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authorCampbell Barton <ideasman42@gmail.com>2011-03-27 21:22:04 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-03-27 21:22:04 +0400
commita73c3fe5c992777718431d5e5bb5f8a2c3b7a1bc (patch)
tree51ca1d7a06715f0dde24196157c915b12da334c0 /source/blender/editors
parent9c8f1e2ef487483bc374feaed9ff709e07638623 (diff)
subsurf, derived mesh and other misc files: floats were being implicitly promoted to doubles, adjust to use floats.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/animation/anim_draw.c6
-rw-r--r--source/blender/editors/animation/fmodifier_ui.c2
-rw-r--r--source/blender/editors/animation/keyframes_draw.c6
-rw-r--r--source/blender/editors/animation/keyframes_edit.c6
-rw-r--r--source/blender/editors/armature/editarmature.c8
-rw-r--r--source/blender/editors/gpencil/drawgpencil.c2
-rw-r--r--source/blender/editors/screen/area.c2
-rw-r--r--source/blender/editors/screen/screen_edit.c7
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c16
-rw-r--r--source/blender/editors/space_file/file_draw.c2
-rw-r--r--source/blender/editors/space_file/filesel.c4
-rw-r--r--source/blender/editors/space_graph/graph_edit.c10
-rw-r--r--source/blender/editors/space_image/image_draw.c4
-rw-r--r--source/blender/editors/space_image/image_ops.c2
-rw-r--r--source/blender/editors/space_image/space_image.c2
-rw-r--r--source/blender/editors/space_info/info_ops.c4
-rw-r--r--source/blender/editors/space_nla/nla_draw.c12
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c2
-rw-r--r--source/blender/editors/space_text/text_draw.c2
-rw-r--r--source/blender/editors/util/ed_util.c6
20 files changed, 52 insertions, 53 deletions
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index d0fa540a9dd..9c923d3492b 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -100,7 +100,7 @@ void ANIM_timecode_string_from_frame (char *str, Scene *scene, int power, short
* to cope with 'half' frames, etc., which should be fine in most cases
*/
seconds= (int)cfra;
- frames= (int)floor( ((cfra - seconds) * FPS) + 0.5f );
+ frames= (int)floor( (((double)cfra - (double)seconds) * FPS) + 0.5 );
}
else {
/* seconds (with pixel offset rounding) */
@@ -399,9 +399,9 @@ float ANIM_unit_mapping_get_factor (Scene *scene, ID *id, FCurve *fcu, short res
/* if the radians flag is not set, default to using degrees which need conversions */
if ((scene) && (scene->unit.system_rotation == USER_UNIT_ROT_RADIANS) == 0) {
if (restore)
- return M_PI / 180.0f; /* degrees to radians */
+ return M_PI / 180.0; /* degrees to radians */
else
- return 180.0f / M_PI; /* radians to degrees */
+ return 180.0 / M_PI; /* radians to degrees */
}
}
diff --git a/source/blender/editors/animation/fmodifier_ui.c b/source/blender/editors/animation/fmodifier_ui.c
index d14ebc2c7bb..85063be852d 100644
--- a/source/blender/editors/animation/fmodifier_ui.c
+++ b/source/blender/editors/animation/fmodifier_ui.c
@@ -301,7 +301,7 @@ static void draw_modifier__noise(uiLayout *layout, ID *id, FModifier *fcm, short
/* --------------- */
-#define BINARYSEARCH_FRAMEEQ_THRESH 0.0001
+#define BINARYSEARCH_FRAMEEQ_THRESH 0.0001f
/* Binary search algorithm for finding where to insert Envelope Data Point.
