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authorTon Roosendaal <ton@blender.org>2009-04-07 21:08:26 +0400
committerTon Roosendaal <ton@blender.org>2009-04-07 21:08:26 +0400
commit654a30aa2d9feb455e5fa6a856bee8ab6a0eca85 (patch)
tree0223182c27365d23608e4f41d9e18a16ef0ed29c /source/blender/editors
parent7c74d1dfa36376ebd5757d990af0ce6813130100 (diff)
2.5
- Widgets now draw projected themselves, putting window/region matrix on 1:1 pixelspace. This allows zoomable buttons, but crispy. - Note: text in smaller buttons dont get clipped correct now, WIP - Fixed error with button types in some menus. - removed temp UI_2_50 define hack.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/include/UI_interface.h1
-rw-r--r--source/blender/editors/interface/interface.c24
-rw-r--r--source/blender/editors/interface/interface_draw.c263
-rw-r--r--source/blender/editors/interface/interface_intern.h40
-rw-r--r--source/blender/editors/interface/interface_layout.c3
-rw-r--r--source/blender/editors/interface/interface_panel.c7
-rw-r--r--source/blender/editors/interface/interface_widgets.c144
-rw-r--r--source/blender/editors/screen/area.c2
8 files changed, 160 insertions, 324 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index d15ef90eee8..cb5c2da477f 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -87,7 +87,6 @@ typedef struct uiPopupBlockHandle uiPopupBlockHandle;
#define UI_BLOCK_MOVEMOUSE_QUIT 128
#define UI_BLOCK_KEEP_OPEN 256
#define UI_BLOCK_POPUP 512
-#define UI_BLOCK_2_50 1024 /* XXX 2.5 migration flag */
/* uiPopupBlockHandle->menuretval */
#define UI_RETURN_CANCEL 1 /* cancel all menus cascading */
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 6a763ce64be..e548bbd76ca 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -666,9 +666,24 @@ void uiDrawBlock(const bContext *C, uiBlock *block)
if(block->drawextra) block->drawextra(C, block);
+ /* pixel space for AA widgets */
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
+
+ wmOrtho2(0.0f, ar->winx, 0.0f, ar->winy);
+
for(but= block->buttons.first; but; but= but->next)
ui_draw_but(ar, but);
+ /* restore matrix */
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+
ui_draw_links(block);
}
@@ -2311,12 +2326,8 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, char *str, short
short slen;
if(type & BUTPOIN) { /* a pointer is required */
- if(poin==NULL) {
- /* if pointer is zero, button is removed and not drawn */
- UI_ThemeColor(block->themecol);
- glRects(x1, y1, x1+x2, y1+y2);
+ if(poin==NULL)
return NULL;
- }
}
but= MEM_callocN(sizeof(uiBut), "uiBut");
@@ -2326,6 +2337,7 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, char *str, short
but->bit= type & BIT;
but->bitnr= type & 31;
but->icon = 0;
+ but->dt= block->dt;
BLI_addtail(&block->buttons, but);
@@ -2360,7 +2372,7 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, char *str, short
but->lock= block->lock;
but->lockstr= block->lockstr;
- but->aspect= block->aspect;
+ but->aspect= 1.0f; //XXX block->aspect;
but->win= block->win;
but->block= block; // pointer back, used for frontbuffer status, and picker
