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authorBastien Montagne <montagne29@wanadoo.fr>2018-05-30 12:34:08 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-05-30 13:04:06 +0300
commit72f4ac99c70b02e095cc9a71d501d6b1dc85ac3e (patch)
tree940c598d4efb2246eb7b523840e2b7337a59bc1b /source/blender/editors
parente55c1a9b5a089f3c688a0b47cba363cb0d6f92d0 (diff)
Cleanup/fix wrong modifiers targets handling in COW context.
Modifiers stack only get COW/evaluated IDs, so no need to go auery again DEG for those. Further more, now unified handling of EditBMesh case (was done on case-by-case basis in a few modifiers, not all for some reason). We are still missing the ability to get final and cage deformed meshes when in Edit mode though, this is to be defined/implemented in depsgraph.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/physics/particle_edit.c6
1 files changed, 1 insertions, 5 deletions
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index b8a5c138a57..288c216c1b6 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -428,11 +428,7 @@ static void PE_set_view3d_data(bContext *C, PEData *data)
static bool PE_create_shape_tree(PEData *data, Object *shapeob)
{
- ModifierEvalContext ctx = {
- .depsgraph = data->depsgraph,
- .flag = 0,
- };
- Mesh *mesh = BKE_modifier_get_evaluated_mesh_from_object(&ctx, shapeob);
+ Mesh *mesh = BKE_object_get_evaluated_mesh(data->depsgraph, shapeob);
memset(&data->shape_bvh, 0, sizeof(data->shape_bvh));