* Returns the index to insert at (data already at that index will be offset if replace is 0)
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c
index 662f038fd6e..c4108e0ce33 100644
--- a/source/blender/editors/animation/keyframes_draw.c
+++ b/source/blender/editors/animation/keyframes_draw.c
@@ -360,9 +360,9 @@ static void add_bezt_to_keyblocks_list(DLRBT_Tree *blocks, DLRBT_Tree *beztTree,
* -> secondly, handles which control that section of the curve must be constant
*/
if ((!prev) || (!beztn)) return;
- if (IS_EQ(beztn->vec[1][1], prev->vec[1][1])==0) return;
- if (IS_EQ(beztn->vec[1][1], beztn->vec[0][1])==0) return;
- if (IS_EQ(prev->vec[1][1], prev->vec[2][1])==0) return;
+ if (IS_EQF(beztn->vec[1][1], prev->vec[1][1])==0) return;
+ if (IS_EQF(beztn->vec[1][1], beztn->vec[0][1])==0) return;
+ if (IS_EQF(prev->vec[1][1], prev->vec[2][1])==0) return;
/* if there are no blocks already, just add as root */
diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c
index a2b5e2b1c8d..1ce05573e85 100644
--- a/source/blender/editors/animation/keyframes_edit.c
+++ b/source/blender/editors/animation/keyframes_edit.c
@@ -537,7 +537,7 @@ static short ok_bezier_frame(KeyframeEditData *ked, BezTriple *bezt)
short ok = 0;
/* frame is stored in f1 property (this float accuracy check may need to be dropped?) */
- #define KEY_CHECK_OK(_index) IS_EQ(bezt->vec[_index][0], ked->f1)
+ #define KEY_CHECK_OK(_index) IS_EQF(bezt->vec[_index][0], ked->f1)
KEYFRAME_OK_CHECKS(KEY_CHECK_OK);
#undef KEY_CHECK_OK
@@ -577,7 +577,7 @@ static short ok_bezier_value(KeyframeEditData *ked, BezTriple *bezt)
* - this float accuracy check may need to be dropped?
* - should value be stored in f2 instead so that we won't have conflicts when using f1 for frames too?
*/
- #define KEY_CHECK_OK(_index) IS_EQ(bezt->vec[_index][1], ked->f1)
+ #define KEY_CHECK_OK(_index) IS_EQF(bezt->vec[_index][1], ked->f1)
KEYFRAME_OK_CHECKS(KEY_CHECK_OK);
#undef KEY_CHECK_OK
@@ -697,7 +697,7 @@ void bezt_remap_times(KeyframeEditData *ked, BezTriple *bezt)
static short snap_bezier_nearest(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
{
if (bezt->f2 & SELECT)
- bezt->vec[1][0]= (float)(floor(bezt->vec[1][0]+0.5));
+ bezt->vec[1][0]= (float)(floorf(bezt->vec[1][0]+0.5f));
return 0;
}
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index 1709d8cb085..4e77cebf27d 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -2127,7 +2127,7 @@ float ED_rollBoneToVector(EditBone *bone, const float align_axis[3], const short
sub_v3_v3v3(align_axis_proj, align_axis, vec);
if(axis_only) {
- if(angle_v3v3(align_axis_proj, mat[2]) > M_PI/2) {
+ if(angle_v3v3(align_axis_proj, mat[2]) > (float)(M_PI/2.0)) {
negate_v3(align_axis_proj);
}
}
@@ -4704,14 +4704,14 @@ static void envelope_bone_weighting(Object *ob, Mesh *mesh, float (*verts)[3], i
bone->rad_head * scale, bone->rad_tail * scale, bone->dist * scale);
/* add the vert to the deform group if weight!=0.0 */
- if (distance!=0.0)
+ if (distance != 0.0f)
ED_vgroup_vert_add (ob, dgroup, i, distance, WEIGHT_REPLACE);
else
ED_vgroup_vert_remove (ob, dgroup, i);
/* do same for mirror */
if (dgroupflip && dgroupflip[j] && iflip >= 0) {
- if (distance!=0.0)
+ if (distance != 0.0f)
ED_vgroup_vert_add (ob, dgroupflip[j], iflip, distance,
WEIGHT_REPLACE);
else
@@ -4960,7 +4960,7 @@ static void pchan_clear_rot(bPoseChannel *pchan)
pchan->rotAxis[2]= 0.0f;