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index e623a906f16..fc3808a6608 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -507,271 +507,8 @@ void uiEmboss(float x1, float y1, float x2, float y2, int sel)
}
-/* ************** GENERIC ICON DRAW, NO THEME HERE ************* */
-
-/* icons have been standardized... and this call draws in untransformed coordinates */
-#define ICON_HEIGHT 16.0f
-
-void ui_draw_icon(uiBut *but, BIFIconID icon, int blend)
-{
- float xs=0, ys=0, aspect, height;
-
- /* this icon doesn't need draw... */
- if(icon==ICON_BLANK1) return;
-
- /* we need aspect from block, for menus... these buttons are scaled in uiPositionBlock() */
- aspect= but->block->aspect;
- if(aspect != but->aspect) {
- /* prevent scaling up icon in pupmenu */
- if (aspect < 1.0f) {
- height= ICON_HEIGHT;
- aspect = 1.0f;
-
- }
- else
- height= ICON_HEIGHT/aspect;
- }
- else
- height= ICON_HEIGHT;
-
- if(but->flag & UI_ICON_LEFT) {
- if (but->type==BUT_TOGDUAL) {
- if (but->drawstr[0]) {
- xs= but->x1-1.0;
- } else {
- xs= (but->x1+but->x2- height)/2.0;
- }
- }
- else if (but->block->flag & UI_BLOCK_LOOP) {
- xs= but->x1+1.0;
- }
- else if ((but->type==ICONROW) || (but->type==ICONTEXTROW)) {
- xs= but->x1+3.0;
- }
- else {
- xs= but->x1+4.0;
- }
- ys= (but->y1+but->y2- height)/2.0;
- }
- if(but->flag & UI_ICON_RIGHT) {
- xs= but->x2-17.0;
- ys= (but->y1+but->y2- height)/2.0;
- }
- if (!((but->flag & UI_ICON_RIGHT) || (but->flag & UI_ICON_LEFT))) {
- xs= (but->x1+but->x2- height)/2.0;
- ys= (but->y1+but->y2- height)/2.0;
- }
-
- glEnable(GL_BLEND);
-
- /* calculate blend color */
- if ELEM3(but->type, TOG, ROW, TOGN) {
- if(but->flag & UI_SELECT);
- else if(but->flag & UI_ACTIVE);
- else blend= -60;
- }
- if (but->flag & UI_BUT_DISABLED) blend = -100;
-
- UI_icon_draw_aspect_blended(xs, ys, icon, aspect, blend);
-
- glDisable(GL_BLEND);
-}
-
-
-
-
/* ************** TEXT AND ICON DRAWING FUNCTIONS ************* */
-#define BUT_TEXT_NORMAL 0
-#define BUT_TEXT_SUNKEN 1
-
-void ui_draw_text(uiBut *but, float x, float y, int sunken)
-{
- int alpha_offs= (but->flag & UI_BUT_DISABLED)?UI_DISABLED_ALPHA_OFFS:0;
- int transopts;
- int len;
- float ypos = (sunken==BUT_TEXT_SUNKEN) ? (y-1) : y;
- char *cpoin;
-
- if(but->type==LABEL && but->hardmin!=0.0) {
- UI_ThemeColor(TH_BUT_TEXT_HI);
- }
- else if(but->dt==UI_EMBOSSP) {
- if((but->flag & UI_ACTIVE) && but->type!=LABEL) { // LABEL = title in pulldowns
- UI_ThemeColorShadeAlpha(TH_MENU_TEXT_HI, 0, alpha_offs);
- } else {
- UI_ThemeColorShadeAlpha(TH_MENU_TEXT, 0, alpha_offs);
- }
- }
- else {
- if(but->flag & UI_SELECT) {
- UI_ThemeColorShadeAlpha(TH_BUT_TEXT_HI, 0, alpha_offs);
- } else {
- UI_ThemeColorShadeAlpha(TH_BUT_TEXT, 0, alpha_offs);
- }
- }
-
- if (sunken == BUT_TEXT_SUNKEN) {
- float curcol[4];
-
- glGetFloatv(GL_CURRENT_COLOR, curcol); /* returns four components: r,g,b,a */
-
- /* only draw embossed text if the text color is darker than 0.5 mid-grey */
- if ((curcol[0] + curcol[1] + curcol[2]) * 0.3f < 0.5f)
- glColor4f(0.6f, 0.6f, 0.6f, 0.3f);
- else
- return;
- }
-
- ui_rasterpos_safe(x, ypos, but->aspect);
- if(but->type==IDPOIN) transopts= 0; // no translation, of course!
