diff options
author | Jacques Lucke <jacques@blender.org> | 2020-04-20 11:58:43 +0300 |
---|---|---|
committer | Jacques Lucke <jacques@blender.org> | 2020-04-20 11:58:43 +0300 |
commit | 0247ee5f5362632eb3e48ccb4c7d7fe33040360a (patch) | |
tree | 9f5df1204f0fdc00145d216300ecfe35a6e21fb7 /source/blender/editors | |
parent | eb4e3bbe68c8fb1d717d5f0380d61cd015de8767 (diff) |
Simulations: Add simulation node tree type
This implements a new builtin node tree type called `SimulationNodeTree`.
It is not yet embedded in the `Simulation` data block.
The node tree will initially be used for the new particle nodes system.
When the cmake option `WITH_NEW_SIMULATION_TYPE` is enabled, a new
`Simulation Editor` is shown in the editors menu (which is just a node editor).
This patch does not add entries to the Add Node menu, so it is empty.
Reviewers: brecht
Differential Revision: https://developer.blender.org/D7287
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/include/ED_node.h | 1 | ||||
-rw-r--r-- | source/blender/editors/space_node/CMakeLists.txt | 4 | ||||
-rw-r--r-- | source/blender/editors/space_node/drawnode.c | 9 | ||||
-rw-r--r-- | source/blender/editors/space_node/node_edit.c | 6 | ||||
-rw-r--r-- | source/blender/editors/space_node/node_group.c | 9 | ||||
-rw-r--r-- | source/blender/editors/space_node/space_node.c | 5 |
6 files changed, 32 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h index dfdd809dbd1..1dc98cfee2f 100644 --- a/source/blender/editors/include/ED_node.h +++ b/source/blender/editors/include/ED_node.h @@ -99,6 +99,7 @@ void ED_node_set_tree_type(struct SpaceNode *snode, struct bNodeTreeType *typein bool ED_node_is_compositor(struct SpaceNode *snode); bool ED_node_is_shader(struct SpaceNode *snode); bool ED_node_is_texture(struct SpaceNode *snode); +bool ED_node_is_simulation(struct SpaceNode *snode); void ED_node_shader_default(const struct bContext *C, struct ID *id); void ED_node_composit_default(const struct bContext *C, struct Scene *scene); diff --git a/source/blender/editors/space_node/CMakeLists.txt b/source/blender/editors/space_node/CMakeLists.txt index f8c30f9a688..4e21cdc9d16 100644 --- a/source/blender/editors/space_node/CMakeLists.txt +++ b/source/blender/editors/space_node/CMakeLists.txt @@ -75,6 +75,10 @@ if(WITH_OPENIMAGEDENOISE) add_definitions(-DWITH_OPENIMAGEDENOISE) endif() +if (WITH_NEW_SIMULATION_TYPE) + add_definitions(-DWITH_NEW_SIMULATION_TYPE) +endif() + add_definitions(${GL_DEFINITIONS}) blender_add_lib(bf_editor_space_node "${SRC}" "${INC}" "${INC_SYS}" "${LIB}") diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index e5ca2efb26f..01fbafe6176 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -69,6 +69,7 @@ #include "NOD_composite.h" #include "NOD_shader.h" +#include "NOD_simulation.h" #include "NOD_texture.h" #include "node_intern.h" /* own include */ @@ -3122,6 +3123,12 @@ static void node_texture_set_butfunc(bNodeType *ntype) } } +/* ****************** BUTTON CALLBACKS FOR SIMULATION NODES ***************** */ + +static void node_simulation_set_butfunc(bNodeType *UNUSED(ntype)) +{ +} + /* ****** init draw callbacks for all tree types, only called in usiblender.c, once ************ */ static void node_property_update_default(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr) @@ -3230,6 +3237,7 @@ void ED_node_init_butfuncs(void) node_composit_set_butfunc(ntype); node_shader_set_butfunc(ntype); node_texture_set_butfunc(ntype); + node_simulation_set_butfunc(ntype); /* define update callbacks for socket properties */ node_template_properties_update(ntype); @@ -3240,6 +3248,7 @@ void ED_node_init_butfuncs(void) ntreeType_Composite->ui_icon = ICON_NODE_COMPOSITING; ntreeType_Shader->ui_icon = ICON_NODE_MATERIAL; ntreeType_Texture->ui_icon = ICON_NODE_TEXTURE; + ntreeType_Simulation->ui_icon = ICON_PHYSICS; /* TODO: Use correct icon. */ } void ED_init_custom_node_type(bNodeType *ntype) diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index a82acfc4dbe..bd5ce135f82 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -69,6 +69,7 @@ #include "NOD_composite.h" #include "NOD_shader.h" +#include "NOD_simulation.h" #include "NOD_texture.h" #include "node_intern.h" /* own include */ @@ -438,6 +439,11 @@ bool ED_node_is_texture(struct SpaceNode *snode) return STREQ(snode->tree_idname, ntreeType_Texture->idname); } +bool ED_node_is_simulation(struct SpaceNode *snode) +{ + return STREQ(snode->tree_idname, ntreeType_Simulation->idname); +} + /* assumes nothing being done in ntree yet, sets the default in/out node */ /* called from shading buttons or header */ void ED_node_shader_default(const bContext *C, ID *id) diff --git a/source/blender/editors/space_node/node_group.c b/source/blender/editors/space_node/node_group.c index 3a0ef45a68d..2617384d046 100644 --- a/source/blender/editors/space_node/node_group.c +++ b/source/blender/editors/space_node/node_group.c @@ -69,7 +69,8 @@ static bool node_group_operator_active(bContext *C) */ if (STREQ(snode->tree_idname, "ShaderNodeTree") || STREQ(snode->tree_idname, "CompositorNodeTree") || - STREQ(snode->tree_idname, "TextureNodeTree")) { + STREQ(snode->tree_idname, "TextureNodeTree") || + STREQ(snode->tree_idname, "SimulationNodeTree")) { return true; } } @@ -85,7 +86,8 @@ static bool node_group_operator_editable(bContext *C) * Disabled otherwise to allow pynodes define their own operators * with same keymap. */ - if (ED_node_is_shader(snode) || ED_node_is_compositor(snode) || ED_node_is_texture(snode)) { + if (ED_node_is_shader(snode) || ED_node_is_compositor(snode) || ED_node_is_texture(snode) || + ED_node_is_simulation(snode)) { return true; } } @@ -111,6 +113,9 @@ static const char *group_node_idname(bContext *C) else if (ED_node_is_texture(snode)) { return "TextureNodeGroup"; } + else if (ED_node_is_simulation(snode)) { + return "SimulationNodeGroup"; + } return ""; } diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c index b6ee393b991..30fe9a1ed11 100644 --- a/source/blender/editors/space_node/space_node.c +++ b/source/blender/editors/space_node/space_node.c @@ -938,6 +938,11 @@ static void node_space_subtype_item_extend(bContext *C, EnumPropertyItem **item, bool free; const EnumPropertyItem *item_src = RNA_enum_node_tree_types_itemf_impl(C, &free); for (const EnumPropertyItem *item_iter = item_src; item_iter->identifier; item_iter++) { +#ifndef WITH_NEW_SIMULATION_TYPE + if (STREQ(item_iter->identifier, "SimulationNodeTree")) { + continue; + } +#endif RNA_enum_item_add(item, totitem, item_iter); } if (free) { |