/* check validity of axis - axis should never be 0,0,0 (if so, then we make it rotate about y) */
- if (IS_EQ(pchan->rotAxis[0], pchan->rotAxis[1]) && IS_EQ(pchan->rotAxis[1], pchan->rotAxis[2]))
+ if (IS_EQF(pchan->rotAxis[0], pchan->rotAxis[1]) && IS_EQF(pchan->rotAxis[1], pchan->rotAxis[2]))
pchan->rotAxis[1] = 1.0f;
}
else if (pchan->rotmode == ROT_MODE_QUAT) {
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
index 8d41ed5fec1..276f60bdf7f 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -384,7 +384,7 @@ static void gp_draw_stroke (bGPDspoint *points, int totpoints, short thickness_s
mt[1]= mb[1] * pthick;
athick= len_v2(mt);
dfac= pthick - (athick * 2);
- if ( ((athick * 2.0f) < pthick) && (IS_EQ(athick, pthick)==0) )
+ if ( ((athick * 2.0f) < pthick) && (IS_EQF(athick, pthick)==0) )
{
mt[0] += (mb[0] * dfac);
mt[1] += (mb[1] * dfac);
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index f272352c183..aca9a401321 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -107,7 +107,7 @@ void ED_region_pixelspace(ARegion *ar)
int width= ar->winrct.xmax-ar->winrct.xmin+1;
int height= ar->winrct.ymax-ar->winrct.ymin+1;
- wmOrtho2(-0.375, (float)width-0.375, -0.375, (float)height-0.375);
+ wmOrtho2(-0.375f, (float)width-0.375f, -0.375f, (float)height-0.375f);
glLoadIdentity();
}
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 41354c83cec..a40c62360c9 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -324,8 +324,7 @@ static short testsplitpoint(ScrArea *sa, char dir, float fac)
if(dir=='h' && (sa->v2->vec.y- sa->v1->vec.y <= 2*AREAMINY)) return 0;
// to be sure
- if(fac<0.0) fac= 0.0;
- if(fac>1.0) fac= 1.0;
+ CLAMP(fac, 0.0f, 1.0f);
if(dir=='h') {
y= sa->v1->vec.y+ fac*(sa->v2->vec.y- sa->v1->vec.y);
@@ -654,14 +653,14 @@ static void screen_test_scale(bScreen *sc, int winsizex, int winsizey)
/* FIXME, this resizing logic is no good when resizing the window + redrawing [#24428]
* need some way to store these as floats internally and re-apply from there. */
tempf= ((float)sv->vec.x)*facx;
- sv->vec.x= (short)(tempf+0.5);
+ sv->vec.x= (short)(tempf+0.5f);
sv->vec.x+= AREAGRID-1;
sv->vec.x-= (sv->vec.x % AREAGRID);
CLAMP(sv->vec.x, 0, winsizex);
tempf= ((float)sv->vec.y)*facy;
- sv->vec.y= (short)(tempf+0.5);
+ sv->vec.y= (short)(tempf+0.5f);
sv->vec.y+= AREAGRID-1;
sv->vec.y-= (sv->vec.y % AREAGRID);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 1428a9a9075..1d818818908 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -537,8 +537,8 @@ static float calc_overlap(StrokeCache *cache, const char symm, const char axis,
//distsq = len_squared_v3v3(mirror, cache->traced_location);
distsq = len_squared_v3v3(mirror, cache->true_location);
- if (distsq <= 4*(cache->radius_squared))
- return (2*(cache->radius) - sqrt(distsq)) / (2*(cache->radius));
+ if (distsq <= 4.0f*(cache->radius_squared))
+ return (2.0f*(cache->radius) - sqrtf(distsq)) / (2.0f*(cache->radius));
else
return 0;
}
@@ -731,12 +731,12 @@ static float tex_strength(SculptSession *ss, Brush *br, float *point, const floa
/* it is probably worth optimizing for those cases where
the texture is not rotated by skipping the calls to
atan2, sqrtf, sin, and cos. */
- if (rotation > 0.001 || rotation < -0.001) {
- const float angle = atan2(y, x) + rotation;
+ if (rotation > 0.001f || rotation < -0.001f) {
+ const float angle = atan2f(y, x) + rotation;
const float flen = sqrtf(x*x + y*y);
