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authorMiika Hamalainen <blender@miikah.org>2011-11-16 22:32:28 +0400
committerMiika Hamalainen <blender@miikah.org>2011-11-16 22:32:28 +0400
commit9f51785c4d0038d24fed473dc1d803458f838884 (patch)
tree04b003b66654265d3d12029ddcf25d06b3892bd0 /source/blender/editors
parent1af839081b7adcc3ceb13e5e7cc579b309e90915 (diff)
Dynamic Paint:
* Wave simulation speed doesn't anymore depend on surface size, but uses relative distances instead. This change will likely change simulation behavior on existing saves, but can be easily tweaked back using the "Wave Speed" parameter. * Added a new wave brush type, "Depth Change". It uses the change of brush intersection between frames, giving a better looking "wake" for moving objects. It also doesn't leave any "dent" to the surface while remaining still.
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