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authorTon Roosendaal <ton@blender.org>2009-06-12 18:22:27 +0400
committerTon Roosendaal <ton@blender.org>2009-06-12 18:22:27 +0400
commita62bec6667c7ae0df7d0003b566a466b1047d728 (patch)
tree40e2baf1b662083d27a0f2dc5ccee310594a4ee0 /source/blender/editors
parent32b34f82fd782d45ee4b5389a1f961bc1f463631 (diff)
2.5
Quick Color picker alternative! - only a color circle + value slider - exits immediate after use, or slight mouse move outside picker - use scrollwheel to change HSV 'value'. Also works while picking. - added nicer AA'ed cursor in picker - All color swatches change 'value' on ALT+Wheel mouse-over Old picker is still there, under SHIFT+click on swatch. Needs evaluation... part of UI keymap? Per button type? Or divide picker in left/right? Or just have all those old picker buttons in another panel... I'm not to fond of this giant old popup.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/include/UI_interface.h1
-rw-r--r--source/blender/editors/interface/interface.c2
-rw-r--r--source/blender/editors/interface/interface_handlers.c107
-rw-r--r--source/blender/editors/interface/interface_intern.h5
-rw-r--r--source/blender/editors/interface/interface_regions.c92
-rw-r--r--source/blender/editors/interface/interface_widgets.c115
-rw-r--r--source/blender/editors/preview/previewrender.c1
7 files changed, 305 insertions, 18 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 7b18380b54f..dea408f818a 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -195,6 +195,7 @@ typedef struct uiLayout uiLayout;
#define OPTIONN (39<<9)
#define SEARCH_MENU (40<<9)
#define BUT_EXTRA (41<<9)
+#define HSVCIRCLE (42<<9)
#define BUTTYPE (63<<9)
/* Drawing
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 79e32d4a5f1..e37f7d2158c 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -2232,7 +2232,7 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, char *str, short
}
}
- if(but->type==HSVCUBE) { /* hsv buttons temp storage */
+ if(ELEM(but->type, HSVCUBE, HSVCIRCLE)) { /* hsv buttons temp storage */
float rgb[3];
ui_get_but_vectorf(but, rgb);
rgb_to_hsv(rgb[0], rgb[1], rgb[2], but->hsv, but->hsv+1, but->hsv+2);
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 6eddb564945..bda16584811 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -621,6 +621,7 @@ static void ui_apply_button(bContext *C, uiBlock *block, uiBut *but, uiHandleBut
break;
case BUT_NORMAL:
case HSVCUBE:
+ case HSVCIRCLE:
ui_apply_but_VEC(C, but, data);
break;
case BUT_COLORBAND:
@@ -1432,7 +1433,7 @@ static void ui_numedit_begin(uiBut *but, uiHandleButtonData *data)
data->coba= (ColorBand*)but->poin;
but->editcoba= data->coba;
}
- else if(ELEM(but->type, BUT_NORMAL, HSVCUBE)) {
+ else if(ELEM3(but->type, BUT_NORMAL, HSVCUBE, HSVCIRCLE)) {
ui_get_but_vectorf(but, data->origvec);
VECCOPY(data->vec, data->origvec);
but->editvec= data->vec;
@@ -2100,6 +2101,25 @@ static int ui_do_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data, wm
