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authorCampbell Barton <ideasman42@gmail.com>2014-02-24 08:15:17 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-02-24 08:17:47 +0400
commit021b07e87c8cdf5e2b3f73e1e3d75baebaaba388 (patch)
treed98fcdd9f60cbb073529c325b4746bf47d3fe91c /source/blender/editors
parent01645ccdc6e8de7e5bc851aee0ca3d4831ccedaf (diff)
NDOF: various fixes for view3d
- allow zooming when in ortho+user mode - fix for using VIEW3D_OT_ndof_orbit_zoom when the camera is locked. - fix for locked camera changing the dist value when used with ndof. - de-duplicate ndof_pan_zoom and ndof_all operators
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/include/ED_view3d.h1
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c94
2 files changed, 39 insertions, 56 deletions
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index a42b352ad51..0aff3b81ec9 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -322,6 +322,7 @@ bool ED_view3d_offset_lock_check(struct View3D *v3d, struct RegionView3D *rv3d);
/* camera lock functions */
bool ED_view3d_camera_lock_check(struct View3D *v3d, struct RegionView3D *rv3d);
/* copy the camera to the view before starting a view transformation */
+void ED_view3d_camera_lock_init_ex(struct View3D *v3d, struct RegionView3D *rv3d, const bool calc_dist);
void ED_view3d_camera_lock_init(struct View3D *v3d, struct RegionView3D *rv3d);
/* copy the view to the camera, return TRUE if */
bool ED_view3d_camera_lock_sync(struct View3D *v3d, struct RegionView3D *rv3d);
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index aa10db96d75..0849eb1dac0 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -110,15 +110,22 @@ bool ED_view3d_camera_lock_check(View3D *v3d, RegionView3D *rv3d)
(rv3d->persp == RV3D_CAMOB));
}
-void ED_view3d_camera_lock_init(View3D *v3d, RegionView3D *rv3d)
+void ED_view3d_camera_lock_init_ex(View3D *v3d, RegionView3D *rv3d, const bool calc_dist)
{
if (ED_view3d_camera_lock_check(v3d, rv3d)) {
- /* using a fallback dist is OK here since ED_view3d_from_object() compensates for it */
- rv3d->dist = ED_view3d_offset_distance(v3d->camera->obmat, rv3d->ofs, VIEW3D_DIST_FALLBACK);
+ if (calc_dist) {
+ /* using a fallback dist is OK here since ED_view3d_from_object() compensates for it */
+ rv3d->dist = ED_view3d_offset_distance(v3d->camera->obmat, rv3d->ofs, VIEW3D_DIST_FALLBACK);
+ }
ED_view3d_from_object(v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
}
}
+void ED_view3d_camera_lock_init(View3D *v3d, RegionView3D *rv3d)
+{
+ ED_view3d_camera_lock_init_ex(v3d, rv3d, true);
+}
+
/* return true if the camera is moved */
bool ED_view3d_camera_lock_sync(View3D *v3d, RegionView3D *rv3d)
{
@@ -1044,14 +1051,15 @@ static void view3d_ensure_persp(struct View3D *v3d, ARegion *ar)
BLI_assert((rv3d->viewlock & RV3D_LOCKED) == 0);
+ if (ED_view3d_camera_lock_check(v3d, rv3d))
+ return;
+
if (rv3d->persp != RV3D_PERSP) {
if (rv3d->persp == RV3D_CAMOB) {
view3d_persp_switch_from_camera(v3d, rv3d, rv3d->lpersp);
}
else if ((U.uiflag & USER_AUTOPERSP) && RV3D_VIEW_IS_AXIS(rv3d->view)) {
- if (!ED_view3d_camera_lock_check(v3d, rv3d)) {
- rv3d->persp = RV3D_PERSP;
- }
+ rv3d->persp = RV3D_PERSP;
}
}
}
@@ -1469,7 +1477,7 @@ static int ndof_orbit_invoke(bContext *C, wmOperator *op, const wmEvent *event)
/* off by default, until changed later this function */
rv3d->rot_angle = 0.0f;
- ED_view3d_camera_lock_init(v3d, rv3d);
+ ED_view3d_camera_lock_init_ex(v3d, rv3d, false);
if (ndof->progress != P_FINISHING) {
const bool has_rotation = NDOF_HAS_ROTATE;