- else transopts= ui_translate_buttons();
-
- /* cut string in 2 parts */
- cpoin= strchr(but->drawstr, '|');
- if(cpoin) *cpoin= 0;
-
-#ifdef INTERNATIONAL
- if (but->type == FTPREVIEW)
- FTF_DrawNewFontString (but->drawstr+but->ofs, FTF_INPUT_UTF8);
- else
- UI_DrawString(but->font, but->drawstr+but->ofs, transopts);
-#else
- UI_DrawString(but->font, but->drawstr+but->ofs, transopts);
-#endif
-
- /* part text right aligned */
- if(cpoin) {
- len= UI_GetStringWidth(but->font, cpoin+1, ui_translate_buttons());
- ui_rasterpos_safe( but->x2 - len*but->aspect-3, ypos, but->aspect);
- UI_DrawString(but->font, cpoin+1, ui_translate_buttons());
- *cpoin= '|';
- }
-}
-
-/* draws text and icons for buttons */
-void ui_draw_text_icon(uiBut *but)
-{
- float x, y;
- short t, pos, ch;
- short selsta_tmp, selend_tmp, selsta_draw, selwidth_draw;
-
- /* check for button text label */
- if (but->type == ICONTEXTROW) {
- ui_draw_icon(but, (BIFIconID) (but->icon+but->iconadd), 0);
- }
- else {
-
- /* text button selection and cursor */
- if(but->editstr && but->pos != -1) {
-
- if ((but->selend - but->selsta) > 0) {
- /* text button selection */
- selsta_tmp = but->selsta + strlen(but->str);
- selend_tmp = but->selend + strlen(but->str);
-
- if(but->drawstr[0]!=0) {
- ch= but->drawstr[selsta_tmp];
- but->drawstr[selsta_tmp]= 0;
-
- selsta_draw = but->aspect*UI_GetStringWidth(but->font, but->drawstr+but->ofs, ui_translate_buttons()) + 3;
-
- but->drawstr[selsta_tmp]= ch;
-
-
- ch= but->drawstr[selend_tmp];
- but->drawstr[selend_tmp]= 0;
-
- selwidth_draw = but->aspect*UI_GetStringWidth(but->font, but->drawstr+but->ofs, ui_translate_buttons()) + 3;
-
- but->drawstr[selend_tmp]= ch;
-
- UI_ThemeColor(TH_BUT_TEXTFIELD_HI);
- glRects(but->x1+selsta_draw+1, but->y1+2, but->x1+selwidth_draw+1, but->y2-2);
- }
- } else {
- /* text cursor */
- pos= but->pos+strlen(but->str);
- if(pos >= but->ofs) {
- if(but->drawstr[0]!=0) {
- ch= but->drawstr[pos];
- but->drawstr[pos]= 0;
-
- t= but->aspect*UI_GetStringWidth(but->font, but->drawstr+but->ofs, ui_translate_buttons()) + 3;
-
- but->drawstr[pos]= ch;
- }
- else t= 3;
-
- glColor3ub(255,0,0);
- glRects(but->x1+t, but->y1+2, but->x1+t+2, but->y2-2);
- }
- }
- }
-
- if(but->type==BUT_TOGDUAL) {
- int dualset= 0;
- if(but->pointype==SHO)
- dualset= BTST( *(((short *)but->poin)+1), but->bitnr);
- else if(but->pointype==INT)
- dualset= BTST( *(((int *)but->poin)+1), but->bitnr);
-
- ui_draw_icon(but, ICON_DOT, dualset?0:-100);
- }
-
- if(but->drawstr[0]!=0) {
- int tog3= 0;
-
- /* If there's an icon too (made with uiDefIconTextBut) then draw the icon
- and offset the text label to accomodate it */
-
- if ( (but->flag & UI_HAS_ICON) && (but->flag & UI_ICON_LEFT) )
- {
- ui_draw_icon(but, but->icon, 0);
-
- if(but->editstr || (but->flag & UI_TEXT_LEFT)) x= but->x1 + but->aspect*UI_icon_get_width(but->icon)+5.0;
- else x= (but->x1+but->x2-but->strwidth+1)/2.0;
- }
- else
- {
- if(but->editstr || (but->flag & UI_TEXT_LEFT))
- x= but->x1+4.0;
- else if ELEM3(but->type, TOG, TOGN, TOG3)
- x= but->x1+18.0; /* offset for checkmark */
- else
- x= (but->x1+but->x2-but->strwidth+1)/2.0;
- }
-