return WM_UI_HANDLER_BREAK;
}
}
+ else if(but->type==COL) {
+ if( ELEM(event->type, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->alt) {
+ float col[3];
+
+ ui_get_but_vectorf(but, col);
+ rgb_to_hsv(col[0], col[1], col[2], but->hsv, but->hsv+1, but->hsv+2);
+
+ if(event->type==WHEELDOWNMOUSE)
+ but->hsv[2]= CLAMPIS(but->hsv[2]-0.05f, 0.0f, 1.0f);
+ else
+ but->hsv[2]= CLAMPIS(but->hsv[2]+0.05f, 0.0f, 1.0f);
+
+ hsv_to_rgb(but->hsv[0], but->hsv[1], but->hsv[2], data->vec, data->vec+1, data->vec+2);
+
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ ui_apply_button(C, but->block, but, data, 1);
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
}
return WM_UI_HANDLER_CONTINUE;
@@ -2223,8 +2243,11 @@ static int ui_numedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data, int mx,
but->hsv[2]= x;
but->hsv[1]= y;
}
- else
+ else if(but->a1==3) {
but->hsv[0]= x;
+ }
+ else
+ but->hsv[2]= y;
ui_set_but_hsv(but); // converts to rgb
@@ -2276,6 +2299,79 @@ static int ui_do_but_HSVCUBE(bContext *C, uiBlock *block, uiBut *but, uiHandleBu
return WM_UI_HANDLER_CONTINUE;
}
+static int ui_numedit_but_HSVCIRCLE(uiBut *but, uiHandleButtonData *data, int mx, int my)
+{
+ rcti rect;
+ int changed= 1;
+
+ rect.xmin= but->x1; rect.xmax= but->x2;
+ rect.ymin= but->y1; rect.ymax= but->y2;
+
+ ui_hsvcircle_vals_from_pos(but->hsv, but->hsv+1, &rect, (float)mx, (float)my);
+
+ ui_set_but_hsv(but); // converts to rgb
+
+ // update button values and strings
+ // XXX ui_update_block_buts_hsv(but->block, but->hsv);
+
+ data->draglastx= mx;
+ data->draglasty= my;
+
+ return changed;
+}
+
+
+static int ui_do_but_HSVCIRCLE(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, wmEvent *event)
+{
+ int mx, my;
+
+ mx= event->x;
+ my= event->y;
+ ui_window_to_block(data->region, block, &mx, &my);
+
+ if(data->state == BUTTON_STATE_HIGHLIGHT) {
+ if(event->type==LEFTMOUSE && event->val==KM_PRESS) {
+ data->dragstartx= mx;
+ data->dragstarty= my;
+ data->draglastx= mx;
+ data->draglasty= my;
+ button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
+
+ /* also do drag the first time */
+ if(ui_numedit_but_HSVCIRCLE(but, data, mx, my))
+ ui_numedit_apply(C, block, but, data);
+
+ return WM_UI_HANDLER_BREAK;
+ }
+ }
+ else if(data->state == BUTTON_STATE_NUM_EDITING) {
+ /* XXX hardcoded keymap check.... */
+ if(event->type == WHEELDOWNMOUSE) {
+ but->hsv[2]= CLAMPIS(but->hsv[2]-0.05f, 0.0f, 1.0f);
+ ui_set_but_hsv(but); // converts to rgb
+ ui_numedit_apply(C, block, but, data);
+ }
+ else if(event->type == WHEELUPMOUSE) {
+ but->hsv[2]= CLAMPIS(but->hsv[2]+0.05f, 0.0f, 1.0f);
+ ui_set_but_hsv(but); // converts to rgb
+ ui_numedit_apply(C, block, but, data);
+ }
+ else if(event->type == MOUSEMOVE) {
+ if(mx!=data->draglastx || my!=data->draglasty) {
+ if(ui_numedit_but_HSVCIRCLE(but, data, mx, my))
+ ui_numedit_apply(C, block, but, data);
+ }
+ }
+ else if(event->type==LEFTMOUSE && event->val!=KM_PRESS)
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+
+ return WM_UI_HANDLER_BREAK;
