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authorNicholas Bishop <nicholasbishop@gmail.com>2009-01-15 06:10:01 +0300
committerNicholas Bishop <nicholasbishop@gmail.com>2009-01-15 06:10:01 +0300
commitcaa9e7b1338a487a2980275be7fb30c034c36354 (patch)
tree2038c9a8d08f8378001a9f5cbedf6794ed63c4b2 /source/blender/editors
parent18b1bc88f742fe1686d56dce86d84bead827978f (diff)
Brought back the layer brush in sculpt mode.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/sculpt/sculpt.c90
1 files changed, 60 insertions, 30 deletions
diff --git a/source/blender/editors/sculpt/sculpt.c b/source/blender/editors/sculpt/sculpt.c
index d2a0215ef2b..2d707fbe91a 100644
--- a/source/blender/editors/sculpt/sculpt.c
+++ b/source/blender/editors/sculpt/sculpt.c
@@ -130,8 +130,7 @@ typedef enum StrokeFlags {
CLIP_Z = 4
} StrokeFlags;
-/* Cache stroke properties that don't change after
- the initialization at the start of a stroke. Used because
+/* Cache stroke properties. Used because
RNA property lookup isn't particularly fast.
For descriptions of these settings, check the operator properties.
@@ -147,6 +146,13 @@ typedef struct StrokeCache {
float true_location[3];
float location[3];
float flip;
+
+ /* Truly temporary storage that isn't saved as a property */
+ MVert *mvert; /* Can be either Mesh mverts or MultiresDM mverts */
+ int totvert; /* Number of mverts */
+ float *layer_disps; /* Displacements for each vertex */
+ float (*mesh_store)[3]; /* Copy of the mesh vertices' locations */
+ short (*orig_norms)[3]; /* Copy of the mesh vertices' normals */
} StrokeCache;
typedef struct BrushAction {
@@ -154,14 +160,10 @@ typedef struct BrushAction {
char firsttime;
- /* Some brushes need access to original mesh vertices */
- vec3f *mesh_store;
- short (*orig_norms)[3];
-
float prev_radius;
float radius;
- float *layer_disps;
+ //float *layer_disps;
float anchored_rot;
@@ -183,8 +185,6 @@ typedef struct ProjVert {
char inside;
} ProjVert;
-static Object *active_ob= NULL;
-
/* vertex_users is an array of Lists that store all the faces that use a
particular vertex. vertex_users is in the same order as mesh.mvert */
static void calc_vertex_users(SculptSession *ss)
@@ -420,7 +420,7 @@ static void calc_area_normal(SculptData *sd, float out[3], BrushAction *a, const
if(sd->brush->flag & BRUSH_ANCHORED) {
for(; node; node = node->next)
- add_norm_if(a->symm.out, out, out_flip, a->orig_norms[node->Index]);
+ add_norm_if(a->symm.out, out, out_flip, sd->session->cache->orig_norms[node->Index]);
}
else {
for(; node; node = node->next)
@@ -571,7 +571,7 @@ static void do_layer_brush(SculptData *sd, SculptSession *ss, BrushAction *a, co
calc_area_normal(sd, area_normal, a, NULL, active_verts);
while(node){
- float *disp= &a->layer_disps[node->Index];
+ float *disp= &ss->cache->layer_disps[node->Index];
if((bstr > 0 && *disp < bstr) ||
(bstr < 0 && *disp > bstr)) {
@@ -588,9 +588,9 @@ static void do_layer_brush(SculptData *sd, SculptSession *ss, BrushAction *a, co