- /* tog3 button exception; draws with glColor! */
- if(but->type==TOG3 && (but->flag & UI_SELECT)) {
-
- if( but->pointype==CHA ) {
- if( BTST( *(but->poin+2), but->bitnr )) tog3= 1;
- }
- else if( but->pointype ==SHO ) {
- short *sp= (short *)but->poin;
- if( BTST( sp[1], but->bitnr )) tog3= 1;
- }
-
-// ui_tog3_invert(but->x1,but->y1,but->x2,but->y2, tog3);
- if (tog3) glColor3ub(255, 255, 0);
- }
-
- /* position and draw */
- y = (but->y1+but->y2- 9.0)/2.0;
-
- if (ELEM(but->type, LABEL, PULLDOWN) && !(but->flag & UI_ACTIVE))
- ui_draw_text(but, x, y, BUT_TEXT_SUNKEN);
-
- ui_draw_text(but, x, y, BUT_TEXT_NORMAL);
-
- }
- /* if there's no text label, then check to see if there's an icon only and draw it */
- else if( but->flag & UI_HAS_ICON ) {
- ui_draw_icon(but, (BIFIconID) (but->icon+but->iconadd), 0);
- }
- }
-}
#if 0
#ifdef INTERNATIONAL
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index ff9e099e676..e5f803dec33 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -40,7 +40,42 @@ struct uiHandleButtonData;
struct wmEvent;
struct wmWindow;
-/* general defines */
+/* ****************** general defines ************** */
+
+/* visual types for drawing */
+/* for time being separated from functional types */
+typedef enum {
+ /* standard set */
+ UI_WTYPE_TOGGLE,
+ UI_WTYPE_OPTION,
+ UI_WTYPE_RADIO,
+ UI_WTYPE_NUMBER,
+ UI_WTYPE_SLIDER,
+ UI_WTYPE_EXEC,
+
+ /* strings */
+ UI_WTYPE_NAME,
+ UI_WTYPE_NAME_LINK,
+ UI_WTYPE_POINTER_LINK,
+ UI_WTYPE_FILENAME,
+
+ /* menus */
+ UI_WTYPE_MENU_RADIO,
+ UI_WTYPE_MENU_POINTER_LINK,
+
+ UI_WTYPE_PULLDOWN,
+ UI_WTYPE_MENU_ITEM,
+ UI_WTYPE_MENU_BACK,
+
+ /* specials */
+ UI_WTYPE_ICON,
+ UI_WTYPE_SWATCH,
+ UI_WTYPE_RGB_PICKER,
+ UI_WTYPE_NORMAL
+
+} uiWidgetTypeEnum;
+
+
#define UI_MAX_DRAW_STR 400
#define UI_MAX_NAME_STR 64
@@ -338,9 +373,6 @@ extern void gl_round_box(int mode, float minx, float miny, float maxx, float max
extern void gl_round_box_shade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown);
extern void gl_round_box_vertical_shade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadeLeft, float shadeRight);
-void ui_draw_icon(uiBut *but, BIFIconID icon, int blend);
-void ui_draw_text(uiBut *but, float x, float y, int sunken);
-
void ui_draw_but_COLORBAND(uiBut *but);
void ui_draw_but_NORMAL(uiBut *but);
void ui_draw_but_CURVE(ARegion *ar, uiBut *but);
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index 31eab12021c..61ae8c6b139 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -940,9 +940,6 @@ void uiRegionPanelLayout(const bContext *C, ARegion *ar, int vertical, char *con
if(pt->draw && (!pt->poll || pt->poll(C))) {
block= uiBeginBlock(C, ar, pt->idname, UI_EMBOSS, UI_HELV);
- /* XXX temp, migration flag for drawing code */
- uiBlockSetFlag(block, UI_BLOCK_2_50);
-
w= (ar->type->minsizex)? ar->type->minsizex-22: UI_PANEL_WIDTH-22;
if(uiNewPanel(C, ar, block, pt->name, pt->name, x, y, w, 0)) {
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index ded1baa7747..788d31e699a 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -930,10 +930,9 @@ static void ui_draw_panel_style(ARegion *ar, uiBlock *block)
void ui_draw_panel(ARegion *ar, uiBlock *block)
