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authorCampbell Barton <ideasman42@gmail.com>2018-11-14 03:20:08 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-14 03:20:08 +0300
commitb97a2c3688ad29b051898ff2be5f9b9e98bebdba (patch)
treede011963a87fa4977bbae61f1143f44603569d14 /source/blender/editors
parentc1d29ea7835c0f2ebd20531dfe3996c6bbce6b58 (diff)
Cleanup: naming for paint modes
- Rename ePaint* -> PAINT_MODE_*. - Use PAINT_OVERLAY_ prefix for eOverlayControlFlags.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c16
-rw-r--r--source/blender/editors/sculpt_paint/paint_curve.c12
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c10
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c16
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c8
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c8
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_uv.c2
8 files changed, 38 insertions, 38 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index fb938ed60c9..90066a20e88 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -259,8 +259,8 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col, bool prima
bool refresh;
eOverlayControlFlags invalid = (
(primary) ?
- (overlay_flags & PAINT_INVALID_OVERLAY_TEXTURE_PRIMARY) :
- (overlay_flags & PAINT_INVALID_OVERLAY_TEXTURE_SECONDARY));
+ (overlay_flags & PAINT_OVERLAY_INVALID_TEXTURE_PRIMARY) :
+ (overlay_flags & PAINT_OVERLAY_INVALID_TEXTURE_SECONDARY));
target = (primary) ? &primary_snap : &secondary_snap;
refresh =
@@ -414,7 +414,7 @@ static int load_tex_cursor(Brush *br, ViewContext *vc, float zoom)
int size;
const bool refresh =
!cursor_snap.overlay_texture ||
- (overlay_flags & PAINT_INVALID_OVERLAY_CURVE) ||
+ (overlay_flags & PAINT_OVERLAY_INVALID_CURVE) ||
cursor_snap.zoom != zoom;
init = (cursor_snap.overlay_texture != 0);
@@ -489,7 +489,7 @@ static int load_tex_cursor(Brush *br, ViewContext *vc, float zoom)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
- BKE_paint_reset_overlay_invalid(PAINT_INVALID_OVERLAY_CURVE);
+ BKE_paint_reset_overlay_invalid(PAINT_OVERLAY_INVALID_CURVE);
return 1;
}
@@ -788,7 +788,7 @@ static void paint_draw_alpha_overlay(
ViewContext *vc, int x, int y, float zoom, ePaintMode mode)
{
/* color means that primary brush texture is colured and secondary is used for alpha/mask control */
- bool col = ELEM(mode, ePaintTexture3D, ePaintTexture2D, ePaintVertex) ? true : false;
+ bool col = ELEM(mode, PAINT_MODE_TEXTURE_3D, PAINT_MODE_TEXTURE_2D, PAINT_MODE_VERTEX) ? true : false;
eOverlayControlFlags flags = BKE_paint_get_overlay_flags();
/* save lots of GL state
* TODO: check on whether all of these are needed? */
@@ -814,7 +814,7 @@ static void paint_draw_alpha_overlay(
paint_draw_cursor_overlay(ups, brush, vc, x, y, zoom);
}
else {
- if (!(flags & PAINT_OVERLAY_OVERRIDE_PRIMARY) && (mode != ePaintWeight))
+ if (!(flags & PAINT_OVERLAY_OVERRIDE_PRIMARY) && (mode != PAINT_MODE_WEIGHT))
paint_draw_tex_overlay(ups, brush, vc, x, y, zoom, false, true);
if (!(flags & PAINT_OVERLAY_OVERRIDE_CURSOR))
paint_draw_cursor_overlay(ups, brush, vc, x, y, zoom);
@@ -990,7 +990,7 @@ static void paint_cursor_on_hit(
static bool ommit_cursor_drawing(Paint *paint, ePaintMode mode, Brush *brush)
{
if (paint->flags & PAINT_SHOW_BRUSH) {
- if (ELEM(mode, ePaintTexture2D, ePaintTexture3D) && brush->imagepaint_tool == PAINT_TOOL_FILL) {
+ if (ELEM(mode, PAINT_MODE_TEXTURE_2D, PAINT_MODE_TEXTURE_3D) && brush->imagepaint_tool == PAINT_TOOL_FILL) {
return true;
}
return false;
@@ -1050,7 +1050,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
/* TODO: as sculpt and other paint modes are unified, this
* special mode of drawing will go away */
