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authorJoseph Eagar <joeedh@gmail.com>2009-08-26 14:27:04 +0400
committerJoseph Eagar <joeedh@gmail.com>2009-08-26 14:27:04 +0400
commitde7f08cc41c7087ecde096c89ee58f43ccb1cf91 (patch)
tree401ab2a2a7429c2caa63c3135341958155a86935 /source/blender/editors
parenta34ffefa0025d144826cd1bf7a136af743847f1b (diff)
parentd893b0f9ff5fc21277b9c24568e224961537c23c (diff)
merge with 2.5 at r22793
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/Makefile1
-rw-r--r--source/blender/editors/SConscript1
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c2260
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c (renamed from source/blender/editors/animation/anim_channels.c)548
-rw-r--r--source/blender/editors/animation/anim_deps.c2
-rw-r--r--source/blender/editors/animation/anim_filter.c62
-rw-r--r--source/blender/editors/animation/anim_ipo_utils.c29
-rw-r--r--source/blender/editors/animation/anim_ops.c8
-rw-r--r--source/blender/editors/animation/drivers.c6
-rw-r--r--source/blender/editors/animation/fmodifier_ui.c52
-rw-r--r--source/blender/editors/animation/keyframes_general.c131
-rw-r--r--source/blender/editors/animation/keyframing.c31
-rw-r--r--source/blender/editors/animation/keyingsets.c145
-rw-r--r--source/blender/editors/armature/editarmature.c18
-rw-r--r--source/blender/editors/armature/editarmature_sketch.c6
-rw-r--r--source/blender/editors/armature/poselib.c2
-rw-r--r--source/blender/editors/armature/poseobject.c21
-rw-r--r--source/blender/editors/curve/curve_ops.c5
-rw-r--r--source/blender/editors/include/ED_anim_api.h102
-rw-r--r--source/blender/editors/include/ED_fileselect.h1
-rw-r--r--source/blender/editors/include/ED_info.h32
-rw-r--r--source/blender/editors/include/ED_keyframing.h9
-rw-r--r--source/blender/editors/include/ED_node.h9
-rw-r--r--source/blender/editors/include/ED_object.h7
-rw-r--r--source/blender/editors/include/ED_previewrender.h5
-rw-r--r--source/blender/editors/include/ED_screen.h6
-rw-r--r--source/blender/editors/include/ED_screen_types.h8
-rw-r--r--source/blender/editors/include/ED_space_api.h1
-rw-r--r--source/blender/editors/include/ED_view3d.h3
-rw-r--r--source/blender/editors/include/UI_interface.h31
-rw-r--r--source/blender/editors/interface/Makefile1
-rw-r--r--source/blender/editors/interface/SConscript1
-rw-r--r--source/blender/editors/interface/interface.c163
-rw-r--r--source/blender/editors/interface/interface_anim.c2
-rw-r--r--source/blender/editors/interface/interface_handlers.c35
-rw-r--r--source/blender/editors/interface/interface_intern.h20
-rw-r--r--source/blender/editors/interface/interface_layout.c195
-rw-r--r--source/blender/editors/interface/interface_panel.c4
-rw-r--r--source/blender/editors/interface/interface_regions.c826
-rw-r--r--source/blender/editors/interface/interface_style.c3
-rw-r--r--source/blender/editors/interface/interface_templates.c137
-rw-r--r--source/blender/editors/interface/interface_utils.c88
-rw-r--r--source/blender/editors/interface/interface_widgets.c28
-rw-r--r--source/blender/editors/interface/resources.c10
-rw-r--r--source/blender/editors/mesh/bmesh_select.c17
-rw-r--r--source/blender/editors/mesh/bmesh_tools.c21
-rw-r--r--source/blender/editors/mesh/editmesh.c22
-rw-r--r--source/blender/editors/mesh/editmesh_add.c14
-rw-r--r--source/blender/editors/mesh/editmesh_loop.c1
-rw-r--r--source/blender/editors/mesh/editmesh_mods.c17
-rw-r--r--source/blender/editors/mesh/mesh_layers.c21
-rw-r--r--source/blender/editors/mesh/mesh_ops.c4
-rw-r--r--source/blender/editors/object/editconstraint.c4
-rw-r--r--source/blender/editors/object/object_edit.c272
-rw-r--r--source/blender/editors/object/object_intern.h12
-rw-r--r--source/blender/editors/object/object_modifier.c317
-rw-r--r--source/blender/editors/object/object_ops.c17
-rw-r--r--source/blender/editors/object/object_vgroup.c5
-rw-r--r--source/blender/editors/physics/ed_pointcache.c331
-rw-r--r--source/blender/editors/physics/editparticle.c42
-rw-r--r--source/blender/editors/physics/physics_boids.c5
-rw-r--r--source/blender/editors/preview/previewrender.c25
-rw-r--r--source/blender/editors/screen/CMakeLists.txt8
-rw-r--r--source/blender/editors/screen/Makefile5
-rw-r--r--source/blender/editors/screen/SConscript2
-rw-r--r--source/blender/editors/screen/area.c67
-rw-r--r--source/blender/editors/screen/screen_context.c24
-rw-r--r--source/blender/editors/screen/screen_edit.c116
-rw-r--r--source/blender/editors/screen/screen_ops.c183
-rw-r--r--source/blender/editors/screen/screendump.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c62
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h24
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c102
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c330
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c53
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c858
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c751
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_stroke.c274
-rw-r--r--source/blender/editors/space_action/action_draw.c940
-rw-r--r--source/blender/editors/space_action/action_header.c35
-rw-r--r--source/blender/editors/space_action/action_intern.h2
-rw-r--r--source/blender/editors/space_action/space_action.c3
-rw-r--r--source/blender/editors/space_api/spacetypes.c1
-rw-r--r--source/blender/editors/space_buttons/buttons_context.c34
-rw-r--r--source/blender/editors/space_buttons/buttons_ops.c2
-rw-r--r--source/blender/editors/space_console/console_ops.c12
-rw-r--r--source/blender/editors/space_console/console_report.c6
-rw-r--r--source/blender/editors/space_file/Makefile4
-rw-r--r--source/blender/editors/space_file/SConscript2
-rw-r--r--source/blender/editors/space_file/file_draw.c229
-rw-r--r--source/blender/editors/space_file/file_panels.c35
-rw-r--r--source/blender/editors/space_file/filelist.c22
-rw-r--r--source/blender/editors/space_file/filesel.c1
-rw-r--r--source/blender/editors/space_file/space_file.c7
-rw-r--r--source/blender/editors/space_graph/graph_buttons.c2
-rw-r--r--source/blender/editors/space_graph/graph_draw.c566
-rw-r--r--source/blender/editors/space_graph/graph_header.c20
-rw-r--r--source/blender/editors/space_graph/graph_intern.h2
-rw-r--r--source/blender/editors/space_graph/space_graph.c2
-rw-r--r--source/blender/editors/space_image/Makefile4
-rw-r--r--source/blender/editors/space_image/SConscript2
-rw-r--r--source/blender/editors/space_image/image_buttons.c9
-rw-r--r--source/blender/editors/space_image/image_draw.c5
-rw-r--r--source/blender/editors/space_info/info_intern.h3
-rw-r--r--source/blender/editors/space_info/info_stats.c434
-rw-r--r--source/blender/editors/space_info/space_info.c6
-rw-r--r--source/blender/editors/space_logic/logic_window.c70
-rw-r--r--source/blender/editors/space_nla/nla_buttons.c50
-rw-r--r--source/blender/editors/space_nla/nla_channels.c194
-rw-r--r--source/blender/editors/space_nla/nla_draw.c648
-rw-r--r--source/blender/editors/space_nla/nla_edit.c54
-rw-r--r--source/blender/editors/space_nla/nla_header.c8
-rw-r--r--source/blender/editors/space_nla/nla_intern.h2
-rw-r--r--source/blender/editors/space_nla/space_nla.c2
-rw-r--r--source/blender/editors/space_node/drawnode.c6
-rw-r--r--source/blender/editors/space_node/node_draw.c6
-rw-r--r--source/blender/editors/space_node/node_edit.c83
-rw-r--r--source/blender/editors/space_node/node_header.c650
-rw-r--r--source/blender/editors/space_node/node_intern.h5
-rw-r--r--source/blender/editors/space_node/node_state.c6
-rw-r--r--source/blender/editors/space_node/space_node.c50
-rw-r--r--source/blender/editors/space_outliner/outliner.c90
-rw-r--r--source/blender/editors/space_outliner/outliner_header.c4
-rw-r--r--source/blender/editors/space_sequencer/Makefile1
-rw-r--r--source/blender/editors/space_sequencer/SConscript1
-rw-r--r--source/blender/editors/space_sequencer/sequencer_add.c140
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c13
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c53
-rw-r--r--source/blender/editors/space_sequencer/sequencer_select.c4
-rw-r--r--source/blender/editors/space_text/space_text.c8
-rw-r--r--source/blender/editors/space_text/text_header.c24
-rw-r--r--source/blender/editors/space_text/text_ops.c43
-rw-r--r--source/blender/editors/space_time/space_time.c27
-rw-r--r--source/blender/editors/space_time/time_header.c572
-rw-r--r--source/blender/editors/space_userpref/Makefile55
-rw-r--r--source/blender/editors/space_userpref/SConscript14
-rw-r--r--source/blender/editors/space_userpref/space_userpref.c188
-rw-r--r--source/blender/editors/space_userpref/userpref_intern.h34
-rw-r--r--source/blender/editors/space_userpref/userpref_ops.c33
-rw-r--r--source/blender/editors/space_view3d/drawarmature.c20
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c11
-rw-r--r--source/blender/editors/space_view3d/drawobject.c455
-rw-r--r--source/blender/editors/space_view3d/drawvolume.c304
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c14
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c9
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c196
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c21
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c2134
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h4
-rw-r--r--source/blender/editors/space_view3d/view3d_ops.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c34
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c10
-rw-r--r--source/blender/editors/space_view3d/view3d_toolbar.c84
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c19
-rw-r--r--source/blender/editors/transform/transform.c19
-rw-r--r--source/blender/editors/transform/transform_conversions.c20
-rw-r--r--source/blender/editors/transform/transform_generics.c17
-rw-r--r--source/blender/editors/transform/transform_manipulator.c10
-rw-r--r--source/blender/editors/transform/transform_ops.c15
-rw-r--r--source/blender/editors/transform/transform_orientations.c11
-rw-r--r--source/blender/editors/util/undo.c21
161 files changed, 8247 insertions, 9778 deletions
diff --git a/source/blender/editors/Makefile b/source/blender/editors/Makefile
index dbd0ca779aa..bbbb3fb985f 100644
--- a/source/blender/editors/Makefile
+++ b/source/blender/editors/Makefile
@@ -65,5 +65,6 @@ DIRS = armature \
space_text \
space_sequencer \
space_logic \
+ space_userpref \
include nan_subdirs.mk
diff --git a/source/blender/editors/SConscript b/source/blender/editors/SConscript
index 0a13082faaf..05f17dae1a1 100644
--- a/source/blender/editors/SConscript
+++ b/source/blender/editors/SConscript
@@ -32,6 +32,7 @@ SConscript(['datafiles/SConscript',
'space_sequencer/SConscript',
'space_logic/SConscript',
'space_console/SConscript',
+ 'space_userpref/SConscript',
'transform/SConscript',
'screen/SConscript',
'sculpt_paint/SConscript',
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
new file mode 100644
index 00000000000..b16420a7094
--- /dev/null
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -0,0 +1,2260 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
+ * All rights reserved.
+ *
+ * Contributor(s): Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+#include <float.h>
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+
+#include "DNA_listBase.h"
+#include "DNA_anim_types.h"
+#include "DNA_action_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_object_types.h"
+#include "DNA_particle_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_space_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_key_types.h"
+#include "DNA_lamp_types.h"
+#include "DNA_material_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_userdef_types.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_windowmanager_types.h"
+#include "DNA_world_types.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "BKE_animsys.h"
+#include "BKE_action.h"
+#include "BKE_depsgraph.h"
+#include "BKE_fcurve.h"
+#include "BKE_key.h"
+#include "BKE_material.h"
+#include "BKE_object.h"
+#include "BKE_context.h"
+#include "BKE_utildefines.h"
+
+#include "UI_interface.h"
+#include "UI_interface_icons.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "ED_anim_api.h"
+#include "ED_keyframing.h"
+#include "ED_keyframes_edit.h" // XXX move the select modes out of there!
+#include "ED_screen.h"
+#include "ED_space_api.h"
+
+#include "BIF_gl.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+/* *********************************************** */
+// XXX constant defines to be moved elsewhere?
+
+/* extra padding for lengths (to go under scrollers) */
+#define EXTRA_SCROLL_PAD 100.0f
+
+/* size of indent steps */
+#define INDENT_STEP_SIZE 7
+
+/* macros used for type defines */
+ /* get the pointer used for some flag */
+#define GET_ACF_FLAG_PTR(ptr) \
+ { \
+ *type= sizeof((ptr)); \
+ return &(ptr); \
+ }
+
+
+/* XXX */
+extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad);
+extern void gl_round_box_shade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown);
+
+
+/* *********************************************** */
+/* Generic Functions (Type independent) */
+
+/* Draw Backdrop ---------------------------------- */
+
+/* backdrop for top-level widgets (Scene and Object only) */
+static void acf_generic_root_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
+{
+ bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
+ View2D *v2d= &ac->ar->v2d;
+ short expanded= ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_EXPAND) != 0;
+ short offset= (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
+
+ /* darker blue for top-level widgets */
+ UI_ThemeColor(TH_DOPESHEET_CHANNELOB);
+
+ /* rounded corners on LHS only - top only when expanded, but bottom too when collapsed */
+ uiSetRoundBox((expanded)? (1):(1|8));
+ gl_round_box(GL_POLYGON, offset, yminc, v2d->cur.xmax+EXTRA_SCROLL_PAD, ymaxc, 8);
+}
+
+/* backdrop for data expanders under top-level Scene/Object */
+static void acf_generic_dataexpand_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
+{
+ bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
+ View2D *v2d= &ac->ar->v2d;
+ short offset= (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
+
+ /* lighter color than top-level widget */
+ UI_ThemeColor(TH_DOPESHEET_CHANNELSUBOB);
+
+ /* no rounded corner - just rectangular box */
+ glRectf(offset, yminc, v2d->cur.xmax+EXTRA_SCROLL_PAD, ymaxc);
+}
+
+/* backdrop for generic channels */
+static void acf_generic_channel_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
+{
+ bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
+ View2D *v2d= &ac->ar->v2d;
+ SpaceAction *saction = NULL;
+ bActionGroup *grp = NULL;
+ short indent= (acf->get_indent_level) ? acf->get_indent_level(ac, ale) : 0;
+ short offset= (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
+
+ /* get context info needed... */
+ if ((ac->sa) && (ac->sa->spacetype == SPACE_ACTION))
+ saction= (SpaceAction *)ac->sa->spacedata.first;
+
+ if (ale->type == ANIMTYPE_FCURVE) {
+ FCurve *fcu= (FCurve *)ale->data;
+ grp= fcu->grp;
+ }
+
+ /* set color for normal channels
+ * - use 3 shades of color group/standard color for 3 indention level
+ * - only use group colors if allowed to, and if actually feasible
+ */
+ if ( (saction && !(saction->flag & SACTION_NODRAWGCOLORS)) &&
+ ((grp) && (grp->customCol)) )
+ {
+ char cp[3];
+
+ if (indent == 2) {
+ VECCOPY(cp, grp->cs.solid);
+ }
+ else if (indent == 1) {
+ VECCOPY(cp, grp->cs.select);
+ }
+ else {
+ VECCOPY(cp, grp->cs.active);
+ }
+
+ glColor3ub(cp[0], cp[1], cp[2]);
+ }
+ else // FIXME: what happens when the indention is 1 greater than what it should be (due to grouping)?
+ UI_ThemeColorShade(TH_HEADER, ((indent==0)?20: (indent==1)?-20: -40));
+
+ /* no rounded corners - just rectangular box */
+ glRectf(offset, yminc, v2d->cur.xmax+EXTRA_SCROLL_PAD, ymaxc);
+}
+
+/* Indention + Offset ------------------------------------------- */
+
+/* indention level is always the value in the name */
+static short acf_generic_indention_0(bAnimContext *ac, bAnimListElem *ale)
+{
+ return 0;
+}
+static short acf_generic_indention_1(bAnimContext *ac, bAnimListElem *ale)
+{
+ return 1;
+}
+#if 0 // XXX not used
+static short acf_generic_indention_2(bAnimContext *ac, bAnimListElem *ale)
+{
+ return 2;
+}
+#endif
+
+/* indention which varies with the grouping status */
+static short acf_generic_indention_flexible(bAnimContext *ac, bAnimListElem *ale)
+{
+ short indent= 0;
+
+ if (ale->id) {
+ /* special exception for materials and particles */
+ if (ELEM(GS(ale->id->name),ID_MA,ID_PA))
+ indent++;
+ }
+
+ /* grouped F-Curves need extra level of indention */
+ if (ale->type == ANIMTYPE_FCURVE) {
+ FCurve *fcu= (FCurve *)ale->data;
+
+ // TODO: we need some way of specifying that the indention color should be one less...
+ if (fcu->grp)
+ indent++;
+ }
+
+ /* no indention */
+ return indent;
+}
+
+/* basic offset for channels derived from indention */
+static short acf_generic_basic_offset(bAnimContext *ac, bAnimListElem *ale)
+{
+ bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
+
+ if (acf && acf->get_indent_level)
+ return acf->get_indent_level(ac, ale) * INDENT_STEP_SIZE;
+ else
+ return 0;
+}
+
+/* offset for groups + grouped entities */
+static short acf_generic_group_offset(bAnimContext *ac, bAnimListElem *ale)
+{
+ short offset= acf_generic_basic_offset(ac, ale);
+
+ if (ale->id) {
+ /* special exception for materials and particles */
+ if (ELEM(GS(ale->id->name),ID_MA,ID_PA))
+ offset += 21;
+
+ /* if not in Action Editor mode, groupings must carry some offset too... */
+ else if (ac->datatype != ANIMCONT_ACTION)
+ offset += 14;
+ }
+
+ /* offset is just the normal type - i.e. based on indention */
+ return offset;
+}
+
+/* Name ------------------------------------------- */
+
+/* name for ID block entries */
+static void acf_generic_idblock_name(bAnimListElem *ale, char *name)
+{
+ ID *id= (ID *)ale->data; /* data pointed to should be an ID block */
+
+ /* just copy the name... */
+ if (id && name)
+ strcpy(name, id->name+2);
+}
+
+/* Settings ------------------------------------------- */
+
+/* check if some setting exists for this object-based data-expander (category only) */
+static short acf_generic_dsexpand_setting_valid(bAnimContext *ac, bAnimListElem *ale, int setting)
+{
+ switch (setting) {
+ /* only expand supported */
+ case ACHANNEL_SETTING_EXPAND:
+ return 1;
+
+ /* visible - only available in Graph Editor */
+ case ACHANNEL_SETTING_VISIBLE:
+ return ((ac) && (ac->spacetype == SPACE_IPO));
+
+ default:
+ return 0;
+ }
+}
+
+/* get pointer to the setting (category only) */
+static void *acf_generic_dsexpand_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ Object *ob= (Object *)ale->data;
+
+ /* clear extra return data first */
+ *type= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ GET_ACF_FLAG_PTR(ob->nlaflag); // XXX
+
+ default: /* unsupported */
+ return NULL;
+ }
+}
+
+/* check if some setting exists for this object-based data-expander (datablock only) */
+static short acf_generic_dataexpand_setting_valid(bAnimContext *ac, bAnimListElem *ale, int setting)
+{
+ switch (setting) {
+ /* expand is always supported */
+ case ACHANNEL_SETTING_EXPAND:
+ return 1;
+
+ /* mute is only supported for NLA */
+ case ACHANNEL_SETTING_MUTE:
+ return ((ac) && (ac->spacetype == SPACE_NLA));
+
+ /* other flags are never supported */
+ default:
+ return 0;
+ }
+}
+
+/* *********************************************** */
+/* Type Specific Functions + Defines */
+
+/* Scene ------------------------------------------- */
+
+// TODO: just get this from RNA?
+static int acf_scene_icon(bAnimListElem *ale)
+{
+ return ICON_SCENE_DATA;
+}
+
+/* check if some setting exists for this channel */
+static short acf_scene_setting_valid(bAnimContext *ac, bAnimListElem *ale, int setting)
+{
+ switch (setting) {
+ /* muted only in NLA */
+ case ACHANNEL_SETTING_MUTE:
+ return ((ac) && (ac->spacetype == SPACE_NLA));
+
+ /* visible only in Graph Editor */
+ case ACHANNEL_SETTING_VISIBLE:
+ return ((ac) && (ac->spacetype == SPACE_IPO));
+
+ /* only select and expand supported otherwise */
+ case ACHANNEL_SETTING_SELECT:
+ case ACHANNEL_SETTING_EXPAND:
+ return 1;
+
+ default:
+ return 0;
+ }
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_scene_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return SCE_DS_SELECTED;
+
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ *neg= 1;
+ return SCE_DS_COLLAPSED;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_scene_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ Scene *scene= (Scene *)ale->data;
+
+ /* clear extra return data first */
+ *type= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ GET_ACF_FLAG_PTR(scene->flag);
+
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ GET_ACF_FLAG_PTR(scene->flag);
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (scene->adt)
+ GET_ACF_FLAG_PTR(scene->adt->flag)
+ else
+ return NULL;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* scene type define */
+static bAnimChannelType ACF_SCENE =
+{
+ acf_generic_root_backdrop, /* backdrop */
+ acf_generic_indention_0, /* indent level */
+ NULL, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_scene_icon, /* icon */
+
+ acf_scene_setting_valid, /* has setting */
+ acf_scene_setting_flag, /* flag for setting */
+ acf_scene_setting_ptr /* pointer for setting */
+};
+
+/* Object ------------------------------------------- */
+
+static int acf_object_icon(bAnimListElem *ale)
+{
+ Base *base= (Base *)ale->data;
+ Object *ob= base->object;
+
+ /* icon depends on object-type */
+ if (ob->type == OB_ARMATURE)
+ return ICON_ARMATURE_DATA;
+ else
+ return ICON_OBJECT_DATA;
+}
+
+/* name for object */
+static void acf_object_name(bAnimListElem *ale, char *name)
+{
+ Base *base= (Base *)ale->data;
+ Object *ob= base->object;
+
+ /* just copy the name... */
+ if (ob && name)
+ strcpy(name, ob->id.name+2);
+}
+
+/* check if some setting exists for this channel */
+static short acf_object_setting_valid(bAnimContext *ac, bAnimListElem *ale, int setting)
+{
+ switch (setting) {
+ /* muted only in NLA */
+ case ACHANNEL_SETTING_MUTE:
+ return ((ac) && (ac->spacetype == SPACE_NLA));
+
+ /* visible only in Graph Editor */
+ case ACHANNEL_SETTING_VISIBLE:
+ return ((ac) && (ac->spacetype == SPACE_IPO));
+
+ /* only select and expand supported otherwise */
+ case ACHANNEL_SETTING_SELECT:
+ case ACHANNEL_SETTING_EXPAND:
+ return 1;
+
+ default:
+ return 0;
+ }
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_object_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return SELECT;
+
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ *neg= 1;
+ return OB_ADS_COLLAPSED;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_object_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ Base *base= (Base *)ale->data;
+ Object *ob= base->object;
+
+ /* clear extra return data first */
+ *type= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ GET_ACF_FLAG_PTR(ob->flag);
+
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ GET_ACF_FLAG_PTR(ob->nlaflag); // xxx
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (ob->adt)
+ GET_ACF_FLAG_PTR(ob->adt->flag)
+ else
+ return NULL;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* object type define */
+static bAnimChannelType ACF_OBJECT =
+{
+ acf_generic_root_backdrop, /* backdrop */
+ acf_generic_indention_0, /* indent level */
+ NULL, /* offset */
+
+ acf_object_name, /* name */
+ acf_object_icon, /* icon */
+
+ acf_object_setting_valid, /* has setting */
+ acf_object_setting_flag, /* flag for setting */
+ acf_object_setting_ptr /* pointer for setting */
+};
+
+/* Group ------------------------------------------- */
+
+/* backdrop for group widget */
+static void acf_group_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
+{
+ bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
+ View2D *v2d= &ac->ar->v2d;
+ short expanded= ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_EXPAND) != 0;
+ short offset= (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
+
+ /* only for action group channels */
+ if (ale->flag & AGRP_ACTIVE)
+ UI_ThemeColorShade(TH_GROUP_ACTIVE, 10);
+ else
+ UI_ThemeColorShade(TH_GROUP, 20);
+
+ /* rounded corners on LHS only - top only when expanded, but bottom too when collapsed */
+ uiSetRoundBox((expanded)? (1):(1|8));
+ gl_round_box(GL_POLYGON, offset, yminc, v2d->cur.xmax+EXTRA_SCROLL_PAD, ymaxc, 8);
+}
+
+/* name for group entries */
+static void acf_group_name(bAnimListElem *ale, char *name)
+{
+ bActionGroup *agrp= (bActionGroup *)ale->data;
+
+ /* just copy the name... */
+ if (agrp && name)
+ strcpy(name, agrp->name);
+}
+
+/* check if some setting exists for this channel */
+static short acf_group_setting_valid(bAnimContext *ac, bAnimListElem *ale, int setting)
+{
+ /* for now, all settings are supported, though some are only conditionally */
+ switch (setting) {
+ case ACHANNEL_SETTING_VISIBLE: /* Only available in Graph Editor */
+ return ((ac->sa) && (ac->sa->spacetype==SPACE_IPO));
+
+ default: /* always supported */
+ return 1;
+ }
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_group_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return AGRP_SELECTED;
+
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return AGRP_EXPANDED;
+
+ case ACHANNEL_SETTING_MUTE: /* muted */
+ return AGRP_MUTED;
+
+ case ACHANNEL_SETTING_PROTECT: /* protected */
+ //*neg= 1; - if we change this to edtiability
+ return AGRP_PROTECTED;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visiblity - graph editor */
+ *neg= 1;
+ return AGRP_NOTVISIBLE;
+ }
+
+ /* this shouldn't happen */
+ return 0;
+}
+
+/* get pointer to the setting */
+static void *acf_group_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ bActionGroup *agrp= (bActionGroup *)ale->data;
+
+ /* all flags are just in agrp->flag for now... */
+ GET_ACF_FLAG_PTR(agrp->flag);
+}
+
+/* group type define */
+static bAnimChannelType ACF_GROUP =
+{
+ acf_group_backdrop, /* backdrop */
+ acf_generic_indention_0, /* indent level */
+ acf_generic_group_offset, /* offset */
+
+ acf_group_name, /* name */
+ NULL, /* icon */
+
+ acf_group_setting_valid, /* has setting */
+ acf_group_setting_flag, /* flag for setting */
+ acf_group_setting_ptr /* pointer for setting */
+};
+
+/* F-Curve ------------------------------------------- */
+
+/* name for fcurve entries */
+static void acf_fcurve_name(bAnimListElem *ale, char *name)
+{
+ getname_anim_fcurve(name, ale->id, ale->data);
+}
+
+/* check if some setting exists for this channel */
+static short acf_fcurve_setting_valid(bAnimContext *ac, bAnimListElem *ale, int setting)
+{
+ FCurve *fcu= (FCurve *)ale->data;
+
+ switch (setting) {
+ /* unsupported */
+ case ACHANNEL_SETTING_EXPAND: /* F-Curves are not containers */
+ return 0;
+
+ /* conditionally available */
+ case ACHANNEL_SETTING_PROTECT: /* Protection is only valid when there's keyframes */
+ if (fcu->bezt)
+ return 1;
+ else
+ return 0; // NOTE: in this special case, we need to draw ICON_ZOOMOUT
+
+ case ACHANNEL_SETTING_VISIBLE: /* Only available in Graph Editor */
+ return ((ac->sa) && (ac->sa->spacetype==SPACE_IPO));
+
+ /* always available */
+ default:
+ return 1;
+ }
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_fcurve_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return FCURVE_SELECTED;
+
+ case ACHANNEL_SETTING_MUTE: /* muted */
+ return FCURVE_MUTED;
+
+ case ACHANNEL_SETTING_PROTECT: /* protected */
+ //*neg= 1; - if we change this to edtiability
+ return FCURVE_PROTECTED;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visiblity - graph editor */
+ return FCURVE_VISIBLE;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_fcurve_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ FCurve *fcu= (FCurve *)ale->data;
+
+ /* all flags are just in agrp->flag for now... */
+ GET_ACF_FLAG_PTR(fcu->flag);
+}
+
+/* fcurve type define */
+static bAnimChannelType ACF_FCURVE =
+{
+ acf_generic_channel_backdrop, /* backdrop */
+ acf_generic_indention_flexible, /* indent level */ // xxx rename this to f-curves only?
+ acf_generic_group_offset, /* offset */
+
+ acf_fcurve_name, /* name */
+ NULL, /* icon */
+
+ acf_fcurve_setting_valid, /* has setting */
+ acf_fcurve_setting_flag, /* flag for setting */
+ acf_fcurve_setting_ptr /* pointer for setting */
+};
+
+/* Object Action Expander ------------------------------------------- */
+
+// TODO: just get this from RNA?
+static int acf_fillactd_icon(bAnimListElem *ale)
+{
+ return ICON_ACTION;
+}
+
+/* check if some setting exists for this channel */
+static short acf_fillactd_setting_valid(bAnimContext *ac, bAnimListElem *ale, int setting)
+{
+ switch (setting) {
+ /* only select and expand supported */
+ case ACHANNEL_SETTING_SELECT:
+ case ACHANNEL_SETTING_EXPAND:
+ return 1;
+
+ default:
+ return 0;
+ }
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_fillactd_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ACT_SELECTED;
+
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ *neg= 1;
+ return ACT_COLLAPSED;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_fillactd_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ bAction *act= (bAction *)ale->data;
+
+ /* clear extra return data first */
+ *type= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ GET_ACF_FLAG_PTR(act->flag);
+
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ GET_ACF_FLAG_PTR(act->flag);
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* object action expander type define */
+static bAnimChannelType ACF_FILLACTD =
+{
+ acf_generic_dataexpand_backdrop,/* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_basic_offset, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_fillactd_icon, /* icon */
+
+ acf_fillactd_setting_valid, /* has setting */
+ acf_fillactd_setting_flag, /* flag for setting */
+ acf_fillactd_setting_ptr /* pointer for setting */
+};
+
+/* Drivers Expander ------------------------------------------- */
+
+// TODO: just get this from RNA?
+static int acf_filldrivers_icon(bAnimListElem *ale)
+{
+ return ICON_ANIM_DATA;
+}
+
+static void acf_filldrivers_name(bAnimListElem *ale, char *name)
+{
+ strcpy(name, "Drivers");
+}
+
+/* check if some setting exists for this channel */
+// TODO: this could be made more generic
+static short acf_filldrivers_setting_valid(bAnimContext *ac, bAnimListElem *ale, int setting)
+{
+ switch (setting) {
+ /* only expand supported */
+ case ACHANNEL_SETTING_EXPAND:
+ return 1;
+
+ default:
+ return 0;
+ }
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_filldrivers_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ *neg= 1;
+ return ADT_DRIVERS_COLLAPSED;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_filldrivers_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ AnimData *adt= (AnimData *)ale->data;
+
+ /* clear extra return data first */
+ *type= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ GET_ACF_FLAG_PTR(adt->flag);
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* drivers expander type define */
+static bAnimChannelType ACF_FILLDRIVERS =
+{
+ acf_generic_dataexpand_backdrop,/* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_basic_offset, /* offset */
+
+ acf_filldrivers_name, /* name */
+ acf_filldrivers_icon, /* icon */
+
+ acf_filldrivers_setting_valid, /* has setting */
+ acf_filldrivers_setting_flag, /* flag for setting */
+ acf_filldrivers_setting_ptr /* pointer for setting */
+};
+
+/* Materials Expander ------------------------------------------- */
+
+// TODO: just get this from RNA?
+static int acf_fillmatd_icon(bAnimListElem *ale)
+{
+ return ICON_MATERIAL_DATA;
+}
+
+static void acf_fillmatd_name(bAnimListElem *ale, char *name)
+{
+ strcpy(name, "Materials");
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_fillmatd_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ *neg= 1;
+ return OB_ADS_SHOWMATS;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* materials expander type define */
+static bAnimChannelType ACF_FILLMATD=
+{
+ acf_generic_dataexpand_backdrop,/* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_basic_offset, /* offset */
+
+ acf_fillmatd_name, /* name */
+ acf_fillmatd_icon, /* icon */
+
+ acf_generic_dsexpand_setting_valid, /* has setting */
+ acf_fillmatd_setting_flag, /* flag for setting */
+ acf_generic_dsexpand_setting_ptr /* pointer for setting */
+};
+
+/* Particles Expander ------------------------------------------- */
+
+// TODO: just get this from RNA?
+static int acf_fillpartd_icon(bAnimListElem *ale)
+{
+ return ICON_PARTICLE_DATA;
+}
+
+static void acf_fillpartd_name(bAnimListElem *ale, char *name)
+{
+ strcpy(name, "Particles");
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_fillpartd_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ *neg= 1;
+ return OB_ADS_SHOWPARTS;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* particles expander type define */
+static bAnimChannelType ACF_FILLPARTD=
+{
+ acf_generic_dataexpand_backdrop,/* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_basic_offset, /* offset */
+
+ acf_fillpartd_name, /* name */
+ acf_fillpartd_icon, /* icon */
+
+ acf_generic_dsexpand_setting_valid, /* has setting */
+ acf_fillpartd_setting_flag, /* flag for setting */
+ acf_generic_dsexpand_setting_ptr /* pointer for setting */
+};
+
+/* Material Expander ------------------------------------------- */
+
+// TODO: just get this from RNA?
+static int acf_dsmat_icon(bAnimListElem *ale)
+{
+ return ICON_MATERIAL_DATA;
+}
+
+/* offset for material expanders */
+static short acf_dsmat_offset(bAnimContext *ac, bAnimListElem *ale)
+{
+ return 21;
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_dsmat_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return MA_DS_EXPAND;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_dsmat_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ Material *ma= (Material *)ale->data;
+
+ /* clear extra return data first */
+ *type= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ GET_ACF_FLAG_PTR(ma->flag);
+
+ case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (ma->adt)
+ GET_ACF_FLAG_PTR(ma->adt->flag)
+ else
+ return NULL;
+
+ default: /* unsupported */
+ return NULL;
+ }
+}
+
+/* material expander type define */
+static bAnimChannelType ACF_DSMAT=
+{
+ acf_generic_channel_backdrop, /* backdrop */
+ acf_generic_indention_0, /* indent level */
+ acf_dsmat_offset, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_dsmat_icon, /* icon */
+
+ acf_generic_dataexpand_setting_valid, /* has setting */
+ acf_dsmat_setting_flag, /* flag for setting */
+ acf_dsmat_setting_ptr /* pointer for setting */
+};
+
+/* Lamp Expander ------------------------------------------- */
+
+// TODO: just get this from RNA?
+static int acf_dslam_icon(bAnimListElem *ale)
+{
+ return ICON_LAMP_DATA;
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_dslam_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return LA_DS_EXPAND;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_dslam_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ Lamp *la= (Lamp *)ale->data;
+
+ /* clear extra return data first */
+ *type= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ GET_ACF_FLAG_PTR(la->flag);
+
+ case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (la->adt)
+ GET_ACF_FLAG_PTR(la->adt->flag)
+ else
+ return NULL;
+
+ default: /* unsupported */
+ return NULL;
+ }
+}
+
+/* lamp expander type define */
+static bAnimChannelType ACF_DSLAM=
+{
+ acf_generic_dataexpand_backdrop,/* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_basic_offset, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_dslam_icon, /* icon */
+
+ acf_generic_dataexpand_setting_valid, /* has setting */
+ acf_dslam_setting_flag, /* flag for setting */
+ acf_dslam_setting_ptr /* pointer for setting */
+};
+
+/* Camera Expander ------------------------------------------- */
+
+// TODO: just get this from RNA?
+static int acf_dscam_icon(bAnimListElem *ale)
+{
+ return ICON_CAMERA_DATA;
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_dscam_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return CAM_DS_EXPAND;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_dscam_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ Camera *ca= (Camera *)ale->data;
+
+ /* clear extra return data first */
+ *type= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ GET_ACF_FLAG_PTR(ca->flag);
+
+ case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (ca->adt)
+ GET_ACF_FLAG_PTR(ca->adt->flag)
+ else
+ return NULL;
+
+ default: /* unsupported */
+ return NULL;
+ }
+}
+
+/* camera expander type define */
+static bAnimChannelType ACF_DSCAM=
+{
+ acf_generic_dataexpand_backdrop,/* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_basic_offset, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_dscam_icon, /* icon */
+
+ acf_generic_dataexpand_setting_valid, /* has setting */
+ acf_dscam_setting_flag, /* flag for setting */
+ acf_dscam_setting_ptr /* pointer for setting */
+};
+
+/* Curve Expander ------------------------------------------- */
+
+// TODO: just get this from RNA?
+static int acf_dscur_icon(bAnimListElem *ale)
+{
+ return ICON_CURVE_DATA;
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_dscur_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return CU_DS_EXPAND;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_dscur_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ Curve *cu= (Curve *)ale->data;
+
+ /* clear extra return data first */
+ *type= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ GET_ACF_FLAG_PTR(cu->flag);
+
+ case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (cu->adt)
+ GET_ACF_FLAG_PTR(cu->adt->flag)
+ else
+ return NULL;
+
+ default: /* unsupported */
+ return NULL;
+ }
+}
+
+/* curve expander type define */
+static bAnimChannelType ACF_DSCUR=
+{
+ acf_generic_dataexpand_backdrop,/* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_basic_offset, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_dscur_icon, /* icon */
+
+ acf_generic_dataexpand_setting_valid, /* has setting */
+ acf_dscur_setting_flag, /* flag for setting */
+ acf_dscur_setting_ptr /* pointer for setting */
+};
+
+/* Shape Key Expander ------------------------------------------- */
+
+// TODO: just get this from RNA?
+static int acf_dsskey_icon(bAnimListElem *ale)
+{
+ return ICON_SHAPEKEY_DATA;
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_dsskey_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return KEYBLOCK_DS_EXPAND;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_dsskey_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ Key *key= (Key *)ale->data;
+
+ /* clear extra return data first */
+ *type= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ GET_ACF_FLAG_PTR(key->flag);
+
+ case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (key->adt)
+ GET_ACF_FLAG_PTR(key->adt->flag)
+ else
+ return NULL;
+
+ default: /* unsupported */
+ return NULL;
+ }
+}
+
+/* shapekey expander type define */
+static bAnimChannelType ACF_DSSKEY=
+{
+ acf_generic_dataexpand_backdrop,/* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_basic_offset, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_dsskey_icon, /* icon */
+
+ acf_generic_dataexpand_setting_valid, /* has setting */
+ acf_dsskey_setting_flag, /* flag for setting */
+ acf_dsskey_setting_ptr /* pointer for setting */
+};
+
+/* World Expander ------------------------------------------- */
+
+// TODO: just get this from RNA?
+static int acf_dswor_icon(bAnimListElem *ale)
+{
+ return ICON_WORLD_DATA;
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_dswor_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return WO_DS_EXPAND;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_dswor_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ World *wo= (World *)ale->data;
+
+ /* clear extra return data first */
+ *type= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ GET_ACF_FLAG_PTR(wo->flag);
+
+ case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (wo->adt)
+ GET_ACF_FLAG_PTR(wo->adt->flag)
+ else
+ return NULL;
+
+ default: /* unsupported */
+ return NULL;
+ }
+}
+
+/* world expander type define */
+static bAnimChannelType ACF_DSWOR=
+{
+ acf_generic_dataexpand_backdrop,/* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_basic_offset, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_dswor_icon, /* icon */
+
+ acf_generic_dataexpand_setting_valid, /* has setting */
+ acf_dswor_setting_flag, /* flag for setting */
+ acf_dswor_setting_ptr /* pointer for setting */
+};
+
+/* Particle Expander ------------------------------------------- */
+
+// TODO: just get this from RNA?
+static int acf_dspart_icon(bAnimListElem *ale)
+{
+ return ICON_PARTICLE_DATA;
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_dspart_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return PART_DS_EXPAND;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_dspart_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ ParticleSettings *part= (ParticleSettings *)ale->data;
+
+ /* clear extra return data first */
+ *type= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ GET_ACF_FLAG_PTR(part->flag);
+
+ case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (part->adt)
+ GET_ACF_FLAG_PTR(part->adt->flag)
+ else
+ return NULL;
+
+ default: /* unsupported */
+ return NULL;
+ }
+}
+
+/* particle expander type define */
+static bAnimChannelType ACF_DSPART=
+{
+ acf_generic_dataexpand_backdrop,/* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_basic_offset, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_dspart_icon, /* icon */
+
+ acf_generic_dataexpand_setting_valid, /* has setting */
+ acf_dspart_setting_flag, /* flag for setting */
+ acf_dspart_setting_ptr /* pointer for setting */
+};
+
+/* MetaBall Expander ------------------------------------------- */
+
+// TODO: just get this from RNA?
+static int acf_dsmball_icon(bAnimListElem *ale)
+{
+ return ICON_META_DATA;
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_dsmball_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return MB_DS_EXPAND;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_dsmball_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ MetaBall *mb= (MetaBall *)ale->data;
+
+ /* clear extra return data first */
+ *type= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ GET_ACF_FLAG_PTR(mb->flag);
+
+ case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (mb->adt)
+ GET_ACF_FLAG_PTR(mb->adt->flag)
+ else
+ return NULL;
+
+ default: /* unsupported */
+ return NULL;
+ }
+}
+
+/* metaball expander type define */
+static bAnimChannelType ACF_DSMBALL=
+{
+ acf_generic_dataexpand_backdrop,/* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_basic_offset, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_dsmball_icon, /* icon */
+
+ acf_generic_dataexpand_setting_valid, /* has setting */
+ acf_dsmball_setting_flag, /* flag for setting */
+ acf_dsmball_setting_ptr /* pointer for setting */
+};
+
+/* ShapeKey Entry ------------------------------------------- */
+// XXX ... this is currently obsolete...
+
+#if 0
+static void dummy_olddraw_shapekeys ()
+{
+ case ANIMTYPE_SHAPEKEY: /* shapekey channel */
+ {
+ KeyBlock *kb = (KeyBlock *)ale->data;
+
+ indent = 0;
+ special = -1;
+
+ offset= (ale->id) ? 21 : 0;
+
+ if (kb->name[0] == '\0')
+ sprintf(name, "Key %d", ale->index);
+ else
+ strcpy(name, kb->name);
+ }
+ break;
+}
+#endif
+
+/* Grease Pencil entries ------------------------------------------- */
+// XXX ... this is currently not restored yet
+
+#if 0
+static void dummy_olddraw_gpencil ()
+{
+ /* determine what needs to be drawn */
+ switch (ale->type) {
+ case ANIMTYPE_GPDATABLOCK: /* gpencil datablock */
+ {
+ bGPdata *gpd = (bGPdata *)ale->data;
+ ScrArea *sa = (ScrArea *)ale->owner;
+
+ indent = 0;
+ group= 3;
+
+ /* only show expand if there are any channels */
+ if (gpd->layers.first) {
+ if (gpd->flag & GP_DATA_EXPAND)
+ expand = ICON_TRIA_DOWN;
+ else
+ expand = ICON_TRIA_RIGHT;
+ }
+
+ switch (sa->spacetype) {
+ case SPACE_VIEW3D:
+ {
+ /* this shouldn't cause any overflow... */
+ //sprintf(name, "3DView:%s", view3d_get_name(sa->spacedata.first)); // XXX missing func..
+ strcpy(name, "3dView");
+ special= ICON_VIEW3D;
+ }
+ break;
+ case SPACE_NODE:
+ {
+ SpaceNode *snode= sa->spacedata.first;
+ char treetype[12];
+
+ if (snode->treetype == 1)
+ strcpy(treetype, "Composite");
+ else
+ strcpy(treetype, "Material");
+ sprintf(name, "Nodes:%s", treetype);
+
+ special= ICON_NODE;
+ }
+ break;
+ case SPACE_SEQ:
+ {
+ SpaceSeq *sseq= sa->spacedata.first;
+ char imgpreview[10];
+
+ switch (sseq->mainb) {
+ case 1: sprintf(imgpreview, "Image..."); break;
+ case 2: sprintf(imgpreview, "Luma..."); break;
+ case 3: sprintf(imgpreview, "Chroma..."); break;
+ case 4: sprintf(imgpreview, "Histogram"); break;
+
+ default: sprintf(imgpreview, "Sequence"); break;
+ }
+ sprintf(name, "Sequencer:%s", imgpreview);
+
+ special= ICON_SEQUENCE;
+ }
+ break;
+ case SPACE_IMAGE:
+ {
+ SpaceImage *sima= sa->spacedata.first;
+
+ if (sima->image)
+ sprintf(name, "Image:%s", sima->image->id.name+2);
+ else
+ strcpy(name, "Image:<None>");
+
+ special= ICON_IMAGE_COL;
+ }
+ break;
+
+ default:
+ {
+ sprintf(name, "<Unknown GP-Data Source>");
+ special= -1;
+ }
+ break;
+ }
+ }
+ break;
+ case ANIMTYPE_GPLAYER: /* gpencil layer */
+ {
+ bGPDlayer *gpl = (bGPDlayer *)ale->data;
+
+ indent = 0;
+ special = -1;
+ expand = -1;
+ group = 1;
+
+ if (EDITABLE_GPL(gpl))
+ protect = ICON_UNLOCKED;
+ else
+ protect = ICON_LOCKED;
+
+ if (gpl->flag & GP_LAYER_HIDE)
+ mute = ICON_MUTE_IPO_ON;
+ else
+ mute = ICON_MUTE_IPO_OFF;
+
+ sel = SEL_GPL(gpl);
+ BLI_snprintf(name, 32, gpl->info);
+ }
+ break;
+ }
+
+ if (group == 3) {
+ /* only for gp-data channels */
+ UI_ThemeColorShade(TH_GROUP, 20);
+ uiSetRoundBox((expand == ICON_TRIA_DOWN)? (1):(1|8));
+ gl_round_box(GL_POLYGON, x+offset, yminc, (float)ACHANNEL_NAMEWIDTH, ymaxc, 8);
+ }
+}
+#endif
+
+/* *********************************************** */
+/* Type Registration and General Access */
+
+/* These globals only ever get directly accessed in this file */
+static bAnimChannelType *animchannelTypeInfo[ANIMTYPE_NUM_TYPES];
+static short ACF_INIT= 1; /* when non-zero, the list needs to be updated */
+
+/* Initialise type info definitions */
+void ANIM_init_channel_typeinfo_data (void)
+{
+ int type= 0;
+
+ /* start initialising if necessary... */
+ if (ACF_INIT) {
+ ACF_INIT= 0;
+
+ animchannelTypeInfo[type++]= NULL; /* None */
+ animchannelTypeInfo[type++]= NULL; /* AnimData */
+ animchannelTypeInfo[type++]= NULL; /* Special */
+
+ animchannelTypeInfo[type++]= &ACF_SCENE; /* Scene */
+ animchannelTypeInfo[type++]= &ACF_OBJECT; /* Object */
+ animchannelTypeInfo[type++]= &ACF_GROUP; /* Group */
+ animchannelTypeInfo[type++]= &ACF_FCURVE; /* F-Curve */
+
+ animchannelTypeInfo[type++]= &ACF_FILLACTD; /* Object Action Expander */
+ animchannelTypeInfo[type++]= &ACF_FILLDRIVERS; /* Drivers Expander */
+ animchannelTypeInfo[type++]= &ACF_FILLMATD; /* Materials Expander */
+ animchannelTypeInfo[type++]= &ACF_FILLPARTD; /* Particles Expander */
+
+ animchannelTypeInfo[type++]= &ACF_DSMAT; /* Material Channel */
+ animchannelTypeInfo[type++]= &ACF_DSLAM; /* Lamp Channel */
+ animchannelTypeInfo[type++]= &ACF_DSCAM; /* Camera Channel */
+ animchannelTypeInfo[type++]= &ACF_DSCUR; /* Curve Channel */
+ animchannelTypeInfo[type++]= &ACF_DSSKEY; /* ShapeKey Channel */
+ animchannelTypeInfo[type++]= &ACF_DSWOR; /* World Channel */
+ animchannelTypeInfo[type++]= &ACF_DSPART; /* Particle Channel */
+ animchannelTypeInfo[type++]= &ACF_DSMBALL; /* MetaBall Channel */
+
+ animchannelTypeInfo[type++]= NULL; /* ShapeKey */ // XXX this is no longer used for now...
+
+ // XXX not restored yet
+ animchannelTypeInfo[type++]= NULL; /* Grease Pencil Datablock */
+ animchannelTypeInfo[type++]= NULL; /* Grease Pencil Layer */
+
+ // TODO: these types still need to be implemented!!!
+ // probably need a few extra flags for these special cases...
+ animchannelTypeInfo[type++]= NULL; /* NLA Track */
+ animchannelTypeInfo[type++]= NULL; /* NLA Action */
+ }
+}
+
+/* Get type info from given channel type */
+bAnimChannelType *ANIM_channel_get_typeinfo (bAnimListElem *ale)
+{
+ /* santiy checks */
+ if (ale == NULL)
+ return NULL;
+
+ /* init the typeinfo if not available yet... */
+ ANIM_init_channel_typeinfo_data();
+
+ /* check if type is in bounds... */
+ if ((ale->type >= 0) && (ale->type < ANIMTYPE_NUM_TYPES))
+ return animchannelTypeInfo[ale->type];
+ else
+ return NULL;
+}
+
+/* --------------------------- */
+
+/* Check if some setting for a channel is enabled
+ * Returns: 1 = On, 0 = Off, -1 = Invalid
+ */
+short ANIM_channel_setting_get (bAnimContext *ac, bAnimListElem *ale, int setting)
+{
+ bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
+
+ /* 1) check that the setting exists for the current context */
+ if ( (acf) && (!acf->has_setting || acf->has_setting(ac, ale, setting)) )
+ {
+ /* 2) get pointer to check for flag in, and the flag to check for */
+ short negflag, ptrsize;
+ int flag;
+ void *ptr;
+
+ flag= acf->setting_flag(setting, &negflag);
+ ptr= acf->setting_ptr(ale, setting, &ptrsize);
+
+ /* check if flag is enabled */
+ if (ptr && flag) {
+ switch (ptrsize) {
+ case sizeof(int): /* integer pointer for setting */
+ {
+ int *val= (int *)ptr;
+
+ if (negflag)
+ return ((*val) & flag) == 0;
+ else
+ return ((*val) & flag) != 0;
+ }
+ break;
+
+ case sizeof(short): /* short pointer for setting */
+ {
+ short *val= (short *)ptr;
+
+ if (negflag)
+ return ((*val) & flag) == 0;
+ else
+ return ((*val) & flag) != 0;
+ }
+ break;
+
+ case sizeof(char): /* char pointer for setting */
+ {
+ char *val= (char *)ptr;
+
+ if (negflag)
+ return ((*val) & flag) == 0;
+ else
+ return ((*val) & flag) != 0;
+ }
+ break;
+ }
+ }
+ }
+
+ /* not found... */
+ return -1;
+}
+
+
+/* quick macro for use in ANIM_channel_setting_set - set flag for setting according the mode given */
+#define ACF_SETTING_SET(sval, sflag, smode) \
+ {\
+ if (negflag) {\
+ if (smode == ACHANNEL_SETFLAG_TOGGLE) (sval) ^= (sflag); \
+ else if (smode == ACHANNEL_SETFLAG_ADD) (sval) &= ~(sflag); \
+ else (sval) |= (sflag); \
+ } \
+ else {\
+ if (smode == ACHANNEL_SETFLAG_TOGGLE) (sval) ^= (sflag); \
+ else if (smode == ACHANNEL_SETFLAG_ADD) (sval) |= (sflag); \
+ else (sval) &= ~(sflag); \
+ }\
+ }
+
+/* Change value of some setting for a channel
+ * - setting: eAnimChannel_Settings
+ * - mode: eAnimChannels_SetFlag
+ */
+void ANIM_channel_setting_set (bAnimContext *ac, bAnimListElem *ale, int setting, short mode)
+{
+ bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
+
+ /* 1) check that the setting exists for the current context */
+ if ( (acf) && (!acf->has_setting || acf->has_setting(ac, ale, setting)) )
+ {
+ /* 2) get pointer to check for flag in, and the flag to check for */
+ short negflag, ptrsize;
+ int flag;
+ void *ptr;
+
+ flag= acf->setting_flag(setting, &negflag);
+ ptr= acf->setting_ptr(ale, setting, &ptrsize);
+
+ /* check if flag is enabled */
+ if (ptr && flag) {
+ switch (ptrsize) {
+ case sizeof(int): /* integer pointer for setting */
+ {
+ int *val= (int *)ptr;
+ ACF_SETTING_SET(*val, flag, mode);
+ }
+ break;
+
+ case sizeof(short): /* short pointer for setting */
+ {
+ short *val= (short *)ptr;
+ ACF_SETTING_SET(*val, flag, mode);
+ }
+ break;
+
+ case sizeof(char): /* char pointer for setting */
+ {
+ char *val= (char *)ptr;
+ ACF_SETTING_SET(*val, flag, mode);
+ }
+ break;
+ }
+ }
+ }
+}
+
+/* --------------------------- */
+
+// XXX hardcoded size of icons
+#define ICON_WIDTH 17
+// XXX hardcoded width of sliders
+#define SLIDER_WIDTH 70
+
+/* Draw the given channel */
+// TODO: make this use UI controls for the buttons
+void ANIM_channel_draw (bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
+{
+ bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
+ short selected, offset;
+ float y, ymid, ytext;
+
+ /* sanity checks - don't draw anything */
+ if ELEM(NULL, acf, ale)
+ return;
+
+ /* get initial offset */
+ if (acf->get_offset)
+ offset= acf->get_offset(ac, ale);
+ else
+ offset= 0;
+
+ /* calculate appropriate y-coordinates for icon buttons
+ * 7 is hardcoded factor for half-height of icons
+ */
+ y= (ymaxc - yminc)/2 + yminc;
+ ymid= y - 7;
+ /* y-coordinates for text is only 4 down from middle */
+ ytext= y - 4;
+
+ /* check if channel is selected */
+ if (acf->has_setting(ac, ale, ACHANNEL_SETTING_SELECT))
+ selected= ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_SELECT);
+ else
+ selected= 0;
+
+ /* set blending again, as may not be set in previous step */
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+
+ /* step 1) draw backdrop ........................................... */
+ if (acf->draw_backdrop)
+ acf->draw_backdrop(ac, ale, yminc, ymaxc);
+
+ /* step 2) draw expand widget ....................................... */
+ if (acf->has_setting(ac, ale, ACHANNEL_SETTING_EXPAND)) {
+ /* just skip - drawn as widget now */
+ offset += ICON_WIDTH;
+ }
+
+ /* step 3) draw icon ............................................... */
+ if (acf->icon) {
+ UI_icon_draw(offset, ymid, acf->icon(ale));
+ offset += ICON_WIDTH;
+ }
+
+ /* step 4) draw special toggles .................................
+ * - in Graph Editor, checkboxes for visibility in curves area
+ * - in NLA Editor, glowing dots for solo/not solo...
+ */
+ if (ac->sa) {
+ if ((ac->spacetype == SPACE_IPO) && acf->has_setting(ac, ale, ACHANNEL_SETTING_VISIBLE)) {
+ /* for F-Curves, draw color-preview of curve behind checkbox */
+ if (ale->type == ANIMTYPE_FCURVE) {
+ FCurve *fcu= (FCurve *)ale->data;
+
+ /* F-Curve channels need to have a special 'color code' box drawn, which is colored with whatever
+ * color the curve has stored
+ */
+ glColor3fv(fcu->color);
+
+ /* just a solid color rect
+ * hardcoded 17 pixels width is slightly wider than icon width, so that
+ * there's a slight border around it
+ */
+ glRectf(offset, yminc, offset+17, ymaxc);
+ }
+
+ /* icon is drawn as widget now... */
+ offset += ICON_WIDTH;
+ }
+ else if ((ac->spacetype == SPACE_NLA) && acf->has_setting(ac, ale, ACHANNEL_SETTING_SOLO)) {
+ /* just skip - drawn as widget now */
+ offset += ICON_WIDTH;
+ }
+ }
+
+ /* step 5) draw name ............................................... */
+ if (acf->name) {
+ char name[256]; /* hopefully this will be enough! */
+
+ /* set text color */
+ if (selected)
+ UI_ThemeColor(TH_TEXT_HI);
+ else
+ UI_ThemeColor(TH_TEXT);
+
+ /* get name */
+ acf->name(ale, name);
+
+ offset += 3;
+ UI_DrawString(offset, ytext, name);
+ }
+}
+
+/* ------------------ */
+
+/* callback for widget settings - send notifiers */
+static void achannel_setting_widget_cb(bContext *C, void *poin, void *poin2)
+{
+ WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL);
+}
+
+/* callback for widget sliders - insert keyframes */
+static void achannel_setting_slider_cb(bContext *C, void *id_poin, void *fcu_poin)
+{
+ ID *id= (ID *)id_poin;
+ FCurve *fcu= (FCurve *)fcu_poin;
+
+ Scene *scene= CTX_data_scene(C);
+ PointerRNA id_ptr, ptr;
+ PropertyRNA *prop;
+ short flag=0, done=0;
+ float cfra;
+
+ /* get current frame */
+ // NOTE: this will do for now...
+ cfra= (float)CFRA;
+
+ /* get flags for keyframing */
+ if (IS_AUTOKEY_FLAG(INSERTNEEDED))
+ flag |= INSERTKEY_NEEDED;
+ if (IS_AUTOKEY_FLAG(AUTOMATKEY))
+ flag |= INSERTKEY_MATRIX;
+
+
+ /* get RNA pointer, and resolve the path */
+ RNA_id_pointer_create(id, &id_ptr);
+
+ /* try to resolve the path stored in the F-Curve */
+ if (RNA_path_resolve(&id_ptr, fcu->rna_path, &ptr, &prop)) {
+ /* insert a keyframe for this F-Curve */
+ done= insert_keyframe_direct(ptr, prop, fcu, cfra, flag);
+
+ if (done)
+ WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL);
+ }
+}
+
+
+
+/* Draw a widget for some setting */
+static void draw_setting_widget (bAnimContext *ac, bAnimListElem *ale, bAnimChannelType *acf, uiBlock *block, int xpos, int ypos, int setting)
+{
+ short negflag, ptrsize, enabled, butType;
+ int flag, icon;
+ void *ptr;
+ char *tooltip;
+ uiBut *but = NULL;
+
+ /* get the flag and the pointer to that flag */
+ flag= acf->setting_flag(setting, &negflag);
+ ptr= acf->setting_ptr(ale, setting, &ptrsize);
+ enabled= ANIM_channel_setting_get(ac, ale, setting);
+
+ /* get the base icon for the setting */
+ switch (setting) {
+ case ACHANNEL_SETTING_VISIBLE: /* visibility checkboxes */
+ //icon= ((enabled)? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT);
+ icon= ICON_CHECKBOX_DEHLT;
+
+ if (ale->type == ANIMTYPE_FCURVE)
+ tooltip= "F-Curve is visible in Graph Editor for editing.";
+ else
+ tooltip= "F-Curve(s) are visible in Graph Editor for editing.";
+ break;
+
+ case ACHANNEL_SETTING_EXPAND: /* expanded triangle */
+ //icon= ((enabled)? ICON_TRIA_DOWN : ICON_TRIA_RIGHT);
+ icon= ICON_TRIA_RIGHT;
+ tooltip= "Make channels grouped under this channel visible.";
+ break;
+
+ case ACHANNEL_SETTING_SOLO: /* NLA Tracks only */
+ //icon= ((enabled)? ICON_LAYER_ACTIVE : ICON_LAYER_USED);
+ icon= ICON_LAYER_USED;
+ tooltip= "NLA Track is the only one evaluated for the AnimData block it belongs to.";
+ break;
+
+ /* --- */
+
+ case ACHANNEL_SETTING_PROTECT: /* protected lock */
+ // TODO: what about when there's no protect needed?
+ //icon= ((enabled)? ICON_LOCKED : ICON_UNLOCKED);
+ icon= ICON_UNLOCKED;
+ tooltip= "Editability of keyframes for this channel.";
+ break;
+
+ case ACHANNEL_SETTING_MUTE: /* muted eye */
+ //icon= ((enabled)? ICON_MUTE_IPO_ON : ICON_MUTE_IPO_OFF);
+ icon= ICON_MUTE_IPO_OFF;
+
+ if (ale->type == ALE_FCURVE)
+ tooltip= "Does F-Curve contribute to result.";
+ else
+ tooltip= "Do channels contribute to result.";
+ break;
+
+ default:
+ tooltip= NULL;
+ icon= 0;
+ break;
+ }
+
+ /* type of button */
+ if (negflag)
+ butType= ICONTOGN;
+ else
+ butType= ICONTOG;
+
+ /* draw button for setting */
+ if (ptr && flag) {
+ switch (ptrsize) {
+ case sizeof(int): /* integer pointer for setting */
+ but= uiDefIconButBitI(block, butType, flag, 0, icon,
+ xpos, ypos, ICON_WIDTH, ICON_WIDTH, ptr, 0, 0, 0, 0, tooltip);
+ break;
+
+ case sizeof(short): /* short pointer for setting */
+ but= uiDefIconButBitS(block, butType, flag, 0, icon,
+ xpos, ypos, ICON_WIDTH, ICON_WIDTH, ptr, 0, 0, 0, 0, tooltip);
+ break;
+
+ case sizeof(char): /* char pointer for setting */
+ but= uiDefIconButBitC(block, butType, flag, 0, icon,
+ xpos, ypos, ICON_WIDTH, ICON_WIDTH, ptr, 0, 0, 0, 0, tooltip);
+ break;
+ }
+
+ /* set call to send relevant notifiers */
+ // NOTE: for now, we only need to send 'edited'
+ if (but)
+ uiButSetFunc(but, achannel_setting_widget_cb, NULL, NULL);
+ }
+}
+
+/* Draw UI widgets the given channel */
+// TODO: make this use UI controls for the buttons
+void ANIM_channel_draw_widgets (bAnimContext *ac, bAnimListElem *ale, uiBlock *block, float yminc, float ymaxc)
+{
+ bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
+ View2D *v2d= &ac->ar->v2d;
+ float y, ymid, ytext;
+ short offset;
+
+ /* sanity checks - don't draw anything */
+ if ELEM3(NULL, acf, ale, block)
+ return;
+
+ /* get initial offset */
+ if (acf->get_offset)
+ offset= acf->get_offset(ac, ale);
+ else
+ offset= 0;
+
+ /* calculate appropriate y-coordinates for icon buttons
+ * 7 is hardcoded factor for half-height of icons
+ */
+ y= (ymaxc - yminc)/2 + yminc;
+ ymid= y - 7;
+ /* y-coordinates for text is only 4 down from middle */
+ ytext= y - 4;
+
+ /* no button backdrop behind icons */
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+
+ /* step 1) draw expand widget ....................................... */
+ if (acf->has_setting(ac, ale, ACHANNEL_SETTING_EXPAND)) {
+ draw_setting_widget(ac, ale, acf, block, offset, ymid, ACHANNEL_SETTING_EXPAND);
+ offset += ICON_WIDTH;
+ }
+
+ /* step 2) draw icon ............................................... */
+ if (acf->icon) {
+ /* icon is not drawn here (not a widget) */
+ offset += ICON_WIDTH;
+ }
+
+ /* step 3) draw special toggles .................................
+ * - in Graph Editor, checkboxes for visibility in curves area
+ * - in NLA Editor, glowing dots for solo/not solo...
+ */
+ if (ac->sa) {
+ if ((ac->spacetype == SPACE_IPO) && acf->has_setting(ac, ale, ACHANNEL_SETTING_VISIBLE)) {
+ /* visibility toggle */
+ draw_setting_widget(ac, ale, acf, block, offset, ymid, ACHANNEL_SETTING_VISIBLE);
+ offset += ICON_WIDTH;
+ }
+ else if ((ac->spacetype == SPACE_NLA) && acf->has_setting(ac, ale, ACHANNEL_SETTING_SOLO)) {
+ /* 'solo' setting for NLA Tracks */
+ draw_setting_widget(ac, ale, acf, block, offset, ymid, ACHANNEL_SETTING_SOLO);
+ offset += ICON_WIDTH;
+ }
+ }
+
+ /* step 4) draw text... */
+ /* NOTE: this is not done here, since nothing to be clicked on... */
+
+ /* step 5) draw mute+protection toggles + (sliders) ....................... */
+ /* reset offset - now goes from RHS of panel */
+ offset = 0;
+
+ // TODO: when drawing sliders, make those draw instead of these toggles if not enough space
+
+ if (v2d) {
+ short draw_sliders = 0;
+
+ /* check if we need to show the sliders */
+ if ((ac->sa) && ELEM(ac->spacetype, SPACE_ACTION, SPACE_IPO)) {
+ switch (ac->spacetype) {
+ case SPACE_ACTION:
+ {
+ SpaceAction *saction= (SpaceAction *)ac->sa->spacedata.first;
+ draw_sliders= (saction->flag & SACTION_SLIDERS);
+ }
+ break;
+ case SPACE_IPO:
+ {
+ SpaceIpo *sipo= (SpaceIpo *)ac->sa->spacedata.first;
+ draw_sliders= (sipo->flag & SIPO_SLIDERS);
+ }
+ break;
+ }
+ }
+
+ /* check if there's enough space for the toggles if the sliders are drawn too */
+ if ( !(draw_sliders) || ((v2d->mask.xmax-v2d->mask.xmin) > ACHANNEL_BUTTON_WIDTH/2) ) {
+ /* protect... */
+ if (acf->has_setting(ac, ale, ACHANNEL_SETTING_PROTECT)) {
+ offset += ICON_WIDTH;
+ draw_setting_widget(ac, ale, acf, block, (int)v2d->cur.xmax-offset, ymid, ACHANNEL_SETTING_PROTECT);
+ }
+ /* mute... */
+ if (acf->has_setting(ac, ale, ACHANNEL_SETTING_MUTE)) {
+ offset += ICON_WIDTH;
+ draw_setting_widget(ac, ale, acf, block, (int)v2d->cur.xmax-offset, ymid, ACHANNEL_SETTING_MUTE);
+ }
+ }
+
+ /* draw slider
+ * - even if we can draw sliders for this view, we must also check that the channel-type supports them
+ * (only only F-Curves really can support them for now)
+ * - to make things easier, we use RNA-autobuts for this so that changes are reflected immediately,
+ * whereever they occurred. BUT, we don't use the layout engine, otherwise we'd get wrong alignment,
+ * and wouldn't be able to auto-keyframe...
+ * - slider should start before the toggles (if they're visible) to keep a clean line down the side
+ */
+ if ((draw_sliders) && (ale->type == ANIMTYPE_FCURVE)) {
+ /* adjust offset */
+ offset += SLIDER_WIDTH;
+
+ /* need backdrop behind sliders... */
+ uiBlockSetEmboss(block, UI_EMBOSS);
+
+ if (ale->id) { /* Slider using RNA Access -------------------- */
+ FCurve *fcu= (FCurve *)ale->data;
+ PointerRNA id_ptr, ptr;
+ PropertyRNA *prop;
+
+ /* get RNA pointer, and resolve the path */
+ RNA_id_pointer_create(ale->id, &id_ptr);
+
+ /* try to resolve the path */
+ if (RNA_path_resolve(&id_ptr, fcu->rna_path, &ptr, &prop)) {
+ uiBut *but;
+
+ /* create the slider button, and assign relevant callback to ensure keyframes are inserted... */
+ but= uiDefAutoButR(block, &ptr, prop, fcu->array_index, "", 0, (int)v2d->cur.xmax-offset, ymid, SLIDER_WIDTH, (int)ymaxc-yminc);
+ uiButSetFunc(but, achannel_setting_slider_cb, ale->id, fcu);
+ }
+ }
+ else { /* Special Slider for stuff without RNA Access ---------- */
+ // TODO: only implement this case when we really need it...
+ }
+ }
+ }
+}
+
+/* *********************************************** */
diff --git a/source/blender/editors/animation/anim_channels.c b/source/blender/editors/animation/anim_channels_edit.c
index 235a3039b2c..72d8f71bc26 100644
--- a/source/blender/editors/animation/anim_channels.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -17,11 +17,9 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
* All rights reserved.
*
- * The Original Code is: all of this file.
- *
* Contributor(s): Joshua Leung
*
* ***** END GPL LICENSE BLOCK *****
@@ -884,14 +882,6 @@ void ANIM_OT_channels_visibility_toggle (wmOperatorType *ot)
/* ********************** Set Flags Operator *********************** */
-enum {
-// ACHANNEL_SETTING_SELECT = 0,
- ACHANNEL_SETTING_PROTECT = 1,
- ACHANNEL_SETTING_MUTE,
- ACHANNEL_SETTING_VISIBLE,
- ACHANNEL_SETTING_EXPAND,
-} eAnimChannel_Settings;
-
/* defines for setting animation-channel flags */
EnumPropertyItem prop_animchannel_setflag_types[] = {
{ACHANNEL_SETFLAG_CLEAR, "DISABLE", 0, "Disable", ""},
@@ -901,6 +891,7 @@ EnumPropertyItem prop_animchannel_setflag_types[] = {
};
/* defines for set animation-channel settings */
+// TODO: could add some more types, but those are really quite dependent on the mode...
EnumPropertyItem prop_animchannel_settings_types[] = {
{ACHANNEL_SETTING_PROTECT, "PROTECT", 0, "Protect", ""},
{ACHANNEL_SETTING_MUTE, "MUTE", 0, "Mute", ""},
@@ -932,213 +923,8 @@ static void setflag_anim_channels (bAnimContext *ac, short setting, short mode,
/* affect selected channels */
for (ale= anim_data.first; ale; ale= ale->next) {
- switch (ale->type) {
- case ANIMTYPE_OBJECT:
- {
- Base *base= (Base *)ale->data;
- Object *ob= base->object;
-
- if (setting == ACHANNEL_SETTING_EXPAND) {
- // XXX - settings should really be moved out of ob->nlaflag
- if (mode == ACHANNEL_SETFLAG_TOGGLE) ob->nlaflag ^= OB_ADS_COLLAPSED;
- else if (mode == ACHANNEL_SETFLAG_ADD) ob->nlaflag &= ~OB_ADS_COLLAPSED;
- else ob->nlaflag |= OB_ADS_COLLAPSED;
- }
- }
- break;
-
- case ANIMTYPE_FILLACTD:
- {
- bAction *act= (bAction *)ale->data;
-
- if (ASUBCHANNEL_SEL_OK(ale)) {
- if (setting == ACHANNEL_SETTING_EXPAND) {
- ACHANNEL_SET_FLAG_NEG(act, mode, ACT_COLLAPSED);
- }
- }
- }
- break;
- case ANIMTYPE_FILLDRIVERS:
- {
- AnimData *adt= (AnimData *)ale->data;
-
- if (ASUBCHANNEL_SEL_OK(ale)) {
- if (setting == ACHANNEL_SETTING_EXPAND) {
- ACHANNEL_SET_FLAG_NEG(adt, mode, ADT_DRIVERS_COLLAPSED);
- }
- }
- }
- break;
- case ANIMTYPE_FILLMATD:
- {
- Object *ob= (Object *)ale->data;
-
- // XXX - settings should really be moved out of ob->nlaflag
- if ((onlysel == 0) || (ob->flag & SELECT)) {
- if (setting == ACHANNEL_SETTING_EXPAND) {
- if (mode == ACHANNEL_SETFLAG_TOGGLE) ob->nlaflag ^= OB_ADS_SHOWMATS;
- else if (mode == ACHANNEL_SETFLAG_ADD) ob->nlaflag |= OB_ADS_SHOWMATS;
- else ob->nlaflag &= ~OB_ADS_SHOWMATS;
- }
- }
- }
- break;
- case ANIMTYPE_FILLPARTD:
- {
- Object *ob= (Object *)ale->data;
-
- // XXX - settings should really be moved out of ob->nlaflag
- if ((onlysel == 0) || (ob->flag & SELECT)) {
- if (setting == ACHANNEL_SETTING_EXPAND) {
- if (mode == ACHANNEL_SETFLAG_TOGGLE) ob->nlaflag ^= OB_ADS_SHOWPARTS;
- else if (mode == ACHANNEL_SETFLAG_ADD) ob->nlaflag |= OB_ADS_SHOWPARTS;
- else ob->nlaflag &= ~OB_ADS_SHOWPARTS;
- }
- }
- }
- break;
-
- case ANIMTYPE_DSMAT:
- {
- Material *ma= (Material *)ale->data;
-
- if (ASUBCHANNEL_SEL_OK(ale)) {
- if (setting == ACHANNEL_SETTING_EXPAND) {
- ACHANNEL_SET_FLAG(ma, mode, MA_DS_EXPAND);
- }
- }
- }
- break;
- case ANIMTYPE_DSLAM:
- {
- Lamp *la= (Lamp *)ale->data;
-
- if (ASUBCHANNEL_SEL_OK(ale)) {
- if (setting == ACHANNEL_SETTING_EXPAND) {
- ACHANNEL_SET_FLAG(la, mode, LA_DS_EXPAND);
- }
- }
- }
- break;
- case ANIMTYPE_DSCAM:
- {
- Camera *ca= (Camera *)ale->data;
-
- if (ASUBCHANNEL_SEL_OK(ale)) {
- if (setting == ACHANNEL_SETTING_EXPAND) {
- ACHANNEL_SET_FLAG(ca, mode, CAM_DS_EXPAND);
- }
- }
- }
- break;
- case ANIMTYPE_DSCUR:
- {
- Curve *cu= (Curve *)ale->data;
-
- if (ASUBCHANNEL_SEL_OK(ale)) {
- if (setting == ACHANNEL_SETTING_EXPAND) {
- ACHANNEL_SET_FLAG(cu, mode, CU_DS_EXPAND);
- }
- }
- }
- break;
- case ANIMTYPE_DSSKEY:
- {
- Key *key= (Key *)ale->data;
-
- if (ASUBCHANNEL_SEL_OK(ale)) {
- if (setting == ACHANNEL_SETTING_EXPAND) {
- ACHANNEL_SET_FLAG(key, mode, KEYBLOCK_DS_EXPAND);
- }
- }
- }
- break;
- case ANIMTYPE_DSWOR:
- {
- World *wo= (World *)ale->data;
-
- if (ASUBCHANNEL_SEL_OK(ale)) {
- if (setting == ACHANNEL_SETTING_EXPAND) {
- ACHANNEL_SET_FLAG(wo, mode, WO_DS_EXPAND);
- }
- }
- }
- break;
- case ANIMTYPE_DSPART:
- {
- ParticleSettings *part= (ParticleSettings*)ale->data;
-
- if (ASUBCHANNEL_SEL_OK(ale)) {
- if (setting == ACHANNEL_SETTING_EXPAND) {
- ACHANNEL_SET_FLAG(part, mode, PART_DS_EXPAND);
- }
- }
- }
- break;
- case ANIMTYPE_DSMBALL:
- {
- MetaBall *mb= (MetaBall *)ale->data;
-
- if (ASUBCHANNEL_SEL_OK(ale)) {
- if (setting == ACHANNEL_SETTING_EXPAND) {
- ACHANNEL_SET_FLAG(mb, mode, MB_DS_EXPAND);
- }
- }
- }
- break;
-
- case ANIMTYPE_GROUP:
- {
- bActionGroup *agrp= (bActionGroup *)ale->data;
-
- switch (setting) {
- case ACHANNEL_SETTING_PROTECT:
- ACHANNEL_SET_FLAG(agrp, mode, AGRP_PROTECTED);
- break;
- case ACHANNEL_SETTING_EXPAND:
- ACHANNEL_SET_FLAG(agrp, mode, AGRP_EXPANDED);
- break;
- case ACHANNEL_SETTING_MUTE:
- ACHANNEL_SET_FLAG(agrp, mode, AGRP_MUTED);
- break;
- case ACHANNEL_SETTING_VISIBLE:
- ACHANNEL_SET_FLAG_NEG(agrp, mode, AGRP_NOTVISIBLE);
- break;
- }
- }
- break;
- case ANIMTYPE_FCURVE:
- {
- FCurve *fcu= (FCurve *)ale->data;
-
- switch (setting) {
- case ACHANNEL_SETTING_MUTE:
- ACHANNEL_SET_FLAG(fcu, mode, FCURVE_MUTED);
- break;
- case ACHANNEL_SETTING_PROTECT:
- ACHANNEL_SET_FLAG(fcu, mode, FCURVE_PROTECTED);
- break;
- case ACHANNEL_SETTING_VISIBLE:
- ACHANNEL_SET_FLAG(fcu, mode, FCURVE_VISIBLE);
- break;
- }
- }
- break;
- case ANIMTYPE_GPLAYER:
- {
- bGPDlayer *gpl= (bGPDlayer *)ale->data;
-
- switch (setting) {
- case ACHANNEL_SETTING_MUTE:
- ACHANNEL_SET_FLAG(gpl, mode, GP_LAYER_HIDE);
- break;
- case ACHANNEL_SETTING_PROTECT:
- ACHANNEL_SET_FLAG(gpl, mode, GP_LAYER_LOCKED);
- break;
- }
- }
- break;
- }
+ /* set the setting in the appropriate way (if available) */
+ ANIM_channel_setting_set(ac, ale, setting, mode);
}
BLI_freelistN(&anim_data);
@@ -1407,47 +1193,19 @@ static void borderselect_anim_channels (bAnimContext *ac, rcti *rect, short sele
/* if channel is within border-select region, alter it */
if (!((ymax < rectf.ymin) || (ymin > rectf.ymax))) {
- /* only the following types can be selected */
+ /* set selection flags only */
+ ANIM_channel_setting_set(ac, ale, ACHANNEL_SETTING_SELECT, selectmode);
+
+ /* type specific actions */
switch (ale->type) {
- case ANIMTYPE_OBJECT: /* object */
- {
- Base *base= (Base *)ale->data;
- Object *ob= base->object;
-
- ACHANNEL_SET_FLAG(base, selectmode, SELECT);
- ACHANNEL_SET_FLAG(ob, selectmode, SELECT);
- }
- break;
- case ANIMTYPE_GROUP: /* action group */
+ case ANIMTYPE_GROUP:
{
bActionGroup *agrp= (bActionGroup *)ale->data;
- ACHANNEL_SET_FLAG(agrp, selectmode, AGRP_SELECTED);
+ /* always clear active flag after doing this */
agrp->flag &= ~AGRP_ACTIVE;
}
break;
- case ANIMTYPE_FCURVE: /* F-Curve channel */
- {
- FCurve *fcu = (FCurve *)ale->data;
-
- ACHANNEL_SET_FLAG(fcu, selectmode, FCURVE_SELECTED);
- }
- break;
- case ANIMTYPE_GPLAYER: /* grease-pencil layer */
- {
- bGPDlayer *gpl = (bGPDlayer *)ale->data;
-
- ACHANNEL_SET_FLAG(gpl, selectmode, GP_LAYER_SELECT);
- }
- break;
-
- case ANIMTYPE_NLATRACK: /* nla-track */
- {
- NlaTrack *nlt= (NlaTrack *)ale->data;
-
- ACHANNEL_SET_FLAG(nlt, selectmode, NLATRACK_SELECTED);
- }
- break;
}
}
@@ -1519,11 +1277,7 @@ void ANIM_OT_channels_select_border(wmOperatorType *ot)
}
/* ******************** Mouse-Click Operator *********************** */
-/* Depending on the channel that was clicked on, the mouse click will activate whichever
- * part of the channel is relevant.
- *
- * NOTE: eventually, this should probably be phased out when many of these things are replaced with buttons
- */
+/* Handle selection changes due to clicking on channels. Settings will get caught by UI code... */
static int mouse_anim_channels (bAnimContext *ac, float x, int channel_index, short selectmode)
{
@@ -1561,24 +1315,16 @@ static int mouse_anim_channels (bAnimContext *ac, float x, int channel_index, sh
{
Scene *sce= (Scene *)ale->data;
- if (x < 16) {
- /* toggle expand */
- sce->flag ^= SCE_DS_COLLAPSED;
-
- notifierFlags |= ND_ANIMCHAN_EDIT;
+ /* set selection status */
+ if (selectmode == SELECT_INVERT) {
+ /* swap select */
+ sce->flag ^= SCE_DS_SELECTED;
}
else {
- /* set selection status */
- if (selectmode == SELECT_INVERT) {
- /* swap select */
- sce->flag ^= SCE_DS_SELECTED;
- }
- else {
- sce->flag |= SCE_DS_SELECTED;
- }
-
- notifierFlags |= ND_ANIMCHAN_SELECT;
+ sce->flag |= SCE_DS_SELECTED;
}
+
+ notifierFlags |= ND_ANIMCHAN_SELECT;
}
break;
case ANIMTYPE_OBJECT:
@@ -1588,233 +1334,87 @@ static int mouse_anim_channels (bAnimContext *ac, float x, int channel_index, sh
Base *base= (Base *)ale->data;
Object *ob= base->object;
- if (x < 16) {
- /* toggle expand */
- ob->nlaflag ^= OB_ADS_COLLAPSED; // XXX
-
- notifierFlags |= ND_ANIMCHAN_EDIT;
+ /* set selection status */
+ if (selectmode == SELECT_INVERT) {
+ /* swap select */
+ base->flag ^= SELECT;
+ ob->flag= base->flag;
}
else {
- /* set selection status */
- if (selectmode == SELECT_INVERT) {
- /* swap select */
- base->flag ^= SELECT;
- ob->flag= base->flag;
- }
- else {
- Base *b;
-
- /* deleselect all */
- for (b= sce->base.first; b; b= b->next) {
- b->flag &= ~SELECT;
- b->object->flag= b->flag;
- }
-
- /* select object now */
- base->flag |= SELECT;
- ob->flag |= SELECT;
- }
+ Base *b;
- /* xxx should be ED_base_object_activate(), but we need context pointer for that... */
- //set_active_base(base);
+ /* deleselect all */
+ for (b= sce->base.first; b; b= b->next) {
+ b->flag &= ~SELECT;
+ b->object->flag= b->flag;
+ }
- notifierFlags |= ND_ANIMCHAN_SELECT;
+ /* select object now */
+ base->flag |= SELECT;
+ ob->flag |= SELECT;
}
- }
- break;
- case ANIMTYPE_FILLACTD:
- {
- bAction *act= (bAction *)ale->data;
- act->flag ^= ACT_COLLAPSED;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_FILLDRIVERS:
- {
- AnimData *adt= (AnimData* )ale->data;
- adt->flag ^= ADT_DRIVERS_COLLAPSED;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_FILLMATD:
- {
- Object *ob= (Object *)ale->data;
- ob->nlaflag ^= OB_ADS_SHOWMATS; // XXX
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_FILLPARTD:
- {
- Object *ob= (Object *)ale->data;
- ob->nlaflag ^= OB_ADS_SHOWPARTS; // XXX
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
-
- case ANIMTYPE_DSMAT:
- {
- Material *ma= (Material *)ale->data;
- ma->flag ^= MA_DS_EXPAND;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSLAM:
- {
- Lamp *la= (Lamp *)ale->data;
- la->flag ^= LA_DS_EXPAND;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSCAM:
- {
- Camera *ca= (Camera *)ale->data;
- ca->flag ^= CAM_DS_EXPAND;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSCUR:
- {
- Curve *cu= (Curve *)ale->data;
- cu->flag ^= CU_DS_EXPAND;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSSKEY:
- {
- Key *key= (Key *)ale->data;
- key->flag ^= KEYBLOCK_DS_EXPAND;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSWOR:
- {
- World *wo= (World *)ale->data;
- wo->flag ^= WO_DS_EXPAND;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSPART:
- {
- ParticleSettings *part= (ParticleSettings *)ale->data;
- part->flag ^= PART_DS_EXPAND;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSMBALL:
- {
- MetaBall *mb= (MetaBall *)ale->data;
- mb->flag2 ^= MB_DS_EXPAND;
- notifierFlags |= ND_ANIMCHAN_EDIT;
+
+ /* xxx should be ED_base_object_activate(), but we need context pointer for that... */
+ //set_active_base(base);
+
+ notifierFlags |= ND_ANIMCHAN_SELECT;
}
break;
case ANIMTYPE_GROUP:
{
bActionGroup *agrp= (bActionGroup *)ale->data;
- short offset= (ELEM3(ac->datatype, ANIMCONT_DOPESHEET, ANIMCONT_FCURVES, ANIMCONT_DRIVERS))? 18 : 0;
- if ((x < (offset+17)) && (agrp->channels.first)) {
- /* toggle expand */
- agrp->flag ^= AGRP_EXPANDED;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- else if ((x < (offset+32)) && (ac->spacetype==SPACE_IPO)) {
- /* toggle visibility (of grouped F-Curves in Graph editor) */
- agrp->flag ^= AGRP_NOTVISIBLE;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- else if (x >= (ACHANNEL_NAMEWIDTH-ACHANNEL_BUTTON_WIDTH)) {
- /* toggle protection/locking */
- agrp->flag ^= AGRP_PROTECTED;
- notifierFlags |= ND_ANIMCHAN_EDIT;
+ /* select/deselect group */
+ if (selectmode == SELECT_INVERT) {
+ /* inverse selection status of this group only */
+ agrp->flag ^= AGRP_SELECTED;
}
- else if (x >= (ACHANNEL_NAMEWIDTH-2*ACHANNEL_BUTTON_WIDTH)) {
- /* toggle mute */
- agrp->flag ^= AGRP_MUTED;
- notifierFlags |= ND_ANIMCHAN_EDIT;
+ else if (selectmode == -1) {
+ /* select all in group (and deselect everthing else) */
+ FCurve *fcu;
+
+ /* deselect all other channels */
+ ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
+
+ /* only select channels in group and group itself */
+ for (fcu= agrp->channels.first; fcu && fcu->grp==agrp; fcu= fcu->next)
+ fcu->flag |= FCURVE_SELECTED;
+ agrp->flag |= AGRP_SELECTED;
}
else {
- /* select/deselect group */
- if (selectmode == SELECT_INVERT) {
- /* inverse selection status of this group only */
- agrp->flag ^= AGRP_SELECTED;
- }
- else if (selectmode == -1) {
- /* select all in group (and deselect everthing else) */
- FCurve *fcu;
-
- /* deselect all other channels */
- ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
-
- /* only select channels in group and group itself */
- for (fcu= agrp->channels.first; fcu && fcu->grp==agrp; fcu= fcu->next)
- fcu->flag |= FCURVE_SELECTED;
- agrp->flag |= AGRP_SELECTED;
- }
- else {
- /* select group by itself */
- ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
- agrp->flag |= AGRP_SELECTED;
- }
-
- /* if group is selected now, make group the 'active' one in the visible list */
- if (agrp->flag & AGRP_SELECTED)
- ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, agrp, ANIMTYPE_GROUP);
-
- notifierFlags |= ND_ANIMCHAN_SELECT;
+ /* select group by itself */
+ ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
+ agrp->flag |= AGRP_SELECTED;
}
+
+ /* if group is selected now, make group the 'active' one in the visible list */
+ if (agrp->flag & AGRP_SELECTED)
+ ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, agrp, ANIMTYPE_GROUP);
+
+ notifierFlags |= ND_ANIMCHAN_SELECT;
}
break;
case ANIMTYPE_FCURVE:
{
FCurve *fcu= (FCurve *)ale->data;
- short offset;
-
- if (ac->datatype != ANIMCONT_ACTION) {
- /* for now, special case for materials */
- if (ale->ownertype == ANIMTYPE_DSMAT)
- offset= 21;
- else
- offset= 18;
- }
- else
- offset = 0;
- if (x >= (ACHANNEL_NAMEWIDTH-ACHANNEL_BUTTON_WIDTH)) {
- /* toggle protection (only if there's a toggle there) */
- if (fcu->bezt) {
- fcu->flag ^= FCURVE_PROTECTED;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- }
- else if (x >= (ACHANNEL_NAMEWIDTH-2*ACHANNEL_BUTTON_WIDTH)) {
- /* toggle mute */
- fcu->flag ^= FCURVE_MUTED;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- else if ((x < (offset+17)) && (ac->spacetype==SPACE_IPO)) {
- /* toggle visibility */
- fcu->flag ^= FCURVE_VISIBLE;
- notifierFlags |= ND_ANIMCHAN_EDIT;
+ /* select/deselect */
+ if (selectmode == SELECT_INVERT) {
+ /* inverse selection status of this F-Curve only */
+ fcu->flag ^= FCURVE_SELECTED;
}
else {
- /* select/deselect */
- if (selectmode == SELECT_INVERT) {
- /* inverse selection status of this F-Curve only */
- fcu->flag ^= FCURVE_SELECTED;
- }
- else {
- /* select F-Curve by itself */
- ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
- fcu->flag |= FCURVE_SELECTED;
- }
-
- /* if F-Curve is selected now, make F-Curve the 'active' one in the visible list */
- if (fcu->flag & FCURVE_SELECTED)
- ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, fcu, ANIMTYPE_FCURVE);
-
- notifierFlags |= ND_ANIMCHAN_SELECT;
+ /* select F-Curve by itself */
+ ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
+ fcu->flag |= FCURVE_SELECTED;
}
+
+ /* if F-Curve is selected now, make F-Curve the 'active' one in the visible list */
+ if (fcu->flag & FCURVE_SELECTED)
+ ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, fcu, ANIMTYPE_FCURVE);
+
+ notifierFlags |= ND_ANIMCHAN_SELECT;
}
break;
case ANIMTYPE_GPDATABLOCK:
diff --git a/source/blender/editors/animation/anim_deps.c b/source/blender/editors/animation/anim_deps.c
index 13667159fe0..af2355b91a5 100644
--- a/source/blender/editors/animation/anim_deps.c
+++ b/source/blender/editors/animation/anim_deps.c
@@ -138,6 +138,7 @@ void ANIM_action_to_pose_sync (Object *ob)
*/
void ANIM_pose_to_action_sync (Object *ob, ScrArea *sa)
{
+#if 0 // XXX old animation system
SpaceAction *saction= (SpaceAction *)sa->spacedata.first;
bArmature *arm= (bArmature *)ob->data;
bAction *act= (bAction *)ob->action;
@@ -174,4 +175,5 @@ void ANIM_pose_to_action_sync (Object *ob, ScrArea *sa)
// XXX step 2 needs to be coded still... currently missing action/bone group API to do any more work here...
// XXX step 3 needs to be coded still... it's a messy case to deal with (we'll use the temp indices for this?)
+#endif // XXX old animation system
}
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 4797c7946a4..37c8aeac13a 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -374,27 +374,29 @@ short ANIM_animdata_get_context (const bContext *C, bAnimContext *ac)
*/
#define ANIMDATA_FILTER_CASES(id, adtOk, nlaOk, driversOk, keysOk) \
{\
- if (filter_mode & ANIMFILTER_ANIMDATA) {\
- if ((id)->adt) {\
- adtOk\
- }\
- }\
- else if (ads->filterflag & ADS_FILTER_ONLYNLA) {\
- if (ANIMDATA_HAS_NLA(id)) {\
- nlaOk\
- }\
- else if (!(ads->filterflag & ADS_FILTER_NLA_NOACT) && ANIMDATA_HAS_KEYS(id)) {\
- nlaOk\
- }\
- }\
- else if (ads->filterflag & ADS_FILTER_ONLYDRIVERS) {\
- if (ANIMDATA_HAS_DRIVERS(id)) {\
- driversOk\
- }\
- }\
- else {\
- if (ANIMDATA_HAS_KEYS(id)) {\
- keysOk\
+ if ((id)->adt) {\
+ if (!(filter_mode & ANIMFILTER_CURVEVISIBLE) || !((id)->adt->flag & ADT_CURVES_NOT_VISIBLE)) {\
+ if (filter_mode & ANIMFILTER_ANIMDATA) {\
+ adtOk\
+ }\
+ else if (ads->filterflag & ADS_FILTER_ONLYNLA) {\
+ if (ANIMDATA_HAS_NLA(id)) {\
+ nlaOk\
+ }\
+ else if (!(ads->filterflag & ADS_FILTER_NLA_NOACT) && ANIMDATA_HAS_KEYS(id)) {\
+ nlaOk\
+ }\
+ }\
+ else if (ads->filterflag & ADS_FILTER_ONLYDRIVERS) {\
+ if (ANIMDATA_HAS_DRIVERS(id)) {\
+ driversOk\
+ }\
+ }\
+ else {\
+ if (ANIMDATA_HAS_KEYS(id)) {\
+ keysOk\
+ }\
+ }\
}\
}\
}
@@ -1465,6 +1467,14 @@ static int animdata_filter_dopesheet (ListBase *anim_data, bDopeSheet *ads, int
worOk= !(ads->filterflag & ADS_FILTER_NOWOR);)
}
+ /* if only F-Curves with visible flags set can be shown, check that
+ * datablocks haven't been set to invisible
+ */
+ if (filter_mode & ANIMFILTER_CURVEVISIBLE) {
+ if ((sce->adt) && (sce->adt->flag & ADT_CURVES_NOT_VISIBLE))
+ sceOk= worOk= 0;
+ }
+
/* check if not all bad (i.e. so there is something to show) */
if ( !(!sceOk && !worOk) ) {
/* add scene data to the list of filtered channels */
@@ -1481,7 +1491,7 @@ static int animdata_filter_dopesheet (ListBase *anim_data, bDopeSheet *ads, int
Key *key= ob_get_key(ob);
short actOk=1, keyOk=1, dataOk=1, matOk=1, partOk=1;
- /* firstly, check if object can be included, by the following fanimors:
+ /* firstly, check if object can be included, by the following factors:
* - if only visible, must check for layer and also viewport visibility
* - if only selected, must check if object is selected
* - there must be animation data to edit
@@ -1495,6 +1505,14 @@ static int animdata_filter_dopesheet (ListBase *anim_data, bDopeSheet *ads, int
if (ob->restrictflag & OB_RESTRICT_VIEW) continue;
}
+ /* if only F-Curves with visible flags set can be shown, check that
+ * datablock hasn't been set to invisible
+ */
+ if (filter_mode & ANIMFILTER_CURVEVISIBLE) {
+ if ((ob->adt) && (ob->adt->flag & ADT_CURVES_NOT_VISIBLE))
+ continue;
+ }
+
/* additionally, dopesheet filtering also affects what objects to consider */
if (ads->filterflag) {
/* check selection and object type filters */
diff --git a/source/blender/editors/animation/anim_ipo_utils.c b/source/blender/editors/animation/anim_ipo_utils.c
index aecf437a30b..26edf930f0b 100644
--- a/source/blender/editors/animation/anim_ipo_utils.c
+++ b/source/blender/editors/animation/anim_ipo_utils.c
@@ -93,9 +93,8 @@ int geticon_anim_blocktype(short blocktype)
}
/* Write into "name" buffer, the name of the property (retrieved using RNA from the curve's settings)
- * WARNING: name buffer we're writing to cannot exceed 128 chars (check action_draw.c for details)
+ * WARNING: name buffer we're writing to cannot exceed 256 chars (check anim_channels_defines.c for details)
*/
-// TODO: have an extra var to indicate if prop was valid?
void getname_anim_fcurve(char *name, ID *id, FCurve *fcu)
{
/* sanity checks */
@@ -148,26 +147,14 @@ void getname_anim_fcurve(char *name, ID *id, FCurve *fcu)
propname= (char *)RNA_property_ui_name(prop);
/* Array Index - only if applicable */
- if (RNA_property_array_length(prop)) {
- static char *vectoritem[4]= {"X ", "Y ", "Z ", "W "};
- static char *quatitem[4]= {"W ", "X ", "Y ", "Z "};
- static char *coloritem[4]= {"R ", "G ", "B ", "A "};
+ if (RNA_property_array_length(&ptr, prop)) {
+ char c= RNA_property_array_item_char(prop, fcu->array_index);
- int tot= RNA_property_array_length(prop);
- int propsubtype= RNA_property_subtype(prop);
-
- /* get string to use for array index */
- if ((tot == 4) && (propsubtype == PROP_ROTATION))
- arrayname= quatitem[fcu->array_index];
- else if ( (tot <= 4) && ((propsubtype == PROP_VECTOR) || (propsubtype == PROP_ROTATION)) )
- arrayname= vectoritem[fcu->array_index];
- else if ((tot <= 4) && (propsubtype == PROP_COLOR))
- arrayname= coloritem[fcu->array_index];
- else {
- /* we need to write the index to a temp buffer (in py syntax), as it is a number... */
- sprintf(arrayindbuf, "[%d]", fcu->array_index);
- arrayname= &arrayindbuf[0];
- }
+ /* we need to write the index to a temp buffer (in py syntax) */
+ if(c) sprintf(arrayindbuf, "%c ", c);
+ else sprintf(arrayindbuf, "[%d]", fcu->array_index);
+
+ arrayname= &arrayindbuf[0];
}
else {
/* no array index */
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c
index 9c039693b72..72fee937e25 100644
--- a/source/blender/editors/animation/anim_ops.c
+++ b/source/blender/editors/animation/anim_ops.c
@@ -56,6 +56,8 @@
#include "ED_markers.h"
#include "ED_screen.h"
+#include "BKE_sound.h"
+
/* ********************** frame change operator ***************************/
/* Set any flags that are necessary to indicate modal time-changing operation */
@@ -91,6 +93,8 @@ static void change_frame_apply(bContext *C, wmOperator *op)
if (cfra < MINAFRAME) cfra= MINAFRAME;
CFRA= cfra;
+ sound_scrub(C);
+
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
}
@@ -121,6 +125,7 @@ static int change_frame_exec(bContext *C, wmOperator *op)
change_frame_apply(C, op);
change_frame_exit(C, op);
+
return OPERATOR_FINISHED;
}
@@ -393,9 +398,6 @@ void ED_operatortypes_anim(void)
WM_operatortype_append(ANIM_OT_add_driver_button);
WM_operatortype_append(ANIM_OT_remove_driver_button);
-
- WM_operatortype_append(ANIM_OT_keyingset_add_new);
- WM_operatortype_append(ANIM_OT_keyingset_add_destination);
}
void ED_keymap_anim(wmWindowManager *wm)
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index 849e2d2eede..e7b7d785d7b 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -157,7 +157,7 @@ short ANIM_add_driver (ID *id, const char rna_path[], int array_index, short fla
/* fill in current value for python */
if(type == DRIVER_TYPE_PYTHON) {
PropertyType proptype= RNA_property_type(prop);
- int array= RNA_property_array_length(prop);
+ int array= RNA_property_array_length(&ptr, prop);
char *expression= fcu->driver->expression;
int val, maxlen= sizeof(fcu->driver->expression);
float fval;
@@ -241,7 +241,7 @@ static int add_driver_button_exec (bContext *C, wmOperator *op)
if (path) {
if (all) {
- length= RNA_property_array_length(prop);
+ length= RNA_property_array_length(&ptr, prop);
if (length) index= 0;
else length= 1;
@@ -303,7 +303,7 @@ static int remove_driver_button_exec (bContext *C, wmOperator *op)
if (path) {
if (all) {
- length= RNA_property_array_length(prop);
+ length= RNA_property_array_length(&ptr, prop);
if(length) index= 0;
else length= 1;
diff --git a/source/blender/editors/animation/fmodifier_ui.c b/source/blender/editors/animation/fmodifier_ui.c
index 7a618f4d222..4aff26105f3 100644
--- a/source/blender/editors/animation/fmodifier_ui.c
+++ b/source/blender/editors/animation/fmodifier_ui.c
@@ -258,14 +258,14 @@ static void draw_modifier__fn_generator(uiLayout *layout, ID *id, FModifier *fcm
/* add the settings */
col= uiLayoutColumn(layout, 1);
- uiItemR(col, "", 0, &ptr, "type", 0, 0, 0);
- uiItemR(col, NULL, 0, &ptr, "additive", 0, 0, 1);
+ uiItemR(col, "", 0, &ptr, "type", 0);
+ uiItemR(col, NULL, 0, &ptr, "additive", UI_ITEM_R_TOGGLE);
col= uiLayoutColumn(layout, 0); // no grouping for now
- uiItemR(col, NULL, 0, &ptr, "amplitude", 0, 0, 0);
- uiItemR(col, NULL, 0, &ptr, "phase_multiplier", 0, 0, 0);
- uiItemR(col, NULL, 0, &ptr, "phase_offset", 0, 0, 0);
- uiItemR(col, NULL, 0, &ptr, "value_offset", 0, 0, 0);
+ uiItemR(col, NULL, 0, &ptr, "amplitude", 0);
+ uiItemR(col, NULL, 0, &ptr, "phase_multiplier", 0);
+ uiItemR(col, NULL, 0, &ptr, "phase_offset", 0);
+ uiItemR(col, NULL, 0, &ptr, "value_offset", 0);
}
/* --------------- */
@@ -287,14 +287,14 @@ static void draw_modifier__cycles(uiLayout *layout, ID *id, FModifier *fcm, shor
/* before range */
col= uiLayoutColumn(split, 1);
uiItemL(col, "Before:", 0);
- uiItemR(col, "", 0, &ptr, "before_mode", 0, 0, 0);
- uiItemR(col, NULL, 0, &ptr, "before_cycles", 0, 0, 0);
+ uiItemR(col, "", 0, &ptr, "before_mode", 0);
+ uiItemR(col, NULL, 0, &ptr, "before_cycles", 0);
/* after range */
col= uiLayoutColumn(split, 1);
uiItemL(col, "After:", 0);
- uiItemR(col, "", 0, &ptr, "after_mode", 0, 0, 0);
- uiItemR(col, NULL, 0, &ptr, "after_cycles", 0, 0, 0);
+ uiItemR(col, "", 0, &ptr, "after_mode", 0);
+ uiItemR(col, NULL, 0, &ptr, "after_cycles", 0);
}
/* --------------- */
@@ -309,20 +309,20 @@ static void draw_modifier__noise(uiLayout *layout, ID *id, FModifier *fcm, short
RNA_pointer_create(id, &RNA_FModifierNoise, fcm, &ptr);
/* blending mode */
- uiItemR(layout, NULL, 0, &ptr, "modification", 0, 0, 0);
+ uiItemR(layout, NULL, 0, &ptr, "modification", 0);
/* split into 2 columns */
split= uiLayoutSplit(layout, 0.5f);
/* col 1 */
col= uiLayoutColumn(split, 0);
- uiItemR(col, NULL, 0, &ptr, "size", 0, 0, 0);
- uiItemR(col, NULL, 0, &ptr, "strength", 0, 0, 0);
+ uiItemR(col, NULL, 0, &ptr, "size", 0);
+ uiItemR(col, NULL, 0, &ptr, "strength", 0);
/* col 2 */
col= uiLayoutColumn(split, 0);
- uiItemR(col, NULL, 0, &ptr, "phase", 0, 0, 0);
- uiItemR(col, NULL, 0, &ptr, "depth", 0, 0, 0);
+ uiItemR(col, NULL, 0, &ptr, "phase", 0);
+ uiItemR(col, NULL, 0, &ptr, "depth", 0);
}
/* --------------- */
@@ -503,11 +503,11 @@ static void draw_modifier__envelope(uiLayout *layout, ID *id, FModifier *fcm, sh
/* general settings */
col= uiLayoutColumn(layout, 1);
uiItemL(col, "Envelope:", 0);
- uiItemR(col, NULL, 0, &ptr, "reference_value", 0, 0, 0);
+ uiItemR(col, NULL, 0, &ptr, "reference_value", 0);
row= uiLayoutRow(col, 1);
- uiItemR(row, "Min", 0, &ptr, "default_minimum", 0, 0, 0);
- uiItemR(row, "Max", 0, &ptr, "default_maximum", 0, 0, 0);
+ uiItemR(row, "Min", 0, &ptr, "default_minimum", 0);
+ uiItemR(row, "Max", 0, &ptr, "default_maximum", 0);
/* control points header */
// TODO: move this control-point control stuff to using the new special widgets for lists
@@ -559,13 +559,13 @@ static void draw_modifier__limits(uiLayout *layout, ID *id, FModifier *fcm, shor
/* x-minimum */
col= uiLayoutColumn(split, 1);
- uiItemR(col, NULL, 0, &ptr, "use_minimum_x", 0, 0, 0);
- uiItemR(col, NULL, 0, &ptr, "minimum_x", 0, 0, 0);
+ uiItemR(col, NULL, 0, &ptr, "use_minimum_x", 0);
+ uiItemR(col, NULL, 0, &ptr, "minimum_x", 0);
/* y-minimum*/
col= uiLayoutColumn(split, 1);
- uiItemR(col, NULL, 0, &ptr, "use_minimum_y", 0, 0, 0);
- uiItemR(col, NULL, 0, &ptr, "minimum_y", 0, 0, 0);
+ uiItemR(col, NULL, 0, &ptr, "use_minimum_y", 0);
+ uiItemR(col, NULL, 0, &ptr, "minimum_y", 0);
}
/* row 2: minimum */
@@ -577,13 +577,13 @@ static void draw_modifier__limits(uiLayout *layout, ID *id, FModifier *fcm, shor
/* x-minimum */
col= uiLayoutColumn(split, 1);
- uiItemR(col, NULL, 0, &ptr, "use_maximum_x", 0, 0, 0);
- uiItemR(col, NULL, 0, &ptr, "maximum_x", 0, 0, 0);
+ uiItemR(col, NULL, 0, &ptr, "use_maximum_x", 0);
+ uiItemR(col, NULL, 0, &ptr, "maximum_x", 0);
/* y-minimum*/
col= uiLayoutColumn(split, 1);
- uiItemR(col, NULL, 0, &ptr, "use_maximum_y", 0, 0, 0);
- uiItemR(col, NULL, 0, &ptr, "maximum_y", 0, 0, 0);
+ uiItemR(col, NULL, 0, &ptr, "use_maximum_y", 0);
+ uiItemR(col, NULL, 0, &ptr, "maximum_y", 0);
}
}
diff --git a/source/blender/editors/animation/keyframes_general.c b/source/blender/editors/animation/keyframes_general.c
index fc67ee34a2e..ced3c117700 100644
--- a/source/blender/editors/animation/keyframes_general.c
+++ b/source/blender/editors/animation/keyframes_general.c
@@ -127,11 +127,11 @@ void duplicate_fcurve_keys(FCurve *fcu)
{
BezTriple *newbezt;
int i;
-
- if (fcu == NULL)
+
+ /* this can only work when there is an F-Curve, and also when there are some BezTriples */
+ if ELEM(NULL, fcu, fcu->bezt)
return;
- // XXX this does not take into account sample data...
for (i=0; i < fcu->totvert; i++) {
/* If a key is selected */
if (fcu->bezt[i].f2 & SELECT) {
@@ -160,7 +160,7 @@ void duplicate_fcurve_keys(FCurve *fcu)
/* **************************************************** */
/* Various Tools */
-/* Basic IPO-Curve 'cleanup' function that removes 'double points' and unnecessary keyframes on linear-segments only */
+/* Basic F-Curve 'cleanup' function that removes 'double points' and unnecessary keyframes on linear-segments only */
void clean_fcurve(FCurve *fcu, float thresh)
{
BezTriple *old_bezts, *bezt, *beztn;
@@ -285,74 +285,74 @@ void smooth_fcurve (FCurve *fcu)
}
}
- /* if any points were selected, allocate tSmooth_Bezt points to work on */
- if (totSel >= 3) {
- tSmooth_Bezt *tarray, *tsb;
-
- /* allocate memory in one go */
- tsb= tarray= MEM_callocN(totSel*sizeof(tSmooth_Bezt), "tSmooth_Bezt Array");
-
- /* populate tarray with data of selected points */
- bezt= fcu->bezt;
- for (i=0, x=0; (i < fcu->totvert) && (x < totSel); i++, bezt++) {
- if (BEZSELECTED(bezt)) {
- /* tsb simply needs pointer to vec, and index */
- tsb->h1 = &bezt->vec[0][1];
- tsb->h2 = &bezt->vec[1][1];
- tsb->h3 = &bezt->vec[2][1];
-
- /* advance to the next tsb to populate */
- if (x < totSel- 1)
- tsb++;
- else
- break;
- }
+ /* if any points were selected, allocate tSmooth_Bezt points to work on */
+ if (totSel >= 3) {
+ tSmooth_Bezt *tarray, *tsb;
+
+ /* allocate memory in one go */
+ tsb= tarray= MEM_callocN(totSel*sizeof(tSmooth_Bezt), "tSmooth_Bezt Array");
+
+ /* populate tarray with data of selected points */
+ bezt= fcu->bezt;
+ for (i=0, x=0; (i < fcu->totvert) && (x < totSel); i++, bezt++) {
+ if (BEZSELECTED(bezt)) {
+ /* tsb simply needs pointer to vec, and index */
+ tsb->h1 = &bezt->vec[0][1];
+ tsb->h2 = &bezt->vec[1][1];
+ tsb->h3 = &bezt->vec[2][1];
+
+ /* advance to the next tsb to populate */
+ if (x < totSel- 1)
+ tsb++;
+ else
+ break;
}
+ }
- /* calculate the new smoothed F-Curve's with weighted averages:
- * - this is done with two passes
- * - uses 5 points for each operation (which stores in the relevant handles)
- * - previous: w/a ratio = 3:5:2:1:1
- * - next: w/a ratio = 1:1:2:5:3
- */
-
- /* round 1: calculate previous and next */
- tsb= tarray;
- for (i=0; i < totSel; i++, tsb++) {
- /* don't touch end points (otherwise, curves slowly explode) */
- if (ELEM(i, 0, (totSel-1)) == 0) {
- const tSmooth_Bezt *tP1 = tsb - 1;
- const tSmooth_Bezt *tP2 = (i-2 > 0) ? (tsb - 2) : (NULL);
- const tSmooth_Bezt *tN1 = tsb + 1;
- const tSmooth_Bezt *tN2 = (i+2 < totSel) ? (tsb + 2) : (NULL);
-
- const float p1 = *tP1->h2;
- const float p2 = (tP2) ? (*tP2->h2) : (*tP1->h2);
- const float c1 = *tsb->h2;
- const float n1 = *tN1->h2;
- const float n2 = (tN2) ? (*tN2->h2) : (*tN1->h2);
+ /* calculate the new smoothed F-Curve's with weighted averages:
+ * - this is done with two passes
+ * - uses 5 points for each operation (which stores in the relevant handles)
+ * - previous: w/a ratio = 3:5:2:1:1
+ * - next: w/a ratio = 1:1:2:5:3
+ */
+
+ /* round 1: calculate previous and next */
+ tsb= tarray;
+ for (i=0; i < totSel; i++, tsb++) {
+ /* don't touch end points (otherwise, curves slowly explode) */
+ if (ELEM(i, 0, (totSel-1)) == 0) {
+ const tSmooth_Bezt *tP1 = tsb - 1;
+ const tSmooth_Bezt *tP2 = (i-2 > 0) ? (tsb - 2) : (NULL);
+ const tSmooth_Bezt *tN1 = tsb + 1;
+ const tSmooth_Bezt *tN2 = (i+2 < totSel) ? (tsb + 2) : (NULL);
+
+ const float p1 = *tP1->h2;
+ const float p2 = (tP2) ? (*tP2->h2) : (*tP1->h2);
+ const float c1 = *tsb->h2;
+ const float n1 = *tN1->h2;
+ const float n2 = (tN2) ? (*tN2->h2) : (*tN1->h2);
+
+ /* calculate previous and next */
+ *tsb->h1= (3*p2 + 5*p1 + 2*c1 + n1 + n2) / 12;
+ *tsb->h3= (p2 + p1 + 2*c1 + 5*n1 + 3*n2) / 12;
+ }
+ }
+
+ /* round 2: calculate new values and reset handles */
+ tsb= tarray;
+ for (i=0; i < totSel; i++, tsb++) {
+ /* calculate new position by averaging handles */
+ *tsb->h2 = (*tsb->h1 + *tsb->h3) / 2;
- /* calculate previous and next */
- *tsb->h1= (3*p2 + 5*p1 + 2*c1 + n1 + n2) / 12;
- *tsb->h3= (p2 + p1 + 2*c1 + 5*n1 + 3*n2) / 12;
+ /* reset handles now */
+ *tsb->h1 = *tsb->h2;
+ *tsb->h3 = *tsb->h2;
}
- }
-
- /* round 2: calculate new values and reset handles */
- tsb= tarray;
- for (i=0; i < totSel; i++, tsb++) {
- /* calculate new position by averaging handles */
- *tsb->h2 = (*tsb->h1 + *tsb->h3) / 2;
- /* reset handles now */
- *tsb->h1 = *tsb->h2;
- *tsb->h3 = *tsb->h2;
+ /* free memory required for tarray */
+ MEM_freeN(tarray);
}
- /* free memory required for tarray */
- MEM_freeN(tarray);
-}
-
/* recalculate handles */
calchandles_fcurve(fcu);
}
@@ -371,7 +371,6 @@ ListBase animcopybuf = {NULL, NULL};
static float animcopy_firstframe= 999999999.0f;
/* datatype for use in copy/paste buffer */
-// XXX F-Curve editor should use this too
typedef struct tAnimCopybufItem {
struct tAnimCopybufItem *next, *prev;
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 2da082a9b7c..dc73011549c 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -503,19 +503,19 @@ static float setting_get_rna_value (PointerRNA *ptr, PropertyRNA *prop, int inde
switch (RNA_property_type(prop)) {
case PROP_BOOLEAN:
- if (RNA_property_array_length(prop))
+ if (RNA_property_array_length(ptr, prop))
value= (float)RNA_property_boolean_get_index(ptr, prop, index);
else
value= (float)RNA_property_boolean_get(ptr, prop);
break;
case PROP_INT:
- if (RNA_property_array_length(prop))
+ if (RNA_property_array_length(ptr, prop))
value= (float)RNA_property_int_get_index(ptr, prop, index);
else
value= (float)RNA_property_int_get(ptr, prop);
break;
case PROP_FLOAT:
- if (RNA_property_array_length(prop))
+ if (RNA_property_array_length(ptr, prop))
value= RNA_property_float_get_index(ptr, prop, index);
else
value= RNA_property_float_get(ptr, prop);
@@ -740,6 +740,12 @@ short insert_keyframe_direct (PointerRNA ptr, PropertyRNA *prop, FCurve *fcu, fl
printf("ERROR: no F-Curve to add keyframes to \n");
return 0;
}
+ /* F-Curve not editable? */
+ if ( (fcu->flag & FCURVE_PROTECTED) || ((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED)) ) {
+ if (G.f & G_DEBUG)
+ printf("WARNING: not inserting keyframe for locked F-Curve \n");
+ return 0;
+ }
/* if no property given yet, try to validate from F-Curve info */
if ((ptr.id.data == NULL) && (ptr.data==NULL)) {
@@ -911,8 +917,19 @@ short delete_keyframe (ID *id, bAction *act, const char group[], const char rna_
/* we don't check the validity of the path here yet, but it should be ok... */
fcu= verify_fcurve(act, group, rna_path, array_index, 0);
- /* only continue if we have an F-Curve to remove keyframes from */
- if (act && fcu) {
+ /* check if F-Curve exists and/or whether it can be edited */
+ if ELEM(NULL, act, fcu) {
+ printf("ERROR: no F-Curve and/or Action to delete keyframe from \n");
+ return 0;
+ }
+ if ( (fcu->flag & FCURVE_PROTECTED) || ((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED)) ) {
+ if (G.f & G_DEBUG)
+ printf("WARNING: not inserting keyframe for locked F-Curve \n");
+ return 0;
+ }
+
+ /* it should be fine to continue now... */
+ {
short found = -1;
int i;
@@ -1296,7 +1313,7 @@ static int insert_key_button_exec (bContext *C, wmOperator *op)
if (path) {
if (all) {
- length= RNA_property_array_length(prop);
+ length= RNA_property_array_length(&ptr, prop);
if(length) index= 0;
else length= 1;
@@ -1379,7 +1396,7 @@ static int delete_key_button_exec (bContext *C, wmOperator *op)
if (path) {
if (all) {
- length= RNA_property_array_length(prop);
+ length= RNA_property_array_length(&ptr, prop);
if(length) index= 0;
else length= 1;
diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c
index ffc93340f8c..21f969467aa 100644
--- a/source/blender/editors/animation/keyingsets.c
+++ b/source/blender/editors/animation/keyingsets.c
@@ -80,137 +80,6 @@
/* ************************************************** */
/* KEYING SETS - EDITING API */
-/* Operators ------------------------------------------- */
-
-/* These operators are only provided for scripting/macro usage, not for direct
- * calling from the UI since they wrap some of the data-access API code for these
- * (defined in blenkernel) which have quite a few properties.
- */
-
-/* ----- */
-
-static int keyingset_add_destination_exec (bContext *C, wmOperator *op)
-{
- PointerRNA ptr;
- KeyingSet *ks= NULL;
- ID *id= NULL;
- char rna_path[256], group_name[64]; // xxx
- short groupmode=0, flag=0;
- int array_index=0;
-
- /* get settings from operator properties */
- ptr = RNA_pointer_get(op->ptr, "keyingset");
- if (ptr.data)
- ks= (KeyingSet *)ptr.data;
-
- ptr = RNA_pointer_get(op->ptr, "id");
- if (ptr.data)
- id= (ID *)ptr.data;
-
- groupmode= RNA_enum_get(op->ptr, "grouping_method");
- RNA_string_get(op->ptr, "group_name", group_name);
-
- RNA_string_get(op->ptr, "rna_path", rna_path);
- array_index= RNA_int_get(op->ptr, "array_index");
-
- if (RNA_boolean_get(op->ptr, "entire_array"))
- flag |= KSP_FLAG_WHOLE_ARRAY;
-
- /* if enough args are provided, call API method */
- if (ks) {
- BKE_keyingset_add_destination(ks, id, group_name, rna_path, array_index, flag, groupmode);
- return OPERATOR_FINISHED;
- }
- else {
- BKE_report(op->reports, RPT_ERROR, "Keying Set could not be added.");
- return OPERATOR_CANCELLED;
- }
-}
-
-void ANIM_OT_keyingset_add_destination (wmOperatorType *ot)
-{
- // XXX: this is also defined in rna_animation.c
- static EnumPropertyItem prop_mode_grouping_items[] = {
- {KSP_GROUP_NAMED, "NAMED", 0, "Named Group", ""},
- {KSP_GROUP_NONE, "NONE", 0, "None", ""},
- {KSP_GROUP_KSNAME, "KEYINGSET", 0, "Keying Set Name", ""},
- {0, NULL, 0, NULL, NULL}};
-
- /* identifiers */
- ot->name= "Add Keying Set Destination";
- ot->idname= "ANIM_OT_keyingset_add_destination";
-
- /* callbacks */
- ot->exec= keyingset_add_destination_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* props */
- /* pointers */ // xxx - do we want to directly expose these?
