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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-08-01 16:47:49 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-08-01 16:47:49 +0400
commit5fa7d1c1b4e7bde1d173caa60af0e273c86b6f0b (patch)
tree186a794aef722993c7067a657b4d007c62dd669b /source/blender/editors
parentc34f831757e0985b7523b6e5bbfadd7dd6a2c161 (diff)
2.5: code changes to reduce the usage of G.main and pass it along
or get it from the context instead.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/animation/drivers.c4
-rw-r--r--source/blender/editors/animation/keyframing.c16
-rw-r--r--source/blender/editors/animation/keyingsets.c6
-rw-r--r--source/blender/editors/armature/editarmature.c8
-rw-r--r--source/blender/editors/curve/editcurve.c8
-rw-r--r--source/blender/editors/include/ED_object.h35
-rw-r--r--source/blender/editors/interface/interface_templates.c3
-rw-r--r--source/blender/editors/interface/resources.c53
-rw-r--r--source/blender/editors/mesh/editmesh.c19
-rw-r--r--source/blender/editors/mesh/meshtools.c9
-rw-r--r--source/blender/editors/object/object_add.c71
-rw-r--r--source/blender/editors/object/object_constraint.c25
-rw-r--r--source/blender/editors/object/object_edit.c160
-rw-r--r--source/blender/editors/object/object_group.c16
-rw-r--r--source/blender/editors/object/object_hook.c11
-rw-r--r--source/blender/editors/object/object_modifier.c26
-rw-r--r--source/blender/editors/object/object_relations.c82
-rw-r--r--source/blender/editors/object/object_transform.c18
-rw-r--r--source/blender/editors/physics/particle_boids.c7
-rw-r--r--source/blender/editors/physics/particle_object.c8
-rw-r--r--source/blender/editors/render/render_internal.c16
-rw-r--r--source/blender/editors/render/render_opengl.c8
-rw-r--r--source/blender/editors/render/render_preview.c4
-rw-r--r--source/blender/editors/screen/screen_edit.c3
-rw-r--r--source/blender/editors/screen/screen_ops.c4
-rw-r--r--source/blender/editors/space_graph/graph_buttons.c5
-rw-r--r--source/blender/editors/space_logic/logic_window.c47
-rw-r--r--source/blender/editors/space_node/drawnode.c12
-rw-r--r--source/blender/editors/space_node/node_edit.c3
-rw-r--r--source/blender/editors/space_outliner/outliner.c7
-rw-r--r--source/blender/editors/space_text/text_ops.c3
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c3
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c9
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c12
-rw-r--r--source/blender/editors/transform/transform_conversions.c4
-rw-r--r--source/blender/editors/util/ed_util.c3
37 files changed, 342 insertions, 390 deletions
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index 3fc228e1c15..9edcf637cdc 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -389,7 +389,7 @@ static int add_driver_button_exec (bContext *C, wmOperator *op)
if (success) {
/* send updates */
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(CTX_data_main(C), 0);
WM_event_add_notifier(C, NC_ANIMATION|ND_FCURVES_ORDER, NULL); // XXX
}
@@ -440,7 +440,7 @@ static int remove_driver_button_exec (bContext *C, wmOperator *op)
if (success) {
/* send updates */
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(CTX_data_main(C), 0);
WM_event_add_notifier(C, NC_ANIMATION|ND_FCURVES_ORDER, NULL); // XXX
}
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index f60181d7f6c..ea20a5c2c88 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -51,6 +51,7 @@
#include "BKE_constraint.h"
#include "BKE_depsgraph.h"
#include "BKE_fcurve.h"
+#include "BKE_main.h"
#include "BKE_nla.h"
#include "BKE_global.h"
#include "BKE_utildefines.h"
@@ -1060,6 +1061,7 @@ static int modify_key_op_poll(bContext *C)
static int insert_key_exec (bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
KeyingSet *ks= NULL;
int type= RNA_int_get(op->ptr, "type");
@@ -1106,7 +1108,7 @@ static int insert_key_exec (bContext *C, wmOperator *op)
BKE_report(op->reports, RPT_WARNING, "Keying Set failed to insert any keyframes");
/* send updates */
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
return OPERATOR_FINISHED;
}
@@ -1202,6 +1204,7 @@ void ANIM_OT_keyframe_insert_menu (wmOperatorType *ot)
static int delete_key_exec (bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
KeyingSet *ks= NULL;
int type= RNA_int_get(op->ptr, "type");
@@ -1248,7 +1251,7 @@ static int delete_key_exec (bContext *C, wmOperator *op)
BKE_report(op->reports, RPT_WARNING, "Keying Set failed to remove any keyframes");
/* send updates */
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
return OPERATOR_FINISHED;
}
@@ -1287,6 +1290,7 @@ void ANIM_OT_keyframe_delete (wmOperatorType *ot)
static int delete_key_v3d_exec (bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
float cfra= (float)CFRA; // XXX for now, don't bother about all the yucky offset crap
@@ -1315,7 +1319,7 @@ static int delete_key_v3d_exec (bContext *C, wmOperator *op)
CTX_DATA_END;
/* send updates */
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_OBJECT|ND_KEYS, NULL);
@@ -1343,6 +1347,7 @@ void ANIM_OT_keyframe_delete_v3d (wmOperatorType *ot)
static int insert_key_button_exec (bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
PointerRNA ptr;
PropertyRNA *prop= NULL;
@@ -1400,7 +1405,7 @@ static int insert_key_button_exec (bContext *C, wmOperator *op)
if (success) {
/* send updates */
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
/* send notifiers that keyframes have been changed */
WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL);
@@ -1430,6 +1435,7 @@ void ANIM_OT_keyframe_insert_button (wmOperatorType *ot)
static int delete_key_button_exec (bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
PointerRNA ptr;
PropertyRNA *prop= NULL;
@@ -1470,7 +1476,7 @@ static int delete_key_button_exec (bContext *C, wmOperator *op)
if (success) {
/* send updates */
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
/* send notifiers that keyframes have been changed */
WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL);
diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c
index 301111d22fd..033c4713e01 100644
--- a/source/blender/editors/animation/keyingsets.c
+++ b/source/blender/editors/animation/keyingsets.c
@@ -289,6 +289,7 @@ void ANIM_OT_keying_set_path_remove (wmOperatorType *ot)
static int add_keyingset_button_exec (bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
KeyingSet *ks = NULL;
PropertyRNA *prop= NULL;
@@ -359,7 +360,7 @@ static int add_keyingset_button_exec (bContext *C, wmOperator *op)
if (success) {
/* send updates */
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
/* for now, only send ND_KEYS for KeyingSets */
WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL);
@@ -389,6 +390,7 @@ void ANIM_OT_keyingset_button_add (wmOperatorType *ot)
static int remove_keyingset_button_exec (bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
KeyingSet *ks = NULL;
PropertyRNA *prop= NULL;
@@ -441,7 +443,7 @@ static int remove_keyingset_button_exec (bContext *C, wmOperator *op)
if (success) {
/* send updates */
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
/* for now, only send ND_KEYS for KeyingSets */
WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL);
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index 480bade1dc3..3b5c07a8001 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -809,6 +809,7 @@ static void joined_armature_fix_links(Object *tarArm, Object *srcArm, bPoseChann
/* join armature exec is exported for use in object->join objects operator... */
int join_armature_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
bArmature *arm= (ob)? ob->data: NULL;
@@ -901,12 +902,12 @@ int join_armature_exec(bContext *C, wmOperator *op)
free_pose_channels_hash(pose);
}
- ED_base_object_free_and_unlink(scene, base);
+ ED_base_object_free_and_unlink(bmain, scene, base);
}
}
CTX_DATA_END;
- DAG_scene_sort(scene); // because we removed object(s)
+ DAG_scene_sort(bmain, scene); // because we removed object(s)
ED_armature_from_edit(ob);
ED_armature_edit_free(ob);
@@ -1118,6 +1119,7 @@ static void separate_armature_bones (Scene *scene, Object *ob, short sel)
/* separate selected bones into their armature */
static int separate_armature_exec (bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
Object *oldob, *newob;
@@ -1158,7 +1160,7 @@ static int separate_armature_exec (bContext *C, wmOperator *op)
ED_armature_edit_free(obedit);
/* 2) duplicate base */
- newbase= ED_object_add_duplicate(scene, oldbase, USER_DUP_ARM); /* only duplicate linked armature */
+ newbase= ED_object_add_duplicate(bmain, scene, oldbase, USER_DUP_ARM); /* only duplicate linked armature */
newob= newbase->object;
newbase->flag &= ~SELECT;
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index d38c91da5c5..16204e9f199 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -1119,6 +1119,7 @@ void CU_select_swap(Object *obedit)
static int separate_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Nurb *nu, *nu1;
Object *oldob, *newob;
@@ -1139,7 +1140,7 @@ static int separate_exec(bContext *C, wmOperator *op)
WM_cursor_wait(1);
/* 1. duplicate the object and data */
- newbase= ED_object_add_duplicate(scene, oldbase, 0); /* 0 = fully linked */
+ newbase= ED_object_add_duplicate(bmain, scene, oldbase, 0); /* 0 = fully linked */
ED_base_object_select(newbase, BA_DESELECT);
newob= newbase->object;
@@ -5543,6 +5544,7 @@ void CURVE_OT_shade_flat(wmOperatorType *ot)
int join_curve_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
Curve *cu;
@@ -5594,7 +5596,7 @@ int join_curve_exec(bContext *C, wmOperator *op)
}
}
- ED_base_object_free_and_unlink(scene, base);
+ ED_base_object_free_and_unlink(bmain, scene, base);
}
}
}
@@ -5603,7 +5605,7 @@ int join_curve_exec(bContext *C, wmOperator *op)
cu= ob->data;
addlisttolist(&cu->nurb, &tempbase);
- DAG_scene_sort(scene); // because we removed object(s), call before editmode!
+ DAG_scene_sort(bmain, scene); // because we removed object(s), call before editmode!