- if ((mode == ePaintSculpt) && vc.obact->sculpt) {
+ if ((mode == PAINT_MODE_SCULPT) && vc.obact->sculpt) {
float location[3];
int pixel_radius;
bool hit;
diff --git a/source/blender/editors/sculpt_paint/paint_curve.c b/source/blender/editors/sculpt_paint/paint_curve.c
index 1bbc1a7a555..55912733dc2 100644
--- a/source/blender/editors/sculpt_paint/paint_curve.c
+++ b/source/blender/editors/sculpt_paint/paint_curve.c
@@ -658,17 +658,17 @@ static int paintcurve_draw_exec(bContext *C, wmOperator *UNUSED(op))
const char *name;
switch (mode) {
- case ePaintTexture2D:
- case ePaintTexture3D:
+ case PAINT_MODE_TEXTURE_2D:
+ case PAINT_MODE_TEXTURE_3D:
name = "PAINT_OT_image_paint";
break;
- case ePaintWeight:
+ case PAINT_MODE_WEIGHT:
name = "PAINT_OT_weight_paint";
break;
- case ePaintVertex:
+ case PAINT_MODE_VERTEX:
name = "PAINT_OT_vertex_paint";
break;
- case ePaintSculpt:
+ case PAINT_MODE_SCULPT:
name = "SCULPT_OT_brush_stroke";
break;
default:
@@ -698,7 +698,7 @@ static int paintcurve_cursor_invoke(bContext *C, wmOperator *UNUSED(op), const w
ePaintMode mode = BKE_paintmode_get_active_from_context(C);
switch (mode) {
- case ePaintTexture2D:
+ case PAINT_MODE_TEXTURE_2D:
{
ARegion *ar = CTX_wm_region(C);
SpaceImage *sima = CTX_wm_space_image(C);
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 6ad2f98c520..59a5a87626c 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -729,7 +729,7 @@ void ED_space_image_paint_update(Main *bmain, wmWindowManager *wm, Scene *scene)
enabled = true;
if (enabled) {
- BKE_paint_init(bmain, scene, ePaintTexture2D, PAINT_CURSOR_TEXTURE_PAINT);
+ BKE_paint_init(bmain, scene, PAINT_MODE_TEXTURE_2D, PAINT_CURSOR_TEXTURE_PAINT);
paint_cursor_start_explicit(&imapaint->paint, wm, image_paint_poll);
}
@@ -878,7 +878,7 @@ static int sample_color_exec(bContext *C, wmOperator *op)
RNA_int_get_array(op->ptr, "location", location);
const bool use_palette = RNA_boolean_get(op->ptr, "palette");
- const bool use_sample_texture = (mode == ePaintTexture3D) && !RNA_boolean_get(op->ptr, "merged");
+ const bool use_sample_texture = (mode == PAINT_MODE_TEXTURE_3D) && !RNA_boolean_get(op->ptr, "merged");
paint_sample_color(C, ar, location[0], location[1], use_sample_texture, use_palette);
@@ -918,7 +918,7 @@ static int sample_color_invoke(bContext *C, wmOperator *op, const wmEvent *event
RNA_int_set_array(op->ptr, "location", event->mval);
ePaintMode mode = BKE_paintmode_get_active_from_context(C);
- const bool use_sample_texture = (mode == ePaintTexture3D) && !RNA_boolean_get(op->ptr, "merged");
+ const bool use_sample_texture = (mode == PAINT_MODE_TEXTURE_3D) && !RNA_boolean_get(op->ptr, "merged");
paint_sample_color(C, ar, event->mval[0], event->mval[1], use_sample_texture, false);
WM_cursor_modal_set(win, BC_EYEDROPPER_CURSOR);
@@ -954,7 +954,7 @@ static int sample_color_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
ePaintMode mode = BKE_paintmode_get_active_from_context(C);
- const bool use_sample_texture = (mode == ePaintTexture3D) && !RNA_boolean_get(op->ptr, "merged");
+ const bool use_sample_texture = (mode == PAINT_MODE_TEXTURE_3D) && !RNA_boolean_get(op->ptr, "merged");
switch (event->type) {
case MOUSEMOVE:
@@ -1093,7 +1093,7 @@ static int texture_paint_toggle_exec(bContext *C, wmOperator *op)
ob->mode |= mode_flag;
- BKE_paint_init(bmain, scene, ePaintTexture3D, PAINT_CURSOR_TEXTURE_PAINT);
+ BKE_paint_init(bmain, scene, PAINT_MODE_TEXTURE_3D, PAINT_CURSOR_TEXTURE_PAINT);
if (U.glreslimit != 0)
GPU_free_images(bmain);
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index 07c57d1891b..5a7dd0d5f2e 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -205,11 +205,11 @@ static int palette_color_add_exec(bContext *C, wmOperator *UNUSED(op))
