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authorCampbell Barton <ideasman42@gmail.com>2012-10-21 00:20:02 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-10-21 00:20:02 +0400
commitc56a911cd966d4103b2c13903548dfe97b04742b (patch)
treedefc49c9fbc7371b892bc7d7bc9a27aa9227b984 /source/blender/editors
parent80d3423b00583195c94d24aacfa7d841f6a581f7 (diff)
style cleanup: comments
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/armature/poseSlide.c14
-rw-r--r--source/blender/editors/gpencil/drawgpencil.c10
-rw-r--r--source/blender/editors/interface/resources.c42
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c6
-rw-r--r--source/blender/editors/object/object_ops.c2
-rw-r--r--source/blender/editors/object/object_select.c6
-rw-r--r--source/blender/editors/object/object_vgroup.c17
-rw-r--r--source/blender/editors/render/render_opengl.c2
-rw-r--r--source/blender/editors/screen/screen_ops.c10
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c8
-rw-r--r--source/blender/editors/space_action/action_edit.c18
-rw-r--r--source/blender/editors/space_console/console_draw.c2
-rw-r--r--source/blender/editors/space_file/filelist.c6
-rw-r--r--source/blender/editors/space_graph/graph_draw.c26
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c2
15 files changed, 86 insertions, 85 deletions
diff --git a/source/blender/editors/armature/poseSlide.c b/source/blender/editors/armature/poseSlide.c
index 31398948b82..3fd65de6c04 100644
--- a/source/blender/editors/armature/poseSlide.c
+++ b/source/blender/editors/armature/poseSlide.c
@@ -105,7 +105,7 @@ typedef struct tPoseSlideOp {
int nextFrame; /* frame after current frame (blend-to) */
int mode; /* sliding mode (ePoseSlide_Modes) */
- int flag; // unused for now, but can later get used for storing runtime settings....
+ int flag; /* unused for now, but can later get used for storing runtime settings.... */
float percentage; /* 0-1 value for determining the influence of whatever is relevant */
} tPoseSlideOp;
@@ -486,7 +486,7 @@ static void pose_slide_apply(bContext *C, tPoseSlideOp *pso)
pose_slide_apply_vec3(pso, pfl, pchan->eul, "rotation_euler");
}
else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
- // TODO: need to figure out how to do this!
+ /* TODO: need to figure out how to do this! */
}
else {
/* quaternions - use quaternion blending */
@@ -538,7 +538,7 @@ static void pose_slide_draw_status(tPoseSlideOp *pso)
break;
default:
- // unknown
+ /* unknown */
strcpy(mode_str, "Sliding-Tool");
break;
}
@@ -606,7 +606,7 @@ static int pose_slide_invoke_common(bContext *C, wmOperator *op, tPoseSlideOp *p
}
/* initial apply for operator... */
- // TODO: need to calculate percentage for initial round too...
+ /* TODO: need to calculate percentage for initial round too... */
pose_slide_apply(C, pso);
/* depsgraph updates + redraws */
@@ -1152,7 +1152,7 @@ static void pose_propagate_fcurve(wmOperator *op, Object *ob, FCurve *fcu,
}
/* just flatten handles, since values will now be the same either side... */
- // TODO: perhaps a fade-out modulation of the value is required here (optional once again)?
+ /* TODO: perhaps a fade-out modulation of the value is required here (optional once again)? */
bezt->vec[0][1] = bezt->vec[1][1] = bezt->vec[2][1] = refVal;
/* select keyframe to indicate that it's been changed */
@@ -1247,13 +1247,13 @@ void POSE_OT_propagate(wmOperatorType *ot)
/* callbacks */
ot->exec = pose_propagate_exec;
- ot->poll = ED_operator_posemode; // XXX: needs selected bones!
+ ot->poll = ED_operator_posemode; /* XXX: needs selected bones! */
/* flag */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
- // TODO: add "fade out" control for tapering off amount of propagation as time goes by?
