diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-09-23 22:50:56 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2012-09-23 22:50:56 +0400 |
commit | a42ba82f638e481d7fd3c3ed2ba05c331ef6717e (patch) | |
tree | 81a2b9221799707b49b74a5df8bb3ff964ba78bd /source/blender/editors | |
parent | 7afbdff1b6c348227e652e1c3071ab7ba7c91c44 (diff) | |
parent | a73dd3476e7d180d3320afc04d218ce22f2f3bfc (diff) |
Merged changes in the trunk up to revision 50829.
Conflicts resolved:
source/blender/blenloader/intern/readfile.c
source/blender/render/intern/source/convertblender.c
source/blender/render/intern/source/pipeline.c
Also addressed code inconsistency due to changes in the trunk revision 50628 (color
management with OCIO) and 50806 (UV project material). OCIO-related changes are marked
OCIO_TODO as in some other files modified in revision 50628.
Diffstat (limited to 'source/blender/editors')
162 files changed, 3002 insertions, 4964 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c index f220f0ee762..12c0e851f88 100644 --- a/source/blender/editors/animation/anim_channels_defines.c +++ b/source/blender/editors/animation/anim_channels_defines.c @@ -85,6 +85,7 @@ /* size of indent steps */ #define INDENT_STEP_SIZE 7 +/* size of string buffers used for animation channel displayed names */ #define ANIM_CHAN_NAME_SIZE 256 /* get the pointer used for some flag */ @@ -293,7 +294,7 @@ static short acf_nodetree_rootType_offset(bNodeTree *ntree) } } - // unknown + /* unknown */ return 0; } @@ -423,7 +424,7 @@ static void acf_summary_name(bAnimListElem *UNUSED(ale), char *name) BLI_strncpy(name, "DopeSheet Summary", ANIM_CHAN_NAME_SIZE); } -// TODO: this is really a temp icon I think +// FIXME: this is really a temp icon I think static int acf_summary_icon(bAnimListElem *UNUSED(ale)) { return ICON_BORDERMOVE; @@ -602,7 +603,6 @@ static int acf_object_icon(bAnimListElem *ale) Object *ob = base->object; /* icon depends on object-type */ - switch (ob->type) { case OB_LAMP: return ICON_OUTLINER_OB_LAMP; @@ -629,7 +629,6 @@ static int acf_object_icon(bAnimListElem *ale) default: return ICON_OBJECT_DATA; } - } /* name for object */ @@ -2256,7 +2255,7 @@ static int acf_dsspk_setting_flag(bAnimContext *UNUSED(ac), int setting, short * { /* clear extra return data first */ *neg = 0; - + switch (setting) { case ACHANNEL_SETTING_EXPAND: /* expanded */ return SPK_DS_EXPAND; @@ -2280,10 +2279,10 @@ static int acf_dsspk_setting_flag(bAnimContext *UNUSED(ac), int setting, short * static void *acf_dsspk_setting_ptr(bAnimListElem *ale, int setting, short *type) { Speaker *spk = (Speaker *)ale->data; - + /* clear extra return data first */ *type = 0; - + switch (setting) { case ACHANNEL_SETTING_EXPAND: /* expanded */ return GET_ACF_FLAG_PTR(spk->flag, type); @@ -2555,7 +2554,7 @@ static int acf_gpl_setting_flag(bAnimContext *UNUSED(ac), int setting, short *ne return GP_LAYER_HIDE; case ACHANNEL_SETTING_PROTECT: /* protected */ - // *neg = 1; - if we change this to edtiability + // *neg = 1; - if we change this to editability return GP_LAYER_LOCKED; default: /* unsupported */ @@ -2604,7 +2603,7 @@ static void acf_mask_color(bAnimContext *UNUSED(ac), bAnimListElem *UNUSED(ale), // TODO: just get this from RNA? static int acf_mask_icon(bAnimListElem *UNUSED(ale)) { - return ICON_GREASEPENCIL; // MASK_TODO - need real icon + return ICON_MOD_MASK; } /* check if some setting exists for this channel */ @@ -2651,15 +2650,15 @@ static void *acf_mask_setting_ptr(bAnimListElem *ale, int UNUSED(setting), short /* mask datablock type define */ static bAnimChannelType ACF_MASKDATA = { - "Mask Datablock", /* type name */ + "Mask Datablock", /* type name */ acf_mask_color, /* backdrop color */ - acf_group_backdrop, /* backdrop */ - acf_generic_indention_0, /* indent level */ - acf_generic_group_offset, /* offset */ + acf_group_backdrop, /* backdrop */ + acf_generic_indention_0, /* indent level */ + acf_generic_group_offset, /* offset */ - acf_generic_idblock_name, /* name */ - acf_generic_idfill_nameprop, /* name prop */ + acf_generic_idblock_name, /* name */ + acf_generic_idfill_nameprop, /* name prop */ acf_mask_icon, /* icon */ acf_mask_setting_valid, /* has setting */ @@ -2720,7 +2719,7 @@ static int acf_masklay_setting_flag(bAnimContext *UNUSED(ac), int setting, short // return GP_LAYER_HIDE; case ACHANNEL_SETTING_PROTECT: /* protected */ - // *neg = 1; - if we change this to edtiability + // *neg = 1; - if we change this to editability return MASK_LAYERFLAG_LOCKED; default: /* unsupported */ @@ -2732,7 +2731,7 @@ static int acf_masklay_setting_flag(bAnimContext *UNUSED(ac), int setting, short static void *acf_masklay_setting_ptr(bAnimListElem *ale, int UNUSED(setting), short *type) { MaskLayer *masklay = (MaskLayer *)ale->data; - + /* all flags are just in agrp->flag for now... */ return GET_ACF_FLAG_PTR(masklay->flag, type); } @@ -2740,20 +2739,20 @@ static void *acf_masklay_setting_ptr(bAnimListElem *ale, int UNUSED(setting), sh /* grease pencil layer type define */ static bAnimChannelType ACF_MASKLAYER = { - "Mask Layer", /* type name */ - + "Mask Layer", /* type name */ + acf_generic_channel_color, /* backdrop color */ acf_generic_channel_backdrop, /* backdrop */ acf_generic_indention_flexible, /* indent level */ acf_generic_group_offset, /* offset */ - - acf_masklay_name, /* name */ - acf_masklay_name_prop, /* name prop */ + + acf_masklay_name, /* name */ + acf_masklay_name_prop, /* name prop */ NULL, /* icon */ - - acf_masklay_setting_valid, /* has setting */ - acf_masklay_setting_flag, /* flag for setting */ - acf_masklay_setting_ptr /* pointer for setting */ + + acf_masklay_setting_valid, /* has setting */ + acf_masklay_setting_flag, /* flag for setting */ + acf_masklay_setting_ptr /* pointer for setting */ }; @@ -2855,7 +2854,7 @@ void ANIM_channel_debug_print_info(bAnimListElem *ale, short indent_level) acf->name(ale, name); else BLI_strncpy(name, "<No name>", sizeof(name)); - + /* print type name + ui name */ printf("ChanType: <%s> Name: \"%s\"\n", acf->channel_type_name, name); } @@ -2999,7 +2998,6 @@ void ANIM_channel_setting_set(bAnimContext *ac, bAnimListElem *ale, int setting, #define RENAME_TEXT_WIDTH 100 /* Draw the given channel */ -// TODO: make this use UI controls for the buttons void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc) { bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale); @@ -3089,20 +3087,20 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float /* TODO: when renaming, we might not want to draw this, especially if name happens to be longer than channel */ if (acf->name) { char name[ANIM_CHAN_NAME_SIZE]; /* hopefully this will be enough! */ - + /* set text color */ /* XXX: if active, highlight differently? */ if (selected) UI_ThemeColor(TH_TEXT_HI); else UI_ThemeColor(TH_TEXT); - + /* get name */ acf->name(ale, name); - + offset += 3; UI_DrawString(offset, ytext, name); - + /* draw red underline if channel is disabled */ if ((ale->type == ANIMTYPE_FCURVE) && (ale->flag & FCURVE_DISABLED)) { /* FIXME: replace hardcoded color here, and check on extents! */ @@ -3147,7 +3145,7 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float } /* check if there's enough space for the toggles if the sliders are drawn too */ - if (!(draw_sliders) || (BLI_RCT_SIZE_X(&v2d->mask) > ACHANNEL_BUTTON_WIDTH / 2) ) { + if (!(draw_sliders) || (BLI_rcti_size_x(&v2d->mask) > ACHANNEL_BUTTON_WIDTH / 2) ) { /* protect... */ if (acf->has_setting(ac, ale, ACHANNEL_SETTING_PROTECT)) offset += ICON_WIDTH; @@ -3232,7 +3230,6 @@ static void achannel_setting_rename_done_cb(bContext *C, void *ads_poin, void *U ads->renameIndex = 0; /* send notifiers */ - // XXX: right notifier? WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_RENAME, NULL); } @@ -3278,7 +3275,7 @@ static void achannel_setting_slider_shapekey_cb(bContext *C, void *key_poin, voi { Key *key = (Key *)key_poin; KeyBlock *kb = (KeyBlock *)kb_poin; - char *rna_path = key_get_curValue_rnaPath(key, kb); + char *rna_path = BKE_keyblock_curval_rnapath_get(key, kb); ReportList *reports = CTX_wm_reports(C); Scene *scene = CTX_data_scene(C); @@ -3516,7 +3513,6 @@ void ANIM_channel_draw_widgets(bContext *C, bAnimContext *ac, bAnimListElem *ale offset = 0; // TODO: when drawing sliders, make those draw instead of these toggles if not enough space - if (v2d) { short draw_sliders = 0; @@ -3539,7 +3535,7 @@ void ANIM_channel_draw_widgets(bContext *C, bAnimContext *ac, bAnimListElem *ale } /* check if there's enough space for the toggles if the sliders are drawn too */ - if (!(draw_sliders) || (BLI_RCT_SIZE_X(&v2d->mask) > ACHANNEL_BUTTON_WIDTH / 2) ) { + if (!(draw_sliders) || (BLI_rcti_size_x(&v2d->mask) > ACHANNEL_BUTTON_WIDTH / 2) ) { /* protect... */ if (acf->has_setting(ac, ale, ACHANNEL_SETTING_PROTECT)) { offset += ICON_WIDTH; @@ -3586,7 +3582,7 @@ void ANIM_channel_draw_widgets(bContext *C, bAnimContext *ac, bAnimListElem *ale KeyBlock *kb = (KeyBlock *)ale->data; Key *key = (Key *)ale->id; - rna_path = key_get_curValue_rnaPath(key, kb); + rna_path = BKE_keyblock_curval_rnapath_get(key, kb); free_path = 1; } diff --git a/source/blender/editors/animation/anim_deps.c b/source/blender/editors/animation/anim_deps.c index 6ce9fc638be..98071fafc1e 100644 --- a/source/blender/editors/animation/anim_deps.c +++ b/source/blender/editors/animation/anim_deps.c @@ -142,7 +142,6 @@ static void animchan_sync_group(bAnimContext *ac, bAnimListElem *ale, bActionGro /* check if there are bones, and whether the name matches any * NOTE: this feature will only really work if groups by default contain the F-Curves for a single bone */ - // TODO: if bone gets renamed, it would be best to be able to rename the group if (ob->pose) { bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, agrp->name); bArmature *arm = ob->data; @@ -319,7 +318,6 @@ void ANIM_sync_animchannels_to_data(const bContext *C) FCurve *active_fcurve = NULL; /* get animation context info for filtering the channels */ - // TODO: check on whether we need to set the area specially instead, since active area might not be ok? if (ANIM_animdata_get_context(C, &ac) == 0) return; diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c index 7a80cab93e5..eb7bc68ff8f 100644 --- a/source/blender/editors/animation/anim_filter.c +++ b/source/blender/editors/animation/anim_filter.c @@ -100,7 +100,7 @@ /* ----------- Private Stuff - Action Editor ------------- */ /* Get shapekey data being edited (for Action Editor -> ShapeKey mode) */ -/* Note: there's a similar function in key.c (ob_get_key) */ +/* Note: there's a similar function in key.c (BKE_key_from_object) */ static Key *actedit_get_shapekeys(bAnimContext *ac) { Scene *scene = ac->scene; @@ -115,7 +115,7 @@ static Key *actedit_get_shapekeys(bAnimContext *ac) //if (saction->pin) return NULL; /* shapekey data is stored with geometry data */ - key = ob_get_key(ob); + key = BKE_key_from_object(ob); if (key) { if (key->type == KEY_RELATIVE) @@ -164,30 +164,30 @@ static short actedit_get_context(bAnimContext *ac, SpaceAction *saction) ac->mode = saction->mode; return 1; - + case SACTCONT_GPENCIL: /* Grease Pencil */ /* XXX review how this mode is handled... */ /* update scene-pointer (no need to check for pinning yet, as not implemented) */ saction->ads.source = (ID *)ac->scene; - + ac->datatype = ANIMCONT_GPENCIL; ac->data = &saction->ads; - + ac->mode = saction->mode; return 1; - - case SACTCONT_MASK: /* Grease Pencil */ /* XXX review how this mode is handled... */ - /* update scene-pointer (no need to check for pinning yet, as not implemented) */ + + case SACTCONT_MASK: /* Mask */ /* XXX review how this mode is handled... */ { /* TODO, other methods to get the mask */ // Sequence *seq = BKE_sequencer_active_get(ac->scene); //MovieClip *clip = ac->scene->clip; // struct Mask *mask = seq ? seq->mask : NULL; - + + /* update scene-pointer (no need to check for pinning yet, as not implemented) */ saction->ads.source = (ID *)ac->scene; - + ac->datatype = ANIMCONT_MASK; ac->data = &saction->ads; - + ac->mode = saction->mode; return 1; } @@ -689,12 +689,12 @@ static bAnimListElem *make_new_animlistelem(void *data, short datatype, ID *owne { Speaker *spk = (Speaker *)data; AnimData *adt = spk->adt; - + ale->flag = FILTER_SPK_OBJD(spk); - + ale->key_data = (adt) ? adt->action : NULL; ale->datatype = ALE_ACT; - + ale->adt = BKE_animdata_from_id(data); } break; @@ -813,7 +813,7 @@ static bAnimListElem *make_new_animlistelem(void *data, short datatype, ID *owne /* the corresponding keyframes are from the animdata */ if (ale->adt && ale->adt->action) { bAction *act = ale->adt->action; - char *rna_path = key_get_curValue_rnaPath(key, kb); + char *rna_path = BKE_keyblock_curval_rnapath_get(key, kb); /* try to find the F-Curve which corresponds to this exactly, * then free the MEM_alloc'd string @@ -838,18 +838,18 @@ static bAnimListElem *make_new_animlistelem(void *data, short datatype, ID *owne ale->datatype = ALE_GPFRAME; } break; - + case ANIMTYPE_MASKLAYER: { MaskLayer *masklay = (MaskLayer *)data; - + ale->flag = masklay->flag; - + ale->key_data = NULL; ale->datatype = ALE_MASKLAY; } break; - + case ANIMTYPE_NLATRACK: { NlaTrack *nlt = (NlaTrack *)data; @@ -1152,7 +1152,6 @@ static size_t animfilter_action(bAnimContext *ac, ListBase *anim_data, bDopeShee /* don't include anything from this action if it is linked in from another file, * and we're getting stuff for editing... */ - // TODO: need a way of tagging other channels that may also be affected... if ((filter_mode & ANIMFILTER_FOREDIT) && (act->id.lib)) return 0; @@ -1254,11 +1253,11 @@ static size_t animfilter_block_data(bAnimContext *ac, ListBase *anim_data, bDope { AnimData *adt = BKE_animdata_from_id(id); size_t items = 0; - + /* image object datablocks have no anim-data so check for NULL */ if (adt) { IdAdtTemplate *iat = (IdAdtTemplate *)id; - + /* NOTE: this macro is used instead of inlining the logic here, since this sort of filtering is still needed * in a few places in he rest of the code still - notably for the few cases where special mode-based * different types of data expanders are required. @@ -1279,7 +1278,7 @@ static size_t animfilter_block_data(bAnimContext *ac, ListBase *anim_data, bDope } ); } - + return items; } @@ -1297,7 +1296,6 @@ static size_t animdata_filter_shapekey(bAnimContext *ac, ListBase *anim_data, Ke /* loop through the channels adding ShapeKeys as appropriate */ for (kb = key->block.first; kb; kb = kb->next) { /* skip the first one, since that's the non-animatable basis */ - // XXX maybe in future this may become handy? if (kb == key->block.first) continue; /* only work with this channel and its subchannels if it is editable */ @@ -1659,7 +1657,6 @@ static size_t animdata_filter_ds_material(bAnimContext *ac, ListBase *anim_data, /* did we find anything? */ if (tmp_items) { /* include material-expand widget first */ - // hmm... do we need to store the index of this material in the array anywhere? if (filter_mode & ANIMFILTER_LIST_CHANNELS) { /* check if filtering by active status */ if (ANIMCHANNEL_ACTIVEOK(ma)) { @@ -1871,11 +1868,11 @@ static size_t animdata_filter_ds_obdata(bAnimContext *ac, ListBase *anim_data, b { Lamp *la = ob->data; bNodeTree *ntree = la->nodetree; - + /* nodetree */ if ((ntree) && !(ads->filterflag & ADS_FILTER_NONTREE)) tmp_items += animdata_filter_ds_nodetree(ac, &tmp_data, ads, &la->id, ntree, filter_mode); - + /* textures */ if (!(ads->filterflag & ADS_FILTER_NOTEX)) tmp_items += animdata_filter_ds_textures(ac, &tmp_data, ads, &la->id, filter_mode); @@ -2005,7 +2002,7 @@ static size_t animdata_filter_dopesheet_ob(bAnimContext *ac, ListBase *anim_data /* filter data contained under object first */ BEGIN_ANIMFILTER_SUBCHANNELS(EXPANDED_OBJC(ob)) { - Key *key = ob_get_key(ob); + Key *key = BKE_key_from_object(ob); /* object-level animation */ if ((ob->adt) && !(ads->filterflag & ADS_FILTER_NOOBJ)) { @@ -2344,7 +2341,7 @@ static size_t animdata_filter_animchan(bAnimContext *ac, ListBase *anim_data, bD size_t items = 0; /* data to filter depends on channel type */ - // XXX: only common channel-types have been handled for now + /* NOTE: only common channel-types have been handled for now. More can be added as necessary */ switch (channel->type) { case ANIMTYPE_SUMMARY: items += animdata_filter_dopesheet(ac, anim_data, ads, filter_mode); @@ -2357,6 +2354,10 @@ static size_t animdata_filter_animchan(bAnimContext *ac, ListBase *anim_data, bD case ANIMTYPE_OBJECT: items += animdata_filter_dopesheet_ob(ac, anim_data, ads, channel->data, filter_mode); break; + + default: + printf("ERROR: Unsupported channel type (%d) in animdata_filter_animchan()\n", channel->type); + break; } return items; @@ -2481,9 +2482,9 @@ size_t ANIM_animdata_filter(bAnimContext *ac, ListBase *anim_data, int filter_mo } break; - case ANIMCONT_FCURVES: /* Graph Editor -> FCurves/Animation Editing */ + case ANIMCONT_FCURVES: /* Graph Editor -> F-Curves/Animation Editing */ case ANIMCONT_DRIVERS: /* Graph Editor -> Drivers Editing */ - case ANIMCONT_NLA: /* NLA Editor */ + case ANIMCONT_NLA: /* NLA Editor */ { /* all of these editors use the basic DopeSheet data for filtering options, but don't have all the same features */ items = animdata_filter_dopesheet(ac, anim_data, data, filter_mode); diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c index 445b684c261..270e7fc8f90 100644 --- a/source/blender/editors/animation/anim_markers.c +++ b/source/blender/editors/animation/anim_markers.c @@ -354,7 +354,7 @@ static void draw_marker(View2D *v2d, TimeMarker *marker, int cfra, int flag) xpos = marker->frame; /* no time correction for framelen! space is drawn with old values */ - ypixels = BLI_RCT_SIZE_Y(&v2d->mask); + ypixels = BLI_rcti_size_y(&v2d->mask); UI_view2d_getscale(v2d, &xscale, &yscale); glScalef(1.0f / xscale, 1.0f, 1.0f); @@ -773,7 +773,7 @@ static int ed_marker_move_modal(bContext *C, wmOperator *op, wmEvent *evt) if (hasNumInput(&mm->num)) break; - dx = BLI_RCT_SIZE_X(&v2d->cur) / BLI_RCT_SIZE_X(&v2d->mask); + dx = BLI_rctf_size_x(&v2d->cur) / BLI_rcti_size_x(&v2d->mask); if (evt->x != mm->evtx) { /* XXX maybe init for first time */ int a, offs, totmark = 0; diff --git a/source/blender/editors/animation/fmodifier_ui.c b/source/blender/editors/animation/fmodifier_ui.c index e254fb7a3c4..30e4d8570cb 100644 --- a/source/blender/editors/animation/fmodifier_ui.c +++ b/source/blender/editors/animation/fmodifier_ui.c @@ -74,13 +74,6 @@ #define B_REDR 1 #define B_FMODIFIER_REDRAW 20 -/* macro for use here to draw background box and set height */ -// XXX for now, roundbox has it's callback func set to NULL to not intercept events -#define DRAW_BACKDROP(height) \ - { \ - uiDefBut(block, ROUNDBOX, B_REDR, "", -3, yco - height, width + 3, height - 1, NULL, 5.0, 0.0, 12.0, (float)rb_col, ""); \ - } (void)0 - /* callback to verify modifier data */ static void validate_fmodifier_cb(bContext *UNUSED(C), void *fcm_v, void *UNUSED(arg)) { diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c index 8cd8cfaea51..1791d84d90b 100644 --- a/source/blender/editors/animation/keyframing.c +++ b/source/blender/editors/animation/keyframing.c @@ -1086,7 +1086,7 @@ short delete_keyframe(ReportList *reports, ID *id, bAction *act, const char grou * The flag argument is used for special settings that alter the behavior of * the keyframe deletion. These include the quick refresh options. */ -short clear_keyframe(ReportList *reports, ID *id, bAction *act, const char group[], const char rna_path[], int array_index, short UNUSED(flag)) +static short clear_keyframe(ReportList *reports, ID *id, bAction *act, const char group[], const char rna_path[], int array_index, short UNUSED(flag)) { AnimData *adt = BKE_animdata_from_id(id); PointerRNA id_ptr, ptr; @@ -1836,7 +1836,7 @@ static short object_frame_has_keyframe(Object *ob, float frame, short filter) /* try shapekey keyframes (if available, and allowed by filter) */ if (!