@@ -1535,7 +1543,7 @@ static int ndof_orbit_zoom_invoke(bContext *C, wmOperator *op, const wmEvent *ev
/* off by default, until changed later this function */
rv3d->rot_angle = 0.0f;
- ED_view3d_camera_lock_init(v3d, rv3d);
+ ED_view3d_camera_lock_init_ex(v3d, rv3d, false);
if (ndof->progress == P_FINISHING) {
/* pass */
@@ -1564,23 +1572,23 @@ static int ndof_orbit_zoom_invoke(bContext *C, wmOperator *op, const wmEvent *ev
}
}
else { /* free/explore (like fly mode) */
- Scene *scene = CTX_data_scene(C);
const bool has_rotation = NDOF_HAS_ROTATE;
const bool has_translate = NDOF_HAS_TRANSLATE;
+ const bool has_zoom = (ndof->tvec[2] != 0.0f) && !rv3d->is_persp;
- const float dist_backup = rv3d->dist;
+ float dist_backup;
- if (has_translate) {
- view3d_ndof_pan_zoom(ndof, vod->sa, vod->ar, true, false);
+ if (has_translate || has_zoom) {
+ view3d_ndof_pan_zoom(ndof, vod->sa, vod->ar, has_translate, has_zoom);
}
+ dist_backup = rv3d->dist;
ED_view3d_distance_set(rv3d, 0.0f);
if (has_rotation) {
view3d_ndof_orbit(ndof, vod->sa, vod->ar, NULL);
}
- ED_view3d_update_viewmat(scene, v3d, vod->ar, NULL, NULL);
ED_view3d_distance_set(rv3d, dist_backup);
}
@@ -1631,7 +1639,7 @@ static int ndof_pan_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *e
if (has_translate == false)
return OPERATOR_CANCELLED;
- ED_view3d_camera_lock_init(v3d, rv3d);
+ ED_view3d_camera_lock_init_ex(v3d, rv3d, false);
if (ndof->progress != P_FINISHING) {
ScrArea *sa = CTX_wm_area(C);
@@ -1666,55 +1674,22 @@ void VIEW3D_OT_ndof_pan(struct wmOperatorType *ot)
}
-/*
- * this is basically just the pan only code + the rotate only code crammed into one function that does both
+/**
+ * wraps #ndof_orbit_zoom but never restrict to orbit.
*/
static int ndof_all_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
- if (event->type != NDOF_MOTION) {
- return OPERATOR_CANCELLED;
- }
- else {
- ViewOpsData *vod;
- View3D *v3d;
- RegionView3D *rv3d;
-
- const wmNDOFMotionData *ndof = event->customdata;
-
- viewops_data_create_ex(C, op, event, (U.uiflag & USER_ORBIT_SELECTION) != 0, false);
- viewops_data_create(C, op, event);
-
- vod = op->customdata;
- v3d = vod->v3d;
- rv3d = vod->rv3d;
-
- /* off by default, until changed later this function */
- rv3d->rot_angle = 0.0f;
-
- ED_view3d_camera_lock_init(v3d, rv3d);
-
- if (ndof->progress != P_FINISHING) {
- const bool has_rotation = NDOF_HAS_ROTATE;
- const bool has_translate = NDOF_HAS_TRANSLATE;
- const bool has_zoom = !rv3d->is_persp;
-
- if (has_translate || has_zoom) {
- view3d_ndof_pan_zoom(ndof, vod->sa, vod->ar, has_translate, has_zoom);
- }
+ /* weak!, but it works */
+ const int ndof_flag = U.ndof_flag;
+ int ret;
- if (has_rotation) {
- view3d_ndof_orbit(ndof, vod->sa, vod->ar, vod);
- }
- }
+ U.ndof_flag &= ~NDOF_MODE_ORBIT;
- ED_view3d_camera_lock_sync(v3d, rv3d);
+ ret = ndof_orbit_zoom_invoke(C, op, event);
- ED_region_tag_redraw(vod->ar);
+ U.ndof_flag = ndof_flag;
- viewops_data_free(C, op);
-
- return OPERATOR_FINISHED;
- }
+ return ret;
}
void VIEW3D_OT_ndof_all(struct wmOperatorType *ot)
@@ -4625,12 +4600,19 @@ float ED_view3d_offset_distance(float mat[4][4], const float ofs[3], const float
*/
void ED_view3d_distance_set(RegionView3D *rv3d, const float dist)
{
+ float viewinv[4];
float tvec[3];
BLI_assert(dist >= 0.0f);
copy_v3_fl3(tvec, 0.0f, 0.0f, rv3d->dist - dist);
+ /* rv3d->viewinv isn't always valid */
+#if 0
mul_mat3_m4_v3(rv3d->viewinv, tvec);
+#else
+ invert_qt_qt(viewinv, rv3d->viewquat);
+ mul_qt_v3(viewinv, tvec);
+#endif
sub_v3_v3(rv3d->ofs, tvec);
rv3d->dist = dist;