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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-10-22 21:12:28 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-10-22 21:12:28 +0400
commite2b74dc7364a11b5328954b6a49a46cd44dfbd2e (patch)
tree34f7618f3c40f391afe28a2c88ee8a76a1c446bd /source/blender/editors
parent3ffb695b10bd85f7cd431f6144dbc2c427a365ee (diff)
Shape Keys
Active shape key can now be changed while in edit mode. This is based on exit/enter editmode again in the background, which is not ideal, as that loses the undo history. But that already happened anyway when you did exit/change-active/enter manually.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/interface/interface_templates.c17
-rw-r--r--source/blender/editors/mesh/editmesh.c4
-rw-r--r--source/blender/editors/object/object_edit.c1
3 files changed, 13 insertions, 9 deletions
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 75ae475435a..06735badebf 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -1960,7 +1960,7 @@ static void list_item_row(bContext *C, uiLayout *layout, PointerRNA *ptr, Pointe
Object *ob;
uiBlock *block= uiLayoutGetBlock(layout);
uiBut *but;
- uiLayout *split, *overlap, *sub;
+ uiLayout *split, *overlap, *sub, *row;
char *name, *namebuf;
int icon;
@@ -1971,7 +1971,8 @@ static void list_item_row(bContext *C, uiLayout *layout, PointerRNA *ptr, Pointe
if(itemptr->type == &RNA_ShapeKey) {
ob= (Object*)activeptr->data;
- uiLayoutSetEnabled(sub, ob->mode != OB_MODE_EDIT);
+ if(ob->mode == OB_MODE_EDIT && !(ob->type == OB_MESH))
+ uiLayoutSetEnabled(sub, 0);
}
but= uiDefButR(block, LISTROW, 0, "", 0,0, UI_UNIT_X*10,UI_UNIT_Y, activeptr, activepropname, 0, 0, i, 0, 0, "");
@@ -2005,11 +2006,13 @@ static void list_item_row(bContext *C, uiLayout *layout, PointerRNA *ptr, Pointe
uiItemL(split, name, icon);
- if(i == 0) uiItemL(split, "", 0);
- else uiItemR(split, "", 0, itemptr, "value", 0);
- if(ob->mode == OB_MODE_EDIT && !(ob->shapeflag & OB_SHAPE_EDIT_MODE))
- uiLayoutSetEnabled(split, 0);
- //uiItemR(split, "", ICON_MUTE_IPO_OFF, itemptr, "mute", 0);
+ row= uiLayoutRow(split, 1);
+ if(i == 0) uiItemL(row, "", 0);
+ else uiItemR(row, "", 0, itemptr, "value", 0);
+
+ if(ob->mode == OB_MODE_EDIT && !((ob->shapeflag & OB_SHAPE_EDIT_MODE) && ob->type == OB_MESH))
+ uiLayoutSetActive(row, 0);
+ //uiItemR(row, "", ICON_MUTE_IPO_OFF, itemptr, "mute", 0);
}
else
uiItemL(sub, name, icon);
diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c
index 408c793751b..8b9de0f6348 100644
--- a/source/blender/editors/mesh/editmesh.c
+++ b/source/blender/editors/mesh/editmesh.c
@@ -785,6 +785,7 @@ void make_editMesh(Scene *scene, Object *ob)
/* undo-ing in past for previous editmode sessions gives corrupt 'keyindex' values */
undo_editmode_clear();
keyco= actkey->data;
+ em->shapenr= ob->shapenr;
}
/* make editverts */
@@ -1184,7 +1185,8 @@ void load_editMesh(Scene *scene, Object *ob)
/* are there keys? */
if(me->key) {
- KeyBlock *currkey, *actkey = ob_get_keyblock(ob);
+ KeyBlock *currkey;
+ KeyBlock *actkey= BLI_findlink(&me->key->block, em->shapenr-1);
/* Lets reorder the key data so that things line up roughly
* with the way things were before editmode */
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index bd8b865a6c9..3c332fa3953 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -480,7 +480,6 @@ void ED_object_enter_editmode(bContext *C, int flag)
static int editmode_toggle_exec(bContext *C, wmOperator *op)
{
-
if(!CTX_data_edit_object(C))
ED_object_enter_editmode(C, EM_WAITCURSOR);
else