ED_object_enter_editmode(C, EM_WAITCURSOR);
ED_object_exit_editmode(C, EM_FREEDATA|EM_WAITCURSOR|EM_DO_UNDO);
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index efa5d6c5dad..f243b4cc497 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -28,24 +28,25 @@
#ifndef ED_OBJECT_H
#define ED_OBJECT_H
-struct wmKeyConfig;
-struct wmKeyMap;
-struct Scene;
-struct Object;
-struct bContext;
struct Base;
-struct View3D;
struct bConstraint;
+struct bContext;
struct bPoseChannel;
+struct Curve;
struct KeyBlock;
struct Lattice;
+struct Main;
struct Mesh;
-struct Curve;
-struct ReportList;
struct ModifierData;
-struct wmOperatorType;
-struct wmOperator;
+struct Object;
+struct ReportList;
+struct Scene;
+struct View3D;
struct wmEvent;
+struct wmKeyConfig;
+struct wmKeyMap;
+struct wmOperator;
+struct wmOperatorType;
/* object_edit.c */
struct Object *ED_object_active_context(struct bContext *C);
@@ -69,10 +70,10 @@ void ED_base_object_select(struct Base *base, short mode);
/* includes notifier */
void ED_base_object_activate(struct bContext *C, struct Base *base);
-void ED_base_object_free_and_unlink(struct Scene *scene, struct Base *base);
+void ED_base_object_free_and_unlink(struct Main *bmain, struct Scene *scene, struct Base *base);
/* single object duplicate, if dupflag==0, fully linked, else it uses the flags given */
-struct Base *ED_object_add_duplicate(struct Scene *scene, struct Base *base, int dupflag);
+struct Base *ED_object_add_duplicate(struct Main *bmain, struct Scene *scene, struct Base *base, int dupflag);
void ED_object_parent(struct Object *ob, struct Object *parent, int type, const char *substr);
@@ -97,7 +98,7 @@ int ED_object_add_generic_invoke(struct bContext *C, struct wmOperator *op, stru
int ED_object_add_generic_get_opts(struct bContext *C, struct wmOperator *op, float *loc, float *rot, int *enter_editmode, unsigned int *layer);
struct Object *ED_object_add_type(struct bContext *C, int type, float *loc, float *rot, int enter_editmode, unsigned int layer);
-void ED_object_single_users(struct Scene *scene, int full);
+void ED_object_single_users(struct Main *bmain, struct Scene *scene, int full);
/* cleanup */
int object_is_libdata(struct Object *ob);
@@ -116,7 +117,7 @@ void object_test_constraints(struct Object *ob);
void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con);
void ED_object_constraint_update(struct Object *ob);
-void ED_object_constraint_dependency_update(struct Scene *scene, struct Object *ob);
+void ED_object_constraint_dependency_update(struct Main *bmain, struct Scene *scene, struct Object *ob);
/* object_lattice.c */
int mouse_lattice(struct bContext *C, short mval[2], int extend);
@@ -132,11 +133,11 @@ enum {
MODIFIER_APPLY_SHAPE,
} eModifier_Apply_Mode;
-struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Scene *scene, struct Object *ob, char *name, int type);
-int ED_object_modifier_remove(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md);
+struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, char *name, int type);
+int ED_object_modifier_remove(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_move_down(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_move_up(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
-int ED_object_modifier_convert(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md);
+int ED_object_modifier_convert(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, struct ModifierData *md);
int ED_object_modifier_apply(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md, int mode);
int ED_object_modifier_copy(struct ReportList *reports, struct Object *ob, struct ModifierData *md);
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 1b600a26001..3d32030326f 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -961,6 +961,7 @@ uiLayout *uiTemplateModifier(uiLayout *layout, bContext *C, PointerRNA *ptr, int
void do_constraint_panels(bContext *C, void *arg, int event)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
@@ -972,7 +973,7 @@ void do_constraint_panels(bContext *C, void *arg, int event)
break; // no handling
case B_CONSTRAINT_CHANGETARGET:
if (ob->pose) ob->pose->flag |= POSE_RECALC; // checks & sorts pose channels
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
break;
default:
break;
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index 3f943f7b1b0..4b02e4b1e65 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -979,6 +979,7 @@ void UI_make_axis_color(char *src_col, char *dst_col, char axis)
/* patching UserDef struct and Themes */
void init_userdef_do_versions(void)
{
+ Main *bmain= G.main;
// countall();
/* the UserDef struct is not corrected with do_versions() .... ugh! */
@@ -1013,18 +1014,18 @@ void init_userdef_do_versions(void)
if(U.flag & USER_CUSTOM_RANGE)
vDM_ColorBand_store(&U.coba_weight); /* signal for derivedmesh to use colorband */
- if (G.main->versionfile <= 191) {
+ if (bmain->versionfile <= 191) {
strcpy(U.plugtexdir, U.textudir);
strcpy(U.sounddir, "/");
}
/* patch to set Dupli Armature */
- if (G.main->versionfile < 220) {
+ if (bmain->versionfile < 220) {
U.dupflag |= USER_DUP_ARM;
}
/* added seam, normal color, undo */
- if (G.main->versionfile <= 234) {
+ if (bmain->versionfile <= 234) {
bTheme *btheme;
U.uiflag |= USER_GLOBALUNDO;
@@ -1047,12 +1048,12 @@ void init_userdef_do_versions(void)
}
}
}
- if (G.main->versionfile <= 235) {
+ if (bmain->versionfile <= 235) {
/* illegal combo... */
if (U.flag & USER_LMOUSESELECT)
U.flag &= ~USER_TWOBUTTONMOUSE;
}
- if (G.main->versionfile <= 236) {
+ if (bmain->versionfile <= 236) {
bTheme *btheme;
/* new space type */
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
@@ -1069,7 +1070,7 @@ void init_userdef_do_versions(void)
}
}
}
- if (G.main->versionfile <= 237) {
+ if (bmain->versionfile <= 237) {
bTheme *btheme;
/* bone colors */
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
@@ -1080,7 +1081,7 @@ void init_userdef_do_versions(void)
}
}
}
- if (G.main->versionfile <= 238) {
+ if (bmain->versionfile <= 238) {
bTheme *btheme;
/* bone colors */
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
@@ -1091,7 +1092,7 @@ void init_userdef_do_versions(void)
}
}
}
- if (G.main->versionfile <= 239) {
+ if (bmain->versionfile <= 239) {
bTheme *btheme;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
@@ -1105,7 +1106,7 @@ void init_userdef_do_versions(void)
}
if(U.obcenter_dia==0) U.obcenter_dia= 6;
}
- if (G.main->versionfile <= 241) {
+ if (bmain->versionfile <= 241) {
bTheme *btheme;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
/* Node editor theme, check for alpha==0 is safe, then color was never set */
@@ -1146,7 +1147,7 @@ void init_userdef_do_versions(void)
}
}
- if (G.main->versionfile <= 242) {
+ if (bmain->versionfile <= 242) {
bTheme *btheme;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
@@ -1164,11 +1165,11 @@ void init_userdef_do_versions(void)
}
}
}
- if (G.main->versionfile <= 243) {
+ if (bmain->versionfile <= 243) {
/* set default number of recently-used files (if not set) */
if (U.recent_files == 0) U.recent_files = 10;
}
- if (G.main->versionfile < 245 || (G.main->versionfile == 245 && G.main->subversionfile < 3)) {
+ if (bmain->versionfile < 245 || (bmain->versionfile == 245 && bmain->subversionfile < 3)) {
bTheme *btheme;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
SETCOL(btheme->tv3d.editmesh_active, 255, 255, 255, 128);
@@ -1176,7 +1177,7 @@ void init_userdef_do_versions(void)
if(U.coba_weight.tot==0)
init_colorband(&U.coba_weight, 1);
}
- if ((G.main->versionfile < 245) || (G.main->versionfile == 245 && G.main->subversionfile < 11)) {
+ if ((bmain->versionfile < 245) || (bmain->versionfile == 245 && bmain->subversionfile < 11)) {
bTheme *btheme;
for (btheme= U.themes.first; btheme; btheme= btheme->next) {
/* these should all use the same colour */
@@ -1189,7 +1190,7 @@ void init_userdef_do_versions(void)
SETCOL(btheme->ttime.cframe, 0x60, 0xc0, 0x40, 255);
}
}
- if ((G.main->versionfile < 245) || (G.main->versionfile == 245 && G.main->subversionfile < 13)) {
+ if ((bmain->versionfile < 245) || (bmain->versionfile == 245 && bmain->subversionfile < 13)) {
bTheme *btheme;
for (btheme= U.themes.first; btheme; btheme= btheme->next) {
/* action channel groups (recolor anyway) */
@@ -1262,10 +1263,10 @@ void init_userdef_do_versions(void)
}
}
}
- if ((G.main->versionfile < 245) || (G.main->versionfile == 245 && G.main->subversionfile < 16)) {
+ if ((bmain->versionfile < 245) || (bmain->versionfile == 245 && bmain->subversionfile < 16)) {
U.flag |= USER_ADD_VIEWALIGNED|USER_ADD_EDITMODE;
}
- if ((G.main->versionfile < 247) || (G.main->versionfile == 247 && G.main->subversionfile <= 2)) {
+ if ((bmain->versionfile < 247) || (bmain->versionfile == 247 && bmain->subversionfile <= 2)) {
bTheme *btheme;
/* adjust themes */
@@ -1287,7 +1288,7 @@ void init_userdef_do_versions(void)
SETCOL(btheme->tseq.vertex_select, col[0], col[1], col[2], 255);
}
}
- if (G.main->versionfile < 250) {
+ if (bmain->versionfile < 250) {
bTheme *btheme;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
@@ -1328,7 +1329,7 @@ void init_userdef_do_versions(void)
U.ipo_new= BEZT_IPO_BEZ;
}
- if (G.main->versionfile < 250 || (G.main->versionfile == 250 && G.main->subversionfile < 1)) {
+ if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 1)) {
bTheme *btheme;
for(btheme= U.themes.first; btheme; btheme= btheme->next) {
@@ -1351,7 +1352,7 @@ void init_userdef_do_versions(void)
}
}
- if (G.main->versionfile < 250 || (G.main->versionfile == 250 && G.main->subversionfile < 3)) {
+ if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 3)) {
/* new audio system */
if(U.audiochannels == 0)
U.audiochannels = 2;
@@ -1369,10 +1370,10 @@ void init_userdef_do_versions(void)
U.audiorate = 44100;
}
- if (G.main->versionfile < 250 || (G.main->versionfile == 250 && G.main->subversionfile < 5))
+ if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 5))
U.gameflags |= USER_DISABLE_VBO;
- if (G.main->versionfile < 250 || (G.main->versionfile == 250 && G.main->subversionfile < 8)) {
+ if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 8)) {
wmKeyMap *km;
for(km=U.keymaps.first; km; km=km->next) {
@@ -1412,16 +1413,16 @@ void init_userdef_do_versions(void)
strcpy(km->idname, "Property Editor");
}
}
- if (G.main->versionfile < 250 || (G.main->versionfile == 250 && G.main->subversionfile < 16)) {
+ if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 16)) {
if(U.wmdrawmethod == USER_DRAW_TRIPLE)
U.wmdrawmethod = USER_DRAW_AUTOMATIC;
}
- if (G.main->versionfile < 252 || (G.main->versionfile == 252 && G.main->subversionfile < 3)) {
+ if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 3)) {
if (U.flag & USER_LMOUSESELECT)
U.flag &= ~USER_TWOBUTTONMOUSE;
}
- if (G.main->versionfile < 252 || (G.main->versionfile == 252 && G.main->subversionfile < 4)) {
+ if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 4)) {
bTheme *btheme;
/* default new handle type is auto handles */
@@ -1454,7 +1455,7 @@ void init_userdef_do_versions(void)
SETCOLF(btheme->tv3d.edge_crease, 0.8, 0, 0.6, 1.0);
}
}
- if (G.main->versionfile <= 252) {
+ if (bmain->versionfile <= 252) {
bTheme *btheme;
/* init new curve colors */
@@ -1463,7 +1464,7 @@ void init_userdef_do_versions(void)
SETCOL(btheme->tv3d.lastsel_point, 0xff, 0xff, 0xff, 255);
}
}
- if (G.main->versionfile < 252 || (G.main->versionfile == 252 && G.main->subversionfile < 5)) {
+ if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 5)) {
bTheme *btheme;
/* interface_widgets.c */
diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c
index cdcbb5cb461..a63f4995acc 100644
--- a/source/blender/editors/mesh/editmesh.c
+++ b/source/blender/editors/mesh/editmesh.c
@@ -1330,7 +1330,7 @@ static EnumPropertyItem prop_separate_types[] = {
