diff options
author | Jacques Lucke <jacques@blender.org> | 2021-07-07 12:20:19 +0300 |
---|---|---|
committer | Jacques Lucke <jacques@blender.org> | 2021-07-07 12:20:19 +0300 |
commit | 0153e99780aef64913dfd4c323984874bf688249 (patch) | |
tree | 28d5aa0587149778e227f69c37793cdf4219ea7a /source/blender/editors | |
parent | 77834aff223e49eaa3abed56fb120aeca302a0e0 (diff) |
Geometry Nodes: refactor logging during geometry nodes evaluation
Many ui features for geometry nodes need access to information generated
during evaluation:
* Node warnings.
* Attribute search.
* Viewer node.
* Socket inspection (not in master yet).
The way we logged the required information before had some disadvantages:
* Viewer node used a completely separate system from node warnings and
attribute search.
* Most of the context of logged information is lost when e.g. the same node
group is used multiple times.
* A global lock was needed every time something is logged.
This new implementation solves these problems:
* All four mentioned ui features use the same underlying logging system.
* All context information for logged values is kept intact.
* Every thread has its own local logger. The logged informatiton is combined
in the end.
Differential Revision: https://developer.blender.org/D11785
Diffstat (limited to 'source/blender/editors')
5 files changed, 119 insertions, 73 deletions
diff --git a/source/blender/editors/space_node/CMakeLists.txt b/source/blender/editors/space_node/CMakeLists.txt index 6e234c5b2ce..0c1463e69c1 100644 --- a/source/blender/editors/space_node/CMakeLists.txt +++ b/source/blender/editors/space_node/CMakeLists.txt @@ -24,6 +24,7 @@ set(INC ../../compositor ../../depsgraph ../../draw + ../../functions ../../gpu ../../imbuf ../../makesdna @@ -78,4 +79,20 @@ if(WITH_OPENSUBDIV) add_definitions(-DWITH_OPENSUBDIV) endif() +if(WITH_TBB) + add_definitions(-DWITH_TBB) + if(WIN32) + # TBB includes Windows.h which will define min/max macros + # that will collide with the stl versions. + add_definitions(-DNOMINMAX) + endif() + list(APPEND INC_SYS + ${TBB_INCLUDE_DIRS} + ) + + list(APPEND LIB + ${TBB_LIBRARIES} + ) +endif() + blender_add_lib(bf_editor_space_node "${SRC}" "${INC}" "${INC_SYS}" "${LIB}") diff --git a/source/blender/editors/space_node/node_draw.cc b/source/blender/editors/space_node/node_draw.cc index 8a341da0b5c..d4f178603b8 100644 --- a/source/blender/editors/space_node/node_draw.cc +++ b/source/blender/editors/space_node/node_draw.cc @@ -48,7 +48,6 @@ #include "BKE_lib_id.h" #include "BKE_main.h" #include "BKE_node.h" -#include "BKE_node_ui_storage.hh" #include "BKE_object.h" #include "DEG_depsgraph.h" @@ -76,6 +75,8 @@ #include "RNA_access.h" +#include "NOD_geometry_nodes_eval_log.hh" + #include "node_intern.h" /* own include */ #ifdef WITH_COMPOSITOR @@ -86,6 +87,9 @@ using blender::Map; using blender::Set; using blender::Span; using blender::Vector; +using blender::fn::CPPType; +using blender::fn::GPointer; +namespace geo_log = blender::nodes::geometry_nodes_eval_log; extern "C" { /* XXX interface.h */ @@ -1185,14 +1189,14 @@ void node_draw_sockets(const View2D *v2d, } } -static int node_error_type_to_icon(const NodeWarningType type) +static int node_error_type_to_icon(const geo_log::NodeWarningType type) { switch (type) { - case NodeWarningType::Error: + case geo_log::NodeWarningType::Error: return ICON_ERROR; - case NodeWarningType::Warning: + case geo_log::NodeWarningType::Warning: return ICON_ERROR; - case NodeWarningType::Info: + case geo_log::NodeWarningType::Info: return ICON_INFO; } @@ -1200,14 +1204,14 @@ static int node_error_type_to_icon(const NodeWarningType type) return ICON_ERROR; } -static uint8_t node_error_type_priority(const NodeWarningType type) +static uint8_t node_error_type_priority(const geo_log::NodeWarningType type) { switch (type) { - case NodeWarningType::Error: + case geo_log::NodeWarningType::Error: return 3; - case NodeWarningType::Warning: + case geo_log::NodeWarningType::Warning: return 2; - case NodeWarningType::Info: + case geo_log::NodeWarningType::Info: return 1; } @@ -1215,11 +1219,11 @@ static uint8_t node_error_type_priority(const