(filter & ANIMFILTER_KEYS_LOCAL) && !(filter & ANIMFILTER_KEYS_NOSKEY) ) { - Key *key = ob_get_key(ob); + Key *key = BKE_key_from_object(ob); /* shapekeys can have keyframes ('Relative Shape Keys') * or depend on time (old 'Absolute Shape Keys') diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c index 738fdc229fb..cb52d88f985 100644 --- a/source/blender/editors/armature/editarmature.c +++ b/source/blender/editors/armature/editarmature.c @@ -4589,7 +4589,9 @@ void ED_pose_deselectall(Object *ob, int test) int selectmode = 0; /* we call this from outliner too */ - if (ELEM(NULL, ob, ob->pose)) return; + if (ob->pose == NULL) { + return; + } /* Determine if we're selecting or deselecting */ if (test == 1) { diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c index 78d3d8dc64d..f3f985fa97d 100644 --- a/source/blender/editors/armature/editarmature_sketch.c +++ b/source/blender/editors/armature/editarmature_sketch.c @@ -644,7 +644,7 @@ static SK_Point *sk_snapPointStroke(bContext *C, SK_Stroke *stk, int mval[2], in short pval[2]; int pdist; - project_short_noclip(ar, stk->points[i].p, pval); + ED_view3d_project_short_noclip(ar, stk->points[i].p, pval); pdist = ABS(pval[0] - mval[0]) + ABS(pval[1] - mval[1]); @@ -679,7 +679,7 @@ static SK_Point *sk_snapPointArmature(bContext *C, Object *ob, ListBase *ebones, { copy_v3_v3(vec, bone->head); mul_m4_v3(ob->obmat, vec); - project_short_noclip(ar, vec, pval); + ED_view3d_project_short_noclip(ar, vec, pval); pdist = ABS(pval[0] - mval[0]) + ABS(pval[1] - mval[1]); @@ -695,7 +695,7 @@ static SK_Point *sk_snapPointArmature(bContext *C, Object *ob, ListBase *ebones, copy_v3_v3(vec, bone->tail); mul_m4_v3(ob->obmat, vec); - project_short_noclip(ar, vec, pval); + ED_view3d_project_short_noclip(ar, vec, pval); pdist = ABS(pval[0] - mval[0]) + ABS(pval[1] - mval[1]); @@ -907,7 +907,7 @@ static void sk_interpolateDepth(bContext *C, SK_Stroke *stk, int start, int end, float delta = len_v3v3(stk->points[i].p, stk->points[i + 1].p); float pval[2]; - project_float(ar, stk->points[i].p, pval); + ED_view3d_project_float(ar, stk->points[i].p, pval); ED_view3d_win_to_ray(ar, v3d, pval, ray_start, ray_normal); mul_v3_fl(ray_normal, distance * progress / length); @@ -934,7 +934,7 @@ static void sk_projectDrawPoint(bContext *C, float vec[3], SK_Stroke *stk, SK_Dr initgrabz(ar->regiondata, fp[0], fp[1], fp[2]); /* method taken from editview.c - mouse_cursor() */ - project_short_noclip(ar, fp, cval); + ED_view3d_project_short_noclip(ar, fp, cval); VECSUB2D(mval_f, cval, dd->mval); ED_view3d_win_to_delta(ar, mval_f, dvec); sub_v3_v3v3(vec, fp, dvec); @@ -1453,8 +1453,8 @@ static int sk_getSelfIntersections(bContext *C, ListBase *list, SK_Stroke *gestu float s_p2[3] = {0, 0, 0}; int g_i; - project_float(ar, gesture->points[s_i].p, s_p1); - project_float(ar, gesture->points[s_i + 1].p, s_p2); + ED_view3d_project_float(ar, gesture->points[s_i].p, s_p1); + ED_view3d_project_float(ar, gesture->points[s_i + 1].p, s_p2); /* start checking from second next, because two consecutive cannot intersect */ for (g_i = s_i + 2; g_i < gesture->nb_points - 1; g_i++) { @@ -1463,8 +1463,8 @@ static int sk_getSelfIntersections(bContext *C, ListBase *list, SK_Stroke *gestu float vi[3]; float lambda; - project_float(ar, gesture->points[g_i].p, g_p1); - project_float(ar, gesture->points[g_i + 1].p, g_p2); + ED_view3d_project_float(ar, gesture->points[g_i].p, g_p1); + ED_view3d_project_float(ar, gesture->points[g_i + 1].p, g_p2); if (isect_line_line_strict_v3(s_p1, s_p2, g_p1, g_p2, vi, &lambda)) { SK_Intersection *isect = MEM_callocN(sizeof(SK_Intersection), "Intersection"); @@ -1531,8 +1531,8 @@ static int sk_getIntersections(bContext *C, ListBase *list, SK_Sketch *sketch, S float s_p2[3] = {0, 0, 0}; int g_i; - project_float(ar, stk->points[s_i].p, s_p1); - project_float(ar, stk->points[s_i + 1].p, s_p2); + ED_view3d_project_float(ar, stk->points[s_i].p, s_p1); + ED_view3d_project_float(ar, stk->points[s_i + 1].p, s_p2); for (g_i = 0; g_i < gesture->nb_points - 1; g_i++) { float g_p1[3] = {0, 0, 0}; @@ -1540,8 +1540,8 @@ static int sk_getIntersections(bContext *C, ListBase *list, SK_Sketch *sketch, S float vi[3]; float lambda; - project_float(ar, gesture->points[g_i].p, g_p1); - project_float(ar, gesture->points[g_i + 1].p, g_p2); + ED_view3d_project_float(ar, gesture->points[g_i].p, g_p1); + ED_view3d_project_float(ar, gesture->points[g_i + 1].p, g_p2); if (isect_line_line_strict_v3(s_p1, s_p2, g_p1, g_p2, vi, &lambda)) { SK_Intersection *isect = MEM_callocN(sizeof(SK_Intersection), "Intersection"); @@ -1784,8 +1784,8 @@ int sk_detectMergeGesture(bContext *C, SK_Gesture *gest, SK_Sketch *UNUSED(sketc short start_val[2], end_val[2]; short dist; - project_short_noclip(ar, gest->stk->points[0].p, start_val); - project_short_noclip(ar, sk_lastStrokePoint(gest->stk)->p, end_val); + ED_view3d_project_short_noclip(ar, gest->stk->points[0].p, start_val); + ED_view3d_project_short_noclip(ar, sk_lastStrokePoint(gest->stk)->p, end_val); dist = MAX2(ABS(start_val[0] - end_val[0]), ABS(start_val[1] - end_val[1])); diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c index 6b6d2a1505f..346ed0002bd 100644 --- a/source/blender/editors/armature/meshlaplacian.c +++ b/source/blender/editors/armature/meshlaplacian.c @@ -667,7 +667,7 @@ void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numsource, *err_str = NULL; /* count triangles and create mask */ - if ((use_face_sel = (me->editflag & ME_EDIT_PAINT_MASK) != 0) || + if ((use_face_sel = ((me->editflag & ME_EDIT_PAINT_MASK) != 0)) || (use_vert_sel = ((me->editflag & ME_EDIT_VERT_SEL) != 0))) { mask = MEM_callocN(sizeof(int) * me->totvert, "heat_bone_weighting mask"); diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c index e9424a08b0c..2f5eaabc12b 100644 --- a/source/blender/editors/armature/poseobject.c +++ b/source/blender/editors/armature/poseobject.c @@ -74,12 +74,30 @@ #include "ED_mesh.h" #include "ED_screen.h" #include "ED_object.h" +#include "ED_util.h" /* clipboard */ #include "UI_interface.h" #include "UI_resources.h" #include "armature_intern.h" +/* matches logic with ED_operator_posemode_context() */ +Object *ED_pose_object_from_context(bContext *C) +{ + ScrArea *sa = CTX_wm_area(C); + Object *ob; + + /* since this call may also be used from the buttons window, we need to check for where to get the object */ + if (sa && sa->spacetype == SPACE_BUTS) { + ob = ED_object_context(C); + } + else { + ob = BKE_object_pose_armature_get(CTX_data_active_object(C)); + } + + return ob; +} + /* This function is used to process the necessary updates for */ void ED_armature_enter_posemode(bContext *C, Base *base) { @@ -727,7 +745,7 @@ static int pose_select_grouped_exec(bContext *C, wmOperator *op) short changed = 0; /* sanity check */ - if (ELEM(NULL, ob, ob->pose)) + if (ob->pose == NULL) return OPERATOR_CANCELLED; /* selection types @@ -1049,7 +1067,7 @@ static void pose_copy_menu(Scene *scene) /* Global copy/paste buffer for pose - cleared on start/end session + before every copy operation */ static bPose *g_posebuf = NULL; -void free_posebuf(void) +void ED_clipboard_posebuf_free(void) { if (g_posebuf) { bPoseChannel *pchan; @@ -1225,7 +1243,7 @@ static int pose_copy_exec(bContext *C, wmOperator *op) } /* free existing pose buffer */ - free_posebuf(); + ED_clipboard_posebuf_free(); /* sets chan->flag to POSE_KEY if bone selected, then copy those bones to the buffer */ set_pose_keys(ob); @@ -1330,15 +1348,8 @@ void POSE_OT_paste(wmOperatorType *ot) static int pose_group_add_exec(bContext *C, wmOperator *UNUSED(op)) { - ScrArea *sa = CTX_wm_area(C); - Object *ob; - - /* since this call may also be used from the buttons window, we need to check for where to get the object */ - if (sa->spacetype == SPACE_BUTS) - ob = ED_object_context(C); - else - ob = BKE_object_pose_armature_get(CTX_data_active_object(C)); - + Object *ob = ED_pose_object_from_context(C); + /* only continue if there's an object */ if (ob == NULL) return OPERATOR_CANCELLED; @@ -1361,7 +1372,7 @@ void POSE_OT_group_add(wmOperatorType *ot) /* api callbacks */ ot->exec = pose_group_add_exec; - ot->poll = ED_operator_posemode; + ot->poll = ED_operator_posemode_context; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; @@ -1370,14 +1381,7 @@ void POSE_OT_group_add(wmOperatorType *ot) static int pose_group_remove_exec(bContext *C, wmOperator *UNUSED(op)) { - ScrArea *sa = CTX_wm_area(C); - Object *ob; - - /* since this call may also be used from the buttons window, we need to check for where to get the object */ - if (sa->spacetype == SPACE_BUTS) - ob = ED_object_context(C); - else - ob = BKE_object_pose_armature_get(CTX_data_active_object(C)); + Object *ob = ED_pose_object_from_context(C); /* only continue if there's an object */ if (ob == NULL) @@ -1401,7 +1405,7 @@ void POSE_OT_group_remove(wmOperatorType *ot) /* api callbacks */ ot->exec = pose_group_remove_exec; - ot->poll = ED_operator_posemode; + ot->poll = ED_operator_posemode_context; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; @@ -1412,8 +1416,7 @@ void POSE_OT_group_remove(wmOperatorType *ot) /* invoke callback which presents a list of bone-groups for the user to choose from */ static int pose_groups_menu_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(evt)) { - ScrArea *sa = CTX_wm_area(C); - Object *ob; + Object *ob = ED_pose_object_from_context(C); bPose *pose; uiPopupMenu *pup; @@ -1421,12 +1424,6 @@ static int pose_groups_menu_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED( bActionGroup *grp; int i; - /* since this call may also be used from the buttons window, we need to check for where to get the object */ - if (sa->spacetype == SPACE_BUTS) - ob = ED_object_context(C); - else - ob = BKE_object_pose_armature_get(CTX_data_active_object(C)); - /* only continue if there's an object, and a pose there too */ if (ELEM(NULL, ob, ob->pose)) return OPERATOR_CANCELLED; @@ -1465,17 +1462,10 @@ static int pose_groups_menu_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED( /* Assign selected pchans to the bone group that the user selects */ static int pose_group_assign_exec(bContext *C, wmOperator *op) { - ScrArea *sa = CTX_wm_area(C); - Object *ob; + Object *ob = ED_pose_object_from_context(C); bPose *pose; short done = FALSE; - - /* since this call may also be used from the buttons window, we need to check for where to get the object */ - if (sa->spacetype == SPACE_BUTS) - ob = ED_object_context(C); - else - ob = BKE_object_pose_armature_get(CTX_data_active_object(C)); - + /* only continue if there's an object, and a pose there too */ if (ELEM(NULL, ob, ob->pose)) return OPERATOR_CANCELLED; @@ -1517,7 +1507,7 @@ void POSE_OT_group_assign(wmOperatorType *ot) /* api callbacks */ ot->invoke = pose_groups_menu_invoke; ot->exec = pose_group_assign_exec; - ot->poll = ED_operator_posemode; + ot->poll = ED_operator_posemode_context; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; @@ -1529,16 +1519,9 @@ void POSE_OT_group_assign(wmOperatorType *ot) static int pose_group_unassign_exec(bContext *C, wmOperator *UNUSED(op)) { - ScrArea *sa = CTX_wm_area(C); - Object *ob; + Object *ob = ED_pose_object_from_context(C); short done = FALSE; - /* since this call may also be used from the buttons window, we need to check for where to get the object */ - if (sa->spacetype == SPACE_BUTS) - ob = ED_object_context(C); - else - ob = BKE_object_pose_armature_get(CTX_data_active_object(C)); - /* only continue if there's an object, and a pose there too */ if (ELEM(NULL, ob, ob->pose)) return OPERATOR_CANCELLED; @@ -1572,7 +1555,7 @@ void POSE_OT_group_unassign(wmOperatorType *ot) /* api callbacks */ ot->exec = pose_group_unassign_exec; - ot->poll = ED_operator_posemode; + ot->poll = ED_operator_posemode_context; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; @@ -1580,7 +1563,7 @@ void POSE_OT_group_unassign(wmOperatorType *ot) static int group_move_exec(bContext *C, wmOperator *op) { - Object *ob = ED_object_context(C); + Object *ob = ED_pose_object_from_context(C); bPose *pose = (ob) ? ob->pose : NULL; bPoseChannel *pchan; bActionGroup *grp; @@ -1653,7 +1636,7 @@ void POSE_OT_group_move(wmOperatorType *ot) /* api callbacks */ ot->exec = group_move_exec; - ot->poll = ED_operator_posemode; + ot->poll = ED_operator_posemode_context; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; @@ -1678,7 +1661,7 @@ static int compare_agroup(const void *sgrp_a_ptr, const void *sgrp_b_ptr) static int group_sort_exec(bContext *C, wmOperator *UNUSED(op)) { - Object *ob = ED_object_context(C); + Object *ob = ED_pose_object_from_context(C); bPose *pose = (ob) ? ob->pose : NULL; bPoseChannel *pchan; tSortActionGroup *agrp_array; @@ -1737,7 +1720,7 @@ void POSE_OT_group_sort(wmOperatorType *ot) /* api callbacks */ ot->exec = group_sort_exec; - ot->poll = ED_operator_posemode; + ot->poll = ED_operator_posemode_context; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; @@ -1765,14 +1748,7 @@ static void pose_group_select(bContext *C, Object *ob, int select) static int pose_group_select_exec(bContext *C, wmOperator *UNUSED(op)) { - ScrArea *sa = CTX_wm_area(C); - Object *ob; - - /* since this call may also be used from the buttons window, we need to check for where to get the object */ - if (sa->spacetype == SPACE_BUTS) - ob = ED_object_context(C); - else - ob = BKE_object_pose_armature_get(CTX_data_active_object(C)); + Object *ob = ED_pose_object_from_context(C); /* only continue if there's an object, and a pose there too */ if (ELEM(NULL, ob, ob->pose)) @@ -1795,7 +1771,7 @@ void POSE_OT_group_select(wmOperatorType *ot) /* api callbacks */ ot->exec = pose_group_select_exec; - ot->poll = ED_operator_posemode; + ot->poll = ED_operator_posemode_context; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; @@ -1803,14 +1779,7 @@ void POSE_OT_group_select(wmOperatorType *ot) static int pose_group_deselect_exec(bContext *C, wmOperator *UNUSED(op)) { - ScrArea *sa = CTX_wm_area(C); - Object *ob; - - /* since this call may also be used from the buttons window, we need to check for where to get the object */ - if (sa->spacetype == SPACE_BUTS) - ob = ED_object_context(C); - else - ob = BKE_object_pose_armature_get(CTX_data_active_object(C)); + Object *ob = ED_pose_object_from_context(C); /* only continue if there's an object, and a pose there too */ if (ELEM(NULL, ob, ob->pose)) @@ -1833,7 +1802,7 @@ void POSE_OT_group_deselect(wmOperatorType *ot) /* api callbacks */ ot->exec = pose_group_deselect_exec; - ot->poll = ED_operator_posemode; + ot->poll = ED_operator_posemode_context; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c index d780429784f..9c13f4be6a9 100644 --- a/source/blender/editors/curve/editcurve.c +++ b/source/blender/editors/curve/editcurve.c @@ -1233,12 +1233,12 @@ void make_editNurb(Object *obedit) set_actNurb(obedit, NULL); if (ELEM(obedit->type, OB_CURVE, OB_SURF)) { - actkey = ob_get_keyblock(obedit); + actkey = BKE_keyblock_from_object(obedit); if (actkey) { // XXX strcpy(G.editModeTitleExtra, "(Key) "); undo_editmode_clear(); - key_to_curve(actkey, cu, &cu->nurb); + BKE_key_convert_to_curve(actkey, cu, &cu->nurb); } if (editnurb) { @@ -6070,7 +6070,7 @@ void CURVE_OT_shade_flat(wmOperatorType *ot) } /************** join operator, to be used externally? ****************/ - +/* TODO: shape keys - as with meshes */ int join_curve_exec(bContext *C, wmOperator *UNUSED(op)) { Main *bmain = CTX_data_main(C); @@ -6191,10 +6191,9 @@ static const char *get_surf_defname(int type) } -Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob) +Nurb *add_nurbs_primitive(bContext *C, Object *obedit, float mat[4][4], int type, int newob) { static int xzproj = 0; /* this function calls itself... */ - Object *obedit = CTX_data_edit_object(C); ListBase *editnurb = object_editcurve_get(obedit); View3D *v3d = CTX_wm_view3d(C); RegionView3D *rv3d = ED_view3d_context_rv3d(C); @@ -6431,7 +6430,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob) break; case CU_PRIM_TUBE: /* Cylinder */ if (cutype == CU_NURBS) { - nu = add_nurbs_primitive(C, mat, CU_NURBS | CU_PRIM_CIRCLE, 0); /* circle */ + nu = add_nurbs_primitive(C, obedit, mat, CU_NURBS | CU_PRIM_CIRCLE, 0); /* circle */ nu->resolu = cu->resolu; nu->flag = CU_SMOOTH; BLI_addtail(editnurb, nu); /* temporal for extrude and translate */ @@ -6510,7 +6509,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob) float tmp_vec[3] = {0.f, 0.f, 1.f}; xzproj = 1; - nu = add_nurbs_primitive(C, mat, CU_NURBS | CU_PRIM_CIRCLE, 0); /* circle */ + nu = add_nurbs_primitive(C, obedit, mat, CU_NURBS | CU_PRIM_CIRCLE, 0); /* circle */ xzproj = 0; nu->resolu = cu->resolu; nu->resolv = cu->resolv; @@ -6607,7 +6606,7 @@ static int curvesurf_prim_add(bContext *C, wmOperator *op, int type, int isSurf) ED_object_new_primitive_matrix(C, obedit, loc, rot, mat); - nu = add_nurbs_primitive(C, mat, type, newob); + nu = add_nurbs_primitive(C, obedit, mat, type, newob); editnurb = object_editcurve_get(obedit); BLI_addtail(editnurb, nu); diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c index 5d67b63af18..659e99607f0 100644 --- a/source/blender/editors/gpencil/gpencil_edit.c +++ b/source/blender/editors/gpencil/gpencil_edit.c @@ -422,8 +422,8 @@ static void gp_strokepoint_convertcoords(bContext *C, bGPDstroke *gps, bGPDspoin } else { if (subrect) { - mvalf[0] = (((float)pt->x / 100.0f) * BLI_RCT_SIZE_X(subrect)) + subrect->xmin; - mvalf[1] = (((float)pt->y / 100.0f) * BLI_RCT_SIZE_Y(subrect)) + subrect->ymin; + mvalf[0] = (((float)pt->x / 100.0f) * BLI_rctf_size_x(subrect)) + subrect->xmin; + mvalf[1] = (((float)pt->y / 100.0f) * BLI_rctf_size_y(subrect)) + subrect->ymin; } else { mvalf[0] = (float)pt->x / 100.0f * ar->winx; diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c index 4e281b96fc3..8ba4985ffc4 100644 --- a/source/blender/editors/gpencil/gpencil_paint.c +++ b/source/blender/editors/gpencil/gpencil_paint.c @@ -278,7 +278,7 @@ static void gp_stroke_convertcoords(tGPsdata *p, const int mval[2], float out[3] gp_get_3d_reference(p, rvec); /* method taken from editview.c - mouse_cursor() */ - project_int_noclip(p->ar, rvec, mval_prj); + ED_view3d_project_int_noclip(p->ar, rvec, mval_prj); VECSUB2D(mval_f, mval_prj, mval); ED_view3d_win_to_delta(p->ar, mval_f, dvec); @@ -299,8 +299,8 @@ static void gp_stroke_convertcoords(tGPsdata *p, const int mval[2], float out[3] out[1] = (float)(mval[1]) / (float)(p->ar->winy) * 100; } else { /* camera view, use subrect */ - out[0] = ((mval[0] - p->subrect->xmin) / BLI_RCT_SIZE_X(p->subrect)) * 100; - out[1] = ((mval[1] - p->subrect->ymin) / BLI_RCT_SIZE_Y(p->subrect)) * 100; + out[0] = ((mval[0] - p->subrect->xmin) / BLI_rctf_size_x(p->subrect)) * 100; + out[1] = ((mval[1] - p->subrect->ymin) / BLI_rctf_size_y(p->subrect)) * 100; } } } @@ -808,7 +808,7 @@ static void gp_stroke_eraser_dostroke(tGPsdata *p, else if (gps->totpoints == 1) { /* get coordinates */ if (gps->flag & GP_STROKE_3DSPACE) { - project_int(p->ar, &gps->points->x, xyval); + ED_view3d_project_int(p->ar, &gps->points->x, xyval); x0 = xyval[0]; y0 = xyval[1]; } @@ -821,8 +821,8 @@ static void gp_stroke_eraser_dostroke(tGPsdata *p, y0 = (int)(gps->points->y / 100 * p->ar->winy); } else { /* camera view, use subrect */ - x0 = (int)((gps->points->x / 100) * BLI_RCT_SIZE_X(p->subrect)) + p->subrect->xmin; - y0 = (int)((gps->points->y / 100) * BLI_RCT_SIZE_Y(p->subrect)) + p->subrect->ymin; + x0 = (int)((gps->points->x / 100) * BLI_rctf_size_x(p->subrect)) + p->subrect->xmin; + y0 = (int)((gps->points->y / 100) * BLI_rctf_size_y(p->subrect)) + p->subrect->ymin; } } @@ -847,11 +847,11 @@ static void gp_stroke_eraser_dostroke(tGPsdata *p, /* get coordinates */ if (gps->flag & GP_STROKE_3DSPACE) { - project_int(p->ar, &pt1->x, xyval); + ED_view3d_project_int(p->ar, &pt1->x, xyval); x0 = xyval[0]; y0 = xyval[1]; - project_int(p->ar, &pt2->x, xyval); + ED_view3d_project_int(p->ar, &pt2->x, xyval); x1 = xyval[0]; y1 = xyval[1]; } @@ -868,10 +868,10 @@ static void gp_stroke_eraser_dostroke(tGPsdata *p, y1 = (int)(pt2->y / 100 * p->ar->winy); } else { /* camera view, use subrect */ - x0 = (int)((pt1->x / 100) * BLI_RCT_SIZE_X(p->subrect)) + p->subrect->xmin; - y0 = (int)((pt1->y / 100) * BLI_RCT_SIZE_Y(p->subrect)) + p->subrect->ymin; - x1 = (int)((pt2->x / 100) * BLI_RCT_SIZE_X(p->subrect)) + p->subrect->xmin; - y1 = (int)((pt2->y / 100) * BLI_RCT_SIZE_Y(p->subrect)) + p->subrect->ymin; + x0 = (int)((pt1->x / 100) * BLI_rctf_size_x(p->subrect)) + p->subrect->xmin; + y0 = (int)((pt1->y / 100) * BLI_rctf_size_y(p->subrect)) + p->subrect->ymin; + x1 = (int)((pt2->x / 100) * BLI_rctf_size_x(p->subrect)) + p->subrect->xmin; + y1 = (int)((pt2->y / 100) * BLI_rctf_size_y(p->subrect)) + p->subrect->ymin; } } diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h index 07f3498580c..4e33404be7e 100644 --- a/source/blender/editors/include/ED_armature.h +++ b/source/blender/editors/include/ED_armature.h @@ -148,6 +148,7 @@ void ED_armature_enter_posemode(struct bContext *C, struct Base *base); int ED_pose_channel_in_IK_chain(struct Object *ob, struct bPoseChannel *pchan); void ED_pose_deselectall(struct Object *ob, int test); void ED_pose_recalculate_paths(struct Scene *scene, struct Object *ob); +struct Object *ED_pose_object_from_context(struct bContext *C); /* sketch */ diff --git a/source/blender/editors/include/ED_clip.h b/source/blender/editors/include/ED_clip.h index 13c3b180230..28727c913cb 100644 --- a/source/blender/editors/include/ED_clip.h +++ b/source/blender/editors/include/ED_clip.h @@ -83,7 +83,7 @@ void ED_space_clip_set_mask(struct bContext *C, struct SpaceClip *sc, struct Mas /* textures buffer */ int ED_space_clip_texture_buffer_supported(struct SpaceClip *sc); -int ED_space_clip_load_movieclip_buffer(struct SpaceClip *sc, struct ImBuf *ibuf); +int ED_space_clip_load_movieclip_buffer(struct SpaceClip *sc, struct ImBuf *ibuf, const unsigned char *display_buffer); void ED_space_clip_unload_movieclip_buffer(struct SpaceClip *sc); void ED_space_clip_free_texture_buffer(struct SpaceClip *sc); diff --git a/source/blender/editors/include/ED_curve.h b/source/blender/editors/include/ED_curve.h index ac8d82e9060..d66cc49a5d0 100644 --- a/source/blender/editors/include/ED_curve.h +++ b/source/blender/editors/include/ED_curve.h @@ -67,7 +67,7 @@ void BKE_curve_editNurb_free(struct Curve *cu); int mouse_nurb(struct bContext *C, const int mval[2], int extend, int deselect, int toggle); -struct Nurb *add_nurbs_primitive(struct bContext *C, float mat[4][4], int type, int newob); +struct Nurb *add_nurbs_primitive(struct bContext *C, struct Object *obedit, float mat[4][4], int type, int newob); int isNurbsel(struct Nurb *nu); void ED_nurb_set_spline_type(struct Nurb *nu, int type); diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h index 87f12b8ac9c..a50b33966c6 100644 --- a/source/blender/editors/include/ED_image.h +++ b/source/blender/editors/include/ED_image.h @@ -39,6 +39,7 @@ struct ToolSettings; struct uiBlock; struct wmWindowManager; struct ARegion; +struct Scene; /* image_edit.c, exported for transform */ struct Image *ED_space_image(struct SpaceImage *sima); @@ -77,7 +78,7 @@ int ED_space_image_maskedit_mask_poll(struct bContext *C); /* UI level image (texture) updating... render calls own stuff (too) */ void ED_image_update_frame(const struct Main *mainp, int cfra); -void ED_image_draw_info(struct ARegion *ar, int color_manage, int channels, int x, int y, +void ED_image_draw_info(struct Scene *scene, struct ARegion *ar, int color_manage, int use_default_view, int channels, int x, int y, const unsigned char cp[4], const float fp[4], int *zp, float *zpf); #endif /* __ED_IMAGE_H__ */ diff --git a/source/blender/editors/include/ED_mask.h b/source/blender/editors/include/ED_mask.h index 8ebf932fd96..dc40b687dfd 100644 --- a/source/blender/editors/include/ED_mask.h +++ b/source/blender/editors/include/ED_mask.h @@ -53,14 +53,14 @@ void ED_keymap_mask(struct wmKeyConfig *keyconf); void ED_operatormacros_mask(void); /* mask_draw.c */ -void ED_mask_draw(const bContext *C, const char draw_flag, const char draw_type); +void ED_mask_draw(const struct bContext *C, const char draw_flag, const char draw_type); void ED_mask_draw_region(struct Mask *mask, struct ARegion *ar, const char draw_flag, const char draw_type, const int width_i, const int height_i, const float aspx, const float aspy, const short do_scale_applied, const short do_post_draw, float stabmat[4][4], - const bContext *C); + const struct bContext *C); void ED_mask_draw_frames(struct Mask *mask, struct ARegion *ar, const int cfra, const int sfra, const int efra); diff --git a/source/blender/editors/include/ED_mball.h b/source/blender/editors/include/ED_mball.h index b4b739e4d06..5ce6db97305 100644 --- a/source/blender/editors/include/ED_mball.h +++ b/source/blender/editors/include/ED_mball.h @@ -38,7 +38,7 @@ struct wmKeyConfig; void ED_operatortypes_metaball(void); void ED_keymap_metaball(struct wmKeyConfig *keyconf); -struct MetaElem *add_metaball_primitive(struct bContext *C, float mat[4][4], int type, int newname); +struct MetaElem *add_metaball_primitive(struct bContext *C, struct Object *obedit, float mat[4][4], int type, int newname); int mouse_mball(struct bContext *C, const int mval[2], int extend, int deselect, int toggle); diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index 1d4fbe81e02..3d15f349f9b 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -148,7 +148,7 @@ struct BMFace *EDBM_face_find_nearest(struct ViewContext *vc, int *dist); int EDBM_select_pick(struct bContext *C, const int mval[2], short extend, short deselect, short toggle); void EDBM_selectmode_set(struct BMEditMesh *em); -void EDBM_selectmode_convert(struct BMEditMesh *em, short oldmode, const short selectmode); +void EDBM_selectmode_convert(struct BMEditMesh *em, short selectmode_old, const short selectmode_new); void EDBM_deselect_by_material(struct BMEditMesh *em, const short index, const short select); diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h index fc20bdfb9c5..860d176ffb3 100644 --- a/source/blender/editors/include/ED_screen.h +++ b/source/blender/editors/include/ED_screen.h @@ -111,6 +111,7 @@ ScrArea *ED_screen_full_newspace(struct bContext *C, ScrArea *sa, int type); void ED_screen_full_prevspace(struct bContext *C, ScrArea *sa); void ED_screen_full_restore(struct bContext *C, ScrArea *sa); struct ScrArea *ED_screen_full_toggle(struct bContext *C, struct wmWindow *win, struct ScrArea *sa); +void ED_screens_header_tools_menu_create(struct bContext *C, struct uiLayout *layout, void *arg); /* anim */ void ED_update_for_newframe(struct Main *bmain, struct Scene *scene, int mute); @@ -170,6 +171,7 @@ int ED_operator_editmball(struct bContext *C); int ED_operator_uvedit(struct bContext *C); int ED_operator_uvmap(struct bContext *C); int ED_operator_posemode_exclusive(struct bContext *C); +int ED_operator_posemode_context(struct bContext *C); int ED_operator_posemode(struct bContext *C); int ED_operator_mask(struct bContext *C); diff --git a/source/blender/editors/include/ED_sequencer.h b/source/blender/editors/include/ED_sequencer.h index 7807f06594e..84fd5332316 100644 --- a/source/blender/editors/include/ED_sequencer.h +++ b/source/blender/editors/include/ED_sequencer.h @@ -36,7 +36,7 @@ void ED_sequencer_deselect_all(struct Scene *scene); int ED_space_sequencer_maskedit_mask_poll(struct bContext *C); int ED_space_sequencer_check_show_maskedit(struct SpaceSeq *sseq, struct Scene *scene); -int ED_space_sequencer_maskedit_poll(bContext *C); +int ED_space_sequencer_maskedit_poll(struct bContext *C); void ED_operatormacros_sequencer(void); diff --git a/source/blender/editors/include/ED_util.h b/source/blender/editors/include/ED_util.h index e10f049d0bc..d0ca079b8c9 100644 --- a/source/blender/editors/include/ED_util.h +++ b/source/blender/editors/include/ED_util.h @@ -84,6 +84,8 @@ void crazyspace_set_quats_mesh(struct Mesh *me, float *origcos, float *mappedcos int sculpt_get_first_deform_matrices(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]); void crazyspace_build_sculpt(struct Scene *scene, struct Object *ob, float (**deformmats)[3][3], float (**deformcos)[3]); +/* cut-paste buffer free */ +void ED_clipboard_posebuf_free(void); /* ************** XXX OLD CRUFT WARNING ************* */ diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h index 7f40024a056..9536dd76581 100644 --- a/source/blender/editors/include/ED_view3d.h +++ b/source/blender/editors/include/ED_view3d.h @@ -89,139 +89,45 @@ float *give_cursor(struct Scene *scene, struct View3D *v3d); int initgrabz(struct RegionView3D *rv3d, float x, float y, float z); -/** - * Calculate a 3d location from 2d window coordinates. - * \param ar The region (used for the window width and height). - * \param depth_pt The reference location used to calculate the Z depth. - * \param mval The area relative location (such as event->mval converted to floats). - * \param out The resulting world-space location. - */ void ED_view3d_win_to_3d(struct ARegion *ar, const float depth_pt[3], const float mval[2], float out[3]); - -/** - * Calculate a 3d difference vector from 2d window offset. - * note that initgrabz() must be called first to determine - * the depth used to calculate the delta. - * \param ar The region (used for the window width and height). - * \param mval The area relative 2d difference (such as event->mval[0] - other_x). - * \param out The resulting world-space delta. - */ void ED_view3d_win_to_delta(struct ARegion *ar, const float mval[2], float out[3]); - -/** - * Calculate a 3d direction vector from 2d window coordinates. - * This direction vector starts and the view in the direction of the 2d window coordinates. - * In orthographic view all window coordinates yield the same vector. - * \param ar The region (used for the window width and height). - * \param mval The area relative 2d location (such as event->mval converted to floats). - * \param out The resulting normalized world-space direction vector. - */ void ED_view3d_win_to_vector(struct ARegion *ar, const float mval[2], float out[3]); - -/** - * Calculate a 3d segment from 2d window coordinates. - * This ray_start is located at the viewpoint, ray_end is a far point. - * ray_start and ray_end are clipped by the view near and far limits - * so points along this line are always in view. - * In orthographic view all resulting segments will be parallel. - * \param ar The region (used for the window width and height). - * \param v3d The 3d viewport (used for near and far clipping range). - * \param mval The area relative 2d location (such as event->mval, converted into float[2]). - * \param ray_start The world-space starting point of the segment. - * \param ray_end The world-space end point of the segment. - */ void ED_view3d_win_to_segment_clip(struct ARegion *ar, struct View3D *v3d, const float mval[2], float ray_start[3], float ray_end[3]); - -/** - * Calculate a 3d viewpoint and direction vector from 2d window coordinates. - * This ray_start is located at the viewpoint, ray_normal is the direction towards mval. - * ray_start is clipped by the view near limit so points in front of it are always in view. - * In orthographic view the resulting ray_normal will match the view vector. - * \param ar The region (used for the window width and height). - * \param v3d The 3d viewport (used for near clipping value). - * \param mval The area relative 2d location (such as event->mval, converted into float[2]). - * \param ray_start The world-space starting point of the segment. - * \param ray_normal The normalized world-space direction of towards mval. - */ void ED_view3d_win_to_ray(struct ARegion *ar, struct View3D *v3d, const float mval[2], float ray_start[3], float ray_normal[3]); -/** - * Calculate a normalized 3d direction vector from the viewpoint towards a global location. - * In orthographic view the resulting vector will match the view vector. - * \param rv3d The region (used for the window width and height). - * \param coord The world-space location. - * \param vec The resulting normalized vector. - */ void ED_view3d_global_to_vector(struct RegionView3D *rv3d, const float coord[3], float vec[3]); - -/** - * Calculate the view transformation matrix from RegionView3D input. - * The resulting matrix is equivalent to RegionView3D.viewinv - * \param mat The view 4x4 transformation matrix to calculate. - * \param ofs The view offset, normally from RegionView3D.ofs. - * \param quat The view rotation, quaternion normally from RegionView3D.viewquat. - * \param dist The view distance from ofs, normally from RegionView3D.dist. - */ void ED_view3d_to_m4(float mat[][4], const float ofs[3], const float quat[4], const float dist); - -/** - * Set the view transformation from a 4x4 matrix. - * \param mat The view 4x4 transformation matrix to assign. - * \param ofs The view offset, normally from RegionView3D.ofs. - * \param quat The view rotation, quaternion normally from RegionView3D.viewquat. - * \param dist The view distance from ofs, normally from RegionView3D.dist. - */ void ED_view3d_from_m4(float mat[][4], float ofs[3], float quat[4], float *dist); -/** - * Set the RegionView3D members from an objects transformation and optionally lens. - * \param ob The object to set the view to. - * \param ofs The view offset to be set, normally from RegionView3D.ofs. - * \param quat The view rotation to be set, quaternion normally from RegionView3D.viewquat. - * \param dist The view distance from ofs to be set, normally from RegionView3D.dist. - * \param lens The view lens angle set for cameras and lamps, normally from View3D.lens. - */ void ED_view3d_from_object(struct Object *ob, float ofs[3], float quat[4], float *dist, float *lens); - -/** - * Set the object transformation from RegionView3D members. - * \param ob The object which has the transformation assigned. - * \param ofs The view offset, normally from RegionView3D.ofs. - * \param quat The view rotation, quaternion normally from RegionView3D.viewquat. - * \param dist The view distance from ofs, normally from RegionView3D.dist. - */ void ED_view3d_to_object(struct Object *ob, const float ofs[3], const float quat[4], const float dist); -//#if 0 /* UNUSED */ -void view3d_unproject(struct bglMats *mats, float out[3], const short x, const short y, const float z); -//#endif - /* Depth buffer */ -void ED_view3d_depth_update(struct ARegion *ar); +void ED_view3d_depth_update(struct ARegion *ar); float ED_view3d_depth_read_cached(struct ViewContext *vc, int x, int y); -void ED_view3d_depth_tag_update(struct RegionView3D *rv3d); +void ED_view3d_depth_tag_update(struct RegionView3D *rv3d); /* Projection */ #define IS_CLIPPED 12000 -void ED_view3d_calc_clipping(struct BoundBox *bb, float planes[4][4], struct bglMats *mats, const struct rcti *rect); - -void project_short(struct ARegion *ar, const float vec[3], short adr[2]); -void project_short_noclip(struct ARegion *ar, const float vec[3], short adr[2]); - -void project_int(struct ARegion *ar, const float vec[3], int