};
/* return 1: success */
-static int mesh_separate_selected(Scene *scene, Base *editbase)
+static int mesh_separate_selected(Main *bmain, Scene *scene, Base *editbase)
{
EditMesh *em, *emnew;
EditVert *eve, *v1;
@@ -1372,7 +1372,7 @@ static int mesh_separate_selected(Scene *scene, Base *editbase)
*/
/* 1 */
- basenew= ED_object_add_duplicate(scene, editbase, 0); /* 0 = fully linked */
+ basenew= ED_object_add_duplicate(bmain, scene, editbase, 0); /* 0 = fully linked */
ED_base_object_select(basenew, BA_DESELECT);
/* 2 */
@@ -1441,7 +1441,7 @@ static int mesh_separate_selected(Scene *scene, Base *editbase)
}
/* return 1: success */
-static int mesh_separate_material(Scene *scene, Base *editbase)
+static int mesh_separate_material(Main *bmain, Scene *scene, Base *editbase)
{
Mesh *me= editbase->object->data;
EditMesh *em= BKE_mesh_get_editmesh(me);
@@ -1453,7 +1453,7 @@ static int mesh_separate_material(Scene *scene, Base *editbase)
/* select the material */
EM_select_by_material(em, curr_mat);
/* and now separate */
- if(0==mesh_separate_selected(scene, editbase)) {
+ if(0==mesh_separate_selected(bmain, scene, editbase)) {
BKE_mesh_end_editmesh(me, em);
return 0;
}
@@ -1464,7 +1464,7 @@ static int mesh_separate_material(Scene *scene, Base *editbase)
}
/* return 1: success */
-static int mesh_separate_loose(Scene *scene, Base *editbase)
+static int mesh_separate_loose(Main *bmain, Scene *scene, Base *editbase)
{
Mesh *me;
EditMesh *em;
@@ -1504,7 +1504,7 @@ static int mesh_separate_loose(Scene *scene, Base *editbase)
tot= BLI_countlist(&em->verts);
/* and now separate */
- doit= mesh_separate_selected(scene, editbase);
+ doit= mesh_separate_selected(bmain, scene, editbase);
/* with hidden verts this can happen */
if(tot == BLI_countlist(&em->verts))
@@ -1518,16 +1518,17 @@ static int mesh_separate_loose(Scene *scene, Base *editbase)
static int mesh_separate_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Base *base= CTX_data_active_base(C);
int retval= 0, type= RNA_enum_get(op->ptr, "type");
if(type == 0)
- retval= mesh_separate_selected(scene, base);
+ retval= mesh_separate_selected(bmain, scene, base);
else if(type == 1)
- retval= mesh_separate_material (scene, base);
+ retval= mesh_separate_material(bmain, scene, base);
else if(type == 2)
- retval= mesh_separate_loose(scene, base);
+ retval= mesh_separate_loose(bmain, scene, base);
if(retval) {
WM_event_add_notifier(C, NC_GEOM|ND_DATA, base->object->data);
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 87b5c886b4a..47b7b89ff7a 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -92,6 +92,7 @@ return 0 if no join is made (error) and 1 of the join is done */
int join_mesh_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
Material **matar, *ma;
@@ -443,7 +444,7 @@ int join_mesh_exec(bContext *C, wmOperator *op)
/* free base, now that data is merged */
if(base->object != ob)
- ED_base_object_free_and_unlink(scene, base);
+ ED_base_object_free_and_unlink(bmain, scene, base);
}
}
CTX_DATA_END;
@@ -503,17 +504,17 @@ int join_mesh_exec(bContext *C, wmOperator *op)
/* free it's ipo too - both are not actually freed from memory yet as ID-blocks */
if(nkey->ipo) {
free_ipo(nkey->ipo);
- BLI_remlink(&G.main->ipo, nkey->ipo);
+ BLI_remlink(&bmain->ipo, nkey->ipo);
MEM_freeN(nkey->ipo);
}
#endif
free_key(nkey);
- BLI_remlink(&G.main->key, nkey);
+ BLI_remlink(&bmain->key, nkey);
MEM_freeN(nkey);
}
- DAG_scene_sort(scene); // removed objects, need to rebuild dag before editmode call
+ DAG_scene_sort(bmain, scene); // removed objects, need to rebuild dag before editmode call
ED_object_enter_editmode(C, EM_WAITCURSOR);
ED_object_exit_editmode(C, EM_FREEDATA|EM_WAITCURSOR|EM_DO_UNDO);
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 50851b57a65..67cae8d4155 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -284,6 +284,7 @@ int ED_object_add_generic_get_opts(bContext *C, wmOperator *op, float *loc, floa
/* for object add primitive operators */
Object *ED_object_add_type(bContext *C, int type, float *loc, float *rot, int enter_editmode, unsigned int layer)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *ob;
@@ -300,8 +301,8 @@ Object *ED_object_add_type(bContext *C, int type, float *loc, float *rot, int en
/* more editor stuff */
ED_object_base_init_transform(C, BASACT, loc, rot);
- DAG_scene_sort(scene);
- ED_render_id_flush_update(G.main, ob->data);
+ DAG_scene_sort(bmain, scene);
+ ED_render_id_flush_update(bmain, ob->data);
if(enter_editmode)
ED_object_enter_editmode(C, EM_IGNORE_LAYER);
@@ -750,6 +751,8 @@ static int group_instance_add_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
if(group) {
+ Main *bmain= CTX_data_main(C);
+ Scene *scene= CTX_data_scene(C);
Object *ob= ED_object_add_type(C, OB_EMPTY, loc, rot, FALSE, layer);
rename_id(&ob->id, group->id.name+2);
ob->dup_group= group;
@@ -757,7 +760,7 @@ static int group_instance_add_exec(bContext *C, wmOperator *op)
id_lib_extern(&group->id);
/* works without this except if you try render right after, see: 22027 */
- DAG_scene_sort(CTX_data_scene(C));
+ DAG_scene_sort(bmain, scene);
WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, CTX_data_scene(C));
@@ -797,16 +800,17 @@ void OBJECT_OT_group_instance_add(wmOperatorType *ot)
/* remove base from a specific scene */
/* note: now unlinks constraints as well */
-void ED_base_object_free_and_unlink(Scene *scene, Base *base)
+void ED_base_object_free_and_unlink(Main *bmain, Scene *scene, Base *base)
{
BLI_remlink(&scene->base, base);
- free_libblock_us(&G.main->object, base->object);
+ free_libblock_us(&bmain->object, base->object);
if(scene->basact==base) scene->basact= NULL;
MEM_freeN(base);
}
static int object_delete_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
int islamp= 0;
@@ -817,14 +821,14 @@ static int object_delete_exec(bContext *C, wmOperator *op)
if(base->object->type==OB_LAMP) islamp= 1;
/* remove from current scene only */
- ED_base_object_free_and_unlink(scene, base);
+ ED_base_object_free_and_unlink(bmain, scene, base);
}
CTX_DATA_END;
if(islamp) reshadeall_displist(scene); /* only frees displist */
- DAG_scene_sort(scene);
- DAG_ids_flush_update(0);
+ DAG_scene_sort(bmain, scene);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, CTX_data_scene(C));
@@ -859,6 +863,7 @@ static void copy_object__forwardModifierLinks(void *userData, Object *ob,
/* after copying objects, copied data should get new pointers */
static void copy_object_set_idnew(bContext *C, int dupflag)
{
+ Main *bmain= CTX_data_main(C);
Material *ma, *mao;
ID *id;
int a;
@@ -881,7 +886,7 @@ static void copy_object_set_idnew(bContext *C, int dupflag)
/* materials */
if( dupflag & USER_DUP_MAT) {
- mao= G.main->mat.first;
+ mao= bmain->mat.first;
while(mao) {
if(mao->id.newid) {
@@ -915,7 +920,7 @@ static void copy_object_set_idnew(bContext *C, int dupflag)
#if 0 // XXX old animation system
/* lamps */
if( dupflag & USER_DUP_IPO) {
- Lamp *la= G.main->lamp.first;
+ Lamp *la= bmain->lamp.first;
while(la) {
if(la->id.newid) {
Lamp *lan= (Lamp *)la->id.newid;
@@ -931,7 +936,7 @@ static void copy_object_set_idnew(bContext *C, int dupflag)
}
/* ipos */
- ipo= G.main->ipo.first;
+ ipo= bmain->ipo.first;
while(ipo) {
if(ipo->id.lib==NULL && ipo->id.newid) {
Ipo *ipon= (Ipo *)ipo->id.newid;
@@ -1000,6 +1005,7 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base)
static int object_duplicates_make_real_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
clear_id_newpoins();
@@ -1009,8 +1015,8 @@ static int object_duplicates_make_real_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- DAG_scene_sort(scene);
- DAG_ids_flush_update(0);
+ DAG_scene_sort(bmain, scene);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_SCENE, scene);
WM_main_add_notifier(NC_OBJECT|ND_DRAW, NULL);
@@ -1089,6 +1095,7 @@ static Base *duplibase_for_convert(Scene *scene, Base *base, Object *ob)
static int convert_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Base *basen=NULL, *basact=NULL, *basedel=NULL;
Object *ob, *ob1, *newob, *obact= CTX_data_active_object(C);
@@ -1214,7 +1221,7 @@ static int convert_exec(bContext *C, wmOperator *op)
if (!keep_original) {
/* other users */
if(cu->id.us>1) {
- for(ob1= G.main->object.first; ob1; ob1=ob1->id.next) {
+ for(ob1= bmain->object.first; ob1; ob1=ob1->id.next) {
if(ob1->data==ob->data) {
ob1->type= OB_CURVE;
ob1->recalc |= OB_RECALC_ALL;
@@ -1321,7 +1328,7 @@ static int convert_exec(bContext *C, wmOperator *op)
/* delete original if needed */
if(basedel) {
if(!keep_original)
- ED_base_object_free_and_unlink(scene, basedel);
+ ED_base_object_free_and_unlink(bmain, scene, basedel);
basedel = NULL;
}
@@ -1337,13 +1344,13 @@ static int convert_exec(bContext *C, wmOperator *op)
base= base->next;
if (ob->type == OB_MBALL) {
- ED_base_object_free_and_unlink(scene, tmpbase);
+ ED_base_object_free_and_unlink(bmain, scene, tmpbase);
}
}
}
/* delete object should renew depsgraph */
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
}
// XXX ED_object_enter_editmode(C, 0);
@@ -1357,7 +1364,7 @@ static int convert_exec(bContext *C, wmOperator *op)
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER|ND_DATA, BASACT->object);
}
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
WM_event_add_notifier(C, NC_SCENE|NC_OBJECT|ND_DRAW, scene); /* is NC_SCENE needed ? */
return OPERATOR_FINISHED;
@@ -1394,7 +1401,7 @@ void OBJECT_OT_convert(wmOperatorType *ot)
/* used below, assumes id.new is correct */
/* leaves selection of base/object unaltered */
-static Base *object_add_duplicate_internal(Scene *scene, Base *base, int dupflag)
+static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base, int dupflag)
{
Base *basen= NULL;
Material ***matarar;
@@ -1417,7 +1424,7 @@ static Base *object_add_duplicate_internal(Scene *scene, Base *base, int dupflag
if(basen->flag & OB_FROMGROUP) {
Group *group;
- for(group= G.main->group.first; group; group= group->id.next) {
+ for(group= bmain->group.first; group; group= group->id.next) {
if(object_in_group(ob, group))
add_to_group(group, obn, scene, basen);
}
@@ -1596,7 +1603,7 @@ static Base *object_add_duplicate_internal(Scene *scene, Base *base, int dupflag
/* single object duplicate, if dupflag==0, fully linked, else it uses the flags given */
/* leaves selection of base/object unaltered */
-Base *ED_object_add_duplicate(Scene *scene, Base *base, int dupflag)
+Base *ED_object_add_duplicate(Main *bmain, Scene *scene, Base *base, int dupflag)
{
Base *basen;
Object *ob;
@@ -1604,15 +1611,15 @@ Base *ED_object_add_duplicate(Scene *scene, Base *base, int dupflag)
clear_id_newpoins();
clear_sca_new_poins(); /* sensor/contr/act */
- basen= object_add_duplicate_internal(scene, base, dupflag);
+ basen= object_add_duplicate_internal(bmain, scene, base, dupflag);
if (basen == NULL) {
return NULL;
}
ob= basen->object;
- DAG_scene_sort(scene);
- ED_render_id_flush_update(G.main, ob->data);
+ DAG_scene_sort(bmain, scene);
+ ED_render_id_flush_update(bmain, ob->data);
return basen;
}
@@ -1620,6 +1627,7 @@ Base *ED_object_add_duplicate(Scene *scene, Base *base, int dupflag)
/* contextual operator dupli */
static int duplicate_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
int linked= RNA_boolean_get(op->ptr, "linked");
int dupflag= (linked)? 0: U.dupflag;
@@ -1628,7 +1636,7 @@ static int duplicate_exec(bContext *C, wmOperator *op)
clear_sca_new_poins(); /* sensor/contr/act */
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
- Base *basen= object_add_duplicate_internal(scene, base, dupflag);
+ Base *basen= object_add_duplicate_internal(bmain, scene, base, dupflag);
/* note that this is safe to do with this context iterator,
the list is made in advance */
@@ -1642,14 +1650,14 @@ static int duplicate_exec(bContext *C, wmOperator *op)