+ /* TODO: add "fade out" control for tapering off amount of propagation as time goes by? */
ot->prop = RNA_def_enum(ot->srna, "mode", terminate_items, POSE_PROPAGATE_SMART_HOLDS, "Terminate Mode", "Method used to determine when to stop propagating pose to keyframes");
RNA_def_float(ot->srna, "end_frame", 250.0, FLT_MIN, FLT_MAX, "End Frame", "Frame to stop propagating frames to (for 'Before Frame' mode)", 1.0, 250.0);
}
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
index 3b26c46a410..725ffcee1ba 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -661,11 +661,11 @@ static void gp_draw_data(bGPdata *gpd, int offsx, int offsy, int winx, int winy,
/* ----- Grease Pencil Sketches Drawing API ------ */
-// ............................
-// XXX
-// We need to review the calls below, since they may be/are not that suitable for
-// the new ways that we intend to be drawing data...
-// ............................
+/* ............................
+ * XXX
+ * We need to review the calls below, since they may be/are not that suitable for
+ * the new ways that we intend to be drawing data...
+ * ............................ */
/* draw grease-pencil sketches to specified 2d-view that uses ibuf corrections */
void draw_gpencil_2dimage(const bContext *C)
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index 1efb24341b8..e03a2887866 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -651,7 +651,7 @@ void ui_theme_init_default(void)
strcpy(btheme->name, "Default");
}
- UI_SetTheme(0, 0); // make sure the global used in this file is set
+ UI_SetTheme(0, 0); /* make sure the global used in this file is set */
/* UI buttons */
ui_widget_color_init(&btheme->tui);
@@ -808,9 +808,9 @@ void ui_theme_init_default(void)
rgba_char_args_set_fl(btheme->tfile.list, 0.4, 0.4, 0.4, 1);
rgba_char_args_set(btheme->tfile.text, 250, 250, 250, 255);
rgba_char_args_set(btheme->tfile.text_hi, 15, 15, 15, 255);
- rgba_char_args_set(btheme->tfile.panel, 145, 145, 145, 255); // bookmark/ui regions
- rgba_char_args_set(btheme->tfile.active, 130, 130, 130, 255); // selected files
- rgba_char_args_set(btheme->tfile.hilite, 255, 140, 25, 255); // selected files
+ rgba_char_args_set(btheme->tfile.panel, 145, 145, 145, 255); /* bookmark/ui regions */
+ rgba_char_args_set(btheme->tfile.active, 130, 130, 130, 255); /* selected files */
+ rgba_char_args_set(btheme->tfile.hilite, 255, 140, 25, 255); /* selected files */
rgba_char_args_set(btheme->tfile.grid, 250, 250, 250, 255);
rgba_char_args_set(btheme->tfile.image, 250, 250, 250, 255);
@@ -891,7 +891,7 @@ void ui_theme_init_default(void)
btheme->ttime = btheme->tv3d;
rgba_char_args_set_fl(btheme->ttime.back, 0.45, 0.45, 0.45, 1.0);
rgba_char_args_set_fl(btheme->ttime.grid, 0.36, 0.36, 0.36, 1.0);
- rgba_char_args_set(btheme->ttime.shade1, 173, 173, 173, 255); // sliders
+ rgba_char_args_set(btheme->ttime.shade1, 173, 173, 173, 255); /* sliders */
/* space node, re-uses syntax color storage */
btheme->tnode = btheme->tv3d;
@@ -932,7 +932,7 @@ void ui_theme_init_default(void)
void UI_SetTheme(int spacetype, int regionid)
{
- if (spacetype == 0) { // called for safety, when delete themes
+ if (spacetype == 0) { /* called for safety, when delete themes */
