); return NULL; } - // old feature described below (ton) + // old feature described below (ton) // in autoplay screens the headers are disabled by // default. So use the old headertype instead diff --git a/source/blender/editors/screen/screendump.c b/source/blender/editors/screen/screendump.c index 585a600c579..16ccbdb3c79 100644 --- a/source/blender/editors/screen/screendump.c +++ b/source/blender/editors/screen/screendump.c @@ -275,7 +275,7 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update) BKE_reportf(&sj->reports, RPT_INFO, "Saved file: %s", name); } - /* imbuf knows which rects are not part of ibuf */ + /* imbuf knows which rects are not part of ibuf */ IMB_freeImBuf(ibuf); } diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index 9fc858a191f..1ab16cdde2c 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -422,7 +422,7 @@ static void image_undo_restore(bContext *C, ListBase *lb) UndoImageTile *tile; tmpibuf= IMB_allocImBuf(IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32, - IB_rectfloat|IB_rect, 0); + IB_rectfloat|IB_rect, 0); for(tile=lb->first; tile; tile=tile->next) { /* find image based on name, pointer becomes invalid with global undo */ @@ -498,14 +498,14 @@ static void barycentric_weights_v2_persp(float v1[4], float v2[4], float v3[4], wtot = w[0]+w[1]+w[2]; if (wtot != 0.0f) { - wtot_inv = 1.0f/wtot; + wtot_inv = 1.0f/wtot; - w[0] = w[0]*wtot_inv; - w[1] = w[1]*wtot_inv; - w[2] = w[2]*wtot_inv; + w[0] = w[0]*wtot_inv; + w[1] = w[1]*wtot_inv; + w[2] = w[2]*wtot_inv; } else /* dummy values for zero area face */ - w[0] = w[1] = w[2] = 1.0f/3.0f; + w[0] = w[1] = w[2] = 1.0f/3.0f; } static float VecZDepthOrtho(float pt[2], float v1[3], float v2[3], float v3[3], float w[3]) @@ -691,7 +691,7 @@ static int project_paint_PickColor(const ProjPaintState *ps, float pt[2], float * 0 : no occlusion * -1 : no occlusion but 2D intersection is true (avoid testing the other half of a quad) * 1 : occluded - 2 : occluded with w[3] weights set (need to know in some cases) */ + 2 : occluded with w[3] weights set (need to know in some cases) */ static int project_paint_occlude_ptv(float pt[3], float v1[3], float v2[3], float v3[3], float w[3], int is_ortho) { @@ -2871,7 +2871,7 @@ static void project_paint_begin(ProjPaintState *ps) if (ps->dm_mtface_clone==NULL || ps->dm_mtface_clone==ps->dm_mtface) { ps->do_layer_clone = 0; ps->dm_mtface_clone= NULL; - printf("ACK!\n"); + printf("ACK!\n"); } } @@ -4992,7 +4992,7 @@ static int paint_radial_control_modal(bContext *C, wmOperator *op, wmEvent *even ToolSettings *ts = CTX_data_scene(C)->toolsettings; int ret = WM_radial_control_modal(C, op, event); if(ret != OPERATOR_RUNNING_MODAL) - toggle_paint_cursor(C, !ts->imapaint.paintcursor); + toggle_paint_cursor(C, !ts->imapaint.paintcursor); return ret; } diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h index 2b94ce01c6d..b25eec70311 100644 --- a/source/blender/editors/sculpt_paint/paint_intern.h +++ b/source/blender/editors/sculpt_paint/paint_intern.h @@ -50,8 +50,8 @@ typedef void (*StrokeUpdateStep)(struct bContext *C, struct PaintStroke *stroke, typedef void (*StrokeDone)(struct bContext *C, struct PaintStroke *stroke); struct PaintStroke *paint_stroke_new(struct bContext *C, - StrokeGetLocation get_location, StrokeTestStart test_start, - StrokeUpdateStep update_step, StrokeDone done); + StrokeGetLocation get_location, StrokeTestStart test_start, + StrokeUpdateStep update_step, StrokeDone done); void paint_stroke_free(struct PaintStroke *stroke); int paint_stroke_modal(struct bContext *C, struct wmOperator *op, struct wmEvent *event); diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c index 16734f28cb2..07abedfcf8d 100644 --- a/source/blender/editors/sculpt_paint/paint_ops.c +++ b/source/blender/editors/sculpt_paint/paint_ops.c @@ -68,7 +68,7 @@ void BRUSH_OT_add(wmOperatorType *ot) { /* identifiers */ ot->name= "Add Brush"; - ot->description= "Add brush by mode type"; + ot->description= "Add brush by mode type"; ot->idname= "BRUSH_OT_add"; /* api callbacks */ diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c index 2adda475866..9f104586bd2 100644 --- a/source/blender/editors/sculpt_paint/paint_stroke.c +++ b/source/blender/editors/sculpt_paint/paint_stroke.c @@ -218,10 +218,10 @@ static int paint_space_stroke(bContext *C, wmOperator *op, wmEvent *event, const /**** Public API ****/ PaintStroke *paint_stroke_new(bContext *C, - StrokeGetLocation get_location, - StrokeTestStart test_start, - StrokeUpdateStep update_step, - StrokeDone done) + StrokeGetLocation get_location, + StrokeTestStart test_start, + StrokeUpdateStep update_step, + StrokeDone done) { PaintStroke *stroke = MEM_callocN(sizeof(PaintStroke), "PaintStroke"); diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c index a853e5c0524..8d6dddd756d 100644 --- a/source/blender/editors/sculpt_paint/paint_utils.c +++ b/source/blender/editors/sculpt_paint/paint_utils.c @@ -221,7 +221,7 @@ void BRUSH_OT_curve_preset(wmOperatorType *ot) {0, NULL, 0, NULL, NULL}}; ot->name= "Preset"; - ot->description= "Set brush shape"; + ot->description= "Set brush shape"; ot->idname= "BRUSH_OT_curve_preset"; ot->exec= brush_curve_preset_exec; @@ -244,7 +244,7 @@ static int paint_select_linked_exec(bContext *C, wmOperator *op) void PAINT_OT_face_select_linked(wmOperatorType *ot) { ot->name= "Select Linked"; - ot->description= "Select linked faces"; + ot->description= "Select linked faces"; ot->idname= "PAINT_OT_face_select_linked"; ot->exec= paint_select_linked_exec; @@ -264,7 +264,7 @@ static int paint_select_linked_pick_invoke(bContext *C, wmOperator *op, wmEvent void PAINT_OT_face_select_linked_pick(wmOperatorType *ot) { ot->name= "Select Linked Pick"; - ot->description= "Select linked faces"; + ot->description= "Select linked faces"; ot->idname= "PAINT_OT_face_select_linked_pick"; ot->invoke= paint_select_linked_pick_invoke; @@ -287,7 +287,7 @@ static int face_select_all_exec(bContext *C, wmOperator *op) void PAINT_OT_face_select_all(wmOperatorType *ot) { ot->name= "Face Selection"; - ot->description= "Change selection for all faces"; + ot->description= "Change selection for all faces"; ot->idname= "PAINT_OT_face_select_all"; ot->exec= face_select_all_exec; diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index 9ba67845371..e8aaf889ae2 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -1778,7 +1778,7 @@ Operator->invoke() Operator->modal() - for every mousemove, apply vertex paint - exit on mouse release, free customdata - (return OPERATOR_FINISHED also removes handler and operator) + (return OPERATOR_FINISHED also removes handler and operator) For future: - implement a stroke event (or mousemove with past positons) diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index d2c4e386fe7..94814203a4c 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -191,7 +191,7 @@ static void projectf(bglMats *mats, const float v[3], float p[2]) /* Get a screen-space rectangle of the modified area */ int sculpt_get_redraw_rect(ARegion *ar, RegionView3D *rv3d, - Object *ob, rcti *rect) + Object *ob, rcti *rect) { /* can't use ob->sculpt->tree, only valid during sculpt */ DerivedMesh *dm= ob->derivedFinal; @@ -232,7 +232,7 @@ int sculpt_get_redraw_rect(ARegion *ar, RegionView3D *rv3d, } void sculpt_get_redraw_planes(float planes[4][4], ARegion *ar, - RegionView3D *rv3d, Object *ob) + RegionView3D *rv3d, Object *ob) { DerivedMesh *dm= ob->derivedFinal; PBVH *tree= (dm)? dm->getPBVH(ob, dm): NULL; @@ -886,9 +886,9 @@ static void neighbor_average(SculptSession *ss, float avg[3], const int vert) if(f->v4) { skip= (f->v1==vert?2: - f->v2==vert?3: - f->v3==vert?0: - f->v4==vert?1:-1); + f->v2==vert?3: + f->v3==vert?0: + f->v4==vert?1:-1); } for(i=0; i<(f->v4?4:3); ++i) { @@ -1579,7 +1579,7 @@ static char *sculpt_tool_name(Sculpt *sd) case SCULPT_TOOL_LAYER: return "Layer Brush"; break; case SCULPT_TOOL_FLATTEN: - return "Flatten Brush"; break; + return "Flatten Brush"; break; default: return "Sculpting"; break; } @@ -1631,7 +1631,7 @@ static void SCULPT_OT_radial_control(wmOperatorType *ot) } /**** Operator for applying a stroke (various attributes including mouse path) - using the current brush. ****/ + using the current brush. ****/ static float unproject_brush_radius(Object *ob, ViewContext *vc, float center[3], float offset) { @@ -1693,7 +1693,7 @@ static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bConte if(!ss->layer_co && (brush->flag & BRUSH_PERSISTENT)) { if(!ss->layer_co) ss->layer_co= MEM_mallocN(sizeof(float) * 3 * ss->totvert, - "sculpt mesh vertices copy"); + "sculpt mesh vertices copy"); for(i = 0; i < ss->totvert; ++i) copy_v3_v3(ss->layer_co[i], ss->mvert[i].co); } @@ -1756,7 +1756,7 @@ static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, struct P dy = cache->mouse[1] - cache->initial_mouse[1]; cache->pixel_radius = sqrt(dx*dx + dy*dy); cache->radius = unproject_brush_radius(ss->ob, paint_stroke_view_context(stroke), - cache->true_location, cache->pixel_radius); + cache->true_location, cache->pixel_radius); cache->rotation = atan2(dy, dx); } else if(brush->flag & BRUSH_RAKE) { @@ -1861,7 +1861,7 @@ int sculpt_stroke_get_location(bContext *C, struct PaintStroke *stroke, float ou srd.hit = 0; srd.original = (cache)? cache->original: 0; BLI_pbvh_raycast(ss->tree, sculpt_raycast_cb, &srd, - ray_start, ray_normal, srd.original); + ray_start, ray_normal, srd.original); copy_v3_v3(out, ray_normal); mul_v3_fl(out, srd.dist); @@ -2017,7 +2017,7 @@ static int over_mesh(bContext *C, struct wmOperator *op, float x, float y) } static int sculpt_stroke_test_start(bContext *C, struct wmOperator *op, - wmEvent *event) + wmEvent *event) { /* Don't start the stroke until mouse goes over the mesh */ if(over_mesh(C, op, event->x, event->y)) { diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c index beca03b1625..00443bd2db2 100644 --- a/source/blender/editors/space_action/space_action.c +++ b/source/blender/editors/space_action/space_action.c @@ -110,10 +110,10 @@ static SpaceLink *action_new(const bContext *C) ar->v2d.cur = ar->v2d.tot; ar->v2d.min[0]= 0.0f; - ar->v2d.min[1]= 0.0f; + ar->v2d.min[1]= 0.0f; ar->v2d.max[0]= MAXFRAMEF; - ar->v2d.max[1]= FLT_MAX; + ar->v2d.max[1]= FLT_MAX; ar->v2d.minzoom= 0.01f; ar->v2d.maxzoom= 50; diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c index dff11c62b4d..1be3df60b1a 100644 --- a/source/blender/editors/space_buttons/space_buttons.c +++ b/source/blender/editors/space_buttons/space_buttons.c @@ -181,7 +181,7 @@ static void buttons_main_area_draw(const bContext *C, ARegion *ar) else if(sbuts->mainb == BCONTEXT_BONE_CONSTRAINT) ED_region_panels(C, ar, vertical, "bone_constraint", sbuts->mainb); - sbuts->re_align= 0; + sbuts->re_align= 0; sbuts->mainbo= sbuts->mainb; } diff --git a/source/blender/editors/space_console/console_ops.c b/source/blender/editors/space_console/console_ops.c index 763436dd05f..23e50e1a200 100644 --- a/source/blender/editors/space_console/console_ops.c +++ b/source/blender/editors/space_console/console_ops.c @@ -362,7 +362,7 @@ void CONSOLE_OT_move(wmOperatorType *ot) { /* identifiers */ ot->name= "Move Cursor"; - ot->description= "Move cursor position"; + ot->description= "Move cursor position"; ot->idname= "CONSOLE_OT_move"; /* api callbacks */ @@ -404,7 +404,7 @@ void CONSOLE_OT_insert(wmOperatorType *ot) { /* identifiers */ ot->name= "Insert"; - ot->description= "Insert text at cursor position"; + ot->description= "Insert text at cursor position"; ot->idname= "CONSOLE_OT_insert"; /* api callbacks */ @@ -469,7 +469,7 @@ void CONSOLE_OT_delete(wmOperatorType *ot) { /* identifiers */ ot->name= "Delete"; - ot->description= "Delete text by cursor position"; + ot->description= "Delete text by cursor position"; ot->idname= "CONSOLE_OT_delete"; /* api callbacks */ @@ -510,7 +510,7 @@ void CONSOLE_OT_clear(wmOperatorType *ot) { /* identifiers */ ot->name= "Clear"; - ot->description= "Clear text by type"; + ot->description= "Clear text by type"; ot->idname= "CONSOLE_OT_clear"; /* api callbacks */ @@ -569,7 +569,7 @@ void CONSOLE_OT_history_cycle(wmOperatorType *ot) { /* identifiers */ ot->name= "History Cycle"; - ot->description= "Cycle through history"; + ot->description= "Cycle through history"; ot->idname= "CONSOLE_OT_history_cycle"; /* api callbacks */ @@ -614,7 +614,7 @@ void