- RNA_def_pointer_runtime(ot->srna, "keyingset", &RNA_KeyingSet, "Keying Set", "Keying Set to add destination to.");
- RNA_def_pointer_runtime(ot->srna, "id", &RNA_ID, "ID", "ID-block for the destination.");
- /* grouping */
- RNA_def_enum(ot->srna, "grouping_method", prop_mode_grouping_items, KSP_GROUP_NAMED, "Grouping Method", "Method used to define which Group-name to use.");
- RNA_def_string(ot->srna, "group_name", "", 64, "Group Name", "Name of Action Group to assign destination to (only if grouping mode is to use this name).");
- /* rna-path */
- RNA_def_string(ot->srna, "rna_path", "", 256, "RNA-Path", "RNA-Path to destination property."); // xxx hopefully this is long enough
- RNA_def_int(ot->srna, "array_index", 0, 0, INT_MAX, "Array Index", "If applicable, the index ", 0, INT_MAX);
- /* flags */
- RNA_def_boolean(ot->srna, "entire_array", 1, "Entire Array", "hen an 'array/vector' type is chosen (Location, Rotation, Color, etc.), entire array is to be used.");
-
-}
-
-/* ----- */
-
-static int keyingset_add_new_exec (bContext *C, wmOperator *op)
-{
- Scene *sce= CTX_data_scene(C);
- KeyingSet *ks= NULL;
- short flag=0, keyingflag=0;
- char name[64];
-
- /* get settings from operator properties */
- RNA_string_get(op->ptr, "name", name);
-
- if (RNA_boolean_get(op->ptr, "absolute"))
- flag |= KEYINGSET_ABSOLUTE;
- if (RNA_boolean_get(op->ptr, "insertkey_needed"))
- keyingflag |= INSERTKEY_NEEDED;
- if (RNA_boolean_get(op->ptr, "insertkey_visual"))
- keyingflag |= INSERTKEY_MATRIX;
-
- /* call the API func, and set the active keyingset index */
- ks= BKE_keyingset_add(&sce->keyingsets, name, flag, keyingflag);
-
- if (ks) {
- sce->active_keyingset= BLI_countlist(&sce->keyingsets);
- return OPERATOR_FINISHED;
- }
- else {
- BKE_report(op->reports, RPT_ERROR, "Keying Set could not be added.");
- return OPERATOR_CANCELLED;
- }
-}
-
-void ANIM_OT_keyingset_add_new (wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Add Keying Set";
- ot->idname= "ANIM_OT_keyingset_add_new";
-
- /* callbacks */
- ot->exec= keyingset_add_new_exec;
- ot->poll= ED_operator_scene_editable;
-
- /* props */
- /* name */
- RNA_def_string(ot->srna, "name", "KeyingSet", 64, "Name", "Name of Keying Set");
- /* flags */
- RNA_def_boolean(ot->srna, "absolute", 1, "Absolute", "Keying Set defines specific paths/settings to be keyframed (i.e. is not reliant on context info)");
- /* keying flags */
- RNA_def_boolean(ot->srna, "insertkey_needed", 0, "Insert Keyframes - Only Needed", "Only insert keyframes where they're needed in the relevant F-Curves.");
- RNA_def_boolean(ot->srna, "insertkey_visual", 0, "Insert Keyframes - Visual", "Insert keyframes based on 'visual transforms'.");
-}
-
/* UI API --------------------------------------------- */
/* Build menu-string of available keying-sets (allocates memory for string)
@@ -899,7 +768,7 @@ short keyingset_context_ok_poll (bContext *C, KeyingSet *ks)
Object *obact= CTX_data_active_object(C);
/* if in posemode, check if 'pose-channels' requested for in KeyingSet */
- if ((obact && obact->pose) && (obact->flag & OB_POSEMODE)) {
+ if ((obact && obact->pose) && (obact->mode & OB_MODE_POSE)) {
/* check for posechannels */
}
@@ -930,7 +799,7 @@ static short modifykey_get_context_v3d_data (bContext *C, ListBase *dsources, Ke
/* check if the active object is in PoseMode (i.e. only deal with bones) */
// TODO: check with the templates to see what we really need to store
- if ((obact && obact->pose) && (obact->flag & OB_POSEMODE)) {
+ if ((obact && obact->pose) && (obact->mode & OB_MODE_POSE)) {
/* Pose Mode: Selected bones */
#if 0
//set_pose_keys(ob); /* sets pchan->flag to POSE_KEY if bone selected, and clears if not */
@@ -1047,7 +916,7 @@ int modify_keyframes (bContext *C, ListBase *dsources, bAction *act, KeyingSet *
* normal non-array entries get keyframed correctly
*/
i= ksp->array_index;
- arraylen= i+1;
+ arraylen= i;
/* get length of array if whole array option is enabled */
if (ksp->flag & KSP_FLAG_WHOLE_ARRAY) {
@@ -1056,9 +925,13 @@ int modify_keyframes (bContext *C, ListBase *dsources, bAction *act, KeyingSet *
RNA_id_pointer_create(ksp->id, &id_ptr);
if (RNA_path_resolve(&id_ptr, ksp->rna_path, &ptr, &prop) && prop)
- arraylen= RNA_property_array_length(prop);
+ arraylen= RNA_property_array_length(&ptr, prop);
}
+ /* we should do at least one step */
+ if (arraylen == i)
+ arraylen++;
+
/* for each possible index, perform operation
* - assume that arraylen is greater than index
*/
@@ -1175,7 +1048,7 @@ int modify_keyframes (bContext *C, ListBase *dsources, bAction *act, KeyingSet *
RNA_id_pointer_create(cks->id, &id_ptr);
if (RNA_path_resolve(&id_ptr, path, &ptr, &prop) && prop)
- arraylen= RNA_property_array_length(prop);
+ arraylen= RNA_property_array_length(&ptr, prop);
}
/* for each possible index, perform operation
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index c1b24375b3d..632f037679f 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -713,7 +713,7 @@ int join_armature_exec(bContext *C, wmOperator *op)
/* get pose of active object and move it out of posemode */
pose= ob->pose;
- ob->flag &= ~OB_POSEMODE;
+ ob->mode &= ~OB_MODE_POSE;
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
if ((base->object->type==OB_ARMATURE) && (base->object!=ob)) {
@@ -724,8 +724,8 @@ int join_armature_exec(bContext *C, wmOperator *op)
/* Get Pose of current armature */
opose= base->object->pose;
- base->object->flag &= ~OB_POSEMODE;
- BASACT->flag &= ~OB_POSEMODE;
+ base->object->mode &= ~OB_MODE_POSE;
+ //BASACT->flag &= ~OB_MODE_POSE;
/* Find the difference matrix */
Mat4Invert(oimat, ob->obmat);
@@ -1034,8 +1034,8 @@ static int separate_armature_exec (bContext *C, wmOperator *op)
/* 1) store starting settings and exit editmode */
oldob= obedit;
oldbase= BASACT;
- oldob->flag &= ~OB_POSEMODE;
- oldbase->flag &= ~OB_POSEMODE;
+ oldob->mode &= ~OB_MODE_POSE;
+ //oldbase->flag &= ~OB_POSEMODE;
ED_armature_from_edit(scene, obedit);
ED_armature_edit_free(obedit);
@@ -4332,7 +4332,7 @@ int ED_do_pose_selectbuffer(Scene *scene, Base *base, unsigned int *buffer, shor
}
/* in weightpaint we select the associated vertex group too */
- if (G.f & G_WEIGHTPAINT) {
+ if (ob->mode & OB_MODE_WEIGHT_PAINT) {
if (nearBone->flag & BONE_ACTIVE) {
vertexgroup_select_by_name(OBACT, nearBone->name);
DAG_object_flush_update(scene, OBACT, OB_RECALC_DATA);
@@ -4424,7 +4424,7 @@ static int bone_skinnable(Object *ob, Bone *bone, void *datap)
int a, segments;
struct { Object *armob; void *list; int heat; } *data = datap;
- if(!(G.f & G_WEIGHTPAINT) || !(bone->flag & BONE_HIDDEN_P)) {
+ if(!(ob->mode & OB_MODE_WEIGHT_PAINT) || !(bone->flag & BONE_HIDDEN_P)) {
if (!(bone->flag & BONE_NO_DEFORM)) {
if (data->heat && data->armob->pose && get_pose_channel(data->armob->pose, bone->name))
segments = bone->segments;
@@ -4489,7 +4489,7 @@ static int dgroup_skinnable(Object *ob, Bone *bone, void *datap)
int a, segments;
struct { Object *armob; void *list; int heat; } *data= datap;
- if (!(G.f & G_WEIGHTPAINT) || !(bone->flag & BONE_HIDDEN_P)) {
+ if (!(ob->mode & OB_MODE_WEIGHT_PAINT) || !(bone->flag & BONE_HIDDEN_P)) {
if (!(bone->flag & BONE_NO_DEFORM)) {
if (data->heat && data->armob->pose && get_pose_channel(data->armob->pose, bone->name))
segments = bone->segments;
@@ -4588,7 +4588,7 @@ void add_verts_to_dgroups(Scene *scene, Object *ob, Object *par, int heat, int m
float (*root)[3], (*tip)[3], (*verts)[3];
int *selected;
int numbones, vertsfilled = 0, i, j, segments = 0;
- int wpmode = (G.f & G_WEIGHTPAINT);
+ int wpmode = (ob->mode & OB_MODE_WEIGHT_PAINT);
struct { Object *armob; void *list; int heat; } looper_data;
looper_data.armob = par;
diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c
index f3f7bccde04..79d3d7b1366 100644
--- a/source/blender/editors/armature/editarmature_sketch.c
+++ b/source/blender/editors/armature/editarmature_sketch.c
@@ -2320,7 +2320,7 @@ void sk_drawSketch(Scene *scene, View3D *v3d, SK_Sketch *sketch, int with_names)
for (p = sketch->depth_peels.first; p; p = p->next)
{
- int index = (int)(p->ob);
+ int index = GET_INT_FROM_POINTER(p->ob);
index = (index >> 5) & 7;
glColor3fv(colors[index]);
@@ -2466,8 +2466,10 @@ static int sketch_delete(bContext *C, wmOperator *op, wmEvent *event)
void BIF_sk_selectStroke(bContext *C, short mval[2], short extend)
{
+ ToolSettings *ts = CTX_data_tool_settings(C);
SK_Sketch *sketch = contextSketch(C, 0);
- if (sketch)
+
+ if (sketch != NULL && ts->bone_sketching & BONE_SKETCHING)
{
sk_selectStroke(C, sketch, mval, extend);
}
diff --git a/source/blender/editors/armature/poselib.c b/source/blender/editors/armature/poselib.c
index ef2e5188487..021bec05a3b 100644
--- a/source/blender/editors/armature/poselib.c
+++ b/source/blender/editors/armature/poselib.c
@@ -342,7 +342,7 @@ static int poselib_add_menu_invoke (bContext *C, wmOperator *op, wmEvent *evt)
uiItemIntO(layout, "Add New (Current Frame)", 0, "POSELIB_OT_pose_add", "frame", CFRA);
/* replace existing - submenu */
- uiItemMenuF(layout, "Replace Existing...", 0, poselib_add_menu_invoke__replacemenu);
+ uiItemMenuF(layout, "Replace Existing...", 0, poselib_add_menu_invoke__replacemenu, NULL);
}
uiPupMenuEnd(C, pup);
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c
index 174bb39d7b9..5b378878f91 100644
--- a/source/blender/editors/armature/poseobject.c
+++ b/source/blender/editors/armature/poseobject.c
@@ -126,7 +126,7 @@ void ED_armature_enter_posemode(bContext *C, Base *base)
switch (ob->type){
case OB_ARMATURE:
- ob->flag |= OB_POSEMODE;
+ ob->mode |= OB_MODE_POSE;
base->flag= ob->flag;
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_POSE, NULL);
@@ -135,7 +135,8 @@ void ED_armature_enter_posemode(bContext *C, Base *base)
default:
return;
}
- ED_view3d_exit_paint_modes(C);
+
+ ED_object_toggle_modes(C, ob->mode);
}
void ED_armature_exit_posemode(bContext *C, Base *base)
@@ -143,7 +144,7 @@ void ED_armature_exit_posemode(bContext *C, Base *base)
if(base) {
Object *ob= base->object;
- ob->flag &= ~OB_POSEMODE;
+ ob->mode &= ~OB_MODE_POSE;
base->flag= ob->flag;
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, NULL);
@@ -527,7 +528,7 @@ void pose_select_constraint_target(Scene *scene)
/* paranoia checks */
if (!ob && !ob->pose) return;
- if (ob==obedit || (ob->flag & OB_POSEMODE)==0) return;
+ if (ob==obedit || (ob->mode & OB_MODE_POSE)==0) return;
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
if (arm->layer & pchan->bone->layer) {
@@ -715,7 +716,7 @@ void pose_copy_menu(Scene *scene)
/* paranoia checks */
if (ELEM(NULL, ob, ob->pose)) return;
- if ((ob==obedit) || (ob->flag & OB_POSEMODE)==0) return;
+ if ((ob==obedit) || (ob->mode & OB_MODE_POSE)==0) return;
/* find active */
for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
@@ -1105,7 +1106,7 @@ void pose_adds_vgroups(Scene *scene, Object *meshobj, int heatweights)
// XXX extern VPaint Gwp; /* from vpaint */
Object *poseobj= modifiers_isDeformedByArmature(meshobj);
- if(poseobj==NULL || (poseobj->flag & OB_POSEMODE)==0) {
+ if(poseobj==NULL || (poseobj->mode & OB_MODE_POSE)==0) {
error("The active object must have a deforming armature in pose mode");
return;
}
@@ -1646,10 +1647,10 @@ void pose_activate_flipped_bone(Scene *scene)
if(ob==NULL) return;
- if(G.f & G_WEIGHTPAINT) {
+ if(ob->mode && OB_MODE_WEIGHT_PAINT) {
ob= modifiers_isDeformedByArmature(ob);
}
- if(ob && (ob->flag & OB_POSEMODE)) {
+ if(ob && (ob->mode & OB_MODE_POSE)) {
bPoseChannel *pchan, *pchanf;
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
@@ -1670,7 +1671,7 @@ void pose_activate_flipped_bone(Scene *scene)
pchanf->bone->flag |= (BONE_SELECTED|BONE_ACTIVE);
/* in weightpaint we select the associated vertex group too */
- if(G.f & G_WEIGHTPAINT) {
+ if(ob->mode & OB_MODE_WEIGHT_PAINT) {
vertexgroup_select_by_name(OBACT, name);
DAG_object_flush_update(scene, OBACT, OB_RECALC_DATA);
}
@@ -2150,7 +2151,7 @@ void pose_special_editmenu(Scene *scene)
/* paranoia checks */
if(!ob && !ob->pose) return;
- if(ob==obedit || (ob->flag & OB_POSEMODE)==0) return;
+ if(ob==obedit || (ob->mode & OB_MODE_POSE)==0) return;
nr= pupmenu("Specials%t|Select Constraint Target%x1|Flip Left-Right Names%x2|Calculate Paths%x3|Clear Paths%x4|Clear User Transform %x5|Relax Pose %x6|%l|AutoName Left-Right%x7|AutoName Front-Back%x8|AutoName Top-Bottom%x9");
if(nr==1) {
diff --git a/source/blender/editors/curve/curve_ops.c b/source/blender/editors/curve/curve_ops.c
index 6006c7e656b..d3bcdcb69bb 100644
--- a/source/blender/editors/curve/curve_ops.c
+++ b/source/blender/editors/curve/curve_ops.c
@@ -202,8 +202,11 @@ void ED_keymap_curve(wmWindowManager *wm)
RNA_int_set(WM_keymap_add_item(keymap, "FONT_OT_change_character", DOWNARROWKEY, KM_PRESS, KM_ALT, 0)->ptr, "delta", -1);
WM_keymap_add_item(keymap, "FONT_OT_text_copy", CKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "FONT_OT_text_copy", CKEY, KM_PRESS, KM_OSKEY, 0);
WM_keymap_add_item(keymap, "FONT_OT_text_cut", XKEY, KM_PRESS, KM_CTRL, 0);
- WM_keymap_add_item(keymap, "FONT_OT_text_paste", PKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "FONT_OT_text_cut", XKEY, KM_PRESS, KM_OSKEY, 0);
+ WM_keymap_add_item(keymap, "FONT_OT_text_paste", VKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "FONT_OT_text_paste", VKEY, KM_PRESS, KM_OSKEY, 0);
WM_keymap_add_item(keymap, "FONT_OT_line_break", RETKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "FONT_OT_text_insert", KM_TEXTINPUT, KM_ANY, KM_ANY, 0); // last!
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 0786d0f9be0..179f362b13f 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -46,6 +46,8 @@ struct bActionGroup;
struct FCurve;
struct FModifier;
+struct uiBlock;
+
/* ************************************************ */
/* ANIMATION CHANNEL FILTERING */
/* anim_filter.c */
@@ -107,7 +109,10 @@ typedef struct bAnimListElem {
} bAnimListElem;
-/* Some types for easier type-testing */
+/* Some types for easier type-testing
+ * NOTE: need to keep the order of these synchronised with the channels define code
+ * which is used for drawing and handling channel lists for
+ */
// XXX was ACTTYPE_*
typedef enum eAnim_ChannelType {
ANIMTYPE_NONE= 0,
@@ -140,6 +145,9 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_NLATRACK,
ANIMTYPE_NLAACTION,
+
+ /* always as last item, the total number of channel types... */
+ ANIMTYPE_NUM_TYPES,
} eAnim_ChannelType;
/* types of keyframe data in bAnimListElem */
@@ -275,25 +283,89 @@ short ANIM_animdata_context_getdata(bAnimContext *ac);
/* ************************************************ */
/* ANIMATION CHANNELS LIST */
-/* anim_channels.c */
+/* anim_channels_*.c */
-/* ------------------------ API -------------------------- */
-
-/* Deselect all animation channels */
-void ANIM_deselect_anim_channels(void *data, short datatype, short test, short sel);
-
-/* Set the 'active' channel of type channel_type, in the given action */
-void ANIM_set_active_channel(bAnimContext *ac, void *data, short datatype, int filter, void *channel_data, short channel_type);
-
-/* --------------- Settings and/or Defines -------------- */
+/* ------------------------ Drawing TypeInfo -------------------------- */
/* flag-setting behaviour */
-enum {
+typedef enum eAnimChannels_SetFlag {
ACHANNEL_SETFLAG_CLEAR = 0,
ACHANNEL_SETFLAG_ADD,
ACHANNEL_SETFLAG_TOGGLE
} eAnimChannels_SetFlag;
+/* types of settings for AnimChanels */
+typedef enum eAnimChannel_Settings {
+ ACHANNEL_SETTING_SELECT = 0,
+ ACHANNEL_SETTING_PROTECT, // warning: for drawing UI's, need to check if this is off (maybe inverse this later)
+ ACHANNEL_SETTING_MUTE,
+ ACHANNEL_SETTING_EXPAND,
+ ACHANNEL_SETTING_VISIBLE, /* only for Graph Editor */
+ ACHANNEL_SETTING_SOLO, /* only for NLA Tracks */
+} eAnimChannel_Settings;
+
+
+/* Drawing, mouse handling, and flag setting behaviour... */
+typedef struct bAnimChannelType {
+ /* drawing */
+ /* draw backdrop strip for channel */
+ void (*draw_backdrop)(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc);
+ /* get depth of indention (relative to the depth channel is nested at) */
+ short (*get_indent_level)(bAnimContext *ac, bAnimListElem *ale);
+ /* get offset in pixels for the start of the channel (in addition to the indent depth) */
+ short (*get_offset)(bAnimContext *ac, bAnimListElem *ale);
+
+
+ /* get name (for channel lists) */
+ void (*name)(bAnimListElem *ale, char *name);
+ /* get icon (for channel lists) */
+ int (*icon)(bAnimListElem *ale);
+
+ /* settings */
+ /* check if the given setting is valid in the current context */
+ short (*has_setting)(bAnimContext *ac, bAnimListElem *ale, int setting);
+ /* get the flag used for this setting */
+ int (*setting_flag)(int setting, short *neg);
+ /* get the pointer to int/short where data is stored,
+ * with type being sizeof(ptr_data) which should be fine for runtime use...
+ * - assume that setting has been checked to be valid for current context
+ */
+ void *(*setting_ptr)(bAnimListElem *ale, int setting, short *type);
+} bAnimChannelType;
+
+/* ------------------------ Drawing API -------------------------- */
+
+/* Get typeinfo for the given channel */
+bAnimChannelType *ANIM_channel_get_typeinfo(bAnimListElem *ale);
+
+/* Draw the given channel */
+void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc);
+/* Draw the widgets for the given channel */
+void ANIM_channel_draw_widgets(bAnimContext *ac, bAnimListElem *ale, struct uiBlock *block, float yminc, float ymaxc);
+
+
+/* ------------------------ Editing API -------------------------- */
+
+/* Check if some setting for a channel is enabled
+ * Returns: 1 = On, 0 = Off, -1 = Invalid
+ *
+ * - setting: eAnimChannel_Settings
+ */
+short ANIM_channel_setting_get(bAnimContext *ac, bAnimListElem *ale, int setting);
+
+/* Change value of some setting for a channel
+ * - setting: eAnimChannel_Settings
+ * - mode: eAnimChannels_SetFlag
+ */
+void ANIM_channel_setting_set(bAnimContext *ac, bAnimListElem *ale, int setting, short mode);
+
+
+/* Deselect all animation channels */
+void ANIM_deselect_anim_channels(void *data, short datatype, short test, short sel);
+
+/* Set the 'active' channel of type channel_type, in the given action */
+void ANIM_set_active_channel(bAnimContext *ac, void *data, short datatype, int filter, void *channel_data, short channel_type);
+
/* ************************************************ */
/* DRAWING API */
/* anim_draw.c */
@@ -334,14 +406,16 @@ void ANIM_uiTemplate_fmodifier_draw(struct uiLayout *layout, struct ID *id, List
/* ------------ Animation F-Curves <-> Icons/Names Mapping ------------ */
/* anim_ipo_utils.c */
+/* Get icon for type of setting F-Curve is for */
+// XXX include this in the getname() method via RNA?
int geticon_anim_blocktype(short blocktype);
+/* Get name for channel-list displays for F-Curve */
void getname_anim_fcurve(char *name, struct ID *id, struct FCurve *fcu);
-
+/* Automatically determine a color for the nth F-Curve */
void ipo_rainbow(int cur, int tot, float *out);
-
/* ------------- NLA-Mapping ----------------------- */
/* anim_draw.c */
diff --git a/source/blender/editors/include/ED_fileselect.h b/source/blender/editors/include/ED_fileselect.h
index c56807ad09a..57ab6a5f8f6 100644
--- a/source/blender/editors/include/ED_fileselect.h
+++ b/source/blender/editors/include/ED_fileselect.h
@@ -65,6 +65,7 @@ typedef struct FileLayout
short height;
short flag;
short dirty;
+ short textheight;
float column_widths[MAX_FILE_COLUMN];
} FileLayout;
diff --git a/source/blender/editors/include/ED_info.h b/source/blender/editors/include/ED_info.h
new file mode 100644
index 00000000000..d09e174d71d
--- /dev/null
+++ b/source/blender/editors/include/ED_info.h
@@ -0,0 +1,32 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009, Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef ED_INFO_H
+#define ED_INFO_H
+
+/* info_stats.c */
+void ED_info_stats_clear(struct Scene *scene);
+char *ED_info_stats_string(struct Scene *scene);
+
+#endif /* ED_INFO_H */
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index 64672e3502b..4bc24a0adeb 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -154,15 +154,6 @@ struct KeyingSet *ANIM_builtin_keyingset_get_named(struct KeyingSet *prevKS, cha
/* Initialise builtin KeyingSets on startup */
void init_builtin_keyingsets(void);
-/* -------- */
-
-/* KeyingSet Editing Operators:
- * These can add a new KeyingSet and/or add 'destinations' to the KeyingSets,
- * acting as a means by which they can be added outside the Outliner.
- */
-void ANIM_OT_keyingset_add_new(struct wmOperatorType *ot);
-void ANIM_OT_keyingset_add_destination(struct wmOperatorType *ot);
-
/* ************ Drivers ********************** */
/* Main Driver Management API calls:
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index 0cd5551f17f..bf4632dc3da 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -28,8 +28,17 @@
#ifndef ED_NODE_H
#define ED_NODE_H
+struct Material;
+struct Scene;
+struct Tex;
+
/* drawnode.c */
void ED_init_node_butfuncs(void);
+/* node_edit.c */
+void ED_node_shader_default(struct Material *ma);
+void ED_node_composit_default(struct Scene *sce);
+void ED_node_texture_default(struct Tex *tex);;
+
#endif /* ED_NODE_H */
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index c8a72a2aa97..d31f85d08ea 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -59,6 +59,8 @@ struct Base *ED_object_add_duplicate(struct Scene *scene, struct Base *base, int
void ED_object_parent(struct Object *ob, struct Object *parent, int type, const char *substr);
+void ED_object_toggle_modes(struct bContext *C, int mode);
+
/* bitflags for enter/exit editmode */
#define EM_FREEDATA 1
#define EM_FREEUNDO 2
@@ -69,6 +71,8 @@ void ED_object_enter_editmode(struct bContext *C, int flag);
void ED_object_base_init_from_view(struct bContext *C, struct Base *base);
+void ED_object_single_users(struct Scene *scene, int full);
+
/* cleanup */
int object_is_libdata(struct Object *ob);
int object_data_is_libdata(struct Object *ob);
@@ -89,6 +93,9 @@ void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con)
void mouse_lattice(struct bContext *C, short mval[2], int extend);
void undo_push_lattice(struct bContext *C, char *name);
+/* editmball.c */
+void undo_push_mball(struct bContext *C, char *name);
+
/* editkey.c */
void insert_shapekey(struct Scene *scene, struct Object *ob);
void delete_key(struct Scene *scene, struct Object *ob);
diff --git a/source/blender/editors/include/ED_previewrender.h b/source/blender/editors/include/ED_previewrender.h
index 41cbecb5353..7e0d71db7e1 100644
--- a/source/blender/editors/include/ED_previewrender.h
+++ b/source/blender/editors/include/ED_previewrender.h
@@ -34,6 +34,7 @@ struct Image;
struct Render;
struct bContext;
struct ID;
+struct MTex;
#define PREVIEW_RENDERSIZE 140
@@ -70,9 +71,9 @@ pr_method:
void ED_preview_init_dbase(void);
void ED_preview_free_dbase(void);
-void ED_preview_shader_job(const struct bContext *C, void *owner, struct ID *id, struct ID *parent, int sizex, int sizey);
+void ED_preview_shader_job(const struct bContext *C, void *owner, struct ID *id, struct ID *parent, struct MTex *slot, int sizex, int sizey);
void ED_preview_iconrender(struct Scene *scene, struct ID *id, unsigned int *rect, int sizex, int sizey);
-void ED_preview_draw(const struct bContext *C, void *idp, void *parentp, rcti *rect);
+void ED_preview_draw(const struct bContext *C, void *idp, void *parentp, void *slot, rcti *rect);
#endif
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index fc29d64eb37..22a3e737277 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -58,6 +58,7 @@ void ED_region_panels_init(struct wmWindowManager *wm, struct ARegion *ar);
void ED_region_panels(const struct bContext *C, struct ARegion *ar, int vertical, char *context, int contextnr);
void ED_region_header_init(struct ARegion *ar);
void ED_region_header(const struct bContext *C, struct ARegion *ar);
+void region_scissor_winrct(struct ARegion *ar, struct rcti *winrct);
/* spaces */
void ED_spacetypes_init(void);
@@ -89,10 +90,13 @@ void ED_screen_do_listen(struct wmWindow *win, struct wmNotifier *note);
bScreen *ED_screen_duplicate(struct wmWindow *win, struct bScreen *sc);
bScreen *ED_screen_add(struct wmWindow *win, struct Scene *scene, char *name);
void ED_screen_set(struct bContext *C, struct bScreen *sc);
+void ED_screen_delete(struct bContext *C, struct bScreen *sc);
void ED_screen_set_scene(struct bContext *C, struct Scene *scene);
+void ED_screen_delete_scene(struct bContext *C, struct Scene *scene);
void ED_screen_set_subwinactive(struct wmWindow *win, struct wmEvent *event);
void ED_screen_exit(struct bContext *C, struct wmWindow *window, struct bScreen *screen);
-void ED_screen_animation_timer(struct bContext *C, int redraws, int enable);
+void ED_screen_animation_timer(struct bContext *C, int redraws, int sync, int enable);
+void ED_screen_animation_timer_update(struct bContext *C, int redraws);
int ED_screen_full_newspace(struct bContext *C, ScrArea *sa, int type);
void ED_screen_full_prevspace(struct bContext *C);
diff --git a/source/blender/editors/include/ED_screen_types.h b/source/blender/editors/include/ED_screen_types.h
index 76a2a55c29e..72afe7704b4 100644
--- a/source/blender/editors/include/ED_screen_types.h
+++ b/source/blender/editors/include/ED_screen_types.h
@@ -31,9 +31,9 @@
/* for animplayer */
typedef struct ScreenAnimData {
- ARegion *ar; /* do not read from this, only for comparing if region exists */
+ ARegion *ar; /* do not read from this, only for comparing if region exists */
int redraws;
- int flag; /* flags for playback */
+ int flag; /* flags for playback */
} ScreenAnimData;
/* for animplayer */
@@ -42,6 +42,10 @@ enum {
ANIMPLAY_FLAG_REVERSE = (1<<0),
/* temporary - playback just jumped to the start/end */
ANIMPLAY_FLAG_JUMPED = (1<<1),
+ /* drop frames as needed to maintain framerate */
+ ANIMPLAY_FLAG_SYNC = (1<<2),
+ /* don't drop frames (and ignore AUDIO_SYNC flag) */
+ ANIMPLAY_FLAG_NO_SYNC = (1<<3),
};
diff --git a/source/blender/editors/include/ED_space_api.h b/source/blender/editors/include/ED_space_api.h
index efaf0f56f92..04b6be3bcaa 100644
--- a/source/blender/editors/include/ED_space_api.h
+++ b/source/blender/editors/include/ED_space_api.h
@@ -52,6 +52,7 @@ void ED_spacetype_text(void);
void ED_spacetype_sequencer(void);
void ED_spacetype_logic(void);
void ED_spacetype_console(void);
+void ED_spacetype_userpref(void);
/* calls for instancing and freeing spacetype static data
called in WM_init_exit */
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 6360bf49f1a..07890d88c22 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -70,6 +70,7 @@ float *give_cursor(struct Scene *scene, struct View3D *v3d);
void initgrabz(struct RegionView3D *rv3d, float x, float y, float z);
void window_to_3d(struct ARegion *ar, float *vec, short mx, short my);
void window_to_3d_delta(struct ARegion *ar, float *vec, short mx, short my);
+void view3d_unproject(struct bglMats *mats, float out[3], const short x, const short y, const float z);
/* Depth buffer */
float read_cached_depth(struct ViewContext *vc, int x, int y);
@@ -130,8 +131,6 @@ int edge_inside_circle(short centx, short centy, short rad, short x1, short y1,
int lasso_inside(short mcords[][2], short moves, short sx, short sy);
int lasso_inside_edge(short mcords[][2], short moves, int x0, int y0, int x1, int y1);
-/* modes */
-void ED_view3d_exit_paint_modes(struct bContext *C);
/* get 3d region from context, also if mouse is in header or toolbar */
struct RegionView3D *ED_view3d_context_rv3d(struct bContext *C);
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 70fbad3216d..0cb6964b39e 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -60,6 +60,7 @@ struct Image;
struct ImageUser;
struct uiWidgetColors;
struct Tex;
+struct MTex;
typedef struct uiBut uiBut;
typedef struct uiBlock uiBlock;
@@ -99,6 +100,8 @@ typedef struct uiLayout uiLayout;
#define UI_BLOCK_KEEP_OPEN 256
#define UI_BLOCK_POPUP 512
#define UI_BLOCK_OUT_1 1024
+#define UI_BLOCK_NO_FLIP 2048
+#define UI_BLOCK_POPUP_MEMORY 4096
/* uiPopupBlockHandle->menuretval */
#define UI_RETURN_CANCEL 1 /* cancel all menus cascading */
@@ -253,8 +256,6 @@ void uiPupMenuNotice(struct bContext *C, char *str, ...);
void uiPupMenuError(struct bContext *C, char *str, ...);
void uiPupMenuReports(struct bContext *C, struct ReportList *reports);
-void uiPupMenuSetActive(int val);
-
/* Popup Blocks
*
* Functions used to create popup blocks. These are like popup menus
@@ -490,7 +491,7 @@ void uiButSetNFunc (uiBut *but, uiButHandleNFunc func, void *argN, void *arg2)
void uiButSetCompleteFunc(uiBut *but, uiButCompleteFunc func, void *arg);
-void uiBlockSetDrawExtraFunc(uiBlock *block, void (*func)(const struct bContext *C, void *, void *, struct rcti *rect), void *arg);
+void uiBlockSetDrawExtraFunc(uiBlock *block, void (*func)(const struct bContext *C, void *, void *, void *, struct rcti *rect), void *arg1, void *arg2);
/* Autocomplete
*
@@ -545,6 +546,7 @@ void autocomplete_vgroup(struct bContext *C, char *str, void *arg_v);
struct rctf;
void curvemap_buttons(uiBlock *block, struct CurveMapping *cumap, char labeltype, short event, short redraw, struct rctf *rect);
+void curvemap_layout(uiLayout *layout, struct CurveMapping *cumap, char labeltype, short event, short redraw, struct rctf *rect);
void colorband_buttons(uiBlock *block, struct ColorBand *coba, struct rctf *rect, int small);
@@ -583,16 +585,21 @@ void UI_exit(void);
#define UI_LAYOUT_ALIGN_CENTER 2
#define UI_LAYOUT_ALIGN_RIGHT 3
+#define UI_ITEM_O_RETURN_PROPS 1
+#define UI_ITEM_R_EXPAND 2
+#define UI_ITEM_R_SLIDER 4
+#define UI_ITEM_R_TOGGLE 8
+
uiLayout *uiBlockLayout(uiBlock *block, int dir, int type, int x, int y, int size, int em, struct uiStyle *style);
void uiBlockSetCurLayout(uiBlock *block, uiLayout *layout);
void uiBlockLayoutResolve(const struct bContext *C, uiBlock *block, int *x, int *y);
uiBlock *uiLayoutGetBlock(uiLayout *layout);
-void uiLayoutSetOperatorContext(uiLayout *layout, int opcontext);
void uiLayoutSetFunc(uiLayout *layout, uiMenuHandleFunc handlefunc, void *argv);
void uiLayoutSetContextPointer(uiLayout *layout, char *name, struct PointerRNA *ptr);
+void uiLayoutSetOperatorContext(uiLayout *layout, int opcontext);
void uiLayoutSetActive(uiLayout *layout, int active);
void uiLayoutSetEnabled(uiLayout *layout, int enabled);
void uiLayoutSetRedAlert(uiLayout *layout, int redalert);
@@ -607,6 +614,7 @@ int uiLayoutGetEnabled(uiLayout *layout);
int uiLayoutGetRedAlert(uiLayout *layout);
int uiLayoutGetAlignment(uiLayout *layout);
int uiLayoutGetKeepAspect(uiLayout *layout);
+int uiLayoutGetWidth(uiLayout *layout);
float uiLayoutGetScaleX(uiLayout *layout);
float uiLayoutGetScaleY(uiLayout *layout);
ListBase *uiLayoutBoxGetList(uiLayout *layout);
@@ -623,20 +631,21 @@ uiLayout *uiLayoutSplit(uiLayout *layout, float percentage);
uiBlock *uiLayoutFreeBlock(uiLayout *layout);
/* templates */
-void uiTemplateHeader(uiLayout *layout, struct bContext *C);
+void uiTemplateHeader(uiLayout *layout, struct bContext *C, int menus);
void uiTemplateID(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname,
char *newop, char *unlinkop);
uiLayout *uiTemplateModifier(uiLayout *layout, struct PointerRNA *ptr);
uiLayout *uiTemplateConstraint(uiLayout *layout, struct PointerRNA *ptr);
-void uiTemplatePreview(uiLayout *layout, struct ID *id, struct ID *parent);
+void uiTemplatePreview(uiLayout *layout, struct ID *id, struct ID *parent, struct MTex *slot);
void uiTemplateColorRamp(uiLayout *layout, struct ColorBand *coba, int expand);
-void uiTemplateCurveMapping(uiLayout *layout, struct CurveMapping *cumap, int type);
+void uiTemplateCurveMapping(uiLayout *layout, struct CurveMapping *cumap, int type, int compact);
void uiTemplateTriColorSet(uiLayout *layout, struct PointerRNA *ptr, char *propname);
void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, char *propname);
void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser);
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
void uiTemplateOperatorSearch(uiLayout *layout);
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C);
+void uiTemplate_view3d_select_faceselmenu(uiLayout *layout, struct bContext *C);
void uiTemplateTextureImage(uiLayout *layout, struct bContext *C, struct Tex *tex);
typedef struct uiListItem {
@@ -657,10 +666,10 @@ void uiItemBooleanO(uiLayout *layout, char *name, int icon, char *opname, char *
void uiItemIntO(uiLayout *layout, char *name, int icon, char *opname, char *propname, int value);
void uiItemFloatO(uiLayout *layout, char *name, int icon, char *opname, char *propname, float value);
void uiItemStringO(uiLayout *layout, char *name, int icon, char *opname, char *propname, char *value);
-void uiItemFullO(uiLayout *layout, char *name, int icon, char *idname, struct IDProperty *properties, int context);
+PointerRNA uiItemFullO(uiLayout *layout, char *name, int icon, char *idname, struct IDProperty *properties, int context, int flag);
-void uiItemR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, int expand, int slider, int toggle);
-void uiItemFullR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, int value, int expand, int slider, int toggle);
+void uiItemR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, int flag);
+void uiItemFullR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, int value, int flag);
void uiItemEnumR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, int value);
void uiItemEnumR_string(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, char *value);
void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, char *propname);
@@ -671,7 +680,7 @@ void uiItemM(uiLayout *layout, struct bContext *C, char *name, int icon, char *m
void uiItemV(uiLayout *layout, char *name, int icon, int argval); /* value */
void uiItemS(uiLayout *layout); /* separator */
-void uiItemMenuF(uiLayout *layout, char *name, int icon, uiMenuCreateFunc func);
+void uiItemMenuF(uiLayout *layout, char *name, int icon, uiMenuCreateFunc func, void *arg);
void uiItemMenuEnumO(uiLayout *layout, char *name, int icon, char *opname, char *propname);
void uiItemMenuEnumR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname);
diff --git a/source/blender/editors/interface/Makefile b/source/blender/editors/interface/Makefile
index a3d0692f1e1..5968660eb91 100644
--- a/source/blender/editors/interface/Makefile
+++ b/source/blender/editors/interface/Makefile
@@ -48,6 +48,7 @@ CPPFLAGS += -I../../makesdna
CPPFLAGS += -I../../makesrna
CPPFLAGS += -I../../imbuf
CPPFLAGS += -I../../blenfont
+CPPFLAGS += -I../../python
# own include
diff --git a/source/blender/editors/interface/SConscript b/source/blender/editors/interface/SConscript
index bac3742c12f..e44de5410f1 100644
--- a/source/blender/editors/interface/SConscript
+++ b/source/blender/editors/interface/SConscript
@@ -9,6 +9,7 @@ for source in env.Glob('*_api.c'):
incs = '../include ../../blenlib ../../blenfont ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../makesrna ../../windowmanager #/intern/guardedalloc'
incs += ' #/extern/glew/include'
+incs += ' ../../python/' # python button eval
defs = []
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 9e9b6165a73..3c6e12905d6 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -48,6 +48,7 @@
#include "BKE_screen.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
+#include "BKE_unit.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -66,6 +67,8 @@
#include "RNA_access.h"
#include "RNA_types.h"
+#include "BPY_extern.h"
+
#include "interface_intern.h"
#define MENU_WIDTH 120
@@ -222,6 +225,7 @@ static void ui_text_bounds_block(uiBlock *block, float offset)
uiStyle *style= U.uistyles.first; // XXX pass on as arg
uiBut *bt;
int i = 0, j, x1addval= offset, nextcol;
+ int lastcol= 0, col= 0;
uiStyleFontSet(&style->widget);
@@ -234,18 +238,26 @@ static void ui_text_bounds_block(uiBlock *block, float offset)
if(j > i) i = j;
}
+
+ if(bt->next && bt->x1 < bt->next->x1)
+ lastcol++;
}
/* cope with multi collumns */
bt= block->buttons.first;
while(bt) {
- if(bt->next && bt->x1 < bt->next->x1)
+ if(bt->next && bt->x1 < bt->next->x1) {
nextcol= 1;
+ col++;
+ }
else nextcol= 0;
bt->x1 = x1addval;
bt->x2 = bt->x1 + i + block->bounds;
+ if(col == lastcol)
+ bt->x2= MAX2(bt->x2, offset + block->minbounds);
+
ui_check_but(bt); // clips text again
if(nextcol)
@@ -278,7 +290,7 @@ void ui_bounds_block(uiBlock *block)
if(bt->x2 > block->maxx) block->maxx= bt->x2;
if(bt->y2 > block->maxy) block->maxy= bt->y2;
-
+
bt= bt->next;
}
@@ -288,6 +300,8 @@ void ui_bounds_block(uiBlock *block)
block->maxy += block->bounds;
}
+ block->maxx= block->minx + MAX2(block->maxx - block->minx, block->minbounds);
+
/* hardcoded exception... but that one is annoying with larger safety */
bt= block->buttons.first;
if(bt && strncmp(bt->str, "ERROR", 5)==0) xof= 10;
@@ -1075,7 +1089,7 @@ void ui_get_but_vectorf(uiBut *but, float *vec)
vec[0]= vec[1]= vec[2]= 0.0f;
if(RNA_property_type(prop) == PROP_FLOAT) {
- tot= RNA_property_array_length(prop);
+ tot= RNA_property_array_length(&but->rnapoin, prop);
tot= MIN2(tot, 3);
for(a=0; a<tot; a++)
@@ -1109,7 +1123,7 @@ void ui_set_but_vectorf(uiBut *but, float *vec)
prop= but->rnaprop;
if(RNA_property_type(prop) == PROP_FLOAT) {
- tot= RNA_property_array_length(prop);
+ tot= RNA_property_array_length(&but->rnapoin, prop);
tot= MIN2(tot, 3);
for(a=0; a<tot; a++)
@@ -1139,6 +1153,21 @@ int ui_is_but_float(uiBut *but)
return 0;
}
+int ui_is_but_unit(uiBut *but)
+{
+ Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
+ if(scene->unit.system == USER_UNIT_NONE)
+ return 0;
+
+ if(but->rnaprop==NULL)
+ return 0;
+
+ if(RNA_SUBTYPE_UNIT_VALUE(RNA_property_subtype(but->rnaprop))==0)
+ return 0;
+
+ return 1;
+}
+
double ui_get_but_val(uiBut *but)
{
PropertyRNA *prop;
@@ -1152,19 +1181,19 @@ double ui_get_but_val(uiBut *but)
switch(RNA_property_type(prop)) {
case PROP_BOOLEAN:
- if(RNA_property_array_length(prop))
+ if(RNA_property_array_length(&but->rnapoin, prop))
value= RNA_property_boolean_get_index(&but->rnapoin, prop, but->rnaindex);
else
value= RNA_property_boolean_get(&but->rnapoin, prop);
break;
case PROP_INT:
- if(RNA_property_array_length(prop))
+ if(RNA_property_array_length(&but->rnapoin, prop))
value= RNA_property_int_get_index(&but->rnapoin, prop, but->rnaindex);
else
value= RNA_property_int_get(&but->rnapoin, prop);
break;
case PROP_FLOAT:
- if(RNA_property_array_length(prop))
+ if(RNA_property_array_length(&but->rnapoin, prop))
value= RNA_property_float_get_index(&but->rnapoin, prop, but->rnaindex);
else
value= RNA_property_float_get(&but->rnapoin, prop);
@@ -1216,19 +1245,19 @@ void ui_set_but_val(uiBut *but, double value)
if(RNA_property_editable(&but->rnapoin, prop)) {
switch(RNA_property_type(prop)) {
case PROP_BOOLEAN:
- if(RNA_property_array_length(prop))
+ if(RNA_property_array_length(&but->rnapoin, prop))
RNA_property_boolean_set_index(&but->rnapoin, prop, but->rnaindex, value);
else
RNA_property_boolean_set(&but->rnapoin, prop, value);
break;
case PROP_INT:
- if(RNA_property_array_length(prop))
+ if(RNA_property_array_length(&but->rnapoin, prop))
RNA_property_int_set_index(&but->rnapoin, prop, but->rnaindex, value);
else
RNA_property_int_set(&but->rnapoin, prop, value);
break;
case PROP_FLOAT:
- if(RNA_property_array_length(prop))
+ if(RNA_property_array_length(&but->rnapoin, prop))
RNA_property_float_set_index(&but->rnapoin, prop, but->rnaindex, value);
else
RNA_property_float_set(&but->rnapoin, prop, value);
@@ -1305,6 +1334,55 @@ int ui_get_but_string_max_length(uiBut *but)
return UI_MAX_DRAW_STR;
}
+static double ui_get_but_scale_unit(uiBut *but, double value)
+{
+ Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
+ int subtype= RNA_property_subtype(but->rnaprop);
+
+ if(subtype & PROP_UNIT_LENGTH) {
+ return value * scene->unit.scale_length;
+ }
+ else if(subtype & PROP_UNIT_TIME) { /* WARNING - using evil_C :| */
+ return FRA2TIME(value);
+ }
+ else {
+ return value;
+ }
+}
+
+static void ui_get_but_string_unit(uiBut *but, char *str, int len_max, double value, int pad)
+{
+ Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
+ int do_split= scene->unit.flag & USER_UNIT_OPT_SPLIT;
+ int unit_type= RNA_SUBTYPE_UNIT_VALUE(RNA_property_subtype(but->rnaprop));
+ int precission= but->a2;
+
+ if(scene->unit.scale_length<0.0001) scene->unit.scale_length= 1.0; // XXX do_versions
+
+ /* Sanity checks */
+ if(precission>4) precission= 4;
+ else if(precission==0) precission= 2;
+
+ bUnit_AsString(str, len_max, ui_get_but_scale_unit(but, value), precission, scene->unit.system, unit_type, do_split, pad);
+}
+
+static float ui_get_but_step_unit(uiBut *but, double value, float step_default)
+{
+ Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
+ int unit_type= RNA_SUBTYPE_UNIT_VALUE(RNA_property_subtype(but->rnaprop));
+ float step;
+
+ step = bUnit_ClosestScalar(ui_get_but_scale_unit(but, value), scene->unit.system, unit_type);
+
+ if(step > 0.0) { /* -1 is an error value */
+ return (step/ui_get_but_scale_unit(but, 1.0))*100;
+ }
+ else {
+ return step_default;
+ }
+}
+
+
void ui_get_but_string(uiBut *but, char *str, int maxlen)
{
if(but->rnaprop && ELEM3(but->type, TEX, IDPOIN, SEARCH_MENU)) {
@@ -1360,7 +1438,10 @@ void ui_get_but_string(uiBut *but, char *str, int maxlen)
value= ui_get_but_val(but);
if(ui_is_but_float(but)) {
- if(but->a2) { /* amount of digits defined */
+ if(ui_is_but_unit(but)) {
+ ui_get_but_string_unit(but, str, maxlen, value, 0);
+ }
+ else if(but->a2) { /* amount of digits defined */
if(but->a2==1) BLI_snprintf(str, maxlen, "%.1f", value);
else if(but->a2==2) BLI_snprintf(str, maxlen, "%.2f", value);
else if(but->a2==3) BLI_snprintf(str, maxlen, "%.3f", value);
@@ -1433,14 +1514,30 @@ int ui_set_but_string(bContext *C, uiBut *but, const char *str)
/* number editing */
double value;
- /* XXX 2.50 missing python api */
-#if 0
- if(BPY_button_eval(str, &value)) {
- BKE_report(CTX_reports(C), RPT_WARNING, "Invalid Python expression, check console");
- value = 0.0f; /* Zero out value on error */
-
- if(str[0])
- return 0;
+#ifndef DISABLE_PYTHON
+ {
+ char str_unit_convert[256];
+ int unit_type;
+ Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
+
+ if(but->rnaprop)
+ unit_type= RNA_SUBTYPE_UNIT_VALUE(RNA_property_subtype(but->rnaprop));
+ else
+ unit_type= 0;
+
+ BLI_strncpy(str_unit_convert, str, sizeof(str_unit_convert));
+
+ if(scene->unit.system != USER_UNIT_NONE && unit_type) {
+ /* ugly, use the draw string to get the value, this could cause problems if it includes some text which resolves to a unit */
+ bUnit_ReplaceString(str_unit_convert, sizeof(str_unit_convert), but->drawstr, ui_get_but_scale_unit(but, 1.0), scene->unit.system, unit_type);
+ }
+
+ if(BPY_button_eval(C, str_unit_convert, &value)) {
+ value = ui_get_but_val(but); /* use its original value */
+
+ if(str[0])
+ return 0;
+ }
}
#else
value= atof(str);
@@ -1786,6 +1883,12 @@ void ui_check_but(uiBut *but)
if(ui_is_but_float(but)) {
if(value == FLT_MAX) sprintf(but->drawstr, "%sinf", but->str);
else if(value == -FLT_MAX) sprintf(but->drawstr, "%s-inf", but->str);
+ /* support length type buttons */
+ else if(ui_is_but_unit(but)) {
+ char new_str[sizeof(but->drawstr)];
+ ui_get_but_string_unit(but, new_str, sizeof(new_str), value, TRUE);
+ BLI_snprintf(but->drawstr, sizeof(but->drawstr), "%s%s", but->str, new_str);
+ }
else if(but->a2) { /* amount of digits defined */
if(but->a2==1) sprintf(but->drawstr, "%s%.1f", but->str, value);
else if(but->a2==2) sprintf(but->drawstr, "%s%.2f", but->str, value);
@@ -2194,8 +2297,12 @@ uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, char *str, short x1,
dynstr= BLI_dynstr_new();
BLI_dynstr_appendf(dynstr, "%s%%t", RNA_property_ui_name(prop));
for(i=0; i<totitem; i++) {
- if(!item[i].identifier[0])
- BLI_dynstr_append(dynstr, "|%l");
+ if(!item[i].identifier[0]) {
+ if(item[i].name)
+ BLI_dynstr_appendf(dynstr, "|%s%%l", item[i].name);
+ else
+ BLI_dynstr_append(dynstr, "|%l");
+ }
else if(item[i].icon)
BLI_dynstr_appendf(dynstr, "|%s %%i%d %%x%d", item[i].name, item[i].icon, item[i].value);
else
@@ -2307,7 +2414,7 @@ uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, char *str, short x1,
but->rnapoin= *ptr;
but->rnaprop= prop;
- if(RNA_property_array_length(but->rnaprop))
+ if(RNA_property_array_length(&but->rnapoin, but->rnaprop))
but->rnaindex= index;
else
but->rnaindex= 0;
@@ -2325,6 +2432,10 @@ uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, char *str, short x1,
but->lockstr = "";
}
+ /* If this button uses units, calculate the step from this */
+ if(ui_is_but_unit(but))
+ but->a1= ui_get_but_step_unit(but, ui_get_but_val(but), but->a1);
+
if(freestr)
MEM_freeN(str);
@@ -2743,6 +2854,8 @@ void uiBlockFlipOrder(uiBlock *block)
if(U.uiflag & USER_MENUFIXEDORDER)
return;
+ else if(block->flag & UI_BLOCK_NO_FLIP)
+ return;
for(but= block->buttons.first; but; but= but->next) {
if(but->flag & UI_BUT_ALIGN) return;
@@ -2835,10 +2948,11 @@ void uiButSetRenameFunc(uiBut *but, uiButHandleRenameFunc func, void *arg1)
but->rename_arg1= arg1;
}
-void uiBlockSetDrawExtraFunc(uiBlock *block, void (*func)(const bContext *C, void *idv, void *argv, rcti *rect), void *arg)
+void uiBlockSetDrawExtraFunc(uiBlock *block, void (*func)(const bContext *C, void *idv, void *arg1, void *arg2, rcti *rect), void *arg1, void *arg2)
{
block->drawextra= func;
- block->drawextra_arg= arg;
+ block->drawextra_arg1= arg1;
+ block->drawextra_arg2= arg2;
}
void uiButSetFunc(uiBut *but, uiButHandleFunc func, void *arg1, void *arg2)
@@ -2952,7 +3066,6 @@ uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int
but->flag|= UI_HAS_ICON;
but->flag|= UI_ICON_LEFT;
- but->flag|= UI_ICON_SUBMENU;
but->block_create_func= func;
ui_check_but(but);
diff --git a/source/blender/editors/interface/interface_anim.c b/source/blender/editors/interface/interface_anim.c
index 2993a1aba15..784d820ea52 100644
--- a/source/blender/editors/interface/interface_anim.c
+++ b/source/blender/editors/interface/interface_anim.c
@@ -217,7 +217,7 @@ void ui_but_anim_menu(bContext *C, uiBut *but)
pup= uiPupMenuBegin(C, RNA_property_ui_name(but->rnaprop), 0);
layout= uiPupMenuLayout(pup);
- length= RNA_property_array_length(but->rnaprop);
+ length= RNA_property_array_length(&but->rnapoin, but->rnaprop);
if(but->flag & UI_BUT_ANIMATED_KEY) {
if(length) {
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 30cfafb24f8..b69e8319956 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -315,6 +315,7 @@ static void ui_apply_autokey_undo(bContext *C, uiBut *but)
static void ui_apply_but_funcs_after(bContext *C)
{
uiAfterFunc *afterf, after;
+ PointerRNA opptr;
ListBase funcs;
/* copy to avoid recursive calls */
@@ -328,13 +329,18 @@ static void ui_apply_but_funcs_after(bContext *C)
if(after.context)
CTX_store_set(C, after.context);
- if(after.optype)
- WM_operator_name_call(C, after.optype->idname, after.opcontext, after.opptr);
if(after.opptr) {
- WM_operator_properties_free(after.opptr);
+ /* free in advance to avoid leak on exit */
+ opptr= *after.opptr,
MEM_freeN(after.opptr);
}
+ if(after.optype)
+ WM_operator_name_call(C, after.optype->idname, after.opcontext, (after.opptr)? &opptr: NULL);
+
+ if(after.opptr)
+ WM_operator_properties_free(&opptr);
+
if(after.rnapoin.data)
RNA_property_update(C, &after.rnapoin, after.rnaprop);
@@ -968,7 +974,7 @@ static void ui_but_copy_paste(bContext *C, uiBut *but, uiHandleButtonData *data,
char *str;
opptr= uiButGetOperatorPtrRNA(but); /* allocated when needed, the button owns it */
- str= WM_operator_pystring(but->optype, opptr, 0);
+ str= WM_operator_pystring(C, but->optype, opptr, 0);
WM_clipboard_text_set(str, 0);
@@ -1714,6 +1720,7 @@ static void ui_blockopen_begin(bContext *C, uiBut *but, uiHandleButtonData *data
uiBlockCreateFunc func= NULL;
uiBlockHandleCreateFunc handlefunc= NULL;
uiMenuCreateFunc menufunc= NULL;
+ char *menustr= NULL;
void *arg= NULL;
switch(but->type) {
@@ -1738,16 +1745,15 @@ static void ui_blockopen_begin(bContext *C, uiBut *but, uiHandleButtonData *data
data->value= data->origvalue;
but->editval= &data->value;
- handlefunc= ui_block_func_MENU;
- arg= but;
+ menustr= but->str;
}
break;
case ICONROW:
- handlefunc= ui_block_func_ICONROW;
+ menufunc= ui_block_func_ICONROW;
arg= but;
break;
case ICONTEXTROW:
- handlefunc= ui_block_func_ICONTEXTROW;
+ menufunc= ui_block_func_ICONTEXTROW;
arg= but;
break;
case COL:
@@ -1765,8 +1771,8 @@ static void ui_blockopen_begin(bContext *C, uiBut *but, uiHandleButtonData *data
if(but->block->handle)
data->menu->popup= but->block->handle->popup;
}
- else if(menufunc) {
- data->menu= ui_popup_menu_create(C, data->region, but, menufunc, arg);
+ else if(menufunc || menustr) {
+ data->menu= ui_popup_menu_create(C, data->region, but, menufunc, arg, menustr);
if(but->block->handle)
data->menu->popup= but->block->handle->popup;
}
@@ -3723,10 +3729,15 @@ static void button_activate_exit(bContext *C, uiHandleButtonData *data, uiBut *b
}
}
- /* autokey & undo push */
- if(!data->cancel)
+ if(!data->cancel) {
+ /* autokey & undo push */
ui_apply_autokey_undo(C, but);
+ /* popup menu memory */
+ if(block->flag & UI_BLOCK_POPUP_MEMORY)
+ ui_popup_menu_memory(block, but);
+ }
+
/* disable tooltips until mousemove + last active flag */
for(block=data->region->uiblocks.first; block; block=block->next) {
for(bt=block->buttons.first; bt; bt=bt->next)
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 04c0c417fdb..806b40b8646 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -273,8 +273,9 @@ struct uiBlock {
int (*block_event_func)(const struct bContext *C, struct uiBlock *, struct wmEvent *);
/* extra draw function for custom blocks */
- void (*drawextra)(const struct bContext *C, void *idv, void *argv, rcti *rect);
- void *drawextra_arg;
+ void (*drawextra)(const struct bContext *C, void *idv, void *arg1, void *arg2, rcti *rect);
+ void *drawextra_arg1;
+ void *drawextra_arg2;
int afterval, flag;
@@ -286,7 +287,8 @@ struct uiBlock {
char *lockstr;
float xofs, yofs; // offset to parent button
- int bounds, dobounds, mx, my; // for doing delayed
+ int dobounds, mx, my; // for doing delayed
+ int bounds, minbounds; // for doing delayed
int endblock; // uiEndBlock done?
rctf safety; // pulldowns, to detect outside, can differ per case how it is created
@@ -296,6 +298,7 @@ struct uiBlock {
int tooltipdisabled; // to avoid tooltip after click
int active; // to keep blocks while drawing and free them afterwards
+ int puphash; // popup menu hash for memory
void *evil_C; // XXX hack for dynamic operator enums
};
@@ -337,6 +340,7 @@ extern void ui_set_but_soft_range(uiBut *but, double value);
extern void ui_check_but(uiBut *but);
extern int ui_is_but_float(uiBut *but);
+extern int ui_is_but_unit(uiBut *but);
extern void ui_update_block_buts_hsv(uiBlock *block, float *hsv);
extern void ui_bounds_block(uiBlock *block);
@@ -370,14 +374,15 @@ struct uiPopupBlockHandle {
float retvec[3];
};
-uiBlock *ui_block_func_MENU(struct bContext *C, uiPopupBlockHandle *handle, void *arg_but);
-uiBlock *ui_block_func_ICONROW(struct bContext *C, uiPopupBlockHandle *handle, void *arg_but);
-uiBlock *ui_block_func_ICONTEXTROW(struct bContext *C, uiPopupBlockHandle *handle, void *arg_but);
uiBlock *ui_block_func_COL(struct bContext *C, uiPopupBlockHandle *handle, void *arg_but);
+void ui_block_func_ICONROW(struct bContext *C, uiLayout *layout, void *arg_but);
+void ui_block_func_ICONTEXTROW(struct bContext *C, uiLayout *layout, void *arg_but);
struct ARegion *ui_tooltip_create(struct bContext *C, struct ARegion *butregion, uiBut *but);
void ui_tooltip_free(struct bContext *C, struct ARegion *ar);
+uiBut *ui_popup_menu_memory(uiBlock *block, uiBut *but);
+
/* searchbox for string button */
ARegion *ui_searchbox_create(struct bContext *C, struct ARegion *butregion, uiBut *but);
int ui_searchbox_inside(struct ARegion *ar, int x, int y);
@@ -392,7 +397,8 @@ typedef uiBlock* (*uiBlockHandleCreateFunc)(struct bContext *C, struct uiPopupBl
uiPopupBlockHandle *ui_popup_block_create(struct bContext *C, struct ARegion *butregion, uiBut *but,
uiBlockCreateFunc create_func, uiBlockHandleCreateFunc handle_create_func, void *arg);
uiPopupBlockHandle *ui_popup_menu_create(struct bContext *C, struct ARegion *butregion, uiBut *but,
- uiMenuCreateFunc create_func, void *arg);
+ uiMenuCreateFunc create_func, void *arg, char *str);
+
void ui_popup_block_free(struct bContext *C, uiPopupBlockHandle *handle);
void ui_set_name_menu(uiBut *but, int value);
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index 6932ad350b0..a52afcb1a92 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -215,16 +215,16 @@ static int ui_layout_vary_direction(uiLayout *layout)
}
/* estimated size of text + icon */
-static int ui_text_icon_width(uiLayout *layout, char *name, int icon)
+static int ui_text_icon_width(uiLayout *layout, char *name, int icon, int compact)
{
int variable = ui_layout_vary_direction(layout) == UI_ITEM_VARY_X;
if(icon && !name[0])
return UI_UNIT_X; /* icon only */
else if(icon)
- return (variable)? UI_GetStringWidth(name) + 4 + UI_UNIT_X: 10*UI_UNIT_X; /* icon + text */
+ return (variable)? UI_GetStringWidth(name) + (compact? 5: 10) + UI_UNIT_X: 10*UI_UNIT_X; /* icon + text */
else
- return (variable)? UI_GetStringWidth(name) + 4 + UI_UNIT_X: 10*UI_UNIT_X; /* text only */
+ return (variable)? UI_GetStringWidth(name) + (compact? 5: 10) + UI_UNIT_X: 10*UI_UNIT_X; /* text only */
}
static void ui_item_size(uiItem *item, int *r_w, int *r_h)
@@ -379,31 +379,25 @@ static void ui_item_array(uiLayout *layout, uiBlock *block, char *name, int icon
but->type= NUMSLI;
}
}
- else if(len <= 4 && ELEM3(subtype, PROP_ROTATION, PROP_VECTOR, PROP_COLOR)) {
- if(subtype == PROP_COLOR)
+ else {
+ if(ELEM(subtype, PROP_COLOR, PROP_RGB))
uiDefAutoButR(block, ptr, prop, -1, "", 0, 0, 0, w, UI_UNIT_Y);
- if(subtype != PROP_COLOR || expand) {
+ if(!ELEM(subtype, PROP_COLOR, PROP_RGB) || expand) {
/* layout for known array subtypes */
- static char vectoritem[4]= {'X', 'Y', 'Z', 'W'};
- static char quatitem[4]= {'W', 'X', 'Y', 'Z'};
- static char coloritem[4]= {'R', 'G', 'B', 'A'};
char str[3];
for(a=0; a<len; a++) {
- if(len == 4 && subtype == PROP_ROTATION)
- str[0]= quatitem[a];
- else if(subtype == PROP_VECTOR || subtype == PROP_ROTATION)
- str[0]= vectoritem[a];
- else
- str[0]= coloritem[a];
-
- if(type == PROP_BOOLEAN) {
- str[1]= '\0';
- }
- else {
- str[1]= ':';
- str[2]= '\0';
+ str[0]= RNA_property_array_item_char(prop, a);
+
+ if(str[0]) {
+ if(type == PROP_BOOLEAN) {
+ str[1]= '\0';
+ }
+ else {
+ str[1]= ':';
+ str[2]= '\0';
+ }
}
but= uiDefAutoButR(block, ptr, prop, a, str, 0, 0, 0, w, UI_UNIT_Y);
@@ -411,19 +405,12 @@ static void ui_item_array(uiLayout *layout, uiBlock *block, char *name, int icon
but->type= NUMSLI;
}
}
- else if(subtype == PROP_COLOR && len == 4) {
+ else if(ELEM(subtype, PROP_COLOR, PROP_RGB) && len == 4) {
but= uiDefAutoButR(block, ptr, prop, 3, "A:", 0, 0, 0, w, UI_UNIT_Y);
if(slider && but->type==NUM)
but->type= NUMSLI;
}
}
- else {
- for(a=0; a<len; a++) {
- but= uiDefAutoButR(block, ptr, prop, a, "", 0, 0, 0, w, UI_UNIT_Y);
- if(slider && but->type==NUM)
- but->type= NUMSLI;
- }
- }
uiBlockSetCurLayout(block, layout);
}
@@ -446,7 +433,7 @@ static void ui_item_enum_row(uiLayout *layout, uiBlock *block, PointerRNA *ptr,
name= (!uiname || uiname[0])? (char*)item[a].name: "";
icon= item[a].icon;
value= item[a].value;
- itemw= ui_text_icon_width(block->curlayout, name, icon);
+ itemw= ui_text_icon_width(block->curlayout, name, icon, 0);
if(icon && strcmp(name, "") != 0)
uiDefIconTextButR(block, ROW, 0, icon, name, 0, 0, itemw, h, ptr, identifier, -1, 0, value, -1, -1, NULL);
@@ -539,7 +526,7 @@ static void ui_item_disabled(uiLayout *layout, char *name)
if(!name)
name= "";
- w= ui_text_icon_width(layout, name, 0);
+ w= ui_text_icon_width(layout, name, 0, 0);
but= uiDefBut(block, LABEL, 0, (char*)name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
but->flag |= UI_BUT_DISABLED;
@@ -548,7 +535,7 @@ static void ui_item_disabled(uiLayout *layout, char *name)
}
/* operator items */
-void uiItemFullO(uiLayout *layout, char *name, int icon, char *idname, IDProperty *properties, int context)
+PointerRNA uiItemFullO(uiLayout *layout, char *name, int icon, char *idname, IDProperty *properties, int context, int flag)
{
uiBlock *block= layout->root->block;
wmOperatorType *ot= WM_operatortype_find(idname, 0);
@@ -557,7 +544,7 @@ void uiItemFullO(uiLayout *layout, char *name, int icon, char *idname, IDPropert
if(!ot) {
ui_item_disabled(layout, idname);
- return;
+ return PointerRNA_NULL;
}
if(!name)
@@ -568,7 +555,7 @@ void uiItemFullO(uiLayout *layout, char *name, int icon, char *idname, IDPropert
/* create button */
uiBlockSetCurLayout(block, layout);
- w= ui_text_icon_width(layout, name, icon);
+ w= ui_text_icon_width(layout, name, icon, 0);
if(icon && strcmp(name, "") != 0)
but= uiDefIconTextButO(block, BUT, ot->idname, context, icon, (char*)name, 0, 0, w, UI_UNIT_Y, NULL);
@@ -578,10 +565,21 @@ void uiItemFullO(uiLayout *layout, char *name, int icon, char *idname, IDPropert
but= uiDefButO(block, BUT, ot->idname, context, (char*)name, 0, 0, w, UI_UNIT_Y, NULL);
/* assign properties */
- if(properties) {
+ if(properties || (flag & UI_ITEM_O_RETURN_PROPS)) {
PointerRNA *opptr= uiButGetOperatorPtrRNA(but);
- opptr->data= properties;
+
+ if(properties) {
+ opptr->data= properties;
+ }
+ else {
+ IDPropertyTemplate val = {0};
+ opptr->data= IDP_New(IDP_GROUP, val, "wmOperatorProperties");
+ }
+
+ return *opptr;
}
+
+ return PointerRNA_NULL;
}
static char *ui_menu_enumpropname(uiLayout *layout, char *opname, char *propname, int retval)
@@ -624,7 +622,7 @@ void uiItemEnumO(uiLayout *layout, char *name, int icon, char *opname, char *pro
if(!name)
name= ui_menu_enumpropname(layout, opname, propname, value);
- uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext);
+ uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext, 0);
}
void uiItemsEnumO(uiLayout *layout, char *opname, char *propname)
@@ -632,6 +630,8 @@ void uiItemsEnumO(uiLayout *layout, char *opname, char *propname)
wmOperatorType *ot= WM_operatortype_find(opname, 0);
PointerRNA ptr;
PropertyRNA *prop;
+ uiBut *bt;
+ uiBlock *block= layout->root->block;
if(!ot || !ot->srna) {
ui_item_disabled(layout, opname);
@@ -644,14 +644,31 @@ void uiItemsEnumO(uiLayout *layout, char *opname, char *propname)
if(prop && RNA_property_type(prop) == PROP_ENUM) {
EnumPropertyItem *item;
int totitem, i, free;
+ uiLayout *split= uiLayoutSplit(layout, 0);
+ uiLayout *column= uiLayoutColumn(split, 0);
- RNA_property_enum_items(layout->root->block->evil_C, &ptr, prop, &item, &totitem, &free);
+ RNA_property_enum_items(block->evil_C, &ptr, prop, &item, &totitem, &free);
- for(i=0; i<totitem; i++)
- if(item[i].identifier[0])
- uiItemEnumO(layout, (char*)item[i].name, item[i].icon, opname, propname, item[i].value);
- else
- uiItemS(layout);
+ for(i=0; i<totitem; i++) {
+ if(item[i].identifier[0]) {
+ uiItemEnumO(column, (char*)item[i].name, item[i].icon, opname, propname, item[i].value);
+ }
+ else {
+ if(item[i].name) {
+ if(i != 0) {
+ column= uiLayoutColumn(split, 0);
+ /* inconsistent, but menus with labels do not look good flipped */
+ block->flag |= UI_BLOCK_NO_FLIP;
+ }
+
+ uiItemL(column, (char*)item[i].name, 0);
+ bt= block->buttons.last;
+ bt->flag= UI_TEXT_LEFT;
+ }
+ else
+ uiItemS(column);
+ }
+ }
if(free)
MEM_freeN(item);
@@ -693,7 +710,7 @@ void uiItemEnumO_string(uiLayout *layout, char *name, int icon, char *opname, ch
if(!name)
name= ui_menu_enumpropname(layout, opname, propname, value);
- uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext);
+ uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext, 0);
}
void uiItemBooleanO(uiLayout *layout, char *name, int icon, char *opname, char *propname, int value)
@@ -703,7 +720,7 @@ void uiItemBooleanO(uiLayout *layout, char *name, int icon, char *opname, char *
WM_operator_properties_create(&ptr, opname);
RNA_boolean_set(&ptr, propname, value);
- uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext);
+ uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext, 0);
}
void uiItemIntO(uiLayout *layout, char *name, int icon, char *opname, char *propname, int value)
@@ -713,7 +730,7 @@ void uiItemIntO(uiLayout *layout, char *name, int icon, char *opname, char *prop
WM_operator_properties_create(&ptr, opname);
RNA_int_set(&ptr, propname, value);
- uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext);
+ uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext, 0);
}
void uiItemFloatO(uiLayout *layout, char *name, int icon, char *opname, char *propname, float value)
@@ -723,7 +740,7 @@ void uiItemFloatO(uiLayout *layout, char *name, int icon, char *opname, char *pr
WM_operator_properties_create(&ptr, opname);
RNA_float_set(&ptr, propname, value);
- uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext);
+ uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext, 0);
}
void uiItemStringO(uiLayout *layout, char *name, int icon, char *opname, char *propname, char *value)
@@ -733,17 +750,17 @@ void uiItemStringO(uiLayout *layout, char *name, int icon, char *opname, char *p
WM_operator_properties_create(&ptr, opname);
RNA_string_set(&ptr, propname, value);
- uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext);
+ uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext, 0);
}
void uiItemO(uiLayout *layout, char *name, int icon, char *opname)
{
- uiItemFullO(layout, name, icon, opname, NULL, layout->root->opcontext);
+ uiItemFullO(layout, name, icon, opname, NULL, layout->root->opcontext, 0);
}
/* RNA property items */
-static void ui_item_rna_size(uiLayout *layout, char *name, int icon, PropertyRNA *prop, int index, int *r_w, int *r_h)
+static void ui_item_rna_size(uiLayout *layout, char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int index, int *r_w, int *r_h)
{
PropertyType type;
PropertySubType subtype;
@@ -752,14 +769,14 @@ static void ui_item_rna_size(uiLayout *layout, char *name, int icon, PropertyRNA
/* arbitrary extended width by type */
type= RNA_property_type(prop);
subtype= RNA_property_subtype(prop);
- len= RNA_property_array_length(prop);
+ len= RNA_property_array_length(ptr, prop);
if(ELEM3(type, PROP_STRING, PROP_POINTER, PROP_ENUM) && !name[0])
name= "non-empty text";
else if(type == PROP_BOOLEAN && !name[0])
icon= ICON_DOT;
- w= ui_text_icon_width(layout, name, icon);
+ w= ui_text_icon_width(layout, name, icon, 0);
h= UI_UNIT_Y;
/* increase height for arrays */
@@ -776,22 +793,24 @@ static void ui_item_rna_size(uiLayout *layout, char *name, int icon, PropertyRNA
}
else if(ui_layout_vary_direction(layout) == UI_ITEM_VARY_X) {
if(type == PROP_BOOLEAN && strcmp(name, "") != 0)
- w += UI_UNIT_X;
+ w += UI_UNIT_X/5;
else if(type == PROP_ENUM)
w += UI_UNIT_X/2;
+ else if(type == PROP_FLOAT || type == PROP_INT)
+ w += UI_UNIT_X*3;
}
*r_w= w;
*r_h= h;
}
-void uiItemFullR(uiLayout *layout, char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int index, int value, int expand, int slider, int toggle)
+void uiItemFullR(uiLayout *layout, char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int index, int value, int flag)
{
uiBlock *block= layout->root->block;
uiBut *but;
PropertyType type;
char namestr[UI_MAX_NAME_STR];
- int len, w, h;
+ int len, w, h, slider, toggle, expand;
if(!ptr->data || !prop)
return;
@@ -800,7 +819,7 @@ void uiItemFullR(uiLayout *layout, char *name, int icon, PointerRNA *ptr, Proper
/* retrieve info */
type= RNA_property_type(prop);
- len= RNA_property_array_length(prop);
+ len= RNA_property_array_length(ptr, prop);
/* set name and icon */
if(!name)
@@ -822,8 +841,12 @@ void uiItemFullR(uiLayout *layout, char *name, int icon, PointerRNA *ptr, Proper
icon= (RNA_property_enum_get(ptr, prop) == value)? ICON_CHECKBOX_HLT: ICON_CHECKBOX_DEHLT;
}
+ slider= (flag & UI_ITEM_R_SLIDER);
+ toggle= (flag & UI_ITEM_R_TOGGLE);
+ expand= (flag & UI_ITEM_R_EXPAND);
+
/* get size */
- ui_item_rna_size(layout, name, icon, prop, index, &w, &h);
+ ui_item_rna_size(layout, name, icon, ptr, prop, index, &w, &h);
/* array property */
if(index == RNA_NO_INDEX && len > 0)
@@ -859,7 +882,7 @@ void uiItemFullR(uiLayout *layout, char *name, int icon, PointerRNA *ptr, Proper
}
}
-void uiItemR(uiLayout *layout, char *name, int icon, PointerRNA *ptr, char *propname, int expand, int slider, int toggle)
+void uiItemR(uiLayout *layout, char *name, int icon, PointerRNA *ptr, char *propname, int flag)
{
PropertyRNA *prop;
@@ -874,7 +897,7 @@ void uiItemR(uiLayout *layout, char *name, int icon, PointerRNA *ptr, char *prop
return;
}
- uiItemFullR(layout, name, icon, ptr, prop, RNA_NO_INDEX, 0, expand, slider, toggle);
+ uiItemFullR(layout, name, icon, ptr, prop, RNA_NO_INDEX, 0, flag);
}
void uiItemEnumR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, int value)
@@ -892,7 +915,7 @@ void uiItemEnumR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr,
return;
}
- uiItemFullR(layout, name, icon, ptr, prop, RNA_ENUM_VALUE, value, 0, 0, 0);
+ uiItemFullR(layout, name, icon, ptr, prop, RNA_ENUM_VALUE, value, 0);
}
void uiItemEnumR_string(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, char *value)
@@ -923,7 +946,7 @@ void uiItemEnumR_string(uiLayout *layout, char *name, int icon, struct PointerRN
for(a=0; item[a].identifier; a++) {
if(item[a].value == ivalue) {
- uiItemFullR(layout, (char*)item[a].name, item[a].icon, ptr, prop, RNA_ENUM_VALUE, ivalue, 0, 0, 0);
+ uiItemFullR(layout, (char*)item[a].name, item[a].icon, ptr, prop, RNA_ENUM_VALUE, ivalue, 0);
break;
}
}
@@ -935,6 +958,8 @@ void uiItemEnumR_string(uiLayout *layout, char *name, int icon, struct PointerRN
void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, char *propname)
{
PropertyRNA *prop;
+ uiBlock *block= layout->root->block;
+ uiBut *bt;
prop= RNA_struct_find_property(ptr, propname);
@@ -946,14 +971,31 @@ void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, char *propname)
if(RNA_property_type(prop) == PROP_ENUM) {
EnumPropertyItem *item;
int totitem, i, free;
+ uiLayout *split= uiLayoutSplit(layout, 0);
+ uiLayout *column= uiLayoutColumn(split, 0);
- RNA_property_enum_items(layout->root->block->evil_C, ptr, prop, &item, &totitem, &free);
+ RNA_property_enum_items(block->evil_C, ptr, prop, &item, &totitem, &free);
- for(i=0; i<totitem; i++)
- if(item[i].identifier[0])
- uiItemEnumR(layout, (char*)item[i].name, 0, ptr, propname, item[i].value);
- else
- uiItemS(layout);
+ for(i=0; i<totitem; i++) {
+ if(item[i].identifier[0]) {
+ uiItemEnumR(column, (char*)item[i].name, 0, ptr, propname, item[i].value);
+ }
+ else {
+ if(item[i].name) {
+ if(i != 0) {
+ column= uiLayoutColumn(split, 0);
+ /* inconsistent, but menus with labels do not look good flipped */
+ block->flag |= UI_BLOCK_NO_FLIP;
+ }
+
+ uiItemL(column, (char*)item[i].name, 0);
+ bt= block->buttons.last;
+ bt->flag= UI_TEXT_LEFT;
+ }
+ else
+ uiItemS(column);
+ }
+ }
if(free)
MEM_freeN(item);
@@ -1090,7 +1132,7 @@ void uiItemPointerR(uiLayout *layout, char *name, int icon, struct PointerRNA *p
/* create button */
block= uiLayoutGetBlock(layout);
- ui_item_rna_size(layout, name, icon, prop, 0, &w, &h);
+ ui_item_rna_size(layout, name, icon, ptr, prop, 0, &w, &h);
but= ui_item_with_label(layout, block, name, icon, ptr, prop, 0, 0, 0, w, h);
ui_but_add_search(but, ptr, prop, searchptr, searchprop);
@@ -1123,7 +1165,7 @@ static void ui_item_menu(uiLayout *layout, char *name, int icon, uiMenuCreateFun
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
- w= ui_text_icon_width(layout, name, icon);
+ w= ui_text_icon_width(layout, name, icon, 1);
h= UI_UNIT_Y;
if(layout->root->type == UI_LAYOUT_HEADER) /* ugly .. */
@@ -1181,7 +1223,7 @@ void uiItemL(uiLayout *layout, char *name, int icon)
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
- w= ui_text_icon_width(layout, name, icon);
+ w= ui_text_icon_width(layout, name, icon, 0);
if(icon && strcmp(name, "") != 0)
but= uiDefIconTextBut(block, LABEL, 0, icon, (char*)name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
@@ -1206,7 +1248,7 @@ void uiItemV(uiLayout *layout, char *name, int icon, int argval)
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
- w= ui_text_icon_width(layout, name, icon);
+ w= ui_text_icon_width(layout, name, icon, 0);
if(icon && strcmp(name, "") != 0)
uiDefIconTextButF(block, BUTM, 0, icon, (char*)name, 0, 0, w, UI_UNIT_Y, retvalue, 0.0, 0.0, 0, argval, "");
@@ -1226,12 +1268,12 @@ void uiItemS(uiLayout *layout)
}
/* level items */
-void uiItemMenuF(uiLayout *layout, char *name, int icon, uiMenuCreateFunc func)
+void uiItemMenuF(uiLayout *layout, char *name, int icon, uiMenuCreateFunc func, void *arg)
{
if(!func)
return;
- ui_item_menu(layout, name, icon, func, NULL, NULL);
+ ui_item_menu(layout, name, icon, func, arg, NULL);
}
typedef struct MenuItemLevel {
@@ -1984,6 +2026,11 @@ int uiLayoutGetAlignment(uiLayout *layout)
return layout->alignment;
}
+int uiLayoutGetWidth(uiLayout *layout)
+{
+ return layout->w;
+}
+
float uiLayoutGetScaleX(uiLayout *layout)
{
return layout->scale[0];
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index 846fbe75072..05001109b53 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -104,7 +104,7 @@ static int panel_aligned(ScrArea *sa, ARegion *ar)
SpaceButs *sbuts= sa->spacedata.first;
return sbuts->align;
}
- else if(sa->spacetype==SPACE_INFO && ar->regiontype == RGN_TYPE_WINDOW)
+ else if(sa->spacetype==SPACE_USERPREF && ar->regiontype == RGN_TYPE_WINDOW)
return BUT_VERTICAL;
else if(sa->spacetype==SPACE_FILE && ar->regiontype == RGN_TYPE_CHANNELS)
return BUT_VERTICAL;
@@ -1247,7 +1247,7 @@ int ui_handler_panel_region(bContext *C, wmEvent *event)
if(!pa || pa->paneltab!=NULL)
continue;
- if(pa->type && pa->type->flag & PNL_NO_HEADER)
+ if(pa->type && pa->type->flag & PNL_NO_HEADER) // XXX - accessed freed panels when scripts reload, need to fix.
continue;
if(block->minx <= mx && block->maxx >= mx)
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index b59db055647..1d911fef418 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -38,6 +38,7 @@
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
+#include "BLI_ghash.h"
#include "BKE_context.h"
#include "BKE_icons.h"
@@ -75,13 +76,14 @@
/*********************** Menu Data Parsing ********************* */
-typedef struct {
+typedef struct MenuEntry {
char *str;
int retval;
int icon;
+ int sepr;
} MenuEntry;
-typedef struct {
+typedef struct MenuData {
char *instr;
char *title;
int titleicon;
@@ -111,7 +113,7 @@ static void menudata_set_title(MenuData *md, char *title, int titleicon)
md->titleicon= titleicon;
}
-static void menudata_add_item(MenuData *md, char *str, int retval, int icon)
+static void menudata_add_item(MenuData *md, char *str, int retval, int icon, int sepr)
{
if (md->nitems==md->itemssize) {
int nsize= md->itemssize?(md->itemssize<<1):1;
@@ -129,6 +131,7 @@ static void menudata_add_item(MenuData *md, char *str, int retval, int icon)
md->items[md->nitems].str= str;
md->items[md->nitems].retval= retval;
md->items[md->nitems].icon= icon;
+ md->items[md->nitems].sepr= sepr;
md->nitems++;
}
@@ -142,12 +145,13 @@ void menudata_free(MenuData *md)
/**
* Parse menu description strings, string is of the
- * form "[sss%t|]{(sss[%xNN]|), (%l|)}", ssss%t indicates the
+ * form "[sss%t|]{(sss[%xNN]|), (%l|), (sss%l|)}", ssss%t indicates the
* menu title, sss or sss%xNN indicates an option,
* if %xNN is given then NN is the return value if
* that option is selected otherwise the return value
* is the index of the option (starting with 1). %l
- * indicates a seperator.
+ * indicates a seperator, sss%l indicates a label and
+ * new column.
*
* @param str String to be parsed.
* @retval new menudata structure, free with menudata_free()
@@ -157,7 +161,7 @@ MenuData *decompose_menu_string(char *str)
char *instr= BLI_strdup(str);
MenuData *md= menudata_new(instr);
char *nitem= NULL, *s= instr;
- int nicon=0, nretval= 1, nitem_is_title= 0;
+ int nicon=0, nretval= 1, nitem_is_title= 0, nitem_is_sepr= 0;
while (1) {
char c= *s;
@@ -174,7 +178,10 @@ MenuData *decompose_menu_string(char *str)
*s= '\0';
s++;
} else if (s[1]=='l') {
- nitem= "%l";
+ nitem_is_sepr= 1;
+ if(!nitem) nitem= "";
+
+ *s= '\0';
s++;
} else if (s[1]=='i') {
nicon= atoi(s+2);
@@ -186,15 +193,18 @@ MenuData *decompose_menu_string(char *str)
if (nitem) {
*s= '\0';
- if (nitem_is_title) {
+ if(nitem_is_title) {
menudata_set_title(md, nitem, nicon);
nitem_is_title= 0;
- } else {
+ }
+ else if(nitem_is_sepr) {
/* prevent separator to get a value */
- if(nitem[0]=='%' && nitem[1]=='l')
- menudata_add_item(md, nitem, -1, nicon);
- else
- menudata_add_item(md, nitem, nretval, nicon);
+ menudata_add_item(md, nitem, -1, nicon, 1);
+ nretval= md->nitems+1;
+ nitem_is_sepr= 0;
+ }
+ else {
+ menudata_add_item(md, nitem, nretval, nicon, 0);
nretval= md->nitems+1;
}
@@ -396,7 +406,7 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
char *str;
opptr= uiButGetOperatorPtrRNA(but); /* allocated when needed, the button owns it */
- str= WM_operator_pystring(but->optype, opptr, 0);
+ str= WM_operator_pystring(C, but->optype, opptr, 0);
/* operator info */
BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Python: %s", str);
@@ -827,6 +837,8 @@ static void ui_searchbox_region_free(ARegion *ar)
ar->regiondata= NULL;
}
+static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but, uiBlock *block);
+
ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but)
{
uiStyle *style= U.uistyles.first; // XXX pass on as arg
@@ -847,7 +859,7 @@ ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but)
/* create searchbox data */
data= MEM_callocN(sizeof(uiSearchboxData), "uiSearchboxData");
-
+
/* set font, get bb */
data->fstyle= style->widget; /* copy struct */
data->fstyle.align= UI_STYLE_TEXT_CENTER;
@@ -929,10 +941,14 @@ ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but)
}
}
if(y1 < 0) {
- y1 += 36;
- y2 += 36;
+ int newy1;
+ UI_view2d_to_region_no_clip(&butregion->v2d, 0, but->y2 + ofsy, 0, &newy1);
+ newy1 += butregion->winrct.ymin;
+
+ y2= y2-y1 + newy1;
+ y1= newy1;
}
-
+
/* widget rect, in region coords */
data->bbox.xmin= MENU_SHADOW_SIDE;
data->bbox.xmax= x2-x1 + MENU_SHADOW_SIDE;
@@ -1310,24 +1326,21 @@ void ui_popup_block_free(bContext *C, uiPopupBlockHandle *handle)
/***************************** Menu Button ***************************/
-uiBlock *ui_block_func_MENU(bContext *C, uiPopupBlockHandle *handle, void *arg_but)
+static void ui_block_func_MENUSTR(bContext *C, uiLayout *layout, void *arg_str)
{
- uiBut *but= arg_but;
- uiBlock *block;
+ uiBlock *block= uiLayoutGetBlock(layout);
+ uiPopupBlockHandle *handle= block->handle;
+ uiLayout *split, *column=NULL;
uiBut *bt;
MenuData *md;
- ListBase lb;
- float aspect;
- int width, height, boxh, columns, rows, startx, starty, x1, y1, xmax, a;
-
- /* create the block */
- block= uiBeginBlock(C, handle->region, "menu", UI_EMBOSSP);
- block->flag= UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT;
+ MenuEntry *entry;
+ char *instr= arg_str;
+ int columns, rows, a, b;
/* compute menu data */
- md= decompose_menu_string(but->str);
+ md= decompose_menu_string(instr);
- /* columns and row calculation */
+ /* columns and row estimation */
columns= (md->nitems+20)/20;
if(columns<1)
columns= 1;
@@ -1339,180 +1352,114 @@ uiBlock *ui_block_func_MENU(bContext *C, uiPopupBlockHandle *handle, void *arg_b
rows= 1;
while(rows*columns<md->nitems)
rows++;
-
- /* prevent scaling up of pupmenu */
- aspect= but->block->aspect;
- if(aspect < 1.0f)
- aspect = 1.0f;
-
- /* size and location */
- if(md->title)
- width= 1.5*aspect*strlen(md->title)+UI_GetStringWidth(md->title);
- else
- width= 0;
- for(a=0; a<md->nitems; a++) {
- xmax= aspect*UI_GetStringWidth(md->items[a].str);
- if(md->items[a].icon)
- xmax += 20*aspect;
- if(xmax>width)
- width= xmax;
- }
-
- width+= 10;
- if(width < (but->x2 - but->x1))
- width = (but->x2 - but->x1);
- if(width<50)
- width=50;
-
- boxh= MENU_BUTTON_HEIGHT;
-
- height= rows*boxh;
- if(md->title)
- height+= boxh;
-
- /* here we go! */
- startx= but->x1;
- starty= but->y1;
-
+ /* create title */
if(md->title) {
- uiBut *bt;
-
- if (md->titleicon) {
- bt= uiDefIconTextBut(block, LABEL, 0, md->titleicon, md->title, startx, (short)(starty+rows*boxh), (short)width, (short)boxh, NULL, 0.0, 0.0, 0, 0, "");
- } else {
- bt= uiDefBut(block, LABEL, 0, md->title, startx, (short)(starty+rows*boxh), (short)width, (short)boxh, NULL, 0.0, 0.0, 0, 0, "");
+ if(md->titleicon) {
+ uiItemL(layout, md->title, md->titleicon);
+ }
+ else {
+ uiItemL(layout, md->title, 0);
+ bt= block->buttons.last;
bt->flag= UI_TEXT_LEFT;
}
}
- for(a=0; a<md->nitems; a++) {
+ /* inconsistent, but menus with labels do not look good flipped */
+ for(a=0, b=0; a<md->nitems; a++, b++) {
+ entry= &md->items[a];
+
+ if(entry->sepr && entry->str[0])
+ block->flag |= UI_BLOCK_NO_FLIP;
+ }
+
+ /* create items */
+ split= uiLayoutSplit(layout, 0);
+
+ for(a=0, b=0; a<md->nitems; a++, b++) {
+ if(block->flag & UI_BLOCK_NO_FLIP)
+ entry= &md->items[a];
+ else
+ entry= &md->items[md->nitems-a-1];
- x1= startx + width*((int)(md->nitems-a-1)/rows);
- y1= starty - boxh*(rows - ((md->nitems - a - 1)%rows)) + (rows*boxh);
+ /* new column on N rows or on separation label */
+ if((b % rows == 0) || (entry->sepr && entry->str[0])) {
+ column= uiLayoutColumn(split, 0);
+ b= 0;
+ }
- if (strcmp(md->items[md->nitems-a-1].str, "%l")==0) {
- bt= uiDefBut(block, SEPR, B_NOP, "", x1, y1,(short)(width-(rows>1)), (short)(boxh-1), NULL, 0.0, 0.0, 0, 0, "");
+ if(entry->sepr) {
+ uiItemL(column, entry->str, entry->icon);
+ bt= block->buttons.last;
+ bt->flag= UI_TEXT_LEFT;
}
- else if(md->items[md->nitems-a-1].icon) {
- bt= uiDefIconTextButF(block, BUTM|FLO, B_NOP, md->items[md->nitems-a-1].icon ,md->items[md->nitems-a-1].str, x1, y1,(short)(width-(rows>1)), (short)(boxh-1), &handle->retvalue, (float) md->items[md->nitems-a-1].retval, 0.0, 0, 0, "");
+ else if(entry->icon) {
+ uiDefIconTextButF(block, BUTM|FLO, B_NOP, entry->icon, entry->str, 0, 0,
+ UI_UNIT_X*5, UI_UNIT_Y, &handle->retvalue, (float) entry->retval, 0.0, 0, 0, "");
}
else {
- bt= uiDefButF(block, BUTM|FLO, B_NOP, md->items[md->nitems-a-1].str, x1, y1,(short)(width-(rows>1)), (short)(boxh-1), &handle->retvalue, (float) md->items[md->nitems-a-1].retval, 0.0, 0, 0, "");
+ uiDefButF(block, BUTM|FLO, B_NOP, entry->str, 0, 0,
+ UI_UNIT_X*5, UI_UNIT_X, &handle->retvalue, (float) entry->retval, 0.0, 0, 0, "");
}
}
menudata_free(md);
-
- /* the code up here has flipped locations, because of change of preferred order */
- /* thats why we have to switch list order too, to make arrowkeys work */
-
- lb.first= lb.last= NULL;
- bt= block->buttons.first;
- while(bt) {
- uiBut *next= bt->next;
- BLI_remlink(&block->buttons, bt);
- BLI_addhead(&lb, bt);
- bt= next;
- }
- block->buttons= lb;
-
- block->direction= UI_TOP;
- uiEndBlock(C, block);
-
- return block;
}
-uiBlock *ui_block_func_ICONROW(bContext *C, uiPopupBlockHandle *handle, void *arg_but)
+void ui_block_func_ICONROW(bContext *C, uiLayout *layout, void *arg_but)
{
+ uiBlock *block= uiLayoutGetBlock(layout);
+ uiPopupBlockHandle *handle= block->handle;
uiBut *but= arg_but;
- uiBlock *block;
int a;
- block= uiBeginBlock(C, handle->region, "menu", UI_EMBOSSP);
- block->flag= UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT;
-
- for(a=(int)but->hardmin; a<=(int)but->hardmax; a++) {
- uiDefIconButF(block, BUTM|FLO, B_NOP, but->icon+(a-but->hardmin), 0, (short)(18*a), (short)(but->x2-but->x1-4), 18, &handle->retvalue, (float)a, 0.0, 0, 0, "");
- }
-
- block->direction= UI_TOP;
-
- uiEndBlock(C, block);
-
- return block;
+ for(a=(int)but->hardmin; a<=(int)but->hardmax; a++)
+ uiDefIconButF(block, BUTM|FLO, B_NOP, but->icon+(a-but->hardmin), 0, 0, UI_UNIT_X*5, UI_UNIT_Y,
+ &handle->retvalue, (float)a, 0.0, 0, 0, "");
}
-uiBlock *ui_block_func_ICONTEXTROW(bContext *C, uiPopupBlockHandle *handle, void *arg_but)
+void ui_block_func_ICONTEXTROW(bContext *C, uiLayout *layout, void *arg_but)
{
- uiBut *but= arg_but;
- uiBlock *block;
+ uiBlock *block= uiLayoutGetBlock(layout);
+ uiPopupBlockHandle *handle= block->handle;
+ uiBut *but= arg_but, *bt;
MenuData *md;
- int width, xmax, ypos, a;
-
- block= uiBeginBlock(C, handle->region, "menu", UI_EMBOSSP);
- block->flag= UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT;
+ MenuEntry *entry;
+ int a;
md= decompose_menu_string(but->str);
- /* size and location */
- /* expand menu width to fit labels */
- if(md->title)
- width= 2*strlen(md->title)+UI_GetStringWidth(md->title);
- else
- width= 0;
-
- for(a=0; a<md->nitems; a++) {
- xmax= UI_GetStringWidth(md->items[a].str);
- if(xmax>width) width= xmax;
+ /* title */
+ if(md->title) {
+ bt= uiDefBut(block, LABEL, 0, md->title, 0, 0, UI_UNIT_X*5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
+ bt->flag= UI_TEXT_LEFT;
}
- width+= 30;
- if (width<50) width=50;
-
- ypos = 1;
-
/* loop through the menu options and draw them out with icons & text labels */
for(a=0; a<md->nitems; a++) {
+ entry= &md->items[md->nitems-a-1];
- /* add a space if there's a separator (%l) */
- if (strcmp(md->items[a].str, "%l")==0) {
- ypos +=3;
- }
- else {
- uiDefIconTextButF(block, BUTM|FLO, B_NOP, (short)((but->icon)+(md->items[a].retval-but->hardmin)), md->items[a].str, 0, ypos,(short)width, 19, &handle->retvalue, (float) md->items[a].retval, 0.0, 0, 0, "");
- ypos += 20;
- }
+ if(entry->sepr)
+ uiItemS(layout);
+ else
+ uiDefIconTextButF(block, BUTM|FLO, B_NOP, (short)((but->icon)+(entry->retval-but->hardmin)), entry->str,
+ 0, 0, UI_UNIT_X*5, UI_UNIT_Y, &handle->retvalue, (float) entry->retval, 0.0, 0, 0, "");
}
-
- if(md->title) {
- uiBut *bt;
- bt= uiDefBut(block, LABEL, 0, md->title, 0, ypos, (short)width, 19, NULL, 0.0, 0.0, 0, 0, "");
- bt->flag= UI_TEXT_LEFT;
- }
-
menudata_free(md);
-
- block->direction= UI_TOP;
-
- uiBoundsBlock(block, 3);
- uiEndBlock(C, block);
-
- return block;
}
+#if 0
static void ui_warp_pointer(short x, short y)
{
/* XXX 2.50 which function to use for this? */
-#if 0
/* OSX has very poor mousewarp support, it sends events;
this causes a menu being pressed immediately ... */
#ifndef __APPLE__
warp_pointer(x, y);
#endif
-#endif
}
+#endif
/********************* Color Button ****************/
@@ -2158,406 +2105,115 @@ void uiBlockColorbandButtons(uiBlock *block, ColorBand *coba, rctf *butr, int ev
}
-/* ******************** PUPmenu ****************** */
-
-static int pupmenu_set= 0;
+/************************ Popup Menu Memory ****************************/
-void uiPupMenuSetActive(int val)
+static int ui_popup_menu_hash(char *str)
{
- pupmenu_set= val;
+ return BLI_ghashutil_strhash(str);
}
-/* value== -1 read, otherwise set */
-static int pupmenu_memory(char *str, int value)
+/* but == NULL read, otherwise set */
+uiBut *ui_popup_menu_memory(uiBlock *block, uiBut *but)
{
static char mem[256], first=1;
- int val=0, nr=0;
+ int hash= block->puphash;
if(first) {
- memset(mem, 0, 256);
+ /* init */
+ memset(mem, -1, sizeof(mem));
first= 0;
}
- while(str[nr]) {
- val+= str[nr];
- nr++;
- }
-
- if(value >= 0) mem[ val & 255 ]= value;
- else return mem[ val & 255 ];
-
- return 0;
-}
-
-#define PUP_LABELH 6
-
-typedef struct uiPupMenuInfo {
- char *instr;
- int mx, my;
- int startx, starty;
- int maxrow;
-} uiPupMenuInfo;
-
-uiBlock *ui_block_func_PUPMENU(bContext *C, uiPopupBlockHandle *handle, void *arg_info)
-{
- uiBlock *block;
- uiPupMenuInfo *info;
- int columns, rows, mousemove[2]= {0, 0}, mousewarp= 0;
- int width, height, xmax, ymax, maxrow;
- int a, startx, starty, endx, endy, x1, y1;
- int lastselected;
- MenuData *md;
-
- info= arg_info;
- maxrow= info->maxrow;
- height= 0;
-
- /* block stuff first, need to know the font */
- block= uiBeginBlock(C, handle->region, "menu", UI_EMBOSSP);
- uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1|UI_BLOCK_NUMSELECT);
- block->direction= UI_DOWN;
-
- md= decompose_menu_string(info->instr);
-
- rows= md->nitems;
- if(rows<1)
- rows= 1;
-
- columns= 1;
-
- /* size and location, title slightly bigger for bold */
- if(md->title) {
- width= 2*strlen(md->title)+UI_GetStringWidth(md->title);
- width /= columns;
- }
- else width= 0;
-
- for(a=0; a<md->nitems; a++) {
- xmax= UI_GetStringWidth(md->items[a].str);
- if(xmax>width) width= xmax;
-
- if(strcmp(md->items[a].str, "%l")==0) height+= PUP_LABELH;
- else height+= MENU_BUTTON_HEIGHT;
- }
-
- width+= 10;
- if (width<50) width=50;
-
- wm_window_get_size(CTX_wm_window(C), &xmax, &ymax);
-
- /* set first item */
- lastselected= 0;
- if(pupmenu_set) {
- lastselected= pupmenu_set-1;
- pupmenu_set= 0;
- }
- else if(md->nitems>1) {
- lastselected= pupmenu_memory(info->instr, -1);
- }
-
- startx= info->mx-(0.8*(width));
- starty= info->my-height+MENU_BUTTON_HEIGHT/2;
- if(lastselected>=0 && lastselected<md->nitems) {
- for(a=0; a<md->nitems; a++) {
- if(a==lastselected) break;
- if( strcmp(md->items[a].str, "%l")==0) starty+= PUP_LABELH;
- else starty+=MENU_BUTTON_HEIGHT;
- }
-
- //starty= info->my-height+MENU_BUTTON_HEIGHT/2+lastselected*MENU_BUTTON_HEIGHT;
- }
-
- if(startx<10) {
- startx= 10;
- }
- if(starty<10) {
- mousemove[1]= 10-starty;
- starty= 10;
- }
-
- endx= startx+width*columns;
- endy= starty+height;
- if(endx>xmax) {
- endx= xmax-10;
- startx= endx-width*columns;
- }
- if(endy>ymax-20) {
- mousemove[1]= ymax-endy-20;
- endy= ymax-20;
- starty= endy-height;
- }
-
- if(mousemove[0] || mousemove[1]) {
- ui_warp_pointer(info->mx+mousemove[0], info->my+mousemove[1]);
- mousemove[0]= info->mx;
- mousemove[1]= info->my;
- mousewarp= 1;
+ if(but) {
+ /* set */
+ mem[hash & 255 ]= BLI_findindex(&block->buttons, but);
+ return NULL;
}
-
- /* here we go! */
- if(md->title) {
- uiBut *bt;
- char titlestr[256];
-
- if(md->titleicon) {
- width+= 20;
- sprintf(titlestr, " %s", md->title);
- uiDefIconTextBut(block, LABEL, 0, md->titleicon, titlestr, startx, (short)(starty+height), width, MENU_BUTTON_HEIGHT, NULL, 0.0, 0.0, 0, 0, "");
- }
- else {
- bt= uiDefBut(block, LABEL, 0, md->title, startx, (short)(starty+height), columns*width, MENU_BUTTON_HEIGHT, NULL, 0.0, 0.0, 0, 0, "");
- bt->flag= UI_TEXT_LEFT;
- }
-
- //uiDefBut(block, SEPR, 0, "", startx, (short)(starty+height)-MENU_SEPR_HEIGHT, width, MENU_SEPR_HEIGHT, NULL, 0.0, 0.0, 0, 0, "");
+ else {
+ /* get */
+ return BLI_findlink(&block->buttons, mem[hash & 255]);
}
+}
- x1= startx + width*((int)a/rows);
- y1= starty + height - MENU_BUTTON_HEIGHT; // - MENU_SEPR_HEIGHT;
-
- for(a=0; a<md->nitems; a++) {
- char *name= md->items[a].str;
- int icon = md->items[a].icon;
+/******************** Popup Menu with callback or string **********************/
- if(strcmp(name, "%l")==0) {
- uiDefBut(block, SEPR, B_NOP, "", x1, y1, width, PUP_LABELH, NULL, 0, 0.0, 0, 0, "");
- y1 -= PUP_LABELH;
- }
- else if (icon) {
- uiDefIconButF(block, BUTM, B_NOP, icon, x1, y1, width+16, MENU_BUTTON_HEIGHT-1, &handle->retvalue, (float) md->items[a].retval, 0.0, 0, 0, "");
- y1 -= MENU_BUTTON_HEIGHT;
- }
- else {
- uiDefButF(block, BUTM, B_NOP, name, x1, y1, width, MENU_BUTTON_HEIGHT-1, &handle->retvalue, (float) md->items[a].retval, 0.0, 0, 0, "");
- y1 -= MENU_BUTTON_HEIGHT;
- }
- }
-
- uiBoundsBlock(block, 1);
- uiEndBlock(C, block);
-
- menudata_free(md);
+struct uiPopupMenu {
+ uiBlock *block;
+ uiLayout *layout;
+ uiBut *but;
- /* XXX 2.5 need to store last selected */
-#if 0
- /* calculate last selected */
- if(event & ui_return_ok) {
- lastselected= 0;
- for(a=0; a<md->nitems; a++) {
- if(val==md->items[a].retval) lastselected= a;
- }
-
- pupmenu_memory(info->instr, lastselected);
- }
-#endif
-
- /* XXX 2.5 need to warp back */
-#if 0
- if(mousemove[1] && (event & ui_return_out)==0)
- ui_warp_pointer(mousemove[0], mousemove[1]);
- return val;
-#endif
+ int mx, my, popup, slideout;
+ int startx, starty, maxrow;
- return block;
-}
+ uiMenuCreateFunc menu_func;
+ void *menu_arg;
+};
-uiBlock *ui_block_func_PUPMENUCOL(bContext *C, uiPopupBlockHandle *handle, void *arg_info)
+static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, void *arg_pup)
{
uiBlock *block;
- uiPupMenuInfo *info;
- int columns, rows, mousemove[2]= {0, 0}, mousewarp;
- int width, height, xmax, ymax, maxrow;
- int a, startx, starty, endx, endy, x1, y1;
- float fvalue;
- MenuData *md;
-
- info= arg_info;
- maxrow= info->maxrow;
- height= 0;
-
- /* block stuff first, need to know the font */
- block= uiBeginBlock(C, handle->region, "menu", UI_EMBOSSP);
- uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1|UI_BLOCK_NUMSELECT);
- block->direction= UI_DOWN;
-
- md= decompose_menu_string(info->instr);
-
- /* columns and row calculation */
- columns= (md->nitems+maxrow)/maxrow;
- if (columns<1) columns= 1;
-
- if(columns > 8) {
- maxrow += 5;
- columns= (md->nitems+maxrow)/maxrow;
- }
-
- rows= (int) md->nitems/columns;
- if (rows<1) rows= 1;
-
- while (rows*columns<(md->nitems+columns) ) rows++;
-
- /* size and location, title slightly bigger for bold */
- if(md->title) {
- width= 2*strlen(md->title)+UI_GetStringWidth(md->title);
- width /= columns;
- }
- else width= 0;
-
- for(a=0; a<md->nitems; a++) {
- xmax= UI_GetStringWidth(md->items[a].str);
- if(xmax>width) width= xmax;
- }
-
- width+= 10;
- if (width<50) width=50;
-
- height= rows*MENU_BUTTON_HEIGHT;
- if (md->title) height+= MENU_BUTTON_HEIGHT;
-
- wm_window_get_size(CTX_wm_window(C), &xmax, &ymax);
-
- /* find active item */
- fvalue= handle->retvalue;
- for(a=0; a<md->nitems; a++) {
- if( md->items[a].retval== (int)fvalue ) break;
- }
-
- /* no active item? */
- if(a==md->nitems) {
- if(md->title) a= -1;
- else a= 0;
- }
-
- if(a>0)
- startx = info->mx-width/2 - ((int)(a)/rows)*width;
- else
- startx= info->mx-width/2;
- starty = info->my-height + MENU_BUTTON_HEIGHT/2 + ((a)%rows)*MENU_BUTTON_HEIGHT;
-
- if (md->title) starty+= MENU_BUTTON_HEIGHT;
-
- if(startx<10) {
- mousemove[0]= 10-startx;
- startx= 10;
- }
- if(starty<10) {
- mousemove[1]= 10-starty;
- starty= 10;
- }
-
- endx= startx+width*columns;
- endy= starty+height;
-
- if(endx>xmax) {
- mousemove[0]= xmax-endx-10;
- endx= xmax-10;
- startx= endx-width*columns;
- }
- if(endy>ymax) {
- mousemove[1]= ymax-endy-10;
- endy= ymax-10;
- starty= endy-height;
- }
+ uiBut *bt;
+ ScrArea *sa;
+ ARegion *ar;
+ uiPopupMenu *pup= arg_pup;
+ int offset, direction, minwidth, flip;
- if(mousemove[0] || mousemove[1]) {
- ui_warp_pointer(info->mx+mousemove[0], info->my+mousemove[1]);
- mousemove[0]= info->mx;
- mousemove[1]= info->my;
- mousewarp= 1;
+ if(pup->menu_func) {
+ pup->block->handle= handle;
+ pup->menu_func(C, pup->layout, pup->menu_arg);
+ pup->block->handle= NULL;
}
- /* here we go! */
- if(md->title) {
- uiBut *bt;
+ if(pup->but) {
+ /* minimum width to enforece */
+ minwidth= pup->but->x2 - pup->but->x1;
- if(md->titleicon) {
+ if(pup->but->type == PULLDOWN || pup->but->menu_create_func) {
+ direction= UI_DOWN;
+ flip= 1;
}
else {
- bt= uiDefBut(block, LABEL, 0, md->title, startx, (short)(starty+rows*MENU_BUTTON_HEIGHT), columns*width, MENU_BUTTON_HEIGHT, NULL, 0.0, 0.0, 0, 0, "");
- bt->flag= UI_TEXT_LEFT;
+ direction= UI_TOP;
+ flip= 0;
}
}
-
- for(a=0; a<md->nitems; a++) {
- char *name= md->items[a].str;
- int icon = md->items[a].icon;
-
- x1= startx + width*((int)a/rows);
- y1= starty - MENU_BUTTON_HEIGHT*(a%rows) + (rows-1)*MENU_BUTTON_HEIGHT;
-
- if(strcmp(name, "%l")==0) {
- uiDefBut(block, SEPR, B_NOP, "", x1, y1, width, PUP_LABELH, NULL, 0, 0.0, 0, 0, "");
- y1 -= PUP_LABELH;
- }
- else if (icon) {
- uiDefIconButF(block, BUTM, B_NOP, icon, x1, y1, width+16, MENU_BUTTON_HEIGHT-1, &handle->retvalue, (float) md->items[a].retval, 0.0, 0, 0, "");
- y1 -= MENU_BUTTON_HEIGHT;
- }
- else {
- uiDefButF(block, BUTM, B_NOP, name, x1, y1, width, MENU_BUTTON_HEIGHT-1, &handle->retvalue, (float) md->items[a].retval, 0.0, 0, 0, "");
- y1 -= MENU_BUTTON_HEIGHT;
- }
+ else {
+ minwidth= 50;
+ direction= UI_DOWN;
+ flip= 1;
}
-
- uiBoundsBlock(block, 1);
- uiEndBlock(C, block);
-
- menudata_free(md);
-
- /* XXX 2.5 need to warp back */
-#if 0
- if((event & UI_RETURN_OUT)==0)
- ui_warp_pointer(mousemove[0], mousemove[1]);
-#endif
-
- return block;
-}
-/************************** Menu Definitions ***************************/
-
-/* prototype */
-static uiBlock *ui_block_func_MENU_ITEM(bContext *C, uiPopupBlockHandle *handle, void *arg_info);
-
-struct uiPopupMenu {
- uiBlock *block;
- uiLayout *layout;
-};
-
-typedef struct uiMenuInfo {
- uiPopupMenu *pup;
- int mx, my, popup, slideout;
- int startx, starty;
-} uiMenuInfo;
-
-/************************ Menu Definitions to uiBlocks ***********************/
-
-static uiBlock *ui_block_func_MENU_ITEM(bContext *C, uiPopupBlockHandle *handle, void *arg_info)
-{
- uiBlock *block;
- uiMenuInfo *info= arg_info;
- uiPopupMenu *pup;
- ScrArea *sa;
- ARegion *ar;
-
- pup= info->pup;
block= pup->block;
- /* block stuff first, need to know the font */
- uiBlockSetRegion(block, handle->region);
- block->direction= UI_DOWN;
+ /* in some cases we create the block before the region,
+ so we set it delayed here if necessary */
+ if(BLI_findindex(&handle->region->uiblocks, block) == -1)
+ uiBlockSetRegion(block, handle->region);
+
+ block->direction= direction;
uiBlockLayoutResolve(C, block, NULL, NULL);
- if(info->popup) {
+ if(pup->popup) {
uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT|UI_BLOCK_RET_1);
- uiBlockSetDirection(block, UI_DOWN);
+ uiBlockSetDirection(block, direction);
+
+ /* offset the mouse position, possibly based on earlier selection */
+ offset= 1.5*MENU_BUTTON_HEIGHT;
- /* here we set an offset for the mouse position */
- uiMenuPopupBoundsBlock(block, 1, 0, 1.5*MENU_BUTTON_HEIGHT);
+ if(block->flag & UI_BLOCK_POPUP_MEMORY) {
+ bt= ui_popup_menu_memory(block, NULL);
+
+ if(bt)
+ offset= -bt->y1 - 0.5f*MENU_BUTTON_HEIGHT;
+ }
+
+ block->minbounds= minwidth;
+ uiMenuPopupBoundsBlock(block, 1, 20, offset);
}
else {
/* for a header menu we set the direction automatic */
- if(!info->slideout) {
+ if(!pup->slideout && flip) {
sa= CTX_wm_area(C);
ar= CTX_wm_region(C);
@@ -2569,59 +2225,77 @@ static uiBlock *ui_block_func_MENU_ITEM(bContext *C, uiPopupBlockHandle *handle,
}
}
- uiTextBoundsBlock(block, 50);
+ block->minbounds= minwidth;
+ uiTextBoundsBlock(block, 40);
}
/* if menu slides out of other menu, override direction */
- if(info->slideout)
+ if(pup->slideout)
uiBlockSetDirection(block, UI_RIGHT);
uiEndBlock(C, block);
-
- return block;
+
+ return pup->block;
}
-uiPopupBlockHandle *ui_popup_menu_create(bContext *C, ARegion *butregion, uiBut *but, uiMenuCreateFunc menu_func, void *arg)
+uiPopupBlockHandle *ui_popup_menu_create(bContext *C, ARegion *butregion, uiBut *but, uiMenuCreateFunc menu_func, void *arg, char *str)
{
+ wmWindow *window= CTX_wm_window(C);
uiStyle *style= U.uistyles.first;
uiPopupBlockHandle *handle;
uiPopupMenu *pup;
- uiMenuInfo info;
pup= MEM_callocN(sizeof(uiPopupMenu), "menu dummy");
- pup->block= uiBeginBlock(C, NULL, "ui_popup_menu_create", UI_EMBOSSP);
+ pup->block= uiBeginBlock(C, NULL, "ui_button_menu_create", UI_EMBOSSP);
pup->layout= uiBlockLayout(pup->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, style);
+ pup->slideout= (but && (but->block->flag & UI_BLOCK_LOOP));
+ pup->but= but;
uiLayoutSetOperatorContext(pup->layout, WM_OP_INVOKE_REGION_WIN);
- /* create in advance so we can let buttons point to retval already */
- pup->block->handle= MEM_callocN(sizeof(uiPopupBlockHandle), "uiPopupBlockHandle");
+ if(!but) {
+ /* no button to start from, means we are a popup */
+ pup->mx= window->eventstate->x;
+ pup->my= window->eventstate->y;
+ pup->popup= 1;
+ }
- menu_func(C, pup->layout, arg);
-
- memset(&info, 0, sizeof(info));
- info.pup= pup;
- info.slideout= (but && (but->block->flag & UI_BLOCK_LOOP));
+ if(str) {
+ /* menu is created from a string */
+ pup->menu_func= ui_block_func_MENUSTR;
+ pup->menu_arg= str;
+ }
+ else {
+ /* menu is created from a callback */
+ pup->menu_func= menu_func;
+ pup->menu_arg= arg;
+ }
- handle= ui_popup_block_create(C, butregion, but, NULL, ui_block_func_MENU_ITEM, &info);
+ handle= ui_popup_block_create(C, butregion, but, NULL, ui_block_func_POPUP, pup);
+
+ if(!but) {
+ handle->popup= 1;
+
+ UI_add_popup_handlers(C, &window->handlers, handle);
+ WM_event_add_mousemove(C);
+ }
MEM_freeN(pup);
return handle;
}
-/*************************** Menu Creating API **************************/
-
-
-/*************************** Popup Menu API **************************/
+/******************** Popup Menu API with begin and end ***********************/
/* only return handler, and set optional title */
uiPopupMenu *uiPupMenuBegin(bContext *C, const char *title, int icon)
{
uiStyle *style= U.uistyles.first;
- uiPopupMenu *pup= MEM_callocN(sizeof(uiPopupMenu), "menu start");
+ uiPopupMenu *pup= MEM_callocN(sizeof(uiPopupMenu), "popup menu");
uiBut *but;
pup->block= uiBeginBlock(C, NULL, "uiPupMenuBegin", UI_EMBOSSP);
+ pup->block->flag |= UI_BLOCK_POPUP_MEMORY;
+ pup->block->puphash= ui_popup_menu_hash((char*)title);
pup->layout= uiBlockLayout(pup->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, style);
uiLayoutSetOperatorContext(pup->layout, WM_OP_EXEC_REGION_WIN);
@@ -2640,8 +2314,6 @@ uiPopupMenu *uiPupMenuBegin(bContext *C, const char *title, int icon)
but= uiDefBut(pup->block, LABEL, 0, (char*)title, 0, 0, 200, MENU_BUTTON_HEIGHT, NULL, 0.0, 0.0, 0, 0, "");
but->flag= UI_TEXT_LEFT;
}
-
- //uiDefBut(block, SEPR, 0, "", startx, (short)(starty+height)-MENU_SEPR_HEIGHT, width, MENU_SEPR_HEIGHT, NULL, 0.0, 0.0, 0, 0, "");
}
return pup;
@@ -2651,16 +2323,13 @@ uiPopupMenu *uiPupMenuBegin(bContext *C, const char *title, int icon)
void uiPupMenuEnd(bContext *C, uiPopupMenu *pup)
{
wmWindow *window= CTX_wm_window(C);
- uiMenuInfo info;
uiPopupBlockHandle *menu;
- memset(&info, 0, sizeof(info));
- info.popup= 1;
- info.mx= window->eventstate->x;
- info.my= window->eventstate->y;
- info.pup= pup;
+ pup->popup= 1;
+ pup->mx= window->eventstate->x;
+ pup->my= window->eventstate->y;
- menu= ui_popup_block_create(C, NULL, NULL, NULL, ui_block_func_MENU_ITEM, &info);
+ menu= ui_popup_block_create(C, NULL, NULL, NULL, ui_block_func_POPUP, pup);
menu->popup= 1;
UI_add_popup_handlers(C, &window->handlers, menu);
@@ -2674,32 +2343,7 @@ uiLayout *uiPupMenuLayout(uiPopupMenu *pup)
return pup->layout;
}
-/* ************** standard pupmenus *************** */
-
-/* this one can called with operatortype name and operators */
-static uiPopupBlockHandle *ui_pup_menu(bContext *C, int maxrow, uiMenuHandleFunc func, void *arg, char *str, ...)
-{
- wmWindow *window= CTX_wm_window(C);
- uiPupMenuInfo info;
- uiPopupBlockHandle *menu;
-
- memset(&info, 0, sizeof(info));
- info.mx= window->eventstate->x;
- info.my= window->eventstate->y;
- info.maxrow= maxrow;
- info.instr= str;
-
- menu= ui_popup_block_create(C, NULL, NULL, NULL, ui_block_func_PUPMENU, &info);
- menu->popup= 1;
-
- UI_add_popup_handlers(C, &window->handlers, menu);
- WM_event_add_mousemove(C);
-
- menu->popup_func= func;
- menu->popup_arg= arg;
-
- return menu;
-}
+/*************************** Standard Popup Menus ****************************/
static void operator_name_cb(bContext *C, void *arg, int retval)
{
@@ -2709,17 +2353,6 @@ static void operator_name_cb(bContext *C, void *arg, int retval)
WM_operator_name_call(C, opname, WM_OP_EXEC_DEFAULT, NULL);
}
-static void vconfirm_opname(bContext *C, char *opname, char *title, char *itemfmt, va_list ap)
-{
- char *s, buf[512];
-
- s= buf;
- if (title) s+= sprintf(s, "%s%%t|", title);
- vsprintf(s, itemfmt, ap);
-
- ui_pup_menu(C, 0, operator_name_cb, opname, buf);
-}
-
static void operator_cb(bContext *C, void *arg, int retval)
{
wmOperator *op= arg;
@@ -2735,6 +2368,21 @@ static void confirm_cancel_operator(void *opv)
WM_operator_free(opv);
}
+static void vconfirm_opname(bContext *C, char *opname, char *title, char *itemfmt, va_list ap)
+{
+ uiPopupBlockHandle *handle;
+ char *s, buf[512];
+
+ s= buf;
+ if (title) s+= sprintf(s, "%s%%t|", title);
+ vsprintf(s, itemfmt, ap);
+
+ handle= ui_popup_menu_create(C, NULL, NULL, NULL, NULL, buf);
+
+ handle->popup_func= operator_name_cb;
+ handle->popup_arg= opname;
+}
+
static void confirm_operator(bContext *C, wmOperator *op, char *title, char *item)
{
uiPopupBlockHandle *handle;
@@ -2743,11 +2391,13 @@ static void confirm_operator(bContext *C, wmOperator *op, char *title, char *ite
s= buf;
if (title) s+= sprintf(s, "%s%%t|%s", title, item);
- handle= ui_pup_menu(C, 0, operator_cb, op, buf);
+ handle= ui_popup_menu_create(C, NULL, NULL, NULL, NULL, buf);
+
+ handle->popup_func= operator_cb;
+ handle->popup_arg= op;
handle->cancel_func= confirm_cancel_operator;
}
-
void uiPupMenuOkee(bContext *C, char *opname, char *str, ...)
{
va_list ap;
@@ -2760,7 +2410,6 @@ void uiPupMenuOkee(bContext *C, char *opname, char *str, ...)
va_end(ap);
}
-
void uiPupMenuSaveOver(bContext *C, wmOperator *op, char *filename)
{
size_t len= strlen(filename);
@@ -2776,7 +2425,7 @@ void uiPupMenuSaveOver(bContext *C, wmOperator *op, char *filename)
if(BLI_exists(filename)==0)
operator_cb(C, op, 1);
else
- confirm_operator(C, op, "Save over", filename);
+ confirm_operator(C, op, "Save Over", filename);
}
void uiPupMenuNotice(bContext *C, char *str, ...)