theme_active = U.themes.first;
theme_spacetype = SPACE_VIEW3D;
theme_regionid = RGN_TYPE_WINDOW;
@@ -950,7 +950,7 @@ bTheme *UI_GetTheme(void)
return U.themes.first;
}
-// for space windows only
+/* for space windows only */
void UI_ThemeColor(int colorid)
{
const unsigned char *cp;
@@ -960,7 +960,7 @@ void UI_ThemeColor(int colorid)
}
-// plus alpha
+/* plus alpha */
void UI_ThemeColor4(int colorid)
{
const unsigned char *cp;
@@ -970,7 +970,7 @@ void UI_ThemeColor4(int colorid)
}
-// set the color with offset for shades
+/* set the color with offset for shades */
void UI_ThemeColorShade(int colorid, int offset)
{
int r, g, b;
@@ -1003,7 +1003,7 @@ void UI_ThemeColorShadeAlpha(int colorid, int coloffset, int alphaoffset)
glColor4ub(r, g, b, a);
}
-// blend between to theme colors, and set it
+/* blend between to theme colors, and set it */
void UI_ThemeColorBlend(int colorid1, int colorid2, float fac)
{
int r, g, b;
@@ -1020,7 +1020,7 @@ void UI_ThemeColorBlend(int colorid1, int colorid2, float fac)
glColor3ub(r, g, b);
}
-// blend between to theme colors, shade it, and set it
+/* blend between to theme colors, shade it, and set it */
void UI_ThemeColorBlendShade(int colorid1, int colorid2, float fac, int offset)
{
int r, g, b;
@@ -1041,7 +1041,7 @@ void UI_ThemeColorBlendShade(int colorid1, int colorid2, float fac, int offset)
glColor3ub(r, g, b);
}
-// blend between to theme colors, shade it, and set it
+/* blend between to theme colors, shade it, and set it */
void UI_ThemeColorBlendShadeAlpha(int colorid1, int colorid2, float fac, int offset, int alphaoffset)
{
int r, g, b, a;
@@ -1065,7 +1065,7 @@ void UI_ThemeColorBlendShadeAlpha(int colorid1, int colorid2, float fac, int off
}
-// get individual values, not scaled
+/* get individual values, not scaled */
float UI_GetThemeValuef(int colorid)
{
const unsigned char *cp;
@@ -1075,7 +1075,7 @@ float UI_GetThemeValuef(int colorid)
}
-// get individual values, not scaled
+/* get individual values, not scaled */
int UI_GetThemeValue(int colorid)
{
const unsigned char *cp;
@@ -1086,7 +1086,7 @@ int UI_GetThemeValue(int colorid)
}
-// get the color, range 0.0-1.0
+/* get the color, range 0.0-1.0 */
void UI_GetThemeColor3fv(int colorid, float col[3])
{
const unsigned char *cp;
@@ -1108,7 +1108,7 @@ void UI_GetThemeColor4fv(int colorid, float col[4])
col[3] = ((float)cp[3]) / 255.0f;
}
-// get the color, range 0.0-1.0, complete with shading offset
+/* get the color, range 0.0-1.0, complete with shading offset */
void UI_GetThemeColorShade3fv(int colorid, int offset, float col[3])
{
int r, g, b;
@@ -1147,7 +1147,7 @@ void UI_GetThemeColorShade3ubv(int colorid, int offset, unsigned char col[3])
col[2] = b;
}
-// get the color, in char pointer
+/* get the color, in char pointer */
void UI_GetThemeColor3ubv(int colorid, unsigned char col[3])
{
const unsigned char *cp;
@@ -1158,7 +1158,7 @@ void UI_GetThemeColor3ubv(int colorid, unsigned char col[3])
col[2] = cp[2];
}
-// get the color, in char pointer
+/* get the color, in char pointer */
void UI_GetThemeColor4ubv(int colorid, unsigned char col[4])
{
const unsigned char *cp;
@@ -1181,7 +1181,7 @@ void UI_GetThemeColorType4ubv(int colorid, int spacetype, char col[4])
col[3] = cp[3];
}
