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authorJeroen Bakker <j.bakker@atmind.nl>2012-05-17 16:49:33 +0400
committerJeroen Bakker <j.bakker@atmind.nl>2012-05-17 16:49:33 +0400
commit044e818cf89ab8587c8acb7927edd740db3a164d (patch)
tree52611bf4cfd0d8cde1d4d80352987737a4cfa559 /source/blender/editors
parenteb57856a19127f8867974470dfbfb7524740cd70 (diff)
____
`````|````` | | | ..'''' | | | |______ .'' | | | | ..' | | |_______ |___________ ....'' merge to TRUNK! * The old compositor is still available (Debug Menu: 200) This commit was brought to you by: Developers: * Monique Dewanchand * Jeroen Bakker * Dalai Felinto * Lukas Tönne Review: * Brecht van Lommel Testers: * Nate Wiebe * Wolfgang Faehnle * Carlo Andreacchio * Daniel Salazar * Artur Mag * Christian Krupa * Francesco Siddi * Dan McGrath * Bassam Kurdali But mostly by the community: Gold: Joshua Faulkner Michael Tiemann Francesco Paglia Blender Guru Blender Developers Fund Silver: Pablo Vazquez Joel Heethaar Amrein Olivier Ilias Karasavvidis Thomas Kumlehn Sebastian Koenig Hannu Hoffrén Benjamin Dansie Fred M'ule Michel Vilain Bradley Cathey Gianmichele Mariani Gottfried Hofmann Bjørnar Frøyse Valentijn Bruning Paul Holmes Clemens Rudolph Juris Graphix David Strebel Ronan Zeegers François Tarlier Felipe Andres Esquivel Reed Olaf Beckman Jesus Alberto Olmos Linares Kajimba Maria Figueiredo Alexandr Galperin Francesco Siddi Julio Iglesias Lopez Kjartan Tysdal Thomas Torfs Film Works Teruyuki Nakamura Roger Luethi Benoit Bolsee Stefan Abrahamsen Andreas Mattijat Xavier Bouchoux Blender 3D Graphics and Animation Henk Vostermans Daniel Blanco Delgado BlenderDay/2011 Bradley Cathey Matthieu Dupont de Dinechin Gianmichele Mariani Jérôme Scaillet Bronze (Ivo Grigull, Dylan Urquidi, Philippe Derungs, Phil Beauchamp, Bruce Parrott, Mathieu Quiblier, Daniel Martinez, Leandro Inocencio, Lluc Romaní Brasó, Jonathan Williamson, Michael Ehlen, Karlis Stigis, Dreamsteep, Martin Lindelöf, Filippo Saracino, Douwe van der Veen, Olli Äkräs, Bruno D'Arcangeli, Francisco Sedrez Warmling, Watchmike.ca, peter lener, Matteo Novellino, Martin Kirsch, Austars Schnore, KC Elliott, Massimiliano Puliero, Karl Stein, Wood Design Studios, Omer Khan, Jyrki Kanto, Michał Krupa, Lars Brubaker, Neil Richmond, Adam Kalisz, Robert Garlington, Ian Wilson, Carlo Andreacchio, Jeremias Boos, Robert Holcomb, Gabriel Zöller, Robert Cude, Natibel de Leon, Nathan Turnage, Nicolas Vergnes, Philipp Kleinhenz, Norman Hartig, Louis Kreusel, Christopher Taylor, Giovanni Remondini, Daniel Rentzsch, Nico Partipilo, Thomas Ventresco, Johannes Schwarz, Александр Коротеев, Brendon Harvey, Marcelo G. Malheiros, Marius Giurgi, Richard Burns, Perttu Iso-Metsälä, Steve Bazin, Radoslav Borisov, Yoshiyuki Shida, Julien Guigner, Andrew Hunter, Philipp Oeser, Daniel Thul, Thobias Johansson, Mauro Bonecchi, Georg Piorczynski, Sebastian Michailidis, L M Weedy, Gen X, Stefan Hinze, Nicolò Zubbini, Erik Pusch, Rob Scott, Florian Koch, Charles Razack, Adrian Baker, Oliver Villar Diz, David Revoy, Julio Iglesias Lopez, Coen Spoor, Carlos Folch, Joseph Christie, Victor Hernández García, David Mcsween, James Finnerty, Cory Kruckenberg, Giacomo Graziosi, Olivier Saraja, Lars Brubaker, Eric Hudson, Johannes Schwarz, David Elguea, Marcus Schulderinsky, Karel De Bruijn, Lucas van Wijngaarden, Stefano Ciarrocchi, Mehmet Eribol, Thomas Berglund, Zuofei Song, Dylan Urquidi )
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/space_image/image_ops.c2
-rw-r--r--source/blender/editors/space_node/drawnode.c287
-rw-r--r--source/blender/editors/space_node/node_edit.c8
3 files changed, 294 insertions, 3 deletions
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 58fbceb999d..e2ab5ea64e4 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -2210,7 +2210,7 @@ static int image_record_composite_apply(bContext *C, wmOperator *op)