@@ -2826,7 +2475,7 @@ void uiPupMenuReports(bContext *C, ReportList *reports)
}
str= BLI_dynstr_get_cstring(ds);
- ui_pup_menu(C, 0, NULL, NULL, str);
+ ui_popup_menu_create(C, NULL, NULL, NULL, NULL, str);
MEM_freeN(str);
BLI_dynstr_free(ds);
@@ -2870,3 +2519,4 @@ void uiPupBlockOperator(bContext *C, uiBlockCreateFunc func, wmOperator *op, int
UI_add_popup_handlers(C, &window->handlers, handle);
WM_event_add_mousemove(C);
}
+
diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c
index 67ee29a1d3c..cb9216ec1c5 100644
--- a/source/blender/editors/interface/interface_style.c
+++ b/source/blender/editors/interface/interface_style.c
@@ -248,9 +248,6 @@ void uiStyleInit(void)
BLF_size(11, U.dpi);
BLF_size(12, U.dpi);
BLF_size(14, U.dpi);
-
- if (!(U.transopts & USER_USETEXTUREFONT))
- BLF_mode(BLF_MODE_BITMAP);
}
}
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index edf01f4da2c..6aa5f5efc41 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -56,12 +56,13 @@ void ui_template_fix_linking()
/********************** Header Template *************************/
-void uiTemplateHeader(uiLayout *layout, bContext *C)
+void uiTemplateHeader(uiLayout *layout, bContext *C, int menus)
{
uiBlock *block;
block= uiLayoutFreeBlock(layout);
- ED_area_header_standardbuttons(C, block, 0);
+ if(menus) ED_area_header_standardbuttons(C, block, 0);
+ else ED_area_header_switchbutton(C, block, 0);
}
/********************** Search Callbacks *************************/
@@ -236,11 +237,11 @@ static void template_ID(bContext *C, uiBlock *block, TemplateID *template, Struc
int w= idptr.data?UI_UNIT_X:UI_UNIT_X*6;
if(newop) {
- but= uiDefIconTextButO(block, BUT, newop, WM_OP_EXEC_REGION_WIN, ICON_ZOOMIN, "Add New", 0, 0, w, UI_UNIT_Y, NULL);
+ but= uiDefIconTextButO(block, BUT, newop, WM_OP_INVOKE_REGION_WIN, ICON_ZOOMIN, (idptr.data)? "": "Add New", 0, 0, w, UI_UNIT_Y, NULL);
uiButSetNFunc(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_ADD_NEW));
}
else {
- but= uiDefIconTextBut(block, BUT, 0, ICON_ZOOMIN, "Add New", 0, 0, w, UI_UNIT_Y, NULL, 0, 0, 0, 0, NULL);
+ but= uiDefIconTextBut(block, BUT, 0, ICON_ZOOMIN, (idptr.data)? "": "Add New", 0, 0, w, UI_UNIT_Y, NULL, 0, 0, 0, 0, NULL);
uiButSetNFunc(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_ADD_NEW));
}
}
@@ -248,7 +249,7 @@ static void template_ID(bContext *C, uiBlock *block, TemplateID *template, Struc
/* delete button */
if(idptr.data && (flag & UI_ID_DELETE)) {
if(unlinkop) {
- but= uiDefIconButO(block, BUT, unlinkop, WM_OP_EXEC_REGION_WIN, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL);
+ but= uiDefIconButO(block, BUT, unlinkop, WM_OP_INVOKE_REGION_WIN, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL);
}
else {
but= uiDefIconBut(block, BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, NULL);
@@ -427,15 +428,15 @@ static uiLayout *draw_modifier(uiLayout *layout, Object *ob, ModifierData *md, i
else {
/* real modifier */
uiBlockBeginAlign(block);
- uiItemR(row, "", 0, &ptr, "name", 0, 0, 0);
+ uiItemR(row, "", 0, &ptr, "name", 0);
/* Softbody not allowed in this situation, enforce! */
if(((md->type!=eModifierType_Softbody && md->type!=eModifierType_Collision) || !(ob->pd && ob->pd->deflect)) && (md->type!=eModifierType_Surface)) {
- uiItemR(row, "", ICON_SCENE, &ptr, "render", 0, 0, 0);
- uiItemR(row, "", ICON_RESTRICT_VIEW_OFF, &ptr, "realtime", 0, 0, 0);
+ uiItemR(row, "", ICON_SCENE, &ptr, "render", 0);
+ uiItemR(row, "", ICON_RESTRICT_VIEW_OFF, &ptr, "realtime", 0);
if(mti->flags & eModifierTypeFlag_SupportsEditmode)
- uiItemR(row, "", ICON_EDITMODE_HLT, &ptr, "editmode", 0, 0, 0);
+ uiItemR(row, "", ICON_EDITMODE_HLT, &ptr, "editmode", 0);
}
@@ -483,7 +484,7 @@ static uiLayout *draw_modifier(uiLayout *layout, Object *ob, ModifierData *md, i
if(md->type==eModifierType_ParticleSystem) {
ParticleSystem *psys= ((ParticleSystemModifierData *)md)->psys;
- if(!(G.f & G_PARTICLEEDIT))
+ if(!(ob->mode & OB_MODE_PARTICLE_EDIT))
if(ELEM3(psys->part->ren_as, PART_DRAW_PATH, PART_DRAW_GR, PART_DRAW_OB) && psys->pathcache)
uiItemO(row, "Convert", 0, "OBJECT_OT_modifier_convert");
}
@@ -628,7 +629,7 @@ static void verify_constraint_name_func (bContext *C, void *con_v, void *name_v)
/* some commonly used macros in the constraints drawing code */
#define is_armature_target(target) (target && target->type==OB_ARMATURE)
-#define is_armature_owner(ob) ((ob->type == OB_ARMATURE) && (ob->flag & OB_POSEMODE))
+#define is_armature_owner(ob) ((ob->type == OB_ARMATURE) && (ob->mode & OB_MODE_POSE))
#define is_geom_target(target) (target && (ELEM(target->type, OB_MESH, OB_LATTICE)) )
/* Helper function for draw constraint - draws constraint space stuff
@@ -911,82 +912,7 @@ static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con)
draw_constraint_spaceselect(block, con, xco, yco-(73+theight), is_armature_owner(ob), -1);
}
break;
-#endif /* DISABLE_PYTHON */
-
- /*case CONSTRAINT_TYPE_RIGIDBODYJOINT:
- {
- if (data->type==CONSTRAINT_RB_GENERIC6DOF) {
- // Draw Pairs of LimitToggle+LimitValue
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, 1, B_CONSTRAINT_TEST, "LinMinX", xco, yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum x limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+togButWidth, yco-offsetY, (textButWidth-5), 18, &(data->minLimit[0]), -extremeLin, extremeLin, 0.1,0.5,"min x limit");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, 1, B_CONSTRAINT_TEST, "LinMaxX", xco+(width-(textButWidth-5)-togButWidth), yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum x limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+(width-textButWidth-5), yco-offsetY, (textButWidth), 18, &(data->maxLimit[0]), -extremeLin, extremeLin, 0.1,0.5,"max x limit");
- uiBlockEndAlign(block);
-
- offsetY += 20;
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, 2, B_CONSTRAINT_TEST, "LinMinY", xco, yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum y limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+togButWidth, yco-offsetY, (textButWidth-5), 18, &(data->minLimit[1]), -extremeLin, extremeLin, 0.1,0.5,"min y limit");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, 2, B_CONSTRAINT_TEST, "LinMaxY", xco+(width-(textButWidth-5)-togButWidth), yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum y limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+(width-textButWidth-5), yco-offsetY, (textButWidth), 18, &(data->maxLimit[1]), -extremeLin, extremeLin, 0.1,0.5,"max y limit");
- uiBlockEndAlign(block);
-
- offsetY += 20;
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, 4, B_CONSTRAINT_TEST, "LinMinZ", xco, yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum z limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+togButWidth, yco-offsetY, (textButWidth-5), 18, &(data->minLimit[2]), -extremeLin, extremeLin, 0.1,0.5,"min z limit");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, 4, B_CONSTRAINT_TEST, "LinMaxZ", xco+(width-(textButWidth-5)-togButWidth), yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum z limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+(width-textButWidth-5), yco-offsetY, (textButWidth), 18, &(data->maxLimit[2]), -extremeLin, extremeLin, 0.1,0.5,"max z limit");
- uiBlockEndAlign(block);
- offsetY += 20;
- }
- if ((data->type==CONSTRAINT_RB_GENERIC6DOF) || (data->type==CONSTRAINT_RB_CONETWIST)) {
- // Draw Pairs of LimitToggle+LimitValue /
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, 8, B_CONSTRAINT_TEST, "AngMinX", xco, yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum x limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+togButWidth, yco-offsetY, (textButWidth-5), 18, &(data->minLimit[3]), -extremeAngX, extremeAngX, 0.1,0.5,"min x limit");
- uiBlockEndAlign(block);
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, 8, B_CONSTRAINT_TEST, "AngMaxX", xco+(width-(textButWidth-5)-togButWidth), yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum x limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+(width-textButWidth-5), yco-offsetY, (textButWidth), 18, &(data->maxLimit[3]), -extremeAngX, extremeAngX, 0.1,0.5,"max x limit");
- uiBlockEndAlign(block);
-
- offsetY += 20;
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, 16, B_CONSTRAINT_TEST, "AngMinY", xco, yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum y limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+togButWidth, yco-offsetY, (textButWidth-5), 18, &(data->minLimit[4]), -extremeAngY, extremeAngY, 0.1,0.5,"min y limit");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, 16, B_CONSTRAINT_TEST, "AngMaxY", xco+(width-(textButWidth-5)-togButWidth), yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum y limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+(width-textButWidth-5), yco-offsetY, (textButWidth), 18, &(data->maxLimit[4]), -extremeAngY, extremeAngY, 0.1,0.5,"max y limit");
- uiBlockEndAlign(block);
-
- offsetY += 20;
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, 32, B_CONSTRAINT_TEST, "AngMinZ", xco, yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum z limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+togButWidth, yco-offsetY, (textButWidth-5), 18, &(data->minLimit[5]), -extremeAngZ, extremeAngZ, 0.1,0.5,"min z limit");
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, 32, B_CONSTRAINT_TEST, "AngMaxZ", xco+(width-(textButWidth-5)-togButWidth), yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum z limit");
- uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", xco+(width-textButWidth-5), yco-offsetY, (textButWidth), 18, &(data->maxLimit[5]), -extremeAngZ, extremeAngZ, 0.1,0.5,"max z limit");
- uiBlockEndAlign(block);
- }
-
- }
- break;
- */
+#endif
case CONSTRAINT_TYPE_NULL:
{
@@ -1162,7 +1088,7 @@ static void do_preview_buttons(bContext *C, void *arg, int event)
}
}
-void uiTemplatePreview(uiLayout *layout, ID *id, ID *parent)
+void uiTemplatePreview(uiLayout *layout, ID *id, ID *parent, MTex *slot)
{
uiLayout *row, *col;
uiBlock *block;
@@ -1203,7 +1129,7 @@ void uiTemplatePreview(uiLayout *layout, ID *id, ID *parent)
/* add preview */
uiDefBut(block, BUT_EXTRA, 0, "", 0, 0, UI_UNIT_X*6, UI_UNIT_Y*6, pid, 0.0, 0.0, 0, 0, "");
- uiBlockSetDrawExtraFunc(block, ED_preview_draw, pparent);
+ uiBlockSetDrawExtraFunc(block, ED_preview_draw, pparent, slot);
uiBlockSetHandleFunc(block, do_preview_buttons, NULL);
/* add buttons */
@@ -1257,17 +1183,21 @@ void uiTemplateColorRamp(uiLayout *layout, ColorBand *coba, int expand)
#include "DNA_color_types.h"
-void uiTemplateCurveMapping(uiLayout *layout, CurveMapping *cumap, int type)
+void uiTemplateCurveMapping(uiLayout *layout, CurveMapping *cumap, int type, int compact)
{
- uiBlock *block;
rctf rect;
if(cumap) {
- rect.xmin= 0; rect.xmax= 200;
- rect.ymin= 0; rect.ymax= 190;
+ if(compact) {
+ rect.xmin= 0; rect.xmax= 150;
+ rect.ymin= 0; rect.ymax= 140;
+ }
+ else {
+ rect.xmin= 0; rect.xmax= 200;
+ rect.ymin= 0; rect.ymax= 190;
+ }
- block= uiLayoutFreeBlock(layout);
- curvemap_buttons(block, cumap, type, 0, 0, &rect);
+ curvemap_layout(layout, cumap, type, 0, 0, &rect);
}
}
@@ -1294,9 +1224,9 @@ void uiTemplateTriColorSet(uiLayout *layout, PointerRNA *ptr, char *propname)
/* nselected, selected, active color swatches */
csPtr= RNA_property_pointer_get(ptr, prop);
- uiItemR(row, "", 0, &csPtr, "normal", 0, 0, 0);
- uiItemR(row, "", 0, &csPtr, "selected", 0, 0, 0);
- uiItemR(row, "", 0, &csPtr, "active", 0, 0, 0);
+ uiItemR(row, "", 0, &csPtr, "normal", 0);
+ uiItemR(row, "", 0, &csPtr, "selected", 0);
+ uiItemR(row, "", 0, &csPtr, "active", 0);
}
/********************* Layer Buttons Template ************************/
@@ -1328,7 +1258,7 @@ void uiTemplateLayers(uiLayout *layout, PointerRNA *ptr, char *propname)
* the 'remainder' is added to this, as it will be ok to have first row slightly wider if need be
* - for now, only split into groups if if group will have at least 5 items
*/
- layers= RNA_property_array_length(prop);
+ layers= RNA_property_array_length(ptr, prop);
cols= (layers / 2) + (layers % 2);
groups= ((cols / 2) < 5) ? (1) : (cols / 2);
@@ -1348,7 +1278,7 @@ void uiTemplateLayers(uiLayout *layout, PointerRNA *ptr, char *propname)
/* add layers as toggle buts */
for (col= 0; (col < cols) && (layer < layers); col++, layer++) {
int icon=0; // XXX - add some way of setting this...
- uiItemFullR(uRow, "", icon, ptr, prop, layer, 0, 0, 0, 1);
+ uiItemFullR(uRow, "", icon, ptr, prop, layer, 0, UI_ITEM_R_TOGGLE);
}
}
}
@@ -1388,7 +1318,7 @@ ListBase uiTemplateList(uiLayout *layout, bContext *C, PointerRNA *ptr, char *pr
Panel *pa;
ListBase lb, *itemlb;
char *name, str[32];
- int icon=0, i= 0, activei= 0, len, items, found, min, max;
+ int icon=0, i= 0, activei= 0, len= 0, items, found, min, max;
lb.first= lb.last= NULL;
@@ -1524,7 +1454,8 @@ ListBase uiTemplateList(uiLayout *layout, bContext *C, PointerRNA *ptr, char *pr
/* init numbers */
RNA_property_int_range(activeptr, activeprop, &min, &max);
- len= max - min + 1;
+ if(prop)
+ len= RNA_property_collection_length(ptr, prop);
items= CLAMPIS(len, rows, 5);
pa->list_scroll= MIN2(pa->list_scroll, len-items);
@@ -1650,7 +1581,7 @@ static void do_running_jobs(bContext *C, void *arg, int event)
WM_jobs_stop(CTX_wm_manager(C), CTX_wm_screen(C));
break;
case B_STOPANIM:
- ED_screen_animation_timer(C, 0, 0);
+ WM_operator_name_call(C, "SCREEN_OT_animation_play", WM_OP_INVOKE_SCREEN, NULL);
break;
}
}
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index 8ff9e857407..5b44f6544d1 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -72,7 +72,7 @@ uiBut *uiDefAutoButR(uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, int ind
{
uiBut *but=NULL;
const char *propname= RNA_property_identifier(prop);
- int arraylen= RNA_property_array_length(prop);
+ int arraylen= RNA_property_array_length(ptr, prop);
switch(RNA_property_type(prop)) {
case PROP_BOOLEAN: {
@@ -81,7 +81,7 @@ uiBut *uiDefAutoButR(uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, int ind
if(arraylen && index == -1)
return NULL;
- length= RNA_property_array_length(prop);
+ length= RNA_property_array_length(ptr, prop);
if(length)
value= RNA_property_boolean_get_index(ptr, prop, index);
@@ -152,8 +152,6 @@ void uiDefAutoButsRNA(const bContext *C, uiLayout *layout, PointerRNA *ptr, int
uiLayout *split, *col;
char *name;
- uiItemL(layout, (char*)RNA_struct_ui_name(ptr->type), 0);
-
RNA_STRUCT_BEGIN(ptr, prop) {
if(strcmp(RNA_property_identifier(prop), "rna_type") == 0)
continue;
@@ -177,7 +175,7 @@ void uiDefAutoButsRNA(const bContext *C, uiLayout *layout, PointerRNA *ptr, int
if(strcmp(name, "Axis")==0) {
uiDefButR(uiLayoutGetBlock(col), BUT_NORMAL, 0, name, 0, 0, 100, 100, ptr, "axis", -1, 0, 0, -1, -1, NULL);
}
- else uiItemFullR(col, "", 0, ptr, prop, -1, 0, 0, 0, 0);
+ else uiItemFullR(col, "", 0, ptr, prop, -1, 0, 0);
}
RNA_STRUCT_END;
}
@@ -446,6 +444,20 @@ int uiDefIDPoinButs(uiBlock *block, Main *bmain, ID *parid, ID *id, int id_code,
uiBlockClearButLock(block);
}
+ /* add button */
+ if(events & UI_ID_ADD_NEW) {
+ uiBlockSetButLock(block, (events & UI_ID_PIN) && *pin_p, "Can't unlink pinned data");
+ if(parid && parid->lib);
+ else {
+ dup_params= MEM_dupallocN(params);
+ but= uiDefIconBut(block, BUT, 0, ICON_ZOOMIN, x,y,DEF_ICON_BUT_WIDTH,DEF_BUT_HEIGHT, &dup_params->browsenr, params->browsenr, 32767.0, 0, 0, "Add new data block");
+ uiButSetNFunc(but, idpoin_cb, MEM_dupallocN(params), SET_INT_IN_POINTER(UI_ID_ADD_NEW));
+ x+= DEF_ICON_BUT_WIDTH;
+ }
+
+ uiBlockClearButLock(block);
+ }
+
/* delete button */
if(events & UI_ID_DELETE) {
uiBlockSetButLock(block, (events & UI_ID_PIN) && *pin_p, "Can't unlink pinned data");
@@ -945,6 +957,72 @@ void curvemap_buttons(uiBlock *block, CurveMapping *cumap, char labeltype, short
cumap, 0.0f, 1.0f, 0, 0, "");
}
+/* still unsure how this call evolves... we use labeltype for defining what curve-channels to show */
+void curvemap_layout(uiLayout *layout, CurveMapping *cumap, char labeltype, short event, short redraw, rctf *rect)
+{
+ uiLayout *row;
+ uiBlock *block;
+ uiBut *bt;
+ float dx, fy= rect->ymax-18.0f;
+ int icon;
+
+ block= uiLayoutGetBlock(layout);
+
+ /* curve choice options + tools/settings, 8 icons + spacer */
+ dx= UI_UNIT_X;
+
+ row= uiLayoutRow(layout, 0);
+ uiLayoutSetAlignment(row, UI_LAYOUT_ALIGN_RIGHT);
+
+ if(labeltype=='v') { /* vector */
+ row= uiLayoutRow(layout, 1);
+
+ if(cumap->cm[0].curve)
+ uiDefButI(block, ROW, redraw, "X", 0, 0, dx, 16, &cumap->cur, 0.0, 0.0, 0.0, 0.0, "");
+ if(cumap->cm[1].curve)
+ uiDefButI(block, ROW, redraw, "Y", 0, 0, dx, 16, &cumap->cur, 0.0, 1.0, 0.0, 0.0, "");
+ if(cumap->cm[2].curve)
+ uiDefButI(block, ROW, redraw, "Z", 0, 0, dx, 16, &cumap->cur, 0.0, 2.0, 0.0, 0.0, "");
+ }
+ else if(labeltype=='c') { /* color */
+ row= uiLayoutRow(layout, 1);
+
+ if(cumap->cm[3].curve)
+ uiDefButI(block, ROW, redraw, "C", 0, 0, dx, 16, &cumap->cur, 0.0, 3.0, 0.0, 0.0, "");
+ if(cumap->cm[0].curve)
+ uiDefButI(block, ROW, redraw, "R", 0, 0, dx, 16, &cumap->cur, 0.0, 0.0, 0.0, 0.0, "");
+ if(cumap->cm[1].curve)
+ uiDefButI(block, ROW, redraw, "G", 0, 0, dx, 16, &cumap->cur, 0.0, 1.0, 0.0, 0.0, "");
+ if(cumap->cm[2].curve)
+ uiDefButI(block, ROW, redraw, "B", 0, 0, dx, 16, &cumap->cur, 0.0, 2.0, 0.0, 0.0, "");
+ }
+
+ row= uiLayoutRow(row, 1);
+
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+ bt= uiDefIconBut(block, BUT, redraw, ICON_ZOOMIN, 0, 0, dx, 14, NULL, 0.0, 0.0, 0.0, 0.0, "Zoom in");
+ uiButSetFunc(bt, curvemap_buttons_zoom_in, cumap, NULL);
+
+ bt= uiDefIconBut(block, BUT, redraw, ICON_ZOOMOUT, 0, 0, dx, 14, NULL, 0.0, 0.0, 0.0, 0.0, "Zoom out");
+ uiButSetFunc(bt, curvemap_buttons_zoom_out, cumap, NULL);
+
+ bt= uiDefIconBlockBut(block, curvemap_tools_func, cumap, event, ICON_MODIFIER, 0, 0, dx, 18, "Tools");
+
+ if(cumap->flag & CUMA_DO_CLIP) icon= ICON_CLIPUV_HLT; else icon= ICON_CLIPUV_DEHLT;
+ bt= uiDefIconBlockBut(block, curvemap_clipping_func, cumap, event, icon, 0, 0, dx, 18, "Clipping Options");
+
+ bt= uiDefIconBut(block, BUT, event, ICON_X, 0, 0, dx, 18, NULL, 0.0, 0.0, 0.0, 0.0, "Delete points");
+ uiButSetFunc(bt, curvemap_buttons_delete, cumap, NULL);
+
+ uiBlockSetEmboss(block, UI_EMBOSS);
+
+ row= uiLayoutRow(layout, 0);
+ uiDefBut(block, BUT_CURVE, event, "",
+ rect->xmin, rect->ymin, rect->xmax-rect->xmin, fy-rect->ymin,
+ cumap, 0.0f, 1.0f, 0, 0, "");
+}
+
+
#define B_BANDCOL 1
static int vergcband(const void *a1, const void *a2)
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index eed4425b7ad..f0085f71373 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -835,9 +835,11 @@ static void widget_draw_text(uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *b
// else transopts= ui_translate_buttons();
/* cut string in 2 parts - only for menu entries */
- if(ELEM5(but->type, SLI, NUM, TEX, NUMSLI, NUMABS)==0) {
- cpoin= strchr(but->drawstr, '|');
- if(cpoin) *cpoin= 0;
+ if((but->block->flag & UI_BLOCK_LOOP)) {
+ if(ELEM5(but->type, SLI, NUM, TEX, NUMSLI, NUMABS)==0) {
+ cpoin= strchr(but->drawstr, '|');
+ if(cpoin) *cpoin= 0;
+ }
}
glColor3ubv((unsigned char*)wcol->text);
@@ -889,7 +891,7 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
rect->xmin += UI_icon_get_width(but->icon+but->iconadd);
if(but->editstr || (but->flag & UI_TEXT_LEFT))
- rect->xmin += 10;
+ rect->xmin += 5;
}
else if((but->flag & UI_TEXT_LEFT))
rect->xmin += 5;
@@ -1083,7 +1085,7 @@ static struct uiWidgetColors wcol_tool= {
{255, 255, 255, 255},
1,
- 25, -25
+ 15, -15
};
static struct uiWidgetColors wcol_box= {
@@ -1895,7 +1897,7 @@ static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat
widget_init(&wtb);
/* half rounded */
- round_box_edges(&wtb, roundboxalign, rect, 4.0f);
+ round_box_edges(&wtb, roundboxalign, rect, 5.0f);
ui_get_but_vectorf(but, col);
wcol->inner[0]= FTOCHAR(col[0]);
@@ -1914,7 +1916,7 @@ static void widget_textbut(uiWidgetColors *wcol, rcti *rect, int state, int roun
widget_init(&wtb);
/* half rounded */
- round_box_edges(&wtb, roundboxalign, rect, 5.0f);
+ round_box_edges(&wtb, roundboxalign, rect, 4.0f);
widgetbase_draw(&wtb, wcol);
@@ -1944,12 +1946,12 @@ static void widget_pulldownbut(uiWidgetColors *wcol, rcti *rect, int state, int
{
if(state & UI_ACTIVE) {
uiWidgetBase wtb;
- float rad= 0.5f*(rect->ymax - rect->ymin);
+ float rad= 0.5f*(rect->ymax - rect->ymin); // 4.0f
widget_init(&wtb);
- /* fully rounded */
- round_box_edges(&wtb, roundboxalign, rect, rad);
+ /* half rounded */
+ round_box_edges(&wtb, 15, rect, rad);
widgetbase_draw(&wtb, wcol);
}
@@ -2043,11 +2045,11 @@ static void widget_but(uiWidgetColors *wcol, rcti *rect, int state, int roundbox
static void widget_roundbut(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
{
uiWidgetBase wtb;
- float rad= 0.5f*(rect->ymax - rect->ymin);
+ float rad= 5.0f; //0.5f*(rect->ymax - rect->ymin);
widget_init(&wtb);
- /* fully rounded */
+ /* half rounded */
round_box_edges(&wtb, roundboxalign, rect, rad);
widgetbase_draw(&wtb, wcol);
@@ -2065,7 +2067,7 @@ static void widget_draw_extra_mask(const bContext *C, uiBut *but, uiWidgetType *
if(but->block->drawextra) {
/* note: drawextra can change rect +1 or -1, to match round errors of existing previews */
- but->block->drawextra(C, but->poin, but->block->drawextra_arg, rect);
+ but->block->drawextra(C, but->poin, but->block->drawextra_arg1, but->block->drawextra_arg2, rect);
/* make mask to draw over image */
UI_GetThemeColor3ubv(TH_BACK, col);
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index 297e22610a6..8aaede7515a 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -150,6 +150,9 @@ char *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid)
case SPACE_INFO:
ts= &btheme->tinfo;
break;
+ case SPACE_USERPREF:
+ ts= &btheme->tuserpref;
+ break;
case SPACE_TIME:
ts= &btheme->ttime;
break;
@@ -402,6 +405,7 @@ static void ui_theme_init_new(bTheme *btheme)
ui_theme_init_new_do(&btheme->ttime);
ui_theme_init_new_do(&btheme->tnode);
ui_theme_init_new_do(&btheme->tlogic);
+ ui_theme_init_new_do(&btheme->tuserpref);
}
@@ -441,6 +445,7 @@ void ui_theme_init_userdef(void)
SETCOL(btheme->tv3d.text_hi, 255, 255, 255, 255);
SETCOLF(btheme->tv3d.header, 0.45, 0.45, 0.45, 1.0);
+ SETCOLF(btheme->tv3d.button, 0.45, 0.45, 0.45, 1.0);
SETCOL(btheme->tv3d.panel, 165, 165, 165, 127);
SETCOL(btheme->tv3d.shade1, 160, 160, 160, 100);
@@ -583,6 +588,10 @@ void ui_theme_init_userdef(void)
btheme->tinfo= btheme->tv3d;
SETCOLF(btheme->tinfo.back, 0.45, 0.45, 0.45, 1.0);
+ /* space user preferences */
+ btheme->tuserpref= btheme->tv3d;
+ SETCOLF(btheme->tuserpref.back, 0.45, 0.45, 0.45, 1.0);
+
/* space sound */
btheme->tsnd= btheme->tv3d;
SETCOLF(btheme->tsnd.back, 0.45, 0.45, 0.45, 1.0);
@@ -1233,6 +1242,7 @@ void init_userdef_do_versions(void)
}
SETCOLF(btheme->tinfo.back, 0.45, 0.45, 0.45, 1.0);
+ SETCOLF(btheme->tuserpref.back, 0.45, 0.45, 0.45, 1.0);
}
}
diff --git a/source/blender/editors/mesh/bmesh_select.c b/source/blender/editors/mesh/bmesh_select.c
index cd14b5c1e33..8eeb209ad63 100644
--- a/source/blender/editors/mesh/bmesh_select.c
+++ b/source/blender/editors/mesh/bmesh_select.c
@@ -245,7 +245,7 @@ int EDBM_mask_init_backbuf_border(ViewContext *vc, short mcords[][2], short tot,
/* method in use for face selecting too */
if(vc->obedit==NULL) {
- if(FACESEL_PAINT_TEST);
+ if(paint_facesel_test(vc->obact));
else return 0;
}
else if(vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
@@ -300,7 +300,7 @@ int EDBM_init_backbuf_circle(ViewContext *vc, short xs, short ys, short rads)
/* method in use for face selecting too */
if(vc->obedit==NULL) {
- if(FACESEL_PAINT_TEST);
+ if(paint_facesel_test(vc->obact));
else return 0;
}
else if(vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
@@ -1163,6 +1163,7 @@ void MESH_OT_select_similar(wmOperatorType *ot)
ot->invoke= WM_menu_invoke;
ot->exec= select_similar_exec;
ot->poll= ED_operator_editmesh;
+ ot->description= "Select similar vertices, edges or faces by property types.";
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -1406,6 +1407,7 @@ void MESH_OT_loop_multi_select(wmOperatorType *ot)
/* api callbacks */
ot->exec= loop_multiselect;
ot->poll= ED_operator_editmesh;
+ ot->description= "Select a loop of connected edges by connection type.";
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -1484,6 +1486,7 @@ void MESH_OT_loop_select(wmOperatorType *ot)
/* api callbacks */
ot->invoke= mesh_select_loop_invoke;
ot->poll= ED_operator_editmesh;
+ ot->description= "Select a loop of connected edges.";
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -1585,6 +1588,7 @@ void MESH_OT_select_shortest_path(wmOperatorType *ot)
/* api callbacks */
ot->invoke= mesh_shortest_path_select_invoke;
ot->poll= ED_operator_editmesh;
+ ot->description= "Select shortest path between two selections.";
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -1705,9 +1709,9 @@ void EDBM_selectmode_set(BMEditMesh *em)
EDBM_strip_selections(em); /*strip BMEditSelections from em->selected that are not relevant to new mode*/
if(em->selectmode & SCE_SELECT_VERTEX) {
- BMIter iter;
+ /*BMIter iter;
- /*eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
for ( ; eed; eed=BMIter_Step(&iter)) BM_Select(em->bm, eed, 0);
efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
@@ -1847,6 +1851,7 @@ void MESH_OT_select_inverse(wmOperatorType *ot)
/* identifiers */
ot->name= "Select Inverse";
ot->idname= "MESH_OT_select_inverse";
+ ot->description= "Select inverse of (un)selected vertices, edges or faces.";
/* api callbacks */
ot->exec= select_inverse_mesh_exec;
@@ -1928,6 +1933,7 @@ void MESH_OT_select_linked_pick(wmOperatorType *ot)
/* api callbacks */
ot->invoke= select_linked_pick_invoke;
ot->poll= ED_operator_editmesh;
+ ot->description= "select/deselect all vertices linked to the edge under the mouse cursor.";
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -1983,6 +1989,7 @@ void MESH_OT_select_linked(wmOperatorType *ot)
/* api callbacks */
ot->exec= select_linked_exec;
ot->poll= ED_operator_editmesh;
+ ot->description= "Select all vertices linked to the active mesh.";
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -2019,6 +2026,7 @@ void MESH_OT_select_more(wmOperatorType *ot)
/* identifiers */
ot->name= "Select More";
ot->idname= "MESH_OT_select_more";
+ ot->description= "Select more vertices, edges or faces connected to initial selection.";
/* api callbacks */
ot->exec= select_more;
@@ -2055,6 +2063,7 @@ void MESH_OT_select_less(wmOperatorType *ot)
/* identifiers */
ot->name= "Select Less";
ot->idname= "MESH_OT_select_less";
+ ot->description= "Deselect vertices, edges or faces at the boundary of each selection region.";
/* api callbacks */
ot->exec= select_less;
diff --git a/source/blender/editors/mesh/bmesh_tools.c b/source/blender/editors/mesh/bmesh_tools.c
index 5e5452c5cc9..85d48a7c605 100644
--- a/source/blender/editors/mesh/bmesh_tools.c
+++ b/source/blender/editors/mesh/bmesh_tools.c
@@ -138,6 +138,7 @@ void MESH_OT_subdivide(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Subdivide";
+ ot->description= "Subdivide selected edges.";
ot->idname= "MESH_OT_subdivide";
/* api callbacks */
@@ -554,6 +555,7 @@ void MESH_OT_extrude_repeat(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Extrude Repeat Mesh";
+ ot->description= "Extrude selected vertices, edges or faces repeatedly.";
ot->idname= "MESH_OT_extrude_repeat";
/* api callbacks */
@@ -993,6 +995,7 @@ void MESH_OT_extrude(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Extrude";
+ ot->description= "Extrude selected vertices, edges or faces.";
ot->idname= "MESH_OT_extrude";
/* api callbacks */
@@ -1027,6 +1030,7 @@ void MESH_OT_select_all_toggle(wmOperatorType *ot)
/* identifiers */
ot->name= "Select/Deselect All";
ot->idname= "MESH_OT_select_all_toggle";
+ ot->description= "(de)select all vertices, edges or faces.";
/* api callbacks */
ot->exec= toggle_select_all_exec;
@@ -1156,6 +1160,7 @@ void MESH_OT_dupli_extrude_cursor(wmOperatorType *ot)
/* api callbacks */
ot->invoke= dupli_extrude_cursor;
+ ot->description= "Duplicate and extrude selected vertices, edges or faces towards the mouse cursor.";
ot->poll= ED_operator_editmesh;
/* flags */
@@ -1247,6 +1252,7 @@ void MESH_OT_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Delete";
+ ot->description= "Delete selected vertices, edges or faces.";
ot->idname= "MESH_OT_delete";
/* api callbacks */
@@ -1288,6 +1294,7 @@ void MESH_OT_edge_face_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Make Edge/Face";
+ ot->description= "Add an edge or face to selected.";
ot->idname= "MESH_OT_edge_face_add";
/* api callbacks */
@@ -1337,6 +1344,7 @@ void MESH_OT_selection_type(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Selection Mode";
+ ot->description= "Set the selection mode type.";
ot->idname= "MESH_OT_selection_type";
/* api callbacks */
@@ -1393,6 +1401,7 @@ void MESH_OT_mark_seam(wmOperatorType *ot)
/* identifiers */
ot->name= "Mark Seam";
ot->idname= "MESH_OT_mark_seam";
+ ot->description= "(un)mark selected edges as a seam.";
/* api callbacks */
ot->exec= editbmesh_mark_seam;
@@ -1442,6 +1451,7 @@ void MESH_OT_mark_sharp(wmOperatorType *ot)
/* identifiers */
ot->name= "Mark Sharp";
ot->idname= "MESH_OT_mark_sharp";
+ ot->description= "(un)mark selected edges as sharp.";
/* api callbacks */
ot->exec= editbmesh_mark_sharp;
@@ -1564,6 +1574,7 @@ void MESH_OT_duplicate(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Duplicate";
+ ot->description= "Duplicate selected vertices, edges or faces.";
ot->idname= "MESH_OT_duplicate";
/* api callbacks */
@@ -1595,6 +1606,7 @@ void MESH_OT_flip_normals(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Flip Normals";
+ ot->description= "Flip the direction of selected face's vertex and face normals";
ot->idname= "MESH_OT_flip_normals";
/* api callbacks */
@@ -1678,6 +1690,7 @@ void MESH_OT_edge_rotate(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Rotate Selected Edge";
+ ot->description= "Rotate selected edge or adjoining faces.";
ot->idname= "MESH_OT_edge_rotate";
/* api callbacks */
@@ -1745,7 +1758,8 @@ void MESH_OT_hide(wmOperatorType *ot)
/* api callbacks */
ot->exec= hide_mesh_exec;
ot->poll= ED_operator_editmesh;
-
+ ot->description= "Hide (un)selected vertices, edges or faces.";
+
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -1794,6 +1808,7 @@ void MESH_OT_reveal(wmOperatorType *ot)
/* identifiers */
ot->name= "Reveal Hidden";
ot->idname= "MESH_OT_reveal";
+ ot->description= "Reveal all hidden vertices, edges and faces.";
/* api callbacks */
ot->exec= reveal_mesh_exec;
@@ -1825,6 +1840,7 @@ void MESH_OT_normals_make_consistent(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Make Normals Consistent";
+ ot->description= "Make face and vertex normals point either outside or inside the mesh";
ot->idname= "MESH_OT_normals_make_consistent";
/* api callbacks */
@@ -1891,6 +1907,7 @@ void MESH_OT_vertices_smooth(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Smooth Vertex";
+ ot->description= "Flatten angles of selected vertices.";
ot->idname= "MESH_OT_vertices_smooth";
/* api callbacks */
@@ -2003,6 +2020,7 @@ void MESH_OT_faces_shade_smooth(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Shade Smooth";
+ ot->description= "Display faces smooth (using vertex normals).";
ot->idname= "MESH_OT_faces_shade_smooth";
/* api callbacks */
@@ -2031,6 +2049,7 @@ void MESH_OT_faces_shade_flat(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Shade Flat";
+ ot->description= "Display faces flat.";
ot->idname= "MESH_OT_faces_shade_flat";
/* api callbacks */
diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c
index 5892af0060b..d8bcf43e978 100644
--- a/source/blender/editors/mesh/editmesh.c
+++ b/source/blender/editors/mesh/editmesh.c
@@ -68,6 +68,7 @@
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
+#include "BKE_paint.h"
#include "BKE_pointcache.h"
#include "BKE_softbody.h"
#include "BKE_texture.h"
@@ -821,11 +822,11 @@ EditMesh *make_editMesh(Scene *scene, Object *ob)
if(cacheedit) {
if(pid.type == PTCACHE_TYPE_CLOTH) {
- cloth= ((ClothModifierData*)pid.data)->clothObject;
+ cloth= ((ClothModifierData*)pid.calldata)->clothObject;
VECCOPY(cacheco, cloth->verts[a].x)
}
else if(pid.type == PTCACHE_TYPE_SOFTBODY) {
- sb= (SoftBody*)pid.data;
+ sb= (SoftBody*)pid.calldata;
VECCOPY(cacheco, sb->bpoint[a].pos)
}
@@ -839,7 +840,7 @@ EditMesh *make_editMesh(Scene *scene, Object *ob)
evlist[a]= eve;
// face select sets selection in next loop
- if( (FACESEL_PAINT_TEST)==0 )
+ if(!paint_facesel_test(ob))
eve->f |= (mvert->flag & 1);
if (mvert->flag & ME_HIDE) eve->h= 1;
@@ -914,7 +915,7 @@ EditMesh *make_editMesh(Scene *scene, Object *ob)
if(mface->flag & ME_FACE_SEL) {
efa->f |= SELECT;
- if(FACESEL_PAINT_TEST) {
+ if(paint_facesel_test(ob)) {
EM_select_face(efa, 1); /* flush down */
}
}
@@ -1041,7 +1042,7 @@ void load_editMesh(Scene *scene, Object *ob, EditMesh *em)
while(eve) {
if(cacheedit) {
if(pid.type == PTCACHE_TYPE_CLOTH) {
- clmd= (ClothModifierData*)pid.data;
+ clmd= (ClothModifierData*)pid.calldata;
cloth= clmd->clothObject;
/* assign position */
@@ -1056,7 +1057,7 @@ void load_editMesh(Scene *scene, Object *ob, EditMesh *em)
VECADD(cloth->verts[a].v, cloth->verts[a].v, cacheco);
}
else if(pid.type == PTCACHE_TYPE_SOFTBODY) {
- sb= (SoftBody*)pid.data;
+ sb= (SoftBody*)pid.calldata;
/* assign position */
VECCOPY(cacheco, sb->bpoint[a].pos)
@@ -1102,12 +1103,8 @@ void load_editMesh(Scene *scene, Object *ob, EditMesh *em)
}
/* write changes to cache */
- if(cacheedit) {
- if(pid.type == PTCACHE_TYPE_CLOTH)
- cloth_write_cache(ob, pid.data, pid.cache->editframe);
- else if(pid.type == PTCACHE_TYPE_SOFTBODY)
- softbody_write_cache(ob, pid.data, pid.cache->editframe);
- }
+ if(cacheedit)
+ BKE_ptcache_write_cache(&pid, pid.cache->editframe);
/* the edges */
a= 0;
@@ -1572,6 +1569,7 @@ void MESH_OT_separate(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Separate";
+ ot->description= "Separate selected geometry into a new mesh.";
ot->idname= "MESH_OT_separate";
/* api callbacks */
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index ff0814661eb..fbeb1636114 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -119,7 +119,6 @@ static short icoface[20][3] = {
{10,9,11}
};
-
/* ********************** */
/* selected faces get hidden edges */
@@ -240,6 +239,7 @@ void MESH_OT_fgon_make(struct wmOperatorType *ot)
{
/* identifiers */
ot->name= "Make F-gon";
+ ot->description= "Make fgon from selected faces.";
ot->idname= "MESH_OT_fgon_make";
/* api callbacks */
@@ -272,6 +272,7 @@ void MESH_OT_fgon_clear(struct wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear F-gon";
+ ot->description= "Clear fgon from selected face.";
ot->idname= "MESH_OT_fgon_clear";
/* api callbacks */
@@ -711,6 +712,7 @@ static void addedgeface_mesh(Mesh *me, BMEditMesh *bem, wmOperator *op)
BKE_mesh_end_editmesh(me, em);
}
+
/* ************************ primitives ******************* */
// HACK: these can also be found in cmoview.tga.c, but are here so that they can be found by linker
@@ -1226,6 +1228,7 @@ void MESH_OT_primitive_plane_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Plane";
+ ot->description= "Construct a filled planar mesh with 4 vertices.";
ot->idname= "MESH_OT_primitive_plane_add";
/* api callbacks */
@@ -1258,6 +1261,7 @@ void MESH_OT_primitive_cube_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Cube";
+ ot->description= "Construct a cube mesh.";
ot->idname= "MESH_OT_primitive_cube_add";
/* api callbacks */
@@ -1290,6 +1294,7 @@ void MESH_OT_primitive_circle_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Circle";
+ ot->description= "Construct a circle mesh.";
ot->idname= "MESH_OT_primitive_circle_add";
/* api callbacks */
@@ -1327,6 +1332,7 @@ void MESH_OT_primitive_cylinder_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Cylinder";
+ ot->description= "Construct a cylindrical mesh (ends filled).";
ot->idname= "MESH_OT_primitive_cylinder_add";
/* api callbacks */
@@ -1364,6 +1370,7 @@ void MESH_OT_primitive_tube_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Tube";
+ ot->description= "Construct a cylindrical mesh (ends not filled).";
ot->idname= "MESH_OT_primitive_tube_add";
/* api callbacks */
@@ -1401,6 +1408,7 @@ void MESH_OT_primitive_cone_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Cone";
+ ot->description= "Construct a conic mesh (ends filled).";
ot->idname= "MESH_OT_primitive_cone_add";
/* api callbacks */
@@ -1440,6 +1448,7 @@ void MESH_OT_primitive_grid_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Grid";
+ ot->description= "Construct a grid mesh.";
ot->idname= "MESH_OT_primitive_grid_add";
/* api callbacks */
@@ -1475,6 +1484,7 @@ void MESH_OT_primitive_monkey_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Monkey";
+ ot->description= "Construct a Suzanne mesh.";
ot->idname= "MESH_OT_primitive_monkey_add";
/* api callbacks */
@@ -1507,6 +1517,7 @@ void MESH_OT_primitive_uv_sphere_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add UV Sphere";
+ ot->description= "Construct a UV sphere mesh.";
ot->idname= "MESH_OT_primitive_uv_sphere_add";
/* api callbacks */
@@ -1544,6 +1555,7 @@ void MESH_OT_primitive_ico_sphere_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Ico Sphere";
+ ot->description= "Construct an Icosphere mesh.";
ot->idname= "MESH_OT_primitive_ico_sphere_add";
/* api callbacks */
diff --git a/source/blender/editors/mesh/editmesh_loop.c b/source/blender/editors/mesh/editmesh_loop.c
index b59c46a8068..7e741831133 100644
--- a/source/blender/editors/mesh/editmesh_loop.c
+++ b/source/blender/editors/mesh/editmesh_loop.c
@@ -882,6 +882,7 @@ void MESH_OT_knife_cut(wmOperatorType *ot)
PropertyRNA *prop;
ot->name= "Knife Cut";
+ ot->description= "Cut selected edges and faces into parts.";
ot->idname= "MESH_OT_knife_cut";
ot->invoke= WM_gesture_lines_invoke;
diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c
index 06870915e1d..b38f35ed529 100644
--- a/source/blender/editors/mesh/editmesh_mods.c
+++ b/source/blender/editors/mesh/editmesh_mods.c
@@ -65,6 +65,7 @@ editmesh_mods.c, UI level access, no geometry changes
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_material.h"
+#include "BKE_paint.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "BKE_report.h"
@@ -245,7 +246,7 @@ int EM_mask_init_backbuf_border(ViewContext *vc, short mcords[][2], short tot, s
/* method in use for face selecting too */
if(vc->obedit==NULL) {
- if(FACESEL_PAINT_TEST);
+ if(paint_facesel_test(vc->obact));
else return 0;
}
else if(vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
@@ -300,7 +301,7 @@ int EM_init_backbuf_circle(ViewContext *vc, short xs, short ys, short rads)
/* method in use for face selecting too */
if(vc->obedit==NULL) {
- if(FACESEL_PAINT_TEST);
+ if(paint_facesel_test(vc->obact));
else return 0;
}
else if(vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
@@ -1044,6 +1045,7 @@ void MESH_OT_loop_multi_select(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Multi Select Loops";
+ ot->description= "Select a loop of connected edges by connection type.";
ot->idname= "MESH_OT_loop_multi_select";
/* api callbacks */
@@ -1061,8 +1063,6 @@ void MESH_OT_loop_multi_select(wmOperatorType *ot)
/* ***************** MAIN MOUSE SELECTION ************** */
-/* ******************* mesh shortest path select, uses prev-selected edge ****************** */
-
/* ************************************************** */
/* *********** select linked ************* */
@@ -1272,6 +1272,7 @@ void MESH_OT_select_by_number_vertices(wmOperatorType *ot)
/* identifiers */
ot->name= "Select by Number of Vertices";
+ ot->description= "Select vertices or faces by vertex count.";
ot->idname= "MESH_OT_select_by_number_vertices";
/* api callbacks */
@@ -1392,6 +1393,7 @@ void MESH_OT_edges_select_sharp(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Sharp Edges";
+ ot->description= "Marked selected edges as sharp.";
ot->idname= "MESH_OT_edges_select_sharp";
/* api callbacks */
@@ -1559,6 +1561,7 @@ void MESH_OT_faces_select_linked_flat(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Linked Flat Faces";
+ ot->description= "Select linked faces by angle.";
ot->idname= "MESH_OT_faces_select_linked_flat";
/* api callbacks */
@@ -1659,6 +1662,7 @@ void MESH_OT_select_non_manifold(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Non Manifold";
+ ot->description= "Select all non-manifold vertices or edges.";
ot->idname= "MESH_OT_select_non_manifold";
/* api callbacks */
@@ -1687,7 +1691,6 @@ void MESH_OT_bmesh_test(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-
static void selectrandom_mesh(EditMesh *em, float perc) /* randomly selects a user-set % of vertices/edges/faces */
{
EditVert *eve;
@@ -1747,6 +1750,7 @@ void MESH_OT_select_random(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Random";
+ ot->description= "Randomly select vertices.";
ot->idname= "MESH_OT_select_random";
/* api callbacks */
@@ -1814,7 +1818,6 @@ static void mesh_selection_type(Scene *scene, EditMesh *em, int val)
}
/* **************** NORMALS ************** */
-
/* XXX value of select is messed up, it means two things */
void righthandfaces(EditMesh *em, int select) /* makes faces righthand turning */
{
@@ -2457,6 +2460,8 @@ void MESH_OT_vertices_transform_to_sphere(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Vertices to Sphere";
+ //added "around cursor" to differentiate between "TFM_OT_tosphere()"
+ ot->description= "Move selected vertices outward in a spherical shape around cursor.";
ot->idname= "MESH_OT_vertices_transform_to_sphere";
/* api callbacks */
diff --git a/source/blender/editors/mesh/mesh_layers.c b/source/blender/editors/mesh/mesh_layers.c
index 302251dde9f..2b4ba03270f 100644
--- a/source/blender/editors/mesh/mesh_layers.c
+++ b/source/blender/editors/mesh/mesh_layers.c
@@ -55,14 +55,16 @@
#include "WM_types.h"
#include "ED_mesh.h"
+#include "ED_object.h"
#include "ED_view3d.h"
#include "mesh_intern.h"
#include "bmesh.h"
-static void delete_customdata_layer(Mesh *me, CustomDataLayer *layer, int loop)
+static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *layer, int loop)
{
CustomData *data;
+ Mesh *me = ob->data;
void *actlayerdata, *rndlayerdata, *clonelayerdata, *masklayerdata, *layerdata=layer->data;
int type= layer->type;
int index;
@@ -96,9 +98,8 @@ static void delete_customdata_layer(Mesh *me, CustomDataLayer *layer, int loop)
mesh_update_customdata_pointers(me);
}
- if(!CustomData_has_layer(data, type))
- if(type == CD_MLOOPCOL && (G.f & G_VERTEXPAINT))
- G.f &= ~G_VERTEXPAINT; /* get out of vertexpaint mode */
+ if(!CustomData_has_layer(data, type) && (type == CD_MLOOPCOL && (ob->mode & OB_MODE_VERTEX_PAINT)))
+ ED_object_toggle_modes(C, OB_MODE_VERTEX_PAINT);
/* reconstruct active layer */
if (actlayerdata != layerdata) {
@@ -211,6 +212,7 @@ void MESH_OT_uv_texture_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add UV Texture";
+ ot->description= "Add UV texture layer.";
ot->idname= "MESH_OT_uv_texture_add";
/* api callbacks */
@@ -241,8 +243,8 @@ static int uv_texture_remove_exec(bContext *C, wmOperator *op)
if(!cdl)
return OPERATOR_CANCELLED;
- delete_customdata_layer(me, cdl, 0);
- delete_customdata_layer(me, cdl2, 1);
+ delete_customdata_layer(C, ob, cdl, 0);
+ delete_customdata_layer(C, ob, cdl2, 1);
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, ob);
@@ -254,6 +256,7 @@ void MESH_OT_uv_texture_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove UV Texture";
+ ot->description= "Remove UV texture layer.";
ot->idname= "MESH_OT_uv_texture_remove";
/* api callbacks */
@@ -318,6 +321,7 @@ void MESH_OT_vertex_color_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Vertex Color";
+ ot->description= "Add vertex color layer.";
ot->idname= "MESH_OT_vertex_color_add";
/* api callbacks */
@@ -345,7 +349,7 @@ static int vertex_color_remove_exec(bContext *C, wmOperator *op)
if(!cdl)
return OPERATOR_CANCELLED;
- delete_customdata_layer(me, cdl, 1);
+ delete_customdata_layer(C, ob, cdl, 1);
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, ob);
@@ -357,6 +361,7 @@ void MESH_OT_vertex_color_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove Vertex Color";
+ ot->description= "Remove vertex color layer.";
ot->idname= "MESH_OT_vertex_color_remove";
/* api callbacks */
@@ -394,6 +399,7 @@ void MESH_OT_sticky_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Sticky";
+ ot->description= "Add sticky UV texture layer.";
ot->idname= "MESH_OT_sticky_add";
/* api callbacks */
@@ -430,6 +436,7 @@ void MESH_OT_sticky_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove Sticky";
+ ot->description= "Remove sticky UV texture layer.";
ot->idname= "MESH_OT_sticky_remove";
/* api callbacks */
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index 01cf15cb9f1..1498f3573f1 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -91,6 +91,7 @@ static void MESH_OT_vertex_specials(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Vertex Specials";
+ //ot->description= "Perform special vertex operations.";
ot->idname= "MESH_OT_vertex_specials";
/* api callbacks */
@@ -129,6 +130,7 @@ static void MESH_OT_edge_specials(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Edge Specials";
+ //ot->description= "Perform special edge operations.";
ot->idname= "MESH_OT_edge_specials";
/* api callbacks */
@@ -179,6 +181,7 @@ static void MESH_OT_face_specials(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Face Specials";
+ //ot->description= "Perform special face operations.";
ot->idname= "MESH_OT_face_specials";
/* api callbacks */
@@ -220,6 +223,7 @@ static void MESH_OT_specials(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Specials";
+ //ot->description= "Perform special vertice, edge or face operations.";
ot->idname= "MESH_OT_specials";
/* api callbacks */
diff --git a/source/blender/editors/object/editconstraint.c b/source/blender/editors/object/editconstraint.c
index 9e8205e58ab..23b3caf8e26 100644
--- a/source/blender/editors/object/editconstraint.c
+++ b/source/blender/editors/object/editconstraint.c
@@ -87,7 +87,7 @@ ListBase *get_active_constraints (Object *ob)
if (ob == NULL)
return NULL;
- if (ob->flag & OB_POSEMODE) {
+ if (ob->mode & OB_MODE_POSE) {
bPoseChannel *pchan;
pchan = get_active_posechannel(ob);
@@ -1065,7 +1065,7 @@ static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase
{
/* if this constraint is being added to a posechannel, make sure
* the constraint gets evaluated in pose-space */
- if (ob->flag & OB_POSEMODE) {
+ if (ob->mode & OB_MODE_POSE) {
con->ownspace = CONSTRAINT_SPACE_POSE;
con->flag |= CONSTRAINT_SPACEONCE;
}
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 780fa526b33..db94dfb1ec8 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -99,6 +99,7 @@
#include "BKE_tessmesh.h"
#include "BKE_nla.h"
#include "BKE_object.h"
+#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_property.h"
#include "BKE_report.h"
@@ -127,6 +128,7 @@
#include "RNA_access.h"
#include "RNA_define.h"
+#include "RNA_enum_types.h"
/* for menu/popup icons etc etc*/
#include "UI_interface.h"
@@ -178,10 +180,6 @@ void ED_base_object_activate(bContext *C, Base *base)
Scene *scene= CTX_data_scene(C);
Base *tbase;
- /* activating a non-mesh, should end a couple of modes... */
- if(base && base->object->type!=OB_MESH)
- ED_view3d_exit_paint_modes(C);
-
/* sets scene->basact */
BASACT= base;
@@ -273,9 +271,6 @@ static Object *object_add_type(bContext *C, int type)
Scene *scene= CTX_data_scene(C);
Object *ob;
- /* XXX hrms, this is editor level operator, remove? */
- ED_view3d_exit_paint_modes(C);
-
/* for as long scene has editmode... */
if (CTX_data_edit_object(C))
ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* freedata, and undo */
@@ -752,8 +747,6 @@ static int object_delete_exec(bContext *C, wmOperator *op)
if(CTX_data_edit_object(C))
return OPERATOR_CANCELLED;
- ED_view3d_exit_paint_modes(C);
-
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
if(base->object->type==OB_LAMP) islamp= 1;
@@ -989,6 +982,8 @@ static void select_editmesh_hook(Object *ob, HookModifierData *hmd)
BMIter iter;
int index=0, nr=0;
+ if (hmd->indexar == NULL)
+ return;
BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
if(nr==hmd->indexar[index]) {
BM_Select(em->bm, eve, 1);
@@ -1158,7 +1153,7 @@ void ED_object_apply_obmat(Object *ob)
}
-int hook_getIndexArray(Object *obedit, int *tot, int **indexar, char *name, float *cent_r)
+int object_hook_index_array(Object *obedit, int *tot, int **indexar, char *name, float *cent_r)
{
*indexar= NULL;
*tot= 0;
@@ -1237,9 +1232,8 @@ static void select_editcurve_hook(Object *obedit, HookModifierData *hmd)
}
}
-void obedit_hook_select(Object *ob, HookModifierData *hmd)
+void object_hook_select(Object *ob, HookModifierData *hmd)
{
-
if(ob->type==OB_MESH) select_editmesh_hook(ob, hmd);
else if(ob->type==OB_LATTICE) select_editlattice_hook(ob, hmd);
else if(ob->type==OB_CURVE) select_editcurve_hook(ob, hmd);
@@ -1323,7 +1317,7 @@ void add_hook(Scene *scene, View3D *v3d, int mode)
int tot, ok, *indexar;
char name[32];
- ok = hook_getIndexArray(obedit, &tot, &indexar, name, cent);
+ ok = object_hook_index_array(obedit, &tot, &indexar, name, cent);
if(ok==0) {
error("Requires selected vertices or active Vertex Group");
@@ -1367,6 +1361,7 @@ void add_hook(Scene *scene, View3D *v3d, int mode)
hmd->totindex= tot;
BLI_strncpy(hmd->name, name, 32);
+ // TODO: need to take into account bone targets here too now...
if(mode==1 || mode==2) {
/* matrix calculus */
/* vert x (obmat x hook->imat) x hook->obmat x ob->imat */
@@ -1386,9 +1381,11 @@ void add_hook(Scene *scene, View3D *v3d, int mode)
modifier_free(md);
}
else if(mode==5) { /* select */
- obedit_hook_select(obedit, hmd);
+ // FIXME: this is now OBJECT_OT_hook_select
+ object_hook_select(obedit, hmd);
}
else if(mode==6) { /* clear offset */
+ // FIXME: this is now OBJECT_OT_hook_reset operator
where_is_object(scene, ob); /* ob is hook->parent */
Mat4Invert(ob->imat, ob->obmat);
@@ -1400,6 +1397,25 @@ void add_hook(Scene *scene, View3D *v3d, int mode)
DAG_scene_sort(scene);
}
+void add_hook_menu(Scene *scene, View3D *v3d)
+{
+ Object *obedit= scene->obedit; // XXX get from context
+ int mode;
+
+ if(obedit==NULL) return;
+
+ if(modifiers_findByType(obedit, eModifierType_Hook))
+ mode= pupmenu("Hooks %t|Add, To New Empty %x1|Add, To Selected Object %x2|Remove... %x3|Reassign... %x4|Select... %x5|Clear Offset...%x6");
+ else
+ mode= pupmenu("Hooks %t|Add, New Empty %x1|Add, To Selected Object %x2");
+
+ if(mode<1) return;
+
+ /* do operations */
+ add_hook(scene, v3d, mode);
+}
+
+
/* use this when the loc/size/rot of the parent has changed but the children should stay in the same place
* apply-size-rot or object center for eg */
@@ -1418,25 +1434,6 @@ static void ignore_parent_tx(Scene *scene, Object *ob )
}
}
-
-void add_hook_menu(Scene *scene, View3D *v3d)
-{
- Object *obedit= scene->obedit; // XXX get from context
- int mode;
-
- if(obedit==NULL) return;
-
- if(modifiers_findByType(obedit, eModifierType_Hook))
- mode= pupmenu("Hooks %t|Add, To New Empty %x1|Add, To Selected Object %x2|Remove... %x3|Reassign... %x4|Select... %x5|Clear Offset...%x6");
- else
- mode= pupmenu("Hooks %t|Add, New Empty %x1|Add, To Selected Object %x2");
-
- if(mode<1) return;
-
- /* do operations */
- add_hook(scene, v3d, mode);
-}
-
/* ******************** clear parent operator ******************* */
static EnumPropertyItem prop_clear_parent_types[] = {
@@ -2244,7 +2241,7 @@ static int object_location_clear_exec(bContext *C, wmOperator *op)
int armature_clear= 0;
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
- if((G.f & G_WEIGHTPAINT)==0) {
+ if(!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
if ((ob->protectflag & OB_LOCK_LOCX)==0)
ob->loc[0]= ob->dloc[0]= 0.0f;
if ((ob->protectflag & OB_LOCK_LOCY)==0)
@@ -2287,7 +2284,7 @@ static int object_rotation_clear_exec(bContext *C, wmOperator *op)
int armature_clear= 0;
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
- if((G.f & G_WEIGHTPAINT)==0) {
+ if(!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
/* eulers can only get cleared if they are not protected */
if ((ob->protectflag & OB_LOCK_ROTX)==0)
ob->rot[0]= ob->drot[0]= 0.0f;
@@ -2331,7 +2328,7 @@ static int object_scale_clear_exec(bContext *C, wmOperator *op)
int armature_clear= 0;
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
- if((G.f & G_WEIGHTPAINT)==0) {
+ if(!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
if ((ob->protectflag & OB_LOCK_SCALEX)==0) {
ob->dsize[0]= 0.0f;
ob->size[0]= 1.0f;
@@ -2758,13 +2755,10 @@ static void proxy_group_objects_menu (bContext *C, wmOperator *op, Object *ob, G
if (go->ob) {
PointerRNA props_ptr;
- /* create operator properties, and assign the relevant pointers to that,
- * and add a menu entry which uses these props
- */
- WM_operator_properties_create(&props_ptr, op->idname);
+ /* create operator menu item with relevant properties filled in */
+ props_ptr= uiItemFullO(layout, go->ob->id.name+2, 0, op->idname, NULL, WM_OP_EXEC_REGION_WIN, UI_ITEM_O_RETURN_PROPS);
RNA_string_set(&props_ptr, "object", go->ob->id.name+2);
RNA_string_set(&props_ptr, "group_object", go->ob->id.name+2);
- uiItemFullO(layout, go->ob->id.name+2, 0, op->idname, props_ptr.data, WM_OP_EXEC_REGION_WIN);
}
}
@@ -2792,12 +2786,9 @@ static int make_proxy_invoke (bContext *C, wmOperator *op, wmEvent *evt)
uiLayout *layout= uiPupMenuLayout(pup);
PointerRNA props_ptr;
- /* create operator properties, and assign the relevant pointers to that,
- * and add a menu entry which uses these props
- */
- WM_operator_properties_create(&props_ptr, op->idname);
+ /* create operator menu item with relevant properties filled in */
+ props_ptr= uiItemFullO(layout, op->type->name, 0, op->idname, props_ptr.data, WM_OP_EXEC_REGION_WIN, UI_ITEM_O_RETURN_PROPS);
RNA_string_set(&props_ptr, "object", ob->id.name+2);
- uiItemFullO(layout, op->type->name, 0, op->idname, props_ptr.data, WM_OP_EXEC_REGION_WIN);
/* present the menu and be done... */
uiPupMenuEnd(C, pup);
@@ -3696,7 +3687,7 @@ void ED_object_exit_editmode(bContext *C, int flag)
me->edit_btmesh= NULL;
}
- if(G.f & G_WEIGHTPAINT)
+ if(obedit->restore_mode & OB_MODE_WEIGHT_PAINT)
mesh_octree_table(obedit, NULL, NULL, 'e');
}
else if (obedit->type==OB_ARMATURE) {
@@ -3735,6 +3726,9 @@ void ED_object_exit_editmode(bContext *C, int flag)
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, scene);
}
+
+ obedit->mode &= ~OB_MODE_EDIT;
+ ED_object_toggle_modes(C, obedit->restore_mode);
}
@@ -3768,7 +3762,10 @@ void ED_object_enter_editmode(bContext *C, int flag)
if(flag & EM_WAITCURSOR) waitcursor(1);
- ED_view3d_exit_paint_modes(C);
+ ob->restore_mode = ob->mode;
+ ED_object_toggle_modes(C, ob->mode);
+
+ ob->mode |= OB_MODE_EDIT;
if(ob->type==OB_MESH) {
Mesh *me= ob->data;
@@ -3856,6 +3853,16 @@ static int editmode_toggle_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
+static int editmode_toggle_poll(bContext *C)
+{
+ Object *ob = CTX_data_active_object(C);
+
+ return ob && (ob->type == OB_MESH || ob->type == OB_ARMATURE ||
+ ob->type == OB_FONT || ob->type == OB_MBALL ||
+ ob->type == OB_LATTICE || ob->type == OB_SURF ||
+ ob->type == OB_CURVE);
+}
+
void OBJECT_OT_editmode_toggle(wmOperatorType *ot)
{
@@ -3867,7 +3874,7 @@ void OBJECT_OT_editmode_toggle(wmOperatorType *ot)
/* api callbacks */
ot->exec= editmode_toggle_exec;
- ot->poll= ED_operator_object_active;
+ ot->poll= editmode_toggle_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -3884,7 +3891,7 @@ static int posemode_exec(bContext *C, wmOperator *op)
ED_object_exit_editmode(C, EM_FREEDATA);
ED_armature_enter_posemode(C, base);
}
- else if(base->object->flag & OB_POSEMODE)
+ else if(base->object->mode & OB_MODE_POSE)
ED_armature_exit_posemode(C, base);
else
ED_armature_enter_posemode(C, base);
@@ -4107,10 +4114,10 @@ void special_editmenu(Scene *scene, View3D *v3d)
if(obedit==NULL) {
- if(ob->flag & OB_POSEMODE) {
+ if(ob->mode & OB_MODE_POSE) {
// XXX pose_special_editmenu();
}
- else if(FACESEL_PAINT_TEST) {
+ else if(paint_facesel_test(ob)) {
Mesh *me= get_mesh(ob);
MTFace *tface;
MFace *mface;
@@ -4156,7 +4163,7 @@ void special_editmenu(Scene *scene, View3D *v3d)
}
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
}
- else if(G.f & G_VERTEXPAINT) {
+ else if(ob->mode & OB_MODE_VERTEX_PAINT) {
Mesh *me= get_mesh(ob);
if(me==0 || (me->mcol==NULL && me->mtface==NULL) ) return;
@@ -4169,17 +4176,17 @@ void special_editmenu(Scene *scene, View3D *v3d)
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
}
}
- else if(G.f & G_WEIGHTPAINT) {
+ else if(ob->mode & OB_MODE_WEIGHT_PAINT) {
Object *par= modifiers_isDeformedByArmature(ob);
- if(par && (par->flag & OB_POSEMODE)) {
+ if(par && (par->mode & OB_MODE_POSE)) {
nr= pupmenu("Specials%t|Apply Bone Envelopes to Vertex Groups %x1|Apply Bone Heat Weights to Vertex Groups %x2");
// XXX if(nr==1 || nr==2)
// XXX pose_adds_vgroups(ob, (nr == 2));
}
}
- else if(G.f & G_PARTICLEEDIT) {
+ else if(ob->mode & OB_MODE_PARTICLE_EDIT) {
#if 0
// XXX
ParticleSystem *psys = PE_get_current(ob);
@@ -5721,7 +5728,7 @@ void new_id_matar(Material **matar, int totcol)
}
}
-void single_obdata_users(Scene *scene, View3D *v3d, int flag)
+void single_obdata_users(Scene *scene, int flag)
{
Object *ob;
Lamp *la;
@@ -5844,7 +5851,7 @@ void single_obdata_users(Scene *scene, View3D *v3d, int flag)
}
}
-void single_ipo_users(Scene *scene, View3D *v3d, int flag)
+void single_ipo_users(Scene *scene, int flag)
{
#if 0 // XXX old animation system
Object *ob;
@@ -5867,7 +5874,7 @@ void single_ipo_users(Scene *scene, View3D *v3d, int flag)
#endif // XXX old animation system
}
-void single_mat_users(Scene *scene, View3D *v3d, int flag)
+void single_mat_users(Scene *scene, int flag)
{
Object *ob;
Base *base;
@@ -6053,19 +6060,19 @@ void single_user(Scene *scene, View3D *v3d)
else if(nr==2) {
single_object_users(scene, v3d, 1);
- single_obdata_users(scene, v3d, 1);
+ single_obdata_users(scene, 1);
}
else if(nr==3) {
single_object_users(scene, v3d, 1);
- single_obdata_users(scene, v3d, 1);
- single_mat_users(scene, v3d, 1); /* also tex */
+ single_obdata_users(scene, 1);
+ single_mat_users(scene, 1); /* also tex */
}
else if(nr==4) {
- single_mat_users(scene, v3d, 1);
+ single_mat_users(scene, 1);
}
else if(nr==5) {
- single_ipo_users(scene, v3d, 1);
+ single_ipo_users(scene, 1);
}
@@ -6074,6 +6081,20 @@ void single_user(Scene *scene, View3D *v3d)
}
}
+/* used for copying scenes */
+void ED_object_single_users(Scene *scene, int full)
+{
+ single_object_users(scene, NULL, 0);
+
+ if(full) {
+ single_obdata_users(scene, 0);
+ single_mat_users_expand();
+ single_tex_users_expand();
+ }
+
+ clear_id_newpoins();
+}
+
/* ************************************************************* */
/* helper for below, ma was checked to be not NULL */
@@ -6278,7 +6299,7 @@ static Base *object_add_duplicate_internal(Scene *scene, Base *base, int dupflag
int a, didit;
ob= base->object;
- if(ob->flag & OB_POSEMODE) {
+ if(ob->mode & OB_MODE_POSE) {
; /* nothing? */
}
else {
@@ -7014,3 +7035,124 @@ void hookmenu(Scene *scene, View3D *v3d)
if (changed) {
}
}
+
+static EnumPropertyItem *object_mode_set_itemsf(bContext *C, PointerRNA *ptr, int *free)
+{
+ EnumPropertyItem *input = object_mode_items;
+ EnumPropertyItem *item= NULL;
+ Object *ob;
+ int totitem= 0;
+
+ if(!C) /* needed for docs */
+ return object_mode_items;
+
+ ob = CTX_data_active_object(C);
+ while(ob && input->identifier) {
+ if((input->value == OB_MODE_EDIT && ((ob->type == OB_MESH) || (ob->type == OB_ARMATURE) ||
+ (ob->type == OB_CURVE) || (ob->type == OB_SURF) ||
+ (ob->type == OB_FONT) || (ob->type == OB_MBALL) || (ob->type == OB_LATTICE))) ||
+ (input->value == OB_MODE_POSE && (ob->type == OB_ARMATURE)) ||
+ (input->value == OB_MODE_PARTICLE_EDIT && ob->particlesystem.first) ||
+ ((input->value == OB_MODE_SCULPT || input->value == OB_MODE_VERTEX_PAINT ||
+ input->value == OB_MODE_WEIGHT_PAINT || input->value == OB_MODE_TEXTURE_PAINT) && (ob->type == OB_MESH)) ||
+ (input->value == OB_MODE_OBJECT))
+ RNA_enum_item_add(&item, &totitem, input);
+ ++input;
+ }
+
+ RNA_enum_item_end(&item, &totitem);
+
+ *free= 1;
+
+ return item;
+}
+
+static const char *object_mode_op_string(int mode)
+{
+ if(mode == OB_MODE_EDIT)
+ return "OBJECT_OT_editmode_toggle";
+ if(mode == OB_MODE_SCULPT)
+ return "SCULPT_OT_sculptmode_toggle";
+ if(mode == OB_MODE_VERTEX_PAINT)
+ return "PAINT_OT_vertex_paint_toggle";
+ if(mode == OB_MODE_WEIGHT_PAINT)
+ return "PAINT_OT_weight_paint_toggle";
+ if(mode == OB_MODE_TEXTURE_PAINT)
+ return "PAINT_OT_texture_paint_toggle";
+ if(mode == OB_MODE_PARTICLE_EDIT)
+ return "PARTICLE_OT_particle_edit_toggle";
+ if(mode == OB_MODE_POSE)
+ return "OBJECT_OT_posemode_toggle";
+ return NULL;
+}
+
+static int object_mode_set_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_active_object(C);
+ ObjectMode mode = RNA_enum_get(op->ptr, "mode");
+ ObjectMode restore_mode = ob->mode;
+ int toggle = RNA_boolean_get(op->ptr, "toggle");
+
+ if(!ob)
+ return OPERATOR_CANCELLED;
+
+ /* Exit current mode if it's not the mode we're setting */
+ if(ob->mode != OB_MODE_OBJECT && ob->mode != mode)
+ WM_operator_name_call(C, object_mode_op_string(ob->mode), WM_OP_EXEC_REGION_WIN, NULL);
+
+ if(mode != OB_MODE_OBJECT) {
+ /* Enter new mode */
+ if(ob->mode != mode || toggle)
+ WM_operator_name_call(C, object_mode_op_string(mode), WM_OP_EXEC_REGION_WIN, NULL);
+
+ if(toggle) {
+ if(ob->mode == mode)
+ /* For toggling, store old mode so we know what to go back to */
+ ob->restore_mode = restore_mode;
+ else if(ob->restore_mode != OB_MODE_OBJECT && ob->restore_mode != mode) {
+ WM_operator_name_call(C, object_mode_op_string(ob->restore_mode), WM_OP_EXEC_REGION_WIN, NULL);
+ }
+ }
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_mode_set(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Set Object Mode";
+ ot->description = "Sets the object interaction mode.";
+ ot->idname= "OBJECT_OT_mode_set";
+
+ /* api callbacks */
+ ot->exec= object_mode_set_exec;
+
+ ot->poll= ED_operator_object_active;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ prop= RNA_def_enum(ot->srna, "mode", object_mode_items, 0, "Mode", "");
+ RNA_def_enum_funcs(prop, object_mode_set_itemsf);
+
+ RNA_def_boolean(ot->srna, "toggle", 0, "Toggle", "");
+}
+
+
+
+void ED_object_toggle_modes(bContext *C, int mode)
+{
+ if(mode & OB_MODE_SCULPT)
+ WM_operator_name_call(C, "SCULPT_OT_sculptmode_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if(mode & OB_MODE_VERTEX_PAINT)
+ WM_operator_name_call(C, "PAINT_OT_vertex_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if(mode & OB_MODE_WEIGHT_PAINT)
+ WM_operator_name_call(C, "PAINT_OT_weight_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if(mode & OB_MODE_TEXTURE_PAINT)
+ WM_operator_name_call(C, "PAINT_OT_texture_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if(mode & OB_MODE_PARTICLE_EDIT)
+ WM_operator_name_call(C, "PARTICLE_OT_particle_edit_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+}
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index 17d4f5deaae..2f164102be2 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -34,11 +34,13 @@ struct Lattice;
struct Curve;
struct Object;
struct Mesh;
+struct HookModifierData;
/* internal exports only */
/* object_edit.c */
+void OBJECT_OT_mode_set(struct wmOperatorType *ot);
void OBJECT_OT_editmode_toggle(struct wmOperatorType *ot);
void OBJECT_OT_posemode_toggle(struct wmOperatorType *ot);
void OBJECT_OT_parent_set(struct wmOperatorType *ot);
@@ -79,6 +81,9 @@ void OBJECT_OT_armature_add(struct wmOperatorType *ot);
/* only used as menu */
void OBJECT_OT_primitive_add(struct wmOperatorType *ot);
+int object_hook_index_array(Object *obedit, int *tot, int **indexar, char *name, float *cent_r);
+void object_hook_select(Object *obedit, struct HookModifierData *hmd);
+
/* editlattice.c */
void free_editLatt(Object *ob);
void make_editLatt(Object *obedit);
@@ -103,7 +108,12 @@ void OBJECT_OT_modifier_apply(struct wmOperatorType *ot);
void OBJECT_OT_modifier_convert(struct wmOperatorType *ot);
void OBJECT_OT_modifier_copy(struct wmOperatorType *ot);
void OBJECT_OT_multires_subdivide(struct wmOperatorType *ot);
-void OBJECT_OT_modifier_mdef_bind(struct wmOperatorType *ot);
+void OBJECT_OT_meshdeform_bind(struct wmOperatorType *ot);
+void OBJECT_OT_hook_reset(struct wmOperatorType *ot);
+void OBJECT_OT_hook_recenter(struct wmOperatorType *ot);
+void OBJECT_OT_hook_select(struct wmOperatorType *ot);
+void OBJECT_OT_hook_assign(struct wmOperatorType *ot);
+void OBJECT_OT_explode_refresh(struct wmOperatorType *ot);
/* editconstraint.c */
void OBJECT_OT_constraint_add(struct wmOperatorType *ot);
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 6b9f2db0d96..0b8fedd2eda 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -31,6 +31,7 @@
#include "MEM_guardedalloc.h"
+#include "DNA_action_types.h"
#include "DNA_curve_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
@@ -39,8 +40,10 @@
#include "DNA_object_force.h"
#include "DNA_scene_types.h"
+#include "BLI_arithb.h"
#include "BLI_listbase.h"
+#include "BKE_action.h"
#include "BKE_curve.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
@@ -226,7 +229,7 @@ int ED_object_modifier_convert(ReportList *reports, Scene *scene, Object *ob, Mo
int totpart=0, totchild=0;
if(md->type != eModifierType_ParticleSystem) return 0;
- if(G.f & G_PARTICLEEDIT) return 0;
+ if(ob && ob->mode & OB_MODE_PARTICLE_EDIT) return 0;
psys=((ParticleSystemModifierData *)md)->psys;
part= psys->part;
@@ -403,6 +406,11 @@ int ED_object_modifier_copy(ReportList *reports, Object *ob, ModifierData *md)
/***************************** OPERATORS ****************************/
+static int modifier_poll(bContext *C)
+{
+ return (CTX_data_pointer_get_type(C, "modifier", &RNA_Modifier).data != NULL);
+}
+
/************************ add modifier operator *********************/
static int modifier_add_exec(bContext *C, wmOperator *op)
@@ -419,8 +427,46 @@ static int modifier_add_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
+static EnumPropertyItem *modifier_add_itemf(bContext *C, PointerRNA *ptr, int *free)
+{
+ EnumPropertyItem *item= NULL, *md_item;
+ ModifierTypeInfo *mti;
+ Object *ob;
+ int totitem= 0, a;
+
+ if(!C) /* needed for docs */
+ return modifier_type_items;
+
+ ob= CTX_data_active_object(C);
+
+ for(a=0; modifier_type_items[a].identifier; a++) {
+ md_item= &modifier_type_items[a];
+
+ if(md_item->identifier[0]) {
+ mti= modifierType_getInfo(md_item->value);
+
+ if(mti->flags & eModifierTypeFlag_NoUserAdd)
+ continue;
+
+ if(!((mti->flags & eModifierTypeFlag_AcceptsCVs) ||
+ (ob->type==OB_MESH && (mti->flags & eModifierTypeFlag_AcceptsMesh))))
+ continue;
+ }
+
+ RNA_enum_item_add(&item, &totitem, md_item);
+ }
+
+ RNA_enum_item_end(&item, &totitem);
+
+ *free= 1;
+
+ return item;
+}
+
void OBJECT_OT_modifier_add(wmOperatorType *ot)
{
+ PropertyRNA *prop;
+
/* identifiers */
ot->name= "Add Modifier";
ot->description = "Add a modifier to the active object.";
@@ -429,14 +475,14 @@ void OBJECT_OT_modifier_add(wmOperatorType *ot)
/* api callbacks */
ot->invoke= WM_menu_invoke;
ot->exec= modifier_add_exec;
-
ot->poll= ED_operator_object_active;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
- /* XXX only some types should be here */
- RNA_def_enum(ot->srna, "type", modifier_type_items, 0, "Type", "");
+ /* properties */
+ prop= RNA_def_enum(ot->srna, "type", modifier_type_items, eModifierType_Subsurf, "Type", "");
+ RNA_def_enum_funcs(prop, modifier_add_itemf);
}
/************************ remove modifier operator *********************/
@@ -448,7 +494,7 @@ static int modifier_remove_exec(bContext *C, wmOperator *op)
Object *ob= ptr.id.data;
ModifierData *md= ptr.data;
- if(!ob || !md || !ED_object_modifier_remove(op->reports, scene, ob, md))
+ if(!ED_object_modifier_remove(op->reports, scene, ob, md))
return OPERATOR_CANCELLED;
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
@@ -464,6 +510,7 @@ void OBJECT_OT_modifier_remove(wmOperatorType *ot)
ot->poll= ED_operator_object_active;
ot->exec= modifier_remove_exec;
+ ot->poll= modifier_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -478,7 +525,7 @@ static int modifier_move_up_exec(bContext *C, wmOperator *op)
Object *ob= ptr.id.data;
ModifierData *md= ptr.data;
- if(!ob || !md || !ED_object_modifier_move_up(op->reports, ob, md))
+ if(!ED_object_modifier_move_up(op->reports, ob, md))
return OPERATOR_CANCELLED;
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
@@ -495,6 +542,7 @@ void OBJECT_OT_modifier_move_up(wmOperatorType *ot)
ot->poll= ED_operator_object_active;
ot->exec= modifier_move_up_exec;
+ ot->poll= modifier_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -526,6 +574,7 @@ void OBJECT_OT_modifier_move_down(wmOperatorType *ot)
ot->poll= ED_operator_object_active;
ot->exec= modifier_move_down_exec;
+ ot->poll= modifier_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -557,6 +606,7 @@ void OBJECT_OT_modifier_apply(wmOperatorType *ot)
ot->poll= ED_operator_object_active;
ot->exec= modifier_apply_exec;
+ ot->poll= modifier_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -588,6 +638,7 @@ void OBJECT_OT_modifier_convert(wmOperatorType *ot)
ot->poll= ED_operator_object_active;
ot->exec= modifier_convert_exec;
+ ot->poll= modifier_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -619,6 +670,7 @@ void OBJECT_OT_modifier_copy(wmOperatorType *ot)
ot->poll= ED_operator_object_active;
ot->exec= modifier_copy_exec;
+ ot->poll= modifier_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -632,22 +684,26 @@ static int multires_subdivide_exec(bContext *C, wmOperator *op)
Object *ob= ptr.id.data;
MultiresModifierData *mmd= ptr.data;
- if(mmd) {
- multiresModifier_subdivide(mmd, ob, 1, 0, mmd->simple);
- WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
- }
+ multiresModifier_subdivide(mmd, ob, 1, 0, mmd->simple);
+ WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
return OPERATOR_FINISHED;
}
+static int multires_subdivide_poll(bContext *C)
+{
+ return (CTX_data_pointer_get_type(C, "modifier", &RNA_MultiresModifier).data != NULL) &&
+ CTX_data_edit_object(C) == NULL;
+}
+
void OBJECT_OT_multires_subdivide(wmOperatorType *ot)
{
ot->name= "Multires Subdivide";
ot->description= "Add a new level of subdivision.";
ot->idname= "OBJECT_OT_multires_subdivide";
- ot->poll= ED_operator_object_active;
ot->exec= multires_subdivide_exec;
+ ot->poll= multires_subdivide_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -655,12 +711,12 @@ void OBJECT_OT_multires_subdivide(wmOperatorType *ot)
/************************ mdef bind operator *********************/
-static int modifier_mdef_bind_poll(bContext *C)
+static int meshdeform_poll(bContext *C)
{
return CTX_data_pointer_get_type(C, "modifier", &RNA_MeshDeformModifier).data != NULL;
}
-static int modifier_mdef_bind_exec(bContext *C, wmOperator *op)
+static int meshdeform_bind_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
PointerRNA ptr= CTX_data_pointer_get(C, "modifier");
@@ -711,41 +767,22 @@ static int modifier_mdef_bind_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void OBJECT_OT_modifier_mdef_bind(wmOperatorType *ot)
+void OBJECT_OT_meshdeform_bind(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Mesh Deform Bind";
ot->description = "Bind mesh to cage in mesh deform modifier.";
- ot->idname= "OBJECT_OT_modifier_mdef_bind";
+ ot->idname= "OBJECT_OT_meshdeform_bind";
/* api callbacks */
- ot->poll= modifier_mdef_bind_poll;
- ot->exec= modifier_mdef_bind_exec;
+ ot->poll= meshdeform_poll;
+ ot->exec= meshdeform_bind_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
#if 0
-static void modifiers_add(void *ob_v, int type)
-{
- Object *ob = ob_v;
- ModifierTypeInfo *mti = modifierType_getInfo(type);
-
- if (mti->flags&eModifierTypeFlag_RequiresOriginalData) {
- ModifierData *md = ob->modifiers.first;
-
- while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
- md = md->next;
- }
-
- BLI_insertlinkbefore(&ob->modifiers, md, modifier_new(type));
- } else {
- BLI_addtail(&ob->modifiers, modifier_new(type));
- }
- ED_undo_push("Add modifier");
-}
-
typedef struct MenuEntry {
char *name;
int ID;
@@ -797,89 +834,189 @@ static uiBlock *modifiers_add_menu(void *ob_v)
}
#endif
-#if 0
-static void modifiers_clearHookOffset(bContext *C, void *ob_v, void *md_v)
+/******************** hook operators ************************/
+
+static int hook_poll(bContext *C)
{
- Object *ob = ob_v;
- ModifierData *md = md_v;
- HookModifierData *hmd = (HookModifierData*) md;
-
- if (hmd->object) {
- Mat4Invert(hmd->object->imat, hmd->object->obmat);
- Mat4MulSerie(hmd->parentinv, hmd->object->imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
- ED_undo_push(C, "Clear hook offset");
+ return CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier).data != NULL;
+}
+
+static int hook_reset_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
+ Object *ob= ptr.id.data;
+ HookModifierData *hmd= ptr.data;
+
+ if(hmd->object) {
+ bPoseChannel *pchan= get_pose_channel(hmd->object->pose, hmd->subtarget);
+
+ if(hmd->subtarget[0] && pchan) {
+ float imat[4][4], mat[4][4];
+
+ /* calculate the world-space matrix for the pose-channel target first, then carry on as usual */
+ Mat4MulMat4(mat, pchan->pose_mat, hmd->object->obmat);
+
+ Mat4Invert(imat, mat);
+ Mat4MulSerie(hmd->parentinv, imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
+ }
+ else {
+ Mat4Invert(hmd->object->imat, hmd->object->obmat);
+ Mat4MulSerie(hmd->parentinv, hmd->object->imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
+ }
}
+
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
+
+ return OPERATOR_FINISHED;
}
-static void modifiers_cursorHookCenter(bContext *C, void *ob_v, void *md_v)
+void OBJECT_OT_hook_reset(wmOperatorType *ot)
{
- /* XXX
- Object *ob = ob_v;
- ModifierData *md = md_v;
- HookModifierData *hmd = (HookModifierData*) md;
+ ot->name= "Hook Reset";
+ ot->description= "Recalculate and and clear offset transformation.";
+ ot->idname= "OBJECT_OT_hook_reset";
- if(G.vd) {
- float *curs = give_cursor();
- float bmat[3][3], imat[3][3];
+ ot->exec= hook_reset_exec;
+ ot->poll= hook_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
- where_is_object(ob);
+static int hook_recenter_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
+ Object *ob= ptr.id.data;
+ HookModifierData *hmd= ptr.data;
+ float bmat[3][3], imat[3][3];
+
+ Mat3CpyMat4(bmat, ob->obmat);
+ Mat3Inv(imat, bmat);
+
+ VECSUB(hmd->cent, scene->cursor, ob->obmat[3]);
+ Mat3MulVecfl(imat, hmd->cent);
+
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
- Mat3CpyMat4(bmat, ob->obmat);
- Mat3Inv(imat, bmat);
+ return OPERATOR_FINISHED;
+}
- curs= give_cursor();
- hmd->cent[0]= curs[0]-ob->obmat[3][0];
- hmd->cent[1]= curs[1]-ob->obmat[3][1];
- hmd->cent[2]= curs[2]-ob->obmat[3][2];
- Mat3MulVecfl(imat, hmd->cent);
+void OBJECT_OT_hook_recenter(wmOperatorType *ot)
+{
+ ot->name= "Hook Recenter";
+ ot->description= "Set hook center to cursor position.";
+ ot->idname= "OBJECT_OT_hook_recenter";
- ED_undo_push(C, "Hook cursor center");
- }*/
+ ot->exec= hook_recenter_exec;
+ ot->poll= hook_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-static void modifiers_selectHook(bContext *C, void *ob_v, void *md_v)
+static int hook_select_exec(bContext *C, wmOperator *op)
{
- /* XXX ModifierData *md = md_v;
- HookModifierData *hmd = (HookModifierData*) md;
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
+ Object *ob= ptr.id.data;
+ HookModifierData *hmd= ptr.data;
+
+ object_hook_select(ob, hmd);
- hook_select(hmd);*/
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_hook_select(wmOperatorType *ot)
+{
+ ot->name= "Hook Select";
+ ot->description= "Selects effected vertices on mesh.";
+ ot->idname= "OBJECT_OT_hook_select";
+
+ ot->exec= hook_select_exec;
+ ot->poll= hook_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-static void modifiers_reassignHook(bContext *C, void *ob_v, void *md_v)
+static int hook_assign_exec(bContext *C, wmOperator *op)
{
- /* XXX ModifierData *md = md_v;
- HookModifierData *hmd = (HookModifierData*) md;
+ Scene *scene= CTX_data_scene(C);
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
+ Object *ob= ptr.id.data;
+ HookModifierData *hmd= ptr.data;
float cent[3];
- int *indexar, tot, ok;
char name[32];
+ int *indexar, tot;
- ok= hook_getIndexArray(&tot, &indexar, name, cent);
+ if(!object_hook_index_array(ob, &tot, &indexar, name, cent)) {
+ BKE_report(op->reports, RPT_WARNING, "Requires selected vertices or active vertex group");
+ return OPERATOR_CANCELLED;
+ }
- if (!ok) {
- uiPupMenuError(C, "Requires selected vertices or active Vertex Group");
- } else {
- if (hmd->indexar) {
- MEM_freeN(hmd->indexar);
- }
+ if(hmd->indexar)
+ MEM_freeN(hmd->indexar);
- VECCOPY(hmd->cent, cent);
- hmd->indexar = indexar;
- hmd->totindex = tot;
- }*/
+ VECCOPY(hmd->cent, cent);
+ hmd->indexar= indexar;
+ hmd->totindex= tot;
+
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
+
+ return OPERATOR_FINISHED;
}
-void modifiers_explodeFacepa(bContext *C, void *arg1, void *arg2)
+void OBJECT_OT_hook_assign(wmOperatorType *ot)
{
- ExplodeModifierData *emd=arg1;
+ ot->name= "Hook Assign";
+ ot->description= "Reassigns selected vertices to hook.";
+ ot->idname= "OBJECT_OT_hook_assign";
- emd->flag |= eExplodeFlag_CalcFaces;
+ ot->exec= hook_assign_exec;
+ ot->poll= hook_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-void modifiers_explodeDelVg(bContext *C, void *arg1, void *arg2)
+/****************** explode refresh operator *********************/
+
+static int explode_refresh_poll(bContext *C)
{
- ExplodeModifierData *emd=arg1;
- emd->vgroup = 0;
+ return CTX_data_pointer_get_type(C, "modifier", &RNA_ExplodeModifier).data != NULL;
}
-#endif
+static int explode_refresh_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_ExplodeModifier);
+ Object *ob= ptr.id.data;
+ ExplodeModifierData *emd= ptr.data;
+
+ emd->flag |= eExplodeFlag_CalcFaces;
+
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_explode_refresh(wmOperatorType *ot)
+{
+ ot->name= "Explode Refresh";
+ ot->description= "Refresh data in the Explode modifier.";
+ ot->idname= "OBJECT_OT_explode_refresh";
+
+ ot->exec= explode_refresh_exec;
+ ot->poll= explode_refresh_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index c1509e78502..239b162c14f 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -65,6 +65,7 @@ void ED_operatortypes_object(void)
{
wmOperatorType *ot;
+ WM_operatortype_append(OBJECT_OT_mode_set);
WM_operatortype_append(OBJECT_OT_editmode_toggle);
WM_operatortype_append(OBJECT_OT_posemode_toggle);
WM_operatortype_append(OBJECT_OT_parent_set);
@@ -117,7 +118,12 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_modifier_convert);
WM_operatortype_append(OBJECT_OT_modifier_copy);
WM_operatortype_append(OBJECT_OT_multires_subdivide);
- WM_operatortype_append(OBJECT_OT_modifier_mdef_bind);
+ WM_operatortype_append(OBJECT_OT_meshdeform_bind);
+ WM_operatortype_append(OBJECT_OT_hook_reset);
+ WM_operatortype_append(OBJECT_OT_hook_recenter);
+ WM_operatortype_append(OBJECT_OT_hook_select);
+ WM_operatortype_append(OBJECT_OT_hook_assign);
+ WM_operatortype_append(OBJECT_OT_explode_refresh);
WM_operatortype_append(OBJECT_OT_constraint_add);
WM_operatortype_append(OBJECT_OT_constraint_add_with_targets);
@@ -161,10 +167,19 @@ void ED_operatortypes_object(void)
void ED_keymap_object(wmWindowManager *wm)
{
ListBase *keymap= WM_keymap_listbase(wm, "Object Non-modal", 0, 0);
+ wmKeymapItem *kmi;
/* Note: this keymap works disregarding mode */
WM_keymap_add_item(keymap, "OBJECT_OT_editmode_toggle", TABKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_posemode_toggle", TABKEY, KM_PRESS, KM_CTRL, 0);
+
+ kmi = WM_keymap_add_item(keymap, "OBJECT_OT_mode_set", VKEY, KM_PRESS, 0, 0);
+ RNA_enum_set(kmi->ptr, "mode", OB_MODE_VERTEX_PAINT);
+ RNA_boolean_set(kmi->ptr, "toggle", 1);
+ kmi = WM_keymap_add_item(keymap, "OBJECT_OT_mode_set", TABKEY, KM_PRESS, KM_CTRL, 0);
+ RNA_enum_set(kmi->ptr, "mode", OB_MODE_WEIGHT_PAINT);
+ RNA_boolean_set(kmi->ptr, "toggle", 1);
+
WM_keymap_add_item(keymap, "OBJECT_OT_center_set", CKEY, KM_PRESS, KM_ALT|KM_SHIFT|KM_CTRL, 0);
/* Note: this keymap gets disabled in non-objectmode, */
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 3d3e29bcc22..154ab14df60 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -57,6 +57,7 @@
#include "BKE_global.h"
#include "BKE_lattice.h"
#include "BKE_mesh.h"
+#include "BKE_paint.h"
#include "BKE_utildefines.h"
#include "RNA_access.h"
@@ -1028,11 +1029,11 @@ void vgroup_assign_with_menu(Scene *scene, Object *ob)
switch (mode) {
case 1: /* add to new group */
add_defgroup(ob);
- assign_verts_defgroup(ob, wp->brush->alpha);
+ assign_verts_defgroup(ob, paint_brush(&wp->paint)->alpha);
BIF_undo_push("Assign to vertex group");
break;
case 2: /* add to current group */
- assign_verts_defgroup(ob, wp->brush->alpha);
+ assign_verts_defgroup(ob, paint_brush(&wp->paint)->alpha);
BIF_undo_push("Assign to vertex group");
break;
case 3: /* remove from current group */
diff --git a/source/blender/editors/physics/ed_pointcache.c b/source/blender/editors/physics/ed_pointcache.c
index 5d0a6d21fac..917e2b40d72 100644
--- a/source/blender/editors/physics/ed_pointcache.c
+++ b/source/blender/editors/physics/ed_pointcache.c
@@ -61,7 +61,6 @@
static int cache_break_test(void *cbd) {
return G.afbreek==1;
}
-/**************************** general **********************************/
static int ptcache_bake_all_poll(bContext *C)
{
Scene *scene= CTX_data_scene(C);
@@ -130,7 +129,7 @@ void PTCACHE_OT_bake_all(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
- RNA_def_boolean(ot->srna, "bake", 0, "Bake", "");
+ RNA_def_boolean(ot->srna, "bake", 1, "Bake", "");
}
void PTCACHE_OT_free_bake_all(wmOperatorType *ot)
{
@@ -145,32 +144,25 @@ void PTCACHE_OT_free_bake_all(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-
-/**************************** softbody **********************************/
-static int ptcache_bake_softbody_poll(bContext *C)
-{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- SoftBody *sb = ob->soft;
-
- if(!scene || !ob || ob->id.lib || !sb)
- return 0;
-
- return 1;
-}
-
-static int ptcache_bake_softbody_exec(bContext *C, wmOperator *op)
+static int ptcache_bake_exec(bContext *C, wmOperator *op)
{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- SoftBody *sb = ob->soft;
- PTCacheID pid;
+ Scene *scene = CTX_data_scene(C);
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "PointCache", &RNA_PointCache);
+ Object *ob= ptr.id.data;
+ PointCache *cache= ptr.data;
PTCacheBaker baker;
+ PTCacheID *pid;
+ ListBase pidlist;
- BKE_ptcache_id_from_softbody(&pid, ob, sb);
+ BKE_ptcache_ids_from_object(&pidlist, ob);
+
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ if(pid->cache == cache)
+ break;
+ }
baker.scene = scene;
- baker.pid = &pid;
+ baker.pid = pid;
baker.bake = RNA_boolean_get(op->ptr, "bake");
baker.render = 0;
baker.anim_init = 0;
@@ -182,305 +174,160 @@ static int ptcache_bake_softbody_exec(bContext *C, wmOperator *op)
BKE_ptcache_make_cache(&baker);
- WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
-
- return OPERATOR_FINISHED;
-}
-static int ptcache_free_bake_softbody_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- SoftBody *sb = ob->soft;
- PTCacheID pid;
-
- BKE_ptcache_id_from_softbody(&pid, ob, sb);
- pid.cache->flag &= ~PTCACHE_BAKED;
+ BLI_freelistN(&pidlist);
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
return OPERATOR_FINISHED;
}
-void PTCACHE_OT_cache_softbody(wmOperatorType *ot)
+static int ptcache_free_bake_exec(bContext *C, wmOperator *op)
{
- /* identifiers */
- ot->name= "Bake Softbody";
- ot->idname= "PTCACHE_OT_cache_softbody";
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "PointCache", &RNA_PointCache);
+ PointCache *cache= ptr.data;
- /* api callbacks */
- ot->exec= ptcache_bake_softbody_exec;
- ot->poll= ptcache_bake_softbody_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "bake", 0, "Bake", "");
-}
-void PTCACHE_OT_free_bake_softbody(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Free SoftBody Bake";
- ot->idname= "PTCACHE_OT_free_bake_softbody";
-
- /* api callbacks */
- ot->exec= ptcache_free_bake_softbody_exec;
- ot->poll= ptcache_bake_softbody_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-static int ptcache_bake_from_softbody_cache_exec(bContext *C, wmOperator *op)
-{
- Object *ob= CTX_data_active_object(C);
- SoftBody *sb = ob->soft;
- PTCacheID pid;
-
- BKE_ptcache_id_from_softbody(&pid, ob, sb);
- pid.cache->flag |= PTCACHE_BAKED;
+ cache->flag &= ~PTCACHE_BAKED;
return OPERATOR_FINISHED;
}
-void PTCACHE_OT_bake_from_softbody_cache(wmOperatorType *ot)
+static int ptcache_bake_from_cache_exec(bContext *C, wmOperator *op)
{
- /* identifiers */
- ot->name= "Bake From Cache";
- ot->idname= "PTCACHE_OT_bake_from_softbody_cache";
-
- /* api callbacks */
- ot->exec= ptcache_bake_from_softbody_cache_exec;
- ot->poll= ptcache_bake_softbody_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/**************************** cloth **********************************/
-static int ptcache_bake_cloth_poll(bContext *C)
-{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
-
- if(!scene || !ob || ob->id.lib || !clmd)
- return 0;
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "PointCache", &RNA_PointCache);
+ PointCache *cache= ptr.data;
- return 1;
-}
-
-static int ptcache_bake_cloth_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
- PTCacheID pid;
- PTCacheBaker baker;
-
- BKE_ptcache_id_from_cloth(&pid, ob, clmd);
-
- baker.scene = scene;
- baker.pid = &pid;
- baker.bake = RNA_boolean_get(op->ptr, "bake");
- baker.render = 0;
- baker.anim_init = 0;
- baker.quick_step = 1;
- baker.break_test = cache_break_test;
- baker.break_data = NULL;
- baker.progressbar = (void (*)(void *, int))WM_timecursor;
- baker.progresscontext = CTX_wm_window(C);
-
- BKE_ptcache_make_cache(&baker);
-
- WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
+ cache->flag |= PTCACHE_BAKED;
return OPERATOR_FINISHED;
}
-static int ptcache_free_bake_cloth_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
- PTCacheID pid;
-
- BKE_ptcache_id_from_cloth(&pid, ob, clmd);
- pid.cache->flag &= ~PTCACHE_BAKED;
-
- WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
-
- return OPERATOR_FINISHED;
-}
-void PTCACHE_OT_cache_cloth(wmOperatorType *ot)
+void PTCACHE_OT_bake(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Bake Cloth";
- ot->idname= "PTCACHE_OT_cache_cloth";
+ ot->name= "Bake Physics";
+ ot->idname= "PTCACHE_OT_bake";
/* api callbacks */
- ot->exec= ptcache_bake_cloth_exec;
- ot->poll= ptcache_bake_cloth_poll;
+ ot->exec= ptcache_bake_exec;
+ ot->poll= ptcache_bake_all_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
- RNA_def_boolean(ot->srna, "bake", 0, "Bake", "");
+ RNA_def_boolean(ot->srna, "bake", 1, "Bake", "");
}
-void PTCACHE_OT_free_bake_cloth(wmOperatorType *ot)
+void PTCACHE_OT_free_bake(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Free Cloth Bake";
- ot->idname= "PTCACHE_OT_free_bake_cloth";
+ ot->name= "Free Physics Bake";
+ ot->idname= "PTCACHE_OT_free_bake";
/* api callbacks */
- ot->exec= ptcache_free_bake_cloth_exec;
- ot->poll= ptcache_bake_cloth_poll;
+ ot->exec= ptcache_free_bake_exec;
+ ot->poll= ptcache_bake_all_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-static int ptcache_bake_from_cloth_cache_exec(bContext *C, wmOperator *op)
-{
- Object *ob= CTX_data_active_object(C);
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
- PTCacheID pid;
-
- BKE_ptcache_id_from_cloth(&pid, ob, clmd);
- pid.cache->flag |= PTCACHE_BAKED;
-
- return OPERATOR_FINISHED;
-}
-void PTCACHE_OT_bake_from_cloth_cache(wmOperatorType *ot)
+void PTCACHE_OT_bake_from_cache(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Bake From Cache";
- ot->idname= "PTCACHE_OT_bake_from_cloth_cache";
+ ot->idname= "PTCACHE_OT_bake_from_cache";
/* api callbacks */
- ot->exec= ptcache_bake_from_cloth_cache_exec;
- ot->poll= ptcache_bake_cloth_poll;
+ ot->exec= ptcache_bake_from_cache_exec;
+ ot->poll= ptcache_bake_all_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-/**************************** particles **********************************/
-static int ptcache_bake_particle_system_poll(bContext *C)
+static int ptcache_add_new_exec(bContext *C, wmOperator *op)
{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
+ Scene *scene = CTX_data_scene(C);
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "PointCache", &RNA_PointCache);
+ Object *ob= ptr.id.data;
+ PointCache *cache= ptr.data;
+ PTCacheID *pid;
+ ListBase pidlist;
- if(!scene || !ob || ob->id.lib)
- return 0;
+ BKE_ptcache_ids_from_object(&pidlist, ob);
- return (ob->particlesystem.first != NULL);
-}
-
-static int ptcache_bake_particle_system_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- ParticleSystem *psys =psys_get_current(ob);
- PTCacheID pid;
- PTCacheBaker baker;
-
- BKE_ptcache_id_from_particles(&pid, ob, psys);
-
- baker.scene = scene;
- baker.pid = &pid;
- baker.bake = RNA_boolean_get(op->ptr, "bake");
- baker.render = 0;
- baker.anim_init = 0;
- baker.quick_step = 1;
- baker.break_test = cache_break_test;
- baker.break_data = NULL;
- baker.progressbar = (void (*)(void *, int))WM_timecursor;
- baker.progresscontext = CTX_wm_window(C);
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ if(pid->cache == cache) {
+ *(pid->cache_ptr) = BKE_ptcache_add(pid->ptcaches);
+ break;
+ }
+ }
- BKE_ptcache_make_cache(&baker);
+ BLI_freelistN(&pidlist);
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
return OPERATOR_FINISHED;
}
-static int ptcache_free_bake_particle_system_exec(bContext *C, wmOperator *op)
+static int ptcache_remove_exec(bContext *C, wmOperator *op)
{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- ParticleSystem *psys= psys_get_current(ob);
- PTCacheID pid;
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "PointCache", &RNA_PointCache);
+ Object *ob= ptr.id.data;
+ PointCache *cache= ptr.data;
+ PTCacheID *pid;
+ ListBase pidlist;
- BKE_ptcache_id_from_particles(&pid, ob, psys);
- psys->pointcache->flag &= ~PTCACHE_BAKED;
+ BKE_ptcache_ids_from_object(&pidlist, ob);
+
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ if(pid->cache == cache) {
+ if(pid->ptcaches->first == pid->ptcaches->last)
+ continue; /* don't delete last cache */
- WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
+ BLI_remlink(pid->ptcaches, pid->cache);
+ BKE_ptcache_free(pid->cache);
+ *(pid->cache_ptr) = pid->ptcaches->first;
- return OPERATOR_FINISHED;
-}
-void PTCACHE_OT_cache_particle_system(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Bake Particles";
- ot->idname= "PTCACHE_OT_cache_particle_system";
-
- /* api callbacks */
- ot->exec= ptcache_bake_particle_system_exec;
- ot->poll= ptcache_bake_particle_system_poll;
+ break;
+ }
+ }
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ BLI_freelistN(&pidlist);
- RNA_def_boolean(ot->srna, "bake", 0, "Bake", "");
+ return OPERATOR_FINISHED;
}
-void PTCACHE_OT_free_bake_particle_system(wmOperatorType *ot)
+void PTCACHE_OT_add_new(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Free Particles Bake";
- ot->idname= "PTCACHE_OT_free_bake_particle_system";
+ ot->name= "Add new cache";
+ ot->idname= "PTCACHE_OT_add_new";
/* api callbacks */
- ot->exec= ptcache_free_bake_particle_system_exec;
- ot->poll= ptcache_bake_particle_system_poll;
+ ot->exec= ptcache_add_new_exec;
+ ot->poll= ptcache_bake_all_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-static int ptcache_bake_from_particles_cache_exec(bContext *C, wmOperator *op)
-{
- Object *ob= CTX_data_active_object(C);
- ParticleSystem *psys= psys_get_current(ob);
- PTCacheID pid;
-
- BKE_ptcache_id_from_particles(&pid, ob, psys);
- psys->pointcache->flag |= PTCACHE_BAKED;
-
- return OPERATOR_FINISHED;
-}
-void PTCACHE_OT_bake_from_particles_cache(wmOperatorType *ot)
+void PTCACHE_OT_remove(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Bake From Cache";
- ot->idname= "PTCACHE_OT_bake_from_particles_cache";
+ ot->name= "Delete current cache";
+ ot->idname= "PTCACHE_OT_remove";
/* api callbacks */
- ot->exec= ptcache_bake_from_particles_cache_exec;
- ot->poll= ptcache_bake_particle_system_poll;
+ ot->exec= ptcache_remove_exec;
+ ot->poll= ptcache_bake_all_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-
/**************************** registration **********************************/
void ED_operatortypes_pointcache(void)
{
WM_operatortype_append(PTCACHE_OT_bake_all);
WM_operatortype_append(PTCACHE_OT_free_bake_all);
- WM_operatortype_append(PTCACHE_OT_cache_particle_system);
- WM_operatortype_append(PTCACHE_OT_free_bake_particle_system);
- WM_operatortype_append(PTCACHE_OT_bake_from_particles_cache);
- WM_operatortype_append(PTCACHE_OT_cache_cloth);
- WM_operatortype_append(PTCACHE_OT_free_bake_cloth);
- WM_operatortype_append(PTCACHE_OT_bake_from_cloth_cache);
- WM_operatortype_append(PTCACHE_OT_cache_softbody);
- WM_operatortype_append(PTCACHE_OT_free_bake_softbody);
- WM_operatortype_append(PTCACHE_OT_bake_from_softbody_cache);
+ WM_operatortype_append(PTCACHE_OT_bake);
+ WM_operatortype_append(PTCACHE_OT_free_bake);
+ WM_operatortype_append(PTCACHE_OT_bake_from_cache);
+ WM_operatortype_append(PTCACHE_OT_add_new);
+ WM_operatortype_append(PTCACHE_OT_remove);
}
//void ED_keymap_pointcache(wmWindowManager *wm)
diff --git a/source/blender/editors/physics/editparticle.c b/source/blender/editors/physics/editparticle.c
index 499162ecdb8..faf03d1f0e2 100644
--- a/source/blender/editors/physics/editparticle.c
+++ b/source/blender/editors/physics/editparticle.c
@@ -104,21 +104,13 @@ static int PE_poll(bContext *C)
psys= PE_get_current(scene, ob);
- return (psys && psys->edit && (G.f & G_PARTICLEEDIT));
+ return (psys && psys->edit && (ob && ob->mode & OB_MODE_PARTICLE_EDIT));
}
static int PE_poll_3dview(bContext *C)
{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- ParticleSystem *psys;
-
- if(!scene || !ob || !CTX_wm_region_view3d(C))
- return 0;
-
- psys= PE_get_current(scene, ob);
-
- return (psys && psys->edit && (G.f & G_PARTICLEEDIT));
+ return PE_poll(C) && CTX_wm_area(C)->spacetype == SPACE_VIEW3D &&
+ CTX_wm_region(C)->regiontype == RGN_TYPE_WINDOW;
}
static void PE_free_particle_edit(ParticleSystem *psys)
@@ -164,7 +156,7 @@ static void PE_free_particle_edit(ParticleSystem *psys)
int PE_can_edit(ParticleSystem *psys)
{
- return (psys && psys->edit && (G.f & G_PARTICLEEDIT));
+ return (psys && psys->edit);
}
ParticleEditSettings *PE_settings(Scene *scene)
@@ -194,7 +186,7 @@ ParticleSystem *PE_get_current(Scene *scene, Object *ob)
/* this happens when Blender is started with particle
* edit mode enabled XXX there's a draw error then? */
- if(psys && psys_check_enabled(ob, psys) && (ob == OBACT) && (G.f & G_PARTICLEEDIT))
+ if(psys && psys_check_enabled(ob, psys) && (ob == OBACT) && (ob->mode & OB_MODE_PARTICLE_EDIT))
if(psys->part->type == PART_HAIR && psys->flag & PSYS_EDITED)
if(psys->edit == NULL)
PE_create_particle_edit(scene, ob, psys);
@@ -2269,7 +2261,7 @@ static void toggle_particle_cursor(bContext *C, int enable)
pset->paintcursor = NULL;
}
else if(enable)
- pset->paintcursor= WM_paint_cursor_activate(CTX_wm_manager(C), PE_poll, brush_drawcursor, NULL);
+ pset->paintcursor= WM_paint_cursor_activate(CTX_wm_manager(C), PE_poll_3dview, brush_drawcursor, NULL);
}
/********************* radial control operator *********************/
@@ -3076,11 +3068,13 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys);
ParticleBrushData *brush= &pset->brush[pset->brushtype];
ARegion *ar= CTX_wm_region(C);
- float vec1[3], vec2[3];
+ float vec1[3], vec2[3], mousef[2];
short mval[2], mvalo[2];
int flip, mouse[2], dx, dy, removed= 0, selected= 0;
- RNA_int_get_array(itemptr, "mouse", mouse);
+ RNA_float_get_array(itemptr, "mouse", mousef);
+ mouse[0] = mousef[0];
+ mouse[1] = mousef[1];
flip= RNA_boolean_get(itemptr, "flip");
if(bedit->first) {
@@ -3291,7 +3285,7 @@ static void brush_edit_apply_event(bContext *C, wmOperator *op, wmEvent *event)
{
ARegion *ar= CTX_wm_region(C);
PointerRNA itemptr;
- int mouse[2];
+ float mouse[2];
mouse[0]= event->x - ar->winrct.xmin;
mouse[1]= event->y - ar->winrct.ymin;
@@ -3299,7 +3293,7 @@ static void brush_edit_apply_event(bContext *C, wmOperator *op, wmEvent *event)
/* fill in stroke */
RNA_collection_add(op->ptr, "stroke", &itemptr);
- RNA_int_set_array(&itemptr, "mouse", mouse);
+ RNA_float_set_array(&itemptr, "mouse", mouse);
RNA_boolean_set(&itemptr, "flip", event->shift != 0); // XXX hardcoded
/* apply */
@@ -3710,7 +3704,7 @@ static int particle_edit_toggle_exec(bContext *C, wmOperator *op)
psys->flag |= PSYS_CURRENT;
}
- if(!(G.f & G_PARTICLEEDIT)) {
+ if(!(ob->mode & OB_MODE_PARTICLE_EDIT)) {
if(psys && psys->part->type == PART_HAIR && psys->flag & PSYS_EDITED) {
if(psys_check_enabled(ob, psys)) {
if(psys->edit==NULL)
@@ -3720,12 +3714,12 @@ static int particle_edit_toggle_exec(bContext *C, wmOperator *op)
}
}
- G.f |= G_PARTICLEEDIT;
+ ob->mode |= OB_MODE_PARTICLE_EDIT;
toggle_particle_cursor(C, 1);
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_PARTICLE, NULL);
}
else {
- G.f &= ~G_PARTICLEEDIT;
+ ob->mode &= ~OB_MODE_PARTICLE_EDIT;
toggle_particle_cursor(C, 0);
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, NULL);
}
@@ -3773,7 +3767,7 @@ static int set_editable_exec(bContext *C, wmOperator *op)
if(psys_check_enabled(ob, psys)) {
psys->flag |= PSYS_EDITED;
- if(G.f & G_PARTICLEEDIT)
+ if(ob->mode & OB_MODE_PARTICLE_EDIT)
PE_create_particle_edit(scene, ob, psys);
}
else
@@ -3814,7 +3808,7 @@ void PE_change_act(void *ob_v, void *act_v)
psys->flag |= PSYS_CURRENT;
if(psys_check_enabled(ob, psys)) {
- if(G.f & G_PARTICLEEDIT && !psys->edit)
+ if(ob->mode & OB_MODE_PARTICLE_EDIT && !psys->edit)
PE_create_particle_edit(scene, ob, psys);
psys_update_world_cos(ob, psys);
}
@@ -3832,7 +3826,7 @@ void PE_change_act_psys(Scene *scene, Object *ob, ParticleSystem *psys)
psys->flag |= PSYS_CURRENT;
if(psys_check_enabled(ob, psys)) {
- if(G.f & G_PARTICLEEDIT && !psys->edit)
+ if(ob->mode & OB_MODE_PARTICLE_EDIT && !psys->edit)
PE_create_particle_edit(scene, ob, psys);
psys_update_world_cos(ob, psys);
diff --git a/source/blender/editors/physics/physics_boids.c b/source/blender/editors/physics/physics_boids.c
index 2d3b11080e7..148359068ad 100644
--- a/source/blender/editors/physics/physics_boids.c
+++ b/source/blender/editors/physics/physics_boids.c
@@ -249,7 +249,6 @@ void BOID_OT_boidrule_move_down(wmOperatorType *ot)
/************************ add/del boid state operators *********************/
static int boidstate_add_exec(bContext *C, wmOperator *op)
{
- Scene *scene = CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
ParticleSystem *psys= ptr.data;
Object *ob= ptr.id.data;
@@ -344,7 +343,6 @@ void BOID_OT_boidstate_del(wmOperatorType *ot)
/************************ move up/down boid state operators *********************/
static int boidstate_move_up_exec(bContext *C, wmOperator *op)
{
- Scene *scene= CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
ParticleSystem *psys= ptr.data;
Object *ob = ptr.id.data;
@@ -385,7 +383,6 @@ static int boidstate_move_down_exec(bContext *C, wmOperator *op)
Scene *scene= CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
ParticleSystem *psys= ptr.data;
- Object *ob = ptr.id.data;
BoidSettings *boids;
BoidState *state;
@@ -430,4 +427,4 @@ void ED_operatortypes_boids(void)
WM_operatortype_append(BOID_OT_boidstate_del);
WM_operatortype_append(BOID_OT_boidstate_move_up);
WM_operatortype_append(BOID_OT_boidstate_move_down);
-} \ No newline at end of file
+}
diff --git a/source/blender/editors/preview/previewrender.c b/source/blender/editors/preview/previewrender.c
index c5a741b11ed..d17391811bb 100644
--- a/source/blender/editors/preview/previewrender.c
+++ b/source/blender/editors/preview/previewrender.c
@@ -113,6 +113,7 @@ typedef struct ShaderPreview {
Scene *scene;
ID *id;
ID *parent;
+ MTex *slot;
int sizex, sizey;
int *pr_rect;
@@ -304,7 +305,11 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre
end_render_material(mat);
/* turn on raytracing if needed */
- if(mat->mode_l & (MA_RAYTRANSP|MA_RAYMIRROR))
+ if(mat->mode_l & MA_RAYMIRROR)
+ sce->r.mode |= R_RAYTRACE;
+ if(mat->material_type == MA_TYPE_VOLUME)
+ sce->r.mode |= R_RAYTRACE;
+ if((mat->mode_l & MA_RAYTRANSP) && (mat->mode_l & MA_TRANSP))
sce->r.mode |= R_RAYTRACE;
if(mat->sss_flag & MA_DIFF_SSS)
sce->r.mode |= R_SSS;
@@ -362,6 +367,10 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre
Material *mat= give_current_material(base->object, base->object->actcol);
if(mat && mat->mtex[0]) {
mat->mtex[0]->tex= tex;
+
+ if(sp && sp->slot)
+ mat->mtex[0]->which_output = sp->slot->which_output;
+
/* show alpha in this case */
if(tex==NULL || (tex->flag & TEX_PRV_ALPHA)) {
mat->mtex[0]->mapto |= MAP_ALPHA;
@@ -455,13 +464,14 @@ static int ed_preview_draw_rect(ScrArea *sa, Scene *sce, ID *id, int split, int
return 0;
}
-void ED_preview_draw(const bContext *C, void *idp, void *parentp, rcti *rect)
+void ED_preview_draw(const bContext *C, void *idp, void *parentp, void *slotp, rcti *rect)
{
if(idp) {
ScrArea *sa= CTX_wm_area(C);
Scene *sce = CTX_data_scene(C);
ID *id = (ID *)idp;
ID *parent= (ID *)parentp;
+ MTex *slot= (MTex *)slotp;
SpaceButs *sbuts= sa->spacedata.first;
rcti newrect;
int ok;
@@ -489,7 +499,7 @@ void ED_preview_draw(const bContext *C, void *idp, void *parentp, rcti *rect)
}
if(ok==0) {
- ED_preview_shader_job(C, sa, id, parent, newx, newy);
+ ED_preview_shader_job(C, sa, id, parent, slot, newx, newy);
}
}
}
@@ -930,7 +940,7 @@ static void shader_preview_free(void *customdata)
MEM_freeN(sp);
}
-void ED_preview_shader_job(const bContext *C, void *owner, ID *id, ID *parent, int sizex, int sizey)
+void ED_preview_shader_job(const bContext *C, void *owner, ID *id, ID *parent, MTex *slot, int sizex, int sizey)
{
wmJob *steve;
ShaderPreview *sp;
@@ -938,7 +948,11 @@ void ED_preview_shader_job(const bContext *C, void *owner, ID *id, ID *parent, i
/* XXX ugly global still, but we can't do preview while rendering */
if(G.rendering)
return;
-
+
+ if(GS(id->name) == ID_TE) {
+ ntreeTexSetPreviewFlag(1);
+ }
+
steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), owner);
sp= MEM_callocN(sizeof(ShaderPreview), "shader preview");
@@ -950,6 +964,7 @@ void ED_preview_shader_job(const bContext *C, void *owner, ID *id, ID *parent, i
sp->pr_method= PR_DO_RENDER;
sp->id = id;
sp->parent= parent;
+ sp->slot= slot;
/* setup job */
WM_jobs_customdata(steve, sp, shader_preview_free);
diff --git a/source/blender/editors/screen/CMakeLists.txt b/source/blender/editors/screen/CMakeLists.txt
index 4ed1e59a87f..7429f45c00f 100644
--- a/source/blender/editors/screen/CMakeLists.txt
+++ b/source/blender/editors/screen/CMakeLists.txt
@@ -35,13 +35,11 @@ SET(INC ../../windowmanager
../../blenlib ../../makesdna ../../makesrna ../../blenkernel
../../include ../../imbuf
../../render/extern/include ../../../../intern/bsp/extern
- ../../radiosity/extern/include
../../../intern/decimation/extern ../../blenloader
- ../../../kernel/gen_system ../../../../intern/SoundSystem ../../readstreamglue
- ../../quicktime ../../../../intern/elbeem/extern
+ ../../../kernel/gen_system ../../readstreamglue
+ ../../../../intern/elbeem/extern
../../../../intern/ghost ../../../../intern/opennl/extern
../../nodes
- ${SDL_INC}
)
IF(WITH_INTERNATIONAL)
@@ -53,7 +51,7 @@ IF(WITH_OPENEXR)
ENDIF(WITH_OPENEXR)
IF(WITH_QUICKTIME)
- SET(INC ${INC} ${QUICKTIME_INC})
+ SET(INC ${INC} ../../quicktime ${QUICKTIME_INC})
ADD_DEFINITIONS(-DWITH_QUICKTIME)
ENDIF(WITH_QUICKTIME)
diff --git a/source/blender/editors/screen/Makefile b/source/blender/editors/screen/Makefile
index ce6c59b69ed..c88e53f5f97 100644
--- a/source/blender/editors/screen/Makefile
+++ b/source/blender/editors/screen/Makefile
@@ -55,3 +55,8 @@ CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
# own include
CPPFLAGS += -I../include
+
+ifeq ($(WITH_OPENEXR), true)
+ CPPFLAGS += -DWITH_OPENEXR
+endif
+
diff --git a/source/blender/editors/screen/SConscript b/source/blender/editors/screen/SConscript
index affc6192290..00a5f08b70d 100644
--- a/source/blender/editors/screen/SConscript
+++ b/source/blender/editors/screen/SConscript
@@ -12,5 +12,7 @@ defs = ''
if not env['WITH_BF_PYTHON']:
defs += 'DISABLE_PYTHON'
+if env['WITH_BF_OPENEXR']:
+ defs += ' WITH_OPENEXR'
env.BlenderLib ( 'bf_editors_screen', sources, Split(incs), Split(defs), libtype=['core'], priority=[105] )
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 79ba11a5c55..f714a291bd7 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -249,7 +249,7 @@ void ED_area_overdraw(bContext *C)
}
/* get scissor rect, checking overlapping regions */
-static void region_scissor_winrct(ARegion *ar, rcti *winrct)
+void region_scissor_winrct(ARegion *ar, rcti *winrct)
{
*winrct= ar->winrct;
@@ -499,7 +499,7 @@ static void region_azone_initialize(ScrArea *sa, ARegion *ar, char edge)
/* if more azones on 1 spot, set offset */
for(azt= sa->actionzones.first; azt; azt= azt->next) {
if(az!=azt) {
- if(az->x1==azt->x1 && az->y1==azt->y1) {
+ if( ABS(az->x1-azt->x1) < 2 && ABS(az->y1-azt->y1) < 2) {
if(edge=='t' || edge=='b') {
az->x1+= AZONESPOT;
az->x2+= AZONESPOT;
@@ -1041,39 +1041,38 @@ void ED_area_prevspace(bContext *C)
static char *windowtype_pup(void)
{
return(
- "Window type:%t" //14
- "|3D View %x1" //30
-
- "|%l" // 33
-
- "|Graph Editor %x2" //54
- "|DopeSheet %x12" //73
- "|NLA Editor %x13" //94
-
- "|%l" //97
-
- "|UV/Image Editor %x6" //117
+ "Window type:%t"
+ "|3D View %x1"
+
+ "|%l"
- "|Video Sequence Editor %x8" //143
- "|Timeline %x15" //163
- // "|Audio Window %x11" //163
- "|Text Editor %x9" //179
+ "|Timeline %x15"
+ "|Graph Editor %x2"
+ "|DopeSheet %x12"
+ "|NLA Editor %x13"
- "|%l" //192
+ "|%l"
+ "|UV/Image Editor %x6"
- "|User Preferences %x7" //213
- "|Outliner %x3" //232
- "|Buttons Window %x4" //251
+ "|Video Sequence Editor %x8"
+ "|Text Editor %x9"
"|Node Editor %x16"
"|Logic Editor %x17"
- "|%l" //254
- "|File Browser %x5" //290
+ "|%l"
- "|%l" //293
+ "|Properties %x4"
+ "|Outliner %x3"
+ "|User Preferences %x19"
+ "|Info%x7"
+
+ "|%l"
+
+ "|File Browser %x5"
+
+ "|%l"
- // "|Scripts Window %x14"//313
"|Console %x18"
);
}
@@ -1309,7 +1308,7 @@ void ED_region_header(const bContext *C, ARegion *ar)
HeaderType *ht;
Header header = {0};
float col[3];
- int xco, yco;
+ int maxco, xco, yco;
/* clear */
if(ED_screen_area_active(C))
@@ -1323,7 +1322,7 @@ void ED_region_header(const bContext *C, ARegion *ar)
/* set view2d view matrix for scrolling (without scrollers) */
UI_view2d_view_ortho(C, &ar->v2d);
- xco= 8;
+ xco= maxco= 8;
yco= HEADERY-3;
/* draw all headers types */
@@ -1335,15 +1334,25 @@ void ED_region_header(const bContext *C, ARegion *ar)
header.type= ht;
header.layout= layout;
ht->draw(C, &header);
+
+ /* for view2d */
+ xco= uiLayoutGetWidth(layout);
+ if(xco > maxco)
+ maxco= xco;
}
uiBlockLayoutResolve(C, block, &xco, &yco);
+
+ /* for view2d */
+ if(xco > maxco)
+ maxco= xco;
+
uiEndBlock(C, block);
uiDrawBlock(C, block);
}
/* always as last */
- UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin);
+ UI_view2d_totRect_set(&ar->v2d, maxco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin);
/* restore view matrix? */
UI_view2d_view_restore(C);
diff --git a/source/blender/editors/screen/screen_context.c b/source/blender/editors/screen/screen_context.c
index 3842dd3d62f..1e36a32b9e1 100644
--- a/source/blender/editors/screen/screen_context.c
+++ b/source/blender/editors/screen/screen_context.c
@@ -44,6 +44,10 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
bScreen *sc= CTX_wm_screen(C);
Scene *scene= sc->scene;
Base *base;
+ Object *ob = NULL;
+
+ if(scene && scene->basact)
+ ob = scene->basact->object;
if(CTX_data_dir(member)) {
static const char *dir[] = {
@@ -112,32 +116,32 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
return 1;
}
else if(CTX_data_equals(member, "sculpt_object")) {
- if(G.f & G_SCULPTMODE && scene->basact)
- CTX_data_id_pointer_set(result, &scene->basact->object->id);
+ if(ob && (ob->mode & OB_MODE_SCULPT))
+ CTX_data_id_pointer_set(result, &ob->id);
return 1;
}
else if(CTX_data_equals(member, "vertex_paint_object")) {
- if(G.f & G_VERTEXPAINT && scene->basact)
- CTX_data_id_pointer_set(result, &scene->basact->object->id);
+ if(ob && (ob->mode & OB_MODE_VERTEX_PAINT))
+ CTX_data_id_pointer_set(result, &ob->id);
return 1;
}
else if(CTX_data_equals(member, "weight_paint_object")) {
- if(G.f & G_WEIGHTPAINT && scene->basact)
- CTX_data_id_pointer_set(result, &scene->basact->object->id);
+ if(ob && (ob->mode & OB_MODE_WEIGHT_PAINT))
+ CTX_data_id_pointer_set(result, &ob->id);
return 1;
}
else if(CTX_data_equals(member, "texture_paint_object")) {
- if(G.f & G_TEXTUREPAINT && scene->basact)
- CTX_data_id_pointer_set(result, &scene->basact->object->id);
+ if(ob && (ob->mode & OB_MODE_TEXTURE_PAINT))
+ CTX_data_id_pointer_set(result, &ob->id);
return 1;
}
else if(CTX_data_equals(member, "particle_edit_object")) {
- if(G.f & G_PARTICLEEDIT && scene->basact)
- CTX_data_id_pointer_set(result, &scene->basact->object->id);
+ if(ob && (ob->mode & OB_MODE_PARTICLE_EDIT))
+ CTX_data_id_pointer_set(result, &ob->id);
return 1;
}
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 926768c98ab..aa36675fb90 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -923,12 +923,6 @@ bScreen *ED_screen_duplicate(wmWindow *win, bScreen *sc)
newsc= ED_screen_add(win, sc->scene, sc->id.name+2);
/* copy all data */
screen_copy(newsc, sc);
- /* set in window */
- win->screen= newsc;
-
- /* store identifier */
- win->screen->winid= win->winid;
- BLI_strncpy(win->screenname, win->screen->id.name+2, 21);
return newsc;
}
@@ -1289,6 +1283,49 @@ void ED_screen_set(bContext *C, bScreen *sc)
}
}
+static int ed_screen_used(wmWindowManager *wm, bScreen *sc)
+{
+ wmWindow *win;
+
+ for(win=wm->windows.first; win; win=win->next)
+ if(win->screen == sc)
+ return 1;
+
+ return 0;
+}
+
+/* only call outside of area/region loops */
+void ED_screen_delete(bContext *C, bScreen *sc)
+{
+ Main *bmain= CTX_data_main(C);
+ wmWindowManager *wm= CTX_wm_manager(C);
+ wmWindow *win= CTX_wm_window(C);
+ bScreen *newsc;
+ int delete= 1;
+
+ /* screen can only be in use by one window at a time, so as
+ long as we are able to find a screen that is unused, we
+ can safely assume ours is not in use anywhere an delete it */
+
+ for(newsc= sc->id.prev; newsc; newsc=newsc->id.prev)
+ if(!ed_screen_used(wm, newsc))
+ break;
+
+ if(!newsc) {
+ for(newsc= sc->id.next; newsc; newsc=newsc->id.next)
+ if(!ed_screen_used(wm, newsc))
+ break;
+ }
+
+ if(!newsc)
+ return;
+
+ ED_screen_set(C, newsc);
+
+ if(delete && win->screen != sc)
+ free_libblock(&bmain->screen, sc);
+}
+
/* only call outside of area/region loops */
void ED_screen_set_scene(bContext *C, Scene *scene)
{
@@ -1346,6 +1383,24 @@ void ED_screen_set_scene(bContext *C, Scene *scene)
}
+/* only call outside of area/region loops */
+void ED_screen_delete_scene(bContext *C, Scene *scene)
+{
+ Main *bmain= CTX_data_main(C);
+ Scene *newscene;
+
+ if(scene->id.prev)
+ newscene= scene->id.prev;
+ else if(scene->id.next)
+ newscene= scene->id.next;
+ else
+ return;
+
+ ED_screen_set_scene(C, newscene);
+
+ unlink_scene(bmain, scene, newscene);
+}
+
/* this function toggles: if area is full then the parent will be restored */
void ed_screen_fullarea(bContext *C, ScrArea *sa)
{
@@ -1461,7 +1516,7 @@ void ED_screen_full_prevspace(bContext *C)
/* redraws: uses defines from stime->redraws
* enable: 1 - forward on, -1 - backwards on, 0 - off
*/
-void ED_screen_animation_timer(bContext *C, int redraws, int enable)
+void ED_screen_animation_timer(bContext *C, int redraws, int sync, int enable)
{
bScreen *screen= CTX_wm_screen(C);
wmWindow *win= CTX_wm_window(C);
@@ -1472,12 +1527,13 @@ void ED_screen_animation_timer(bContext *C, int redraws, int enable)
screen->animtimer= NULL;
if(enable) {
- struct ScreenAnimData *sad= MEM_mallocN(sizeof(ScreenAnimData), "ScreenAnimData");
+ struct ScreenAnimData *sad= MEM_callocN(sizeof(ScreenAnimData), "ScreenAnimData");
screen->animtimer= WM_event_add_window_timer(win, TIMER0, (1.0/FPS));
sad->ar= CTX_wm_region(C);
sad->redraws= redraws;
- sad->flag= (enable < 0) ? ANIMPLAY_FLAG_REVERSE : 0;
+ sad->flag |= (enable < 0)? ANIMPLAY_FLAG_REVERSE: 0;
+ sad->flag |= (sync == 0)? ANIMPLAY_FLAG_NO_SYNC: (sync == 1)? ANIMPLAY_FLAG_SYNC: 0;
screen->animtimer->customdata= sad;
}
@@ -1485,6 +1541,45 @@ void ED_screen_animation_timer(bContext *C, int redraws, int enable)
WM_event_add_notifier(C, NC_SCREEN|ND_ANIMPLAY, screen);
}
+/* helper for screen_animation_play() - only to be used for TimeLine */
+static ARegion *time_top_left_3dwindow(bScreen *screen)
+{
+ ARegion *aret= NULL;
+ ScrArea *sa;
+ int min= 10000;
+
+ for(sa= screen->areabase.first; sa; sa= sa->next) {
+ if(sa->spacetype==SPACE_VIEW3D) {
+ ARegion *ar;
+ for(ar= sa->regionbase.first; ar; ar= ar->next) {
+ if(ar->regiontype==RGN_TYPE_WINDOW) {
+ if(ar->winrct.xmin - ar->winrct.ymin < min) {
+ aret= ar;
+ min= ar->winrct.xmin - ar->winrct.ymin;
+ }
+ }
+ }
+ }
+ }
+
+ return aret;
+}
+
+void ED_screen_animation_timer_update(bContext *C, int redraws)
+{
+ bScreen *screen= CTX_wm_screen(C);
+
+ if(screen && screen->animtimer) {
+ wmTimer *wt= screen->animtimer;
+ ScreenAnimData *sad= wt->customdata;
+
+ sad->redraws= redraws;
+ sad->ar= NULL;
+ if(redraws & TIME_REGION)
+ sad->ar= time_top_left_3dwindow(screen);
+ }
+}
+
unsigned int ED_screen_view3d_layers(bScreen *screen)
{
if(screen) {
@@ -1503,7 +1598,6 @@ unsigned int ED_screen_view3d_layers(bScreen *screen)
/* results in fully updated anim system */
-/* in future sound should be on WM level, only 1 sound can play! */
void ED_update_for_newframe(const bContext *C, int mute)
{
bScreen *screen= CTX_wm_screen(C);
@@ -1515,7 +1609,7 @@ void ED_update_for_newframe(const bContext *C, int mute)
/* XXX future: do all windows */
scene_update_for_newframe(scene, ED_screen_view3d_layers(screen)); /* BKE_scene.h */
- //if ( (CFRA>1) && (!mute) && (scene->audio.flag & AUDIO_SCRUB))
+ //if ( (CFRA>1) && (!mute) && (scene->r.audio.flag & AUDIO_SCRUB))
// audiostream_scrub( CFRA );
/* 3d window, preview */
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 57fd96c8b39..bcf4ab16f81 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -54,9 +54,11 @@
#include "BKE_mesh.h"
#include "BKE_multires.h"
#include "BKE_report.h"
+#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
#include "BKE_tessmesh.h"
+#include "BKE_sound.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -231,7 +233,7 @@ int ED_operator_posemode(bContext *C)
Object *obedit= CTX_data_edit_object(C);
if ((obact != obedit) && (obact) && (obact->type==OB_ARMATURE))
- return (obact->flag & OB_POSEMODE)!=0;
+ return (obact->mode & OB_MODE_POSE)!=0;
return 0;
}
@@ -1572,7 +1574,6 @@ static void SCREEN_OT_screen_set(wmOperatorType *ot)
ot->poll= ED_operator_screenactive;
/* rna */
- RNA_def_pointer_runtime(ot->srna, "screen", &RNA_Screen, "Screen", "");
RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
}
@@ -2217,8 +2218,15 @@ static int screen_animation_step(bContext *C, wmOperator *op, wmEvent *event)
wmTimer *wt= screen->animtimer;
ScreenAnimData *sad= wt->customdata;
ScrArea *sa;
+ int sync;
- if(scene->audio.flag & AUDIO_SYNC) {
+ /* sync, don't sync, or follow scene setting */
+ if(sad->flag & ANIMPLAY_FLAG_SYNC) sync= 1;
+ else if(sad->flag & ANIMPLAY_FLAG_NO_SYNC) sync= 0;
+ else sync= (scene->r.audio.flag & AUDIO_SYNC);
+
+ if(sync) {
+ /* skip frames */
int step = floor(wt->duration * FPS);
if (sad->flag & ANIMPLAY_FLAG_REVERSE) // XXX does this option work with audio?
scene->r.cfra -= step;
@@ -2227,6 +2235,7 @@ static int screen_animation_step(bContext *C, wmOperator *op, wmEvent *event)
wt->duration -= ((float)step)/FPS;
}
else {
+ /* one frame +/- */
if (sad->flag & ANIMPLAY_FLAG_REVERSE)
scene->r.cfra--;
else
@@ -2270,6 +2279,8 @@ static int screen_animation_step(bContext *C, wmOperator *op, wmEvent *event)
/* since we follow drawflags, we can't send notifier but tag regions ourselves */
ED_update_for_newframe(C, 1);
+ sound_update_playing(C);
+
for(sa= screen->areabase.first; sa; sa= sa->next) {
ARegion *ar;
for(ar= sa->regionbase.first; ar; ar= ar->next) {
@@ -2303,38 +2314,34 @@ static void SCREEN_OT_animation_step(wmOperatorType *ot)
/* ****************** anim player, starts or ends timer ***************** */
-/* helper for screen_animation_play() - only to be used for TimeLine */
-// NOTE: defined in time_header.c for now...