-// blends and shades between two char color pointers
+/* blends and shades between two char color pointers */
void UI_ColorPtrBlendShade3ubv(const unsigned char cp1[3], const unsigned char cp2[3], float fac, int offset)
{
int r, g, b;
@@ -1214,7 +1214,7 @@ void UI_GetColorPtrShade3ubv(const unsigned char cp[3], unsigned char col[3], in
col[2] = b;
}
-// get a 3 byte color, blended and shaded between two other char color pointers
+/* get a 3 byte color, blended and shaded between two other char color pointers */
void UI_GetColorPtrBlendShade3ubv(const unsigned char cp1[3], const unsigned char cp2[3], unsigned char col[3],
float fac, int offset)
{
@@ -1360,7 +1360,7 @@ void init_userdef_do_versions(void)
btheme->ttime = btheme->tv3d;
rgba_char_args_set_fl(btheme->ttime.back, 0.45, 0.45, 0.45, 1.0);
rgba_char_args_set_fl(btheme->ttime.grid, 0.36, 0.36, 0.36, 1.0);
- rgba_char_args_set(btheme->ttime.shade1, 173, 173, 173, 255); // sliders
+ rgba_char_args_set(btheme->ttime.shade1, 173, 173, 173, 255); /* sliders */
}
if (btheme->text.syntaxn[3] == 0) {
rgba_char_args_set(btheme->text.syntaxn, 0, 0, 200, 255); /* Numbers Blue*/
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 2dbcd20a276..1df37859501 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -255,7 +255,7 @@ static short edbm_extrude_discrete_faces(BMEditMesh *em, wmOperator *op, const c
return 0;
}
- return 's'; // s is shrink/fatten
+ return 's'; /* s is shrink/fatten */
}
/* extrudes individual edges */
@@ -275,7 +275,7 @@ static short edbm_extrude_edges_indiv(BMEditMesh *em, wmOperator *op, const char
return 0;
}
- return 'n'; // n is normal grab
+ return 'n'; /* n is normal grab */
}
/* extrudes individual vertices */
@@ -295,7 +295,7 @@ static short edbm_extrude_verts_indiv(BMEditMesh *em, wmOperator *op, const char
return 0;
}
- return 'g'; // g is grab
+ return 'g'; /* g is grab */
}
static short edbm_extrude_edge(Object *obedit, BMEditMesh *em, const char hflag, float nor[3])
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index b6d3594c826..d19277d20a2 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -393,7 +393,7 @@ void ED_keymap_object(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "OBJECT_OT_proxy_make", PKEY, KM_PRESS, KM_CTRL | KM_ALT, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_make_local", LKEY, KM_PRESS, 0, 0);
- // XXX this should probably be in screen instead... here for testing purposes in the meantime... - Aligorith
+ /* XXX this should probably be in screen instead... here for testing purposes in the meantime... - Aligorith */
WM_keymap_verify_item(keymap, "ANIM_OT_keyframe_insert_menu", IKEY, KM_PRESS, 0, 0);
WM_keymap_verify_item(keymap, "ANIM_OT_keyframe_delete_v3d", IKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_verify_item(keymap, "ANIM_OT_keying_set_active_set", IKEY, KM_PRESS, KM_CTRL | KM_SHIFT | KM_ALT, 0);
diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c
index 4ed14c3cdce..1388ce6115e 100644
--- a/source/blender/editors/object/object_select.c
+++ b/source/blender/editors/object/object_select.c
@@ -612,7 +612,7 @@ static short select_grouped_group(bContext *C, Object *ob) /* Select objects in
}
uiPupMenuEnd(C, pup);
- return changed; // The operator already handle this!
