diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-10-08 03:17:14 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2010-10-08 03:17:14 +0400 |
commit | afa1bf33fb48db48fb909e4853094f2d962f8327 (patch) | |
tree | 5a98ee0fcbc60a9d5702d0fb22e88cf73797851c /source/blender/editors | |
parent | c52c10d1781825290d56d27551b6a51b4ab85b40 (diff) |
bugfix [#21610] alt-r for bone (reset rotation) doesnt work in weight painting mode
pose operators now run in weightpaint mode when the weight paint objects pose armature is in pose mode.
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/armature/editarmature.c | 18 | ||||
-rw-r--r-- | source/blender/editors/armature/poseSlide.c | 2 | ||||
-rw-r--r-- | source/blender/editors/armature/poselib.c | 16 | ||||
-rw-r--r-- | source/blender/editors/armature/poseobject.c | 72 | ||||
-rw-r--r-- | source/blender/editors/include/ED_armature.h | 1 | ||||
-rw-r--r-- | source/blender/editors/object/object_constraint.c | 9 | ||||
-rw-r--r-- | source/blender/editors/screen/screen_context.c | 23 | ||||
-rw-r--r-- | source/blender/editors/screen/screen_ops.c | 5 |
8 files changed, 92 insertions, 54 deletions
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c index ead5d44d393..26a89c4de02 100644 --- a/source/blender/editors/armature/editarmature.c +++ b/source/blender/editors/armature/editarmature.c @@ -558,7 +558,7 @@ static void applyarmature_fix_boneparents (Scene *scene, Object *armob) static int apply_armature_pose2bones_exec (bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); - Object *ob= CTX_data_active_object(C); // must be active object, not edit-object + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); // must be active object, not edit-object bArmature *arm= get_armature(ob); bPose *pose; bPoseChannel *pchan; @@ -658,7 +658,7 @@ void POSE_OT_armature_apply (wmOperatorType *ot) static int pose_visual_transform_apply_exec (bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); - Object *ob= CTX_data_active_object(C); // must be active object, not edit-object + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); // must be active object, not edit-object /* don't check if editmode (should be done by caller) */ if (ob->type!=OB_ARMATURE) @@ -1389,7 +1389,7 @@ static int pose_setflag_exec (bContext *C, wmOperator *op) CTX_DATA_END; /* note, notifier might evolve */ - WM_event_add_notifier(C, NC_OBJECT|ND_POSE, CTX_data_active_object(C)); + WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ED_object_pose_armature(CTX_data_active_object(C))); return OPERATOR_FINISHED; } @@ -4917,7 +4917,7 @@ void create_vgroups_from_armature(Scene *scene, Object *ob, Object *par, int mod static int pose_clear_scale_exec(bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); short autokey = 0; /* only clear those channels that are not locked */ @@ -4985,7 +4985,7 @@ void POSE_OT_scale_clear(wmOperatorType *ot) static int pose_clear_loc_exec(bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); short autokey = 0; /* only clear those channels that are not locked */ @@ -5054,7 +5054,7 @@ void POSE_OT_loc_clear(wmOperatorType *ot) static int pose_clear_rot_exec(bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); short autokey = 0; /* only clear those channels that are not locked */ @@ -5306,7 +5306,7 @@ void POSE_OT_select_all(wmOperatorType *ot) static int pose_select_parent_exec(bContext *C, wmOperator *op) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bPoseChannel *pchan,*parent; /* Determine if there is an active bone */ @@ -5381,7 +5381,7 @@ static int hide_unselected_pose_bone(Object *ob, Bone *bone, void *ptr) /* active object is armature in posemode, poll checked */ static int pose_hide_exec(bContext *C, wmOperator *op) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bArmature *arm= ob->data; if(RNA_boolean_get(op->ptr, "unselected")) @@ -5431,7 +5431,7 @@ static int show_pose_bone(Object *ob, Bone *bone, void *ptr) /* active object is armature in posemode, poll checked */ static int pose_reveal_exec(bContext *C, wmOperator *op) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bArmature *arm= ob->data; bone_looper(ob, arm->bonebase.first, NULL, show_pose_bone); diff --git a/source/blender/editors/armature/poseSlide.c b/source/blender/editors/armature/poseSlide.c index 8d8f1bf24ee..482d97811a3 100644 --- a/source/blender/editors/armature/poseSlide.c +++ b/source/blender/editors/armature/poseSlide.c @@ -119,7 +119,7 @@ static int pose_slide_init (bContext *C, wmOperator *op, short mode) /* get info from context */ pso->scene= CTX_data_scene(C); - pso->ob= CTX_data_active_object(C); + pso->ob= ED_object_pose_armature(CTX_data_active_object(C)); pso->arm= (pso->ob)? pso->ob->data : NULL; pso->ar= CTX_wm_region(C); /* only really needed when doing modal() */ diff --git a/source/blender/editors/armature/poselib.c b/source/blender/editors/armature/poselib.c index 6083616044e..9292c92294b 100644 --- a/source/blender/editors/armature/poselib.c +++ b/source/blender/editors/armature/poselib.c @@ -270,7 +270,7 @@ static KeyingSet *poselib_ks_locrotscale = NULL; /* the only keyingset we'll ne static void poselib_add_menu_invoke__replacemenu (bContext *C, uiLayout *layout, void *arg) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bAction *act= ob->poselib; TimeMarker *marker; @@ -293,7 +293,7 @@ static void poselib_add_menu_invoke__replacemenu (bContext *C, uiLayout *layout, static int poselib_add_menu_invoke (bContext *C, wmOperator *op, wmEvent *evt) { Scene *scene= CTX_data_scene(C); - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bArmature *arm= (ob) ? ob->data : NULL; bPose *pose= (ob) ? ob->pose : NULL; uiPopupMenu *pup; @@ -329,7 +329,7 @@ static int poselib_add_menu_invoke (bContext *C, wmOperator *op, wmEvent *evt) static int poselib_add_exec (bContext *C, wmOperator *op) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bAction *act = poselib_validate(ob); bArmature *arm= (ob) ? ob->data : NULL; bPose *pose= (ob) ? ob->pose : NULL; @@ -404,7 +404,7 @@ void POSELIB_OT_pose_add (wmOperatorType *ot) static EnumPropertyItem *poselib_stored_pose_itemf(bContext *C, PointerRNA *ptr, int *free) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bAction *act= (ob) ? ob->poselib : NULL; TimeMarker *marker; EnumPropertyItem *item= NULL, item_tmp; @@ -436,7 +436,7 @@ static EnumPropertyItem *poselib_stored_pose_itemf(bContext *C, PointerRNA *ptr, static int poselib_remove_exec (bContext *C, wmOperator *op) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bAction *act= (ob) ? ob->poselib : NULL; TimeMarker *marker; FCurve *fcu; @@ -505,7 +505,7 @@ void POSELIB_OT_pose_remove (wmOperatorType *ot) static int poselib_rename_invoke (bContext *C, wmOperator *op, wmEvent *evt) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bAction *act= (ob) ? ob->poselib : NULL; TimeMarker *marker; @@ -533,7 +533,7 @@ static int poselib_rename_invoke (bContext *C, wmOperator *op, wmEvent *evt) static int poselib_rename_exec (bContext *C, wmOperator *op) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bAction *act= (ob) ? ob->poselib : NULL; TimeMarker *marker; char newname[64]; @@ -1237,7 +1237,7 @@ static int poselib_preview_handle_event (bContext *C, wmOperator *op, wmEvent *e static void poselib_preview_init_data (bContext *C, wmOperator *op) { tPoseLib_PreviewData *pld; - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); int pose_index = RNA_int_get(op->ptr, "pose_index"); /* set up preview state info */ diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c index b94b3e68318..4aff2f1e915 100644 --- a/source/blender/editors/armature/poseobject.c +++ b/source/blender/editors/armature/poseobject.c @@ -76,6 +76,38 @@ static void error(const char *dummy) {}; static void BIF_undo_push(const char *dummy) {} /* ************* XXX *************** */ + +static int object_pose_context(Object *ob) +{ + if( (ob) && + (ob->type == OB_ARMATURE) && + (ob->pose) && + (ob->mode & OB_MODE_POSE) + ) { + return 1; + } + else { + return 0; + } +} + +Object *ED_object_pose_armature(Object *ob) +{ + if(ob==NULL) + return NULL; + + if(object_pose_context(ob)) + return ob; + + ob= modifiers_isDeformedByArmature(ob); + + if(object_pose_context(ob)) + return