}
{
- const float val[3]= {a->mesh_store[node->Index].x+area_normal[0] * *disp*ss->cache->scale[0],
- a->mesh_store[node->Index].y+area_normal[1] * *disp*ss->cache->scale[1],
- a->mesh_store[node->Index].z+area_normal[2] * *disp*ss->cache->scale[2]};
+ const float val[3]= {ss->cache->mesh_store[node->Index][0]+area_normal[0] * *disp*ss->cache->scale[0],
+ ss->cache->mesh_store[node->Index][1]+area_normal[1] * *disp*ss->cache->scale[1],
+ ss->cache->mesh_store[node->Index][2]+area_normal[2] * *disp*ss->cache->scale[2]};
sculpt_clip(ss->cache, co, val);
}
}
@@ -1156,6 +1156,7 @@ static void sculptmode_update_tex(SculptData *sd)
}
}
+#if 0
/* pr_mouse is only used for the grab brush, can be NULL otherwise */
static void init_brushaction(SculptData *sd, BrushAction *a, short *mouse, short *pr_mouse)
{
@@ -1227,30 +1228,31 @@ static void init_brushaction(SculptData *sd, BrushAction *a, short *mouse, short
VecSubf(a->symm.grab_delta, gcenter, oldloc);*/
}
else if(b->sculpt_tool == SCULPT_TOOL_LAYER) {
- if(!a->layer_disps)
- a->layer_disps= MEM_callocN(sizeof(float)*ss->totvert,"Layer disps");
+ /*if(!a->layer_disps)
+ a->layer_disps= MEM_callocN(sizeof(float)*ss->totvert,"Layer disps");*/
}
if(b->sculpt_tool == SCULPT_TOOL_LAYER || anchored) {
- if(!a->mesh_store) {
+ /*if(!a->mesh_store) {
a->mesh_store= MEM_mallocN(sizeof(vec3f) * ss->totvert, "Sculpt mesh store");
for(i = 0; i < ss->totvert; ++i)
VecCopyf(&a->mesh_store[i].x, ss->mvert[i].co);
- }
+ }*/
- if(anchored && a->layer_disps)
- memset(a->layer_disps, 0, sizeof(float) * ss->totvert);
+ /*if(anchored && a->layer_disps)
+ memset(a->layer_disps, 0, sizeof(float) * ss->totvert);*/
- if(anchored && !a->orig_norms) {
+ /*if(anchored && !a->orig_norms) {
a->orig_norms= MEM_mallocN(sizeof(short) * 3 * ss->totvert, "Sculpt orig norm");
for(i = 0; i < ss->totvert; ++i) {
a->orig_norms[i][0] = ss->mvert[i].no[0];
a->orig_norms[i][1] = ss->mvert[i].no[1];
a->orig_norms[i][2] = ss->mvert[i].no[2];
}
- }
+ }*/
}
}
+#endif
/* XXX: Used anywhere?
void sculptmode_set_strength(const int delta)
@@ -1597,8 +1599,11 @@ static void sculpt_load_mats(bContext *C, bglMats *mats)
}
/* Initialize the stroke cache invariants from operator properties */
-static void sculpt_update_cache_invariants(StrokeCache *cache, wmOperator *op)
+static void sculpt_update_cache_invariants(SculptData *sd, wmOperator *op, Object *ob)
{
+ StrokeCache *cache = sd->session->cache;
+ int i;
+
memset(cache, 0, sizeof(StrokeCache));
cache->radius = RNA_float_get(op->ptr, "radius");
@@ -1607,6 +1612,25 @@ static void sculpt_update_cache_invariants(StrokeCache *cache, wmOperator *op)
RNA_float_get_array(op->ptr, "clip_tolerance", cache->clip_tolerance);
RNA_int_get_array(op->ptr, "mouse", cache->mouse);
cache->depth = RNA_float_get(op->ptr, "depth");
+
+ /* Truly temporary data that isn't stored in properties */
+ cache->totvert = get_mesh(ob)->totvert; // XXX
+ cache->mvert = get_mesh(ob)->mvert; // XXX
+
