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authorSergey Sharybin <sergey.vfx@gmail.com>2017-11-27 16:08:35 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-11-27 16:08:35 +0300
commit408515810e99d40a6dd53c3d50f1e4be7eb52c87 (patch)
tree0aaf16e6011b472bb3b12d92c996268b58ec3080 /source/blender/editors
parent3bd6c8bfa256793170a21130d398c16da1192473 (diff)
parent9b42b3e11462e96bf24970971ab181122c6b33df (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/include/ED_view3d.h20
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c4
-rw-r--r--source/blender/editors/render/render_opengl.c18
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c9
-rw-r--r--source/blender/editors/space_sequencer/space_sequencer.c7
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c35
7 files changed, 70 insertions, 25 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 12f72bcff3a..feb3686db9f 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -385,17 +385,29 @@ void ED_view3d_draw_setup_view(
struct wmWindow *win, const struct EvaluationContext *eval_ctx, struct Scene *scene, struct ARegion *ar, struct View3D *v3d,
float viewmat[4][4], float winmat[4][4], const struct rcti *rect);
+enum {
+ V3D_OFSDRAW_NONE = (0),
+
+ V3D_OFSDRAW_USE_BACKGROUND = (1 << 0),
+ V3D_OFSDRAW_USE_FULL_SAMPLE = (1 << 1),
+
+ /* Only works with ED_view3d_draw_offscreen_imbuf_simple(). */
+ V3D_OFSDRAW_USE_GPENCIL = (1 << 2),
+ V3D_OFSDRAW_USE_SOLID_TEX = (1 << 2),
+ V3D_OFSDRAW_USE_CAMERA_DOF = (1 << 3),
+};
+
struct ImBuf *ED_view3d_draw_offscreen_imbuf(
const struct EvaluationContext *eval_ctx, struct Scene *scene,
struct ViewLayer *view_layer, struct View3D *v3d, struct ARegion *ar,
- int sizex, int sizey, unsigned int flag, bool draw_background,
- int alpha_mode, int samples, bool full_samples, const char *viewname,
+ int sizex, int sizey, unsigned int flag, unsigned int draw_flags,
+ int alpha_mode, int samples, const char *viewname,
struct GPUFX *fx, struct GPUOffScreen *ofs, char err_out[256]);
struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(
const struct EvaluationContext *eval_ctx, struct Scene *scene,
struct ViewLayer *view_layer, struct Object *camera, int width, int height,
- unsigned int flag, int drawtype, bool use_solid_tex, bool use_gpencil, bool draw_background,
- int alpha_mode, int samples, bool full_samples, const char *viewname,
+ unsigned int flag, unsigned int draw_flags, int drawtype, int alpha_mode,
+ int samples, const char *viewname,
struct GPUFX *fx, struct GPUOffScreen *ofs, char err_out[256]);
struct Base *ED_view3d_give_base_under_cursor(struct bContext *C, const int mval[2]);
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 021fd5a82fd..9502eea83f7 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -1538,7 +1538,9 @@ void MESH_OT_flip_normals(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* only accepts 1 selected edge, or 2 selected faces */
+/**
+ * Rotate the edges between selected faces, otherwise rotate the selected edges.