+ }
+
+ return WM_UI_HANDLER_CONTINUE;
+}
+
+
static int verg_colorband(const void *a1, const void *a2)
{
const CBData *x1=a1, *x2=a2;
@@ -2847,6 +2943,9 @@ static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, wmEvent *event)
case HSVCUBE:
retval= ui_do_but_HSVCUBE(C, block, but, data, event);
break;
+ case HSVCIRCLE:
+ retval= ui_do_but_HSVCIRCLE(C, block, but, data, event);
+ break;
#ifdef INTERNATIONAL
case CHARTAB:
retval= ui_do_but_CHARTAB(C, block, but, data, event);
@@ -3545,8 +3644,10 @@ int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle *menu,
if(event->type == MOUSEMOVE)
ui_mouse_motion_towards_init(menu, mx, my, 0);
+ /* first block own event func */
+ if(block->block_event_func && block->block_event_func(C, block, event));
/* events not for active search menu button */
- if(but==NULL || but->type!=SEARCH_MENU) {
+ else if(but==NULL || but->type!=SEARCH_MENU) {
switch(event->type) {
/* closing sublevels of pulldowns */
case LEFTARROWKEY:
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 08fa6434aa8..83d3ec7fc46 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -254,6 +254,9 @@ struct uiBlock {
uiBlockHandleFunc handle_func;
void *handle_func_arg;
+ /* custom extra handling */
+ int (*block_event_func)(const struct bContext *C, struct uiBlock *, struct wmEvent *);
+
/* extra draw function for custom blocks */
void (*drawextra)(const struct bContext *C, void *idv, rcti *rect);
@@ -306,6 +309,8 @@ extern void ui_set_but_hsv(uiBut *but);
extern void ui_get_but_vectorf(uiBut *but, float *vec);
extern void ui_set_but_vectorf(uiBut *but, float *vec);
+extern void ui_hsvcircle_vals_from_pos(float *valrad, float *valdist, rcti *rect, float mx, float my);
+
extern void ui_get_but_string(uiBut *but, char *str, int maxlen);
extern int ui_set_but_string(struct bContext *C, uiBut *but, const char *str);
extern int ui_get_but_string_max_length(uiBut *but);
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index 5d562805b51..89654f0ffab 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -1393,6 +1393,7 @@ static void update_picker_hex(uiBlock *block, float *rgb)
}
}
+/* also used by small picker, be careful with name checks below... */
void ui_update_block_buts_hsv(uiBlock *block, float *hsv)
{
uiBut *bt;
@@ -1406,7 +1407,7 @@ void ui_update_block_buts_hsv(uiBlock *block, float *hsv)
update_picker_hex(block, rgb);
for(bt= block->buttons.first; bt; bt= bt->next) {
- if(bt->type==HSVCUBE) {
+ if(ELEM(bt->type, HSVCUBE, HSVCIRCLE)) {
VECCOPY(bt->hsv, hsv);
ui_set_but_hsv(bt);
}
@@ -1701,22 +1702,103 @@ void uiBlockPickerButtons(uiBlock *block, float *col, float *hsv, float *old, ch
uiBlockEndAlign(block);
}
+/* bt1 is num but, hsv1 is pointer to original color in hsv space*/
+/* callback to handle changes */
+static void do_picker_small_cb(bContext *C, void *bt1, void *hsv1)
+{
+ uiBut *but1= (uiBut *)bt1;
+ uiPopupBlockHandle *popup= but1->block->handle;
+ float *hsv= (float *)hsv1;
+ float *fp= NULL;
+
+ fp= (float *)but1->poin;
