diff options
author | Martin Poirier <theeth@yahoo.com> | 2009-01-01 01:43:29 +0300 |
---|---|---|
committer | Martin Poirier <theeth@yahoo.com> | 2009-01-01 01:43:29 +0300 |
commit | ea42e70cb98713571704b2a48fd88cffc7bcbfb8 (patch) | |
tree | 604435a38fe2838c9cb55c273c05f29d616e81ce /source/blender/editors | |
parent | 471fc0947987660ff500964f453a244593b62e52 (diff) |
2.5
- Transform for editmesh (including PET and editmesh snap) X-Mirror doesn't seem to work, but the option isn't accessible in the UI, so...
- Replacing G.obedit with obedit from context in view3d_header (other files will have to be done too, I just happened to stumble on that one while fixing other things).
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/include/BIF_transform.h | 3 | ||||
-rw-r--r-- | source/blender/editors/include/ED_mesh.h | 1 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh.c | 3 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh.h | 1 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_header.c | 104 | ||||
-rw-r--r-- | source/blender/editors/transform/transform.h | 4 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_conversions.c | 86 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_generics.c | 5 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_snap.c | 50 |
9 files changed, 131 insertions, 126 deletions
diff --git a/source/blender/editors/include/BIF_transform.h b/source/blender/editors/include/BIF_transform.h index ca8488e1b63..26b91cedd3b 100644 --- a/source/blender/editors/include/BIF_transform.h +++ b/source/blender/editors/include/BIF_transform.h @@ -36,6 +36,7 @@ struct wmWindowManager; struct ListBase; struct wmEvent; struct bContext; +struct Object; void transform_keymap_for_space(struct wmWindowManager *wm, struct ListBase *keymap, int spaceid); void transform_operatortypes(void); @@ -99,7 +100,7 @@ void BIF_setDualAxisConstraint(float vec1[3], float vec2[3], char *text); void BIF_setLocalAxisConstraint(char axis, char *text); void BIF_setLocalLockConstraint(char axis, char *text); -int BIF_snappingSupported(void); +int BIF_snappingSupported(struct Object *obedit); struct TransformOrientation; diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index 0f9a6c383da..7a042aa286d 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -68,6 +68,7 @@ typedef struct ViewContext { /* meshtools.c */ intptr_t mesh_octree_table(Object *ob, EditMesh *em, float *co, char mode); +EditVert *editmesh_get_x_mirror_vert(Object *ob, EditMesh *em, float *co); /* editmesh.c */ void make_editMesh(Scene *scene, Object *ob); diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c index af7801bc95c..d3be73fed0c 100644 --- a/source/blender/editors/mesh/editmesh.c +++ b/source/blender/editors/mesh/editmesh.c @@ -1855,6 +1855,9 @@ static void free_undoMesh(void *umv) { UndoMesh *um= umv; + if (um == NULL) + return; /* XXX FIX ME, THIS SHOULD NEVER BE TRUE YET IT HAPPENS DURING TRANSFORM */ + if(um->verts) MEM_freeN(um->verts); if(um->edges) MEM_freeN(um->edges); if(um->faces) MEM_freeN(um->faces); diff --git a/source/blender/editors/mesh/editmesh.h b/source/blender/editors/mesh/editmesh.h index 58c60e48089..67badd3f462 100644 --- a/source/blender/editors/mesh/editmesh.h +++ b/source/blender/editors/mesh/editmesh.h @@ -46,7 +46,6 @@ int edgetag_shortest_path(Scene *scene, EditMesh *em, EditEdge *source, EditEdge /* ******************* meshtools.c */ -EditVert *editmesh_get_x_mirror_vert(Object *ob, EditMesh *em, float *co); int mesh_get_x_mirror_vert(Object *ob, int index); /* XXX move to uv editor? */ diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index 040913d8e6f..27881ee627f 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -106,8 +106,8 @@ #define V3D_POSEMODE_SEL ICON_POSE_HLT #define V3D_PARTICLEEDITMODE_SEL ICON_ANIM -#define TEST_EDITMESH if(G.obedit==0) return; \ - if( (v3d->lay & G.obedit->lay)==0 ) return; +#define TEST_EDITMESH if(obedit==0) return; \ + if( (v3d->lay & obedit->lay)==0 ) return; /* XXX port over */ static void handle_view3d_lock(void) {} @@ -120,7 +120,6 @@ static void add_blockhandler(void *x, int y, int z) {} static void toggle_blockhandler(void *x, int y, int z) {} static void countall(void) {} extern void borderselect(); -static int BIF_snappingSupported() {return 1;} static int retopo_mesh_paint_check() {return 0;} /* view3d handler codes */ @@ -401,6 +400,7 @@ static void do_view3d_view_alignviewmenu(bContext *C, void *arg, int event) Scene *scene= CTX_data_scene(C); ScrArea *sa= CTX_wm_area(C); View3D *v3d= sa->spacedata.first; + Object *obedit = CTX_data_edit_object(C); float *curs; switch(event) { @@ -408,7 +408,7 @@ static void