-extern ARegion *time_top_left_3dwindow(bScreen *screen);
-
/* toggle operator */
static int screen_animation_play(bContext *C, wmOperator *op, wmEvent *event)
{
bScreen *screen= CTX_wm_screen(C);
if(screen->animtimer) {
- ED_screen_animation_timer(C, 0, 0);
+ ED_screen_animation_timer(C, 0, 0, 0);
+ sound_stop_all(C);
}
else {
ScrArea *sa= CTX_wm_area(C);
int mode= (RNA_boolean_get(op->ptr, "reverse")) ? -1 : 1;
+ int sync= -1;
+
+ if(RNA_property_is_set(op->ptr, "sync"))
+ sync= (RNA_boolean_get(op->ptr, "sync"));
/* timeline gets special treatment since it has it's own menu for determining redraws */
if ((sa) && (sa->spacetype == SPACE_TIME)) {
SpaceTime *stime= (SpaceTime *)sa->spacedata.first;
- ED_screen_animation_timer(C, stime->redraws, mode);
+ ED_screen_animation_timer(C, stime->redraws, sync, mode);
/* update region if TIME_REGION was set, to leftmost 3d window */
- if(screen->animtimer && (stime->redraws & TIME_REGION)) {
- wmTimer *wt= screen->animtimer;
- ScreenAnimData *sad= wt->customdata;
-
- sad->ar= time_top_left_3dwindow(screen);
+ ED_screen_animation_timer_update(C, stime->redraws);
}
- }
else {
- ED_screen_animation_timer(C, TIME_REGION|TIME_ALL_3D_WIN, mode);
+ ED_screen_animation_timer(C, TIME_REGION|TIME_ALL_3D_WIN, sync, mode);
if(screen->animtimer) {
wmTimer *wt= screen->animtimer;
@@ -2360,6 +2367,7 @@ static void SCREEN_OT_animation_play(wmOperatorType *ot)
ot->poll= ED_operator_screenactive;
RNA_def_boolean(ot->srna, "reverse", 0, "Play in Reverse", "Animation is played backwards");
+ RNA_def_boolean(ot->srna, "sync", 0, "Sync", "Drop frames to maintain framerate and stay in sync with audio.");
}
/* ************** border select operator (template) ***************************** */
@@ -2868,10 +2876,13 @@ static int screen_render_invoke(bContext *C, wmOperator *op, wmEvent *event)
RenderJob *rj;
Image *ima;
- /* only one job at a time */
+ /* only one render job at a time */
if(WM_jobs_test(CTX_wm_manager(C), scene))
return OPERATOR_CANCELLED;
+ /* stop all running jobs, currently previews frustrate Render */
+ WM_jobs_stop_all(CTX_wm_manager(C));
+
/* handle UI stuff */
WM_cursor_wait(1);
@@ -3075,7 +3086,124 @@ static void SCREEN_OT_userpref_show(struct wmOperatorType *ot)
ot->poll= ED_operator_screenactive;
}
+/********************* new screen operator *********************/
+
+static int screen_new_exec(bContext *C, wmOperator *op)
+{
+ wmWindow *win= CTX_wm_window(C);
+ bScreen *sc= CTX_wm_screen(C);
+
+ sc= ED_screen_duplicate(win, sc);
+ WM_event_add_notifier(C, NC_SCREEN|ND_SCREENBROWSE, sc);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCREEN_OT_new(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "New Screen";
+ ot->idname= "SCREEN_OT_new";
+
+ /* api callbacks */
+ ot->exec= screen_new_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************* delete screen operator *********************/
+
+static int screen_delete_exec(bContext *C, wmOperator *op)
+{
+ bScreen *sc= CTX_wm_screen(C);
+
+ WM_event_add_notifier(C, NC_SCREEN|ND_SCREENDELETE, sc);
+ return OPERATOR_FINISHED;
+}
+
+void SCREEN_OT_delete(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Delete Scene";
+ ot->idname= "SCREEN_OT_delete";
+
+ /* api callbacks */
+ ot->exec= screen_delete_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************* new scene operator *********************/
+
+static int scene_new_exec(bContext *C, wmOperator *op)
+{
+ Scene *newscene, *scene= CTX_data_scene(C);
+ Main *bmain= CTX_data_main(C);
+ int type= RNA_enum_get(op->ptr, "type");
+
+ newscene= copy_scene(bmain, scene, type);
+
+ /* these can't be handled in blenkernel curently, so do them here */
+ if(type == SCE_COPY_LINK_DATA)
+ ED_object_single_users(newscene, 0);
+ else if(type == SCE_COPY_FULL)
+ ED_object_single_users(newscene, 1);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_SCENEBROWSE, newscene);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCENE_OT_new(wmOperatorType *ot)
+{
+ static EnumPropertyItem type_items[]= {
+ {SCE_COPY_EMPTY, "EMPTY", 0, "Empty", "Add empty scene."},
+ {SCE_COPY_LINK_OB, "LINK_OBJECTS", 0, "Link Objects", "Link to the objects from the current scene."},
+ {SCE_COPY_LINK_DATA, "LINK_OBJECT_DATA", 0, "Link Object Data", "Copy objects linked to data from the current scene."},
+ {SCE_COPY_FULL, "FULL_COPY", 0, "Full Copy", "Make a full copy of the current scene."},
+ {0, NULL, 0, NULL, NULL}};
+
+ /* identifiers */
+ ot->name= "New Scene";
+ ot->idname= "SCENE_OT_new";
+
+ /* api callbacks */
+ ot->exec= scene_new_exec;
+ ot->invoke= WM_menu_invoke;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "type", type_items, 0, "Type", "");
+}
+
+/********************* delete scene operator *********************/
+
+static int scene_delete_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_SCENEDELETE, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCENE_OT_delete(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Delete Scene";
+ ot->idname= "SCENE_OT_delete";
+
+ /* api callbacks */
+ ot->exec= scene_delete_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
/* **************** Assigning operatortypes to global list, adding handlers **************** */
@@ -3117,6 +3245,12 @@ void ED_operatortypes_screen(void)
WM_operatortype_append(SCREEN_OT_render_view_cancel);
WM_operatortype_append(SCREEN_OT_render_view_show);
+ /* new/delete */
+ WM_operatortype_append(SCREEN_OT_new);
+ WM_operatortype_append(SCREEN_OT_delete);
+ WM_operatortype_append(SCENE_OT_new);
+ WM_operatortype_append(SCENE_OT_delete);
+
/* tools shared by more space types */
WM_operatortype_append(ED_OT_undo);
WM_operatortype_append(ED_OT_redo);
@@ -3156,6 +3290,7 @@ void ED_keymap_screen(wmWindowManager *wm)
/* Screen General ------------------------------------------------ */
keymap= WM_keymap_listbase(wm, "Screen", 0, 0);
+
/* standard timers */
WM_keymap_add_item(keymap, "SCREEN_OT_animation_step", TIMER0, KM_ANY, KM_ANY, 0);
@@ -3184,7 +3319,8 @@ void ED_keymap_screen(wmWindowManager *wm)
WM_keymap_add_item(keymap, "SCREEN_OT_region_foursplit", SKEY, KM_PRESS, KM_CTRL|KM_ALT|KM_SHIFT, 0);
WM_keymap_verify_item(keymap, "SCREEN_OT_repeat_history", F3KEY, KM_PRESS, 0, 0);
- WM_keymap_verify_item(keymap, "SCREEN_OT_repeat_last", F4KEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "SCREEN_OT_repeat_last", RKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "SCREEN_OT_repeat_last", RKEY, KM_PRESS, KM_OSKEY, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_region_flip", F5KEY, KM_PRESS, 0, 0);
WM_keymap_verify_item(keymap, "SCREEN_OT_redo_last", F6KEY, KM_PRESS, 0, 0);
@@ -3203,12 +3339,17 @@ void ED_keymap_screen(wmWindowManager *wm)
/* render */
WM_keymap_add_item(keymap, "SCREEN_OT_render", F12KEY, KM_PRESS, 0, 0);
+// WM_keymap_add_item(keymap, "SCREEN_OT_render", RETKEY, KM_PRESS, KM_CTRL, 0);
+// WM_keymap_add_item(keymap, "SCREEN_OT_render", RETKEY, KM_PRESS, KM_OSKEY, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "SCREEN_OT_render", F12KEY, KM_PRESS, KM_CTRL, 0)->ptr, "animation", 1);
+// RNA_boolean_set(WM_keymap_add_item(keymap, "SCREEN_OT_render", RETKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0)->ptr, "animation", 1);
+// RNA_boolean_set(WM_keymap_add_item(keymap, "SCREEN_OT_render", RETKEY, KM_PRESS, KM_OSKEY|KM_SHIFT, 0)->ptr, "animation", 1);
WM_keymap_add_item(keymap, "SCREEN_OT_render_view_cancel", ESCKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_render_view_show", F11KEY, KM_PRESS, 0, 0);
/* user prefs */
- WM_keymap_add_item(keymap, "SCREEN_OT_userpref_show", UKEY, KM_PRESS, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "SCREEN_OT_userpref_show", COMMAKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "SCREEN_OT_userpref_show", COMMAKEY, KM_PRESS, KM_OSKEY, 0);
/* Anim Playback ------------------------------------------------ */
keymap= WM_keymap_listbase(wm, "Frames", 0, 0);
@@ -3220,13 +3361,15 @@ void ED_keymap_screen(wmWindowManager *wm)
RNA_int_set(WM_keymap_add_item(keymap, "SCREEN_OT_frame_offset", RIGHTARROWKEY, KM_PRESS, 0, 0)->ptr, "delta", 1);
WM_keymap_add_item(keymap, "SCREEN_OT_frame_jump", DOWNARROWKEY, KM_PRESS, KM_SHIFT, 0);
- RNA_boolean_set(WM_keymap_add_item(keymap, "SCREEN_OT_frame_jump", UPARROWKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "end", 1);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "SCREEN_OT_frame_jump", RIGHTARROWKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "end", 1);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "SCREEN_OT_frame_jump", LEFTARROWKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "end", 0);
WM_keymap_add_item(keymap, "SCREEN_OT_keyframe_jump", PAGEUPKEY, KM_PRESS, KM_CTRL, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "SCREEN_OT_keyframe_jump", PAGEDOWNKEY, KM_PRESS, KM_CTRL, 0)->ptr, "next", 0);
/* play (forward and backwards) */
WM_keymap_add_item(keymap, "SCREEN_OT_animation_play", AKEY, KM_PRESS, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "SCREEN_OT_animation_play", KKEY, KM_PRESS, 0, LKEY);
RNA_boolean_set(WM_keymap_add_item(keymap, "SCREEN_OT_animation_play", AKEY, KM_PRESS, KM_ALT|KM_SHIFT, 0)->ptr, "reverse", 1);
keymap_modal_set(wm);
diff --git a/source/blender/editors/screen/screendump.c b/source/blender/editors/screen/screendump.c
index 2ae2712d02d..5ae1bdf84aa 100644
--- a/source/blender/editors/screen/screendump.c
+++ b/source/blender/editors/screen/screendump.c
@@ -228,7 +228,7 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update)
rd.frs_sec_base= 1.0f;
if(BKE_imtype_is_movie(rd.imtype))
- mh->start_movie(&rd, sj->dumpsx, sj->dumpsy);
+ mh->start_movie(sj->scene, &rd, sj->dumpsx, sj->dumpsy);
else
mh= NULL;
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 1b33f340d5e..128455a8487 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -71,6 +71,7 @@
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_node.h"
+#include "BKE_paint.h"
#include "BKE_utildefines.h"
#include "BKE_DerivedMesh.h"
#include "BKE_report.h"
@@ -3706,7 +3707,7 @@ static void *do_projectpaint_thread(void *ph_v)
ProjPaintImage *last_projIma= NULL;
ImagePaintPartialRedraw *last_partial_redraw_cell;
- float rgba[4], alpha, dist_nosqrt;
+ float rgba[4], alpha, dist_nosqrt, dist;
float brush_size_sqared;
float falloff;
@@ -3720,6 +3721,7 @@ static void *do_projectpaint_thread(void *ph_v)
float co[2];
float mask = 1.0f; /* airbrush wont use mask */
unsigned short mask_short;
+ float size_half = ((float)ps->brush->size) * 0.5f;
LinkNode *smearPixels = NULL;
LinkNode *smearPixels_f = NULL;
@@ -3754,8 +3756,8 @@ static void *do_projectpaint_thread(void *ph_v)
dist_nosqrt = Vec2Lenf_nosqrt(projPixel->projCoSS, pos);
/*if (dist < s->brush->size) {*/ /* correct but uses a sqrtf */
- if (dist_nosqrt < brush_size_sqared) {
- falloff = brush_sample_falloff_noalpha(ps->brush, sqrtf(dist_nosqrt));
+ if (dist_nosqrt < brush_size_sqared && (dist=sqrtf(dist_nosqrt)) < size_half) {
+ falloff = brush_curve_strength(ps->brush, dist, size_half);
if (falloff > 0.0f) {
if (ps->is_texbrush) {
brush_sample_tex(ps->brush, projPixel->projCoSS, rgba);
@@ -4023,7 +4025,7 @@ static void imapaint_image_update(SpaceImage *sima, Image *image, ImBuf *ibuf, s
if(texpaint || (sima && sima->lock)) {
int w = imapaintpartial.x2 - imapaintpartial.x1;
int h = imapaintpartial.y2 - imapaintpartial.y1;
- GPU_paint_update_image(image, imapaintpartial.x1, imapaintpartial.y1, w, h);
+ GPU_paint_update_image(image, imapaintpartial.x1, imapaintpartial.y1, w, h, !texpaint);
}
}
@@ -4375,15 +4377,17 @@ static Brush *image_paint_brush(bContext *C)
Scene *scene= CTX_data_scene(C);
ToolSettings *settings= scene->toolsettings;
- return settings->imapaint.brush;
+ return paint_brush(&settings->imapaint.paint);
}
static int image_paint_poll(bContext *C)
{
+ Object *obact = CTX_data_active_object(C);
+
if(!image_paint_brush(C))
return 0;
- if((G.f & G_TEXTUREPAINT) && CTX_wm_region_view3d(C)) {
+ if((obact && obact->mode & OB_MODE_TEXTURE_PAINT) && CTX_wm_region_view3d(C)) {
return 1;
}
else {
@@ -4484,11 +4488,12 @@ static void paint_redraw(bContext *C, ImagePaintState *s, int final)
}
}
-static int paint_init(bContext *C, wmOperator *op)
+static int texture_paint_init(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
ToolSettings *settings= scene->toolsettings;
PaintOperation *pop;
+ Brush *brush;
pop= MEM_callocN(sizeof(PaintOperation), "PaintOperation");
pop->first= 1;
@@ -4516,10 +4521,11 @@ static int paint_init(bContext *C, wmOperator *op)
pop->ps.ar= CTX_wm_region(C);
/* intialize brush */
- if(!settings->imapaint.brush)
+ brush= paint_brush(&settings->imapaint.paint);
+ if(!brush)
return 0;
- pop->s.brush = settings->imapaint.brush;
+ pop->s.brush = brush;
pop->s.tool = settings->imapaint.tool;
if(pop->mode == PAINT_MODE_3D && (pop->s.tool == PAINT_TOOL_CLONE))
pop->s.tool = PAINT_TOOL_DRAW;
@@ -4607,11 +4613,13 @@ static int paint_init(bContext *C, wmOperator *op)
static void paint_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
{
PaintOperation *pop= op->customdata;
- float time;
+ float time, mousef[2];
float pressure;
int mouse[2], redraw;
- RNA_int_get_array(itemptr, "mouse", mouse);
+ RNA_float_get_array(itemptr, "mouse", mousef);
+ mouse[0] = mousef[0];
+ mouse[1] = mousef[1];
time= RNA_float_get(itemptr, "time");
pressure= RNA_float_get(itemptr, "pressure");
@@ -4670,7 +4678,7 @@ static void paint_exit(bContext *C, wmOperator *op)
static int paint_exec(bContext *C, wmOperator *op)
{
- if(!paint_init(C, op)) {
+ if(!texture_paint_init(C, op)) {
MEM_freeN(op->customdata);
return OPERATOR_CANCELLED;
}
@@ -4691,7 +4699,7 @@ static void paint_apply_event(bContext *C, wmOperator *op, wmEvent *event)
PaintOperation *pop= op->customdata;
wmTabletData *wmtab;
PointerRNA itemptr;
- float pressure;
+ float pressure, mousef[2];
double time;
int tablet, mouse[2];
@@ -4712,7 +4720,7 @@ static void paint_apply_event(bContext *C, wmOperator *op, wmEvent *event)
tablet= (wmtab->Active != EVT_TABLET_NONE);
pressure= wmtab->Pressure;
if(wmtab->Active == EVT_TABLET_ERASER)
- pop->s.blend= BRUSH_BLEND_ERASE_ALPHA;
+ pop->s.blend= IMB_BLEND_ERASE_ALPHA;
}
else
pressure= 1.0f;
@@ -4732,7 +4740,9 @@ static void paint_apply_event(bContext *C, wmOperator *op, wmEvent *event)
/* fill in stroke */
RNA_collection_add(op->ptr, "stroke", &itemptr);
- RNA_int_set_array(&itemptr, "mouse", mouse);
+ mousef[0] = mouse[0];
+ mousef[1] = mouse[1];
+ RNA_float_set_array(&itemptr, "mouse", mousef);
RNA_float_set(&itemptr, "time", (float)(time - pop->starttime));
RNA_float_set(&itemptr, "pressure", pressure);
@@ -4744,7 +4754,7 @@ static int paint_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
PaintOperation *pop;
- if(!paint_init(C, op)) {
+ if(!texture_paint_init(C, op)) {
MEM_freeN(op->customdata);
return OPERATOR_CANCELLED;
}
@@ -4872,7 +4882,7 @@ static int paint_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *eve
ToolSettings *ts = CTX_data_scene(C)->toolsettings;
get_imapaint_zoom(C, &zoom, &zoom);
toggle_paint_cursor(C, !ts->imapaint.paintcursor);
- brush_radial_control_invoke(op, ts->imapaint.brush, 0.5 * zoom);
+ brush_radial_control_invoke(op, paint_brush(&ts->imapaint.paint), 0.5 * zoom);
return WM_radial_control_invoke(C, op, event);
}
@@ -4891,7 +4901,7 @@ static int paint_radial_control_exec(bContext *C, wmOperator *op)
int ret;
char str[256];
get_imapaint_zoom(C, &zoom, &zoom);
- ret = brush_radial_control_exec(op, CTX_data_scene(C)->toolsettings->imapaint.brush, 2.0 / zoom);
+ ret = brush_radial_control_exec(op, paint_brush(&CTX_data_scene(C)->toolsettings->imapaint.paint), 2.0 / zoom);
WM_radial_control_string(op, str, 256);
return ret;
@@ -5144,13 +5154,13 @@ static int texture_paint_toggle_exec(bContext *C, wmOperator *op)
me= get_mesh(ob);
- if(!(G.f & G_TEXTUREPAINT) && !me) {
+ if(!(ob->mode & OB_MODE_TEXTURE_PAINT) && !me) {
BKE_report(op->reports, RPT_ERROR, "Can only enter texture paint mode for mesh objects.");
return OPERATOR_CANCELLED;
}
- if(G.f & G_TEXTUREPAINT) {
- G.f &= ~G_TEXTUREPAINT;
+ if(ob->mode & OB_MODE_TEXTURE_PAINT) {
+ ob->mode &= ~OB_MODE_TEXTURE_PAINT;
if(U.glreslimit != 0)
GPU_free_images();
@@ -5159,13 +5169,13 @@ static int texture_paint_toggle_exec(bContext *C, wmOperator *op)
toggle_paint_cursor(C, 0);
}
else {
- G.f |= G_TEXTUREPAINT;
+ ob->mode |= OB_MODE_TEXTURE_PAINT;
if(me->mtface==NULL)
me->mtface= CustomData_add_layer(&me->fdata, CD_MTFACE, CD_DEFAULT,
NULL, me->totface);
- brush_check_exists(&scene->toolsettings->imapaint.brush);
+ paint_init(&scene->toolsettings->imapaint.paint, PAINT_CURSOR_TEXTURE_PAINT);
if(U.glreslimit != 0)
GPU_free_images();
@@ -5200,13 +5210,13 @@ static int texture_paint_radial_control_invoke(bContext *C, wmOperator *op, wmEv
{
ToolSettings *ts = CTX_data_scene(C)->toolsettings;
toggle_paint_cursor(C, !ts->imapaint.paintcursor);
- brush_radial_control_invoke(op, ts->imapaint.brush, 0.5);
+ brush_radial_control_invoke(op, paint_brush(&ts->imapaint.paint), 0.5);
return WM_radial_control_invoke(C, op, event);
}
static int texture_paint_radial_control_exec(bContext *C, wmOperator *op)
{
- int ret = brush_radial_control_exec(op, CTX_data_scene(C)->toolsettings->imapaint.brush, 2);
+ int ret = brush_radial_control_exec(op, paint_brush(&CTX_data_scene(C)->toolsettings->imapaint.paint), 2);
char str[256];
WM_radial_control_string(op, str, 256);
@@ -5216,7 +5226,7 @@ static int texture_paint_radial_control_exec(bContext *C, wmOperator *op)
static int texture_paint_poll(bContext *C)
{
if(texture_paint_toggle_poll(C))
- if(G.f & G_TEXTUREPAINT)
+ if(CTX_data_active_object(C)->mode & OB_MODE_TEXTURE_PAINT)
return 1;
return 0;
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index b630975c934..ba1b57a1bef 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -29,14 +29,37 @@
#ifndef ED_PAINT_INTERN_H
#define ED_PAINT_INTERN_H
+struct bContext;
struct Scene;
struct Object;
struct Mesh;
+struct PaintStroke;
+struct PointerRNA;
struct ViewContext;
+struct wmEvent;
+struct wmOperator;
struct wmOperatorType;
struct ARegion;
+/* paint_stroke.c */
+typedef int (*StrokeTestStart)(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
+typedef void (*StrokeUpdateStep)(struct bContext *C, struct PaintStroke *stroke, struct PointerRNA *itemptr);
+typedef void (*StrokeDone)(struct bContext *C, struct PaintStroke *stroke);
+
+struct PaintStroke *paint_stroke_new(bContext *C, StrokeTestStart test_start,
+ StrokeUpdateStep update_step, StrokeDone done);
+int paint_stroke_modal(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
+int paint_stroke_exec(struct bContext *C, struct wmOperator *op);
+struct ViewContext *paint_stroke_view_context(struct PaintStroke *stroke);
+void *paint_stroke_mode_data(struct PaintStroke *stroke);
+void paint_stroke_set_mode_data(struct PaintStroke *stroke, void *mode_data);
+int paint_poll(bContext *C);
+void paint_cursor_start(struct bContext *C, int (*poll)(struct bContext *C));
+
/* paint_vertex.c */
+int vertex_paint_mode_poll(bContext *C);
+void clear_vpaint(Scene *scene, int selected);
+
void PAINT_OT_weight_paint_toggle(struct wmOperatorType *ot);
void PAINT_OT_weight_paint_radial_control(struct wmOperatorType *ot);
void PAINT_OT_weight_paint(struct wmOperatorType *ot);
@@ -59,6 +82,7 @@ int imapaint_pick_face(struct ViewContext *vc, struct Mesh *me, int *mval, unsig
void imapaint_pick_uv(struct Scene *scene, struct Object *ob, struct Mesh *mesh, unsigned int faceindex, int *xy, float *uv);
void paint_sample_color(struct Scene *scene, struct ARegion *ar, int x, int y);
+void BRUSH_OT_curve_preset(struct wmOperatorType *ot);
#endif /* ED_PAINT_INTERN_H */
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index e9263ddabf0..c38b36007e9 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -1,15 +1,116 @@
+/**
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "DNA_brush_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_brush.h"
+#include "BKE_context.h"
+#include "BKE_paint.h"
#include "ED_sculpt.h"
+#include "UI_resources.h"
#include "WM_api.h"
#include "WM_types.h"
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
#include "paint_intern.h"
+#include <string.h>
+
+/* Brush operators */
+static int brush_add_exec(bContext *C, wmOperator *op)
+{
+ /*int type = RNA_enum_get(op->ptr, "type");*/
+ Brush *br = NULL;
+
+ br = add_brush("Brush");
+
+ if(br)
+ paint_brush_set(paint_get_active(CTX_data_scene(C)), br);
+
+ return OPERATOR_FINISHED;
+}
+
+static EnumPropertyItem brush_type_items[] = {
+ {OB_MODE_SCULPT, "SCULPT", ICON_SCULPTMODE_HLT, "Sculpt", ""},
+ {OB_MODE_VERTEX_PAINT, "VERTEX_PAINT", ICON_VPAINT_HLT, "Vertex Paint", ""},
+ {OB_MODE_WEIGHT_PAINT, "WEIGHT_PAINT", ICON_WPAINT_HLT, "Weight Paint", ""},
+ {OB_MODE_TEXTURE_PAINT, "TEXTURE_PAINT", ICON_TPAINT_HLT, "Texture Paint", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+void BRUSH_OT_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Brush";
+ ot->idname= "BRUSH_OT_add";
+
+ /* api callbacks */
+ ot->exec= brush_add_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_enum(ot->srna, "type", brush_type_items, OB_MODE_VERTEX_PAINT, "Type", "Which paint mode to create the brush for.");
+}
+
+static int vertex_color_set_exec(bContext *C, wmOperator *op)
+{
+ int selected = RNA_boolean_get(op->ptr, "selected");
+ Scene *scene = CTX_data_scene(C);
+
+ clear_vpaint(scene, selected);
+
+ return OPERATOR_FINISHED;
+}
+
+void PAINT_OT_vertex_color_set(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Set Vertex Colors";
+ ot->idname= "PAINT_OT_vertex_color_set";
+
+ /* api callbacks */
+ ot->exec= vertex_color_set_exec;
+ ot->poll= vertex_paint_mode_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "selected", 0, "Type", "Only color selected faces.");
+}
+
/**************************** registration **********************************/
void ED_operatortypes_paint(void)
{
+ /* brush */
+ WM_operatortype_append(BRUSH_OT_add);
+ WM_operatortype_append(BRUSH_OT_curve_preset);
+
/* image */
WM_operatortype_append(PAINT_OT_texture_paint_toggle);
WM_operatortype_append(PAINT_OT_texture_paint_radial_control);
@@ -28,5 +129,6 @@ void ED_operatortypes_paint(void)
WM_operatortype_append(PAINT_OT_vertex_paint_radial_control);
WM_operatortype_append(PAINT_OT_vertex_paint_toggle);
WM_operatortype_append(PAINT_OT_vertex_paint);
+ WM_operatortype_append(PAINT_OT_vertex_color_set);
}
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
new file mode 100644
index 00000000000..bd9ea50e0f8
--- /dev/null
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -0,0 +1,330 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 by Nicholas Bishop
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_brush_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+
+#include "RNA_access.h"
+
+#include "BKE_context.h"
+#include "BKE_paint.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "BLI_arithb.h"
+
+#include "PIL_time.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "ED_screen.h"
+#include "ED_view3d.h"
+
+#include "paint_intern.h"
+
+#include <float.h>
+#include <math.h>
+
+typedef struct PaintStroke {
+ void *mode_data;
+ void *smooth_stroke_cursor;
+ wmTimer *timer;
+
+ /* Cached values */
+ ViewContext vc;
+ bglMats mats;
+ Brush *brush;
+
+ float last_mouse_position[2];
+
+ /* Set whether any stroke step has yet occured
+ e.g. in sculpt mode, stroke doesn't start until cursor
+ passes over the mesh */
+ int stroke_started;
+
+ StrokeTestStart test_start;
+ StrokeUpdateStep update_step;
+ StrokeDone done;
+} PaintStroke;
+
+/*** Cursor ***/
+static void paint_draw_smooth_stroke(bContext *C, int x, int y, void *customdata)
+{
+ Brush *brush = paint_brush(paint_get_active(CTX_data_scene(C)));
+ PaintStroke *stroke = customdata;
+
+ glColor4ubv(paint_get_active(CTX_data_scene(C))->paint_cursor_col);
+ glEnable(GL_LINE_SMOOTH);
+ glEnable(GL_BLEND);
+
+ if(stroke && brush && (brush->flag & BRUSH_SMOOTH_STROKE)) {
+ ARegion *ar = CTX_wm_region(C);
+ sdrawline(x, y, (int)stroke->last_mouse_position[0] - ar->winrct.xmin,
+ (int)stroke->last_mouse_position[1] - ar->winrct.ymin);
+ }
+
+ glDisable(GL_BLEND);
+ glDisable(GL_LINE_SMOOTH);
+}
+
+static void paint_draw_cursor(bContext *C, int x, int y, void *customdata)
+{
+ Brush *brush = paint_brush(paint_get_active(CTX_data_scene(C)));
+
+ glColor4ubv(paint_get_active(CTX_data_scene(C))->paint_cursor_col);
+ glEnable(GL_LINE_SMOOTH);
+ glEnable(GL_BLEND);
+
+ glTranslatef((float)x, (float)y, 0.0f);
+ glutil_draw_lined_arc(0.0, M_PI*2.0, brush->size, 40);
+ glTranslatef((float)-x, (float)-y, 0.0f);
+
+ glDisable(GL_BLEND);
+ glDisable(GL_LINE_SMOOTH);
+}
+
+/* Put the location of the next stroke dot into the stroke RNA and apply it to the mesh */
+static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *event, float mouse[2])
+{
+ PointerRNA itemptr;
+ float cur_depth, pressure = 1;
+ float center[3];
+ PaintStroke *stroke = op->customdata;
+
+ cur_depth = read_cached_depth(&stroke->vc, mouse[0], mouse[1]);
+ view3d_unproject(&stroke->mats, center, mouse[0], mouse[1], cur_depth);
+
+ /* Tablet */
+ if(event->custom == EVT_DATA_TABLET) {
+ wmTabletData *wmtab= event->customdata;
+ if(wmtab->Active != EVT_TABLET_NONE)
+ pressure= wmtab->Pressure;
+ }
+
+ /* Add to stroke */
+ RNA_collection_add(op->ptr, "stroke", &itemptr);
+ RNA_float_set_array(&itemptr, "location", center);
+ RNA_float_set_array(&itemptr, "mouse", mouse);
+ RNA_boolean_set(&itemptr, "flip", event->shift);
+ RNA_float_set(&itemptr, "pressure", pressure);
+
+ stroke->last_mouse_position[0] = mouse[0];
+ stroke->last_mouse_position[1] = mouse[1];
+
+ stroke->update_step(C, stroke, &itemptr);
+}
+
+/* Returns zero if no sculpt changes should be made, non-zero otherwise */
+static int paint_smooth_stroke(PaintStroke *stroke, float output[2], wmEvent *event)
+{
+ output[0] = event->x;
+ output[1] = event->y;
+
+ if(stroke->brush->flag & BRUSH_SMOOTH_STROKE && stroke->brush->sculpt_tool != SCULPT_TOOL_GRAB) {
+ float u = stroke->brush->smooth_stroke_factor, v = 1.0 - u;
+ float dx = stroke->last_mouse_position[0] - event->x, dy = stroke->last_mouse_position[1] - event->y;
+
+ /* If the mouse is moving within the radius of the last move,
+ don't update the mouse position. This allows sharp turns. */
+ if(dx*dx + dy*dy < stroke->brush->smooth_stroke_radius * stroke->brush->smooth_stroke_radius)
+ return 0;
+
+ output[0] = event->x * v + stroke->last_mouse_position[0] * u;
+ output[1] = event->y * v + stroke->last_mouse_position[1] * u;
+ }
+
+ return 1;
+}
+
+/* Returns zero if the stroke dots should not be spaced, non-zero otherwise */
+static int paint_space_stroke_enabled(Brush *br)
+{
+ return (br->flag & BRUSH_SPACE) && !(br->flag & BRUSH_ANCHORED) && (br->sculpt_tool != SCULPT_TOOL_GRAB);
+}
+
+/* For brushes with stroke spacing enabled, moves mouse in steps
+ towards the final mouse location. */
+static int paint_space_stroke(bContext *C, wmOperator *op, wmEvent *event, const float final_mouse[2])
+{
+ PaintStroke *stroke = op->customdata;
+ int cnt = 0;
+
+ if(paint_space_stroke_enabled(stroke->brush)) {
+ float mouse[2] = {stroke->last_mouse_position[0], stroke->last_mouse_position[1]};
+ float vec[2] = {final_mouse[0] - mouse[0], final_mouse[1] - mouse[1]};
+ float length, scale;
+ int steps = 0, i;
+
+ /* Normalize the vector between the last stroke dot and the goal */
+ length = sqrt(vec[0]*vec[0] + vec[1]*vec[1]);
+
+ if(length > FLT_EPSILON) {
+ scale = stroke->brush->spacing / length;
+ vec[0] *= scale;
+ vec[1] *= scale;
+
+ steps = (int)(length / stroke->brush->spacing);
+ for(i = 0; i < steps; ++i, ++cnt) {
+ mouse[0] += vec[0];
+ mouse[1] += vec[1];
+ paint_brush_stroke_add_step(C, op, event, mouse);
+ }
+ }
+ }
+
+ return cnt;
+}
+
+/**** Public API ****/
+
+PaintStroke *paint_stroke_new(bContext *C, StrokeTestStart test_start,
+ StrokeUpdateStep update_step, StrokeDone done)
+{
+ PaintStroke *stroke = MEM_callocN(sizeof(PaintStroke), "PaintStroke");
+
+ stroke->brush = paint_brush(paint_get_active(CTX_data_scene(C)));
+ view3d_set_viewcontext(C, &stroke->vc);
+ view3d_get_transformation(&stroke->vc, stroke->vc.obact, &stroke->mats);
+
+ stroke->test_start = test_start;
+ stroke->update_step = update_step;
+ stroke->done = done;
+
+ return stroke;
+}
+
+int paint_stroke_modal(bContext *C, wmOperator *op, wmEvent *event)
+{
+ ARegion *ar = CTX_wm_region(C);
+ PaintStroke *stroke = op->customdata;
+ float mouse[2];
+
+ if(event->type == TIMER && (event->customdata != stroke->timer))
+ return OPERATOR_RUNNING_MODAL;
+
+ if(!stroke->stroke_started) {
+ stroke->last_mouse_position[0] = event->x;
+ stroke->last_mouse_position[1] = event->y;
+ stroke->stroke_started = stroke->test_start(C, op, event);
+
+ if(stroke->stroke_started) {
+ stroke->smooth_stroke_cursor =
+ WM_paint_cursor_activate(CTX_wm_manager(C), paint_poll, paint_draw_smooth_stroke, stroke);
+
+ if(stroke->brush->flag & BRUSH_AIRBRUSH)
+ stroke->timer = WM_event_add_window_timer(CTX_wm_window(C), TIMER, stroke->brush->rate);
+ }
+
+ ED_region_tag_redraw(ar);
+ }
+
+ if(stroke->stroke_started) {
+ if(paint_smooth_stroke(stroke, mouse, event)) {
+ if(paint_space_stroke_enabled(stroke->brush)) {
+ if(!paint_space_stroke(C, op, event, mouse))
+ ED_region_tag_redraw(ar);
+ }
+ else
+ paint_brush_stroke_add_step(C, op, event, mouse);
+ }
+ else
+ ED_region_tag_redraw(ar);
+ }
+
+ /* TODO: fix hardcoded event here */
+ if(event->type == LEFTMOUSE && event->val == 0) {
+ /* Exit stroke, free data */
+
+ if(stroke->smooth_stroke_cursor)
+ WM_paint_cursor_end(CTX_wm_manager(C), stroke->smooth_stroke_cursor);
+
+ if(stroke->timer)
+ WM_event_remove_window_timer(CTX_wm_window(C), stroke->timer);
+
+ stroke->done(C, stroke);
+ MEM_freeN(stroke);
+ return OPERATOR_FINISHED;
+ }
+ else
+ return OPERATOR_RUNNING_MODAL;
+}
+
+int paint_stroke_exec(bContext *C, wmOperator *op)
+{
+ PaintStroke *stroke = op->customdata;
+
+ RNA_BEGIN(op->ptr, itemptr, "stroke") {
+ stroke->update_step(C, stroke, &itemptr);
+ }
+ RNA_END;
+
+ MEM_freeN(stroke);
+ op->customdata = NULL;
+
+ return OPERATOR_FINISHED;
+}
+
+ViewContext *paint_stroke_view_context(PaintStroke *stroke)
+{
+ return &stroke->vc;
+}
+
+void *paint_stroke_mode_data(struct PaintStroke *stroke)
+{
+ return stroke->mode_data;
+}
+
+void paint_stroke_set_mode_data(PaintStroke *stroke, void *mode_data)
+{
+ stroke->mode_data = mode_data;
+}
+
+int paint_poll(bContext *C)
+{
+ Paint *p = paint_get_active(CTX_data_scene(C));
+ Object *ob = CTX_data_active_object(C);
+
+ return p && ob && paint_brush(p) &&
+ CTX_wm_area(C)->spacetype == SPACE_VIEW3D &&
+ CTX_wm_region(C)->regiontype == RGN_TYPE_WINDOW;
+}
+
+void paint_cursor_start(bContext *C, int (*poll)(bContext *C))
+{
+ Paint *p = paint_get_active(CTX_data_scene(C));
+
+ if(p && !p->paint_cursor)
+ p->paint_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), poll, paint_draw_cursor, NULL);
+}
+
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 46d41c043bd..68c5232e249 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -5,21 +5,31 @@
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
+
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_view3d_types.h"
+#include "RNA_access.h"
+#include "RNA_define.h"
+
#include "BLI_arithb.h"
#include "BKE_brush.h"
+#include "BKE_context.h"
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
+#include "BKE_paint.h"
+
#include "BKE_utildefines.h"
#include "BIF_gl.h"
#include "ED_view3d.h"
+#include "WM_api.h"
+#include "WM_types.h"
+
#include "paint_intern.h"
/* 3D Paint */
@@ -160,7 +170,7 @@ int imapaint_pick_face(ViewContext *vc, Mesh *me, int *mval, unsigned int *index
/* used for both 3d view and image window */
void paint_sample_color(Scene *scene, ARegion *ar, int x, int y) /* frontbuf */
{
- Brush **br = current_brush_source(scene);
+ Brush *br = paint_brush(paint_get_active(scene));
unsigned int col;
char *cp;
@@ -173,10 +183,43 @@ void paint_sample_color(Scene *scene, ARegion *ar, int x, int y) /* frontbuf */
cp = (char *)&col;
- if(br && *br) {
- (*br)->rgb[0]= cp[0]/255.0f;
- (*br)->rgb[1]= cp[1]/255.0f;
- (*br)->rgb[2]= cp[2]/255.0f;
+ if(br) {
+ br->rgb[0]= cp[0]/255.0f;
+ br->rgb[1]= cp[1]/255.0f;
+ br->rgb[2]= cp[2]/255.0f;
}
}
+static int brush_curve_preset_exec(bContext *C, wmOperator *op)
+{
+ Brush *br = paint_brush(paint_get_active(CTX_data_scene(C)));
+ brush_curve_preset(br, RNA_enum_get(op->ptr, "shape"));
+
+ return OPERATOR_FINISHED;
+}
+
+static int brush_curve_preset_poll(bContext *C)
+{
+ Brush *br = paint_brush(paint_get_active(CTX_data_scene(C)));
+
+ return br && br->curve;
+}
+
+void BRUSH_OT_curve_preset(wmOperatorType *ot)
+{
+ static EnumPropertyItem prop_shape_items[] = {
+ {BRUSH_PRESET_SHARP, "SHARP", 0, "Sharp", ""},
+ {BRUSH_PRESET_SMOOTH, "SMOOTH", 0, "Smooth", ""},
+ {BRUSH_PRESET_MAX, "MAX", 0, "Max", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+ ot->name= "Preset";
+ ot->idname= "BRUSH_OT_curve_preset";
+
+ ot->exec= brush_curve_preset_exec;
+ ot->poll= brush_curve_preset_poll;
+
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_enum(ot->srna, "shape", prop_shape_items, BRUSH_PRESET_SHARP, "Mode", "");
+}
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 812c41f430e..ee3d9e5baa1 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -62,6 +62,7 @@
#include "DNA_userdef_types.h"
#include "RNA_access.h"
+#include "RNA_define.h"
#include "BKE_armature.h"
#include "BKE_brush.h"
@@ -76,6 +77,7 @@
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
+#include "BKE_paint.h"
#include "BKE_utildefines.h"
#include "WM_api.h"
@@ -90,6 +92,8 @@
#include "ED_util.h"
#include "ED_view3d.h"
+#include "paint_intern.h"
+
/* vp->mode */
#define VP_MIX 0
#define VP_ADD 1
@@ -106,9 +110,19 @@ static void error() {}
/* polling - retrieve whether cursor should be set or operator should be done */
+
+/* Returns true if vertex paint mode is active */
+int vertex_paint_mode_poll(bContext *C)
+{
+ Object *ob = CTX_data_active_object(C);
+
+ return ob && ob->mode == OB_MODE_VERTEX_PAINT;
+}
+
static int vp_poll(bContext *C)
{
- if(G.f & G_VERTEXPAINT) {
+ if(vertex_paint_mode_poll(C) &&
+ paint_brush(&CTX_data_tool_settings(C)->vpaint->paint)) {
ScrArea *sa= CTX_wm_area(C);
if(sa->spacetype==SPACE_VIEW3D) {
ARegion *ar= CTX_wm_region(C);
@@ -121,7 +135,10 @@ static int vp_poll(bContext *C)
static int wp_poll(bContext *C)
{
- if(G.f & G_WEIGHTPAINT) {
+ Object *ob = CTX_data_active_object(C);
+
+ if(ob && ob->mode & OB_MODE_WEIGHT_PAINT &&
+ paint_brush(&CTX_data_tool_settings(C)->wpaint->paint)) {
ScrArea *sa= CTX_wm_area(C);
if(sa->spacetype==SPACE_VIEW3D) {
ARegion *ar= CTX_wm_region(C);
@@ -132,56 +149,6 @@ static int wp_poll(bContext *C)
return 0;
}
-
-/* Cursors */
-static void vp_drawcursor(bContext *C, int x, int y, void *customdata)
-{
- ToolSettings *ts= CTX_data_tool_settings(C);
-
- glTranslatef((float)x, (float)y, 0.0f);
-
- glColor4ub(255, 255, 255, 128);
- glEnable( GL_LINE_SMOOTH );
- glEnable(GL_BLEND);
- glutil_draw_lined_arc(0.0, M_PI*2.0, ts->vpaint->brush->size, 40);
- glDisable(GL_BLEND);
- glDisable( GL_LINE_SMOOTH );
-
- glTranslatef((float)-x, (float)-y, 0.0f);
-}
-
-static void wp_drawcursor(bContext *C, int x, int y, void *customdata)
-{
- ToolSettings *ts= CTX_data_tool_settings(C);
-
- glTranslatef((float)x, (float)y, 0.0f);
-
- glColor4ub(200, 200, 255, 128);
- glEnable( GL_LINE_SMOOTH );
- glEnable(GL_BLEND);
- glutil_draw_lined_arc(0.0, M_PI*2.0, ts->wpaint->brush->size, 40);
- glDisable(GL_BLEND);
- glDisable( GL_LINE_SMOOTH );
-
- glTranslatef((float)-x, (float)-y, 0.0f);
-}
-
-static void toggle_paint_cursor(bContext *C, int wpaint)
-{
- ToolSettings *ts = CTX_data_scene(C)->toolsettings;
- VPaint *vp = wpaint ? ts->wpaint : ts->vpaint;
-
- if(vp->paintcursor) {
- WM_paint_cursor_end(CTX_wm_manager(C), vp->paintcursor);
- vp->paintcursor = NULL;
- }
- else {
- vp->paintcursor = wpaint ?
- WM_paint_cursor_activate(CTX_wm_manager(C), wp_poll, wp_drawcursor, NULL) :
- WM_paint_cursor_activate(CTX_wm_manager(C), vp_poll, vp_drawcursor, NULL);
- }
-}
-
static VPaint *new_vpaint(int wpaint)
{
VPaint *vp= MEM_callocN(sizeof(VPaint), "VPaint");
@@ -232,7 +199,8 @@ unsigned int rgba_to_mcol(float r, float g, float b, float a)
static unsigned int vpaint_get_current_col(VPaint *vp)
{
- return rgba_to_mcol(vp->brush->rgb[0], vp->brush->rgb[1], vp->brush->rgb[2], 1.0f);
+ Brush *brush = paint_brush(&vp->paint);
+ return rgba_to_mcol(brush->rgb[0], brush->rgb[1], brush->rgb[2], 1.0f);
}
void do_shared_vertexcol(Mesh *me)
@@ -362,34 +330,7 @@ static void copy_wpaint_prev (VPaint *wp, MDeformVert *dverts, int dcount)
}
-void clear_vpaint(Scene *scene)
-{
- Mesh *me;
- Object *ob;
- unsigned int *to, paintcol;
- int a;
-
- if((G.f & G_VERTEXPAINT)==0) return;
-
- ob= OBACT;
- me= get_mesh(ob);
- if(!ob || ob->id.lib) return;
-
- if(me==0 || me->mcol==0 || me->totface==0) return;
-
- paintcol= vpaint_get_current_col(scene->toolsettings->vpaint);
-
- to= (unsigned int *)me->mcol;
- a= 4*me->totface;
- while(a--) {
- *to= paintcol;
- to++;
- }
- DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
-
-}
-
-void clear_vpaint_selectedfaces(Scene *scene)
+void clear_vpaint(Scene *scene, int selected)
{
Mesh *me;
MFace *mf;
@@ -409,7 +350,7 @@ void clear_vpaint_selectedfaces(Scene *scene)
mf = me->mface;
mcol = (unsigned int*)me->mcol;
for (i = 0; i < me->totface; i++, mf++, mcol+=4) {
- if (mf->flag & ME_FACE_SEL) {
+ if (!selected || mf->flag & ME_FACE_SEL) {
mcol[0] = paintcol;
mcol[1] = paintcol;
mcol[2] = paintcol;
@@ -540,10 +481,10 @@ void vpaint_dogamma(Scene *scene)
int a, temp;
unsigned char *cp, gamtab[256];
- if((G.f & G_VERTEXPAINT)==0) return;
-
ob= OBACT;
me= get_mesh(ob);
+
+ if(!(ob->mode & OB_MODE_VERTEX_PAINT)) return;
if(me==0 || me->mcol==0 || me->totface==0) return;
igam= 1.0/vp->gamma;
@@ -721,6 +662,7 @@ static unsigned int mcol_darken(unsigned int col1, unsigned int col2, int fac)
static void vpaint_blend(VPaint *vp, unsigned int *col, unsigned int *colorig, unsigned int paintcol, int alpha)
{
+ Brush *brush = paint_brush(&vp->paint);
if(vp->mode==VP_MIX || vp->mode==VP_BLUR) *col= mcol_blend( *col, paintcol, alpha);
else if(vp->mode==VP_ADD) *col= mcol_add( *col, paintcol, alpha);
@@ -734,7 +676,7 @@ static void vpaint_blend(VPaint *vp, unsigned int *col, unsigned int *colorig, u
unsigned int testcol=0, a;
char *cp, *ct, *co;
- alpha= (int)(255.0*vp->brush->alpha);
+ alpha= (int)(255.0*brush->alpha);
if(vp->mode==VP_MIX || vp->mode==VP_BLUR) testcol= mcol_blend( *colorig, paintcol, alpha);
else if(vp->mode==VP_ADD) testcol= mcol_add( *colorig, paintcol, alpha);
@@ -798,8 +740,9 @@ static int sample_backbuf_area(ViewContext *vc, int *indexar, int totface, int x
return tot;
}
-static int calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], float *vert_nor, short *mval)
+static int calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], float *vert_nor, float *mval)
{
+ Brush *brush = paint_brush(&vp->paint);
float fac, dx, dy;
int alpha;
short vertco[2];
@@ -810,14 +753,14 @@ static int calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], floa
dy= mval[1]-vertco[1];
fac= sqrt(dx*dx + dy*dy);
- if(fac > vp->brush->size) return 0;
+ if(fac > brush->size) return 0;
if(vp->flag & VP_HARD)
alpha= 255;
else
- alpha= 255.0*vp->brush->alpha*(1.0-fac/vp->brush->size);
+ alpha= 255.0*brush->alpha*(1.0-fac/brush->size);
}
else {
- alpha= 255.0*vp->brush->alpha;
+ alpha= 255.0*brush->alpha;
}
if(vp->flag & VP_NORMALS) {
@@ -839,6 +782,7 @@ static int calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], floa
static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float alpha, float paintval)
{
+ Brush *brush = paint_brush(&wp->paint);
if(dw==NULL || uw==NULL) return;
@@ -864,7 +808,7 @@ static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float
if((wp->flag & VP_SPRAY)==0) {
float testw=0.0f;
- alpha= wp->brush->alpha;
+ alpha= brush->alpha;
if(wp->mode==VP_MIX || wp->mode==VP_BLUR)
testw = paintval*alpha + uw->weight*(1.0-alpha);
else if(wp->mode==VP_ADD)
@@ -1092,12 +1036,12 @@ static int set_wpaint(bContext *C, wmOperator *op) /* toggle */
if(me && me->totface>=MAXINDEX) {
error("Maximum number of faces: %d", MAXINDEX-1);
- G.f &= ~G_WEIGHTPAINT;
+ ob->mode &= ~OB_MODE_WEIGHT_PAINT;
return OPERATOR_CANCELLED;
}
- if(G.f & G_WEIGHTPAINT) G.f &= ~G_WEIGHTPAINT;
- else G.f |= G_WEIGHTPAINT;
+ if(ob->mode & OB_MODE_WEIGHT_PAINT) ob->mode &= ~OB_MODE_WEIGHT_PAINT;
+ else ob->mode |= OB_MODE_WEIGHT_PAINT;
/* Weightpaint works by overriding colors in mesh,
@@ -1107,21 +1051,20 @@ static int set_wpaint(bContext *C, wmOperator *op) /* toggle */
*/
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
- if(G.f & G_WEIGHTPAINT) {
+ if(ob->mode & OB_MODE_WEIGHT_PAINT) {
Object *par;
if(wp==NULL)
wp= scene->toolsettings->wpaint= new_vpaint(1);
- brush_check_exists(&wp->brush);
-
- toggle_paint_cursor(C, 1);
+ paint_init(&wp->paint, PAINT_CURSOR_WEIGHT_PAINT);
+ paint_cursor_start(C, wp_poll);
mesh_octree_table(ob, NULL, NULL, 's');
/* verify if active weight group is also active bone */
par= modifiers_isDeformedByArmature(ob);
- if(par && (par->flag & OB_POSEMODE)) {
+ if(par && (par->mode & OB_MODE_POSE)) {
bPoseChannel *pchan;
for(pchan= par->pose->chanbase.first; pchan; pchan= pchan->next)
if(pchan->bone->flag & BONE_ACTIVE)
@@ -1131,9 +1074,6 @@ static int set_wpaint(bContext *C, wmOperator *op) /* toggle */
}
}
else {
- if(wp)
- toggle_paint_cursor(C, 1);
-
mesh_octree_table(ob, NULL, NULL, 'e');
}
@@ -1174,8 +1114,12 @@ void PAINT_OT_weight_paint_toggle(wmOperatorType *ot)
static int vpaint_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
- toggle_paint_cursor(C, 0);
- brush_radial_control_invoke(op, CTX_data_scene(C)->toolsettings->vpaint->brush, 1);
+ Paint *p = paint_get_active(CTX_data_scene(C));
+ Brush *brush = paint_brush(p);
+
+ WM_paint_cursor_end(CTX_wm_manager(C), p->paint_cursor);
+ p->paint_cursor = NULL;
+ brush_radial_control_invoke(op, brush, 1);
return WM_radial_control_invoke(C, op, event);
}
@@ -1183,19 +1127,24 @@ static int vpaint_radial_control_modal(bContext *C, wmOperator *op, wmEvent *eve
{
int ret = WM_radial_control_modal(C, op, event);
if(ret != OPERATOR_RUNNING_MODAL)
- toggle_paint_cursor(C, 0);
+ paint_cursor_start(C, vp_poll);
return ret;
}
static int vpaint_radial_control_exec(bContext *C, wmOperator *op)
{
- return brush_radial_control_exec(op, CTX_data_scene(C)->toolsettings->vpaint->brush, 1);
+ Brush *brush = paint_brush(&CTX_data_scene(C)->toolsettings->vpaint->paint);
+ return brush_radial_control_exec(op, brush, 1);
}
static int wpaint_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
- toggle_paint_cursor(C, 1);
- brush_radial_control_invoke(op, CTX_data_scene(C)->toolsettings->wpaint->brush, 1);
+ Paint *p = paint_get_active(CTX_data_scene(C));
+ Brush *brush = paint_brush(p);
+
+ WM_paint_cursor_end(CTX_wm_manager(C), p->paint_cursor);
+ p->paint_cursor = NULL;
+ brush_radial_control_invoke(op, brush, 1);
return WM_radial_control_invoke(C, op, event);
}
@@ -1203,13 +1152,14 @@ static int wpaint_radial_control_modal(bContext *C, wmOperator *op, wmEvent *eve
{
int ret = WM_radial_control_modal(C, op, event);
if(ret != OPERATOR_RUNNING_MODAL)
- toggle_paint_cursor(C, 1);
+ paint_cursor_start(C, wp_poll);
return ret;
}
static int wpaint_radial_control_exec(bContext *C, wmOperator *op)
{
- return brush_radial_control_exec(op, CTX_data_scene(C)->toolsettings->wpaint->brush, 1);
+ Brush *brush = paint_brush(&CTX_data_scene(C)->toolsettings->wpaint->paint);
+ return brush_radial_control_exec(op, brush, 1);
}
void PAINT_OT_weight_paint_radial_control(wmOperatorType *ot)
@@ -1254,206 +1204,10 @@ struct WPaintData {
float wpimat[3][3];
};
-static void wpaint_exit(bContext *C, wmOperator *op)
-{
- ToolSettings *ts= CTX_data_tool_settings(C);
- Object *ob= CTX_data_active_object(C);
- struct WPaintData *wpd= op->customdata;
-
- if(wpd->vertexcosnos)
- MEM_freeN(wpd->vertexcosnos);
- MEM_freeN(wpd->indexar);
-
- /* frees prev buffer */
- copy_wpaint_prev(ts->wpaint, NULL, 0);
-
- /* and particles too */
- if(ob->particlesystem.first) {
- ParticleSystem *psys;
- int i;
-
- for(psys= ob->particlesystem.first; psys; psys= psys->next) {
- for(i=0; i<PSYS_TOT_VG; i++) {
- if(psys->vgroup[i]==ob->actdef) {
- psys->recalc |= PSYS_RECALC_RESET;
- break;
- }
- }
- }
- }
-
- DAG_object_flush_update(CTX_data_scene(C), ob, OB_RECALC_DATA);
-
- MEM_freeN(wpd);
- op->customdata= NULL;
-}
-
-
-static int wpaint_modal(bContext *C, wmOperator *op, wmEvent *event)
-{
- ToolSettings *ts= CTX_data_tool_settings(C);
- VPaint *wp= ts->wpaint;
-
- switch(event->type) {
- case LEFTMOUSE:
- if(event->val==0) { /* release */
- wpaint_exit(C, op);
- return OPERATOR_FINISHED;
- }
- /* pass on, first press gets painted too */
-
- case MOUSEMOVE:
- {
- struct WPaintData *wpd= op->customdata;
- ViewContext *vc= &wpd->vc;
- Object *ob= vc->obact;
- Mesh *me= ob->data;
- float mat[4][4];
- float paintweight= ts->vgroup_weight;
- int *indexar= wpd->indexar;
- int totindex, index, alpha, totw;
- short mval[2];
-
- view3d_operator_needs_opengl(C);
-
- /* load projection matrix */
- wmMultMatrix(ob->obmat);
- wmGetSingleMatrix(mat);
- wmLoadMatrix(wpd->vc.rv3d->viewmat);
-
- MTC_Mat4SwapMat4(wpd->vc.rv3d->persmat, mat);
-
- mval[0]= event->x - vc->ar->winrct.xmin;
- mval[1]= event->y - vc->ar->winrct.ymin;
-
- /* which faces are involved */
- if(wp->flag & VP_AREA) {
- totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], wp->brush->size);
- }
- else {
- indexar[0]= view3d_sample_backbuf(vc, mval[0], mval[1]);
- if(indexar[0]) totindex= 1;
- else totindex= 0;
- }
-
- if(wp->flag & VP_COLINDEX) {
- for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
-
- if(mface->mat_nr!=ob->actcol-1) {
- indexar[index]= 0;
- }
- }
- }
- }
-
- if((G.f & G_FACESELECT) && me->mface) {
- for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
-
- if((mface->flag & ME_FACE_SEL)==0) {
- indexar[index]= 0;
- }
- }
- }
- }
-
- /* make sure each vertex gets treated only once */
- /* and calculate filter weight */
- totw= 0;
- if(wp->mode==VP_BLUR)
- paintweight= 0.0f;
- else
- paintweight= ts->vgroup_weight;
-
- for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= me->mface + (indexar[index]-1);
-
- (me->dvert+mface->v1)->flag= 1;
- (me->dvert+mface->v2)->flag= 1;
- (me->dvert+mface->v3)->flag= 1;
- if(mface->v4) (me->dvert+mface->v4)->flag= 1;
-
- if(wp->mode==VP_BLUR) {
- MDeformWeight *dw, *(*dw_func)(MDeformVert *, int) = verify_defweight;
-
- if(wp->flag & VP_ONLYVGROUP)
- dw_func= get_defweight;
-
- dw= dw_func(me->dvert+mface->v1, ob->actdef-1);
- if(dw) {paintweight+= dw->weight; totw++;}
- dw= dw_func(me->dvert+mface->v2, ob->actdef-1);
- if(dw) {paintweight+= dw->weight; totw++;}
- dw= dw_func(me->dvert+mface->v3, ob->actdef-1);
- if(dw) {paintweight+= dw->weight; totw++;}
- if(mface->v4) {
- dw= dw_func(me->dvert+mface->v4, ob->actdef-1);
- if(dw) {paintweight+= dw->weight; totw++;}
- }
- }
- }
- }
-
- if(wp->mode==VP_BLUR)
- paintweight/= (float)totw;
-
- for(index=0; index<totindex; index++) {
-
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= me->mface + (indexar[index]-1);
-
- if((me->dvert+mface->v1)->flag) {
- alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v1, mval);
- if(alpha) {
- do_weight_paint_vertex(wp, ob, mface->v1, alpha, paintweight, wpd->vgroup_mirror);
- }
- (me->dvert+mface->v1)->flag= 0;
- }
-
- if((me->dvert+mface->v2)->flag) {
- alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v2, mval);
- if(alpha) {
- do_weight_paint_vertex(wp, ob, mface->v2, alpha, paintweight, wpd->vgroup_mirror);
- }
- (me->dvert+mface->v2)->flag= 0;
- }
-
- if((me->dvert+mface->v3)->flag) {
- alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v3, mval);
- if(alpha) {
- do_weight_paint_vertex(wp, ob, mface->v3, alpha, paintweight, wpd->vgroup_mirror);
- }
- (me->dvert+mface->v3)->flag= 0;
- }
-
- if((me->dvert+mface->v4)->flag) {
- if(mface->v4) {
- alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v4, mval);
- if(alpha) {
- do_weight_paint_vertex(wp, ob, mface->v4, alpha, paintweight, wpd->vgroup_mirror);
- }
- (me->dvert+mface->v4)->flag= 0;
- }
- }
- }
- }
-
- MTC_Mat4SwapMat4(vc->rv3d->persmat, mat);
-
- DAG_object_flush_update(vc->scene, ob, OB_RECALC_DATA);
- ED_region_tag_redraw(vc->ar);
- }
- }
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-static int wpaint_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *event)
{
Scene *scene= CTX_data_scene(C);
+ struct PaintStroke *stroke = op->customdata;
ToolSettings *ts= CTX_data_tool_settings(C);
VPaint *wp= ts->wpaint;
Object *ob= CTX_data_active_object(C);
@@ -1462,7 +1216,6 @@ static int wpaint_invoke(bContext *C, wmOperator *op, wmEvent *event)
float mat[4][4], imat[4][4];
if(scene->obedit) return OPERATOR_CANCELLED;
- // XXX if(multires_level1_test()) return;
me= get_mesh(ob);
if(me==NULL || me->totface==0) return OPERATOR_PASS_THROUGH;
@@ -1471,8 +1224,9 @@ static int wpaint_invoke(bContext *C, wmOperator *op, wmEvent *event)
if (!me->dvert)
create_dverts(&me->id);
- /* make customdata storage */
- op->customdata= wpd= MEM_callocN(sizeof(struct WPaintData), "WPaintData");
+ /* make mode data storage */
+ wpd= MEM_callocN(sizeof(struct WPaintData), "WPaintData");
+ paint_stroke_set_mode_data(stroke, wpd);
view3d_set_viewcontext(C, &wpd->vc);
wpd->vgroup_mirror= -1;
@@ -1544,11 +1298,203 @@ static int wpaint_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
}
- /* do paint once for click only paint */
- wpaint_modal(C, op, event);
+ return 1;
+}
+
+static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, PointerRNA *itemptr)
+{
+ ToolSettings *ts= CTX_data_tool_settings(C);
+ VPaint *wp= ts->wpaint;
+ Brush *brush = paint_brush(&wp->paint);
+ struct WPaintData *wpd= paint_stroke_mode_data(stroke);
+ ViewContext *vc= &wpd->vc;
+ Object *ob= vc->obact;
+ Mesh *me= ob->data;
+ float mat[4][4];
+ float paintweight= ts->vgroup_weight;
+ int *indexar= wpd->indexar;
+ int totindex, index, alpha, totw;
+ float mval[2];
+
+ view3d_operator_needs_opengl(C);
+
+ /* load projection matrix */
+ wmMultMatrix(ob->obmat);
+ wmGetSingleMatrix(mat);
+ wmLoadMatrix(wpd->vc.rv3d->viewmat);
+
+ RNA_float_get_array(itemptr, "mouse", mval);
+ mval[0]-= vc->ar->winrct.xmin;
+ mval[1]-= vc->ar->winrct.ymin;
+
+ MTC_Mat4SwapMat4(wpd->vc.rv3d->persmat, mat);
+
+ /* which faces are involved */
+ if(wp->flag & VP_AREA) {
+ totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], brush->size);
+ }
+ else {
+ indexar[0]= view3d_sample_backbuf(vc, mval[0], mval[1]);
+ if(indexar[0]) totindex= 1;
+ else totindex= 0;
+ }
+
+ if(wp->flag & VP_COLINDEX) {
+ for(index=0; index<totindex; index++) {
+ if(indexar[index] && indexar[index]<=me->totface) {
+ MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
+
+ if(mface->mat_nr!=ob->actcol-1) {
+ indexar[index]= 0;
+ }
+ }
+ }
+ }
+
+ if((G.f & G_FACESELECT) && me->mface) {
+ for(index=0; index<totindex; index++) {
+ if(indexar[index] && indexar[index]<=me->totface) {
+ MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
+
+ if((mface->flag & ME_FACE_SEL)==0) {
+ indexar[index]= 0;
+ }
+ }
+ }
+ }
+
+ /* make sure each vertex gets treated only once */
+ /* and calculate filter weight */
+ totw= 0;
+ if(wp->mode==VP_BLUR)
+ paintweight= 0.0f;
+ else
+ paintweight= ts->vgroup_weight;
+
+ for(index=0; index<totindex; index++) {
+ if(indexar[index] && indexar[index]<=me->totface) {
+ MFace *mface= me->mface + (indexar[index]-1);
+
+ (me->dvert+mface->v1)->flag= 1;
+ (me->dvert+mface->v2)->flag= 1;
+ (me->dvert+mface->v3)->flag= 1;
+ if(mface->v4) (me->dvert+mface->v4)->flag= 1;
+
+ if(wp->mode==VP_BLUR) {
+ MDeformWeight *dw, *(*dw_func)(MDeformVert *, int) = verify_defweight;
+
+ if(wp->flag & VP_ONLYVGROUP)
+ dw_func= get_defweight;
+
+ dw= dw_func(me->dvert+mface->v1, ob->actdef-1);
+ if(dw) {paintweight+= dw->weight; totw++;}
+ dw= dw_func(me->dvert+mface->v2, ob->actdef-1);
+ if(dw) {paintweight+= dw->weight; totw++;}
+ dw= dw_func(me->dvert+mface->v3, ob->actdef-1);
+ if(dw) {paintweight+= dw->weight; totw++;}
+ if(mface->v4) {
+ dw= dw_func(me->dvert+mface->v4, ob->actdef-1);
+ if(dw) {paintweight+= dw->weight; totw++;}
+ }
+ }
+ }
+ }
+
+ if(wp->mode==VP_BLUR)
+ paintweight/= (float)totw;
+
+ for(index=0; index<totindex; index++) {
+
+ if(indexar[index] && indexar[index]<=me->totface) {
+ MFace *mface= me->mface + (indexar[index]-1);
+
+ if((me->dvert+mface->v1)->flag) {
+ alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v1, mval);
+ if(alpha) {
+ do_weight_paint_vertex(wp, ob, mface->v1, alpha, paintweight, wpd->vgroup_mirror);
+ }
+ (me->dvert+mface->v1)->flag= 0;
+ }
+
+ if((me->dvert+mface->v2)->flag) {
+ alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v2, mval);
+ if(alpha) {
+ do_weight_paint_vertex(wp, ob, mface->v2, alpha, paintweight, wpd->vgroup_mirror);
+ }
+ (me->dvert+mface->v2)->flag= 0;
+ }
+
+ if((me->dvert+mface->v3)->flag) {
+ alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v3, mval);
+ if(alpha) {
+ do_weight_paint_vertex(wp, ob, mface->v3, alpha, paintweight, wpd->vgroup_mirror);
+ }
+ (me->dvert+mface->v3)->flag= 0;
+ }
+
+ if((me->dvert+mface->v4)->flag) {
+ if(mface->v4) {
+ alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v4, mval);
+ if(alpha) {
+ do_weight_paint_vertex(wp, ob, mface->v4, alpha, paintweight, wpd->vgroup_mirror);
+ }
+ (me->dvert+mface->v4)->flag= 0;
+ }
+ }
+ }
+ }
+
+ MTC_Mat4SwapMat4(vc->rv3d->persmat, mat);
+
+ DAG_object_flush_update(vc->scene, ob, OB_RECALC_DATA);
+ ED_region_tag_redraw(vc->ar);
+}
+
+static void wpaint_stroke_done(bContext *C, struct PaintStroke *stroke)
+{
+ ToolSettings *ts= CTX_data_tool_settings(C);
+ Object *ob= CTX_data_active_object(C);
+ struct WPaintData *wpd= paint_stroke_mode_data(stroke);
+
+ if(wpd->vertexcosnos)
+ MEM_freeN(wpd->vertexcosnos);
+ MEM_freeN(wpd->indexar);
+
+ /* frees prev buffer */
+ copy_wpaint_prev(ts->wpaint, NULL, 0);
+
+ /* and particles too */
+ if(ob->particlesystem.first) {
+ ParticleSystem *psys;
+ int i;
+
+ for(psys= ob->particlesystem.first; psys; psys= psys->next) {
+ for(i=0; i<PSYS_TOT_VG; i++) {
+ if(psys->vgroup[i]==ob->actdef) {
+ psys->recalc |= PSYS_RECALC_RESET;
+ break;
+ }
+ }
+ }
+ }
+
+ DAG_object_flush_update(CTX_data_scene(C), ob, OB_RECALC_DATA);
+
+ MEM_freeN(wpd);
+}
+
+
+static int wpaint_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+
+ op->customdata = paint_stroke_new(C, wpaint_stroke_test_start,
+ wpaint_stroke_update_step,
+ wpaint_stroke_done);
/* add modal handler */
WM_event_add_modal_handler(C, &CTX_wm_window(C)->handlers, op);
+
+ op->type->modal(C, op, event);
return OPERATOR_RUNNING_MODAL;
}
@@ -1562,13 +1508,14 @@ void PAINT_OT_weight_paint(wmOperatorType *ot)
/* api callbacks */
ot->invoke= wpaint_invoke;
- ot->modal= wpaint_modal;
+ ot->modal= paint_stroke_modal;
/* ot->exec= vpaint_exec; <-- needs stroke property */
ot->poll= wp_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
-
+
+ RNA_def_collection_runtime(ot->srna, "stroke", &RNA_OperatorStrokeElement, "Stroke", "");
}
/* ************ set / clear vertex paint mode ********** */
@@ -1584,40 +1531,35 @@ static int set_vpaint(bContext *C, wmOperator *op) /* toggle */
me= get_mesh(ob);
if(me==NULL || object_data_is_libdata(ob)) {
- G.f &= ~G_VERTEXPAINT;
+ ob->mode &= ~OB_MODE_VERTEX_PAINT;
return OPERATOR_PASS_THROUGH;
}
if(me && me->totface>=MAXINDEX) {
error("Maximum number of faces: %d", MAXINDEX-1);
- G.f &= ~G_VERTEXPAINT;
+ ob->mode &= ~OB_MODE_VERTEX_PAINT;
return OPERATOR_FINISHED;
}
if(me && me->mcol==NULL) make_vertexcol(scene, 0);
/* toggle: end vpaint */
- if(G.f & G_VERTEXPAINT) {
+ if(ob->mode & OB_MODE_VERTEX_PAINT) {
- G.f &= ~G_VERTEXPAINT;
-
- if(vp) {
- toggle_paint_cursor(C, 0);
- vp->paintcursor= NULL;
- }
+ ob->mode &= ~OB_MODE_VERTEX_PAINT;
}
else {
-
- G.f |= G_VERTEXPAINT;
+ ob->mode |= OB_MODE_VERTEX_PAINT;
/* Turn off weight painting */
- if (G.f & G_WEIGHTPAINT)
+ if (ob->mode & OB_MODE_WEIGHT_PAINT)
set_wpaint(C, op);
if(vp==NULL)
vp= scene->toolsettings->vpaint= new_vpaint(0);
- toggle_paint_cursor(C, 0);
- brush_check_exists(&scene->toolsettings->vpaint->brush);
+ paint_cursor_start(C, vp_poll);
+
+ paint_init(&vp->paint, PAINT_CURSOR_VERTEX_PAINT);
}
if (me)
@@ -1676,177 +1618,175 @@ struct VPaintData {
float vpimat[3][3];
};
-static void vpaint_exit(bContext *C, wmOperator *op)
+static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent *event)
{
ToolSettings *ts= CTX_data_tool_settings(C);
- struct VPaintData *vpd= op->customdata;
+ struct PaintStroke *stroke = op->customdata;
+ VPaint *vp= ts->vpaint;
+ struct VPaintData *vpd;
+ Object *ob= CTX_data_active_object(C);
+ Mesh *me;
+ float mat[4][4], imat[4][4];
+
+ /* context checks could be a poll() */
+ me= get_mesh(ob);
+ if(me==NULL || me->totface==0) return OPERATOR_PASS_THROUGH;
- if(vpd->vertexcosnos)
- MEM_freeN(vpd->vertexcosnos);
- MEM_freeN(vpd->indexar);
+ if(me->mcol==NULL) make_vertexcol(CTX_data_scene(C), 0);
+ if(me->mcol==NULL) return OPERATOR_CANCELLED;
- /* frees prev buffer */
- copy_vpaint_prev(ts->vpaint, NULL, 0);
+ /* make mode data storage */
+ vpd= MEM_callocN(sizeof(struct VPaintData), "VPaintData");
+ paint_stroke_set_mode_data(stroke, vpd);
+ view3d_set_viewcontext(C, &vpd->vc);
- MEM_freeN(vpd);
- op->customdata= NULL;
+ vpd->vertexcosnos= mesh_get_mapped_verts_nors(vpd->vc.scene, ob);
+ vpd->indexar= get_indexarray();
+ vpd->paintcol= vpaint_get_current_col(vp);
+
+ /* for filtering */
+ copy_vpaint_prev(vp, (unsigned int *)me->mcol, me->totface);
+
+ /* some old cruft to sort out later */
+ Mat4MulMat4(mat, ob->obmat, vpd->vc.rv3d->viewmat);
+ Mat4Invert(imat, mat);
+ Mat3CpyMat4(vpd->vpimat, imat);
+
+ return 1;
}
-static int vpaint_modal(bContext *C, wmOperator *op, wmEvent *event)
+static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, PointerRNA *itemptr)
{
ToolSettings *ts= CTX_data_tool_settings(C);
+ struct VPaintData *vpd = paint_stroke_mode_data(stroke);
VPaint *vp= ts->vpaint;
-
- switch(event->type) {
- case LEFTMOUSE:
- if(event->val==0) { /* release */
- vpaint_exit(C, op);
- return OPERATOR_FINISHED;
- }
- /* pass on, first press gets painted too */
-
- case MOUSEMOVE:
- {
- struct VPaintData *vpd= op->customdata;
- ViewContext *vc= &vpd->vc;
- Object *ob= vc->obact;
- Mesh *me= ob->data;
- float mat[4][4];
- int *indexar= vpd->indexar;
- int totindex, index;
- short mval[2];
+ Brush *brush = paint_brush(&vp->paint);
+ ViewContext *vc= &vpd->vc;
+ Object *ob= vc->obact;
+ Mesh *me= ob->data;
+ float mat[4][4];
+ int *indexar= vpd->indexar;
+ int totindex, index;
+ float mval[2];
+
+ RNA_float_get_array(itemptr, "mouse", mval);
- view3d_operator_needs_opengl(C);
+ view3d_operator_needs_opengl(C);
- /* load projection matrix */
- wmMultMatrix(ob->obmat);
- wmGetSingleMatrix(mat);
- wmLoadMatrix(vc->rv3d->viewmat);
+ /* load projection matrix */
+ wmMultMatrix(ob->obmat);
+ wmGetSingleMatrix(mat);
+ wmLoadMatrix(vc->rv3d->viewmat);
+
+ mval[0]-= vc->ar->winrct.xmin;
+ mval[1]-= vc->ar->winrct.ymin;
+
- mval[0]= event->x - vc->ar->winrct.xmin;
- mval[1]= event->y - vc->ar->winrct.ymin;
-
- /* which faces are involved */
- if(vp->flag & VP_AREA) {
- totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], vp->brush->size);
- }
- else {
- indexar[0]= view3d_sample_backbuf(vc, mval[0], mval[1]);
- if(indexar[0]) totindex= 1;
- else totindex= 0;
- }
+ /* which faces are involved */
+ if(vp->flag & VP_AREA) {
+ totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], brush->size);
+ }
+ else {
+ indexar[0]= view3d_sample_backbuf(vc, mval[0], mval[1]);
+ if(indexar[0]) totindex= 1;
+ else totindex= 0;
+ }
- MTC_Mat4SwapMat4(vc->rv3d->persmat, mat);
+ MTC_Mat4SwapMat4(vc->rv3d->persmat, mat);
- if(vp->flag & VP_COLINDEX) {
- for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
+ if(vp->flag & VP_COLINDEX) {
+ for(index=0; index<totindex; index++) {
+ if(indexar[index] && indexar[index]<=me->totface) {
+ MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
- if(mface->mat_nr!=ob->actcol-1) {
- indexar[index]= 0;
- }
- }
+ if(mface->mat_nr!=ob->actcol-1) {
+ indexar[index]= 0;
}
- }
- if((G.f & G_FACESELECT) && me->mface) {
- for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
+ }
+ }
+ }
+ if((G.f & G_FACESELECT) && me->mface) {
+ for(index=0; index<totindex; index++) {
+ if(indexar[index] && indexar[index]<=me->totface) {
+ MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
- if((mface->flag & ME_FACE_SEL)==0)
- indexar[index]= 0;
- }
- }
- }
+ if((mface->flag & ME_FACE_SEL)==0)
+ indexar[index]= 0;
+ }
+ }
+ }
- for(index=0; index<totindex; index++) {
+ for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
- unsigned int *mcol= ( (unsigned int *)me->mcol) + 4*(indexar[index]-1);
- unsigned int *mcolorig= ( (unsigned int *)vp->vpaint_prev) + 4*(indexar[index]-1);
- int alpha;
+ if(indexar[index] && indexar[index]<=me->totface) {
+ MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
+ unsigned int *mcol= ( (unsigned int *)me->mcol) + 4*(indexar[index]-1);
+ unsigned int *mcolorig= ( (unsigned int *)vp->vpaint_prev) + 4*(indexar[index]-1);
+ int alpha;
- if(vp->mode==VP_BLUR) {
- unsigned int fcol1= mcol_blend( mcol[0], mcol[1], 128);
- if(mface->v4) {
- unsigned int fcol2= mcol_blend( mcol[2], mcol[3], 128);
- vpd->paintcol= mcol_blend( fcol1, fcol2, 128);
- }
- else {
- vpd->paintcol= mcol_blend( mcol[2], fcol1, 170);
- }
+ if(vp->mode==VP_BLUR) {
+ unsigned int fcol1= mcol_blend( mcol[0], mcol[1], 128);
+ if(mface->v4) {
+ unsigned int fcol2= mcol_blend( mcol[2], mcol[3], 128);
+ vpd->paintcol= mcol_blend( fcol1, fcol2, 128);
+ }
+ else {
+ vpd->paintcol= mcol_blend( mcol[2], fcol1, 170);
+ }
- }
+ }
- alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*mface->v1, mval);
- if(alpha) vpaint_blend(vp, mcol, mcolorig, vpd->paintcol, alpha);
+ alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*mface->v1, mval);
+ if(alpha) vpaint_blend(vp, mcol, mcolorig, vpd->paintcol, alpha);
- alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*mface->v2, mval);
- if(alpha) vpaint_blend(vp, mcol+1, mcolorig+1, vpd->paintcol, alpha);
+ alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*mface->v2, mval);
+ if(alpha) vpaint_blend(vp, mcol+1, mcolorig+1, vpd->paintcol, alpha);
- alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*mface->v3, mval);
- if(alpha) vpaint_blend(vp, mcol+2, mcolorig+2, vpd->paintcol, alpha);
+ alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*mface->v3, mval);
+ if(alpha) vpaint_blend(vp, mcol+2, mcolorig+2, vpd->paintcol, alpha);
- if(mface->v4) {
- alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*mface->v4, mval);
- if(alpha) vpaint_blend(vp, mcol+3, mcolorig+3, vpd->paintcol, alpha);
- }
- }
+ if(mface->v4) {
+ alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*mface->v4, mval);
+ if(alpha) vpaint_blend(vp, mcol+3, mcolorig+3, vpd->paintcol, alpha);
}
+ }
+ }
- MTC_Mat4SwapMat4(vc->rv3d->persmat, mat);
+ MTC_Mat4SwapMat4(vc->rv3d->persmat, mat);
- do_shared_vertexcol(me);
+ do_shared_vertexcol(me);
- ED_region_tag_redraw(vc->ar);
+ ED_region_tag_redraw(vc->ar);
- DAG_object_flush_update(vc->scene, ob, OB_RECALC_DATA);
- }
- break;
- }
-
- return OPERATOR_RUNNING_MODAL;
+ DAG_object_flush_update(vc->scene, ob, OB_RECALC_DATA);
}
-static int vpaint_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static void vpaint_stroke_done(bContext *C, struct PaintStroke *stroke)
{
ToolSettings *ts= CTX_data_tool_settings(C);
- VPaint *vp= ts->vpaint;
- struct VPaintData *vpd;
- Object *ob= CTX_data_active_object(C);
- Mesh *me;
- float mat[4][4], imat[4][4];
+ struct VPaintData *vpd= paint_stroke_mode_data(stroke);
- /* context checks could be a poll() */
- me= get_mesh(ob);
- if(me==NULL || me->totface==0) return OPERATOR_PASS_THROUGH;
-
- if(me->mcol==NULL) make_vertexcol(CTX_data_scene(C), 0);
- if(me->mcol==NULL) return OPERATOR_CANCELLED;
-
- /* make customdata storage */
- op->customdata= vpd= MEM_callocN(sizeof(struct VPaintData), "VPaintData");
- view3d_set_viewcontext(C, &vpd->vc);
-
- vpd->vertexcosnos= mesh_get_mapped_verts_nors(vpd->vc.scene, ob);
- vpd->indexar= get_indexarray();
- vpd->paintcol= vpaint_get_current_col(vp);
+ if(vpd->vertexcosnos)
+ MEM_freeN(vpd->vertexcosnos);
+ MEM_freeN(vpd->indexar);
- /* for filtering */
- copy_vpaint_prev(vp, (unsigned int *)me->mcol, me->totface);
+ /* frees prev buffer */
+ copy_vpaint_prev(ts->vpaint, NULL, 0);
- /* some old cruft to sort out later */
- Mat4MulMat4(mat, ob->obmat, vpd->vc.rv3d->viewmat);
- Mat4Invert(imat, mat);
- Mat3CpyMat4(vpd->vpimat, imat);
+ MEM_freeN(vpd);
+}
+
+static int vpaint_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
- /* do paint once for click only paint */
- vpaint_modal(C, op, event);
+ op->customdata = paint_stroke_new(C, vpaint_stroke_test_start,
+ vpaint_stroke_update_step,
+ vpaint_stroke_done);
/* add modal handler */
WM_event_add_modal_handler(C, &CTX_wm_window(C)->handlers, op);
+
+ op->type->modal(C, op, event);
return OPERATOR_RUNNING_MODAL;
}
@@ -1859,11 +1799,13 @@ void PAINT_OT_vertex_paint(wmOperatorType *ot)
/* api callbacks */
ot->invoke= vpaint_invoke;
- ot->modal= vpaint_modal;
+ ot->modal= paint_stroke_modal;
/* ot->exec= vpaint_exec; <-- needs stroke property */
ot->poll= vp_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
+
+ RNA_def_collection_runtime(ot->srna, "stroke", &RNA_OperatorStrokeElement, "Stroke", "");
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 8cca135d99d..ba48bebce78 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -64,6 +64,7 @@
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
+#include "BKE_paint.h"
#include "BKE_sculpt.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
@@ -79,6 +80,7 @@
#include "ED_space_api.h"
#include "ED_util.h"
#include "ED_view3d.h"
+#include "paint_intern.h"
#include "sculpt_intern.h"
#include "RNA_access.h"
@@ -124,29 +126,27 @@ typedef enum StrokeFlags {
*/
typedef struct StrokeCache {
/* Invariants */
- float radius;
+ float initial_radius;
float scale[3];
int flag;
float clip_tolerance[3];
- int initial_mouse[2];
+ float initial_mouse[2];
float depth;
/* Variants */
+ float radius;
float true_location[3];
float location[3];
float flip;
float pressure;
- int mouse[2];
+ float mouse[2];
/* The rest is temporary storage that isn't saved as a property */
int first_time; /* Beginning of stroke may do some things special */
- ViewContext vc;
bglMats *mats;
- float *layer_disps; /* Displacements for each vertex */
- float (*mesh_store)[3]; /* Copy of the mesh vertices' locations */
short (*orig_norms)[3]; /* Copy of the mesh vertices' normals */
float (*face_norms)[3]; /* Copy of the mesh faces' normals */
float rotation; /* Texture rotation (radians) for anchored and rake modes */
@@ -178,19 +178,6 @@ typedef struct ProjVert {
* Simple functions to get data from the GL
*/
-/* Uses window coordinates (x,y) and depth component z to find a point in
- modelspace */
-static void unproject(bglMats *mats, float out[3], const short x, const short y, const float z)
-{
- double ux, uy, uz;
-
- gluUnProject(x,y,z, mats->modelview, mats->projection,
- (GLint *)mats->viewport, &ux, &uy, &uz );
- out[0] = ux;
- out[1] = uy;
- out[2] = uz;
-}
-
/* Convert a point in model coordinates to 2D screen coordinates. */
static void projectf(bglMats *mats, const float v[3], float p[2])
{
@@ -215,36 +202,23 @@ static void project(bglMats *mats, const float v[3], short p[2])
*
*/
-/* Return modified brush size. Uses current tablet pressure (if available) to
- shrink the brush. Skipped for grab brush because only the first mouse down
- size is used, which is small if the user has just touched the pen to the
- tablet */
-static char brush_size(Sculpt *sd)
-{
- float size= sd->brush->size;
-
- if((sd->brush->sculpt_tool != SCULPT_TOOL_GRAB) && (sd->brush->flag & BRUSH_SIZE_PRESSURE))
- size *= sd->session->cache->pressure;
-
- return size;
-}
-
/* Return modified brush strength. Includes the direction of the brush, positive
values pull vertices, negative values push. Uses tablet pressure and a
special multiplier found experimentally to scale the strength factor. */
static float brush_strength(Sculpt *sd, StrokeCache *cache)
{
+ Brush *brush = paint_brush(&sd->paint);
/* Primary strength input; square it to make lower values more sensitive */
- float alpha = sd->brush->alpha * sd->brush->alpha;
+ float alpha = brush->alpha * brush->alpha;
- float dir= sd->brush->flag & BRUSH_DIR_IN ? -1 : 1;
+ float dir= brush->flag & BRUSH_DIR_IN ? -1 : 1;
float pressure= 1;
float flip= cache->flip ? -1:1;
- if(sd->brush->flag & BRUSH_ALPHA_PRESSURE)
+ if(brush->flag & BRUSH_ALPHA_PRESSURE)
pressure *= cache->pressure;
- switch(sd->brush->sculpt_tool){
+ switch(brush->sculpt_tool){
case SCULPT_TOOL_DRAW:
case SCULPT_TOOL_INFLATE:
case SCULPT_TOOL_CLAY:
@@ -263,7 +237,7 @@ static float brush_strength(Sculpt *sd, StrokeCache *cache)
}
/* Handles clipping against a mirror modifier and SCULPT_LOCK axis flags */
-static void sculpt_clip(Sculpt *sd, float *co, const float val[3])
+static void sculpt_clip(Sculpt *sd, SculptSession *ss, float *co, const float val[3])
{
int i;
@@ -271,7 +245,7 @@ static void sculpt_clip(Sculpt *sd, float *co, const float val[3])
if(sd->flags & (SCULPT_LOCK_X << i))
continue;
- if((sd->session->cache->flag & (CLIP_X << i)) && (fabs(co[i]) <= sd->session->cache->clip_tolerance[i]))
+ if((ss->cache->flag & (CLIP_X << i)) && (fabs(co[i]) <= ss->cache->clip_tolerance[i]))
co[i]= 0.0f;
else
co[i]= val[i];
@@ -293,23 +267,24 @@ static void add_norm_if(float view_vec[3], float out[3], float out_flip[3], cons
/* Currently only for the draw brush; finds average normal for all active
vertices */
-static void calc_area_normal(Sculpt *sd, float out[3], const ListBase* active_verts)
+static void calc_area_normal(Sculpt *sd, SculptSession *ss, float out[3], const ListBase* active_verts)
{
- StrokeCache *cache = sd->session->cache;
+ Brush *brush = paint_brush(&sd->paint);
+ StrokeCache *cache = ss->cache;
ActiveData *node = active_verts->first;
- const int view = 0; /* XXX: should probably be a flag, not number: sd->brush_type==SCULPT_TOOL_DRAW ? sculptmode_brush()->view : 0; */
+ const int view = 0; /* XXX: should probably be a flag, not number: brush_type==SCULPT_TOOL_DRAW ? sculptmode_brush()->view : 0; */
float out_flip[3];
float *out_dir = cache->view_normal_symmetry;
out[0]=out[1]=out[2] = out_flip[0]=out_flip[1]=out_flip[2] = 0;
- if(sd->brush->flag & BRUSH_ANCHORED) {
+ if(brush->flag & BRUSH_ANCHORED) {
for(; node; node = node->next)
add_norm_if(out_dir, out, out_flip, cache->orig_norms[node->Index]);
}
else {
for(; node; node = node->next)
- add_norm_if(out_dir, out, out_flip, sd->session->mvert[node->Index].no);
+ add_norm_if(out_dir, out, out_flip, ss->mvert[node->Index].no);
}
if (out[0]==0.0 && out[1]==0.0 && out[2]==0.0) {
@@ -332,7 +307,7 @@ static void do_draw_brush(Sculpt *sd, SculptSession *ss, const ListBase* active_
float area_normal[3];
ActiveData *node= active_verts->first;
- calc_area_normal(sd, area_normal, active_verts);
+ calc_area_normal(sd, ss, area_normal, active_verts);
while(node){
float *co= ss->mvert[node->Index].co;
@@ -341,7 +316,7 @@ static void do_draw_brush(Sculpt *sd, SculptSession *ss, const ListBase* active_
co[1]+area_normal[1]*ss->cache->radius*node->Fade*ss->cache->scale[1],
co[2]+area_normal[2]*ss->cache->radius*node->Fade*ss->cache->scale[2]};
- sculpt_clip(sd, co, val);
+ sculpt_clip(sd, ss, co, val);
node= node->next;
}
@@ -391,37 +366,37 @@ static void neighbor_average(SculptSession *ss, float avg[3], const int vert)
VecCopyf(avg, ss->mvert[vert].co);
}
-static void do_smooth_brush(Sculpt *s, const ListBase* active_verts)
+static void do_smooth_brush(Sculpt *s, SculptSession *ss, const ListBase* active_verts)
{
ActiveData *node= active_verts->first;
int i;
for(i = 0; i < 2; ++i) {
while(node){
- float *co= s->session->mvert[node->Index].co;
+ float *co= ss->mvert[node->Index].co;
float avg[3], val[3];
- neighbor_average(s->session, avg, node->Index);
+ neighbor_average(ss, avg, node->Index);
val[0] = co[0]+(avg[0]-co[0])*node->Fade;
val[1] = co[1]+(avg[1]-co[1])*node->Fade;
val[2] = co[2]+(avg[2]-co[2])*node->Fade;
- sculpt_clip(s, co, val);
+ sculpt_clip(s, ss, co, val);
node= node->next;
}
}
}
-static void do_pinch_brush(Sculpt *s, const ListBase* active_verts)
+static void do_pinch_brush(Sculpt *s, SculptSession *ss, const ListBase* active_verts)
{
ActiveData *node= active_verts->first;
while(node) {
- float *co= s->session->mvert[node->Index].co;
- const float val[3]= {co[0]+(s->session->cache->location[0]-co[0])*node->Fade,
- co[1]+(s->session->cache->location[1]-co[1])*node->Fade,
- co[2]+(s->session->cache->location[2]-co[2])*node->Fade};
- sculpt_clip(s, co, val);
+ float *co= ss->mvert[node->Index].co;
+ const float val[3]= {co[0]+(ss->cache->location[0]-co[0])*node->Fade,
+ co[1]+(ss->cache->location[1]-co[1])*node->Fade,
+ co[2]+(ss->cache->location[2]-co[2])*node->Fade};
+ sculpt_clip(s, ss, co, val);
node= node->next;
}
}
@@ -440,7 +415,7 @@ static void do_grab_brush(Sculpt *sd, SculptSession *ss)
VecCopyf(add, grab_delta);
VecMulf(add, node->Fade);
VecAddf(add, add, co);
- sculpt_clip(sd, co, add);
+ sculpt_clip(sd, ss, co, add);
node= node->next;
}
@@ -456,10 +431,10 @@ static void do_layer_brush(Sculpt *sd, SculptSession *ss, const ListBase *active
if(ss->cache->flip)
lim = -lim;
- calc_area_normal(sd, area_normal, active_verts);
+ calc_area_normal(sd, ss, area_normal, active_verts);
while(node){
- float *disp= &ss->cache->layer_disps[node->Index];
+ float *disp= &ss->layer_disps[node->Index];
float *co= ss->mvert[node->Index].co;
float val[3];
@@ -469,20 +444,19 @@ static void do_layer_brush(Sculpt *sd, SculptSession *ss, const ListBase *active
if((lim < 0 && *disp < lim) || (lim > 0 && *disp > lim))
*disp = lim;
- val[0] = ss->cache->mesh_store[node->Index][0]+area_normal[0] * *disp*ss->cache->scale[0];
- val[1] = ss->cache->mesh_store[node->Index][1]+area_normal[1] * *disp*ss->cache->scale[1];
- val[2] = ss->cache->mesh_store[node->Index][2]+area_normal[2] * *disp*ss->cache->scale[2];
+ val[0] = ss->mesh_co_orig[node->Index][0]+area_normal[0] * *disp*ss->cache->scale[0];
+ val[1] = ss->mesh_co_orig[node->Index][1]+area_normal[1] * *disp*ss->cache->scale[1];
+ val[2] = ss->mesh_co_orig[node->Index][2]+area_normal[2] * *disp*ss->cache->scale[2];
- sculpt_clip(sd, co, val);
+ sculpt_clip(sd, ss, co, val);
node= node->next;
}
}
-static void do_inflate_brush(Sculpt *s, const ListBase *active_verts)
+static void do_inflate_brush(Sculpt *s, SculptSession *ss, const ListBase *active_verts)
{
ActiveData *node= active_verts->first;
- SculptSession *ss = s->session;
float add[3];
while(node) {
@@ -498,7 +472,7 @@ static void do_inflate_brush(Sculpt *s, const ListBase *active_verts)
add[2]*= ss->cache->scale[2];
VecAddf(add, add, co);
- sculpt_clip(s, co, add);
+ sculpt_clip(s, ss, co, add);
node= node->next;
}
@@ -527,46 +501,86 @@ static void calc_flatten_center(SculptSession *ss, ActiveData *node, float co[3]
VecMulf(co, 1.0f / FLATTEN_SAMPLE_SIZE);
}
+/* Projects a point onto a plane along the plane's normal */
+static void point_plane_project(float intr[3], float co[3], float plane_normal[3], float plane_center[3])
+{
+ float p1[3], sub1[3], sub2[3];
+
+ /* Find the intersection between squash-plane and vertex (along the area normal) */
+ VecSubf(p1, co, plane_normal);
+ VecSubf(sub1, plane_center, p1);
+ VecSubf(sub2, co, p1);
+ VecSubf(intr, co, p1);
+ VecMulf(intr, Inpf(plane_normal, sub1) / Inpf(plane_normal, sub2));
+ VecAddf(intr, intr, p1);
+}
+
+static int plane_point_side(float co[3], float plane_normal[3], float plane_center[3], int flip)
+{
+ float delta[3];
+ float d;
+
+ VecSubf(delta, co, plane_center);
+ d = Inpf(plane_normal, delta);
+
+ if(flip)
+ d = -d;
+
+ return d <= 0.0f;
+}
+
static void do_flatten_clay_brush(Sculpt *sd, SculptSession *ss, const ListBase *active_verts, int clay)
{
ActiveData *node= active_verts->first;
/* area_normal and cntr define the plane towards which vertices are squashed */
float area_normal[3];
- float cntr[3];
+ float cntr[3], cntr2[3], bstr = 0;
+ int flip = 0;
- calc_area_normal(sd, area_normal, active_verts);
+ calc_area_normal(sd, ss, area_normal, active_verts);
calc_flatten_center(ss, node, cntr);
+ if(clay) {
+ bstr= brush_strength(sd, ss->cache);
+ /* Limit clay application to here */
+ cntr2[0]=cntr[0]+area_normal[0]*bstr*ss->cache->scale[0];
+ cntr2[1]=cntr[1]+area_normal[1]*bstr*ss->cache->scale[1];
+ cntr2[2]=cntr[2]+area_normal[2]*bstr*ss->cache->scale[2];
+ flip = bstr < 0;
+ }
+
while(node){
float *co= ss->mvert[node->Index].co;
- float p1[3], sub1[3], sub2[3], intr[3], val[3];
-
- /* Find the intersection between squash-plane and vertex (along the area normal) */
- VecSubf(p1, co, area_normal);
- VecSubf(sub1, cntr, p1);
- VecSubf(sub2, co, p1);
- VecSubf(intr, co, p1);
- VecMulf(intr, Inpf(area_normal, sub1) / Inpf(area_normal, sub2));
- VecAddf(intr, intr, p1);
-
- VecSubf(val, intr, co);
- VecMulf(val, fabs(node->Fade));
- VecAddf(val, val, co);
+ float intr[3], val[3];
- if(clay) {
- /* Clay brush displaces after flattening */
- float tmp[3];
- VecCopyf(tmp, area_normal);
- VecMulf(tmp, ss->cache->radius * node->Fade * 0.1);
- VecAddf(val, val, tmp);
- }
+ if(!clay || plane_point_side(co, area_normal, cntr2, flip)) {
+ /* Find the intersection between squash-plane and vertex (along the area normal) */
+ point_plane_project(intr, co, area_normal, cntr);
+
+ VecSubf(val, intr, co);
- sculpt_clip(sd, co, val);
+ if(clay) {
+ if(bstr > FLT_EPSILON)
+ VecMulf(val, node->Fade / bstr);
+ else
+ VecMulf(val, node->Fade);
+ /* Clay displacement */
+ val[0]+=area_normal[0] * ss->cache->scale[0]*node->Fade;
+ val[1]+=area_normal[1] * ss->cache->scale[1]*node->Fade;
+ val[2]+=area_normal[2] * ss->cache->scale[2]*node->Fade;
+ }
+ else
+ VecMulf(val, fabs(node->Fade));
+
+ VecAddf(val, val, co);
+
+ sculpt_clip(sd, ss, co, val);
+ }
node= node->next;
}
}
-
+
/* Uses symm to selectively flip any axis of a coordinate. */
static void flip_coord(float out[3], float in[3], const char symm)
{
@@ -622,35 +636,29 @@ static float get_texcache_pixel_bilinear(const SculptSession *ss, float u, float
}
/* Return a multiplier for brush strength on a particular vertex. */
-static float tex_strength(Sculpt *sd, float *point, const float len)
+static float tex_strength(Sculpt *sd, SculptSession *ss, float *point, const float len)
{
- SculptSession *ss= sd->session;
- Brush *br = sd->brush;
+ Brush *br = paint_brush(&sd->paint);
+ MTex *tex = NULL;
float avg= 1;
- if(br->texact==-1 || !br->mtex[br->texact])
+ if(br->texact >= 0)
+ tex = br->mtex[br->texact];
+
+ if(!tex) {
avg= 1;
- else if(br->tex_mode==BRUSH_TEX_3D) {
- /* Get strength by feeding the vertex location directly
- into a texture */
+ }
+ else if(tex->brush_map_mode == MTEX_MAP_MODE_3D) {
float jnk;
- const float factor= 0.01;
- MTex mtex;
- memset(&mtex,0,sizeof(MTex));
- mtex.tex= br->mtex[br->texact]->tex;
- mtex.projx= 1;
- mtex.projy= 2;
- mtex.projz= 3;
- VecCopyf(mtex.size, br->mtex[br->texact]->size);
- VecMulf(mtex.size, factor);
- if(!sd->texsep)
- mtex.size[1]= mtex.size[2]= mtex.size[0];
-
- externtex(&mtex,point,&avg,&jnk,&jnk,&jnk,&jnk);
+
+ /* Get strength by feeding the vertex
+ location directly into a texture */
+ externtex(tex, point, &avg,
+ &jnk, &jnk, &jnk, &jnk);
}
else if(ss->texcache) {
const float bsize= ss->cache->pixel_radius * 2;
- const float rot= sd->brush->rot + ss->cache->rotation;
+ const float rot= tex->rot + ss->cache->rotation;
int px, py;
float flip[3], point_2d[2];
@@ -663,9 +671,9 @@ static float tex_strength(Sculpt *sd, float *point, const float len)
/* For Tile and Drag modes, get the 2D screen coordinates of the
and scale them up or down to the texture size. */
- if(br->tex_mode==BRUSH_TEX_TILE) {
- const int sx= (const int)br->mtex[br->texact]->size[0];
- const int sy= (const int)sd->texsep ? br->mtex[br->texact]->size[1] : sx;
+ if(tex->brush_map_mode == MTEX_MAP_MODE_TILED) {
+ const int sx= (const int)tex->size[0];
+ const int sy= (const int)tex->size[1];
float fx= point_2d[0];
float fy= point_2d[1];
@@ -685,7 +693,8 @@ static float tex_strength(Sculpt *sd, float *point, const float len)
if(sy != 1)
py %= sy-1;
avg= get_texcache_pixel_bilinear(ss, ss->texcache_side*px/sx, ss->texcache_side*py/sy);
- } else {
+ }
+ else if(tex->brush_map_mode == MTEX_MAP_MODE_FIXED) {
float fx= (point_2d[0] - ss->cache->mouse[0]) / bsize;
float fy= (point_2d[1] - ss->cache->mouse[1]) / bsize;
@@ -699,7 +708,7 @@ static float tex_strength(Sculpt *sd, float *point, const float len)
}
}
- avg*= brush_curve_strength(sd->brush, len, ss->cache->radius); /* Falloff curve */
+ avg*= brush_curve_strength(br, len, ss->cache->radius); /* Falloff curve */
return avg;
}
@@ -737,9 +746,9 @@ static void sculpt_add_damaged_rect(SculptSession *ss)
}
}
-static void do_brush_action(Sculpt *sd, StrokeCache *cache)
+static void do_brush_action(Sculpt *sd, SculptSession *ss, StrokeCache *cache)
{
- SculptSession *ss = sd->session;
+ Brush *brush = paint_brush(&sd->paint);
float av_dist;
ListBase active_verts={0,0};
ListBase *grab_active_verts = &ss->cache->grab_active_verts[ss->cache->symmetry];
@@ -748,7 +757,7 @@ static void do_brush_action(Sculpt *sd, StrokeCache *cache)
Mesh *me= NULL; /*XXX: get_mesh(OBACT); */
const float bstrength= brush_strength(sd, cache);
KeyBlock *keyblock= NULL; /*XXX: ob_get_keyblock(OBACT); */
- Brush *b = sd->brush;
+ Brush *b = brush;
int i;
sculpt_add_damaged_rect(ss);
@@ -768,7 +777,7 @@ static void do_brush_action(Sculpt *sd, StrokeCache *cache)
adata->Index = i;
/* Fade is used to store the final strength at which the brush
should modify a particular vertex. */
- adata->Fade= tex_strength(sd, vert, av_dist) * bstrength;
+ adata->Fade= tex_strength(sd, ss, vert, av_dist) * bstrength;
adata->dist = av_dist;
if(b->sculpt_tool == SCULPT_TOOL_GRAB && cache->first_time)
@@ -788,13 +797,13 @@ static void do_brush_action(Sculpt *sd, StrokeCache *cache)
do_draw_brush(sd, ss, &active_verts);
break;
case SCULPT_TOOL_SMOOTH:
- do_smooth_brush(sd, &active_verts);
+ do_smooth_brush(sd, ss, &active_verts);
break;
case SCULPT_TOOL_PINCH:
- do_pinch_brush(sd, &active_verts);
+ do_pinch_brush(sd, ss, &active_verts);
break;
case SCULPT_TOOL_INFLATE:
- do_inflate_brush(sd, &active_verts);
+ do_inflate_brush(sd, ss, &active_verts);
break;
case SCULPT_TOOL_GRAB:
do_grab_brush(sd, ss);
@@ -843,20 +852,21 @@ static void calc_brushdata_symm(StrokeCache *cache, const char symm)
cache->symmetry= symm;
}
-static void do_symmetrical_brush_actions(Sculpt *sd, StrokeCache *cache)
+static void do_symmetrical_brush_actions(Sculpt *sd, SculptSession *ss)
{
+ StrokeCache *cache = ss->cache;
const char symm = sd->flags & 7;
int i;
VecCopyf(cache->location, cache->true_location);
VecCopyf(cache->grab_delta_symmetry, cache->grab_delta);
cache->symmetry = 0;
- do_brush_action(sd, cache);
+ do_brush_action(sd, ss, cache);
for(i = 1; i <= symm; ++i) {
if(symm & i && (symm != 5 || i != 3) && (symm != 6 || (i != 3 && i != 5))) {
calc_brushdata_symm(cache, i);
- do_brush_action(sd, cache);
+ do_brush_action(sd, ss, cache);
}
}
@@ -929,9 +939,9 @@ static void projverts_clear_inside(SculptSession *ss)
}
#endif
-static void sculpt_update_tex(Sculpt *sd)
+static void sculpt_update_tex(Sculpt *sd, SculptSession *ss)
{
- SculptSession *ss= sd->session;
+ Brush *brush = paint_brush(&sd->paint);
if(ss->texcache) {
MEM_freeN(ss->texcache);
@@ -939,9 +949,9 @@ static void sculpt_update_tex(Sculpt *sd)
}
/* Need to allocate a bigger buffer for bigger brush size */
- ss->texcache_side = sd->brush->size * 2;
+ ss->texcache_side = brush->size * 2;
if(!ss->texcache || ss->texcache_side > ss->texcache_actual) {
- ss->texcache = brush_gen_texture_cache(sd->brush, sd->brush->size);
+ ss->texcache = brush_gen_texture_cache(brush, brush->size);
ss->texcache_actual = ss->texcache_side;
}
}
@@ -992,8 +1002,8 @@ static struct MultiresModifierData *sculpt_multires_active(Object *ob)
static void sculpt_update_mesh_elements(bContext *C)
{
- SculptSession *ss = CTX_data_tool_settings(C)->sculpt->session;
Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
int oldtotvert = ss->totvert;
if((ss->multires = sculpt_multires_active(ob))) {
@@ -1026,54 +1036,20 @@ static void sculpt_update_mesh_elements(bContext *C)
static int sculpt_mode_poll(bContext *C)
{
- return G.f & G_SCULPTMODE;
+ Object *ob = CTX_data_active_object(C);
+ return ob && ob->mode & OB_MODE_SCULPT;
}
static int sculpt_poll(bContext *C)
{
- return G.f & G_SCULPTMODE && CTX_wm_area(C)->spacetype == SPACE_VIEW3D &&
- CTX_wm_region(C)->regiontype == RGN_TYPE_WINDOW;
-}
-
-/*** Sculpt Cursor ***/
-static void draw_paint_cursor(bContext *C, int x, int y, void *customdata)
-{
- Sculpt *sd= CTX_data_tool_settings(C)->sculpt;
-
- glColor4ub(255, 100, 100, 128);
- glEnable( GL_LINE_SMOOTH );
- glEnable(GL_BLEND);
-
- glTranslatef((float)x, (float)y, 0.0f);
- glutil_draw_lined_arc(0.0, M_PI*2.0, sd->brush->size, 40);
- glTranslatef((float)-x, (float)-y, 0.0f);
-
- if(sd->session && sd->session->cache && sd->brush && (sd->brush->flag & BRUSH_SMOOTH_STROKE)) {
- ARegion *ar = CTX_wm_region(C);
- sdrawline(x, y, sd->session->cache->mouse[0] - ar->winrct.xmin, sd->session->cache->mouse[1] - ar->winrct.ymin);
- }
-
- glDisable(GL_BLEND);
- glDisable( GL_LINE_SMOOTH );
-}
-
-static void toggle_paint_cursor(bContext *C)
-{
- Sculpt *s = CTX_data_scene(C)->toolsettings->sculpt;
-
- if(s->session->cursor) {
- WM_paint_cursor_end(CTX_wm_manager(C), s->session->cursor);
- s->session->cursor = NULL;
- }
- else {
- s->session->cursor =
- WM_paint_cursor_activate(CTX_wm_manager(C), sculpt_poll, draw_paint_cursor, NULL);
- }
+ return sculpt_mode_poll(C) && paint_poll(C);
}
static void sculpt_undo_push(bContext *C, Sculpt *sd)
{
- switch(sd->brush->sculpt_tool) {
+ Brush *brush = paint_brush(&sd->paint);
+
+ switch(brush->sculpt_tool) {
case SCULPT_TOOL_DRAW:
ED_undo_push(C, "Draw Brush"); break;
case SCULPT_TOOL_SMOOTH:
@@ -1093,36 +1069,15 @@ static void sculpt_undo_push(bContext *C, Sculpt *sd)
}
}
-static int sculpt_brush_curve_preset_exec(bContext *C, wmOperator *op)
-{
- brush_curve_preset(CTX_data_scene(C)->toolsettings->sculpt->brush, RNA_enum_get(op->ptr, "mode"));
- return OPERATOR_FINISHED;
-}
-
-static void SCULPT_OT_brush_curve_preset(wmOperatorType *ot)
-{
- static EnumPropertyItem prop_mode_items[] = {
- {BRUSH_PRESET_SHARP, "SHARP", 0, "Sharp Curve", ""},
- {BRUSH_PRESET_SMOOTH, "SMOOTH", 0, "Smooth Curve", ""},
- {BRUSH_PRESET_MAX, "MAX", 0, "Max Curve", ""},
- {0, NULL, 0, NULL, NULL}};
-
- ot->name= "Preset";
- ot->idname= "SCULPT_OT_brush_curve_preset";
-
- ot->exec= sculpt_brush_curve_preset_exec;
- ot->poll= sculpt_mode_poll;
-
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_enum(ot->srna, "mode", prop_mode_items, BRUSH_PRESET_SHARP, "Mode", "");
-}
-
/**** Radial control ****/
static int sculpt_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
- toggle_paint_cursor(C);
- brush_radial_control_invoke(op, CTX_data_scene(C)->toolsettings->sculpt->brush, 1);
+ Paint *p = paint_get_active(CTX_data_scene(C));
+ Brush *brush = paint_brush(p);
+
+ WM_paint_cursor_end(CTX_wm_manager(C), p->paint_cursor);
+ p->paint_cursor = NULL;
+ brush_radial_control_invoke(op, brush, 1);
return WM_radial_control_invoke(C, op, event);
}
@@ -1130,13 +1085,15 @@ static int sculpt_radial_control_modal(bContext *C, wmOperator *op, wmEvent *eve
{
int ret = WM_radial_control_modal(C, op, event);
if(ret != OPERATOR_RUNNING_MODAL)
- toggle_paint_cursor(C);
+ paint_cursor_start(C, sculpt_poll);
return ret;
}
static int sculpt_radial_control_exec(bContext *C, wmOperator *op)
{
- return brush_radial_control_exec(op, CTX_data_scene(C)->toolsettings->sculpt->brush, 1);
+ Brush *brush = paint_brush(&CTX_data_tool_settings(C)->sculpt->paint);
+
+ return brush_radial_control_exec(op, brush, 1);
}
static void SCULPT_OT_radial_control(wmOperatorType *ot)
@@ -1162,7 +1119,7 @@ static float unproject_brush_radius(SculptSession *ss, float offset)
float brush_edge[3];
/* In anchored mode, brush size changes with mouse loc, otherwise it's fixed using the brush radius */
- unproject(ss->cache->mats, brush_edge, ss->cache->initial_mouse[0] + offset,
+ view3d_unproject(ss->cache->mats, brush_edge, ss->cache->initial_mouse[0] + offset,
ss->cache->initial_mouse[1], ss->cache->depth);
return VecLenf(ss->cache->true_location, brush_edge);
@@ -1170,31 +1127,32 @@ static float unproject_brush_radius(SculptSession *ss, float offset)
static void sculpt_cache_free(StrokeCache *cache)
{
- if(cache->layer_disps)
- MEM_freeN(cache->layer_disps);
- if(cache->mesh_store)
- MEM_freeN(cache->mesh_store);
+ int i;
if(cache->orig_norms)
MEM_freeN(cache->orig_norms);
if(cache->face_norms)
MEM_freeN(cache->face_norms);
if(cache->mats)
MEM_freeN(cache->mats);
+ for(i = 0; i < 8; ++i)
+ BLI_freelistN(&cache->grab_active_verts[i]);
MEM_freeN(cache);
}
/* Initialize the stroke cache invariants from operator properties */
-static void sculpt_update_cache_invariants(Sculpt *sd, bContext *C, wmOperator *op)
+static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bContext *C, wmOperator *op)
{
StrokeCache *cache = MEM_callocN(sizeof(StrokeCache), "stroke cache");
+ Brush *brush = paint_brush(&sd->paint);
+ ViewContext *vc = paint_stroke_view_context(op->customdata);
int i;
- sd->session->cache = cache;
+ ss->cache = cache;
RNA_float_get_array(op->ptr, "scale", cache->scale);
cache->flag = RNA_int_get(op->ptr, "flag");
RNA_float_get_array(op->ptr, "clip_tolerance", cache->clip_tolerance);
- RNA_int_get_array(op->ptr, "initial_mouse", cache->initial_mouse);
+ RNA_float_get_array(op->ptr, "initial_mouse", cache->initial_mouse);
cache->depth = RNA_float_get(op->ptr, "depth");
cache->mouse[0] = cache->initial_mouse[0];
@@ -1202,70 +1160,88 @@ static void sculpt_update_cache_invariants(Sculpt *sd, bContext *C, wmOperator *
/* Truly temporary data that isn't stored in properties */
- view3d_set_viewcontext(C, &cache->vc);
-
cache->mats = MEM_callocN(sizeof(bglMats), "sculpt bglMats");
- view3d_get_transformation(&cache->vc, cache->vc.obact, cache->mats);
+ view3d_get_transformation(vc, vc->obact, cache->mats);
sculpt_update_mesh_elements(C);
- if(sd->brush->sculpt_tool == SCULPT_TOOL_LAYER)
- cache->layer_disps = MEM_callocN(sizeof(float) * sd->session->totvert, "layer brush displacements");
+ /* Initialize layer brush displacements */
+ if(brush->sculpt_tool == SCULPT_TOOL_LAYER &&
+ (!ss->layer_disps || !(brush->flag & BRUSH_PERSISTENT))) {
+ if(ss->layer_disps)
+ MEM_freeN(ss->layer_disps);
+ ss->layer_disps = MEM_callocN(sizeof(float) * ss->totvert, "layer brush displacements");
+ }
/* Make copies of the mesh vertex locations and normals for some tools */
- if(sd->brush->sculpt_tool == SCULPT_TOOL_LAYER || (sd->brush->flag & BRUSH_ANCHORED)) {
- cache->mesh_store= MEM_mallocN(sizeof(float) * 3 * sd->session->totvert, "sculpt mesh vertices copy");
- for(i = 0; i < sd->session->totvert; ++i)
- VecCopyf(cache->mesh_store[i], sd->session->mvert[i].co);
-
- if(sd->brush->flag & BRUSH_ANCHORED) {
- cache->orig_norms= MEM_mallocN(sizeof(short) * 3 * sd->session->totvert, "Sculpt orig norm");
- for(i = 0; i < sd->session->totvert; ++i) {
- cache->orig_norms[i][0] = sd->session->mvert[i].no[0];
- cache->orig_norms[i][1] = sd->session->mvert[i].no[1];
- cache->orig_norms[i][2] = sd->session->mvert[i].no[2];
+ if(brush->sculpt_tool == SCULPT_TOOL_LAYER || (brush->flag & BRUSH_ANCHORED)) {
+ if(brush->sculpt_tool != SCULPT_TOOL_LAYER ||
+ !ss->mesh_co_orig || !(brush->flag & BRUSH_PERSISTENT)) {
+ if(!ss->mesh_co_orig)
+ ss->mesh_co_orig= MEM_mallocN(sizeof(float) * 3 * ss->totvert,
+ "sculpt mesh vertices copy");
+ for(i = 0; i < ss->totvert; ++i)
+ VecCopyf(ss->mesh_co_orig[i], ss->mvert[i].co);
+ }
+
+ if(brush->flag & BRUSH_ANCHORED) {
+ cache->orig_norms= MEM_mallocN(sizeof(short) * 3 * ss->totvert, "Sculpt orig norm");
+ for(i = 0; i < ss->totvert; ++i) {
+ cache->orig_norms[i][0] = ss->mvert[i].no[0];
+ cache->orig_norms[i][1] = ss->mvert[i].no[1];
+ cache->orig_norms[i][2] = ss->mvert[i].no[2];
}
- if(sd->session->face_normals) {
- float *fn = sd->session->face_normals;
- cache->face_norms= MEM_mallocN(sizeof(float) * 3 * sd->session->totface, "Sculpt face norms");
- for(i = 0; i < sd->session->totface; ++i, fn += 3)
+ if(ss->face_normals) {
+ float *fn = ss->face_normals;
+ cache->face_norms= MEM_mallocN(sizeof(float) * 3 * ss->totface, "Sculpt face norms");
+ for(i = 0; i < ss->totface; ++i, fn += 3)
VecCopyf(cache->face_norms[i], fn);
}
}
}
- unproject(cache->mats, cache->true_location, cache->initial_mouse[0], cache->initial_mouse[1], cache->depth);
- cache->radius = unproject_brush_radius(sd->session, brush_size(sd));
+ view3d_unproject(cache->mats, cache->true_location, cache->initial_mouse[0], cache->initial_mouse[1], cache->depth);
+ cache->initial_radius = unproject_brush_radius(ss, brush->size);
cache->rotation = 0;
cache->first_time = 1;
}
/* Initialize the stroke cache variants from operator properties */
-static void sculpt_update_cache_variants(Sculpt *sd, PointerRNA *ptr)
+static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, PointerRNA *ptr)
{
- StrokeCache *cache = sd->session->cache;
+ StrokeCache *cache = ss->cache;
+ Brush *brush = paint_brush(&sd->paint);
float grab_location[3];
+
int dx, dy;
- if(!(sd->brush->flag & BRUSH_ANCHORED))
+ if(!(brush->flag & BRUSH_ANCHORED))
RNA_float_get_array(ptr, "location", cache->true_location);
cache->flip = RNA_boolean_get(ptr, "flip");
- RNA_int_get_array(ptr, "mouse", cache->mouse);
+ RNA_float_get_array(ptr, "mouse", cache->mouse);
+ cache->pressure = RNA_float_get(ptr, "pressure");
/* Truly temporary data that isn't stored in properties */
cache->previous_pixel_radius = cache->pixel_radius;
- cache->pixel_radius = brush_size(sd);
+ cache->pixel_radius = brush->size;
+
+ if(brush->flag & BRUSH_SIZE_PRESSURE) {
+ cache->pixel_radius *= cache->pressure;
+ cache->radius = cache->initial_radius * cache->pressure;
+ }
+ else
+ cache->radius = cache->initial_radius;
- if(sd->brush->flag & BRUSH_ANCHORED) {
+ if(brush->flag & BRUSH_ANCHORED) {
dx = cache->mouse[0] - cache->initial_mouse[0];
dy = cache->mouse[1] - cache->initial_mouse[1];
cache->pixel_radius = sqrt(dx*dx + dy*dy);
- cache->radius = unproject_brush_radius(sd->session, cache->pixel_radius);
+ cache->radius = unproject_brush_radius(ss, cache->pixel_radius);
cache->rotation = atan2(dy, dx);
}
- else if(sd->brush->flag & BRUSH_RAKE) {
+ else if(brush->flag & BRUSH_RAKE) {
int update;
dx = cache->last_rake[0] - cache->mouse[0];
@@ -1284,8 +1260,8 @@ static void sculpt_update_cache_variants(Sculpt *sd, PointerRNA *ptr)
}
/* Find the grab delta */
- if(sd->brush->sculpt_tool == SCULPT_TOOL_GRAB) {
- unproject(cache->mats, grab_location, cache->mouse[0], cache->mouse[1], cache->depth);
+ if(brush->sculpt_tool == SCULPT_TOOL_GRAB) {
+ view3d_unproject(cache->mats, grab_location, cache->mouse[0], cache->mouse[1], cache->depth);
if(!cache->first_time)
VecSubf(cache->grab_delta, grab_location, cache->old_grab_location);
VecCopyf(cache->old_grab_location, grab_location);
@@ -1298,9 +1274,9 @@ static void sculpt_brush_stroke_init_properties(bContext *C, wmOperator *op, wmE
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
Object *ob= CTX_data_active_object(C);
ModifierData *md;
- ViewContext vc;
float scale[3], clip_tolerance[3] = {0,0,0};
- int mouse[2], flag = 0;
+ float mouse[2];
+ int flag = 0;
/* Set scaling adjustment */
scale[0] = 1.0f / ob->size[0];
@@ -1327,42 +1303,39 @@ static void sculpt_brush_stroke_init_properties(bContext *C, wmOperator *op, wmE
/* Initial mouse location */
mouse[0] = event->x;
mouse[1] = event->y;
- RNA_int_set_array(op->ptr, "initial_mouse", mouse);
+ RNA_float_set_array(op->ptr, "initial_mouse", mouse);
/* Initial screen depth under the mouse */
- view3d_set_viewcontext(C, &vc);
- RNA_float_set(op->ptr, "depth", read_cached_depth(&vc, event->x, event->y));
+ RNA_float_set(op->ptr, "depth", read_cached_depth(paint_stroke_view_context(op->customdata), event->x, event->y));
- sculpt_update_cache_invariants(sd, C, op);
+ sculpt_update_cache_invariants(sd, ss, C, op);
}
-static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, wmEvent *event)
+static void sculpt_brush_stroke_init(bContext *C)
{
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ SculptSession *ss = CTX_data_active_object(C)->sculpt;
view3d_operator_needs_opengl(C);
/* TODO: Shouldn't really have to do this at the start of every
stroke, but sculpt would need some sort of notification when
changes are made to the texture. */
- sculpt_update_tex(sd);
+ sculpt_update_tex(sd, ss);
- /* add modal handler */
- WM_event_add_modal_handler(C, &CTX_wm_window(C)->handlers, op);
-
- return OPERATOR_RUNNING_MODAL;
+ sculpt_update_mesh_elements(C);
}
-static void sculpt_restore_mesh(Sculpt *sd)
+static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss)
{
- SculptSession *ss = sd->session;
StrokeCache *cache = ss->cache;
+ Brush *brush = paint_brush(&sd->paint);
int i;
/* Restore the mesh before continuing with anchored stroke */
- if((sd->brush->flag & BRUSH_ANCHORED) && cache->mesh_store) {
+ if((brush->flag & BRUSH_ANCHORED) && ss->mesh_co_orig) {
for(i = 0; i < ss->totvert; ++i) {
- VecCopyf(ss->mvert[i].co, cache->mesh_store[i]);
+ VecCopyf(ss->mvert[i].co, ss->mesh_co_orig[i]);
ss->mvert[i].no[0] = cache->orig_norms[i][0];
ss->mvert[i].no[1] = cache->orig_norms[i][1];
ss->mvert[i].no[2] = cache->orig_norms[i][2];
@@ -1374,8 +1347,8 @@ static void sculpt_restore_mesh(Sculpt *sd)
VecCopyf(fn, cache->face_norms[i]);
}
- if(sd->brush->sculpt_tool == SCULPT_TOOL_LAYER)
- memset(cache->layer_disps, 0, sizeof(float) * ss->totvert);
+ if(brush->sculpt_tool == SCULPT_TOOL_LAYER)
+ memset(ss->layer_disps, 0, sizeof(float) * ss->totvert);
}
}
@@ -1387,187 +1360,107 @@ static void sculpt_post_stroke_free(SculptSession *ss)
static void sculpt_flush_update(bContext *C)
{
- Sculpt *s = CTX_data_tool_settings(C)->sculpt;
+ Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
ARegion *ar = CTX_wm_region(C);
- MultiresModifierData *mmd = s->session->multires;
+ MultiresModifierData *mmd = ss->multires;
- calc_damaged_verts(s->session);
+ calc_damaged_verts(ss);
if(mmd) {
- if(mmd->undo_verts && mmd->undo_verts != s->session->mvert)
+ if(mmd->undo_verts && mmd->undo_verts != ss->mvert)
MEM_freeN(mmd->undo_verts);
- mmd->undo_verts = s->session->mvert;
- mmd->undo_verts_tot = s->session->totvert;
- multires_mark_as_modified(CTX_data_active_object(C));
+ mmd->undo_verts = ss->mvert;
+ mmd->undo_verts_tot = ss->totvert;
+ multires_mark_as_modified(ob);
}
ED_region_tag_redraw(ar);
}
-/* Returns zero if no sculpt changes should be made, non-zero otherwise */
-static int sculpt_smooth_stroke(Sculpt *s, int output[2], wmEvent *event)
+static int sculpt_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent *event)
{
- output[0] = event->x;
- output[1] = event->y;
-
- if(s->brush->flag & BRUSH_SMOOTH_STROKE && s->brush->sculpt_tool != SCULPT_TOOL_GRAB) {
- StrokeCache *cache = s->session->cache;
- float u = .9, v = 1.0 - u;
- int dx = cache->mouse[0] - event->x, dy = cache->mouse[1] - event->y;
- int radius = 50;
-
- /* If the mouse is moving within the radius of the last move,
- don't update the mouse position. This allows sharp turns. */
- if(dx*dx + dy*dy < radius*radius)
- return 0;
-
- output[0] = event->x * v + cache->mouse[0] * u;
- output[1] = event->y * v + cache->mouse[1] * u;
- }
+ ViewContext vc;
+ float cur_depth;
- return 1;
-}
+ view3d_set_viewcontext(C, &vc);
+ cur_depth = read_cached_depth(&vc, event->x, event->y);
+
+ /* Don't start the stroke until a valid depth is found */
+ if(cur_depth < 1.0 - FLT_EPSILON) {
+ SculptSession *ss = CTX_data_active_object(C)->sculpt;
-/* Returns zero if the stroke dots should not be spaced, non-zero otherwise */
-int sculpt_space_stroke_enabled(Sculpt *s)
-{
- Brush *br = s->brush;
- return (br->flag & BRUSH_SPACE) && !(br->flag & BRUSH_ANCHORED) && (br->sculpt_tool != SCULPT_TOOL_GRAB);
+ sculpt_brush_stroke_init_properties(C, op, event, ss);
+ sculptmode_update_all_projverts(ss);
+
+ return 1;
+ }
+ else
+ return 0;
}
-/* Put the location of the next sculpt stroke dot into the stroke RNA and apply it to the mesh */
-static void sculpt_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *event, int mouse[2])
+static void sculpt_stroke_update_step(bContext *C, struct PaintStroke *stroke, PointerRNA *itemptr)
{
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
- StrokeCache *cache = sd->session->cache;
- PointerRNA itemptr;
- float cur_depth;
- float center[3];
-
- cur_depth = read_cached_depth(&cache->vc, mouse[0], mouse[1]);
- unproject(sd->session->cache->mats, center, mouse[0], mouse[1], cur_depth);
-
- /* Add to stroke */
- RNA_collection_add(op->ptr, "stroke", &itemptr);
- RNA_float_set_array(&itemptr, "location", center);
- RNA_int_set_array(&itemptr, "mouse", mouse);
- RNA_boolean_set(&itemptr, "flip", event->shift);
- sculpt_update_cache_variants(sd, &itemptr);
-
- sculpt_restore_mesh(sd);
- do_symmetrical_brush_actions(sd, cache);
-}
+ SculptSession *ss = CTX_data_active_object(C)->sculpt;
-/* For brushes with stroke spacing enabled, moves mouse in steps
- towards the final mouse location. */
-static int sculpt_space_stroke(bContext *C, wmOperator *op, wmEvent *event, Sculpt *s, const int final_mouse[2])
-{
- StrokeCache *cache = s->session->cache;
- int cnt = 0;
-
- if(sculpt_space_stroke_enabled(s)) {
- float vec[2] = {final_mouse[0] - cache->mouse[0], final_mouse[1] - cache->mouse[1]};
- int mouse[2] = {cache->mouse[0], cache->mouse[1]};
- float length, scale;
- int steps = 0, i;
-
- /* Normalize the vector between the last stroke dot and the goal */
- length = sqrt(vec[0]*vec[0] + vec[1]*vec[1]);
-
- if(length > FLT_EPSILON) {
- scale = s->brush->spacing / length;
- vec[0] *= scale;
- vec[1] *= scale;
-
- steps = (int)(length / s->brush->spacing);
- for(i = 0; i < steps; ++i, ++cnt) {
- mouse[0] += vec[0];
- mouse[1] += vec[1];
- sculpt_brush_stroke_add_step(C, op, event, mouse);
- }
- }
- }
+ sculpt_update_cache_variants(sd, ss, itemptr);
+ sculpt_restore_mesh(sd, ss);
+ do_symmetrical_brush_actions(sd, ss);
- return cnt;
+ /* Cleanup */
+ sculpt_flush_update(C);
+ sculpt_post_stroke_free(ss);
}
-static int sculpt_brush_stroke_modal(bContext *C, wmOperator *op, wmEvent *event)
+static void sculpt_stroke_done(bContext *C, struct PaintStroke *stroke)
{
- Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
- ARegion *ar = CTX_wm_region(C);
- float cur_depth;
-
- sculpt_update_mesh_elements(C);
+ SculptSession *ss = CTX_data_active_object(C)->sculpt;
- if(!sd->session->cache) {
- ViewContext vc;
- view3d_set_viewcontext(C, &vc);
- cur_depth = read_cached_depth(&vc, event->x, event->y);
-
- /* Don't start the stroke until a valid depth is found */
- if(cur_depth < 1.0 - FLT_EPSILON) {
- sculpt_brush_stroke_init_properties(C, op, event, sd->session);
- sculptmode_update_all_projverts(sd->session);
- }
+ /* Finished */
+ if(ss->cache) {
+ Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
- ED_region_tag_redraw(ar);
+ request_depth_update(paint_stroke_view_context(stroke)->rv3d);
+ sculpt_cache_free(ss->cache);
+ ss->cache = NULL;
+ sculpt_undo_push(C, sd);
}
+}
- if(sd->session->cache) {
- int mouse[2];
-
- if(sculpt_smooth_stroke(sd, mouse, event)) {
- if(sculpt_space_stroke_enabled(sd)) {
- if(!sculpt_space_stroke(C, op, event, sd, mouse))
- ED_region_tag_redraw(ar);
- }
- else
- sculpt_brush_stroke_add_step(C, op, event, mouse);
-
- sculpt_flush_update(C);
- sculpt_post_stroke_free(sd->session);
- }
- else
- ED_region_tag_redraw(ar);
- }
+static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ sculpt_brush_stroke_init(C);
- /* Finished */
- if(event->type == LEFTMOUSE && event->val == 0) {
- if(sd->session->cache) {
- request_depth_update(sd->session->cache->vc.rv3d);
- sculpt_cache_free(sd->session->cache);
- sd->session->cache = NULL;
- sculpt_undo_push(C, sd);
- }
+ op->customdata = paint_stroke_new(C, sculpt_stroke_test_start,
+ sculpt_stroke_update_step,
+ sculpt_stroke_done);
- return OPERATOR_FINISHED;
- }
+ /* add modal handler */
+ WM_event_add_modal_handler(C, &CTX_wm_window(C)->handlers, op);
+ op->type->modal(C, op, event);
+
return OPERATOR_RUNNING_MODAL;
}
static int sculpt_brush_stroke_exec(bContext *C, wmOperator *op)
{
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ SculptSession *ss = CTX_data_active_object(C)->sculpt;
- view3d_operator_needs_opengl(C);
- sculpt_update_cache_invariants(sd, C, op);
- sculptmode_update_all_projverts(sd->session);
- sculpt_update_tex(sd);
+ op->customdata = paint_stroke_new(C, sculpt_stroke_test_start, sculpt_stroke_update_step, sculpt_stroke_done);
- RNA_BEGIN(op->ptr, itemptr, "stroke") {
- sculpt_update_cache_variants(sd, &itemptr);
+ sculpt_brush_stroke_init(C);
- sculpt_restore_mesh(sd);
- do_symmetrical_brush_actions(sd, sd->session->cache);
+ sculpt_update_cache_invariants(sd, ss, C, op);
+ sculptmode_update_all_projverts(ss);
- sculpt_post_stroke_free(sd->session);
- }
- RNA_END;
+ paint_stroke_exec(C, op);
sculpt_flush_update(C);
- sculpt_cache_free(sd->session->cache);
+ sculpt_cache_free(ss->cache);
sculpt_undo_push(C, sd);
@@ -1584,7 +1477,7 @@ static void SCULPT_OT_brush_stroke(wmOperatorType *ot)
/* api callbacks */
ot->invoke= sculpt_brush_stroke_invoke;
- ot->modal= sculpt_brush_stroke_modal;
+ ot->modal= paint_stroke_modal;
ot->exec= sculpt_brush_stroke_exec;
ot->poll= sculpt_poll;
@@ -1604,46 +1497,76 @@ static void SCULPT_OT_brush_stroke(wmOperatorType *ot)
RNA_def_float_vector(ot->srna, "clip_tolerance", 3, NULL, 0.0f, FLT_MAX, "clip_tolerance", "", 0.0f, 1000.0f);
/* The initial 2D location of the mouse */
- RNA_def_int_vector(ot->srna, "initial_mouse", 2, NULL, INT_MIN, INT_MAX, "initial_mouse", "", INT_MIN, INT_MAX);
+ RNA_def_float_vector(ot->srna, "initial_mouse", 2, NULL, INT_MIN, INT_MAX, "initial_mouse", "", INT_MIN, INT_MAX);
/* The initial screen depth of the mouse */
RNA_def_float(ot->srna, "depth", 0.0f, 0.0f, FLT_MAX, "depth", "", 0.0f, FLT_MAX);
}
+/**** Reset the copy of the mesh that is being sculpted on (currently just for the layer brush) ****/
+
+static int sculpt_set_persistent_base(bContext *C, wmOperator *op)
+{
+ SculptSession *ss = CTX_data_active_object(C)->sculpt;
+
+ if(ss) {
+ if(ss->layer_disps)
+ MEM_freeN(ss->layer_disps);
+ ss->layer_disps = NULL;
+
+ if(ss->mesh_co_orig)
+ MEM_freeN(ss->mesh_co_orig);
+ ss->mesh_co_orig = NULL;
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+static void SCULPT_OT_set_persistent_base(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Set Persistent Base";
+ ot->idname= "SCULPT_OT_set_persistent_base";
+
+ /* api callbacks */
+ ot->exec= sculpt_set_persistent_base;
+ ot->poll= sculpt_mode_poll;
+
+ ot->flag= OPTYPE_REGISTER;
+}
+
/**** Toggle operator for turning sculpt mode on or off ****/
static int sculpt_toggle_mode(bContext *C, wmOperator *op)
{
ToolSettings *ts = CTX_data_tool_settings(C);
+ Object *ob = CTX_data_active_object(C);
- if(G.f & G_SCULPTMODE) {
- multires_force_update(CTX_data_active_object(C));
+ if(ob->mode & OB_MODE_SCULPT) {
+ multires_force_update(ob);
/* Leave sculptmode */
- G.f &= ~G_SCULPTMODE;
-
- toggle_paint_cursor(C);
+ ob->mode &= ~OB_MODE_SCULPT;
- sculptsession_free(ts->sculpt);
+ free_sculptsession(&ob->sculpt);
}
else {
/* Enter sculptmode */
- G.f |= G_SCULPTMODE;
+ ob->mode |= OB_MODE_SCULPT;
/* Create persistent sculpt mode data */
if(!ts->sculpt)
ts->sculpt = MEM_callocN(sizeof(Sculpt), "sculpt mode data");
/* Create sculpt mode session data */
- if(ts->sculpt->session)
- MEM_freeN(ts->sculpt->session);
- ts->sculpt->session = MEM_callocN(sizeof(SculptSession), "sculpt session");
+ if(ob->sculpt)
+ free_sculptsession(&ob->sculpt);
+ ob->sculpt = MEM_callocN(sizeof(SculptSession), "sculpt session");
- toggle_paint_cursor(C);
-
- /* If there's no brush, create one */
- brush_check_exists(&ts->sculpt->brush);
+ paint_init(&ts->sculpt->paint, PAINT_CURSOR_SCULPT);
+
+ paint_cursor_start(C, sculpt_poll);
WM_event_add_notifier(C, NC_SCENE|ND_MODE, CTX_data_scene(C));
}
@@ -1669,5 +1592,5 @@ void ED_operatortypes_sculpt()
WM_operatortype_append(SCULPT_OT_radial_control);
WM_operatortype_append(SCULPT_OT_brush_stroke);
WM_operatortype_append(SCULPT_OT_sculptmode_toggle);
- WM_operatortype_append(SCULPT_OT_brush_curve_preset);
+ WM_operatortype_append(SCULPT_OT_set_persistent_base);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_stroke.c b/source/blender/editors/sculpt_paint/sculpt_stroke.c
deleted file mode 100644
index 554ff580358..00000000000
--- a/source/blender/editors/sculpt_paint/sculpt_stroke.c
+++ /dev/null
@@ -1,274 +0,0 @@
-/*
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2007 by Nicholas Bishop
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- *
- * Storage and manipulation of sculptmode brush strokes.