if(BASACT==base)
ED_base_object_activate(C, basen);
- ED_render_id_flush_update(G.main, basen->object->data);
+ ED_render_id_flush_update(bmain, basen->object->data);
}
CTX_DATA_END;
copy_object_set_idnew(C, dupflag);
- DAG_scene_sort(scene);
- DAG_ids_flush_update(0);
+ DAG_scene_sort(bmain, scene);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
@@ -1697,6 +1705,7 @@ static int add_named_poll(bContext *C)
static int add_named_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Base *basen, *base;
Object *ob;
@@ -1718,7 +1727,7 @@ static int add_named_exec(bContext *C, wmOperator *op)
clear_id_newpoins();
clear_sca_new_poins(); /* sensor/contr/act */
- basen= object_add_duplicate_internal(scene, base, dupflag);
+ basen= object_add_duplicate_internal(bmain, scene, base, dupflag);
if (basen == NULL) {
MEM_freeN(base);
@@ -1732,8 +1741,8 @@ static int add_named_exec(bContext *C, wmOperator *op)
copy_object_set_idnew(C, dupflag);
- DAG_scene_sort(scene);
- DAG_ids_flush_update(0);
+ DAG_scene_sort(bmain, scene);
+ DAG_ids_flush_update(bmain, 0);
MEM_freeN(base);
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index b1dc41531ef..8f83a412c96 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -779,12 +779,12 @@ void ED_object_constraint_update(Object *ob)
else DAG_id_flush_update(&ob->id, OB_RECALC_OB);
}
-void ED_object_constraint_dependency_update(Scene *scene, Object *ob)
+void ED_object_constraint_dependency_update(Main *bmain, Scene *scene, Object *ob)
{
ED_object_constraint_update(ob);
if(ob->pose) ob->pose->flag |= POSE_RECALC; // checks & sorts pose channels
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
}
static int constraint_poll(bContext *C)
@@ -931,8 +931,9 @@ void CONSTRAINT_OT_move_up (wmOperatorType *ot)
static int pose_constraints_clear_exec(bContext *C, wmOperator *op)
{
- Object *ob= CTX_data_active_object(C);
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_active_object(C);
/* free constraints for all selected bones */
CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones)
@@ -943,7 +944,7 @@ static int pose_constraints_clear_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
/* force depsgraph to get recalculated since relationships removed */
- DAG_scene_sort(scene); /* sort order of objects */
+ DAG_scene_sort(bmain, scene); /* sort order of objects */
/* do updates */
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
@@ -967,6 +968,7 @@ void POSE_OT_constraints_clear(wmOperatorType *ot)
static int object_constraints_clear_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
/* do freeing */
@@ -978,7 +980,7 @@ static int object_constraints_clear_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
/* force depsgraph to get recalculated since relationships removed */
- DAG_scene_sort(scene); /* sort order of objects */
+ DAG_scene_sort(bmain, scene); /* sort order of objects */
/* do updates */
WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, NULL);
@@ -1002,8 +1004,9 @@ void OBJECT_OT_constraints_clear(wmOperatorType *ot)
static int pose_constraint_copy_exec(bContext *C, wmOperator *op)
{
- bPoseChannel *pchan = CTX_data_active_pose_bone(C);
+ Main *bmain= CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
+ bPoseChannel *pchan = CTX_data_active_pose_bone(C);
/* don't do anything if bone doesn't exist or doesn't have any constraints */
if (ELEM(NULL, pchan, pchan->constraints.first)) {
@@ -1021,7 +1024,7 @@ static int pose_constraint_copy_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
/* force depsgraph to get recalculated since new relationships added */
- DAG_scene_sort(scene); /* sort order of objects/bones */
+ DAG_scene_sort(bmain, scene); /* sort order of objects/bones */
return OPERATOR_FINISHED;
}
@@ -1043,8 +1046,9 @@ void POSE_OT_constraints_copy(wmOperatorType *ot)
static int object_constraint_copy_exec(bContext *C, wmOperator *op)
{
- Object *obact = ED_object_active_context(C);
+ Main *bmain= CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
+ Object *obact = ED_object_active_context(C);
/* copy all constraints from active object to all selected objects */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects)
@@ -1056,7 +1060,7 @@ static int object_constraint_copy_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
/* force depsgraph to get recalculated since new relationships added */
- DAG_scene_sort(scene); /* sort order of objects */
+ DAG_scene_sort(bmain, scene); /* sort order of objects */
return OPERATOR_FINISHED;
}
@@ -1219,6 +1223,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
/* used by add constraint operators to add the constraint required */
static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase *list, int type, short setTarget)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
bPoseChannel *pchan;
bConstraint *con;
@@ -1316,7 +1321,7 @@ static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase
/* force depsgraph to get recalculated since new relationships added */
- DAG_scene_sort(scene); /* sort order of objects */
+ DAG_scene_sort(bmain, scene); /* sort order of objects */
if ((ob->type==OB_ARMATURE) && (pchan)) {
ob->pose->flag |= POSE_RECALC; /* sort pose channels */
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 0d3ebc7f669..18da264336e 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -137,6 +137,7 @@ Object *ED_object_active_context(bContext *C)
/* ********* clear/set restrict view *********/
static int object_hide_view_clear_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
Scene *scene= CTX_data_scene(C);
@@ -153,7 +154,7 @@ static int object_hide_view_clear_exec(bContext *C, wmOperator *op)
}
}
if (changed) {
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
}
@@ -178,6 +179,7 @@ void OBJECT_OT_hide_view_clear(wmOperatorType *ot)
static int object_hide_view_set_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
short changed = 0;
int unselected= RNA_boolean_get(op->ptr, "unselected");
@@ -204,7 +206,7 @@ static int object_hide_view_set_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
if (changed) {
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));
@@ -965,144 +967,6 @@ void special_editmenu(Scene *scene, View3D *v3d)
}
-/* Change subdivision or particle properties of mesh object ob, if level==-1
- * then toggle subsurf, else set to level set allows to toggle multiple
- * selections */
-
-static void object_has_subdivision_particles(Object *ob, int *havesubdiv, int *havepart, int depth)
-{
- if(ob->type==OB_MESH) {
- if(modifiers_findByType(ob, eModifierType_Subsurf))
- *havesubdiv= 1;
- if(modifiers_findByType(ob, eModifierType_ParticleSystem))
- *havepart= 1;
- }
-
- if(ob->dup_group && depth <= 4) {
- GroupObject *go;
-
- for(go= ob->dup_group->gobject.first; go; go= go->next)
- object_has_subdivision_particles(go->ob, havesubdiv, havepart, depth+1);
- }
-}
-
-static void object_flip_subdivison_particles(Scene *scene, Object *ob, int *set, int level, int mode, int particles, int depth)
-{
- ModifierData *md;
-
- if(ob->type==OB_MESH) {
- if(particles) {
- for(md=ob->modifiers.first; md; md=md->next) {
- if(md->type == eModifierType_ParticleSystem) {
- ParticleSystemModifierData *psmd = (ParticleSystemModifierData*)md;
-
- if(*set == -1)
- *set= psmd->modifier.mode&(mode);
-
- if (*set)
- psmd->modifier.mode &= ~(mode);
- else
- psmd->modifier.mode |= (mode);
- }
- }
- }
- else {
- md = modifiers_findByType(ob, eModifierType_Subsurf);
-
- if (md) {
- SubsurfModifierData *smd = (SubsurfModifierData*) md;
-
- if (level == -1) {
- if(*set == -1)
- *set= smd->modifier.mode&(mode);
-
- if (*set)
- smd->modifier.mode &= ~(mode);
- else
- smd->modifier.mode |= (mode);
- } else {
- smd->levels = level;
- }
- }
- else if(depth == 0 && *set != 0) {
- SubsurfModifierData *smd = (SubsurfModifierData*) modifier_new(eModifierType_Subsurf);
-
- BLI_addtail(&ob->modifiers, smd);
- modifier_unique_name(&ob->modifiers, (ModifierData*)smd);
-
- if (level!=-1) {
- smd->levels = level;
- }
-
- if(*set == -1)
- *set= 1;
- }
- }
-
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- }
-
- if(ob->dup_group && depth<=4) {
- GroupObject *go;
-
- for(go= ob->dup_group->gobject.first; go; go= go->next)
- object_flip_subdivison_particles(scene, go->ob, set, level, mode, particles, depth+1);
- }
-}
-
-/* Change subdivision properties of mesh object ob, if
-* level==-1 then toggle subsurf, else set to level.
-*/
-
-void flip_subdivison(Scene *scene, View3D *v3d, int level)
-{
- Base *base;
- int set= -1;
- int mode, pupmode, particles= 0, havesubdiv= 0, havepart= 0;
- int alt= 0; // XXX
-
- if(alt)
- mode= eModifierMode_Realtime;
- else
- mode= eModifierMode_Render|eModifierMode_Realtime;
-
- if(level == -1) {
- if (scene->obedit) { // XXX get from context
- object_has_subdivision_particles(scene->obedit, &havesubdiv, &havepart, 0);
- } else {
- for(base= scene->base.first; base; base= base->next) {
- if(((level==-1) && (TESTBASE(v3d, base))) || (TESTBASELIB(v3d, base))) {
- object_has_subdivision_particles(base->object, &havesubdiv, &havepart, 0);
- }
- }
- }
- }
- else
- havesubdiv= 1;
-
- if(havesubdiv && havepart) {
- pupmode= pupmenu("Switch%t|Subsurf %x1|Particle Systems %x2");
- if(pupmode <= 0)
- return;
- else if(pupmode == 2)
- particles= 1;
- }
- else if(havepart)
- particles= 1;
-
- if (scene->obedit) { // XXX get from context
- object_flip_subdivison_particles(scene, scene->obedit, &set, level, mode, particles, 0);
- } else {
- for(base= scene->base.first; base; base= base->next) {
- if(((level==-1) && (TESTBASE(v3d, base))) || (TESTBASELIB(v3d, base))) {
- object_flip_subdivison_particles(scene, base->object, &set, level, mode, particles, 0);
- }
- }
- }
-
- DAG_ids_flush_update(0);
-}
-
static void copymenu_properties(Scene *scene, View3D *v3d, Object *ob)
{
//XXX no longer used - to be removed - replaced by game_properties_copy_exec
@@ -1197,7 +1061,7 @@ static void copymenu_logicbricks(Scene *scene, View3D *v3d, Object *ob)
}
}
-static void copymenu_modifiers(Scene *scene, View3D *v3d, Object *ob)
+static void copymenu_modifiers(Main *bmain, Scene *scene, View3D *v3d, Object *ob)
{
Base *base;
int i, event;
@@ -1296,7 +1160,7 @@ static void copymenu_modifiers(Scene *scene, View3D *v3d, Object *ob)
// if(errorstr) notice(errorstr);
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
}
@@ -1344,7 +1208,7 @@ static void copy_texture_space(Object *to, Object *ob)
}
-void copy_attr(Scene *scene, View3D *v3d, short event)
+void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
{
Object *ob;
Base *base;
@@ -1369,7 +1233,7 @@ void copy_attr(Scene *scene, View3D *v3d, short event)
return;
}
else if(event==24) {
- copymenu_modifiers(scene, v3d, ob);
+ copymenu_modifiers(bmain, scene, v3d, ob);
return;
}
@@ -1587,12 +1451,12 @@ void copy_attr(Scene *scene, View3D *v3d, short event)
}
if(do_scene_sort)
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
}
-void copy_attr_menu(Scene *scene, View3D *v3d)
+void copy_attr_menu(Main *bmain, Scene *scene, View3D *v3d)
{
Object *ob;
short event;
@@ -1643,7 +1507,7 @@ void copy_attr_menu(Scene *scene, View3D *v3d)
event= pupmenu(str);
if(event<= 0) return;
- copy_attr(scene, v3d, event);
+ copy_attr(bmain, scene, v3d, event);
}
/* ********************************************** */
diff --git a/source/blender/editors/object/object_group.c b/source/blender/editors/object/object_group.c
index ba609bd9bb3..b0a6c6471a2 100644
--- a/source/blender/editors/object/object_group.c
+++ b/source/blender/editors/object/object_group.c
@@ -60,6 +60,7 @@
static int objects_add_active_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *ob= OBACT;
Group *group;
@@ -70,7 +71,7 @@ static int objects_add_active_exec(bContext *C, wmOperator *op)