do_view3d_view_alignviewmenu(bContext *C, void *arg, int event) case 0: /* Align View to Selected (edit/faceselect mode) */ case 1: case 2: - if ((G.obedit) && (G.obedit->type == OB_MESH)) { + if ((obedit) && (obedit->type == OB_MESH)) { editmesh_align_view_to_selected(v3d, event + 1); } else if (FACESEL_PAINT_TEST) { @@ -454,6 +454,7 @@ static uiBlock *view3d_view_alignviewmenu(bContext *C, uiMenuBlockHandle *handle { /* static short tog=0; */ uiBlock *block; + Object *obedit = CTX_data_edit_object(C); short yco= 0, menuwidth=120; block= uiBeginBlock(C, handle->region, "view3d_view_alignviewmenu", UI_EMBOSSP, UI_HELV); @@ -463,7 +464,7 @@ static uiBlock *view3d_view_alignviewmenu(bContext *C, uiMenuBlockHandle *handle uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center Cursor and View All|Shift C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align Active Camera to View|Ctrl Alt NumPad 0", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, ""); - if (((G.obedit) && (G.obedit->type == OB_MESH)) || (FACESEL_PAINT_TEST)) { + if (((obedit) && (obedit->type == OB_MESH)) || (FACESEL_PAINT_TEST)) { uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align View to Selected (Top)|Shift V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align View to Selected (Front)|Shift V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align View to Selected (Side)|Shift V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, ""); @@ -1797,8 +1798,8 @@ static void do_view3d_transformmenu(bContext *C, void *arg, int event) Transform(); break; case 9: - if (G.obedit) { - if (G.obedit->type == OB_MESH) + if (obedit) { + if (obedit->type == OB_MESH) initTransform(TFM_SHRINKFATTEN, CTX_NONE); Transform(); } else error("Only meshes can be shrinked/fattened"); @@ -1849,6 +1850,7 @@ static void do_view3d_transformmenu(bContext *C, void *arg, int event) static uiBlock *view3d_transformmenu(bContext *C, uiMenuBlockHandle *handle, void *arg_unused) { Scene *scene= CTX_data_scene(C); + Object *obedit = CTX_data_edit_object(C); uiBlock *block; short yco = 20, menuwidth = 120; @@ -1866,21 +1868,21 @@ static uiBlock *view3d_transformmenu(bContext *C, uiMenuBlockHandle *handle, voi uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); - if (G.obedit) { - if (G.obedit->type == OB_MESH) + if (obedit) { + if (obedit->type == OB_MESH) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Shrink/Fatten Along Normals|Alt S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, ""); - else if (G.obedit->type == OB_CURVE) { + else if (obedit->type == OB_CURVE) { uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Tilt|T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Shrink/Fatten Radius|Alt S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 14, ""); } } uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "To Sphere|Ctrl Shift S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, ""); - if (G.obedit) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Shear|Ctrl S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, ""); + if (obedit) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Shear|Ctrl S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, ""); else uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Shear|Ctrl Shift Alt S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Warp|Shift W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Push/Pull|Shift P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 8, ""); - if (!G.obedit) { + if (!obedit) { uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Scale to Image Aspect Ratio|Alt V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, ""); @@ -1889,13 +1891,13 @@ static uiBlock *view3d_transformmenu(bContext *C, uiMenuBlockHandle *handle, voi uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "ObData to Center", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, ""); - if (!G.obedit) { + if (!obedit) { uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center New", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center Cursor", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align to Transform Orientation|Ctrl Alt A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 21, ""); } - if (BIF_snappingSupported()) + if (BIF_snappingSupported(obedit)) { uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); @@ -2665,7 +2667,7 @@ void do_view3d_edit_mesh_verticesmenu(bContext *C, void *arg, int event) count= removedoublesflag(1, 0, scene->toolsettings->doublimit); notice("Removed: %d", count); if (count) { /* only undo and redraw if an action is taken */ - DAG_object_flush_update(scene, G.obedit, OB_RECALC_DATA); + DAG_object_flush_update(scene, obedit, OB_RECALC_DATA); ED_undo_push(C, "Rem Doubles"); } break; @@ -2680,7 +2682,7 @@ void do_view3d_edit_mesh_verticesmenu(bContext *C, void *arg, int event) break; case 5: /*merge */ mergemenu(); - DAG_object_flush_update(scene, G.obedit, OB_RECALC_DATA); + DAG_object_flush_update(scene, obedit, OB_RECALC_DATA); break; case 6: /* add hook */ add_hook_menu(); @@ -2784,7 +2786,7 @@ void do_view3d_edit_mesh_edgesmenu(bContext *C, void *arg, int event) if(EdgeLoopDelete()) { countall(); ED_undo_push(C, "Erase Edge Loop"); - DAG_object_flush_update(scene, G.obedit, OB_RECALC_DATA); + DAG_object_flush_update(scene, obedit, OB_RECALC_DATA); } break; case 14: /*Collapse Edges*/ @@ -2794,12 +2796,12 @@ void do_view3d_edit_mesh_edgesmenu(bContext *C, void *arg, int event) case 15: editmesh_mark_sharp(1); ED_undo_push(C, "Mark Sharp"); - DAG_object_flush_update(scene, G.obedit, OB_RECALC_DATA); + DAG_object_flush_update(scene, obedit, OB_RECALC_DATA); break; case 16: editmesh_mark_sharp(0); ED_undo_push(C, "Clear Sharp"); - DAG_object_flush_update(scene, G.obedit, OB_RECALC_DATA); + DAG_object_flush_update(scene, obedit, OB_RECALC_DATA); break; case 17: /* Adjust Bevel Weight */ if(!multires_level1_test()) { @@ -2880,7 +2882,7 @@ void do_view3d_edit_mesh_facesmenu(bContext *C, void *arg, int event) convert_to_triface(0); allqueue(REDRAWVIEW3D, 0); countall(); - DAG_object_flush_update(scene, G.obedit, OB_RECALC_DATA); + DAG_object_flush_update(scene, obedit, OB_RECALC_DATA); break; case 3: /* Tris to Quads */ join_triangles(); @@ -3178,6 +3180,7 @@ static void do_view3d_edit_meshmenu(bContext *C, void *arg, int event) static uiBlock *view3d_edit_meshmenu(bContext *C, uiMenuBlockHandle *handle, void *arg_unused) { Scene *scene= CTX_data_scene(C); + Object *obedit = CTX_data_edit_object(C); uiBlock *block; short yco= 0, menuwidth=120; @@ -3234,7 +3237,7 @@ static uiBlock *view3d_edit_meshmenu(bContext *C, uiMenuBlockHandle *handle, voi /* PITA but we should let users know that automerge cant work with multires :/ */ uiDefIconTextBut(block, BUTM, 1, scene->automerge ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT, - ((Mesh*)G.obedit->data)->mr ? "AutoMerge Editing (disabled by multires)" : "AutoMerge Editing", + ((Mesh*)obedit->data)->mr ? "AutoMerge Editing (disabled by multires)" : "AutoMerge Editing", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, ""); uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); @@ -3273,15 +3276,15 @@ static void do_view3d_edit_curve_controlpointsmenu(bContext *C, void *arg, int e break; case 2: /* Free */ sethandlesNurb(3); - DAG_object_flush_update(scene, G.obedit, OB_RECALC_DATA); + DAG_object_flush_update(scene, obedit, OB_RECALC_DATA); break; case 3: /* vector */ sethandlesNurb(2); - DAG_object_flush_update(scene, G.obedit, OB_RECALC_DATA); + DAG_object_flush_update(scene, obedit, OB_RECALC_DATA); break; case 4: /* smooth */ sethandlesNurb(1); - DAG_object_flush_update(scene, G.obedit, OB_RECALC_DATA); + DAG_object_flush_update(scene, obedit, OB_RECALC_DATA); break; case 5: /* make vertex parent */ make_parent(); @@ -3423,7 +3426,7 @@ static void do_view3d_edit_curvemenu(bContext *C, void *arg, int event) break; case 7: /* toggle cyclic */ makecyclicNurb(); - DAG_object_flush_update(scene, G.obedit, OB_RECALC_DATA); + DAG_object_flush_update(scene, obedit, OB_RECALC_DATA); break; case 8: /* delete */ delete_context_selected(); @@ -4056,7 +4059,8 @@ static uiBlock *view3d_armature_settingsmenu(bContext *C, uiMenuBlockHandle *han static uiBlock *view3d_edit_armaturemenu(bContext *C, uiMenuBlockHandle *handle, void *arg_unused) { - bArmature *arm= G.obedit->data; + Object *obedit = CTX_data_edit_object(C); + bArmature *arm= obedit->data; uiBlock *block; short yco= 0, menuwidth=120; @@ -5235,8 +5239,9 @@ static char *drawtype_pup(void) str += sprintf(str, "%s", "|Textured %x5"); return string; } -static char *around_pup(void) +static char *around_pup(const bContext *C) { + Object *obedit = CTX_data_edit_object(C); static char string[512]; char *str = string; @@ -5245,7 +5250,7 @@ static char *around_pup(void) str += sprintf(str, "%s", "|Median Point %x3"); str += sprintf(str, "%s", "|3D Cursor %x1"); str += sprintf(str, "%s", "|Individual Centers %x2"); - if ((G.obedit) && (G.obedit->type == OB_MESH)) + if ((obedit) && (obedit->type == OB_MESH)) str += sprintf(str, "%s", "|Active Vert/Edge/Face %x4"); else str += sprintf(str, "%s", "|Active Object %x4"); @@ -5300,6 +5305,7 @@ static void do_view3d_buttons(bContext *C, void *arg, int event) ScrArea *sa= CTX_wm_area(C); View3D *v3d= sa->spacedata.first; Object *ob= OBACT; + Object *obedit = CTX_data_edit_object(C); int bit, shift=0; // XXX shift arg? /* watch it: if sa->win does not exist, check that when calling direct drawing routines */ @@ -5356,10 +5362,10 @@ static void do_view3d_buttons(bContext *C, void *arg, int event) v3d->flag &= ~V3D_MODE; // XXX exit_paint_modes(); // XXX if(ob) exit_posemode(); /* exit posemode for active object */ -// XXX if(G.obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */ +// XXX if(obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */ } else if (v3d->modeselect == V3D_EDITMODE_SEL) { - if(!G.obedit) { + if(!obedit) { v3d->flag &= ~V3D_MODE; // XXX exit_paint_modes(); // XXX enter_editmode(EM_WAITCURSOR); @@ -5370,7 +5376,7 @@ static void do_view3d_buttons(bContext *C, void *arg, int event) if (!(G.f & G_SCULPTMODE)) { v3d->flag &= ~V3D_MODE; // XXX exit_paint_modes(); -// XXX if(G.obedit) exit_editmode(2); /* exit editmode and undo */ +// XXX if(obedit) exit_editmode(2); /* exit editmode and undo */ // XXX set_sculptmode(); } @@ -5379,7 +5385,7 @@ static void do_view3d_buttons(bContext *C, void *arg, int event) if (!(G.f & G_VERTEXPAINT)) { v3d->flag &= ~V3D_MODE; // XXX exit_paint_modes(); -// XXX if(G.obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */ +// XXX if(obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */ // XXX set_vpaint(); } @@ -5388,7 +5394,7 @@ static void do_view3d_buttons(bContext *C, void *arg, int event) if (!(G.f & G_TEXTUREPAINT)) { v3d->flag &= ~V3D_MODE; // XXX exit_paint_modes(); -// XXX if(G.obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */ +// XXX if(obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */ // XXX set_texturepaint(); } @@ -5397,7 +5403,7 @@ static void do_view3d_buttons(bContext *C, void *arg, int event) if (!(G.f & G_WEIGHTPAINT) && (ob && ob->type == OB_MESH) ) { v3d->flag &= ~V3D_MODE; // XXX exit_paint_modes(); -// XXX if(G.obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */ +// XXX if(obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */ // XXX set_wpaint(); } @@ -5406,7 +5412,7 @@ static void do_view3d_buttons(bContext *C, void *arg, int event) if (ob) { v3d->flag &= ~V3D_MODE; -// XXX if(G.obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */ +// XXX if(obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */ // XXX enter_posemode(); } @@ -5415,7 +5421,7 @@ static void do_view3d_buttons(bContext *C, void *arg, int event) if (!(G.f & G_PARTICLEEDIT)) { v3d->flag &= ~V3D_MODE; // XXX exit_paint_modes(); -// XXX if(G.obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */ +// XXX if(obedit) exit_editmode(EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */ // XXX PE_set_particle_edit(); } @@ -5549,8 +5555,9 @@ static void do_view3d_buttons(bContext *C, void *arg, int event) } } -static void view3d_header_pulldowns(uiBlock *block, View3D *v3d, Object *ob, int *xcoord, int yco) +static void view3d_header_pulldowns(const bContext *C, uiBlock *block, View3D *v3d, Object *ob, int *xcoord, int yco) { + Object *obedit = CTX_data_edit_object(C); short xmax, xco= *xcoord; /* pull down menus */ @@ -5572,7 +5579,7 @@ static void view3d_header_pulldowns(uiBlock *block, View3D *v3d, Object *ob, int xco+= xmax; xmax= GetButStringLength("Select"); - if (G.obedit) { + if (obedit) { if (ob && ob->type == OB_MESH) { uiDefPulldownBut(block, view3d_select_meshmenu, NULL, "Select", xco,yco-2, xmax-3, 24, ""); } else if (ob && (ob->type == OB_CURVE || ob->type == OB_SURF)) { @@ -5603,7 +5610,7 @@ static void view3d_header_pulldowns(uiBlock *block, View3D *v3d, Object *ob, int } xco+= xmax; - if (G.obedit) { + if (obedit) { if (ob && ob->type == OB_MESH) { xmax= GetButStringLength("Mesh"); uiDefPulldownBut(block, view3d_edit_meshmenu, NULL, "Mesh", xco,yco-2, xmax-3, 24, ""); @@ -5699,6 +5706,7 @@ void view3d_header_buttons(const bContext *C, ARegion *ar) View3D *v3d= sa->spacedata.first; Scene *scene= CTX_data_scene(C); Object *ob= OBACT; + Object *obedit = CTX_data_edit_object(C); uiBlock *block; int a, xco, yco= 3; @@ -5708,7 +5716,7 @@ void view3d_header_buttons(const bContext *C, ARegion *ar) xco= ED_area_header_standardbuttons(C, block, yco); if((sa->flag & HEADER_NO_PULLDOWN)==0) - view3d_header_pulldowns(block, v3d, ob, &xco, yco); + view3d_header_pulldowns(C, block, v3d, ob, &xco, yco); /* other buttons: */ uiBlockSetEmboss(block, UI_EMBOSS); @@ -5716,7 +5724,7 @@ void view3d_header_buttons(const bContext *C, ARegion *ar) /* mode */ v3d->modeselect = V3D_OBJECTMODE_SEL; - if (G.obedit) v3d->modeselect = V3D_EDITMODE_SEL; + if (obedit) v3d->modeselect = V3D_EDITMODE_SEL; else if(ob && (ob->flag & OB_POSEMODE)) v3d->modeselect = V3D_POSEMODE_SEL; else if (G.f & G_SCULPTMODE) v3d->modeselect = V3D_SCULPTMODE_SEL; else if (G.f & G_WEIGHTPAINT) v3d->modeselect = V3D_WEIGHTPAINTMODE_SEL; @@ -5728,7 +5736,7 @@ void view3d_header_buttons(const bContext *C, ARegion *ar) v3d->flag &= ~V3D_MODE; /* not sure what the v3d->flag is useful for now... modeselect is confusing */ - if(G.obedit) v3d->flag |= V3D_EDITMODE; + if(obedit) v3d->flag |= V3D_EDITMODE; if(ob && (ob->flag & OB_POSEMODE)) v3d->flag |= V3D_POSEMODE; if(G.f & G_VERTEXPAINT) v3d->flag |= V3D_VERTEXPAINT; if(G.f & G_WEIGHTPAINT) v3d->flag |= V3D_WEIGHTPAINT; @@ -5778,13 +5786,13 @@ void view3d_header_buttons(const bContext *C, ARegion *ar) uiBlockEndAlign(block); } } else { - if (G.obedit==NULL && (G.f & (G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT))) { + if (obedit==NULL && (G.f & (G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT))) { uiDefIconButBitI(block, TOG, G_FACESELECT, B_VIEW_BUTSEDIT, ICON_FACESEL_HLT,xco,yco,XIC,YIC, &G.f, 0, 0, 0, 0, "Painting Mask (FKey)"); xco+= XIC+10; } else { /* Manipulators arnt used in weight paint mode */ // XXX char *str_menu; - uiDefIconTextButS(block, ICONTEXTROW,B_AROUND, ICON_ROTATE, around_pup(), xco,yco,XIC+10,YIC, &(v3d->around), 0, 3.0, 0, 0, "Rotation/Scaling Pivot (Hotkeys: Comma, Shift Comma, Period, Ctrl Period, Alt Period)"); + uiDefIconTextButS(block, ICONTEXTROW,B_AROUND, ICON_ROTATE, around_pup(C), xco,yco,XIC+10,YIC, &(v3d->around), 0, 3.0, 0, 0, "Rotation/Scaling Pivot (Hotkeys: Comma, Shift Comma, Period, Ctrl Period, Alt Period)"); xco+= XIC+10; @@ -5841,7 +5849,7 @@ void view3d_header_buttons(const bContext *C, ARegion *ar) } /* LAYERS */ - if(G.obedit==NULL && v3d->localview==0) { + if(obedit==NULL && v3d->localview==0) { int ob_lay = ob ? ob->lay : 0; uiBlockBeginAlign(block); for(a=0; a<5; a++) { @@ -5869,7 +5877,7 @@ void view3d_header_buttons(const bContext *C, ARegion *ar) } /* proportional falloff */ - if((G.obedit && (G.obedit->type == OB_MESH || G.obedit->type == OB_CURVE || G.obedit->type == OB_SURF || G.obedit->type == OB_LATTICE)) || G.f & G_PARTICLEEDIT) { + if((obedit && (obedit->type == OB_MESH || obedit->type == OB_CURVE || obedit->type == OB_SURF || obedit->type == OB_LATTICE)) || G.f & G_PARTICLEEDIT) { uiBlockBeginAlign(block); uiDefIconTextButS(block, ICONTEXTROW,B_REDR, ICON_PROP_OFF, "Proportional %t|Off %x0|On %x1|Connected %x2", xco,yco,XIC+10,YIC, &(scene->proportional), 0, 1.0, 0, 0, "Proportional Edit Falloff (Hotkeys: O, Alt O) "); @@ -5884,7 +5892,7 @@ void view3d_header_buttons(const bContext *C, ARegion *ar) } /* Snap */ - if (BIF_snappingSupported()) { + if (BIF_snappingSupported(obedit)) { uiBlockBeginAlign(block); if (scene->snap_flag & SCE_SNAP) { @@ -5906,7 +5914,7 @@ void view3d_header_buttons(const bContext *C, ARegion *ar) } /* selection modus */ - if(G.obedit && (G.obedit->type == OB_MESH)) { + if(obedit && (obedit->type == OB_MESH)) { uiBlockBeginAlign(block); uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL, xco,yco,XIC,YIC, &scene->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode (Ctrl Tab 1)"); xco+= XIC; diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index 6e23fc5b1b3..96a2e7c52cc 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -239,8 +239,8 @@ typedef struct TransInfo { struct ARegion *ar; struct Scene *scene; struct wmEvent *event; /* last event, reset at the start of each transformApply and nulled at the transformEnd */ - struct EditMesh *em; /* get from context */ - short mval[2]; /* current mouse position */ + short mval[2]; /* current mouse position */ + struct Object *obedit; } TransInfo; diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 5fda8acae88..de368dcd1dc 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -124,6 +124,7 @@ #include "ED_keyframing.h" #include "ED_keyframes_edit.h" #include "ED_view3d.h" +#include "ED_mesh.h" #include "UI_view2d.h" @@ -369,7 +370,7 @@ static void createTransEdge(bContext *C, TransInfo *t) { td= t->data= MEM_callocN(t->total * sizeof(TransData), "TransCrease"); - Mat3CpyMat4(mtx, G.obedit->obmat); + Mat3CpyMat4(mtx, t->obedit->obmat); Mat3Inv(smtx, mtx); for(eed= em->edges.first; eed; eed= eed->next) { @@ -1027,7 +1028,7 @@ static void createTransArmatureVerts(bContext *C, TransInfo *t) // TRANSFORM_FIX_ME #if 0 EditBone *ebo; - bArmature *arm= G.obedit->data; + bArmature *arm= t->obedit->data; TransData *td; float mtx[3][3], smtx[3][3], delta[3], bonemat[3][3]; @@ -1053,7 +1054,7 @@ static void createTransArmatureVerts(bContext *C, TransInfo *t) if (!t->total) return; - Mat3CpyMat4(mtx, G.obedit->obmat); + Mat3CpyMat4(mtx, t->obedit->obmat); Mat3Inv(smtx, mtx); td = t->data = MEM_callocN(t->total*sizeof(TransData), "TransEditBone"); @@ -1225,7 +1226,7 @@ static void createTransMBallVerts(bContext *C, TransInfo *t) td = t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(MBall EditMode)"); tx = t->ext = MEM_callocN(t->total*sizeof(TransDataExtension), "MetaElement_TransExtension"); - Mat3CpyMat4(mtx, G.obedit->obmat); + Mat3CpyMat4(mtx, t->obedit->obmat); Mat3Inv(smtx, mtx); for(ml= editelems.first; ml; ml= ml->next) { @@ -1376,7 +1377,7 @@ static void createTransCurveVerts(bContext *C, TransInfo *t) else t->total = countsel; t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(Curve EditMode)"); - Mat3CpyMat4(mtx, G.obedit->obmat); + Mat3CpyMat4(mtx, t->obedit->obmat); Mat3Inv(smtx, mtx); td = t->data; @@ -1564,7 +1565,7 @@ static void createTransLatticeVerts(bContext *C, TransInfo *t) else t->total = countsel; t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(Lattice EditMode)"); - Mat3CpyMat4(mtx, G.obedit->obmat); + Mat3CpyMat4(mtx, t->obedit->obmat); Mat3Inv(smtx, mtx); td = t->data; @@ -1887,7 +1888,7 @@ static void get_face_center(float *cent, EditMesh *em, EditVert *eve) //way to overwrite what data is edited with transform //static void VertsToTransData(TransData *td, EditVert *eve, BakeKey *key) -static void VertsToTransData(TransData *td, EditMesh *em, EditVert *eve) +static void VertsToTransData(TransInfo *t, TransData *td, EditMesh *em, EditVert *eve) { td->flag = 0; //if(key) @@ -1896,8 +1897,7 @@ static void VertsToTransData(TransData *td, EditMesh *em, EditVert *eve) td->loc = eve->co; VECCOPY(td->center, td->loc); -// TRANSFORM_FIX_ME -// if(G.vd->around==V3D_LOCAL && (em->selectmode & SCE_SELECT_FACE)) + if(t->around==V3D_LOCAL && (em->selectmode & SCE_SELECT_FACE)) get_face_center(td->center, em, eve); VECCOPY(td->iloc, td->loc); @@ -1914,7 +1914,7 @@ static void VertsToTransData(TransData *td, EditMesh *em, EditVert *eve) td->tdi = NULL; td->val = NULL; td->extra = NULL; - if (BIF_GetTransInfo()->mode == TFM_BWEIGHT) { + if (t->mode == TFM_BWEIGHT) { td->val = &(eve->bweight); td->ival = eve->bweight; } @@ -1955,16 +1955,16 @@ static int modifiers_disable_subsurf_temporary(Object *ob) } /* disable subsurf temporal, get mapped cos, and enable it */ -static float *get_crazy_mapped_editverts(void) +static float *get_crazy_mapped_editverts(TransInfo *t) { - Mesh *me= G.obedit->data; + Mesh *me= t->obedit->data; DerivedMesh *dm; float *vertexcos; /* disable subsurf temporal, get mapped cos, and enable it */ - if(modifiers_disable_subsurf_temporary(G.obedit)) { + if(modifiers_disable_subsurf_temporary(t->obedit)) { /* need to make new derivemesh */ - makeDerivedMesh(G.obedit, me->edit_mesh, CD_MASK_BAREMESH); + makeDerivedMesh(t->obedit, me->edit_mesh, CD_MASK_BAREMESH); } /* now get the cage */ @@ -1976,7 +1976,7 @@ static float *get_crazy_mapped_editverts(void) dm->release(dm); /* set back the flag, no new cage needs to be built, transform does it */ - modifiers_disable_subsurf_temporary(G.obedit); + modifiers_disable_subsurf_temporary(t->obedit); return vertexcos; } @@ -2097,10 +2097,9 @@ void createTransBMeshVerts(TransInfo *t, BME_Mesh *bm, BME_TransData_Head *td) { static void createTransEditVerts(bContext *C, TransInfo *t) { - // TRANSFORM_FIX_ME -#if 0 + Scene *scene = CTX_data_scene(C); TransData *tob = NULL; - EditMesh *em = t->em; + EditMesh *em = ((Mesh *)t->obedit->data)->edit_mesh; EditVert *eve; EditVert **nears = NULL; EditVert *eve_act = NULL; @@ -2110,13 +2109,13 @@ static void createTransEditVerts(bContext *C, TransInfo *t) int propmode = t->flag & T_PROP_EDIT; int mirror = 0; - if ((t->options & CTX_NO_MIRROR) == 0 && (G.scene->toolsettings->editbutflag & B_MESH_X_MIRROR)) + if ((t->options & CTX_NO_MIRROR) == 0 && (scene->toolsettings->editbutflag & B_MESH_X_MIRROR)) { mirror = 1; } // transform now requires awareness for select mode, so we tag the f1 flags in verts - if(G.scene->selectmode & SCE_SELECT_VERTEX) { + if(scene->selectmode & SCE_SELECT_VERTEX) { for(eve= em->verts.first; eve; eve= eve->next) { if(eve->h==0 && (eve->f & SELECT)) eve->f1= SELECT; @@ -2124,7 +2123,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t) eve->f1= 0; } } - else if(G.scene->selectmode & SCE_SELECT_EDGE) { + else if(scene->selectmode & SCE_SELECT_EDGE) { EditEdge *eed; for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0; for(eed= em->edges.first; eed; eed= eed->next) { @@ -2173,26 +2172,26 @@ static void createTransEditVerts(bContext *C, TransInfo *t) else t->total = countsel; tob= t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(Mesh