color = BKE_palette_color_add(palette);
palette->active_color = BLI_listbase_count(&palette->colors) - 1;
- if (ELEM(mode, ePaintTexture3D, ePaintTexture2D, ePaintVertex)) {
+ if (ELEM(mode, PAINT_MODE_TEXTURE_3D, PAINT_MODE_TEXTURE_2D, PAINT_MODE_VERTEX)) {
copy_v3_v3(color->rgb, BKE_brush_color_get(scene, brush));
color->value = 0.0;
}
- else if (mode == ePaintWeight) {
+ else if (mode == PAINT_MODE_WEIGHT) {
zero_v3(color->rgb);
color->value = brush->weight;
}
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 760768fe29d..1bfa0bef2f2 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -197,7 +197,7 @@ static void paint_draw_line_cursor(bContext *C, int x, int y, void *customdata)
static bool paint_tool_require_location(Brush *brush, ePaintMode mode)
{
switch (mode) {
- case ePaintSculpt:
+ case PAINT_MODE_SCULPT:
if (ELEM(brush->sculpt_tool,
SCULPT_TOOL_GRAB, SCULPT_TOOL_ROTATE,
SCULPT_TOOL_SNAKE_HOOK, SCULPT_TOOL_THUMB))
@@ -426,7 +426,7 @@ static bool paint_stroke_use_jitter(ePaintMode mode, Brush *brush, bool invert)
/* jitter-ed brush gives weird and unpredictable result for this
* kinds of stroke, so manually disable jitter usage (sergey) */
use_jitter &= (brush->flag & (BRUSH_DRAG_DOT | BRUSH_ANCHORED)) == 0;
- use_jitter &= (!ELEM(mode, ePaintTexture2D, ePaintTexture3D) ||
+ use_jitter &= (!ELEM(mode, PAINT_MODE_TEXTURE_2D, PAINT_MODE_TEXTURE_3D) ||
!(invert && brush->imagepaint_tool == PAINT_TOOL_CLONE));
@@ -819,13 +819,13 @@ bool paint_supports_dynamic_size(Brush *br, ePaintMode mode)
return false;
switch (mode) {
- case ePaintSculpt:
+ case PAINT_MODE_SCULPT:
if (sculpt_is_grab_tool(br))
return false;
break;
- case ePaintTexture2D: /* fall through */
- case ePaintTexture3D:
+ case PAINT_MODE_TEXTURE_2D: /* fall through */
+ case PAINT_MODE_TEXTURE_3D:
if ((br->imagepaint_tool == PAINT_TOOL_FILL) &&
(br->flag & BRUSH_USE_GRADIENT))
{
@@ -848,7 +848,7 @@ bool paint_supports_smooth_stroke(Brush *br, ePaintMode mode)
}
switch (mode) {
- case ePaintSculpt:
+ case PAINT_MODE_SCULPT:
if (sculpt_is_grab_tool(br))
return false;
break;
@@ -861,7 +861,7 @@ bool paint_supports_smooth_stroke(Brush *br, ePaintMode mode)
bool paint_supports_texture(ePaintMode mode)
{
/* omit: PAINT_WEIGHT, PAINT_SCULPT_UV, PAINT_INVALID */
- return ELEM(mode, ePaintSculpt, ePaintVertex, ePaintTexture3D, ePaintTexture2D);
+ return ELEM(mode, PAINT_MODE_SCULPT, PAINT_MODE_VERTEX, PAINT_MODE_TEXTURE_3D, PAINT_MODE_TEXTURE_2D);
}
/* return true if the brush size can change during paint (normally used for pressure) */
@@ -871,7 +871,7 @@ bool paint_supports_dynamic_tex_coords(Brush *br, ePaintMode mode)
return false;
switch (mode) {
- case ePaintSculpt:
+ case PAINT_MODE_SCULPT:
if (sculpt_is_grab_tool(br))
return false;
break;
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index d35ab590620..eb96425ee5b 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -1046,7 +1046,7 @@ static void ed_vwpaintmode_enter_generic(
Mesh *me = BKE_mesh_from_object(ob);
if (mode_flag == OB_MODE_VERTEX_PAINT) {
- const ePaintMode paint_mode = ePaintVertex;
+ const ePaintMode paint_mode = PAINT_MODE_VERTEX;
ED_mesh_color_ensure(me, NULL);
if (scene->toolsettings->vpaint == NULL) {
@@ -1058,7 +1058,7 @@ static void ed_vwpaintmode_enter_generic(
BKE_paint_init(bmain, scene, paint_mode, PAINT_CURSOR_VERTEX_PAINT);
}
else if (mode_flag == OB_MODE_WEIGHT_PAINT) {
- const ePaintMode paint_mode = ePaintWeight;
+ const ePaintMode paint_mode = PAINT_MODE_WEIGHT;
if (scene->toolsettings->wpaint == NULL) {
scene->toolsettings->wpaint = new_vpaint();
@@ -1363,7 +1363,7 @@ static void vwpaint_update_cache_variants(bContext *C, VPaint *vp, Object *ob, P
* brush coord/pressure/etc.