/* linking to same group requires its own loop so we can avoid
looking up the active objects groups each time */
- for(group= G.main->group.first; group; group=group->id.next) {
+ for(group= bmain->group.first; group; group=group->id.next) {
if(object_in_group(ob, group)) {
/* Assign groups to selected objects */
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
@@ -83,7 +84,7 @@ static int objects_add_active_exec(bContext *C, wmOperator *op)
if(!ok) BKE_report(op->reports, RPT_ERROR, "Active Object contains no groups");
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
WM_event_add_notifier(C, NC_GROUP|NA_EDITED, NULL);
return OPERATOR_FINISHED;
@@ -106,6 +107,7 @@ void GROUP_OT_objects_add_active(wmOperatorType *ot)
static int objects_remove_active_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *ob= OBACT;
Group *group;
@@ -116,7 +118,7 @@ static int objects_remove_active_exec(bContext *C, wmOperator *op)
/* linking to same group requires its own loop so we can avoid
looking up the active objects groups each time */
- for(group= G.main->group.first; group; group=group->id.next) {
+ for(group= bmain->group.first; group; group=group->id.next) {
if(object_in_group(ob, group)) {
/* Assign groups to selected objects */
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
@@ -129,7 +131,7 @@ static int objects_remove_active_exec(bContext *C, wmOperator *op)
if(!ok) BKE_report(op->reports, RPT_ERROR, "Active Object contains no groups");
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
WM_event_add_notifier(C, NC_GROUP|NA_EDITED, NULL);
return OPERATOR_FINISHED;
@@ -152,6 +154,7 @@ void GROUP_OT_objects_remove_active(wmOperatorType *ot)
static int group_objects_remove_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Group *group= NULL;
@@ -162,7 +165,7 @@ static int group_objects_remove_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
WM_event_add_notifier(C, NC_GROUP|NA_EDITED, NULL);
return OPERATOR_FINISHED;
@@ -185,6 +188,7 @@ void GROUP_OT_objects_remove(wmOperatorType *ot)
static int group_create_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Group *group= NULL;
char name[32]; /* id name */
@@ -198,7 +202,7 @@ static int group_create_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
WM_event_add_notifier(C, NC_GROUP|NA_EDITED, NULL);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c
index 88e463039a1..fefefae586c 100644
--- a/source/blender/editors/object/object_hook.c
+++ b/source/blender/editors/object/object_hook.c
@@ -45,6 +45,7 @@
#include "BKE_context.h"
#include "BKE_customdata.h"
#include "BKE_depsgraph.h"
+#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
@@ -413,7 +414,7 @@ static Object *add_hook_object_new(Scene *scene, Object *obedit)
return ob;
}
-static void add_hook_object(Scene *scene, Object *obedit, Object *ob, int mode)
+static void add_hook_object(Main *bmain, Scene *scene, Object *obedit, Object *ob, int mode)
{
ModifierData *md=NULL;
HookModifierData *hmd = NULL;
@@ -459,11 +460,12 @@ static void add_hook_object(Scene *scene, Object *obedit, Object *ob, int mode)
mul_serie_m4(hmd->parentinv, ob->imat, obedit->obmat, NULL,
NULL, NULL, NULL, NULL, NULL);
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
}
static int object_add_hook_selob_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
Object *obsel=NULL;
@@ -482,7 +484,7 @@ static int object_add_hook_selob_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- add_hook_object(scene, obedit, obsel, OBJECT_ADDHOOK_SELOB);
+ add_hook_object(bmain, scene, obedit, obsel, OBJECT_ADDHOOK_SELOB);
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, obedit);
return OPERATOR_FINISHED;
@@ -505,10 +507,11 @@ void OBJECT_OT_hook_add_selobj(wmOperatorType *ot)
static int object_add_hook_newob_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
- add_hook_object(scene, obedit, NULL, OBJECT_ADDHOOK_NEWOB);
+ add_hook_object(bmain, scene, obedit, NULL, OBJECT_ADDHOOK_NEWOB);
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, obedit);
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 0661b675668..a54ed9bd239 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -53,6 +53,7 @@
#include "BKE_global.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
+#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
@@ -77,7 +78,7 @@
/******************************** API ****************************/
-ModifierData *ED_object_modifier_add(ReportList *reports, Scene *scene, Object *ob, char *name, int type)
+ModifierData *ED_object_modifier_add(ReportList *reports, Main *bmain, Scene *scene, Object *ob, char *name, int type)
{
ModifierData *md=NULL, *new_md=NULL;
ModifierTypeInfo *mti = modifierType_getInfo(type);
@@ -129,10 +130,10 @@ ModifierData *ED_object_modifier_add(ReportList *reports, Scene *scene, Object *
ob->pd= object_add_collision_fields(0);
ob->pd->deflect= 1;
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
}
else if(type == eModifierType_Surface)
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
}
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
@@ -140,7 +141,7 @@ ModifierData *ED_object_modifier_add(ReportList *reports, Scene *scene, Object *
return new_md;
}
-int ED_object_modifier_remove(ReportList *reports, Scene *scene, Object *ob, ModifierData *md)
+int ED_object_modifier_remove(ReportList *reports, Main *bmain, Scene *scene, Object *ob, ModifierData *md)
{
ModifierData *obmd;
@@ -175,13 +176,13 @@ int ED_object_modifier_remove(ReportList *reports, Scene *scene, Object *ob, Mod
if(ob->pd)
ob->pd->deflect= 0;
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
}
else if(md->type == eModifierType_Surface) {
if(ob->pd && ob->pd->shape == PFIELD_SHAPE_SURFACE)
ob->pd->shape = PFIELD_SHAPE_PLANE;
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
}
else if(md->type == eModifierType_Smoke) {
ob->dt = OB_TEXTURE;
@@ -243,7 +244,7 @@ int ED_object_modifier_move_down(ReportList *reports, Object *ob, ModifierData *
return 1;
}
-int ED_object_modifier_convert(ReportList *reports, Scene *scene, Object *ob, ModifierData *md)
+int ED_object_modifier_convert(ReportList *reports, Main *bmain, Scene *scene, Object *ob, ModifierData *md)
{
Object *obn;
ParticleSystem *psys;
@@ -341,7 +342,7 @@ int ED_object_modifier_convert(ReportList *reports, Scene *scene, Object *ob, Mo
}
}
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
return 1;
}
@@ -500,11 +501,12 @@ int ED_object_modifier_copy(ReportList *reports, Object *ob, ModifierData *md)
static int modifier_add_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *ob = ED_object_active_context(C);
int type= RNA_enum_get(op->ptr, "type");
- if(!ED_object_modifier_add(op->reports, scene, ob, NULL, type))
+ if(!ED_object_modifier_add(op->reports, bmain, scene, ob, NULL, type))
return OPERATOR_CANCELLED;
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
@@ -626,11 +628,12 @@ static ModifierData *edit_modifier_property_get(bContext *C, wmOperator *op, Obj
static int modifier_remove_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *ob = ED_object_active_context(C);
ModifierData *md = edit_modifier_property_get(C, op, ob, 0);
- if(!ob || !md || !ED_object_modifier_remove(op->reports, scene, ob, md))
+ if(!ob || !md || !ED_object_modifier_remove(op->reports, bmain, scene, ob, md))
return OPERATOR_CANCELLED;
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
@@ -792,11 +795,12 @@ void OBJECT_OT_modifier_apply(wmOperatorType *ot)
static int modifier_convert_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *ob = ED_object_active_context(C);
ModifierData *md = edit_modifier_property_get(C, op, ob, 0);
- if(!ob || !md || !ED_object_modifier_convert(op->reports, scene, ob, md))
+ if(!ob || !md || !ED_object_modifier_convert(op->reports, bmain, scene, ob, md))
return OPERATOR_CANCELLED;
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 8d488eeabac..463db871f55 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -97,6 +97,7 @@ static int vertex_parent_set_poll(bContext *C)
static int vertex_parent_set_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
EditVert *eve;
@@ -230,7 +231,7 @@ static int vertex_parent_set_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
WM_event_add_notifier(C, NC_OBJECT, NULL);
@@ -295,6 +296,7 @@ static int make_proxy_invoke (bContext *C, wmOperator *op, wmEvent *evt)
static int make_proxy_exec (bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Object *ob, *gob= CTX_data_active_object(C);
GroupObject *go;
Scene *scene= CTX_data_scene(C);
@@ -338,7 +340,7 @@ static int make_proxy_exec (bContext *C, wmOperator *op)
object_make_proxy(newob, ob, gob);
/* depsgraph flushes are needed for the new data */
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
DAG_id_flush_update(&newob->id, OB_RECALC_ALL);
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, newob);
}
@@ -413,6 +415,8 @@ static EnumPropertyItem prop_clear_parent_types[] = {
/* note, poll should check for editable scene */
static int parent_clear_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
+ Scene *scene= CTX_data_scene(C);
int type= RNA_enum_get(op->ptr, "type");
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
@@ -431,8 +435,8 @@ static int parent_clear_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- DAG_scene_sort(CTX_data_scene(C));
- DAG_ids_flush_update(0);
+ DAG_scene_sort(bmain, scene);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
@@ -517,6 +521,7 @@ void ED_object_parent(Object *ob, Object *par, int type, const char *substr)
static int parent_set_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *par= CTX_data_active_object(C);
bPoseChannel *pchan= NULL;
@@ -594,15 +599,15 @@ static int parent_set_exec(bContext *C, wmOperator *op)
switch (partype) {
case PAR_CURVE: /* curve deform */
- md= ED_object_modifier_add(op->reports, scene, ob, NULL, eModifierType_Curve);
+ md= ED_object_modifier_add(op->reports, bmain, scene, ob, NULL, eModifierType_Curve);
((CurveModifierData *)md)->object= par;
break;
case PAR_LATTICE: /* lattice deform */
- md= ED_object_modifier_add(op->reports, scene, ob, NULL, eModifierType_Lattice);
+ md= ED_object_modifier_add(op->reports, bmain, scene, ob, NULL, eModifierType_Lattice);
((LatticeModifierData *)md)->object= par;
break;
default: /* armature deform */
- md= ED_object_modifier_add(op->reports, scene, ob, NULL, eModifierType_Armature);
+ md= ED_object_modifier_add(op->reports, bmain, scene, ob, NULL, eModifierType_Armature);
((ArmatureModifierData *)md)->object= par;
break;
}
@@ -657,8 +662,8 @@ static int parent_set_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- DAG_scene_sort(scene);
- DAG_ids_flush_update(0);
+ DAG_scene_sort(bmain, scene);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
@@ -719,6 +724,7 @@ void OBJECT_OT_parent_set(wmOperatorType *ot)
static int parent_noinv_set_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Object *par= CTX_data_active_object(C);
par->recalc |= OB_RECALC_OB;
@@ -745,8 +751,8 @@ static int parent_noinv_set_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- DAG_scene_sort(CTX_data_scene(C));
- DAG_ids_flush_update(0);
+ DAG_scene_sort(bmain, CTX_data_scene(C));
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
@@ -772,6 +778,7 @@ void OBJECT_OT_parent_no_inverse_set(wmOperatorType *ot)
static int object_slow_parent_clear_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
@@ -786,7 +793,7 @@ static int object_slow_parent_clear_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_SCENE, scene);
return OPERATOR_FINISHED;
@@ -813,6 +820,7 @@ void OBJECT_OT_slow_parent_clear(wmOperatorType *ot)
static int object_slow_parent_set_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
