diff options
author | Campbell Barton <campbell@blender.org> | 2022-04-20 02:16:24 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-04-20 03:41:31 +0300 |
commit | 16afff2ddc4580cfe3a952c3e60e0950ae0487b6 (patch) | |
tree | 436e2b7c1d265f8d110cc2a52d0cadf926794db2 /source/blender/editors | |
parent | 42717596d0c8638bd672966c0f1198db8344dcd5 (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/editors')
4 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c index 5b742ddf272..14a3b958ea6 100644 --- a/source/blender/editors/animation/keyframing.c +++ b/source/blender/editors/animation/keyframing.c @@ -1126,17 +1126,17 @@ static void get_keyframe_values_create_reports(ReportList *reports, for (int i = 0; i < count; i++) { const bool cur_index_evaluated = ELEM(index, i, -1) || force_all; if (!cur_index_evaluated) { - /* values[i] was never intended to be remapped. */ + /* `values[i]` was never intended to be remapped. */ continue; } if (BLI_BITMAP_TEST_BOOL(successful_remaps, i)) { - /* values[i] succesfully remapped. */ + /* `values[i]` successfully remapped. */ continue; } total_failed++; - /* Report that values[i] were intended to be remapped but failed remapping process. */ + /* Report that `values[i]` were intended to be remapped but failed remapping process. */ BLI_dynstr_appendf(ds_failed_indices, "%d, ", i); } diff --git a/source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c index e4cb6d149f5..54aa5d16941 100644 --- a/source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c +++ b/source/blender/editors/gizmo_library/gizmo_types/cage2d_gizmo.c @@ -99,7 +99,7 @@ static void cage2d_draw_box_corners(const rctf *r, const float color[3], const float line_width) { - /* Note(Metal): Prefer using 3D coordinates with 3D shader, even if rendering 2D gizmo's. */ + /* NOTE(Metal): Prefer using 3D coordinates with 3D shader, even if rendering 2D gizmo's. */ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); immBindBuiltinProgram(GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR); @@ -442,7 +442,7 @@ static void imm_draw_point_aspect_2d( uint pos, float x, float y, float rad_x, float rad_y, bool solid) { if (solid) { - /* Note(Metal/AMD): Small Triangle-list primitives more optimal for GPU HW than Trianglestrip. + /* NOTE(Metal/AMD): Small Triangle-list primitives more optimal for GPU HW than Triangle-strip. */ immBegin(GPU_PRIM_TRIS, 6); immVertex2f(pos, x - rad_x, y - rad_y); @@ -455,7 +455,7 @@ static void imm_draw_point_aspect_2d( immEnd(); } else { - /* Note(Metal/AMD): Small Line-list primitives more optimal for GPU HW than Linestrip. */ + /* NOTE(Metal/AMD): Small Line-list primitives more optimal for GPU HW than Line-strip. */ immBegin(GPU_PRIM_LINES, 8); immVertex2f(pos, x - rad_x, y - rad_y); immVertex2f(pos, x - rad_x, y + rad_y); @@ -479,7 +479,7 @@ static void cage2d_draw_circle_wire(const rctf *r, const int draw_options, const float line_width) { - /* Note(Metal): Prefer using 3D coordinates with 3D shader input, even if rendering 2D gizmo's. + /* NOTE(Metal): Prefer using 3D coordinates with 3D shader input, even if rendering 2D gizmo's. */ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT); @@ -491,7 +491,7 @@ static void cage2d_draw_circle_wire(const rctf *r, immUniform2fv("viewportSize", &viewport[2]); immUniform1f("lineWidth", line_width * U.pixelsize); - /* Small 'lines' primitives more efficient for hardware processing than linestrip. */ + /* Small 'lines' primitives more efficient for hardware processing than line-strip. */ immBegin(GPU_PRIM_LINES, 8); immVertex3f(pos, r->xmin, r->ymin, 0.0f); immVertex3f(pos, r->xmax, r->ymin, 0.0f); diff --git a/source/blender/editors/object/object_add.cc b/source/blender/editors/object/object_add.cc index b3c5879b4d0..508d452bfe4 100644 --- a/source/blender/editors/object/object_add.cc +++ b/source/blender/editors/object/object_add.cc @@ -1638,7 +1638,7 @@ struct CollectionAddInfo { ushort local_view_bits; /* The transform that should be applied to the collection, determined through operator properties * if set (e.g. to place the collection under the cursor), otherwise through context (e.g. 3D - * cursor location). */ + * cursor location). */ float loc[3], rot[3]; }; diff --git a/source/blender/editors/object/object_modifier.cc b/source/blender/editors/object/object_modifier.cc index f7543c97903..8b2dbd4a865 100644 --- a/source/blender/editors/object/object_modifier.cc +++ b/source/blender/editors/object/object_modifier.cc @@ -855,7 +855,7 @@ bool ED_object_modifier_apply(Main *bmain, Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob); ModifierData *md_eval = (ob_eval) ? BKE_modifiers_findby_name(ob_eval, md->name) : md; - /* allow apply of a not-realtime modifier, by first re-enabling realtime. */ + /* Allow apply of a non-real-time modifier, by first re-enabling real-time. */ int prev_mode = md_eval->mode; md_eval->mode |= eModifierMode_Realtime; |