NodeWarningType type) return 0; } -static NodeWarningType node_error_highest_priority(Span<NodeWarning> warnings) +static geo_log::NodeWarningType node_error_highest_priority(Span<geo_log::NodeWarning> warnings) { uint8_t highest_priority = 0; - NodeWarningType highest_priority_type = NodeWarningType::Info; - for (const NodeWarning &warning : warnings) { + geo_log::NodeWarningType highest_priority_type = geo_log::NodeWarningType::Info; + for (const geo_log::NodeWarning &warning : warnings) { const uint8_t priority = node_error_type_priority(warning.type); if (priority > highest_priority) { highest_priority = priority; @@ -1229,15 +1233,17 @@ static NodeWarningType node_error_highest_priority(Span<NodeWarning> warnings) return highest_priority_type; } +struct NodeErrorsTooltipData { + Span<geo_log::NodeWarning> warnings; +}; + static char *node_errors_tooltip_fn(bContext *UNUSED(C), void *argN, const char *UNUSED(tip)) { - const NodeUIStorage **storage_pointer_alloc = static_cast<const NodeUIStorage **>(argN); - const NodeUIStorage *node_ui_storage = *storage_pointer_alloc; - Span<NodeWarning> warnings = node_ui_storage->warnings; + NodeErrorsTooltipData &data = *(NodeErrorsTooltipData *)argN; std::string complete_string; - for (const NodeWarning &warning : warnings.drop_back(1)) { + for (const geo_log::NodeWarning &warning : data.warnings.drop_back(1)) { complete_string += warning.message; /* Adding the period is not ideal for multi-line messages, but it is consistent * with other tooltip implementations in Blender, so it is added here. */ @@ -1246,7 +1252,7 @@ static char *node_errors_tooltip_fn(bContext *UNUSED(C), void *argN, const char } /* Let the tooltip system automatically add the last period. */ - complete_string += warnings.last().message; + complete_string += data.warnings.last().message; return BLI_strdupn(complete_string.c_str(), complete_string.size()); } @@ -1254,20 +1260,26 @@ static char *node_errors_tooltip_fn(bContext *UNUSED(C), void *argN, const char #define NODE_HEADER_ICON_SIZE (0.8f * U.widget_unit) static void node_add_error_message_button( - const bContext *C, bNodeTree &ntree, bNode &node, const rctf &rect, float &icon_offset) + const bContext *C, bNodeTree &UNUSED(ntree), bNode &node, const rctf &rect, float &icon_offset) { - const NodeUIStorage *node_ui_storage = BKE_node_tree_ui_storage_get_from_context(C, ntree, node); - if (node_ui_storage == nullptr || node_ui_storage->warnings.is_empty()) { + SpaceNode *snode = CTX_wm_space_node(C); + const geo_log::NodeLog *node_log = geo_log::ModifierLog::find_node_by_node_editor_context(*snode, + node); + if (node_log == nullptr) { + return; + } + + Span<geo_log::NodeWarning> warnings = node_log->warnings(); + + if (warnings.is_empty()) { return; } - /* The UI API forces us to allocate memory for each error button, because the - * ownership of #UI_but_func_tooltip_set's argument is transferred to the button. */ - const NodeUIStorage **storage_pointer_alloc = (const NodeUIStorage **)MEM_mallocN( - sizeof(NodeUIStorage *), __func__); - *storage_pointer_alloc = node_ui_storage; + NodeErrorsTooltipData *tooltip_data = (NodeErrorsTooltipData *)MEM_mallocN( + sizeof(NodeErrorsTooltipData), __func__); + tooltip_data->warnings = warnings; - const NodeWarningType display_type = node_error_highest_priority(node_ui_storage->warnings); + const geo_log::NodeWarningType display_type = node_error_highest_priority(warnings); icon_offset -= NODE_HEADER_ICON_SIZE; UI_block_emboss_set(node.block, UI_EMBOSS_NONE); @@ -1285,7 +1297,7 @@ static void node_add_error_message_button( 0, 0, nullptr); - UI_but_func_tooltip_set(but, node_errors_tooltip_fn, storage_pointer_alloc, MEM_freeN); + UI_but_func_tooltip_set(but, node_errors_tooltip_fn, tooltip_data, MEM_freeN); UI_block_emboss_set(node.block, UI_EMBOSS); } diff --git a/source/blender/editors/space_node/node_geometry_attribute_search.cc b/source/blender/editors/space_node/node_geometry_attribute_search.cc index 94080a7b616..ab63531ff49 100644 --- a/source/blender/editors/space_node/node_geometry_attribute_search.cc +++ b/source/blender/editors/space_node/node_geometry_attribute_search.cc @@ -27,7 +27,6 @@ #include "DNA_space_types.h" #include "BKE_context.h" -#include "BKE_node_ui_storage.hh" #include "BKE_object.h" #include "RNA_access.h" @@ -40,17 +39,21 @@ #include "UI_interface.h" #include "UI_resources.h" +#include "NOD_geometry_nodes_eval_log.hh" + #include "node_intern.h" using blender::IndexRange; using blender::Map; using blender::Set; using blender::StringRef; +namespace geo_log = blender::nodes::geometry_nodes_eval_log; +using geo_log::GeometryAttributeInfo; struct AttributeSearchData { - AvailableAttributeInfo &dummy_info_for_search; - const NodeUIStorage &ui_storage; - bNodeSocket &socket; + const bNodeTree *tree; + const bNode *node; + bNodeSocket *socket; }; /* This class must not have a destructor, since it is used by buttons and freed with #MEM_freeN. */ @@ -73,7 +76,7 @@ static StringRef attribute_domain_string(const AttributeDomain domain) /* Unicode arrow. */ #define MENU_SEP "\xe2\x96\xb6" -static bool attribute_search_item_add(uiSearchItems *items, const AvailableAttributeInfo &item) +static bool attribute_search_item_add(uiSearchItems *items, const GeometryAttributeInfo &item) { const StringRef data_type_name = attribute_data_type_string(item.data_type); const StringRef domain_name = attribute_domain_string(item.domain); @@ -84,31 +87,47 @@ static bool attribute_search_item_add(uiSearchItems *items, const AvailableAttri items, search_item_text.c_str(), (void *)&item, ICON_NONE, UI_BUT_HAS_SEP_CHAR, 0); } -static void attribute_search_update_fn(const bContext *UNUSED(C), - void *arg, - const char *str, - uiSearchItems *items, - const bool is_first) +static GeometryAttributeInfo &get_dummy_item_info() +{ + static GeometryAttributeInfo info; + return info; +} + +static void attribute_search_update_fn( + const bContext *C, void *arg, const char *str, uiSearchItems *items, const bool is_first) { AttributeSearchData *data = static_cast<AttributeSearchData *>(arg); - const Set<AvailableAttributeInfo> &attribute_hints = data->ui_storage.attribute_hints; + SpaceNode *snode = CTX_wm_space_node(C); + const geo_log::NodeLog *node_log = geo_log::ModifierLog::find_node_by_node_editor_context( + *snode, *data->node); + if (node_log == nullptr) { + return; + } + blender::Vector<const GeometryAttributeInfo *> infos = node_log->lookup_available_attributes(); + + GeometryAttributeInfo &dummy_info = get_dummy_item_info(); /* Any string may be valid, so add the current search string along with the hints. */ if (str[0] != '\0') { - /* Note that the attribute domain and data type are dummies, since - * #AvailableAttributeInfo equality is only based on the string. */ - if (!attribute_hints.contains(AvailableAttributeInfo{str, ATTR_DOMAIN_AUTO, CD_PROP_BOOL})) { - data->dummy_info_for_search.name = std::string(str); - UI_search_item_add(items, str, &data->dummy_info_for_search, ICON_ADD, 0, 0); + bool contained = false; + for (const GeometryAttributeInfo *attribute_info : infos) { + if (attribute_info->name == str) { + contained = true; + break; + } + } + if (!contained) { + dummy_info.name = str; + UI_search_item_add(items, str, &dummy_info, ICON_ADD, 0, 0); } } if (str[0] == '\0' && !is_first) { /* Allow clearing the text field when the string is empty, but not on the first pass, * or opening an attribute field for the first time would show this search item. */ - data->dummy_info_for_search.name = std::string(str); - UI_search_item_add(items, str, &data->dummy_info_for_search, ICON_X, 0, 0); + dummy_info.name = str; + UI_search_item_add(items, str, &dummy_info, ICON_X, 0, 0); } /* Don't filter when the menu is first opened, but still run the search @@ -116,15 +135,15 @@ static void attribute_search_update_fn(const bContext *UNUSED(C), const char *string = is_first ? "" : str; StringSearch *search = BLI_string_search_new(); - for (const AvailableAttributeInfo &item : attribute_hints) { - BLI_string_search_add(search, item.name.c_str(), (void *)&item); + for (const GeometryAttributeInfo *item : infos) { + BLI_string_search_add(search, item->name.c_str(), (void *)item); } - AvailableAttributeInfo **filtered_items; + GeometryAttributeInfo **filtered_items; const int filtered_amount = BLI_string_search_query(search, string, (void ***)&filtered_items); for (const int i : IndexRange(filtered_amount)) { - const AvailableAttributeInfo *item = filtered_items[i]; + const GeometryAttributeInfo *item = filtered_items[i]; if (!attribute_search_item_add(items, *item)) { break; } @@ -137,31 +156,21 @@ static void attribute_search_update_fn(const bContext *UNUSED(C), static void attribute_search_exec_fn(bContext *C, void *data_v, void *item_v) { AttributeSearchData *data = static_cast<AttributeSearchData *>(data_v); - AvailableAttributeInfo *item = static_cast<AvailableAttributeInfo *>(item_v); + GeometryAttributeInfo *item = (GeometryAttributeInfo *)item_v; - bNodeSocket &socket = data->socket; + bNodeSocket &socket = *data->socket; bNodeSocketValueString *value = static_cast<bNodeSocketValueString *>(socket.default_value); BLI_strncpy(value->value, item->name.c_str(), MAX_NAME); ED_undo_push(C, "Assign Attribute Name"); } -void node_geometry_add_attribute_search_button(const bContext *C, +void node_geometry_add_attribute_search_button(const bContext *UNUSED(C), const bNodeTree *node_tree, const bNode *node, PointerRNA *socket_ptr, uiLayout *layout) { - const NodeUIStorage *ui_storage = BKE_node_tree_ui_storage_get_from_context( - C, *node_tree, *node); - - if (ui_storage == nullptr) { - uiItemR(layout, socket_ptr, "default_value", 0, "", 0); - return; - } - - const NodeTreeUIStorage *tree_ui_storage = node_tree->ui_storage; - uiBlock *block = uiLayoutGetBlock(layout); uiBut *but = uiDefIconTextButR(block, UI_BTYPE_SEARCH_MENU, @@ -181,10 +190,8 @@ void node_geometry_add_attribute_search_button(const bContext *C, 0.0f, ""); - AttributeSearchData *data = OBJECT_GUARDED_NEW(AttributeSearchData, - {tree_ui_storage->dummy_info_for_search, - *ui_storage, - *static_cast<bNodeSocket *>(socket_ptr->data)}); + AttributeSearchData *data = OBJECT_GUARDED_NEW( + AttributeSearchData, {node_tree, node, (bNodeSocket *)socket_ptr->data}); UI_but_func_search_set_results_are_suggestions(but, true); UI_but_func_search_set_sep_string(but, MENU_SEP); diff --git a/source/blender/editors/space_spreadsheet/CMakeLists.txt b/source/blender/editors/space_spreadsheet/CMakeLists.txt index 1ea6593588a..9a06447b631 100644 --- a/source/blender/editors/space_spreadsheet/CMakeLists.txt +++ b/source/blender/editors/space_spreadsheet/CMakeLists.txt @@ -27,6 +27,7 @@ set(INC ../../gpu ../../makesdna ../../makesrna + ../../nodes ../../windowmanager ../../../../intern/glew-mx ../../../../intern/guardedalloc diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc index f730f199ca4..44b17b8c391 100644 --- a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc +++ b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc @@ -31,11 +31,15 @@ #include "ED_spreadsheet.h" +#include "NOD_geometry_nodes_eval_log.hh" + #include "bmesh.h" #include "spreadsheet_data_source_geometry.hh" #include "spreadsheet_intern.hh" +namespace geo_log = blender::nodes::geometry_nodes_eval_log; + namespace blender::ed::spreadsheet { void GeometryDataSource::foreach_default_column_ids( @@ -438,13 +442,18 @@ GeometrySet spreadsheet_get_display_geometry_set(const SpaceSpreadsheet *sspread } } else { - if (object_eval->runtime.geometry_set_previews != nullptr) { - GHash *ghash = (GHash *)object_eval->runtime.geometry_set_previews; - const uint64_t key = ED_spreadsheet_context_path_hash(sspreadsheet); - GeometrySet *geometry_set_preview = (GeometrySet *)BLI_ghash_lookup_default( - ghash, POINTER_FROM_UINT(key), nullptr); - if (geometry_set_preview != nullptr) { - geometry_set = *geometry_set_preview; + const geo_log::NodeLog *node_log = + geo_log::ModifierLog::find_node_by_spreadsheet_editor_context(*sspreadsheet); + if (node_log != nullptr) { + for (const geo_log::SocketLog &input_log : node_log->input_logs()) { + if (const geo_log::GeometryValueLog *geo_value_log = + dynamic_cast<const geo_log::GeometryValueLog *>(input_log.value())) { + const GeometrySet *full_geometry = geo_value_log->full_geometry(); + if (full_geometry != nullptr) { + geometry_set = *full_geometry; + break; + } + } } } } |