ob; + + return NULL; +} + + /* This function is used to indicate that a bone is selected and needs keyframes inserted */ void set_pose_keys (Object *ob) { @@ -220,7 +252,7 @@ static int pose_calculate_paths_exec (bContext *C, wmOperator *op) if (sa->spacetype == SPACE_BUTS) ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; else - ob= CTX_data_active_object(C); + ob= ED_object_pose_armature(CTX_data_active_object(C)); if (ELEM(NULL, ob, ob->pose)) return OPERATOR_CANCELLED; @@ -296,7 +328,7 @@ static int pose_clear_paths_exec (bContext *C, wmOperator *op) if (sa->spacetype == SPACE_BUTS) ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; else - ob= CTX_data_active_object(C); + ob= ED_object_pose_armature(CTX_data_active_object(C)); /* only continue if there's an object */ if ELEM(NULL, ob, ob->pose) @@ -330,7 +362,7 @@ void POSE_OT_paths_clear (wmOperatorType *ot) static int pose_select_constraint_target_exec(bContext *C, wmOperator *op) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bArmature *arm= ob->data; bConstraint *con; int found= 0; @@ -390,7 +422,7 @@ void POSE_OT_select_constraint_target(wmOperatorType *ot) static int pose_select_hierarchy_exec(bContext *C, wmOperator *op) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bArmature *arm= ob->data; Bone *curbone, *pabone, *chbone; int direction = RNA_enum_get(op->ptr, "direction"); @@ -570,7 +602,7 @@ static short pose_select_same_layer (bContext *C, Object *ob, short extend) static int pose_select_grouped_exec (bContext *C, wmOperator *op) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); short extend= RNA_boolean_get(op->ptr, "extend"); short changed = 0; @@ -856,7 +888,7 @@ void free_posebuf(void) static int pose_copy_exec (bContext *C, wmOperator *op) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); /* sanity checking */ if ELEM(NULL, ob, ob->pose) { @@ -895,7 +927,7 @@ void POSE_OT_copy (wmOperatorType *ot) static int pose_paste_exec (bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bPoseChannel *chan, *pchan; int flip= RNA_boolean_get(op->ptr, "flipped"); @@ -1077,7 +1109,7 @@ static int pose_group_add_exec (bContext *C, wmOperator *op) if (sa->spacetype == SPACE_BUTS) ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; else - ob= CTX_data_active_object(C); + ob= ED_object_pose_armature(CTX_data_active_object(C)); /* only continue if there's an object */ if (ob == NULL) @@ -1117,7 +1149,7 @@ static int pose_group_remove_exec (bContext *C, wmOperator *op) if (sa->spacetype == SPACE_BUTS) ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; else - ob= CTX_data_active_object(C); + ob= ED_object_pose_armature(CTX_data_active_object(C)); /* only continue if there's an object */ if (ob == NULL) @@ -1165,7 +1197,7 @@ static int pose_groups_menu_invoke (bContext *C, wmOperator *op, wmEvent *evt) if (sa->spacetype == SPACE_BUTS) ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; else - ob= CTX_data_active_object(C); + ob= ED_object_pose_armature(CTX_data_active_object(C)); /* only continue if there's an object, and a pose there too */ if (ELEM(NULL, ob, ob->pose)) @@ -1215,7 +1247,7 @@ static int pose_group_assign_exec (bContext *C, wmOperator *op) if (sa->spacetype == SPACE_BUTS) ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; else - ob= CTX_data_active_object(C); + ob= ED_object_pose_armature(CTX_data_active_object(C)); /* only continue if there's an object, and a pose there too */ if (ELEM(NULL, ob, ob->pose)) @@ -1280,7 +1312,7 @@ static int pose_group_unassign_exec (bContext *C, wmOperator *op) if (sa->spacetype == SPACE_BUTS) ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; else - ob= CTX_data_active_object(C); + ob= ED_object_pose_armature(CTX_data_active_object(C)); /* only continue if there's an object, and a pose there too */ if (ELEM(NULL, ob, ob->pose)) @@ -1352,7 +1384,7 @@ static int pose_group_select_exec (bContext *C, wmOperator *op) if (sa->spacetype == SPACE_BUTS) ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; else - ob= CTX_data_active_object(C); + ob= ED_object_pose_armature(CTX_data_active_object(C)); /* only continue if there's an object, and a pose there too */ if (ELEM(NULL, ob, ob->pose)) @@ -1390,7 +1422,7 @@ static int pose_group_deselect_exec (bContext *C, wmOperator *op) if (sa->spacetype == SPACE_BUTS) ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data; else - ob= CTX_data_active_object(C); + ob= ED_object_pose_armature(CTX_data_active_object(C)); /* only continue if there's an object, and a pose there too */ if (ELEM(NULL, ob, ob->pose)) @@ -1423,7 +1455,7 @@ void POSE_OT_group_deselect (wmOperatorType *ot) static int pose_flip_names_exec (bContext *C, wmOperator *op) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bArmature *arm; /* paranoia checks */ @@ -1468,7 +1500,7 @@ void POSE_OT_flip_names (wmOperatorType *ot) static int pose_autoside_names_exec (bContext *C, wmOperator *op) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bArmature *arm; char newname[32]; short axis= RNA_enum_get(op->ptr, "axis"); @@ -1567,7 +1599,7 @@ void pose_activate_flipped_bone(Scene *scene) /* Present a popup to get the layers that should be used */ static int pose_armature_layers_invoke (bContext *C, wmOperator *op, wmEvent *evt) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bArmature *arm= (ob)? ob->data : NULL; PointerRNA ptr; int layers[32]; /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */ @@ -1588,7 +1620,7 @@ static int pose_armature_layers_invoke (bContext *C, wmOperator *op, wmEvent *ev /* Set the visible layers for the active armature (edit and pose modes) */ static int pose_armature_layers_exec (bContext *C, wmOperator *op) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bArmature *arm= (ob)? ob->data : NULL; PointerRNA ptr; int layers[32]; /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */ @@ -1677,7 +1709,7 @@ static int pose_bone_layers_invoke (bContext *C, wmOperator *op, wmEvent *evt) /* Set the visible layers for the active armature (edit and pose modes) */ static int pose_bone_layers_exec (bContext *C, wmOperator *op) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bArmature *arm= (ob)? ob->data : NULL; PointerRNA ptr; int layers[32]; /* hardcoded for now - we can only have 32 armature layers, so this should be fine... */ @@ -1798,7 +1830,7 @@ void ARMATURE_OT_bone_layers (wmOperatorType *ot) static int pose_flip_quats_exec (bContext *C, wmOperator *op) { Scene *scene= CTX_data_scene(C); - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); KeyingSet *ks = ANIM_builtin_keyingset_get_named(NULL, "LocRotScale"); /* loop through all selected pchans, flipping and keying (as needed) */ diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h index 474b50540d8..809b86d65f3 100644 --- a/source/blender/editors/include/ED_armature.h +++ b/source/blender/editors/include/ED_armature.h @@ -141,6 +141,7 @@ void ED_armature_bone_rename(struct bArmature *arm, char *oldnamep, char *newnam void undo_push_armature(struct bContext *C, char *name); /* poseobject.c */ +struct Object *ED_object_pose_armature(struct Object *ob); void ED_armature_exit_posemode(struct bContext *C, struct Base *base); void ED_armature_enter_posemode(struct bContext *C, struct Base *base); int ED_pose_channel_in_IK_chain(struct Object *ob, struct bPoseChannel *pchan); diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c index f5d87df10a1..fd3c8b165c0 100644 --- a/source/blender/editors/object/object_constraint.c +++ b/source/blender/editors/object/object_constraint.c @@ -65,6 +65,7 @@ #include "RNA_enum_types.h" #include "ED_object.h" +#include "ED_armature.h" #include "ED_screen.h" #include "UI_interface.h" @@ -935,7 +936,7 @@ static int pose_constraints_clear_exec(bContext *C, wmOperator *op) { Main *bmain= CTX_data_main(C); Scene *scene= CTX_data_scene(C); - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); /* free constraints for all selected bones */ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones) @@ -1364,7 +1365,7 @@ static int object_constraint_add_exec(bContext *C, wmOperator *op) /* dummy operator callback */ static int