CONSOLE_OT_history_append(wmOperatorType *ot) { /* identifiers */ ot->name= "History Append"; - ot->description= "Append history at cursor position"; + ot->description= "Append history at cursor position"; ot->idname= "CONSOLE_OT_history_append"; /* api callbacks */ @@ -659,7 +659,7 @@ void CONSOLE_OT_scrollback_append(wmOperatorType *ot) /* identifiers */ ot->name= "Scrollback Append"; - ot->description= "Append scrollback text by type"; + ot->description= "Append scrollback text by type"; ot->idname= "CONSOLE_OT_scrollback_append"; /* api callbacks */ @@ -756,7 +756,7 @@ void CONSOLE_OT_copy(wmOperatorType *ot) { /* identifiers */ ot->name= "Copy to Clipboard"; - ot->description= "Copy selected text to clipboard"; + ot->description= "Copy selected text to clipboard"; ot->idname= "CONSOLE_OT_copy"; /* api callbacks */ @@ -805,7 +805,7 @@ void CONSOLE_OT_paste(wmOperatorType *ot) { /* identifiers */ ot->name= "Paste from Clipboard"; - ot->description= "Paste text from clipboard"; + ot->description= "Paste text from clipboard"; ot->idname= "CONSOLE_OT_paste"; /* api callbacks */ diff --git a/source/blender/editors/space_console/console_report.c b/source/blender/editors/space_console/console_report.c index 76eec4d0932..7cf41bf0225 100644 --- a/source/blender/editors/space_console/console_report.c +++ b/source/blender/editors/space_console/console_report.c @@ -114,7 +114,7 @@ void CONSOLE_OT_report_replay(wmOperatorType *ot) { /* identifiers */ ot->name= "Replay Operators"; - ot->description= "Replay selected reports"; + ot->description= "Replay selected reports"; ot->idname= "CONSOLE_OT_report_replay"; /* api callbacks */ @@ -161,7 +161,7 @@ void CONSOLE_OT_select_pick(wmOperatorType *ot) { /* identifiers */ ot->name= "Select report"; - ot->description= "Select reports by index"; + ot->description= "Select reports by index"; ot->idname= "CONSOLE_OT_select_pick"; /* api callbacks */ @@ -215,7 +215,7 @@ void CONSOLE_OT_select_all_toggle(wmOperatorType *ot) { /* identifiers */ ot->name= "(De)Select All"; - ot->description= "(de)select all reports"; + ot->description= "(de)select all reports"; ot->idname= "CONSOLE_OT_select_all_toggle"; /* api callbacks */ @@ -308,7 +308,7 @@ void CONSOLE_OT_select_border(wmOperatorType *ot) { /* identifiers */ ot->name= "Border Select"; - ot->description= "Toggle border selection"; + ot->description= "Toggle border selection"; ot->idname= "CONSOLE_OT_select_border"; /* api callbacks */ @@ -358,7 +358,7 @@ void CONSOLE_OT_report_delete(wmOperatorType *ot) { /* identifiers */ ot->name= "Delete Reports"; - ot->description= "Delete selected reports"; + ot->description= "Delete selected reports"; ot->idname= "CONSOLE_OT_report_delete"; /* api callbacks */ @@ -403,7 +403,7 @@ void CONSOLE_OT_report_copy(wmOperatorType *ot) { /* identifiers */ ot->name= "Copy Reports to Clipboard"; - ot->description= "Copy selected reports to Clipboard"; + ot->description= "Copy selected reports to Clipboard"; ot->idname= "CONSOLE_OT_report_copy"; /* api callbacks */ diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c index 1359b5125fa..3b42f3fb825 100644 --- a/source/blender/editors/space_file/file_draw.c +++ b/source/blender/editors/space_file/file_draw.c @@ -169,7 +169,7 @@ void file_draw_buttons(const bContext *C, ARegion *ar) loadbutton = UI_GetStringWidth(sfile->params->title) + btn_margin; if (loadbutton < btn_minw) { loadbutton = MAX2(btn_minw, - btn_margin + UI_GetStringWidth(params->title)); + btn_margin + UI_GetStringWidth(params->title)); } if (available_w <= loadbutton + separator + input_minw @@ -191,29 +191,29 @@ void file_draw_buttons(const bContext *C, ARegion *ar) /* Text input fields for directory and file. */ if (available_w > 0) { but = uiDefBut(block, TEX, B_FS_DIRNAME, "", - min_x, line1_y, line1_w, btn_h, - params->dir, 0.0, (float)FILE_MAX-1, 0, 0, - "File path."); + min_x, line1_y, line1_w, btn_h, + params->dir, 0.0, (float)FILE_MAX-1, 0, 0, + "File path."); uiButSetCompleteFunc(but, autocomplete_directory, NULL); uiDefBut(block, TEX, B_FS_FILENAME, "", - min_x, line2_y, line2_w, btn_h, - params->file, 0.0, (float)FILE_MAXFILE-1, 0, 0, - "File name."); + min_x, line2_y, line2_w, btn_h, + params->file, 0.0, (float)FILE_MAXFILE-1, 0, 0, + "File name."); } /* Filename number increment / decrement buttons. */ if (fnumbuttons) { uiBlockBeginAlign(block); but = uiDefIconButO(block, BUT, "FILE_OT_filenum", 0, ICON_ZOOMOUT, - min_x + line2_w + separator, line2_y, - btn_fn_w, btn_h, - "Decrement the filename number"); + min_x + line2_w + separator, line2_y, + btn_fn_w, btn_h, + "Decrement the filename number"); RNA_int_set(uiButGetOperatorPtrRNA(but), "increment", -1); but = uiDefIconButO(block, BUT, "FILE_OT_filenum", 0, ICON_ZOOMIN, - min_x + line2_w + separator + btn_fn_w, line2_y, - btn_fn_w, btn_h, - "Increment the filename number"); + min_x + line2_w + separator + btn_fn_w, line2_y, + btn_fn_w, btn_h, + "Increment the filename number"); RNA_int_set(uiButGetOperatorPtrRNA(but), "increment", 1); uiBlockEndAlign(block); } diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c index 226cd50669a..0668e2fe9cb 100644 --- a/source/blender/editors/space_file/filelist.c +++ b/source/blender/editors/space_file/filelist.c @@ -873,7 +873,7 @@ void filelist_setfiletypes(struct FileList* filelist, short has_quicktime) #ifdef WITH_OPENEXR || BLI_testextensie(file->relname, ".exr") #endif - ) { + ) { file->flags |= IMAGEFILE; } else if(BLI_testextensie(file->relname, ".avi") diff --git a/source/blender/editors/space_file/fsmenu.h b/source/blender/editors/space_file/fsmenu.h index d685a844cde..8304b104a4f 100644 --- a/source/blender/editors/space_file/fsmenu.h +++ b/source/blender/editors/space_file/fsmenu.h @@ -48,7 +48,7 @@ struct FSMenu* fsmenu_get (void); int fsmenu_get_nentries (struct FSMenu* fsmenu, FSMenuCategory category); /** Returns the fsmenu entry at @a index (or NULL if a bad index) - * or a separator. + * or a separator. */ char* fsmenu_get_entry (struct FSMenu* fsmenu, FSMenuCategory category, int index); diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c index de3b016988d..9493bfdf209 100644 --- a/source/blender/editors/space_file/space_file.c +++ b/source/blender/editors/space_file/space_file.c @@ -227,7 +227,7 @@ static void file_refresh(const bContext *C, ScrArea *sa) static void file_listener(ScrArea *sa, wmNotifier *wmn) { - /* SpaceFile* sfile = (SpaceFile*)sa->spacedata.first; */ + /* SpaceFile* sfile = (SpaceFile*)sa->spacedata.first; */ /* context changes */ switch(wmn->category) { diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c index 01c53961f66..8b1450f3713 100644 --- a/source/blender/editors/space_image/image_buttons.c +++ b/source/blender/editors/space_image/image_buttons.c @@ -161,7 +161,7 @@ static void image_info(Image *ima, ImBuf *ibuf, char *str) ofs+= sprintf(str+ofs, "%d frs", IMB_anim_get_duration(ima->anim)); } else - ofs= sprintf(str, "Image"); + ofs= sprintf(str, "Image"); ofs+= sprintf(str+ofs, ": size %d x %d,", ibuf->x, ibuf->y); diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c index 6cb369a72f2..3d4d81c836b 100644 --- a/source/blender/editors/space_image/space_image.c +++ b/source/blender/editors/space_image/space_image.c @@ -825,7 +825,7 @@ static void image_scope_area_draw(const bContext *C, ARegion *ar) void *lock; ImBuf *ibuf= ED_space_image_acquire_buffer(sima, &lock); if(ibuf) - histogram_update(&sima->hist, ibuf); + histogram_update(&sima->hist, ibuf); ED_space_image_release_buffer(sima, lock); ED_region_panels(C, ar, 1, NULL, -1); diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c index 7539f721883..0a86839fc4a 100644 --- a/source/blender/editors/space_logic/logic_window.c +++ b/source/blender/editors/space_logic/logic_window.c @@ -731,21 +731,21 @@ static char *actuator_pup(Object *owner) case OB_ARMATURE: return "Actuators %t|Action %x15|Armature %x23|Motion %x0|Constraint %x9|Ipo %x1" "|Camera %x3|Sound %x5|Property %x6|Edit Object %x10" - "|Scene %x11|Random %x13|Message %x14|Game %x17" + "|Scene %x11|Random %x13|Message %x14|Game %x17" "|Visibility %x18|2D Filter %x19|Parent %x20|State %x22"; break; case OB_MESH: return "Actuators %t|Shape Action %x21|Motion %x0|Constraint %x9|Ipo %x1" "|Camera %x3|Sound %x5|Property %x6|Edit Object %x10" - "|Scene %x11|Random %x13|Message %x14|Game %x17" + "|Scene %x11|Random %x13|Message %x14|Game %x17" "|Visibility %x18|2D Filter %x19|Parent %x20|State %x22"; break; default: return "Actuators %t|Motion %x0|Constraint %x9|Ipo %x1" "|Camera %x3|Sound %x5|Property %x6|Edit Object %x10" - "|Scene %x11|Random %x13|Message %x14|Game %x17" + "|Scene %x11|Random %x13|Message %x14|Game %x17" "|Visibility %x18|2D Filter %x19|Parent %x20|State %x22"; } } @@ -2125,7 +2125,7 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh break; } - case ACT_SOUND: + case ACT_SOUND: { sa = act->data; sa->sndnr = 0; @@ -2177,27 +2177,27 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh } case ACT_CAMERA: - ysize= 48; + ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); + glRects(xco, yco-ysize, xco+width, yco); + uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - ca= act->data; + ca= act->data; - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+10, yco-24, (width-20)/2, 19, &(ca->ob), "Look at this Object"); - uiDefButF(block, NUM, 0, "Height:", xco+10+(width-20)/2, yco-24, (width-20)/2, 19, &ca->height, 0.0, 20.0, 0, 0, ""); + uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+10, yco-24, (width-20)/2, 19, &(ca->ob), "Look at this Object"); + uiDefButF(block, NUM, 0, "Height:", xco+10+(width-20)/2, yco-24, (width-20)/2, 19, &ca->height, 0.0, 20.0, 0, 0, ""); - uiDefButF(block, NUM, 0, "Min:", xco+10, yco-44, (width-60)/2, 19, &ca->min, 0.0, 20.0, 0, 0, ""); + uiDefButF(block, NUM, 0, "Min:", xco+10, yco-44, (width-60)/2, 19, &ca->min, 0.0, 20.0, 0, 0, ""); - if(ca->axis==0) ca->axis= 'x'; - uiDefButS(block, ROW, 0, "X", xco+10+(width-60)/2, yco-44, 20, 19, &ca->axis, 4.0, (float)'x', 0, 0, "Camera tries to get behind the X axis"); - uiDefButS(block, ROW, 0, "Y", xco+30+(width-60)/2, yco-44, 20, 19, &ca->axis, 4.0, (float)'y', 0, 0, "Camera tries to get behind the Y axis"); + if(ca->axis==0) ca->axis= 'x'; + uiDefButS(block, ROW, 0, "X", xco+10+(width-60)/2, yco-44, 20, 19, &ca->axis, 4.0, (float)'x', 0, 0, "Camera tries to get behind the X axis"); + uiDefButS(block, ROW, 0, "Y", xco+30+(width-60)/2, yco-44, 20, 19, &ca->axis, 4.0, (float)'y', 0, 0, "Camera tries to get behind the Y axis"); - uiDefButF(block, NUM, 0, "Max:", xco+20+(width)/2, yco-44, (width-60)/2, 19, &ca->max, 0.0, 20.0, 0, 0, ""); + uiDefButF(block, NUM, 0, "Max:", xco+20+(width)/2, yco-44, (width-60)/2, 19, &ca->max, 0.0, 20.0, 0, 0, ""); - yco-= ysize; + yco-= ysize; - break; + break; case ACT_EDIT_OBJECT: @@ -2288,11 +2288,11 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh str= "Edit Object %t|Add Object %x0|End Object %x1|Replace Mesh %x2|Track to %x3|Dynamics %x4"; uiDefButS(block, MENU, B_REDR, str, xco+40, yco-24, (width-80), 19, &eoa->type, 0.0, 0.0, 0, 0, ""); - yco-= ysize; + yco-= ysize; - break; + break; - case ACT_CONSTRAINT: + case ACT_CONSTRAINT: coa= act->data; if (coa->type == ACT_CONST_TYPE_LOC) { @@ -2425,79 +2425,79 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh } str= "Constraint Type %t|Location %x0|Distance %x1|Orientation %x2|Force field %x3"; but = uiDefButS(block, MENU, B_REDR, str, xco+40, yco-23, (width-80), 19, &coa->type, 0.0, 0.0, 0, 0, ""); - yco-= ysize; - break; + yco-= ysize; + break; case ACT_SCENE: - sca= act->data; + sca= act->data; - if(sca->type==ACT_SCENE_RESTART) { - ysize= 28; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - } - else if(sca->type==ACT_SCENE_CAMERA) { - - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); + if(sca->type==ACT_SCENE_RESTART) { + ysize= 28; + glRects(xco, yco-ysize, xco+width, yco); + uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); + } + else if(sca->type==ACT_SCENE_CAMERA) { + + ysize= 48; + glRects(xco, yco-ysize, xco+width, yco); + uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+40, yco-44, (width-80), 19, &(sca->camera), "Set this Camera. Leave empty to refer to self object"); - } - else if(sca->type==ACT_SCENE_SET) { + uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+40, yco-44, (width-80), 19, &(sca->camera), "Set