EditMode)"); - Mat3CpyMat4(mtx, G.obedit->obmat); + Mat3CpyMat4(mtx, t->obedit->obmat); Mat3Inv(smtx, mtx); - if(propmode) editmesh_set_connectivity_distance(t->em, t->total, vectors, nears); + if(propmode) editmesh_set_connectivity_distance(em, t->total, vectors, nears); /* detect CrazySpace [tm] */ if(propmode==0) { - if(modifiers_getCageIndex(G.obedit, NULL)>=0) { - if(modifiers_isDeformed(G.obedit)) { + if(modifiers_getCageIndex(t->obedit, NULL)>=0) { + if(modifiers_isDeformed(t->obedit)) { /* check if we can use deform matrices for modifier from the start up to stack, they are more accurate than quats */ - totleft= editmesh_get_first_deform_matrices(&defmats, &defcos); + totleft= editmesh_get_first_deform_matrices(em, &defmats, &defcos); /* if we still have more modifiers, also do crazyspace correction with quats, relative to the coordinates after the modifiers that support deform matrices (defcos) */ if(totleft > 0) { - mappedcos= get_crazy_mapped_editverts(); + mappedcos= get_crazy_mapped_editverts(t); quats= MEM_mallocN( (t->total)*sizeof(float)*4, "crazy quats"); - set_crazyspace_quats(t->em, (float*)defcos, mappedcos, quats); + set_crazyspace_quats(em, (float*)defcos, mappedcos, quats); if(mappedcos) MEM_freeN(mappedcos); } @@ -2217,7 +2216,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t) for (a=0, eve=em->verts.first; eve; eve=eve->next, a++) { if(eve->h==0) { if(propmode || eve->f1) { - VertsToTransData(t, tob, t->em, eve); + VertsToTransData(t, tob, em, eve); /* selected */ if(eve->f1) tob->flag |= TD_SELECTED; @@ -2267,7 +2266,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t) /* Mirror? */ if( (mirror>0 && tob->iloc[0]>0.0f) || (mirror<0 && tob->iloc[0]<0.0f)) { - EditVert *vmir= editmesh_get_x_mirror_vert(G.obedit, tob->iloc); /* initializes octree on first call */ + EditVert *vmir= editmesh_get_x_mirror_vert(t->obedit, em, tob->iloc); /* initializes octree on first call */ if(vmir != eve) tob->extra = vmir; } tob++; @@ -2283,7 +2282,6 @@ static void createTransEditVerts(bContext *C, TransInfo *t) MEM_freeN(quats); if(defmats) MEM_freeN(defmats); -#endif } /* ********************* UV ****************** */ @@ -2335,7 +2333,7 @@ static void createTransUVs(bContext *C, TransInfo *t) int propmode = t->flag & T_PROP_EDIT; int efa_s1,efa_s2,efa_s3,efa_s4; - EditMesh *em = t->em; + EditMesh *em = ((Mesh *)t->obedit->data)->edit_mesh; EditFace *efa; if(is_uv_tface_editing_allowed()==0) return; @@ -2469,7 +2467,7 @@ void flushTransUVs(TransInfo *t) TransData2D *td; int a, width, height; Object *ob= OBACT; - EditMesh *em = t->em; + EditMesh *em = ((Mesh *)ob->data)->edit_mesh; float aspx, aspy, invx, invy; transform_aspect_ratio_tface_uv(&aspx, &aspy); @@ -3958,7 +3956,7 @@ void special_aftertrans_update(TransInfo *t) short duplicate= (t->undostr && strstr(t->undostr, "Duplicate")) ? 1 : 0; if (t->spacetype==SPACE_VIEW3D) { - if (G.obedit) { + if (t->obedit) { if (cancelled==0) { #if 0 // TRANSFORM_FIX_ME EM_automerge(1); @@ -4118,12 +4116,12 @@ void special_aftertrans_update(TransInfo *t) if (G.sipo->blocktype==ID_SEQ) resetslowpar= 0; } - else if (G.obedit) { + else if (t->obedit) { if (t->mode==TFM_BONESIZE || t->mode==TFM_BONE_ENVELOPE) allqueue(REDRAWBUTSEDIT, 0); /* table needs to be created for each edit command, since vertices can move etc */ - mesh_octree_table(G.obedit, NULL, 'e'); + mesh_octree_table(t->obedit, NULL, 'e'); } else if ((t->flag & T_POSE) && (t->poseobj)) { bArmature *arm; @@ -4405,23 +4403,21 @@ void createTransData(bContext *C, TransInfo *t) sort_trans_data_dist(t); } } - else if (0) { // // TRANSFORM_FIX_ME (G.obedit) { - Object *obedit = NULL; // TRANSFORM_FIX_ME - + else if (t->obedit) { t->ext = NULL; - if (obedit->type == OB_MESH) { + if (t->obedit->type == OB_MESH) { createTransEditVerts(C, t); } - else if ELEM(obedit->type, OB_CURVE, OB_SURF) { + else if ELEM(t->obedit->type, OB_CURVE, OB_SURF) { createTransCurveVerts(C, t); } - else if (obedit->type==OB_LATTICE) { + else if (t->obedit->type==OB_LATTICE) { createTransLatticeVerts(C, t); } - else if (obedit->type==OB_MBALL) { + else if (t->obedit->type==OB_MBALL) { createTransMBallVerts(C, t); } - else if (obedit->type==OB_ARMATURE) { + else if (t->obedit->type==OB_ARMATURE) { t->flag &= ~T_PROP_EDIT; createTransArmatureVerts(C, t); } @@ -4430,7 +4426,7 @@ void createTransData(bContext *C, TransInfo *t) } if(t->data && t->flag & T_PROP_EDIT) { - if (ELEM(obedit->type, OB_CURVE, OB_MESH)) { + if (ELEM(t->obedit->type, OB_CURVE, OB_MESH)) { sort_trans_data(t); // makes selected become first in array set_prop_dist(t, 0); sort_trans_data_dist(t); diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c index fb4af42e5ef..56aad813b50 100644 --- a/source/blender/editors/transform/transform_generics.c +++ b/source/blender/editors/transform/transform_generics.c @@ -678,13 +678,14 @@ void initTransInfo (bContext *C, TransInfo *t, wmEvent *event) t->scene = sce; t->sa = sa; t->ar = ar; - if (obedit && obedit->type==OB_MESH) - t->em = ((Mesh *)obedit->data)->edit_mesh; + t->obedit = obedit; t->data = NULL; t->ext = NULL; t->flag = 0; + + t->propsize = 1.0f; /* TRANSFORM_FIX_ME this needs to be saved in scene or something */ /* setting PET flag */ if ((t->options & CTX_NO_PET) == 0 && (sce->proportional)) { diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index a70ace8b9b5..9375a776fed 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -107,11 +107,11 @@ int snapObjects(TransInfo *t, int *dist, float *loc, float *no, int mode); /****************** IMPLEMENTATIONS *********************/ -int BIF_snappingSupported(void) +int BIF_snappingSupported(Object *obedit) { int status = 0; - if (G.obedit == NULL || G.obedit->type==OB_MESH) /* only support object or mesh */ + if (obedit == NULL || obedit->type==OB_MESH) /* only support object or mesh */ { status = 1; } @@ -208,7 +208,7 @@ int handleSnapping(TransInfo *t, wmEvent *event) { int status = 0; - if (BIF_snappingSupported() && event->type == TABKEY && event->shift) + if (BIF_snappingSupported(t->obedit) && event->type == TABKEY && event->shift) { /* toggle snap and reinit */ G.scene->snap_flag ^= SCE_SNAP; @@ -418,9 +418,8 @@ float RotationBetween(TransInfo *t, float p1[3], float p2[3]) VECCOPY(center, t->center); if(t->flag & (T_EDIT|T_POSE)) { - // TRANSFORM_FIX_ME -// Object *ob= G.obedit?G.obedit:t->poseobj; -// Mat4MulVecfl(ob->obmat, center); + Object *ob= t->obedit?t->obedit:t->poseobj; + Mat4MulVecfl(ob->obmat, center); } VecSubf(start, p1, center); @@ -475,9 +474,8 @@ float ResizeBetween(TransInfo *t, float p1[3], float p2[3]) VECCOPY(center, t->center); if(t->flag & (T_EDIT|T_POSE)) { - // TRANSFORM_FIX_ME -// Object *ob= G.obedit?G.obedit:t->poseobj; -// Mat4MulVecfl(ob->obmat, center); + Object *ob= t->obedit?t->obedit:t->poseobj; + Mat4MulVecfl(ob->obmat, center); } VecSubf(d1, p1, center); @@ -500,10 +498,8 @@ void CalcSnapGrid(TransInfo *t, float *vec) void CalcSnapGeometry(TransInfo *t, float *vec) { - Object *obedit = NULL; - /* Object mode */ - if (obedit == NULL) + if (t->obedit == NULL) { if (t->spacetype == SPACE_VIEW3D) { @@ -537,7 +533,7 @@ void CalcSnapGeometry(TransInfo *t, float *vec) } } /* Mesh edit mode */ - else if (obedit != NULL && obedit->type==OB_MESH) + else if (t->obedit->type==OB_MESH) { if (t->spacetype == SPACE_VIEW3D) { @@ -577,7 +573,7 @@ void CalcSnapGeometry(TransInfo *t, float *vec) t->tsnap.snapPoint[0] *= aspx; t->tsnap.snapPoint[1] *= aspy; - //Mat4MulVecfl(G.obedit->obmat, t->tsnap.snapPoint); + Mat4MulVecfl(t->obedit->obmat, t->tsnap.snapPoint); t->tsnap.status |= POINT_INIT; } @@ -598,7 +594,7 @@ void TargetSnapCenter(TransInfo *t) { VECCOPY(t->tsnap.snapTarget, t->center); if(t->flag & (T_EDIT|T_POSE)) { - Object *ob= G.obedit?G.obedit:t->poseobj; + Object *ob= t->obedit?t->obedit:t->poseobj; Mat4MulVecfl(ob->obmat, t->tsnap.snapTarget); } @@ -629,7 +625,7 @@ void TargetSnapActive(TransInfo *t) VECCOPY(t->tsnap.snapTarget, active_td->center); if(t->flag & (T_EDIT|T_POSE)) { - Object *ob= G.obedit?G.obedit:t->poseobj; + Object *ob= t->obedit?t->obedit:t->poseobj; Mat4MulVecfl(ob->obmat, t->tsnap.snapTarget); } @@ -665,7 +661,7 @@ void TargetSnapMedian(TransInfo *t) VecMulf(t->tsnap.snapTarget, 1.0 / t->total); if(t->flag & (T_EDIT|T_POSE)) { - Object *ob= G.obedit?G.obedit:t->poseobj; + Object *ob= t->obedit?t->obedit:t->poseobj; Mat4MulVecfl(ob->obmat, t->tsnap.snapTarget); } @@ -740,7 +736,7 @@ void TargetSnapClosest(TransInfo *t) VECCOPY(loc, td->center); if(t->flag & (T_EDIT|T_POSE)) { - Object *ob= G.obedit?G.obedit:t->poseobj; + Object *ob= t->obedit?t->obedit:t->poseobj; Mat4MulVecfl(ob->obmat, loc); } @@ -1184,15 +1180,15 @@ int snapObjects(TransInfo *t, int *dist, float *loc, float *no, int mode) { if (mode == NOT_ACTIVE) { - // TRANSFORM_FIX_ME -// DerivedMesh *dm; -// Object *ob = G.obedit; -// -// dm = editmesh_get_derived_cage(CD_MASK_BAREMESH); -// -// retval = snapDerivedMesh(t, ob, dm, ob->obmat, ray_start, ray_normal, mval, loc, no, dist, &depth, 1); -// -// dm->release(dm); + DerivedMesh *dm; + Object *ob = t->obedit; + EditMesh *em = ((Mesh *)t->obedit->data)->edit_mesh; + + dm = editmesh_get_derived_cage(em, CD_MASK_BAREMESH); + + retval = snapDerivedMesh(t, ob, dm, ob->obmat, ray_start, ray_normal, t->mval, loc, no, dist, &depth, 1); + + dm->release(dm); } for ( base = scene->base.first; base != NULL; base = base->next ) { |