+ */
static int edbm_edge_rotate_selected_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index a445f8dafea..77535a65e58 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -352,11 +352,15 @@ static void screen_opengl_render_doit(const bContext *C, OGLRender *oglrender, R
ImBuf *ibuf_view;
const int alpha_mode = (draw_sky) ? R_ADDSKY : R_ALPHAPREMUL;
+ unsigned int draw_flags = V3D_OFSDRAW_NONE;
+ draw_flags |= (oglrender->ofs_full_samples) ? V3D_OFSDRAW_USE_FULL_SAMPLE : 0;
+
if (view_context) {
+ draw_flags |= (draw_bgpic) ? V3D_OFSDRAW_USE_BACKGROUND : 0;
+
ibuf_view = ED_view3d_draw_offscreen_imbuf(
&eval_ctx, scene, view_layer, v3d, ar, sizex, sizey,
- IB_rect, draw_bgpic,
- alpha_mode, oglrender->ofs_samples, oglrender->ofs_full_samples, viewname,
+ IB_rect, draw_flags, alpha_mode, oglrender->ofs_samples, viewname,
oglrender->fx, oglrender->ofs, err_out);
/* for stamp only */
@@ -365,10 +369,11 @@ static void screen_opengl_render_doit(const bContext *C, OGLRender *oglrender, R
}
}
else {
+ draw_flags |= (V3D_OFSDRAW_USE_GPENCIL | V3D_OFSDRAW_USE_BACKGROUND);
ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(
&eval_ctx, scene, view_layer, scene->camera, oglrender->sizex, oglrender->sizey,
- IB_rect, OB_SOLID, false, true, true,
- alpha_mode, oglrender->ofs_samples, oglrender->ofs_full_samples, viewname,
+ IB_rect, draw_flags, OB_SOLID,
+ alpha_mode, oglrender->ofs_samples, viewname,
oglrender->fx, oglrender->ofs, err_out);
camera = scene->camera;
}
@@ -700,6 +705,11 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
oglrender->fx = GPU_fx_compositor_create();
}
}
+ else if (is_sequencer) {
+ if (scene->r.seq_flag & R_SEQ_CAMERA_DOF) {
+ oglrender->fx = GPU_fx_compositor_create();
+ }
+ }
/* create render */
oglrender->re = RE_NewSceneRender(scene);
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 89b5107fdfc..900ca844dbf 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -5474,7 +5474,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
ibuf = ED_view3d_draw_offscreen_imbuf(
&eval_ctx, scene, view_layer, CTX_wm_view3d(C), CTX_wm_region(C),
- w, h, IB_rect, false, R_ALPHAPREMUL, 0, false, NULL,
+ w, h, IB_rect, V3D_OFSDRAW_NONE, R_ALPHAPREMUL, 0, NULL,
NULL, NULL, err_out);
if (!ibuf) {
/* Mostly happens when OpenGL offscreen buffer was failed to create, */
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 01b7c8793ba..399e76e71b8 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -58,6 +58,7 @@
#include "BIF_glutil.h"
+#include "GPU_compositing.h"
#include "GPU_immediate.h"
#include "GPU_immediate_util.h"
#include "GPU_matrix.h"
@@ -894,7 +895,7 @@ void ED_sequencer_special_preview_clear(void)
ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int cfra, int frame_ofs, const char *viewname)
{
- SeqRenderData context;
+ SeqRenderData context = {0};
ImBuf *ibuf;
int rectx, recty;
float render_size;
@@ -921,6 +922,12 @@ ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int
rectx, recty, proxy_size,
&context);
context.view_id = BKE_scene_multiview_view_id_get(&scene->r, viewname);
+ if (scene->r.seq_flag & R_SEQ_CAMERA_DOF) {
+ if (sseq->compositor == NULL) {
+ sseq->compositor = GPU_fx_compositor_create();
+ }
+ context.gpu_fx = sseq->compositor;
+ }
/* sequencer could start rendering, in this case we need to be sure it wouldn't be canceled
* by Esc pressed somewhere in the past
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index da16ac5acaa..23387f291e6 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -60,6 +60,8 @@
#include "IMB_imbuf.h"
+#include "GPU_compositing.h"
+