+ return changed; /* The operator already handle this! */
}
static short select_grouped_object_hooks(bContext *C, Object *ob)
@@ -754,8 +754,8 @@ static short select_grouped_keyingset(bContext *C, Object *UNUSED(ob))
return 0;
/* select each object that Keying Set refers to */
- // TODO: perhaps to be more in line with the rest of these, we should only take objects
- // if the passed in object is included in this too
+ /* TODO: perhaps to be more in line with the rest of these, we should only take objects
+ * if the passed in object is included in this too */
CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
{
/* only check for this object if it isn't selected already, to limit time wasted */
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 1be09847ef2..b9f6f0bc186 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -941,7 +941,7 @@ static void vgroup_select_verts(Object *ob, int select)
}
/* this has to be called, because this function operates on vertices only */
- if (select) EDBM_select_flush(em); // vertices to edges/faces
+ if (select) EDBM_select_flush(em); /* vertices to edges/faces */
else EDBM_deselect_flush(em);
}
else {
@@ -1180,17 +1180,18 @@ static void getVerticalAndHorizontalChange(const float norm[3], float d, const f
closest_to_plane_v3(projA, coord, norm, start);
closest_to_plane_v3(projB, coord, norm, end);
- // (vertical and horizontal refer to the plane's y and xz respectively)
- // vertical distance
+ /* (vertical and horizontal refer to the plane's y and xz respectively)
+ * vertical distance */
dists[index] = dot_v3v3(norm, end) + d;
- // vertical change
+ /* vertical change */
changes[index][0] = dists[index] - distToStart;
//printf("vc %f %f\n", distance(end, projB, 3)-distance(start, projA, 3), changes[index][0]);
- // horizontal change
+ /* horizontal change */
changes[index][1] = len_v3v3(projA, projB);
}
-// I need the derived mesh to be forgotten so the positions are recalculated with weight changes (see dm_deform_recalc)
+/* I need the derived mesh to be forgotten so the positions are recalculated
+ * with weight changes (see dm_deform_recalc) */
static void dm_deform_clear(DerivedMesh *dm, Object *ob)
{
if (ob->derivedDeform && (ob->derivedDeform) == dm) {
@@ -1311,7 +1312,7 @@ static void moveCloserToDistanceFromPlane(Scene *scene, Object *ob, Mesh *me, in
}
}
}
- // sort the changes by the vertical change
+ /* sort the changes by the vertical change */
for (k = 0; k < totweight; k++) {
float tf;
int ti;
@@ -1323,7 +1324,7 @@ static void moveCloserToDistanceFromPlane(Scene *scene, Object *ob, Mesh *me, in
bestIndex = i;
}
}
- // switch with k
+ /* switch with k */
if (bestIndex != k) {
ti = upDown[k];
upDown[k] = upDown[bestIndex];
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 1d0e5bb6d44..97c8e14bf5d 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -716,7 +716,7 @@ static int screen_opengl_render_exec(bContext *C, wmOperator *op)
}
}
- // no redraw needed, we leave state as we entered it
+ /* no redraw needed, we leave state as we entered it */
// ED_update_for_newframe(C, 1);
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_RESULT, CTX_data_scene(C));
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 5eac841dec6..7dbae6ece8d 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -256,7 +256,7 @@ int ED_operator_node_active(bContext *C)
return 0;
}
-// XXX rename
+/* XXX rename */
int ED_operator_graphedit_active(bContext *C)
{
return ed_spacetype_test(C, SPACE_IPO);
@@ -3125,7 +3125,7 @@ static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), wmEvent *e
/* recalculate the timestep for the timer now that we've finished calculating this,
* since the frames-per-second value may have been changed
*/
- // TODO: this may make evaluation a bit slower if the value doesn't change... any way to avoid this?
+ /* TODO: this may make evaluation a bit slower if the value doesn't change... any way to avoid this? */
wt->timestep = (1.0 / FPS);
return OPERATOR_FINISHED;
@@ -3175,7 +3175,7 @@ int ED_screen_animation_play(bContext *C, int sync, int mode)
else {
int refresh = SPACE_TIME; /* these settings are currently only available from a menu in the TimeLine */
- if (mode == 1) // XXX only play audio forwards!?
+ if (mode == 1) /* XXX only play audio forwards!? */
sound_play_scene(scene);
ED_screen_animation_timer(C, screen->redraws_flag, refresh, sync, mode);
@@ -3427,7 +3427,7 @@ static int screen_delete_exec(bContext *C, wmOperator *UNUSED(op))
static void SCREEN_OT_delete(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Delete Screen"; //was scene
+ ot->name = "Delete Screen"; /* was scene */
ot->description = "Delete active screen";
ot->idname = "SCREEN_OT_delete";
@@ -3744,7 +3744,7 @@ void ED_keymap_screen(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "SCREEN_OT_animation_cancel", MEDIASTOP, KM_PRESS, 0, 0);
/* Alternative keys for animation and sequencer playing */
-#if 0 // XXX: disabled for restoring later... bad implementation
+#if 0 /* XXX: disabled for restoring later... bad implementation */
keymap = WM_keymap_find(keyconf, "Frames", 0, 0);
kmi = WM_keymap_add_item(keymap, "SCREEN_OT_animation_play", RIGHTARROWKEY, KM_PRESS, KM_ALT, 0);
RNA_boolean_set(kmi->ptr, "cycle_speed", TRUE);
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 2ae24db7c33..c6df3a057bd 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -406,10 +406,10 @@ int paint_stroke_modal(bContext *C, wmOperator *op, wmEvent *event)
paint_stroke_add_sample(p, stroke, event->x, event->y);
paint_stroke_sample_average(stroke, &sample_average);
- // let NDOF motion pass through to the 3D view so we can paint and rotate simultaneously!