@@ -824,7 +832,7 @@ static int object_slow_parent_set_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_SCENE, scene);
return OPERATOR_FINISHED;
@@ -858,6 +866,8 @@ static EnumPropertyItem prop_clear_track_types[] = {
/* note, poll should check for editable scene */
static int object_track_clear_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
+ Scene *scene= CTX_data_scene(C);
int type= RNA_enum_get(op->ptr, "type");
if(CTX_data_edit_object(C)) {
@@ -883,8 +893,8 @@ static int object_track_clear_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- DAG_ids_flush_update(0);
- DAG_scene_sort(CTX_data_scene(C));
+ DAG_ids_flush_update(bmain, 0);
+ DAG_scene_sort(bmain, scene);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
@@ -920,6 +930,7 @@ static EnumPropertyItem prop_make_track_types[] = {
static int track_set_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *obact= CTX_data_active_object(C);
@@ -987,8 +998,8 @@ static int track_set_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
}
- DAG_scene_sort(scene);
- DAG_ids_flush_update(0);
+ DAG_scene_sort(bmain, scene);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
@@ -1057,6 +1068,7 @@ static int move_to_layer_invoke(bContext *C, wmOperator *op, wmEvent *event)
static int move_to_layer_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
View3D *v3d= CTX_wm_view3d(C);
unsigned int lay, local;
@@ -1097,7 +1109,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op)
/* warning, active object may be hidden now */
WM_event_add_notifier(C, NC_SCENE|NC_OBJECT|ND_DRAW, scene); /* is NC_SCENE needed ? */
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
return OPERATOR_FINISHED;
}
@@ -1123,10 +1135,10 @@ void OBJECT_OT_move_to_layer(wmOperatorType *ot)
/************************** Link to Scene Operator *****************************/
-void link_to_scene(unsigned short nr)
+void link_to_scene(Main *bmain, unsigned short nr)
{
#if 0
- Scene *sce= (Scene*) BLI_findlink(&G.main->scene, G.curscreen->scenenr-1);
+ Scene *sce= (Scene*) BLI_findlink(&bmain->scene, G.curscreen->scenenr-1);
Base *base, *nbase;
if(sce==0) return;
@@ -1146,6 +1158,7 @@ void link_to_scene(unsigned short nr)
static int make_links_scene_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene_to= BLI_findlink(&CTX_data_main(C)->scene, RNA_enum_get(op->ptr, "scene"));
if(scene_to==NULL) {
@@ -1174,7 +1187,7 @@ static int make_links_scene_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
/* one day multiple scenes will be visible, then we should have some update function for them */
return OPERATOR_FINISHED;
@@ -1214,6 +1227,7 @@ static int allow_make_links_data(int ev, Object *ob, Object *obt)
static int make_links_data_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
int event = RNA_int_get(op->ptr, "type");
Object *ob;
ID *id;
@@ -1266,7 +1280,7 @@ static int make_links_data_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_SPACE|ND_SPACE_VIEW3D, CTX_wm_view3d(C));
return OPERATOR_FINISHED;
}
@@ -1396,7 +1410,7 @@ void new_id_matar(Material **matar, int totcol)
}
}
-void single_obdata_users(Scene *scene, int flag)
+void single_obdata_users(Main *bmain, Scene *scene, int flag)
{
Object *ob;
Lamp *la;
@@ -1512,7 +1526,7 @@ void single_obdata_users(Scene *scene, int flag)
}
}
- me= G.main->mesh.first;
+ me= bmain->mesh.first;
while(me) {
ID_NEW(me->texcomesh);
me= me->id.next;
@@ -1610,10 +1624,9 @@ void do_single_tex_user(Tex **from)
}
}
-void single_tex_users_expand()
+void single_tex_users_expand(Main *bmain)
{
/* only when 'parent' blocks are LIB_NEW */
- Main *bmain= G.main;
Material *ma;
Lamp *la;
World *wo;
@@ -1650,10 +1663,9 @@ void single_tex_users_expand()
}
}
-static void single_mat_users_expand(void)
+static void single_mat_users_expand(Main *bmain)
{
/* only when 'parent' blocks are LIB_NEW */
- Main *bmain= G.main;
Object *ob;
Mesh *me;
Curve *cu;
@@ -1686,14 +1698,14 @@ static void single_mat_users_expand(void)
}
/* used for copying scenes */
-void ED_object_single_users(Scene *scene, int full)
+void ED_object_single_users(Main *bmain, Scene *scene, int full)
{
single_object_users(scene, NULL, 0);
if(full) {
- single_obdata_users(scene, 0);
- single_mat_users_expand();
- single_tex_users_expand();
+ single_obdata_users(bmain, scene, 0);
+ single_mat_users_expand(bmain);
+ single_tex_users_expand(bmain);
}
clear_id_newpoins();
@@ -1828,6 +1840,7 @@ void OBJECT_OT_make_local(wmOperatorType *ot)
static int make_single_user_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
View3D *v3d= CTX_wm_view3d(C); /* ok if this is NULL */
int flag= RNA_enum_get(op->ptr, "type"); /* 0==ALL, SELECTED==selected objecs */
@@ -1836,7 +1849,7 @@ static int make_single_user_exec(bContext *C, wmOperator *op)
single_object_users(scene, v3d, flag);
if(RNA_boolean_get(op->ptr, "obdata"))
- single_obdata_users(scene, flag);
+ single_obdata_users(bmain, scene, flag);
if(RNA_boolean_get(op->ptr, "material"))
single_mat_users(scene, flag, FALSE);
@@ -1885,6 +1898,7 @@ void OBJECT_OT_make_single_user(wmOperatorType *ot)
static int drop_named_material_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
+ Main *bmain= CTX_data_main(C);
Base *base= ED_view3d_give_base_under_cursor(C, event->mval);
Material *ma;
char name[32];
@@ -1896,7 +1910,7 @@ static int drop_named_material_invoke(bContext *C, wmOperator *op, wmEvent *even
assign_material(base->object, ma, 1);
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_SPACE|ND_SPACE_VIEW3D, CTX_wm_view3d(C));
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index bd23d3a4b67..d7961a8cd2b 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -68,6 +68,7 @@
static int object_location_clear_exec(bContext *C, wmOperator *op)
{
+ Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Location");
@@ -102,7 +103,7 @@ static int object_location_clear_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
/* this is needed so children are also updated */
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
@@ -126,6 +127,7 @@ void OBJECT_OT_location_clear(wmOperatorType *ot)
static int object_rotation_clear_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Rotation");
@@ -244,7 +246,7 @@ static int object_rotation_clear_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
/* this is needed so children are also updated */
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
@@ -268,6 +270,7 @@ void OBJECT_OT_rotation_clear(wmOperatorType *ot)
static int object_scale_clear_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Scaling");
@@ -307,7 +310,7 @@ static int object_scale_clear_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
/* this is needed so children are also updated */
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
@@ -331,6 +334,7 @@ void OBJECT_OT_scale_clear(wmOperatorType *ot)
static int object_origin_clear_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
float *v1, *v3, mat[3][3];
int armature_clear= 0;
@@ -348,7 +352,7 @@ static int object_origin_clear_exec(bContext *C, wmOperator *op)
CTX_DATA_END;
if(armature_clear==0) /* in this case flush was done */
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
@@ -767,7 +771,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- for (tob= G.main->object.first; tob; tob= tob->id.next) {
+ for (tob= bmain->object.first; tob; tob= tob->id.next) {
if(tob->data)
((ID *)tob->data)->flag &= ~LIB_DOIT;
}
@@ -921,14 +925,14 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
}
CTX_DATA_END;
- for (tob= G.main->object.first; tob; tob= tob->id.next) {
+ for (tob= bmain->object.first; tob; tob= tob->id.next) {
if(tob->data && (((ID *)tob->data)->flag & LIB_DOIT)) {
tob->recalc= OB_RECALC_OB|OB_RECALC_DATA;
}
}
if (tot_change) {
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
}
diff --git a/source/blender/editors/physics/particle_boids.c b/source/blender/editors/physics/particle_boids.c
index 37de0d8f873..a18890881a8 100644
--- a/source/blender/editors/physics/particle_boids.c
+++ b/source/blender/editors/physics/particle_boids.c
@@ -35,6 +35,7 @@
#include "BKE_boids.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
+#include "BKE_main.h"
#include "BKE_particle.h"
#include "BLI_listbase.h"
@@ -99,6 +100,7 @@ void BOID_OT_rule_add(wmOperatorType *ot)
}
static int rule_del_exec(bContext *C, wmOperator *op)
{
+ Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
ParticleSystem *psys= ptr.data;
@@ -125,7 +127,7 @@ static int rule_del_exec(bContext *C, wmOperator *op)
if(rule)
rule->flag |= BOIDRULE_CURRENT;
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
DAG_id_flush_update(&psys->part->id, OB_RECALC_DATA|PSYS_RECALC_RESET);
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
@@ -266,6 +268,7 @@ void BOID_OT_state_add(wmOperatorType *ot)
}
static int state_del_exec(bContext *C, wmOperator *op)
{
+ Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
ParticleSystem *psys= ptr.data;
@@ -297,7 +300,7 @@ static int state_del_exec(bContext *C, wmOperator *op)
state->flag |= BOIDSTATE_CURRENT;
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
DAG_id_flush_update(&psys->part->id, OB_RECALC_DATA|PSYS_RECALC_RESET);
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index 059805fdf2d..ba5d1ee5250 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -166,7 +166,7 @@ static int new_particle_settings_exec(bContext *C, wmOperator *op)
psys_check_boid_data(psys);
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob);
@@ -193,6 +193,7 @@ void PARTICLE_OT_new(wmOperatorType *ot)
static int new_particle_target_exec(bContext *C, wmOperator *op)
{
+ Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
ParticleSystem *psys= ptr.data;
@@ -214,7 +215,7 @@ static int new_particle_target_exec(bContext *C, wmOperator *op)
BLI_addtail(&psys->targets, pt);
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob);
@@ -238,6 +239,7 @@ void PARTICLE_OT_new_target(wmOperatorType *ot)
static int remove_particle_target_exec(bContext *C, wmOperator *op)
{
+ Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
ParticleSystem *psys= ptr.data;
@@ -262,7 +264,7 @@ static int remove_particle_target_exec(bContext *C, wmOperator *op)
if(pt)
pt->flag |= PTARGET_CURRENT;
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob);
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 7110c3aa7a7..b5392f6dede 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -403,6 +403,7 @@ static int screen_render_exec(bContext *C, wmOperator *op)
Render *re= RE_NewRender(scene->id.name);
Image *ima;
View3D *v3d= CTX_wm_view3d(C);
+ Main *mainp= G.main; //BKE_undo_get_main(&scene);
int lay= (v3d)? v3d->lay: scene->lay;
if(re==NULL) {
@@ -418,9 +419,11 @@ static int screen_render_exec(bContext *C, wmOperator *op)
BKE_image_backup_render(scene, ima);
if(RNA_boolean_get(op->ptr, "animation"))
- RE_BlenderAnim(re, scene, lay, scene->r.sfra, scene->r.efra, scene->r.frame_step, op->reports);
+ RE_BlenderAnim(re, mainp, scene, lay, scene->r.sfra, scene->r.efra, scene->r.frame_step, op->reports);
else
- RE_BlenderFrame(re, scene, NULL, lay, scene->r.cfra);
+ RE_BlenderFrame(re, mainp, scene, NULL, lay, scene->r.cfra);
+
+ //free_main(mainp);
// no redraw needed, we leave state as we entered it
ED_update_for_newframe(C, 1);
@@ -555,19 +558,18 @@ static void image_rect_update(void *rjv, RenderResult *rr, volatile rcti *renrec
static void render_startjob(void *rjv, short *stop, short *do_update, float *progress)
{
RenderJob *rj= rjv;
-// Main *mainp= BKE_undo_get_main(&rj->scene);
+ Main *mainp= G.main; //BKE_undo_get_main(&rj->scene);
rj->stop= stop;
rj->do_update= do_update;
rj->progress= progress;
if(rj->anim)
- RE_BlenderAnim(rj->re, rj->scene, rj->lay, rj->scene->r.sfra, rj->scene->r.efra, rj->scene->r.frame_step, rj->reports);
