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authorCampbell Barton <ideasman42@gmail.com>2012-07-10 00:37:09 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-07-10 00:37:09 +0400
commit954d2a9b31dac8875b8c8926ade61eb79d160ed1 (patch)
treee076e9c64f2ab93bc0853af8fcfd3dd0c7838b8f /source/blender/editors
parent7783b458adfc318daf78f4a2f1bfa5d4f2a762eb (diff)
style cleanup: missed previous commit
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/space_node/drawnode.c106
1 files changed, 51 insertions, 55 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index cc0298a7ebb..c81dc93cb0b 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -994,7 +994,7 @@ static void node_draw_frame(const bContext *C, ARegion *ar, SpaceNode *snode, bN
float alpha;
UI_GetThemeColor4ubv(TH_NODE_FRAME, color);
- alpha = (float)(color[3]) / 255.0f;
+ alpha = (float)(color[3])/255.0f;
/* skip if out of view */
if (node->totr.xmax < ar->v2d.cur.xmin || node->totr.xmin > ar->v2d.cur.xmax ||
@@ -1074,7 +1074,7 @@ static void node_buts_frame_details(uiLayout *layout, bContext *UNUSED(C), Point
}
-#define NODE_REROUTE_SIZE 8.0f
+#define NODE_REROUTE_SIZE 8.0f
static void node_update_reroute(const bContext *UNUSED(C), bNodeTree *UNUSED(ntree), bNode *node)
{
@@ -1086,36 +1086,36 @@ static void node_update_reroute(const bContext *UNUSED(C), bNodeTree *UNUSED(ntr
nodeToView(node, 0.0f, 0.0f, &locx, &locy);
/* reroute node has exactly one input and one output, both in the same place */
- nsock = node->outputs.first;
- nsock->locx = locx;
- nsock->locy = locy;
+ nsock= node->outputs.first;
+ nsock->locx= locx;
+ nsock->locy= locy;
- nsock = node->inputs.first;
- nsock->locx = locx;
- nsock->locy = locy;
-
- node->width = size * 2.0f;
- node->totr.xmin = locx - size;
- node->totr.xmax = locx + size;
- node->totr.ymax = locy + size;
- node->totr.ymin = locy - size;
+ nsock= node->inputs.first;
+ nsock->locx= locx;
+ nsock->locy= locy;
+
+ node->width = size*2;
+ node->totr.xmin= locx - size;
+ node->totr.xmax= locx + size;
+ node->totr.ymax= locy + size;
+ node->totr.ymin= locy - size;
}
static void node_draw_reroute(const bContext *C, ARegion *ar, SpaceNode *UNUSED(snode), bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock;
- #if 0 /* UNUSED */
- rctf *rct = &node->totr;
+ #if 0 /* UNUSED */
+ rctf *rct= &node->totr;
float size = NODE_REROUTE_SIZE;
#endif
- float socket_size = NODE_SOCKSIZE;
+ float socket_size= NODE_SOCKSIZE;
/* skip if out of view */
if (node->totr.xmax < ar->v2d.cur.xmin || node->totr.xmin > ar->v2d.cur.xmax ||
- node->totr.ymax < ar->v2d.cur.ymin || node->totr.ymin > ar->v2d.cur.ymax)
- {
+ node->totr.ymax < ar->v2d.cur.ymin || node->totr.ymin > ar->v2d.cur.ymax) {
+
uiEndBlock(C, node->block);
- node->block = NULL;
+ node->block= NULL;
return;
}
@@ -1134,12 +1134,12 @@ static void node_draw_reroute(const bContext *C, ARegion *ar, SpaceNode *UNUSED(
if (node->flag & (NODE_ACTIVE | SELECT)) {
glEnable(GL_BLEND);
glEnable(GL_LINE_SMOOTH);
- /* using different shades of TH_TEXT_HI for the empasis, like triangle */
- if (node->flag & NODE_ACTIVE)
- UI_ThemeColorShadeAlpha(TH_TEXT_HI, 0, -40);
- else
- UI_ThemeColorShadeAlpha(TH_TEXT_HI, -20, -120);
- uiDrawBox(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, size);
+ /* using different shades of TH_TEXT_HI for the empasis, like triangle */
+ if (node->flag & NODE_ACTIVE)
+ UI_ThemeColorShadeAlpha(TH_TEXT_HI, 0, -40);
+ else
+ UI_ThemeColorShadeAlpha(TH_TEXT_HI, -20, -120);
+ uiDrawBox(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, size);
glDisable(GL_LINE_SMOOTH);
glDisable(GL_BLEND);
@@ -1149,13 +1149,13 @@ static void node_draw_reroute(const bContext *C, ARegion *ar, SpaceNode *UNUSED(
/* only draw input socket. as they all are placed on the same position.
* highlight also if node itself is selected, since we don't display the node body separately!