- // this isn't perfect... even when an extra MOUSEMOVE is spoofed, the stroke discards it
- // since the 2D deltas are zero -- code in this file needs to be updated to use the
- // post-NDOF_MOTION MOUSEMOVE
+ /* let NDOF motion pass through to the 3D view so we can paint and rotate simultaneously!
+ * this isn't perfect... even when an extra MOUSEMOVE is spoofed, the stroke discards it
+ * since the 2D deltas are zero -- code in this file needs to be updated to use the
+ * post-NDOF_MOTION MOUSEMOVE */
if (event->type == NDOF_MOTION)
return OPERATOR_PASS_THROUGH;
diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c
index eeb297b7f57..4342dd52b1c 100644
--- a/source/blender/editors/space_action/action_edit.c
+++ b/source/blender/editors/space_action/action_edit.c
@@ -132,7 +132,7 @@ void ACTION_OT_new(wmOperatorType *ot)
/* api callbacks */
ot->exec = act_new_exec;
- // NOTE: this is used in the NLA too...
+ /* NOTE: this is used in the NLA too... */
//ot->poll = ED_operator_action_active;
/* flags */
@@ -234,8 +234,8 @@ static void get_keyframe_extents(bAnimContext *ac, float *min, float *max, const
int filter;
/* get data to filter, from Action or Dopesheet */
- // XXX: what is sel doing here?!
- // Commented it, was breaking things (eg. the "auto preview range" tool).
+ /* XXX: what is sel doing here?!
+ * Commented it, was breaking things (eg. the "auto preview range" tool). */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE /*| ANIMFILTER_SEL *//*| ANIMFILTER_CURVESONLY*/ | ANIMFILTER_NODUPLIS);
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
@@ -542,7 +542,7 @@ static int actkeys_paste_exec(bContext *C, wmOperator *op)
/* paste keyframes */
if (ELEM(ac.datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK)) {
- // FIXME...
+ /* FIXME... */
BKE_report(op->reports, RPT_ERROR, "Keyframe pasting is not available for Grease Pencil or Mask mode");
return OPERATOR_CANCELLED;
}
@@ -588,7 +588,7 @@ void ACTION_OT_paste(wmOperatorType *ot)
static EnumPropertyItem prop_actkeys_insertkey_types[] = {
{1, "ALL", 0, "All Channels", ""},
{2, "SEL", 0, "Only Selected Channels", ""},
- {3, "GROUP", 0, "In Active Group", ""}, // xxx not in all cases
+ {3, "GROUP", 0, "In Active Group", ""}, /* XXX not in all cases */
{0, NULL, 0, NULL, NULL}
};
@@ -1010,7 +1010,7 @@ static void setexpo_action_keys(bAnimContext *ac, short mode)
if (mode == MAKE_CYCLIC_EXPO) {
/* only add if one doesn't exist */
if (list_has_suitable_fmodifier(&fcu->modifiers, FMODIFIER_TYPE_CYCLES, -1) == 0) {
- // TODO: add some more preset versions which set different extrapolation options?
+ /* TODO: add some more preset versions which set different extrapolation options? */
add_fmodifier(&fcu->modifiers, FMODIFIER_TYPE_CYCLES);
}
}
@@ -1435,7 +1435,7 @@ static int actkeys_snap_exec(bContext *C, wmOperator *op)
if (ANIM_animdata_get_context(C, &ac) == 0)
return OPERATOR_CANCELLED;
- // XXX...
+ /* XXX... */
if (ELEM(ac.datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK))
return OPERATOR_PASS_THROUGH;
@@ -1502,7 +1502,7 @@ static void mirror_action_keys(bAnimContext *ac, short mode)
ked.scene = ac->scene;
/* for 'first selected marker' mode, need to find first selected marker first! */
- // XXX should this be made into a helper func in the API?
