diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-08-27 07:20:32 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2011-08-27 07:20:32 +0400 |
commit | 69260601851bfcf1193b95950e37abf1d662b0a4 (patch) | |
tree | 5db93821c3c6d6565191761d8c46ec64df30e115 /source/blender/editors | |
parent | 555f6cbe08db7c44ed4c6604f256a055b465d769 (diff) |
- fix for BL_Shader::SetUniform() missing out the last part of the matrix.
- particle.c wasn't setting all components of the vector when reading cache and setting dummy velocity values.
- some functions incorrectly took a float[3] argument when the 4th value was set.
- remove a few redundant lines of code.
Diffstat (limited to 'source/blender/editors')
4 files changed, 4 insertions, 8 deletions
diff --git a/source/blender/editors/physics/physics_pointcache.c b/source/blender/editors/physics/physics_pointcache.c index 797ead3cd90..34f4a1e472b 100644 --- a/source/blender/editors/physics/physics_pointcache.c +++ b/source/blender/editors/physics/physics_pointcache.c @@ -172,7 +172,6 @@ void PTCACHE_OT_free_bake_all(wmOperatorType *ot) { /* identifiers */ ot->name= "Free All Physics Bakes"; - ot->name= "Free all physics bakes"; ot->idname= "PTCACHE_OT_free_bake_all"; /* api callbacks */ diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index 32004fd4525..d69c1d9c447 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -512,7 +512,7 @@ static float VecZDepthOrtho(float pt[2], float v1[3], float v2[3], float v3[3], return (v1[2]*w[0]) + (v2[2]*w[1]) + (v3[2]*w[2]); } -static float VecZDepthPersp(float pt[2], float v1[3], float v2[3], float v3[3], float w[3]) +static float VecZDepthPersp(float pt[2], float v1[4], float v2[4], float v3[4], float w[3]) { float wtot_inv, wtot; float w_tmp[3]; @@ -1193,7 +1193,7 @@ static void screen_px_from_ortho( * the perspective W coord for each vert */ static void screen_px_from_persp( float uv[2], - float v1co[3], float v2co[3], float v3co[3], /* screenspace coords */ + float v1co[4], float v2co[4], float v3co[4], /* screenspace coords */ float uv1co[2], float uv2co[2], float uv3co[2], float pixelScreenCo[4], float w[3]) diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c index ad621257602..103a03eece2 100644 --- a/source/blender/editors/space_view3d/drawarmature.c +++ b/source/blender/editors/space_view3d/drawarmature.c @@ -316,11 +316,9 @@ static float cube[8][3] = { static void drawsolidcube_size(float xsize, float ysize, float zsize) { static GLuint displist=0; - float n[3]; + float n[3]= {0.0f}; glScalef(xsize, ysize, zsize); - - n[0]=0; n[1]=0; n[2]=0; if(displist==0) { displist= glGenLists(1); @@ -346,7 +344,6 @@ static void drawsolidcube_size(float xsize, float ysize, float zsize) n[2]= 1.0; glNormal3fv(n); glVertex3fv(cube[1]); glVertex3fv(cube[5]); glVertex3fv(cube[6]); glVertex3fv(cube[2]); - n[2]=0; n[2]= -1.0; glNormal3fv(n); glVertex3fv(cube[7]); glVertex3fv(cube[4]); glVertex3fv(cube[0]); glVertex3fv(cube[3]); diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index 70659994c55..05159414975 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -833,7 +833,7 @@ static int select_edgeloop(Scene *scene, Image *ima, EditMesh *em, NearestHit *h if(extend) { tf= CustomData_em_get(&em->fdata, hit->efa->data, CD_MTFACE); - if(uvedit_uv_selected(scene, hit->efa, tf, hit->edge) && uvedit_uv_selected(scene, hit->efa, tf, hit->edge)) + if(uvedit_uv_selected(scene, hit->efa, tf, hit->edge)) select= 0; else select= 1; |