adr[2]); -void project_int_noclip(struct ARegion *ar, const float vec[3], int adr[2]); - -void apply_project_float(float persmat[4][4], int winx, int winy, const float vec[], float adr[2]); -void project_float(struct ARegion *ar, const float vec[3], float adr[2]); -void project_float_noclip(struct ARegion *ar, const float vec[3], float adr[2]); - -int ED_view3d_clip_range_get(struct View3D *v3d, struct RegionView3D *rv3d, float *clipsta, float *clipend); -int ED_view3d_viewplane_get(struct View3D *v3d, struct RegionView3D *rv3d, int winxi, int winyi, struct rctf *viewplane, float *clipsta, float *clipend); +/* TODO, these functions work quite differently, we should make them behave in a uniform way + * otherwise we can't be sure bugs are not added when we need to move from short->float types for eg + * - Campbell */ +void ED_view3d_project_short(struct ARegion *ar, const float co[3], short r_co[2]); +void ED_view3d_project_short_noclip(struct ARegion *ar, const float vec[3], short r_co[2]); +void ED_view3d_project_int(struct ARegion *ar, const float co[3], int r_co[2]); +void ED_view3d_project_int_noclip(struct ARegion *ar, const float co[3], int r_co[2]); +void ED_view3d_project_float(struct ARegion *ar, const float co[3], float r_co[2]); +void ED_view3d_project_float_noclip(struct ARegion *ar, const float co[3], float r_co[2]); +void ED_view3d_project_float_v2_m4(const struct ARegion *a, const float co[3], float r_co[2], float mat[4][4]); +void ED_view3d_project_float_v3_m4(struct ARegion *a, const float co[3], float r_co[3], float mat[4][4]); + +void ED_view3d_unproject(struct bglMats *mats, float out[3], const float x, const float y, const float z); + +int ED_view3d_clip_range_get(struct View3D *v3d, struct RegionView3D *rv3d, float *clipsta, float *clipend); +int ED_view3d_viewplane_get(struct View3D *v3d, struct RegionView3D *rv3d, int winxi, int winyi, struct rctf *viewplane, float *clipsta, float *clipend); void ED_view3d_ob_project_mat_get(struct RegionView3D *v3d, struct Object *ob, float pmat[4][4]); void ED_view3d_calc_camera_border(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, struct RegionView3D *rv3d, struct rctf *viewborder_r, short no_shift); -void ED_view3d_project_float_v2(const struct ARegion *a, const float vec[3], float adr[2], float mat[4][4]); -void ED_view3d_project_float_v3(struct ARegion *a, const float vec[3], float adr[3], float mat[4][4]); void ED_view3d_calc_camera_border_size(struct Scene *scene, struct ARegion *ar, struct View3D *v3d, struct RegionView3D *rv3d, float size_r[2]); /* drawobject.c iterators */ @@ -231,6 +137,7 @@ void mesh_foreachScreenFace(struct ViewContext *vc, void (*func)(void *userData, void nurbs_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct Nurb *nu, struct BPoint *bp, struct BezTriple *bezt, int beztindex, int x, int y), void *userData); void lattice_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct BPoint *bp, int x, int y), void *userData); +void ED_view3d_clipping_calc(struct BoundBox *bb, float planes[4][4], struct bglMats *mats, const struct rcti *rect); void ED_view3d_clipping_local(struct RegionView3D *rv3d, float mat[][4]); int ED_view3d_clipping_test(struct RegionView3D *rv3d, const float vec[3], const int is_local); void ED_view3d_clipping_set(struct RegionView3D *rv3d); @@ -282,10 +189,12 @@ int ED_view3d_scene_layer_set(int lay, const int *values, int *active); int ED_view3d_context_activate(struct bContext *C); void ED_view3d_draw_offscreen(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, - int winx, int winy, float viewmat[][4], float winmat[][4], int do_bgpic); + int winx, int winy, float viewmat[][4], float winmat[][4], int do_bgpic, int colormanage_background); -struct ImBuf *ED_view3d_draw_offscreen_imbuf(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey, unsigned int flag, int draw_background, char err_out[256]); -struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(struct Scene *scene, struct Object *camera, int width, int height, unsigned int flag, int drawtype, int draw_background, char err_out[256]); +struct ImBuf *ED_view3d_draw_offscreen_imbuf(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey, unsigned int flag, + int draw_background, int colormanage_background, char err_out[256]); +struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(struct Scene *scene, struct Object *camera, int width, int height, unsigned int flag, int drawtype, + int draw_background, int colormanage_background, char err_out[256]); struct Base *ED_view3d_give_base_under_cursor(struct bContext *C, const int mval[2]); diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index c6f58fdd70b..32132f497a8 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -120,11 +120,12 @@ typedef struct uiLayout uiLayout; #define UI_BLOCK_CLIP_EVENTS 8192 /* stop handling mouse events */ /* uiPopupBlockHandle->menuretval */ -#define UI_RETURN_CANCEL 1 /* cancel all menus cascading */ -#define UI_RETURN_OK 2 /* choice made */ -#define UI_RETURN_OUT 4 /* left the menu */ -#define UI_RETURN_UPDATE 8 /* update the button that opened */ -#define UI_RETURN_POPUP_OK 16 /* popup is ok to be handled */ +#define UI_RETURN_CANCEL 1 /* cancel all menus cascading */ +#define UI_RETURN_OK 2 /* choice made */ +#define UI_RETURN_OUT 4 /* left the menu */ +#define UI_RETURN_OUT_PARENT 8 /* let the parent handle this event */ +#define UI_RETURN_UPDATE 16 /* update the button that opened */ +#define UI_RETURN_POPUP_OK 32 /* popup is ok to be handled */ /* block->flag bits 12-15 are identical to but->flag bits */ @@ -810,8 +811,10 @@ void uiTemplateCurveMapping(uiLayout *layout, struct PointerRNA *ptr, const char void uiTemplateColorWheel(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int value_slider, int lock, int lock_luminosity, int cubic); void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *used_ptr, const char *used_propname, int active_layer); +void uiTemplateGameStates(uiLayout *layout, struct PointerRNA *ptr, const char *propname, + PointerRNA *used_ptr, const char *used_propname, int active_state); void uiTemplateImage(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr, int compact); -void uiTemplateImageSettings(uiLayout *layout, struct PointerRNA *imfptr); +void uiTemplateImageSettings(uiLayout *layout, struct PointerRNA *imfptr, int color_management); void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser); void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C); void uiTemplateOperatorSearch(uiLayout *layout); @@ -831,6 +834,9 @@ void uiTemplateMovieClip(struct uiLayout *layout, struct bContext *C, struct Poi void uiTemplateTrack(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname); void uiTemplateMarker(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *userptr, PointerRNA *trackptr, int cmpact); +void uiTemplateColorspaceSettings(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname); +void uiTemplateColormanagedViewSettings(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname); + /* items */ void uiItemO(uiLayout *layout, const char *name, int icon, const char *opname); void uiItemEnumO_ptr(uiLayout *layout, struct wmOperatorType *ot, const char *name, int icon, const char *propname, int value); diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h index 792c96fe7c8..24759fa778a 100644 --- a/source/blender/editors/include/UI_view2d.h +++ b/source/blender/editors/include/UI_view2d.h @@ -163,7 +163,8 @@ void UI_view2d_view_orthoSpecial(struct ARegion *ar, struct View2D *v2d, short x void UI_view2d_view_restore(const struct bContext *C); /* grid drawing */ -View2DGrid *UI_view2d_grid_calc(struct Scene *scene, struct View2D *v2d, short xunits, short xclamp, short yunits, short yclamp, int winx, int winy); +View2DGrid *UI_view2d_grid_calc(struct Scene *scene, struct View2D *v2d, + short xunits, short xclamp, short yunits, short yclamp, int winx, int winy); void UI_view2d_grid_draw(struct View2D *v2d, View2DGrid *grid, int flag); void UI_view2d_constant_grid_draw(struct View2D *v2d); void UI_view2d_multi_grid_draw(struct View2D *v2d, float step, int level_size, int totlevels); @@ -171,14 +172,21 @@ void UI_view2d_grid_size(View2DGrid *grid, float *r_dx, float *r_dy); void UI_view2d_grid_free(View2DGrid *grid); /* scrollbar drawing */ -View2DScrollers *UI_view2d_scrollers_calc(const struct bContext *C, struct View2D *v2d, short xunits, short xclamp, short yunits, short yclamp); +View2DScrollers *UI_view2d_scrollers_calc(const struct bContext *C, struct View2D *v2d, + short xunits, short xclamp, short yunits, short yclamp); void UI_view2d_scrollers_draw(const struct bContext *C, struct View2D *v2d, View2DScrollers *scrollers); void UI_view2d_scrollers_free(View2DScrollers *scrollers); /* list view tools */ -void UI_view2d_listview_cell_to_view(struct View2D *v2d, short columnwidth, short rowheight, float startx, float starty, int column, int row, struct rctf *rect); -void UI_view2d_listview_view_to_cell(struct View2D *v2d, short columnwidth, short rowheight, float startx, float starty, float viewx, float viewy, int *column, int *row); -void UI_view2d_listview_visible_cells(struct View2D *v2d, short columnwidth, short rowheight, float startx, float starty, int *column_min, int *column_max, int *row_min, int *row_max); +void UI_view2d_listview_cell_to_view(struct View2D *v2d, short columnwidth, short rowheight, + float startx, float starty, int column, int row, + struct rctf *rect); +void UI_view2d_listview_view_to_cell(struct View2D *v2d, short columnwidth, short rowheight, + float startx, float starty, float viewx, float viewy, + int *column, int *row); +void UI_view2d_listview_visible_cells(struct View2D *v2d, short columnwidth, short rowheight, + float startx, float starty, int *column_min, int *column_max, + int *row_min, int *row_max); /* coordinate conversion */ void UI_view2d_region_to_view(struct View2D *v2d, int x, int y, float *viewx, float *viewy); diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c index 823f8d7be39..810cbc25862 100644 --- a/source/blender/editors/interface/interface.c +++ b/source/blender/editors/interface/interface.c @@ -75,11 +75,9 @@ #include "BPY_extern.h" -#include "interface_intern.h" +#include "IMB_colormanagement.h" -#define MENU_WIDTH 120 -#define MENU_ITEM_HEIGHT 20 -#define MENU_SEP_HEIGHT 6 +#include "interface_intern.h" #define PRECISION_FLOAT_MAX 6 #define PRECISION_FLOAT_MAX_POW 1000000 /* pow(10, PRECISION_FLOAT_MAX) */ @@ -104,8 +102,8 @@ void ui_block_to_window_fl(const ARegion *ar, uiBlock *block, float *x, float *y float gx, gy; int sx, sy, getsizex, getsizey; - getsizex = BLI_RCT_SIZE_X(&ar->winrct) + 1; - getsizey = BLI_RCT_SIZE_Y(&ar->winrct) + 1; + getsizex = BLI_rcti_size_x(&ar->winrct) + 1; + getsizey = BLI_rcti_size_y(&ar->winrct) + 1; sx = ar->winrct.xmin; sy = ar->winrct.ymin; @@ -150,8 +148,8 @@ void ui_window_to_block_fl(const ARegion *ar, uiBlock *block, float *x, float *y float a, b, c, d, e, f, px, py; int sx, sy, getsizex, getsizey; - getsizex = BLI_RCT_SIZE_X(&ar->winrct) + 1; - getsizey = BLI_RCT_SIZE_Y(&ar->winrct) + 1; + getsizex = BLI_rcti_size_x(&ar->winrct) + 1; + getsizey = BLI_rcti_size_y(&ar->winrct) + 1; sx = ar->winrct.xmin; sy = ar->winrct.ymin; @@ -277,7 +275,7 @@ void ui_bounds_block(uiBlock *block) block->rect.ymax += block->bounds; } - block->rect.xmax = block->rect.xmin + maxf(BLI_RCT_SIZE_X(&block->rect), block->minbounds); + block->rect.xmax = block->rect.xmin + maxf(BLI_rctf_size_x(&block->rect), block->minbounds); /* hardcoded exception... but that one is annoying with larger safety */ bt = block->buttons.first; @@ -305,8 +303,8 @@ static void ui_centered_bounds_block(const bContext *C, uiBlock *block) ui_bounds_block(block); - width = BLI_RCT_SIZE_X(&block->rect); - height = BLI_RCT_SIZE_Y(&block->rect); + width = BLI_rctf_size_x(&block->rect); + height = BLI_rctf_size_y(&block->rect); startx = (xmax * 0.5f) - (width * 0.5f); starty = (ymax * 0.5f) - (height * 0.5f); @@ -330,8 +328,8 @@ static void ui_popup_bounds_block(const bContext *C, uiBlock *block, eBlockBound wm_window_get_size(window, &xmax, &ymax); - oldwidth = BLI_RCT_SIZE_X(&block->rect); - oldheight = BLI_RCT_SIZE_Y(&block->rect); + oldwidth = BLI_rctf_size_x(&block->rect); + oldheight = BLI_rctf_size_y(&block->rect); /* first we ensure wide enough text bounds */ if (bounds_calc == UI_BLOCK_BOUNDS_POPUP_MENU) { @@ -346,8 +344,8 @@ static void ui_popup_bounds_block(const bContext *C, uiBlock *block, eBlockBound ui_bounds_block(block); /* and we adjust the position to fit within window */ - width = BLI_RCT_SIZE_X(&block->rect); - height = BLI_RCT_SIZE_Y(&block->rect); + width = BLI_rctf_size_x(&block->rect); + height = BLI_rctf_size_y(&block->rect); /* avoid divide by zero below, caused by calling with no UI, but better not crash */ oldwidth = oldwidth > 0 ? oldwidth : MAX2(1, width); @@ -493,10 +491,10 @@ static void ui_draw_linkline(uiLinkLine *line, int highlightActiveLines) if (line->from == NULL || line->to == NULL) return; - rect.xmin = BLI_RCT_CENTER_X(&line->from->rect); - rect.ymin = BLI_RCT_CENTER_Y(&line->from->rect); - rect.xmax = BLI_RCT_CENTER_X(&line->to->rect); - rect.ymax = BLI_RCT_CENTER_Y(&line->to->rect); + rect.xmin = BLI_rctf_cent_x(&line->from->rect); + rect.ymin = BLI_rctf_cent_y(&line->from->rect); + rect.xmax = BLI_rctf_cent_x(&line->to->rect); + rect.ymax = BLI_rctf_cent_y(&line->to->rect); if (line->flag & UI_SELECT) glColor3ub(100, 100, 100); @@ -2138,7 +2136,14 @@ uiBlock *uiBeginBlock(const bContext *C, ARegion *region, const char *name, shor block->evil_C = (void *)C; /* XXX */ if (scn) { - block->color_profile = (scn->r.color_mgt_flag & R_COLOR_MANAGEMENT); + block->color_profile = TRUE; + + /* store display device name, don't lookup for transformations yet + * block could be used for non-color displays where looking up for transformation + * would slow down redraw, so only lookup for actual transform when it's indeed + * needed + */ + block->display_device = scn->display_settings.display_device; /* copy to avoid crash when scene gets deleted with ui still open */ block->unit = MEM_mallocN(sizeof(scn->unit), "UI UnitSettings"); @@ -2248,7 +2253,7 @@ void ui_check_but(uiBut *but) /* safety is 4 to enable small number buttons (like 'users') */ - // okwidth= -4 + (BLI_RCT_SIZE_X(&but->rect)); // UNUSED + // okwidth= -4 + (BLI_rcti_size_x(&but->rect)); // UNUSED /* name: */ switch (but->type) { @@ -2256,7 +2261,7 @@ void ui_check_but(uiBut *but) case MENU: case ICONTEXTROW: - if (BLI_RCT_SIZE_X(&but->rect) > 24.0f) { + if (BLI_rctf_size_x(&but->rect) > 24.0f) { UI_GET_BUT_VALUE_INIT(but, value); ui_set_name_menu(but, (int)value); } @@ -2563,7 +2568,9 @@ void ui_block_do_align(uiBlock *block) ui_block_do_align_but(but, nr); /* skip with same number */ - for (; but && but->alignnr == nr; but = but->next) ; + for (; but && but->alignnr == nr; but = but->next) { + /* pass */ + } if (!but) { break; @@ -2575,6 +2582,25 @@ void ui_block_do_align(uiBlock *block) } } +struct ColorManagedDisplay *ui_block_display_get(uiBlock *block) +{ + return IMB_colormanagement_display_get_named(block->display_device); +} + +void ui_block_to_display_space_v3(uiBlock *block, float pixel[3]) +{ + struct ColorManagedDisplay *display = ui_block_display_get(block); + + IMB_colormanagement_scene_linear_to_display_v3(pixel, display); +} + +void ui_block_to_scene_linear_v3(uiBlock *block, float pixel[3]) +{ + struct ColorManagedDisplay *display = ui_block_display_get(block); + + IMB_colormanagement_display_to_scene_linear_v3(pixel, display); +} + /** * \brief ui_def_but is the function that draws many button types * @@ -2593,6 +2619,9 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str, uiBut *but; int slen; + BLI_assert(width >= 0); + BLI_assert(height >= 0); + /* we could do some more error checks here */ if ((type & BUTTYPE) == LABEL) { BLI_assert((poin != NULL || min != 0.0f || max != 0.0f || (a1 == 0.0f && a2 != 0.0f) || (a1 != 0.0f && a1 != 1.0f)) == FALSE); @@ -3760,15 +3789,16 @@ void uiButGetStrInfo(bContext *C, uiBut *but, int nbr, ...) if (type == BUT_GET_LABEL) { if (but->str) { /* Menu labels can have some complex formating stuff marked by pipes or %t, we don't want those here! */ - const char *tc; - - if (but->type == MENU) - tc = strstr(but->str, "%t"); - else - tc = strchr(but->str, '|'); - - if (tc) - tmp = BLI_strdupn(but->str, tc - but->str); + const char *tc1, *tc2; + + tc1 = strstr(but->str, "%t"); + tc2 = strstr(but->str, "|"); /* XXX For some reason strchr seems to not work here? */ + + if (tc2 && (!tc1 || tc1 > tc2)) + tc1 = tc2; + + if (tc1) + tmp = BLI_strdupn(but->str, tc1 - but->str); else tmp = BLI_strdup(but->str); } diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c index 77dbbc878a7..e7c7d934f9f 100644 --- a/source/blender/editors/interface/interface_draw.c +++ b/source/blender/editors/interface/interface_draw.c @@ -48,6 +48,7 @@ #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" +#include "IMB_colormanagement.h" #include "BIF_gl.h" #include "BIF_glutil.h" @@ -59,8 +60,6 @@ /* own include */ #include "interface_intern.h" -#define UI_DISABLED_ALPHA_OFFS -160 - static int roundboxtype = UI_CNR_ALL; void uiSetRoundBox(int type) @@ -85,7 +84,7 @@ void uiDrawBox(int mode, float minx, float miny, float maxx, float maxy, float r /* mult */ for (a = 0; a < 7; a++) { - vec[a][0] *= rad; vec[a][1] *= rad; + mul_v2_fl(vec[a], rad); } glBegin(mode); @@ -156,18 +155,18 @@ void uiDrawBoxShade(int mode, float minx, float miny, float maxx, float maxy, fl /* mult */ for (a = 0; a < 7; a++) { - vec[a][0] *= rad; vec[a][1] *= rad; + mul_v2_fl(vec[a], rad); } /* get current color, needs to be outside of glBegin/End */ glGetFloatv(GL_CURRENT_COLOR, color); /* 'shade' defines strength of shading */ - coltop[0] = color[0] + shadetop; if (coltop[0] > 1.0f) coltop[0] = 1.0f; - coltop[1] = color[1] + shadetop; if (coltop[1] > 1.0f) coltop[1] = 1.0f; - coltop[2] = color[2] + shadetop; if (coltop[2] > 1.0f) coltop[2] = 1.0f; - coldown[0] = color[0] + shadedown; if (coldown[0] < 0.0f) coldown[0] = 0.0f; - coldown[1] = color[1] + shadedown; if (coldown[1] < 0.0f) coldown[1] = 0.0f; - coldown[2] = color[2] + shadedown; if (coldown[2] < 0.0f) coldown[2] = 