- *
- */
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_listBase.h"
-#include "DNA_scene_types.h"
-
-#include "BKE_sculpt.h"
-#include "BLI_blenlib.h"
-#include "BIF_gl.h"
-
-#include "sculpt_intern.h"
-
-#include <math.h>
-
-/* Temporary storage of input stroke control points */
-typedef struct StrokePoint {
- struct StrokePoint *next, *prev;
- short x, y;
-} StrokePoint;
-typedef struct SculptStroke {
- short (*loc)[2];
- int max;
- int index;
- float length;
- ListBase final;
- StrokePoint *final_mem;
- float offset;
-} SculptStroke;
-
-SculptStroke *sculpt_stroke_new(const int max)
-{
- SculptStroke *stroke = MEM_callocN(sizeof(SculptStroke), "SculptStroke");
- stroke->loc = MEM_callocN(sizeof(short) * 4 * max, "SculptStroke.loc");
- stroke->max = max;
- stroke->index = -1;
- return stroke;
-}
-
-void sculpt_stroke_free(SculptStroke *stroke)
-{
- if(stroke) {
- if(stroke->loc) MEM_freeN(stroke->loc);
- if(stroke->final_mem) MEM_freeN(stroke->final_mem);
-
- MEM_freeN(stroke);
- }
-}
-
-void sculpt_stroke_add_point(SculptStroke *stroke, const short x, const short y)
-{
- const int next = stroke->index + 1;
-
- if(stroke->index == -1) {
- stroke->loc[0][0] = x;
- stroke->loc[0][1] = y;
- stroke->index = 0;
- }
- else if(next < stroke->max) {
- const int dx = x - stroke->loc[stroke->index][0];
- const int dy = y - stroke->loc[stroke->index][1];
- stroke->loc[next][0] = x;
- stroke->loc[next][1] = y;
- stroke->length += sqrt(dx*dx + dy*dy);
- stroke->index = next;
- }
-}
-
-static void sculpt_stroke_smooth(SculptStroke *stroke)
-{
- /* Apply smoothing (exclude the first and last points)*/
- StrokePoint *p = stroke->final.first;
- if(p && p->next && p->next->next) {
- for(p = p->next->next; p && p->next && p->next->next; p = p->next) {
- p->x = p->prev->prev->x*0.1 + p->prev->x*0.2 + p->x*0.4 + p->next->x*0.2 + p->next->next->x*0.1;
- p->y = p->prev->prev->y*0.1 + p->prev->y*0.2 + p->y*0.4 + p->next->y*0.2 + p->next->next->y*0.1;
- }
- }
-}
-
-static void sculpt_stroke_create_final(SculptStroke *stroke)
-{
- if(stroke) {
- StrokePoint *p, *pnext;
- int i;
-
- /* Copy loc into final */
- if(stroke->final_mem)
- MEM_freeN(stroke->final_mem);
- stroke->final_mem = MEM_callocN(sizeof(StrokePoint) * (stroke->index + 1) * 2, "SculptStroke.final");
- stroke->final.first = stroke->final.last = NULL;
- for(i = 0; i <= stroke->index; ++i) {
- p = &stroke->final_mem[i];
- p->x = stroke->loc[i][0];
- p->y = stroke->loc[i][1];
- BLI_addtail(&stroke->final, p);
- }
-
- /* Remove shortest edges */
- if(stroke->final.first) {
- for(p = ((StrokePoint*)stroke->final.first)->next; p && p->next; p = pnext) {
- const int dx = p->x - p->prev->x;
- const int dy = p->y - p->prev->y;
- const float len = sqrt(dx*dx + dy*dy);
- pnext = p->next;
- if(len < 10) {
- BLI_remlink(&stroke->final, p);
- }
- }
- }
-
- sculpt_stroke_smooth(stroke);
-
- /* Subdivide edges */
- for(p = stroke->final.first; p && p->next; p = pnext) {
- StrokePoint *np = &stroke->final_mem[i++];
-
- pnext = p->next;
- np->x = (p->x + p->next->x) / 2;
- np->y = (p->y + p->next->y) / 2;
- BLI_insertlink(&stroke->final, p, np);
- }
-
- sculpt_stroke_smooth(stroke);
- }
-}
-
-static float sculpt_stroke_seglen(StrokePoint *p1, StrokePoint *p2)
-{
- int dx = p2->x - p1->x;
- int dy = p2->y - p1->y;
- return sqrt(dx*dx + dy*dy);
-}
-
-static float sculpt_stroke_final_length(SculptStroke *stroke)
-{
- StrokePoint *p;
- float len = 0;
- for(p = stroke->final.first; p && p->next; ++p)
- len += sculpt_stroke_seglen(p, p->next);
- return len;
-}
-
-/* If partial is nonzero, cuts off apply after that length has been processed */
-static StrokePoint *sculpt_stroke_apply_generic(Sculpt *sd, SculptStroke *stroke, const int partial)
-{
- const int sdspace = 0; //XXX: sd->spacing;
- const short spacing = sdspace > 0 ? sdspace : 2;
- const int dots = sculpt_stroke_final_length(stroke) / spacing;
- int i;
- StrokePoint *p = stroke->final.first;
- float startloc = stroke->offset;
-
- for(i = 0; i < dots && p && p->next; ++i) {
- const float dotloc = spacing * i;
- short co[2];
- float len = sculpt_stroke_seglen(p, p->next);
- float u, v;
-
- /* Find edge containing dot */
- while(dotloc > startloc + len && p && p->next && p->next->next) {
- p = p->next;
- startloc += len;
- len = sculpt_stroke_seglen(p, p->next);
- }
-
- if(!p || !p->next || dotloc > startloc + len)
- break;
-
- if(partial && startloc > partial) {
- /* Calculate offset for next stroke segment */
- stroke->offset = startloc + len - dotloc;
- break;
- }
-
- u = (dotloc - startloc) / len;
- v = 1 - u;
-
- co[0] = p->x*v + p->next->x*u;
- co[1] = p->y*v + p->next->y*u;
-
- //do_symmetrical_brush_actions(sd, a, co, NULL);
- }
-
- return p ? p->next : NULL;
-}
-
-void sculpt_stroke_apply(Sculpt *sd, SculptStroke *stroke)
-{
- /* TODO: make these values user-modifiable? */
- const int partial_len = 100;
- const int min_len = 200;
-
- if(stroke) {
- sculpt_stroke_create_final(stroke);
-
- if(sculpt_stroke_final_length(stroke) > min_len) {
- StrokePoint *p = sculpt_stroke_apply_generic(sd, stroke, partial_len);
-
- /* Replace remaining values in stroke->loc with remaining stroke->final values */
- stroke->index = -1;
- stroke->length = 0;
- for(; p; p = p->next) {
- ++stroke->index;
- stroke->loc[stroke->index][0] = p->x;
- stroke->loc[stroke->index][1] = p->y;
- if(p->next) {
- stroke->length += sculpt_stroke_seglen(p, p->next);
- }
- }
- }
- }
-}
-
-void sculpt_stroke_apply_all(Sculpt *sd, SculptStroke *stroke)
-{
- sculpt_stroke_create_final(stroke);
-
- if(stroke) {
- sculpt_stroke_apply_generic(sd, stroke, 0);
- }
-}
-
-/* XXX: drawing goes elsewhere */
-void sculpt_stroke_draw(SculptStroke *stroke)
-{
- if(stroke) {
- StrokePoint *p;
-
- /* Draws the original stroke */
- /*glColor3f(1, 0, 0);
- glBegin(GL_LINE_STRIP);
- for(i = 0; i <= stroke->index; ++i)
- glVertex2s(stroke->loc[i][0], stroke->loc[i][1]);
- glEnd();*/
-
- /* Draws the smoothed stroke */
- glColor3f(0, 1, 0);
- glBegin(GL_LINE_STRIP);
- for(p = stroke->final.first; p; p = p->next)
- glVertex2s(p->x, p->y);
- glEnd();
- }
-}
diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c
index 6e86748adae..4288cc10a26 100644
--- a/source/blender/editors/space_action/action_draw.c
+++ b/source/blender/editors/space_action/action_draw.c
@@ -92,319 +92,19 @@
#include "ED_screen.h"
#include "ED_space_api.h"
-#if 0 // XXX old includes for reference only
- #include "BIF_editaction.h"
- #include "BIF_editkey.h"
- #include "BIF_editnla.h"
- #include "BIF_drawgpencil.h"
- #include "BIF_keyframing.h"
- #include "BIF_language.h"
- #include "BIF_space.h"
-
- #include "BDR_editcurve.h"
- #include "BDR_gpencil.h"
-
- #include "BSE_drawnla.h"
- #include "BSE_drawipo.h"
- #include "BSE_drawview.h"
- #include "BSE_editaction_types.h"
- #include "BSE_editipo.h"
- #include "BSE_headerbuttons.h"
- #include "BSE_time.h"
- #include "BSE_view.h"
-#endif // XXX old defines for reference only
-
-/* XXX */
-extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad);
-
-/********************************** Slider Stuff **************************** */
-
-#if 0 // XXX all of this slider stuff will need a rethink!
-/* sliders for shapekeys */
-static void meshactionbuts(SpaceAction *saction, Object *ob, Key *key)
-{
- int i;
- char str[64];
- float x, y;
- uiBlock *block;
- uiBut *but;
-
- /* lets make the shapekey sliders */
-
- /* reset the damn myortho2 or the sliders won't draw/redraw
- * correctly *grumble*
- */
- mywinset(curarea->win);
- myortho2(-0.375f, curarea->winx-0.375f, G.v2d->cur.ymin, G.v2d->cur.ymax);
-
- sprintf(str, "actionbuttonswin %d", curarea->win);
- block= uiNewBlock (&curarea->uiblocks, str, UI_EMBOSS);
-
- x = ACHANNEL_NAMEWIDTH + 1;
- y = 0.0f;
-
- uiBlockSetEmboss(block, UI_EMBOSSN);
-
- if (!(G.saction->flag & SACTION_SLIDERS)) {
- ACTWIDTH = ACHANNEL_NAMEWIDTH;
- but=uiDefIconButBitS(block, TOG, SACTION_SLIDERS, B_REDR,
- ICON_DISCLOSURE_TRI_RIGHT,
- ACHANNEL_NAMEWIDTH - XIC - 5, (short)y + CHANNELHEIGHT,
- XIC,YIC-2,
- &(G.saction->flag), 0, 0, 0, 0,
- "Show action window sliders");
- /* no hilite, the winmatrix is not correct later on... */
- uiButSetFlag(but, UI_NO_HILITE);
- }
- else {
- but= uiDefIconButBitS(block, TOG, SACTION_SLIDERS, B_REDR,
- ICON_DISCLOSURE_TRI_DOWN,
- ACHANNEL_NAMEWIDTH - XIC - 5, (short)y + CHANNELHEIGHT,
- XIC,YIC-2,
- &(G.saction->flag), 0, 0, 0, 0,
- "Hide action window sliders");
- /* no hilite, the winmatrix is not correct later on... */
- uiButSetFlag(but, UI_NO_HILITE);
-
- ACTWIDTH = ACHANNEL_NAMEWIDTH + SLIDERWIDTH;
-
- /* sliders are open so draw them */
- BIF_ThemeColor(TH_FACE);
-
- glRects(ACHANNEL_NAMEWIDTH, 0, ACHANNEL_NAMEWIDTH+SLIDERWIDTH, curarea->winy);
- uiBlockSetEmboss(block, UI_EMBOSS);
- for (i=1; i < key->totkey; i++) {
- make_rvk_slider(block, ob, i,
- (int)x, (int)y, SLIDERWIDTH-2, CHANNELHEIGHT-1, "Slider to control Shape Keys");
-
- y-=CHANNELHEIGHT+CHANNELSKIP;
-
- /* see sliderval array in editkey.c */
- if (i >= 255) break;
- }
- }
- uiDrawBlock(C, block);
-}
-
-static void icu_slider_func(void *voidicu, void *voidignore)
-{
- /* the callback for the icu sliders ... copies the
- * value from the icu->curval into a bezier at the
- * right frame on the right ipo curve (creating both the
- * ipo curve and the bezier if needed).
- */
- IpoCurve *icu= voidicu;
- BezTriple *bezt=NULL;
- float cfra, icuval;
-
- cfra = frame_to_float(CFRA);
- if (G.saction->pin==0 && OBACT)
- cfra= get_action_frame(OBACT, cfra);
-
- /* if the ipocurve exists, try to get a bezier
- * for this frame
- */
- bezt = get_bezt_icu_time(icu, &cfra, &icuval);
-
- /* create the bezier triple if one doesn't exist,
- * otherwise modify it's value
- */
- if (bezt == NULL) {
- insert_vert_icu(icu, cfra, icu->curval, 0);
- }
- else {
- bezt->vec[1][1] = icu->curval;
- }
-
- /* make sure the Ipo's are properly processed and
- * redraw as necessary
- */
- sort_time_ipocurve(icu);
- testhandles_ipocurve(icu);
-
- /* nla-update (in case this affects anything) */
- synchronize_action_strips();
-
- /* do redraw pushes, and also the depsgraph flushes */
- if (OBACT->pose || ob_get_key(OBACT))
- DAG_object_flush_update(G.scene, OBACT, OB_RECALC);
- else
- DAG_object_flush_update(G.scene, OBACT, OB_RECALC_OB);
-
- allqueue(REDRAWVIEW3D, 0);
- allqueue(REDRAWACTION, 0);
- allqueue(REDRAWNLA, 0);
- allqueue(REDRAWIPO, 0);
- allspace(REMAKEIPO, 0);
- allqueue(REDRAWBUTSALL, 0);
-}
-
-static void make_icu_slider(uiBlock *block, IpoCurve *icu,
- int x, int y, int w, int h, char *tip)
-{
- /* create a slider for the ipo-curve*/
- uiBut *but;
-
- if(icu == NULL) return;
-
- if (IS_EQ(icu->slide_max, icu->slide_min)) {
- if (IS_EQ(icu->ymax, icu->ymin)) {
- if (ELEM(icu->blocktype, ID_CO, ID_KE)) {
- /* hack for constraints and shapekeys (and maybe a few others) */
- icu->slide_min= 0.0;
- icu->slide_max= 1.0;
- }
- else {
- icu->slide_min= -100;
- icu->slide_max= 100;
- }
- }
- else {
- icu->slide_min= icu->ymin;
- icu->slide_max= icu->ymax;
- }
- }
- if (icu->slide_min >= icu->slide_max) {
- SWAP(float, icu->slide_min, icu->slide_max);
- }
-
- but=uiDefButF(block, NUMSLI, REDRAWVIEW3D, "",
- x, y , w, h,
- &(icu->curval), icu->slide_min, icu->slide_max,
- 10, 2, tip);
-
- uiButSetFunc(but, icu_slider_func, icu, NULL);
-
- // no hilite, the winmatrix is not correct later on...
- uiButSetFlag(but, UI_NO_HILITE);
-}
-
-/* sliders for ipo-curves of active action-channel */
-static void action_icu_buts(SpaceAction *saction)
-{
- ListBase act_data = {NULL, NULL};
- bActListElem *ale;
- int filter;
- void *data;
- short datatype;
-
- char str[64];
- float x, y;
- uiBlock *block;
-
- /* lets make the action sliders */
-
- /* reset the damn myortho2 or the sliders won't draw/redraw
- * correctly *grumble*
- */
- mywinset(curarea->win);
- myortho2(-0.375f, curarea->winx-0.375f, G.v2d->cur.ymin, G.v2d->cur.ymax);
-
- sprintf(str, "actionbuttonswin %d", curarea->win);
- block= uiNewBlock (&curarea->uiblocks, str, UI_EMBOSS);
-
- x = (float)ACHANNEL_NAMEWIDTH + 1;
- y = 0.0f;
-
- uiBlockSetEmboss(block, UI_EMBOSSN);
-
- if (G.saction->flag & SACTION_SLIDERS) {
- /* sliders are open so draw them */
-
- /* get editor data */
- data= get_action_context(&datatype);
- if (data == NULL) return;
-
- /* build list of channels to draw */
- filter= (ACTFILTER_FORDRAWING|ACTFILTER_VISIBLE|ACTFILTER_CHANNELS);
- actdata_filter(&act_data, filter, data, datatype);
-
- /* draw backdrop first */
- BIF_ThemeColor(TH_FACE); // change this color... it's ugly
- glRects(ACHANNEL_NAMEWIDTH, (short)G.v2d->cur.ymin, ACHANNEL_NAMEWIDTH+SLIDERWIDTH, (short)G.v2d->cur.ymax);
-
- uiBlockSetEmboss(block, UI_EMBOSS);
- for (ale= act_data.first; ale; ale= ale->next) {
- const float yminc= y-CHANNELHEIGHT/2;
- const float ymaxc= y+CHANNELHEIGHT/2;
-
- /* check if visible */
- if ( IN_RANGE(yminc, G.v2d->cur.ymin, G.v2d->cur.ymax) ||
- IN_RANGE(ymaxc, G.v2d->cur.ymin, G.v2d->cur.ymax) )
- {
- /* determine what needs to be drawn */
- switch (ale->type) {
- case ACTTYPE_CONCHAN: /* constraint channel */
- {
- bActionChannel *achan = (bActionChannel *)ale->owner;
- IpoCurve *icu = (IpoCurve *)ale->key_data;
-
- /* only show if owner is selected */
- if ((ale->ownertype == ACTTYPE_OBJECT) || SEL_ACHAN(achan)) {
- make_icu_slider(block, icu,
- (int)x, (int)y, SLIDERWIDTH-2, CHANNELHEIGHT-2,
- "Slider to control current value of Constraint Influence");
- }
- }
- break;
- case ACTTYPE_ICU: /* ipo-curve channel */
- {
- bActionChannel *achan = (bActionChannel *)ale->owner;
- IpoCurve *icu = (IpoCurve *)ale->key_data;
-
- /* only show if owner is selected */
- if ((ale->ownertype == ACTTYPE_OBJECT) || SEL_ACHAN(achan)) {
- make_icu_slider(block, icu,
- (int)x, (int)y, SLIDERWIDTH-2, CHANNELHEIGHT-2,
- "Slider to control current value of IPO-Curve");
- }
- }
- break;
- case ACTTYPE_SHAPEKEY: /* shapekey channel */
- {
- Object *ob= (Object *)ale->id;
- IpoCurve *icu= (IpoCurve *)ale->key_data;
-
- // TODO: only show if object is active
- if (icu) {
- make_icu_slider(block, icu,
- (int)x, (int)y, SLIDERWIDTH-2, CHANNELHEIGHT-2,
- "Slider to control ShapeKey");
- }
- else if (ob && ale->index) {
- make_rvk_slider(block, ob, ale->index,
- (int)x, (int)y, SLIDERWIDTH-2, CHANNELHEIGHT-1, "Slider to control Shape Keys");
- }
- }
- break;
- }
- }
-
- /* adjust y-position for next one */
- y-=CHANNELHEIGHT+CHANNELSKIP;
- }
-
- /* free tempolary channels */
- BLI_freelistN(&act_data);
- }
- uiDrawBlock(C, block);
-}
-
-#endif // XXX all of this slider stuff will need a rethink
-
/* ************************************************************************* */
/* Channel List */
/* left hand part */
-void draw_channel_names(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
+void draw_channel_names(bContext *C, bAnimContext *ac, SpaceAction *saction, ARegion *ar)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
View2D *v2d= &ar->v2d;
- float x= 0.0f, y= 0.0f;
+ float y= 0.0f;
int items, height;
/* build list of channels to draw */
@@ -428,582 +128,48 @@ void draw_channel_names(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
UI_view2d_sync(NULL, ac->sa, v2d, V2D_VIEWSYNC_AREA_VERTICAL);
/* loop through channels, and set up drawing depending on their type */
- y= (float)ACHANNEL_FIRST;
-
- for (ale= anim_data.first; ale; ale= ale->next) {
- const float yminc= (float)(y - ACHANNEL_HEIGHT_HALF);
- const float ymaxc= (float)(y + ACHANNEL_HEIGHT_HALF);
+ { /* first pass: just the standard GL-drawing for backdrop + text */
+ y= (float)ACHANNEL_FIRST;
- /* check if visible */
- if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
- IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
- {
- bActionGroup *grp = NULL;
- short indent= 0, offset= 0, sel= 0, group= 0;
- int expand= -1, protect = -1, special= -1, mute = -1;
- char name[128];
-
- /* determine what needs to be drawn */
- switch (ale->type) {
- case ANIMTYPE_SCENE: /* scene */
- {
- Scene *sce= (Scene *)ale->data;
-
- group= 4;
- indent= 0;
-
- special= ICON_SCENE_DATA;
-
- /* only show expand if there are any channels */
- if (EXPANDED_SCEC(sce))
- expand= ICON_TRIA_DOWN;
- else
- expand= ICON_TRIA_RIGHT;
-
- sel = SEL_SCEC(sce);
- strcpy(name, sce->id.name+2);
- }
- break;
- case ANIMTYPE_OBJECT: /* object */
- {
- Base *base= (Base *)ale->data;
- Object *ob= base->object;
-
- group= 4;
- indent= 0;
-
- /* icon depends on object-type */
- if (ob->type == OB_ARMATURE)
- special= ICON_ARMATURE_DATA;
- else
- special= ICON_OBJECT_DATA;
-
- /* only show expand if there are any channels */
- if (EXPANDED_OBJC(ob))
- expand= ICON_TRIA_DOWN;
- else
- expand= ICON_TRIA_RIGHT;
-
- sel = SEL_OBJC(base);
- strcpy(name, ob->id.name+2);
- }
- break;
- case ANIMTYPE_FILLACTD: /* action widget */
- {
- bAction *act= (bAction *)ale->data;
-
- group = 4;
- indent= 1;
- special= ICON_ACTION;
-
- if (EXPANDED_ACTC(act))
- expand= ICON_TRIA_DOWN;
- else
- expand= ICON_TRIA_RIGHT;
-
- sel = SEL_ACTC(act);
- strcpy(name, act->id.name+2);
- }
- break;
- case ANIMTYPE_FILLMATD: /* object materials (dopesheet) expand widget */
- {
- Object *ob = (Object *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_MATERIAL_DATA;
-
- if (FILTER_MAT_OBJC(ob))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, "Materials");
- }
- break;
- case ANIMTYPE_FILLPARTD: /* object particles (dopesheet) expand widget */
- {
- Object *ob = (Object *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_PARTICLE_DATA;
-
- if (FILTER_PART_OBJC(ob))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, "Particles");
- }
- break;
-
-
- case ANIMTYPE_DSMAT: /* single material (dopesheet) expand widget */
- {
- Material *ma = (Material *)ale->data;
-
- group = 0;
- indent = 0;
- special = ICON_MATERIAL_DATA;
- offset = 21;
-
- if (FILTER_MAT_OBJD(ma))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, ma->id.name+2);
- }
- break;
- case ANIMTYPE_DSLAM: /* lamp (dopesheet) expand widget */
- {
- Lamp *la = (Lamp *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_LAMP_DATA;
-
- if (FILTER_LAM_OBJD(la))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, la->id.name+2);
- }
- break;
- case ANIMTYPE_DSCAM: /* camera (dopesheet) expand widget */
- {
- Camera *ca = (Camera *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_CAMERA_DATA;
-
- if (FILTER_CAM_OBJD(ca))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, ca->id.name+2);
- }
- break;
- case ANIMTYPE_DSCUR: /* curve (dopesheet) expand widget */
- {
- Curve *cu = (Curve *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_CURVE_DATA;
-
- if (FILTER_CUR_OBJD(cu))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, cu->id.name+2);
- }
- break;
- case ANIMTYPE_DSSKEY: /* shapekeys (dopesheet) expand widget */
- {
- Key *key= (Key *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_SHAPEKEY_DATA; // XXX
-
- if (FILTER_SKE_OBJD(key))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- //sel = SEL_OBJC(base);
- strcpy(name, "Shape Keys");
- }
- break;
- case ANIMTYPE_DSWOR: /* world (dopesheet) expand widget */
- {
- World *wo= (World *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_WORLD_DATA;
-
- if (FILTER_WOR_SCED(wo))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, wo->id.name+2);
- }
- break;
- case ANIMTYPE_DSPART: /* particle (dopesheet) expand widget */
- {
- ParticleSettings *part= (ParticleSettings*)ale->data;
-
- group = 0;
- indent = 0;
- special = ICON_PARTICLE_DATA;
- offset = 21;
-
- if (FILTER_PART_OBJD(part))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, part->id.name+2);
- }
- break;
- case ANIMTYPE_DSMBALL: /* metaball (dopesheet) expand widget */
- {
- MetaBall *mb = (MetaBall *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_META_DATA;
-
- if (FILTER_MBALL_OBJD(mb))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, mb->id.name+2);
- }
- break;
-
-
- case ANIMTYPE_GROUP: /* action group */
- {
- bActionGroup *agrp= (bActionGroup *)ale->data;
-
- group= 2;
- indent= 0;
- special= -1;
-
- if (ale->id) {
- /* special exception for materials */
- if (GS(ale->id->name) == ID_MA)
- offset= 25;
- else
- offset= 14;
- }
- else
- offset= 0;
-
- /* only show expand if there are any channels */
- if (agrp->channels.first) {
- if (EXPANDED_AGRP(agrp))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
- }
-
- if (agrp->flag & AGRP_MUTED)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
-
- if (EDITABLE_AGRP(agrp))
- protect = ICON_UNLOCKED;
- else
- protect = ICON_LOCKED;
-
- sel = SEL_AGRP(agrp);
- strcpy(name, agrp->name);
- }
- break;
- case ANIMTYPE_FCURVE: /* F-Curve channel */
- {
- FCurve *fcu = (FCurve *)ale->data;
-
- indent = 0;
-
- group= (fcu->grp) ? 1 : 0;
- grp= fcu->grp;
-
- if (ale->id) {
- /* special exception for materials and particles */
- if (ELEM(GS(ale->id->name),ID_MA,ID_PA)) {
- offset= 21;
- indent= 1;
- }
- else
- offset= 14;
- }
- else
- offset= 0;
-
- if (fcu->flag & FCURVE_MUTED)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
-
- if (fcu->bezt) {
- if (EDITABLE_FCU(fcu))
- protect = ICON_UNLOCKED;
- else
- protect = ICON_LOCKED;
- }
- else
- protect = ICON_ZOOMOUT; // XXX editability is irrelevant here, but this icon is temp...
-
- sel = SEL_FCU(fcu);
-
- getname_anim_fcurve(name, ale->id, fcu);
- }
- break;
-
- case ANIMTYPE_SHAPEKEY: /* shapekey channel */
- {
- KeyBlock *kb = (KeyBlock *)ale->data;
-
- indent = 0;
- special = -1;
-
- offset= (ale->id) ? 21 : 0;
-
- if (kb->name[0] == '\0')
- sprintf(name, "Key %d", ale->index);
- else
- strcpy(name, kb->name);
- }
- break;
-
- case ANIMTYPE_GPDATABLOCK: /* gpencil datablock */
- {
- bGPdata *gpd = (bGPdata *)ale->data;
- ScrArea *sa = (ScrArea *)ale->owner;
-
- indent = 0;
- group= 3;
-
- /* only show expand if there are any channels */
- if (gpd->layers.first) {
- if (gpd->flag & GP_DATA_EXPAND)
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
- }
-
- switch (sa->spacetype) {
- case SPACE_VIEW3D:
- {
- /* this shouldn't cause any overflow... */
- //sprintf(name, "3DView:%s", view3d_get_name(sa->spacedata.first)); // XXX missing func..
- strcpy(name, "3dView");
- special= ICON_VIEW3D;
- }
- break;
- case SPACE_NODE:
- {
- SpaceNode *snode= sa->spacedata.first;
- char treetype[12];
-
- if (snode->treetype == 1)
- strcpy(treetype, "Composite");
- else
- strcpy(treetype, "Material");
- sprintf(name, "Nodes:%s", treetype);
-
- special= ICON_NODE;
- }
- break;
- case SPACE_SEQ:
- {
- SpaceSeq *sseq= sa->spacedata.first;
- char imgpreview[10];
-
- switch (sseq->mainb) {
- case 1: sprintf(imgpreview, "Image..."); break;
- case 2: sprintf(imgpreview, "Luma..."); break;
- case 3: sprintf(imgpreview, "Chroma..."); break;
- case 4: sprintf(imgpreview, "Histogram"); break;
-
- default: sprintf(imgpreview, "Sequence"); break;
- }
- sprintf(name, "Sequencer:%s", imgpreview);
-
- special= ICON_SEQUENCE;
- }
- break;
- case SPACE_IMAGE:
- {
- SpaceImage *sima= sa->spacedata.first;
-
- if (sima->image)
- sprintf(name, "Image:%s", sima->image->id.name+2);
- else
- strcpy(name, "Image:<None>");
-
- special= ICON_IMAGE_COL;
- }
- break;
-
- default:
- {
- sprintf(name, "<Unknown GP-Data Source>");
- special= -1;
- }
- break;
- }
- }
- break;
- case ANIMTYPE_GPLAYER: /* gpencil layer */
- {
- bGPDlayer *gpl = (bGPDlayer *)ale->data;
-
- indent = 0;
- special = -1;
- expand = -1;
- group = 1;
-
- if (EDITABLE_GPL(gpl))
- protect = ICON_UNLOCKED;
- else
- protect = ICON_LOCKED;
-
- if (gpl->flag & GP_LAYER_HIDE)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
-
- sel = SEL_GPL(gpl);
- BLI_snprintf(name, 32, gpl->info);
- }
- break;
- }
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ float yminc= (float)(y - ACHANNEL_HEIGHT_HALF);
+ float ymaxc= (float)(y + ACHANNEL_HEIGHT_HALF);
- /* now, start drawing based on this information */
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_BLEND);
-
- /* draw backing strip behind channel name */
- if (group == 4) {
- /* only used in dopesheet... */
- if (ELEM(ale->type, ANIMTYPE_SCENE, ANIMTYPE_OBJECT)) {
- /* object channel - darker */
- UI_ThemeColor(TH_DOPESHEET_CHANNELOB);
- uiSetRoundBox((expand == ICON_TRIA_DOWN)? (1):(1|8));
- gl_round_box(GL_POLYGON, x+offset, yminc, (float)ACHANNEL_NAMEWIDTH, ymaxc, 8);
- }
- else {
- /* sub-object folders - lighter */
- UI_ThemeColor(TH_DOPESHEET_CHANNELSUBOB);
-
- offset += 7 * indent;
- glBegin(GL_QUADS);
- glVertex2f(x+offset, yminc);
- glVertex2f(x+offset, ymaxc);
- glVertex2f((float)ACHANNEL_NAMEWIDTH, ymaxc);
- glVertex2f((float)ACHANNEL_NAMEWIDTH, yminc);
- glEnd();
-
- /* clear group value, otherwise we cause errors... */
- group = 0;
- }
- }
- else if (group == 3) {
- /* only for gp-data channels */
- UI_ThemeColorShade(TH_GROUP, 20);
- uiSetRoundBox((expand == ICON_TRIA_DOWN)? (1):(1|8));
- gl_round_box(GL_POLYGON, x+offset, yminc, (float)ACHANNEL_NAMEWIDTH, ymaxc, 8);
- }
- else if (group == 2) {
- /* only for action group channels */
- if (ale->flag & AGRP_ACTIVE)
- UI_ThemeColorShade(TH_GROUP_ACTIVE, 10);
- else
- UI_ThemeColorShade(TH_GROUP, 20);
- uiSetRoundBox((expand == ICON_TRIA_DOWN)? (1):(1|8));
- gl_round_box(GL_POLYGON, x+offset, yminc, (float)ACHANNEL_NAMEWIDTH, ymaxc, 8);
- }
- else {
- /* for normal channels
- * - use 3 shades of color group/standard color for 3 indention level
- * - only use group colors if allowed to, and if actually feasible
- */
- if ( !(saction->flag & SACTION_NODRAWGCOLORS) &&
- (grp) && (grp->customCol) )
- {
- char cp[3];
-
- if (indent == 2) {
- VECCOPY(cp, grp->cs.solid);
- }
- else if (indent == 1) {
- VECCOPY(cp, grp->cs.select);
- }
- else {
- VECCOPY(cp, grp->cs.active);
- }
-
- glColor3ub(cp[0], cp[1], cp[2]);
- }
- else
- UI_ThemeColorShade(TH_HEADER, ((indent==0)?20: (indent==1)?-20: -40));
-
- indent += group;
- offset += 7 * indent;
- glBegin(GL_QUADS);
- glVertex2f(x+offset, yminc);
- glVertex2f(x+offset, ymaxc);
- glVertex2f((float)ACHANNEL_NAMEWIDTH, ymaxc);
- glVertex2f((float)ACHANNEL_NAMEWIDTH, yminc);
- glEnd();
- }
-
- /* draw expand/collapse triangle */
- if (expand > 0) {
- UI_icon_draw(x+offset, yminc, expand);
- offset += 17;
- }
-
- /* draw special icon indicating certain data-types */
- if (special > -1) {
- if (ELEM(group, 3, 4)) {
- /* for gpdatablock channels */
- UI_icon_draw(x+offset, yminc, special);
- offset += 17;
- }
- else {
- /* for normal channels */
- UI_icon_draw(x+offset, yminc, special);
- offset += 17;
- }
+ /* check if visible */
+ if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
+ IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
+ {
+ /* draw all channels using standard channel-drawing API */
+ ANIM_channel_draw(ac, ale, yminc, ymaxc);
}
- glDisable(GL_BLEND);
-
- /* draw name */
- if (sel)
- UI_ThemeColor(TH_TEXT_HI);
- else
- UI_ThemeColor(TH_TEXT);
- offset += 3;
- UI_DrawString(x+offset, y-4, name);
- /* reset offset - for RHS of panel */
- offset = 0;
-
- /* set blending again, as text drawing may clear it */
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_BLEND);
+ /* adjust y-position for next one */
+ y -= ACHANNEL_STEP;
+ }
+ }
+ { /* second pass: widgets */
+ uiBlock *block= uiBeginBlock(C, ar, "dopesheet channel buttons", UI_EMBOSS);
+
+ y= (float)ACHANNEL_FIRST;
+
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ float yminc= (float)(y - ACHANNEL_HEIGHT_HALF);
+ float ymaxc= (float)(y + ACHANNEL_HEIGHT_HALF);
- /* draw protect 'lock' */
- if (protect > -1) {
- offset = 16;
- UI_icon_draw((float)ACHANNEL_NAMEWIDTH-offset, yminc, protect);
+ /* check if visible */
+ if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
+ IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
+ {
+ /* draw all channels using standard channel-drawing API */
+ ANIM_channel_draw_widgets(ac, ale, block, yminc, ymaxc);
}
- /* draw mute 'eye' */
- if (mute > -1) {
- offset += 16;
- UI_icon_draw((float)(ACHANNEL_NAMEWIDTH-offset), yminc, mute);
- }
- glDisable(GL_BLEND);
+ /* adjust y-position for next one */
+ y -= ACHANNEL_STEP;
}
- /* adjust y-position for next one */
- y -= ACHANNEL_STEP;
+ uiEndBlock(C, block);
+ uiDrawBlock(C, block);
}
/* free tempolary channels */
@@ -1052,7 +218,6 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
adt= ANIM_nla_mapping_get(ac, NULL);
/* start and end of action itself */
- // TODO: this has not had scaling applied
calc_action_range(ac->data, &act_start, &act_end, 0);
}
@@ -1084,43 +249,14 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
{
+ bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
int sel=0;
/* determine if any need to draw channel */
if (ale->datatype != ALE_NONE) {
/* determine if channel is selected */
- switch (ale->type) {
- case ANIMTYPE_SCENE:
- {
- Scene *sce= (Scene *)ale->data;
- sel = SEL_SCEC(sce);
- }
- break;
- case ANIMTYPE_OBJECT:
- {
- Base *base= (Base *)ale->data;
- sel = SEL_OBJC(base);
- }
- break;
- case ANIMTYPE_GROUP:
- {
- bActionGroup *agrp = (bActionGroup *)ale->data;
- sel = SEL_AGRP(agrp);
- }
- break;
- case ANIMTYPE_FCURVE:
- {
- FCurve *fcu = (FCurve *)ale->data;
- sel = SEL_FCU(fcu);
- }
- break;
- case ANIMTYPE_GPLAYER:
- {
- bGPDlayer *gpl = (bGPDlayer *)ale->data;
- sel = SEL_GPL(gpl);
- }
- break;
- }
+ if (acf->has_setting(ac, ale, ACHANNEL_SETTING_SELECT))
+ sel= ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_SELECT);
if (ELEM(ac->datatype, ANIMCONT_ACTION, ANIMCONT_DOPESHEET)) {
switch (ale->type) {
diff --git a/source/blender/editors/space_action/action_header.c b/source/blender/editors/space_action/action_header.c
index d3929a22342..e2a725164c9 100644
--- a/source/blender/editors/space_action/action_header.c
+++ b/source/blender/editors/space_action/action_header.c
@@ -43,6 +43,7 @@
#include "BLI_blenlib.h"
#include "BKE_animsys.h"
+#include "BKE_action.h"
#include "BKE_context.h"
#include "BKE_screen.h"
@@ -88,9 +89,9 @@ static void act_viewmenu(bContext *C, uiLayout *layout, void *arg_unused)
//uiItemS(layout);
- uiItemR(layout, NULL, 0, &spaceptr, "show_cframe_indicator", 0, 0, 0);
- uiItemR(layout, NULL, 0, &spaceptr, "show_sliders", 0, 0, 0);
- uiItemR(layout, NULL, 0, &spaceptr, "automerge_keyframes", 0, 0, 0);
+ uiItemR(layout, NULL, 0, &spaceptr, "show_cframe_indicator", 0);
+ uiItemR(layout, NULL, 0, &spaceptr, "show_sliders", 0);
+ uiItemR(layout, NULL, 0, &spaceptr, "automerge_keyframes", 0);
if (sact->flag & SACTION_DRAWTIME)
uiItemO(layout, "Show Frames", 0, "ANIM_OT_time_toggle");
@@ -153,7 +154,7 @@ static void act_channelmenu(bContext *C, uiLayout *layout, void *arg_unused)
static void act_gplayermenu(bContext *C, uiLayout *layout, void *arg_unused)
{
- //uiItemMenuF(layout, "Transform", 0, nla_edit_transformmenu);
+ //uiItemMenuF(layout, "Transform", 0, nla_edit_transformmenu, NULL, NULL);
//uiItemS(layout);
//uiItemO(layout, NULL, 0, "NLAEDIT_OT_duplicate");
}
@@ -210,9 +211,9 @@ static void act_edit_expomenu(bContext *C, uiLayout *layout, void *arg_unused)
static void act_editmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
- uiItemMenuF(layout, "Transform", 0, act_edit_transformmenu);
- uiItemMenuF(layout, "Snap", 0, act_edit_snapmenu);
- uiItemMenuF(layout, "Mirror", 0, act_edit_mirrormenu);
+ uiItemMenuF(layout, "Transform", 0, act_edit_transformmenu, NULL);
+ uiItemMenuF(layout, "Snap", 0, act_edit_snapmenu, NULL);
+ uiItemMenuF(layout, "Mirror", 0, act_edit_mirrormenu, NULL);
uiItemS(layout);
@@ -225,9 +226,9 @@ static void act_editmenu(bContext *C, uiLayout *layout, void *arg_unused)
uiItemS(layout);
- uiItemMenuF(layout, "Handle Type", 0, act_edit_handlesmenu);
- uiItemMenuF(layout, "Interpolation Mode", 0, act_edit_ipomenu);
- uiItemMenuF(layout, "Extrapolation Mode", 0, act_edit_expomenu);
+ uiItemMenuF(layout, "Handle Type", 0, act_edit_handlesmenu, NULL);
+ uiItemMenuF(layout, "Interpolation Mode", 0, act_edit_ipomenu, NULL);
+ uiItemMenuF(layout, "Extrapolation Mode", 0, act_edit_expomenu, NULL);
uiItemS(layout);
@@ -272,6 +273,7 @@ static void saction_idpoin_handle(bContext *C, ID *id, int event)
/* set action */
printf("\tset action \n");
adt->action= saction->action;
+ adt->action->id.us++;
}
ED_area_tag_redraw(CTX_wm_area(C));
@@ -282,7 +284,14 @@ static void saction_idpoin_handle(bContext *C, ID *id, int event)
break;
case UI_ID_ADD_NEW:
printf("actedit addnew \n");
- /* XXX not implemented */
+ if (saction->pin == 0) {
+ AnimData *adt= BKE_id_add_animdata(&obact->id); /* this only adds if non-existant */
+
+ /* set new action */
+ // XXX need to restore behaviour to copy old actions...
+ printf("\tset new action \n");
+ adt->action= saction->action= add_empty_action("Action");
+ }
break;
case UI_ID_OPEN:
printf("actedit open \n");
@@ -404,13 +413,13 @@ void action_header_buttons(const bContext *C, ARegion *ar)
if (saction->flag & SACTION_DRAWTIME) {
uiDefButC(block, MENU, B_REDR,
"Auto-Snap Keyframes %t|No Snap %x0|Second Step %x1|Nearest Second %x2|Nearest Marker %x3",
- xco,yco,70,YIC, &(saction->autosnap), 0, 1, 0, 0,
+ xco,yco,90,YIC, &(saction->autosnap), 0, 1, 0, 0,
"Auto-snapping mode for keyframes when transforming");
}
else {
uiDefButC(block, MENU, B_REDR,
"Auto-Snap Keyframes %t|No Snap %x0|Frame Step %x1|Nearest Frame %x2|Nearest Marker %x3",
- xco,yco,70,YIC, &(saction->autosnap), 0, 1, 0, 0,
+ xco,yco,90,YIC, &(saction->autosnap), 0, 1, 0, 0,
"Auto-snapping mode for keyframes when transforming");
}
diff --git a/source/blender/editors/space_action/action_intern.h b/source/blender/editors/space_action/action_intern.h
index 26655892176..1aeeeff0c80 100644
--- a/source/blender/editors/space_action/action_intern.h
+++ b/source/blender/editors/space_action/action_intern.h
@@ -41,7 +41,7 @@ struct bAnimListElem;
/* ***************************************** */
/* action_draw.c */
-void draw_channel_names(struct bAnimContext *ac, struct SpaceAction *saction, struct ARegion *ar);
+void draw_channel_names(struct bContext *C, struct bAnimContext *ac, struct SpaceAction *saction, struct ARegion *ar);
void draw_channel_strips(struct bAnimContext *ac, struct SpaceAction *saction, struct ARegion *ar);
struct ActKeysInc *init_aki_data(struct bAnimContext *ac, struct bAnimListElem *ale);
diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c
index 55e035cfced..2977d07d845 100644
--- a/source/blender/editors/space_action/space_action.c
+++ b/source/blender/editors/space_action/space_action.c
@@ -243,7 +243,7 @@ static void action_channel_area_draw(const bContext *C, ARegion *ar)
/* data */
if (ANIM_animdata_get_context(C, &ac)) {
- draw_channel_names(&ac, saction, ar);
+ draw_channel_names((bContext *)C, &ac, saction, ar);
}
/* reset view matrix */
@@ -294,6 +294,7 @@ static void action_channel_area_listener(ARegion *ar, wmNotifier *wmn)
case NC_SCENE:
switch(wmn->data) {
case ND_OB_ACTIVE:
+ case ND_FRAME:
ED_region_tag_redraw(ar);
break;
}
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index 5c33b648947..041e6a09323 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -77,6 +77,7 @@ void ED_spacetypes_init(void)
ED_spacetype_sequencer();
ED_spacetype_logic();
ED_spacetype_console();
+ ED_spacetype_userpref();
// ...
/* register operator types for screen and all spaces */
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index 614017cc4c6..8306487013a 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -49,6 +49,7 @@
#include "BKE_global.h"
#include "BKE_material.h"
#include "BKE_modifier.h"
+#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
@@ -304,7 +305,7 @@ static int buttons_context_path_particle(ButsContextPath *path)
return 0;
}
-static int buttons_context_path_brush(ButsContextPath *path)
+static int buttons_context_path_brush(const bContext *C, ButsContextPath *path)
{
Scene *scene;
ToolSettings *ts;
@@ -320,14 +321,8 @@ static int buttons_context_path_brush(ButsContextPath *path)
scene= path->ptr[path->len-1].data;
ts= scene->toolsettings;
- if(G.f & G_SCULPTMODE)
- br= ts->sculpt->brush;
- else if(G.f & G_VERTEXPAINT)
- br= ts->vpaint->brush;
- else if(G.f & G_WEIGHTPAINT)
- br= ts->wpaint->brush;
- else if(G.f & G_TEXTUREPAINT)
- br= ts->imapaint.brush;
+ if(scene)
+ br= paint_brush(paint_get_active(scene));
if(br) {
RNA_id_pointer_create(&br->id, &path->ptr[path->len]);
@@ -337,11 +332,11 @@ static int buttons_context_path_brush(ButsContextPath *path)
}
}
- /* no path to a world possible */
+ /* no path to a brush possible */
return 0;
}
-static int buttons_context_path_texture(ButsContextPath *path)
+static int buttons_context_path_texture(const bContext *C, ButsContextPath *path)
{
Material *ma;
Lamp *la;
@@ -356,7 +351,7 @@ static int buttons_context_path_texture(ButsContextPath *path)
return 1;
}
/* try brush */
- else if((path->flag & SB_BRUSH_TEX) && buttons_context_path_brush(path)) {
+ else if((path->flag & SB_BRUSH_TEX) && buttons_context_path_brush(C, path)) {
br= path->ptr[path->len-1].data;
if(br) {
@@ -465,7 +460,7 @@ static int buttons_context_path(const bContext *C, ButsContextPath *path, int ma
found= buttons_context_path_material(path);
break;
case BCONTEXT_TEXTURE:
- found= buttons_context_path_texture(path);
+ found= buttons_context_path_texture(C, path);
break;
case BCONTEXT_BONE:
found= buttons_context_path_bone(path);
@@ -558,7 +553,7 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
"world", "object", "mesh", "armature", "lattice", "curve",
"meta_ball", "lamp", "camera", "material", "material_slot",
"texture", "texture_slot", "bone", "edit_bone", "particle_system",
- "cloth", "soft_body", "fluid", "collision", "brush", NULL};
+ "cloth", "soft_body", "fluid", "smoke", "smoke_hr", "collision", "brush", NULL};
CTX_data_dir_set(result, dir);
return 1;
@@ -691,6 +686,17 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
return 1;
}
}
+
+ else if(CTX_data_equals(member, "smoke")) {
+ PointerRNA *ptr= get_pointer_type(path, &RNA_Object);
+
+ if(ptr && ptr->data) {
+ Object *ob= ptr->data;
+ ModifierData *md= modifiers_findByType(ob, eModifierType_Smoke);
+ CTX_data_pointer_set(result, &ob->id, &RNA_SmokeModifier, md);
+ return 1;
+ }
+ }
else if(CTX_data_equals(member, "collision")) {
PointerRNA *ptr= get_pointer_type(path, &RNA_Object);
diff --git a/source/blender/editors/space_buttons/buttons_ops.c b/source/blender/editors/space_buttons/buttons_ops.c
index 4e9715538a0..d4b5997ed95 100644
--- a/source/blender/editors/space_buttons/buttons_ops.c
+++ b/source/blender/editors/space_buttons/buttons_ops.c
@@ -920,7 +920,7 @@ static int toolbox_invoke(bContext *C, wmOperator *op, wmEvent *event)
uiPopupMenu *pup;
uiLayout *layout;
- RNA_pointer_create(&sc->id, &RNA_SpaceButtonsWindow, sbuts, &ptr);
+ RNA_pointer_create(&sc->id, &RNA_SpaceProperties, sbuts, &ptr);
pup= uiPupMenuBegin(C, "Align", 0);
layout= uiPupMenuLayout(pup);
diff --git a/source/blender/editors/space_console/console_ops.c b/source/blender/editors/space_console/console_ops.c
index fa9055f2d8d..f8dbe0c3dd4 100644
--- a/source/blender/editors/space_console/console_ops.c
+++ b/source/blender/editors/space_console/console_ops.c
@@ -280,6 +280,7 @@ void CONSOLE_OT_move(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Move Cursor";
+ ot->description= "Move cursor position.";
ot->idname= "CONSOLE_OT_move";
/* api callbacks */
@@ -324,6 +325,7 @@ void CONSOLE_OT_insert(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Insert";
+ ot->description= "Insert text at cursor position.";
ot->idname= "CONSOLE_OT_insert";
/* api callbacks */
@@ -391,6 +393,7 @@ void CONSOLE_OT_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Delete";
+ ot->description= "Delete text by cursor position.";
ot->idname= "CONSOLE_OT_delete";
/* api callbacks */
@@ -434,6 +437,7 @@ void CONSOLE_OT_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear";
+ ot->description= "Clear text by type.";
ot->idname= "CONSOLE_OT_clear";
/* api callbacks */
@@ -478,6 +482,7 @@ void CONSOLE_OT_history_cycle(wmOperatorType *ot)
{
/* identifiers */
ot->name= "History Cycle";
+ ot->description= "Cycle through history.";
ot->idname= "CONSOLE_OT_history_cycle";
/* api callbacks */
@@ -525,6 +530,7 @@ void CONSOLE_OT_history_append(wmOperatorType *ot)
{
/* identifiers */
ot->name= "History Append";
+ ot->description= "Append history at cursor position.";
ot->idname= "CONSOLE_OT_history_append";
/* api callbacks */
@@ -572,6 +578,7 @@ void CONSOLE_OT_scrollback_append(wmOperatorType *ot)
/* identifiers */
ot->name= "Scrollback Append";
+ ot->description= "Append scrollback text by type.";
ot->idname= "CONSOLE_OT_scrollback_append";
/* api callbacks */
@@ -614,6 +621,7 @@ void CONSOLE_OT_copy(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Copy to Clipboard";
+ ot->description= "Copy selected text to clipboard.";
ot->idname= "CONSOLE_OT_copy";
/* api callbacks */
@@ -648,6 +656,7 @@ void CONSOLE_OT_paste(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Paste from Clipboard";
+ ot->description= "Paste text from clipboard.";
ot->idname= "CONSOLE_OT_paste";
/* api callbacks */
@@ -679,6 +688,9 @@ void CONSOLE_OT_zoom(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Console Zoom";
+ /*optionals -
+ "Zoom view font." */
+ ot->description= "Zoom screen area.";
ot->idname= "CONSOLE_OT_zoom";
/* api callbacks */
diff --git a/source/blender/editors/space_console/console_report.c b/source/blender/editors/space_console/console_report.c
index 2e23c4039f1..08d003f0706 100644
--- a/source/blender/editors/space_console/console_report.c
+++ b/source/blender/editors/space_console/console_report.c
@@ -114,6 +114,7 @@ void CONSOLE_OT_report_replay(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Replay Operators";
+ ot->description= "Replay selected reports.";
ot->idname= "CONSOLE_OT_report_replay";
/* api callbacks */
@@ -160,6 +161,7 @@ void CONSOLE_OT_select_pick(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select report";
+ ot->description= "Select reports by index.";
ot->idname= "CONSOLE_OT_select_pick";
/* api callbacks */
@@ -213,6 +215,7 @@ void CONSOLE_OT_select_all_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name= "(De)Select All";
+ ot->description= "(de)select all reports.";
ot->idname= "CONSOLE_OT_select_all_toggle";
/* api callbacks */
@@ -304,6 +307,7 @@ void CONSOLE_OT_select_border(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Border Select";
+ ot->description= "Toggle border selection.";
ot->idname= "CONSOLE_OT_select_border";
/* api callbacks */
@@ -357,6 +361,7 @@ void CONSOLE_OT_report_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Delete Reports";
+ ot->description= "Delete selected reports.";
ot->idname= "CONSOLE_OT_report_delete";
/* api callbacks */
@@ -401,6 +406,7 @@ void CONSOLE_OT_report_copy(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Copy Reports to Clipboard";
+ ot->description= "Copy selected reports to Clipboard.";
ot->idname= "CONSOLE_OT_report_copy";
/* api callbacks */
diff --git a/source/blender/editors/space_file/Makefile b/source/blender/editors/space_file/Makefile
index 2f4180448e5..43b2f09ed2d 100644
--- a/source/blender/editors/space_file/Makefile
+++ b/source/blender/editors/space_file/Makefile
@@ -59,3 +59,7 @@ ifeq ($(WITH_OPENJPEG),true)
CPPFLAGS += -DWITH_OPENJPEG
endif
+ifeq ($(WITH_OPENEXR), true)
+ CPPFLAGS += -DWITH_OPENEXR
+endif
+
diff --git a/source/blender/editors/space_file/SConscript b/source/blender/editors/space_file/SConscript
index 36e042bdaa6..e6fba38fb8f 100644
--- a/source/blender/editors/space_file/SConscript
+++ b/source/blender/editors/space_file/SConscript
@@ -12,5 +12,7 @@ defs = []
if env['WITH_BF_OPENJPEG']:
defs.append('WITH_OPENJPEG')
+if env['WITH_BF_OPENEXR']:
+ defs.append('WITH_OPENEXR')
env.BlenderLib ( 'bf_editors_space_file', sources, Split(incs), defs, libtype=['core'], priority=[115] )
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index 5a07c6a7550..00024ffa961 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -353,59 +353,9 @@ void file_calc_previews(const bContext *C, ARegion *ar)
UI_view2d_totRect_set(v2d, sfile->layout->width, sfile->layout->height);
}
-void file_draw_previews(const bContext *C, ARegion *ar)
+static void file_draw_preview(short sx, short sy, ImBuf *imb, FileLayout *layout, short dropshadow)
{
- SpaceFile *sfile= CTX_wm_space_file(C);
- FileSelectParams* params= ED_fileselect_get_params(sfile);
- FileLayout* layout= ED_fileselect_get_layout(sfile, ar);
- View2D *v2d= &ar->v2d;
- struct FileList* files = sfile->files;
- int numfiles;
- struct direntry *file;
- short sx, sy;
- ImBuf* imb=0;
- int i;
- int colorid = 0;
- int offset;
- int is_icon;
-
- if (!files) return;
-
- filelist_imgsize(files,sfile->layout->prv_w,sfile->layout->prv_h);
- numfiles = filelist_numfiles(files);
-
- sx = v2d->cur.xmin + layout->tile_border_x;
- sy = v2d->cur.ymax - layout->tile_border_y;
-
- offset = ED_fileselect_layout_offset(layout, 0, 0);
- if (offset<0) offset=0;
- for (i=offset; (i < numfiles) && (i < (offset+(layout->rows+2)*layout->columns)); ++i)
- {
- ED_fileselect_layout_tilepos(layout, i, &sx, &sy);
- sx += v2d->tot.xmin+2;
- sy = v2d->tot.ymax - sy;
- file = filelist_file(files, i);
-
- if (file->flags & ACTIVE) {
- colorid = TH_HILITE;
- draw_tile(sx - 1, sy, sfile->layout->tile_w + 1, sfile->layout->tile_h, colorid,0);
- } else if (params->active_file == i) {
- colorid = TH_ACTIVE;
- draw_tile(sx - 1, sy, sfile->layout->tile_w + 1, sfile->layout->tile_h, colorid,0);
- }
-
- if ( (file->flags & IMAGEFILE) /* || (file->flags & MOVIEFILE) */)
- {
- filelist_loadimage(files, i);
- }
- is_icon = 0;
- imb = filelist_getimage(files, i);
- if (!imb) {
- imb = filelist_geticon(files,i);
- is_icon = 1;
- }
-
- if (imb) {
+ if (imb) {
float fx, fy;
float dx, dy;
short xco, yco;
@@ -433,15 +383,15 @@ void file_draw_previews(const bContext *C, ARegion *ar)
ey = (short)scaledy;
fx = ((float)layout->prv_w - (float)ex)/2.0f;
fy = ((float)layout->prv_h - (float)ey)/2.0f;
- dx = (fx + 0.5f + sfile->layout->prv_border_x);
- dy = (fy + 0.5f - sfile->layout->prv_border_y);
+ dx = (fx + 0.5f + layout->prv_border_x);
+ dy = (fy + 0.5f - layout->prv_border_y);
xco = (float)sx + dx;
- yco = (float)sy - sfile->layout->prv_h + dy;
+ yco = (float)sy - layout->prv_h + dy;
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
/* shadow */
- if (!is_icon && (file->flags & IMAGEFILE))
+ if (dropshadow)
uiDrawBoxShadow(220, xco, yco, xco + ex, yco + ey);
glEnable(GL_BLEND);
@@ -451,7 +401,7 @@ void file_draw_previews(const bContext *C, ARegion *ar)
glaDrawPixelsTexScaled(xco, yco, imb->x, imb->y, GL_UNSIGNED_BYTE, imb->rect, scale, scale);
/* border */
- if (!is_icon && (file->flags & IMAGEFILE)) {
+ if (dropshadow) {
glColor4f(0.0f, 0.0f, 0.0f, 0.4f);
fdrawbox(xco, yco, xco + ex, yco + ey);
}
@@ -459,41 +409,6 @@ void file_draw_previews(const bContext *C, ARegion *ar)
glDisable(GL_BLEND);
imb = 0;
}
-
- /* shadow */
- UI_ThemeColorShade(TH_BACK, -20);
-
-
- if (S_ISDIR(file->type)) {
- glColor4f(1.0f, 1.0f, 0.9f, 1.0f);
- }
- else if (file->flags & IMAGEFILE) {
- UI_ThemeColor(TH_SEQ_IMAGE);
- }
- else if (file->flags & MOVIEFILE) {
- UI_ThemeColor(TH_SEQ_MOVIE);
- }
- else if (file->flags & BLENDERFILE) {
- UI_ThemeColor(TH_SEQ_SCENE);
- }
- else {
- if (params->active_file == i) {
- UI_ThemeColor(TH_GRID); /* grid used for active text */
- } else if (file->flags & ACTIVE) {
- UI_ThemeColor(TH_TEXT_HI);
- } else {
- UI_ThemeColor(TH_TEXT);
- }
- }
-
- file_draw_string(sx + layout->prv_border_x, sy+4, file->relname, layout->tile_w, layout->tile_h, FILE_SHORTEN_END);
-
- if (!sfile->loadimage_timer)
- sfile->loadimage_timer= WM_event_add_window_timer(CTX_wm_window(C), TIMER1, 1.0/30.0); /* max 30 frames/sec. */
-
- }
-
- uiSetRoundBox(0);
}
static void renamebutton_cb(bContext *C, void *arg1, char *oldname)
@@ -523,6 +438,39 @@ static void renamebutton_cb(bContext *C, void *arg1, char *oldname)
}
}
+
+static void draw_background(FileLayout *layout, View2D *v2d)
+{
+ int i;
+ short sy;
+
+ /* alternating flat shade background */
+ for (i=0; (i <= layout->rows); i+=2)
+ {
+ sy = v2d->cur.ymax - i*(layout->tile_h+2*layout->tile_border_y) - layout->tile_border_y;
+
+ UI_ThemeColorShade(TH_BACK, -7);
+ glRectf(v2d->cur.xmin, sy, v2d->cur.xmax, sy+layout->tile_h+2*layout->tile_border_y);
+
+ }
+}
+
+static void draw_dividers(FileLayout *layout, View2D *v2d)
+{
+ short sx;
+
+ /* vertical column dividers */
+ sx = v2d->tot.xmin;
+ while (sx < v2d->cur.xmax) {
+ sx += (layout->tile_w+2*layout->tile_border_x);
+
+ UI_ThemeColorShade(TH_BACK, 30);
+ sdrawline(sx+1, v2d->cur.ymax - layout->tile_border_y , sx+1, v2d->cur.ymin);
+ UI_ThemeColorShade(TH_BACK, -30);
+ sdrawline(sx, v2d->cur.ymax - layout->tile_border_y , sx, v2d->cur.ymin);
+ }
+}
+
void file_draw_list(const bContext *C, ARegion *ar)
{
SpaceFile *sfile= CTX_wm_space_file(C);
@@ -531,6 +479,7 @@ void file_draw_list(const bContext *C, ARegion *ar)
View2D *v2d= &ar->v2d;
struct FileList* files = sfile->files;
struct direntry *file;
+ ImBuf *imb;
int numfiles;
int numfiles_layout;
int colorid = 0;
@@ -538,6 +487,7 @@ void file_draw_list(const bContext *C, ARegion *ar)
int offset;
int i;
float sw, spos;
+ short is_icon;
numfiles = filelist_numfiles(files);
@@ -547,26 +497,11 @@ void file_draw_list(const bContext *C, ARegion *ar)
offset = ED_fileselect_layout_offset(layout, 0, 0);
if (offset<0) offset=0;
- /* alternating flat shade background */
- for (i=0; (i <= layout->rows); i+=2)
- {
- sx = v2d->cur.xmin;
- sy = v2d->cur.ymax - i*(layout->tile_h+2*layout->tile_border_y) - layout->tile_border_y;
+ if (params->display != FILE_IMGDISPLAY) {
- UI_ThemeColorShade(TH_BACK, -7);
- glRectf(v2d->cur.xmin, sy, v2d->cur.xmax, sy+layout->tile_h+2*layout->tile_border_y);
-
- }
+ draw_background(layout, v2d);
- /* vertical column dividers */
- sx = v2d->tot.xmin;
- while (sx < ar->v2d.cur.xmax) {
- sx += (sfile->layout->tile_w+2*sfile->layout->tile_border_x);
-
- UI_ThemeColorShade(TH_BACK, 30);
- sdrawline(sx+1, ar->v2d.cur.ymax - layout->tile_border_y , sx+1, ar->v2d.cur.ymin);
- UI_ThemeColorShade(TH_BACK, -30);
- sdrawline(sx, ar->v2d.cur.ymax - layout->tile_border_y , sx, ar->v2d.cur.ymin);
+ draw_dividers(layout, v2d);
}
sx = ar->v2d.cur.xmin + layout->tile_border_x;
@@ -594,16 +529,33 @@ void file_draw_list(const bContext *C, ARegion *ar)
}
spos = sx;
- file_draw_icon(spos, sy-3, get_file_icon(file), ICON_DEFAULT_WIDTH, ICON_DEFAULT_WIDTH);
- spos += ICON_DEFAULT_WIDTH + 4;
-
+
+ if ( FILE_IMGDISPLAY == params->display ) {
+ if ( (file->flags & IMAGEFILE) /* || (file->flags & MOVIEFILE) */) {
+ filelist_loadimage(files, i);
+ }
+ is_icon = 0;
+ imb = filelist_getimage(files, i);
+ if (!imb) {
+ imb = filelist_geticon(files,i);
+ is_icon = 1;
+ }
+
+ file_draw_preview(sx, sy, imb, layout, !is_icon && (file->flags & IMAGEFILE));
+
+ } else {
+ file_draw_icon(spos, sy-3, get_file_icon(file), ICON_DEFAULT_WIDTH, ICON_DEFAULT_WIDTH);
+ spos += ICON_DEFAULT_WIDTH + 4;
+ }
+
UI_ThemeColor4(TH_TEXT);
-
+
sw = file_string_width(file->relname);
if (file->flags & EDITING) {
+ short but_width = (FILE_IMGDISPLAY == params->display) ? layout->tile_w : layout->column_widths[COLUMN_NAME];
uiBlock *block = uiBeginBlock(C, ar, "FileName", UI_EMBOSS);
uiBut *but = uiDefBut(block, TEX, 1, "", spos, sy-layout->tile_h-3,
- layout->column_widths[COLUMN_NAME], layout->tile_h, file->relname, 1.0f, (float)FILE_MAX,0,0,"");
+ but_width, layout->textheight*2, file->relname, 1.0f, (float)FILE_MAX,0,0,"");
uiButSetRenameFunc(but, renamebutton_cb, file);
if ( 0 == uiButActiveOnly(C, block, but)) {
file->flags &= ~EDITING;
@@ -611,36 +563,42 @@ void file_draw_list(const bContext *C, ARegion *ar)
uiEndBlock(C, block);
uiDrawBlock(C, block);
} else {
- file_draw_string(spos, sy, file->relname, sw, layout->tile_h, FILE_SHORTEN_END);
+ float name_width = (FILE_IMGDISPLAY == params->display) ? layout->tile_w : sw;
+ file_draw_string(spos, sy, file->relname, name_width, layout->tile_h, FILE_SHORTEN_END);
}
- spos += layout->column_widths[COLUMN_NAME] + 12;
- if (params->display == FILE_SHOWSHORT) {
+
+ uiSetRoundBox(0);
+
+ if (params->display == FILE_SHORTDISPLAY) {
+ spos += layout->column_widths[COLUMN_NAME] + 12;
if (!(file->type & S_IFDIR)) {
sw = file_string_width(file->size);
spos += layout->column_widths[COLUMN_SIZE] + 12 - sw;
file_draw_string(spos, sy, file->size, sw+1, layout->tile_h, FILE_SHORTEN_END);
}
- } else {
-#if 0 // XXX TODO: add this for non-windows systems
+ } else if (params->display == FILE_LONGDISPLAY) {
+ spos += layout->column_widths[COLUMN_NAME] + 12;
+
+#ifndef WIN32
/* rwx rwx rwx */
spos += 20;
- sw = UI_GetStringWidth(file->mode1);
- file_draw_string(spos, sy, file->mode1, sw, layout->tile_h);
-
- spos += 30;
- sw = UI_GetStringWidth(file->mode2);
- file_draw_string(spos, sy, file->mode2, sw, layout->tile_h);
+ sw = file_string_width(file->mode1);
+ file_draw_string(spos, sy, file->mode1, sw, layout->tile_h, FILE_SHORTEN_END);
+ spos += layout->column_widths[COLUMN_MODE1] + 12;
- spos += 30;
- sw = UI_GetStringWidth(file->mode3);
- file_draw_string(spos, sy, file->mode3, sw, layout->tile_h);
-
- spos += 30;
- sw = UI_GetStringWidth(file->owner);
- file_draw_string(spos, sy, file->owner, sw, layout->tile_h);
+ sw = file_string_width(file->mode2);
+ file_draw_string(spos, sy, file->mode2, sw, layout->tile_h, FILE_SHORTEN_END);
+ spos += layout->column_widths[COLUMN_MODE2] + 12;
+
+ sw = file_string_width(file->mode3);
+ file_draw_string(spos, sy, file->mode3, sw, layout->tile_h, FILE_SHORTEN_END);
+ spos += layout->column_widths[COLUMN_MODE3] + 12;
+
+ sw = file_string_width(file->owner);
+ file_draw_string(spos, sy, file->owner, sw, layout->tile_h, FILE_SHORTEN_END);
+ spos += layout->column_widths[COLUMN_OWNER] + 12;
#endif
-
sw = file_string_width(file->date);
file_draw_string(spos, sy, file->date, sw, layout->tile_h, FILE_SHORTEN_END);
spos += layout->column_widths[COLUMN_DATE] + 12;
@@ -656,6 +614,9 @@ void file_draw_list(const bContext *C, ARegion *ar)
}
}
}
+
+ if (!sfile->loadimage_timer)
+ sfile->loadimage_timer= WM_event_add_window_timer(CTX_wm_window(C), TIMER1, 1.0/30.0); /* max 30 frames/sec. */
}
diff --git a/source/blender/editors/space_file/file_panels.c b/source/blender/editors/space_file/file_panels.c
index f3c18859fb0..c48b3529389 100644
--- a/source/blender/editors/space_file/file_panels.c
+++ b/source/blender/editors/space_file/file_panels.c
@@ -170,23 +170,28 @@ static void file_panel_operator(const bContext *C, Panel *pa)
wmOperator *op= sfile->op;
int empty= 1;
- RNA_STRUCT_BEGIN(op->ptr, prop) {
- if(strcmp(RNA_property_identifier(prop), "rna_type") == 0)
- continue;
- if(strcmp(RNA_property_identifier(prop), "filename") == 0)
- continue;
- if(strcmp(RNA_property_identifier(prop), "display") == 0)
- continue;
- if(strncmp(RNA_property_identifier(prop), "filter", 6) == 0)
- continue;
-
- uiItemFullR(pa->layout, NULL, 0, op->ptr, prop, -1, 0, 0, 0, 0);
- empty= 0;
+ if(op->type->ui) {
+ op->type->ui((bContext*)C, op->ptr, pa->layout);
}
- RNA_STRUCT_END;
+ else {
+ RNA_STRUCT_BEGIN(op->ptr, prop) {
+ if(strcmp(RNA_property_identifier(prop), "rna_type") == 0)
+ continue;
+ if(strcmp(RNA_property_identifier(prop), "filename") == 0)
+ continue;
+ if(strcmp(RNA_property_identifier(prop), "display") == 0)
+ continue;
+ if(strncmp(RNA_property_identifier(prop), "filter", 6) == 0)
+ continue;
+
+ uiItemFullR(pa->layout, NULL, 0, op->ptr, prop, -1, 0, 0);
+ empty= 0;
+ }
+ RNA_STRUCT_END;
- if(empty)
- uiItemL(pa->layout, "No properties.", 0);
+ if(empty)
+ uiItemL(pa->layout, "No properties.", 0);
+ }
}
void file_panels_register(ARegionType *art)
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 7ebc8c4338f..538c1e4fce7 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -840,7 +840,16 @@ void filelist_setfiletypes(struct FileList* filelist, short has_quicktime)
|| BLI_testextensie(file->relname, ".mv")) {
file->flags |= MOVIEFILE;
}
- else if(BLI_testextensie(file->relname, ".wav")) {
+ else if(BLI_testextensie(file->relname, ".wav")
+ || BLI_testextensie(file->relname, ".ogg")
+ || BLI_testextensie(file->relname, ".oga")
+ || BLI_testextensie(file->relname, ".mp3")
+ || BLI_testextensie(file->relname, ".mp2")
+ || BLI_testextensie(file->relname, ".ac3")
+ || BLI_testextensie(file->relname, ".aac")
+ || BLI_testextensie(file->relname, ".flac")
+ || BLI_testextensie(file->relname, ".wma")
+ || BLI_testextensie(file->relname, ".eac3")) {
file->flags |= SOUNDFILE;
}
} else { // no quicktime
@@ -875,7 +884,16 @@ void filelist_setfiletypes(struct FileList* filelist, short has_quicktime)
|| BLI_testextensie(file->relname, ".mv")) {
file->flags |= MOVIEFILE;
}
- else if(BLI_testextensie(file->relname, ".wav")) {
+ else if(BLI_testextensie(file->relname, ".wav")
+ || BLI_testextensie(file->relname, ".ogg")
+ || BLI_testextensie(file->relname, ".oga")
+ || BLI_testextensie(file->relname, ".mp3")
+ || BLI_testextensie(file->relname, ".mp2")
+ || BLI_testextensie(file->relname, ".ac3")
+ || BLI_testextensie(file->relname, ".aac")
+ || BLI_testextensie(file->relname, ".flac")
+ || BLI_testextensie(file->relname, ".wma")
+ || BLI_testextensie(file->relname, ".eac3")) {
file->flags |= SOUNDFILE;
}
}
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index 8ee7d3515b5..f300505933f 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -287,6 +287,7 @@ void ED_fileselect_init_layout(struct SpaceFile *sfile, struct ARegion *ar)
numfiles = filelist_numfiles(sfile->files);
textheight = file_font_pointsize();
layout = sfile->layout;
+ layout->textheight = textheight;
if (params->display == FILE_IMGDISPLAY) {
layout->prv_w = 96;
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index ea640eab090..22ad03f3523 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -310,12 +310,7 @@ static void file_main_area_draw(const bContext *C, ARegion *ar)
file_hilight_set(sfile, ar, event->x, event->y);
}
- if (params->display == FILE_IMGDISPLAY) {
- file_draw_previews(C, ar);
- } else {
- file_draw_list(C, ar);
- }
-
+ file_draw_list(C, ar);
/* reset view matrix */
UI_view2d_view_restore(C);
diff --git a/source/blender/editors/space_graph/graph_buttons.c b/source/blender/editors/space_graph/graph_buttons.c
index 82babb70c53..fb995285ab7 100644
--- a/source/blender/editors/space_graph/graph_buttons.c
+++ b/source/blender/editors/space_graph/graph_buttons.c
@@ -160,7 +160,7 @@ static void graph_panel_properties(const bContext *C, Panel *pa)
}
getname_anim_fcurve(name, ale->id, fcu);
- uiDefBut(block, LABEL, 1, name, 30, 180, 300, 19, NULL, 0.0, 0.0, 0, 0, "Name of Active F-Curve");
+ uiDefBut(block, LABEL, 1, name, 40, 180, 300, 19, NULL, 0.0, 0.0, 0, 0, "Name of Active F-Curve");
/* TODO: the following settings could be added here
* - F-Curve coloring mode - mode selector + color selector
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index f6915c4db01..f3aa0fac42b 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -877,19 +877,15 @@ void graph_draw_curves (bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGri
/* ************************************************************************* */
/* Channel List */
-// XXX quite a few of these need to be kept in sync with their counterparts in Action Editor
-// as they're the same. We have 2 separate copies of this for now to make it easier to develop
-// the diffences between the two editors, but one day these should be merged!
-
/* left hand part */
-void graph_draw_channel_names(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar)
+void graph_draw_channel_names(bContext *C, bAnimContext *ac, SpaceIpo *sipo, ARegion *ar)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
View2D *v2d= &ar->v2d;
- float x= 0.0f, y= 0.0f, height;
+ float y= 0.0f, height;
int items, i=0;
/* build list of channels to draw */
@@ -903,537 +899,57 @@ void graph_draw_channel_names(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar)
* start of list offset, and the second is as a correction for the scrollers.
*/
height= (float)((items*ACHANNEL_STEP) + (ACHANNEL_HEIGHT*2));
-
-#if 0
- if (height > (v2d->mask.ymax - v2d->mask.ymin)) {
- /* don't use totrect set, as the width stays the same
- * (NOTE: this is ok here, the configuration is pretty straightforward)
- */
- v2d->tot.ymin= (float)(-height);
- }
-
- /* XXX I would call the below line! (ton) */
-#endif
UI_view2d_totRect_set(v2d, ar->winx, height);
/* loop through channels, and set up drawing depending on their type */
- y= (float)ACHANNEL_FIRST;
-
- for (ale= anim_data.first, i=0; ale; ale= ale->next, i++) {
- const float yminc= (float)(y - ACHANNEL_HEIGHT_HALF);
- const float ymaxc= (float)(y + ACHANNEL_HEIGHT_HALF);
+ { /* first pass: just the standard GL-drawing for backdrop + text */
+ y= (float)ACHANNEL_FIRST;
- /* check if visible */
- if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
- IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
- {
- bActionGroup *grp = NULL;
- short indent= 0, offset= 0, sel= 0, group= 0;
- int expand= -1, protect = -1, special= -1, mute = -1;
- char name[128];
+ for (ale= anim_data.first, i=0; ale; ale= ale->next, i++) {
+ const float yminc= (float)(y - ACHANNEL_HEIGHT_HALF);
+ const float ymaxc= (float)(y + ACHANNEL_HEIGHT_HALF);
- /* determine what needs to be drawn */
- switch (ale->type) {
- case ANIMTYPE_SCENE: /* scene */
- {
- Scene *sce= (Scene *)ale->data;
-
- group= 4;
- indent= 0;
-
- special= ICON_SCENE_DATA;
-
- /* only show expand if there are any channels */
- if (EXPANDED_SCEC(sce))
- expand= ICON_TRIA_DOWN;
- else
- expand= ICON_TRIA_RIGHT;
-
- sel = SEL_SCEC(sce);
- strcpy(name, sce->id.name+2);
- }
- break;
- case ANIMTYPE_OBJECT: /* object */
- {
- Base *base= (Base *)ale->data;
- Object *ob= base->object;
-
- group= 4;
- indent= 0;
-
- /* icon depends on object-type */
- if (ob->type == OB_ARMATURE)
- special= ICON_ARMATURE_DATA;
- else
- special= ICON_OBJECT_DATA;
-
- /* only show expand if there are any channels */
- if (EXPANDED_OBJC(ob))
- expand= ICON_TRIA_DOWN;
- else
- expand= ICON_TRIA_RIGHT;
-
- sel = SEL_OBJC(base);
- strcpy(name, ob->id.name+2);
- }
- break;
- case ANIMTYPE_FILLACTD: /* action widget */
- {
- bAction *act= (bAction *)ale->data;
-
- group = 4;
- indent= 1;
- special= ICON_ACTION;
-
- if (EXPANDED_ACTC(act))
- expand= ICON_TRIA_DOWN;
- else
- expand= ICON_TRIA_RIGHT;
-
- sel = SEL_ACTC(act);
- strcpy(name, act->id.name+2);
- }
- break;
- case ANIMTYPE_FILLDRIVERS: /* drivers widget */
- {
- AnimData *adt= (AnimData *)ale->data;
-
- group = 4;
- indent= 1;
- special= ICON_ANIM_DATA;
-
- if (EXPANDED_DRVD(adt))
- expand= ICON_TRIA_DOWN;
- else
- expand= ICON_TRIA_RIGHT;
-
- strcpy(name, "Drivers");
- }
- break;
- case ANIMTYPE_FILLMATD: /* object materials (dopesheet) expand widget */
- {
- Object *ob = (Object *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_MATERIAL_DATA;
-
- if (FILTER_MAT_OBJC(ob))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, "Materials");
- }
- break;
- case ANIMTYPE_FILLPARTD: /* object particles (dopesheet) expand widget */
- {
- Object *ob = (Object *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_PARTICLE_DATA;
-
- if (FILTER_PART_OBJC(ob))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, "Particles");
- }
- break;
-
-
- case ANIMTYPE_DSMAT: /* single material (dopesheet) expand widget */
- {
- Material *ma = (Material *)ale->data;
-
- group = 0;
- indent = 0;
- special = ICON_MATERIAL_DATA;
- offset = 21;
-
- if (FILTER_MAT_OBJD(ma))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, ma->id.name+2);
- }
- break;
- case ANIMTYPE_DSLAM: /* lamp (dopesheet) expand widget */
- {
- Lamp *la = (Lamp *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_LAMP_DATA;
-
- if (FILTER_LAM_OBJD(la))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, la->id.name+2);
- }
- break;
- case ANIMTYPE_DSCAM: /* camera (dopesheet) expand widget */
- {
- Camera *ca = (Camera *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_CAMERA_DATA;
-
- if (FILTER_CAM_OBJD(ca))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, ca->id.name+2);
- }
- break;
- case ANIMTYPE_DSCUR: /* curve (dopesheet) expand widget */
- {
- Curve *cu = (Curve *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_CURVE_DATA;
-
- if (FILTER_CUR_OBJD(cu))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, cu->id.name+2);
- }
- break;
- case ANIMTYPE_DSSKEY: /* shapekeys (dopesheet) expand widget */
- {
- Key *key= (Key *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_SHAPEKEY_DATA;
-
- if (FILTER_SKE_OBJD(key))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- //sel = SEL_OBJC(base);
- strcpy(name, "Shape Keys");
- }
- break;
- case ANIMTYPE_DSWOR: /* world (dopesheet) expand widget */
- {
- World *wo= (World *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_WORLD_DATA;
-
- if (FILTER_WOR_SCED(wo))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, wo->id.name+2);
- }
- break;
- case ANIMTYPE_DSPART: /* particle (dopesheet) expand widget */
- {
- ParticleSettings *part= (ParticleSettings*)ale->data;
-
- group = 0;
- indent = 0;
- special = ICON_PARTICLE_DATA;
- offset = 21;
-
- if (FILTER_PART_OBJD(part))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, part->id.name+2);
- }
- break;
- case ANIMTYPE_DSMBALL: /* metaball (dopesheet) expand widget */
- {
- MetaBall *mb = (MetaBall *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_META_DATA;
-
- if (FILTER_MBALL_OBJD(mb))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, mb->id.name+2);
- }
- break;
-
-
- case ANIMTYPE_GROUP: /* action group */
- {
- bActionGroup *agrp= (bActionGroup *)ale->data;
-
- group= 2;
- indent= 0;
- special= -1;
-
- if (ale->id) {
- /* special exception for materials */
- if (GS(ale->id->name) == ID_MA)
- offset= 25;
- else
- offset= 14;
- }
- else
- offset= 0;
-
- /* only show expand if there are any channels */
- if (agrp->channels.first) {
- if (EXPANDED_AGRP(agrp))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
- }
-
- /* for now, 'special' (i.e. in front of name) is used to show visibility status */
- if (agrp->flag & AGRP_NOTVISIBLE)
- special= ICON_CHECKBOX_DEHLT;
- else
- special= ICON_CHECKBOX_HLT;
-
- if (agrp->flag & AGRP_MUTED)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
-
- if (EDITABLE_AGRP(agrp))
- protect = ICON_UNLOCKED;
- else
- protect = ICON_LOCKED;
-
- sel = SEL_AGRP(agrp);
- strcpy(name, agrp->name);
- }
- break;
- case ANIMTYPE_FCURVE: /* F-Curve channel */
- {
- FCurve *fcu = (FCurve *)ale->data;
-
- indent = 0;
-
- group= (fcu->grp) ? 1 : 0;
- grp= fcu->grp;
-
- if (ale->id) {
- /* special exception for materials and particles */
- if (ELEM(GS(ale->id->name),ID_MA,ID_PA)) {
- offset= 21;
- indent= 1;
- }
- else
- offset= 14;
- }
- else
- offset= 0;
-
- /* for now, 'special' (i.e. in front of name) is used to show visibility status */
- if (fcu->flag & FCURVE_VISIBLE)
- special= ICON_CHECKBOX_HLT;
- else
- special= ICON_CHECKBOX_DEHLT;
-
- if (fcu->flag & FCURVE_MUTED)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
-
- if (fcu->bezt) {
- if (EDITABLE_FCU(fcu))
- protect = ICON_UNLOCKED;
- else
- protect = ICON_LOCKED;
- }
- else
- protect = ICON_ZOOMOUT; // XXX editability is irrelevant here, but this icon is temp...
-
- sel = SEL_FCU(fcu);
-
- getname_anim_fcurve(name, ale->id, fcu);
- }
- break;
-
- case ANIMTYPE_SHAPEKEY: /* shapekey channel */
- {
- KeyBlock *kb = (KeyBlock *)ale->data;
-
- indent = 0;
- special = -1;
-
- offset= (ale->id) ? 21 : 0;
-
- if (kb->name[0] == '\0')
- sprintf(name, "Key %d", ale->index);
- else
- strcpy(name, kb->name);
- }
- break;
- }
-
- /* now, start drawing based on this information */
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_BLEND);
-
- /* draw backing strip behind channel name */
- if (group == 4) {
- /* only used in dopesheet... */
- if (ELEM(ale->type, ANIMTYPE_SCENE, ANIMTYPE_OBJECT)) {
- /* object channel - darker */
- UI_ThemeColor(TH_DOPESHEET_CHANNELOB);
- uiSetRoundBox((expand == ICON_TRIA_DOWN)? (1):(1|8));
- gl_round_box(GL_POLYGON, x+offset, yminc, (float)ACHANNEL_NAMEWIDTH, ymaxc, 8);
- }
- else {
- /* sub-object folders - lighter */
- UI_ThemeColor(TH_DOPESHEET_CHANNELSUBOB);
-
- offset += 7 * indent;
- glBegin(GL_QUADS);
- glVertex2f(x+offset, yminc);
- glVertex2f(x+offset, ymaxc);
- glVertex2f((float)ACHANNEL_NAMEWIDTH, ymaxc);
- glVertex2f((float)ACHANNEL_NAMEWIDTH, yminc);
- glEnd();
-
- /* clear group value, otherwise we cause errors... */
- group = 0;
- }
- }
- else if (group == 3) {
- /* only for gp-data channels */
- UI_ThemeColorShade(TH_GROUP, 20);
- uiSetRoundBox((expand == ICON_TRIA_DOWN)? (1):(1|8));
- gl_round_box(GL_POLYGON, x+offset, yminc, (float)ACHANNEL_NAMEWIDTH, ymaxc, 8);
- }
- else if (group == 2) {
- /* only for action group channels */
- if (ale->flag & AGRP_ACTIVE)
- UI_ThemeColorShade(TH_GROUP_ACTIVE, 10);
- else
- UI_ThemeColorShade(TH_GROUP, 20);
- uiSetRoundBox((expand == ICON_TRIA_DOWN)? (1):(1|8));
- gl_round_box(GL_POLYGON, x+offset, yminc, (float)ACHANNEL_NAMEWIDTH, ymaxc, 8);
- }
- else {
- short shadefac= ((indent==0)?20: (indent==1)?-20: -40);
-
- indent += group;
- offset += 7 * indent;
-
- /* draw channel backdrop */
- UI_ThemeColorShade(TH_HEADER, shadefac);
-
- glBegin(GL_QUADS);
- glVertex2f(x+offset, yminc);
- glVertex2f(x+offset, ymaxc);
- glVertex2f((float)ACHANNEL_NAMEWIDTH, ymaxc);
- glVertex2f((float)ACHANNEL_NAMEWIDTH, yminc);
- glEnd();
-
- /* most of the time, only F-Curves are going to be drawn here */
- if (ale->type == ANIMTYPE_FCURVE) {
- /* F-Curve channels need to have a special 'color code' box drawn, which is colored with whatever
- * color the curve has stored
- */
- FCurve *fcu= (FCurve *)ale->data;
- glColor3fv(fcu->color);
-
- // NOTE: only enable the following line for the fading-out gradient
- //glShadeModel(GL_SMOOTH);
-
- glBegin(GL_QUADS);
- /* solid color for the area around the checkbox */
- glVertex2f(x+offset, yminc);
- glVertex2f(x+offset, ymaxc);
- glVertex2f(x+offset+18, ymaxc);
- glVertex2f(x+offset+18, yminc);
-
-#if 0 // fading out gradient
- /* fading out gradient for the rest of the box */
- glVertex2f(x+offset+18, yminc);
- glVertex2f(x+offset+18, ymaxc);
-
- UI_ThemeColorShade(TH_HEADER, shadefac); // XXX does this cause any problems on some cards?