{
- if(block->flag & UI_BLOCK_2_50)
- ui_draw_panel_style(ar, block);
- else
- ui_draw_panel_old(ar, block);
+ ui_draw_panel_style(ar, block);
+
+ if(0) ui_draw_panel_old(ar, block); // XXX
}
/* ------------ panel alignment ---------------- */
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index c9b6fe9794c..cabebf19e3a 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -117,39 +117,6 @@ typedef struct uiWidgetBase {
} uiWidgetBase;
-
-typedef enum {
- /* standard set */
- UI_WTYPE_TOGGLE,
- UI_WTYPE_OPTION,
- UI_WTYPE_RADIO,
- UI_WTYPE_NUMBER,
- UI_WTYPE_SLIDER,
- UI_WTYPE_EXEC,
-
- /* strings */
- UI_WTYPE_NAME,
- UI_WTYPE_NAME_LINK,
- UI_WTYPE_POINTER_LINK,
- UI_WTYPE_FILENAME,
-
- /* menus */
- UI_WTYPE_MENU_RADIO,
- UI_WTYPE_MENU_POINTER_LINK,
-
- UI_WTYPE_PULLDOWN,
- UI_WTYPE_MENU_ITEM,
- UI_WTYPE_MENU_BACK,
-
- /* specials */
- UI_WTYPE_ICON,
- UI_WTYPE_SWATCH,
- UI_WTYPE_RGB_PICKER,
- UI_WTYPE_NORMAL
-
-} uiWidgetTypeEnum;
-
-
/* uiWidgetType: for time being only for visual appearance,
later, a handling callback can be added too
*/
@@ -662,6 +629,77 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
/* *********************** text/icon ************************************** */
+
+/* icons have been standardized... and this call draws in untransformed coordinates */
+#define ICON_HEIGHT 16.0f
+
+static void widget_draw_icon(uiBut *but, BIFIconID icon, int blend, rcti *rect)
+{
+ float xs=0, ys=0, aspect, height;
+
+ /* this icon doesn't need draw... */
+ if(icon==ICON_BLANK1) return;
+
+ /* we need aspect from block, for menus... these buttons are scaled in uiPositionBlock() */
+ aspect= but->block->aspect;
+ if(aspect != but->aspect) {
+ /* prevent scaling up icon in pupmenu */
+ if (aspect < 1.0f) {
+ height= ICON_HEIGHT;
+ aspect = 1.0f;
+
+ }
+ else
+ height= ICON_HEIGHT/aspect;
+ }
+ else
+ height= ICON_HEIGHT;
+
+ if(but->flag & UI_ICON_LEFT) {
+ if (but->type==BUT_TOGDUAL) {
+ if (but->drawstr[0]) {
+ xs= rect->xmin-1.0;
+ } else {
+ xs= (rect->xmin+rect->xmax- height)/2.0;
+ }
+ }
+ else if (but->block->flag & UI_BLOCK_LOOP) {
+ xs= rect->xmin+1.0;
+ }
+ else if ((but->type==ICONROW) || (but->type==ICONTEXTROW)) {
+ xs= rect->xmin+3.0;
+ }
+ else {
+ xs= rect->xmin+4.0;
+ }
+ ys= (rect->ymin+rect->ymax- height)/2.0;
+ }
+ if(but->flag & UI_ICON_RIGHT) {
+ xs= rect->xmax-17.0;
+ ys= (rect->ymin+rect->ymax- height)/2.0;
+ }
+ if (!((but->flag & UI_ICON_RIGHT) || (but->flag & UI_ICON_LEFT))) {
+ xs= (rect->xmin+rect->xmax- height)/2.0;
+ ys= (rect->ymin+rect->ymax- height)/2.0;
+ }
+
+ glEnable(GL_BLEND);
+
+ /* calculate blend color */
+ if ELEM3(but->type, TOG, ROW, TOGN) {
+ if(but->flag & UI_SELECT);
+ else if(but->flag & UI_ACTIVE);
+ else blend= -60;
+ }
+ if (but->flag & UI_BUT_DISABLED) blend = -100;
+
+ UI_icon_draw_aspect_blended(xs, ys, icon, aspect, blend);
+
+ glDisable(GL_BLEND);
+}
+
+
+
static void widget_draw_text(uiBut *but, float x, float y)
{
int transopts;
@@ -705,7 +743,7 @@ static void widget_draw_text_icon(uiBut *but, rcti *rect, float *col)
/* check for button text label */
if (but->type == ICONTEXTROW) {
- ui_draw_icon(but, (BIFIconID) (but->icon+but->iconadd), 0);