0.0f; + coltop[0] = minf(1.0f, color[0] + shadetop); + coltop[1] = minf(1.0f, color[1] + shadetop); + coltop[2] = minf(1.0f, color[2] + shadetop); + coldown[0] = maxf(0.0f, color[0] + shadedown); + coldown[1] = maxf(0.0f, color[1] + shadedown); + coldown[2] = maxf(0.0f, color[2] + shadedown); glShadeModel(GL_SMOOTH); glBegin(mode); @@ -265,18 +264,18 @@ void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, float /* mult */ for (a = 0; a < 7; a++) { - vec[a][0] *= rad; vec[a][1] *= rad; + mul_v2_fl(vec[a], rad); } /* get current color, needs to be outside of glBegin/End */ glGetFloatv(GL_CURRENT_COLOR, color); /* 'shade' defines strength of shading */ - colLeft[0] = color[0] + shadeLeft; if (colLeft[0] > 1.0f) colLeft[0] = 1.0f; - colLeft[1] = color[1] + shadeLeft; if (colLeft[1] > 1.0f) colLeft[1] = 1.0f; - colLeft[2] = color[2] + shadeLeft; if (colLeft[2] > 1.0f) colLeft[2] = 1.0f; - colRight[0] = color[0] + shadeRight; if (colRight[0] < 0.0f) colRight[0] = 0.0f; - colRight[1] = color[1] + shadeRight; if (colRight[1] < 0.0f) colRight[1] = 0.0f; - colRight[2] = color[2] + shadeRight; if (colRight[2] < 0.0f) colRight[2] = 0.0f; + colLeft[0] = minf(1.0f, color[0] + shadeLeft); + colLeft[1] = minf(1.0f, color[1] + shadeLeft); + colLeft[2] = minf(1.0f, color[2] + shadeLeft); + colRight[0] = maxf(0.0f, color[0] + shadeRight); + colRight[1] = maxf(0.0f, color[1] + shadeRight); + colRight[2] = maxf(0.0f, color[2] + shadeRight); glShadeModel(GL_SMOOTH); glBegin(mode); @@ -439,8 +438,8 @@ void ui_draw_but_IMAGE(ARegion *UNUSED(ar), uiBut *but, uiWidgetColors *UNUSED(w //glColor4f(1.0, 0.f, 0.f, 1.f); //fdrawbox(rect->xmin, rect->ymin, rect->xmax, rect->ymax) - w = BLI_RCT_SIZE_X(rect); - h = BLI_RCT_SIZE_Y(rect); + w = BLI_rcti_size_x(rect); + h = BLI_rcti_size_y(rect); /* prevent drawing outside widget area */ glGetIntegerv(GL_SCISSOR_BOX, scissor); glScissor(ar->winrct.xmin + rect->xmin, ar->winrct.ymin + rect->ymin, w, h); @@ -493,8 +492,8 @@ static void ui_draw_but_CHARTAB(uiBut *but) charmax = G.charmax = 0xffff; /* Calculate the size of the button */ - width = abs(BLI_RCT_SIZE_X(rect)); - height = abs(BLI_RCT_SIZE_Y(rect)); + width = abs(BLI_rcti_size_x(rect)); + height = abs(BLI_rcti_size_y(rect)); butw = floor(width / 12); buth = floor(height / 6); @@ -600,7 +599,8 @@ static void ui_draw_but_CHARTAB(uiBut *but) } /* Calculate the next position and character */ - sx += butw; ex += butw; + sx += butw; + ex += butw; cs++; } /* Add the y position and reset x position */ @@ -632,7 +632,7 @@ static void ui_draw_but_CHARTAB(uiBut *but) #endif /* WITH_INTERNATIONAL */ #endif -static void draw_scope_end(rctf *rect, GLint *scissor) +static void draw_scope_end(const rctf *rect, GLint *scissor) { float scaler_x1, scaler_x2; @@ -642,8 +642,8 @@ static void draw_scope_end(rctf *rect, GLint *scissor) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); /* scale widget */ - scaler_x1 = rect->xmin + BLI_RCT_SIZE_X(rect) / 2 - SCOPE_RESIZE_PAD; - scaler_x2 = rect->xmin + BLI_RCT_SIZE_X(rect) / 2 + SCOPE_RESIZE_PAD; + scaler_x1 = rect->xmin + BLI_rctf_size_x(rect) / 2 - SCOPE_RESIZE_PAD; + scaler_x2 = rect->xmin + BLI_rctf_size_y(rect) / 2 + SCOPE_RESIZE_PAD; glColor4f(0.f, 0.f, 0.f, 0.25f); fdrawline(scaler_x1, rect->ymin - 4, scaler_x2, rect->ymin - 4); @@ -732,8 +732,8 @@ void ui_draw_but_HISTOGRAM(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wcol) rect.ymin = (float)recti->ymin + SCOPE_RESIZE_PAD + 2; rect.ymax = (float)recti->ymax - 1; - w = BLI_RCT_SIZE_X(&rect); - h = BLI_RCT_SIZE_Y(&rect) * hist->ymax; + w = BLI_rctf_size_x(&rect); + h = BLI_rctf_size_y(&rect) * hist->ymax; glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); @@ -805,9 +805,9 @@ void ui_draw_but_WAVEFORM(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wcol), if (scopes->wavefrm_yfac < 0.5f) scopes->wavefrm_yfac = 0.98f; - w = BLI_RCT_SIZE_X(&rect) - 7; - h = BLI_RCT_SIZE_Y(&rect) * scopes->wavefrm_yfac; - yofs = rect.ymin + (BLI_RCT_SIZE_Y(&rect) - h) / 2.0f; + w = BLI_rctf_size_x(&rect) - 7; + h = BLI_rctf_size_y(&rect) * scopes->wavefrm_yfac; + yofs = rect.ymin + (BLI_rctf_size_y(&rect) - h) / 2.0f; w3 = w / 3.0f; /* log scale for alpha */ @@ -1033,8 +1033,8 @@ void ui_draw_but_VECTORSCOPE(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wco rect.ymin = (float)recti->ymin + SCOPE_RESIZE_PAD + 2; rect.ymax = (float)recti->ymax - 1; - w = BLI_RCT_SIZE_X(&rect); - h = BLI_RCT_SIZE_Y(&rect); + w = BLI_rctf_size_x(&rect); + h = BLI_rctf_size_y(&rect); centerx = rect.xmin + w / 2; centery = rect.ymin + h / 2; diam = (w < h) ? w : h; @@ -1110,10 +1110,14 @@ void ui_draw_but_COLORBAND(uiBut *but, uiWidgetColors *UNUSED(wcol), rcti *rect) float v3[2], v1[2], v2[2], v1a[2], v2a[2]; int a; float pos, colf[4] = {0, 0, 0, 0}; /* initialize in case the colorband isn't valid */ - + struct ColorManagedDisplay *display = NULL; + coba = (ColorBand *)(but->editcoba ? but->editcoba : but->poin); if (coba == NULL) return; - + + if (but->block->color_profile) + display = ui_block_display_get(but->block); + x1 = rect->xmin; y1 = rect->ymin; sizex = rect->xmax - x1; @@ -1141,18 +1145,20 @@ void ui_draw_but_COLORBAND(uiBut *but, uiWidgetColors *UNUSED(wcol), rcti *rect) glBegin(GL_QUAD_STRIP); glColor4fv(&cbd->r); - glVertex2fv(v1); glVertex2fv(v2); - + glVertex2fv(v1); + glVertex2fv(v2); + for (a = 1; a <= sizex; a++) { pos = ((float)a) / (sizex - 1); do_colorband(coba, pos, colf); - if (but->block->color_profile != BLI_PR_NONE) - linearrgb_to_srgb_v3_v3(colf, colf); + if (display) + IMB_colormanagement_scene_linear_to_display_v3(colf, display); v1[0] = v2[0] = x1 + a; glColor4fv(colf); - glVertex2fv(v1); glVertex2fv(v2); + glVertex2fv(v1); + glVertex2fv(v2); } glEnd(); @@ -1239,7 +1245,8 @@ void ui_draw_but_NORMAL(uiBut *but, uiWidgetColors *wcol, rcti *rect) /* sphere color */ glMaterialfv(GL_FRONT, GL_DIFFUSE, diffn); - glCullFace(GL_BACK); glEnable(GL_CULL_FACE); + glCullFace(GL_BACK); + glEnable(GL_CULL_FACE); /* disable blender light */ for (a = 0; a < 8; a++) { @@ -1262,12 +1269,12 @@ void ui_draw_but_NORMAL(uiBut *but, uiWidgetColors *wcol, rcti *rect) /* transform to button */ glPushMatrix(); - glTranslatef(rect->xmin + 0.5f * BLI_RCT_SIZE_X(rect), rect->ymin + 0.5f * BLI_RCT_SIZE_Y(rect), 0.0f); + glTranslatef(rect->xmin + 0.5f * BLI_rcti_size_x(rect), rect->ymin + 0.5f * BLI_rcti_size_y(rect), 0.0f); - if (BLI_RCT_SIZE_X(rect) < BLI_RCT_SIZE_Y(rect)) - size = BLI_RCT_SIZE_X(rect) / 200.f; + if (BLI_rcti_size_x(rect) < BLI_rcti_size_y(rect)) + size = BLI_rcti_size_x(rect) / 200.f; else - size = BLI_RCT_SIZE_Y(rect) / 200.f; + size = BLI_rcti_size_y(rect) / 200.f; glScalef(size, size, size); @@ -1373,12 +1380,12 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect BLI_rcti_isect(&scissor_new, &ar->winrct, &scissor_new); glScissor(scissor_new.xmin, scissor_new.ymin, - BLI_RCT_SIZE_X(&scissor_new), - BLI_RCT_SIZE_Y(&scissor_new)); + BLI_rcti_size_x(&scissor_new), + BLI_rcti_size_y(&scissor_new)); /* calculate offset and zoom */ - zoomx = (BLI_RCT_SIZE_X(rect) - 2.0f * but->aspect) / BLI_RCT_SIZE_X(&cumap->curr); - zoomy = (BLI_RCT_SIZE_Y(rect) - 2.0f * but->aspect) / BLI_RCT_SIZE_Y(&cumap->curr); + zoomx = (BLI_rcti_size_x(rect) - 2.0f * but->aspect) / BLI_rctf_size_x(&cumap->curr); + zoomy = (BLI_rcti_size_y(rect) - 2.0f * but->aspect) / BLI_rctf_size_y(&cumap->curr); offsx = cumap->curr.xmin - but->aspect / zoomx; offsy = cumap->curr.ymin - but->aspect / zoomy; @@ -1556,8 +1563,8 @@ void ui_draw_but_TRACKPREVIEW(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wc rect.ymin = (float)recti->ymin + SCOPE_RESIZE_PAD + 2; rect.ymax = (float)recti->ymax - 1; - width = BLI_RCT_SIZE_X(&rect) + 1; - height = BLI_RCT_SIZE_Y(&rect); + width = BLI_rctf_size_x(&rect) + 1; + height = BLI_rctf_size_y(&rect); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); @@ -1632,8 +1639,8 @@ void ui_draw_but_TRACKPREVIEW(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wc glTranslatef(rect.xmin + track_pos[0], rect.ymin + track_pos[1], 0.f); glScissor(ar->winrct.xmin + rect.xmin, ar->winrct.ymin + rect.ymin, - BLI_RCT_SIZE_X(&rect), - BLI_RCT_SIZE_Y(&rect)); + BLI_rctf_size_x(&rect), + BLI_rctf_size_y(&rect)); for (a = 0; a < 2; a++) { if (a == 1) { @@ -1724,7 +1731,7 @@ void uiDrawBoxShadow(unsigned char alpha, float minx, float miny, float maxx, fl } -void ui_dropshadow(rctf *rct, float radius, float aspect, float alpha, int UNUSED(select)) +void ui_dropshadow(const rctf *rct, float radius, float aspect, float alpha, int UNUSED(select)) { int i; float rad; @@ -1733,8 +1740,8 @@ void ui_dropshadow(rctf *rct, float radius, float aspect, float alpha, int UNUSE glEnable(GL_BLEND); - if (radius > (BLI_RCT_SIZE_Y(rct) - 10.0f) / 2.0f) - rad = (BLI_RCT_SIZE_Y(rct) - 10.0f) / 2.0f; + if (radius > (BLI_rctf_size_y(rct) - 10.0f) / 2.0f) + rad = (BLI_rctf_size_y(rct) - 10.0f) / 2.0f; else rad = radius; diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index b8a84e1638a..593744f01e0 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -78,6 +78,9 @@ #include "WM_api.h" #include "WM_types.h" +/* place the mouse at the scaled down location when un-grabbing */ +#define USE_CONT_MOUSE_CORRECT + /* proto */ static void ui_add_smart_controller(bContext *C, uiBut *from, uiBut *to); static void ui_add_link(bContext *C, uiBut *from, uiBut *to); @@ -152,6 +155,12 @@ typedef struct uiHandleButtonData { float dragf, dragfstart; CBData *dragcbd; +#ifdef USE_CONT_MOUSE_CORRECT + /* when ungrabbing buttons which are #ui_is_a_warp_but(), we may want to position them + * FLT_MAX signifies do-nothing, use #ui_block_to_window_fl() to get this into a usable space */ + float ungrab_mval[2]; +#endif + /* menu open (watch uiFreeActiveButtons) */ uiPopupBlockHandle *menu; int menuretval; @@ -697,10 +706,10 @@ static int ui_but_mouse_inside_icon(uiBut *but, ARegion *ar, wmEvent *event) if (but->imb) ; /* use button size itself */ else if (but->flag & UI_ICON_LEFT) { - rect.xmax = rect.xmin + (BLI_RCT_SIZE_Y(&rect)); + rect.xmax = rect.xmin + (BLI_rcti_size_y(&rect)); } else { - int delta = BLI_RCT_SIZE_X(&rect) - BLI_RCT_SIZE_Y(&rect); + int delta = BLI_rcti_size_x(&rect) - BLI_rcti_size_y(&rect); rect.xmin += delta / 2; rect.xmax -= delta / 2; } @@ -721,7 +730,7 @@ static int ui_but_start_drag(bContext *C, uiBut *but, uiHandleButtonData *data, drag = WM_event_start_drag(C, but->icon, but->dragtype, but->dragpoin, ui_get_but_val(but)); if (but->imb) - WM_event_drag_image(drag, but->imb, but->imb_scale, BLI_RCT_SIZE_X(&but->rect), BLI_RCT_SIZE_Y(&but->rect)); + WM_event_drag_image(drag, but->imb, but->imb_scale, BLI_rctf_size_x(&but->rect), BLI_rctf_size_y(&but->rect)); return 1; } @@ -808,6 +817,8 @@ static void ui_add_smart_controller(bContext *C, uiBut *from, uiBut *to) uiLink *link = from->link; + PointerRNA props_ptr, object_ptr; + if (link->ppoin) sens_from_links = (bController ***)(link->ppoin); else return; @@ -836,9 +847,15 @@ static void ui_add_smart_controller(bContext *C, uiBut *from, uiBut *to) /* only works if the sensor and the actuator are from the same object */ if (!act_iter) return; + + /* in case the linked controller is not the active one */ + RNA_pointer_create((ID *)ob, &RNA_Object, ob, &object_ptr); + + WM_operator_properties_create(&props_ptr, "LOGIC_OT_controller_add"); + RNA_string_set(&props_ptr, "object", ob->id.name+2); /* (3) add a new controller */ - if (WM_operator_name_call(C, "LOGIC_OT_controller_add", WM_OP_EXEC_DEFAULT, NULL) & OPERATOR_FINISHED) { + if (WM_operator_name_call(C, "LOGIC_OT_controller_add", WM_OP_EXEC_DEFAULT, &props_ptr) & OPERATOR_FINISHED) { cont = (bController *)ob->controllers.last; cont->type = CONT_LOGIC_AND; /* Quick fix to make sure we always have an AND controller. It might be nicer to make sure the operator gives us the right one though... */ @@ -858,6 +875,7 @@ static void ui_add_smart_controller(bContext *C, uiBut *from, uiBut *to) MEM_freeN(tmp_but->link); MEM_freeN(tmp_but); } + WM_operator_properties_free(&props_ptr); } static void ui_add_link(bContext *C, uiBut *from, uiBut *to) @@ -1309,7 +1327,7 @@ static void ui_textedit_set_cursor_pos(uiBut *but, uiHandleButtonData *data, sho /* XXX solve generic */ if (but->type == NUM || but->type == NUMSLI) - startx += (int)(0.5f * (BLI_RCT_SIZE_Y(&but->rect))); + startx += (int)(0.5f * (BLI_rctf_size_y(&but->rect))); else if (ELEM(but->type, TEX, SEARCH_MENU)) { startx += 5; if (but->flag & UI_HAS_ICON) @@ -1386,13 +1404,13 @@ static void ui_textedit_set_cursor_pos(uiBut *but, uiHandleButtonData *data, sho static void ui_textedit_set_cursor_select(uiBut *but, uiHandleButtonData *data, short x) { - if (x > data->selstartx) data->selextend = EXTEND_RIGHT; + if (x > data->selstartx) data->selextend = EXTEND_RIGHT; else if (x < data->selstartx) data->selextend = EXTEND_LEFT; ui_textedit_set_cursor_pos(but, data, x); - if (data->selextend == EXTEND_RIGHT) but->selend = but->pos; - if (data->selextend == EXTEND_LEFT) but->selsta = but->pos; + if (data->selextend == EXTEND_RIGHT) but->selend = but->pos; + else if (data->selextend == EXTEND_LEFT) but->selsta = but->pos; ui_check_but(but); } @@ -1596,6 +1614,7 @@ static int ui_textedit_copypaste(uiBut *but, uiHandleButtonData *data, int paste /* paste */ if (paste) { + /* TODO, ensure UTF8 ui_is_but_utf8() - campbell */ /* extract the first line from the clipboard */ p = pbuf = WM_clipboard_text_get(0); @@ -1955,8 +1974,12 @@ static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandle if (changed) { /* only update when typing for TAB key */ - if (update && data->interactive) ui_apply_button(C, block, but, data, 1); - else ui_check_but(but); + if (update && data->interactive) { + ui_apply_button(C, block, but, data, 1); + } + else { + ui_check_but(but); + } but->changed = TRUE; if (data->searchbox) @@ -2047,8 +2070,12 @@ static void ui_numedit_end(uiBut *but, uiHandleButtonData *data) static void ui_numedit_apply(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data) { - if (data->interactive) ui_apply_button(C, block, but, data, 1); - else ui_check_but(but); + if (data->interactive) { + ui_apply_button(C, block, but, data, 1); + } + else { + ui_check_but(but); + } ED_region_tag_redraw(data->region); } @@ -2373,14 +2400,14 @@ static float ui_numedit_apply_snapf(uiBut *but, float tempf, float softmin, floa } if (snap == 1) { - if (softrange < 2.10f) tempf = 0.1f * floorf(10.0f * tempf); + if (softrange < 2.10f) tempf = 0.1f * floorf(10.0f * tempf); else if (softrange < 21.0f) tempf = floorf(tempf); - else tempf = 10.0f * floorf(tempf / 10.0f); + else tempf = 10.0f * floorf(tempf / 10.0f); } else if (snap == 2) { - if (softrange < 2.10f) tempf = 0.01f * floorf(100.0f * tempf); - else if (softrange < 21.0f) tempf = 0.1f * floorf(10.0f * tempf); - else tempf = floor(tempf); + if (softrange < 2.10f) tempf = 0.01f * floorf(100.0f * tempf); + else if (softrange < 21.0f) tempf = 0.1f * floorf(10.0f * tempf); + else tempf = floor(tempf); } if (fac != 1.0f) @@ -2459,9 +2486,9 @@ static int ui_numedit_but_NUM(uiBut *but, uiHandleButtonData *data, float fac, i } } else { - if (softrange > 256) fac = 1.0; /* 1px == 1 */ - else if (softrange > 32) fac = 1.0 / 2.0; /* 2px == 1 */ - else fac = 1.0 / 16.0; /* 16px == 1? */ + if (softrange > 256) fac = 1.0; /* 1px == 1 */ + else if (softrange > 32) fac = 1.0 / 2.0; /* 2px == 1 */ + else fac = 1.0 / 16.0; /* 16px == 1? */ temp = data->startvalue + (((double)mx - data->dragstartx) * (double)fac); temp = ui_numedit_apply_snap(temp, softmin, softmax, snap); @@ -2493,10 +2520,9 @@ static int ui_numedit_but_NUM(uiBut *but, uiHandleButtonData *data, float fac, i deler = 500; if (!ui_is_but_float(but)) { /* prevent large ranges from getting too out of control */ - if (softrange > 600) deler = powf(softrange, 0.75); - - if (softrange < 100) deler = 200.0; - if (softrange < 25) deler = 50.0; + if (softrange > 600) deler = powf(softrange, 0.75); + else if (softrange < 100) deler = 200.0; + else if (softrange < 25) deler = 50.0; } deler /= fac; @@ -2582,8 +2608,9 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); retval = WM_UI_HANDLER_BREAK; } - else if (ELEM(event->type, PADENTER, RETKEY) && event->val == KM_PRESS) + else if (ELEM(event->type, PADENTER, RETKEY) && event->val == KM_PRESS) { click = 1; + } else if (event->type == MINUSKEY && event->val == KM_PRESS) { button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); data->value = -data->value; @@ -2611,7 +2638,7 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton fac = 1.0f; if (event->shift) fac /= 10.0f; - if (event->alt) fac /= 20.0f; + if (event->alt) fac /= 20.0f; snap = (event->ctrl) ? (event->shift) ? 