diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-07-10 09:04:09 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-07-10 09:04:09 +0300 |
commit | a148c4676b925d223b099edb17a58c7fd9a0a215 (patch) | |
tree | 97572b4988af88492826be1bbd4b1ccb1f196c6d /source/blender/editors | |
parent | 03f5acd445786393bfd0f093ad25143afe8dead1 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/include/ED_anim_api.h | 2 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_widgets.c | 2 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h index 3aecec0d6b6..bffa11a32f2 100644 --- a/source/blender/editors/include/ED_anim_api.h +++ b/source/blender/editors/include/ED_anim_api.h @@ -708,7 +708,7 @@ void getcolor_fcurve_rainbow(int cur, int tot, float out[3]); /* ----------------- NLA Drawing ----------------------- */ /* NOTE: Technically, this is not in the animation module (it's in space_nla) - * but these are sometimes needed by various animation apis. + * but these are sometimes needed by various animation API's. */ /* Get color to use for NLA Action channel's background */ diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c index 31f8c89c2bc..c8f2bec145b 100644 --- a/source/blender/editors/interface/interface_widgets.c +++ b/source/blender/editors/interface/interface_widgets.c @@ -4584,7 +4584,7 @@ void ui_draw_but(const bContext *C, struct ARegion *region, uiStyle *style, uiBu if ((but->drawflag & (UI_BUT_TEXT_LEFT | UI_BUT_TEXT_RIGHT)) == 0) { but->drawflag |= UI_BUT_TEXT_LEFT; } - /* widget_optionbut() carefully sets the text rectangle for fine tuned paddings. If the + /* #widget_optionbut() carefully sets the text rectangle for fine tuned paddings. If the * text drawing were to add its own padding, DPI and zoom factor would be applied twice * in the final padding, so it's difficult to control it. */ but->drawflag |= UI_BUT_NO_TEXT_PADDING; diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index edbd123c7a7..ffdf2c1e7c0 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -8823,7 +8823,7 @@ static void SCULPT_OT_mask_by_color(wmOperatorType *ot) ot->flag = OPTYPE_REGISTER; ot->prop = RNA_def_boolean( - ot->srna, "contiguous", false, "Contiguous", "Mask only contiguos color areas"); + ot->srna, "contiguous", false, "Contiguous", "Mask only contiguous color areas"); ot->prop = RNA_def_boolean(ot->srna, "invert", false, "Invert", "Invert the generated mask"); ot->prop = RNA_def_boolean( |