this Camera. Leave empty to refer to self object"); + } + else if(sca->type==ACT_SCENE_SET) { - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); + ysize= 48; + glRects(xco, yco-ysize, xco+width, yco); + uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Set this Scene"); - } + uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Set this Scene"); + } else if(sca->type==ACT_SCENE_ADD_FRONT) { - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); + ysize= 48; + glRects(xco, yco-ysize, xco+width, yco); + uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Add an Overlay Scene"); - } + uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Add an Overlay Scene"); + } else if(sca->type==ACT_SCENE_ADD_BACK) { - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); + ysize= 48; + glRects(xco, yco-ysize, xco+width, yco); + uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Add a Background Scene"); - } + uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Add a Background Scene"); + } else if(sca->type==ACT_SCENE_REMOVE) { - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); + ysize= 48; + glRects(xco, yco-ysize, xco+width, yco); + uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Remove a Scene"); - } + uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Remove a Scene"); + } else if(sca->type==ACT_SCENE_SUSPEND) { - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); + ysize= 48; + glRects(xco, yco-ysize, xco+width, yco); + uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Pause a Scene"); - } + uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Pause a Scene"); + } else if(sca->type==ACT_SCENE_RESUME) { - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); + ysize= 48; + glRects(xco, yco-ysize, xco+width, yco); + uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Unpause a Scene"); - } + uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Unpause a Scene"); + } str= "Scene %t|Restart %x0|Set Scene %x1|Set Camera %x2|Add OverlayScene %x3|Add BackgroundScene %x4|Remove Scene %x5|Suspend Scene %x6|Resume Scene %x7"; uiDefButS(block, MENU, B_REDR, str, xco+40, yco-24, (width-80), 19, &sca->type, 0.0, 0.0, 0, 0, ""); - yco-= ysize; - break; + yco-= ysize; + break; case ACT_GAME: { gma = act->data; @@ -2507,7 +2507,7 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh ysize = 48; glRects(xco, yco-ysize, xco+width, yco); uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - uiDefBut(block, TEX, 1, "File: ", xco+10, yco-44,width-20,19, &(gma->filename), 0, 63, 0, 0, "Load this blend file, use the \"//\" prefix for a path relative to the current blend file"); + uiDefBut(block, TEX, 1, "File: ", xco+10, yco-44,width-20,19, &(gma->filename), 0, 63, 0, 0, "Load this blend file, use the \"//\" prefix for a path relative to the current blend file"); // uiDefBut(block, TEX, 1, "Anim: ", xco+10, yco-64,width-20,19, &(gma->loadaniname), 0, 63, 0, 0, "Use this loadinganimation"); } /* else if (gma->type == ACT_GAME_START) @@ -2516,7 +2516,7 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh glRects(xco, yco-ysize, xco+width, yco); uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - uiDefBut(block, TEX, 1, "File: ", xco+10, yco-44,width-20,19, &(gma->filename), 0, 63, 0, 0, "Load this file"); + uiDefBut(block, TEX, 1, "File: ", xco+10, yco-44,width-20,19, &(gma->filename), 0, 63, 0, 0, "Load this file"); uiDefBut(block, TEX, 1, "Anim: ", xco+10, yco-64,width-20,19, &(gma->loadaniname), 0, 63, 0, 0, "Use this loadinganimation"); } */ else if (ELEM4(gma->type, ACT_GAME_RESTART, ACT_GAME_QUIT, ACT_GAME_SAVECFG, ACT_GAME_LOADCFG)) @@ -2759,16 +2759,16 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh if (ma->bodyType == ACT_MESG_MESG) { - /* line 3: Message Body */ - uiDefBut(block, TEX, 1, "Body: ", - (xco+10+(0.20*(width-20))),(yco-(myline++*24)),(0.8*(width-20)),19, - &ma->body, 0, 31, 0, 0, - "Optional message body Text"); + /* line 3: Message Body */ + uiDefBut(block, TEX, 1, "Body: ", + (xco+10+(0.20*(width-20))),(yco-(myline++*24)),(0.8*(width-20)),19, + &ma->body, 0, 31, 0, 0, + "Optional message body Text"); } else { /* line 3: Property body (set by property) */ uiDefBut(block, TEX, 1, "Propname: ", - (xco+10+(0.20*(width-20))),(yco-(myline++*24)),(0.8*(width-20)),19, + (xco+10+(0.20*(width-20))),(yco-(myline++*24)),(0.8*(width-20)),19, &ma->body, 0, 31, 0, 0, "The message body will be set by the Property Value"); } @@ -2783,7 +2783,7 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh { ysize +=20; } - glRects( xco, yco-ysize, xco+width, yco ); + glRects( xco, yco-ysize, xco+width, yco ); uiEmboss( (float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1 ); switch(tdfa->type) @@ -2826,16 +2826,16 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh uiDefButS(block, MENU, B_REDR, str, xco+30,yco-24,width-60, 19, &tdfa->type, 0.0, 0.0, 0.0, 0.0, "2D filter type"); yco -= ysize; - break; + break; case ACT_PARENT: - parAct = act->data; + parAct = act->data; - if(parAct->type==ACT_PARENT_SET) { + if(parAct->type==ACT_PARENT_SET) { - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+95, yco-24, (width-100), 19, &(parAct->ob), "Set this object as parent"); + ysize= 48; + glRects(xco, yco-ysize, xco+width, yco); + uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); + uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+95, yco-24, (width-100), 19, &(parAct->ob), "Set this object as parent"); uiBlockBeginAlign(block); uiDefButBitS(block, TOGN, ACT_PARENT_COMPOUND, B_REDR, "Compound", @@ -2848,21 +2848,21 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh 0.0, 0.0, 0, 0, "Make this object ghost while parented (only if not compound)"); uiBlockEndAlign(block); - } - else if(parAct->type==ACT_PARENT_REMOVE) { + } + else if(parAct->type==ACT_PARENT_REMOVE) { - ysize= 28; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - } + ysize= 28; + glRects(xco, yco-ysize, xco+width, yco); + uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); + } str= "Parent %t|Set Parent %x0|Remove Parent %x1"; uiDefButI(block, MENU, B_REDR, str, xco+5, yco-24, parAct->type==1?(width-80):90, 19, &parAct->type, 0.0, 0.0, 0, 0, ""); - yco-= ysize; - break; + yco-= ysize; + break; case ACT_ARMATURE: - armAct = act->data; + armAct = act->data; if (ob->type == OB_ARMATURE) { str= "Constraint %t|Run armature %x0|Enable %x1|Disable %x2|Set target %x3|Set weight %x4"; @@ -2897,13 +2897,13 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh break; } } - } + } glRects(xco, yco-ysize, xco+width, yco); uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - yco-= ysize; - break; + yco-= ysize; + break; - default: + default: ysize= 4; glRects(xco, yco-ysize, xco+width, yco); diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c index 4b3dc72a089..4bebecf60b2 100644 --- a/source/blender/editors/space_nla/space_nla.c +++ b/source/blender/editors/space_nla/space_nla.c @@ -159,10 +159,10 @@ static SpaceLink *nla_new(const bContext *C) ar->v2d.cur = ar->v2d.tot; ar->v2d.min[0]= 0.0f; - ar->v2d.min[1]= 0.0f; + ar->v2d.min[1]= 0.0f; ar->v2d.max[0]= MAXFRAMEF; - ar->v2d.max[1]= 10000.0f; + ar->v2d.max[1]= 10000.0f; ar->v2d.minzoom= 0.01f; ar->v2d.maxzoom= 50; diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index 88cb9f6e81a..3d907b49940 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -811,17 +811,17 @@ static void node_composit_buts_color_spill(uiLayout *layout, bContext *C, Pointe uiItemR(col, NULL, 0, ptr, "algorithm", 0); if(RNA_enum_get(ptr, "algorithm")==0) { - uiItemL(col, "Limiting Channel:", 0); - row=uiLayoutRow(col,0); - uiItemR(row, NULL, 0, ptr, "limit_channel", UI_ITEM_R_EXPAND); + uiItemL(col, "Limiting Channel:", 0); + row=uiLayoutRow(col,0); + uiItemR(row, NULL, 0, ptr, "limit_channel", UI_ITEM_R_EXPAND); } uiItemR(col, NULL, 0, ptr, "ratio", UI_ITEM_R_SLIDER); uiItemR(col, NULL, 0, ptr, "unspill", 0); if (RNA_enum_get(ptr, "unspill")== 1) { - uiItemR(col, NULL, 0, ptr, "unspill_red", UI_ITEM_R_SLIDER); - uiItemR(col, NULL, 0, ptr, "unspill_green", UI_ITEM_R_SLIDER); - uiItemR(col, NULL, 0, ptr, "unspill_blue", UI_ITEM_R_SLIDER); + uiItemR(col, NULL, 0, ptr, "unspill_red", UI_ITEM_R_SLIDER); + uiItemR(col, NULL, 0, ptr, "unspill_green", UI_ITEM_R_SLIDER); + uiItemR(col, NULL, 0, ptr, "unspill_blue", UI_ITEM_R_SLIDER); } } @@ -866,9 +866,9 @@ static void node_composit_buts_channel_matte(uiLayout *layout, bContext *C, Poin uiItemR(col, NULL, 0, ptr, "algorithm", 0); if(RNA_enum_get(ptr, "algorithm")==0) { - uiItemL(col, "Limiting Channel:", 0); - row=uiLayoutRow(col,0); - uiItemR(row, NULL, 0, ptr, "limit_channel", UI_ITEM_R_EXPAND); + uiItemL(col, "Limiting Channel:", 0); + row=uiLayoutRow(col,0); + uiItemR(row, NULL, 0, ptr, "limit_channel", UI_ITEM_R_EXPAND); } uiItemR(col, NULL, 0, ptr, "high", UI_ITEM_R_SLIDER); @@ -1103,9 +1103,9 @@ static void node_composit_set_butfunc(bNodeType *ntype) case CMP_NODE_SCALE: ntype->uifunc= node_composit_buts_scale; break; - case CMP_NODE_ROTATE: - ntype->uifunc=node_composit_buts_rotate; - break; + case CMP_NODE_ROTATE: + ntype->uifunc=node_composit_buts_rotate; + break; case CMP_NODE_CHANNEL_MATTE: ntype->uifunc= node_composit_buts_channel_matte; break; @@ -1129,13 +1129,13 @@ static void node_composit_set_butfunc(bNodeType *ntype) break; case CMP_NODE_VIEW_LEVELS: ntype->uifunc=node_composit_buts_view_levels; - break; + break; case CMP_NODE_COLORBALANCE: ntype->uifunc=node_composit_buts_colorbalance; - break; + break; case CMP_NODE_HUECORRECT: ntype->uifunc=node_composit_buts_huecorrect; - break; + break; default: ntype->uifunc= NULL; } diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c index 9235a0547ca..d55b703619b 100644 --- a/source/blender/editors/space_node/node_select.c +++ b/source/blender/editors/space_node/node_select.c @@ -127,7 +127,7 @@ static int node_select_exec(bContext *C, wmOperator *op) } } - /* send notifiers */ + /* send notifiers */ WM_event_add_notifier(C, NC_NODE|ND_NODE_SELECT, NULL); /* allow tweak event to work too */ diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c index 112a2bc49b6..6a261957c83 100644 --- a/source/blender/editors/space_node/space_node.c +++ b/source/blender/editors/space_node/space_node.c @@ -297,7 +297,7 @@ static void node_header_area_draw(const bContext *C, ARegion *ar) SpaceNode *snode= CTX_wm_space_node(C); Scene *scene= CTX_data_scene(C); - /* find and set the context */ + /* find and set the context */ snode_set_context(snode, scene); ED_region_header(C, ar); diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index 0d7239015c9..ce4c0b6a8a4 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -793,7 +793,7 @@ void draw_image_seq(const bContext* C, Scene *scene, ARegion *ar, SpaceSeq *sseq /* safety border */ if (sseq->mainb == SEQ_DRAW_IMG_IMBUF && - (sseq->flag & SEQ_DRAW_SAFE_MARGINS) != 0) { + (sseq->flag & SEQ_DRAW_SAFE_MARGINS) != 0) { float fac= 0.1; float x1 = v2d->tot.xmin; float y1 = v2d->tot.ymin; diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c index dfc78eedf2a..3cdbc70211f 100644 --- a/source/blender/editors/space_sequencer/sequencer_edit.c +++ b/source/blender/editors/space_sequencer/sequencer_edit.c @@ -573,17 +573,17 @@ void change_sequence(Scene *scene) U.plugseqdir, change_plugin_seq); } else if(event==12); - /* recalculate: only new_stripdata */ + /* recalculate: only new_stripdata */ else { /* free previous effect and init new effect */ struct SeqEffectHandle sh; if (get_sequence_effect_num_inputs( - last_seq->type) - < get_sequence_effect_num_inputs( - event_to_efftype(event))) { + last_seq->type) + < get_sequence_effect_num_inputs( + event_to_efftype(event))) { error("New effect needs more " - "input strips!"); + "input strips!"); } else { sh = get_sequence_effect(last_seq); sh.free(last_seq); @@ -602,9 +602,9 @@ void change_sequence(Scene *scene) else if(last_seq->type == SEQ_IMAGE) { if(okee("Change images")) { activate_fileselect(FILE_SPECIAL, - "Select Images", - ed->act_imagedir, - reload_image_strip); + "Select Images", + ed->act_imagedir, + reload_image_strip); } } else if(last_seq->type == SEQ_MOVIE) { @@ -646,13 +646,13 @@ int seq_effect_find_selected(Scene *scene, Sequence *activeseq, int type, Sequen return 0; } if((seq != activeseq) && (seq != seq2)) { - if(seq2==0) seq2= seq; - else if(seq1==0) seq1= seq; - else if(seq3==0) seq3= seq; - else { + if(seq2==0) seq2= seq; + else if(seq1==0) seq1= seq; + else if(seq3==0) seq3= seq; + else { *error_str= "Can't apply effect to more than 3 sequence strips"; return 0; - } + } } } } @@ -716,7 +716,7 @@ void reassign_inputs_seq_effect(Scene *scene) seq_is_predecessor(seq3, last_seq) ) { //BKE_report(op->reports, RPT_ERROR, "Can't reassign inputs: no cycles allowed"); // XXX operatorify - return; + return; } last_seq->seq1 = seq1; @@ -1305,7 +1305,7 @@ static int sequencer_snap_exec(bContext *C, wmOperator *op) /* also check metas */ SEQP_BEGIN(ed, seq) { if (seq->flag & SELECT && !