* It's more an events design issue, which doesn't split coordinate/pressure/angle
* changing events. We should avoid this after events system re-design */
- if (paint_supports_dynamic_size(brush, ePaintSculpt) || cache->first_time) {
+ if (paint_supports_dynamic_size(brush, PAINT_MODE_SCULPT) || cache->first_time) {
cache->pressure = RNA_float_get(ptr, "pressure");
}
@@ -1379,7 +1379,7 @@ static void vwpaint_update_cache_variants(bContext *C, VPaint *vp, Object *ob, P
}
}
- if (BKE_brush_use_size_pressure(scene, brush) && paint_supports_dynamic_size(brush, ePaintSculpt)) {
+ if (BKE_brush_use_size_pressure(scene, brush) && paint_supports_dynamic_size(brush, PAINT_MODE_SCULPT)) {
cache->radius = cache->initial_radius * cache->pressure;
}
else {
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 3149f58a880..80e9aef4a40 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -4526,7 +4526,7 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, Object *ob,
* brush coord/pressure/etc.
* It's more an events design issue, which doesn't split coordinate/pressure/angle
* changing events. We should avoid this after events system re-design */
- if (paint_supports_dynamic_size(brush, ePaintSculpt) || cache->first_time) {
+ if (paint_supports_dynamic_size(brush, PAINT_MODE_SCULPT) || cache->first_time) {
cache->pressure = RNA_float_get(ptr, "pressure");
}
@@ -4543,7 +4543,7 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, Object *ob,
}
}
- if (BKE_brush_use_size_pressure(scene, brush) && paint_supports_dynamic_size(brush, ePaintSculpt)) {
+ if (BKE_brush_use_size_pressure(scene, brush) && paint_supports_dynamic_size(brush, PAINT_MODE_SCULPT)) {
cache->radius = cache->initial_radius * cache->pressure;
}
else {
@@ -5667,8 +5667,8 @@ void ED_object_sculptmode_enter_ex(
"Object has negative scale, sculpting may be unpredictable");
}
- Paint *paint = BKE_paint_get_active_from_paintmode(scene, ePaintSculpt);
- BKE_paint_init(bmain, scene, ePaintSculpt, PAINT_CURSOR_SCULPT);
+ Paint *paint = BKE_paint_get_active_from_paintmode(scene, PAINT_MODE_SCULPT);
+ BKE_paint_init(bmain, scene, PAINT_MODE_SCULPT, PAINT_CURSOR_SCULPT);
paint_cursor_start_explicit(paint, bmain->wm.first, sculpt_poll_view3d);
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index 7e30c8b5b23..a1514a65694 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -244,7 +244,7 @@ void ED_space_image_uv_sculpt_update(Main *bmain, wmWindowManager *wm, Scene *sc
settings->uvsculpt->paint.flags |= PAINT_SHOW_BRUSH;
}
- BKE_paint_init(bmain, scene, ePaintSculptUV, PAINT_CURSOR_SCULPT);
+ BKE_paint_init(bmain, scene, PAINT_MODE_SCULPT_UV, PAINT_CURSOR_SCULPT);
settings->uvsculpt->paint.paint_cursor = WM_paint_cursor_activate(
wm, uv_sculpt_brush_poll,