- x = flen * cos(angle);
- y = flen * sin(angle);
+ x = flen * cosf(angle);
+ y = flen * sinf(angle);
}
x *= br->mtex.size[0];
@@ -798,7 +798,7 @@ static void sculpt_clip(Sculpt *sd, SculptSession *ss, float *co, const float va
if(sd->flags & (SCULPT_LOCK_X << i))
continue;
- if((ss->cache->flag & (CLIP_X << i)) && (fabs(co[i]) <= ss->cache->clip_tolerance[i]))
+ if((ss->cache->flag & (CLIP_X << i)) && (fabsf(co[i]) <= ss->cache->clip_tolerance[i]))
co[i]= 0.0f;
else
co[i]= val[i];
@@ -3135,7 +3135,7 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, Object *ob, st
(brush->flag & BRUSH_RANDOM_ROTATION) &&
!(brush->flag & BRUSH_RAKE))
{
- cache->special_rotation = 2*M_PI*BLI_frand();
+ cache->special_rotation = 2.0f*(float)M_PI*BLI_frand();
}
}
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index 4f523f0ca76..22bf99053e8 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -309,7 +309,7 @@ static void file_draw_string(int sx, int sy, const char* string, float width, in
fs.align = align;
BLI_strncpy(fname,string, FILE_MAXFILE);
- file_shorten_string(fname, width+1.0, 0);
+ file_shorten_string(fname, width + 1.0f, 0);
/* no text clipping needed, uiStyleFontDraw does it but is a bit too strict (for buttons it works) */
rect.xmin = sx;
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index 22f15b76dd3..0e61d30cccd 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -248,11 +248,11 @@ int ED_fileselect_layout_numfiles(FileLayout* layout, struct ARegion *ar)
if (layout->flag & FILE_LAYOUT_HOR) {
int width = ar->v2d.cur.xmax - ar->v2d.cur.xmin - 2*layout->tile_border_x;
- numfiles = (float)width/(float)layout->tile_w+0.5;
+ numfiles = (float)width/(float)layout->tile_w + 0.5f;
return numfiles*layout->rows;
} else {
int height = ar->v2d.cur.ymax - ar->v2d.cur.ymin - 2*layout->tile_border_y;
- numfiles = (float)height/(float)layout->tile_h+0.5;
+ numfiles = (float)height/(float)layout->tile_h + 0.5f;
return numfiles*layout->columns;
}
}
diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c
index deffc60019e..1bb6e6f6edb 100644
--- a/source/blender/editors/space_graph/graph_edit.c
+++ b/source/blender/editors/space_graph/graph_edit.c
@@ -128,8 +128,8 @@ void get_graph_keyframe_extents (bAnimContext *ac, float *xmin, float *xmax, flo
}
/* ensure that the extents are not too extreme that view implodes...*/
- if ((xmin && xmax) && (fabs(*xmax - *xmin) < 0.1)) *xmax += 0.1;
- if ((ymin && ymax) && (fabs(*ymax - *ymin) < 0.1)) *ymax += 0.1;
+ if ((xmin && xmax) && (fabsf(*xmax - *xmin) < 0.1f)) *xmax += 0.1f;
+ if ((ymin && ymax) && (fabsf(*ymax - *ymin) < 0.1f)) *ymax += 0.1f;
/* free memory */
BLI_freelistN(&anim_data);
@@ -1621,17 +1621,17 @@ static int graphkeys_euler_filter_exec (bContext *C, wmOperator *op)
/* > 180 degree flip? */
if (fabs(prev->vec[1][1] - bezt->vec[1][1]) >= M_PI) {
/* 360 degrees to add/subtract frame value until difference is acceptably small that there's no more flip */
- const double fac = 2.0 * M_PI;
+ const float fac = 2.0f * (float)M_PI;
if (prev->vec[1][1] > bezt->vec[1][1]) {
- while (fabs(bezt->vec[1][1] - prev->vec[1][1]) >= M_PI) {
+ while (fabsf(bezt->vec[1][1] - prev->vec[1][1]) >= (float)M_PI) {
bezt->vec[0][1] += fac;
bezt->vec[1][1] += fac;
bezt->vec[2][1] += fac;
}
}
else /* if (prev->vec[1][1] < bezt->vec[1][1]) */ {
- while (fabs(bezt->vec[1][1] - prev->vec[1][1]) >= M_PI) {