BKE_image_all_free_anim_ibufs(scene->r.cfra);
ntreeCompositTagAnimated(scene->nodetree);
- ntreeCompositExecTree(scene->nodetree, &scene->r, scene->r.cfra != rcd->old_cfra); /* 1 is no previews */
+ ntreeCompositExecTree(scene->nodetree, &scene->r, 0, scene->r.cfra != rcd->old_cfra); /* 1 is no previews */
ED_area_tag_redraw(CTX_wm_area(C));
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 205202a0658..0a64c102150 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -1967,6 +1967,256 @@ static void node_composit_buts_moviedistortion(uiLayout *layout, bContext *C, Po
uiItemR(layout, ptr, "distortion_type", 0, "", 0);
}
+static void node_composit_buts_colorcorrection(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *row;
+
+ row = uiLayoutRow(layout, 0);
+ uiItemR(row, ptr, "red", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "green", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE);
+
+ row = uiLayoutRow(layout, 0);
+ uiItemR(row, ptr, "midtones_start", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_end", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+
+ row = uiLayoutRow(layout, 0);
+ uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+
+ row = uiLayoutRow(layout, 0);
+ uiItemL(row, "Saturation", 0);
+ uiItemL(row, "Contrast", 0);
+ uiItemL(row, "Gamma", 0);
+ uiItemL(row, "Gain", 0);
+ uiItemL(row, "Lift", 0);
+
+ row = uiLayoutRow(layout, 0);
+ uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+
+ row = uiLayoutRow(layout, 0);
+ uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+
+ row = uiLayoutRow(layout, 0);
+ uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+}
+static void node_composit_buts_colorcorrection_but(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) {
+ uiLayout *row;
+
+ row = uiLayoutRow(layout, 0);
+ uiItemR(row, ptr, "red", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "green", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE);
+ row = layout;
+ uiItemL(row, "Saturation", 0);
+ uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+
+ uiItemL(row, "Contrast", 0);
+ uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+
+ uiItemL(row, "Gamma", 0);
+ uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+
+ uiItemL(row, "Gain", 0);
+ uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+
+ uiItemL(row, "Lift", 0);
+ uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+
+ row = uiLayoutRow(layout, 0);
+ uiItemR(row, ptr, "midtones_start", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_end", 0, NULL, ICON_NONE);
+}
+
+static void node_composit_buts_switch(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "check", 0, NULL, ICON_NONE);
+}
+
+static void node_composit_buts_boxmask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *row;
+
+ row= uiLayoutRow(layout, 1);
+ uiItemR(row, ptr, "x", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "y", 0, NULL, ICON_NONE);
+
+ row= uiLayoutRow(layout, 1);
+ uiItemR(row, ptr, "width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "height", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+
+ uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mask_type", 0, NULL, ICON_NONE);
+}
+
+static void node_composit_buts_bokehimage(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "flaps", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "angle", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "rounding", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "catadioptric", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "shift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+}
+
+void node_composit_backdrop_viewer(SpaceNode* snode, ImBuf* backdrop, bNode* node, int x, int y)
+{
+// node_composit_backdrop_canvas(snode, backdrop, node, x, y);
+ if (node->custom1 == 0) { /// @todo: why did we need this one?