(seq->depth==0 && seq->flag & SEQ_LOCK) && - seq_tx_test(seq)) { + seq_tx_test(seq)) { if((seq->flag & (SEQ_LEFTSEL+SEQ_RIGHTSEL))==0) { seq->start= snap_frame-seq->startofs+seq->startstill; } else { diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h index 557402ded92..f591afa1e34 100644 --- a/source/blender/editors/space_sequencer/sequencer_intern.h +++ b/source/blender/editors/space_sequencer/sequencer_intern.h @@ -127,17 +127,17 @@ void SEQUENCER_OT_effect_strip_add(struct wmOperatorType *ot); /* RNA enums, just to be more readable */ enum { SEQ_SIDE_NONE=0, - SEQ_SIDE_LEFT, - SEQ_SIDE_RIGHT, + SEQ_SIDE_LEFT, + SEQ_SIDE_RIGHT, SEQ_SIDE_BOTH, }; enum { - SEQ_CUT_SOFT, - SEQ_CUT_HARD, + SEQ_CUT_SOFT, + SEQ_CUT_HARD, }; enum { - SEQ_SELECTED, - SEQ_UNSELECTED, + SEQ_SELECTED, + SEQ_UNSELECTED, }; /* defines used internally */ diff --git a/source/blender/editors/space_sequencer/sequencer_scopes.c b/source/blender/editors/space_sequencer/sequencer_scopes.c index 0257ea5d9ca..d9d027823bc 100644 --- a/source/blender/editors/space_sequencer/sequencer_scopes.c +++ b/source/blender/editors/space_sequencer/sequencer_scopes.c @@ -35,16 +35,16 @@ static void rgb_to_yuv(float rgb[3], float yuv[3]) { - yuv[0]= 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2]; - yuv[1]= 0.492*(rgb[2] - yuv[0]); - yuv[2]= 0.877*(rgb[0] - yuv[0]); + yuv[0]= 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2]; + yuv[1]= 0.492*(rgb[2] - yuv[0]); + yuv[2]= 0.877*(rgb[0] - yuv[0]); - /* Normalize */ - yuv[1]*= 255.0/(122*2.0); - yuv[1]+= 0.5; + /* Normalize */ + yuv[1]*= 255.0/(122*2.0); + yuv[1]+= 0.5; - yuv[2]*= 255.0/(157*2.0); - yuv[2]+= 0.5; + yuv[2]*= 255.0/(157*2.0); + yuv[2]+= 0.5; } static void scope_put_pixel(unsigned char* table, unsigned char * pos) @@ -580,7 +580,7 @@ static void vectorscope_put_cross(unsigned char r, unsigned char g, rgb_to_yuv(rgb, yuv); p = tgt + 4 * (w * (int) ((yuv[2] * (h - 3) + 1)) - + (int) ((yuv[1] * (w - 3) + 1))); + + (int) ((yuv[1] * (w - 3) + 1))); if (r == 0 && g == 0 && b == 0) { r = 255; @@ -631,7 +631,7 @@ static struct ImBuf *make_vectorscope_view_from_ibuf_byte(struct ImBuf * ibuf) rgb_to_yuv(rgb, yuv); p = tgt + 4 * (w * (int) ((yuv[2] * (h - 3) + 1)) - + (int) ((yuv[1] * (w - 3) + 1))); + + (int) ((yuv[1] * (w - 3) + 1))); scope_put_pixel(wtable, (unsigned char*)p); } } @@ -681,7 +681,7 @@ static struct ImBuf *make_vectorscope_view_from_ibuf_float(struct ImBuf * ibuf) rgb_to_yuv(rgb, yuv); p = tgt + 4 * (w * (int) ((yuv[2] * (h - 3) + 1)) - + (int) ((yuv[1] * (w - 3) + 1))); + + (int) ((yuv[1] * (w - 3) + 1))); scope_put_pixel(wtable, (unsigned char*)p); } } diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c index b6a099807dd..22858c4a849 100644 --- a/source/blender/editors/space_sequencer/space_sequencer.c +++ b/source/blender/editors/space_sequencer/space_sequencer.c @@ -188,15 +188,15 @@ static SpaceLink *sequencer_new(const bContext *C) /* for now, aspect ratio should be maintained, and zoom is clamped within sane default limits */ ar->v2d.keepzoom= V2D_KEEPASPECT | V2D_KEEPZOOM; ar->v2d.minzoom= 0.00001f; - ar->v2d.maxzoom= 100000.0f; - ar->v2d.tot.xmin= -960.0f; /* 1920 width centered */ - ar->v2d.tot.ymin= -540.0f; /* 1080 height centered */ - ar->v2d.tot.xmax= 960.0f; - ar->v2d.tot.ymax= 540.0f; - ar->v2d.min[0]= 0.0f; - ar->v2d.min[1]= 0.0f; - ar->v2d.max[0]= 12000.0f; - ar->v2d.max[1]= 12000.0f; + ar->v2d.maxzoom= 100000.0f; + ar->v2d.tot.xmin= -960.0f; /* 1920 width centered */ + ar->v2d.tot.ymin= -540.0f; /* 1080 height centered */ + ar->v2d.tot.xmax= 960.0f; + ar->v2d.tot.ymax= 540.0f; + ar->v2d.min[0]= 0.0f; + ar->v2d.min[1]= 0.0f; + ar->v2d.max[0]= 12000.0f; + ar->v2d.max[1]= 12000.0f; ar->v2d.cur= ar->v2d.tot; ar->v2d.align= V2D_ALIGN_FREE; ar->v2d.keeptot= V2D_KEEPTOT_FREE; diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c index 8f9f475b9c8..4a73340d719 100644 --- a/source/blender/editors/space_text/text_draw.c +++ b/source/blender/editors/space_text/text_draw.c @@ -249,14 +249,14 @@ int text_check_format_len(TextLine *line, unsigned int len) /* Formats the specified line. If do_next is set, the process will move on to the succeeding line if it is affected (eg. multiline strings). Format strings may contain any of the following characters: - '_' Whitespace - '#' Comment text - '!' Punctuation and other symbols - 'n' Numerals - 'l' String letters - 'v' Special variables (class, def) - 'b' Built-in names (print, for, etc.) - 'q' Other text (identifiers, etc.) + '_' Whitespace + '#' Comment text + '!' Punctuation and other symbols + 'n' Numerals + 'l' String letters + 'v' Special variables (class, def) + 'b' Built-in names (print, for, etc.) + 'q' Other text (identifiers, etc.) It is terminated with a null-terminator '\0' followed by a continuation flag indicating whether the line is part of a multi-line string. */ diff --git a/source/blender/editors/space_text/text_header.c b/source/blender/editors/space_text/text_header.c index f9b11022cd1..da6bea94258 100644 --- a/source/blender/editors/space_text/text_header.c +++ b/source/blender/editors/space_text/text_header.c @@ -136,7 +136,7 @@ void TEXT_OT_properties(wmOperatorType *ot) { /* identifiers */ ot->name= "Properties"; - ot->description= "Toggle text properties panel"; + ot->description= "Toggle text properties panel"; ot->idname= "TEXT_OT_properties"; /* api callbacks */ diff --git a/source/blender/editors/space_text/text_intern.h b/source/blender/editors/space_text/text_intern.h index 46820a54e36..a93f30ac62a 100644 --- a/source/blender/editors/space_text/text_intern.h +++ b/source/blender/editors/space_text/text_intern.h @@ -99,7 +99,7 @@ void text_pop_suggest_list(); /* text_ops.c */ enum { LINE_BEGIN, LINE_END, FILE_TOP, FILE_BOTTOM, PREV_CHAR, NEXT_CHAR, - PREV_WORD, NEXT_WORD, PREV_LINE, NEXT_LINE, PREV_PAGE, NEXT_PAGE }; + PREV_WORD, NEXT_WORD, PREV_LINE, NEXT_LINE, PREV_PAGE, NEXT_PAGE }; enum { DEL_NEXT_CHAR, DEL_PREV_CHAR, DEL_NEXT_WORD, DEL_PREV_WORD }; void TEXT_OT_new(struct wmOperatorType *ot); diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c index daf0a070619..738dfb00e56 100644 --- a/source/blender/editors/space_text/text_ops.c +++ b/source/blender/editors/space_text/text_ops.c @@ -1699,7 +1699,7 @@ static void screen_skip(SpaceText *st, int lines) { int last; - st->top += lines; + st->top += lines; last= txt_get_span(st->text->lines.first, st->text->lines.last); last= last - (st->viewlines/2); @@ -1849,9 +1849,9 @@ void TEXT_OT_scroll(wmOperatorType *ot) { /* identifiers */ ot->name= "Scroll"; - /*don't really see the difference between this and - scroll_bar. Both do basically the same thing (aside - from keymaps).*/ + /*don't really see the difference between this and + scroll_bar. Both do basically the same thing (aside + from keymaps).*/ ot->idname= "TEXT_OT_scroll"; ot->description= "Scroll text screen"; @@ -1902,9 +1902,9 @@ void TEXT_OT_scroll_bar(wmOperatorType *ot) { /* identifiers */ ot->name= "Scrollbar"; - /*don't really see the difference between this and - scroll. Both do basically the same thing (aside - from keymaps).*/ + /*don't really see the difference between this and + scroll. Both do basically the same thing (aside + from keymaps).*/ ot->idname= "TEXT_OT_scroll_bar"; ot->description= "Scroll text screen"; diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c index 3ed8fdc3eab..13f13ffca01 100644 --- a/source/blender/editors/space_view3d/drawarmature.c +++ b/source/blender/editors/space_view3d/drawarmature.c @@ -1205,7 +1205,7 @@ static void draw_bone(int dt, int armflag, int boneflag, int constflag, unsigned { /* Draw a 3d octahedral bone, we use normalized space based on length, - for glDisplayLists */ + for glDisplayLists */ glScalef(length, length, length); diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index f220229deeb..b7de750e601 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -5812,10 +5812,10 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) } } - if(ob->pd && ob->pd->forcefield) { - draw_forcefield(scene, ob, rv3d); - } - } + if(ob->pd && ob->pd->forcefield) { + draw_forcefield(scene, ob, rv3d); + } + } /* code for new particle system */ if( (warning_recursive==0) && @@ -5972,7 +5972,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) } } - if((v3d->flag2 & V3D_RENDER_OVERRIDE)==0) { + if((v3d->flag2 & V3D_RENDER_OVERRIDE)==0) { bConstraint *con; for(con=ob->constraints.first; con; con= con->next) @@ -5985,24 +5985,24 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) } } - /* draw extra: after normal draw because of makeDispList */ - if(dtx && (G.f & G_RENDER_OGL)==0) { + /* draw extra: after normal draw because of makeDispList */ + if(dtx && (G.f & G_RENDER_OGL)==0) { - if(dtx & OB_AXIS) { - drawaxes(1.0f, flag, OB_ARROWS); - } - if(dtx & OB_BOUNDBOX) draw_bounding_volume(scene, ob); - if(dtx & OB_TEXSPACE) drawtexspace(ob); - if(dtx & OB_DRAWNAME) { - /* patch for several 3d cards (IBM mostly) that crash on glSelect with text drawing */ - /* but, we also dont draw names for sets or duplicators */ - if(flag == 0) { - view3d_cached_text_draw_add(0.0f, 0.0f, 0.0f, ob->id.name+2, 10, 0); - } - } - /*if(dtx & OB_DRAWIMAGE) drawDispListwire(&ob->disp);*/ - if((dtx & OB_DRAWWIRE) && dt>=OB_SOLID) drawWireExtra(scene, rv3d, ob); - } + if(dtx & OB_AXIS) { + drawaxes(1.0f, flag, OB_ARROWS); + } + if(dtx & OB_BOUNDBOX) draw_bounding_volume(scene, ob); + if(dtx & OB_TEXSPACE) drawtexspace(ob); + if(dtx & OB_DRAWNAME) { + /* patch for several 3d cards (IBM mostly) that crash on glSelect with text drawing */ + /* but, we also dont draw names for sets or duplicators */ + if(flag == 0) { + view3d_cached_text_draw_add(0.0f, 0.0f, 0.0f, ob->id.name+2, 10, 0); + } + } + /*if(dtx & OB_DRAWIMAGE) drawDispListwire(&ob->disp);*/ + if((dtx & OB_DRAWWIRE) && dt>=OB_SOLID) drawWireExtra(scene, rv3d, ob); + } } if(dt<OB_SHADED) { @@ -6053,8 +6053,8 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag) else if((flag & DRAW_CONSTCOLOR)==0) { /* we don't draw centers for duplicators and sets */ if(U.obcenter_dia > 0) { - /* check > 0 otherwise grease pencil can draw into the circle select which is annoying. */ - drawcentercircle(v3d, rv3d, ob->obmat[3], do_draw_center, ob->id.lib || ob->id.us>1); + /* check > 0 otherwise grease pencil can draw into the circle select which is annoying. */ + drawcentercircle(v3d, rv3d, ob->obmat[3], do_draw_center, ob->id.lib || ob->id.us>1); } } } diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index ce3bf293051..5a507556e1b 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -476,11 +476,11 @@ static void drawfloor(Scene *scene, View3D *v3d) if (draw_line) { glBegin(GL_LINE_STRIP); - vert[0]= a*v3d->grid; - vert[1]= grid; - glVertex3fv(vert); - vert[1]= -grid; - glVertex3fv(vert); + vert[0]= a*v3d->grid; + vert[1]= grid; + glVertex3fv(vert); + vert[1]= -grid; + glVertex3fv(vert); glEnd(); } } @@ -515,11 +515,11 @@ static void drawfloor(Scene *scene, View3D *v3d) if (draw_line) { glBegin(GL_LINE_STRIP); - vert[1]= a*v3d->grid; - vert[0]= grid; - glVertex3fv(vert ); - vert[0]= -grid; - glVertex3fv(vert); + vert[1]= a*v3d->grid; + vert[0]= grid; + glVertex3fv(vert ); + vert[0]= -grid; + glVertex3fv(vert); glEnd(); } } @@ -1077,7 +1077,7 @@ void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d) rcti winrct; if(base && (base->object->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT) || - paint_facesel_test(base->object))); + paint_facesel_test(base->object))); else if((base && (base->object->mode & OB_MODE_TEXTURE_PAINT)) && scene->toolsettings && (scene->toolsettings->imapaint.flag & IMAGEPAINT_PROJECT_DISABLE)); else if((base && (base->object->mode & OB_MODE_PARTICLE_EDIT)) && v3d->drawtype>OB_WIRE && (v3d->flag & V3D_ZBUF_SELECT)); diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index ce1bd14f9fe..16c754ddc2d 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -1277,9 +1277,9 @@ static int viewhome_exec(bContext *C, wmOperator *op) /* was view3d_home() in 2. rv3d->persp= RV3D_PERSP; smooth_view(C, NULL, v3d->camera, new_ofs, NULL, &new_dist, NULL); } - else { - smooth_view(C, NULL, NULL, new_ofs, NULL, &new_dist, NULL); - } + else { + smooth_view(C, NULL, NULL, new_ofs, NULL, &new_dist, NULL); + } } // XXX BIF_view3d_previewrender_signal(curarea, PR_DBASE|PR_DISPRECT); @@ -2647,21 +2647,21 @@ float m_dist; void viewmoveNDOFfly(ARegion *ar, View3D *v3d, int mode) { RegionView3D *rv3d= ar->regiondata; - int i; - float phi; - float dval[7]; + int i; + float phi; + float dval[7]; // static fval[6] for low pass filter; device input vector is dval[6] static float fval[6]; - float tvec[3],rvec[3]; - float q1[4]; + float tvec[3],rvec[3]; + float q1[4]; float mat[3][3]; float upvec[3]; - /*---------------------------------------------------- + /*---------------------------------------------------- * sometimes this routine is called from headerbuttons - * viewmove needs to refresh the screen - */ + * viewmove needs to refresh the screen + */ // XXX areawinset(ar->win); @@ -2765,8 +2765,8 @@ void viewmoveNDOFfly(ARegion *ar, View3D *v3d, int mode) /*---------------------------------------------------- - * refresh the screen XXX - */ + * refresh the screen XXX + */ // update render preview window @@ -2796,10 +2796,10 @@ void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int mode) float mat[3][3]; float upvec[3]; - /* Sensitivity will control how fast the view rotates. The value was - * obtained experimentally by tweaking until the author didn't get dizzy watching. - * Perhaps this should be a configurable user parameter. - */ + /* Sensitivity will control how fast the view rotates. The value was + * obtained experimentally by tweaking until the author didn't get dizzy watching. + * Perhaps this should be a configurable user parameter. + */ float psens = 0.005f * (float) U.ndof_pan; /* pan sensitivity */ float rsens = 0.005f * (float) U.ndof_rotate; /* rotate sensitivity */ float zsens = 0.3f; /* zoom sensitivity */ @@ -2825,16 +2825,16 @@ void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int mode) add_v3_v3v3(rv3d->ofs, rv3d->ofs, upvec); } - /*---------------------------------------------------- + /*---------------------------------------------------- * sometimes this routine is called from headerbuttons - * viewmove needs to refresh the screen - */ + * viewmove needs to refresh the screen + */ // XXX areawinset(curarea->win); - /*---------------------------------------------------- - * record how much time has passed. clamp at 10 Hz - * pretend the previous frame occured at the clamped time - */ + /*---------------------------------------------------- + * record how much time has passed. clamp at 10 Hz + * pretend the previous frame occured at the clamped time + */ // now = PIL_check_seconds_timer(); // frametime = (now - prevTime); // if (frametime > 0.1f){ /* if more than 1/10s */ @@ -2843,13 +2843,13 @@ void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int mode) // prevTime = now; // sbadjust *= 60 * frametime; /* normalize ndof device adjustments to 100Hz for framerate independence */ - /* fetch the current state of the ndof device & enforce dominant mode if selected */ + /* fetch the current state of the ndof device & enforce dominant mode if selected */ // XXX getndof(fval); if (v3d->ndoffilter) filterNDOFvalues(fval); - // put scaling back here, was previously in ghostwinlay + // put scaling back here, was previously in ghostwinlay fval[0] = fval[0] * (1.0f/600.0f); fval[1] = fval[1] * (1.0f/600.0f); fval[2] = fval[2] * (1.0f/1100.0f); @@ -2858,7 +2858,7 @@ void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int mode) fval[5] = fval[5] * 0.00005f; fval[6] = fval[6] / 1000000.0f; - // scale more if not in perspective mode + // scale more if not in perspective mode if (rv3d->persp == RV3D_ORTHO) { fval[0] = fval[0] * 0.05f; fval[1] = fval[1] * 0.05f; @@ -2869,7 +2869,7 @@ void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int mode) zsens *= 8; } - /* set object offset */ + /* set object offset */ if (ob) { obofs[0] = -ob->obmat[3][0]; obofs[1] = -ob->obmat[3][1]; @@ -2879,102 +2879,102 @@ void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int mode) VECCOPY(obofs, rv3d->ofs); } - /* calc an adjustment based on distance from camera - disabled per patch 14402 */ - d = 1.0f; + /* calc an adjustment based on distance from camera + disabled per patch 14402 */ + d = 1.0f; /* if (ob) { - sub_v3_v3v3(diff, obofs, rv3d->ofs); - d = len_v3(diff); - } + sub_v3_v3v3(diff, obofs, rv3d->ofs); + d = len_v3(diff); + } */ - reverse = (rv3d->persmat[2][1] < 0.0f) ? -1.0f : 1.0f; - - /*---------------------------------------------------- - * ndof device pan - */ - psens *= 1.0f + d; - curareaX = sbadjust * psens * fval[0]; - curareaY = sbadjust * psens * fval[1]; - dvec[0] = curareaX * rv3d->persinv[0][0] + curareaY * rv3d->persinv[1][0]; - dvec[1] = curareaX * rv3d->persinv[0][1] + curareaY * rv3d->persinv[1][1]; - dvec[2] = curareaX * rv3d->persinv[0][2] + curareaY * rv3d->persinv[1][2]; - add_v3_v3v3(rv3d->ofs, rv3d->ofs, dvec); - - /*---------------------------------------------------- - * ndof device dolly - */ - len = zsens * sbadjust * fval[2]; - - if (rv3d->persp==RV3D_CAMOB) { - if(rv3d->persp==RV3D_CAMOB) { /* This is stupid, please fix - TODO */ - rv3d->camzoom+= 10.0f * -len; - } - if (rv3d->camzoom < minZoom) rv3d->camzoom = minZoom; - else if (rv3d->camzoom > maxZoom) rv3d->camzoom = maxZoom; - } - else if ((rv3d->dist> 0.001*v3d->grid) && (rv3d->dist<10.0*v3d->far)) { - rv3d->dist*=(1.0 + len); - } - - - /*---------------------------------------------------- - * ndof device turntable - * derived from the turntable code in viewmove - */ - - /* Get the 3x3 matrix and its inverse from the quaternion */ - quat_to_mat3( m,rv3d->viewquat); - invert_m3_m3(m_inv,m); - - /* Determine the direction of the x vector (for rotating up and down) */ - /* This can likely be compuated directly from the quaternion. */ - mul_m3_v3(m_inv,xvec); - mul_m3_v3(m_inv,yvec); - mul_m3_v3(m_inv,zvec); - - /* Perform the up/down rotation */ - phi = sbadjust * rsens * /*0.5f * */ fval[3]; /* spin vertically half as fast as horizontally */ - q1[0] = cos(phi); - mul_v3_v3fl(q1+1, xvec, sin(phi)); - mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1); - - if (use_sel) { - conjugate_qt(q1); /* conj == inv for unit quat */ - sub_v3_v3v3(rv3d->ofs, rv3d->ofs, obofs); - mul_qt_v3(q1, rv3d->ofs); - add_v3_v3v3(rv3d->ofs, rv3d->ofs, obofs); - } - - /* Perform the orbital rotation */ - /* Perform the orbital rotation - If the seen Up axis is parallel to the zoom axis, rotation should be - achieved with a pure Roll motion (no Spin) on the device. When you start - to tilt, moving from Top to Side view, Spinning will increasingly become - more relevant while the Roll component will decrease. When a full - Side view is reached, rotations around the world's Up axis are achieved - with a pure Spin-only motion. In other words the control of the spinning - around the world's Up axis should move from the device's Spin axis to the - device's Roll axis depending on the orientation of the world's Up axis - relative to the screen. */ - //phi = sbadjust * rsens * reverse * fval[4]; /* spin the knob, y axis */ - phi = sbadjust * rsens * (yvec[2] * fval[4] + zvec[2] * fval[5]); - q1[0] = cos(phi); - q1[1] = q1[2] = 0.0; - q1[3] = sin(phi); - mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1); - - if (use_sel) { - conjugate_qt(q1); - sub_v3_v3v3(rv3d->ofs, rv3d->ofs, obofs); - mul_qt_v3(q1, rv3d->ofs); - add_v3_v3v3(rv3d->ofs, rv3d->ofs, obofs); - } - - /*---------------------------------------------------- - * refresh the screen - */ + reverse = (rv3d->persmat[2][1] < 0.0f) ? -1.0f : 1.0f; + + /*---------------------------------------------------- + * ndof device pan + */ + psens *= 1.0f + d; + curareaX = sbadjust * psens * fval[0]; + curareaY = sbadjust * psens * fval[1]; + dvec[0] = curareaX * rv3d->persinv[0][0] + curareaY * rv3d->persinv[1][0]; + dvec[1] = curareaX * rv3d->persinv[0][1] + curareaY * rv3d->persinv[1][1]; + dvec[2] = curareaX * rv3d->persinv[0][2] + curareaY * rv3d->persinv[1][2]; + add_v3_v3v3(rv3d->ofs, rv3d->ofs, dvec); + + /*---------------------------------------------------- + * ndof device dolly + */ + len = zsens * sbadjust * fval[2]; + + if (rv3d->persp==RV3D_CAMOB) { + if(rv3d->persp==RV3D_CAMOB) { /* This is stupid, please fix - TODO */ + rv3d->camzoom+= 10.0f * -len; + } + if (rv3d->camzoom < minZoom) rv3d->camzoom = minZoom; + else if (rv3d->camzoom > maxZoom) rv3d->camzoom = maxZoom; + } + else if ((rv3d->dist> 0.001*v3d->grid) && (rv3d->dist<10.0*v3d->far)) { + rv3d->dist*=(1.0 + len); + } + + + /*---------------------------------------------------- + * ndof device turntable + * derived from the turntable code in viewmove + */ + + /* Get the 3x3 matrix and its inverse from the quaternion */ + quat_to_mat3( m,rv3d->viewquat); + invert_m3_m3(m_inv,m); + + /* Determine the direction of the x vector (for rotating up and down) */ + /* This can likely be compuated directly from the quaternion. */ + mul_m3_v3(m_inv,xvec); + mul_m3_v3(m_inv,yvec); + mul_m3_v3(m_inv,zvec); + + /* Perform the up/down rotation */ + phi = sbadjust * rsens * /*0.5f * */ fval[3]; /* spin vertically half as fast as horizontally */ + q1[0] = cos(phi); + mul_v3_v3fl(q1+1, xvec, sin(phi)); + mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1); + + if (use_sel) { + conjugate_qt(q1); /* conj == inv for unit quat */ + sub_v3_v3v3(rv3d->ofs, rv3d->ofs, obofs); + mul_qt_v3(q1, rv3d->ofs); + add_v3_v3v3(rv3d->ofs, rv3d->ofs, obofs); + } + + /* Perform the orbital rotation */ + /* Perform the orbital rotation + If the seen Up axis is parallel to the zoom axis, rotation should be + achieved with a pure Roll motion (no Spin) on the device. When you start + to tilt, moving from Top to Side view, Spinning will increasingly become + more relevant while the Roll component will decrease. When a full + Side view is reached, rotations around the world's Up axis are achieved + with a pure Spin-only motion. In other words the control of the spinning + around the world's Up axis should move from the device's Spin axis to the + device's Roll axis depending on the orientation of the world's Up axis + relative to the screen. */ + //phi = sbadjust * rsens * reverse * fval[4]; /* spin the knob, y axis */ + phi = sbadjust * rsens * (yvec[2] * fval[4] + zvec[2] * fval[5]); + q1[0] = cos(phi); + q1[1] = q1[2] = 0.0; + q1[3] = sin(phi); + mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1); + + if (use_sel) { + conjugate_qt(q1); + sub_v3_v3v3(rv3d->ofs, rv3d->ofs, obofs); + mul_qt_v3(q1, rv3d->ofs); + add_v3_v3v3(rv3d->ofs, rv3d->ofs, obofs); + } + + /*---------------------------------------------------- + * refresh the screen + */ // XXX scrarea_do_windraw(curarea); } diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index af03662c524..fad86ac12e8 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -397,25 +397,25 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event) if( shift==0 || v3d->twtype==0) { v3d->twtype= V3D_MANIP_TRANSLATE; } - ED_area_tag_redraw(sa); - break; + ED_area_tag_redraw(sa); + break; case B_MAN_ROT: if( shift==0 || v3d->twtype==0) { - v3d->twtype= V3D_MANIP_ROTATE; + v3d->twtype= V3D_MANIP_ROTATE; } - ED_area_tag_redraw(sa); + ED_area_tag_redraw(sa); break; case B_MAN_SCALE: if( shift==0 || v3d->twtype==0) { - v3d->twtype= V3D_MANIP_SCALE; + v3d->twtype= V3D_MANIP_SCALE; } - ED_area_tag_redraw(sa); + ED_area_tag_redraw(sa); break; case B_NDOF: - ED_area_tag_redraw(sa); + ED_area_tag_redraw(sa); break; case B_MAN_MODE: - ED_area_tag_redraw(sa); + ED_area_tag_redraw(sa); break; default: break; @@ -506,8 +506,8 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) uiDefIconTextButC(block, ICONTEXTROW,B_NDOF, ICON_NDOF_TURN, ndof_pup(), 0,0,XIC+10,YIC, &(v3d->ndofmode), 0, 3.0, 0, 0, "Ndof mode"); uiDefIconButC(block, TOG, B_NDOF, ICON_NDOF_DOM, - 0,0,XIC,YIC, - &v3d->ndoffilter, 0, 1, 0, 0, "dominant axis"); + 0,0,XIC,YIC, + &v3d->ndoffilter, 0, 