+ while (fabsf(bezt->vec[1][1] - prev->vec[1][1]) >= (float)M_PI) {
bezt->vec[0][1] -= fac;
bezt->vec[1][1] -= fac;
bezt->vec[2][1] -= fac;
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index 3e028607172..4f2e68bb216 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -205,8 +205,8 @@ static void draw_image_grid(ARegion *ar, float zoomx, float zoomy)
}
/* the fine resolution level */
- blendfac= 0.25*gridsize - floor(0.25f*gridsize);
- CLAMP(blendfac, 0.0, 1.0);
+ blendfac= 0.25f*gridsize - floorf(0.25f*gridsize);
+ CLAMP(blendfac, 0.0f, 1.0f);
UI_ThemeColorShade(TH_BACK, (int)(20.0f*(1.0f-blendfac)));
fac= 0.0f;
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 56b5ed10c56..c560b68c01b 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -372,7 +372,7 @@ static int view_zoom_invoke(bContext *C, wmOperator *op, wmEvent *event)
ARegion *ar= CTX_wm_region(C);
float factor;
- factor= 1.0 + (event->x-event->prevx+event->y-event->prevy)/300.0f;
+ factor= 1.0f + (event->x-event->prevx+event->y-event->prevy)/300.0f;
RNA_float_set(op->ptr, "factor", factor);
sima_zoom_set(sima, ar, sima->zoom*factor);
ED_region_tag_redraw(CTX_wm_region(C));
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index 1d643ba1a89..451e0e6e89b 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -204,7 +204,7 @@ void ED_image_aspect(Image *ima, float *aspx, float *aspy)
*aspx= *aspy= 1.0;
if((ima == NULL) || (ima->type == IMA_TYPE_R_RESULT) || (ima->type == IMA_TYPE_COMPOSITE) ||
- (ima->aspx==0.0 || ima->aspy==0.0))
+ (ima->aspx==0.0f || ima->aspy==0.0f))
return;
/* x is always 1 */
diff --git a/source/blender/editors/space_info/info_ops.c b/source/blender/editors/space_info/info_ops.c
index 5d3f3314bd9..701b0fc1de7 100644
--- a/source/blender/editors/space_info/info_ops.c
+++ b/source/blender/editors/space_info/info_ops.c
@@ -362,7 +362,7 @@ static int update_reports_display_invoke(bContext *C, wmOperator *UNUSED(op), wm
return (OPERATOR_FINISHED|OPERATOR_PASS_THROUGH);
}
- if (rti->widthfac == 0.0) {
+ if (rti->widthfac == 0.0f) {
/* initialise colors based on report type */
if(report->type & RPT_ERROR_ALL) {
rti->col[0] = 1.0;
@@ -396,7 +396,7 @@ static int update_reports_display_invoke(bContext *C, wmOperator *UNUSED(op), wm
/* collapse report at end of timeout */
if (progress*timeout > timeout - COLLAPSE_TIMEOUT) {
rti->widthfac = (progress*timeout - (timeout - COLLAPSE_TIMEOUT)) / COLLAPSE_TIMEOUT;
- rti->widthfac = 1.0 - rti->widthfac;
+ rti->widthfac = 1.0f - rti->widthfac;
send_note= 1;
}
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index 8848d4be76f..e830a421a59 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -255,10 +255,10 @@ static void nla_draw_strip_curves (NlaStrip *strip, float yminc, float ymaxc)
}
else {
/* use blend in/out values only if both aren't zero */
- if ((IS_EQ(strip->blendin, 0.0f) && IS_EQ(strip->blendout, 0.0f))==0) {
+ if ((IS_EQF(strip->blendin, 0.0f) && IS_EQF(strip->blendout, 0.0f))==0) {
glBegin(GL_LINE_STRIP);
/* start of strip - if no blendin, start straight at 1, otherwise from 0 to 1 over blendin frames */
- if (IS_EQ(strip->blendin, 0.0f) == 0) {
+ if (IS_EQF(strip->blendin, 0.0f) == 0) {
glVertex2f(strip->start, yminc);
glVertex2f(strip->start + strip->blendin, ymaxc);
}
@@ -266,7 +266,7 @@ static void nla_draw_strip_curves (NlaStrip *strip, float yminc, float ymaxc)
glVertex2f(strip->start, ymaxc);