+ RE_BlenderAnim(rj->re, mainp, rj->scene, rj->lay, rj->scene->r.sfra, rj->scene->r.efra, rj->scene->r.frame_step, rj->reports);
else
- RE_BlenderFrame(rj->re, rj->scene, rj->srl, rj->lay, rj->scene->r.cfra);
+ RE_BlenderFrame(rj->re, mainp, rj->scene, rj->srl, rj->lay, rj->scene->r.cfra);
-// if(mainp)
-// free_main(mainp);
+ //free_main(mainp);
}
static void render_endjob(void *rjv)
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 5881d50c309..524e36b3fc9 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -241,6 +241,7 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op)
static void screen_opengl_render_end(bContext *C, OGLRender *oglrender)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= oglrender->scene;
if(oglrender->mh) {
@@ -250,7 +251,7 @@ static void screen_opengl_render_end(bContext *C, OGLRender *oglrender)
if(oglrender->timer) { /* exec will not have a timer */
scene->r.cfra= oglrender->cfrao;
- scene_update_for_newframe(scene, screen_opengl_layers(oglrender));
+ scene_update_for_newframe(bmain, scene, screen_opengl_layers(oglrender));
WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), oglrender->timer);
}
@@ -297,6 +298,7 @@ static int screen_opengl_render_anim_initialize(bContext *C, wmOperator *op)
}
static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
OGLRender *oglrender= op->customdata;
Scene *scene= oglrender->scene;
ImBuf *ibuf;
@@ -316,11 +318,11 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
if(lay & 0xFF000000)
lay &= 0xFF000000;
- scene_update_for_newframe(scene, lay);
+ scene_update_for_newframe(bmain, scene, lay);
CFRA++;
}
- scene_update_for_newframe(scene, screen_opengl_layers(oglrender));
+ scene_update_for_newframe(bmain, scene, screen_opengl_layers(oglrender));
if(view_context) {
if(oglrender->rv3d->persp==RV3D_CAMOB && oglrender->v3d->camera && oglrender->v3d->scenelock) {
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 4bb1f630dad..d4c90a7f24e 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -704,7 +704,7 @@ void BIF_view3d_previewrender_clear(ScrArea *sa)
}
/* afterqueue call */
-void BIF_view3d_previewrender(Scene *scene, ScrArea *sa)
+void BIF_view3d_previewrender(Main *bmain, Scene *scene, ScrArea *sa)
{
View3D *v3d= sa->spacedata.first;
RegionView3D *rv3d= NULL; // XXX
@@ -804,7 +804,7 @@ void BIF_view3d_previewrender(Scene *scene, ScrArea *sa)
/* database can have created render-resol data... */
if(rstats->convertdone)
- DAG_scene_flush_update(scene, scene->lay, 0);
+ DAG_scene_flush_update(bmain, scene, scene->lay, 0);
//printf("dbase update\n");
}
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 5082992aaba..78ec4fe3a01 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -1727,6 +1727,7 @@ void ED_screen_animation_timer_update(bScreen *screen, int redraws, int refresh)
/* results in fully updated anim system */
void ED_update_for_newframe(const bContext *C, int mute)
{
+ Main *bmain= CTX_data_main(C);
bScreen *screen= CTX_wm_screen(C);
Scene *scene= CTX_data_scene(C);
@@ -1750,7 +1751,7 @@ void ED_update_for_newframe(const bContext *C, int mute)
/* this function applies the changes too */
/* XXX future: do all windows */
- scene_update_for_newframe(scene, BKE_screen_visible_layers(screen, scene)); /* BKE_scene.h */
+ scene_update_for_newframe(bmain, scene, BKE_screen_visible_layers(screen, scene)); /* BKE_scene.h */
//if ( (CFRA>1) && (!mute) && (scene->r.audio.flag & AUDIO_SCRUB))
// audiostream_scrub( CFRA );
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index c8192996127..b085c8178b0 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -2838,9 +2838,9 @@ static int scene_new_exec(bContext *C, wmOperator *op)
/* these can't be handled in blenkernel curently, so do them here */
if(type == SCE_COPY_LINK_DATA)
- ED_object_single_users(newscene, 0);
+ ED_object_single_users(bmain, newscene, 0);
else if(type == SCE_COPY_FULL)
- ED_object_single_users(newscene, 1);
+ ED_object_single_users(bmain, newscene, 1);
WM_event_add_notifier(C, NC_SCENE|ND_SCENEBROWSE, newscene);
diff --git a/source/blender/editors/space_graph/graph_buttons.c b/source/blender/editors/space_graph/graph_buttons.c
index bf433923707..a6c57126cfe 100644
--- a/source/blender/editors/space_graph/graph_buttons.c
+++ b/source/blender/editors/space_graph/graph_buttons.c
@@ -299,16 +299,17 @@ static void graph_panel_key_properties(const bContext *C, Panel *pa)
static void do_graph_region_driver_buttons(bContext *C, void *arg, int event)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
switch (event) {
case B_IPO_DEPCHANGE:
{
/* rebuild depsgraph for the new deps */
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
/* force an update of depsgraph */
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
}
break;
}
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 98422ec2d9f..ae2cee64a23 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -359,6 +359,7 @@ static void old_sca_move_actuator(bContext *C, void *datav, void *move_up)
void do_logic_buts(bContext *C, void *arg, int event)
{
+ Main *bmain= CTX_data_main(C);
bSensor *sens;
bController *cont;
bActuator *act;
@@ -382,7 +383,7 @@ void do_logic_buts(bContext *C, void *arg, int event)
break;
case B_ADD_SENS:
- for(ob=G.main->object.first; ob; ob=ob->id.next) {
+ for(ob=bmain->object.first; ob; ob=ob->id.next) {
if(ob->scaflag & OB_ADDSENS) {
ob->scaflag &= ~OB_ADDSENS;
sens= new_sensor(SENS_ALWAYS);
@@ -396,7 +397,7 @@ void do_logic_buts(bContext *C, void *arg, int event)
break;
case B_CHANGE_SENS:
- for(ob=G.main->object.first; ob; ob=ob->id.next) {
+ for(ob=bmain->object.first; ob; ob=ob->id.next) {
sens= ob->sensors.first;
while(sens) {
if(sens->type != sens->otype) {
@@ -410,7 +411,7 @@ void do_logic_buts(bContext *C, void *arg, int event)
break;
case B_DEL_SENS:
- for(ob=G.main->object.first; ob; ob=ob->id.next) {
+ for(ob=bmain->object.first; ob; ob=ob->id.next) {
sens= ob->sensors.first;
while(sens) {
if(sens->flag & SENS_DEL) {
@@ -425,7 +426,7 @@ void do_logic_buts(bContext *C, void *arg, int event)
break;
case B_ADD_CONT:
- for(ob=G.main->object.first; ob; ob=ob->id.next) {
+ for(ob=bmain->object.first; ob; ob=ob->id.next) {
if(ob->scaflag & OB_ADDCONT) {
ob->scaflag &= ~OB_ADDCONT;
cont= new_controller(CONT_LOGIC_AND);
@@ -450,7 +451,7 @@ void do_logic_buts(bContext *C, void *arg, int event)
break;
case B_SET_STATE_BIT:
- for(ob=G.main->object.first; ob; ob=ob->id.next) {
+ for(ob=bmain->object.first; ob; ob=ob->id.next) {
if(ob->scaflag & OB_ALLSTATE) {
ob->scaflag &= ~OB_ALLSTATE;
ob->state = 0x3FFFFFFF;
@@ -459,7 +460,7 @@ void do_logic_buts(bContext *C, void *arg, int event)
break;
case B_INIT_STATE_BIT:
- for(ob=G.main->object.first; ob; ob=ob->id.next) {
+ for(ob=bmain->object.first; ob; ob=ob->id.next) {
if(ob->scaflag & OB_INITSTBIT) {
ob->scaflag &= ~OB_INITSTBIT;
ob->state = ob->init_state;
@@ -470,7 +471,7 @@ void do_logic_buts(bContext *C, void *arg, int event)
break;
case B_CHANGE_CONT:
- for(ob=G.main->object.first; ob; ob=ob->id.next) {
+ for(ob=bmain->object.first; ob; ob=ob->id.next) {
cont= ob->controllers.first;
while(cont) {
if(cont->type != cont->otype) {
@@ -485,7 +486,7 @@ void do_logic_buts(bContext *C, void *arg, int event)
case B_DEL_CONT:
- for(ob=G.main->object.first; ob; ob=ob->id.next) {
+ for(ob=bmain->object.first; ob; ob=ob->id.next) {
cont= ob->controllers.first;
while(cont) {
if(cont->flag & CONT_DEL) {
@@ -501,7 +502,7 @@ void do_logic_buts(bContext *C, void *arg, int event)
break;
case B_ADD_ACT:
- for(ob=G.main->object.first; ob; ob=ob->id.next) {
+ for(ob=bmain->object.first; ob; ob=ob->id.next) {
if(ob->scaflag & OB_ADDACT) {
ob->scaflag &= ~OB_ADDACT;
act= new_actuator(ACT_OBJECT);
@@ -514,7 +515,7 @@ void do_logic_buts(bContext *C, void *arg, int event)
break;
case B_CHANGE_ACT:
- for(ob=G.main->object.first; ob; ob=ob->id.next) {
+ for(ob=bmain->object.first; ob; ob=ob->id.next) {
act= ob->actuators.first;
while(act) {
if(act->type != act->otype) {
@@ -528,7 +529,7 @@ void do_logic_buts(bContext *C, void *arg, int event)
break;
case B_DEL_ACT:
- for(ob=G.main->object.first; ob; ob=ob->id.next) {
+ for(ob=bmain->object.first; ob; ob=ob->id.next) {
act= ob->actuators.first;
while(act) {
if(act->flag & ACT_DEL) {
@@ -546,7 +547,7 @@ void do_logic_buts(bContext *C, void *arg, int event)
case B_SOUNDACT_BROWSE:
/* since we don't know which... */
didit= 0;
- for(ob=G.main->object.first; ob; ob=ob->id.next) {
+ for(ob=bmain->object.first; ob; ob=ob->id.next) {
act= ob->actuators.first;
while(act)
{
@@ -555,11 +556,11 @@ void do_logic_buts(bContext *C, void *arg, int event)
bSoundActuator *sa= act->data;
if(sa->sndnr)
{
- bSound *sound= G.main->sound.first;
+ bSound *sound= bmain->sound.first;
int nr= 1;
if(sa->sndnr == -2) {
-// XXX activate_databrowse((ID *)G.main->sound.first, ID_SO, 0, B_SOUNDACT_BROWSE,
+// XXX activate_databrowse((ID *)bmain->sound.first, ID_SO, 0, B_SOUNDACT_BROWSE,
// &sa->sndnr, do_logic_buts);
break;
}
@@ -768,6 +769,7 @@ static void set_sca_ob(Object *ob)
static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisflag)
{
Base *base;
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
Object *ob, *obt, *obact= CTX_data_active_object(C);
ID **idar;
@@ -784,7 +786,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
if(scene==NULL) return NULL;
- ob= G.main->object.first;
+ ob= bmain->object.first;
while(ob) {
ob->scavisflag= 0;
set_sca_ob(ob);
@@ -818,7 +820,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
while(doit) {
doit= 0;
- ob= G.main->object.first;
+ ob= bmain->object.first;
while(ob) {
/* 1st case: select sensor when controller selected */
@@ -899,7 +901,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
}
/* now we count */
- ob= G.main->object.first;
+ ob= bmain->object.first;
while(ob) {
if( ob->scavisflag ) (*count)++;
ob= ob->id.next;
@@ -910,7 +912,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
idar= MEM_callocN( (*count)*sizeof(void *), "idar");
- ob= G.main->object.first;
+ ob= bmain->object.first;
nr= 0;
/* make the active object always the first one of the list */
@@ -1817,7 +1819,7 @@ static void check_armature_actuator(bContext *C, void *arg1_but, void *arg2_act)
}
-static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, short xco, short yco, short width)
+static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlock *block, short xco, short yco, short width)
{
bSoundActuator *sa = NULL;
bObjectActuator *oa = NULL;
@@ -2142,8 +2144,8 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh
glRects(xco, yco-ysize, xco+width, yco);
uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
- if(G.main->sound.first) {
- IDnames_to_pupstring(&str, "Sound files", NULL, &(G.main->sound), (ID *)sa->sound, &(sa->sndnr));
+ if(bmain->sound.first) {
+ IDnames_to_pupstring(&str, "Sound files", NULL, &(bmain->sound), (ID *)sa->sound, &(sa->sndnr));
/* reset this value, it is for handling the event */
sa->sndnr = 0;
uiDefButS(block, MENU, B_SOUNDACT_BROWSE, str, xco+10,yco-22,20,19, &(sa->sndnr), 0, 0, 0, 0, "");
@@ -4709,6 +4711,7 @@ static void logic_buttons_new(bContext *C, ARegion *ar)
void logic_buttons(bContext *C, ARegion *ar)
{
+ Main *bmain= CTX_data_main(C);
SpaceLogic *slogic= CTX_wm_space_logic(C);
Object *ob= CTX_data_active_object(C);
ID **idar;
@@ -5033,7 +5036,7 @@ void logic_buttons(bContext *C, ARegion *ar)
uiButSetFunc(but, make_unique_prop_names_cb, act->name, (void*) 0);
ycoo= yco;
- yco= draw_actuatorbuttons(ob, act, block, xco, yco, width);
+ yco= draw_actuatorbuttons(bmain, ob, act, block, xco, yco, width);
if(yco-6 < ycoo) ycoo= (yco+ycoo-20)/2;
}
else {
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 082f3f97dfd..01992d225c7 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -190,6 +190,7 @@ static void node_buts_normal(uiLayout *layout, bContext *C, PointerRNA *ptr)