+ /* XXX should this be made into a helper func in the API? */
if (mode == ACTKEYS_MIRROR_MARKER) {
TimeMarker *marker = ED_markers_get_first_selected(ac->markers);
@@ -1548,7 +1548,7 @@ static int actkeys_mirror_exec(bContext *C, wmOperator *op)
if (ANIM_animdata_get_context(C, &ac) == 0)
return OPERATOR_CANCELLED;
- // XXX...
+ /* XXX... */
if (ELEM(ac.datatype, ANIMCONT_GPENCIL, ANIMCONT_MASK))
return OPERATOR_PASS_THROUGH;
diff --git a/source/blender/editors/space_console/console_draw.c b/source/blender/editors/space_console/console_draw.c
index c4a5c2a0154..f19835b7f85 100644
--- a/source/blender/editors/space_console/console_draw.c
+++ b/source/blender/editors/space_console/console_draw.c
@@ -84,7 +84,7 @@ typedef struct ConsoleDrawContext {
#if 0 /* used by textview, may use later */
int *xy; // [2]
int *sel; // [2]
- int *pos_pick; // bottom of view == 0, top of file == combine chars, end of line is lower then start.
+ int *pos_pick; /* bottom of view == 0, top of file == combine chars, end of line is lower then start. */
int *mval; // [2]
int draw;
#endif
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 5da198cd972..9d5f7fdd982 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -420,7 +420,7 @@ void filelist_free_icons(void)
}
}
-//-----------------FOLDERLIST (previous/next) --------------//
+/* -----------------FOLDERLIST (previous/next) -------------- */
ListBase *folderlist_new(void)
{
ListBase *p = MEM_callocN(sizeof(ListBase), "folderlist");
@@ -520,7 +520,7 @@ static void filelist_read_main(struct FileList *filelist);
static void filelist_read_library(struct FileList *filelist);
static void filelist_read_dir(struct FileList *filelist);
-//------------------FILELIST------------------------//
+/* ------------------FILELIST------------------------ */
FileList *filelist_new(short type)
{
FileList *p = MEM_callocN(sizeof(FileList), "filelist");
@@ -1233,7 +1233,7 @@ void filelist_from_main(struct FileList *filelist)
BLI_snprintf(files->relname, FILE_MAX + (MAX_ID_NAME - 2) + 3, "%s | %s", id->lib->name, id->name + 2);
}
files->type |= S_IFREG;
-#if 0 // XXXXX TODO show the selection status of the objects
+#if 0 /* XXXXX TODO show the selection status of the objects */
if (!filelist->has_func) { /* F4 DATA BROWSE */
if (idcode == ID_OB) {
if ( ((Object *)id)->flag & SELECT) files->selflag |= SELECTED_FILE;
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index ef2e56afca0..c9864df393a 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -83,7 +83,7 @@ static float fcurve_display_alpha(FCurve *fcu)
/* Envelope -------------- */
-// TODO: draw a shaded poly showing the region of influence too!!!