#include "sequencer_intern.h" // own include
/**************************** common state *****************************/
@@ -218,6 +220,11 @@ static void sequencer_free(SpaceLink *sl)
if (scopes->histogram_ibuf)
IMB_freeImBuf(scopes->histogram_ibuf);
+
+ if (sseq->compositor != NULL) {
+ GPU_fx_compositor_destroy(sseq->compositor);
+ sseq->compositor = NULL;
+ }
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 4bc4c373df4..8024a733f40 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1611,7 +1611,6 @@ static void view3d_draw_grease_pencil(const bContext *UNUSED(C))
/* TODO viewport */
}
-
/**
* Viewport Name
*/
@@ -2084,13 +2083,15 @@ void ED_view3d_draw_offscreen(
ImBuf *ED_view3d_draw_offscreen_imbuf(
const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *view_layer,
View3D *v3d, ARegion *ar, int sizex, int sizey,
- unsigned int flag, bool draw_background,
- int alpha_mode, int samples, bool full_samples, const char *viewname,
+ unsigned int flag, unsigned int draw_flags,
+ int alpha_mode, int samples, const char *viewname,
/* output vars */
GPUFX *fx, GPUOffScreen *ofs, char err_out[256])
{
RegionView3D *rv3d = ar->regiondata;
const bool draw_sky = (alpha_mode == R_ADDSKY);
+ const bool draw_background = (draw_flags & V3D_OFSDRAW_USE_BACKGROUND);
+ const bool use_full_sample = (draw_flags & V3D_OFSDRAW_USE_FULL_SAMPLE);
/* view state */
GPUFXSettings fx_settings = v3d->fx_settings;
@@ -2106,7 +2107,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(
if (own_ofs) {
/* bind */
- ofs = GPU_offscreen_create(sizex, sizey, full_samples ? 0 : samples, err_out);
+ ofs = GPU_offscreen_create(sizex, sizey, use_full_sample ? 0 : samples, err_out);
if (ofs == NULL) {
return NULL;
}
@@ -2151,7 +2152,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(
}
}
- if ((samples && full_samples) == 0) {
+ if ((samples && use_full_sample) == 0) {
/* Single-pass render, common case */
ED_view3d_draw_offscreen(
eval_ctx, scene, view_layer, v3d, ar, sizex, sizey, NULL, winmat,
@@ -2250,8 +2251,8 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(
ImBuf *ED_view3d_draw_offscreen_imbuf_simple(
const EvaluationContext *eval_ctx, Scene *scene, ViewLayer *view_layer,
Object *camera, int width, int height,
- unsigned int flag, int drawtype, bool use_solid_tex, bool use_gpencil, bool draw_background,
- int alpha_mode, int samples, bool full_samples, const char *viewname,
+ unsigned int flag, unsigned int draw_flags, int drawtype,
+ int alpha_mode, int samples, const char *viewname,
GPUFX *fx, GPUOffScreen *ofs, char err_out[256])
{
View3D v3d = {NULL};
@@ -2268,14 +2269,21 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(
v3d.drawtype = drawtype;
v3d.flag2 = V3D_RENDER_OVERRIDE;
- if (use_gpencil)
+ if (draw_flags & V3D_OFSDRAW_USE_GPENCIL) {
v3d.flag2 |= V3D_SHOW_GPENCIL;
-
- if (use_solid_tex)
+ }
+ if (draw_flags & V3D_OFSDRAW_USE_SOLID_TEX) {
v3d.flag2 |= V3D_SOLID_TEX;
-
- if (draw_background)
+ }
+ if (draw_flags & V3D_OFSDRAW_USE_BACKGROUND) {
v3d.flag3 |= V3D_SHOW_WORLD;
+ }
+ if (draw_flags & V3D_OFSDRAW_USE_CAMERA_DOF) {
+ if (camera->type == OB_CAMERA) {
+ v3d.fx_settings.dof = &((Camera *)camera->data)->gpu_dof;
+ v3d.fx_settings.fx_flag |= GPU_FX_FLAG_DOF;
+ }
+ }
rv3d.persp = RV3D_CAMOB;
@@ -2304,8 +2312,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(
return ED_view3d_draw_offscreen_imbuf(
eval_ctx, scene, view_layer, &v3d, &ar, width, height, flag,
- draw_background, alpha_mode, samples, full_samples, viewname,
- fx, ofs, err_out);
+ draw_flags, alpha_mode, samples, viewname, fx, ofs, err_out);
}
/** \} */