+ rgb_to_hsv(fp[0], fp[1], fp[2], hsv, hsv+1, hsv+2);
+
+ ui_update_block_buts_hsv(but1->block, hsv);
+
+ if(popup)
+ popup->menuretval= UI_RETURN_UPDATE;
+}
+
+
+/* only the color, a circle, slider */
+void uiBlockPickerSmall(uiBlock *block, float *col, float *hsv, float *old, char *hexcol, char mode, short retval)
+{
+ uiBut *bt;
+
+ VECCOPY(old, col); // old color stored there, for palette_cb to work
+
+ /* HS circle */
+ bt= uiDefButF(block, HSVCIRCLE, retval, "", 0, 0,SPICK,SPICK, col, 0.0, 0.0, 0, 0, "");
+ uiButSetFunc(bt, do_picker_small_cb, bt, hsv);
+
+ /* value */
+ bt= uiDefButF(block, HSVCUBE, retval, "", SPICK+DPICK,0,14,SPICK, col, 0.0, 0.0, 4, 0, "");
+ uiButSetFunc(bt, do_picker_small_cb, bt, hsv);
+
+}
+
+static int ui_picker_small_wheel(const bContext *C, uiBlock *block, wmEvent *event)
+{
+ float add= 0.0f;
+
+ if(event->type==WHEELUPMOUSE)
+ add= 0.05f;
+ else if(event->type==WHEELDOWNMOUSE)
+ add= -0.05f;
+
+ if(add!=0.0f) {
+ uiBut *but;
+
+ for(but= block->buttons.first; but; but= but->next) {
+ if(but->type==HSVCUBE && but->active==NULL) {
+ uiPopupBlockHandle *popup= block->handle;
+ float col[3];
+
+ ui_get_but_vectorf(but, col);
+
+ rgb_to_hsv(col[0], col[1], col[2], but->hsv, but->hsv+1, but->hsv+2);
+ but->hsv[2]= CLAMPIS(but->hsv[2]+add, 0.0f, 1.0f);
+ hsv_to_rgb(but->hsv[0], but->hsv[1], but->hsv[2], col, col+1, col+2);
+
+ ui_set_but_vectorf(but, col);
+
+ ui_update_block_buts_hsv(block, but->hsv);
+ if(popup)
+ popup->menuretval= UI_RETURN_UPDATE;
+
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+
uiBlock *ui_block_func_COL(bContext *C, uiPopupBlockHandle *handle, void *arg_but)
{
+ wmWindow *win= CTX_wm_window(C); // XXX temp, needs to become keymap to detect type?
uiBut *but= arg_but;
uiBlock *block;
static float hsvcol[3], oldcol[3];
static char hexcol[128];
block= uiBeginBlock(C, handle->region, "colorpicker", UI_EMBOSS);
- block->flag= UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_KEEP_OPEN;
VECCOPY(handle->retvec, but->editvec);
- uiBlockPickerButtons(block, handle->retvec, hsvcol, oldcol, hexcol, 'p', 0);
-
+ if(win->eventstate->shift) {
+ uiBlockPickerButtons(block, handle->retvec, hsvcol, oldcol, hexcol, 'p', 0);
+ block->flag= UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_KEEP_OPEN;
+ uiBoundsBlock(block, 3);
+ }
+ else {
+ uiBlockPickerSmall(block, handle->retvec, hsvcol, oldcol, hexcol, 'p', 0);
+ block->flag= UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1;
+ uiBoundsBlock(block, 10);
+
+ block->block_event_func= ui_picker_small_wheel;
+ }
/* and lets go */
block->direction= UI_TOP;
- uiBoundsBlock(block, 3);
return block;
}
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index ab8569bf47e..27f42da9fa0 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -1087,6 +1087,20 @@ static struct uiWidgetColors wcol_box= {
0, 0
};
+/* free wcol struct to play with */
+static struct uiWidgetColors wcol_tmp= {
+ {0, 0, 0, 255},
+ {128, 128, 128, 255},
+ {100, 100, 100, 255},
+ {25, 25, 25, 255},
+