pose_constraint_add_exec(bContext *C, wmOperator *op) { - Object *ob= ED_object_active_context(C); + Object *ob= ED_object_pose_armature(ED_object_active_context(C)); int type= RNA_enum_get(op->ptr, "type"); short with_targets= 0; @@ -1467,7 +1468,7 @@ void POSE_OT_constraint_add_with_targets(wmOperatorType *ot) /* present menu with options + validation for targets to use */ static int pose_ik_add_invoke(bContext *C, wmOperator *op, wmEvent *evt) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); bPoseChannel *pchan= get_active_posechannel(ob); bConstraint *con= NULL; @@ -1551,7 +1552,7 @@ void POSE_OT_ik_add(wmOperatorType *ot) /* remove IK constraints from selected bones */ static int pose_ik_clear_exec(bContext *C, wmOperator *op) { - Object *ob= CTX_data_active_object(C); + Object *ob= ED_object_pose_armature(CTX_data_active_object(C)); /* only remove IK Constraints */ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones) diff --git a/source/blender/editors/screen/screen_context.c b/source/blender/editors/screen/screen_context.c index fbc83b1de65..b619398d985 100644 --- a/source/blender/editors/screen/screen_context.c +++ b/source/blender/editors/screen/screen_context.c @@ -209,14 +209,15 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult } } else if(CTX_data_equals(member, "visible_pose_bones")) { - bArmature *arm= (obact) ? obact->data : NULL; + Object *obpose= ED_object_pose_armature(obact); + bArmature *arm= (obpose) ? obpose->data : NULL; bPoseChannel *pchan; - if (obact && obact->pose && arm) { - for (pchan= obact->pose->chanbase.first; pchan; pchan= pchan->next) { + if (obpose && obpose->pose && arm) { + for (pchan= obpose->pose->chanbase.first; pchan; pchan= pchan->next) { /* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */ if ((pchan->bone) && (arm->layer & pchan->bone->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) { - CTX_data_list_add(result, &obact->id, &RNA_PoseBone, pchan); + CTX_data_list_add(result, &obpose->id, &RNA_PoseBone, pchan); } } CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION); @@ -224,15 +225,16 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult } } else if(CTX_data_equals(member, "selected_pose_bones")) { - bArmature *arm= (obact) ? obact->data : NULL; + Object *obpose= ED_object_pose_armature(obact); + bArmature *arm= (obpose) ? obpose->data : NULL; bPoseChannel *pchan; - if (obact && obact->pose && arm) { - for (pchan= obact->pose->chanbase.first; pchan; pchan= pchan->next) { + if (obpose && obpose->pose && arm) { + for (pchan= obpose->pose->chanbase.first; pchan; pchan= pchan->next) { /* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */ if ((pchan->bone) && (arm->layer & pchan->bone->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) { if (pchan->bone->flag & BONE_SELECTED || pchan->bone == arm->act_bone) - CTX_data_list_add(result, &obact->id, &RNA_PoseBone, pchan); + CTX_data_list_add(result, &obpose->id, &RNA_PoseBone, pchan); } } CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION); @@ -258,10 +260,11 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult } else if(CTX_data_equals(member, "active_pose_bone")) { bPoseChannel *pchan; + Object *obpose= ED_object_pose_armature(obact); - pchan= get_active_posechannel(obact); + pchan= get_active_posechannel(obpose); if (pchan) { - CTX_data_pointer_set(result, &obact->id, &RNA_PoseBone, pchan); + CTX_data_pointer_set(result, &obpose->id, &RNA_PoseBone, pchan); return 1; } } diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index 7638d576d9d..7b9bad5945d 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -56,6 +56,7 @@ #include "ED_util.h" #include "ED_screen.h" #include "ED_object.h" +#include "ED_armature.h" #include "ED_screen_types.h" #include "ED_keyframes_draw.h" @@ -259,8 +260,8 @@ int ED_operator_posemode(bContext *C) Object *obact= CTX_data_active_object(C); Object *obedit= CTX_data_edit_object(C); - if ((obact != obedit) && (obact) && (obact->type==OB_ARMATURE)) - return (obact->mode & OB_MODE_POSE)!=0; + if ((obact != obedit) && ED_object_pose_armature(obact)) + return 1; return 0; } |