-
- glVertex2f(x+offset+20, ymaxc);
- glVertex2f(x+offset+20, yminc);
-#endif // fading out gradient
- glEnd();
-
- // NOTE: only enable the following line for the fading-out gradient
- //glShadeModel(GL_FLAT);
- }
+ /* check if visible */
+ if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
+ IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
+ {
+ /* draw all channels using standard channel-drawing API */
+ ANIM_channel_draw(ac, ale, yminc, ymaxc);
}
- /* draw expand/collapse triangle */
- if (expand > 0) {
- UI_icon_draw(x+offset, yminc, expand);
- offset += 17;
- }
-
- /* draw special icon indicating certain data-types */
- if (special > -1) {
- if (ELEM(group, 3, 4)) {
- /* for gpdatablock channels */
- UI_icon_draw(x+offset, yminc, special);
- offset += 17;
- }
- else {
- /* for normal channels */
- UI_icon_draw(x+offset, yminc, special);
- offset += 17;
- }
- }
- glDisable(GL_BLEND);
-
- /* draw name */
- if (sel)
- UI_ThemeColor(TH_TEXT_HI);
- else
- UI_ThemeColor(TH_TEXT);
- offset += 3;
- UI_DrawString(x+offset, y-4, name);
-
- /* reset offset - for RHS of panel */
- offset = 0;
-
- /* set blending again, as text drawing may clear it */
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_BLEND);
+ /* adjust y-position for next one */
+ y -= ACHANNEL_STEP;
+ }
+ }
+ { /* second pass: widgets */
+ uiBlock *block= uiBeginBlock(C, ar, "graph channel buttons", UI_EMBOSS);
+
+ y= (float)ACHANNEL_FIRST;
+
+ /* set blending again, as may not be set in previous step */
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+
+ for (ale= anim_data.first, i=0; ale; ale= ale->next, i++) {
+ const float yminc= (float)(y - ACHANNEL_HEIGHT_HALF);
+ const float ymaxc= (float)(y + ACHANNEL_HEIGHT_HALF);
- /* draw protect 'lock' */
- if (protect > -1) {
- offset = 16;
- UI_icon_draw((float)ACHANNEL_NAMEWIDTH-offset, yminc, protect);
+ /* check if visible */
+ if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
+ IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
+ {
+ /* draw all channels using standard channel-drawing API */
+ ANIM_channel_draw_widgets(ac, ale, block, yminc, ymaxc);
}
- /* draw mute 'eye' */
- if (mute > -1) {
- offset += 16;
- UI_icon_draw((float)(ACHANNEL_NAMEWIDTH-offset), yminc, mute);
- }
- glDisable(GL_BLEND);
+ /* adjust y-position for next one */
+ y -= ACHANNEL_STEP;
}
- /* adjust y-position for next one */
- y -= ACHANNEL_STEP;
+ uiEndBlock(C, block);
+ uiDrawBlock(C, block);
+
+ glDisable(GL_BLEND);
}
/* free tempolary channels */
diff --git a/source/blender/editors/space_graph/graph_header.c b/source/blender/editors/space_graph/graph_header.c
index 2c9017db649..06d48fe20f3 100644
--- a/source/blender/editors/space_graph/graph_header.c
+++ b/source/blender/editors/space_graph/graph_header.c
@@ -80,15 +80,17 @@ static void graph_viewmenu(bContext *C, uiLayout *layout, void *arg_unused)
uiItemS(layout);
- uiItemR(layout, NULL, 0, &spaceptr, "show_cframe_indicator", 0, 0, 0);
+ uiItemR(layout, NULL, 0, &spaceptr, "show_cframe_indicator", 0);
+ uiItemR(layout, NULL, 0, &spaceptr, "show_sliders", 0);
+ uiItemR(layout, NULL, 0, &spaceptr, "automerge_keyframes", 0);
if (sipo->flag & SIPO_NOHANDLES)
uiItemO(layout, "Show Handles", ICON_CHECKBOX_DEHLT, "GRAPH_OT_handles_view_toggle");
else
uiItemO(layout, "Show Handles", ICON_CHECKBOX_HLT, "GRAPH_OT_handles_view_toggle");
- uiItemR(layout, NULL, 0, &spaceptr, "only_selected_curves_handles", 0, 0, 0);
- uiItemR(layout, NULL, 0, &spaceptr, "automerge_keyframes", 0, 0, 0);
+ uiItemR(layout, NULL, 0, &spaceptr, "only_selected_curves_handles", 0);
+
if (sipo->flag & SIPO_DRAWTIME)
uiItemO(layout, "Show Frames", 0, "ANIM_OT_time_toggle");
@@ -201,9 +203,9 @@ static void graph_edit_expomenu(bContext *C, uiLayout *layout, void *arg_unused)
static void graph_editmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
- uiItemMenuF(layout, "Transform", 0, graph_edit_transformmenu);
- uiItemMenuF(layout, "Snap", 0, graph_edit_snapmenu);
- uiItemMenuF(layout, "Mirror", 0, graph_edit_mirrormenu);
+ uiItemMenuF(layout, "Transform", 0, graph_edit_transformmenu, NULL);
+ uiItemMenuF(layout, "Snap", 0, graph_edit_snapmenu, NULL);
+ uiItemMenuF(layout, "Mirror", 0, graph_edit_mirrormenu, NULL);
uiItemS(layout);
@@ -217,9 +219,9 @@ static void graph_editmenu(bContext *C, uiLayout *layout, void *arg_unused)
uiItemS(layout);
- uiItemMenuF(layout, "Handle Type", 0, graph_edit_handlesmenu);
- uiItemMenuF(layout, "Interpolation Mode", 0, graph_edit_ipomenu);
- uiItemMenuF(layout, "Extrapolation Mode", 0, graph_edit_expomenu);
+ uiItemMenuF(layout, "Handle Type", 0, graph_edit_handlesmenu, NULL);
+ uiItemMenuF(layout, "Interpolation Mode", 0, graph_edit_ipomenu, NULL);
+ uiItemMenuF(layout, "Extrapolation Mode", 0, graph_edit_expomenu, NULL);
uiItemS(layout);
diff --git a/source/blender/editors/space_graph/graph_intern.h b/source/blender/editors/space_graph/graph_intern.h
index 31f1c6d4301..2e8d0655d2d 100644
--- a/source/blender/editors/space_graph/graph_intern.h
+++ b/source/blender/editors/space_graph/graph_intern.h
@@ -48,7 +48,7 @@ struct ARegion *graph_has_buttons_region(struct ScrArea *sa);
/* ***************************************** */
/* graph_draw.c */
-void graph_draw_channel_names(struct bAnimContext *ac, struct SpaceIpo *sipo, struct ARegion *ar);
+void graph_draw_channel_names(struct bContext *C, struct bAnimContext *ac, struct SpaceIpo *sipo, struct ARegion *ar);
void graph_draw_curves(struct bAnimContext *ac, struct SpaceIpo *sipo, struct ARegion *ar, struct View2DGrid *grid, short sel);
void graph_draw_ghost_curves(struct bAnimContext *ac, struct SpaceIpo *sipo, struct ARegion *ar, struct View2DGrid *grid);
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index 0390586951b..3717ccc8244 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -309,7 +309,7 @@ static void graph_channel_area_draw(const bContext *C, ARegion *ar)
/* draw channels */
if (ANIM_animdata_get_context(C, &ac)) {
- graph_draw_channel_names(&ac, sipo, ar);
+ graph_draw_channel_names((bContext*)C, &ac, sipo, ar);
}
/* reset view matrix */
diff --git a/source/blender/editors/space_image/Makefile b/source/blender/editors/space_image/Makefile
index 5a69cb7fc65..a55b4e58dfa 100644
--- a/source/blender/editors/space_image/Makefile
+++ b/source/blender/editors/space_image/Makefile
@@ -54,3 +54,7 @@ CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
CPPFLAGS += -I../include
+ifeq ($(WITH_OPENEXR), true)
+ CPPFLAGS += -DWITH_OPENEXR
+endif
+
diff --git a/source/blender/editors/space_image/SConscript b/source/blender/editors/space_image/SConscript
index 5fa2509bf5f..2b1d5589cb3 100644
--- a/source/blender/editors/space_image/SConscript
+++ b/source/blender/editors/space_image/SConscript
@@ -11,5 +11,7 @@ defs = []
if env['WITH_BF_LCMS']:
defs.append('WITH_LCMS')
+if env['WITH_BF_OPENEXR']:
+ defs.append('WITH_OPENEXR')
env.BlenderLib ( 'bf_editors_space_image', sources, Split(incs), defs, libtype=['core'], priority=[40] )
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c
index 4dcaa96caf7..ac0a5c7f53a 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -58,6 +58,7 @@
#include "BKE_mesh.h"
#include "BKE_node.h"
#include "BKE_packedFile.h"
+#include "BKE_paint.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
@@ -450,7 +451,7 @@ void brush_buttons(const bContext *C, uiBlock *block, short fromsima,
{
// SpaceImage *sima= CTX_wm_space_image(C);
ToolSettings *settings= CTX_data_tool_settings(C);
- Brush *brush= settings->imapaint.brush;
+ Brush *brush= paint_brush(&settings->imapaint.paint);
ID *id;
int yco, xco, butw, but_idx;
// short *menupoin = &(sima->menunr); // XXX : &(G.buts->menunr);
@@ -472,7 +473,7 @@ void brush_buttons(const bContext *C, uiBlock *block, short fromsima,
uiBlockEndAlign(block);
yco -= 30;
- id= (ID*)settings->imapaint.brush;
+ id= (ID*)brush;
xco= 200; // std_libbuttons(block, 0, yco, 0, NULL, evt_browse, ID_BR, 0, id, NULL, menupoin, 0, evt_local, evt_del, 0, evt_keepdata);
if(brush && !brush->id.lib) {
@@ -574,7 +575,7 @@ static void image_panel_paintcolor(const bContext *C, Panel *pa)
{
SpaceImage *sima= CTX_wm_space_image(C);
ToolSettings *settings= CTX_data_tool_settings(C);
- Brush *brush= settings->imapaint.brush;
+ Brush *brush= paint_brush(&settings->imapaint.paint);
uiBlock *block;
static float hsv[3], old[3]; // used as temp mem for picker
static char hexcol[128];
@@ -1318,7 +1319,7 @@ void ED_image_uiblock_panel(const bContext *C, uiBlock *block, Image **ima_pp, I
}
/* exception, let's do because we only use this panel 3 times in blender... but not real good code! */
- if( (FACESEL_PAINT_TEST) && sima && &sima->iuser==iuser)
+ if( (paint_facesel_test(CTX_data_active_object(C))) && sima && &sima->iuser==iuser)
return;
/* left side default per-image options, right half the additional options */
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index ff25a2635d2..2f5fc805367 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -47,6 +47,7 @@
#include "BKE_colortools.h"
#include "BKE_global.h"
#include "BKE_image.h"
+#include "BKE_paint.h"
#include "BKE_utildefines.h"
#include "BIF_gl.h"
@@ -577,7 +578,7 @@ static void draw_image_view_tool(Scene *scene)
static unsigned char *get_alpha_clone_image(Scene *scene, int *width, int *height)
{
- Brush *brush = scene->toolsettings->imapaint.brush;
+ Brush *brush = paint_brush(&scene->toolsettings->imapaint.paint);
ImBuf *ibuf;
unsigned int size, alpha;
unsigned char *rect, *cp;
@@ -615,7 +616,7 @@ static void draw_image_paint_helpers(SpaceImage *sima, ARegion *ar, Scene *scene
int x, y, w, h;
unsigned char *clonerect;
- brush= scene->toolsettings->imapaint.brush;
+ brush= paint_brush(&scene->toolsettings->imapaint.paint);
if(brush && (scene->toolsettings->imapaint.tool == PAINT_TOOL_CLONE)) {
/* this is not very efficient, but glDrawPixels doesn't allow
diff --git a/source/blender/editors/space_info/info_intern.h b/source/blender/editors/space_info/info_intern.h
index 519364b58d9..070b627af07 100644
--- a/source/blender/editors/space_info/info_intern.h
+++ b/source/blender/editors/space_info/info_intern.h
@@ -32,9 +32,6 @@
struct wmOperatorType;
-/* info_header.c */
-void info_header_buttons(const bContext *C, ARegion *ar);
-
void FILE_OT_pack_all(struct wmOperatorType *ot);
void FILE_OT_unpack_all(struct wmOperatorType *ot);
void FILE_OT_make_paths_relative(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c
new file mode 100644
index 00000000000..2d14fbc515e
--- /dev/null
+++ b/source/blender/editors/space_info/info_stats.c
@@ -0,0 +1,434 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdio.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_action_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_group_types.h"
+#include "DNA_lattice_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_object_types.h"
+#include "DNA_particle_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_anim.h"
+#include "BKE_context.h"
+#include "BKE_displist.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_key.h"
+#include "BKE_mesh.h"
+#include "BKE_particle.h"
+#include "BKE_utildefines.h"
+
+#include "ED_armature.h"
+#include "ED_mesh.h"
+
+#include "BLI_editVert.h"
+
+typedef struct SceneStats {
+ int totvert, totvertsel;
+ int totedge, totedgesel;
+ int totface, totfacesel;
+ int totbone, totbonesel;
+ int totobj, totobjsel;
+ int totmesh, totlamp, totcurve;
+
+ char infostr[512];
+} SceneStats;
+
+static void stats_object(Object *ob, int sel, int totob, SceneStats *stats)
+{
+ switch(ob->type) {
+ case OB_MESH: {
+ /* we assume derivedmesh is already built, this strictly does stats now. */
+ DerivedMesh *dm= ob->derivedFinal;
+ int totvert, totedge, totface;
+
+ stats->totmesh +=totob;
+
+ if(dm) {
+ totvert = dm->getNumVerts(dm);
+ totedge = dm->getNumEdges(dm);
+ totface = dm->getNumFaces(dm);
+
+ stats->totvert += totvert*totob;
+ stats->totedge += totedge*totob;
+ stats->totface += totface*totob;
+
+ if(sel) {
+ stats->totvertsel += totvert;
+ stats->totfacesel += totface;
+ }
+ }
+ break;
+ }
+ case OB_LAMP:
+ stats->totlamp += totob;
+ break;
+ case OB_SURF:
+ case OB_CURVE:
+ case OB_FONT: {
+ Curve *cu= ob->data;
+ int tot= 0, totf= 0;
+
+ stats->totcurve += totob;
+
+ if(cu->disp.first)
+ count_displist(&cu->disp, &tot, &totf);
+
+ tot *= totob;
+ totf *= totob;
+
+ stats->totvert+= tot;
+ stats->totface+= totf;
+
+ if(sel) {
+ stats->totvertsel += tot;
+ stats->totfacesel += totf;
+ }
+ break;
+ }
+ case OB_MBALL: {
+ int tot= 0, totf= 0;
+
+ count_displist(&ob->disp, &tot, &totf);
+
+ tot *= totob;
+ totf *= totob;
+
+ stats->totvert += tot;
+ stats->totface += totf;
+
+ if(sel) {
+ stats->totvertsel += tot;
+ stats->totfacesel += totf;
+ }
+ break;
+ }
+ }
+}
+
+static void stats_object_edit(Object *obedit, SceneStats *stats)
+{
+ if(obedit->type==OB_MESH) {
+ /* Mesh Edit */
+ EditMesh *em= BKE_mesh_get_editmesh(obedit->data);
+ EditVert *eve;
+ EditEdge *eed;
+ EditFace *efa;
+
+ for(eve= em->verts.first; eve; eve=eve->next) {
+ stats->totvert++;
+ if(eve->f & SELECT) stats->totvertsel++;
+ }
+ for(eed= em->edges.first; eed; eed=eed->next) {
+ stats->totedge++;
+ if(eed->f & SELECT) stats->totedgesel++;
+ }
+ for(efa= em->faces.first; efa; efa=efa->next) {
+ stats->totface++;
+ if(efa->f & SELECT) stats->totfacesel++;
+ }
+
+ EM_validate_selections(em);
+ }
+ else if(obedit->type==OB_ARMATURE){
+ /* Armature Edit */
+ bArmature *arm= obedit->data;
+ EditBone *ebo;
+
+ for(ebo=arm->edbo->first; ebo; ebo=ebo->next){
+ stats->totbone++;
+
+ if((ebo->flag & BONE_CONNECTED) && ebo->parent)
+ stats->totvert--;
+
+ if(ebo->flag & BONE_TIPSEL)
+ stats->totvertsel++;
+ if(ebo->flag & BONE_ROOTSEL)
+ stats->totvertsel++;
+
+ if(ebo->flag & BONE_SELECTED) stats->totbonesel++;
+
+ /* if this is a connected child and it's parent is being moved, remove our root */
+ if((ebo->flag & BONE_CONNECTED)&& (ebo->flag & BONE_ROOTSEL) && ebo->parent && (ebo->parent->flag & BONE_TIPSEL))
+ stats->totvertsel--;
+
+ stats->totvert+=2;
+ }
+ }
+ else if ELEM3(obedit->type, OB_CURVE, OB_SURF, OB_FONT) {
+ /* Curve Edit */
+ Curve *cu= obedit->data;
+ Nurb *nu;
+ BezTriple *bezt;
+ BPoint *bp;
+ int a;
+
+ for(nu=cu->editnurb->first; nu; nu=nu->next) {
+ if((nu->type & 7)==CU_BEZIER) {
+ bezt= nu->bezt;
+ a= nu->pntsu;
+ while(a--) {
+ stats->totvert+=3;
+ if(bezt->f1) stats->totvertsel++;
+ if(bezt->f2) stats->totvertsel++;
+ if(bezt->f3) stats->totvertsel++;
+ bezt++;
+ }
+ }
+ else {
+ bp= nu->bp;
+ a= nu->pntsu*nu->pntsv;
+ while(a--) {
+ stats->totvert++;
+ if(bp->f1 & SELECT) stats->totvertsel++;
+ bp++;
+ }
+ }
+ }
+ }
+ else if(obedit->type==OB_MBALL) {
+ /* MetaBall Edit */
+ MetaBall *mball= obedit->data;
+ MetaElem *ml;
+
+ for(ml= mball->editelems->first; ml; ml=ml->next) {
+ stats->totvert++;
+ if(ml->flag & SELECT) stats->totvertsel++;
+ }
+ }
+ else if(obedit->type==OB_LATTICE) {
+ /* Lattice Edit */
+ Lattice *lt= obedit->data;
+ Lattice *editlatt= lt->editlatt;
+ BPoint *bp;
+ int a;
+
+ bp= editlatt->def;
+
+ a= editlatt->pntsu*editlatt->pntsv*editlatt->pntsw;
+ while(a--) {
+ stats->totvert++;
+ if(bp->f1 & SELECT) stats->totvertsel++;
+ bp++;
+ }
+ }
+}
+
+static void stats_object_pose(Object *ob, SceneStats *stats)
+{
+ if(ob->pose) {
+ bArmature *arm= ob->data;
+ bPoseChannel *pchan;
+
+ for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ stats->totbone++;
+ if(pchan->bone && (pchan->bone->flag & BONE_SELECTED))
+ if(pchan->bone->layer & arm->layer)
+ stats->totbonesel++;
+ }
+ }
+}
+
+static void stats_object_paint(Object *ob, SceneStats *stats)
+{
+ if(ob->type == OB_MESH) {
+ Mesh *me= ob->data;
+
+ stats->totface= me->totface;
+ stats->totvert= me->totvert;
+ }
+}
+
+static void stats_dupli_object(Base *base, Object *ob, SceneStats *stats)
+{
+ if(base->flag & SELECT) stats->totobjsel++;
+
+ if(ob->transflag & OB_DUPLIPARTS) {
+ /* Dupli Particles */
+ ParticleSystem *psys;
+ ParticleSettings *part;
+
+ for(psys=ob->particlesystem.first; psys; psys=psys->next){
+ part=psys->part;
+
+ if(part->draw_as==PART_DRAW_OB && part->dup_ob){
+ int tot=count_particles(psys);
+ stats_object(part->dup_ob, 0, tot, stats);
+ }
+ else if(part->draw_as==PART_DRAW_GR && part->dup_group){
+ GroupObject *go;
+ int tot, totgroup=0, cur=0;
+
+ for(go= part->dup_group->gobject.first; go; go=go->next)
+ totgroup++;
+
+ for(go= part->dup_group->gobject.first; go; go=go->next) {
+ tot=count_particles_mod(psys,totgroup,cur);
+ stats_object(go->ob, 0, tot, stats);
+ cur++;
+ }
+ }
+ }
+
+ stats_object(ob, base->flag & SELECT, 1, stats);
+ stats->totobj++;
+ }
+ else if(ob->parent && (ob->parent->transflag & (OB_DUPLIVERTS|OB_DUPLIFACES))) {
+ /* Dupli Verts/Faces */
+ int tot= count_duplilist(ob->parent);
+ stats->totobj+=tot;
+ stats_object(ob, base->flag & SELECT, tot, stats);
+ }
+ else if(ob->transflag & OB_DUPLIFRAMES) {
+ /* Dupli Frames */
+ int tot= count_duplilist(ob);
+ stats->totobj+=tot;
+ stats_object(ob, base->flag & SELECT, tot, stats);
+ }
+ else if((ob->transflag & OB_DUPLIGROUP) && ob->dup_group) {
+ /* Dupli Group */
+ int tot= count_duplilist(ob);
+ stats->totobj+=tot;
+ stats_object(ob, base->flag & SELECT, tot, stats);
+ }
+ else {
+ /* No Dupli */
+ stats_object(ob, base->flag & SELECT, 1, stats);
+ stats->totobj++;
+ }
+}
+
+/* Statistics displayed in info header. Called regularly on scene changes. */
+static void stats_update(Scene *scene)
+{
+ SceneStats stats;
+ Object *ob= (scene->basact)? scene->basact->object: NULL;
+ Base *base;
+
+ memset(&stats, 0, sizeof(stats));
+
+ if(scene->obedit) {
+ /* Edit Mode */
+ stats_object_edit(scene->obedit, &stats);
+ }
+ else if(ob && (ob->mode & OB_MODE_POSE)) {
+ /* Pose Mode */
+ stats_object_pose(ob, &stats);
+ }
+ else if(ob && (ob->flag & (OB_MODE_SCULPT|OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT))) {
+ /* Sculpt and Paint Mode */
+ stats_object_paint(ob, &stats);
+ }
+ else {
+ /* Objects */
+ for(base= scene->base.first; base; base=base->next)
+ if(scene->lay & base->lay)
+ stats_dupli_object(base, base->object, &stats);
+ }
+
+ if(!scene->stats)
+ scene->stats= MEM_mallocN(sizeof(SceneStats), "SceneStats");
+
+ *(scene->stats)= stats;
+}
+
+static void stats_string(Scene *scene)
+{
+ SceneStats *stats= scene->stats;
+ Object *ob= (scene->basact)? scene->basact->object: NULL;
+ uintptr_t mem_in_use, mmap_in_use;
+ char memstr[64];
+ char *s;
+
+ mem_in_use= MEM_get_memory_in_use();
+ mmap_in_use= MEM_get_mapped_memory_in_use();
+
+ /* get memory statistics */
+ s= memstr + sprintf(memstr, " | Mem:%.2fM", ((mem_in_use-mmap_in_use)>>10)/1024.0);
+ if(mmap_in_use)
+ sprintf(s, " (%.2fM)", ((mmap_in_use)>>10)/1024.0);
+
+ s= stats->infostr;
+
+ if(scene->obedit) {
+ if(ob_get_keyblock(scene->obedit))
+ s+= sprintf(s, "(Key) ");
+
+ if(scene->obedit->type==OB_MESH) {
+ if(scene->toolsettings->selectmode & SCE_SELECT_VERTEX)
+ s+= sprintf(s, "Ve:%d-%d | Ed:%d-%d | Fa:%d-%d",
+ stats->totvertsel, stats->totvert, stats->totedgesel, stats->totedge, stats->totfacesel, stats->totface);
+ else if(scene->toolsettings->selectmode & SCE_SELECT_EDGE)
+ s+= sprintf(s, "Ed:%d-%d | Fa:%d-%d",
+ stats->totedgesel, stats->totedge, stats->totfacesel, stats->totface);
+ else
+ s+= sprintf(s, "Fa:%d-%d", stats->totfacesel, stats->totface);
+ }
+ else if(scene->obedit->type==OB_ARMATURE) {
+ s+= sprintf(s, "Ve:%d-%d | Bo:%d-%d", stats->totvertsel, stats->totvert, stats->totbonesel, stats->totbone);
+ }
+ else {
+ s+= sprintf(s, "Ve:%d-%d", stats->totvertsel, stats->totvert);
+ }
+
+ strcat(s, memstr);
+ }
+ else if(ob && (ob->mode & OB_MODE_POSE)) {
+ s += sprintf(s, "Bo:%d-%d %s",
+ stats->totbonesel, stats->totbone, memstr);
+ }
+ else {
+ s += sprintf(s, "Ve:%d | Fa:%d | Ob:%d-%d | La:%d%s",
+ stats->totvert, stats->totface, stats->totobj, stats->totobjsel, stats->totlamp, memstr);
+ }
+
+ if(ob)
+ sprintf(s, " | %s", ob->id.name+2);
+}
+
+void ED_info_stats_clear(Scene *scene)
+{
+ if(scene->stats) {
+ MEM_freeN(scene->stats);
+ scene->stats= NULL;
+ }
+}
+
+char *ED_info_stats_string(Scene *scene)
+{
+ if(!scene->stats)
+ stats_update(scene);
+ stats_string(scene);
+
+ return scene->stats->infostr;
+}
+
diff --git a/source/blender/editors/space_info/space_info.c b/source/blender/editors/space_info/space_info.c
index fe5bbf04af1..b6f9cbeabb5 100644
--- a/source/blender/editors/space_info/space_info.c
+++ b/source/blender/editors/space_info/space_info.c
@@ -1,5 +1,5 @@
/**
- * $Id:
+ * $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
@@ -58,6 +58,7 @@
#include "UI_view2d.h"
#include "ED_markers.h"
+#include "ED_object.h"
#include "info_intern.h" // own include
@@ -166,6 +167,9 @@ static void info_header_listener(ARegion *ar, wmNotifier *wmn)
if(wmn->data==ND_RENDER_RESULT)
ED_region_tag_redraw(ar);
break;
+ case NC_INFO:
+ ED_region_tag_redraw(ar);
+ break;
}
}
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 274f5f47e43..06bd95f060f 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -708,8 +708,6 @@ static char *actuator_name(int type)
return "Material";
case ACT_SOUND:
return "Sound";
- case ACT_CD:
- return "CD";
case ACT_PROPERTY:
return "Property";
case ACT_EDIT_OBJECT:
@@ -748,21 +746,21 @@ static char *actuator_pup(Object *owner)
case OB_ARMATURE:
return "Actuators %t|Action %x15|Motion %x0|Constraint %x9|Ipo %x1"
"|Camera %x3|Sound %x5|Property %x6|Edit Object %x10"
- "|Scene %x11|Random %x13|Message %x14|CD %x16|Game %x17"
+ "|Scene %x11|Random %x13|Message %x14|Game %x17"
"|Visibility %x18|2D Filter %x19|Parent %x20|State %x22";
break;
case OB_MESH:
return "Actuators %t|Shape Action %x21|Motion %x0|Constraint %x9|Ipo %x1"
"|Camera %x3|Sound %x5|Property %x6|Edit Object %x10"
- "|Scene %x11|Random %x13|Message %x14|CD %x16|Game %x17"
+ "|Scene %x11|Random %x13|Message %x14|Game %x17"
"|Visibility %x18|2D Filter %x19|Parent %x20|State %x22";
break;
default:
return "Actuators %t|Motion %x0|Constraint %x9|Ipo %x1"
"|Camera %x3|Sound %x5|Property %x6|Edit Object %x10"
- "|Scene %x11|Random %x13|Message %x14|CD %x16|Game %x17"
+ "|Scene %x11|Random %x13|Message %x14|Game %x17"
"|Visibility %x18|2D Filter %x19|Parent %x20|State %x22";
}
}
@@ -1316,10 +1314,16 @@ static short draw_sensorbuttons(bSensor *sens, uiBlock *block, short xco, short
* proper compatibility with older .blend files. */
str= "Type %t|Left button %x1|Middle button %x2|"
"Right button %x4|Wheel Up %x5|Wheel Down %x6|Movement %x8|Mouse over %x16|Mouse over any%x32";
- uiDefButS(block, MENU, B_REDR, str, xco+10, yco-44, width-20, 19,
+ uiDefButS(block, MENU, B_REDR, str, xco+10, yco-44, (width*0.8f)-20, 19,
&ms->type, 0, 31, 0, 0,
"Specify the type of event this mouse sensor should trigger on");
+ if(ms->type==32) {
+ uiDefButBitS(block, TOG, SENS_MOUSE_FOCUS_PULSE, B_REDR, "Pulse",(short)(xco + 10) + (width*0.8f)-20,(short)(yco - 44),
+ (short)(0.20 * (width-20)), 19, &ms->flag, 0.0, 0.0, 0, 0,
+ "Moving the mouse over a different object generates a pulse");
+ }
+
yco-= ysize;
break;
}
@@ -1581,7 +1585,6 @@ static int get_col_actuator(int type)
case ACT_IPO: return TH_PANEL;
case ACT_PROPERTY: return TH_PANEL;
case ACT_SOUND: return TH_PANEL;
- case ACT_CD: return TH_PANEL;
case ACT_CAMERA: return TH_PANEL;
case ACT_EDIT_OBJECT: return TH_PANEL;
case ACT_GROUP: return TH_PANEL;
@@ -1674,7 +1677,6 @@ static void check_state_mask(bContext *C, void *arg1_but, void *arg2_mask)
static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, short xco, short yco, short width)
{
bSoundActuator *sa = NULL;
- bCDActuator *cda = NULL;
bObjectActuator *oa = NULL;
bIpoActuator *ia = NULL;
bPropertyActuator *pa = NULL;
@@ -1984,11 +1986,14 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh
}
case ACT_SOUND:
{
- ysize = 70;
-
sa = act->data;
sa->sndnr = 0;
+ if(sa->flag & ACT_SND_3D_SOUND)
+ ysize = 114;
+ else
+ ysize = 92;
+
wval = (width-20)/2;
glRects(xco, yco-ysize, xco+width, yco);
uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
@@ -2003,8 +2008,14 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh
char dummy_str[] = "Sound mode %t|Play Stop %x0|Play End %x1|Loop Stop %x2|Loop End %x3|Loop Ping Pong Stop %x5|Loop Ping Pong %x4";
uiDefBut(block, TEX, B_IDNAME, "SO:",xco+30,yco-22,width-40,19, sa->sound->id.name+2, 0.0, 21.0, 0, 0, "");
uiDefButS(block, MENU, 1, dummy_str,xco+10,yco-44,width-20, 19, &sa->type, 0.0, 0.0, 0, 0, "");
- uiDefButF(block, NUM, 0, "Volume:", xco+10,yco-66,wval, 19, &sa->sound->volume, 0.0, 1.0, 0, 0, "Sets the volume of this sound");
- uiDefButF(block, NUM, 0, "Pitch:",xco+wval+10,yco-66,wval, 19, &sa->sound->pitch,-12.0, 12.0, 0, 0, "Sets the pitch of this sound");
+ uiDefButF(block, NUM, 0, "Volume:", xco+10,yco-66,wval, 19, &sa->volume, 0.0, 1.0, 0, 0, "Sets the volume of this sound");
+ uiDefButF(block, NUM, 0, "Pitch:",xco+wval+10,yco-66,wval, 19, &sa->pitch,-12.0, 12.0, 0, 0, "Sets the pitch of this sound");
+ uiDefButS(block, TOG | BIT, 0, "3D Sound", xco+10, yco-88, width-20, 19, &sa->flag, 0.0, 1.0, 0.0, 0.0, "Plays the sound positioned in 3D space.");
+ if(sa->flag & ACT_SND_3D_SOUND)
+ {
+ uiDefButF(block, NUM, 0, "Rolloff: ", xco+10, yco-110, wval, 19, &sa->sound3D.rolloff_factor, 0.0, 5.0, 0.0, 0.0, "The rolloff factor defines the influence factor on volume depending on distance.");
+ uiDefButF(block, NUM, 0, "Reference distance: ", xco+wval+10, yco-110, wval, 19, &sa->sound3D.reference_distance, 0.0, 1000.0, 0.0, 0.0, "The reference distance is the distance where the sound has a gain of 1.0.");
+ }
}
MEM_freeN(str);
}
@@ -2016,41 +2027,6 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh
break;
}
- case ACT_CD:
- {
- char cd_type_str[] = "Sound mode %t|Play all tracks %x0|Play one track %x1|"
- "Volume %x3|Stop %x4|Pause %x5|Resume %x6";
- cda = act->data;
-
- if (cda) {
- if (cda->track == 0) {
- cda->track = 1;
- cda->volume = 1;
- cda->type = ACT_CD_PLAY_ALL;
- }
-
- if (cda->type == ACT_CD_PLAY_TRACK || cda->type == ACT_CD_LOOP_TRACK) {
- ysize = 48;
- glRects(xco, yco-ysize, xco+width, yco);
- uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
- uiDefButS(block, NUM, 0, "Track:", xco+10,yco-44,width-20, 19, &cda->track, 1, 99, 0, 0, "Select the track to be played");
- }
- else if (cda->type == ACT_CD_VOLUME) {
- ysize = 48;
- glRects(xco, yco-ysize, xco+width, yco);
- uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
- uiDefButF(block, NUM, 0, "Volume:", xco+10,yco-44,width-20, 19, &cda->volume, 0, 1, 0, 0, "Set the volume for CD playback");
- }
- else {
- ysize = 28;
- glRects(xco, yco-ysize, xco+width, yco);
- uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
- }
- uiDefButS(block, MENU, B_REDR, cd_type_str,xco+10,yco-22,width-20, 19, &cda->type, 0.0, 0.0, 0, 0, "");
- }
- yco-= ysize;
- break;
- }
case ACT_CAMERA:
ysize= 48;
diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c
index 7184737e0ba..2ffca5185f2 100644
--- a/source/blender/editors/space_nla/nla_buttons.c
+++ b/source/blender/editors/space_nla/nla_buttons.c
@@ -210,19 +210,19 @@ static void nla_panel_animdata (const bContext *C, Panel *pa)
/* Active Action Properties ------------------------------------- */
/* action */
row= uiLayoutRow(layout, 1);
- uiItemR(row, NULL, 0, &adt_ptr, "action", 0, 0, 0);
+ uiItemR(row, NULL, 0, &adt_ptr, "action", 0);
/* extrapolation */
row= uiLayoutRow(layout, 1);
- uiItemR(row, NULL, 0, &adt_ptr, "action_extrapolation", 0, 0, 0);
+ uiItemR(row, NULL, 0, &adt_ptr, "action_extrapolation", 0);
/* blending */
row= uiLayoutRow(layout, 1);
- uiItemR(row, NULL, 0, &adt_ptr, "action_blending", 0, 0, 0);
+ uiItemR(row, NULL, 0, &adt_ptr, "action_blending", 0);
/* influence */
row= uiLayoutRow(layout, 1);
- uiItemR(row, NULL, 0, &adt_ptr, "action_influence", 0, 0, 0);
+ uiItemR(row, NULL, 0, &adt_ptr, "action_influence", 0);
}
/* active NLA-Track */
@@ -242,7 +242,7 @@ static void nla_panel_track (const bContext *C, Panel *pa)
/* Info - Active NLA-Context:Track ---------------------- */
row= uiLayoutRow(layout, 1);
- uiItemR(row, NULL, ICON_NLA, &nlt_ptr, "name", 0, 0, 0);
+ uiItemR(row, NULL, ICON_NLA, &nlt_ptr, "name", 0);
}
/* generic settings for active NLA-Strip */
@@ -262,41 +262,41 @@ static void nla_panel_properties(const bContext *C, Panel *pa)
/* Strip Properties ------------------------------------- */
/* strip type */
row= uiLayoutColumn(layout, 1);
- uiItemR(row, NULL, ICON_NLA, &strip_ptr, "name", 0, 0, 0); // XXX icon?
- uiItemR(row, NULL, 0, &strip_ptr, "type", 0, 0, 0);
+ uiItemR(row, NULL, ICON_NLA, &strip_ptr, "name", 0); // XXX icon?
+ uiItemR(row, NULL, 0, &strip_ptr, "type", 0);
/* strip extents */
column= uiLayoutColumn(layout, 1);
uiItemL(column, "Strip Extents:", 0);
- uiItemR(column, NULL, 0, &strip_ptr, "start_frame", 0, 0, 0);
- uiItemR(column, NULL, 0, &strip_ptr, "end_frame", 0, 0, 0);
+ uiItemR(column, NULL, 0, &strip_ptr, "start_frame", 0);
+ uiItemR(column, NULL, 0, &strip_ptr, "end_frame", 0);
/* extrapolation */
row= uiLayoutRow(layout, 1);
- uiItemR(row, NULL, 0, &strip_ptr, "extrapolation", 0, 0, 0);
+ uiItemR(row, NULL, 0, &strip_ptr, "extrapolation", 0);
/* blending */
row= uiLayoutRow(layout, 1);
- uiItemR(row, NULL, 0, &strip_ptr, "blending", 0, 0, 0);
+ uiItemR(row, NULL, 0, &strip_ptr, "blending", 0);
/* blend in/out + autoblending
* - blend in/out can only be set when autoblending is off
*/
column= uiLayoutColumn(layout, 1);
uiLayoutSetActive(column, RNA_boolean_get(&strip_ptr, "animated_influence")==0);
- uiItemR(column, NULL, 0, &strip_ptr, "auto_blending", 0, 0, 0); // XXX as toggle?
+ uiItemR(column, NULL, 0, &strip_ptr, "auto_blending", 0); // XXX as toggle?
subcol= uiLayoutColumn(column, 1);
uiLayoutSetActive(subcol, RNA_boolean_get(&strip_ptr, "auto_blending")==0);
- uiItemR(subcol, NULL, 0, &strip_ptr, "blend_in", 0, 0, 0);
- uiItemR(subcol, NULL, 0, &strip_ptr, "blend_out", 0, 0, 0);
+ uiItemR(subcol, NULL, 0, &strip_ptr, "blend_in", 0);
+ uiItemR(subcol, NULL, 0, &strip_ptr, "blend_out", 0);
/* settings */
column= uiLayoutColumn(layout, 1);
uiLayoutSetActive(column, !(RNA_boolean_get(&strip_ptr, "animated_influence") || RNA_boolean_get(&strip_ptr, "animated_time")));
uiItemL(column, "Playback Settings:", 0);
- uiItemR(column, NULL, 0, &strip_ptr, "muted", 0, 0, 0);
- uiItemR(column, NULL, 0, &strip_ptr, "reversed", 0, 0, 0);
+ uiItemR(column, NULL, 0, &strip_ptr, "muted", 0);
+ uiItemR(column, NULL, 0, &strip_ptr, "reversed", 0);
}
@@ -318,21 +318,21 @@ static void nla_panel_actclip(const bContext *C, Panel *pa)
/* Strip Properties ------------------------------------- */
/* action pointer */
row= uiLayoutRow(layout, 1);
- uiItemR(row, NULL, ICON_ACTION, &strip_ptr, "action", 0, 0, 0);
+ uiItemR(row, NULL, ICON_ACTION, &strip_ptr, "action", 0);
/* action extents */
// XXX custom names were used here (to avoid the prefixes)... probably not necessary in future?
column= uiLayoutColumn(layout, 1);
uiItemL(column, "Action Extents:", 0);
- uiItemR(column, "Start Frame", 0, &strip_ptr, "action_start_frame", 0, 0, 0);
- uiItemR(column, "End Frame", 0, &strip_ptr, "action_end_frame", 0, 0, 0);
+ uiItemR(column, "Start Frame", 0, &strip_ptr, "action_start_frame", 0);
+ uiItemR(column, "End Frame", 0, &strip_ptr, "action_end_frame", 0);
/* action usage */
column= uiLayoutColumn(layout, 1);
uiLayoutSetActive(column, RNA_boolean_get(&strip_ptr, "animated_time")==0);
uiItemL(column, "Playback Settings:", 0);
- uiItemR(column, NULL, 0, &strip_ptr, "scale", 0, 0, 0);
- uiItemR(column, NULL, 0, &strip_ptr, "repeat", 0, 0, 0);
+ uiItemR(column, NULL, 0, &strip_ptr, "scale", 0);
+ uiItemR(column, NULL, 0, &strip_ptr, "repeat", 0);
}
/* evaluation settings for active NLA-Strip */
@@ -351,19 +351,19 @@ static void nla_panel_evaluation(const bContext *C, Panel *pa)
uiBlockSetHandleFunc(block, do_nla_region_buttons, NULL);
column= uiLayoutColumn(layout, 1);
- uiItemR(column, NULL, 0, &strip_ptr, "animated_influence", 0, 0, 0);
+ uiItemR(column, NULL, 0, &strip_ptr, "animated_influence", 0);
subcolumn= uiLayoutColumn(column, 1);
uiLayoutSetEnabled(subcolumn, RNA_boolean_get(&strip_ptr, "animated_influence"));
- uiItemR(subcolumn, NULL, 0, &strip_ptr, "influence", 0, 0, 0);
+ uiItemR(subcolumn, NULL, 0, &strip_ptr, "influence", 0);
column= uiLayoutColumn(layout, 1);
- uiItemR(column, NULL, 0, &strip_ptr, "animated_time", 0, 0, 0);
+ uiItemR(column, NULL, 0, &strip_ptr, "animated_time", 0);
subcolumn= uiLayoutColumn(column, 1);
uiLayoutSetEnabled(subcolumn, RNA_boolean_get(&strip_ptr, "animated_time"));
- uiItemR(subcolumn, NULL, 0, &strip_ptr, "strip_time", 0, 0, 0);
+ uiItemR(subcolumn, NULL, 0, &strip_ptr, "strip_time", 0);
}
/* F-Modifiers for active NLA-Strip */
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c
index ab918519ec0..ccf23266427 100644
--- a/source/blender/editors/space_nla/nla_channels.c
+++ b/source/blender/editors/space_nla/nla_channels.c
@@ -89,6 +89,7 @@
* part of the channel is relevant.
*
* NOTE: eventually, this should probably be phased out when many of these things are replaced with buttons
+ * --> Most channels are now selection only...
*/
static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, short selectmode)
@@ -96,6 +97,7 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
+ View2D *v2d= &ac->ar->v2d;
int notifierFlags = 0;
/* get the channel that was clicked on */
@@ -118,32 +120,17 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
case ANIMTYPE_SCENE:
{
Scene *sce= (Scene *)ale->data;
- AnimData *adt= ale->data;
- if (x < 16) {
- /* toggle expand */
- sce->flag ^= SCE_DS_COLLAPSED;
-
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- else if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
-
- notifierFlags |= ND_ANIMCHAN_EDIT;
+ /* set selection status */
+ if (selectmode == SELECT_INVERT) {
+ /* swap select */
+ sce->flag ^= SCE_DS_SELECTED;
}
else {
- /* set selection status */
- if (selectmode == SELECT_INVERT) {
- /* swap select */
- sce->flag ^= SCE_DS_SELECTED;
- }
- else {
- sce->flag |= SCE_DS_SELECTED;
- }
-
- notifierFlags |= ND_ANIMCHAN_SELECT;
+ sce->flag |= SCE_DS_SELECTED;
}
+
+ notifierFlags |= ND_ANIMCHAN_SELECT;
}
break;
case ANIMTYPE_OBJECT:
@@ -152,20 +139,8 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
Scene *sce= (Scene *)ads->source;
Base *base= (Base *)ale->data;
Object *ob= base->object;
- AnimData *adt= ale->adt;
- if (x < 16) {
- /* toggle expand */
- ob->nlaflag ^= OB_ADS_COLLAPSED; // XXX
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- else if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
-
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- else if (nlaedit_is_tweakmode_on(ac) == 0) {
+ if (nlaedit_is_tweakmode_on(ac) == 0) {
/* set selection status */
if (selectmode == SELECT_INVERT) {
/* swap select */
@@ -194,149 +169,6 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
}
}
break;
- case ANIMTYPE_FILLMATD:
- {
- Object *ob= (Object *)ale->data;
- ob->nlaflag ^= OB_ADS_SHOWMATS; // XXX
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_FILLPARTD:
- {
- Object *ob= (Object *)ale->data;
- ob->nlaflag ^= OB_ADS_SHOWPARTS; // XXX
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
-
- case ANIMTYPE_DSMAT:
- {
- Material *ma= (Material *)ale->data;
- AnimData *adt= ale->adt;
-
- if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
- }
- else {
- /* toggle expand */
- ma->flag ^= MA_DS_EXPAND;
- }
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSLAM:
- {
- Lamp *la= (Lamp *)ale->data;
- AnimData *adt= ale->adt;
-
- if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
- }
- else {
- /* toggle expand */
- la->flag ^= LA_DS_EXPAND;
- }
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSCAM:
- {
- Camera *ca= (Camera *)ale->data;
- AnimData *adt= ale->adt;
-
- if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
- }
- else {
- /* toggle expand */
- ca->flag ^= CAM_DS_EXPAND;
- }
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSCUR:
- {
- Curve *cu= (Curve *)ale->data;
- AnimData *adt= ale->adt;
-
- if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
- }
- else {
- /* toggle expand */
- cu->flag ^= CU_DS_EXPAND;
- }
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSSKEY:
- {
- Key *key= (Key *)ale->data;
- AnimData *adt= ale->adt;
-
- if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
- }
- else {
- /* toggle expand */
- key->flag ^= KEYBLOCK_DS_EXPAND;
- }
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSWOR:
- {
- World *wo= (World *)ale->data;
- AnimData *adt= ale->adt;
-
- if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
- }
- else {
- /* toggle expand */
- wo->flag ^= WO_DS_EXPAND;
- }
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSPART:
- {
- ParticleSettings *part= (ParticleSettings *)ale->data;
- AnimData *adt= ale->adt;
-
- if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
- }
- else {
- /* toggle expand */
- part->flag ^= PART_DS_EXPAND;
- }
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSMBALL:
- {
- MetaBall *mb= (MetaBall *)ale->data;
- AnimData *adt= ale->adt;
-
- if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
- }
- else {
- /* toggle expand */
- mb->flag2 ^= MB_DS_EXPAND;
- }
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
case ANIMTYPE_NLATRACK:
{
@@ -355,14 +187,14 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
else
offset= 0;
- if (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) {
+ if (x >= (v2d->cur.xmax-NLACHANNEL_BUTTON_WIDTH)) {
/* toggle protection (only if there's a toggle there) */
nlt->flag ^= NLATRACK_PROTECTED;
/* notifier flags - channel was edited */
notifierFlags |= ND_ANIMCHAN_EDIT;
}
- else if (x >= (NLACHANNEL_NAMEWIDTH-2*NLACHANNEL_BUTTON_WIDTH)) {
+ else if (x >= (v2d->cur.xmax-2*NLACHANNEL_BUTTON_WIDTH)) {
/* toggle mute */
nlt->flag ^= NLATRACK_MUTED;
@@ -401,7 +233,7 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
{
AnimData *adt= BKE_animdata_from_id(ale->owner); /* this won't crash, right? */
- if (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) {
+ if (x >= (v2d->cur.xmax-NLACHANNEL_BUTTON_WIDTH)) {
if (nlaedit_is_tweakmode_on(ac) == 0) {
/* 'push-down' action - only usable when not in TweakMode */
// TODO: make this use the operator instead of calling the function directly
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index a7a854a7277..f30954292b4 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -411,7 +411,7 @@ static void nla_draw_strip (SpaceNla *snla, AnimData *adt, NlaTrack *nlt, NlaStr
/* don't draw if line would end up on or after the end of the strip */
if (repeatPos < strip->end)
- fdrawline(repeatPos, yminc, repeatPos, ymaxc);
+ fdrawline(repeatPos, yminc+4, repeatPos, ymaxc-4);
}
}
/* or if meta-strip, draw lines delimiting extents of sub-strips (in same color as outline, if more than 1 exists) */
@@ -592,36 +592,15 @@ void draw_nla_main_data (bAnimContext *ac, SpaceNla *snla, ARegion *ar)
/* *********************************************** */
/* Channel List */
-void draw_nla_channel_list (bAnimContext *ac, SpaceNla *snla, ARegion *ar)
+/* old code for drawing NLA channels using GL only */
+// TODO: depreceate this code...
+static void draw_nla_channel_list_gl (bAnimContext *ac, ListBase *anim_data, View2D *v2d, float y)
{
- ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
- int filter;
-
- View2D *v2d= &ar->v2d;
- float x= 0.0f, y= 0.0f;
- int items, height;
-
- /* build list of channels to draw */
- filter= (ANIMFILTER_VISIBLE|ANIMFILTER_CHANNELS);
- items= ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
-
- /* Update max-extent of channels here (taking into account scrollers):
- * - this is done to allow the channel list to be scrollable, but must be done here
- * to avoid regenerating the list again and/or also because channels list is drawn first
- * - offset of NLACHANNEL_HEIGHT*2 is added to the height of the channels, as first is for
- * start of list offset, and the second is as a correction for the scrollers.
- */
- height= ((items*NLACHANNEL_STEP) + (NLACHANNEL_HEIGHT*2));
- /* don't use totrect set, as the width stays the same
- * (NOTE: this is ok here, the configuration is pretty straightforward)
- */
- v2d->tot.ymin= (float)(-height);
+ float x = 0.0f;
/* loop through channels, and set up drawing depending on their type */
- y= (float)(-NLACHANNEL_HEIGHT);
-
- for (ale= anim_data.first; ale; ale= ale->next) {
+ for (ale= anim_data->first; ale; ale= ale->next) {
const float yminc= (float)(y - NLACHANNEL_HEIGHT_HALF);
const float ymaxc= (float)(y + NLACHANNEL_HEIGHT_HALF);
const float ydatac= (float)(y - 7);
@@ -633,308 +612,10 @@ void draw_nla_channel_list (bAnimContext *ac, SpaceNla *snla, ARegion *ar)
short indent= 0, offset= 0, sel= 0, group= 0;
int expand= -1, protect = -1, special= -1, mute = -1;
char name[128];
+ short doDraw=0;
/* determine what needs to be drawn */
switch (ale->type) {
- case ANIMTYPE_SCENE: /* scene */
- {
- Scene *sce= (Scene *)ale->data;
- AnimData *adt= ale->adt;
-
- group= 4;
- indent= 0;
-
- special= ICON_SCENE_DATA;
-
- /* only show expand if there are any channels */
- if (EXPANDED_SCEC(sce))
- expand= ICON_TRIA_DOWN;
- else
- expand= ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- sel = SEL_SCEC(sce);
- strcpy(name, sce->id.name+2);
- }
- break;
- case ANIMTYPE_OBJECT: /* object */
- {
- Base *base= (Base *)ale->data;
- Object *ob= base->object;
- AnimData *adt= ale->adt;
-
- group= 4;
- indent= 0;
-
- /* icon depends on object-type */
- if (ob->type == OB_ARMATURE)
- special= ICON_ARMATURE_DATA;
- else
- special= ICON_OBJECT_DATA;
-
- /* only show expand if there are any channels */
- if (EXPANDED_OBJC(ob))
- expand= ICON_TRIA_DOWN;
- else
- expand= ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- sel = SEL_OBJC(base);
- strcpy(name, ob->id.name+2);
- }
- break;
- case ANIMTYPE_FILLMATD: /* object materials (dopesheet) expand widget */
- {
- Object *ob = (Object *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_MATERIAL_DATA;
-
- if (FILTER_MAT_OBJC(ob))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, "Materials");
- }
- break;
- case ANIMTYPE_FILLPARTD: /* object particles (dopesheet) expand widget */
- {
- Object *ob = (Object *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_PARTICLE_DATA;
-
- if (FILTER_PART_OBJC(ob))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, "Particles");
- }
- break;
-
-
- case ANIMTYPE_DSMAT: /* single material (dopesheet) expand widget */
- {
- Material *ma = (Material *)ale->data;
- AnimData *adt= ale->adt;
-
- group = 0;
- indent = 0;
- special = ICON_MATERIAL_DATA;
- offset = 21;
-
- if (FILTER_MAT_OBJD(ma))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- strcpy(name, ma->id.name+2);
- }
- break;
- case ANIMTYPE_DSLAM: /* lamp (dopesheet) expand widget */
- {
- Lamp *la = (Lamp *)ale->data;
- AnimData *adt= ale->adt;
-
- group = 4;
- indent = 1;
- special = ICON_LAMP_DATA;
-
- if (FILTER_LAM_OBJD(la))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- strcpy(name, la->id.name+2);
- }
- break;
- case ANIMTYPE_DSCAM: /* camera (dopesheet) expand widget */
- {
- Camera *ca = (Camera *)ale->data;
- AnimData *adt= ale->adt;
-
- group = 4;
- indent = 1;
- special = ICON_CAMERA_DATA;
-
- if (FILTER_CAM_OBJD(ca))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- strcpy(name, ca->id.name+2);
- }
- break;
- case ANIMTYPE_DSCUR: /* curve (dopesheet) expand widget */
- {
- Curve *cu = (Curve *)ale->data;
- AnimData *adt= ale->adt;
-
- group = 4;
- indent = 1;
- special = ICON_CURVE_DATA;
-
- if (FILTER_CUR_OBJD(cu))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- strcpy(name, cu->id.name+2);
- }
- break;
- case ANIMTYPE_DSSKEY: /* shapekeys (dopesheet) expand widget */
- {
- Key *key= (Key *)ale->data;
- AnimData *adt= ale->adt;
-
- group = 4;
- indent = 1;
- special = ICON_SHAPEKEY_DATA;
-
- if (FILTER_SKE_OBJD(key))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- //sel = SEL_OBJC(base);
- strcpy(name, "Shape Keys");
- }
- break;
- case ANIMTYPE_DSWOR: /* world (dopesheet) expand widget */
- {
- World *wo= (World *)ale->data;
- AnimData *adt= ale->adt;
-
- group = 4;
- indent = 1;
- special = ICON_WORLD_DATA;
-
- if (FILTER_WOR_SCED(wo))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- strcpy(name, wo->id.name+2);
- }
- break;
- case ANIMTYPE_DSPART: /* particle (dopesheet) expand widget */
- {
- ParticleSettings *part= (ParticleSettings*)ale->data;
- AnimData *adt= ale->adt;
-
- group = 0;
- indent = 0;
- special = ICON_PARTICLE_DATA;
- offset = 21;
-
- if (FILTER_PART_OBJD(part))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- strcpy(name, part->id.name+2);
- }
- break;
- case ANIMTYPE_DSMBALL: /* metaball (dopesheet) expand widget */
- {
- MetaBall *mb = (MetaBall *)ale->data;
- AnimData *adt= ale->adt;
-
- group = 4;
- indent = 1;
- special = ICON_META_DATA;
-
- if (FILTER_MBALL_OBJD(mb))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- strcpy(name, mb->id.name+2);
- }
- break;
-
case ANIMTYPE_NLATRACK: /* NLA Track */
{
NlaTrack *nlt= (NlaTrack *)ale->data;
@@ -978,6 +659,9 @@ void draw_nla_channel_list (bAnimContext *ac, SpaceNla *snla, ARegion *ar)
sel = SEL_NLT(nlt);
strcpy(name, nlt->name);
+
+ // draw manually still
+ doDraw= 1;
}
break;
case ANIMTYPE_NLAACTION: /* NLA Action-Line */
@@ -1004,167 +688,219 @@ void draw_nla_channel_list (bAnimContext *ac, SpaceNla *snla, ARegion *ar)
sprintf(name, "ActAction: <%s>", act->id.name+2);
else
sprintf(name, "<No Action>");
+
+ // draw manually still
+ doDraw= 1;
}
break;
+
+ default: /* handled by standard channel-drawing API */
+ // draw backdrops only...
+ ANIM_channel_draw(ac, ale, yminc, ymaxc);
+ break;
}
- /* now, start drawing based on this information */
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_BLEND);
-
- /* draw backing strip behind channel name */
- if (group == 4) {
- /* only used in dopesheet... */
- if (ELEM(ale->type, ANIMTYPE_SCENE, ANIMTYPE_OBJECT)) {
- /* object channel - darker */
- UI_ThemeColor(TH_DOPESHEET_CHANNELOB);
- uiSetRoundBox((expand == ICON_TRIA_DOWN)? (8):(1|8));
- gl_round_box(GL_POLYGON, x+offset, yminc, (float)NLACHANNEL_NAMEWIDTH, ymaxc, 10);
+ /* if special types, draw manually for now... */
+ if (doDraw) {
+ /* now, start drawing based on this information */
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+
+ /* draw backing strip behind channel name */
+ if (group == 5) {
+ /* Action Line */
+ AnimData *adt= ale->adt;
+
+ // TODO: if tweaking some action, use the same color as for the tweaked track (quick hack done for now)
+ if (adt && (adt->flag & ADT_NLA_EDIT_ON)) {
+ // greenish color (same as tweaking strip) - hardcoded for now
+ glColor3f(0.3f, 0.95f, 0.1f);
+ }
+ else {
+ if (ale->data)
+ glColor3f(0.8f, 0.2f, 0.0f); // reddish color - hardcoded for now
+ else
+ glColor3f(0.6f, 0.5f, 0.5f); // greyish-red color - hardcoded for now
+ }
+
+ offset += 7 * indent;
+
+ /* only on top two corners, to show that this channel sits on top of the preceeding ones */
+ uiSetRoundBox((1|2));
+
+ /* draw slightly shifted up vertically to look like it has more separtion from other channels,
+ * but we then need to slightly shorten it so that it doesn't look like it overlaps
+ */
+ gl_round_box(GL_POLYGON, x+offset, yminc+NLACHANNEL_SKIP, (float)v2d->cur.xmax, ymaxc+NLACHANNEL_SKIP-1, 8);
+
+ /* clear group value, otherwise we cause errors... */
+ group = 0;
}
else {
- /* sub-object folders - lighter */
- UI_ThemeColor(TH_DOPESHEET_CHANNELSUBOB);
+ /* for normal channels
+ * - use 3 shades of color group/standard color for 3 indention level
+ */
+ UI_ThemeColorShade(TH_HEADER, ((indent==0)?20: (indent==1)?-20: -40));
+ indent += group;
offset += 7 * indent;
glBegin(GL_QUADS);
glVertex2f(x+offset, yminc);
glVertex2f(x+offset, ymaxc);
- glVertex2f((float)ACHANNEL_NAMEWIDTH, ymaxc);
- glVertex2f((float)ACHANNEL_NAMEWIDTH, yminc);
+ glVertex2f((float)v2d->cur.xmax, ymaxc);
+ glVertex2f((float)v2d->cur.xmax, yminc);
glEnd();
-
- /* clear group value, otherwise we cause errors... */
- group = 0;
}
- }
- else if (group == 5) {
- /* Action Line */
- AnimData *adt= ale->adt;
- // TODO: if tweaking some action, use the same color as for the tweaked track (quick hack done for now)
- if (adt && (adt->flag & ADT_NLA_EDIT_ON)) {
- // greenish color (same as tweaking strip) - hardcoded for now
- glColor3f(0.3f, 0.95f, 0.1f);
- }
- else {
- if (ale->data)
- glColor3f(0.8f, 0.2f, 0.0f); // reddish color - hardcoded for now
- else
- glColor3f(0.6f, 0.5f, 0.5f); // greyish-red color - hardcoded for now
+ /* draw expand/collapse triangle */
+ if (expand > 0) {
+ UI_icon_draw(x+offset, ydatac, expand);
+ offset += 17;
}
- offset += 7 * indent;
+ /* draw special icon indicating certain data-types */
+ if (special > -1) {
+ /* for normal channels */
+ UI_icon_draw(x+offset, ydatac, special);
+ offset += 17;
+ }
+ glDisable(GL_BLEND);
- /* only on top two corners, to show that this channel sits on top of the preceeding ones */
- uiSetRoundBox((1|2));
+ /* draw name */
+ if (sel)
+ UI_ThemeColor(TH_TEXT_HI);
+ else
+ UI_ThemeColor(TH_TEXT);
+ offset += 3;
+ UI_DrawString(x+offset, y-4, name);
- /* draw slightly shifted up vertically to look like it has more separtion from other channels,
- * but we then need to slightly shorten it so that it doesn't look like it overlaps
- */
- gl_round_box(GL_POLYGON, x+offset, yminc+NLACHANNEL_SKIP, (float)NLACHANNEL_NAMEWIDTH, ymaxc+NLACHANNEL_SKIP-1, 8);
+ /* reset offset - for RHS of panel */
+ offset = 0;
- /* clear group value, otherwise we cause errors... */
- group = 0;
- }
- else {
- /* for normal channels
- * - use 3 shades of color group/standard color for 3 indention level
- */
- UI_ThemeColorShade(TH_HEADER, ((indent==0)?20: (indent==1)?-20: -40));
+ /* set blending again, as text drawing may clear it */
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
- indent += group;
- offset += 7 * indent;
- glBegin(GL_QUADS);
- glVertex2f(x+offset, yminc);
- glVertex2f(x+offset, ymaxc);
- glVertex2f((float)NLACHANNEL_NAMEWIDTH, ymaxc);
- glVertex2f((float)NLACHANNEL_NAMEWIDTH, yminc);
- glEnd();
- }
-
- /* draw expand/collapse triangle */
- if (expand > 0) {
- UI_icon_draw(x+offset, ydatac, expand);
- offset += 17;
- }
-
- /* draw special icon indicating certain data-types */
- if (special > -1) {
- /* for normal channels */
- UI_icon_draw(x+offset, ydatac, special);
- offset += 17;
- }
- glDisable(GL_BLEND);
-
- /* draw name */
- if (sel)
- UI_ThemeColor(TH_TEXT_HI);
- else
- UI_ThemeColor(TH_TEXT);
- offset += 3;
- UI_DrawString(x+offset, y-4, name);
-
- /* reset offset - for RHS of panel */
- offset = 0;
-
- /* set blending again, as text drawing may clear it */
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_BLEND);
-
- /* draw protect 'lock' */
- if (protect > -1) {
- offset = 16;
- UI_icon_draw((float)NLACHANNEL_NAMEWIDTH-offset, ydatac, protect);
- }
-
- /* draw mute 'eye' */
- if (mute > -1) {
- offset += 16;
- UI_icon_draw((float)(NLACHANNEL_NAMEWIDTH-offset), ydatac, mute);
- }
-
- /* draw NLA-action line 'status-icons' - only when there's an action */
- if ((ale->type == ANIMTYPE_NLAACTION) && (ale->data)) {
- AnimData *adt= ale->adt;
+ /* draw protect 'lock' */
+ if (protect > -1) {
+ offset = 16;
+ UI_icon_draw((float)(v2d->cur.xmax-offset), ydatac, protect);
+ }
- offset += 16;
+ /* draw mute 'eye' */
+ if (mute > -1) {
+ offset += 16;
+ UI_icon_draw((float)(v2d->cur.xmax-offset), ydatac, mute);
+ }
- /* now draw some indicator icons */
- if ((adt) && (adt->flag & ADT_NLA_EDIT_ON)) {
- /* toggle for tweaking with mapping/no-mapping (i.e. 'in place editing' toggle) */
- // for now, use pin icon to symbolise this
- if (adt->flag & ADT_NLA_EDIT_NOMAP)
- UI_icon_draw((float)(NLACHANNEL_NAMEWIDTH-offset), ydatac, ICON_PINNED);
- else
- UI_icon_draw((float)(NLACHANNEL_NAMEWIDTH-offset), ydatac, ICON_UNPINNED);
+ /* draw NLA-action line 'status-icons' - only when there's an action */
+ if ((ale->type == ANIMTYPE_NLAACTION) && (ale->data)) {
+ AnimData *adt= ale->adt;
- fdrawline((float)(NLACHANNEL_NAMEWIDTH-offset), yminc,
- (float)(NLACHANNEL_NAMEWIDTH-offset), ymaxc);
- offset += 16;;
+ offset += 16;
- /* 'tweaking action' indicator - not a button */
- UI_icon_draw((float)NLACHANNEL_NAMEWIDTH-offset, ydatac, ICON_EDIT);
- }
- else {
- /* XXX firstly draw a little rect to help identify that it's different from the toggles */
- glBegin(GL_LINE_LOOP);
- glVertex2f((float)NLACHANNEL_NAMEWIDTH-offset-1, y-7);
- glVertex2f((float)NLACHANNEL_NAMEWIDTH-offset-1, y+9);
- glVertex2f((float)NLACHANNEL_NAMEWIDTH-1, y+9);
- glVertex2f((float)NLACHANNEL_NAMEWIDTH-1, y-7);
- glEnd(); // GL_LINES
-
- /* 'push down' icon for normal active-actions */
- UI_icon_draw((float)NLACHANNEL_NAMEWIDTH-offset, ydatac, ICON_FREEZE);
+ /* now draw some indicator icons */
+ if ((adt) && (adt->flag & ADT_NLA_EDIT_ON)) {
+ /* toggle for tweaking with mapping/no-mapping (i.e. 'in place editing' toggle) */
+ // for now, use pin icon to symbolise this
+ if (adt->flag & ADT_NLA_EDIT_NOMAP)
+ UI_icon_draw((float)(v2d->cur.xmax-offset), ydatac, ICON_PINNED);
+ else
+ UI_icon_draw((float)(v2d->cur.xmax-offset), ydatac, ICON_UNPINNED);
+
+ fdrawline((float)(v2d->cur.xmax-offset), yminc,
+ (float)(v2d->cur.xmax-offset), ymaxc);
+ offset += 16;;
+
+ /* 'tweaking action' indicator - not a button */
+ UI_icon_draw((float)(v2d->cur.xmax-offset), ydatac, ICON_EDIT);
+ }
+ else {
+ /* XXX firstly draw a little rect to help identify that it's different from the toggles */
+ glBegin(GL_LINE_LOOP);
+ glVertex2f((float)v2d->cur.xmax-offset-1, y-7);
+ glVertex2f((float)v2d->cur.xmax-offset-1, y+9);
+ glVertex2f((float)v2d->cur.xmax-1, y+9);
+ glVertex2f((float)v2d->cur.xmax-1, y-7);
+ glEnd(); // GL_LINES
+
+ /* 'push down' icon for normal active-actions */
+ UI_icon_draw((float)NLACHANNEL_NAMEWIDTH-offset, ydatac, ICON_FREEZE);
+ }
}
+
+ glDisable(GL_BLEND);
}
-
- glDisable(GL_BLEND);
}
/* adjust y-position for next one */
y -= NLACHANNEL_STEP;
}
+}
+
+void draw_nla_channel_list (bContext *C, bAnimContext *ac, SpaceNla *snla, ARegion *ar)
+{
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+
+ View2D *v2d= &ar->v2d;
+ float y= 0.0f;
+ int items, height;
+
+ /* build list of channels to draw */
+ filter= (ANIMFILTER_VISIBLE|ANIMFILTER_CHANNELS);
+ items= ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
+
+ /* Update max-extent of channels here (taking into account scrollers):
+ * - this is done to allow the channel list to be scrollable, but must be done here
+ * to avoid regenerating the list again and/or also because channels list is drawn first
+ * - offset of NLACHANNEL_HEIGHT*2 is added to the height of the channels, as first is for
+ * start of list offset, and the second is as a correction for the scrollers.
+ */
+ height= ((items*NLACHANNEL_STEP) + (NLACHANNEL_HEIGHT*2));
+ /* don't use totrect set, as the width stays the same
+ * (NOTE: this is ok here, the configuration is pretty straightforward)
+ */
+ v2d->tot.ymin= (float)(-height);
+
+ /* draw channels */
+ { /* first pass: backdrops + oldstyle drawing */
+ y= (float)(-NLACHANNEL_HEIGHT);
+
+ draw_nla_channel_list_gl(ac, &anim_data, v2d, y);
+ }
+ { /* second pass: UI widgets */
+ uiBlock *block= uiBeginBlock(C, ar, "NLA channel buttons", UI_EMBOSS);
+
+ y= (float)(-NLACHANNEL_HEIGHT);
+
+ /* set blending again, as may not be set in previous step */
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+
+ /* loop through channels, and set up drawing depending on their type */
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ const float yminc= (float)(y - NLACHANNEL_HEIGHT_HALF);
+ const float ymaxc= (float)(y + NLACHANNEL_HEIGHT_HALF);
+
+ /* check if visible */
+ if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
+ IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
+ {
+ /* draw all channels using standard channel-drawing API */
+ ANIM_channel_draw_widgets(ac, ale, block, yminc, ymaxc);
+ }
+
+ /* adjust y-position for next one */
+ y -= NLACHANNEL_STEP;
+ }
+
+ uiEndBlock(C, block);
+ uiDrawBlock(C, block);
+
+ glDisable(GL_BLEND);
+ }
/* free tempolary channels */
BLI_freelistN(&anim_data);
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index d476852ef2d..e53ccd004db 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -919,6 +919,58 @@ void NLA_OT_split (wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+/* ******************** Bake Strips Operator ***************************** */
+/* Bakes the NLA Strips for the active AnimData blocks */
+
+static int nlaedit_bake_exec (bContext *C, wmOperator *op)
+{
+ bAnimContext ac;
+
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+
+ /* get editor data */
+ if (ANIM_animdata_get_context(C, &ac) == 0)
+ return OPERATOR_CANCELLED;
+
+ /* get a list of the editable tracks being shown in the NLA */
+ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_ANIMDATA | ANIMFILTER_FOREDIT);
+ ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+
+ /* for each AnimData block, bake strips to animdata... */
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ // FIXME
+ }
+
+ /* free temp data */
+ BLI_freelistN(&anim_data);
+
+ /* refresh auto strip properties */
+ ED_nla_postop_refresh(&ac);
+
+ /* set notifier that things have changed */
+ WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL);
+
+ /* done */
+ return OPERATOR_FINISHED;
+}
+
+void NLA_OT_bake (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Bake Strips";
+ ot->idname= "NLA_OT_bake";
+ ot->description= "Bake all strips of selected AnimData blocks.";
+
+ /* api callbacks */
+ ot->exec= nlaedit_bake_exec;
+ ot->poll= nlaop_poll_tweakmode_off;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
/* *********************************************** */
/* NLA Editing Operations (Modifying) */
@@ -1197,7 +1249,7 @@ static int nlaedit_apply_scale_exec (bContext *C, wmOperator *op)
* but leave everything else alone
*/
strip->scale= 1.0f;
- calc_action_range(strip->act, &strip->actstart, &strip->actend, 1);
+ calc_action_range(strip->act, &strip->actstart, &strip->actend, 0);
}
}
}
diff --git a/source/blender/editors/space_nla/nla_header.c b/source/blender/editors/space_nla/nla_header.c
index 04c2db08bda..0d3bf2cb6b1 100644
--- a/source/blender/editors/space_nla/nla_header.c
+++ b/source/blender/editors/space_nla/nla_header.c
@@ -94,14 +94,14 @@ static void nla_viewmenu(bContext *C, uiLayout *layout, void *arg_unused)
uiItemS(layout);
- uiItemR(layout, NULL, 0, &spaceptr, "show_cframe_indicator", 0, 0, 0);
+ uiItemR(layout, NULL, 0, &spaceptr, "show_cframe_indicator", 0);
if (snla->flag & SNLA_DRAWTIME)
uiItemO(layout, "Show Frames", 0, "ANIM_OT_time_toggle");
else
uiItemO(layout, "Show Seconds", 0, "ANIM_OT_time_toggle");
- uiItemR(layout, NULL, 0, &spaceptr, "show_strip_curves", 0, 0, 0);
+ uiItemR(layout, NULL, 0, &spaceptr, "show_strip_curves", 0);
uiItemS(layout);
@@ -151,8 +151,8 @@ static void nla_editmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
Scene *scene= CTX_data_scene(C);
- uiItemMenuF(layout, "Transform", 0, nla_edit_transformmenu);
- uiItemMenuF(layout, "Snap", 0, nla_edit_snapmenu);
+ uiItemMenuF(layout, "Transform", 0, nla_edit_transformmenu, NULL);
+ uiItemMenuF(layout, "Snap", 0, nla_edit_snapmenu, NULL);
uiItemS(layout);
diff --git a/source/blender/editors/space_nla/nla_intern.h b/source/blender/editors/space_nla/nla_intern.h
index 7cc09707ba7..e4557ec878f 100644
--- a/source/blender/editors/space_nla/nla_intern.h
+++ b/source/blender/editors/space_nla/nla_intern.h
@@ -45,7 +45,7 @@ void NLA_OT_properties(wmOperatorType *ot);
/* nla_draw.c */
void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *ar);
-void draw_nla_channel_list(bAnimContext *ac, SpaceNla *snla, ARegion *ar);
+void draw_nla_channel_list(bContext *C, bAnimContext *ac, SpaceNla *snla, ARegion *ar);
/* **************************************** */
/* nla_header.c */
diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c
index 6f377aabd4e..c4f929274c7 100644
--- a/source/blender/editors/space_nla/space_nla.c
+++ b/source/blender/editors/space_nla/space_nla.c
@@ -238,7 +238,7 @@ static void nla_channel_area_draw(const bContext *C, ARegion *ar)
/* data */
if (ANIM_animdata_get_context(C, &ac)) {
- draw_nla_channel_list(&ac, snla, ar);
+ draw_nla_channel_list((bContext *)C, &ac, snla, ar);
}
/* reset view matrix */
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 50cf193f37b..1fb8cb3452b 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -253,7 +253,7 @@ static int node_buts_mix_rgb(uiBlock *block, bNodeTree *ntree, bNode *node, rctf
uiButSetFunc(bt, node_but_title_cb, node, bt);
/* Alpha option, composite */
if(a_but)
- uiDefButS(block, TOG, B_NODE_EXEC, "A",
+ uiDefIconButS(block, TOG, B_NODE_EXEC, ICON_IMAGE_RGB_ALPHA,
(short)butr->xmax-20, (short)butr->ymin, 20, 20,
&node->custom2, 0, 0, 0, 0, "Include Alpha of 2nd input in this operation");
}
@@ -1077,7 +1077,7 @@ static int node_composit_buts_renderlayers(uiBlock *block, bNodeTree *ntree, bNo
/* browse button layer */
strp= scene_layer_menu(node->id?(Scene *)node->id:scene);
if(node->id)
- bt= uiDefIconTextButS(block, MENU, B_NODE_EXEC, ICON_SCENE_DATA, strp,
+ bt= uiDefIconTextButS(block, MENU, B_NODE_EXEC, ICON_RENDERLAYERS, strp,
butr->xmin+20, butr->ymin, (butr->xmax-butr->xmin)-40, 19,
&node->custom1, 0, 0, 0, 0, "Choose Render Layer");
else
@@ -1473,7 +1473,7 @@ static int node_composit_buts_vecblur(uiBlock *block, bNodeTree *ntree, bNode *n
uiDefButS(block, NUM, B_NODE_EXEC, "MaxSpeed:",
butr->xmin, dy+38, dx, 19,
&nbd->maxspeed, 0, 1024, 0, 0, "If not zero, maximum speed in pixels");
- uiDefButF(block, NUM, B_NODE_EXEC, "BlurFac:",
+ uiDefButF(block, NUM, B_NODE_EXEC, "Blur:",
butr->xmin, dy+19, dx, 19,
&nbd->fac, 0.0f, 2.0f, 10, 2, "Scaling factor for motion vectors, actually 'shutter speed' in frames");
uiDefButS(block, TOG, B_NODE_EXEC, "Curved",
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 70e2167c1e4..f3df7a29c2e 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -607,9 +607,9 @@ static void do_node_internal_buttons(bContext *C, void *node_v, int event)
}
WM_event_add_notifier(C, NC_SCENE|ND_NODES, CTX_data_scene(C));
}
-
- // else if(snode->treetype==NTREE_TEXTURE)
- // texture_node_event(snode, val);
+ else if(snode->treetype==NTREE_TEXTURE) {
+ WM_event_add_notifier(C, NC_TEXTURE|ND_NODES, snode->id);
+ }
}
}
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index fe68a56dea5..bc81c25d106 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -56,6 +56,7 @@
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_material.h"
+#include "BKE_paint.h"
#include "BKE_texture.h"
#include "BKE_scene.h"
#include "BKE_utildefines.h"
@@ -212,10 +213,8 @@ void snode_handle_recalc(bContext *C, SpaceNode *snode)
WM_event_add_notifier(C, NC_MATERIAL|ND_NODES, snode->id);
else if(snode->treetype==NTREE_COMPOSIT)
WM_event_add_notifier(C, NC_SCENE|ND_NODES, snode->id);
- else if(snode->treetype==NTREE_TEXTURE) {
- // ntreeTexUpdatePreviews(snode->nodetree); /* XXX texture nodes should follow shader node methods (ton) */
- // XXX BIF_preview_changed(ID_TE);
- }
+ else if(snode->treetype==NTREE_TEXTURE)
+ WM_event_add_notifier(C, NC_TEXTURE|ND_NODES, snode->id);
}
#if 0
@@ -486,7 +485,7 @@ static void texture_node_event(SpaceNode *snode, short event)
#endif /* 0 */
/* assumes nothing being done in ntree yet, sets the default in/out node */
/* called from shading buttons or header */
-void node_shader_default(Material *ma)
+void ED_node_shader_default(Material *ma)
{
bNode *in, *out;
bNodeSocket *fromsock, *tosock;
@@ -516,7 +515,7 @@ void node_shader_default(Material *ma)
/* assumes nothing being done in ntree yet, sets the default in/out node */
/* called from shading buttons or header */
-void node_composit_default(Scene *sce)
+void ED_node_composit_default(Scene *sce)
{
bNode *in, *out;
bNodeSocket *fromsock, *tosock;
@@ -550,7 +549,7 @@ void node_composit_default(Scene *sce)
/* assumes nothing being done in ntree yet, sets the default in/out node */
/* called from shading buttons or header */
-void node_texture_default(Tex *tx)
+void ED_node_texture_default(Tex *tx)
{
bNode *in, *out;
bNodeSocket *fromsock, *tosock;
@@ -575,7 +574,6 @@ void node_texture_default(Tex *tx)
nodeAddLink(tx->nodetree, in, fromsock, out, tosock);
ntreeSolveOrder(tx->nodetree); /* needed for pointers */
- ntreeTexUpdatePreviews(tx->nodetree); /* XXX texture nodes should follow shader node methods (ton) */
}
/* Here we set the active tree(s), even called for each redraw now, so keep it fast :) */
@@ -592,7 +590,7 @@ void snode_set_context(SpaceNode *snode, Scene *scene)
if(ob) {
Material *ma= give_current_material(ob, ob->actcol);
if(ma) {
- snode->from= material_from(ob, ob->actcol);
+ snode->from= &ob->id;
snode->id= &ma->id;
snode->nodetree= ma->nodetree;
}
@@ -614,7 +612,13 @@ void snode_set_context(SpaceNode *snode, Scene *scene)
if(snode->texfrom==SNODE_TEX_OBJECT) {
if(ob) {
tx= give_current_texture(ob, ob->actcol);
- snode->from= (ID *)ob;
+
+ if(ob->type == OB_LAMP)
+ snode->from= (ID*)ob->data;
+ else
+ snode->from= (ID*)give_current_material(ob, ob->actcol);
+
+ /* from is not set fully for material nodes, should be ID + Node then */
}
}
else if(snode->texfrom==SNODE_TEX_WORLD) {
@@ -623,23 +627,20 @@ void snode_set_context(SpaceNode *snode, Scene *scene)
}
else {
MTex *mtex= NULL;
+ Brush *brush= NULL;
- if(G.f & G_SCULPTMODE) {
- Sculpt *sd= scene->toolsettings->sculpt;
- if(sd && sd->brush)
- if(sd->brush->texact != -1)
- mtex= sd->brush->mtex[sd->brush->texact];
- }
- else {
- Brush *br= scene->toolsettings->imapaint.brush;
- if(br)
- mtex= br->mtex[br->texact];
- }
-
- if(mtex) {
- snode->from= (ID *)scene;
+ if(ob && (ob->mode & OB_MODE_SCULPT))
+ brush= paint_brush(&scene->toolsettings->sculpt->paint);
+ else
+ brush= paint_brush(&scene->toolsettings->imapaint.paint);
+
+ if(brush && brush->texact != -1)
+ mtex= brush->mtex[brush->texact];
+
+ snode->from= (ID *)brush;
+
+ if(mtex)
tx= mtex->tex;
- }
}
if(tx) {
@@ -1109,9 +1110,6 @@ static int node_resize_modal(bContext *C, wmOperator *op, wmEvent *event)
node->width= nsw->oldwidth + mx - nsw->mxstart;
CLAMP(node->width, node->typeinfo->minwidth, node->typeinfo->maxwidth);
}
- // XXX
- if(snode->nodetree->type == NTREE_TEXTURE)
- ntreeTexUpdatePreviews(snode->nodetree); /* XXX texture nodes should follow shader node methods (ton) */
ED_region_tag_redraw(ar);
@@ -1657,7 +1655,6 @@ bNode *node_add_node(SpaceNode *snode, Scene *scene, int type, float locx, float
if(snode->nodetree->type==NTREE_TEXTURE) {
ntreeTexCheckCyclics(snode->edittree);
- ntreeTexUpdatePreviews(snode->edittree); /* XXX texture nodes should follow shader node methods (ton) */
}
return node;
@@ -2270,34 +2267,6 @@ void node_read_fullsamplelayers(SpaceNode *snode)
WM_cursor_wait(0);
}
-/* called from header_info, when deleting a scene
- * goes over all scenes other than the input, checks if they have
- * render layer nodes referencing the to-be-deleted scene, and
- * resets them to NULL. */
-
-/* XXX needs to get current scene then! */
-void clear_scene_in_nodes(Scene *sce)
-{
- Scene *sce1;
- bNode *node;
-
- sce1= G.main->scene.first;
- while(sce1) {
- if(sce1!=sce) {
- if (sce1->nodetree) {
- for(node= sce1->nodetree->nodes.first; node; node= node->next) {
- if(node->type==CMP_NODE_R_LAYERS) {
- Scene *nodesce= (Scene *)node->id;
-
- if (nodesce==sce) node->id = NULL;
- }
- }
- }
- }
- sce1= sce1->id.next;
- }
-}
-
void imagepaint_composite_tags(bNodeTree *ntree, Image *image, ImageUser *iuser)
{
bNode *node;
diff --git a/source/blender/editors/space_node/node_header.c b/source/blender/editors/space_node/node_header.c
index 367242d1262..2abcd2f2135 100644
--- a/source/blender/editors/space_node/node_header.c
+++ b/source/blender/editors/space_node/node_header.c
@@ -45,6 +45,7 @@
#include "BKE_screen.h"
#include "BKE_node.h"
#include "BKE_main.h"
+#include "BKE_utildefines.h"
#include "ED_screen.h"
#include "ED_types.h"
@@ -62,67 +63,9 @@
#include "node_intern.h"
-/* ************************ header area region *********************** */
+/* ************************ add menu *********************** */
-static void do_node_selectmenu(bContext *C, void *arg, int event)
-{
- ScrArea *curarea= CTX_wm_area(C);
- SpaceNode *snode= CTX_wm_space_node(C);
-
- /* functions in editnode.c assume there's a tree */
- if(snode->nodetree==NULL)
- return;
-
- switch(event) {
- case 1: /* border select */
- WM_operator_name_call(C, "NODE_OT_select_border", WM_OP_INVOKE_REGION_WIN, NULL);
- break;
- case 2: /* select/deselect all */
- // XXX node_deselectall(snode, 1);
- break;
- case 3: /* select linked in */
- // XXX node_select_linked(snode, 0);
- break;
- case 4: /* select linked out */
- // XXX node_select_linked(snode, 1);
- break;
- }
-
- ED_area_tag_redraw(curarea);
-}
-
-static uiBlock *node_selectmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- ScrArea *curarea= CTX_wm_area(C);
- uiBlock *block;
- short yco= 0, menuwidth=120;
-
- block= uiBeginBlock(C, ar, "node_selectmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_node_selectmenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Select/Deselect All|A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Select Linked From|L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Select Linked To|Shift L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
-
- if(curarea->headertype==HEADERTOP) {
- uiBlockSetDirection(block, UI_DOWN);
- }
- else {
- uiBlockSetDirection(block, UI_TOP);
- uiBlockFlipOrder(block);
- }
-
- uiTextBoundsBlock(block, 50);
- uiEndBlock(C, block);
-
- return block;
-}
-
-void do_node_addmenu(bContext *C, void *arg, int event)
+static void do_node_add(bContext *C, void *arg, int event)
{
SpaceNode *snode= CTX_wm_space_node(C);
bNode *node;
@@ -141,311 +84,125 @@ void do_node_addmenu(bContext *C, void *arg, int event)
snode_handle_recalc(C, snode);
}
-static void node_make_addmenu(bContext *C, int nodeclass, uiBlock *block)
+static void node_auto_add_menu(bContext *C, uiLayout *layout, void *arg_nodeclass)
{
Main *bmain= CTX_data_main(C);
SpaceNode *snode= CTX_wm_space_node(C);
bNodeTree *ntree;
+ int nodeclass= GET_INT_FROM_POINTER(arg_nodeclass);
int tot= 0, a;
- short yco= 0, menuwidth=120;
ntree = snode->nodetree;
- if(ntree) {
- /* mostly taken from toolbox.c, node_add_sublevel() */
- if(ntree) {
- if(nodeclass==NODE_CLASS_GROUP) {
- bNodeTree *ngroup= bmain->nodetree.first;
- for(; ngroup; ngroup= ngroup->id.next)
- if(ngroup->type==ntree->type)
- tot++;
- }
- else {
- bNodeType *type = ntree->alltypes.first;
- while(type) {
- if(type->nclass == nodeclass)
- tot++;
- type= type->next;
- }
- }
- }
-
- if(tot==0) {
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- return;
+
+ if(!ntree) {
+ uiItemS(layout);
+ return;
+ }
+
+ /* mostly taken from toolbox.c, node_add_sublevel() */
+ if(nodeclass==NODE_CLASS_GROUP) {
+ bNodeTree *ngroup= bmain->nodetree.first;
+ for(; ngroup; ngroup= ngroup->id.next)
+ if(ngroup->type==ntree->type)
+ tot++;
+ }
+ else {
+ bNodeType *type = ntree->alltypes.first;
+ while(type) {
+ if(type->nclass == nodeclass)
+ tot++;
+ type= type->next;
}
-
- if(nodeclass==NODE_CLASS_GROUP) {
- bNodeTree *ngroup= bmain->nodetree.first;
- for(tot=0, a=0; ngroup; ngroup= ngroup->id.next, tot++) {
- if(ngroup->type==ntree->type) {
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, (ngroup->id.name+2), 0,
- yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1.0f, (float)(NODE_GROUP_MENU+tot), "");
- a++;
- }
+ }
+
+ if(tot==0) {
+ uiItemS(layout);
+ return;
+ }
+
+ uiLayoutSetFunc(layout, do_node_add, NULL);
+
+ if(nodeclass==NODE_CLASS_GROUP) {
+ bNodeTree *ngroup= bmain->nodetree.first;
+
+ for(tot=0, a=0; ngroup; ngroup= ngroup->id.next, tot++) {
+ if(ngroup->type==ntree->type) {
+ uiItemV(layout, ngroup->id.name+2, 0, NODE_GROUP_MENU+tot);
+ a++;
}
}
- else {
- bNodeType *type;
- int script=0;
- for(a=0, type= ntree->alltypes.first; type; type=type->next) {
- if( type->nclass == nodeclass && type->name) {
- if(type->type == NODE_DYNAMIC) {
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, type->name, 0,
- yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1.0f, (float)(NODE_DYNAMIC_MENU+script), "");
- script++;
- } else {
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, type->name, 0,
- yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1.0f, (float)(type->type), "");
- }
- a++;
+ }
+ else {
+ bNodeType *type;
+ int script=0;
+
+ for(a=0, type= ntree->alltypes.first; type; type=type->next) {
+ if(type->nclass == nodeclass && type->name) {
+ if(type->type == NODE_DYNAMIC) {
+ uiItemV(layout, type->name, 0, NODE_DYNAMIC_MENU+script);
+ script++;
}
+ else
+ uiItemV(layout, type->name, 0, type->type);
+
+ a++;
}
}
- } else {
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- return;
}
}
-static uiBlock *node_add_inputmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
-
- block= uiBeginBlock(C, ar, "node_add_inputmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_node_addmenu, NULL);
-
- node_make_addmenu(C, NODE_CLASS_INPUT, block);
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
- uiEndBlock(C, block);
-
- return block;
-}
-static uiBlock *node_add_outputmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
-
- block= uiBeginBlock(C, ar, "node_add_outputmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_node_addmenu, NULL);
-
- node_make_addmenu(C, NODE_CLASS_OUTPUT, block);
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
- uiEndBlock(C, block);
-
- return block;
-}
-static uiBlock *node_add_colormenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
-
- block= uiBeginBlock(C, ar, "node_add_colormenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_node_addmenu, NULL);
-
- node_make_addmenu(C, NODE_CLASS_OP_COLOR, block);
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
- uiEndBlock(C, block);
-
- return block;
-}
-static uiBlock *node_add_vectormenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
-
- block= uiBeginBlock(C, ar, "node_add_vectormenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_node_addmenu, NULL);
-
- node_make_addmenu(C, NODE_CLASS_OP_VECTOR, block);
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
- uiEndBlock(C, block);
-
- return block;
-}
-static uiBlock *node_add_filtermenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
-
- block= uiBeginBlock(C, ar, "node_add_filtermenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_node_addmenu, NULL);
-
- node_make_addmenu(C, NODE_CLASS_OP_FILTER, block);
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
- uiEndBlock(C, block);
-
- return block;
-}
-static uiBlock *node_add_convertermenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
-
- block= uiBeginBlock(C, ar, "node_add_convertermenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_node_addmenu, NULL);
-
- node_make_addmenu(C, NODE_CLASS_CONVERTOR, block);
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
- uiEndBlock(C, block);
-
- return block;
-}
-static uiBlock *node_add_mattemenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
-
- block= uiBeginBlock(C, ar, "node_add_mattemenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_node_addmenu, NULL);
-
- node_make_addmenu(C, NODE_CLASS_MATTE, block);
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
- uiEndBlock(C, block);
-
- return block;
-}
-static uiBlock *node_add_distortmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
-
- block= uiBeginBlock(C, ar, "node_add_distortmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_node_addmenu, NULL);
-
- node_make_addmenu(C, NODE_CLASS_DISTORT, block);
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
- uiEndBlock(C, block);
-
- return block;
-}
-static uiBlock *node_add_patternmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
-
- block= uiBeginBlock(C, ar, "node_add_patternmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_node_addmenu, NULL);
-
- node_make_addmenu(C, NODE_CLASS_PATTERN, block);
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
- uiEndBlock(C, block);
-
- return block;
-}
-static uiBlock *node_add_texturemenu(bContext *C, ARegion *ar, void *arg_unused)
+static void node_menu_add(const bContext *C, Menu *menu)
{
- uiBlock *block;
-
- block= uiBeginBlock(C, ar, "node_add_texturemenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_node_addmenu, NULL);
-
- node_make_addmenu(C, NODE_CLASS_TEXTURE, block);
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
- uiEndBlock(C, block);
-
- return block;
-}
-static uiBlock *node_add_groupmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
-
- block= uiBeginBlock(C, ar, "node_add_groupmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_node_addmenu, NULL);
-
- node_make_addmenu(C, NODE_CLASS_GROUP, block);
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
- uiEndBlock(C, block);
-
- return block;
-}
+ uiLayout *layout= menu->layout;
+ SpaceNode *snode= CTX_wm_space_node(C);
-static uiBlock *node_add_dynamicmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
-
- block= uiBeginBlock(C, ar, "node_add_dynamicmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_node_addmenu, NULL);
-
- node_make_addmenu(C, NODE_CLASS_OP_DYNAMIC, block);
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
- uiEndBlock(C, block);
-
- return block;
-}
+ if(!snode->nodetree)
+ uiLayoutSetActive(layout, 0);
-static uiBlock *node_addmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- ScrArea *curarea= CTX_wm_area(C);
- SpaceNode *snode= CTX_wm_space_node(C);
- uiBlock *block;
- short yco= 0, menuwidth=120;
-
- block= uiBeginBlock(C, ar, "node_addmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_node_addmenu, NULL);
-
if(snode->treetype==NTREE_SHADER) {
- uiDefIconTextBlockBut(block, node_add_inputmenu, NULL, ICON_RIGHTARROW_THIN, "Input", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_outputmenu, NULL, ICON_RIGHTARROW_THIN, "Output", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_colormenu, NULL, ICON_RIGHTARROW_THIN, "Color", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_vectormenu, NULL, ICON_RIGHTARROW_THIN, "Vector", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_convertermenu, NULL, ICON_RIGHTARROW_THIN, "Convertor", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_groupmenu, NULL, ICON_RIGHTARROW_THIN, "Group", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_dynamicmenu, NULL, ICON_RIGHTARROW_THIN, "Dynamic", 0, yco-=20, 120, 19, "");
+ uiItemMenuF(layout, "Input", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_INPUT));
+ uiItemMenuF(layout, "Output", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OUTPUT));
+ uiItemMenuF(layout, "Color", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_COLOR));
+ uiItemMenuF(layout, "Vector", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_VECTOR));
+ uiItemMenuF(layout, "Convertor", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_CONVERTOR));
+ uiItemMenuF(layout, "Group", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_GROUP));
+ uiItemMenuF(layout, "Dynamic", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_DYNAMIC));
}
else if(snode->treetype==NTREE_COMPOSIT) {
- uiDefIconTextBlockBut(block, node_add_inputmenu, NULL, ICON_RIGHTARROW_THIN, "Input", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_outputmenu, NULL, ICON_RIGHTARROW_THIN, "Output", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_colormenu, NULL, ICON_RIGHTARROW_THIN, "Color", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_vectormenu, NULL, ICON_RIGHTARROW_THIN, "Vector", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_filtermenu, NULL, ICON_RIGHTARROW_THIN, "Filter", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_convertermenu, NULL, ICON_RIGHTARROW_THIN, "Convertor", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_mattemenu, NULL, ICON_RIGHTARROW_THIN, "Matte", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_distortmenu, NULL, ICON_RIGHTARROW_THIN, "Distort", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_groupmenu, NULL, ICON_RIGHTARROW_THIN, "Group", 0, yco-=20, 120, 19, "");
-
- } else if(snode->treetype==NTREE_TEXTURE) {
- uiDefIconTextBlockBut(block, node_add_inputmenu, NULL, ICON_RIGHTARROW_THIN, "Input", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_outputmenu, NULL, ICON_RIGHTARROW_THIN, "Output", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_colormenu, NULL, ICON_RIGHTARROW_THIN, "Color", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_patternmenu, NULL, ICON_RIGHTARROW_THIN, "Patterns", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_texturemenu, NULL, ICON_RIGHTARROW_THIN, "Textures", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_convertermenu, NULL, ICON_RIGHTARROW_THIN, "Convertor", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_distortmenu, NULL, ICON_RIGHTARROW_THIN, "Distort", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, node_add_groupmenu, NULL, ICON_RIGHTARROW_THIN, "Group", 0, yco-=20, 120, 19, "");
+ uiItemMenuF(layout, "Input", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_INPUT));
+ uiItemMenuF(layout, "Output", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OUTPUT));
+ uiItemMenuF(layout, "Color", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_COLOR));
+ uiItemMenuF(layout, "Vector", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_VECTOR));
+ uiItemMenuF(layout, "Filter", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_FILTER));
+ uiItemMenuF(layout, "Convertor", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_CONVERTOR));
+ uiItemMenuF(layout, "Matte", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_MATTE));
+ uiItemMenuF(layout, "Distort", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_DISTORT));
+ uiItemMenuF(layout, "Group", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_GROUP));
}
- else
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- if(curarea->headertype==HEADERTOP) {
- uiBlockSetDirection(block, UI_DOWN);
- }
- else {
- uiBlockSetDirection(block, UI_TOP);
- uiBlockFlipOrder(block);
+ else if(snode->treetype==NTREE_TEXTURE) {
+ uiItemMenuF(layout, "Input", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_INPUT));
+ uiItemMenuF(layout, "Output", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OUTPUT));
+ uiItemMenuF(layout, "Color", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_COLOR));
+ uiItemMenuF(layout, "Patterns", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_PATTERN));
+ uiItemMenuF(layout, "Textures", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_TEXTURE));
+ uiItemMenuF(layout, "Convertor", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_CONVERTOR));
+ uiItemMenuF(layout, "Distort", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_DISTORT));
+ uiItemMenuF(layout, "Group", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_GROUP));
}
-
- uiTextBoundsBlock(block, 50);
-
- return block;
}
+void node_menus_register(ARegionType *art)
+{
+ MenuType *mt;
+
+ mt= MEM_callocN(sizeof(MenuType), "spacetype node menu add");
+ strcpy(mt->idname, "NODE_MT_add");
+ strcpy(mt->label, "Add");
+ mt->draw= node_menu_add;
+ BLI_addtail(&art->menutypes, mt);
+}
+
+#if 0
static void do_node_nodemenu(bContext *C, void *arg, int event)
{
ScrArea *curarea= CTX_wm_area(C);
@@ -571,218 +328,5 @@ static uiBlock *node_nodemenu(bContext *C, ARegion *ar, void *arg_unused)
return block;
}
-
-static void do_node_viewmenu(bContext *C, void *arg, int event)
-{
-// SpaceNode *snode= CTX_wm_space_node(C);
-// ARegion *ar= CTX_wm_region(C);
- ScrArea *sa= CTX_wm_area(C);
-
- switch(event) {
- case 1: /* Zoom in */
- WM_operator_name_call(C, "VIEW2D_OT_zoom_in", WM_OP_EXEC_REGION_WIN, NULL);
- break;
- case 2: /* View all */
- WM_operator_name_call(C, "VIEW2D_OT_zoom_out", WM_OP_EXEC_REGION_WIN, NULL);
- break;
- case 3: /* View all */
- WM_operator_name_call(C, "NODE_OT_view_all", WM_OP_EXEC_REGION_WIN, NULL);
- break;
- case 4: /* Grease Pencil */
- // XXX add_blockhandler(sa, NODES_HANDLER_GREASEPENCIL, UI_PNL_UNSTOW);
- break;
- }
- ED_area_tag_redraw(sa);
-}
-
-static uiBlock *node_viewmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- ScrArea *curarea= CTX_wm_area(C);
- SpaceNode *snode= CTX_wm_space_node(C);
- uiBlock *block;
- short yco= 0, menuwidth=120;
-
- block= uiBeginBlock(C, ar, "node_viewmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_node_viewmenu, NULL);
-
- if (snode->nodetree) {
- uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Grease Pencil...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- }
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Zoom In|NumPad +", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Zoom Out|NumPad -", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View All|Home", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
-
- /* XXX if (!curarea->full)
- uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Maximize Window|Ctrl UpArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
- else
- uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Tile Window|Ctrl DownArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
- */
- if(curarea->headertype==HEADERTOP) {
- uiBlockSetDirection(block, UI_DOWN);
- }
- else {
- uiBlockSetDirection(block, UI_TOP);
- uiBlockFlipOrder(block);
- }
-
- uiTextBoundsBlock(block, 50);
- uiEndBlock(C, block);
-
- return block;
-}
-
-static void do_node_buttons(bContext *C, void *arg, int event)
-{
- // NODE_FIX_ME : instead of using "current material/texture/scene", node editor can also pin context?
- // note: scene context better not gets overridden, that'll clash too much (ton)
- SpaceNode *snode= CTX_wm_space_node(C);
- Scene *scene= CTX_data_scene(C);
- Material *ma;
- Tex *tx;
-
- switch(event) {
- case B_REDR:
- ED_area_tag_redraw(CTX_wm_area(C));
- break;
- case B_NODE_USEMAT:
- ma= (Material *)snode->id;
- if(ma) {
- if(ma->use_nodes && ma->nodetree==NULL) {
- node_shader_default(ma);
- snode_set_context(snode, scene);
- }
- }
- ED_area_tag_redraw(CTX_wm_area(C));
- break;
-
- case B_NODE_USESCENE:
- if(scene->use_nodes) {
- if(scene->nodetree==NULL)
- node_composit_default(scene);
- }
- snode_set_context(snode, scene);
- ED_area_tag_redraw(CTX_wm_area(C));
- break;
-
- case B_NODE_USETEX:
- tx = (Tex *)snode->id;
- if(tx) {
- tx->type = 0;
- if(tx->use_nodes && tx->nodetree==NULL) {
- node_texture_default(tx);
- snode_set_context(snode, scene);
- }
- }
- ED_area_tag_redraw(CTX_wm_area(C));
- break;
- }
-}
-
-void node_header_buttons(const bContext *C, ARegion *ar)
-{
- ScrArea *sa= CTX_wm_area(C);
- SpaceNode *snode= CTX_wm_space_node(C);
- Scene *scene= CTX_data_scene(C);
- uiBlock *block;
- short xco, yco= 3;
-
- block= uiBeginBlock(C, ar, "header node", UI_EMBOSS);
- uiBlockSetHandleFunc(block, do_node_buttons, NULL);
-
- xco= ED_area_header_standardbuttons(C, block, yco);
-
- if((sa->flag & HEADER_NO_PULLDOWN)==0) {
- int xmax;
-
- xmax= GetButStringLength("View");
- uiDefPulldownBut(block, node_viewmenu, NULL,
- "View", xco, yco, xmax-3, 20, "");
- xco+= xmax;
-
- xmax= GetButStringLength("Select");
- uiDefPulldownBut(block, node_selectmenu, NULL,
- "Select", xco, yco, xmax-3, 20, "");
- xco+= xmax;
-
- xmax= GetButStringLength("Add");
- uiDefPulldownBut(block, node_addmenu, NULL,
- "Add", xco, yco, xmax-3, 20, "");
- xco+= xmax;
-
- xmax= GetButStringLength("Node");
- uiDefPulldownBut(block, node_nodemenu, NULL,
- "Node", xco, yco, xmax-3, 20, "");
- xco+= xmax;
- }
-
- uiBlockSetEmboss(block, UI_EMBOSS);
-
- uiBlockSetEmboss(block, UI_EMBOSS);
-
- /* main type choosing */
- uiBlockBeginAlign(block);
- uiDefIconButI(block, ROW, B_REDR, ICON_MATERIAL_DATA, xco,yco,XIC,YIC-2,
- &(snode->treetype), 2.0f, 0.0f, 0.0f, 0.0f, "Material Nodes");
- xco+= XIC;
- uiDefIconButI(block, ROW, B_REDR, ICON_IMAGE_DATA, xco,yco,XIC,YIC-2,
- &(snode->treetype), 2.0f, 1.0f, 0.0f, 0.0f, "Composite Nodes");
- xco+= XIC;
- uiDefIconButI(block, ROW, B_REDR, ICON_TEXTURE_DATA, xco,yco,XIC,YIC-2,
- &(snode->treetype), 2.0f, 2.0f, 0.0f, 0.0f, "Texture Nodes");
- xco+= 2*XIC;
- uiBlockEndAlign(block);
-
- /* find and set the context */
- snode_set_context(snode, scene);
-
- if(snode->treetype==NTREE_SHADER) {
- if(snode->from) {
- /* 0, NULL -> pin */
- // XXX xco= std_libbuttons(block, xco, 0, 0, NULL, B_MATBROWSE, ID_MA, 1, snode->id, snode->from, &(snode->menunr),
- // B_MATALONE, B_MATLOCAL, B_MATDELETE, B_AUTOMATNAME, B_KEEPDATA);
-
- if(snode->id) {
- Material *ma= (Material *)snode->id;
- uiDefButC(block, TOG, B_NODE_USEMAT, "Use Nodes", xco+5,yco,90,19, &ma->use_nodes, 0.0f, 0.0f, 0, 0, "");
- xco+=80;
- }
- }
- }
- else if(snode->treetype==NTREE_COMPOSIT) {
- int icon;
-
- if(WM_jobs_test(CTX_wm_manager(C), sa)) icon= ICON_REC; else icon= ICON_BLANK1;
- uiDefIconTextButS(block, TOG, B_NODE_USESCENE, icon, "Use Nodes", xco+5,yco,100,19, &scene->use_nodes, 0.0f, 0.0f, 0, 0, "Indicate this Scene will use Nodes and execute them while editing");
- xco+= 100;
- uiDefButBitI(block, TOG, R_COMP_FREE, B_NOP, "Free Unused", xco+5,yco,100,19, &scene->r.scemode, 0.0f, 0.0f, 0, 0, "Free Nodes that are not used while composite");
- xco+= 100;
- uiDefButBitS(block, TOG, SNODE_BACKDRAW, B_REDR, "Backdrop", xco+5,yco,90,19, &snode->flag, 0.0f, 0.0f, 0, 0, "Use active Viewer Node output as backdrop");
- xco+= 90;
- }
- else if(snode->treetype==NTREE_TEXTURE) {
- if(snode->from) {
-
- // XXX xco= std_libbuttons(block, xco, 0, 0, NULL, B_TEXBROWSE, ID_TE, 1, snode->id, snode->from, &(snode->menunr),
- // B_TEXALONE, B_TEXLOCAL, B_TEXDELETE, B_AUTOTEXNAME, B_KEEPDATA);
-
- if(snode->id) {
- Tex *tx= (Tex *)snode->id;
- uiDefButC(block, TOG, B_NODE_USETEX, "Use Nodes", xco+5,yco,90,19, &tx->use_nodes, 0.0f, 0.0f, 0, 0, "");
- xco+=80;
- }
- }
- }
-
- UI_view2d_totRect_set(&ar->v2d, xco+XIC+100, (int)(ar->v2d.tot.ymax-ar->v2d.tot.ymin));
-
- uiEndBlock(C, block);
- uiDrawBlock(C, block);
-}
-
+#endif
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index d6680457376..5c66c902797 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -31,6 +31,7 @@
/* internal exports only */
struct ARegion;
+struct ARegionType;
struct View2D;
struct bContext;
struct wmWindowManager;
@@ -45,6 +46,7 @@ struct wmWindowManager;
/* node_header.c */
void node_header_buttons(const bContext *C, ARegion *ar);
+void node_menus_register(struct ARegionType *art);
/* node_draw.c */
void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d);
@@ -75,9 +77,6 @@ void snode_make_group_editable(SpaceNode *snode, bNode *gnode);
void snode_home(ScrArea *sa, ARegion *ar, SpaceNode *snode);
void node_set_active(SpaceNode *snode, bNode *node);
void node_deselectall(SpaceNode *snode, int swap);
-void node_shader_default(Material *ma);
-void node_composit_default(Scene *sce);
-void node_texture_default(Tex *tx);
void snode_composite_job(const struct bContext *C, ScrArea *sa);
bNode *snode_get_editgroup(SpaceNode *snode);
void snode_autoconnect(SpaceNode *snode, bNode *node_to, int flag);
diff --git a/source/blender/editors/space_node/node_state.c b/source/blender/editors/space_node/node_state.c
index 8d805490942..dcab3dc0895 100644
--- a/source/blender/editors/space_node/node_state.c
+++ b/source/blender/editors/space_node/node_state.c
@@ -183,7 +183,7 @@ void NODE_OT_visibility_toggle(wmOperatorType *ot)
RNA_def_int(ot->srna, "mouse_y", 0, INT_MIN, INT_MAX, "Mouse Y", "", INT_MIN, INT_MAX);
}
-static int node_fit_all_exec(bContext *C, wmOperator *op)
+static int node_view_all_exec(bContext *C, wmOperator *op)
{
ScrArea *sa= CTX_wm_area(C);
ARegion *ar= CTX_wm_region(C);
@@ -196,11 +196,11 @@ static int node_fit_all_exec(bContext *C, wmOperator *op)
void NODE_OT_view_all(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Fit All";
+ ot->name= "View All";
ot->idname= "NODE_OT_view_all";
/* api callbacks */
- ot->exec= node_fit_all_exec;
+ ot->exec= node_view_all_exec;
ot->poll= ED_operator_node_active;
/* flags */
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index 25e1b368ccb..2233a4db3a0 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -46,6 +46,7 @@
#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_screen.h"
+#include "BKE_node.h"
#include "ED_previewrender.h"
#include "ED_space_api.h"
@@ -152,12 +153,16 @@ static void node_area_listener(ScrArea *sa, wmNotifier *wmn)
if(wmn->data==ND_FILEREAD)
ED_area_tag_refresh(sa);
break;
-
+
+ /* future: add ID checks? */
case NC_MATERIAL:
- /* future: add ID check? */
if(wmn->data==ND_SHADING)
ED_area_tag_refresh(sa);
break;
+ case NC_TEXTURE:
+ if(wmn->data==ND_NODES)
+ ED_area_tag_refresh(sa);
+ break;
}
}
@@ -170,13 +175,19 @@ static void node_area_refresh(const struct bContext *C, struct ScrArea *sa)
if(snode->treetype==NTREE_SHADER) {
Material *ma= (Material *)snode->id;
if(ma->use_nodes)
- ED_preview_shader_job(C, sa, snode->id, NULL, 100, 100);
+ ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100);
}
else if(snode->treetype==NTREE_COMPOSIT) {
Scene *scene= (Scene *)snode->id;
if(scene->use_nodes)
snode_composite_job(C, sa);
}
+ else if(snode->treetype==NTREE_TEXTURE) {
+ Tex *tex= (Tex *)snode->id;
+ if(tex->use_nodes) {
+ ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100);
+ }
+ }
}
}
@@ -244,29 +255,18 @@ static void node_main_area_draw(const bContext *C, ARegion *ar)
/* add handlers, stuff you only do once or on area/region changes */
static void node_header_area_init(wmWindowManager *wm, ARegion *ar)
{
- UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
+ ED_region_header_init(ar);
}
static void node_header_area_draw(const bContext *C, ARegion *ar)
{
- float col[3];
-
- /* clear */
- if(ED_screen_area_active(C))
- UI_GetThemeColor3fv(TH_HEADER, col);
- else
- UI_GetThemeColor3fv(TH_HEADERDESEL, col);
-
- glClearColor(col[0], col[1], col[2], 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- /* set view2d view matrix for scrolling (without scrollers) */
- UI_view2d_view_ortho(C, &ar->v2d);
-
- node_header_buttons(C, ar);
-
- /* restore view matrix? */
- UI_view2d_view_restore(C);
+ SpaceNode *snode= CTX_wm_space_node(C);
+ Scene *scene= CTX_data_scene(C);
+
+ /* find and set the context */
+ snode_set_context(snode, scene);
+
+ ED_region_header(C, ar);
}
/* used for header + main area */
@@ -275,9 +275,9 @@ static void node_region_listener(ARegion *ar, wmNotifier *wmn)
/* context changes */
switch(wmn->category) {
case NC_SCENE:
- ED_region_tag_redraw(ar);
- break;
case NC_MATERIAL:
+ case NC_TEXTURE:
+ case NC_NODE:
ED_region_tag_redraw(ar);
break;
}
@@ -344,6 +344,8 @@ void ED_spacetype_node(void)
art->draw= node_header_area_draw;
BLI_addhead(&st->regiontypes, art);
+
+ node_menus_register(art);
#if 0
/* regions: channels */
diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c
index 84dea679767..fca5b0cc59a 100644
--- a/source/blender/editors/space_outliner/outliner.c
+++ b/source/blender/editors/space_outliner/outliner.c
@@ -620,7 +620,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
tenla->name= "Pose";
- if(arm->edbo==NULL && (ob->flag & OB_POSEMODE)) { // channels undefined in editmode, but we want the 'tenla' pose icon itself
+ if(arm->edbo==NULL && (ob->mode & OB_MODE_POSE)) { // channels undefined in editmode, but we want the 'tenla' pose icon itself
int a= 0, const_index= 1000; /* ensure unique id for bone constraints */
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next, a++) {
@@ -887,7 +887,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
else {
/* do not extend Armature when we have posemode */
tselem= TREESTORE(te->parent);
- if( GS(tselem->id->name)==ID_OB && ((Object *)tselem->id)->flag & OB_POSEMODE);
+ if( GS(tselem->id->name)==ID_OB && ((Object *)tselem->id)->mode & OB_MODE_POSE);
else {
Bone *curBone;
for (curBone=arm->bonebase.first; curBone; curBone=curBone->next){
@@ -1016,7 +1016,6 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
PointerRNA pptr, propptr, *ptr= (PointerRNA*)idv;
PropertyRNA *prop, *iterprop;
PropertyType proptype;
- PropertySubType propsubtype;
int a, tot;
/* we do lazy build, for speed and to avoid infinite recusion */
@@ -1085,7 +1084,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
te->flag |= TE_LAZY_CLOSED;
}
else if(ELEM3(proptype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) {
- tot= RNA_property_array_length(prop);
+ tot= RNA_property_array_length(ptr, prop);
if(!(tselem->flag & TSE_CLOSED)) {
for(a=0; a<tot; a++)
@@ -1096,31 +1095,20 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
}
}
else if(type == TSE_RNA_ARRAY_ELEM) {
- /* array property element */
- static char *vectoritem[4]= {" x", " y", " z", " w"};
- static char *quatitem[4]= {" w", " x", " y", " z"};
- static char *coloritem[4]= {" r", " g", " b", " a"};
+ char c;
prop= parent->directdata;
- proptype= RNA_property_type(prop);
- propsubtype= RNA_property_subtype(prop);
- tot= RNA_property_array_length(prop);
te->directdata= prop;
te->rnaptr= *ptr;
te->index= index;
- if(tot == 4 && propsubtype == PROP_ROTATION)
- te->name= quatitem[index];
- else if(tot <= 4 && (propsubtype == PROP_VECTOR || propsubtype == PROP_ROTATION))
- te->name= vectoritem[index];
- else if(tot <= 4 && propsubtype == PROP_COLOR)
- te->name= coloritem[index];
- else {
- te->name= MEM_callocN(sizeof(char)*20, "OutlinerRNAArrayName");
- sprintf(te->name, " %d", index+1);
- te->flag |= TE_FREE_NAME;
- }
+ c= RNA_property_array_item_char(prop, index);
+
+ te->name= MEM_callocN(sizeof(char)*20, "OutlinerRNAArrayName");
+ if(c) sprintf(te->name, " %c", c);
+ else sprintf(te->name, " %d", index+1);
+ te->flag |= TE_FREE_NAME;
}
}
else if(type == TSE_KEYMAP) {
@@ -2189,13 +2177,13 @@ static int tree_element_active_pose(bContext *C, Scene *scene, TreeElement *te,
if(scene->obedit)
ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
- if(ob->flag & OB_POSEMODE)
+ if(ob->mode & OB_MODE_POSE)
ED_armature_exit_posemode(C, base);
else
ED_armature_enter_posemode(C, base);
}
else {
- if(ob->flag & OB_POSEMODE) return 1;
+ if(ob->mode & OB_MODE_POSE) return 1;
}
return 0;
}
@@ -3073,10 +3061,6 @@ static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te, TreeSto
if(scene->obedit==base->object)
ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
- if(base==BASACT) {
- ED_view3d_exit_paint_modes(C);
- }
-
ED_base_object_free_and_unlink(scene, base);
te->directdata= NULL;
tselem->id= NULL;
@@ -3250,7 +3234,7 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
Scene *scene= CTX_data_scene(C);
SpaceOops *soops= CTX_wm_space_outliner(C);
int event;
- char *str;
+ char *str= NULL;
/* check for invalid states */
if (soops == NULL)
@@ -3674,7 +3658,7 @@ static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreEle
}
else if(RNA_property_type(prop) == PROP_COLLECTION) {
char buf[128], *name;
-
+
temnext= (TreeElement*)(ld->next->data);
tsenext= TREESTORE(temnext);
@@ -3737,7 +3721,7 @@ static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreEle
/* item is part of an array, so must set the array_index */
*array_index= te->index;
}
- else if (RNA_property_array_length(prop)) {
+ else if (RNA_property_array_length(ptr, prop)) {
/* entire array was selected, so keyframe all */
*flag |= KSP_FLAG_WHOLE_ARRAY;
}
@@ -3917,7 +3901,7 @@ static KeyingSet *verify_active_keyingset(Scene *scene, short add)
/* add if none found */
// XXX the default settings have yet to evolve
if ((add) && (ks==NULL)) {
- ks= BKE_keyingset_add(&scene->keyingsets, "Keying Set", KEYINGSET_ABSOLUTE, 0);
+ ks= BKE_keyingset_add(&scene->keyingsets, NULL, KEYINGSET_ABSOLUTE, 0);
scene->active_keyingset= BLI_countlist(&scene->keyingsets);
}
@@ -3942,7 +3926,7 @@ static void do_outliner_keyingset_editop(SpaceOops *soops, KeyingSet *ks, ListBa
short groupmode= KSP_GROUP_KSNAME;
/* check if RNA-property described by this selected element is an animateable prop */
- if ((tselem->type == TSE_RNA_PROPERTY) && RNA_property_animateable(&te->rnaptr, te->directdata)) {
+ if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM) && RNA_property_animateable(&te->rnaptr, te->directdata)) {
/* get id + path + index info from the selected element */
tree_element_to_path(soops, te, tselem,
&id, &path, &array_index, &flag, &groupmode);
@@ -3979,8 +3963,6 @@ static void do_outliner_keyingset_editop(SpaceOops *soops, KeyingSet *ks, ListBa
/* free path, since it had to be generated */
MEM_freeN(path);
}
-
-
}
/* go over sub-tree */
@@ -4178,13 +4160,13 @@ static void tselem_draw_icon(float x, float y, TreeStoreElem *tselem, TreeElemen
case TSE_POSEGRP_BASE:
UI_icon_draw(x, y, ICON_VERTEXSEL); break;
case TSE_SEQUENCE:
- if((te->idcode==SEQ_MOVIE) || (te->idcode==SEQ_MOVIE_AND_HD_SOUND))
+ if(te->idcode==SEQ_MOVIE)
UI_icon_draw(x, y, ICON_SEQUENCE);
else if(te->idcode==SEQ_META)
UI_icon_draw(x, y, ICON_DOT);
else if(te->idcode==SEQ_SCENE)
UI_icon_draw(x, y, ICON_SCENE);
- else if((te->idcode==SEQ_RAM_SOUND) || (te->idcode==SEQ_HD_SOUND))
+ else if(te->idcode==SEQ_SOUND)
UI_icon_draw(x, y, ICON_SOUND);
else if(te->idcode==SEQ_IMAGE)
UI_icon_draw(x, y, ICON_IMAGE_COL);
@@ -5097,6 +5079,28 @@ static char *keymap_tweak_menu(void)
return string;
}
+static char *keymap_tweak_dir_menu(void)
+{
+ static char string[500];
+ static char formatstr[] = "|%s %%x%d";
+ char *str= string;
+
+ str += sprintf(str, "Tweak Direction %%t");
+
+ str += sprintf(str, formatstr, "Any", KM_ANY);
+ str += sprintf(str, formatstr, "North", EVT_GESTURE_N);
+ str += sprintf(str, formatstr, "North-East", EVT_GESTURE_NE);
+ str += sprintf(str, formatstr, "East", EVT_GESTURE_E);
+ str += sprintf(str, formatstr, "Sout-East", EVT_GESTURE_SE);
+ str += sprintf(str, formatstr, "South", EVT_GESTURE_S);
+ str += sprintf(str, formatstr, "South-West", EVT_GESTURE_SW);
+ str += sprintf(str, formatstr, "West", EVT_GESTURE_W);
+ str += sprintf(str, formatstr, "North-West", EVT_GESTURE_NW);
+
+ return string;
+}
+
+
static void keymap_type_cb(bContext *C, void *kmi_v, void *unused_v)
{
wmKeymapItem *kmi= kmi_v;
@@ -5174,17 +5178,20 @@ static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soo
str= keymap_tweak_menu();
uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->type, 0, 0, 0, 0, "Tweak gesture");
xstart+= butw2+5;
+ str= keymap_tweak_dir_menu();
+ uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->val, 0, 0, 0, 0, "Tweak gesture direction");
+ xstart+= butw2+5;
break;
}
/* modifiers */
- uiBlockBeginAlign(block);
uiDefButS(block, OPTION, 0, "Shift", xstart, (int)te->ys+1, butw3+5, OL_H-1, &kmi->shift, 0, 0, 0, 0, "Modifier"); xstart+= butw3+5;
uiDefButS(block, OPTION, 0, "Ctrl", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->ctrl, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
uiDefButS(block, OPTION, 0, "Alt", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->alt, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
uiDefButS(block, OPTION, 0, "Cmd", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->oskey, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
xstart+= 5;
- uiBlockEndAlign(block);
+ uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->keymodifier, "Key Modifier code");
+ xstart+= butw3+5;
/* rna property */
if(kmi->ptr && kmi->ptr->data)
@@ -5267,7 +5274,10 @@ void draw_outliner(const bContext *C)
sizex_rna= MAX2(OL_RNA_COLX, sizex_rna+OL_RNA_COL_SPACEX);
/* get width of data (for setting 'tot' rect, this is column 1 + column 2 + a bit extra) */
- sizex= sizex_rna + OL_RNA_COL_SIZEX + 50;
+ if (soops->outlinevis == SO_KEYMAP)
+ sizex= sizex_rna + OL_RNA_COL_SIZEX*3 + 50; // XXX this is only really a quick hack to make this wide enough...