+ {0, 0, 0, 255},
+ {255, 255, 255, 255},
+
+ 0,
+ 0, 0
+};
+
/* called for theme init (new theme) and versions */
void ui_widget_color_init(ThemeUI *tui)
@@ -1262,9 +1276,28 @@ static void widget_menu_back(uiWidgetColors *wcol, rcti *rect, int flag, int dir
glDisable(GL_BLEND);
}
-/* ************ custom buttons, old stuff ************** */
-static void ui_hsvcircle_to_val(float *valrad, float *valdist, rcti *rect, float mx, float my)
+static void ui_hsv_cursor(float x, float y)
+{
+
+ glPushMatrix();
+ glTranslatef(x, y, 0.0f);
+
+ glColor3f(1.0f, 1.0f, 1.0f);
+ glutil_draw_filled_arc(0.0f, M_PI*2.0, 3.0f, 8);
+
+ glEnable(GL_BLEND);
+ glEnable(GL_LINE_SMOOTH );
+ glColor3f(0.0f, 0.0f, 0.0f);
+ glutil_draw_lined_arc(0.0f, M_PI*2.0, 3.0f, 12);
+ glDisable(GL_BLEND);
+ glDisable(GL_LINE_SMOOTH );
+
+ glPopMatrix();
+
+}
+
+void ui_hsvcircle_vals_from_pos(float *valrad, float *valdist, rcti *rect, float mx, float my)
{
/* duplication of code... well, simple is better now */
float centx= (float)(rect->xmin + rect->xmax)/2;
@@ -1319,7 +1352,7 @@ void ui_draw_but_HSVCIRCLE(uiBut *but, rcti *rect)
float si= sin(ang);
float co= cos(ang);
- ui_hsvcircle_to_val(hsv, hsv+1, rect, centx + co*radius, centy + si*radius);
+ ui_hsvcircle_vals_from_pos(hsv, hsv+1, rect, centx + co*radius, centy + si*radius);
hsv_to_rgb(hsv[0], hsv[1], hsv[2], col, col+1, col+2);
glColor3fv(col);
glVertex2f( centx + co*radius, centy + si*radius);
@@ -1327,8 +1360,27 @@ void ui_draw_but_HSVCIRCLE(uiBut *but, rcti *rect)
glEnd();
glShadeModel(GL_FLAT);
+
+ /* fully rounded outline */
+ glPushMatrix();
+ glTranslatef(centx, centy, 0.0f);
+ glEnable(GL_BLEND);
+ glEnable(GL_LINE_SMOOTH );
+ glColor3f(0.0f, 0.0f, 0.0f);
+ glutil_draw_lined_arc(0.0f, M_PI*2.0, radius, tot);
+ glDisable(GL_BLEND);
+ glDisable(GL_LINE_SMOOTH );
+ glPopMatrix();
+
+ /* cursor */
+ ang= 2.0f*M_PI*but->hsv[0] + 0.5f*M_PI;
+ radius= but->hsv[1]*radius;
+ ui_hsv_cursor(centx + cos(-ang)*radius, centy + sin(-ang)*radius);
+
}
+/* ************ custom buttons, old stuff ************** */
+
/* draws in resolution of 20x4 colors */
static void ui_draw_but_HSVCUBE(uiBut *but, rcti *rect)
{
@@ -1366,7 +1418,7 @@ static void ui_draw_but_HSVCUBE(uiBut *but, rcti *rect)
hsv_to_rgb(h, 1.0, 0.0, &col1[3][0], &col1[3][1], &col1[3][2]);
x= v; y= s;
}
- else { // only hue slider
+ else if(but->a1==3) { // only hue slider
hsv_to_rgb(0.0, 1.0, 1.0, &col1[0][0], &col1[0][1], &col1[0][2]);
VECCOPY(col1[1], col1[0]);
VECCOPY(col1[2], col1[0]);
@@ -1400,7 +1452,7 @@ static void ui_draw_but_HSVCUBE(uiBut *but, rcti *rect)
hsv_to_rgb(h, 0.666, dx, &col1[2][0], &col1[2][1], &col1[2][2]);
hsv_to_rgb(h, 1.0, dx, &col1[3][0], &col1[3][1], &col1[3][2]);
}
- else { // only H
+ else if(but->a1==3) { // only H
hsv_to_rgb(dx, 1.0, 1.0, &col1[0][0], &col1[0][1], &col1[0][2]);
VECCOPY(col1[1], col1[0]);
VECCOPY(col1[2], col1[0]);
@@ -1438,13 +1490,42 @@ static void ui_draw_but_HSVCUBE(uiBut *but, rcti *rect)
CLAMP(x, rect->xmin+3.0, rect->xmax-3.0);