*/
- for (sock = node->inputs.first; sock; sock = sock->next) {
+ for (sock= node->inputs.first; sock; sock= sock->next) {
node_socket_circle_draw(ntree, sock, socket_size, (sock->flag & SELECT) || (node->flag & SELECT));
}
uiEndBlock(C, node->block);
uiDrawBlock(C, node->block);
- node->block = NULL;
+ node->block= NULL;
}
/* Special tweak area for reroute node.
@@ -1164,12 +1164,12 @@ static void node_draw_reroute(const bContext *C, ARegion *ar, SpaceNode *UNUSED(
static int node_tweak_area_reroute(bNode *node, int x, int y)
{
/* square of tweak radius */
- static const float tweak_radius_sq = 576; /* 24*24 */
+ static const float tweak_radius_sq = 576; /* 24*24 */
bNodeSocket *sock = node->inputs.first;
float dx = sock->locx - x;
float dy = sock->locy - y;
- return (dx * dx + dy * dy <= tweak_radius_sq);
+ return (dx*dx + dy*dy <= tweak_radius_sq);
}
static void node_common_set_butfunc(bNodeType *ntype)
@@ -1197,9 +1197,9 @@ static void node_common_set_butfunc(bNodeType *ntype)
ntype->resize_area_func = node_resize_area_frame;
break;
case NODE_REROUTE:
- ntype->drawfunc = node_draw_reroute;
- ntype->drawupdatefunc = node_update_reroute;
- ntype->tweak_area_func = node_tweak_area_reroute;
+ ntype->drawfunc= node_draw_reroute;
+ ntype->drawupdatefunc= node_update_reroute;
+ ntype->tweak_area_func= node_tweak_area_reroute;
break;
}
}
@@ -2468,7 +2468,7 @@ static void node_composit_buts_mask(uiLayout *layout, bContext *C, PointerRNA *p
static void node_composit_buts_keyingscreen(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- bNode *node = ptr->data;
+ bNode *node= ptr->data;
uiTemplateID(layout, C, ptr, "clip", NULL, NULL, NULL);
@@ -2691,7 +2691,7 @@ static void node_composit_set_butfunc(bNodeType *ntype)
ntype->uibackdropfunc = node_composit_backdrop_viewer;
break;
case CMP_NODE_MASK:
- ntype->uifunc = node_composit_buts_mask;
+ ntype->uifunc= node_composit_buts_mask;
break;
case CMP_NODE_KEYINGSCREEN:
ntype->uifunc = node_composit_buts_keyingscreen;
@@ -3123,31 +3123,27 @@ int node_link_bezier_points(View2D *v2d, SpaceNode *snode, bNodeLink *link, floa
deltay = vec[3][1] - vec[0][1];
/* check direction later, for top sockets */
if (fromreroute) {
- if (ABS(deltax) > ABS(deltay)) {
- vec[1][1] = vec[0][1];
- vec[1][0] = vec[0][0] + (deltax > 0 ? dist : -dist);
- }
- else {
- vec[1][0] = vec[0][0];
- vec[1][1] = vec[0][1] + (deltay > 0 ? dist : -dist);
+ if (ABS(deltax)>ABS(deltay)) {
+ vec[1][1]= vec[0][1];
+ vec[1][0]= vec[0][0]+(deltax>0?dist:-dist);
+ } else {
+ vec[1][0]= vec[0][0];
+ vec[1][1]= vec[0][1]+(deltay>0?dist:-dist);
}
- }
- else {
+ } else {
vec[1][0] = vec[0][0] + dist;
vec[1][1] = vec[0][1];
}
if (toreroute) {
- if (ABS(deltax) > ABS(deltay)) {
- vec[2][1] = vec[3][1];
- vec[2][0] = vec[3][0] + (deltax > 0 ? -dist : dist);
- }
- else {
- vec[2][0] = vec[3][0];
- vec[2][1] = vec[3][1] + (deltay > 0 ? -dist : dist);
+ if (ABS(deltax)>ABS(deltay)) {
+ vec[2][1]= vec[3][1];
+ vec[2][0]= vec[3][0]+ (deltax>0?-dist:dist);
+ } else {
+ vec[2][0]= vec[3][0];
+ vec[2][1]= vec[3][1]+(deltay>0?-dist:dist);
}
- }
- else {
+ } else {
vec[2][0] = vec[3][0] - dist;
vec[2][1] = vec[3][1];
}
@@ -3165,8 +3161,8 @@ int node_link_bezier_points(View2D *v2d, SpaceNode *snode, bNodeLink *link, floa
}
#define LINK_RESOL 24
-#define LINK_ARROW 12 /* position of arrow on the link, LINK_RESOL/2 */
-#define ARROW_SIZE 7
+#define LINK_ARROW 12 /* position of arrow on the link, LINK_RESOL/2 */
+#define ARROW_SIZE 7
void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3)
{
float coord_array[LINK_RESOL + 1][2];