+ else
+ sizex= sizex_rna + OL_RNA_COL_SIZEX + 50;
}
else {
/* width must take into account restriction columns (if visible) so that entries will still be visible */
diff --git a/source/blender/editors/space_outliner/outliner_header.c b/source/blender/editors/space_outliner/outliner_header.c
index 0c7859ed4e2..d4eeaabd1d3 100644
--- a/source/blender/editors/space_outliner/outliner_header.c
+++ b/source/blender/editors/space_outliner/outliner_header.c
@@ -177,7 +177,7 @@ static void do_outliner_buttons(bContext *C, void *arg, int event)
/* add a new KeyingSet if active is -1 */
if (scene->active_keyingset == -1) {
// XXX the default settings have yet to evolve... need to keep this in sync with the
- BKE_keyingset_add(&scene->keyingsets, "KeyingSet", KEYINGSET_ABSOLUTE, 0);
+ BKE_keyingset_add(&scene->keyingsets, NULL, KEYINGSET_ABSOLUTE, 0);
scene->active_keyingset= BLI_countlist(&scene->keyingsets);
}
@@ -196,6 +196,8 @@ static void do_outliner_buttons(bContext *C, void *arg, int event)
BLI_freelinkN(&scene->keyingsets, ks);
scene->active_keyingset= 0;
}
+ else
+ scene->active_keyingset= 0;
}
/* redraw regions with KeyingSet info */
diff --git a/source/blender/editors/space_sequencer/Makefile b/source/blender/editors/space_sequencer/Makefile
index 7be0bc9cfef..2fb3de516b4 100644
--- a/source/blender/editors/space_sequencer/Makefile
+++ b/source/blender/editors/space_sequencer/Makefile
@@ -50,6 +50,7 @@ CPPFLAGS += -I../../imbuf
CPPFLAGS += -I../../python
CPPFLAGS += -I../../blenfont
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
+CPPFLAGS += -I$(NAN_AUDASPACE)/include
# own include
diff --git a/source/blender/editors/space_sequencer/SConscript b/source/blender/editors/space_sequencer/SConscript
index ab51068a529..7a3fb6982ef 100644
--- a/source/blender/editors/space_sequencer/SConscript
+++ b/source/blender/editors/space_sequencer/SConscript
@@ -6,5 +6,6 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../blenfont ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' ../../makesrna'
+incs += ' #/intern/audaspace/intern'
env.BlenderLib ( 'bf_editors_space_sequencer', sources, Split(incs), [], libtype=['core'], priority=[100] )
diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c
index 99a13c8d9e0..bdedef4b6c8 100644
--- a/source/blender/editors/space_sequencer/sequencer_add.c
+++ b/source/blender/editors/space_sequencer/sequencer_add.c
@@ -89,6 +89,9 @@
#include "UI_resources.h"
#include "UI_view2d.h"
+#include "BKE_sound.h"
+#include "AUD_C-API.h"
+
/* own include */
#include "sequencer_intern.h"
@@ -224,24 +227,80 @@ void SEQUENCER_OT_scene_strip_add(struct wmOperatorType *ot)
RNA_def_string(ot->srna, "scene", "", MAX_ID_NAME-2, "Scene Name", "Scene name to add as a strip");
}
+static Sequence* sequencer_add_sound_strip(bContext *C, wmOperator *op, int start_frame, int channel, char* filename)
+{
+ Scene *scene= CTX_data_scene(C);
+ Editing *ed= seq_give_editing(scene, TRUE);
+
+ bSound *sound;
+
+ Sequence *seq; /* generic strip vars */
+ Strip *strip;
+ StripElem *se;
+
+ AUD_SoundInfo info;
+
+ sound = sound_new_file(CTX_data_main(C), filename);
+
+ if (sound==NULL || sound->snd_sound == NULL) {
+ if(op)
+ BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
+ return NULL;
+ }
+
+ info = AUD_getInfo(sound->snd_sound);
+
+ if (info.specs.format == AUD_FORMAT_INVALID) {
+ sound_delete(C, sound);
+ if(op)
+ BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
+ return NULL;
+ }
+
+ seq = alloc_sequence(ed->seqbasep, start_frame, channel);
+
+ seq->type= SEQ_SOUND;
+ seq->sound= sound;
+
+ /* basic defaults */
+ seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
+ strip->len = seq->len = (int) (info.length * FPS);
+ strip->us= 1;
+
+ strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
+
+ BLI_split_dirfile_basic(filename, strip->dir, se->name);
+
+ seq->sound_handle = sound_new_handle(scene, sound, start_frame, start_frame + strip->len, 0);
+
+ calc_sequence_disp(seq);
+ sort_seq(scene);
+
+ /* last active name */
+ strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR-1);
+
+ return seq;
+}
+
/* add movie operator */
static int sequencer_add_movie_strip_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Editing *ed= seq_give_editing(scene, TRUE);
-
+
struct anim *an;
char filename[FILE_MAX];
- Sequence *seq; /* generic strip vars */
+ Sequence *seq, *soundseq=NULL; /* generic strip vars */
Strip *strip;
StripElem *se;
-
- int start_frame, channel; /* operator props */
-
+
+ int start_frame, channel, sound; /* operator props */
+
start_frame= RNA_int_get(op->ptr, "start_frame");
channel= RNA_int_get(op->ptr, "channel");
-
+ sound = RNA_boolean_get(op->ptr, "sound");
+
RNA_string_get(op->ptr, "filename", filename);
an = openanim(filename, IB_rect);
@@ -271,10 +330,19 @@ static int sequencer_add_movie_strip_exec(bContext *C, wmOperator *op)
calc_sequence_disp(seq);
sort_seq(scene);
+ if(sound)
+ {
+ soundseq = sequencer_add_sound_strip(C, NULL, start_frame, channel+1, filename);
+ if(soundseq != NULL)
+ RNA_string_get(op->ptr, "name", soundseq->name);
+ }
+
if (RNA_boolean_get(op->ptr, "replace_sel")) {
deselect_all_seq(scene);
set_last_seq(scene, seq);
seq->flag |= SELECT;
+ if(soundseq)
+ soundseq->flag |= SELECT;
}
ED_area_tag_redraw(CTX_wm_area(C));
@@ -310,24 +378,15 @@ void SEQUENCER_OT_movie_strip_add(struct wmOperatorType *ot)
WM_operator_properties_filesel(ot, FOLDERFILE|MOVIEFILE);
sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME);
- RNA_def_boolean(ot->srna, "sound", TRUE, "Sound", "Load hd sound with the movie"); // XXX need to impliment this
+ RNA_def_boolean(ot->srna, "sound", TRUE, "Sound", "Load sound with the movie");
}
-
/* add sound operator */
static int sequencer_add_sound_strip_exec(bContext *C, wmOperator *op)
{
- Scene *scene= CTX_data_scene(C);
- Editing *ed= seq_give_editing(scene, TRUE);
-
- bSound *sound;
-
char filename[FILE_MAX];
-
+ Scene *scene= CTX_data_scene(C);
Sequence *seq; /* generic strip vars */
- Strip *strip;
- StripElem *se;
-
int start_frame, channel; /* operator props */
start_frame= RNA_int_get(op->ptr, "start_frame");
@@ -335,47 +394,16 @@ static int sequencer_add_sound_strip_exec(bContext *C, wmOperator *op)
RNA_string_get(op->ptr, "filename", filename);
- /* XXX if(sfile->flag & FILE_STRINGCODE) {
- BLI_makestringcode(G.sce, str);
- }*/
-
-// XXX sound= sound_new_sound(filename);
- sound= NULL;
-
- if (sound==NULL || sound->sample->type == SAMPLE_INVALID) {
- BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
- return OPERATOR_CANCELLED;
- }
+ seq = sequencer_add_sound_strip(C, op, start_frame, channel, filename);
- if (sound==NULL || sound->sample->bits != 16) {
- BKE_report(op->reports, RPT_ERROR, "Only 16 bit audio is supported");
+ if(seq == NULL)
return OPERATOR_CANCELLED;
- }
-
- sound->flags |= SOUND_FLAGS_SEQUENCE;
-// XXX audio_makestream(sound);
-
- seq = alloc_sequence(ed->seqbasep, start_frame, channel);
-
- seq->type= SEQ_RAM_SOUND;
- seq->sound= sound;
-
- /* basic defaults */
- seq->strip= strip= MEM_callocN(sizeof(Strip), "strip");
- strip->len = seq->len = (int) ( ((float)(sound->streamlen-1) / ( (float)scene->r.audio.mixrate*4.0 ))* FPS);
- strip->us= 1;
-
- strip->stripdata= se= MEM_callocN(seq->len*sizeof(StripElem), "stripelem");
-
- BLI_split_dirfile_basic(filename, strip->dir, se->name);
RNA_string_get(op->ptr, "name", seq->name);
-
- calc_sequence_disp(seq);
- sort_seq(scene);
-
- /* last active name */
- strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR-1);
+
+ if (RNA_boolean_get(op->ptr, "cache")) {
+ sound_cache(seq->sound, 0);
+ }
if (RNA_boolean_get(op->ptr, "replace_sel")) {
deselect_all_seq(scene);
@@ -416,7 +444,7 @@ void SEQUENCER_OT_sound_strip_add(struct wmOperatorType *ot)
WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE);
sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME);
- RNA_def_boolean(ot->srna, "cache", FALSE, "Cache", "Load the sound as streaming audio"); // XXX need to impliment this
+ RNA_def_boolean(ot->srna, "cache", FALSE, "Cache", "Cache the sound in memory.");
}
/* add image operator */
@@ -585,7 +613,7 @@ static int sequencer_add_effect_strip_exec(bContext *C, wmOperator *op)
if(seq->plugin==NULL) {
BLI_remlink(ed->seqbasep, seq);
- seq_free_sequence(ed, seq);
+ seq_free_sequence(scene, seq);
BKE_reportf(op->reports, RPT_ERROR, "Sequencer plugin \"%s\" could not load.", filename);
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 3b90039335e..367bfb68208 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -173,8 +173,7 @@ static void get_seq_color3ubv(Scene *curscene, Sequence *seq, char *col)
case SEQ_PLUGIN:
UI_GetThemeColor3ubv(TH_SEQ_PLUGIN, col);
break;
- case SEQ_HD_SOUND:
- case SEQ_RAM_SOUND:
+ case SEQ_SOUND:
UI_GetThemeColor3ubv(TH_SEQ_AUDIO, col);
blendcol[0] = blendcol[1] = blendcol[2] = 128;
if(seq->flag & SEQ_MUTE) UI_GetColorPtrBlendShade3ubv(col, blendcol, col, 0.5, 20);
@@ -546,11 +545,8 @@ static void draw_seq_text(View2D *v2d, Sequence *seq, float x1, float x2, float
else
sprintf(str, "%d | %s", seq->len, give_seqname(seq));
}
- else if (seq->type == SEQ_RAM_SOUND) {
- sprintf(str, "%d | %s", seq->len, seq->strip->stripdata->name);
- }
- else if (seq->type == SEQ_HD_SOUND) {
- sprintf(str, "%d | %s", seq->len, seq->strip->stripdata->name);
+ else if (seq->type == SEQ_SOUND) {
+ sprintf(str, "%d | %s", seq->len, seq->sound->name);
}
else if (seq->type == SEQ_MOVIE) {
sprintf(str, "%d | %s%s", seq->len, seq->strip->dir, seq->strip->stripdata->name);
@@ -664,7 +660,8 @@ static void draw_seq_strip(Scene *scene, ARegion *ar, SpaceSeq *sseq, Sequence *
draw_shadedstrip(seq, background_col, x1, y1, x2, y2);
/* draw additional info and controls */
- if (seq->type == SEQ_RAM_SOUND)
+ // XXX
+ if(0) // (seq->type == SEQ_SOUND)
drawseqwave(scene, v2d, seq, x1, y1, x2, y2, ar->winx);
if (!is_single_image)
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 036c0769c1e..1555784f470 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -65,6 +65,7 @@
#include "BKE_scene.h"
#include "BKE_utildefines.h"
#include "BKE_report.h"
+#include "BKE_sound.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -166,7 +167,7 @@ Sequence *get_foreground_frame_seq(Scene *scene, int frame)
if(seq->flag & SEQ_MUTE || seq->startdisp > frame || seq->enddisp <= frame)
continue;
/* only use elements you can see - not */
- if (ELEM6(seq->type, SEQ_IMAGE, SEQ_META, SEQ_SCENE, SEQ_MOVIE, SEQ_MOVIE_AND_HD_SOUND, SEQ_COLOR)) {
+ if (ELEM5(seq->type, SEQ_IMAGE, SEQ_META, SEQ_SCENE, SEQ_MOVIE, SEQ_COLOR)) {
if (seq->machine > best_machine) {
best_seq = seq;
best_machine = seq->machine;
@@ -563,7 +564,7 @@ static void reload_sound_strip(Scene *scene, char *name)
calc_sequence(seqact);
seq->strip= 0;
- seq_free_sequence(ed, seq);
+ seq_free_sequence(scene, seq);
BLI_remlink(ed->seqbasep, seq);
seq= ed->seqbasep->first;
@@ -603,7 +604,7 @@ static void reload_image_strip(Scene *scene, char *name)
calc_sequence(seqact);
seq->strip= 0;
- seq_free_sequence(ed, seq);
+ seq_free_sequence(scene, seq);
BLI_remlink(ed->seqbasep, seq);
update_changed_seq_and_deps(scene, seqact, 1, 1);
@@ -722,7 +723,7 @@ int seq_effect_find_selected(Scene *scene, Sequence *activeseq, int type, Sequen
for(seq=ed->seqbasep->first; seq; seq=seq->next) {
if(seq->flag & SELECT) {
- if (seq->type == SEQ_RAM_SOUND || seq->type == SEQ_HD_SOUND) {
+ if (seq->type == SEQ_SOUND) {
*error_str= "Can't apply effects to audio sequence strips";
return 0;
}
@@ -849,7 +850,6 @@ static Sequence *del_seq_find_replace_recurs(Scene *scene, Sequence *seq)
static void recurs_del_seq_flag(Scene *scene, ListBase *lb, short flag, short deleteall)
{
- Editing *ed= seq_give_editing(scene, FALSE);
Sequence *seq, *seqn;
Sequence *last_seq = get_last_seq(scene);
@@ -857,20 +857,20 @@ static void recurs_del_seq_flag(Scene *scene, ListBase *lb, short flag, short de
while(seq) {
seqn= seq->next;
if((seq->flag & flag) || deleteall) {
- if(seq->type==SEQ_RAM_SOUND && seq->sound)
+ if(seq->type==SEQ_SOUND && seq->sound)
seq->sound->id.us--;
BLI_remlink(lb, seq);
if(seq==last_seq) set_last_seq(scene, NULL);
if(seq->type==SEQ_META) recurs_del_seq_flag(scene, &seq->seqbase, flag, 1);
if(seq->ipo) seq->ipo->id.us--;
- seq_free_sequence(ed, seq);
+ seq_free_sequence(scene, seq);
}
seq= seqn;
}
}
-static Sequence *dupli_seq(Sequence *seq)
+static Sequence *dupli_seq(struct Scene *scene, Sequence *seq)
{
Sequence *seqn = MEM_dupallocN(seq);
// XXX animato: ID *id;
@@ -936,14 +936,13 @@ static Sequence *dupli_seq(Sequence *seq)
seqn->strip->stripdata =
MEM_dupallocN(seq->strip->stripdata);
seqn->anim= 0;
- } else if(seq->type == SEQ_RAM_SOUND) {
- seqn->strip->stripdata =
+ } else if(seq->type == SEQ_SOUND) {
+ seqn->strip->stripdata =
MEM_dupallocN(seq->strip->stripdata);
+ if(seq->sound_handle)
+ seqn->sound_handle = sound_new_handle(scene, seqn->sound, seq->sound_handle->startframe, seq->sound_handle->endframe, seq->sound_handle->frameskip);
+
seqn->sound->id.us++;
- } else if(seq->type == SEQ_HD_SOUND) {
- seqn->strip->stripdata =
- MEM_dupallocN(seq->strip->stripdata);
- seqn->hdaudio = 0;
} else if(seq->type == SEQ_IMAGE) {
seqn->strip->stripdata =
MEM_dupallocN(seq->strip->stripdata);
@@ -970,13 +969,13 @@ static Sequence *dupli_seq(Sequence *seq)
return seqn;
}
-static Sequence * deep_dupli_seq(Sequence * seq)
+static Sequence * deep_dupli_seq(struct Scene *scene, Sequence * seq)
{
- Sequence * seqn = dupli_seq(seq);
+ Sequence * seqn = dupli_seq(scene, seq);
if (seq->type == SEQ_META) {
Sequence * s;
for(s= seq->seqbase.first; s; s = s->next) {
- Sequence * n = deep_dupli_seq(s);
+ Sequence * n = deep_dupli_seq(scene, s);
if (n) {
BLI_addtail(&seqn->seqbase, n);
}
@@ -995,7 +994,7 @@ static void recurs_dupli_seq(Scene *scene, ListBase *old, ListBase *new)
for(seq= old->first; seq; seq= seq->next) {
seq->tmp= NULL;
if(seq->flag & SELECT) {
- seqn = dupli_seq(seq);
+ seqn = dupli_seq(scene, seq);
if (seqn) { /*should never fail */
seq->flag &= SEQ_DESEL;
seqn->flag &= ~(SEQ_LEFTSEL+SEQ_RIGHTSEL+SEQ_LOCK);
@@ -1061,10 +1060,10 @@ static Sequence *cut_seq_hard(Scene *scene, Sequence * seq, int cutframe)
reload_sequence_new_file(scene, seq);
calc_sequence(seq);
-
+
if (!skip_dup) {
/* Duplicate AFTER the first change */
- seqn = deep_dupli_seq(seq);
+ seqn = deep_dupli_seq(scene, seq);
}
if (seqn) {
@@ -1150,10 +1149,10 @@ static Sequence *cut_seq_soft(Scene *scene, Sequence * seq, int cutframe)
}
calc_sequence(seq);
-
+
if (!skip_dup) {
/* Duplicate AFTER the first change */
- seqn = deep_dupli_seq(seq);
+ seqn = deep_dupli_seq(scene, seq);
}
if (seqn) {
@@ -1493,11 +1492,13 @@ static int sequencer_mute_exec(bContext *C, wmOperator *op)
if(selected){ /* mute unselected */
if (seq->flag & SELECT) {
seq->flag |= SEQ_MUTE;
+ seq_update_sound(seq);
}
}
else {
if ((seq->flag & SELECT)==0) {
seq->flag |= SEQ_MUTE;
+ seq_update_sound(seq);
}
}
}
@@ -1544,11 +1545,13 @@ static int sequencer_unmute_exec(bContext *C, wmOperator *op)
if(selected){ /* unmute unselected */
if (seq->flag & SELECT) {
seq->flag &= ~SEQ_MUTE;
+ seq_update_sound(seq);
}
}
else {
if ((seq->flag & SELECT)==0) {
seq->flag &= ~SEQ_MUTE;
+ seq_update_sound(seq);
}
}
}
@@ -2007,7 +2010,7 @@ static int sequencer_separate_images_exec(bContext *C, wmOperator *op)
start_ofs += step;
}
- seq_free_sequence(ed, seq);
+ seq_free_sequence(scene, seq);
seq = seq->next;
} else {
seq = seq->next;
@@ -2130,7 +2133,7 @@ static int sequencer_meta_make_exec(bContext *C, wmOperator *op)
while(seq) {
if(seq->flag & SELECT) {
tot++;
- if (seq->type == SEQ_RAM_SOUND) {
+ if (seq->type == SEQ_SOUND) {
BKE_report(op->reports, RPT_ERROR, "Can't make Meta Strip from audio");
return OPERATOR_CANCELLED;;
}
@@ -2242,7 +2245,7 @@ static int sequencer_meta_separate_exec(bContext *C, wmOperator *op)
last_seq->seqbase.last= 0;
BLI_remlink(ed->seqbasep, last_seq);
- seq_free_sequence(ed, last_seq);
+ seq_free_sequence(scene, last_seq);
/* emtpy meta strip, delete all effects depending on it */
for(seq=ed->seqbasep->first; seq; seq=seq->next)
diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c
index 335652235c6..dda5837e5f5 100644
--- a/source/blender/editors/space_sequencer/sequencer_select.c
+++ b/source/blender/editors/space_sequencer/sequencer_select.c
@@ -153,7 +153,7 @@ void select_single_seq(Scene *scene, Sequence *seq, int deselect_all) /* BRING B
if(seq->strip)
strncpy(ed->act_imagedir, seq->strip->dir, FILE_MAXDIR-1);
}
- else if((seq->type==SEQ_HD_SOUND) || (seq->type==SEQ_RAM_SOUND)) {
+ else if(seq->type==SEQ_SOUND) {
if(seq->strip)
strncpy(ed->act_sounddir, seq->strip->dir, FILE_MAXDIR-1);
}
@@ -336,7 +336,7 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
strncpy(ed->act_imagedir, seq->strip->dir, FILE_MAXDIR-1);
}
} else
- if (seq->type == SEQ_HD_SOUND || seq->type == SEQ_RAM_SOUND) {
+ if (seq->type == SEQ_SOUND) {
if(seq->strip) {
strncpy(ed->act_sounddir, seq->strip->dir, FILE_MAXDIR-1);
}
diff --git a/source/blender/editors/space_text/space_text.c b/source/blender/editors/space_text/space_text.c
index a9c0d3ff76b..4394fbfe1f5 100644
--- a/source/blender/editors/space_text/space_text.c
+++ b/source/blender/editors/space_text/space_text.c
@@ -210,21 +210,28 @@ static void text_keymap(struct wmWindowManager *wm)
WM_keymap_add_item(keymap, "TEXT_OT_open", OKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "TEXT_OT_reload", RKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "TEXT_OT_save", SKEY, KM_PRESS, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "TEXT_OT_save", SKEY, KM_PRESS, KM_ALT|KM_OSKEY, 0);
+ WM_keymap_add_item(keymap, "TEXT_OT_save_as", SKEY, KM_PRESS, KM_ALT|KM_SHIFT|KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "TEXT_OT_save_as", SKEY, KM_PRESS, KM_ALT|KM_SHIFT|KM_OSKEY, 0);
WM_keymap_add_item(keymap, "TEXT_OT_run_script", PKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "TEXT_OT_cut", XKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "TEXT_OT_cut", XKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "TEXT_OT_cut", XKEY, KM_PRESS, KM_OSKEY, 0);
WM_keymap_add_item(keymap, "TEXT_OT_copy", CKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "TEXT_OT_copy", CKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "TEXT_OT_copy", CKEY, KM_PRESS, KM_OSKEY, 0);
WM_keymap_add_item(keymap, "TEXT_OT_paste", VKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "TEXT_OT_paste", VKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "TEXT_OT_paste", VKEY, KM_PRESS, KM_OSKEY, 0);
if(U.uiflag & USER_MMB_PASTE) // XXX not dynamic
RNA_boolean_set(WM_keymap_add_item(keymap, "TEXT_OT_paste", MIDDLEMOUSE, KM_PRESS, 0, 0)->ptr, "selection", 1);
WM_keymap_add_item(keymap, "TEXT_OT_jump", JKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "TEXT_OT_find", FKEY, KM_PRESS, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "TEXT_OT_find", FKEY, KM_PRESS, KM_OSKEY, 0);
WM_keymap_add_item(keymap, "TEXT_OT_properties", FKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "TEXT_OT_properties", FKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "TEXT_OT_replace", HKEY, KM_PRESS, KM_ALT, 0);
@@ -233,6 +240,7 @@ static void text_keymap(struct wmWindowManager *wm)
WM_keymap_add_item(keymap, "TEXT_OT_to_3d_object", MKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "TEXT_OT_select_all", AKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "TEXT_OT_select_all", AKEY, KM_PRESS, KM_OSKEY, 0);
WM_keymap_add_item(keymap, "TEXT_OT_indent", TABKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "TEXT_OT_unindent", TABKEY, KM_PRESS, KM_SHIFT, 0);
diff --git a/source/blender/editors/space_text/text_header.c b/source/blender/editors/space_text/text_header.c
index c761587198f..089436cfcf9 100644
--- a/source/blender/editors/space_text/text_header.c
+++ b/source/blender/editors/space_text/text_header.c
@@ -186,12 +186,18 @@ ARegion *text_has_properties_region(ScrArea *sa)
return arnew;
}
-static int properties_poll(bContext *C)
+void text_toggle_properties_region(bContext *C, ScrArea *sa, ARegion *ar)
{
- SpaceText *st= CTX_wm_space_text(C);
- Text *text= CTX_data_edit_text(C);
+ ar->flag ^= RGN_FLAG_HIDDEN;
+ ar->v2d.flag &= ~V2D_IS_INITIALISED; /* XXX should become hide/unhide api? */
+
+ ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa);
+ ED_area_tag_redraw(sa);
+}
- return (st && text);
+static int properties_poll(bContext *C)
+{
+ return (CTX_wm_space_text(C) != NULL);
}
static int properties_exec(bContext *C, wmOperator *op)
@@ -199,13 +205,8 @@ static int properties_exec(bContext *C, wmOperator *op)
ScrArea *sa= CTX_wm_area(C);
ARegion *ar= text_has_properties_region(sa);
- if(ar) {
- ar->flag ^= RGN_FLAG_HIDDEN;
- ar->v2d.flag &= ~V2D_IS_INITIALISED; /* XXX should become hide/unhide api? */
-
- ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa);
- ED_area_tag_redraw(sa);
- }
+ if(ar)
+ text_toggle_properties_region(C, sa, ar);
return OPERATOR_FINISHED;
}
@@ -214,6 +215,7 @@ void TEXT_OT_properties(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Properties";
+ ot->description= "Toggle text properties panel.";
ot->idname= "TEXT_OT_properties";
/* api callbacks */
diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c
index 4c9f47ed170..7e514ea723a 100644
--- a/source/blender/editors/space_text/text_ops.c
+++ b/source/blender/editors/space_text/text_ops.c
@@ -176,6 +176,7 @@ void TEXT_OT_new(wmOperatorType *ot)
{
/* identifiers */
ot->name= "New";
+ ot->description= "Create a new text data block.";
ot->idname= "TEXT_OT_new";
/* api callbacks */
@@ -223,6 +224,7 @@ void TEXT_OT_open(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Open";
+ ot->description= "Open a new text data block.";
ot->idname= "TEXT_OT_open";
/* api callbacks */
@@ -260,6 +262,7 @@ void TEXT_OT_reload(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Reload";
+ ot->description= "Reload active text data block from its file.";
ot->idname= "TEXT_OT_reload";
/* api callbacks */
@@ -337,6 +340,7 @@ void TEXT_OT_unlink(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Unlink";
+ ot->description= "Unlink active text data block.";
ot->idname= "TEXT_OT_unlink";
/* api callbacks */
@@ -367,6 +371,7 @@ void TEXT_OT_make_internal(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Make Internal";
+ ot->description= "Make active text file internal.";
ot->idname= "TEXT_OT_make_internal";
/* api callbacks */
@@ -435,6 +440,7 @@ void TEXT_OT_save(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Save";
+ ot->description= "Save active text data block.";
ot->idname= "TEXT_OT_save";
/* api callbacks */
@@ -490,6 +496,7 @@ void TEXT_OT_save_as(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Save As";
+ ot->description= "Save active text file with options.";
ot->idname= "TEXT_OT_save_as";
/* api callbacks */
@@ -527,6 +534,7 @@ void TEXT_OT_run_script(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Run Script";
+ ot->description= "Run active script.";
ot->idname= "TEXT_OT_run_script";
/* api callbacks */
@@ -583,6 +591,7 @@ void TEXT_OT_refresh_pyconstraints(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Refresh PyConstraints";
+ ot->description= "Refresh all pyconstraints.";
ot->idname= "TEXT_OT_refresh_pyconstraints";
/* api callbacks */
@@ -704,6 +713,7 @@ void TEXT_OT_paste(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Paste";
+ ot->description= "Paste text from clipboard.";
ot->idname= "TEXT_OT_paste";
/* api callbacks */
@@ -744,6 +754,7 @@ void TEXT_OT_copy(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Copy";
+ ot->description= "Copy selected text to clipboard.";
ot->idname= "TEXT_OT_copy";
/* api callbacks */
@@ -774,6 +785,7 @@ void TEXT_OT_cut(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Cut";
+ ot->description= "Cut selected text to clipboard.";
ot->idname= "TEXT_OT_cut";
/* api callbacks */
@@ -809,6 +821,7 @@ void TEXT_OT_indent(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Indent";
+ ot->description= "Indent selected text.";
ot->idname= "TEXT_OT_indent";
/* api callbacks */
@@ -844,6 +857,7 @@ void TEXT_OT_unindent(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Unindent";
+ ot->description= "Unindent selected text.";
ot->idname= "TEXT_OT_unindent";
/* api callbacks */
@@ -884,6 +898,7 @@ void TEXT_OT_line_break(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Line Break";
+ ot->description= "Insert line break at cursor position.";
ot->idname= "TEXT_OT_line_break";
/* api callbacks */
@@ -916,6 +931,7 @@ void TEXT_OT_comment(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Comment";
+ ot->description= "Convert selected text to comment.";
ot->idname= "TEXT_OT_comment";
/* api callbacks */
@@ -949,6 +965,7 @@ void TEXT_OT_uncomment(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Uncomment";
+ ot->description= "Convert selected comment to text.";
ot->idname= "TEXT_OT_uncomment";
/* api callbacks */
@@ -1090,6 +1107,7 @@ void TEXT_OT_convert_whitespace(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Convert Whitespace";
+ ot->description= "Convert whitespaces by type.";
ot->idname= "TEXT_OT_convert_whitespace";
/* api callbacks */
@@ -1120,6 +1138,7 @@ void TEXT_OT_select_all(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select All";
+ ot->description= "Select all text.";
ot->idname= "TEXT_OT_select_all";
/* api callbacks */
@@ -1147,6 +1166,7 @@ void TEXT_OT_select_line(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Line";
+ ot->description= "Select text by line.";
ot->idname= "TEXT_OT_select_line";
/* api clinebacks */
@@ -1184,6 +1204,7 @@ void TEXT_OT_previous_marker(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Previous Marker";
+ ot->description= "Move to previous marker.";
ot->idname= "TEXT_OT_previous_marker";
/* api callbacks */
@@ -1221,6 +1242,7 @@ void TEXT_OT_next_marker(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Next Marker";
+ ot->description= "Move to next marker";
ot->idname= "TEXT_OT_next_marker";
/* api callbacks */
@@ -1248,6 +1270,7 @@ void TEXT_OT_markers_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear All Markers";
+ ot->description= "Clear all markers.";
ot->idname= "TEXT_OT_markers_clear";
/* api callbacks */
@@ -1531,6 +1554,7 @@ void TEXT_OT_move(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Move Cursor";
+ ot->description= "Move cursor to position type.";
ot->idname= "TEXT_OT_move";
/* api callbacks */
@@ -1557,6 +1581,7 @@ void TEXT_OT_move_select(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Move Select";
+ ot->description= "Make selection from current cursor position to new cursor position type.";
ot->idname= "TEXT_OT_move_select";
/* api callbacks */
@@ -1596,6 +1621,7 @@ void TEXT_OT_jump(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Jump";
+ ot->description= "Jump cursor to line.";
ot->idname= "TEXT_OT_jump";
/* api callbacks */
@@ -1648,6 +1674,7 @@ void TEXT_OT_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Delete";
+ ot->description= "Delete text by cursor position.";
ot->idname= "TEXT_OT_delete";
/* api callbacks */
@@ -1828,6 +1855,10 @@ void TEXT_OT_scroll(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Scroll";
+ /*don't really see the difference between this and
+ scroll_bar. Both do basically the same thing (aside
+ from keymaps).*/
+ ot->description= "Scroll text screen.";
ot->idname= "TEXT_OT_scroll";
/* api callbacks */
@@ -1876,6 +1907,10 @@ void TEXT_OT_scroll_bar(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Scrollbar";
+ /*don't really see the difference between this and
+ scroll. Both do basically the same thing (aside
+ from keymaps).*/
+ ot->description= "Scroll text screen.";
ot->idname= "TEXT_OT_scroll_bar";
/* api callbacks */
@@ -2151,6 +2186,7 @@ void TEXT_OT_cursor_set(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Set Cursor";
+ ot->description= "Set cursor selection.";
ot->idname= "TEXT_OT_cursor_set";
/* api callbacks */
@@ -2274,6 +2310,7 @@ void TEXT_OT_insert(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Insert";
+ ot->description= "Insert text at cursor position.";
ot->idname= "TEXT_OT_insert";
/* api callbacks */
@@ -2378,6 +2415,7 @@ void TEXT_OT_find(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Find";
+ ot->description= "Find specified text.";
ot->idname= "TEXT_OT_find";
/* api callbacks */
@@ -2396,6 +2434,7 @@ void TEXT_OT_replace(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Replace";
+ ot->description= "Replace text with specified text.";
ot->idname= "TEXT_OT_replace";
/* api callbacks */
@@ -2414,6 +2453,7 @@ void TEXT_OT_mark_all(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Mark All";
+ ot->description= "Mark all specified text.";
ot->idname= "TEXT_OT_mark_all";
/* api callbacks */
@@ -2443,6 +2483,7 @@ void TEXT_OT_find_set_selected(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Find Set Selected";
+ ot->description= "Find specified text and set as selected.";
ot->idname= "TEXT_OT_find_set_selected";
/* api callbacks */
@@ -2469,6 +2510,7 @@ void TEXT_OT_replace_set_selected(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Replace Set Selected";
+ ot->description= "Replace text with specified text and set as selected.";
ot->idname= "TEXT_OT_replace_set_selected";
/* api callbacks */
@@ -2631,6 +2673,7 @@ void TEXT_OT_to_3d_object(wmOperatorType *ot)
{
/* identifiers */
ot->name= "To 3D Object";
+ ot->description= "Create 3d text object from active text data block.";
ot->idname= "TEXT_OT_to_3d_object";
/* api callbacks */
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c
index 8445f1b47e7..ce6846a4489 100644
--- a/source/blender/editors/space_time/space_time.c
+++ b/source/blender/editors/space_time/space_time.c
@@ -260,11 +260,15 @@ static void time_main_area_listener(ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch(wmn->category) {
+ case NC_ANIMATION:
+ ED_region_tag_redraw(ar);
+ break;
case NC_SCENE:
/* any scene change for now */
ED_region_tag_redraw(ar);
break;
+
}
}
@@ -273,29 +277,12 @@ static void time_main_area_listener(ARegion *ar, wmNotifier *wmn)
/* add handlers, stuff you only do once or on area/region changes */
static void time_header_area_init(wmWindowManager *wm, ARegion *ar)
{
- UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
+ ED_region_header_init(ar);
}
static void time_header_area_draw(const bContext *C, ARegion *ar)
{
- float col[3];
-
- /* clear */
- if(ED_screen_area_active(C))
- UI_GetThemeColor3fv(TH_HEADER, col);
- else
- UI_GetThemeColor3fv(TH_HEADERDESEL, col);
-
- glClearColor(col[0], col[1], col[2], 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- /* set view2d view matrix for scrolling (without scrollers) */
- UI_view2d_view_ortho(C, &ar->v2d);
-
- time_header_buttons(C, ar);
-
- /* restore view matrix? */
- UI_view2d_view_restore(C);
+ ED_region_header(C, ar);
}
static void time_header_area_listener(ARegion *ar, wmNotifier *wmn)
@@ -372,8 +359,6 @@ static SpaceLink *time_new(const bContext *C)
static void time_free(SpaceLink *sl)
{
}
-
-
/* spacetype; init callback in ED_area_initialize() */
/* init is called to (re)initialize an existing editor (file read, screen changes) */
/* validate spacedata, add own area level handlers */
diff --git a/source/blender/editors/space_time/time_header.c b/source/blender/editors/space_time/time_header.c
deleted file mode 100644
index b4e3c087360..00000000000
--- a/source/blender/editors/space_time/time_header.c
+++ /dev/null
@@ -1,572 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2008 Blender Foundation.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#include <string.h>
-#include <stdio.h>
-
-#include "DNA_space_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_windowmanager_types.h"
-#include "DNA_userdef_types.h"
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_blenlib.h"
-
-#include "BKE_context.h"
-#include "BKE_global.h"
-#include "BKE_screen.h"
-
-#include "ED_keyframing.h"
-#include "ED_screen.h"
-#include "ED_screen_types.h"
-#include "ED_types.h"
-#include "ED_util.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-
-#include "RNA_access.h"
-
-#include "BIF_gl.h"
-#include "BIF_glutil.h"
-
-#include "UI_interface.h"
-#include "UI_resources.h"
-#include "UI_view2d.h"
-
-#include "ED_markers.h"
-
-#include "time_intern.h"
-
-
-/* ************************ header time area region *********************** */
-
-/* exported for use in screen_ops.c */
-ARegion *time_top_left_3dwindow(bScreen *screen)
-{
- ARegion *aret= NULL;
- ScrArea *sa;
- int min= 10000;
-
- for(sa= screen->areabase.first; sa; sa= sa->next) {
- if(sa->spacetype==SPACE_VIEW3D) {
- ARegion *ar;
- for(ar= sa->regionbase.first; ar; ar= ar->next) {
- if(ar->regiontype==RGN_TYPE_WINDOW) {
- if(ar->winrct.xmin - ar->winrct.ymin < min) {
- aret= ar;
- min= ar->winrct.xmin - ar->winrct.ymin;
- }
- }
- }
- }
- }
- return aret;
-}
-
-static void do_time_redrawmenu(bContext *C, void *arg, int event)
-{
-
- if(event < 1001) {
- bScreen *screen= CTX_wm_screen(C);
- SpaceTime *stime= CTX_wm_space_time(C);
-
- stime->redraws ^= event;
-
- if(screen->animtimer) {
- wmTimer *wt= screen->animtimer;
- ScreenAnimData *sad= wt->customdata;
-
- sad->redraws= stime->redraws;
- sad->ar= NULL;
- if(stime->redraws & TIME_REGION)
- sad->ar= time_top_left_3dwindow(screen);
- }
- }
-}
-
-
-static uiBlock *time_redrawmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- ScrArea *curarea= CTX_wm_area(C);
- SpaceTime *stime= CTX_wm_space_time(C);
- uiBlock *block;
- short yco= 0, menuwidth=120, icon;
-
- block= uiBeginBlock(C, ar, "header time_redrawmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_time_redrawmenu, NULL);
-
- if(stime->redraws & TIME_REGION) icon= ICON_CHECKBOX_HLT;
- else icon= ICON_CHECKBOX_DEHLT;
- uiDefIconTextBut(block, BUTM, 1, icon, "Top-Left 3D Window", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_REGION, "");
-
- if(stime->redraws & TIME_ALL_3D_WIN) icon= ICON_CHECKBOX_HLT;
- else icon= ICON_CHECKBOX_DEHLT;
- uiDefIconTextBut(block, BUTM, 1, icon, "All 3D Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_3D_WIN, "");
-
- if(stime->redraws & TIME_ALL_ANIM_WIN) icon= ICON_CHECKBOX_HLT;
- else icon= ICON_CHECKBOX_DEHLT;
- uiDefIconTextBut(block, BUTM, 1, icon, "Animation Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_ANIM_WIN, "");
-
- if(stime->redraws & TIME_ALL_BUTS_WIN) icon= ICON_CHECKBOX_HLT;
- else icon= ICON_CHECKBOX_DEHLT;
- uiDefIconTextBut(block, BUTM, 1, icon, "Buttons Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_BUTS_WIN, "");
-
- if(stime->redraws & TIME_ALL_IMAGE_WIN) icon= ICON_CHECKBOX_HLT;
- else icon= ICON_CHECKBOX_DEHLT;
- uiDefIconTextBut(block, BUTM, 1, icon, "Image Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_IMAGE_WIN, "");
-
- /* Add sequencer only redraw*/
- if(stime->redraws & TIME_SEQ) icon= ICON_CHECKBOX_HLT;
- else icon= ICON_CHECKBOX_DEHLT;
- uiDefIconTextBut(block, BUTM, 1, icon, "Sequencer Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_SEQ, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- if(stime->redraws & TIME_CONTINUE_PHYSICS) icon= ICON_CHECKBOX_HLT;
- else icon= ICON_CHECKBOX_DEHLT;
- uiDefIconTextBut(block, BUTM, 1, icon, "Continue Physics", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_CONTINUE_PHYSICS, "During playblack, continue physics simulations regardless of the frame number");
-
- if(curarea->headertype==HEADERTOP) {
- uiBlockSetDirection(block, UI_DOWN);
- }
- else {
- uiBlockSetDirection(block, UI_TOP);
- uiBlockFlipOrder(block);
- }
-
- uiTextBoundsBlock(block, 50);
- uiEndBlock(C, block);
-
- return block;
-}
-
-static void do_time_viewmenu(bContext *C, void *arg, int event)
-{
- ScrArea *curarea= CTX_wm_area(C);
- SpaceTime *stime= CTX_wm_space_time(C);
- View2D *v2d= UI_view2d_fromcontext_rwin(C);
- Scene *scene= CTX_data_scene(C);
- int first;
-
- switch(event) {
- case 2: /* Play Back Animation */
- //if(!has_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM))
- // start_animated_screen(stime);
- break;
- case 3: /* View All */
- if(v2d) {
- first= scene->r.sfra;
- if(first >= scene->r.efra) first= scene->r.efra;
- v2d->cur.xmin=v2d->tot.xmin= (float)first-2;
- v2d->cur.xmax=v2d->tot.xmax= (float)scene->r.efra+2;
-
- ED_area_tag_redraw(curarea);
- }
- break;
- case 4: /* Maximize Window */
- /* using event B_FULL */
- break;
- case 5: /* show time or frames */
- stime->flag ^= TIME_DRAWFRAMES;
- ED_area_tag_redraw(curarea);
- break;
- case 6:
- //nextprev_marker(1);
- break;
- case 7:
- //nextprev_marker(-1);
- break;
- case 10:
- //timeline_frame_to_center();
- break;
- case 11:
- if(v2d) {
- v2d->flag ^= V2D_VIEWSYNC_SCREEN_TIME;
- UI_view2d_sync(CTX_wm_screen(C), CTX_wm_area(C), v2d, V2D_LOCK_SET);
- }
- break;
- case 12: /* only show keyframes from selected data */
- stime->flag ^= TIME_ONLYACTSEL;
- ED_area_tag_redraw(curarea);
- break;
- }
-}
-
-static uiBlock *time_viewmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- ScrArea *curarea= CTX_wm_area(C);
- SpaceTime *stime= CTX_wm_space_time(C);
- View2D *v2d= UI_view2d_fromcontext_rwin(C);
- uiBlock *block;
- short yco= 0, menuwidth=120;
-
- block= uiBeginBlock(C, ar, "time_viewmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_time_viewmenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Back Animation", 0, yco-=20,
- menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- if(stime->flag & TIME_DRAWFRAMES)
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Seconds|Ctrl T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
- else
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Frames|Ctrl T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
-
- uiDefIconTextBut(block, BUTM, 1, (stime->flag & TIME_ONLYACTSEL)?ICON_CHECKBOX_HLT:ICON_CHECKBOX_DEHLT,
- "Only Selected Data Keys|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Marker|PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Marker|PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Key|Ctrl PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Key|Ctrl PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 9, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center View|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View All|Home", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
- uiDefIconTextBut(block, BUTM, 1, (v2d->flag & V2D_VIEWSYNC_SCREEN_TIME)?ICON_CHECKBOX_HLT:ICON_CHECKBOX_DEHLT,
- "Lock Time to Other Windows|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
-
-// if (!curarea->full)
-// uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Maximize Window|Ctrl UpArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
-// else
-// uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Tile Window|Ctrl DownArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
-
- if(curarea->headertype==HEADERTOP) {
- uiBlockSetDirection(block, UI_DOWN);
- }
- else {
- uiBlockSetDirection(block, UI_TOP);
- uiBlockFlipOrder(block);
- }
-
- uiTextBoundsBlock(block, 50);
- uiEndBlock(C, block);
-
- return block;
-}
-
-static void do_time_framemenu(bContext *C, void *arg, int event)
-{
- Scene *scene= CTX_data_scene(C);
-
- switch(event) {
- case 1: /*Set as Start */
- if (scene->r.psfra) {
- if (scene->r.pefra < scene->r.cfra)
- scene->r.pefra= scene->r.cfra;
- scene->r.psfra= scene->r.cfra;
- }
- else
- scene->r.sfra = scene->r.cfra;
- WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
- break;
- case 2: /* Set as End */
- if (scene->r.psfra) {
- if (scene->r.cfra < scene->r.psfra)
- scene->r.psfra= scene->r.cfra;
- scene->r.pefra= scene->r.cfra;
- }
- else
- scene->r.efra = scene->r.cfra;
- WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
- break;
- case 3: /* Rename Marker */
- //rename_marker();
- break;
- }
-}
-
-static uiBlock *time_framemenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- ScrArea *curarea= CTX_wm_area(C);
- uiBlock *block;
- short yco= 0, menuwidth=120;
-
- block= uiBeginBlock(C, ar, "time_framemenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_time_framemenu, NULL);
-
- uiDefIconTextButO(block, BUTM, "MARKER_OT_add", WM_OP_EXEC_REGION_WIN, ICON_BLANK1, "Add Marker",
- 0, yco-=2, menuwidth, 19, "");
- uiDefIconTextButO(block, BUTM, "MARKER_OT_duplicate", WM_OP_EXEC_REGION_WIN, ICON_BLANK1, "Duplicate Marker",
- 0, yco-=20, menuwidth, 19, "");
- uiDefIconTextButO(block, BUTM, "MARKER_OT_delete", WM_OP_EXEC_REGION_WIN, ICON_BLANK1, "Delete Marker",
- 0, yco-=20, menuwidth, 19, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Name Marker|Ctrl M",
- 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
- uiDefIconTextButO(block, BUTM, "MARKER_OT_move", WM_OP_INVOKE_REGION_WIN, ICON_BLANK1, "Grab/Move Marker",
- 0, yco-=20, menuwidth, 19, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set as Start|S",
- 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set as End|E",
- 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
-
- if(curarea->headertype==HEADERTOP) {
- uiBlockSetDirection(block, UI_DOWN);
- }
- else {
- uiBlockSetDirection(block, UI_TOP);
- uiBlockFlipOrder(block);
- }
-
- uiTextBoundsBlock(block, 50);
- uiEndBlock(C, block);
-
- return block;
-}
-
-
-#define B_REDRAWALL 750
-#define B_TL_PLAY 752
-#define B_TL_RPLAY 760
-#define B_TL_STOP 756
-#define B_TL_PREVIEWON 757
-
-#define B_FLIPINFOMENU 0
-#define B_NEWFRAME 0
-#define B_DIFF 0
-
-
-void do_time_buttons(bContext *C, void *arg, int event)
-{
- Scene *scene= CTX_data_scene(C);
-
- switch(event) {
- case B_REDRAWALL:
- WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
- break;
- case B_NEWFRAME:
- WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
- break;
- case B_TL_PREVIEWON:
- if (scene->r.psfra) {
- /* turn on preview range */
- scene->r.psfra= scene->r.sfra;
- scene->r.pefra= scene->r.efra;
- }
- else {
- /* turn off preview range */
- scene->r.psfra= 0;
- scene->r.pefra= 0;
- }
- //BIF_undo_push("Set anim-preview range");
- WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
- break;
- }
-}
-
-
-void time_header_buttons(const bContext *C, ARegion *ar)
-{
- ScrArea *sa= CTX_wm_area(C);
- SpaceTime *stime= CTX_wm_space_time(C);
- Scene *scene= CTX_data_scene(C);
- wmTimer *animtimer= CTX_wm_screen(C)->animtimer;
- uiBlock *block;
- uiBut *but;
- int xco, yco= 3;
- char *menustr= NULL;
-
- block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS);
- uiBlockSetHandleFunc(block, do_time_buttons, NULL);
-
- xco= ED_area_header_standardbuttons(C, block, yco);
-
- if((sa->flag & HEADER_NO_PULLDOWN)==0) {
- int xmax;
-
- xmax= GetButStringLength("View");
- uiDefPulldownBut(block, time_viewmenu, sa,
- "View", xco, yco, xmax-3, 20, "");
- xco+= xmax;
- xmax= GetButStringLength("Frame");
- uiDefPulldownBut(block, time_framemenu, sa,
- "Frame", xco, yco, xmax-3, 20, "");
- xco+= xmax;
-
- xmax= GetButStringLength("Playback");
- uiDefPulldownBut(block, time_redrawmenu, sa,
- "Playback", xco, yco, xmax-3, 20, "");
- xco+= xmax;
- }
-
- uiBlockSetEmboss(block, UI_EMBOSS);
-
- uiBlockBeginAlign(block);
-
- uiDefButI(block, TOG, B_TL_PREVIEWON,"PR",
- xco,yco, XIC*2, YIC,
- &scene->r.psfra,0, 1, 0, 0,
- "Show settings for frame range of animation preview");
-
- xco += XIC*2;
-
- if (scene->r.psfra) {
- uiDefButI(block, NUM, B_REDRAWALL,"Start:",
- xco,yco, (int)4.5*XIC, YIC,
- &scene->r.psfra,MINFRAMEF, MAXFRAMEF, 0, 0,
- "The start frame of the animation preview (inclusive)");
-
- xco += (int)(4.5*XIC);
-
- uiDefButI(block, NUM, B_REDRAWALL,"End:",
- xco,yco, (int)4.5*XIC,YIC,
- &scene->r.pefra,(float)PSFRA, MAXFRAMEF, 0, 0,
- "The end frame of the animation preview (inclusive)");
- }
- else {
- uiDefButI(block, NUM, B_REDRAWALL,"Start:",
- xco,yco, (int)4.5*XIC, YIC,
- &scene->r.sfra,MINFRAMEF, MAXFRAMEF, 0, 0,
- "The start frame of the animation (inclusive)");
-
- xco += (short)(4.5*XIC);
-
- uiDefButI(block, NUM, B_REDRAWALL,"End:",
- xco,yco, (int)4.5*XIC,YIC,
- &scene->r.efra,(float)SFRA, MAXFRAMEF, 0, 0,
- "The end frame of the animation (inclusive)");
- }
- uiBlockEndAlign(block);
-
- xco += (short)(4.5 * XIC);
-
- /* MINAFRAMEF not MINFRAMEF, since MINAFRAMEF allows to set current frame negative
- * to facilitate easier keyframing in some situations
- */
- uiDefButI(block, NUM, B_NEWFRAME, "",
- xco,yco, (int)3.5*XIC,YIC,
- &(scene->r.cfra), MINAFRAMEF, MAXFRAMEF, 0, 0,
- "Displays Current Frame of animation");
-
- xco += (short)(3.5 * XIC);
-
- uiBlockBeginAlign(block);
-
- but= uiDefIconButO(block, BUT, "SCREEN_OT_frame_jump", WM_OP_INVOKE_REGION_WIN, ICON_REW, xco,yco,XIC,YIC, "Skip to Start frame (Shift DownArrow)");
- RNA_boolean_set(uiButGetOperatorPtrRNA(but), "end", 0);
- xco+= XIC;
-
- but= uiDefIconButO(block, BUT, "SCREEN_OT_keyframe_jump", WM_OP_INVOKE_REGION_WIN, ICON_PREV_KEYFRAME, xco,yco,XIC,YIC, "Skip to previous keyframe (Ctrl PageDown)");
- RNA_boolean_set(uiButGetOperatorPtrRNA(but), "next", 0);
- xco+= XIC;
-
- if (animtimer) {
- /* pause button 2*size to keep buttons in place */
- but=uiDefIconButO(block, BUT, "SCREEN_OT_animation_play", WM_OP_INVOKE_REGION_WIN, ICON_PAUSE, xco,yco,XIC*2,YIC, "Stop Playing Timeline");
-
- xco+= XIC;
- }
- else {
- but=uiDefIconButO(block, BUT, "SCREEN_OT_animation_play", WM_OP_INVOKE_REGION_WIN, ICON_PLAY_REVERSE, xco,yco,XIC,YIC, "Play Timeline in Reverse");
- RNA_boolean_set(uiButGetOperatorPtrRNA(but), "reverse", 1);
- xco+= XIC;
-
- but=uiDefIconButO(block, BUT, "SCREEN_OT_animation_play", WM_OP_INVOKE_REGION_WIN, ICON_PLAY, xco,yco,XIC,YIC, "Play Timeline");
- RNA_boolean_set(uiButGetOperatorPtrRNA(but), "reverse", 0);
- }
- xco+= XIC;
-
- but= uiDefIconButO(block, BUT, "SCREEN_OT_keyframe_jump", WM_OP_INVOKE_REGION_WIN, ICON_NEXT_KEYFRAME, xco,yco,XIC,YIC, "Skip to next keyframe (Ctrl PageUp)");
- RNA_boolean_set(uiButGetOperatorPtrRNA(but), "next", 1);
- xco+= XIC;
-
- but= uiDefIconButO(block, BUT, "SCREEN_OT_frame_jump", WM_OP_INVOKE_REGION_WIN, ICON_FF, xco,yco,XIC,YIC, "Skip to End frame (Shift UpArrow)");
- RNA_boolean_set(uiButGetOperatorPtrRNA(but), "end", 1);
- xco+= XIC;
- uiBlockEndAlign(block);
-
- xco+= 1.5*XIC;
-
- uiBlockBeginAlign(block);
- uiDefIconButBitS(block, TOG, AUTOKEY_ON, B_REDRAWALL, ICON_REC,
- xco, yco, XIC, YIC, &(scene->toolsettings->autokey_mode), 0, 0, 0, 0, "Automatic keyframe insertion for Objects and Bones");
- xco+= XIC;
-
- if (IS_AUTOKEY_ON(scene)) {
- uiDefButS(block, MENU, B_REDRAWALL,
- "Auto-Keying Mode %t|Add/Replace Keys%x3|Replace Keys %x5",
- xco, yco, (int)5.5*XIC, YIC, &(scene->toolsettings->autokey_mode), 0, 1, 0, 0,
- "Mode of automatic keyframe insertion for Objects and Bones");
- xco+= (5.5*XIC);
-
- if (animtimer) {
- uiDefButBitS(block, TOG, ANIMRECORD_FLAG_WITHNLA, B_REDRAWALL, "Layered",
- xco,yco, XIC*2.5, YIC,
- &(scene->toolsettings->autokey_flag),0, 1, 0, 0,
- "Add a new NLA Track + Strip for every loop/pass made over the animation to allow non-destructive tweaking.");
- xco+= (3*XIC);
- }
- }
- else
- xco+= 6;
-
- uiBlockEndAlign(block);
-
- menustr= ANIM_build_keyingsets_menu(&scene->keyingsets, 0);
- uiDefButI(block, MENU, B_DIFF,
- menustr,
- xco, yco, (int)5.5*XIC, YIC, &(scene->active_keyingset), 0, 1, 0, 0,
- "Active Keying Set (i.e. set of channels to Insert Keyframes for)");
- MEM_freeN(menustr);
- xco+= (5.5*XIC);
-
- uiBlockBeginAlign(block);
- uiDefIconButO(block, BUT, "ANIM_OT_delete_keyframe", WM_OP_INVOKE_REGION_WIN, ICON_KEY_DEHLT, xco,yco,XIC,YIC, "Delete Keyframes for the Active Keying Set (Alt-I)");
- xco += XIC;
- uiDefIconButO(block, BUT, "ANIM_OT_insert_keyframe", WM_OP_INVOKE_REGION_WIN, ICON_KEY_HLT, xco,yco,XIC,YIC, "Insert Keyframes for the Active Keying Set (I)");
- xco += XIC;
- uiBlockEndAlign(block);
-
- xco+= XIC;
-
- uiDefIconButBitI(block, TOG, TIME_WITH_SEQ_AUDIO, B_DIFF, ICON_SPEAKER,
- xco, yco, XIC, YIC, &(stime->redraws), 0, 0, 0, 0, "Play back and sync with audio from Sequence Editor");
-
-
- /* always as last */
- UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, (int)(ar->v2d.tot.ymax-ar->v2d.tot.ymin));
-
- uiEndBlock(C, block);
- uiDrawBlock(C, block);
-}
-
-
diff --git a/source/blender/editors/space_userpref/Makefile b/source/blender/editors/space_userpref/Makefile
new file mode 100644
index 00000000000..be7206f51ce
--- /dev/null
+++ b/source/blender/editors/space_userpref/Makefile
@@ -0,0 +1,55 @@
+#
+# $Id$
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# The Original Code is Copyright (C) 2007 Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): none yet.
+#
+# ***** END GPL LICENSE BLOCK *****
+#
+# Makes module object directory and bounces make to subdirectories.
+
+LIBNAME = ed_userpref
+DIR = $(OCGDIR)/blender/$(LIBNAME)
+
+include nan_compile.mk
+
+CFLAGS += $(LEVEL_1_C_WARNINGS)
+
+CPPFLAGS += -I$(NAN_GLEW)/include
+CPPFLAGS += -I$(OPENGL_HEADERS)
+
+# not very neat....
+CPPFLAGS += -I../../windowmanager
+CPPFLAGS += -I../../blenloader
+CPPFLAGS += -I../../blenkernel
+CPPFLAGS += -I../../blenlib
+CPPFLAGS += -I../../makesdna
+CPPFLAGS += -I../../makesrna
+CPPFLAGS += -I../../imbuf
+CPPFLAGS += -I../../python
+CPPFLAGS += -I../../blenfont
+CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
+
+# own include
+
+CPPFLAGS += -I../include
diff --git a/source/blender/editors/space_userpref/SConscript b/source/blender/editors/space_userpref/SConscript
new file mode 100644
index 00000000000..1b808a5a7c0
--- /dev/null
+++ b/source/blender/editors/space_userpref/SConscript
@@ -0,0 +1,14 @@
+#!/usr/bin/python
+Import ('env')
+
+sources = env.Glob('*.c')
+
+incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../makesrna ../../imbuf ../../blenfont'
+incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
+
+defs = []
+
+if env['WITH_BF_GAMEENGINE']:
+ defs.append('GAMEBLENDER=1')
+
+env.BlenderLib ( 'bf_editors_space_userpref', sources, Split(incs), defs, libtype=['core'], priority=[70] )
diff --git a/source/blender/editors/space_userpref/space_userpref.c b/source/blender/editors/space_userpref/space_userpref.c
new file mode 100644
index 00000000000..8c9d723ce2c
--- /dev/null
+++ b/source/blender/editors/space_userpref/space_userpref.c
@@ -0,0 +1,188 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdio.h>
+
+#include "DNA_space_types.h"
+#include "DNA_screen_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+
+#include "BKE_context.h"
+#include "BKE_screen.h"
+
+#include "ED_space_api.h"
+#include "ED_screen.h"
+
+#include "BIF_gl.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "userpref_intern.h" // own include
+
+/* ******************** default callbacks for userpref space ***************** */
+
+static SpaceLink *userpref_new(const bContext *C)
+{
+ ARegion *ar;
+ SpaceUserPref *spref;
+
+ spref= MEM_callocN(sizeof(SpaceUserPref), "inituserpref");
+ spref->spacetype= SPACE_USERPREF;
+
+ /* header */
+ ar= MEM_callocN(sizeof(ARegion), "header for userpref");
+
+ BLI_addtail(&spref->regionbase, ar);
+ ar->regiontype= RGN_TYPE_HEADER;
+ ar->alignment= RGN_ALIGN_BOTTOM;
+
+ /* main area */
+ ar= MEM_callocN(sizeof(ARegion), "main area for userpref");
+
+ BLI_addtail(&spref->regionbase, ar);
+ ar->regiontype= RGN_TYPE_WINDOW;
+
+ return (SpaceLink *)spref;
+}
+
+/* not spacelink itself */
+static void userpref_free(SpaceLink *sl)
+{
+// SpaceUserPref *spref= (SpaceUserPref*) sl;
+
+}
+
+
+/* spacetype; init callback */
+static void userpref_init(struct wmWindowManager *wm, ScrArea *sa)
+{
+
+}
+
+static SpaceLink *userpref_duplicate(SpaceLink *sl)
+{
+ SpaceUserPref *sprefn= MEM_dupallocN(sl);
+
+ /* clear or remove stuff from old */
+
+ return (SpaceLink *)sprefn;
+}
+
+
+
+/* add handlers, stuff you only do once or on area/region changes */
+static void userpref_main_area_init(wmWindowManager *wm, ARegion *ar)
+{
+ ED_region_panels_init(wm, ar);
+}
+
+static void userpref_main_area_draw(const bContext *C, ARegion *ar)
+{
+ ED_region_panels(C, ar, 1, NULL, -1);
+}
+
+void userpref_operatortypes(void)
+{
+}
+
+void userpref_keymap(struct wmWindowManager *wm)
+{
+
+}
+
+/* add handlers, stuff you only do once or on area/region changes */
+static void userpref_header_area_init(wmWindowManager *wm, ARegion *ar)
+{
+ ED_region_header_init(ar);
+}
+
+static void userpref_header_area_draw(const bContext *C, ARegion *ar)
+{
+ ED_region_header(C, ar);
+}
+
+static void userpref_main_area_listener(ARegion *ar, wmNotifier *wmn)
+{
+ /* context changes */
+}
+
+static void userpref_header_listener(ARegion *ar, wmNotifier *wmn)
+{
+ /* context changes */
+ switch(wmn->category) {
+ default:
+ break;
+ }
+
+}
+
+/* only called once, from space/spacetypes.c */
+void ED_spacetype_userpref(void)
+{
+ SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype userpref");
+ ARegionType *art;
+
+ st->spaceid= SPACE_USERPREF;
+
+ st->new= userpref_new;
+ st->free= userpref_free;
+ st->init= userpref_init;
+ st->duplicate= userpref_duplicate;
+ st->operatortypes= userpref_operatortypes;
+ st->keymap= userpref_keymap;
+
+ /* regions: main window */
+ art= MEM_callocN(sizeof(ARegionType), "spacetype userpref region");
+ art->regionid = RGN_TYPE_WINDOW;
+ art->init= userpref_main_area_init;
+ art->draw= userpref_main_area_draw;
+ art->listener= userpref_main_area_listener;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+
+ BLI_addhead(&st->regiontypes, art);
+
+ /* regions: header */
+ art= MEM_callocN(sizeof(ARegionType), "spacetype userpref region");
+ art->regionid = RGN_TYPE_HEADER;
+ art->minsizey= HEADERY;
+ art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
+ art->listener= userpref_header_listener;
+ art->init= userpref_header_area_init;
+ art->draw= userpref_header_area_draw;
+
+ BLI_addhead(&st->regiontypes, art);
+
+
+ BKE_spacetype_register(st);
+}
+
diff --git a/source/blender/editors/space_userpref/userpref_intern.h b/source/blender/editors/space_userpref/userpref_intern.h
new file mode 100644
index 00000000000..596c2675b01
--- /dev/null
+++ b/source/blender/editors/space_userpref/userpref_intern.h
@@ -0,0 +1,34 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#ifndef ED_USERPREF_INTERN_H
+#define ED_USERPREF_INTERN_H
+
+/* internal exports only */
+
+#endif /* ED_USERPREF_INTERN_H */
+
diff --git a/source/blender/editors/space_userpref/userpref_ops.c b/source/blender/editors/space_userpref/userpref_ops.c
new file mode 100644
index 00000000000..91a6651bd92
--- /dev/null
+++ b/source/blender/editors/space_userpref/userpref_ops.c
@@ -0,0 +1,33 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdio.h>
+
+#include "userpref_intern.h"
+
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index 5a9790390b7..a5718386554 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -2271,7 +2271,7 @@ static void draw_ghost_poses_range(Scene *scene, View3D *v3d, RegionView3D *rv3d
range= (float)(end - start);
/* store values */
- ob->flag &= ~OB_POSEMODE;
+ ob->mode &= ~OB_MODE_POSE;
cfrao= CFRA;
flago= arm->flag;
arm->flag &= ~(ARM_DRAWNAMES|ARM_DRAWAXES);
@@ -2308,7 +2308,7 @@ static void draw_ghost_poses_range(Scene *scene, View3D *v3d, RegionView3D *rv3d
ob->pose= poseo;
arm->flag= flago;
armature_rebuild_pose(ob, ob->data);
- ob->flag |= OB_POSEMODE;
+ ob->mode |= OB_MODE_POSE;
ob->ipoflag= ipoflago;
}
@@ -2349,7 +2349,7 @@ static void draw_ghost_poses_keys(Scene *scene, View3D *v3d, RegionView3D *rv3d,
if (range == 0) return;
/* store values */
- ob->flag &= ~OB_POSEMODE;
+ ob->mode &= ~OB_MODE_POSE;
cfrao= CFRA;
flago= arm->flag;
arm->flag &= ~(ARM_DRAWNAMES|ARM_DRAWAXES);
@@ -2388,7 +2388,7 @@ static void draw_ghost_poses_keys(Scene *scene, View3D *v3d, RegionView3D *rv3d,
ob->pose= poseo;
arm->flag= flago;
armature_rebuild_pose(ob, ob->data);
- ob->flag |= OB_POSEMODE;
+ ob->mode |= OB_MODE_POSE;
}
/* draw ghosts around current frame
@@ -2415,7 +2415,7 @@ static void draw_ghost_poses(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
range= (float)(arm->ghostep)*stepsize + 0.5f; /* plus half to make the for loop end correct */
/* store values */
- ob->flag &= ~OB_POSEMODE;
+ ob->mode &= ~OB_MODE_POSE;
cfrao= CFRA;
actframe= BKE_nla_tweakedit_remap(adt, (float)CFRA, 0);
flago= arm->flag;
@@ -2474,7 +2474,7 @@ static void draw_ghost_poses(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
ob->pose= poseo;
arm->flag= flago;
armature_rebuild_pose(ob, ob->data);
- ob->flag |= OB_POSEMODE;
+ ob->mode |= OB_MODE_POSE;
}
/* ********************************** Armature Drawing - Main ************************* */
@@ -2513,10 +2513,10 @@ int draw_armature(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int
/* drawing posemode selection indices or colors only in these cases */
if(!(base->flag & OB_FROMDUPLI)) {
if(G.f & G_PICKSEL) {
- if(ob->flag & OB_POSEMODE)
+ if(ob->mode & OB_MODE_POSE)
arm->flag |= ARM_POSEMODE;
}
- else if(ob->flag & OB_POSEMODE) {
+ else if(ob->mode & OB_MODE_POSE) {
if (arm->ghosttype == ARM_GHOST_RANGE) {
draw_ghost_poses_range(scene, v3d, rv3d, base);
}
@@ -2530,7 +2530,7 @@ int draw_armature(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int
if ((flag & DRAW_SCENESET)==0) {
if(ob==OBACT)
arm->flag |= ARM_POSEMODE;
- else if(G.f & G_WEIGHTPAINT) {
+ else if(ob->mode & OB_MODE_WEIGHT_PAINT) {
if(OBACT && ob==modifiers_isDeformedByArmature(OBACT))
arm->flag |= ARM_POSEMODE;
}
@@ -2541,7 +2541,7 @@ int draw_armature(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int
draw_pose_channels(scene, v3d, rv3d, base, dt);
arm->flag &= ~ARM_POSEMODE;
- if(ob->flag & OB_POSEMODE)
+ if(ob->mode & OB_MODE_POSE)
UI_ThemeColor(TH_WIRE); /* restore, for extra draw stuff */
}
else retval= 1;
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 846d45388d3..2e47e2d4483 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -60,6 +60,7 @@
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
+#include "BKE_paint.h"
#include "BKE_property.h"
#include "BKE_utildefines.h"
#include "BKE_tessmesh.h"
@@ -298,9 +299,9 @@ static int set_draw_settings_cached(int clearcache, int textured, MTFace *texfac
if (textured!=c_textured || texface!=c_texface) {
if (textured ) {
- c_badtex= !GPU_set_tpage(texface);
+ c_badtex= !GPU_set_tpage(texface, !(litob->mode & OB_MODE_TEXTURE_PAINT));
} else {
- GPU_set_tpage(0);
+ GPU_set_tpage(NULL, 0);
c_badtex= 0;
}
c_textured= textured;
@@ -378,7 +379,7 @@ static void draw_textured_begin(Scene *scene, View3D *v3d, RegionView3D *rv3d, O
static void draw_textured_end()
{
/* switch off textures */
- GPU_set_tpage(0);
+ GPU_set_tpage(NULL, 0);
glShadeModel(GL_FLAT);
glDisable(GL_CULL_FACE);
@@ -506,7 +507,7 @@ void draw_mesh_text(Scene *scene, Object *ob, int glsl)
if(ob == scene->obedit)
return;
else if(ob==OBACT)
- if(FACESEL_PAINT_TEST)
+ if(paint_facesel_test(ob))
return;
ddm = mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH);
@@ -586,7 +587,7 @@ void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *o
if(ob == scene->obedit) {
dm->drawMappedFacesTex(dm, draw_em_tf_mapped__set_draw, me->edit_btmesh);
} else if(faceselect) {
- if(G.f & G_WEIGHTPAINT)
+ if(ob->mode & OB_MODE_WEIGHT_PAINT)
dm->drawMappedFaces(dm, wpaint__setSolidDrawOptions, me, 1);
else
dm->drawMappedFacesTex(dm, draw_tface_mapped__set_draw, me);
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 486ffb3d178..79c4cdc87fb 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -87,9 +87,11 @@
#include "BKE_mball.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
+#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_property.h"
#include "BKE_smoke.h"
+#include "BKE_unit.h"
#include "BKE_utildefines.h"
#include "BKE_tessmesh.h"
@@ -213,11 +215,10 @@ int draw_glsl_material(Scene *scene, Object *ob, View3D *v3d, int dt)
return 0;
if(!CHECK_OB_DRAWTEXTURE(v3d, dt))
return 0;
- if(ob==OBACT && (G.f & G_WEIGHTPAINT))
+ if(ob==OBACT && (ob && ob->mode & OB_MODE_WEIGHT_PAINT))
return 0;
- return ((G.fileflags & G_FILE_GAME_MAT) &&
- (G.fileflags & G_FILE_GAME_MAT_GLSL) && (dt >= OB_SHADED));
+ return (scene->gm.matmode == GAME_MAT_GLSL) && (dt >= OB_SHADED);
}
static int check_material_alpha(Base *base, Mesh *me, int glsl)
@@ -1893,7 +1894,7 @@ static void draw_em_fancy_edges(BMEditMesh *em, Scene *scene, View3D *v3d,
}
static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d,
- Object *ob, BMEditMesh *em)
+ Object *ob, BMEditMesh *em, UnitSettings *unit)
{
#if 0
Mesh *me= ob->data;
@@ -1904,18 +1905,20 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d,
char val[32]; /* Stores the measurement display text here */
char conv_float[5]; /* Use a float conversion matching the grid size */
float area, col[3]; /* area of the face, color of the text to draw */
-
+ float grid= unit->system ? unit->scale_length : v3d->grid;
+ int do_split= unit->flag & USER_UNIT_OPT_SPLIT;
if(G.f & (G_RENDER_OGL|G_RENDER_SHADOW))
return;
/* make the precission of the pronted value proportionate to the gridsize */
- if ((v3d->grid) < 0.01)
+
+ if (grid < 0.01f)
strcpy(conv_float, "%.6f");
- else if ((v3d->grid) < 0.1)
+ else if (grid < 0.1f)
strcpy(conv_float, "%.5f");
- else if ((v3d->grid) < 1.0)
+ else if (grid < 1.0f)
strcpy(conv_float, "%.4f");
- else if ((v3d->grid) < 10.0)
+ else if (grid < 10.0f)
strcpy(conv_float, "%.3f");
else
strcpy(conv_float, "%.2f");
@@ -1924,13 +1927,13 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d,
if(v3d->zbuf && (v3d->flag & V3D_ZBUF_SELECT)==0)
glDisable(GL_DEPTH_TEST);
- if(v3d->zbuf) bglPolygonOffset(rv3d->dist, 5.0);
+ if(v3d->zbuf) bglPolygonOffset(rv3d->dist, 5.0f);
if(me->drawflag & ME_DRAW_EDGELEN) {
UI_GetThemeColor3fv(TH_TEXT, col);
/* make color a bit more red */
- if(col[0]> 0.5) {col[1]*=0.7; col[2]*= 0.7;}
- else col[0]= col[0]*0.7 + 0.3;
+ if(col[0]> 0.5f) {col[1]*=0.7f; col[2]*= 0.7f;}
+ else col[0]= col[0]*0.7f + 0.3f;
glColor3fv(col);
for(eed= em->edges.first; eed; eed= eed->next) {
@@ -1939,16 +1942,19 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d,
VECCOPY(v1, eed->v1->co);
VECCOPY(v2, eed->v2->co);
- x= 0.5*(v1[0]+v2[0]);
- y= 0.5*(v1[1]+v2[1]);
- z= 0.5*(v1[2]+v2[2]);
+ x= 0.5f*(v1[0]+v2[0]);
+ y= 0.5f*(v1[1]+v2[1]);
+ z= 0.5f*(v1[2]+v2[2]);
if(v3d->flag & V3D_GLOBAL_STATS) {
Mat4MulVecfl(ob->obmat, v1);
Mat4MulVecfl(ob->obmat, v2);
}
+ if(unit->system)
+ bUnit_AsString(val, sizeof(val), VecLenf(v1, v2)*unit->scale_length, 3, unit->system, B_UNIT_LENGTH, do_split, FALSE);
+ else
+ sprintf(val, conv_float, VecLenf(v1, v2));
- sprintf(val, conv_float, VecLenf(v1, v2));
view3d_object_text_draw_add(x, y, z, val, 0);
}
}
@@ -1959,8 +1965,8 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d,
UI_GetThemeColor3fv(TH_TEXT, col);
/* make color a bit more green */
- if(col[1]> 0.5) {col[0]*=0.7; col[2]*= 0.7;}
- else col[1]= col[1]*0.7 + 0.3;
+ if(col[1]> 0.5f) {col[0]*=0.7f; col[2]*= 0.7f;}
+ else col[1]= col[1]*0.7f + 0.3f;
glColor3fv(col);
for(efa= em->faces.first; efa; efa= efa->next) {
@@ -1983,7 +1989,11 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d,
else
area = AreaT3Dfl(v1, v2, v3);
- sprintf(val, conv_float, area);
+ if(unit->system)
+ bUnit_AsString(val, sizeof(val), area*unit->scale_length, 3, unit->system, B_UNIT_LENGTH, do_split, FALSE); // XXX should be B_UNIT_AREA
+ else
+ sprintf(val, conv_float, area);
+
view3d_object_text_draw_add(efa->cent[0], efa->cent[1], efa->cent[2], val, 0);
}
}
@@ -1994,8 +2004,8 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d,
UI_GetThemeColor3fv(TH_TEXT, col);
/* make color a bit more blue */
- if(col[2]> 0.5) {col[0]*=0.7; col[1]*= 0.7;}
- else col[2]= col[2]*0.7 + 0.3;
+ if(col[2]> 0.5f) {col[0]*=0.7f; col[1]*= 0.7f;}
+ else col[2]= col[2]*0.7f + 0.3f;
glColor3fv(col);
for(efa= em->faces.first; efa; efa= efa->next) {
@@ -2025,13 +2035,13 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d,
if( (e4->f & e1->f & SELECT) || (G.moving && (efa->v1->f & SELECT)) ) {
/* Vec 1 */
sprintf(val,"%.3f", VecAngle3(v4, v1, v2));
- VecLerpf(fvec, efa->cent, efa->v1->co, 0.8);
+ VecLerpf(fvec, efa->cent, efa->v1->co, 0.8f);
view3d_object_text_draw_add(efa->cent[0], efa->cent[1], efa->cent[2], val, 0);
}
if( (e1->f & e2->f & SELECT) || (G.moving && (efa->v2->f & SELECT)) ) {
/* Vec 2 */
sprintf(val,"%.3f", VecAngle3(v1, v2, v3));
- VecLerpf(fvec, efa->cent, efa->v2->co, 0.8);
+ VecLerpf(fvec, efa->cent, efa->v2->co, 0.8f);
view3d_object_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0);
}
if( (e2->f & e3->f & SELECT) || (G.moving && (efa->v3->f & SELECT)) ) {
@@ -2040,14 +2050,14 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d,
sprintf(val,"%.3f", VecAngle3(v2, v3, v4));
else
sprintf(val,"%.3f", VecAngle3(v2, v3, v1));
- VecLerpf(fvec, efa->cent, efa->v3->co, 0.8);
+ VecLerpf(fvec, efa->cent, efa->v3->co, 0.8f);
view3d_object_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0);
}
/* Vec 4 */
if(efa->v4) {
if( (e3->f & e4->f & SELECT) || (G.moving && (efa->v4->f & SELECT)) ) {
sprintf(val,"%.3f", VecAngle3(v3, v4, v1));
- VecLerpf(fvec, efa->cent, efa->v4->co, 0.8);
+ VecLerpf(fvec, efa->cent, efa->v4->co, 0.8f);
view3d_object_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0);
}
}
@@ -2056,7 +2066,7 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d,
if(v3d->zbuf) {
glEnable(GL_DEPTH_TEST);
- bglPolygonOffset(rv3d->dist, 0.0);
+ bglPolygonOffset(rv3d->dist, 0.0f);
}
#endif
}
@@ -2144,7 +2154,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
}
}
- if((me->drawflag & (ME_DRAWFACES)) || FACESEL_PAINT_TEST) { /* transp faces */
+ if((me->drawflag & (ME_DRAWFACES)) || paint_facesel_test(ob)) { /* transp faces */
unsigned char col1[4], col2[4], col3[4];
UI_GetThemeColor4ubv(TH_FACE, (char *)col1);
@@ -2232,7 +2242,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
}
if(me->drawflag & (ME_DRAW_EDGELEN|ME_DRAW_FACEAREA|ME_DRAW_EDGEANG))
- draw_em_measure_stats(v3d, rv3d, ob, em);
+ draw_em_measure_stats(v3d, rv3d, ob, em, &scene->unit);
}
if(dt>OB_WIRE) {
@@ -2303,7 +2313,7 @@ static void draw_mesh_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
glFrontFace((ob->transflag&OB_NEG_SCALE)?GL_CW:GL_CCW);
// Unwanted combination.
- if (ob==OBACT && FACESEL_PAINT_TEST) draw_wire = 0;
+ if (ob==OBACT && paint_facesel_test(ob)) draw_wire = 0;
if(dt==OB_BOUNDBOX) {
draw_bounding_volume(scene, ob);
@@ -2316,12 +2326,12 @@ static void draw_mesh_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
else if(dt==OB_WIRE || totface==0) {
draw_wire = 1; /* draw wire only, no depth buffer stuff */
}
- else if( (ob==OBACT && (G.f & G_TEXTUREPAINT || FACESEL_PAINT_TEST)) ||
+ else if( (ob==OBACT && (ob->mode & OB_MODE_TEXTURE_PAINT || paint_facesel_test(ob))) ||
CHECK_OB_DRAWTEXTURE(v3d, dt))
{
- int faceselect= (ob==OBACT && FACESEL_PAINT_TEST);
+ int faceselect= (ob==OBACT && paint_facesel_test(ob));
- if ((v3d->flag&V3D_SELECT_OUTLINE) && (base->flag&SELECT) && !(G.f&G_PICKSEL || FACESEL_PAINT_TEST) && !draw_wire) {
+ if ((v3d->flag&V3D_SELECT_OUTLINE) && (base->flag&SELECT) && !(G.f&G_PICKSEL || paint_facesel_test(ob)) && !draw_wire) {
draw_mesh_object_outline(v3d, ob, dm);
}
@@ -2375,7 +2385,7 @@ static void draw_mesh_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
if(ob==OBACT) {
do_draw= 0;
- if( (G.f & G_WEIGHTPAINT)) {
+ if(ob && ob->mode & OB_MODE_WEIGHT_PAINT) {
/* enforce default material settings */
GPU_enable_material(0, NULL);
@@ -2395,12 +2405,13 @@ static void draw_mesh_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
GPU_disable_material();
}
- else if((G.f & (G_VERTEXPAINT+G_TEXTUREPAINT)) && me->mcol) {
- dm->drawMappedFaces(dm, wpaint__setSolidDrawOptions, NULL, 1);
- }
- else if(G.f & (G_VERTEXPAINT+G_TEXTUREPAINT)) {
- glColor3f(1.0f, 1.0f, 1.0f);
- dm->drawMappedFaces(dm, wpaint__setSolidDrawOptions, NULL, 0);
+ else if(ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_TEXTURE_PAINT)) {
+ if(me->mcol)
+ dm->drawMappedFaces(dm, wpaint__setSolidDrawOptions, NULL, 1);
+ else {
+ glColor3f(1.0f, 1.0f, 1.0f);
+ dm->drawMappedFaces(dm, wpaint__setSolidDrawOptions, NULL, 0);
+ }
}
else do_draw= 1;
}
@@ -3560,7 +3571,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
}
if((part->draw&PART_DRAW_NUM || part->draw&PART_DRAW_HEALTH) && !(G.f & G_RENDER_SHADOW)){
- strcpy(val, "");
+ val[0]= '\0';
if(part->draw&PART_DRAW_NUM)
sprintf(val, " %i", a);
@@ -4824,7 +4835,7 @@ static void drawSolidSelect(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
drawDispListwire(&ob->disp);
}
else if(ob->type==OB_ARMATURE) {
- if(!(ob->flag & OB_POSEMODE))
+ if(!(ob->mode & OB_MODE_POSE))
draw_armature(scene, v3d, rv3d, base, OB_WIRE, 0);
}
@@ -4973,7 +4984,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
/* xray delay? */
if((flag & DRAW_PICKING)==0 && (base->flag & OB_FROMDUPLI)==0) {
/* don't do xray in particle mode, need the z-buffer */
- if(!(G.f & G_PARTICLEEDIT)) {
+ if(!(ob->mode & OB_MODE_PARTICLE_EDIT)) {
/* xray and transp are set when it is drawing the 2nd/3rd pass */
if(!v3d->xray && !v3d->transp && (ob->dtx & OB_DRAWXRAY) && !(ob->dtx & OB_DRAWTRANSP)) {
add_view3d_after(v3d, base, V3D_XRAY, flag);
@@ -5060,6 +5071,9 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
/* patch? children objects with a timeoffs change the parents. How to solve! */
/* if( ((int)ob->ctime) != F_(scene->r.cfra)) where_is_object(scene, ob); */
+
+ /* draw paths... */
+ // TODO...
/* multiply view with object matrix */
wmMultMatrix(ob->obmat);
@@ -5119,7 +5133,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
dtx= 0;
/* faceselect exception: also draw solid when dt==wire, except in editmode */
- if(ob==OBACT && (G.f & (G_VERTEXPAINT+G_TEXTUREPAINT+G_WEIGHTPAINT))) {
+ if(ob==OBACT && (ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT))) {
if(ob->type==OB_MESH) {
if(ob==scene->obedit);
@@ -5332,7 +5346,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
for(psys=ob->particlesystem.first; psys; psys=psys->next)
draw_new_particle_system(scene, v3d, rv3d, base, psys, dt);
- if(G.f & G_PARTICLEEDIT && ob==OBACT) {
+ if(ob->mode & OB_MODE_PARTICLE_EDIT && ob==OBACT) {
psys= PE_get_current(scene, ob);
if(psys && !scene->obedit && psys_in_edit_mode(scene, psys))
draw_particle_edit(scene, v3d, rv3d, ob, psys, dt);
@@ -5346,352 +5360,15 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
}
/* draw code for smoke */
- if(md = modifiers_findByType(ob, eModifierType_Smoke))
{
- SmokeModifierData *smd = (SmokeModifierData *)md;
-
- // draw collision objects
- if((smd->type & MOD_SMOKE_TYPE_COLL) && smd->coll)
- {
- SmokeCollSettings *scs = smd->coll;
- /*
- if(scs->points)
- {
- size_t i;
-
- wmLoadMatrix(rv3d->viewmat);
-
- if(col || (ob->flag & SELECT)) cpack(0xFFFFFF);
- glDepthMask(GL_FALSE);
- glEnable(GL_BLEND);
-
-
- // glPointSize(3.0);
- bglBegin(GL_POINTS);
-
- for(i = 0; i < scs->numpoints; i++)
- {
- bglVertex3fv(&scs->points[3*i]);
- }
-
- bglEnd();
- glPointSize(1.0);
-
- wmMultMatrix(ob->obmat);
- glDisable(GL_BLEND);
- glDepthMask(GL_TRUE);
- if(col) cpack(col);
-
- }
- */
- }
-
- // only draw domains
- if(smd->domain && smd->domain->fluid)
- {
- int x, y, z, i;
- float viewnormal[3];
- int mainaxis[3] = {0,0,0};
- float align = 0, signed_align = 0;
- int max_textures = 0, counter_textures = 0;
- float *buffer = NULL;
- int res[3];
- float bigfactor = 1.0;
- int big = smd->domain->flags & MOD_SMOKE_HIGHRES;
- int new = 0;
-
- // GUI sent redraw event
- if(smd->domain->flags & MOD_SMOKE_VIEW_REDRAWNICE)
- {
- new = 1;
- smd->domain->flags &= ~MOD_SMOKE_VIEW_REDRAWNICE;
- }
-
- if(!big)
- {
- res[0] = smd->domain->res[0];
- res[1] = smd->domain->res[1];
- res[2] = smd->domain->res[2];
- }
- else
- {
- smoke_get_bigres(smd->domain->fluid, res);
- bigfactor = 1.0 / smd->domain->amplify;
- }
-
- wmLoadMatrix(rv3d->viewmat);
-
- if(col || (ob->flag & SELECT)) cpack(0xFFFFFF); /* for visibility, also while wpaint */
- glDepthMask(GL_FALSE);
- glEnable(GL_BLEND);
-
- // get view vector
- VECCOPY(viewnormal, rv3d->viewinv[2]);
- Normalize(viewnormal);
- for(i = 0; i < 3; i++)
- {
- if(ABS(viewnormal[i]) > align)
- {
- mainaxis[0] = i;
- align = ABS(viewnormal[i]);
- signed_align = viewnormal[i];
- }
- }
- mainaxis[1] = (mainaxis[0] + 1) % 3;
- mainaxis[2] = (mainaxis[0] + 2) % 3;
-
- if(!smd->domain->bind)
- {
- smd->domain->bind = MEM_callocN(sizeof(GLuint)*256, "Smoke_bind");
- if(big)
- smd->domain->viewsettings |= MOD_SMOKE_VIEW_CHANGETOBIG;
- new = 3;
- }
-
- // check if view axis / mode has been changed
- if(smd->domain->viewsettings)
- {
- if(big)
- {
- if(!(smd->domain->viewsettings & MOD_SMOKE_VIEW_BIG))
- new = 2;
- else if(!(smd->domain->viewsettings & MOD_SMOKE_VIEW_CHANGETOBIG))
- new = 1;
-
- smd->domain->viewsettings |= MOD_SMOKE_VIEW_CHANGETOBIG;
- }
- else
- {
- if(!(smd->domain->viewsettings & MOD_SMOKE_VIEW_SMALL))
- new = 2;
- else if(smd->domain->viewsettings & MOD_SMOKE_VIEW_CHANGETOBIG)
- new = 1;
-
- smd->domain->viewsettings &= ~MOD_SMOKE_VIEW_CHANGETOBIG;
- }
-
- if(!new)
- {
- if((mainaxis[0] == 0) && !(smd->domain->viewsettings & MOD_SMOKE_VIEW_X))
- new = 1;
- else if((mainaxis[0] == 1) && !(smd->domain->viewsettings & MOD_SMOKE_VIEW_Y))
- new = 1;
- else if((mainaxis[0] == 2) && !(smd->domain->viewsettings & MOD_SMOKE_VIEW_Z))
- new = 1;
-
- // printf("check axis\n");
- }
- }
- else
- new = 3;
-
- if(new > 1)
- {
- float light[3] = {0.0,0.0,2.0}; // TODO: take real LAMP coordinates - dg
- Base *base_tmp = NULL;
-
- for(base_tmp = scene->base.first; base_tmp; base_tmp= base_tmp->next)
- {
- if(base_tmp->object->type == OB_LAMP)
- {
- Lamp *la = (Lamp *)base_tmp->object->data;
-
- if(la->type == LA_LOCAL)
- {
- VECCOPY(light, base_tmp->object->obmat[3]);
- break;
- }
- }
- }
-
- if(!big && !(smd->domain->viewsettings & MOD_SMOKE_VIEW_SMALL))
- {
- smoke_prepare_View(smd, light);
- // printf("prepared View!\n");
- }
- else if(big && !(smd->domain->viewsettings & MOD_SMOKE_VIEW_BIG))
- {
- smoke_prepare_bigView(smd, light);
- // printf("prepared bigView!\n");
- }
+ md = modifiers_findByType(ob, eModifierType_Smoke);
+ if (md) {
+ SmokeModifierData *smd = (SmokeModifierData *)md;
+ if(smd->type & MOD_SMOKE_TYPE_DOMAIN && smd->domain && smd->domain->fluid) {
+ GPU_create_smoke(smd);
+ draw_volume(scene, ar, v3d, base, smd->domain->tex, smd->domain->res);
+ GPU_free_smoke(smd);
}
-
- // printf("big: %d, new: %d\n", big, new);
-
- // only create buffer if we need to create new textures
- if(new)
- buffer = MEM_mallocN(sizeof(float)*res[mainaxis[1]]*res[mainaxis[2]]*4, "SmokeDrawBuffer");
-
- if(buffer || smd->domain->viewsettings)
- {
- int mod_texture = 0;
-
- // printf("if(buffer || smd->domain->viewsettings)\n");
-
- max_textures = (res[mainaxis[0]] > 256) ? 256 : res[mainaxis[0]];
-
- if(!smd->domain->viewsettings) // new frame or new start
- {
- smd->domain->max_textures = max_textures;
- glGenTextures(smd->domain->max_textures, (GLuint *)smd->domain->bind);
- new = 1;
- // printf("glGenTextures\n");
- }
- else
- {
- if(new)
- {
- // printf("glDeleteTextures\n");
- glDeleteTextures(smd->domain->max_textures, (GLuint *)smd->domain->bind);
- smd->domain->max_textures = max_textures;
- glGenTextures(smd->domain->max_textures, (GLuint *)smd->domain->bind);
- }
- }
-
- mod_texture = MAX3(1, smd->domain->visibility, (int)(res[mainaxis[0]] / smd->domain->max_textures ));
-
- // align order of billboards to be front or backview (e.g. +x or -x axis)
- if(signed_align < 0)
- {
- z = res[mainaxis[0]] - 1;
- }
- else
- {
- z = 0;
- }
-
- for (; signed_align > 0 ? (z < res[mainaxis[0]]) : (z >= 0); signed_align > 0 ? z++ : z--) // 2
- {
- float quad[4][3];
-
- if(new)
- {
- for (y = 0; y < res[mainaxis[1]]; y++) // 1
- {
- for (x = 0; x < res[mainaxis[2]]; x++) // 0
- {
- size_t index;
- size_t image_index;
- float tray, tvox;
-
- image_index = smoke_get_index2d(y, res[mainaxis[1]], x);
-
- if(mainaxis[0] == 0)
- {
- // mainaxis[1] == 1, mainaxis[2] == 2
- index = smoke_get_index(z, res[mainaxis[0]], y, res[mainaxis[1]], x);
- }
- else if(mainaxis[0] == 1)
- {
- // mainaxis[1] == 2, mainaxis[2] == 0
- index = smoke_get_index(x, res[mainaxis[2]], z, res[mainaxis[0]], y);
- }
- else // mainaxis[0] == 2
- {
- // mainaxis[1] == 0, mainaxis[2] == 1
- index = smoke_get_index(y, res[mainaxis[1]], x, res[mainaxis[2]], z);
- }
-
- if(!big)
- {
- tvox = smoke_get_tvox(smd, index);
- tray = smoke_get_tray(smd, index);
- }
- else
- {
- tvox = smoke_get_bigtvox(smd, index);
- tray = smoke_get_bigtray(smd, index);
- }
-
- // fill buffer with luminance and alpha
- // 1 - T_vox
- buffer[image_index*4 + 3] = 1.0 - tvox; // 0 = transparent => d.h. tvox = 1
-
- // L_vox = Omega * L_light * (1 - T_vox) * T_ray
- buffer[image_index*4] = buffer[image_index*4 + 1] = buffer[image_index*4 + 2] = smd->domain->omega * 1.0 * tvox * tray;
- }
- }
- }
- glBindTexture(GL_TEXTURE_2D, smd->domain->bind[counter_textures]);
- glEnable(GL_TEXTURE_2D);
-
- if(new)
- {
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, res[mainaxis[1]], res[mainaxis[2]], 0, GL_RGBA, GL_FLOAT, buffer);
- glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR); // Linear Filtering
- glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); // Linear Filtering
- }
-
- if((z % mod_texture) == 0 )
- {
- // botttom left
- quad[3][mainaxis[0]] = smd->domain->p0[mainaxis[0]] + z * smd->domain->dx * bigfactor + smd->domain->dx * bigfactor * 0.5;
- quad[3][mainaxis[1]] = smd->domain->p0[mainaxis[1]] + smd->domain->dx * bigfactor * 0.5;
- quad[3][mainaxis[2]] = smd->domain->p0[mainaxis[2]] + smd->domain->dx * bigfactor * 0.5;
-
- // top right
- quad[1][mainaxis[0]] = smd->domain->p0[mainaxis[0]] + z * smd->domain->dx * bigfactor + smd->domain->dx * bigfactor * 0.5;
- quad[1][mainaxis[1]] = smd->domain->p0[mainaxis[1]] + (res[mainaxis[1]] - 1) * smd->domain->dx * bigfactor + smd->domain->dx * bigfactor * 0.5;
- quad[1][mainaxis[2]] = smd->domain->p0[mainaxis[2]] + (res[mainaxis[2]] - 1) * smd->domain->dx * bigfactor + smd->domain->dx * bigfactor * 0.5;
-
- // top left
- quad[2][mainaxis[0]] = smd->domain->p0[mainaxis[0]] + z * smd->domain->dx * bigfactor + smd->domain->dx * bigfactor * 0.5;
- quad[2][mainaxis[1]] = smd->domain->p0[mainaxis[1]] + smd->domain->dx * bigfactor * 0.5;
- quad[2][mainaxis[2]] = smd->domain->p0[mainaxis[2]] + (res[mainaxis[2]] - 1) * smd->domain->dx * bigfactor + smd->domain->dx * bigfactor * 0.5;
-
- // bottom right
- quad[0][mainaxis[0]] = smd->domain->p0[mainaxis[0]] + z * smd->domain->dx * bigfactor + smd->domain->dx * bigfactor * 0.5;
- quad[0][mainaxis[1]] = smd->domain->p0[mainaxis[1]] + (res[mainaxis[1]] - 1) * smd->domain->dx * bigfactor + smd->domain->dx * bigfactor * 0.5;
- quad[0][mainaxis[2]] = smd->domain->p0[mainaxis[2]] + smd->domain->dx * bigfactor * 0.5;
-
- glBegin(GL_QUADS); // Start Drawing Quads
-
- glTexCoord2f(1.0f, 0.0f);
- glVertex3fv(quad[0]); // Left And Up 1 Unit (Top Left)
- glTexCoord2f(1.0f, 1.0f);
- glVertex3fv(quad[1]); // Right And Up 1 Unit (Top Right)
- glTexCoord2f(0.0f, 1.0f);
- glVertex3fv(quad[2]); // Right And Down One Unit (Bottom Right)
- glTexCoord2f(0.0f, 0.0f);
- glVertex3fv(quad[3]); // Left And Down One Unit (Bottom Left)
-
- glEnd();
- }
- counter_textures++;
- }
- }
- if(buffer)
- {
- MEM_freeN(buffer);
- buffer = NULL;
- }
-
- // set correct flag for viewsettings
- if(1)
- {
- // do not clear BIG/SMALL flag
- smd->domain->viewsettings &= ~MOD_SMOKE_VIEW_X;
- smd->domain->viewsettings &= ~MOD_SMOKE_VIEW_Y;
- smd->domain->viewsettings &= ~MOD_SMOKE_VIEW_Z;
-
- // set what caches we have
- if(big)
- smd->domain->viewsettings |= MOD_SMOKE_VIEW_BIG;
- else
- smd->domain->viewsettings |= MOD_SMOKE_VIEW_SMALL;
-
- if(mainaxis[0] == 0)
- smd->domain->viewsettings |= MOD_SMOKE_VIEW_X;
- else if(mainaxis[0] == 1)
- smd->domain->viewsettings |= MOD_SMOKE_VIEW_Y;
- else if(mainaxis[0] == 2)
- smd->domain->viewsettings |= MOD_SMOKE_VIEW_Z;
- }
-
- wmMultMatrix(ob->obmat);
- glDisable(GL_BLEND);
- glDepthMask(GL_TRUE);
- if(col) cpack(col);
}
}
@@ -5753,7 +5430,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
if(G.f & G_RENDER_SHADOW) return;
/* object centers, need to be drawn in viewmat space for speed, but OK for picking select */
- if(ob!=OBACT || (G.f & (G_VERTEXPAINT|G_TEXTUREPAINT|G_WEIGHTPAINT))==0) {
+ if(ob!=OBACT || !(ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT))) {
int do_draw_center= -1; /* defines below are zero or positive... */
if((scene->basact)==base)
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c
new file mode 100644
index 00000000000..f4242c70139
--- /dev/null
+++ b/source/blender/editors/space_view3d/drawvolume.c
@@ -0,0 +1,304 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * Contributor(s): Daniel Genrich
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+
+#include <string.h>
+#include <math.h>
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include "MEM_guardedalloc.h"
+
+#include "IMB_imbuf.h"
+
+
+#include "MTC_matrixops.h"
+
+#include "DNA_armature_types.h"
+#include "DNA_boid_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_constraint_types.h" // for drawing constraint
+#include "DNA_effect_types.h"
+#include "DNA_lamp_types.h"
+#include "DNA_lattice_types.h"
+#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_object_force.h"
+#include "DNA_object_fluidsim.h"
+#include "DNA_particle_types.h"
+#include "DNA_space_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_smoke_types.h"
+#include "DNA_userdef_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_world_types.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_editVert.h"
+#include "BLI_edgehash.h"
+#include "BLI_rand.h"
+
+#include "BKE_anim.h" //for the where_on_path function
+#include "BKE_curve.h"
+#include "BKE_constraint.h" // for the get_constraint_target function
+#include "BKE_DerivedMesh.h"
+#include "BKE_deform.h"
+#include "BKE_displist.h"
+#include "BKE_effect.h"
+#include "BKE_font.h"
+#include "BKE_global.h"
+#include "BKE_image.h"
+#include "BKE_key.h"
+#include "BKE_lattice.h"
+#include "BKE_mesh.h"
+#include "BKE_material.h"
+#include "BKE_mball.h"
+#include "BKE_modifier.h"
+#include "BKE_object.h"
+#include "BKE_paint.h"
+#include "BKE_particle.h"
+#include "BKE_property.h"
+#include "BKE_smoke.h"
+#include "BKE_unit.h"
+#include "BKE_utildefines.h"
+#include "smoke_API.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "GPU_draw.h"
+#include "GPU_material.h"
+#include "GPU_extensions.h"
+
+#include "ED_mesh.h"
+#include "ED_particle.h"
+#include "ED_screen.h"
+#include "ED_types.h"
+#include "ED_util.h"
+
+#include "UI_resources.h"
+#include "UI_interface_icons.h"
+
+#include "WM_api.h"
+#include "BLF_api.h"
+
+#include "GPU_extensions.h"
+
+#include "view3d_intern.h" // own include
+
+struct GPUTexture;
+
+/* draw slices of smoke is adapted from c++ code authored by: Johannes Schmid and Ingemar Rask, 2006, johnny@grob.org */
+static float cv[][3] = {
+ {1.0f, 1.0f, 1.0f}, {-1.0f, 1.0f, 1.0f}, {-1.0f, -1.0f, 1.0f}, {1.0f, -1.0f, 1.0f},
+ {1.0f, 1.0f, -1.0f}, {-1.0f, 1.0f, -1.0f}, {-1.0f, -1.0f, -1.0f}, {1.0f, -1.0f, -1.0f}
+};
+
+// edges have the form edges[n][0][xyz] + t*edges[n][1][xyz]
+static float edges[12][2][3] = {
+ {{1.0f, 1.0f, -1.0f}, {0.0f, 0.0f, 1.0f}},
+ {{-1.0f, 1.0f, -1.0f}, {0.0f, 0.0f, 1.0f}},
+ {{-1.0f, -1.0f, -1.0f}, {0.0f, 0.0f, 1.0f}},
+ {{1.0f, -1.0f, -1.0f}, {0.0f, 0.0f, 1.0f}},
+
+ {{1.0f, -1.0f, 1.0f}, {0.0f, 1.0f, 0.0f}},
+ {{-1.0f, -1.0f, 1.0f}, {0.0f, 1.0f, 0.0f}},
+ {{-1.0f, -1.0f, -1.0f}, {0.0f, 1.0f, 0.0f}},
+ {{1.0f, -1.0f, -1.0f}, {0.0f, 1.0f, 0.0f}},
+
+ {{-1.0f, 1.0f, 1.0f}, {1.0f, 0.0f, 0.0f}},
+ {{-1.0f, -1.0f, 1.0f}, {1.0f, 0.0f, 0.0f}},
+ {{-1.0f, -1.0f, -1.0f}, {1.0f, 0.0f, 0.0f}},
+ {{-1.0f, 1.0f, -1.0f}, {1.0f, 0.0f, 0.0f}}
+};
+
+int intersect_edges(float *points, float a, float b, float c, float d)
+{
+ int i;
+ float t;
+ int numpoints = 0;
+
+ for (i=0; i<12; i++) {
+ t = -(a*edges[i][0][0] + b*edges[i][0][1] + c*edges[i][0][2] + d)
+ / (a*edges[i][1][0] + b*edges[i][1][1] + c*edges[i][1][2]);
+ if ((t>0)&&(t<2)) {
+ points[numpoints * 3 + 0] = edges[i][0][0] + edges[i][1][0]*t;
+ points[numpoints * 3 + 1] = edges[i][0][1] + edges[i][1][1]*t;
+ points[numpoints * 3 + 2] = edges[i][0][2] + edges[i][1][2]*t;
+ numpoints++;
+ }
+ }
+ return numpoints;
+}
+
+static int convex(float *p0, float *up, float *a, float *b)
+{
+ // Vec3 va = a-p0, vb = b-p0;
+ float va[3], vb[3], tmp[3];
+ VECSUB(va, a, p0);
+ VECSUB(vb, b, p0);
+ Crossf(tmp, va, vb);
+ return INPR(up, tmp) >= 0;
+}
+
+// copied from gpu_extension.c
+static int is_pow2(int n)
+{
+ return ((n)&(n-1))==0;
+}
+
+static int larger_pow2(int n)
+{
+ if (is_pow2(n))
+ return n;
+
+ while(!is_pow2(n))
+ n= n&(n-1);
+
+ return n*2;
+}
+
+void draw_volume(Scene *scene, ARegion *ar, View3D *v3d, Base *base, GPUTexture *tex, int res[3])
+{
+ Object *ob = base->object;
+ RegionView3D *rv3d= ar->regiondata;
+
+ float viewnormal[3];
+ int i, j, n;
+ float d, d0, dd;
+ float *points = NULL;
+ int numpoints = 0;
+ float cor[3] = {1.,1.,1.};
+ int gl_depth = 0, gl_blend = 0;
+
+ glGetBooleanv(GL_BLEND, (GLboolean *)&gl_blend);
+ glGetBooleanv(GL_DEPTH_TEST, (GLboolean *)&gl_depth);
+
+ wmLoadMatrix(rv3d->viewmat);
+ wmMultMatrix(ob->obmat);
+
+ glDepthMask(GL_FALSE);
+ glDisable(GL_DEPTH_TEST);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ // get view vector
+ VECCOPY(viewnormal, rv3d->viewinv[2]);
+ Normalize(viewnormal);
+
+ // find cube vertex that is closest to the viewer
+ for (i=0; i<8; i++) {
+ float x,y,z;
+
+ x = cv[i][0] + viewnormal[0];
+ y = cv[i][1] + viewnormal[1];
+ z = cv[i][2] + viewnormal[2];
+
+ if ((x>=-1.0f)&&(x<=1.0f)
+ &&(y>=-1.0f)&&(y<=1.0f)
+ &&(z>=-1.0f)&&(z<=1.0f)) {
+ break;
+ }
+ }
+
+ GPU_texture_bind(tex, 0);
+
+ if (!GLEW_ARB_texture_non_power_of_two) {
+ cor[0] = (float)res[0]/(float)larger_pow2(res[0]);
+ cor[1] = (float)res[1]/(float)larger_pow2(res[1]);
+ cor[2] = (float)res[2]/(float)larger_pow2(res[2]);
+ }
+
+ // our slices are defined by the plane equation a*x + b*y +c*z + d = 0
+ // (a,b,c), the plane normal, are given by viewdir
+ // d is the parameter along the view direction. the first d is given by
+ // inserting previously found vertex into the plane equation
+ d0 = -(viewnormal[0]*cv[i][0] + viewnormal[1]*cv[i][1] + viewnormal[2]*cv[i][2]);
+ dd = 2.0*d0/64.0f;
+ n = 0;
+
+ // printf("d0: %f, dd: %f\n", d0, dd);
+
+ points = MEM_callocN(sizeof(float)*12*3, "smoke_points_preview");
+
+ for (d = d0; d > -d0; d -= dd) {
+ float p0[3];
+ // intersect_edges returns the intersection points of all cube edges with
+ // the given plane that lie within the cube
+ numpoints = intersect_edges(points, viewnormal[0], viewnormal[1], viewnormal[2], d);
+
+ if (numpoints > 2) {
+ VECCOPY(p0, points);
+
+ // sort points to get a convex polygon
+ for(i = 1; i < numpoints - 1; i++)
+ {
+ for(j = i + 1; j < numpoints; j++)
+ {
+ if(convex(p0, viewnormal, &points[j * 3], &points[i * 3]))
+ {
+ float tmp2[3];
+ VECCOPY(tmp2, &points[i * 3]);
+ VECCOPY(&points[i * 3], &points[j * 3]);
+ VECCOPY(&points[j * 3], tmp2);
+ }
+ }
+ }
+
+ glBegin(GL_POLYGON);
+ for (i = 0; i < numpoints; i++) {
+ glColor3f(1.0, 1.0, 1.0);
+ glTexCoord3d((points[i * 3 + 0] + 1.0)*cor[0]/2.0, (points[i * 3 + 1] + 1)*cor[1]/2.0, (points[i * 3 + 2] + 1.0)*cor[2]/2.0);
+ glVertex3f(points[i * 3 + 0], points[i * 3 + 1], points[i * 3 + 2]);
+ }
+ glEnd();
+ }
+ n++;
+ }
+
+ GPU_texture_unbind(tex);
+
+ MEM_freeN(points);
+
+ if(!gl_blend)
+ glDisable(GL_BLEND);
+ if(gl_depth)
+ {
+ glEnable(GL_DEPTH_TEST);
+ glDepthMask(GL_TRUE);
+ }
+}
+
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index e1f0b537241..3dd65a6f796 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -280,7 +280,7 @@ static void view3d_modal_keymaps(wmWindowManager *wm, ARegion *ar, int stype)
/* copy last mode, then we can re-init the region maps */
rv3d->lastmode= stype;
-
+
keymap= WM_keymap_listbase(wm, "Object Mode", 0, 0);
if(ELEM(stype, 0, NS_MODE_OBJECT))
WM_event_add_keymap_handler(&ar->handlers, keymap);
@@ -304,6 +304,12 @@ static void view3d_modal_keymaps(wmWindowManager *wm, ARegion *ar, int stype)
WM_event_add_keymap_handler(&ar->handlers, keymap);
else
WM_event_remove_keymap_handler(&ar->handlers, keymap);
+
+ keymap= WM_keymap_listbase(wm, "Pose", 0, 0);
+ if(stype==NS_MODE_POSE)
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
+ else
+ WM_event_remove_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_listbase(wm, "Metaball", 0, 0);
if(stype==NS_EDITMODE_MBALL)
@@ -319,7 +325,7 @@ static void view3d_modal_keymaps(wmWindowManager *wm, ARegion *ar, int stype)
/* armature sketching needs to take over mouse */
keymap= WM_keymap_listbase(wm, "Armature_Sketch", 0, 0);
- if(stype==NS_EDITMODE_TEXT)
+ if(stype==NS_EDITMODE_ARMATURE)
WM_event_add_keymap_handler_priority(&ar->handlers, keymap, 10);
else
WM_event_remove_keymap_handler(&ar->handlers, keymap);
@@ -595,7 +601,7 @@ static void view3d_tools_area_init(wmWindowManager *wm, ARegion *ar)
static void view3d_tools_area_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar, 1, view3d_context_string(C), -1);
+ ED_region_panels(C, ar, 1, CTX_data_mode_string(C), -1);
}
static int view3d_context(const bContext *C, const char *member, bContextDataResult *result)
@@ -889,7 +895,7 @@ void ED_spacetype_view3d(void)
/* regions: tool(bar) */
art= MEM_callocN(sizeof(ARegionType), "spacetype view3d region");
art->regionid = RGN_TYPE_TOOLS;
- art->minsizex= 120; // XXX
+ art->minsizex= 160; // XXX
art->minsizey= 50; // XXX
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES;
art->listener= view3d_buttons_area_listener;
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index f64954af6c3..efe23101e6c 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -1000,6 +1000,7 @@ static void view3d_panel_transform_spaces(const bContext *C, Panel *pa)
}
#endif // XXX not used
+#if 0
static void brush_idpoin_handle(bContext *C, ID *id, int event)
{
Brush **br = current_brush_source(CTX_data_scene(C));
@@ -1030,6 +1031,7 @@ static void brush_idpoin_handle(bContext *C, ID *id, int event)
break;
}
}
+#endif
static void view3d_panel_object(const bContext *C, Panel *pa)
{
@@ -1041,7 +1043,6 @@ static void view3d_panel_object(const bContext *C, Panel *pa)
Object *ob= OBACT;
TransformProperties *tfp;
float lim;
- static char hexcol[128];
if(ob==NULL) return;
@@ -1055,13 +1056,13 @@ static void view3d_panel_object(const bContext *C, Panel *pa)
// XXX uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
- if(G.f & (G_VERTEXPAINT|G_TEXTUREPAINT|G_WEIGHTPAINT)) {
+ if(ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)) {
}
else {
//bt= uiDefBut(block, TEX, B_IDNAME, "OB: ", 10,180,140,20, ob->id.name+2, 0.0, 21.0, 0, 0, "");
//uiButSetFunc(bt, test_idbutton_cb, ob->id.name, NULL);
- if((G.f & G_PARTICLEEDIT)==0) {
+ if((ob->mode & OB_MODE_PARTICLE_EDIT)==0) {
// uiBlockBeginAlign(block);
// uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_OBJECTPANELPARENT, "Par:", 160, 180, 140, 20, &ob->parent, "Parent Object");
if((ob->parent) && (ob->partype == PARBONE)) {
@@ -1082,7 +1083,7 @@ static void view3d_panel_object(const bContext *C, Panel *pa)
if(ob->type==OB_MBALL) v3d_editmetaball_buts(block, ob, lim);
else v3d_editvertex_buts(C, block, v3d, ob, lim);
}
- else if(ob->flag & OB_POSEMODE) {
+ else if(ob->mode & OB_MODE_POSE) {
v3d_posearmature_buts(block, v3d, ob, lim);
}
else {
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 5e6bfe89165..905657910b8 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -59,9 +59,11 @@
#include "BKE_key.h"
#include "BKE_object.h"
#include "BKE_global.h"
+#include "BKE_paint.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
+#include "BKE_unit.h"
#include "RE_pipeline.h" // make_stars
@@ -234,15 +236,18 @@ static void drawgrid_draw(ARegion *ar, float wx, float wy, float x, float y, flo
}
-static void drawgrid(ARegion *ar, View3D *v3d)
+#define GRID_MIN_PX 6.0f
+
+static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, char **grid_unit)
{
/* extern short bgpicmode; */
RegionView3D *rv3d= ar->regiondata;
float wx, wy, x, y, fw, fx, fy, dx;
float vec4[4];
char col[3], col2[3];
- short sublines = v3d->gridsubdiv;
+ *grid_unit= NULL;
+
vec4[0]=vec4[1]=vec4[2]=0.0;
vec4[3]= 1.0;
Mat4MulVec4fl(rv3d->persmat, vec4);
@@ -256,7 +261,8 @@ static void drawgrid(ARegion *ar, View3D *v3d)
x= (wx)*fx/fw;
y= (wy)*fy/fw;
- vec4[0]=vec4[1]=v3d->grid;
+ vec4[0]=vec4[1]= (unit->system) ? 1.0 : v3d->grid;
+
vec4[2]= 0.0;
vec4[3]= 1.0;
Mat4MulVec4fl(rv3d->persmat, vec4);
@@ -272,72 +278,115 @@ static void drawgrid(ARegion *ar, View3D *v3d)
/* check zoom out */
UI_ThemeColor(TH_GRID);
- if(dx<6.0) {
- v3d->gridview*= sublines;
- dx*= sublines;
-
- if(dx<6.0) {
+ if(unit->system) {
+ /* Use GRID_MIN_PX*2 for units because very very small grid
+ * items are less useful when dealing with units */
+ void *usys;
+ int len, i;
+ double scalar;
+ float dx_scalar;
+ float blend_fac;
+
+ bUnit_GetSystem(&usys, &len, unit->system, B_UNIT_LENGTH);
+
+ if(usys) {
+ i= len;
+ while(i--) {
+ scalar= bUnit_GetScaler(usys, i);
+
+ dx_scalar = dx * scalar * unit->scale_length;
+ if (dx_scalar < (GRID_MIN_PX*2))
+ continue;
+
+ /* Store the smallest drawn grid size units name so users know how big each grid cell is */
+ if(*grid_unit==NULL) {
+ *grid_unit= bUnit_GetNameDisplay(usys, i);
+ v3d->gridview= (scalar * unit->scale_length);
+ }
+ blend_fac= 1-((GRID_MIN_PX*2)/dx_scalar);
+
+ /* tweak to have the fade a bit nicer */
+ blend_fac= (blend_fac * blend_fac) * 2.0f;
+ CLAMP(blend_fac, 0.3f, 1.0f);
+
+
+ UI_ThemeColorBlend(TH_BACK, TH_GRID, blend_fac);
+
+ drawgrid_draw(ar, wx, wy, x, y, dx_scalar);
+ }
+ }
+ }
+ else {
+ short sublines = v3d->gridsubdiv;
+
+ if(dx<GRID_MIN_PX) {
v3d->gridview*= sublines;
dx*= sublines;
- if(dx<6.0) {
+ if(dx<GRID_MIN_PX) {
v3d->gridview*= sublines;
- dx*=sublines;
- if(dx<6.0);
- else {
- UI_ThemeColor(TH_GRID);
+ dx*= sublines;
+
+ if(dx<GRID_MIN_PX) {
+ v3d->gridview*= sublines;
+ dx*=sublines;
+ if(dx<GRID_MIN_PX);
+ else {
+ UI_ThemeColor(TH_GRID);
+ drawgrid_draw(ar, wx, wy, x, y, dx);
+ }
+ }
+ else { // start blending out
+ UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/(GRID_MIN_PX*10));
drawgrid_draw(ar, wx, wy, x, y, dx);
+
+ UI_ThemeColor(TH_GRID);
+ drawgrid_draw(ar, wx, wy, x, y, sublines*dx);
}
}
- else { // start blending out
- UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/60.0);
+ else { // start blending out (GRID_MIN_PX < dx < (GRID_MIN_PX*10))
+ UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/(GRID_MIN_PX*10));
drawgrid_draw(ar, wx, wy, x, y, dx);
-
+
UI_ThemeColor(TH_GRID);
drawgrid_draw(ar, wx, wy, x, y, sublines*dx);
}
}
- else { // start blending out (6 < dx < 60)
- UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/60.0);
- drawgrid_draw(ar, wx, wy, x, y, dx);
-
- UI_ThemeColor(TH_GRID);
- drawgrid_draw(ar, wx, wy, x, y, sublines*dx);
- }
- }
- else {
- if(dx>60.0) { // start blending in
- v3d->gridview/= sublines;
- dx/= sublines;
- if(dx>60.0) { // start blending in
+ else {
+ if(dx>(GRID_MIN_PX*10)) { // start blending in
v3d->gridview/= sublines;
dx/= sublines;
- if(dx>60.0) {
- UI_ThemeColor(TH_GRID);
- drawgrid_draw(ar, wx, wy, x, y, dx);
+ if(dx>(GRID_MIN_PX*10)) { // start blending in
+ v3d->gridview/= sublines;
+ dx/= sublines;
+ if(dx>(GRID_MIN_PX*10)) {
+ UI_ThemeColor(TH_GRID);
+ drawgrid_draw(ar, wx, wy, x, y, dx);
+ }
+ else {
+ UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/(GRID_MIN_PX*10));
+ drawgrid_draw(ar, wx, wy, x, y, dx);
+ UI_ThemeColor(TH_GRID);
+ drawgrid_draw(ar, wx, wy, x, y, dx*sublines);
+ }
}
else {
- UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/60.0);
+ UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/(GRID_MIN_PX*10));
drawgrid_draw(ar, wx, wy, x, y, dx);
UI_ThemeColor(TH_GRID);
drawgrid_draw(ar, wx, wy, x, y, dx*sublines);
}
}
else {
- UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/60.0);
+ UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/(GRID_MIN_PX*10));
drawgrid_draw(ar, wx, wy, x, y, dx);
- UI_ThemeColor(TH_GRID);
+ UI_ThemeColor(TH_GRID);
drawgrid_draw(ar, wx, wy, x, y, dx*sublines);
}
}
- else {
- UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/60.0);
- drawgrid_draw(ar, wx, wy, x, y, dx);
- UI_ThemeColor(TH_GRID);
- drawgrid_draw(ar, wx, wy, x, y, dx*sublines);
- }
}
+
x+= (wx);
y+= (wy);
UI_GetThemeColor3ubv(TH_GRID, col);
@@ -361,7 +410,7 @@ static void drawgrid(ARegion *ar, View3D *v3d)
glDepthMask(1); // enable write in zbuffer
}
-
+#undef GRID_MIN_PX
static void drawfloor(Scene *scene, View3D *v3d)
{
@@ -749,7 +798,7 @@ static void draw_selected_name(Scene *scene, Object *ob, View3D *v3d)
}
}
}
- else if(ob->pose && (ob->flag & OB_POSEMODE)) {
+ else if(ob->pose && (ob->mode & OB_MODE_POSE)) {
bPoseChannel *pchan;
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
if((pchan->bone->flag & BONE_ACTIVE) && (pchan->bone->layer & arm->layer)) {
@@ -1042,7 +1091,8 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d)
void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
{
RegionView3D *rv3d= ar->regiondata;
- struct Base *base;
+ struct Base *base = scene->basact;
+ rcti winrct;
/*for 2.43 release, don't use glext and just define the constant.
this to avoid possibly breaking platforms before release.*/
@@ -1054,9 +1104,11 @@ void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
int m;
#endif
- if(G.f & G_VERTEXPAINT || G.f & G_WEIGHTPAINT || (FACESEL_PAINT_TEST));
- else if((G.f & G_TEXTUREPAINT) && scene->toolsettings && (scene->toolsettings->imapaint.flag & IMAGEPAINT_PROJECT_DISABLE));
- else if((G.f & G_PARTICLEEDIT) && v3d->drawtype>OB_WIRE && (v3d->flag & V3D_ZBUF_SELECT));
+ if(base && (base->object->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT) ||
+ paint_facesel_test(base->object)));
+ else if((base && (base->object->mode & OB_MODE_TEXTURE_PAINT)) &&
+ scene->toolsettings && (scene->toolsettings->imapaint.flag & IMAGEPAINT_PROJECT_DISABLE));
+ else if((base && (base->object->mode & OB_MODE_PARTICLE_EDIT)) && v3d->drawtype>OB_WIRE && (v3d->flag & V3D_ZBUF_SELECT));
else if(scene->obedit && v3d->drawtype>OB_WIRE && (v3d->flag & V3D_ZBUF_SELECT));
else {
v3d->flag &= ~V3D_NEEDBACKBUFDRAW;
@@ -1086,6 +1138,9 @@ void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
glDisable(GL_DITHER);
+ region_scissor_winrct(ar, &winrct);
+ glScissor(winrct.xmin, winrct.ymin, winrct.xmax - winrct.xmin, winrct.ymax - winrct.ymin);
+
glClearColor(0.0, 0.0, 0.0, 0.0);
if(v3d->zbuf) {
glEnable(GL_DEPTH_TEST);
@@ -1101,7 +1156,6 @@ void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
G.f |= G_BACKBUFSEL;
- base= (scene->basact);
if(base && (base->lay & v3d->lay)) {
draw_object_backbufsel(scene, v3d, rv3d, base->object);
}
@@ -1805,13 +1859,13 @@ static void gpu_update_lamps_shadows(Scene *scene, View3D *v3d)
/* *********************** customdata **************** */
/* goes over all modes and view3d settings */
-static CustomDataMask get_viewedit_datamask(bScreen *screen)
+static CustomDataMask get_viewedit_datamask(bScreen *screen, Scene *scene, Object *ob)
{
CustomDataMask mask = CD_MASK_BAREMESH;
ScrArea *sa;
/* check if we need tfaces & mcols due to face select or texture paint */
- if(FACESEL_PAINT_TEST || G.f & G_TEXTUREPAINT)
+ if(paint_facesel_test(ob) || (ob && ob->mode & OB_MODE_TEXTURE_PAINT))
mask |= CD_MASK_MTFACE | CD_MASK_MCOL;
/* check if we need tfaces & mcols due to view mode */
@@ -1825,23 +1879,22 @@ static CustomDataMask get_viewedit_datamask(bScreen *screen)
if((view->drawtype == OB_TEXTURE) || ((view->drawtype == OB_SOLID) && (view->flag2 & V3D_SOLID_TEX))) {
mask |= CD_MASK_MTFACE | CD_MASK_MCOL;
- if((G.fileflags & G_FILE_GAME_MAT) &&
- (G.fileflags & G_FILE_GAME_MAT_GLSL)) {
+ if(scene->gm.matmode == GAME_MAT_GLSL)
mask |= CD_MASK_ORCO;
- }
}
}
}
/* check if we need mcols due to vertex paint or weightpaint */
- if(G.f & G_VERTEXPAINT)
- mask |= CD_MASK_MCOL;
- if(G.f & G_WEIGHTPAINT)
- mask |= CD_MASK_WEIGHT_MCOL;
-
- if(G.f & G_SCULPTMODE)
- mask |= CD_MASK_MDISPS;
-
+ if(ob) {
+ if(ob->mode & OB_MODE_VERTEX_PAINT)
+ mask |= CD_MASK_MCOL;
+ if(ob->mode & OB_MODE_WEIGHT_PAINT)
+ mask |= CD_MASK_WEIGHT_MCOL;
+ if(ob->mode & OB_MODE_SCULPT)
+ mask |= CD_MASK_MDISPS;
+ }
+
return mask;
}
@@ -1855,9 +1908,10 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
Object *ob;
int retopo= 0, sculptparticle= 0;
Object *obact = OBACT;
+ char *grid_unit= NULL;
/* from now on all object derived meshes check this */
- v3d->customdata_mask= get_viewedit_datamask(CTX_wm_screen(C));
+ v3d->customdata_mask= get_viewedit_datamask(CTX_wm_screen(C), scene, obact);
/* shadow buffers, before we setup matrices */
if(draw_glsl_material(scene, NULL, v3d, v3d->drawtype))
@@ -1929,7 +1983,7 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
}
else {
ED_region_pixelspace(ar);
- drawgrid(ar, v3d);
+ drawgrid(&scene->unit, ar, v3d, &grid_unit);
/* XXX make function? replaces persp(1) */
glMatrixMode(GL_PROJECTION);
wmLoadMatrix(rv3d->winmat);
@@ -1983,7 +2037,7 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
}
// retopo= retopo_mesh_check() || retopo_curve_check();
- sculptparticle= (G.f & (G_SCULPTMODE|G_PARTICLEEDIT)) && !scene->obedit;
+ sculptparticle= (obact && obact->mode & (OB_MODE_SCULPT|OB_MODE_PARTICLE_EDIT)) && !scene->obedit;
if(retopo)
view3d_update_depths(ar, v3d);
@@ -1996,7 +2050,7 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
}
if(!retopo && sculptparticle && !(obact && (obact->dtx & OB_DRAWXRAY))) {
- if(G.f & G_SCULPTMODE)
+ if(obact && obact->mode & OB_MODE_SCULPT)
draw_sculpt_depths(scene, ar, v3d);
view3d_update_depths(ar, v3d);
}
@@ -2012,7 +2066,7 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
view3d_draw_xray(scene, ar, v3d, 1); // clears zbuffer if it is used!
if(!retopo && sculptparticle && (obact && (OBACT->dtx & OB_DRAWXRAY))) {
- if(G.f & G_SCULPTMODE)
+ if(obact && obact->mode & OB_MODE_SCULPT)
draw_sculpt_depths(scene, ar, v3d);
view3d_update_depths(ar, v3d);
}
@@ -2060,19 +2114,23 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
if(U.uiflag & USER_SHOW_VIEWPORTNAME) {
draw_viewport_name(ar, v3d);
}
-
+ if (grid_unit) { /* draw below the viewport name */
+ UI_ThemeColor(TH_TEXT_HI);
+ BLF_draw_default(10, ar->winy-(USER_SHOW_VIEWPORTNAME?40:20), 0.0f, grid_unit);
+ }
+
ob= OBACT;
if(U.uiflag & USER_DRAWVIEWINFO)
draw_selected_name(scene, ob, v3d);
/* XXX here was the blockhandlers for floating panels */
- if(G.f & G_VERTEXPAINT || G.f & G_WEIGHTPAINT || G.f & G_TEXTUREPAINT) {
+ if(ob && ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)) {
v3d->flag |= V3D_NEEDBACKBUFDRAW;
// XXX addafterqueue(ar->win, BACKBUFDRAW, 1);
}
- if((G.f & G_PARTICLEEDIT) && v3d->drawtype>OB_WIRE && (v3d->flag & V3D_ZBUF_SELECT)) {
+ if((ob && ob->mode & OB_MODE_PARTICLE_EDIT) && v3d->drawtype>OB_WIRE && (v3d->flag & V3D_ZBUF_SELECT)) {
v3d->flag |= V3D_NEEDBACKBUFDRAW;
// XXX addafterqueue(ar->win, BACKBUFDRAW, 1);
}
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index acb3a2257dc..a7ea19e49f9 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -54,6 +54,7 @@
#include "BKE_depsgraph.h"
#include "BKE_object.h"
#include "BKE_global.h"
+#include "BKE_paint.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
@@ -856,6 +857,7 @@ static int viewhome_exec(bContext *C, wmOperator *op) /* was view3d_home() in 2.
RegionView3D *rv3d= CTX_wm_region_view3d(C);
Scene *scene= CTX_data_scene(C);
Base *base;
+ float *curs;
int center= RNA_boolean_get(op->ptr, "center");
@@ -865,6 +867,10 @@ static int viewhome_exec(bContext *C, wmOperator *op) /* was view3d_home() in 2.
if(center) {
min[0]= min[1]= min[2]= 0.0f;
max[0]= max[1]= max[2]= 0.0f;
+
+ /* in 2.4x this also move the cursor to (0, 0, 0) (with shift+c). */
+ curs= give_cursor(scene, v3d);
+ curs[0]= curs[1]= curs[2]= 0.0;
}
else {
INIT_MINMAX(min, max);
@@ -904,6 +910,9 @@ static int viewhome_exec(bContext *C, wmOperator *op) /* was view3d_home() in 2.
rv3d->persp= V3D_PERSP;
smooth_view(C, NULL, v3d->camera, new_ofs, NULL, &new_dist, NULL);
}
+ else {
+ smooth_view(C, NULL, NULL, new_ofs, NULL, &new_dist, NULL);
+ }
}
// XXX BIF_view3d_previewrender_signal(curarea, PR_DBASE|PR_DISPRECT);
@@ -947,14 +956,14 @@ static int viewcenter_exec(bContext *C, wmOperator *op) /* like a localview with
INIT_MINMAX(min, max);
- if (G.f & G_WEIGHTPAINT) {
+ if (ob && ob->mode & OB_MODE_WEIGHT_PAINT) {
/* hardcoded exception, we look for the one selected armature */
/* this is weak code this way, we should make a generic active/selection callback interface once... */
Base *base;
for(base=scene->base.first; base; base= base->next) {
if(TESTBASELIB(v3d, base)) {
if(base->object->type==OB_ARMATURE)
- if(base->object->flag & OB_POSEMODE)
+ if(base->object->mode & OB_MODE_POSE)
break;
}
}
@@ -966,7 +975,7 @@ static int viewcenter_exec(bContext *C, wmOperator *op) /* like a localview with
if(obedit) {
ok = minmax_verts(obedit, min, max); /* only selected */
}
- else if(ob && (ob->flag & OB_POSEMODE)) {
+ else if(ob && (ob->mode & OB_MODE_POSE)) {
if(ob->pose) {
bArmature *arm= ob->data;
bPoseChannel *pchan;
@@ -987,10 +996,10 @@ static int viewcenter_exec(bContext *C, wmOperator *op) /* like a localview with
}
}
}
- else if (FACESEL_PAINT_TEST) {
+ else if (paint_facesel_test(ob)) {
// XXX ok= minmax_tface(min, max);
}
- else if (G.f & G_PARTICLEEDIT) {
+ else if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT)) {
ok= PE_minmax(scene, min, max);
}
else {
@@ -2196,7 +2205,7 @@ void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int mode)
rv3d->view = 0;
//printf("passing here \n");
//
- if (scene->obedit==NULL && ob && !(ob->flag & OB_POSEMODE)) {
+ if (scene->obedit==NULL && ob && !(ob->mode & OB_MODE_POSE)) {
use_sel = 1;
}
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 2bc9b96281e..53dbe2dc9d9 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -61,6 +61,7 @@
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
+#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h" /* for VECCOPY */
@@ -80,6 +81,7 @@
#include "RNA_access.h"
#include "RNA_define.h"
+#include "RNA_enum_types.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -105,16 +107,6 @@
* This can be cleaned when I make some new 'mode' icons.
*/
-#define V3D_OBJECTMODE_SEL ICON_OBJECT_DATA
-#define V3D_EDITMODE_SEL ICON_EDITMODE_HLT
-#define V3D_SCULPTMODE_SEL ICON_SCULPTMODE_HLT
-#define V3D_FACESELECT_SEL ICON_FACESEL_HLT /* this is not a mode anymore - just a switch */
-#define V3D_VERTEXPAINTMODE_SEL ICON_VPAINT_HLT
-#define V3D_TEXTUREPAINTMODE_SEL ICON_TPAINT_HLT
-#define V3D_WEIGHTPAINTMODE_SEL ICON_WPAINT_HLT
-#define V3D_POSEMODE_SEL ICON_POSE_HLT
-#define V3D_PARTICLEEDITMODE_SEL ICON_ANIM
-
#define TEST_EDITMESH if(obedit==0) return; \
if( (v3d->lay & obedit->lay)==0 ) return;
@@ -135,29 +127,6 @@ static int retopo_mesh_paint_check() {return 0;}
/* end XXX ************* */
-
-/* well... in this file a lot of view mode manipulation happens, so let's have it defined here */
-void ED_view3d_exit_paint_modes(bContext *C)
-{
- if(G.f & G_TEXTUREPAINT)
- WM_operator_name_call(C, "PAINT_OT_texture_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
- if(G.f & G_VERTEXPAINT)
- WM_operator_name_call(C, "PAINT_OT_vertex_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
- else if(G.f & G_WEIGHTPAINT)
- WM_operator_name_call(C, "PAINT_OT_weight_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
-
- if(G.f & G_SCULPTMODE)
- WM_operator_name_call(C, "SCULPT_OT_sculptmode_toggle", WM_OP_EXEC_REGION_WIN, NULL);
- if(G.f & G_PARTICLEEDIT)
- WM_operator_name_call(C, "PARTICLE_OT_particle_edit_toggle", WM_OP_EXEC_REGION_WIN, NULL);
-
- G.f &= ~(G_VERTEXPAINT+G_TEXTUREPAINT+G_WEIGHTPAINT+G_SCULPTMODE+G_PARTICLEEDIT);
-}
-
-
-
-
-
static void do_view3d_header_buttons(bContext *C, void *arg, int event);
#define B_SCENELOCK 101
@@ -220,55 +189,6 @@ static void handle_view3d_lock(bContext *C)
}
}
-/* XXX; all this context stuff... should become operator */
-void do_layer_buttons(bContext *C, short event)
-{
- wmWindow *win= CTX_wm_window(C);
- Scene *scene= CTX_data_scene(C);
- ScrArea *sa= CTX_wm_area(C);
- View3D *v3d= sa->spacedata.first;
- static int oldlay= 1;
- short shift, alt, ctrl;
-
- shift= win->eventstate->shift;
- alt= win->eventstate->alt;
- ctrl= win->eventstate->ctrl;
-
- if(v3d==0) return;
- if(v3d->localview) return;
-
- if(event==-1 && ctrl) {
- v3d->scenelock= !v3d->scenelock;
- do_view3d_header_buttons(C, NULL, B_SCENELOCK);
- } else if (event<0) {
- if(v3d->lay== (1<<20)-1) {
- if(event==-2 || shift) v3d->lay= oldlay;
- }
- else {
- oldlay= v3d->lay;
- v3d->lay= (1<<20)-1;
- }
-
- if(v3d->scenelock) handle_view3d_lock(C);
-
- /* new layers might need unflushed events events */
- DAG_scene_update_flags(scene, v3d->lay); /* tags all that moves and flushes */
- }
- else {
- if(alt) {
- if(event<11) event+= 10;
- }
- if(shift) {
- if(v3d->lay & (1<<event)) v3d->lay -= (1<<event);
- else v3d->lay += (1<<event);
- }
- do_view3d_header_buttons(C, NULL, event+B_LAY);
- }
- ED_area_tag_redraw(sa);
-
- if(v3d->drawtype == OB_SHADED) reshadeall_displist(scene);
-}
-
static int layers_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
@@ -347,403 +267,6 @@ void VIEW3D_OT_layers(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "extend", 0, "Extend", "");
}
-
-#if 0
-static void do_view3d_view_camerasmenu(bContext *C, void *arg, int event)
-{
- Scene *scene= CTX_data_scene(C);
- Base *base;
- int i=1;
-
- if (event == 1) {
- /* Set Active Object as Active Camera */
- /* XXX ugly hack alert */
-// G.qual |= LR_CTRLKEY;
-// persptoetsen(PAD0);
-// G.qual &= ~LR_CTRLKEY;
- } else {
-
- for( base = FIRSTBASE; base; base = base->next ) {
- if (base->object->type == OB_CAMERA) {
- i++;
-
- if (event==i) {
- /* XXX use api call! */
-
- break;
- }
- }
- }
- }
-
-}
-
-
-static uiBlock *view3d_view_camerasmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- Scene *scene= CTX_data_scene(C);
- Base *base;
- uiBlock *block;
- short yco= 0, menuwidth=120;
- int i=1;
- char camname[48];
-
- block= uiBeginBlock(C, ar, "view3d_view_camerasmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_view3d_view_camerasmenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Active Object as Active Camera|Ctrl NumPad 0", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, 140, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- for( base = FIRSTBASE; base; base = base->next ) {
- if (base->object->type == OB_CAMERA) {
- i++;
-
- strcpy(camname, base->object->id.name+2);
- if (base->object == scene->camera) strcat(camname, " (Active)");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, camname, 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, i, "");
- }
- }
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 50);
- return block;
-}
-#endif
-
-#if 0
-static void do_view3d_view_cameracontrolsmenu(bContext *C, void *arg, int event)
-{
- switch(event) {
- case 0: /* Orbit Left */
- persptoetsen(PAD4);
- break;
- case 1: /* Orbit Right */
- persptoetsen(PAD6);
- break;
- case 2: /* Orbit Up */
- persptoetsen(PAD8);
- break;
- case 3: /* Orbit Down */
- persptoetsen(PAD2);
- break;
- case 4: /* Pan left */
- /* XXX ugly hack alert */
-// G.qual |= LR_CTRLKEY;
- persptoetsen(PAD4);
-// G.qual &= ~LR_CTRLKEY;
- break;
- case 5: /* Pan right */
- /* XXX ugly hack alert */
-// G.qual |= LR_CTRLKEY;
- persptoetsen(PAD6);
-// G.qual &= ~LR_CTRLKEY;
- break;
- case 6: /* Pan up */
- /* ugly hack alert */
-// G.qual |= LR_CTRLKEY;
- persptoetsen(PAD8);
-// G.qual &= ~LR_CTRLKEY;
- break;
- case 7: /* Pan down */
- /* ugly hack alert */
-// G.qual |= LR_CTRLKEY;
- persptoetsen(PAD2);
-// G.qual &= ~LR_CTRLKEY;
- break;
- case 8: /* Zoom In */
- persptoetsen(PADPLUSKEY);
- break;
- case 9: /* Zoom Out */
- persptoetsen(PADMINUS);
- break;
- case 10: /* Reset Zoom */
- persptoetsen(PADENTER);
- break;
- case 11: /* Camera Fly mode */
- fly();
- break;
- }
-}
-
-
-static uiBlock *view3d_view_cameracontrolsmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
-/* static short tog=0; */
- uiBlock *block;
- short yco= 0, menuwidth=120;
-
- block= uiBeginBlock(C, ar, "view3d_view_cameracontrolsmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_view3d_view_cameracontrolsmenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Camera Fly Mode|Shift F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 11, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, 140, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Orbit Left|NumPad 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Orbit Right|NumPad 6", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Orbit Up|NumPad 8", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Orbit Down|NumPad 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 3, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, 140, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Pan Left|Ctrl NumPad 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Pan Right|Ctrl NumPad 6", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 5, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Pan Up|Ctrl NumPad 8", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Pan Down|Ctrl NumPad 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, 140, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Zoom In|NumPad +", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Zoom Out|NumPad -", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 9, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Reset Zoom|NumPad Enter", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 10, "");
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 50);
- return block;
-}
-
-static void do_view3d_view_alignviewmenu(bContext *C, void *arg, int event)
-{
- Scene *scene= CTX_data_scene(C);
- ScrArea *sa= CTX_wm_area(C);
- View3D *v3d= sa->spacedata.first;
- Object *obedit = CTX_data_edit_object(C);
- float *curs;
-
- switch(event) {
-
- case 0: /* Align View to Selected (edit/faceselect mode) */
- case 1:
- case 2:
- if ((obedit) && (obedit->type == OB_MESH)) {
- editmesh_align_view_to_selected(v3d, event + 1);
- }
- else if (FACESEL_PAINT_TEST) {
- Object *obact= OBACT;
- if (obact && obact->type==OB_MESH) {
- Mesh *me= obact->data;
-
- if (me->mtface) {
-// XXX faceselect_align_view_to_selected(v3d, me, event + 1);
- ED_area_tag_redraw(sa);
- }
- }
- }
- break;
- case 3: /* Center View to Cursor */
- curs= give_cursor(scene, v3d);
- v3d->ofs[0]= -curs[0];
- v3d->ofs[1]= -curs[1];
- v3d->ofs[2]= -curs[2];
- ED_area_tag_redraw(sa);
- break;
- case 4: /* Align Active Camera to View */
- /* XXX This ugly hack is a symptom of the nasty persptoetsen function,
- * but at least it works for now.
