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authorDalai Felinto <dfelinto@gmail.com>2010-05-07 05:30:12 +0400
committerDalai Felinto <dfelinto@gmail.com>2010-05-07 05:30:12 +0400
commit97687969266c5df6ec0d797692dd13576db4bf70 (patch)
treedb11b90e94767a97431f490a8cd7905b0d81ac48 /source/blender/editors
parent05e2e92611970689cd224715f594b817c69beae0 (diff)
Logic UI: State Actuator done :) all actuators are there now. [and stubs update]
(it's a small commit, but couldn't help not doing it ;)
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/space_logic/logic_window.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 9bc8a944fe1..91a0dd9ee4f 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -4170,7 +4170,11 @@ static void draw_actuator_sound(uiLayout *layout, PointerRNA *ptr, bContext *C)
static void draw_actuator_state(uiLayout *layout, PointerRNA *ptr)
{
- //XXXACTUATOR
+ uiLayout *split;
+ split = uiLayoutSplit(layout, 0.35, 0);
+ uiItemR(split, ptr, "operation", 0, NULL, 0);
+
+ uiTemplateLayers(split, ptr, "state", NULL, NULL, 0);
}
static void draw_actuator_visibility(uiLayout *layout, PointerRNA *ptr)