+ widget_draw_icon(but, (BIFIconID) (but->icon+but->iconadd), 0, rect);
}
else {
@@ -763,7 +801,7 @@ static void widget_draw_text_icon(uiBut *but, rcti *rect, float *col)
else if(but->pointype==INT)
dualset= BTST( *(((int *)but->poin)+1), but->bitnr);
- ui_draw_icon(but, ICON_DOT, dualset?0:-100);
+ widget_draw_icon(but, ICON_DOT, dualset?0:-100, rect);
}
if(but->drawstr[0]!=0) {
@@ -773,7 +811,7 @@ static void widget_draw_text_icon(uiBut *but, rcti *rect, float *col)
if ( (but->flag & UI_HAS_ICON) && (but->flag & UI_ICON_LEFT) )
{
- ui_draw_icon(but, but->icon, 0);
+ widget_draw_icon(but, but->icon, 0, rect);
if(but->editstr || (but->flag & UI_TEXT_LEFT)) x= rect->xmin + but->aspect*UI_icon_get_width(but->icon)+5.0;
else x= (rect->xmin+rect->xmax-but->strwidth+1)/2.0;
@@ -797,7 +835,7 @@ static void widget_draw_text_icon(uiBut *but, rcti *rect, float *col)
}
/* if there's no text label, then check to see if there's an icon only and draw it */
else if( but->flag & UI_HAS_ICON ) {
- ui_draw_icon(but, (BIFIconID) (but->icon+but->iconadd), 0);
+ widget_draw_icon(but, (BIFIconID) (but->icon+but->iconadd), 0, rect);
}
}
}
@@ -1413,7 +1451,7 @@ static void widget_optionbut(uiWidgetColors *wcol, rcti *rect, int state, int ro
recttemp.ymax-= delta;
/* half rounded */
- round_box_edges(&wtb, roundboxalign, &recttemp, 4.0f);
+ round_box_edges(&wtb, 15, &recttemp, 4.0f);
/* decoration */
if(state & UI_SELECT) {
@@ -1627,17 +1665,37 @@ static int widget_roundbox_set(uiBut *but, rcti *rect)
return 15;
}
+static void ui_but_to_pixelrect(rcti *rect, const ARegion *ar, uiBut *but)
+{
+ uiBlock *block= but->block;
+ float gx, gy;
+ float getsizex, getsizey;
+
+ getsizex= ar->winx;
+ getsizey= ar->winy;
+
+ gx= but->x1 + (block->panel?block->panel->ofsx:0.0f);
+ gy= but->y1 + (block->panel?block->panel->ofsy:0.0f);
+
+ rect->xmin= floor(getsizex*(0.5+ 0.5*(gx*block->winmat[0][0]+ gy*block->winmat[1][0]+ block->winmat[3][0])));
+ rect->ymin= floor(getsizey*(0.5+ 0.5*(gx*block->winmat[0][1]+ gy*block->winmat[1][1]+ block->winmat[3][1])));
+
+ gx= but->x2 + (block->panel?block->panel->ofsx:0.0f);
+ gy= but->y2 + (block->panel?block->panel->ofsy:0.0f);
+
+ rect->xmax= floor(getsizex*(0.5+ 0.5*(gx*block->winmat[0][0]+ gy*block->winmat[1][0]+ block->winmat[3][0])));
+ rect->ymax= floor(getsizey*(0.5+ 0.5*(gx*block->winmat[0][1]+ gy*block->winmat[1][1]+ block->winmat[3][1])));
+}
+
+
/* conversion from old to new buttons, so still messy */
void ui_draw_but(ARegion *ar, uiBut *but)
{
uiWidgetType *wt= NULL;
rcti rect;
- /* XXX project later */
- rect.xmin= but->x1;
- rect.xmax= but->x2;
- rect.ymin= but->y1;
- rect.ymax= but->y2;
+ /* project */
+ ui_but_to_pixelrect(&rect, ar, but);
/* handle menus seperately */
if(but->dt==UI_EMBOSSP) {
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 5c481652db1..17e5155d6cb 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -646,6 +646,8 @@ void ED_region_init(bContext *C, ARegion *ar)
/* refresh can be called before window opened */
region_subwindow(CTX_wm_manager(C), CTX_wm_window(C), ar);
+ ar->winx= ar->winrct.xmax - ar->winrct.xmin + 1;
+ ar->winy= ar->winrct.ymax - ar->winrct.ymin + 1;
}