+ const float backdropWidth = backdrop->x;
+ const float backdropHeight = backdrop->y;
+ const float cx = x+snode->zoom*backdropWidth*node->custom3;
+ const float cy = y+snode->zoom*backdropHeight*node->custom4;
+
+ glColor3f(1.0, 1.0, 1.0);
+
+ glBegin(GL_LINES);
+ glVertex2f(cx-25, cy-25);
+ glVertex2f(cx+25, cy+25);
+ glVertex2f(cx+25, cy-25);
+ glVertex2f(cx-25, cy+25);
+ glEnd();
+ }
+}
+
+void node_composit_backdrop_boxmask(SpaceNode* snode, ImBuf* backdrop, bNode* node, int x, int y)
+{
+ NodeBoxMask * boxmask = node->storage;
+ const float backdropWidth = backdrop->x;
+ const float backdropHeight = backdrop->y;
+ const float aspect = backdropWidth/backdropHeight;
+ const float rad = DEG2RAD(-boxmask->rotation);
+ const float cosine = cos(rad);
+ const float sine = sin(rad);
+ const float halveBoxWidth = backdropWidth*(boxmask->width/2.0f);
+ const float halveBoxHeight = backdropHeight*(boxmask->height/2.0f)*aspect;
+
+ float cx, cy, x1, x2, x3, x4;
+ float y1, y2, y3, y4;
+
+
+ /* keep this, saves us from a version patch */
+ if(snode->zoom==0.0f) snode->zoom= 1.0f;
+
+ glColor3f(1.0, 1.0, 1.0);
+
+ cx = x+snode->zoom*backdropWidth*boxmask->x;
+ cy = y+snode->zoom*backdropHeight*boxmask->y;
+
+ x1 = cx - (cosine*halveBoxWidth+sine*halveBoxHeight)*snode->zoom;
+ x2 = cx - (cosine*-halveBoxWidth+sine*halveBoxHeight)*snode->zoom;
+ x3 = cx - (cosine*-halveBoxWidth+sine*-halveBoxHeight)*snode->zoom;
+ x4 = cx - (cosine*halveBoxWidth+sine*-halveBoxHeight)*snode->zoom;
+ y1 = cy - (-sine*halveBoxWidth + cosine*halveBoxHeight)*snode->zoom;
+ y2 = cy - (-sine*-halveBoxWidth + cosine*halveBoxHeight)*snode->zoom;
+ y3 = cy - (-sine*-halveBoxWidth + cosine*-halveBoxHeight)*snode->zoom;
+ y4 = cy - (-sine*halveBoxWidth + cosine*-halveBoxHeight)*snode->zoom;
+
+ glBegin(GL_LINE_LOOP);
+ glVertex2f(x1, y1);
+ glVertex2f(x2, y2);
+ glVertex2f(x3, y3);
+ glVertex2f(x4, y4);
+ glEnd();
+}
+
+void node_composit_backdrop_ellipsemask(SpaceNode* snode, ImBuf* backdrop, bNode* node, int x, int y)
+{
+ NodeEllipseMask * ellipsemask = node->storage;
+ const float backdropWidth = backdrop->x;
+ const float backdropHeight = backdrop->y;
+ const float aspect = backdropWidth/backdropHeight;
+ const float rad = DEG2RAD(-ellipsemask->rotation);
+ const float cosine = cos(rad);
+ const float sine = sin(rad);
+ const float halveBoxWidth = backdropWidth*(ellipsemask->width/2.0f);
+ const float halveBoxHeight = backdropHeight*(ellipsemask->height/2.0f)*aspect;
+
+ float cx, cy, x1, x2, x3, x4;
+ float y1, y2, y3, y4;
+
+
+ /* keep this, saves us from a version patch */
+ if(snode->zoom==0.0f) snode->zoom= 1.0f;
+
+ glColor3f(1.0, 1.0, 1.0);
+
+ cx = x+snode->zoom*backdropWidth*ellipsemask->x;
+ cy = y+snode->zoom*backdropHeight*ellipsemask->y;
+
+ x1 = cx - (cosine*halveBoxWidth+sine*halveBoxHeight)*snode->zoom;
+ x2 = cx - (cosine*-halveBoxWidth+sine*halveBoxHeight)*snode->zoom;
+ x3 = cx - (cosine*-halveBoxWidth+sine*-halveBoxHeight)*snode->zoom;
+ x4 = cx - (cosine*halveBoxWidth+sine*-halveBoxHeight)*snode->zoom;
+ y1 = cy - (-sine*halveBoxWidth + cosine*halveBoxHeight)*snode->zoom;
+ y2 = cy - (-sine*-halveBoxWidth + cosine*halveBoxHeight)*snode->zoom;
+ y3 = cy - (-sine*-halveBoxWidth + cosine*-halveBoxHeight)*snode->zoom;
+ y4 = cy - (-sine*halveBoxWidth + cosine*-halveBoxHeight)*snode->zoom;
+