#if 0 // not used in 2.5x yet
static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v)
{
+ Main *bmain= CTX_data_main(C);
bNodeTree *ntree= ntree_v;
bNode *node= node_v;
Tex *tex;
@@ -200,7 +201,7 @@ static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v)
node->id->us--;
node->id= NULL;
}
- tex= BLI_findlink(&G.main->tex, node->menunr-1);
+ tex= BLI_findlink(&bmain->tex, node->menunr-1);
node->id= &tex->id;
id_us_plus(node->id);
@@ -220,6 +221,7 @@ static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v)
#endif
static void node_dynamic_update_cb(bContext *C, void *ntree_v, void *node_v)
{
+ Main *bmain= CTX_data_main(C);
Material *ma;
bNode *node= (bNode *)node_v;
ID *id= node->id;
@@ -229,7 +231,7 @@ static void node_dynamic_update_cb(bContext *C, void *ntree_v, void *node_v)
/* Users only have to press the "update" button in one pynode
* and we also update all others sharing the same script */
- for (ma= G.main->mat.first; ma; ma= ma->id.next) {
+ for (ma= bmain->mat.first; ma; ma= ma->id.next) {
if (ma->nodetree) {
bNode *nd;
for (nd= ma->nodetree->nodes.first; nd; nd= nd->next) {
@@ -277,6 +279,7 @@ static void node_buts_math(uiLayout *layout, bContext *C, PointerRNA *ptr)
static void node_browse_text_cb(bContext *C, void *ntree_v, void *node_v)
{
+ Main *bmain= CTX_data_main(C);
bNodeTree *ntree= ntree_v;
bNode *node= node_v;
ID *oldid;
@@ -287,7 +290,7 @@ static void node_browse_text_cb(bContext *C, void *ntree_v, void *node_v)
node->id->us--;
}
oldid= node->id;
- node->id= BLI_findlink(&G.main->text, node->menunr-1);
+ node->id= BLI_findlink(&bmain->text, node->menunr-1);
id_us_plus(node->id);
BLI_strncpy(node->name, node->id->name+2, 21); /* huh? why 21? */
@@ -368,6 +371,7 @@ static void node_shader_buts_geometry(uiLayout *layout, bContext *C, PointerRNA
static void node_shader_buts_dynamic(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
+ Main *bmain= CTX_data_main(C);
uiBlock *block= uiLayoutAbsoluteBlock(layout);
bNode *node= ptr->data;
bNodeTree *ntree= ptr->id.data;
@@ -380,7 +384,7 @@ static void node_shader_buts_dynamic(uiLayout *layout, bContext *C, PointerRNA *
/* B_NODE_EXEC is handled in butspace.c do_node_buts */
if(!node->id) {
char *strp;
- IDnames_to_pupstring(&strp, NULL, "", &(G.main->text), NULL, NULL);
+ IDnames_to_pupstring(&strp, NULL, "", &(bmain->text), NULL, NULL);
node->menunr= 0;
bt= uiDefButS(block, MENU, B_NODE_EXEC/*+node->nr*/, strp,
butr->xmin, dy, 19, 19,
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index cea88c33c5b..dcd87b89ea0 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -1852,6 +1852,7 @@ void NODE_OT_links_cut(wmOperatorType *ot)
/* goes over all scenes, reads render layers */
static int node_read_renderlayers_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
SpaceNode *snode= CTX_wm_space_node(C);
Scene *curscene= CTX_data_scene(C), *scene;
bNode *node;
@@ -1859,7 +1860,7 @@ static int node_read_renderlayers_exec(bContext *C, wmOperator *op)
ED_preview_kill_jobs(C);
/* first tag scenes unread */
- for(scene= G.main->scene.first; scene; scene= scene->id.next)
+ for(scene= bmain->scene.first; scene; scene= scene->id.next)
scene->id.flag |= LIB_DOIT;
for(node= snode->edittree->nodes.first; node; node= node->next) {
diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c
index 3cdc2437c45..ad04e28ee4a 100644
--- a/source/blender/editors/space_outliner/outliner.c
+++ b/source/blender/editors/space_outliner/outliner.c
@@ -3186,7 +3186,7 @@ static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te, TreeSto
if(scene->obedit==base->object)
ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
- ED_base_object_free_and_unlink(scene, base);
+ ED_base_object_free_and_unlink(CTX_data_main(C), scene, base);
te->directdata= NULL;
tselem->id= NULL;
}
@@ -3337,7 +3337,7 @@ void outliner_del(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops)
;// del_seq();
else {
outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb);
- DAG_scene_sort(scene);
+ DAG_scene_sort(CTX_data_main(C), scene);
ED_undo_push(C, "Delete Objects");
}
}
@@ -3356,6 +3356,7 @@ static EnumPropertyItem prop_object_op_types[] = {
static int outliner_object_operation_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
SpaceOops *soops= CTX_wm_space_outliner(C);
int event;
@@ -3382,7 +3383,7 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
}
else if(event==4) {
outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb);
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
str= "Delete Objects";
}
else if(event==5) { /* disabled, see above (ton) */
diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c
index 5638cb6daf5..7a3f0ff80e5 100644
--- a/source/blender/editors/space_text/text_ops.c
+++ b/source/blender/editors/space_text/text_ops.c
@@ -2359,6 +2359,7 @@ void TEXT_OT_insert(wmOperatorType *ot)
static int find_and_replace(bContext *C, wmOperator *op, short mode)
{
+ Main *bmain= CTX_data_main(C);
SpaceText *st= CTX_wm_space_text(C);
Text *start= NULL, *text= st->text;
int flags, first= 1;
@@ -2420,7 +2421,7 @@ static int find_and_replace(bContext *C, wmOperator *op, short mode)
if(text->id.next)
text= st->text= text->id.next;
else
- text= st->text= G.main->text.first;
+ text= st->text= bmain->text.first;
txt_move_toline(text, 0, 0);
text_update_cursor_moved(C);
WM_event_add_notifier(C, NC_TEXT|ND_CURSOR, text);
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 19aaff2cea9..f4ae87c5b60 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -53,6 +53,7 @@
#include "BKE_customdata.h"
#include "BKE_depsgraph.h"
#include "BKE_idprop.h"
+#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
#include "BKE_global.h"
@@ -997,6 +998,7 @@ static int test_parent_loop(Object *par, Object *ob)
static void do_view3d_region_buttons(bContext *C, void *arg, int event)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
// Object *obedit= CTX_data_edit_object(C);
View3D *v3d= CTX_wm_view3d(C);
@@ -1028,7 +1030,7 @@ static void do_view3d_region_buttons(bContext *C, void *arg, int event)
if(ob->id.lib || test_parent_loop(ob->parent, ob) )
ob->parent= NULL;
else {
- DAG_scene_sort(scene);
+ DAG_scene_sort(bmain, scene);
DAG_id_flush_update(&ob->id, OB_RECALC_OB);
}
}
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 14b769fdf39..761ef436d48 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -152,6 +152,7 @@ static void handle_view3d_lock(bContext *C)
static int layers_exec(bContext *C, wmOperator *op)
{
+ Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
@@ -213,7 +214,7 @@ static int layers_exec(bContext *C, wmOperator *op)
if(v3d->scenelock) handle_view3d_lock(C);
/* new layers might need unflushed events events */
- DAG_scene_update_flags(scene, v3d->lay); /* tags all that moves and flushes */
+ DAG_scene_update_flags(bmain, scene, v3d->lay); /* tags all that moves and flushes */
ED_area_tag_redraw(sa);
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 9928ba1983e..b3763d6cb90 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -45,14 +45,15 @@
#include "BKE_action.h"
#include "BKE_anim.h"
-#include "BKE_context.h"
#include "BKE_armature.h"
+#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
#include "BKE_DerivedMesh.h"
#include "BKE_displist.h"
#include "BKE_global.h"
#include "BKE_lattice.h"
+#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
@@ -420,6 +421,7 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
static int snap_sel_to_grid(bContext *C, wmOperator *op)
{
extern float originmat[3][3]; /* XXX object.c */
+ Main *bmain= CTX_data_main(C);
Object *obedit= CTX_data_edit_object(C);
Scene *scene= CTX_data_scene(C);
RegionView3D *rv3d= CTX_wm_region_data(C);
@@ -526,7 +528,7 @@ static int snap_sel_to_grid(bContext *C, wmOperator *op)
CTX_DATA_END;
}
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
@@ -553,6 +555,7 @@ void VIEW3D_OT_snap_selected_to_grid(wmOperatorType *ot)
static int snap_sel_to_curs(bContext *C, wmOperator *op)
{
extern float originmat[3][3]; /* XXX object.c */
+ Main *bmain= CTX_data_main(C);
Object *obedit= CTX_data_edit_object(C);
Scene *scene= CTX_data_scene(C);
View3D *v3d= CTX_wm_view3d(C);
@@ -651,7 +654,7 @@ static int snap_sel_to_curs(bContext *C, wmOperator *op)
CTX_DATA_END;
}
- DAG_ids_flush_update(0);
+ DAG_ids_flush_update(bmain, 0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 8ec226ef57e..4de6a270245 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1344,7 +1344,7 @@ short view3d_opengl_select(ViewContext *vc, unsigned int *buffer, unsigned int b
/* ********************** local view operator ******************** */
-static unsigned int free_localbit(void)
+static unsigned int free_localbit(Main *bmain)
{
unsigned int lay;
ScrArea *sa;
@@ -1354,7 +1354,7 @@ static unsigned int free_localbit(void)
/* sometimes we loose a localview: when an area is closed */
/* check all areas: which localviews are in use? */
- for(sc= G.main->screen.first; sc; sc= sc->id.next) {
+ for(sc= bmain->screen.first; sc; sc= sc->id.next) {
for(sa= sc->areabase.first; sa; sa= sa->next) {
SpaceLink *sl= sa->spacedata.first;
for(; sl; sl= sl->next) {
@@ -1416,7 +1416,7 @@ int ED_view3d_scene_layer_set(int lay, const int *values, int *active)
return lay;
}
-static void initlocalview(Scene *scene, ScrArea *sa)
+static void initlocalview(Main *bmain, Scene *scene, ScrArea *sa)
{
View3D *v3d= sa->spacedata.first;
Base *base;
@@ -1428,7 +1428,7 @@ static void initlocalview(Scene *scene, ScrArea *sa)
INIT_MINMAX(min, max);
- locallay= free_localbit();
+ locallay= free_localbit(bmain);
if(locallay==0) {
printf("Sorry, no more than 8 localviews\n"); // XXX error
@@ -1592,7 +1592,7 @@ static int localview_exec(bContext *C, wmOperator *unused)
if(v3d->localvd)
endlocalview(CTX_data_scene(C), CTX_wm_area(C));
else
- initlocalview(CTX_data_scene(C), CTX_wm_area(C));
+ initlocalview(CTX_data_main(C), CTX_data_scene(C), CTX_wm_area(C));
ED_area_tag_redraw(CTX_wm_area(C));
@@ -1806,7 +1806,7 @@ static int game_engine_exec(bContext *C, wmOperator *op)
//XXX restore_all_scene_cfra(scene_cfra_store);
set_scene_bg(startscene);
- //XXX scene_update_for_newframe(G.scene, G.scene->lay);
+ //XXX scene_update_for_newframe(bmain, scene, scene->lay);
ED_area_tag_redraw(CTX_wm_area(C));
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 2f8da7c2dd6..e71b9bd66e0 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -4403,7 +4403,7 @@ static void set_trans_object_base_flags(bContext *C, TransInfo *t)
}
/* all recalc flags get flushed to all layers, so a layer flip later on works fine */
- DAG_scene_flush_update(t->scene, -1, 0);
+ DAG_scene_flush_update(G.main, t->scene, -1, 0);
/* and we store them temporal in base (only used for transform code) */
/* this because after doing updates, the object->recalc is cleared */
@@ -4481,7 +4481,7 @@ static int count_proportional_objects(TransInfo *t)
/* all recalc flags get flushed to all layers, so a layer flip later on works fine */
- DAG_scene_flush_update(t->scene, -1, 0);
+ DAG_scene_flush_update(G.main, t->scene, -1, 0);
/* and we store them temporal in base (only used for transform code) */
/* this because after doing updates, the object->recalc is cleared */
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index fbf2051f962..cd2b6a793b7 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -77,13 +77,14 @@ void ED_editors_init(bContext *C)
/* frees all editmode stuff */
void ED_editors_exit(bContext *C)
{
+ Main *bmain= CTX_data_main(C);
Scene *sce;
/* frees all editmode undos */
undo_editmode_clear();
ED_undo_paint_free();
- for(sce=G.main->scene.first; sce; sce= sce->id.next) {
+ for(sce=bmain->scene.first; sce; sce= sce->id.next) {
if(sce->obedit) {
Object *ob= sce->obedit;