+ if(sd->brush->sculpt_tool == SCULPT_TOOL_LAYER) {
+ cache->layer_disps = MEM_callocN(sizeof(float) * cache->totvert, "layer brush displacements");
+ cache->mesh_store= MEM_mallocN(sizeof(float) * 3 * cache->totvert, "sculpt mesh vertices copy");
+ for(i = 0; i < cache->totvert; ++i)
+ VecCopyf(cache->mesh_store[i], cache->mvert[i].co);
+ }
+}
+
+static void sculpt_cache_free(StrokeCache *cache)
+{
+ if(cache->layer_disps)
+ MEM_freeN(cache->layer_disps);
+ if(cache->mesh_store)
+ MEM_freeN(cache->mesh_store);
}
/* Initialize the stroke cache variants from operator properties */
@@ -1667,7 +1691,7 @@ static void sculpt_brush_stroke_init(bContext *C, wmOperator *op, wmEvent *event
/* Initial screen depth under the mouse */
RNA_int_set(op->ptr, "depth", depth);
- sculpt_update_cache_invariants(ss->cache, op);
+ sculpt_update_cache_invariants(sd, op, ob);
}
static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, wmEvent *event)
@@ -1733,6 +1757,8 @@ static int sculpt_brush_stroke_modal(bContext *C, wmOperator *op, wmEvent *event
if(v3d->depths)
v3d->depths->damaged= 1;
+ sculpt_cache_free(sd->session->cache);
+
return OPERATOR_FINISHED;
}
@@ -1746,7 +1772,7 @@ static int sculpt_brush_stroke_exec(bContext *C, wmOperator *op)
ARegion *ar = CTX_wm_region(C);
SculptData *sd = &CTX_data_scene(C)->sculptdata;
- sculpt_update_cache_invariants(sd->session->cache, op);
+ sculpt_update_cache_invariants(sd, op, ob);
RNA_BEGIN(op->ptr, itemptr, "stroke") {
sculpt_action_init(&a);
@@ -1757,6 +1783,8 @@ static int sculpt_brush_stroke_exec(bContext *C, wmOperator *op)
}
RNA_END;
+ sculpt_cache_free(sd->session->cache);
+
DAG_object_flush_update(CTX_data_scene(C), ob, OB_RECALC_DATA);
ED_region_tag_redraw(ar);
@@ -1851,6 +1879,7 @@ void ED_operatortypes_sculpt()
void sculpt(SculptData *sd)
{
+#if 0
SculptSession *ss= sd->session;
Object *ob= NULL; /*XXX */
Mesh *me;
@@ -1966,14 +1995,14 @@ void sculpt(SculptData *sd)
if(sd->brush->sculpt_tool != SCULPT_TOOL_GRAB) {
if(anchored) {
/* Restore the mesh before continuing with anchored stroke */
- if(a->mesh_store) {
+ /*if(a->mesh_store) {
for(i = 0; i < ss->totvert; ++i) {
VecCopyf(ss->mvert[i].co, &a->mesh_store[i].x);
ss->mvert[i].no[0] = a->orig_norms[i][0];
ss->mvert[i].no[1] = a->orig_norms[i][1];
ss->mvert[i].no[2] = a->orig_norms[i][2];
}
- }
+ }*/
//do_symmetrical_brush_actions(sd, a, mouse, NULL);
}
@@ -2050,9 +2079,9 @@ void sculpt(SculptData *sd)
BLI_freelistN(&ss->damaged_rects);
}
- if(a->layer_disps) MEM_freeN(a->layer_disps);
- if(a->mesh_store) MEM_freeN(a->mesh_store);
- if(a->orig_norms) MEM_freeN(a->orig_norms);
+ //if(a->layer_disps) MEM_freeN(a->layer_disps);
+ //if(a->mesh_store) MEM_freeN(a->mesh_store);
+ //if(a->orig_norms) MEM_freeN(a->orig_norms);
for(i=0; i<8; ++i)
BLI_freelistN(&a->grab_active_verts[i]);
MEM_freeN(a);
@@ -2071,6 +2100,7 @@ void sculpt(SculptData *sd)
/* XXX: if(G.vd->depths) G.vd->depths->damaged= 1;
allqueue(REDRAWVIEW3D, 0); */
+#endif
}
/* Partial Mesh Visibility */