- */
-// G.qual |= LR_CTRLKEY|LR_ALTKEY;
- persptoetsen(PAD0);
-// G.qual &= ~(LR_CTRLKEY|LR_ALTKEY);
- break;
- case 5: /* Align View to Selected (object mode) */
-// XXX mainqenter(PADASTERKEY, 1);
- break;
- case 6: /* Center View and Cursor to Origin */
- WM_operator_name_call(C, "VIEW3D_OT_view_center", WM_OP_EXEC_REGION_WIN, NULL);
- curs= give_cursor(scene, v3d);
- curs[0]=curs[1]=curs[2]= 0.0;
- break;
- }
-}
-
-static uiBlock *view3d_view_alignviewmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
-/* static short tog=0; */
- uiBlock *block;
- Object *obedit = CTX_data_edit_object(C);
- short yco= 0, menuwidth=120;
-
- block= uiBeginBlock(C, ar, "view3d_view_alignviewmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_view3d_view_alignviewmenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center View to Cursor|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 3, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center Cursor and View All|Shift C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align Active Camera to View|Ctrl Alt NumPad 0", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
-
- if (((obedit) && (obedit->type == OB_MESH)) || (FACESEL_PAINT_TEST)) {
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align View to Selected (Top)|Shift V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align View to Selected (Front)|Shift V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align View to Selected (Side)|Shift V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
- } else {
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align View to Selected|NumPad *", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 5, "");
- }
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 50);
- return block;
-}
-#endif
-
-#if 0
-static uiBlock *view3d_view_spacehandlers(bContext *C, ARegion *ar, void *arg_unused)
-{
- /* XXX */
- return NULL;
-}
-
-
-static void do_view3d_viewmenu(bContext *C, void *arg, int event)
-{
-
- switch(event) {
- case 0: /* User */
- break;
- case 1: /* Camera */
- break;
- case 2: /* Top */
- break;
- case 3: /* Front */
- break;
- case 4: /* Side */
- break;
- case 5: /* Perspective */
- break;
- case 6: /* Orthographic */
- break;
- case 7: /* Local View */
- break;
- case 8: /* Global View */
- break;
- case 9: /* View All (Home) */
- WM_operator_name_call(C, "VIEW3D_OT_view_all", WM_OP_EXEC_REGION_WIN, NULL);
- break;
- case 11: /* View Selected */
- WM_operator_name_call(C, "VIEW3D_OT_view_center", WM_OP_EXEC_REGION_WIN, NULL);
- break;
- case 13: /* Play Back Animation */
- break;
- case 15: /* Background Image... */
-// add_blockhandler(sa, VIEW3D_HANDLER_BACKGROUND, UI_PNL_UNSTOW);
- break;
- case 16: /* View Panel */
-// add_blockhandler(sa, VIEW3D_HANDLER_PROPERTIES, UI_PNL_UNSTOW);
- break;
- case 17: /* Set Clipping Border */
- WM_operator_name_call(C, "VIEW3D_OT_clip_border", WM_OP_INVOKE_REGION_WIN, NULL);
- break;
- case 18: /* render preview */
-// toggle_blockhandler(sa, VIEW3D_HANDLER_PREVIEW, 0);
- break;
- case 19: /* zoom within border */
-// view3d_border_zoom();
- break;
- case 20: /* Transform Space Panel */
-// add_blockhandler(sa, VIEW3D_HANDLER_TRANSFORM, UI_PNL_UNSTOW);
- break;
- case 21: /* Grease Pencil */
-// add_blockhandler(sa, VIEW3D_HANDLER_GREASEPENCIL, UI_PNL_UNSTOW);
- break;
- case 22: /* View all layers */
- do_layer_buttons(C, -2);
- break;
- }
-}
-#endif
-
-#if 0
-static uiBlock *view3d_viewmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- ScrArea *sa= CTX_wm_area(C);
- View3D *v3d= sa->spacedata.first;
- RegionView3D *rv3d= wm_region_view3d(C);
- uiBlock *block;
- short yco= 0, menuwidth=120;
-
- block= uiBeginBlock(C, ar, "view3d_viewmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_view3d_viewmenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Transform Orientations...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 20, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Render Preview...|Shift P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 18, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "View Properties...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 16, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Background Image...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 15, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Grease Pencil...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 21, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- if ((rv3d->viewbut == 0) && !(rv3d->persp == V3D_CAMOB)) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "User", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
- else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "User", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
- if (rv3d->persp == V3D_CAMOB) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Camera|NumPad 0", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
- else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Camera|NumPad 0", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
- if (rv3d->viewbut == 1) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Top|NumPad 7", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
- else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Top|NumPad 7", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
- if (rv3d->viewbut == 2) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Front|NumPad 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 3, "");
- else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Front|NumPad 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 3, "");
- if (rv3d->viewbut == 3) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Side|NumPad 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
- else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Side|NumPad 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
-
- uiDefIconTextBlockBut(block, view3d_view_camerasmenu, NULL, ICON_RIGHTARROW_THIN, "Cameras", 0, yco-=20, 120, 19, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- if(rv3d->persp==V3D_PERSP) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Perspective|NumPad 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 5, "");
- else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Perspective|NumPad 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 5, "");
- if(rv3d->persp==V3D_ORTHO) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Orthographic|NumPad 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
- else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Orthographic|NumPad 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- if(v3d->lay== (1<<20)-1) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Previous Layers|Shift ~", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 22, "");
- else uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show All Layers| ~", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 22, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- if(v3d->localview) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Local View|NumPad /", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, "");
- else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Local View|NumPad /", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, "");
- if(!v3d->localview) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Global View|NumPad /", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, "");
- else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Global View|NumPad /", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBlockBut(block, view3d_view_cameracontrolsmenu, NULL, ICON_RIGHTARROW_THIN, "View Navigation", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_view_alignviewmenu, NULL, ICON_RIGHTARROW_THIN, "Align View", 0, yco-=20, 120, 19, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- if(rv3d->rflag & RV3D_CLIPPING)
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Clipping Border|Alt B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 17, "");
- else
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Clipping Border|Alt B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 17, "");
- if (rv3d->persp==V3D_ORTHO) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Zoom Within Border...|Shift B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 19, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View Selected|NumPad .", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 11, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View All|Home", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 9, "");
- if(!sa->full) uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Maximize Window|Ctrl UpArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 99, "");
- else uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Tile Window|Ctrl DownArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 99, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Back Animation|Alt A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 13, "");
-
-#ifndef DISABLE_PYTHON
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBlockBut(block, view3d_view_spacehandlers, NULL, ICON_RIGHTARROW_THIN, "Space Handler Scripts", 0, yco-=20, 120, 19, "");
-#endif
-
- if(ar->alignment==RGN_ALIGN_TOP) {
- uiBlockSetDirection(block, UI_DOWN);
- }
- else {
- uiBlockSetDirection(block, UI_TOP);
- uiBlockFlipOrder(block);
- }
-
- uiTextBoundsBlock(block, 50);
-
- return block;
-}
-#endif
-
#if 0
void do_view3d_select_object_typemenu(bContext *C, void *arg, int event)
{
@@ -964,188 +487,6 @@ static uiBlock *view3d_select_object_groupedmenu(bContext *C, ARegion *ar, void
#endif
-static void view3d_select_objectmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
-
- uiItemS(layout);
-
- uiItemO(layout, "Select/Deselect All", 0, "OBJECT_OT_select_all_toggle");
- uiItemO(layout, "Inverse", 0, "OBJECT_OT_select_inverse");
- uiItemO(layout, "Random", 0, "OBJECT_OT_select_random");
- uiItemO(layout, "Select All by Layer", 0, "OBJECT_OT_select_by_layer");
- uiItemMenuEnumO(layout, "Select All by Type", 0, "OBJECT_OT_select_by_type", "type");
- uiItemMenuEnumO(layout, "Select Grouped", 0, "OBJECT_OT_select_grouped", "type");
-
-#if 0
- uiDefIconTextBlockBut(block, view3d_select_object_layermenu, NULL, ICON_RIGHTARROW_THIN, "Select All by Layer", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_select_object_typemenu, NULL, ICON_RIGHTARROW_THIN, "Select All by Type", 0, yco-=20, 120, 19, "");
-
- uiItemS(layout);
-
- uiDefIconTextBlockBut(block, view3d_select_object_linkedmenu, NULL, ICON_RIGHTARROW_THIN, "Linked", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_select_object_groupedmenu, NULL, ICON_RIGHTARROW_THIN, "Grouped", 0, yco-=20, 120, 19, "");
-#endif
-}
-
-static void view3d_select_meshmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
-
- uiItemS(layout);
-
- uiItemO(layout, "Select/Deselect All", 0, "MESH_OT_select_all_toggle");
- uiItemO(layout, "Inverse", 0, "MESH_OT_select_inverse");
-
- uiItemS(layout);
-
- uiItemO(layout, "Random...", 0, "MESH_OT_select_random"); // Random...
- uiItemO(layout, "Sharp Edges", 0, "MESH_OT_edges_select_sharp");
- uiItemO(layout, "Linked Flat Faces", 0, "MESH_OT_faces_select_linked_flat");
-
- uiItemS(layout);
-
- uiItemEnumO(layout, "Triangles", 0, "MESH_OT_select_by_number_vertices", "type", 3); // Ctrl Alt Shift 3
- uiItemEnumO(layout, "Quads", 0, "MESH_OT_select_by_number_vertices", "type", 4); // Ctrl Alt Shift 4
- uiItemEnumO(layout, "Loose Verts/Edges", 0, "MESH_OT_select_by_number_vertices", "type", 5); // Ctrl Alt Shift 5
- uiItemO(layout, "Similar...", 0, "MESH_OT_select_similar");
-
- uiItemS(layout);
-
- uiItemO(layout, "Less", 0, "MESH_OT_select_more");
- uiItemO(layout, "More", 0, "MESH_OT_select_less");
-
- uiItemS(layout);
-
- uiItemO(layout, "Linked", 0, "MESH_OT_select_linked");
- uiItemO(layout, "Vertex Path", 0, "MESH_OT_select_vertex_path"); // W, Alt 7
- uiItemO(layout, "Edge Loop", 0, "MESH_OT_loop_multi_select");
- uiItemBooleanO(layout, "Edge Ring", 0, "MESH_OT_loop_multi_select", "ring", 1);
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "MESH_OT_loop_to_region"); // Ctrl E 8
- uiItemO(layout, NULL, 0, "MESH_OT_region_to_loop"); // Ctrl E 9
-}
-
-static void view3d_select_curvemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- Object *obedit= CTX_data_edit_object(C);
-
- uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
- uiItemO(layout, NULL, 0, "VIEW3D_OT_select_circle");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "CURVE_OT_select_all_toggle");
- uiItemO(layout, NULL, 0, "CURVE_OT_select_inverse");
- uiItemO(layout, NULL, 0, "CURVE_OT_select_random"); // Random...
- uiItemO(layout, NULL, 0, "CURVE_OT_select_every_nth"); // Every Nth..
-
- uiItemS(layout);
-
- if(obedit->type == OB_SURF) {
- uiItemO(layout, NULL, 0, "CURVE_OT_select_row");
- }
- else {
- uiItemO(layout, NULL, 0, "CURVE_OT_de_select_first");
- uiItemO(layout, NULL, 0, "CURVE_OT_de_select_last");
- uiItemO(layout, NULL, 0, "CURVE_OT_select_next");
- uiItemO(layout, NULL, 0, "CURVE_OT_select_previous");
- }
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "CURVE_OT_select_more");
- uiItemO(layout, NULL, 0, "CURVE_OT_select_less");
-
- /* commented out because it seems to only like the LKEY method - based on mouse pointer position :( */
- /* uiItemO(layout, NULL, 0, "CURVE_OT_select_linked"); */
-
-#if 0
- G.qual |= LR_CTRLKEY;
- select_connected_nurb();
- G.qual &= ~LR_CTRLKEY;
- break;*/
-#endif
-}
-
-static void view3d_select_metaballmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
- uiItemS(layout);
- uiItemO(layout, NULL, 0, "MBALL_OT_select_deselect_all_metaelems");
- uiItemO(layout, NULL, 0, "MBALL_OT_select_inverse_metaelems");
- uiItemS(layout);
- uiItemO(layout, NULL, 0, "MBALL_OT_select_random_metaelems");
-}
-
-static void view3d_select_latticemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
- uiItemS(layout);
- uiItemO(layout, NULL, 0, "LATTICE_OT_select_all_toggle");
-}
-
-static void view3d_select_armaturemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- PointerRNA ptr;
-
- uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
-
- uiItemS(layout);
-
- uiItemO(layout, "Select/Deselect All", 0, "ARMATURE_OT_select_all_toggle");
- uiItemO(layout, "Inverse", 0, "ARMATURE_OT_select_inverse");
-
- uiItemS(layout);
-
- uiItemEnumO(layout, "Parent", 0, "ARMATURE_OT_select_hierarchy", "direction", BONE_SELECT_PARENT);
- uiItemEnumO(layout, "Child", 0, "ARMATURE_OT_select_hierarchy", "direction", BONE_SELECT_CHILD);
-
- uiItemS(layout);
-
- WM_operator_properties_create(&ptr, "ARMATURE_OT_select_hierarchy");
- RNA_boolean_set(&ptr, "extend", 1);
- RNA_enum_set(&ptr, "direction", BONE_SELECT_PARENT);
- uiItemFullO(layout, "Extend Parent", 0, "ARMATURE_OT_select_hierarchy", ptr.data, WM_OP_EXEC_REGION_WIN);
-
- WM_operator_properties_create(&ptr, "ARMATURE_OT_select_hierarchy");
- RNA_boolean_set(&ptr, "extend", 1);
- RNA_enum_set(&ptr, "direction", BONE_SELECT_CHILD);
- uiItemFullO(layout, "Extend Child", 0, "ARMATURE_OT_select_hierarchy", ptr.data, WM_OP_EXEC_REGION_WIN);
-}
-
-static void view3d_select_posemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- PointerRNA ptr;
-
- uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
-
- uiItemS(layout);
-
- uiItemO(layout, "Select/Deselect All", 0, "POSE_OT_select_all_toggle");
- uiItemO(layout, "Inverse", 0, "POSE_OT_select_inverse");
- uiItemO(layout, "Constraint Target", 0, "POSE_OT_select_constraint_target");
-
- uiItemS(layout);
-
- uiItemEnumO(layout, "Parent", 0, "POSE_OT_select_hierarchy", "direction", BONE_SELECT_PARENT);
- uiItemEnumO(layout, "Child", 0, "POSE_OT_select_hierarchy", "direction", BONE_SELECT_CHILD);
-
- uiItemS(layout);
-
- WM_operator_properties_create(&ptr, "POSE_OT_select_hierarchy");
- RNA_boolean_set(&ptr, "extend", 1);
- RNA_enum_set(&ptr, "direction", BONE_SELECT_PARENT);
- uiItemFullO(layout, "Extend Parent", 0, "POSE_OT_select_hierarchy", ptr.data, WM_OP_EXEC_REGION_WIN);
-
- WM_operator_properties_create(&ptr, "POSE_OT_select_hierarchy");
- RNA_boolean_set(&ptr, "extend", 1);
- RNA_enum_set(&ptr, "direction", BONE_SELECT_CHILD);
- uiItemFullO(layout, "Extend Child", 0, "POSE_OT_select_hierarchy", ptr.data, WM_OP_EXEC_REGION_WIN);
-}
-
void do_view3d_select_faceselmenu(bContext *C, void *arg, int event)
{
#if 0
@@ -1216,19 +557,15 @@ static uiBlock *view3d_select_faceselmenu(bContext *C, ARegion *ar, void *arg_un
return block;
}
-static void view3d_edit_snapmenu(bContext *C, uiLayout *layout, void *arg_unused)
+/* wrapper for python layouts */
+void uiTemplate_view3d_select_faceselmenu(uiLayout *layout, bContext *C)
{
- uiItemO(layout, NULL, 0, "VIEW3D_OT_snap_selected_to_grid");
- uiItemO(layout, NULL, 0, "VIEW3D_OT_snap_selected_to_cursor");
- uiItemO(layout, NULL, 0, "VIEW3D_OT_snap_selected_to_center");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "VIEW3D_OT_snap_cursor_to_selected");
- uiItemO(layout, NULL, 0, "VIEW3D_OT_snap_cursor_to_grid");
- uiItemO(layout, NULL, 0, "VIEW3D_OT_snap_cursor_to_active");
+ void *arg_unused = NULL;
+ ARegion *ar= CTX_wm_region(C);
+ view3d_select_faceselmenu(C, ar, arg_unused);
}
+#if 0
void do_view3d_transform_moveaxismenu(bContext *C, void *arg, int event)
{
#if 0
@@ -1429,7 +766,9 @@ static uiBlock *view3d_transform_scaleaxismenu(bContext *C, ARegion *ar, void *a
uiTextBoundsBlock(block, 60);
return block;
}
+#endif
+#if 0
static void do_view3d_transformmenu(bContext *C, void *arg, int event)
{
#if 0
@@ -1665,10 +1004,12 @@ static uiBlock *view3d_object_mirrormenu(bContext *C, ARegion *ar, void *arg_unu
return block;
}
#endif
+#endif
+#if 0
static void view3d_edit_object_transformmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
-#if 0
+#if 0 // XXX not used anymore
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Scale/Rotation to ObData|Ctrl A, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
apply_objects_locrot();
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Visual Transform|Ctrl A, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
@@ -1685,6 +1026,7 @@ static void view3d_edit_object_transformmenu(bContext *C, uiLayout *layout, void
uiItemO(layout, NULL, 0, "OBJECT_OT_scale_clear");
uiItemO(layout, NULL, 0, "OBJECT_OT_origin_clear");
}
+#endif
#if 0
static void do_view3d_edit_object_makelocalmenu(bContext *C, void *arg, int event)
@@ -1925,42 +1267,6 @@ static uiBlock *view3d_edit_object_copyattrmenu(bContext *C, ARegion *ar, void *
}
#endif
-static void view3d_edit_object_parentmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, "Make Parent...", 0, "OBJECT_OT_parent_set");
- uiItemO(layout, "Clear Parent...", 0, "OBJECT_OT_parent_clear");
-}
-
-static void view3d_edit_object_groupmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "GROUP_OT_group_create");
- uiItemO(layout, NULL, 0, "GROUP_OT_objects_remove");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "GROUP_OT_objects_add_active");
- uiItemO(layout, NULL, 0, "GROUP_OT_objects_remove_active");
-}
-
-static void view3d_edit_object_trackmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, "Make Track...", 0, "OBJECT_OT_track_set");
- uiItemO(layout, "Clear Track...", 0, "OBJECT_OT_track_clear");
-}
-
-static void view3d_edit_object_constraintsmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "OBJECT_OT_constraint_add_with_targets");
- uiItemO(layout, NULL, 0, "OBJECT_OT_constraints_clear");
-}
-
-static void view3d_edit_object_showhidemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, "Show Hidden", 0, "OBJECT_OT_restrictview_clear");
- uiItemO(layout, "Hide Selected", 0, "OBJECT_OT_restrictview_set");
- uiItemBooleanO(layout, "Hide Unselected", 0, "OBJECT_OT_restrictview_set", "unselected", 1);
-}
-
#if 0
#ifndef DISABLE_PYTHON
static void do_view3d_edit_object_scriptsmenu(bContext *C, void *arg, int event)
@@ -2034,919 +1340,6 @@ static void do_view3d_edit_objectmenu(bContext *C, void *arg, int event)
}
#endif
-static void view3d_edit_objectmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
-#if 0
- Object *ob= CTX_data_active_object(C);
-
- uiDefIconTextBlockBut(block, view3d_transformmenu, NULL, ICON_RIGHTARROW_THIN, "Transform", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_object_mirrormenu, NULL, ICON_RIGHTARROW_THIN, "Mirror", 0, yco-=20, menuwidth, 19, "");
-#endif
-
- uiItemMenuF(layout, "Clear/Apply", 0, view3d_edit_object_transformmenu);
- uiItemMenuF(layout, "Snap", 0, view3d_edit_snapmenu);
-
- uiItemS(layout);
-
- // TODO: these operators may get renamed
- uiItemO(layout, NULL, 0, "ANIM_OT_insert_keyframe_menu");
- uiItemO(layout, NULL, 0, "ANIM_OT_delete_keyframe_v3d");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "OBJECT_OT_duplicate");
- uiItemBooleanO(layout, "Duplicate Linked", 0, "OBJECT_OT_duplicate", "linked", 1);
- uiItemO(layout, NULL, 0, "OBJECT_OT_delete");
-
- uiItemO(layout, NULL, 0, "OBJECT_OT_proxy_make");
-#if 0
- uiDefIconTextBlockBut(block, view3d_edit_object_makelinksmenu, NULL, ICON_RIGHTARROW_THIN, "Make Links", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_edit_object_singleusermenu, NULL, ICON_RIGHTARROW_THIN, "Make Single User", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_edit_object_makelocalmenu, NULL, ICON_RIGHTARROW_THIN, "Make Local", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_edit_object_copyattrmenu, NULL, ICON_RIGHTARROW_THIN, "Copy Attributes", 0, yco-=20, 120, 19, "");
-#endif
-
- uiItemS(layout);
-
- uiItemMenuF(layout, "Parent", 0, view3d_edit_object_parentmenu);
- uiItemMenuF(layout, "Track", 0, view3d_edit_object_trackmenu);
- uiItemMenuF(layout, "Group", 0, view3d_edit_object_groupmenu);
- uiItemMenuF(layout, "Constraints", 0, view3d_edit_object_constraintsmenu);
-
-#if 0
- if(ob && ob->type == OB_MESH) {
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Boolean Operation...|W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
- }
-
- // join... (added already)
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Convert Object Type...|Alt C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
-#endif
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "OBJECT_OT_join");
-
- uiItemS(layout);
-
-#if 0
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Move to Layer...|M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
-#endif
-
- uiItemMenuF(layout, "Show/Hide", 0, view3d_edit_object_showhidemenu);
-
-#if 0
-#ifndef DISABLE_PYTHON
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBlockBut(block, view3d_edit_object_scriptsmenu, NULL, ICON_RIGHTARROW_THIN, "Scripts", 0, yco-=20, 120, 19, "");
-#endif
-#endif
-}
-
-static void view3d_edit_mesh_verticesmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, "Merge...", 0, "MESH_OT_merge");
- uiItemO(layout, "Rip", 0, "MESH_OT_rip");
- uiItemO(layout, "Split", 0, "MESH_OT_split");
- uiItemO(layout, "Separate", 0, "MESH_OT_separate");
-
- uiItemS(layout);
-
- uiItemO(layout, "Smooth", 0, "MESH_OT_vertices_smooth");
- uiItemO(layout, "Remove Doubles", 0, "MESH_OT_remove_doubles");
-
-#if 0
- uiItemS(layout);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Vertex Parent|Ctrl P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); // add_hook_menu();
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add Hook|Ctrl H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, ""); // make_parent();
-#endif
-}
-
-void do_view3d_edit_mesh_edgesmenu(bContext *C, void *arg, int event)
-{
-#if 0
- Scene *scene= CTX_data_scene(C);
- float fac;
- short randfac;
-
- switch(event) {
- case 9: /* Crease SubSurf */
- if(!multires_level1_test()) {
- initTransform(TFM_CREASE, CTX_EDGE);
- Transform();
- }
- break;
- case 12: /* Edgeslide */
- EdgeSlide(0,0.0);
- break;
- case 13: /* Edge Loop Delete */
- if(EdgeLoopDelete()) {
- countall();
- ED_undo_push(C, "Erase Edge Loop");
- DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
- }
- break;
- case 14: /*Collapse Edges*/
- collapseEdges();
- ED_undo_push(C, "Collapse");
- break;
- case 17: /* Adjust Bevel Weight */
- if(!multires_level1_test()) {
- initTransform(TFM_BWEIGHT, CTX_EDGE);
- Transform();
- }
- break;
- }
-#endif
-}
-
-static void view3d_edit_mesh_edgesmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "MESH_OT_edge_face_add");
-
-#if 0
- uiItemO(layout, "Bevel", 0, "MESH_OT_bevel"); // bevelmenu(em)
- uiItemO(layout, "Loop Subdivide...", 0, "MESH_OT_loop_subdivide"); // Ctr R, CutEdgeloop(1);
- uiItemO(layout, "Knife Subdivide...", 0, "MESH_OT_loop_subdivide"); // Shift K, KnifeSubdivide(KNIFE_PROMPT);
-
- uiItemS(layout);
-#endif
-
- uiItemO(layout, "Subdivide", 0, "MESH_OT_subdivide");
- uiItemFloatO(layout, "Subdivide Smooth", 0, "MESH_OT_subdivide", "smoothness", 1.0f);
-
- uiItemS(layout);
-
- uiItemO(layout, "Mark Seam", 0, "MESH_OT_mark_seam");
- uiItemBooleanO(layout, "Clear Seam", 0, "MESH_OT_mark_seam", "clear", 1);
-
- uiItemS(layout);
-
- uiItemO(layout, "Mark Sharp", 0, "MESH_OT_mark_sharp");
- uiItemBooleanO(layout, "Clear Sharp", 0, "MESH_OT_mark_sharp", "clear", 1);
-
-#if 0
- uiItemS(layout);
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Adjust Bevel Weight|Ctrl Shift E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 17, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Crease SubSurf|Shift E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
-#endif
-
- uiItemS(layout);
-
- uiItemEnumO(layout, "Rotate Edge CW", 0, "MESH_OT_edge_rotate", "direction", 1);
- uiItemEnumO(layout, "Rotate Edge CCW", 0, "MESH_OT_edge_rotate", "direction", 2);
-
-#if 0
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Slide Edge |Ctrl E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Edge Loop|X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Collapse", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 14, "");
-#endif
-}
-
-static void view3d_edit_mesh_facesmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "MESH_OT_edge_face_add");
- uiItemO(layout, NULL, 0, "MESH_OT_fill");
- uiItemO(layout, NULL, 0, "MESH_OT_beauty_fill");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "MESH_OT_quads_convert_to_tris");
- uiItemO(layout, NULL, 0, "MESH_OT_tris_convert_to_quads");
- uiItemO(layout, NULL, 0, "MESH_OT_edge_flip");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "MESH_OT_faces_shade_smooth");
- uiItemO(layout, NULL, 0, "MESH_OT_faces_shade_flat");
-}
-
-static void view3d_edit_mesh_normalsmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, "Recalculate Outside", 0, "MESH_OT_normals_make_consistent");
- uiItemBooleanO(layout, "Recalculate Inside", 0, "MESH_OT_normals_make_consistent", "inside", 1);
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "MESH_OT_flip_normals");
-}
-
-void do_view3d_edit_mirrormenu(bContext *C, void *arg, int event)
-{
-#if 0
- float mat[3][3];
-
- Mat3One(mat);
-
- switch(event) {
- case 0:
- initTransform(TFM_MIRROR, CTX_NO_PET);
- Transform();
- break;
- case 1:
- initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
- BIF_setSingleAxisConstraint(mat[0], " on global X axis");
- Transform();
- break;
- case 2:
- initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
- BIF_setSingleAxisConstraint(mat[1], " on global Y axis");
- Transform();
- break;
- case 3:
- initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
- BIF_setSingleAxisConstraint(mat[2], "on global Z axis");
- Transform();
- break;
- case 4:
- initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
- BIF_setLocalAxisConstraint('X', " on local X axis");
- Transform();
- break;
- case 5:
- initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
- BIF_setLocalAxisConstraint('Y', " on local Y axis");
- Transform();
- break;
- case 6:
- initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
- BIF_setLocalAxisConstraint('Z', " on local Z axis");
- Transform();
- break;
- }
-#endif
-}
-
-static uiBlock *view3d_edit_mirrormenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
- short yco = 20, menuwidth = 120;
-
- block= uiBeginBlock(C, ar, "view3d_edit_mirrormenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_view3d_edit_mirrormenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Interactive Mirror|Ctrl M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "X Global|Ctrl M, X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Y Global|Ctrl M, Y", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Z Global|Ctrl M, Z", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "X Local|Ctrl M, X X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Y Local|Ctrl M, Y Y", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Z Local|Ctrl M, Z Z", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
- return block;
-}
-
-static void view3d_edit_mesh_showhidemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "MESH_OT_reveal");
- uiItemO(layout, NULL, 0, "MESH_OT_hide");
- uiItemBooleanO(layout, "Hide Unselected", 0, "MESH_OT_hide", "unselected", 1);
-}
-
-#ifndef DISABLE_PYTHON
-#if 0
-static void do_view3d_edit_mesh_scriptsmenu(bContext *C, void *arg, int event)
-{
- BPY_menu_do_python(PYMENU_MESH, event);
-}
-
-static uiBlock *view3d_edit_mesh_scriptsmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
-// short yco = 20, menuwidth = 120;
-// XXX BPyMenu *pym;
-// int i = 0;
-
- block= uiBeginBlock(C, ar, "v3d_emesh_pymenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_view3d_edit_mesh_scriptsmenu, NULL);
-
-// for (pym = BPyMenuTable[PYMENU_MESH]; pym; pym = pym->next, i++) {
-// uiDefIconTextBut(block, BUTM, 1, ICON_PYTHON, pym->name, 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, i, pym->tooltip?pym->tooltip:pym->filename);
-// }
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 60);
-
- return block;
-}
-#endif
-#endif /* DISABLE_PYTHON */
-
-#if 0
-static void do_view3d_edit_meshmenu(bContext *C, void *arg, int event)
-{
- ScrArea *sa= CTX_wm_area(C);
-
- switch(event) {
-
- case 2: /* transform properties */
- add_blockhandler(sa, VIEW3D_HANDLER_OBJECT, 0);
- break;
- case 4: /* insert keyframe */
- common_insertkey();
- break;
- case 16: /* delete keyframe */
- common_deletekey();
- break;
- }
-}
-#endif
-
-static void view3d_edit_meshmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- Scene *scene= CTX_data_scene(C);
- ToolSettings *ts= CTX_data_tool_settings(C);
- PointerRNA tsptr;
-
- RNA_pointer_create(&scene->id, &RNA_ToolSettings, ts, &tsptr);
-
- uiItemO(layout, "Undo Editing", 0, "ED_OT_undo");
- uiItemO(layout, "Redo Editing", 0, "ED_OT_redo");
-
-#if 0
- uiDefIconTextBlockBut(block, editmode_undohistorymenu, NULL, ICON_RIGHTARROW_THIN, "Undo History", 0, yco-=20, 120, 19, "");
-#endif
-
- uiItemS(layout);
-
-#if 0
- uiDefIconTextBlockBut(block, view3d_transformmenu, NULL, ICON_RIGHTARROW_THIN, "Transform", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_edit_mirrormenu, NULL, ICON_RIGHTARROW_THIN, "Mirror", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_edit_snapmenu, NULL, ICON_RIGHTARROW_THIN, "Snap", 0, yco-=20, 120, 19, "");
-#endif
-
- uiItemMenuF(layout, "Snap", 0, view3d_edit_snapmenu);
-
- uiItemS(layout);
-
-#if 0
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Insert Keyframe|I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Keyframe|Alt I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
-
- uiItemS(layout);
-#endif
-
- uiItemO(layout, NULL, 0, "UV_OT_mapping_menu");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "MESH_OT_extrude");
- uiItemO(layout, NULL, 0, "MESH_OT_duplicate");
- uiItemO(layout, "Delete...", 0, "MESH_OT_delete");
-
- uiItemS(layout);
-
- uiItemMenuF(layout, "Vertices", 0, view3d_edit_mesh_verticesmenu);
- uiItemMenuF(layout, "Edges", 0, view3d_edit_mesh_edgesmenu);
- uiItemMenuF(layout, "Faces", 0, view3d_edit_mesh_facesmenu);
- uiItemMenuF(layout, "Normals", 0, view3d_edit_mesh_normalsmenu);
-
- uiItemS(layout);
-
- uiItemR(layout, NULL, 0, &tsptr, "automerge_editing", 0, 0, 0);
- uiItemR(layout, NULL, 0, &tsptr, "proportional_editing", 0, 0, 0); // |O
- uiItemMenuEnumR(layout, NULL, 0, &tsptr, "proportional_editing_falloff"); // |Shift O
-
- uiItemS(layout);
-
- uiItemMenuF(layout, "Show/Hide", 0, view3d_edit_mesh_showhidemenu);
-
-#if 0
-#ifndef DISABLE_PYTHON
- uiItemS(layout);
- uiDefIconTextBlockBut(block, view3d_edit_mesh_scriptsmenu, NULL, ICON_RIGHTARROW_THIN, "Scripts", 0, yco-=20, 120, 19, "");
-#endif
-#endif
-}
-
-static void view3d_edit_curve_controlpointsmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- Object *obedit= CTX_data_edit_object(C);
-
- if(obedit->type == OB_CURVE) {
- uiItemEnumO(layout, NULL, 0, "TFM_OT_transform", "mode", TFM_TILT);
- uiItemO(layout, NULL, 0, "CURVE_OT_tilt_clear");
- uiItemO(layout, NULL, 0, "CURVE_OT_separate");
-
- uiItemS(layout);
-
- uiItemEnumO(layout, NULL, 0, "CURVE_OT_handle_type_set", "type", 1);
- uiItemEnumO(layout, NULL, 0, "CURVE_OT_handle_type_set", "type", 3);
- uiItemEnumO(layout, NULL, 0, "CURVE_OT_handle_type_set", "type", 2);
-
- uiItemS(layout);
- }
-
- // XXX uiItemO(layout, NULL, 0, "OBJECT_OT_make_vertex_parent"); Make VertexParent|Ctrl P
- // make_parent()
- // XXX uiItemO(layout, NULL, 0, "OBJECT_OT_add_hook"); Add Hook| Ctrl H
- // add_hook_menu()
-}
-
-static void view3d_edit_curve_segmentsmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "CURVE_OT_subdivide");
- uiItemO(layout, NULL, 0, "CURVE_OT_switch_direction");
-}
-
-static void view3d_edit_curve_showhidemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "CURVE_OT_reveal");
- uiItemO(layout, NULL, 0, "CURVE_OT_hide");
- uiItemBooleanO(layout, "Hide Unselected", 0, "CURVE_OT_hide", "unselected", 1);
-}
-
-static void view3d_edit_curvemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- Scene *scene= CTX_data_scene(C);
- ToolSettings *ts= CTX_data_tool_settings(C);
- PointerRNA tsptr;
-
- RNA_pointer_create(&scene->id, &RNA_ToolSettings, ts, &tsptr);
-
-#if 0
- uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Transform Properties...|N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
- uiDefIconTextBlockBut(block, view3d_transformmenu, NULL, ICON_RIGHTARROW_THIN, "Transform", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_edit_mirrormenu, NULL, ICON_RIGHTARROW_THIN, "Mirror", 0, yco-=20, menuwidth, 19, "");
-#endif
-
- uiItemMenuF(layout, "Snap", 0, view3d_edit_snapmenu);
-
- uiItemS(layout);
-
- // XXX uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Insert Keyframe|I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
- // common_insertkey();
- // XXX uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Keyframe|Alt I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
- // common_deletekey();
-
-
- uiItemO(layout, NULL, 0, "CURVE_OT_extrude");
- uiItemO(layout, NULL, 0, "CURVE_OT_duplicate");
- uiItemO(layout, NULL, 0, "CURVE_OT_separate");
- uiItemO(layout, NULL, 0, "CURVE_OT_make_segment");
- uiItemO(layout, NULL, 0, "CURVE_OT_cyclic_toggle");
- uiItemO(layout, NULL, 0, "CURVE_OT_delete"); // Delete...
-
- uiItemS(layout);
-
- uiItemMenuF(layout, "Control Points", 0, view3d_edit_curve_controlpointsmenu);
- uiItemMenuF(layout, "Segments", 0, view3d_edit_curve_segmentsmenu);
-
- uiItemS(layout);
-
- uiItemR(layout, NULL, 0, &tsptr, "proportional_editing", 0, 0, 0); // |O
- uiItemMenuEnumR(layout, NULL, 0, &tsptr, "proportional_editing_falloff"); // |Shift O
-
- uiItemS(layout);
-
- uiItemMenuF(layout, "Show/Hide Control Points", 0, view3d_edit_curve_showhidemenu);
-}
-
-static void view3d_edit_metaball_showhidemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "MBALL_OT_hide_metaelems");
- uiItemO(layout, NULL, 0, "MBALL_OT_reveal_metaelems");
- uiItemBooleanO(layout, "Hide Unselected", 0, "MBALL_OT_hide_metaelems", "unselected", 1);
-}
-
-static void view3d_edit_metaballmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- Scene *scene= CTX_data_scene(C);
- ToolSettings *ts= CTX_data_tool_settings(C);
- PointerRNA tsptr;
-
- RNA_pointer_create(&scene->id, &RNA_ToolSettings, ts, &tsptr);
-
- uiItemO(layout, "Undo Editing", 0, "ED_OT_undo");
- uiItemO(layout, "Redo Editing", 0, "ED_OT_redo");
-
- uiItemS(layout);
-
- uiItemMenuF(layout, "Snap", 0, view3d_edit_snapmenu);
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "MBALL_OT_delete_metaelems");
- uiItemO(layout, NULL, 0, "MBALL_OT_duplicate_metaelems");
-
- uiItemS(layout);
-
- uiItemR(layout, NULL, 0, &tsptr, "proportional_editing", 0, 0, 0); // |O
- uiItemMenuEnumR(layout, NULL, 0, &tsptr, "proportional_editing_falloff"); // |Shift O
-
- uiItemS(layout);
-
- uiItemMenuF(layout, "Show/Hide Control Points", 0, view3d_edit_metaball_showhidemenu);
-}
-
-static void view3d_edit_text_charsmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- /* the character codes are specified in UTF-8 */
-
- uiItemStringO(layout, "Copyright|Alt C", 0, "FONT_OT_text_insert", "text", "\xC2\xA9");
- uiItemStringO(layout, "Registered Trademark|Alt R", 0, "FONT_OT_text_insert", "text", "\xC2\xAE");
-
- uiItemS(layout);
-
- uiItemStringO(layout, "Degree Sign|Alt G", 0, "FONT_OT_text_insert", "text", "\xC2\xB0");
- uiItemStringO(layout, "Multiplication Sign|Alt x", 0, "FONT_OT_text_insert", "text", "\xC3\x97");
- uiItemStringO(layout, "Circle|Alt .", 0, "FONT_OT_text_insert", "text", "\xC2\x8A");
- uiItemStringO(layout, "Superscript 1|Alt 1", 0, "FONT_OT_text_insert", "text", "\xC2\xB9");
- uiItemStringO(layout, "Superscript 2|Alt 2", 0, "FONT_OT_text_insert", "text", "\xC2\xB2");
- uiItemStringO(layout, "Superscript 3|Alt 3", 0, "FONT_OT_text_insert", "text", "\xC2\xB3");
- uiItemStringO(layout, "Double >>|Alt >", 0, "FONT_OT_text_insert", "text", "\xC2\xBB");
- uiItemStringO(layout, "Double <<|Alt <", 0, "FONT_OT_text_insert", "text", "\xC2\xAB");
- uiItemStringO(layout, "Promillage|Alt %", 0, "FONT_OT_text_insert", "text", "\xE2\x80\xB0");
-
- uiItemS(layout);
-
- uiItemStringO(layout, "Dutch Florin|Alt F", 0, "FONT_OT_text_insert", "text", "\xC2\xA4");
- uiItemStringO(layout, "British Pound|Alt L", 0, "FONT_OT_text_insert", "text", "\xC2\xA3");
- uiItemStringO(layout, "Japanese Yen|Alt Y", 0, "FONT_OT_text_insert", "text", "\xC2\xA5");
-
- uiItemS(layout);
-
- uiItemStringO(layout, "German S|Alt S", 0, "FONT_OT_text_insert", "text", "\xC3\x9F");
- uiItemStringO(layout, "Spanish Question Mark|Alt ?", 0, "FONT_OT_text_insert", "text", "\xC2\xBF");
- uiItemStringO(layout, "Spanish Exclamation Mark|Alt !", 0, "FONT_OT_text_insert", "text", "\xC2\xA1");
-}
-
-static void view3d_edit_textmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "FONT_OT_file_paste");
- uiItemS(layout);
- uiItemMenuF(layout, "Special Characters", 0, view3d_edit_text_charsmenu);
-}
-
-static void view3d_edit_latticemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- Scene *scene= CTX_data_scene(C);
- ToolSettings *ts= CTX_data_tool_settings(C);
- PointerRNA tsptr;
-
- RNA_pointer_create(&scene->id, &RNA_ToolSettings, ts, &tsptr);
-
-#if 0
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Editing|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBlockBut(block, view3d_transformmenu, NULL, ICON_RIGHTARROW_THIN, "Transform", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_edit_mirrormenu, NULL, ICON_RIGHTARROW_THIN, "Mirror", 0, yco-=20, menuwidth, 19, "");
-#endif
-
- uiItemMenuF(layout, "Snap", 0, view3d_edit_snapmenu);
-
- uiItemS(layout);
-
- // XXX uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Insert Keyframe|I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
- // common_insertkey();
- // XXX uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Keyframe|Alt I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
- // common_deletekey();
-
- uiItemO(layout, NULL, 0, "LATTICE_OT_make_regular");
-
- uiItemS(layout);
-
- uiItemR(layout, NULL, 0, &tsptr, "proportional_editing", 0, 0, 0); // |O
- uiItemMenuEnumR(layout, NULL, 0, &tsptr, "proportional_editing_falloff"); // |Shift O
-}
-
-
-static void view3d_edit_armature_parentmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "ARMATURE_OT_parent_set");
- uiItemO(layout, NULL, 0, "ARMATURE_OT_parent_clear");
-}
-
-static void view3d_edit_armature_rollmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- /* 0 = 'Global', 1 = 'Cursor' */
- // TODO: keep these in sync...
- uiItemEnumO(layout, "Clear Roll (Z-Axis Up)", 0, "ARMATURE_OT_calculate_roll", "type", 0);
- uiItemEnumO(layout, "Roll to Cursor", 0, "ARMATURE_OT_calculate_roll", "type", 1);
-
- uiItemS(layout);
-
- uiItemEnumO(layout, "Set Roll", 0, "TFM_OT_transform", "mode", TFM_BONE_ROLL);
-}
-
-static void view3d_edit_armature_settingsmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemEnumO(layout, "Toggle a Setting", 0, "ARMATURE_OT_flags_set", "mode", 2);
- uiItemEnumO(layout, "Enable a Setting", 0, "ARMATURE_OT_flags_set", "mode", 1);
- uiItemEnumO(layout, "Disable a Setting", 0, "ARMATURE_OT_flags_set", "mode", 0);
-}
-
-#if 0
-static void do_view3d_edit_armaturemenu(bContext *C, void *arg, int event)
-{
- static short numcuts= 2;
-
- switch(event) {
- case 0: /* Undo Editing */
- remake_editArmature();
- break;
-
- case 6: /* Shear */
- initTransform(TFM_SHEAR, CTX_NONE);
- Transform();
- break;
- case 7: /* Warp */
- initTransform(TFM_WARP, CTX_NONE);
- Transform();
- case 23: /* bone sketching panel */
- add_blockhandler(curarea, VIEW3D_HANDLER_BONESKETCH, UI_PNL_UNSTOW);
- break;
- }
-}
-#endif
-
-static void view3d_edit_armaturemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- Object *obedit = CTX_data_edit_object(C);
- bArmature *arm= obedit->data;
-
-#if 0
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Editing|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Bone Sketching|P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 23, "");
- uiDefIconTextBlockBut(block, view3d_transformmenu, NULL, ICON_RIGHTARROW_THIN, "Transform", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_edit_mirrormenu, NULL, ICON_RIGHTARROW_THIN, "Mirror", 0, yco-=20, menuwidth, 19, "");
-#endif
- uiItemMenuF(layout, "Snap", 0, view3d_edit_snapmenu);
- uiItemMenuF(layout, "Bone Roll", 0, view3d_edit_armature_rollmenu);
-
- if (arm->drawtype == ARM_ENVELOPE)
- uiItemEnumO(layout, "Scale Envelope Distance", 0, "TFM_OT_transform", "mode", TFM_BONESIZE);
- else
- uiItemEnumO(layout, "Scale B-Bone Width", 0, "TFM_OT_transform", "mode", TFM_BONESIZE);
-
- uiItemS(layout);
-
- uiItemO(layout, "Extrude", 0, "ARMATURE_OT_extrude");
- if (arm->flag & ARM_MIRROR_EDIT)
- uiItemBooleanO(layout, "Extrude Forked", 0, "ARMATURE_OT_extrude", "forked", 1);
-
- uiItemO(layout, NULL, 0, "ARMATURE_OT_duplicate");
- uiItemO(layout, NULL, 0, "ARMATURE_OT_merge");
- uiItemO(layout, NULL, 0, "ARMATURE_OT_fill");
- uiItemO(layout, NULL, 0, "ARMATURE_OT_delete");
- uiItemO(layout, NULL, 0, "ARMATURE_OT_separate");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "ARMATURE_OT_subdivide_simple");
- uiItemO(layout, NULL, 0, "ARMATURE_OT_subdivide_multi");
-
- uiItemEnumO(layout, "AutoName Left/Right", 0, "ARMATURE_OT_autoside_names", "axis", 0);
- uiItemEnumO(layout, "AutoName Front/Back", 0, "ARMATURE_OT_autoside_names", "axis", 1);
- uiItemEnumO(layout, "AutoName Top/Bottom", 0, "ARMATURE_OT_autoside_names", "axis", 2);
-
- uiItemO(layout, "Flip Left/Right Names", 0, "ARMATURE_OT_flip_names");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "ARMATURE_OT_armature_layers");
- uiItemO(layout, NULL, 0, "ARMATURE_OT_bone_layers");
-
- uiItemS(layout);
-
- uiItemMenuF(layout, "Parent", 0, view3d_edit_armature_parentmenu);
-
- uiItemS(layout);
-
- uiItemMenuF(layout, "Bone Settings ", 0, view3d_edit_armature_settingsmenu);
-}
-
-
-static void view3d_pose_armature_transformmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- //uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear User Transform|W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
- //used: clear_user_transform(scene, ob);
- //uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiItemO(layout, NULL, 0, "POSE_OT_loc_clear");
- uiItemO(layout, NULL, 0, "POSE_OT_rot_clear");
- uiItemO(layout, NULL, 0, "POSE_OT_scale_clear");
-
- // ???
- //uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Origin|Alt O", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
- //used:clear_object('o');
-}
-
-static void view3d_pose_armature_showhidemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, "Show Hidden", 0, "POSE_OT_reveal");
-
- uiItemO(layout, "Hide Selected", 0, "POSE_OT_hide");
- uiItemBooleanO(layout, "Hide Unselected", 0, "POSE_OT_hide", "unselected", 1);
-}
-
-static void view3d_pose_armature_ikmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "POSE_OT_ik_add");
- uiItemO(layout, NULL, 0, "POSE_OT_ik_clear");
-}
-
-static void view3d_pose_armature_constraintsmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "POSE_OT_constraint_add_with_targets");
- uiItemO(layout, NULL, 0, "POSE_OT_constraints_clear");
-}
-
-static void view3d_pose_armature_groupmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, "Add Selected to Active Group", 0, "POSE_OT_group_assign");
- //uiItemO(layout, "Add Selected to Group", 0, "POSE_OT_group_assign");
-
- uiItemO(layout, "Add New Group", 0, "POSE_OT_group_add");
-
- uiItemO(layout, "Remove from All Groups", 0, "POSE_OT_group_unassign");
- uiItemO(layout, "Remove Active Group", 0, "POSE_OT_group_remove");
-}
-
-static void view3d_pose_armature_motionpathsmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "POSE_OT_paths_calculate");
- uiItemO(layout, NULL, 0, "POSE_OT_paths_clear");
-}
-
-static void view3d_pose_armature_poselibmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "POSELIB_OT_browse_interactive");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "POSELIB_OT_pose_add");
- uiItemO(layout, NULL, 0, "POSELIB_OT_pose_rename");
- uiItemO(layout, NULL, 0, "POSELIB_OT_pose_remove");
-}
-
-static void view3d_pose_armature_settingsmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemEnumO(layout, "Toggle a Setting", 0, "POSE_OT_flags_set", "mode", 2);
- uiItemEnumO(layout, "Enable a Setting", 0, "POSE_OT_flags_set", "mode", 1);
- uiItemEnumO(layout, "Disable a Setting", 0, "POSE_OT_flags_set", "mode", 0);
-}
-
-#if 0
-static void do_view3d_pose_armaturemenu(bContext *C, void *arg, int event)
-{
- Object *ob;
- ob=OBACT;
-
- switch(event) {
- case 5:
- pose_copy_menu();
- break;
- case 15:
- pose_relax();
- break;
- }
-}
-#endif
-
-static void view3d_pose_armaturemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- Object *ob = CTX_data_active_object(C);
- bArmature *arm= ob->data;
-
-#if 0 // XXX to be ported, using uiItemMenuF(layout, "<Name>", 0, view3d_pose_armature_<category>menu);
- uiDefIconTextBlockBut(block, view3d_transformmenu, NULL, ICON_RIGHTARROW_THIN, "Transform", 0, yco-=20, 120, 19, "");
-#endif
- if ( (arm) && ((arm->drawtype == ARM_B_BONE) || (arm->drawtype == ARM_ENVELOPE)) )
- uiItemEnumO(layout, "Scale Envelope Distance", 0, "TFM_OT_transform", "mode", TFM_BONESIZE);
- uiItemMenuF(layout, "Clear Transform", 0, view3d_pose_armature_transformmenu);
-
- uiItemS(layout);
-
- // TODO: these operators may get renamed
- uiItemO(layout, NULL, 0, "ANIM_OT_insert_keyframe_menu");
- uiItemO(layout, NULL, 0, "ANIM_OT_delete_keyframe_v3d");
-
- uiItemS(layout);
-
-#if 0
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Relax Pose|W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 15, "");
-#endif
- uiItemO(layout, NULL, 0, "POSE_OT_apply");
-
- uiItemS(layout);
-
- uiItemO(layout, "Copy Current Pose", 0, "POSE_OT_copy");
- uiItemO(layout, "Paste Pose", 0, "POSE_OT_paste");
- uiItemBooleanO(layout, "Paste X-Flipped Pose", 0, "POSE_OT_paste", "flipped", 1);
-
- uiItemS(layout);
-
- uiItemMenuF(layout, "Pose Library", 0, view3d_pose_armature_poselibmenu);
- uiItemMenuF(layout, "Motion Paths", 0, view3d_pose_armature_motionpathsmenu);
- uiItemMenuF(layout, "Bone Groups", 0, view3d_pose_armature_groupmenu);
-
- uiItemS(layout);
-
- uiItemMenuF(layout, "Inverse Kinematics", 0, view3d_pose_armature_ikmenu);
- uiItemMenuF(layout, "Constraints", 0, view3d_pose_armature_constraintsmenu);
-
- uiItemS(layout);
-
- uiItemEnumO(layout, "AutoName Left/Right", 0, "POSE_OT_autoside_names", "axis", 0);
- uiItemEnumO(layout, "AutoName Front/Back", 0, "POSE_OT_autoside_names", "axis", 1);
- uiItemEnumO(layout, "AutoName Top/Bottom", 0, "POSE_OT_autoside_names", "axis", 2);
-
- uiItemO(layout, "Flip Left/Right Names", 0, "POSE_OT_flip_names");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "POSE_OT_armature_layers");
- uiItemO(layout, NULL, 0, "POSE_OT_bone_layers");
-
- uiItemS(layout);
-
- uiItemMenuF(layout, "Show/Hide Bones", 0, view3d_pose_armature_showhidemenu);
- uiItemMenuF(layout, "Bone Settings", 0, view3d_pose_armature_settingsmenu);
-
-#if 0
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Copy Attributes...|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
-#endif
-}
-
-
-/* vertex paint menu */
-static void do_view3d_vpaintmenu(bContext *C, void *arg, int event)
-{
-#if 0
- /* events >= 3 are registered bpython scripts */
-#ifndef DISABLE_PYTHON
- if (event >= 3) BPY_menu_do_python(PYMENU_VERTEXPAINT, event - 3);
-#endif
- switch(event) {
- case 0: /* undo vertex painting */
- BIF_undo();
- break;
- case 1: /* set vertex colors/weight */
- if(FACESEL_PAINT_TEST)
- clear_vpaint_selectedfaces();
- else /* we know were in vertex paint mode */
- clear_vpaint();
- break;
- case 2:
- make_vertexcol(1);
- break;
- }
-#endif
-}
-
-static uiBlock *view3d_vpaintmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
- short yco= 0, menuwidth=120;
-#ifndef DISABLE_PYTHON
-// XXX BPyMenu *pym;
-// int i=0;
-#endif
-
- block= uiBeginBlock(C, ar, "view3d_paintmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_view3d_vpaintmenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Vertex Painting|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Vertex Colors|Shift K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Shaded Vertex Colors", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
-
-#ifndef DISABLE_PYTHON
- /* note that we account for the 3 previous entries with i+3:
- even if the last item isnt displayed, it dosent matter */
-// for (pym = BPyMenuTable[PYMENU_VERTEXPAINT]; pym; pym = pym->next, i++) {
-// uiDefIconTextBut(block, BUTM, 1, ICON_PYTHON, pym->name, 0, yco-=20,
-// menuwidth, 19, NULL, 0.0, 0.0, 1, i+3,
-// pym->tooltip?pym->tooltip:pym->filename);
-// }
-#endif
-
- if(ar->alignment==RGN_ALIGN_TOP) {
- uiBlockSetDirection(block, UI_DOWN);
- }
- else {
- uiBlockSetDirection(block, UI_TOP);
- uiBlockFlipOrder(block);
- }
-
- uiTextBoundsBlock(block, 50);
- return block;
-}
-
/* texture paint menu (placeholder, no items yet??) */
static void do_view3d_tpaintmenu(bContext *C, void *arg, int event)
@@ -3032,7 +1425,7 @@ static uiBlock *view3d_wpaintmenu(bContext *C, ARegion *ar, void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- if (FACESEL_PAINT_TEST) {
+ if (paint_facesel_test(CTX_data_active_object(C))) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Weight|Shift K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
menunr++;
@@ -3060,185 +1453,6 @@ static uiBlock *view3d_wpaintmenu(bContext *C, ARegion *ar, void *arg_unused)
return block;
}
-void do_view3d_sculpt_inputmenu(bContext *C, void *arg, int event)
-{
-#if 0
- Scene *scene= CTX_data_scene(C);
- SculptData *sd= &scene->sculptdata;
- short val;
-
- switch(event) {
- case 0:
- sd->flags ^= SCULPT_INPUT_SMOOTH;
- ED_undo_push(C, "Smooth stroke");
- break;
- case 1:
- val= sd->tablet_size;
- if(button(&val,0,10,"Tablet Size:")==0) return;
- sd->tablet_size= val;
- ED_undo_push(C, "Tablet size");
- break;
- case 2:
- val= sd->tablet_strength;
- if(button(&val,0,10,"Tablet Strength:")==0) return;
- sd->tablet_strength= val;
- ED_undo_push(C, "Tablet strength");
- break;
- }
-
-#endif
-}
-
-void do_view3d_sculptmenu(bContext *C, void *arg, int event)
-{
-#if 0
- Scene *scene= CTX_data_scene(C);
- ScrArea *sa= CTX_wm_area(C);
- View3D *v3d= sa->spacedata.first;
- SculptData *sd= &scene->sculptdata;
- BrushData *br= sculptmode_brush();
-
- switch(event) {
- case 0:
- case 1:
- case 2:
- case 3:
- case 4:
- case 5:
- case 6:
- sd->brush_type= event+1;
- ED_undo_push(C, "Brush type");
- break;
- case 11:
- if(v3d)
- v3d->pivot_last= !v3d->pivot_last;
- break;
- case 12:
- sd->flags ^= SCULPT_DRAW_FAST;
- ED_undo_push(C, "Partial Redraw");
- break;
- case 13:
- sd->flags ^= SCULPT_DRAW_BRUSH;
- ED_undo_push(C, "Draw Brush");
- break;
- case 14:
- add_blockhandler(sa, VIEW3D_HANDLER_OBJECT, UI_PNL_UNSTOW);
- break;
- case 15:
- sculpt_radialcontrol_start(RADIALCONTROL_ROTATION);
- break;
- case 16:
- sculpt_radialcontrol_start(RADIALCONTROL_STRENGTH);
- break;
- case 17:
- sculpt_radialcontrol_start(RADIALCONTROL_SIZE);
- break;
-#endif
-}
-
-uiBlock *view3d_sculpt_inputmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
- short yco= 0, menuwidth= 120;
- Sculpt *sd= CTX_data_tool_settings(C)->sculpt;
-
- block= uiBeginBlock(C, ar, "view3d_sculpt_inputmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_view3d_sculpt_inputmenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ((sd->flags & SCULPT_INPUT_SMOOTH) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Smooth Stroke|Shift S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Tablet Size Adjust", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Tablet Strength Adjust", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 50);
- return block;
-}
-
-static void view3d_sculpt_menu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- bScreen *sc= CTX_wm_screen(C);
- Sculpt *s = CTX_data_tool_settings(C)->sculpt;
- PointerRNA rna;
-
- RNA_pointer_create(&sc->id, &RNA_Sculpt, s, &rna);
-
- uiItemR(layout, NULL, 0, &rna, "symmetry_x", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "symmetry_y", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "symmetry_z", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "lock_x", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "lock_y", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "lock_z", 0, 0, 0);
-
- /* Brush settings */
- RNA_pointer_create(&sc->id, &RNA_Brush, s->brush, &rna);
-
- /* Curve */
- uiItemS(layout);
- uiItemEnumO(layout, NULL, 0, "SCULPT_OT_brush_curve_preset", "mode", BRUSH_PRESET_SHARP);
- uiItemEnumO(layout, NULL, 0, "SCULPT_OT_brush_curve_preset", "mode", BRUSH_PRESET_SMOOTH);
- uiItemEnumO(layout, NULL, 0, "SCULPT_OT_brush_curve_preset", "mode", BRUSH_PRESET_MAX);
-
- uiItemS(layout);
-
- uiItemR(layout, NULL, 0, &rna, "airbrush", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "rake", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "anchored", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "space", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "smooth_stroke", 0, 0, 0);
-
- uiItemR(layout, NULL, 0, &rna, "flip_direction", 0, 0, 0);
-}
-
-uiBlock *view3d_sculptmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- ScrArea *sa= CTX_wm_area(C);
- View3D *v3d= sa->spacedata.first;
- uiBlock *block;
- Sculpt *sd= CTX_data_tool_settings(C)->sculpt;
-// XXX const BrushData *br= sculptmode_brush();
- short yco= 0, menuwidth= 120;
-
- block= uiBeginBlock(C, ar, "view3d_sculptmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_view3d_sculptmenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Sculpt Properties|N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 14, "");
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBlockBut(block, view3d_sculpt_inputmenu, NULL, ICON_RIGHTARROW_THIN, "Input Settings", 0, yco-=20, 120, 19, "");
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBut(block, BUTM, 1, ((sd->flags & SCULPT_DRAW_BRUSH) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Display Brush", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
- uiDefIconTextBut(block, BUTM, 1, ((sd->flags & SCULPT_DRAW_FAST) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Partial Redraw", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
- if(v3d)
- uiDefIconTextBut(block, BUTM, 1, (v3d->pivot_last ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Pivot Last", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Scale Brush|F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 17, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Strengthen Brush|Shift F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Rotate Brush|Ctrl F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 15, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- /* XXX uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==FLATTEN_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Flatten|T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
- uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==LAYER_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Layer|L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
- uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==GRAB_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Grab|G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
- uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==INFLATE_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Inflate|I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
- uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==PINCH_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Pinch|P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
- uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==SMOOTH_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Smooth|S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
- uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==DRAW_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Draw|D", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");*/
-
-
- if(ar->alignment==RGN_ALIGN_TOP) {
- uiBlockSetDirection(block, UI_DOWN);
- }
- else {
- uiBlockSetDirection(block, UI_TOP);
- uiBlockFlipOrder(block);
- }
-
- uiTextBoundsBlock(block, 50);
-
- return block;
-}
-
static void do_view3d_facesel_showhidemenu(bContext *C, void *arg, int event)
{
#if 0
@@ -3323,61 +1537,6 @@ static uiBlock *view3d_faceselmenu(bContext *C, ARegion *ar, void *arg_unused)
return block;
}
-static void view3d_select_particlemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- ToolSettings *ts= CTX_data_tool_settings(C);
-
- uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "PARTICLE_OT_select_all_toggle");
- uiItemO(layout, NULL, 0, "PARTICLE_OT_select_linked");
-
- if(ts->particle.selectmode & SCE_SELECT_POINT) {
- uiItemO(layout, NULL, 0, "PARTICLE_OT_select_last"); // |W, 4
- uiItemO(layout, NULL, 0, "PARTICLE_OT_select_first"); // |W, 3
- }
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "PARTICLE_OT_select_more");
- uiItemO(layout, NULL, 0, "PARTICLE_OT_select_less");
-}
-
-static void view3d_particle_showhidemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "PARTICLE_OT_reveal");
- uiItemO(layout, NULL, 0, "PARTICLE_OT_hide");
- uiItemBooleanO(layout, "Hide Unselected", 0, "PARTICLE_OT_hide", "unselected", 1);
-}
-
-static void view3d_particlemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- ToolSettings *ts= CTX_data_tool_settings(C);
-
- // XXX uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Particle Edit Properties|N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
- // add_blockhandler(sa, VIEW3D_HANDLER_OBJECT, UI_PNL_UNSTOW);
- // XXX uiItemS(layout);
- //
- // XXX uiDefIconTextBut(block, BUTM, 1, (pset->flag & PE_X_MIRROR)? ICON_CHECKBOX_HLT: ICON_CHECKBOX_DEHLT, "X-Axis Mirror Editing", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
- // pset->flag ^= PE_X_MIRROR;
-
- uiItemO(layout, NULL, 0, "PARTICLE_OT_mirror"); // |Ctrl M
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "PARTICLE_OT_remove_doubles"); // |W, 5
- uiItemO(layout, NULL, 0, "PARTICLE_OT_delete");
- if(ts->particle.selectmode & SCE_SELECT_POINT)
- uiItemO(layout, NULL, 0, "PARTICLE_OT_subdivide"); // |W, 2
- uiItemO(layout, NULL, 0, "PARTICLE_OT_rekey"); // |W, 1
-
- uiItemS(layout);
-
- uiItemMenuF(layout, "Show/Hide Particles", 0, view3d_particle_showhidemenu);
-}
-
static char *view3d_modeselect_pup(Scene *scene)
{
Object *ob= OBACT;
@@ -3387,10 +1546,7 @@ static char *view3d_modeselect_pup(Scene *scene)
str += sprintf(str, "Mode: %%t");
- if(ob)
- str += sprintf(str, formatstr, "Object Mode", V3D_OBJECTMODE_SEL, ICON_OBJECT_DATA);
- else
- str += sprintf(str, formatstr, "Object Mode", V3D_OBJECTMODE_SEL, ICON_OBJECT_DATA);
+ str += sprintf(str, formatstr, "Object Mode", OB_MODE_OBJECT, ICON_OBJECT_DATA);
if(ob==NULL) return string;
@@ -3399,26 +1555,25 @@ static char *view3d_modeselect_pup(Scene *scene)
|| (ob->type == OB_CURVE) || (ob->type == OB_SURF) || (ob->type == OB_FONT)
|| (ob->type == OB_MBALL) || (ob->type == OB_LATTICE))) {
- str += sprintf(str, formatstr, "Edit Mode", V3D_EDITMODE_SEL, ICON_EDITMODE_HLT);
+ str += sprintf(str, formatstr, "Edit Mode", OB_MODE_EDIT, ICON_EDITMODE_HLT);
}
if (ob->type == OB_MESH) {
- str += sprintf(str, formatstr, "Sculpt Mode", V3D_SCULPTMODE_SEL, ICON_SCULPTMODE_HLT);
- /*str += sprintf(str, formatstr, "Face Select", V3D_FACESELECTMODE_SEL, ICON_FACESEL_HLT);*/
- str += sprintf(str, formatstr, "Vertex Paint", V3D_VERTEXPAINTMODE_SEL, ICON_VPAINT_HLT);
- str += sprintf(str, formatstr, "Texture Paint", V3D_TEXTUREPAINTMODE_SEL, ICON_TPAINT_HLT);
- str += sprintf(str, formatstr, "Weight Paint", V3D_WEIGHTPAINTMODE_SEL, ICON_WPAINT_HLT);
+ str += sprintf(str, formatstr, "Sculpt Mode", OB_MODE_SCULPT, ICON_SCULPTMODE_HLT);
+ str += sprintf(str, formatstr, "Vertex Paint", OB_MODE_VERTEX_PAINT, ICON_VPAINT_HLT);
+ str += sprintf(str, formatstr, "Texture Paint", OB_MODE_TEXTURE_PAINT, ICON_TPAINT_HLT);
+ str += sprintf(str, formatstr, "Weight Paint", OB_MODE_WEIGHT_PAINT, ICON_WPAINT_HLT);
}
/* if active object is an armature */
if (ob->type==OB_ARMATURE) {
- str += sprintf(str, formatstr, "Pose Mode", V3D_POSEMODE_SEL, ICON_POSE_HLT);
+ str += sprintf(str, formatstr, "Pose Mode", OB_MODE_POSE, ICON_POSE_HLT);
}
if (ob->particlesystem.first) {
- str += sprintf(str, formatstr, "Particle Mode", V3D_PARTICLEEDITMODE_SEL, ICON_PARTICLEMODE);
+ str += sprintf(str, formatstr, "Particle Mode", OB_MODE_PARTICLE_EDIT, ICON_PARTICLEMODE);
}
return (string);
@@ -3506,11 +1661,10 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event)
ToolSettings *ts= CTX_data_tool_settings(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
- Base *basact= CTX_data_active_base(C);
- Object *ob= CTX_data_active_object(C);
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em= NULL;
int bit, ctrl= win->eventstate->ctrl, shift= win->eventstate->shift;
+ PointerRNA props_ptr;
if(obedit && obedit->type==OB_MESH) {
em= ((Mesh *)obedit->data)->edit_btmesh;
@@ -3557,79 +1711,10 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event)
// XXX start_game();
break;
case B_MODESELECT:
- if (v3d->modeselect == V3D_OBJECTMODE_SEL) {
-
- v3d->flag &= ~V3D_MODE;
- ED_view3d_exit_paint_modes(C);
- ED_armature_exit_posemode(C, basact);
- if(obedit)
- ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
- }
- else if (v3d->modeselect == V3D_EDITMODE_SEL) {
- if(!obedit) {
- v3d->flag &= ~V3D_MODE;
- ED_object_enter_editmode(C, EM_WAITCURSOR);
- ED_undo_push(C, "Original"); /* here, because all over code enter_editmode is abused */
- }
- }
- else if (v3d->modeselect == V3D_SCULPTMODE_SEL) {
- if (!(G.f & G_SCULPTMODE)) {
- v3d->flag &= ~V3D_MODE;
- ED_view3d_exit_paint_modes(C);
- if(obedit) ED_object_exit_editmode(C, EM_FREEUNDO|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
-
- WM_operator_name_call(C, "SCULPT_OT_sculptmode_toggle", WM_OP_EXEC_REGION_WIN, NULL);
- }
- }
- else if (v3d->modeselect == V3D_VERTEXPAINTMODE_SEL) {
- if (!(G.f & G_VERTEXPAINT)) {
- v3d->flag &= ~V3D_MODE;
- ED_view3d_exit_paint_modes(C);
- if(obedit) ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
-
- WM_operator_name_call(C, "PAINT_OT_vertex_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
- }
- }
- else if (v3d->modeselect == V3D_TEXTUREPAINTMODE_SEL) {
- if (!(G.f & G_TEXTUREPAINT)) {
- v3d->flag &= ~V3D_MODE;
- ED_view3d_exit_paint_modes(C);
- if(obedit) ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
-
- WM_operator_name_call(C, "PAINT_OT_texture_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
- }
- }
- else if (v3d->modeselect == V3D_WEIGHTPAINTMODE_SEL) {
- if (!(G.f & G_WEIGHTPAINT) && (ob && ob->type == OB_MESH) ) {
- v3d->flag &= ~V3D_MODE;
- ED_view3d_exit_paint_modes(C);
- if(obedit)
- ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
-
- WM_operator_name_call(C, "PAINT_OT_weight_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
- }
- }
- else if (v3d->modeselect == V3D_POSEMODE_SEL) {
-
- if (ob) {
- v3d->flag &= ~V3D_MODE;
- if(obedit)
- ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
-
- ED_armature_enter_posemode(C, basact);
- }
- }
- else if(v3d->modeselect == V3D_PARTICLEEDITMODE_SEL){
- if (!(G.f & G_PARTICLEEDIT)) {
- v3d->flag &= ~V3D_MODE;
- ED_view3d_exit_paint_modes(C);
- if(obedit) ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
-
- WM_operator_name_call(C, "PARTICLE_OT_particle_edit_toggle", WM_OP_EXEC_REGION_WIN, NULL);
- }
- }
- break;
-
+ WM_operator_properties_create(&props_ptr, "OBJECT_OT_mode_set");
+ RNA_enum_set(&props_ptr, "mode", v3d->modeselect);
+ WM_operator_name_call(C, "OBJECT_OT_mode_set", WM_OP_EXEC_REGION_WIN, &props_ptr);
+ break;
case B_AROUND:
// XXX handle_view3d_around(); /* copies to other 3d windows */
break;
@@ -3689,20 +1774,20 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event)
case B_MAN_TRANS:
if( shift==0 || v3d->twtype==0) {
v3d->twtype= V3D_MANIP_TRANSLATE;
- ED_area_tag_redraw(sa);
}
- break;
+ ED_area_tag_redraw(sa);
+ break;
case B_MAN_ROT:
if( shift==0 || v3d->twtype==0) {
- v3d->twtype= V3D_MANIP_ROTATE;
- ED_area_tag_redraw(sa);
+ v3d->twtype= V3D_MANIP_ROTATE;
}
+ ED_area_tag_redraw(sa);
break;
case B_MAN_SCALE:
if( shift==0 || v3d->twtype==0) {
- v3d->twtype= V3D_MANIP_SCALE;
- ED_area_tag_redraw(sa);
+ v3d->twtype= V3D_MANIP_SCALE;
}
+ ED_area_tag_redraw(sa);
break;
case B_NDOF:
break;
@@ -3769,111 +1854,34 @@ static void view3d_header_pulldowns(const bContext *C, uiBlock *block, Object *o
* height of the header */
xmax= GetButStringLength("Select");
- if (obedit) {
- if (ob && ob->type == OB_MESH) {
- uiDefMenuBut(block, view3d_select_meshmenu, NULL, "Select", xco,yco, xmax-3, 20, "");
- } else if (ob && (ob->type == OB_CURVE || ob->type == OB_SURF)) {
- uiDefMenuBut(block, view3d_select_curvemenu, NULL, "Select", xco, yco, xmax-3, 20, "");
- } else if (ob && ob->type == OB_FONT) {
- xmax= 0;
- } else if (ob && ob->type == OB_MBALL) {
- uiDefMenuBut(block, view3d_select_metaballmenu, NULL, "Select", xco,yco, xmax-3, 20, "");
- } else if (ob && ob->type == OB_LATTICE) {
- uiDefMenuBut(block, view3d_select_latticemenu, NULL, "Select", xco, yco, xmax-3, 20, "");
- } else if (ob && ob->type == OB_ARMATURE) {
- uiDefMenuBut(block, view3d_select_armaturemenu, NULL, "Select", xco,yco, xmax-3, 20, "");
- }
- } else if (FACESEL_PAINT_TEST) {
- if (ob && ob->type == OB_MESH) {
- uiDefPulldownBut(block, view3d_select_faceselmenu, NULL, "Select", xco,yco, xmax-3, 20, "");
- }
- } else if ((G.f & G_VERTEXPAINT) || (G.f & G_TEXTUREPAINT) || (G.f & G_WEIGHTPAINT)) {
- uiDefBut(block, LABEL,0,"", xco, 0, xmax, 20, 0, 0, 0, 0, 0, "");
- } else if (G.f & G_PARTICLEEDIT) {
- uiDefMenuBut(block, view3d_select_particlemenu, NULL, "Select", xco,yco, xmax-3, 20, "");
- } else {
-
- if (ob && (ob->flag & OB_POSEMODE))
- uiDefMenuBut(block, view3d_select_posemenu, NULL, "Select", xco,yco, xmax-3, 20, "");
- else
- uiDefMenuBut(block, view3d_select_objectmenu, NULL, "Select", xco,yco, xmax-3, 20, "");
- }
+
xco+= xmax;
if (obedit) {
- if (ob && ob->type == OB_MESH) {
- xmax= GetButStringLength("Mesh");
- uiDefMenuBut(block, view3d_edit_meshmenu, NULL, "Mesh", xco,yco, xmax-3, 20, "");
- xco+= xmax;
- } else if (ob && ob->type == OB_CURVE) {
- xmax= GetButStringLength("Curve");
- uiDefMenuBut(block, view3d_edit_curvemenu, NULL, "Curve", xco, yco, xmax-3, 20, "");
- xco+= xmax;
- } else if (ob && ob->type == OB_SURF) {
- xmax= GetButStringLength("Surface");
- uiDefMenuBut(block, view3d_edit_curvemenu, NULL, "Surface", xco, yco, xmax-3, 20, "");
- xco+= xmax;
- } else if (ob && ob->type == OB_FONT) {
- xmax= GetButStringLength("Text");
- uiDefMenuBut(block, view3d_edit_textmenu, NULL, "Text", xco, yco, xmax-3, 20, "");
- xco+= xmax;
- } else if (ob && ob->type == OB_MBALL) {
- xmax= GetButStringLength("Metaball");
- uiDefMenuBut(block, view3d_edit_metaballmenu, NULL, "Metaball", xco,yco, xmax-3, 20, "");
- xco+= xmax;
- } else if (ob && ob->type == OB_LATTICE) {
- xmax= GetButStringLength("Lattice");
- uiDefMenuBut(block, view3d_edit_latticemenu, NULL, "Lattice", xco, yco, xmax-3, 20, "");
- xco+= xmax;
- } else if (ob && ob->type == OB_ARMATURE) {
- xmax= GetButStringLength("Armature");
- uiDefMenuBut(block, view3d_edit_armaturemenu, NULL, "Armature", xco,yco, xmax-3, 20, "");
- xco+= xmax;
- }
-
}
- else if (G.f & G_WEIGHTPAINT) {
+ else if (ob && ob->mode & OB_MODE_WEIGHT_PAINT) {
xmax= GetButStringLength("Paint");
uiDefPulldownBut(block, view3d_wpaintmenu, NULL, "Paint", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
- else if (G.f & G_VERTEXPAINT) {
- xmax= GetButStringLength("Paint");
- uiDefPulldownBut(block, view3d_vpaintmenu, NULL, "Paint", xco,yco, xmax-3, 20, "");
- xco+= xmax;
- }
- else if (G.f & G_TEXTUREPAINT) {
+ else if (ob && ob->mode & OB_MODE_TEXTURE_PAINT) {
xmax= GetButStringLength("Paint");
uiDefPulldownBut(block, view3d_tpaintmenu, NULL, "Paint", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
- else if( G.f & G_SCULPTMODE) {
- xmax= GetButStringLength("Sculpt");
- uiDefMenuBut(block, view3d_sculpt_menu, NULL, "Sculpt", xco, yco, xmax-3, 20, "");
- xco+= xmax;
- }
- else if (FACESEL_PAINT_TEST) {
+ else if (paint_facesel_test(ob)) {
if (ob && ob->type == OB_MESH) {
xmax= GetButStringLength("Face");
uiDefPulldownBut(block, view3d_faceselmenu, NULL, "Face", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
}
- else if(G.f & G_PARTICLEEDIT) {
- xmax= GetButStringLength("Particle");
- uiDefMenuBut(block, view3d_particlemenu, NULL, "Particle", xco,yco, xmax-3, 20, "");
- xco+= xmax;
+ else if(ob && ob->mode & OB_MODE_PARTICLE_EDIT) {
+ /* ported to python */
}
else {
- if (ob && (ob->flag & OB_POSEMODE)) {
- xmax= GetButStringLength("Pose");
- uiDefMenuBut(block, view3d_pose_armaturemenu, NULL, "Pose", xco,yco, xmax-3, 20, "");
- xco+= xmax;
- }
- else {
- xmax= GetButStringLength("Object");
- uiDefMenuBut(block, view3d_edit_objectmenu, NULL, "Object", xco,yco, xmax-3, 20, "");
- xco+= xmax;
+ if (ob && (ob->mode & OB_MODE_POSE)) {
+ /* ported to python */
}
}
@@ -3903,6 +1911,20 @@ static void header_xco_step(ARegion *ar, int *xco, int *yco, int *maxco, int ste
}
}
+/* Returns the icon associated with an object mode */
+static int object_mode_icon(int mode)
+{
+ EnumPropertyItem *item = object_mode_items;
+
+ while(item->name != NULL) {
+ if(item->value == mode)
+ return item->icon;
+ ++item;
+ }
+
+ return ICON_OBJECT_DATAMODE;
+}
+
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
{
ARegion *ar= CTX_wm_region(C);
@@ -3925,29 +1947,23 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
uiBlockSetEmboss(block, UI_EMBOSS);
/* mode */
- v3d->modeselect = V3D_OBJECTMODE_SEL;
-
- if (obedit) v3d->modeselect = V3D_EDITMODE_SEL;
- else if(ob && (ob->flag & OB_POSEMODE)) v3d->modeselect = V3D_POSEMODE_SEL;
- else if (G.f & G_SCULPTMODE) v3d->modeselect = V3D_SCULPTMODE_SEL;
- else if (G.f & G_WEIGHTPAINT) v3d->modeselect = V3D_WEIGHTPAINTMODE_SEL;
- else if (G.f & G_VERTEXPAINT) v3d->modeselect = V3D_VERTEXPAINTMODE_SEL;
- else if (G.f & G_TEXTUREPAINT) v3d->modeselect = V3D_TEXTUREPAINTMODE_SEL;
- /*else if(G.f & G_FACESELECT) v3d->modeselect = V3D_FACESELECTMODE_SEL;*/
- else if(G.f & G_PARTICLEEDIT) v3d->modeselect = V3D_PARTICLEEDITMODE_SEL;
+ if(ob)
+ v3d->modeselect = ob->mode;
+ else
+ v3d->modeselect = OB_MODE_OBJECT;
v3d->flag &= ~V3D_MODE;
/* not sure what the v3d->flag is useful for now... modeselect is confusing */
if(obedit) v3d->flag |= V3D_EDITMODE;
- if(ob && (ob->flag & OB_POSEMODE)) v3d->flag |= V3D_POSEMODE;
- if(G.f & G_VERTEXPAINT) v3d->flag |= V3D_VERTEXPAINT;
- if(G.f & G_WEIGHTPAINT) v3d->flag |= V3D_WEIGHTPAINT;
- if (G.f & G_TEXTUREPAINT) v3d->flag |= V3D_TEXTUREPAINT;
- if(FACESEL_PAINT_TEST) v3d->flag |= V3D_FACESELECT;
-
- uiDefIconTextButS(block, MENU, B_MODESELECT, (v3d->modeselect),view3d_modeselect_pup(scene) ,
- xco,yco,126,20, &(v3d->modeselect), 0, 0, 0, 0, "Mode (Hotkeys: Tab, V, Ctrl Tab)");
+ if(ob && (ob->mode & OB_MODE_POSE)) v3d->flag |= V3D_POSEMODE;
+ if(ob && (ob->mode & OB_MODE_VERTEX_PAINT)) v3d->flag |= V3D_VERTEXPAINT;
+ if(ob && (ob->mode & OB_MODE_WEIGHT_PAINT)) v3d->flag |= V3D_WEIGHTPAINT;
+ if(ob && (ob->mode & OB_MODE_TEXTURE_PAINT)) v3d->flag |= V3D_TEXTUREPAINT;
+ if(paint_facesel_test(ob)) v3d->flag |= V3D_FACESELECT;
+
+ uiDefIconTextButS(block, MENU, B_MODESELECT, object_mode_icon(v3d->modeselect), view3d_modeselect_pup(scene) ,
+ xco,yco,126,20, &(v3d->modeselect), 0, 0, 0, 0, "Mode (Hotkeys: Tab, V, Ctrl Tab)");
header_xco_step(ar, &xco, &yco, &maxco, 126+8);
/* DRAWTYPE */
@@ -3987,7 +2003,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
uiBlockEndAlign(block);
}
} else {
- if (obedit==NULL && (G.f & (G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT))) {
+ if (obedit==NULL && ((ob && ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)))) {
uiDefIconButBitI(block, TOG, G_FACESELECT, B_VIEW_BUTSEDIT, ICON_FACESEL_HLT,xco,yco,XIC,YIC, &G.f, 0, 0, 0, 0, "Painting Mask (FKey)");
header_xco_step(ar, &xco, &yco, &maxco, XIC+10);
} else {
@@ -4074,7 +2090,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
}
/* proportional falloff */
- if((obedit && (obedit->type == OB_MESH || obedit->type == OB_CURVE || obedit->type == OB_SURF || obedit->type == OB_LATTICE)) || G.f & G_PARTICLEEDIT) {
+ if((obedit && (obedit->type == OB_MESH || obedit->type == OB_CURVE || obedit->type == OB_SURF || obedit->type == OB_LATTICE)) || (ob && ob->mode & OB_MODE_PARTICLE_EDIT)) {
uiBlockBeginAlign(block);
uiDefIconTextButS(block, ICONTEXTROW,B_REDR, ICON_PROP_OFF, "Proportional %t|Off %x0|On %x1|Connected %x2", xco,yco,XIC+10,YIC, &(ts->proportional), 0, 1.0, 0, 0, "Proportional Edit Falloff (Hotkeys: O, Alt O) ");
@@ -4133,7 +2149,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
uiBlockEndAlign(block);
header_xco_step(ar, &xco, &yco, &maxco, XIC);
}
- else if(G.f & G_PARTICLEEDIT) {
+ else if(ob && ob->mode & OB_MODE_PARTICLE_EDIT) {
uiBlockBeginAlign(block);
uiDefIconButBitI(block, TOG, SCE_SELECT_PATH, B_SEL_PATH, ICON_EDGESEL, xco,yco,XIC,YIC, &ts->particle.selectmode, 1.0, 0.0, 0, 0, "Path edit mode");
xco+= XIC;
@@ -4153,7 +2169,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
uiDefIconBut(block, BUT, B_VIEWRENDER, ICON_SCENE, xco,yco,XIC,YIC, NULL, 0, 1.0, 0, 0, "Render this window (Ctrl Click for anim)");
- if (ob && (ob->flag & OB_POSEMODE)) {
+ if (ob && (ob->mode & OB_MODE_POSE)) {
xco+= XIC;
uiBlockBeginAlign(block);
@@ -4170,11 +2186,5 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
}
}
-
- /* always as last */
- UI_view2d_totRect_set(&ar->v2d, maxco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin);
-
- uiEndBlock(C, block);
- uiDrawBlock(C, block);
}
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 3e9382509f4..e5e85cf9d16 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -140,7 +140,6 @@ void view3d_buttons_register(struct ARegionType *art);
void VIEW3D_OT_toolbar(struct wmOperatorType *ot);
void view3d_toolbar_register(struct ARegionType *art);
void view3d_tool_props_register(struct ARegionType *art);
-char *view3d_context_string(const struct bContext *C);
/* view3d_snap.c */
int minmax_verts(Object *obedit, float *min, float *max);
@@ -157,6 +156,9 @@ void VIEW3D_OT_snap_menu(struct wmOperatorType *ot);
ARegion *view3d_has_buttons_region(ScrArea *sa);
ARegion *view3d_has_tools_region(ScrArea *sa);
+/* draw_volume.c */
+void draw_volume(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, struct Base *base, struct GPUTexture *tex, int res[3]);
+
#endif /* ED_VIEW3D_INTERN_H */
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c
index 32305b5c76b..57922d78880 100644
--- a/source/blender/editors/space_view3d/view3d_ops.c
+++ b/source/blender/editors/space_view3d/view3d_ops.c
@@ -106,9 +106,6 @@ void view3d_keymap(wmWindowManager *wm)
ListBase *keymap= WM_keymap_listbase(wm, "View3D Generic", SPACE_VIEW3D, 0);
wmKeymapItem *km;
- WM_keymap_add_item(keymap, "PAINT_OT_vertex_paint_toggle", VKEY, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "PAINT_OT_weight_paint_toggle", TABKEY, KM_PRESS, KM_CTRL, 0);
-
WM_keymap_add_item(keymap, "VIEW3D_OT_properties", NKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_toolbar", TKEY, KM_PRESS, 0, 0);
@@ -135,7 +132,8 @@ void view3d_keymap(wmWindowManager *wm)
km = WM_keymap_add_item(keymap, "SKETCH_OT_draw_preview", MOUSEMOVE, KM_ANY, KM_CTRL, 0);
RNA_boolean_set(km->ptr, "snap", 1);
- WM_keymap_verify_item(keymap, "VIEW3D_OT_manipulator", ACTIONMOUSE, KM_PRESS, 0, 0);
+ WM_keymap_verify_item(keymap, "VIEW3D_OT_manipulator", LEFTMOUSE, KM_PRESS, 0, 0); /* manipulator always on left mouse, not on action mouse*/
+
WM_keymap_verify_item(keymap, "VIEW3D_OT_cursor3d", ACTIONMOUSE, KM_PRESS, 0, 0);
WM_keymap_verify_item(keymap, "VIEW3D_OT_viewrotate", MIDDLEMOUSE, KM_PRESS, 0, 0);
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index d0c0a63eb1a..8cb64a14291 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -59,6 +59,7 @@
#include "BKE_depsgraph.h"
#include "BKE_object.h"
#include "BKE_global.h"
+#include "BKE_paint.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
@@ -385,7 +386,7 @@ static void do_lasso_select_objects(ViewContext *vc, short mcords[][2], short mo
else ED_base_object_select(base, BA_DESELECT);
base->object->flag= base->flag;
}
- if(base->object->flag & OB_POSEMODE) {
+ if(base->object->mode & OB_MODE_POSE) {
do_lasso_select_pose(vc, mcords, moves, select);
}
}
@@ -699,12 +700,14 @@ static void do_lasso_select_node(short mcords[][2], short moves, short select)
void view3d_lasso_select(bContext *C, ViewContext *vc, short mcords[][2], short moves, short select)
{
+ Object *ob = CTX_data_active_object(C);
+
if(vc->obedit==NULL) {
- if(FACESEL_PAINT_TEST)
+ if(paint_facesel_test(ob))
do_lasso_select_facemode(vc, mcords, moves, select);
- else if(G.f & (G_VERTEXPAINT|G_TEXTUREPAINT|G_WEIGHTPAINT))
+ else if(ob && ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT))
;
- else if(G.f & G_PARTICLEEDIT)
+ else if(ob && ob->mode & OB_MODE_PARTICLE_EDIT)
PE_lasso_select(C, mcords, moves, select);
else
do_lasso_select_objects(vc, mcords, moves, select);
@@ -1121,7 +1124,7 @@ static void mouse_select(bContext *C, short *mval, short extend, short obcenter)
WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, basact->object);
/* in weightpaint, we use selected bone to select vertexgroup, so no switch to new active object */
- if(G.f & G_WEIGHTPAINT) {
+ if(basact->object->mode & OB_MODE_WEIGHT_PAINT) {
/* prevent activating */
basact= NULL;
}
@@ -1339,6 +1342,7 @@ static int view3d_borderselect_exec(bContext *C, wmOperator *op)
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
Object *obedit= CTX_data_edit_object(C);
+ Object *obact= CTX_data_active_object(C);
rcti rect;
Base *base;
MetaElem *ml;
@@ -1357,11 +1361,11 @@ static int view3d_borderselect_exec(bContext *C, wmOperator *op)
rect.xmax= RNA_int_get(op->ptr, "xmax");
rect.ymax= RNA_int_get(op->ptr, "ymax");
- if(obedit==NULL && (FACESEL_PAINT_TEST)) {
+ if(obedit==NULL && (paint_facesel_test(OBACT))) {
// XXX face_borderselect();
return OPERATOR_FINISHED;
}
- else if(obedit==NULL && (G.f & G_PARTICLEEDIT)) {
+ else if(obedit==NULL && (obact && obact->mode & OB_MODE_PARTICLE_EDIT)) {
return PE_border_select(C, &rect, (val==LEFTMOUSE));
}
@@ -1468,7 +1472,7 @@ static int view3d_borderselect_exec(bContext *C, wmOperator *op)
int bone_only;
int totobj= MAXPICKBUF; // XXX solve later
- if((ob) && (ob->flag & OB_POSEMODE))
+ if((ob) && (ob->mode & OB_MODE_POSE))
bone_only= 1;
else
bone_only= 0;
@@ -1579,6 +1583,7 @@ static int view3d_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
Object *obedit= CTX_data_edit_object(C);
short extend= RNA_enum_is_equal(C, op->ptr, "type", "EXTEND");
+ Object *obact= CTX_data_active_object(C);
view3d_operator_needs_opengl(C);
@@ -1595,7 +1600,7 @@ static int view3d_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
mouse_mball(C, event->mval, extend);
}
- else if(G.f & G_PARTICLEEDIT)
+ else if(obact && obact->mode & OB_MODE_PARTICLE_EDIT)
PE_mouse_particles(C, event->mval, extend);
else
mouse_select(C, event->mval, extend, 0);
@@ -1656,9 +1661,9 @@ static void mesh_circle_doSelectFace(void *userData, BMFace *efa, int x, int y,
static void mesh_circle_select(ViewContext *vc, int selecting, short *mval, float rad)
{
int bbsel;
+ Object *ob= vc->obact;
- if(vc->obedit==NULL && (FACESEL_PAINT_TEST)) {
- Object *ob= vc->obact;
+ if(vc->obedit==NULL && paint_facesel_test(ob)) {
Mesh *me = ob?ob->data:NULL;
if (me) {
@@ -1798,12 +1803,13 @@ static int view3d_circle_select_exec(bContext *C, wmOperator *op)
ScrArea *sa= CTX_wm_area(C);
ARegion *ar= CTX_wm_region(C);
Scene *scene= CTX_data_scene(C);
+ Object *obact= CTX_data_active_object(C);
View3D *v3d= sa->spacedata.first;
int x= RNA_int_get(op->ptr, "x");
int y= RNA_int_get(op->ptr, "y");
int radius= RNA_int_get(op->ptr, "radius");
- if(CTX_data_edit_object(C) || (G.f & G_PARTICLEEDIT)) {
+ if(CTX_data_edit_object(C) || (obact && obact->mode & OB_MODE_PARTICLE_EDIT)) {
ViewContext vc;
short mval[2], selecting;
@@ -1814,8 +1820,10 @@ static int view3d_circle_select_exec(bContext *C, wmOperator *op)
mval[1]= y;
selecting= LEFTMOUSE==RNA_int_get(op->ptr, "event_type"); // XXX solve
- if(CTX_data_edit_object(C))
+ if(CTX_data_edit_object(C)) {
obedit_circle_select(&vc, selecting, mval, (float)radius);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obact);
+ }
else
return PE_circle_select(C, selecting, mval, (float)radius);
}
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 5ec34d35d45..969591b1946 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -510,7 +510,7 @@ static int snap_sel_to_grid(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
ob= base->object;
- if(ob->flag & OB_POSEMODE) {
+ if(ob->mode & OB_MODE_POSE) {
bPoseChannel *pchan;
bArmature *arm= ob->data;
@@ -637,7 +637,7 @@ static int snap_sel_to_curs(bContext *C, wmOperator *op)
else {
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
ob= base->object;
- if(ob->flag & OB_POSEMODE) {
+ if(ob->mode & OB_MODE_POSE) {
bPoseChannel *pchan;
bArmature *arm= ob->data;
float cursp[3];
@@ -803,7 +803,7 @@ static int snap_curs_to_sel(bContext *C, wmOperator *op)
else {
Object *ob= OBACT;
- if(ob && (ob->flag & OB_POSEMODE)) {
+ if(ob && (ob->mode & OB_MODE_POSE)) {
bArmature *arm= ob->data;
bPoseChannel *pchan;
for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) {
@@ -963,7 +963,7 @@ static int snap_selected_to_center(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
ob= base->object;
- if(ob->flag & OB_POSEMODE) {
+ if(ob->mode & OB_MODE_POSE) {
bPoseChannel *pchan;
bArmature *arm= ob->data;
@@ -1032,7 +1032,7 @@ static int snap_selected_to_center(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
ob= base->object;
- if(ob->flag & OB_POSEMODE) {
+ if(ob->mode & OB_MODE_POSE) {
bPoseChannel *pchan;
bArmature *arm= ob->data;
diff --git a/source/blender/editors/space_view3d/view3d_toolbar.c b/source/blender/editors/space_view3d/view3d_toolbar.c
index 67d8bc3e5ee..c87dd0b7948 100644
--- a/source/blender/editors/space_view3d/view3d_toolbar.c
+++ b/source/blender/editors/space_view3d/view3d_toolbar.c
@@ -118,6 +118,19 @@ static void redo_cb(bContext *C, void *arg_op, void *arg2)
}
}
+static wmOperator *view3d_last_operator(const bContext *C)
+{
+ wmWindowManager *wm= CTX_wm_manager(C);
+ wmOperator *op;
+
+ /* only for operators that are registered and did an undo push */
+ for(op= wm->operators.last; op; op= op->prev)
+ if((op->type->flag & OPTYPE_REGISTER) && (op->type->flag & OPTYPE_UNDO))
+ break;
+
+ return op;
+}
+
static void view3d_panel_operator_redo_buts(const bContext *C, Panel *pa, wmOperator *op)
{
wmWindowManager *wm= CTX_wm_manager(C);
@@ -129,28 +142,32 @@ static void view3d_panel_operator_redo_buts(const bContext *C, Panel *pa, wmOper
}
RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
- uiDefAutoButsRNA(C, pa->layout, &ptr, 1);
-
+ if(op->type->ui)
+ op->type->ui((bContext*)C, &ptr, pa->layout);
+ else
+ uiDefAutoButsRNA(C, pa->layout, &ptr, 1);
+}
+
+static void view3d_panel_operator_redo_header(const bContext *C, Panel *pa)
+{
+ wmOperator *op= view3d_last_operator(C);
+
+ if(op) BLI_strncpy(pa->drawname, op->type->name, sizeof(pa->drawname));
+ else BLI_strncpy(pa->drawname, "Operator", sizeof(pa->drawname));
}
static void view3d_panel_operator_redo(const bContext *C, Panel *pa)
{
- wmWindowManager *wm= CTX_wm_manager(C);
- wmOperator *op;
+ wmOperator *op= view3d_last_operator(C);
uiBlock *block;
- block= uiLayoutGetBlock(pa->layout);
-
- /* only for operators that are registered and did an undo push */
- for(op= wm->operators.last; op; op= op->prev)
- if((op->type->flag & OPTYPE_REGISTER) && (op->type->flag & OPTYPE_UNDO))
- break;
-
if(op==NULL)
return;
if(op->type->poll && op->type->poll((bContext *)C)==0)
return;
+ block= uiLayoutGetBlock(pa->layout);
+
uiBlockSetFunc(block, redo_cb, op, NULL);
if(op->macro.first) {
@@ -164,42 +181,6 @@ static void view3d_panel_operator_redo(const bContext *C, Panel *pa)
/* ******************* */
-char *view3d_context_string(const bContext *C)
-{
- Object *obedit= CTX_data_edit_object(C);
-
- if(obedit) {
- switch(obedit->type) {
- case OB_MESH:
- return "editmode_mesh";
- case OB_CURVE:
- return "editmode_curve";
- case OB_SURF:
- return "editmode_surface";
- case OB_FONT:
- return "editmode_text";
- case OB_ARMATURE:
- return "editmode_armature";
- case OB_MBALL:
- return "editmode_mball";
- case OB_LATTICE:
- return "editmode_lattice";
- }
- }
- else {
- Object *ob = CTX_data_active_object(C);
-
- if(ob && (ob->flag & OB_POSEMODE)) return "pose_mode";
- else if (G.f & G_SCULPTMODE) return "sculpt_mode";
- else if (G.f & G_WEIGHTPAINT) return "weight_paint";
- else if (G.f & G_VERTEXPAINT) return "vertex_paint";
- else if (G.f & G_TEXTUREPAINT) return "texture_paint";
- else if(G.f & G_PARTICLEEDIT) return "particle_mode";
- }
-
- return "objectmode";
-}
-
typedef struct CustomTool {
struct CustomTool *next, *prev;
char opname[OP_MAX_TYPENAME];
@@ -215,7 +196,7 @@ static void operator_call_cb(struct bContext *C, void *arg_listbase, void *arg2)
BLI_addtail(arg_listbase, ct);
BLI_strncpy(ct->opname, ot->idname, OP_MAX_TYPENAME);
- BLI_strncpy(ct->context, view3d_context_string(C), OP_MAX_TYPENAME);
+ BLI_strncpy(ct->context, CTX_data_mode_string(C), OP_MAX_TYPENAME);
}
}
@@ -278,7 +259,7 @@ static void view3d_panel_tool_shelf(const bContext *C, Panel *pa)
SpaceLink *sl= CTX_wm_space_data(C);
SpaceType *st= NULL;
uiLayout *col;
- const char *context= view3d_context_string(C);
+ const char *context= CTX_data_mode_string(C);
if(sl)
st= BKE_spacetype_from_id(sl->spacetype);
@@ -289,7 +270,7 @@ static void view3d_panel_tool_shelf(const bContext *C, Panel *pa)
for(ct= st->toolshelf.first; ct; ct= ct->next) {
if(0==strncmp(context, ct->context, OP_MAX_TYPENAME)) {
col= uiLayoutColumn(pa->layout, 1);
- uiItemFullO(col, NULL, 0, ct->opname, NULL, WM_OP_INVOKE_REGION_WIN);
+ uiItemFullO(col, NULL, 0, ct->opname, NULL, WM_OP_INVOKE_REGION_WIN, 0);
}
}
}
@@ -315,7 +296,8 @@ void view3d_tool_props_register(ARegionType *art)
pt= MEM_callocN(sizeof(PanelType), "spacetype view3d panel last operator");
strcpy(pt->idname, "VIEW3D_PT_last_operator");
- strcpy(pt->label, "Last Operator");
+ strcpy(pt->label, "Operator");
+ pt->draw_header= view3d_panel_operator_redo_header;
pt->draw= view3d_panel_operator_redo;
BLI_addtail(&art->paneltypes, pt);
}
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 20e0a79f0c7..ce7b6ba454d 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -63,6 +63,7 @@
#include "RE_pipeline.h" // make_stars
#include "BIF_gl.h"
+#include "BIF_glutil.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -543,6 +544,18 @@ void view3d_get_object_project_mat(RegionView3D *rv3d, Object *ob, float pmat[4]
Mat4MulMat4(pmat, vmat, rv3d->winmat);
}
+/* Uses window coordinates (x,y) and depth component z to find a point in
+ modelspace */
+void view3d_unproject(bglMats *mats, float out[3], const short x, const short y, const float z)
+{
+ double ux, uy, uz;
+
+ gluUnProject(x,y,z, mats->modelview, mats->projection,
+ (GLint *)mats->viewport, &ux, &uy, &uz );
+ out[0] = ux;
+ out[1] = uy;
+ out[2] = uz;
+}
/* use above call to get projecting mat */
void view3d_project_float(ARegion *ar, float *vec, float *adr, float mat[4][4])
@@ -1389,12 +1402,13 @@ static ListBase queue_back;
static void SaveState(bContext *C)
{
wmWindow *win= CTX_wm_window(C);
+ Object *obact = CTX_data_active_object(C);
glPushAttrib(GL_ALL_ATTRIB_BITS);
GPU_state_init();
- if(G.f & G_TEXTUREPAINT)
+ if(obact && obact->mode & OB_MODE_TEXTURE_PAINT)
GPU_paint_set_mipmap(1);
queue_back= win->queue;
@@ -1407,8 +1421,9 @@ static void SaveState(bContext *C)
static void RestoreState(bContext *C)
{
wmWindow *win= CTX_wm_window(C);
+ Object *obact = CTX_data_active_object(C);
- if(G.f & G_TEXTUREPAINT)
+ if(obact && obact->mode & OB_MODE_TEXTURE_PAINT)
GPU_paint_set_mipmap(0);
//XXX curarea->win_swap = 0;
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 510193fdade..dd7cebdfe3f 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -89,6 +89,7 @@
#include "BKE_pointcache.h"
#include "BKE_utildefines.h"
#include "BKE_context.h"
+#include "BKE_unit.h"
//#include "BSE_view.h"
@@ -3039,12 +3040,22 @@ static void headerTranslation(TransInfo *t, float vec[3], char *str) {
applyAspectRatio(t, dvec);
dist = VecLength(vec);
- sprintf(&tvec[0], "%.4f", dvec[0]);
- sprintf(&tvec[20], "%.4f", dvec[1]);
- sprintf(&tvec[40], "%.4f", dvec[2]);
+ if(t->scene->unit.system) {
+ int i, do_split= t->scene->unit.flag & USER_UNIT_OPT_SPLIT ? 1:0;
+
+ for(i=0; i<3; i++)
+ bUnit_AsString(&tvec[i*20], 20, dvec[i]*t->scene->unit.scale_length, 4, t->scene->unit.system, B_UNIT_LENGTH, do_split, 1);
+ }
+ else {
+ sprintf(&tvec[0], "%.4f", dvec[0]);
+ sprintf(&tvec[20], "%.4f", dvec[1]);
+ sprintf(&tvec[40], "%.4f", dvec[2]);
+ }
}
- if( dist > 1e10 || dist < -1e10 ) /* prevent string buffer overflow */
+ if(t->scene->unit.system)
+ bUnit_AsString(distvec, sizeof(distvec), dist*t->scene->unit.scale_length, 4, t->scene->unit.system, B_UNIT_LENGTH, t->scene->unit.flag & USER_UNIT_OPT_SPLIT, 0);
+ else if( dist > 1e10 || dist < -1e10 ) /* prevent string buffer overflow */
sprintf(distvec, "%.4e", dist);
else
sprintf(distvec, "%.4f", dist);
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 783d98e4c6f..b556ff907da 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -700,6 +700,8 @@ int count_set_pose_transflags(int *out_mode, short around, Object *ob)
bone->flag &= ~BONE_HINGE_CHILD_TRANSFORM;
bone->flag &= ~BONE_TRANSFORM_CHILD;
}
+ else
+ bone->flag &= ~BONE_TRANSFORM;
}
/* make sure no bone can be transformed when a parent is transformed */
@@ -919,7 +921,7 @@ static short pose_grab_with_ik(Object *ob)
Bone *bonec;
short tot_ik= 0;
- if ((ob==NULL) || (ob->pose==NULL) || (ob->flag & OB_POSEMODE)==0)
+ if ((ob==NULL) || (ob->pose==NULL) || (ob->mode & OB_MODE_POSE)==0)
return 0;
arm = ob->data;
@@ -4933,7 +4935,7 @@ void special_aftertrans_update(TransInfo *t)
// allqueue(REDRAWBUTSEDIT, 0);
}
- else if(G.f & G_PARTICLEEDIT) {
+ else if(t->scene->basact && (ob = t->scene->basact->object) && ob->mode & OB_MODE_PARTICLE_EDIT) {
;
}
else {
@@ -4992,9 +4994,9 @@ static void createTransObject(bContext *C, TransInfo *t)
set_trans_object_base_flags(C, t);
/* count */
+#if 0 // TRANSFORM_FIX_ME
CTX_DATA_BEGIN(C, Object*, ob, selected_objects)
{
-#if 0 // TRANSFORM_FIX_ME
/* store ipo keys? */
if ((ob->id.lib == 0) && (ob->ipo) && (ob->ipo->showkey) && (ob->ipoflag & OB_DRAWKEY)) {
elems.first= elems.last= NULL;
@@ -5008,12 +5010,14 @@ static void createTransObject(bContext *C, TransInfo *t)
if(elems.first==NULL)
t->total++;
}
-#endif
// else {
t->total++;
// }
}
CTX_DATA_END;
+#else
+ t->total= CTX_DATA_COUNT(C, selected_objects);
+#endif
if(!t->total) {
/* clear here, main transform function escapes too */
@@ -5267,18 +5271,18 @@ void createTransData(bContext *C, TransInfo *t)
t->poseobj = ob; /* <- tsk tsk, this is going to give issues one day */
}
}
- else if (ob && (ob->flag & OB_POSEMODE)) {
+ else if (ob && (ob->mode & OB_MODE_POSE)) {
// XXX this is currently limited to active armature only...
// XXX active-layer checking isn't done as that should probably be checked through context instead
createTransPose(C, t, ob);
}
- else if (G.f & G_WEIGHTPAINT) {
+ else if (ob && (ob->mode & OB_MODE_WEIGHT_PAINT)) {
/* exception, we look for the one selected armature */
CTX_DATA_BEGIN(C, Object*, ob_armature, selected_objects)
{
if(ob_armature->type==OB_ARMATURE)
{
- if(ob_armature->flag & OB_POSEMODE)
+ if(ob_armature->mode & OB_MODE_POSE)
{
createTransPose(C, t, ob_armature);
break;
@@ -5287,7 +5291,7 @@ void createTransData(bContext *C, TransInfo *t)
}
CTX_DATA_END;
}
- else if (G.f & G_PARTICLEEDIT && PE_can_edit(PE_get_current(scene, ob))) {
+ else if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT) && PE_can_edit(PE_get_current(scene, ob))) {
createTransParticleVerts(C, t);
if(t->data && t->flag & T_PROP_EDIT) {
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index fe3e7b08685..b96cb2601ec 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -271,7 +271,7 @@ static void editbmesh_apply_to_mirror(TransInfo *t)
/* tags the given ID block for refreshes (if applicable) due to
* Animation Editor editing
*/
-static void animedit_refresh_id_tags (ID *id)
+static void animedit_refresh_id_tags (Scene *scene, ID *id)
{
if (id) {
AnimData *adt= BKE_animdata_from_id(id);
@@ -281,12 +281,11 @@ static void animedit_refresh_id_tags (ID *id)
adt->recalc |= ADT_RECALC_ANIM;
/* if ID-block is Object, set recalc flags */
- // TODO: this should probably go through the depsgraph instead... but for now, let's be lazy
switch (GS(id->name)) {
case ID_OB:
{
Object *ob= (Object *)id;
- ob->recalc |= OB_RECALC;
+ DAG_object_flush_update(scene, ob, OB_RECALC_DATA); /* sets recalc flags */
}
break;
}
@@ -345,11 +344,11 @@ static void animrecord_check_state (Scene *scene, ID *id, wmTimer *animtimer)
void recalcData(TransInfo *t)
{
Scene *scene = t->scene;
- Base *base;
+ Base *base = scene->basact;
if (t->obedit) {
}
- else if(G.f & G_PARTICLEEDIT) {
+ else if(base && base->object->mode & OB_MODE_PARTICLE_EDIT) {
flushTransParticles(t);
}
if (t->spacetype==SPACE_NODE) {
@@ -386,7 +385,7 @@ void recalcData(TransInfo *t)
/* just tag these animdata-blocks to recalc, assuming that some data there changed */
for (ale= anim_data.first; ale; ale= ale->next) {
/* set refresh tags for objects using this animation */
- animedit_refresh_id_tags(ale->id);
+ animedit_refresh_id_tags(t->scene, ale->id);
}
/* now free temp channels */
@@ -434,7 +433,7 @@ void recalcData(TransInfo *t)
calchandles_fcurve(fcu);
/* set refresh tags for objects using this animation */
- animedit_refresh_id_tags(ale->id);
+ animedit_refresh_id_tags(t->scene, ale->id);
}
/* do resort and other updates? */
@@ -465,7 +464,7 @@ void recalcData(TransInfo *t)
continue;
/* set refresh tags for objects using this animation */
- animedit_refresh_id_tags(tdn->id);
+ animedit_refresh_id_tags(t->scene, tdn->id);
/* if cancelling transform, just write the values without validating, then move on */
if (t->state == TRANS_CANCEL) {
@@ -768,7 +767,7 @@ void recalcData(TransInfo *t)
*/
// TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
if ((t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
- short targetless_ik= (t->flag & T_AUTOIK); // XXX this currently doesn't work, since flags aren't set yet!
+ int targetless_ik= (t->flag & T_AUTOIK); // XXX this currently doesn't work, since flags aren't set yet!
animrecord_check_state(t->scene, &ob->id, t->animtimer);
autokeyframe_pose_cb_func(t->scene, (View3D *)t->view, ob, t->mode, targetless_ik);
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index b999053bc1f..e0ab6bcf5f3 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -341,7 +341,7 @@ int calc_manipulator_stats(const bContext *C)
Mat4MulVecfl(obedit->obmat, scene->twmax);
}
}
- else if(ob && (ob->flag & OB_POSEMODE)) {
+ else if(ob && (ob->mode & OB_MODE_POSE)) {
bPoseChannel *pchan;
int mode = TFM_ROTATION; // mislead counting bones... bah. We don't know the manipulator mode, could be mixed
@@ -361,10 +361,10 @@ int calc_manipulator_stats(const bContext *C)
Mat4MulVecfl(ob->obmat, scene->twmax);
}
}
- else if(G.f & (G_VERTEXPAINT + G_TEXTUREPAINT + G_WEIGHTPAINT + G_SCULPTMODE)) {
+ else if(ob && (ob->mode & (OB_MODE_SCULPT|OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT))) {
;
}
- else if(G.f & G_PARTICLEEDIT) {
+ else if(ob && ob->mode & OB_MODE_PARTICLE_EDIT) {
ParticleSystem *psys= PE_get_current(scene, ob);
ParticleData *pa = psys->particles;
ParticleEditKey *ek;
@@ -415,7 +415,7 @@ int calc_manipulator_stats(const bContext *C)
switch(v3d->twmode) {
case V3D_MANIP_NORMAL:
- if(obedit || ob->flag & OB_POSEMODE) {
+ if(obedit || ob->mode & OB_MODE_POSE) {
float mat[3][3];
int type;
@@ -1418,7 +1418,7 @@ void BIF_draw_manipulator(const bContext *C)
rv3d->twmat[3][2]= (scene->twmin[2] + scene->twmax[2])/2.0f;
if(v3d->around==V3D_ACTIVE && scene->obedit==NULL) {
Object *ob= OBACT;
- if(ob && !(ob->flag & OB_POSEMODE))
+ if(ob && !(ob->mode & OB_MODE_POSE))
VECCOPY(rv3d->twmat[3], ob->obmat[3]);
}
break;
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index 89aae3aebfd..9aef9c217ab 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -148,6 +148,7 @@ void TFM_OT_select_orientation(struct wmOperatorType *ot)
/* identifiers */
ot->name = "Select Orientation";
+ ot->description= "Select orientation type.";
ot->idname = "TFM_OT_select_orientation";
/* api callbacks */
@@ -308,6 +309,7 @@ void TFM_OT_translate(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Translate";
+ ot->description= "Translate selected items.";
ot->idname = OP_TRANSLATION;
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
@@ -333,6 +335,7 @@ void TFM_OT_resize(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Resize";
+ ot->description= "Resize selected items.";
ot->idname = OP_RESIZE;
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
@@ -359,6 +362,7 @@ void TFM_OT_trackball(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Trackball";
+ ot->description= "Trackball style rotation of selected items.";
ot->idname = OP_TRACKBALL;
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
@@ -380,6 +384,7 @@ void TFM_OT_rotate(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Rotate";
+ ot->description= "Rotate selected items.";
ot->idname = OP_ROTATION;
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
@@ -405,6 +410,10 @@ void TFM_OT_tilt(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Tilt";
+ /*optionals -
+ "Tilt selected vertices."
+ "Specify an extra axis rotation for selected vertices of 3d curve." */
+ ot->description= "Tilt selected control vertices of 3d curve.";
ot->idname = OP_TILT;
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
@@ -428,6 +437,7 @@ void TFM_OT_warp(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Warp";
+ ot->description= "Warp selected items around the cursor.";
ot->idname = OP_WARP;
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
@@ -452,6 +462,7 @@ void TFM_OT_shear(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Shear";
+ ot->description= "Shear selected items along the horizontal screen axis.";
ot->idname = OP_SHEAR;
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
@@ -476,6 +487,7 @@ void TFM_OT_shrink_fatten(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Shrink/Fatten";
+ ot->description= "Shrink/fatten selected vertices along normals.";
ot->idname = OP_SHRINK_FATTEN;
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
@@ -497,6 +509,8 @@ void TFM_OT_tosphere(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "To Sphere";
+ //added "around mesh center" to differentiate between "MESH_OT_vertices_to_sphere()"
+ ot->description= "Move selected vertices outward in a spherical shape around mesh center.";
ot->idname = OP_TOSPHERE;
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
@@ -548,6 +562,7 @@ void TFM_OT_transform(struct wmOperatorType *ot)
/* identifiers */
ot->name = "Transform";
+ ot->description= "Transform selected items by mode type.";
ot->idname = "TFM_OT_transform";
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 2caa28600cf..6d5138ff11a 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -88,7 +88,7 @@ void BIF_manageTransformOrientation(bContext *C, int confirm, int set) {
else if (obedit->type == OB_ARMATURE)
index = manageBoneSpace(C, confirm, set);
}
- else if (ob && (ob->flag & OB_POSEMODE)) {
+ else if (ob && (ob->mode & OB_MODE_POSE)) {
index = manageBoneSpace(C, confirm, set);
}
else {
@@ -488,7 +488,7 @@ void initTransformOrientation(bContext *C, TransInfo *t)
break;
case V3D_MANIP_NORMAL:
- if(obedit || ob->flag & OB_POSEMODE) {
+ if(obedit || ob->mode & OB_MODE_POSE) {
float mat[3][3];
int type;
@@ -868,7 +868,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
Mat3MulVecfl(mat, plane);
}
}
- else if(ob && (ob->flag & OB_POSEMODE))
+ else if(ob && (ob->mode & OB_MODE_POSE))
{
bArmature *arm= ob->data;
bPoseChannel *pchan;
@@ -898,10 +898,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
result = ORIENTATION_EDGE;
}
}
- else if(G.f & (G_VERTEXPAINT + G_TEXTUREPAINT + G_WEIGHTPAINT + G_SCULPTMODE))
- {
- }
- else if(G.f & G_PARTICLEEDIT)
+ else if(ob && (ob->mode & (OB_MODE_SCULPT|OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT|OB_MODE_PARTICLE_EDIT)))
{
}
else {
diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c
index 435f2c7ecf4..41159397634 100644
--- a/source/blender/editors/util/undo.c
+++ b/source/blender/editors/util/undo.c
@@ -75,14 +75,11 @@
/* ***************** generic undo system ********************* */
-/* ********* XXX **************** */
-static void sound_initialize_sounds() {}
-/* ********* XXX **************** */
-
void ED_undo_push(bContext *C, char *str)
{
wmWindowManager *wm= CTX_wm_manager(C);
Object *obedit= CTX_data_edit_object(C);
+ Object *obact= CTX_data_active_object(C);
if(obedit) {
if (U.undosteps == 0) return;
@@ -100,7 +97,7 @@ void ED_undo_push(bContext *C, char *str)
else if (obedit->type==OB_ARMATURE)
undo_push_armature(C, str);
}
- else if(G.f & G_PARTICLEEDIT) {
+ else if(obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
if (U.undosteps == 0) return;
PE_undo_push(CTX_data_scene(C), str);
@@ -119,12 +116,13 @@ void ED_undo_push(bContext *C, char *str)
static int ed_undo_step(bContext *C, int step, const char *undoname)
{
Object *obedit= CTX_data_edit_object(C);
+ Object *obact= CTX_data_active_object(C);
ScrArea *sa= CTX_wm_area(C);
if(sa && sa->spacetype==SPACE_IMAGE) {
SpaceImage *sima= (SpaceImage *)sa->spacedata.first;
- if(G.f & G_TEXTUREPAINT || sima->flag & SI_DRAWTOOL) {
+ if((obact && obact->mode & OB_MODE_TEXTURE_PAINT) || sima->flag & SI_DRAWTOOL) {
undo_imagepaint_step(step);
WM_event_add_notifier(C, NC_WINDOW, NULL);
@@ -146,9 +144,9 @@ static int ed_undo_step(bContext *C, int step, const char *undoname)
else {
int do_glob_undo= 0;
- if(G.f & G_TEXTUREPAINT)
+ if(obact && obact->mode & OB_MODE_TEXTURE_PAINT)
undo_imagepaint_step(step);
- else if(G.f & G_PARTICLEEDIT) {
+ else if(obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
if(step==1)
PE_undo(CTX_data_scene(C));
else
@@ -167,7 +165,6 @@ static int ed_undo_step(bContext *C, int step, const char *undoname)
BKE_undo_name(C, undoname);
else
BKE_undo_step(C, step);
- sound_initialize_sounds();
}
}
@@ -214,13 +211,14 @@ static int ed_redo_exec(bContext *C, wmOperator *op)
void ED_undo_menu(bContext *C)
{
Object *obedit= CTX_data_edit_object(C);
+ Object *obact= CTX_data_active_object(C);
if(obedit) {
//if ELEM7(obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE)
// undo_editmode_menu();
}
else {
- if(G.f & G_PARTICLEEDIT)
+ if(obact && obact->mode & OB_MODE_PARTICLE_EDIT)
PE_undo_menu(CTX_data_scene(C), CTX_data_active_object(C));
else if(U.uiflag & USER_GLOBALUNDO) {
char *menu= BKE_undo_menu_string();
@@ -229,7 +227,6 @@ void ED_undo_menu(bContext *C)
MEM_freeN(menu);
if(event>0) {
BKE_undo_number(C, event);
- sound_initialize_sounds();
}
}
}
@@ -242,6 +239,7 @@ void ED_OT_undo(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Undo";
+ ot->description= "Undo previous action.";
ot->idname= "ED_OT_undo";
/* api callbacks */
@@ -253,6 +251,7 @@ void ED_OT_redo(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Redo";
+ ot->description= "Redo previous action.";
ot->idname= "ED_OT_redo";
/* api callbacks */