CLAMP(y, rect->ymin+3.0, rect->ymax-3.0);
- fdrawXORcirc(x, y, 3.1);
+ ui_hsv_cursor(x, y);
/* outline */
glColor3ub(0, 0, 0);
fdrawbox((rect->xmin), (rect->ymin), (rect->xmax), (rect->ymax));
}
+/* vertical 'value' slider, using new widget code */
+static void ui_draw_but_HSV_v(uiBut *but, rcti *rect)
+{
+ uiWidgetBase wtb;
+ float rad= 0.5f*(rect->xmax - rect->xmin);
+ float x, y;
+
+ widget_init(&wtb);
+
+ /* fully rounded */
+ round_box_edges(&wtb, 15, rect, rad);
+
+ /* setup temp colors */
+ wcol_tmp.outline[0]= wcol_tmp.outline[1]= wcol_tmp.outline[2]= 0;
+ wcol_tmp.inner[0]= wcol_tmp.inner[1]= wcol_tmp.inner[2]= 128;
+ wcol_tmp.shadetop= 127;
+ wcol_tmp.shadedown= -128;
+ wcol_tmp.shaded= 1;
+
+ widgetbase_draw(&wtb, &wcol_tmp);
+
+ /* cursor */
+ x= rect->xmin + 0.5f*(rect->xmax-rect->xmin);
+ y= rect->ymin + but->hsv[2]*(rect->ymax-rect->ymin);
+ CLAMP(y, rect->ymin+3.0, rect->ymax-3.0);
+
+ ui_hsv_cursor(x, y);
+
+}
/* ************ button callbacks, draw ***************** */
@@ -1930,35 +2011,43 @@ void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rct
fstyle= &style->widgetlabel;
}
break;
+
case SEPR:
break;
+
case BUT:
wt= widget_type(UI_WTYPE_EXEC);
break;
case NUM:
wt= widget_type(UI_WTYPE_NUMBER);
break;
+
case NUMSLI:
case HSVSLI:
wt= widget_type(UI_WTYPE_SLIDER);
break;
+
case ROW:
wt= widget_type(UI_WTYPE_RADIO);
break;
+
case TEX:
wt= widget_type(UI_WTYPE_NAME);
break;
+
case SEARCH_MENU:
wt= widget_type(UI_WTYPE_NAME);
if(but->block->flag & UI_BLOCK_LOOP)
wt->wcol_theme= &btheme->tui.wcol_menu_back;
break;
+
case TOGBUT:
case TOG:
case TOGN:
case TOG3:
wt= widget_type(UI_WTYPE_TOGGLE);
break;
+
case OPTION:
case OPTIONN:
if (!(but->flag & UI_HAS_ICON)) {
@@ -1968,6 +2057,7 @@ void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rct
else
wt= widget_type(UI_WTYPE_TOGGLE);
break;
+
case MENU:
case BLOCK:
case ICONTEXTROW:
@@ -1994,16 +2084,25 @@ void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rct
widget_draw_extra_mask(C, but, widget_type(UI_WTYPE_BOX), rect);
break;
- // XXX four old button types
case HSVCUBE:
- ui_draw_but_HSVCUBE(but, rect);
+ if(but->a1==4) // vertical V slider, uses new widget draw now
+ ui_draw_but_HSV_v(but, rect);
+ else // other HSV pickers...
+ ui_draw_but_HSVCUBE(but, rect);
+ break;
+
+ case HSVCIRCLE:
+ ui_draw_but_HSVCIRCLE(but, rect);
break;
+
case BUT_COLORBAND:
ui_draw_but_COLORBAND(but, &tui->wcol_regular, rect);
break;
+
case BUT_NORMAL:
ui_draw_but_NORMAL(but, &tui->wcol_regular, rect);
break;
+
case BUT_CURVE:
ui_draw_but_CURVE(ar, but, &tui->wcol_regular, rect);
break;
diff --git a/source/blender/editors/preview/previewrender.c b/source/blender/editors/preview/previewrender.c
index 1435ca7290b..1ce20fcb0af 100644
--- a/source/blender/editors/preview/previewrender.c
+++ b/source/blender/editors/preview/previewrender.c
@@ -665,7 +665,6 @@ void ED_preview_draw(const bContext *C, void *idp, rcti *rect)
}
if(ok==0) {
- printf("added shader job\n");
ED_preview_shader_job(C, sa, idp, newx, newy);
}
}