+/* TODO: draw a shaded poly showing the region of influence too!!! */
static void draw_fcurve_modifier_controls_envelope(FModifier *fcm, View2D *v2d)
{
FMod_Envelope *env = (FMod_Envelope *)fcm->data;
@@ -101,13 +101,13 @@ static void draw_fcurve_modifier_controls_envelope(FModifier *fcm, View2D *v2d)
glVertex2f(v2d->cur.xmin, env->midval + env->max);
glVertex2f(v2d->cur.xmax, env->midval + env->max);
- glEnd(); // GL_LINES
+ glEnd(); /* GL_LINES */
setlinestyle(0);
/* set size of vertices (non-adjustable for now) */
glPointSize(2.0f);
- // for now, point color is fixed, and is white
+ /* for now, point color is fixed, and is white */
glColor3f(1.0f, 1.0f, 1.0f);
/* we use bgl points not standard gl points, to workaround vertex
@@ -123,7 +123,7 @@ static void draw_fcurve_modifier_controls_envelope(FModifier *fcm, View2D *v2d)
glVertex2f(fed->time, fed->max);
}
}
- bglEnd(); // GL_POINTS
+ bglEnd(); /* GL_POINTS */
glPointSize(1.0f);
}
@@ -160,13 +160,13 @@ static void draw_fcurve_vertices_keyframes(FCurve *fcu, SpaceIpo *UNUSED(sipo),
}
else {
/* no check for selection here, as curve is not editable... */
- // XXX perhaps we don't want to even draw points? maybe add an option for that later
+ /* XXX perhaps we don't want to even draw points? maybe add an option for that later */
bglVertex3fv(bezt->vec[1]);
}
}
}
- bglEnd(); // GL_POINTS
+ bglEnd(); /* GL_POINTS */
}
@@ -404,7 +404,7 @@ static void draw_fcurve_handles(SpaceIpo *sipo, FCurve *fcu)
}
}
- glEnd(); // GL_LINES
+ glEnd(); /* GL_LINES */
}
/* Samples ---------------- */
@@ -428,7 +428,7 @@ static void draw_fcurve_sample_control(float x, float y, float xscale, float ysc
glVertex2f(-0.7f, +0.7f);
glVertex2f(+0.7f, -0.7f);
- glEnd(); // GL_LINES
+ glEnd(); /* GL_LINES */
glEndList();
}
@@ -515,7 +515,7 @@ static void draw_fcurve_curve(bAnimContext *ac, ID *id, FCurve *fcu, View2D *v2d
* chosen here is just the coarsest value which still looks reasonable...
*/
/* grid->dx represents the number of 'frames' between gridlines, but we divide by U.v2d_min_gridsize to get pixels-steps */
- // TODO: perhaps we should have 1.0 frames as upper limit so that curves don't get too distorted?
+ /* TODO: perhaps we should have 1.0 frames as upper limit so that curves don't get too distorted? */
samplefreq = dx / U.v2d_min_gridsize;
if (samplefreq < 0.00001f) samplefreq = 0.00001f;
@@ -667,7 +667,7 @@ static void draw_fcurve_curve_bezts(bAnimContext *ac, ID *id, FCurve *fcu, View2
}
/* draw curve between first and last keyframe (if there are enough to do so) */
- // TODO: optimize this to not have to calc stuff out of view too?
+ /* TODO: optimize this to not have to calc stuff out of view too? */
while (b--) {
if (prevbezt->ipo == BEZT_IPO_CONST) {
/* Constant-Interpolation: draw segment between previous keyframe and next, but holding same value */
@@ -691,7 +691,7 @@ static void draw_fcurve_curve_bezts(bAnimContext *ac, ID *id, FCurve *fcu, View2
*/
/* resol depends on distance between points (not just horizontal) OR is a fixed high res */
- // TODO: view scale should factor into this someday too...
+ /* TODO: view scale should factor into this someday too... */
if (fcu->driver)
resol = 32;
else
@@ -705,7 +705,7 @@ static void draw_fcurve_curve_bezts(bAnimContext *ac, ID *id, FCurve *fcu, View2
}
else {
/* clamp resolution to max of 32 */
- // NOTE: higher values will crash
+ /* NOTE: higher values will crash */
if (resol > 32) resol = 32;
v1[0] = prevbezt->vec[1][0];
@@ -852,7 +852,7 @@ void graph_draw_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGrid
}
if (((fcu->grp) && (fcu->grp->flag & AGRP_MUTED)) || (fcu->flag & FCURVE_MUTED)) {
/* muted curves are drawn in a grayish hue */
- // XXX should we have some variations?
+ /* XXX should we have some variations? */
UI_ThemeColorShade(TH_HEADER, 50);
}
else {
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index cd358dea869..0f0a5d2b9a3 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -27,7 +27,7 @@
/* defines VIEW3D_OT_fly modal operator */
//#define NDOF_FLY_DEBUG
-//#define NDOF_FLY_DRAW_TOOMUCH // is this needed for ndof? - commented so redraw doesnt thrash - campbell
+//#define NDOF_FLY_DRAW_TOOMUCH /* is this needed for ndof? - commented so redraw doesnt thrash - campbell */
#include "DNA_anim_types.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"