+ glBegin(GL_LINE_LOOP);
+
+ glVertex2f(x1, y1);
+ glVertex2f(x2, y2);
+ glVertex2f(x3, y3);
+ glVertex2f(x4, y4);
+ glEnd();
+}
+
+static void node_composit_buts_ellipsemask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *row;
+ row= uiLayoutRow(layout, 1);
+ uiItemR(row, ptr, "x", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "y", 0, NULL, ICON_NONE);
+ row= uiLayoutRow(layout, 1);
+ uiItemR(row, ptr, "width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "height", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+
+ uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mask_type", 0, NULL, ICON_NONE);
+}
+
+static void node_composit_buts_viewer_but(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiLayout *col;
+
+ uiItemR(layout, ptr, "tile_order", 0, NULL, ICON_NONE);
+ if (RNA_enum_get(ptr, "tile_order")==0) {
+ col= uiLayoutColumn(layout, 1);
+ uiItemR(col, ptr, "center_x", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "center_y", 0, NULL, ICON_NONE);
+ }
+}
+
/* only once called */
static void node_composit_set_butfunc(bNodeType *ntype)
{
@@ -2134,6 +2384,30 @@ static void node_composit_set_butfunc(bNodeType *ntype)
case CMP_NODE_MOVIEDISTORTION:
ntype->uifunc= node_composit_buts_moviedistortion;
break;
+ case CMP_NODE_COLORCORRECTION:
+ ntype->uifunc=node_composit_buts_colorcorrection;
+ ntype->uifuncbut=node_composit_buts_colorcorrection_but;
+ break;
+ case CMP_NODE_SWITCH:
+ ntype->uifunc= node_composit_buts_switch;
+ break;
+ case CMP_NODE_MASK_BOX:
+ ntype->uifunc= node_composit_buts_boxmask;
+ ntype->uibackdropfunc = node_composit_backdrop_boxmask;
+ break;
+ case CMP_NODE_MASK_ELLIPSE:
+ ntype->uifunc= node_composit_buts_ellipsemask;
+ ntype->uibackdropfunc = node_composit_backdrop_ellipsemask;
+ break;
+ case CMP_NODE_BOKEHIMAGE:
+ ntype->uifunc= node_composit_buts_bokehimage;
+ break;
+ case CMP_NODE_VIEWER:
+ ntype->uifunc = NULL;
+ ntype->uifuncbut= node_composit_buts_viewer_but;
+ ntype->uibackdropfunc = node_composit_backdrop_viewer;
+ break;
+
default:
ntype->uifunc= NULL;
}
@@ -2432,6 +2706,19 @@ void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage)
glPixelZoom(1.0f, 1.0f);
}
}
+
+ /// @note draw selected info on backdrop
+ if (snode->edittree) {
+ bNode *node = snode->edittree->nodes.first;
+ while (node) {
+ if (node->flag & NODE_SELECT) {
+ if (node->typeinfo->uibackdropfunc) {
+ node->typeinfo->uibackdropfunc(snode, ibuf, node, x, y);
+ }
+ }
+ node = node->next;
+ }
+ }
glMatrixMode(GL_PROJECTION);
glPopMatrix();
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index c23f6c76650..f71ce3f960c 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -185,8 +185,8 @@ static void compo_startjob(void *cjv, short *stop, short *do_update, float *prog
// XXX BIF_store_spare();
- ntreeCompositExecTree(ntree, &cj->scene->r, 1); /* 1 is do_previews */
-
+ ntreeCompositExecTree(ntree, &cj->scene->r, 0, 1); /* 1 is do_previews */
+
ntree->test_break= NULL;
ntree->stats_draw= NULL;
ntree->progress= NULL;
@@ -405,6 +405,10 @@ void ED_node_composit_default(Scene *sce)
}
sce->nodetree= ntreeAddTree("Compositing Nodetree", NTREE_COMPOSIT, 0);
+
+ sce->nodetree->chunksize = 256;
+ sce->nodetree->edit_quality = NTREE_QUALITY_HIGH;
+ sce->nodetree->render_quality = NTREE_QUALITY_HIGH;
ntemp.type = CMP_NODE_COMPOSITE;
out= nodeAddNode(sce->nodetree, &ntemp);