/* end of strip */
- if (IS_EQ(strip->blendout, 0.0f) == 0) {
+ if (IS_EQF(strip->blendout, 0.0f) == 0) {
glVertex2f(strip->end - strip->blendout, ymaxc);
glVertex2f(strip->end, yminc);
}
@@ -321,7 +321,7 @@ static void nla_draw_strip (SpaceNla *snla, AnimData *adt, NlaTrack *UNUSED(nlt)
/* this only draws after the strip */
case NLASTRIP_EXTEND_HOLD_FORWARD:
/* only need to try and draw if the next strip doesn't occur immediately after */
- if ((strip->next == NULL) || (IS_EQ(strip->next->start, strip->end)==0)) {
+ if ((strip->next == NULL) || (IS_EQF(strip->next->start, strip->end)==0)) {
/* set the drawing color to the color of the strip, but this time less faint */
glColor4f(color[0], color[1], color[2], 0.3f);
@@ -378,7 +378,7 @@ static void nla_draw_strip (SpaceNla *snla, AnimData *adt, NlaTrack *UNUSED(nlt)
uiDrawBoxShade(GL_LINE_LOOP, strip->start, yminc, strip->end, ymaxc, 0.0, 0.0, 0.1);
/* if action-clip strip, draw lines delimiting repeats too (in the same color as outline) */
- if ((strip->type == NLASTRIP_TYPE_CLIP) && IS_EQ(strip->repeat, 1.0f)==0) {
+ if ((strip->type == NLASTRIP_TYPE_CLIP) && IS_EQF(strip->repeat, 1.0f)==0) {
float repeatLen = (strip->actend - strip->actstart) * strip->scale;
int i;
@@ -403,7 +403,7 @@ static void nla_draw_strip (SpaceNla *snla, AnimData *adt, NlaTrack *UNUSED(nlt)
/* draw start-line if not same as end of previous (and only if not the first strip)
* - on upper half of strip
*/
- if ((cs->prev) && IS_EQ(cs->prev->end, cs->start)==0)
+ if ((cs->prev) && IS_EQF(cs->prev->end, cs->start)==0)
fdrawline(cs->start, y, cs->start, ymaxc);
/* draw end-line if not the last strip
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index a86f16ee10f..48bdcb88618 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -176,7 +176,7 @@ void boundbox_seq(Scene *scene, rctf *rect)
if( min[0] > seq->startdisp-1) min[0]= seq->startdisp-1;
if( max[0] < seq->enddisp+1) max[0]= seq->enddisp+1;
- if( max[1] < seq->machine+2.0) max[1]= seq->machine+2.0;
+ if( max[1] < seq->machine+2) max[1]= seq->machine+2;
seq= seq->next;
}
diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c
index 9539846df28..6ba047d741a 100644
--- a/source/blender/editors/space_text/text_draw.c
+++ b/source/blender/editors/space_text/text_draw.c
@@ -1108,7 +1108,7 @@ static void calc_text_rcts(SpaceText *st, ARegion *ar, rcti *scroll, rcti *back)
CLAMP(st->txtbar.ymax, pix_bottom_margin, ar->winy - pix_top_margin);
st->pix_per_line= (pix_available > 0)? (float) ltexth/pix_available: 0;
- if(st->pix_per_line<.1) st->pix_per_line=.1f;
+ if(st->pix_per_line < 0.1f) st->pix_per_line=0.1f;
curl_off= text_get_span_wrap(st, ar, st->text->lines.first, st->text->curl);
sell_off= text_get_span_wrap(st, ar, st->text->lines.first, st->text->sell);
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index a81865fc3b4..705fb83264c 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -157,13 +157,13 @@ void apply_keyb_grid(int shift, int ctrl, float *val, float fac1, float fac2, fl
ctrl= !ctrl;
if(ctrl && shift) {
- if(fac3!= 0.0) *val= fac3*floor(*val/fac3 +.5);
+ if(fac3 != 0.0f) *val= fac3*floorf(*val/fac3 +0.5f);
}
else if(ctrl) {
- if(fac2!= 0.0) *val= fac2*floor(*val/fac2 +.5);
+ if(fac2 != 0.0f) *val= fac2*floorf(*val/fac2 +0.5f);
}
else {
- if(fac1!= 0.0) *val= fac1*floor(*val/fac1 +.5);
+ if(fac1 != 0.0f) *val= fac1*floorf(*val/fac1 +0.5f);
}
}