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authorThomas Dinges <blender@dingto.org>2011-09-10 13:21:46 +0400
committerThomas Dinges <blender@dingto.org>2011-09-10 13:21:46 +0400
commit8ed1c07a7b21d916f149dfa00649579165c45979 (patch)
tree0a51bd8a346799618263ae9033ee1f506c1f4068 /source/blender/editors
parent571f7db529c3e0f351b90e7e76b1e7aba878b3a7 (diff)
Navigation Mesh Modifier:
* Fix scons define for operator append * Don't use abbreviations in the UI.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/object/SConscript3
-rw-r--r--source/blender/editors/object/object_navmesh.cpp4
2 files changed, 5 insertions, 2 deletions
diff --git a/source/blender/editors/object/SConscript b/source/blender/editors/object/SConscript
index 900c96044a5..cdda16582ef 100644
--- a/source/blender/editors/object/SConscript
+++ b/source/blender/editors/object/SConscript
@@ -20,5 +20,8 @@ if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
if env['WITH_BF_PYTHON']:
defs.append('WITH_PYTHON')
+
+if env['WITH_BF_GAMEENGINE']:
+ defs.append('WITH_GAMEENGINE')
env.BlenderLib ( 'bf_editors_object', sources, Split(incs), defs, libtype=['core'], priority=[35] )
diff --git a/source/blender/editors/object/object_navmesh.cpp b/source/blender/editors/object/object_navmesh.cpp
index 8ee63296c70..155ffd37627 100644
--- a/source/blender/editors/object/object_navmesh.cpp
+++ b/source/blender/editors/object/object_navmesh.cpp
@@ -537,7 +537,7 @@ static int assign_navpolygon_exec(bContext *C, wmOperator *op)
void OBJECT_OT_assign_navpolygon(struct wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Assign polygon index ";
+ ot->name= "Assign polygon index";
ot->description= "Assign polygon index to face by active face";
ot->idname= "OBJECT_OT_assign_navpolygon";
@@ -615,7 +615,7 @@ static int assign_new_navpolygon_exec(bContext *C, wmOperator *op)
void OBJECT_OT_assign_new_navpolygon(struct wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Assign new polygon index ";
+ ot->name= "Assign new polygon index";
ot->description= "Assign new polygon index to face";
ot->idname= "OBJECT_OT_assign_new_navpolygon";