1, 0, 0, "dominant axis"); } */ diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c index 6d75d1d0b81..a5d18e30023 100644 --- a/source/blender/editors/space_view3d/view3d_ops.c +++ b/source/blender/editors/space_view3d/view3d_ops.c @@ -186,25 +186,25 @@ void view3d_keymap(wmKeyConfig *keyconf) RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_orbit", WHEELUPMOUSE, KM_PRESS, KM_SHIFT|KM_ALT, 0)->ptr, "type", V3D_VIEW_STEPUP); RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_orbit", WHEELDOWNMOUSE, KM_PRESS, KM_SHIFT|KM_ALT, 0)->ptr, "type", V3D_VIEW_STEPDOWN); - /* active aligned, replaces '*' key in 2.4x */ - kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, KM_SHIFT, 0); - RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_FRONT); - RNA_boolean_set(kmi->ptr, "align_active", TRUE); - kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD3, KM_PRESS, KM_SHIFT, 0); - RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_RIGHT); - RNA_boolean_set(kmi->ptr, "align_active", TRUE); - kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT, 0); - RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_TOP); - RNA_boolean_set(kmi->ptr, "align_active", TRUE); - kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, KM_SHIFT|KM_CTRL, 0); - RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_BACK); - RNA_boolean_set(kmi->ptr, "align_active", TRUE); - kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD3, KM_PRESS, KM_SHIFT|KM_CTRL, 0); - RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_LEFT); - RNA_boolean_set(kmi->ptr, "align_active", TRUE); - kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT|KM_CTRL, 0); - RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_BOTTOM); - RNA_boolean_set(kmi->ptr, "align_active", TRUE); + /* active aligned, replaces '*' key in 2.4x */ + kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, KM_SHIFT, 0); + RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_FRONT); + RNA_boolean_set(kmi->ptr, "align_active", TRUE); + kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD3, KM_PRESS, KM_SHIFT, 0); + RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_RIGHT); + RNA_boolean_set(kmi->ptr, "align_active", TRUE); + kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT, 0); + RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_TOP); + RNA_boolean_set(kmi->ptr, "align_active", TRUE); + kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, KM_SHIFT|KM_CTRL, 0); + RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_BACK); + RNA_boolean_set(kmi->ptr, "align_active", TRUE); + kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD3, KM_PRESS, KM_SHIFT|KM_CTRL, 0); + RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_LEFT); + RNA_boolean_set(kmi->ptr, "align_active", TRUE); + kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD7, KM_PRESS, KM_SHIFT|KM_CTRL, 0); + RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_BOTTOM); + RNA_boolean_set(kmi->ptr, "align_active", TRUE); WM_keymap_add_item(keymap, "VIEW3D_OT_localview", PADSLASHKEY, KM_PRESS, 0, 0); diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 2eecede4907..b473ae33aa4 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -2051,10 +2051,10 @@ static int view3d_circle_select_exec(bContext *C, wmOperator *op) int x= RNA_int_get(op->ptr, "x"); int y= RNA_int_get(op->ptr, "y"); int radius= RNA_int_get(op->ptr, "radius"); - int gesture_mode= RNA_int_get(op->ptr, "gesture_mode"); - int selecting; + int gesture_mode= RNA_int_get(op->ptr, "gesture_mode"); + int selecting; - selecting= (gesture_mode==GESTURE_MODAL_SELECT); + selecting= (gesture_mode==GESTURE_MODAL_SELECT); if(CTX_data_edit_object(C) || (obact && obact->mode & OB_MODE_PARTICLE_EDIT)) { ViewContext vc; diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c index ada0462a8ff..bd02a34cbd8 100644 --- a/source/blender/editors/space_view3d/view3d_snap.c +++ b/source/blender/editors/space_view3d/view3d_snap.c @@ -255,7 +255,7 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode) bArmature *arm= obedit->data; int totmalloc= BLI_countlist(arm->edbo); - totmalloc *= 2; /* probably overkill but bones can have 2 trans verts each */ + totmalloc *= 2; /* probably overkill but bones can have 2 trans verts each */ tv=transvmain= MEM_callocN(totmalloc*sizeof(TransVert), "maketransverts armature"); @@ -1088,18 +1088,18 @@ void VIEW3D_OT_snap_selected_to_center(wmOperatorType *ot) /*New Code - Snap Cursor to Center -*/ static int snap_curs_to_center(bContext *C, wmOperator *op) { - Scene *scene= CTX_data_scene(C); - View3D *v3d= CTX_wm_view3d(C); - float *curs; - curs= give_cursor(scene, v3d); - - curs[0]= 0.0; - curs[1]= 0.0; - curs[2]= 0.0; + Scene *scene= CTX_data_scene(C); + View3D *v3d= CTX_wm_view3d(C); + float *curs; + curs= give_cursor(scene, v3d); + + curs[0]= 0.0; + curs[1]= 0.0; + curs[2]= 0.0; - WM_event_add_notifier(C, NC_SPACE|ND_SPACE_VIEW3D, v3d); + WM_event_add_notifier(C, NC_SPACE|ND_SPACE_VIEW3D, v3d); - return OPERATOR_FINISHED; + return OPERATOR_FINISHED; } void VIEW3D_OT_snap_cursor_to_center(wmOperatorType *ot) @@ -1110,12 +1110,12 @@ void VIEW3D_OT_snap_cursor_to_center(wmOperatorType *ot) ot->description= "Snap cursor to the Center"; ot->idname= "VIEW3D_OT_snap_cursor_to_center"; - /* api callbacks */ - ot->exec= snap_curs_to_center; - ot->poll= ED_operator_view3d_active; + /* api callbacks */ + ot->exec= snap_curs_to_center; + ot->poll= ED_operator_view3d_active; - /* flags */ - ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; + /* flags */ + ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } /* **************************************************** */ diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index fd7e2c22137..c03ea0e36c1 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -260,14 +260,14 @@ void smooth_view(bContext *C, Object *oldcamera, Object *camera, float *ofs, flo * the angle between quats * this means small rotations wont lag */ if (quat && !ofs && !dist) { - float vec1[3], vec2[3]; + float vec1[3], vec2[3]; - VECCOPY(vec1, sms.new_quat); - VECCOPY(vec2, sms.orig_quat); - normalize_v3(vec1); - normalize_v3(vec2); - /* scale the time allowed by the rotation */ - sms.time_allowed *= angle_normalized_v3v3(vec1, vec2)/(M_PI/2); + VECCOPY(vec1, sms.new_quat); + VECCOPY(vec2, sms.orig_quat); + normalize_v3(vec1); + normalize_v3(vec2); + /* scale the time allowed by the rotation */ + sms.time_allowed *= angle_normalized_v3v3(vec1, vec2)/(M_PI/2); } /* original values */ @@ -692,8 +692,8 @@ void view3d_unproject(bglMats *mats, float out[3], const short x, const short y, { double ux, uy, uz; - gluUnProject(x,y,z, mats->modelview, mats->projection, - (GLint *)mats->viewport, &ux, &uy, &uz ); + gluUnProject(x,y,z, mats->modelview, mats->projection, + (GLint *)mats->viewport, &ux, &uy, &uz ); out[0] = ux; out[1] = uy; out[2] = uz; @@ -902,20 +902,20 @@ int get_view3d_ortho(View3D *v3d, RegionView3D *rv3d) Camera *cam; if(rv3d->persp==RV3D_CAMOB) { - if(v3d->camera && v3d->camera->type==OB_CAMERA) { - cam= v3d->camera->data; - - if(cam && cam->type==CAM_ORTHO) - return 1; - else - return 0; - } - else - return 0; + if(v3d->camera && v3d->camera->type==OB_CAMERA) { + cam= v3d->camera->data; + + if(cam && cam->type==CAM_ORTHO) + return 1; + else + return 0; + } + else + return 0; } if(rv3d->persp==RV3D_ORTHO) - return 1; + return 1; return 0; } @@ -2571,7 +2571,7 @@ static int flyApply(bContext *C, FlyInfo *fly) ID *id_key; /* transform the parent or the camera? */ if(fly->root_parent) { - Object *ob_update; + Object *ob_update; float view_mat[4][4]; float prev_view_imat[4][4]; diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 8ac7d2aeab3..414e789787a 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -559,7 +559,7 @@ int transformEvent(TransInfo *t, wmEvent *event) t->redraw |= TREDRAW_SOFT; if (t->state == TRANS_STARTING) { - t->state = TRANS_RUNNING; + t->state = TRANS_RUNNING; } applyMouseInput(t, &t->mouse, t->mval, t->values); @@ -2540,16 +2540,16 @@ static void ElementResize(TransInfo *t, TransData *td, float mat[3][3]) { if ((t->flag & T_V3D_ALIGN)==0) { // align mode doesn't resize objects itself if((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)){ /* scale val and reset size */ - *td->val = td->ival * (1 + (fsize[0] - 1) * td->factor); + *td->val = td->ival * (1 + (fsize[0] - 1) * td->factor); td->ext->size[0] = td->ext->isize[0]; td->ext->size[1] = td->ext->isize[1]; td->ext->size[2] = td->ext->isize[2]; - } + } else { /* Reset val if SINGLESIZE but using a constraint */ if (td->flag & TD_SINGLESIZE) - *td->val = td->ival; + *td->val = td->ival; td->ext->size[0] = td->ext->isize[0] * (1 + (fsize[0] - 1) * td->factor); td->ext->size[1] = td->ext->isize[1] * (1 + (fsize[1] - 1) * td->factor); @@ -2948,7 +2948,7 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short /* rotation */ if ((t->flag & T_V3D_ALIGN)==0) { // align mode doesn't rotate objects itself /* euler or quaternion? */ - if ((td->rotOrder == ROT_MODE_QUAT) || (td->flag & TD_USEQUAT)) { + if ((td->rotOrder == ROT_MODE_QUAT) || (td->flag & TD_USEQUAT)) { mul_serie_m3(fmat, td->mtx, mat, td->smtx, 0, 0, 0, 0, 0); mat3_to_quat( quat,fmat); // Actual transform @@ -5719,11 +5719,11 @@ void BIF_TransformSetUndo(char *str) void NDofTransform() { #if 0 // TRANSFORM_FIX_ME - float fval[7]; - float maxval = 50.0f; // also serves as threshold - int axis = -1; - int mode = 0; - int i; + float fval[7]; + float maxval = 50.0f; // also serves as threshold + int axis = -1; + int mode = 0; + int i; getndof(fval); diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index 4f2a3960491..3fe61bbe851 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -108,25 +108,25 @@ typedef struct TransSnap { typedef struct TransCon { short orientation; /**/ - char text[50]; /* Description of the Constraint for header_print */ - float mtx[3][3]; /* Matrix of the Constraint space */ - float imtx[3][3]; /* Inverse Matrix of the Constraint space */ - float pmtx[3][3]; /* Projection Constraint Matrix (same as imtx with some axis == 0) */ - float center[3]; /* transformation center to define where to draw the view widget - ALWAYS in global space. Unlike the transformation center */ + char text[50]; /* Description of the Constraint for header_print */ + float mtx[3][3]; /* Matrix of the Constraint space */ + float imtx[3][3]; /* Inverse Matrix of the Constraint space */ + float pmtx[3][3]; /* Projection Constraint Matrix (same as imtx with some axis == 0) */ + float center[3]; /* transformation center to define where to draw the view widget + ALWAYS in global space. Unlike the transformation center */ short imval[2]; /* initial mouse value for visual calculation */ - /* the one in TransInfo is not garanty to stay the same (Rotates change it) */ - int mode; /* Mode flags of the Constraint */ + /* the one in TransInfo is not garanty to stay the same (Rotates change it) */ + int mode; /* Mode flags of the Constraint */ void (*drawExtra)(struct TransInfo *); /* For constraints that needs to draw differently from the other uses this instead of the generic draw function */ - void (*applyVec)(struct TransInfo *, struct TransData *, float *, float *, float *); - /* Apply function pointer for linear vectorial transformation */ - /* The last three parameters are pointers to the in/out/printable vectors */ - void (*applySize)(struct TransInfo *, struct TransData *, float [3][3]); - /* Apply function pointer for size transformation */ - void (*applyRot)(struct TransInfo *, struct TransData *, float [3], float *); - /* Apply function pointer for rotation transformation */ + void (*applyVec)(struct TransInfo *, struct TransData *, float *, float *, float *); + /* Apply function pointer for linear vectorial transformation */ + /* The last three parameters are pointers to the in/out/printable vectors */ + void (*applySize)(struct TransInfo *, struct TransData *, float [3][3]); + /* Apply function pointer for size transformation */ + void (*applyRot)(struct TransInfo *, struct TransData *, float [3], float *); + /* Apply function pointer for rotation transformation */ } TransCon; typedef struct TransDataExtension { @@ -135,16 +135,16 @@ typedef struct TransDataExtension { float drotAxis[3]; /* Initial object drotAxis */ float dquat[4]; /* Initial object dquat */ float dsize[3]; /* Initial object dsize */ - float *rot; /* Rotation of the data to transform (Faculative) */ - float irot[3]; /* Initial rotation */ - float *quat; /* Rotation quaternion of the data to transform (Faculative) */ - float iquat[4]; /* Initial rotation quaternion */ + float *rot; /* Rotation of the data to transform (Faculative) */ + float irot[3]; /* Initial rotation */ + float *quat; /* Rotation quaternion of the data to transform (Faculative) */ + float iquat[4]; /* Initial rotation quaternion */ float *rotAngle; /* Rotation angle of the data to transform (Faculative) */ float irotAngle; /* Initial rotation angle */ float *rotAxis; /* Rotation axis of the data to transform (Faculative) */ float irotAxis[4]; /* Initial rotation axis */ - float *size; /* Size of the data to transform (Faculative) */ - float isize[3]; /* Initial size */ + float *size; /* Size of the data to transform (Faculative) */ + float isize[3]; /* Initial size */ float obmat[4][4]; /* Object matrix */ } TransDataExtension; @@ -214,20 +214,20 @@ typedef struct TransData { float dist; /* Distance needed to affect element (for Proportionnal Editing) */ float rdist; /* Distance to the nearest element (for Proportionnal Editing) */ float factor; /* Factor of the transformation (for Proportionnal Editing) */ - float *loc; /* Location of the data to transform */ - float iloc[3]; /* Initial location */ + float *loc; /* Location of the data to transform */ + float iloc[3]; /* Initial location */ float *val; /* Value pointer for special transforms */ float ival; /* Old value*/ - float center[3]; /* Individual data center */ - float mtx[3][3]; /* Transformation matrix from data space to global space */ - float smtx[3][3]; /* Transformation matrix from global space to data space */ + float center[3]; /* Individual data center */ + float mtx[3][3]; /* Transformation matrix from data space to global space */ + float smtx[3][3]; /* Transformation matrix from global space to data space */ float axismtx[3][3];/* Axis orientation matrix of the data */ struct Object *ob; struct bConstraint *con; /* for objects/bones, the first constraint in its constraint stack */ TransDataExtension *ext; /* for objects, poses. 1 single malloc per TransInfo! */ TransDataCurveHandleFlags *hdata; /* for curves, stores handle flags for modification/cancel */ void *extra; /* extra data (mirrored element pointer, in editmode mesh to EditVert) (editbone for roll fixing) (...) */ - int flag; /* Various flags */ + int flag; /* Various flags */ short protectflag; /* If set, copy of Object or PoseChannel protection */ int rotOrder; /* rotation mode, as defined in eRotationModes (DNA_action_types.h) */ } TransData; @@ -236,7 +236,7 @@ typedef struct MouseInput { void (*apply)(struct TransInfo *, struct MouseInput *, short [2], float [3]); void (*post)(struct TransInfo *, float [3]); - short imval[2]; /* initial mouse position */ + short imval[2]; /* initial mouse position */ char precision; short precision_mval[2]; /* mouse position when precision key was pressed */ int center[2]; @@ -245,32 +245,32 @@ typedef struct MouseInput { } MouseInput; typedef struct TransInfo { - int mode; /* current mode */ - int flag; /* generic flags for special behaviors */ - int modifiers; /* special modifiers, by function, not key */ + int mode; /* current mode */ + int flag; /* generic flags for special behaviors */ + int modifiers; /* special modifiers, by function, not key */ short state; /* current state (running, canceled,...)*/ - int options; /* current context/options for transform */ - float val; /* init value for some transformations (and rotation angle) */ - float fac; /* factor for distance based transform */ - int (*transform)(struct TransInfo *, short *); - /* transform function pointer */ + int options; /* current context/options for transform */ + float val; /* init value for some transformations (and rotation angle) */ + float fac; /* factor for distance based transform */ + int (*transform)(struct TransInfo *, short *); + /* transform function pointer */ int (*handleEvent)(struct TransInfo *, struct wmEvent *); /* event handler function pointer RETURN 1 if redraw is needed */ - int total; /* total number of transformed data */ - TransData *data; /* transformed data (array) */ + int total; /* total number of transformed data */ + TransData *data; /* transformed data (array) */ TransDataExtension *ext; /* transformed data extension (array) */ TransData2D *data2d; /* transformed data for 2d (array) */ - TransCon con; /* transformed constraint */ - TransSnap tsnap; - NumInput num; /* numerical input */ - NDofInput ndof; /* ndof input */ - MouseInput mouse; /* mouse input */ - char redraw; /* redraw flag */ + TransCon con; /* transformed constraint */ + TransSnap tsnap; + NumInput num; /* numerical input */ + NDofInput ndof; /* ndof input */ + MouseInput mouse; /* mouse input */ + char redraw; /* redraw flag */ float prop_size; /* proportional circle radius */ char proptext[20]; /* proportional falloff text */ - float center[3]; /* center of transformation */ - int center2d[2]; /* center in screen coordinates */ - short imval[2]; /* initial mouse position */ + float center[3]; /* center of transformation */ + int center2d[2]; /* center in screen coordinates */ + short imval[2]; /* initial mouse position */ short event_type; /* event->type used to invoke transform */ short idx_max; /* maximum index on the input vector */ float snap[3]; /* Snapping Gears */ @@ -317,12 +317,12 @@ typedef struct TransInfo { struct Scene *scene; struct ToolSettings *settings; struct wmTimer *animtimer; - short mval[2]; /* current mouse position */ - struct Object *obedit; - void *draw_handle_apply; - void *draw_handle_view; - void *draw_handle_pixel; - void *draw_handle_cursor; + short mval[2]; /* current mouse position */ + struct Object *obedit; + void *draw_handle_apply; + void *draw_handle_view; + void *draw_handle_pixel; + void *draw_handle_cursor; } TransInfo; @@ -349,7 +349,7 @@ typedef struct TransInfo { #define T_POSE (1 << 2) #define T_TEXTURE (1 << 3) #define T_CAMERA (1 << 4) - // trans on points, having no rotation/scale + // trans on points, having no rotation/scale #define T_POINTS (1 << 6) // for manipulator exceptions, like scaling using center point, drawing help lines #define T_USES_MANIPULATOR (1 << 7) diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c index d27e87932b0..b9e047c95e8 100644 --- a/source/blender/editors/transform/transform_constraints.c +++ b/source/blender/editors/transform/transform_constraints.c @@ -877,7 +877,7 @@ static void setNearestAxis3d(TransInfo *t) axis[1] = (float)(icoord[1] - t->center2d[1]); axis[2] = 0.0f; - if (normalize_v3(axis) != 0.0f) { + if (normalize_v3(axis) != 0.0f) { project_v3_v3v3(proj, mvec, axis); sub_v3_v3v3(axis, mvec, proj); len[i] = normalize_v3(axis); diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 4e4fd0c24ae..2aca6329717 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -1001,8 +1001,8 @@ static void createTransPose(bContext *C, TransInfo *t, Object *ob) t->poseobj= ob; /* we also allow non-active objects to be transformed, in weightpaint */ /* init trans data */ - td = t->data = MEM_callocN(t->total*sizeof(TransData), "TransPoseBone"); - tdx = t->ext = MEM_callocN(t->total*sizeof(TransDataExtension), "TransPoseBoneExt"); + td = t->data = MEM_callocN(t->total*sizeof(TransData), "TransPoseBone"); + tdx = t->ext = MEM_callocN(t->total*sizeof(TransDataExtension), "TransPoseBoneExt"); for(i=0; i<t->total; i++, td++, tdx++) { td->ext= tdx; td->val = NULL; @@ -1069,12 +1069,12 @@ static void createTransArmatureVerts(bContext *C, TransInfo *t) } } - if (!t->total) return; + if (!t->total) return; copy_m3_m4(mtx, t->obedit->obmat); invert_m3_m3(smtx, mtx); - td = t->data = MEM_callocN(t->total*sizeof(TransData), "TransEditBone"); + td = t->data = MEM_callocN(t->total*sizeof(TransData), "TransEditBone"); for (ebo = edbo->first; ebo; ebo = ebo->next) { @@ -1231,7 +1231,7 @@ static void createTransArmatureVerts(bContext *C, TransInfo *t) static void createTransMBallVerts(bContext *C, TransInfo *t) { MetaBall *mb = (MetaBall*)t->obedit->data; - MetaElem *ml; + MetaElem *ml; TransData *td; TransDataExtension *tx; float mtx[3][3], smtx[3][3]; @@ -1361,7 +1361,7 @@ static void createTransCurveVerts(bContext *C, TransInfo *t) Object *obedit= CTX_data_edit_object(C); Curve *cu= obedit->data; TransData *td = NULL; - Nurb *nu; + Nurb *nu; BezTriple *bezt; BPoint *bp; float mtx[3][3], smtx[3][3]; @@ -1409,7 +1409,7 @@ static void createTransCurveVerts(bContext *C, TransInfo *t) copy_m3_m4(mtx, t->obedit->obmat); invert_m3_m3(smtx, mtx); - td = t->data; + td = t->data; for(nu= cu->editnurb->first; nu; nu= nu->next) { if(nu->type == CU_BEZIER) { TransData *head, *tail; @@ -1581,7 +1581,7 @@ static void createTransLatticeVerts(bContext *C, TransInfo *t) bp++; } - /* note: in prop mode we need at least 1 selected */ + /* note: in prop mode we need at least 1 selected */ if (countsel==0) return; if(propmode) t->total = count; @@ -1666,7 +1666,7 @@ static void createTransParticleVerts(bContext *C, TransInfo *t) } } - /* note: in prop mode we need at least 1 selected */ + /* note: in prop mode we need at least 1 selected */ if (hasselected==0) return; t->total = count; @@ -2148,7 +2148,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t) } } - /* note: in prop mode we need at least 1 selected */ + /* note: in prop mode we need at least 1 selected */ if (countsel==0) return; /* check active */ @@ -2471,7 +2471,7 @@ static void createTransUVs(bContext *C, TransInfo *t) } } - /* note: in prop mode we need at least 1 selected */ + /* note: in prop mode we need at least 1 selected */ if (countsel==0) return; t->total= (propmode)? count: countsel; @@ -3602,7 +3602,7 @@ static void beztmap_to_data (TransInfo *t, FCurve *fcu, BeztMap *bezms, int totv /* dynamically allocate an array of chars to mark whether an TransData's * pointers have been fixed already, so that we don't override ones that are * already done - */ + */ adjusted= MEM_callocN(t->total, "beztmap_adjusted_map"); /* for each beztmap item, find if it is used anywhere */ @@ -4756,7 +4756,7 @@ void special_aftertrans_update(bContext *C, TransInfo *t) FCurve *fcu= (FCurve *)ale->key_data; if ( (saction->flag & SACTION_NOTRANSKEYCULL)==0 && - ((cancelled == 0) || (duplicate)) ) + ((cancelled == 0) || (duplicate)) ) { if (adt) { ANIM_nla_mapping_apply_fcurve(adt, fcu, 0, 1); @@ -4783,7 +4783,7 @@ void special_aftertrans_update(bContext *C, TransInfo *t) /* Do curve cleanups? */ if ( (saction->flag & SACTION_NOTRANSKEYCULL)==0 && - ((cancelled == 0) || (duplicate)) ) + ((cancelled == 0) || (duplicate)) ) { posttrans_action_clean(&ac, (bAction *)ac.data); } @@ -4852,7 +4852,7 @@ void special_aftertrans_update(bContext *C, TransInfo *t) FCurve *fcu= (FCurve *)ale->key_data; if ( (sipo->flag & SIPO_NOTRANSKEYCULL)==0 && - ((cancelled == 0) || (duplicate)) ) + ((cancelled == 0) || (duplicate)) ) { if (adt) { ANIM_nla_mapping_apply_fcurve(adt, fcu, 0, 1); @@ -5215,7 +5215,7 @@ void createTransData(bContext *C, TransInfo *t) t->ext = NULL; if (t->obedit->type == OB_MESH) { createTransEditVerts(C, t); - } + } else if ELEM(t->obedit->type, OB_CURVE, OB_SURF) { createTransCurveVerts(C, t); } @@ -5228,7 +5228,7 @@ void createTransData(bContext *C, TransInfo *t) else if (t->obedit->type==OB_ARMATURE) { t->flag &= ~T_PROP_EDIT; createTransArmatureVerts(C, t); - } + } else { printf("edit type not implemented!\n"); } diff --git a/source/blender/editors/transform/transform_ndofinput.c b/source/blender/editors/transform/transform_ndofinput.c index a6171723752..2796518dbc6 100644 --- a/source/blender/editors/transform/transform_ndofinput.c +++ b/source/blender/editors/transform/transform_ndofinput.c @@ -44,7 +44,7 @@ static void resetNDofInput(NDofInput *n); void initNDofInput(NDofInput *n) { - int i; + int i; n->flag = 0; n->axis = 0; @@ -128,9 +128,9 @@ void applyNDofInput(NDofInput *n, float *vec) static int updateNDofMotion(NDofInput *n) { - float fval[7]; - int i; - int retval = 0; + float fval[7]; + int i; + int retval = 0; getndof(fval); diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c index 6ff30a0b683..fd1d50c551a 100644 --- a/source/blender/editors/transform/transform_ops.c +++ b/source/blender/editors/transform/transform_ops.c @@ -533,9 +533,9 @@ void TRANSFORM_OT_tilt(struct wmOperatorType *ot) { /* identifiers */ ot->name = "Tilt"; - /*optionals - - "Tilt selected vertices." - "Specify an extra axis rotation for selected vertices of 3d curve." */ + /*optionals - + "Tilt selected vertices." + "Specify an extra axis rotation for selected vertices of 3d curve." */ ot->description= "Tilt selected control vertices of 3d curve"; ot->idname = OP_TILT; ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING; @@ -640,7 +640,7 @@ void TRANSFORM_OT_tosphere(struct wmOperatorType *ot) { /* identifiers */ ot->name = "To Sphere"; - //added "around mesh center" to differentiate between "MESH_OT_vertices_to_sphere()" + //added "around mesh center" to differentiate between "MESH_OT_vertices_to_sphere()" ot->description= "Move selected vertices outward in a spherical shape around mesh center"; ot->idname = OP_TOSPHERE; ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING; diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c index 6516582b9fc..a8a469ccd98 100644 --- a/source/blender/editors/transform/transform_orientations.c +++ b/source/blender/editors/transform/transform_orientations.c @@ -483,7 +483,7 @@ void applyTransformOrientation(const bContext *C, float mat[3][3], char *name) { break; } } - } + } } static int count_bone_select(bArmature *arm, ListBase *lb, int do_it) @@ -815,7 +815,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3], float mat[4][4]; /* Rotation of MetaElem is stored in quat */ - quat_to_mat4( mat,ml_sel->quat); + quat_to_mat4( mat,ml_sel->quat); VECCOPY(normal, mat[2]); diff --git a/source/blender/editors/util/numinput.c b/source/blender/editors/util/numinput.c index fc193373327..5f89dd42dbb 100644 --- a/source/blender/editors/util/numinput.c +++ b/source/blender/editors/util/numinput.c @@ -170,13 +170,13 @@ char handleNumInput(NumInput *n, wmEvent *event) if (!n->ctrl[idx]) n->ctrl[idx] = 1; - n->val[idx] += n->increment; + n->val[idx] += n->increment; break; case NUM_MODAL_INCREMENT_DOWN: if (!n->ctrl[idx]) n->ctrl[idx] = 1; - n->val[idx] -= n->increment; + n->val[idx] -= n->increment; break; default: return 0; diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c index 4c7831c589c..1bb6cde180e 100644 --- a/source/blender/editors/util/undo.c +++ b/source/blender/editors/util/undo.c @@ -244,7 +244,7 @@ void ED_OT_undo(wmOperatorType *ot) { /* identifiers */ ot->name= "Undo"; - ot->description= "Undo previous action"; + ot->description= "Undo previous action"; ot->idname= "ED_OT_undo"; /* api callbacks */ @@ -256,7 +256,7 @@ void ED_OT_redo(wmOperatorType *ot) { /* identifiers */ ot->name= "Redo"; - ot->description= "Redo previous action"; + ot->description= "Redo previous action"; ot->idname= "ED_OT_redo"; /* api callbacks */ diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c index 17010c25e31..62f188dd19d 100644 --- a/source/blender/editors/uvedit/uvedit_draw.c +++ b/source/blender/editors/uvedit/uvedit_draw.c @@ -731,7 +731,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) pointsize = UI_GetThemeValuef(TH_FACEDOT_SIZE); glPointSize(pointsize); // TODO - drawobject.c changes this value after - Investigate! - /* unselected faces */ + /* unselected faces */ UI_ThemeColor(TH_WIRE); bglBegin(GL_POINTS); @@ -763,7 +763,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) /* 6. draw uv vertices */ if(drawfaces != 2) { /* 2 means Mesh Face Mode */ - /* unselected uvs */ + /* unselected uvs */ UI_ThemeColor(TH_VERTEX); pointsize = UI_GetThemeValuef(TH_VERTEX_SIZE); glPointSize(pointsize); @@ -787,7 +787,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) /* pinned uvs */ /* give odd pointsizes odd pin pointsizes */ - glPointSize(pointsize*2 + (((int)pointsize % 2)? (-1): 0)); + glPointSize(pointsize*2 + (((int)pointsize % 2)? (-1): 0)); cpack(0xFF); bglBegin(GL_POINTS); @@ -809,7 +809,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit) /* selected uvs */ UI_ThemeColor(TH_VERTEX_SELECT); - glPointSize(pointsize); + glPointSize(pointsize); bglBegin(GL_POINTS); for(efa= em->faces.first; efa; efa= efa->next) { diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index bc63d412046..4ddb03f859a 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -2294,7 +2294,7 @@ int circle_select_exec(bContext *C, wmOperator *op) MTFace *tface; int x, y, radius, width, height, select; float zoomx, zoomy, offset[2], ellipse[2]; - int gesture_mode= RNA_int_get(op->ptr, "gesture_mode"); + int gesture_mode= RNA_int_get(op->ptr, "gesture_mode"); /* get operator properties */ select= (gesture_mode == GESTURE_MODAL_SELECT); diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c index 2de3c60f54c..dbc04f85497 100644 --- a/source/blender/editors/uvedit/uvedit_parametrizer.c +++ b/source/blender/editors/uvedit/uvedit_parametrizer.c @@ -388,7 +388,7 @@ static float p_face_area(PFace *f) static float p_area_signed(float *v1, float *v2, float *v3) { return 0.5f*(((v2[0] - v1[0])*(v3[1] - v1[1])) - - ((v3[0] - v1[0])*(v2[1] - v1[1]))); + ((v3[0] - v1[0])*(v2[1] - v1[1]))); } static float p_face_uv_area_signed(PFace *f) @@ -397,30 +397,30 @@ static float p_face_uv_area_signed(PFace *f) PVert *v1 = e1->vert, *v2 = e2->vert, *v3 = e3->vert; return 0.5f*(((v2->uv[0] - v1->uv[0])*(v3->uv[1] - v1->uv[1])) - - ((v3->uv[0] - v1->uv[0])*(v2->uv[1] - v1->uv[1]))); + ((v3->uv[0] - v1->uv[0])*(v2->uv[1] - v1->uv[1]))); } static float p_edge_length(PEdge *e) { - PVert *v1 = e->vert, *v2 = e->next->vert; - float d[3]; + PVert *v1 = e->vert, *v2 = e->next->vert; + float d[3]; - d[0] = v2->co[0] - v1->co[0]; - d[1] = v2->co[1] - v1->co[1]; - d[2] = v2->co[2] - v1->co[2]; + d[0] = v2->co[0] - v1->co[0]; + d[1] = v2->co[1] - v1->co[1]; + d[2] = v2->co[2] - v1->co[2]; - return sqrt(d[0]*d[0] + d[1]*d[1] + d[2]*d[2]); + return sqrt(d[0]*d[0] + d[1]*d[1] + d[2]*d[2]); } static float p_edge_uv_length(PEdge *e) { - PVert *v1 = e->vert, *v2 = e->next->vert; - float d[3]; + PVert *v1 = e->vert, *v2 = e->next->vert; + float d[3]; - d[0] = v2->uv[0] - v1->uv[0]; - d[1] = v2->uv[1] - v1->uv[1]; + d[0] = v2->uv[0] - v1->uv[0]; + d[1] = v2->uv[1] - v1->uv[1]; - return sqrt(d[0]*d[0] + d[1]*d[1]); + return sqrt(d[0]*d[0] + d[1]*d[1]); } static void p_chart_uv_bbox(PChart *chart, float *minv, float *maxv) @@ -522,7 +522,7 @@ static PEdge *p_boundary_edge_next(PEdge *e) static PEdge *p_boundary_edge_prev(PEdge *e) { - PEdge *we = e, *last; + PEdge *we = e, *last; do { last = we; @@ -591,7 +591,7 @@ static void p_vert_load_pin_select_uvs(PHandle *handle, PVert *v) if (e->flag & PEDGE_SELECT) v->flag |= PVERT_SELECT; - if (e->flag & PEDGE_PIN) { + if (e->flag & PEDGE_PIN) { pinuv[0] += e->orig_uv[0]*handle->aspx; pinuv[1] += e->orig_uv[1]*handle->aspy; npins++; @@ -821,7 +821,7 @@ static PBool p_edge_has_pair(PHandle *handle, PEdge *e, PEdge **pair, PBool impl /* don't connect seams and t-junctions */ if ((pe->flag & PEDGE_SEAM) || *pair || - (impl && p_edge_implicit_seam(e, pe))) { + (impl && p_edge_implicit_seam(e, pe))) { *pair = NULL; return P_FALSE; } @@ -1030,8 +1030,8 @@ static PFace *p_face_add(PHandle *handle) } static PFace *p_face_add_construct(PHandle *handle, ParamKey key, ParamKey *vkeys, - float *co[3], float *uv[3], int i1, int i2, int i3, - ParamBool *pin, ParamBool *select) + float *co[3], float *uv[3], int i1, int i2, int i3, + ParamBool *pin, ParamBool *select) { PFace *f = p_face_add(handle); PEdge *e1 = f->edge, *e2 = e1->next, *e3 = e2->next; @@ -1122,8 +1122,8 @@ static PBool p_quad_split_direction(PHandle *handle, float **co, PHashKey *vkeys static void p_chart_boundaries(PChart *chart, int *nboundaries, PEdge **outer) { - PEdge *e, *be; - float len, maxlen = -1.0; + PEdge *e, *be; + float len, maxlen = -1.0; if (nboundaries) *nboundaries = 0; @@ -1131,29 +1131,29 @@ static void p_chart_boundaries(PChart *chart, int *nboundaries, PEdge **outer) *outer = NULL; for (e=chart->edges; e; e=e->nextlink) { - if (e->pair || (e->flag & PEDGE_DONE)) - continue; + if (e->pair || (e->flag & PEDGE_DONE)) + continue; if (nboundaries) (*nboundaries)++; - len = 0.0f; + len = 0.0f; be = e; do { - be->flag |= PEDGE_DONE; - len += p_edge_length(be); + be->flag |= PEDGE_DONE; + len += p_edge_length(be); be = be->next->vert->edge; - } while(be != e); + } while(be != e); - if (outer && (len > maxlen)) { + if (outer && (len > maxlen)) { *outer = e; - maxlen = len; - } - } + maxlen = len; + } + } for (e=chart->edges; e; e=e->nextlink) - e->flag &= ~PEDGE_DONE; + e->flag &= ~PEDGE_DONE; } static float p_edge_boundary_angle(PEdge *e) @@ -1270,8 +1270,8 @@ static void p_chart_fill_boundaries(PChart *chart, PEdge *outer) for (e=chart->edges; e; e=e->nextlink) { /* enext = e->nextlink; - as yet unused */ - if (e->pair || (e->flag & PEDGE_FILLED)) - continue; + if (e->pair || (e->flag & PEDGE_FILLED)) + continue; nedges = 0; be = e; @@ -1283,7 +1283,7 @@ static void p_chart_fill_boundaries(PChart *chart, PEdge *outer) if (e != outer) p_chart_fill_boundary(chart, e, nedges); - } + } } #if 0 @@ -1846,7 +1846,7 @@ static PBool p_collapse_allowed(PEdge *edge, PEdge *pair) return P_FALSE; return (p_collapse_allowed_topologic(edge, pair) && - p_collapse_allowed_geometric(edge, pair)); + p_collapse_allowed_geometric(edge, pair)); } static float p_collapse_cost(PEdge *edge, PEdge *pair) @@ -2791,7 +2791,7 @@ static PBool p_chart_symmetry_pins(PChart *chart, PEdge *outer, PVert **pin1, PV float maxlen = 0.0f, curlen = 0.0f, totlen = 0.0f, firstlen = 0.0f; float len1, len2; - /* find longest series of verts split in the chart itself, these are + /* find longest series of verts split in the chart itself, these are marked during construction */ be = outer; lastbe = p_boundary_edge_prev(be); @@ -2802,7 +2802,7 @@ static PBool p_chart_symmetry_pins(PChart *chart, PEdge *outer, PVert **pin1, PV nextbe = p_boundary_edge_next(be); if ((be->vert->flag & PVERT_SPLIT) || - (lastbe->vert->flag & nextbe->vert->flag & PVERT_SPLIT)) { + (lastbe->vert->flag & nextbe->vert->flag & PVERT_SPLIT)) { if (!cure) { if (be == outer) firste1 = be; @@ -4072,7 +4072,7 @@ void param_delete(ParamHandle *handle) int i; param_assert((phandle->state == PHANDLE_STATE_ALLOCATED) || - (phandle->state == PHANDLE_STATE_CONSTRUCTED)); + (phandle->state == PHANDLE_STATE_CONSTRUCTED)); for (i = 0; i < phandle->ncharts; i++) p_chart_delete(phandle->charts[i]); @@ -4093,8 +4093,8 @@ void param_delete(ParamHandle *handle) } void param_face_add(ParamHandle *handle, ParamKey key, int nverts, - ParamKey *vkeys, float **co, float **uv, - ParamBool *pin, ParamBool *select) + ParamKey *vkeys, float **co, float **uv, + ParamBool *pin, ParamBool *select) { PHandle *phandle = (PHandle*)handle; diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.h b/source/blender/editors/uvedit/uvedit_parametrizer.h index f1454ee3865..0fa54c64d95 100644 --- a/source/blender/editors/uvedit/uvedit_parametrizer.h +++ b/source/blender/editors/uvedit/uvedit_parametrizer.h @@ -22,7 +22,7 @@ typedef enum ParamBool { - vertices are implicitly created - in construct_end the mesh will be split up according to the seams - the resulting charts must be: - - manifold, connected, open (at least one boundary loop) + - manifold, connected, open (at least one boundary loop) - output will be written to the uv pointers */ @@ -31,16 +31,16 @@ ParamHandle *param_construct_begin(); void param_aspect_ratio(ParamHandle *handle, float aspx, float aspy); void param_face_add(ParamHandle *handle, - ParamKey key, - int nverts, - ParamKey *vkeys, - float **co, - float **uv, + ParamKey key, + int nverts, + ParamKey *vkeys, + float **co, + float **uv, ParamBool *pin, ParamBool *select); void param_edge_set_seam(ParamHandle *handle, - ParamKey *vkeys); + ParamKey *vkeys); void param_construct_end(ParamHandle *handle, ParamBool fill, ParamBool impl); void param_delete(ParamHandle *chart); @@ -49,8 +49,8 @@ void param_delete(ParamHandle *chart); ----------------------------- - charts with less than two pinned vertices are assigned 2 pins - lscm is divided in three steps: - - begin: compute matrix and it's factorization (expensive) - - solve using pinned coordinates (cheap) + - begin: compute matrix and it's factorization (expensive) + - solve using pinned coordinates (cheap) - end: clean up - uv coordinates are allowed to change within begin/end, for quick re-solving |