2 : 1 : 0; @@ -2639,7 +2666,7 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton softmax = but->softmax; if (!ui_is_but_float(but)) { - if (mx < (but->rect.xmin + BLI_RCT_SIZE_X(&but->rect) / 3 - 3)) { + if (mx < (but->rect.xmin + BLI_rctf_size_x(&but->rect) / 3 - 3)) { button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); temp = (int)data->value - 1; @@ -2650,7 +2677,7 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton button_activate_state(C, but, BUTTON_STATE_EXIT); } - else if (mx > (but->rect.xmin + (2 * BLI_RCT_SIZE_X(&but->rect) / 3) + 3)) { + else if (mx > (but->rect.xmin + (2 * BLI_rctf_size_x(&but->rect) / 3) + 3)) { button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); temp = (int)data->value + 1; @@ -2661,11 +2688,12 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton button_activate_state(C, but, BUTTON_STATE_EXIT); } - else + else { button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); + } } else { - if (mx < (but->rect.xmin + BLI_RCT_SIZE_X(&but->rect) / 3 - 3)) { + if (mx < (but->rect.xmin + BLI_rctf_size_x(&but->rect) / 3 - 3)) { button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); tempf = (float)data->value - 0.01f * but->a1; @@ -2674,7 +2702,7 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton button_activate_state(C, but, BUTTON_STATE_EXIT); } - else if (mx > but->rect.xmin + (2 * (BLI_RCT_SIZE_X(&but->rect) / 3) + 3)) { + else if (mx > but->rect.xmin + (2 * (BLI_rctf_size_x(&but->rect) / 3) + 3)) { button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); tempf = (float)data->value + 0.01f * but->a1; @@ -2683,8 +2711,9 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton button_activate_state(C, but, BUTTON_STATE_EXIT); } - else + else { button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING); + } } retval = WM_UI_HANDLER_BREAK; @@ -2702,14 +2731,20 @@ static int ui_numedit_but_SLI(uiBut *but, uiHandleButtonData *data, const short softmax = but->softmax; softrange = softmax - softmin; - if (but->type == NUMSLI) deler = (BLI_RCT_SIZE_X(&but->rect) - 5.0f * but->aspect); - else if (but->type == HSVSLI) deler = (BLI_RCT_SIZE_X(&but->rect) / 2.0f - 5.0f * but->aspect); + if (but->type == NUMSLI) { + deler = (BLI_rctf_size_x(&but->rect) - 5.0f * but->aspect); + } + else if (but->type == HSVSLI) { + deler = (BLI_rctf_size_x(&but->rect) / 2.0f - 5.0f * but->aspect); + } else if (but->type == SCROLL) { - int horizontal = (BLI_RCT_SIZE_X(&but->rect) > BLI_RCT_SIZE_Y(&but->rect)); - float size = (horizontal) ? BLI_RCT_SIZE_X(&but->rect) : -BLI_RCT_SIZE_Y(&but->rect); + int horizontal = (BLI_rctf_size_x(&but->rect) > BLI_rctf_size_y(&but->rect)); + float size = (horizontal) ? BLI_rctf_size_x(&but->rect) : -BLI_rctf_size_y(&but->rect); deler = size * (but->softmax - but->softmin) / (but->softmax - but->softmin + but->a1); } - else deler = (BLI_RCT_SIZE_X(&but->rect) - 5.0f * but->aspect); + else { + deler = (BLI_rctf_size_x(&but->rect) - 5.0f * but->aspect); + } f = (float)(mx - data->dragstartx) / deler + data->dragfstart; @@ -2721,19 +2756,21 @@ static int ui_numedit_but_SLI(uiBut *but, uiHandleButtonData *data, const short temp = floorf(tempf + 0.5f); if (ctrl) { - if (tempf == softmin || tempf == softmax) ; + if (tempf == softmin || tempf == softmax) { + /* pass */ + } else if (ui_is_but_float(but)) { if (shift) { - if (tempf == softmin || tempf == softmax) ; + if (tempf == softmin || tempf == softmax) {} else if (softmax - softmin < 2.10f) tempf = 0.01f * floorf(100.0f * tempf); - else if (softmax - softmin < 21.0f) tempf = 0.1f * floorf(10.0f * tempf); - else tempf = floorf(tempf); + else if (softmax - softmin < 21.0f) tempf = 0.1f * floorf(10.0f * tempf); + else tempf = floorf(tempf); } else { - if (softmax - softmin < 2.10f) tempf = 0.1f * floorf(10.0f * tempf); + if (softmax - softmin < 2.10f) tempf = 0.1f * floorf(10.0f * tempf); else if (softmax - softmin < 21.0f) tempf = floorf(tempf); - else tempf = 10.0f * floorf(tempf / 10.0f); + else tempf = 10.0f * floorf(tempf / 10.0f); } } else { @@ -2792,7 +2829,7 @@ static int ui_do_but_SLI(bContext *C, uiBlock *block, uiBut *but, uiHandleButton } /* alt-click on sides to get "arrows" like in NUM buttons, and match wheel usage above */ else if (event->type == LEFTMOUSE && event->alt) { - int halfpos = BLI_RCT_CENTER_X(&but->rect); + int halfpos = BLI_rctf_cent_x(&but->rect); click = 2; if (mx < halfpos) mx = but->rect.xmin; @@ -2805,8 +2842,9 @@ static int ui_do_but_SLI(bContext *C, uiBlock *block, uiBut *but, uiHandleButton button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); retval = WM_UI_HANDLER_BREAK; } - else if (ELEM(event->type, PADENTER, RETKEY) && event->val == KM_PRESS) + else if (ELEM(event->type, PADENTER, RETKEY) && event->val == KM_PRESS) { click = 1; + } else if (event->type == MINUSKEY && event->val == KM_PRESS) { button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); data->value = -data->value; @@ -2859,12 +2897,12 @@ static int ui_do_but_SLI(bContext *C, uiBlock *block, uiBut *but, uiHandleButton #if 0 if (but->type == SLI) { - f = (float)(mx - but->rect.xmin) / (BLI_RCT_SIZE_X(&but->rect)); /* same as below */ + f = (float)(mx - but->rect.xmin) / (BLI_rctf_size_x(&but->rect)); /* same as below */ } else #endif { - f = (float)(mx - but->rect.xmin) / (BLI_RCT_SIZE_X(&but->rect)); + f = (float)(mx - but->rect.xmin) / (BLI_rctf_size_x(&but->rect)); } f = softmin + f * softrange; @@ -2905,7 +2943,7 @@ static int ui_do_but_SCROLL(bContext *C, uiBlock *block, uiBut *but, uiHandleBut { int mx, my /*, click= 0 */; int retval = WM_UI_HANDLER_CONTINUE; - int horizontal = (BLI_RCT_SIZE_X(&but->rect) > BLI_RCT_SIZE_Y(&but->rect)); + int horizontal = (BLI_rctf_size_x(&but->rect) > BLI_rctf_size_y(&but->rect)); mx = event->x; my = event->y; @@ -3063,7 +3101,7 @@ static int ui_numedit_but_NORMAL(uiBut *but, uiHandleButtonData *data, int mx, i * else we'll get a harmless but annoying jump when first clicking */ fp = data->origvec; - rad = BLI_RCT_SIZE_X(&but->rect); + rad = BLI_rctf_size_x(&but->rect); radsq = rad * rad; if (fp[2] > 0.0f) { @@ -3076,7 +3114,9 @@ static int ui_numedit_but_NORMAL(uiBut *but, uiHandleButtonData *data, int mx, i mdx = 2.0f * mrad * fp[0] - (rad * fp[0]); mdy = 2.0f * mrad * fp[1] - (rad * fp[1]); } - else mdx = mdy = 0; + else { + mdx = mdy = 0; + } dx = (float)(mx + mdx - data->dragstartx); dy = (float)(my + mdy - data->dragstarty); @@ -3140,8 +3180,9 @@ static int ui_do_but_NORMAL(bContext *C, uiBlock *block, uiBut *but, uiHandleBut ui_numedit_apply(C, block, but, data); } } - else if (event->type == LEFTMOUSE && event->val != KM_PRESS) + else if (event->type == LEFTMOUSE && event->val != KM_PRESS) { button_activate_state(C, but, BUTTON_STATE_EXIT); + } return WM_UI_HANDLER_BREAK; } @@ -3160,19 +3201,30 @@ static int ui_numedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data, int mx, ui_mouse_scale_warp(data, mx, my, &mx_fl, &my_fl, shift); +#ifdef USE_CONT_MOUSE_CORRECT + if (ui_is_a_warp_but(but)) { + /* OK but can go outside bounds */ + data->ungrab_mval[0] = mx_fl; + data->ungrab_mval[1] = my_fl; + BLI_rctf_clamp_pt_v(&but->rect, data->ungrab_mval); + } +#endif + if (but->rnaprop) { if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) - color_profile = BLI_PR_NONE; + color_profile = FALSE; } ui_get_but_vectorf(but, rgb); - rgb_to_hsv_compat_v(rgb, hsv); + if (color_profile && (int)but->a1) + ui_block_to_display_space_v3(but->block, rgb); + rgb_to_hsv_compat_v(rgb, hsv); /* relative position within box */ - x = ((float)mx_fl - but->rect.xmin) / BLI_RCT_SIZE_X(&but->rect); - y = ((float)my_fl - but->rect.ymin) / BLI_RCT_SIZE_Y(&but->rect); + x = ((float)mx_fl - but->rect.xmin) / BLI_rctf_size_x(&but->rect); + y = ((float)my_fl - but->rect.ymin) / BLI_rctf_size_y(&but->rect); CLAMP(x, 0.0f, 1.0f); CLAMP(y, 0.0f, 1.0f); @@ -3204,17 +3256,16 @@ static int ui_numedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data, int mx, /* exception only for value strip - use the range set in but->min/max */ hsv[2] = y * (but->softmax - but->softmin) + but->softmin; - if (color_profile) - hsv[2] = srgb_to_linearrgb(hsv[2]); - - if (hsv[2] > but->softmax) - hsv[2] = but->softmax; break; default: assert(!"invalid hsv type"); } hsv_to_rgb_v(hsv, rgb); + + if (color_profile && (int)but->a1) + ui_block_to_scene_linear_v3(but->block, rgb); + copy_v3_v3(data->vec, rgb); data->draglastx = mx; @@ -3233,10 +3284,14 @@ static void ui_ndofedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data, wmNDOF if (but->rnaprop) { if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) - color_profile = BLI_PR_NONE; + color_profile = FALSE; } ui_get_but_vectorf(but, rgb); + + if (color_profile && (int)but->a1) + ui_block_to_display_space_v3(but->block, rgb); + rgb_to_hsv_compat_v(rgb, hsv); switch ((int)but->a1) { @@ -3267,15 +3322,16 @@ static void ui_ndofedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data, wmNDOF /* exception only for value strip - use the range set in but->min/max */ hsv[2] += ndof->rx * sensitivity; - if (color_profile) - hsv[2] = srgb_to_linearrgb(hsv[2]); - CLAMP(hsv[2], but->softmin, but->softmax); default: assert(!"invalid hsv type"); } - + hsv_to_rgb_v(hsv, rgb); + + if (color_profile && (int)but->a1) + ui_block_to_scene_linear_v3(but->block, rgb); + copy_v3_v3(data->vec, rgb); ui_set_but_vectorf(but, data->vec); } @@ -3358,8 +3414,9 @@ static int ui_do_but_HSVCUBE(bContext *C, uiBlock *block, uiBut *but, uiHandleBu ui_numedit_apply(C, block, but, data); } } - else if (event->type == LEFTMOUSE && event->val != KM_PRESS) + else if (event->type == LEFTMOUSE && event->val != KM_PRESS) { button_activate_state(C, but, BUTTON_STATE_EXIT); + } return WM_UI_HANDLER_BREAK; } @@ -3377,6 +3434,22 @@ static int ui_numedit_but_HSVCIRCLE(uiBut *but, uiHandleButtonData *data, float ui_mouse_scale_warp(data, mx, my, &mx_fl, &my_fl, shift); +#ifdef USE_CONT_MOUSE_CORRECT + if (ui_is_a_warp_but(but)) { + /* OK but can go outside bounds */ + data->ungrab_mval[0] = mx_fl; + data->ungrab_mval[1] = my_fl; + { /* clamp */ + const float radius = minf(BLI_rctf_size_x(&but->rect), BLI_rctf_size_y(&but->rect)) / 2.0f; + const float cent[2] = {BLI_rctf_cent_x(&but->rect), BLI_rctf_cent_y(&but->rect)}; + const float len = len_v2v2(cent, data->ungrab_mval); + if (len > radius) { + dist_ensure_v2_v2fl(data->ungrab_mval, cent, radius); + } + } + } +#endif + BLI_rcti_rctf_copy(&rect, &but->rect); ui_get_but_vectorf(but, rgb); @@ -3569,7 +3642,7 @@ static int ui_numedit_but_COLORBAND(uiBut *but, uiHandleButtonData *data, int mx if (data->draglastx == mx) return changed; - dx = ((float)(mx - data->draglastx)) / BLI_RCT_SIZE_X(&but->rect); + dx = ((float)(mx - data->draglastx)) / BLI_rctf_size_x(&but->rect); data->dragcbd->pos += dx; CLAMP(data->dragcbd->pos, 0.0f, 1.0f); @@ -3598,7 +3671,7 @@ static int ui_do_but_COLORBAND(bContext *C, uiBlock *block, uiBut *but, uiHandle if (event->ctrl) { /* insert new key on mouse location */ - float pos = ((float)(mx - but->rect.xmin)) / BLI_RCT_SIZE_X(&but->rect); + float pos = ((float)(mx - but->rect.xmin)) / BLI_rctf_size_x(&but->rect); colorband_element_add(coba, pos); button_activate_state(C, but, BUTTON_STATE_EXIT); } @@ -3610,7 +3683,7 @@ static int ui_do_but_COLORBAND(bContext *C, uiBlock *block, uiBut *but, uiHandle /* activate new key when mouse is close */ for (a = 0, cbd = coba->data; a < coba->tot; a++, cbd++) { - xco = but->rect.xmin + (cbd->pos * BLI_RCT_SIZE_X(&but->rect)); + xco = but->rect.xmin + (cbd->pos * BLI_rctf_size_x(&but->rect)); xco = ABS(xco - mx); if (a == coba->cur) xco += 5; // selected one disadvantage if (xco < mindist) { @@ -3633,8 +3706,9 @@ static int ui_do_but_COLORBAND(bContext *C, uiBlock *block, uiBut *but, uiHandle ui_numedit_apply(C, block, but, data); } } - else if (event->type == LEFTMOUSE && event->val != KM_PRESS) + else if (event->type == LEFTMOUSE && event->val != KM_PRESS) { button_activate_state(C, but, BUTTON_STATE_EXIT); + } return WM_UI_HANDLER_BREAK; } @@ -3651,8 +3725,8 @@ static int ui_numedit_but_CURVE(uiBut *but, uiHandleButtonData *data, int snap, float fx, fy, zoomx, zoomy /*, offsx, offsy */ /* UNUSED */; int a, changed = 0; - zoomx = BLI_RCT_SIZE_X(&but->rect) / BLI_RCT_SIZE_X(&cumap->curr); - zoomy = BLI_RCT_SIZE_Y(&but->rect) / BLI_RCT_SIZE_Y(&cumap->curr); + zoomx = BLI_rctf_size_x(&but->rect) / BLI_rctf_size_x(&cumap->curr); + zoomy = BLI_rctf_size_y(&but->rect) / BLI_rctf_size_y(&cumap->curr); /* offsx= cumap->curr.xmin; */ /* offsy= cumap->curr.ymin; */ @@ -3667,9 +3741,10 @@ static int ui_numedit_but_CURVE(uiBut *but, uiHandleButtonData *data, int snap, } if (data->dragsel != -1) { + CurveMapPoint *cmp_last = NULL; const float mval_factor = ui_mouse_scale_warp_factor(shift); int moved_point = 0; /* for ctrl grid, can't use orig coords because of sorting */ - + fx = (mx - data->draglastx) / zoomx; fy = (my - data->draglasty) / zoomy; @@ -3687,6 +3762,8 @@ static int ui_numedit_but_CURVE(uiBut *but, uiHandleButtonData *data, int snap, } if (cmp[a].x != origx || cmp[a].y != origy) moved_point = 1; + + cmp_last = &cmp[a]; } } @@ -3696,6 +3773,18 @@ static int ui_numedit_but_CURVE(uiBut *but, uiHandleButtonData *data, int snap, data->draglastx = mx; data->draglasty = my; changed = 1; + +#ifdef USE_CONT_MOUSE_CORRECT + /* note: using 'cmp_last' is weak since there may be multiple points selected, + * but in practice this isnt really an issue */ + if (ui_is_a_warp_but(but)) { + /* OK but can go outside bounds */ + data->ungrab_mval[0] = but->rect.xmin + ((cmp_last->x - cumap->curr.xmin) * zoomx); + data->ungrab_mval[1] = but->rect.ymin + ((cmp_last->y - cumap->curr.ymin) * zoomy); + BLI_rctf_clamp_pt_v(&but->rect, data->ungrab_mval); + } +#endif + } data->dragchange = 1; /* mark for selection */ @@ -3747,8 +3836,8 @@ static int ui_do_but_CURVE(bContext *C, uiBlock *block, uiBut *but, uiHandleButt float dist, mindist = 200.0f; // 14 pixels radius int sel = -1; - zoomx = BLI_RCT_SIZE_X(&but->rect) / BLI_RCT_SIZE_X(&cumap->curr); - zoomy = BLI_RCT_SIZE_Y(&but->rect) / BLI_RCT_SIZE_Y(&cumap->curr); + zoomx = BLI_rctf_size_x(&but->rect) / BLI_rctf_size_x(&cumap->curr); + zoomy = BLI_rctf_size_y(&but->rect) / BLI_rctf_size_y(&cumap->curr); offsx = cumap->curr.xmin; offsy = cumap->curr.ymin; @@ -3812,12 +3901,14 @@ static int ui_do_but_CURVE(bContext *C, uiBlock *block, uiBut *but, uiHandleButt /* ok, we move a point */ /* deselect all if this one is deselect. except if we hold shift */ if (event->shift == FALSE) { - for (a = 0; a < cuma->totpoint; a++) + for (a = 0; a < cuma->totpoint; a++) { cmp[a].flag &= ~CUMA_SELECT; + } cmp[sel].flag |= CUMA_SELECT; } - else + else { cmp[sel].flag ^= CUMA_SELECT; + } } else { /* move the view */ @@ -3893,7 +3984,7 @@ static int ui_numedit_but_HISTOGRAM(uiBut *but, uiHandleButtonData *data, int mx if (in_scope_resize_zone(but, data->dragstartx, data->dragstarty)) { /* resize histogram widget itself */ - hist->height = BLI_RCT_SIZE_Y(&but->rect) + (data->dragstarty - my); + hist->height = BLI_rctf_size_y(&but->rect) + (data->dragstarty - my); } else { /* scale histogram values (dy / 10 for better control) */ @@ -3977,7 +4068,7 @@ static int ui_numedit_but_WAVEFORM(uiBut *but, uiHandleButtonData *data, int mx, if (in_scope_resize_zone(but, data->dragstartx, data->dragstarty)) { /* resize waveform widget itself */ - scopes->wavefrm_height = BLI_RCT_SIZE_Y(&but->rect) + (data->dragstarty - my); + scopes->wavefrm_height = BLI_rctf_size_y(&but->rect) + (data->dragstarty - my); } else { /* scale waveform values */ @@ -4059,7 +4150,7 @@ static int ui_numedit_but_VECTORSCOPE(uiBut *but, uiHandleButtonData *data, int if (in_scope_resize_zone(but, data->dragstartx, data->dragstarty)) { /* resize vectorscope widget itself */ - scopes->vecscope_height = BLI_RCT_SIZE_Y(&but->rect) + (data->dragstarty - my); + scopes->vecscope_height = BLI_rctf_size_y(&but->rect) + (data->dragstarty - my); } data->draglastx = mx; @@ -4129,8 +4220,8 @@ static int ui_do_but_CHARTAB(bContext *UNUSED(C), uiBlock *UNUSED(block), uiBut if (data->state == BUTTON_STATE_HIGHLIGHT) { if (ELEM3(event->type, LEFTMOUSE, PADENTER, RETKEY) && event->val == KM_PRESS) { /* Calculate the size of the button */ - width = abs(BLI_RCT_SIZE_X(&but->rect)); - height = abs(BLI_RCT_SIZE_Y(&but->rect)); + width = abs(BLI_rctf_size_x(&but->rect)); + height = abs(BLI_rctf_size_y(&but->rect)); butw = floor(width / 12); buth = floor(height / 6); @@ -4262,7 +4353,7 @@ static int ui_numedit_but_TRACKPREVIEW(bContext *C, uiBut *but, uiHandleButtonDa if (in_scope_resize_zone(but, data->dragstartx, data->dragstarty)) { /* resize preview widget itself */ - scopes->track_preview_height = BLI_RCT_SIZE_Y(&but->rect) + (data->dragstarty - my); + scopes->track_preview_height = BLI_rctf_size_y(&but->rect) + (data->dragstarty - my); } else { if (!scopes->track_locked) { @@ -4270,8 +4361,8 @@ static int ui_numedit_but_TRACKPREVIEW(bContext *C, uiBut *but, uiHandleButtonDa scopes->marker = BKE_tracking_marker_ensure(scopes->track, scopes->framenr); scopes->marker->flag &= ~(MARKER_DISABLED | MARKER_TRACKED); - scopes->marker->pos[0] += -dx * scopes->slide_scale[0] / BLI_RCT_SIZE_X(&but->block->rect); - scopes->marker->pos[1] += -dy * scopes->slide_scale[1] / BLI_RCT_SIZE_Y(&but->block->rect); + scopes->marker->pos[0] += -dx * scopes->slide_scale[0] / BLI_rctf_size_x(&but->block->rect); + scopes->marker->pos[1] += -dy * scopes->slide_scale[1] / BLI_rctf_size_y(&but->block->rect); WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, NULL); } @@ -4460,6 +4551,7 @@ static void popup_add_shortcut_func(bContext *C, void *arg1, void *UNUSED(arg2)) static int ui_but_menu(bContext *C, uiBut *but) { + ARegion *ar = CTX_wm_region(C); uiPopupMenu *pup; uiLayout *layout; int length; @@ -4471,17 +4563,8 @@ static int ui_but_menu(bContext *C, uiBut *but) button_timers_tooltip_remove(C, but); -#if 0 - if (but->rnaprop) - name = RNA_property_ui_name(but->rnaprop); - else if (but->optype && but->optype->srna) - name = RNA_struct_ui_name(but->optype->srna); - else - name = IFACE_("<needs_name>"); // XXX - should never happen. -#else uiButGetStrInfo(C, but, 1, &label); name = label.strinfo; -#endif pup = uiPupMenuBegin(C, name, ICON_NONE); layout = uiPupMenuLayout(pup); @@ -4525,7 +4608,9 @@ static int ui_but_menu(bContext *C, uiBut *but) } - else if (but->flag & UI_BUT_DRIVEN) ; + else if (but->flag & UI_BUT_DRIVEN) { + /* pass */ + } else if (is_anim) { if (length) { uiItemBooleanO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Insert Keyframes"), @@ -4533,9 +4618,10 @@ static int ui_but_menu(bContext *C, uiBut *but) uiItemBooleanO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Insert Single Keyframe"), ICON_NONE, "ANIM_OT_keyframe_insert_button", "all", 0); } - else + else { uiItemBooleanO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Insert Keyframe"), ICON_NONE, "ANIM_OT_keyframe_insert_button", "all", 0); + } } if (but->flag & UI_BUT_ANIMATED) { @@ -4561,17 +4647,21 @@ static int ui_but_menu(bContext *C, uiBut *but) uiItemBooleanO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Delete Single Driver"), ICON_NONE, "ANIM_OT_driver_button_remove", "all", 0); } - else + else { uiItemBooleanO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Delete Driver"), ICON_NONE, "ANIM_OT_driver_button_remove", "all", 0); + } uiItemO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Copy Driver"), ICON_NONE, "ANIM_OT_copy_driver_button"); - if (ANIM_driver_can_paste()) + if (ANIM_driver_can_paste()) { uiItemO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Paste Driver"), ICON_NONE, "ANIM_OT_paste_driver_button"); + } + } + else if (but->flag & (UI_BUT_ANIMATED_KEY | UI_BUT_ANIMATED)) { + /* pass */ } - else if (but->flag & (UI_BUT_ANIMATED_KEY | UI_BUT_ANIMATED)) ; else if (is_anim) { uiItemS(layout); @@ -4581,13 +4671,15 @@ static int ui_but_menu(bContext *C, uiBut *but) uiItemBooleanO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Add Single Driver"), ICON_NONE, "ANIM_OT_driver_button_add", "all", 0); } - else + else { uiItemBooleanO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Add Driver"), ICON_NONE, "ANIM_OT_driver_button_add", "all", 0); + } - if (ANIM_driver_can_paste()) + if (ANIM_driver_can_paste()) { uiItemO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Paste Driver"), ICON_NONE, "ANIM_OT_paste_driver_button"); + } } /* Keying Sets */ @@ -4624,9 +4716,10 @@ static int ui_but_menu(bContext *C, uiBut *but) uiItemBooleanO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Reset Single to Default Value"), ICON_NONE, "UI_OT_reset_default_button", "all", 0); } - else + else { uiItemO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Reset to Default Value"), ICON_NONE, "UI_OT_reset_default_button"); + } uiItemO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Copy Data Path"), ICON_NONE, "UI_OT_copy_data_path_button"); @@ -4673,7 +4766,12 @@ static int ui_but_menu(bContext *C, uiBut *but) uiItemS(layout); } - + /* Show header tools for header buttons. */ + if (ar->regiontype == RGN_TYPE_HEADER) { + uiItemMenuF(layout, IFACE_("Header"), ICON_NONE, ED_screens_header_tools_menu_create, NULL); + uiItemS(layout); + } + { /* Docs */ char buf[512]; PointerRNA ptr_props; @@ -5231,12 +5329,7 @@ static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState s /* automatic open pulldown block timer */ if (ELEM3(but->type, BLOCK, PULLDOWN, ICONTEXTROW)) { - if ((data->used_mouse == TRUE) && - (data->autoopentimer == FALSE) && - /* don't popup the first time, - * see description on this member for info */ - (but->block->auto_is_first_event == FALSE)) - { + if (data->used_mouse && !data->autoopentimer) { int time; if (but->block->auto_open == TRUE) { /* test for toolbox */ @@ -5256,8 +5349,6 @@ static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState s data->autoopentimer = WM_event_add_timer(data->wm, data->window, TIMER, 0.02 * (double)time); } } - - but->block->auto_is_first_event = FALSE; } } else { @@ -5281,8 +5372,24 @@ static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState s } else if (data->state == BUTTON_STATE_NUM_EDITING) { ui_numedit_end(but, data); - if (ui_is_a_warp_but(but)) - WM_cursor_grab_disable(CTX_wm_window(C)); + if (ui_is_a_warp_but(but)) { + +#ifdef USE_CONT_MOUSE_CORRECT + if (data->ungrab_mval[0] != FLT_MAX) { + int mouse_ungrab_xy[2]; + ui_block_to_window_fl(data->region, but->block, &data->ungrab_mval[0], &data->ungrab_mval[1]); + mouse_ungrab_xy[0] = data->ungrab_mval[0]; + mouse_ungrab_xy[1] = data->ungrab_mval[1]; + + WM_cursor_grab_disable(data->window, mouse_ungrab_xy); + } + else { + WM_cursor_grab_disable(data->window, NULL); + } +#else + WM_cursor_grab_disable(data->window, ); +#endif + } } /* menu open */ if (state == BUTTON_STATE_MENU_OPEN) @@ -5345,6 +5452,10 @@ static void button_activate_init(bContext *C, ARegion *ar, uiBut *but, uiButtonA data->window = CTX_wm_window(C); data->region = ar; +#ifdef USE_CONT_MOUSE_CORRECT + copy_v2_fl(data->ungrab_mval, FLT_MAX); +#endif + if (ELEM(but->type, BUT_CURVE, SEARCH_MENU)) { /* XXX curve is temp */ } @@ -5626,20 +5737,24 @@ void uiContextAnimUpdate(const bContext *C) ui_but_anim_flag(but, (scene) ? scene->r.cfra : 0.0f); ED_region_tag_redraw(ar); - if (but->active) + if (but->active) { activebut = but; - else if (!activebut && (but->flag & UI_BUT_LAST_ACTIVE)) + } + else if (!activebut && (but->flag & UI_BUT_LAST_ACTIVE)) { activebut = but; + } } } if (activebut) { /* always recurse into opened menu, so all buttons update (like colorpicker) */ uiHandleButtonData *data = activebut->active; - if (data && data->menu) + if (data && data->menu) { ar = data->menu->region; - else + } + else { return; + } } else { /* no active button */ @@ -5669,8 +5784,9 @@ static int ui_handle_button_over(bContext *C, wmEvent *event, ARegion *ar) if (event->type == MOUSEMOVE) { but = ui_but_find_mouse_over(ar, event->x, event->y); - if (but) + if (but) { button_activate_init(C, ar, but, BUTTON_ACTIVATE_OVER); + } } else if (event->type == EVT_BUT_OPEN) { but = uit_but_find_open_event(ar, event); @@ -6173,7 +6289,7 @@ static int ui_menu_scroll(ARegion *ar, uiBlock *block, int my) return 0; } -static int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle *menu, int UNUSED(topmenu)) +static int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle *menu, int level) { ARegion *ar; uiBlock *block; @@ -6218,10 +6334,22 @@ static int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle } /* first block own event func */ - if (block->block_event_func && block->block_event_func(C, block, event)) ; - /* events not for active search menu button */ + if (block->block_event_func && block->block_event_func(C, block, event)) { + /* pass */ + } /* events not for active search menu button */ else if (but == NULL || but->type != SEARCH_MENU) { switch (event->type) { + + + /* let the parent menu get the event */ +#define PASS_EVENT_TO_PARENT_IF_NONACTIVE \ + if ((level != 0) && (but == NULL)) { \ + menu->menuretval = UI_RETURN_OUT | UI_RETURN_OUT_PARENT; \ + BLI_assert(retval == WM_UI_HANDLER_CONTINUE); \ + break; \ + } (void)0 + + /* closing sublevels of pulldowns */ case LEFTARROWKEY: if (event->val == KM_PRESS && (block->flag & UI_BLOCK_LOOP)) @@ -6234,6 +6362,9 @@ static int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle /* opening sublevels of pulldowns */ case RIGHTARROWKEY: if (event->val == KM_PRESS && (block->flag & UI_BLOCK_LOOP)) { + + PASS_EVENT_TO_PARENT_IF_NONACTIVE; + but = ui_but_find_activated(ar); if (!but) { @@ -6259,6 +6390,9 @@ static int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle } else if (inside || (block->flag & UI_BLOCK_LOOP)) { if (event->val == KM_PRESS) { + + PASS_EVENT_TO_PARENT_IF_NONACTIVE; + but = ui_but_find_activated(ar); if (but) { /* is there a situation where UI_LEFT or UI_RIGHT would also change navigation direction? */ @@ -6338,6 +6472,9 @@ static int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle if (act == 0) act = 10; if ((block->flag & UI_BLOCK_NUMSELECT) && event->val == KM_PRESS) { + + PASS_EVENT_TO_PARENT_IF_NONACTIVE; + if (event->alt) act += 10; count = 0; @@ -6415,6 +6552,8 @@ static int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle (event->ctrl == FALSE) && (event->oskey == FALSE)) { + PASS_EVENT_TO_PARENT_IF_NONACTIVE; + for (but = block->buttons.first; but; but = but->next) { if (but->menu_key == event->type) { @@ -6504,6 +6643,10 @@ static int ui_handle_menu_event(bContext *C, wmEvent *event, uiPopupBlockHandle retval = WM_UI_HANDLER_BREAK; } } + + /* end switch */ +#undef PASS_EVENT_TO_PARENT_IF_NONACTIVE + } } @@ -6592,7 +6735,7 @@ static int ui_handle_menu_return_submenu(bContext *C, wmEvent *event, uiPopupBlo return WM_UI_HANDLER_BREAK; } -static int ui_handle_menus_recursive(bContext *C, wmEvent *event, uiPopupBlockHandle *menu) +static int ui_handle_menus_recursive(bContext *C, wmEvent *event, uiPopupBlockHandle *menu, int level) { uiBut *but; uiHandleButtonData *data; @@ -6605,14 +6748,20 @@ static int ui_handle_menus_recursive(bContext *C, wmEvent *event, uiPopupBlockHa submenu = (data) ? data->menu : NULL; if (submenu) - retval = ui_handle_menus_recursive(C, event, submenu); + retval = ui_handle_menus_recursive(C, event, submenu, level + 1); /* now handle events for our own menu */ if (retval == WM_UI_HANDLER_CONTINUE || event->type == TIMER) { - if (submenu && submenu->menuretval) + if (submenu && submenu->menuretval) { retval = ui_handle_menu_return_submenu(C, event, menu); - else - retval = ui_handle_menu_event(C, event, menu, (submenu == NULL)); + /* we may wan't to quit the submenu and handle the even in this menu */ + if ((retval == WM_UI_HANDLER_BREAK) && (submenu->menuretval & UI_RETURN_OUT_PARENT)) { + retval = ui_handle_menu_event(C, event, menu, level); + } + } + else { + retval = ui_handle_menu_event(C, event, menu, level); /* same as above */ + } } return retval; @@ -6700,7 +6849,7 @@ static int ui_handler_region_menu(bContext *C, wmEvent *event, void *UNUSED(user if (data->state == BUTTON_STATE_MENU_OPEN) { /* handle events for menus and their buttons recursively, * this will handle events from the top to the bottom menu */ - retval = ui_handle_menus_recursive(C, event, data->menu); + retval = ui_handle_menus_recursive(C, event, data->menu, 0); /* handle events for the activated button */ if (retval == WM_UI_HANDLER_CONTINUE || event->type == TIMER) { @@ -6744,7 +6893,7 @@ static int ui_handler_popup(bContext *C, wmEvent *event, void *userdata) retval = WM_UI_HANDLER_CONTINUE; } - ui_handle_menus_recursive(C, event, menu); + ui_handle_menus_recursive(C, event, menu, 0); /* free if done, does not free handle itself */ if (menu->menuretval) { diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c index f6f12f98181..0921107b8e6 100644 --- a/source/blender/editors/interface/interface_icons.c +++ b/source/blender/editors/interface/interface_icons.c @@ -466,7 +466,7 @@ static void init_brush_icons(void) { \ bbuf = IMB_ibImageFromMemory((unsigned char *)datatoc_ ##name## _png, \ datatoc_ ##name## _png_size, \ - IB_rect, "<brush icon>"); \ + IB_rect, NULL, "<brush icon>"); \ def_internal_icon(bbuf, icon_id, 0, 0, w, ICON_TYPE_BUFFER); \ IMB_freeImBuf(bbuf); \ } (void)0 @@ -520,7 +520,7 @@ static void init_internal_icons(void) char *icondir = BLI_get_folder(BLENDER_DATAFILES, "icons"); if (icondir) { BLI_join_dirfile(iconfilestr, sizeof(iconfilestr), icondir, btheme->tui.iconfile); - bbuf = IMB_loadiffname(iconfilestr, IB_rect); /* if the image is missing bbuf will just be NULL */ + bbuf = IMB_loadiffname(iconfilestr, IB_rect, NULL); /* if the image is missing bbuf will just be NULL */ if (bbuf && (bbuf->x < ICON_IMAGE_W || bbuf->y < ICON_IMAGE_H)) { printf("\n***WARNING***\nIcons file %s too small.\nUsing built-in Icons instead\n", iconfilestr); IMB_freeImBuf(bbuf); @@ -533,7 +533,7 @@ static void init_internal_icons(void) } if (bbuf == NULL) bbuf = IMB_ibImageFromMemory((unsigned char *)datatoc_blender_icons_png, - datatoc_blender_icons_png_size, IB_rect, "<blender icons>"); + datatoc_blender_icons_png_size, IB_rect, NULL, "<blender icons>"); if (bbuf) { /* free existing texture if any */ diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h index 73e6427d1cb..b48c9bcab7e 100644 --- a/source/blender/editors/interface/interface_intern.h +++ b/source/blender/editors/interface/interface_intern.h @@ -305,17 +305,7 @@ struct uiBlock { char direction; char dt; /* drawtype: UI_EMBOSS, UI_EMBOSSN ... etc, copied to buttons */ char auto_open; - - /* this setting is used so newly opened menu's dont popout the first item under the mouse, - * the reasoning behind this is because of muscle memory for opening menus. - * - * Without this, the first time opening a Submenu and activating an item in it will be 2 steps, - * but the second time the same item is accessed the menu memory would auto activate the - * last used menu and the key intended to select that submenu ends up being passed into the submenu. - * - Campbell - */ - char auto_is_first_event; - char _pad[6]; + char _pad[7]; double auto_open_last; const char *lockstr; @@ -342,7 +332,12 @@ struct uiBlock { struct UnitSettings *unit; /* unit system, used a lot for numeric buttons so include here rather then fetching through the scene every time. */ float _hsv[3]; /* XXX, only access via ui_block_hsv_get() */ + char color_profile; /* color profile for correcting linear colors for display */ + + char *display_device; /* display devide name used to display this block, + * used by color widgets to transform colors from/to scene linear + */ }; typedef struct uiSafetyRct { @@ -392,6 +387,10 @@ extern void ui_bounds_block(uiBlock *block); extern void ui_block_translate(uiBlock *block, int x, int y); extern void ui_block_do_align(uiBlock *block); +extern struct ColorManagedDisplay *ui_block_display_get(uiBlock *block); +void ui_block_to_display_space_v3(uiBlock *block, float pixel[3]); +void ui_block_to_scene_linear_v3(uiBlock *block, float pixel[3]); + /* interface_regions.c */ struct uiPopupBlockHandle { @@ -464,7 +463,7 @@ extern int ui_handler_panel_region(struct bContext *C, struct wmEvent *event); extern void ui_draw_aligned_panel(struct uiStyle *style, uiBlock *block, rcti *rect); /* interface_draw.c */ -extern void ui_dropshadow(rctf *rct, float radius, float aspect, float alpha, int select); +extern void ui_dropshadow(const rctf *rct, float radius, float aspect, float alpha, int select); void ui_draw_gradient(rcti *rect, const float hsv[3], const int type, const float alpha); @@ -500,7 +499,7 @@ void ui_widget_color_init(struct ThemeUI *tui); void ui_draw_menu_item(struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state); void ui_draw_preview_item(struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state); -extern unsigned char checker_stipple_sml[]; +extern unsigned char checker_stipple_sml[32 * 32 / 8]; /* used for transp checkers */ #define UI_TRANSP_DARK 100 #define UI_TRANSP_LIGHT 160 diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c index 803fd928085..8ffbcd6d399 100644 --- a/source/blender/editors/interface/interface_layout.c +++ b/source/blender/editors/interface/interface_layout.c @@ -239,10 +239,8 @@ static void ui_item_size(uiItem *item, int *r_w, int *r_h) if (item->type == ITEM_BUTTON) { uiButtonItem *bitem = (uiButtonItem *)item; - - - if (r_w) *r_w = BLI_RCT_SIZE_X(&bitem->but->rect); - if (r_h) *r_h = BLI_RCT_SIZE_Y(&bitem->but->rect); + if (r_w) *r_w = BLI_rctf_size_x(&bitem->but->rect); + if (r_h) *r_h = BLI_rctf_size_y(&bitem->but->rect); } else { uiLayout *litem = (uiLayout *)item; diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c index e8b8959fd43..ded5887f7f2 100644 --- a/source/blender/editors/interface/interface_ops.c +++ b/source/blender/editors/interface/interface_ops.c @@ -58,6 +58,8 @@ #include "UI_interface.h" +#include "IMB_colormanagement.h" + #include "interface_intern.h" #include "WM_api.h" @@ -75,7 +77,7 @@ /* ********************************************************** */ typedef struct Eyedropper { - short do_color_management; + struct ColorManagedDisplay *display; PointerRNA ptr; PropertyRNA *prop; @@ -89,8 +91,6 @@ typedef struct Eyedropper { static int eyedropper_init(bContext *C, wmOperator *op) { Scene *scene = CTX_data_scene(C); - const int color_manage = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT; - Eyedropper *eye; op->customdata = eye = MEM_callocN(sizeof(Eyedropper), "Eyedropper"); @@ -106,7 +106,12 @@ static int eyedropper_init(bContext *C, wmOperator *op) return FALSE; } - eye->do_color_management = (color_manage && RNA_property_subtype(eye->prop) == PROP_COLOR); + if (RNA_property_subtype(eye->prop) == PROP_COLOR) { + const char *display_device; + + display_device = scene->display_settings.display_device; + eye->display = IMB_colormanagement_display_get_named(display_device); + } return TRUE; } @@ -194,9 +199,10 @@ static void eyedropper_color_set(bContext *C, Eyedropper *eye, const float col[3 /* to maintain alpha */ RNA_property_float_get_array(&eye->ptr, eye->prop, col_conv); - /* convert from screen (srgb) space to linear rgb space */ - if (eye->do_color_management) { - srgb_to_linearrgb_v3_v3(col_conv, col); + /* convert from display space to linear rgb space */ + if (eye->display) { + copy_v3_v3(col_conv, col); + IMB_colormanagement_display_to_scene_linear_v3(col_conv, eye->display); } else { copy_v3_v3(col_conv, col); @@ -906,7 +912,7 @@ static void UI_OT_editsource(wmOperatorType *ot) * Note: this includes utility functions and button matching checks. * this only works in conjunction with a py operator! */ -void edittranslation_find_po_file(const char *root, const char *uilng, char *path, const size_t maxlen) +static void edittranslation_find_po_file(const char *root, const char *uilng, char *path, const size_t maxlen) { char tstr[32]; /* Should be more than enough! */ /* First, full lang code. */ diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c index fa3e04d1351..49e96bea6c6 100644 --- a/source/blender/editors/interface/interface_panel.c +++ b/source/blender/editors/interface/interface_panel.c @@ -357,14 +357,14 @@ void UI_DrawTriIcon(float x, float y, char dir) } /* triangle 'icon' inside rect */ -static void ui_draw_tria_rect(rctf *rect, char dir) +static void ui_draw_tria_rect(const rctf *rect, char dir) { if (dir == 'h') { - float half = 0.5f * BLI_RCT_SIZE_Y(rect); + float half = 0.5f * BLI_rctf_size_y(rect); ui_draw_anti_tria(rect->xmin, rect->ymin, rect->xmin, rect->ymax, rect->xmax, rect->ymin + half); } else { - float half = 0.5f * BLI_RCT_SIZE_X(rect); + float half = 0.5f * BLI_rctf_size_x(rect); ui_draw_anti_tria(rect->xmin, rect->ymax, rect->xmax, rect->ymax, rect->xmin + half, rect->ymin); } } @@ -479,12 +479,12 @@ static void ui_draw_aligned_panel_header(uiStyle *style, uiBlock *block, rcti *r } } -static void rectf_scale(rctf *rect, float scale) +static void rectf_scale(rctf *rect, const float scale) { - float centx = 0.5f * (rect->xmin + rect->xmax); - float centy = 0.5f * (rect->ymin + rect->ymax); - float sizex = 0.5f * scale * BLI_RCT_SIZE_X(rect); - float sizey = 0.5f * scale * BLI_RCT_SIZE_Y(rect); + float centx = BLI_rctf_cent_x(rect); + float centy = BLI_rctf_cent_y(rect); + float sizex = BLI_rctf_size_x(rect) * 0.5f * scale; + float sizey = BLI_rctf_size_y(rect) * 0.5f * scale; rect->xmin = centx - sizex; rect->xmax = centx + sizex; @@ -547,7 +547,7 @@ void ui_draw_aligned_panel(uiStyle *style, uiBlock *block, rcti *rect) /* itemrect smaller */ itemrect.xmax = headrect.xmax - 5.0f / block->aspect; - itemrect.xmin = itemrect.xmax - BLI_RCT_SIZE_Y(&headrect); + itemrect.xmin = itemrect.xmax - BLI_rcti_size_y(&headrect); itemrect.ymin = headrect.ymin; itemrect.ymax = headrect.ymax; @@ -596,7 +596,7 @@ void ui_draw_aligned_panel(uiStyle *style, uiBlock *block, rcti *rect) /* itemrect smaller */ itemrect.xmin = headrect.xmin + 5.0f / block->aspect; - itemrect.xmax = itemrect.xmin + BLI_RCT_SIZE_Y(&headrect); + itemrect.xmax = itemrect.xmin + BLI_rcti_size_y(&headrect); itemrect.ymin = headrect.ymin; itemrect.ymax = headrect.ymax; @@ -985,8 +985,8 @@ static void ui_do_drag(const bContext *C, wmEvent *event, Panel *panel) dx = (event->x - data->startx) & ~(PNL_GRID - 1); dy = (event->y - data->starty) & ~(PNL_GRID - 1); - dx *= (float)BLI_RCT_SIZE_X(&ar->v2d.cur) / (float)BLI_RCT_SIZE_X(&ar->winrct); - dy *= (float)BLI_RCT_SIZE_Y(&ar->v2d.cur) / (float)BLI_RCT_SIZE_Y(&ar->winrct); + dx *= (float)BLI_rctf_size_x(&ar->v2d.cur) / (float)BLI_rcti_size_x(&ar->winrct); + dy *= (float)BLI_rctf_size_y(&ar->v2d.cur) / (float)BLI_rcti_size_y(&ar->winrct); if (data->state == PANEL_STATE_DRAG_SCALE) { panel->sizex = MAX2(data->startsizex + dx, UI_PANEL_MINX); diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c index 10a64d50887..adf839d433b 100644 --- a/source/blender/editors/interface/interface_regions.c +++ b/source/blender/editors/interface/interface_regions.c @@ -66,9 +66,10 @@ #include "ED_screen.h" +#include "IMB_colormanagement.h" + #include "interface_intern.h" -#define MENU_SEPR_HEIGHT 6 #define B_NOP -1 #define MENU_SHADOW_SIDE 8 #define MENU_SHADOW_BOTTOM 10 @@ -391,7 +392,7 @@ static void ui_tooltip_region_draw_cb(const bContext *UNUSED(C), ARegion *ar) /* draw text */ uiStyleFontSet(&data->fstyle); - bbox.ymax = bbox.ymax - 0.5f * (BLI_RCT_SIZE_Y(&bbox) - data->toth); + bbox.ymax = bbox.ymax - 0.5f * (BLI_rcti_size_y(&bbox) - data->toth); bbox.ymin = bbox.ymax - data->lineh; for (i = 0; i < data->totline; i++) { @@ -730,9 +731,9 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but) /* widget rect, in region coords */ data->bbox.xmin = MENU_SHADOW_SIDE; - data->bbox.xmax = BLI_RCT_SIZE_X(&rect_i) + MENU_SHADOW_SIDE; + data->bbox.xmax = BLI_rcti_size_x(&rect_i) + MENU_SHADOW_SIDE; data->bbox.ymin = MENU_SHADOW_BOTTOM; - data->bbox.ymax = BLI_RCT_SIZE_Y(&rect_i) + MENU_SHADOW_BOTTOM; + data->bbox.ymax = BLI_rcti_size_y(&rect_i) + MENU_SHADOW_BOTTOM; /* region bigger for shadow */ ar->winrct.xmin = rect_i.xmin - MENU_SHADOW_SIDE; @@ -865,8 +866,8 @@ static void ui_searchbox_butrect(rcti *rect, uiSearchboxData *data, int itemnr) { /* thumbnail preview */ if (data->preview) { - int butw = BLI_RCT_SIZE_X(&data->bbox) / data->prv_cols; - int buth = (BLI_RCT_SIZE_Y(&data->bbox) - 2 * MENU_TOP) / data->prv_rows; + int butw = BLI_rcti_size_x(&data->bbox) / data->prv_cols; + int buth = (BLI_rcti_size_y(&data->bbox) - 2 * MENU_TOP) / data->prv_rows; int row, col; *rect = data->bbox; @@ -882,7 +883,7 @@ static void ui_searchbox_butrect(rcti *rect, uiSearchboxData *data, int itemnr) } /* list view */ else { - int buth = (BLI_RCT_SIZE_Y(&data->bbox) - 2 * MENU_TOP) / SEARCH_ITEMS; + int buth = (BLI_rcti_size_y(&data->bbox) - 2 * MENU_TOP) / SEARCH_ITEMS; *rect = data->bbox; rect->xmin = data->bbox.xmin + 3.0f; @@ -1095,13 +1096,13 @@ static void ui_searchbox_region_draw_cb(const bContext *UNUSED(C), ARegion *ar) if (data->items.more) { ui_searchbox_butrect(&rect, data, data->items.maxitem - 1); glEnable(GL_BLEND); - UI_icon_draw((BLI_RCT_SIZE_X(&rect)) / 2, rect.ymin - 9, ICON_TRIA_DOWN); + UI_icon_draw((BLI_rcti_size_x(&rect)) / 2, rect.ymin - 9, ICON_TRIA_DOWN); glDisable(GL_BLEND); } if (data->items.offset) { ui_searchbox_butrect(&rect, data, 0); glEnable(GL_BLEND); - UI_icon_draw((BLI_RCT_SIZE_X(&rect)) / 2, rect.ymax - 7, ICON_TRIA_UP); + UI_icon_draw((BLI_rcti_size_x(&rect)) / 2, rect.ymax - 7, ICON_TRIA_UP); glDisable(GL_BLEND); } } @@ -1176,16 +1177,16 @@ ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but) /* widget rect, in region coords */ data->bbox.xmin = MENU_SHADOW_SIDE; - data->bbox.xmax = BLI_RCT_SIZE_X(&ar->winrct) - MENU_SHADOW_SIDE; + data->bbox.xmax = BLI_rcti_size_x(&ar->winrct) - MENU_SHADOW_SIDE; data->bbox.ymin = MENU_SHADOW_BOTTOM; - data->bbox.ymax = BLI_RCT_SIZE_Y(&ar->winrct) - MENU_SHADOW_BOTTOM; + data->bbox.ymax = BLI_rcti_size_y(&ar->winrct) - MENU_SHADOW_BOTTOM; /* check if button is lower half */ - if (but->rect.ymax < BLI_RCT_CENTER_Y(&but->block->rect)) { - data->bbox.ymin += BLI_RCT_SIZE_Y(&but->rect); + if (but->rect.ymax < BLI_rctf_cent_y(&but->block->rect)) { + data->bbox.ymin += BLI_rctf_size_y(&but->rect); } else { - data->bbox.ymax -= BLI_RCT_SIZE_Y(&but->rect); + data->bbox.ymax -= BLI_rctf_size_y(&but->rect); } } else { @@ -1200,7 +1201,7 @@ ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but) BLI_rctf_translate(&rect_fl, ofsx, ofsy); /* minimal width */ - if (BLI_RCT_SIZE_X(&rect_fl) < 150) { + if (BLI_rctf_size_x(&rect_fl) < 150) { rect_fl.xmax = rect_fl.xmin + 150; /* XXX arbitrary */ } @@ -1233,15 +1234,15 @@ ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but) UI_view2d_to_region_no_clip(&butregion->v2d, 0, but->rect.ymax + ofsy, NULL, &newy1); newy1 += butregion->winrct.ymin; - rect_i.ymax = BLI_RCT_SIZE_Y(&rect_i) + newy1; + rect_i.ymax = BLI_rcti_size_y(&rect_i) + newy1; rect_i.ymin = newy1; } /* widget rect, in region coords */ data->bbox.xmin = MENU_SHADOW_SIDE; - data->bbox.xmax = BLI_RCT_SIZE_X(&rect_i) + MENU_SHADOW_SIDE; + data->bbox.xmax = BLI_rcti_size_x(&rect_i) + MENU_SHADOW_SIDE; data->bbox.ymin = MENU_SHADOW_BOTTOM; - data->bbox.ymax = BLI_RCT_SIZE_Y(&rect_i) + MENU_SHADOW_BOTTOM; + data->bbox.ymax = BLI_rcti_size_y(&rect_i) + MENU_SHADOW_BOTTOM; /* region bigger for shadow */ ar->winrct.xmin = rect_i.xmin - MENU_SHADOW_SIDE; @@ -1356,15 +1357,15 @@ static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but, } } - /* aspect = (float)(BLI_RCT_SIZE_X(&block->rect) + 4);*/ /*UNUSED*/ + /* aspect = (float)(BLI_rcti_size_x(&block->rect) + 4);*/ /*UNUSED*/ ui_block_to_window_fl(butregion, but->block, &block->rect.xmin, &block->rect.ymin); ui_block_to_window_fl(butregion, but->block, &block->rect.xmax, &block->rect.ymax); //block->rect.xmin -= 2.0; block->rect.ymin -= 2.0; //block->rect.xmax += 2.0; block->rect.ymax += 2.0; - xsize = BLI_RCT_SIZE_X(&block->rect) + 4; /* 4 for shadow */ - ysize = BLI_RCT_SIZE_Y(&block->rect) + 4; + xsize = BLI_rctf_size_x(&block->rect) + 4; /* 4 for shadow */ + ysize = BLI_rctf_size_y(&block->rect) + 4; /* aspect /= (float)xsize;*/ /*UNUSED*/ { @@ -1494,9 +1495,9 @@ static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but, BLI_rctf_translate(&block->rect, xof, yof); /* safety calculus */ - if (but) { - const float midx = BLI_RCT_CENTER_X(&butrct); - const float midy = BLI_RCT_CENTER_Y(&butrct); + { + const float midx = BLI_rctf_cent_x(&butrct); + const float midy = BLI_rctf_cent_y(&butrct); /* when you are outside parent button, safety there should be smaller */ @@ -1521,20 +1522,13 @@ static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but, } block->direction = dir1; } - else { - block->safety.xmin = block->rect.xmin - 40; - block->safety.ymin = block->rect.ymin - 40; - block->safety.xmax = block->rect.xmax + 40; - block->safety.ymax = block->rect.ymax + 40; - } /* keep a list of these, needed for pulldown menus */ saferct = MEM_callocN(sizeof(uiSafetyRct), "uiSafetyRct"); saferct->parent = butrct; saferct->safety = block->safety; BLI_freelistN(&block->saferct); - if (but) - BLI_duplicatelist(&block->saferct, &but->block->saferct); + BLI_duplicatelist(&block->saferct, &but->block->saferct); BLI_addhead(&block->saferct, saferct); } @@ -1879,12 +1873,6 @@ static void ui_warp_pointer(int x, int y) /********************* Color Button ****************/ -/* picker sizes S hsize, F full size, D spacer, B button/pallette height */ -#define SPICK 110.0 -#define FPICK 180.0 -#define DPICK 6.0 -#define BPICK 24.0 - /* for picker, while editing hsv */ void ui_set_but_hsv(uiBut *but) { @@ -1900,11 +1888,15 @@ static void ui_update_block_buts_rgb(uiBlock *block, const float rgb[3]) { uiBut *bt; float *hsv = ui_block_hsv_get(block); + struct ColorManagedDisplay *display = NULL; /* this is to keep the H and S value when V is equal to zero * and we are working in HSV mode, of course! */ rgb_to_hsv_compat_v(rgb, hsv); + + if (block->color_profile) + display = ui_block_display_get(block); /* this updates button strings, is hackish... but button pointers are on stack of caller function */ for (bt = block->buttons.first; bt; bt = bt->next) { @@ -1920,12 +1912,11 @@ static void ui_update_block_buts_rgb(uiBlock *block, const float rgb[3]) /* Hex code is assumed to be in sRGB space (coming from other applications, web, etc) */ - if (block->color_profile == BLI_PR_NONE) { - copy_v3_v3(rgb_gamma, rgb); - } - else { - /* make an sRGB version, for Hex code */ - linearrgb_to_srgb_v3_v3(rgb_gamma, rgb); + copy_v3_v3(rgb_gamma, rgb); + + if (display) { + /* make a display version, for Hex code */ + IMB_colormanagement_scene_linear_to_display_v3(rgb_gamma, display); } if (rgb_gamma[0] > 1.0f) rgb_gamma[0] = modf(rgb_gamma[0], &intpart); @@ -2004,9 +1995,9 @@ static void do_hex_rna_cb(bContext *UNUSED(C), void *bt1, void *hexcl) hex_to_rgb(hexcol, rgb, rgb + 1, rgb + 2); /* Hex code is assumed to be in sRGB space (coming from other applications, web, etc) */ - if (but->block->color_profile != BLI_PR_NONE) { + if (but->block->color_profile) { /* so we need to linearise it for Blender */ - srgb_to_linearrgb_v3_v3(rgb, rgb); + ui_block_to_scene_linear_v3(but->block, rgb); } ui_update_block_buts_rgb(but->block, rgb); @@ -2055,10 +2046,6 @@ static void do_picker_new_mode_cb(bContext *UNUSED(C), void *bt1, void *UNUSED(a picker_new_hide_reveal(bt->block, colormode); } -/* picker sizes S hsize, F full size, D spacer, B button/pallette height */ -#define SPICK1 150.0 -#define DPICK1 6.0 - #define PICKER_H 150 #define PICKER_W 150 #define PICKER_SPACE 6 @@ -2114,14 +2101,16 @@ static void uiBlockPicker(uiBlock *block, float rgba[4], PointerRNA *ptr, Proper /* existence of profile means storage is in linear color space, with display correction */ /* XXX That tip message is not use anywhere! */ - if (block->color_profile == BLI_PR_NONE) { + if (!block->color_profile) { BLI_strncpy(tip, N_("Value in Display Color Space"), sizeof(tip)); copy_v3_v3(rgb_gamma, rgba); } else { BLI_strncpy(tip, N_("Value in Linear RGB Color Space"), sizeof(tip)); - /* make an sRGB version, for Hex code */ - linearrgb_to_srgb_v3_v3(rgb_gamma, rgba); + + /* make a display version, for Hex code */ + copy_v3_v3(rgb_gamma, rgba); + ui_block_to_display_space_v3(block, rgb_gamma); } /* sneaky way to check for alpha */ @@ -2246,7 +2235,7 @@ uiBlock *ui_block_func_COLOR(bContext *C, uiPopupBlockHandle *handle, void *arg_ if (but->rnaprop) { if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) { - block->color_profile = BLI_PR_NONE; + block->color_profile = FALSE; } } @@ -2343,7 +2332,7 @@ static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, voi if (pup->but) { /* minimum width to enforece */ - minwidth = BLI_RCT_SIZE_X(&pup->but->rect); + minwidth = BLI_rctf_size_x(&pup->but->rect); if (pup->but->type == PULLDOWN || pup->but->menu_create_func) { direction = UI_DOWN; @@ -2385,7 +2374,7 @@ static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, voi * button, so it doesn't overlap the text too much, also note * the offset is negative because we are inverse moving the * block to be under the mouse */ - offset[0] = -(bt->rect.xmin + 0.8f * BLI_RCT_SIZE_X(&bt->rect)); + offset[0] = -(bt->rect.xmin + 0.8f * BLI_rctf_size_x(&bt->rect)); offset[1] = -(bt->rect.ymin + 0.5f * UI_UNIT_Y); } else { @@ -2393,7 +2382,7 @@ static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, voi * on the first item */ offset[0] = 0; for (bt = block->buttons.first; bt; bt = bt->next) - offset[0] = mini(offset[0], -(bt->rect.xmin + 0.8f * BLI_RCT_SIZE_X(&bt->rect))); + offset[0] = mini(offset[0], -(bt->rect.xmin + 0.8f * BLI_rctf_size_x(&bt->rect))); offset[1] = 1.5 * UI_UNIT_Y; } @@ -2502,7 +2491,6 @@ uiPopupMenu *uiPupMenuBegin(bContext *C, const char *title, int icon) pup->block = uiBeginBlock(C, NULL, __func__, UI_EMBOSSP); pup->block->flag |= UI_BLOCK_POPUP_MEMORY; pup->block->puphash = ui_popup_menu_hash(title); - pup->block->auto_is_first_event = TRUE; pup->layout = uiBlockLayout(pup->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, style); uiLayoutSetOperatorContext(pup->layout, WM_OP_EXEC_REGION_WIN); @@ -2576,6 +2564,11 @@ static void confirm_cancel_operator(void *opv) } static void vconfirm_opname(bContext *C, const char *opname, const char *title, const char *itemfmt, va_list ap) +#ifdef __GNUC__ +__attribute__ ((format(printf, 4, 0))) +#endif +; +static void vconfirm_opname(bContext *C, const char *opname, const char *title, const char *itemfmt, va_list ap) { uiPopupBlockHandle *handle; char *s, buf[512]; diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c index b16250021d3..acf7712f97b 100644 --- a/source/blender/editors/interface/interface_style.c +++ b/source/blender/editors/interface/interface_style.c @@ -152,17 +152,17 @@ void uiStyleFontDrawExt(uiFontStyle *fs, rcti *rect, const char *str, uiStyleFontSet(fs); height = BLF_ascender(fs->uifont_id); - yofs = ceil(0.5f * (BLI_RCT_SIZE_Y(rect) - height)); + yofs = ceil(0.5f * (BLI_rcti_size_y(rect) - height)); if (fs->align == UI_STYLE_TEXT_CENTER) { - xofs = floor(0.5f * (BLI_RCT_SIZE_X(rect) - BLF_width(fs->uifont_id, str))); + xofs = floor(0.5f * (BLI_rcti_size_x(rect) - BLF_width(fs->uifont_id, str))); /* don't center text if it chops off the start of the text, 2 gives some margin */ if (xofs < 2) { xofs = 2; } } else if (fs->align == UI_STYLE_TEXT_RIGHT) { - xofs = BLI_RCT_SIZE_X(rect) - BLF_width(fs->uifont_id, str) - 1; + xofs = BLI_rcti_size_x(rect) - BLF_width(fs->uifont_id, str) - 1; } /* clip is very strict, so we give it some space */ @@ -209,7 +209,7 @@ void uiStyleFontDrawRotated(uiFontStyle *fs, rcti *rect, const char *str) height = BLF_ascender(fs->uifont_id); /* becomes x-offset when rotated */ - xofs = ceil(0.5f * (BLI_RCT_SIZE_Y(rect) - height)); + xofs = ceil(0.5f * (BLI_rcti_size_y(rect) - height)); /* ignore UI_STYLE, always aligned to top */ @@ -219,8 +219,8 @@ void uiStyleFontDrawRotated(uiFontStyle *fs, rcti *rect, const char *str) angle = 90.0f; /* translate rect to vertical */ - txtrect.xmin = rect->xmin - BLI_RCT_SIZE_Y(rect); - txtrect.ymin = rect->ymin - BLI_RCT_SIZE_X(rect); + txtrect.xmin = rect->xmin - BLI_rcti_size_y(rect); + txtrect.ymin = rect->ymin - BLI_rcti_size_x(rect); txtrect.xmax = rect->xmin; txtrect.ymax = rect->ymin; diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c index 9f0dc4af226..37503acfeb0 100644 --- a/source/blender/editors/interface/interface_templates.c +++ b/source/blender/editors/interface/interface_templates.c @@ -35,6 +35,7 @@ #include "DNA_dynamicpaint_types.h" #include "DNA_key_types.h" #include "DNA_scene_types.h" +#include "DNA_object_types.h" #include "DNA_userdef_types.h" #include "BLI_utildefines.h" @@ -56,6 +57,7 @@ #include "BKE_texture.h" #include "BKE_report.h" #include "BKE_displist.h" +#include "BKE_sca.h" #include "BKE_scene.h" #include "ED_screen.h" @@ -428,8 +430,15 @@ static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, Str TIP_("Display number of users of this data (click to make a single-user copy)")); uiButSetNFunc(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_ALONE)); - if (!id_copy(id, NULL, 1 /* test only */) || (idfrom && idfrom->lib) || !editable) + if (/* test only */ + (id_copy(id, NULL, 1) == FALSE) || + (idfrom && idfrom->lib) || + (editable == FALSE) || + /* object in editmode - don't change data */ + (idfrom && GS(idfrom->name) == ID_OB && (((Object *)idfrom)->mode & OB_MODE_EDIT))) + { uiButSetFlag(but, UI_BUT_DISABLED); + } } if (user_alert) uiButSetFlag(but, UI_BUT_REDALERT); @@ -930,28 +939,26 @@ uiLayout *uiTemplateModifier(uiLayout *layout, bContext *C, PointerRNA *ptr) #include "BKE_action.h" #include "BKE_constraint.h" -#define REDRAWIPO 1 -#define REDRAWNLA 2 -#define REDRAWBUTSOBJECT 3 -#define REDRAWACTION 4 #define B_CONSTRAINT_TEST 5 -#define B_CONSTRAINT_CHANGETARGET 6 -#define REMAKEIPO 8 -#define B_DIFF 9 +// #define B_CONSTRAINT_CHANGETARGET 6 static void do_constraint_panels(bContext *C, void *ob_pt, int event) { - Main *bmain = CTX_data_main(C); - Scene *scene = CTX_data_scene(C); Object *ob = (Object *)ob_pt; switch (event) { case B_CONSTRAINT_TEST: break; /* no handling */ +#if 0 /* UNUSED */ case B_CONSTRAINT_CHANGETARGET: + { + Main *bmain = CTX_data_main(C); + Scene *scene = CTX_data_scene(C); if (ob->pose) ob->pose->flag |= POSE_RECALC; /* checks & sorts pose channels */ DAG_scene_sort(bmain, scene); break; + } +#endif default: break; } @@ -1263,8 +1270,6 @@ static void rna_update_cb(bContext *C, void *arg_cb, void *UNUSED(arg)) RNA_property_update(C, &cb->ptr, cb->prop); } -#define B_BANDCOL 1 - static void colorband_add_cb(bContext *C, void *cb_v, void *coba_v) { ColorBand *coba = coba_v; @@ -1380,7 +1385,7 @@ static void colorband_buttons_large(uiLayout *layout, uiBlock *block, ColorBand static void colorband_buttons_small(uiLayout *layout, uiBlock *block, ColorBand *coba, rctf *butr, RNAUpdateCb *cb) { uiBut *bt; - float unit = BLI_RCT_SIZE_X(butr) / 14.0f; + float unit = BLI_rctf_size_x(butr) / 14.0f; float xs = butr->xmin; uiBlockBeginAlign(block); @@ -1406,7 +1411,7 @@ static void colorband_buttons_small(uiLayout *layout, uiBlock *block, ColorBand TIP_("Set interpolation between color stops")); uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL); - bt = uiDefBut(block, BUT_COLORBAND, 0, "", xs, butr->ymin, BLI_RCT_SIZE_X(butr), UI_UNIT_Y, coba, 0, 0, 0, 0, ""); + bt = uiDefBut(block, BUT_COLORBAND, 0, "", xs, butr->ymin, BLI_rctf_size_x(butr), UI_UNIT_Y, coba, 0, 0, 0, 0, ""); uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL); uiBlockEndAlign(block); @@ -1481,7 +1486,7 @@ void uiTemplateHistogram(uiLayout *layout, PointerRNA *ptr, const char *propname hist->height = (hist->height <= UI_UNIT_Y) ? UI_UNIT_Y : hist->height; - bt = uiDefBut(block, HISTOGRAM, 0, "", rect.xmin, rect.ymin, BLI_RCT_SIZE_X(&rect), hist->height, hist, 0, 0, 0, 0, ""); + bt = uiDefBut(block, HISTOGRAM, 0, "", rect.xmin, rect.ymin, BLI_rctf_size_x(&rect), hist->height, hist, 0, 0, 0, 0, ""); uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL); MEM_freeN(cb); @@ -1518,7 +1523,7 @@ void uiTemplateWaveform(uiLayout *layout, PointerRNA *ptr, const char *propname) scopes->wavefrm_height = (scopes->wavefrm_height <= UI_UNIT_Y) ? UI_UNIT_Y : scopes->wavefrm_height; - bt = uiDefBut(block, WAVEFORM, 0, "", rect.xmin, rect.ymin, BLI_RCT_SIZE_X(&rect), scopes->wavefrm_height, scopes, 0, 0, 0, 0, ""); + bt = uiDefBut(block, WAVEFORM, 0, "", rect.xmin, rect.ymin, BLI_rctf_size_x(&rect), scopes->wavefrm_height, scopes, 0, 0, 0, 0, ""); (void)bt; /* UNUSED */ MEM_freeN(cb); @@ -1555,7 +1560,7 @@ void uiTemplateVectorscope(uiLayout *layout, PointerRNA *ptr, const char *propna scopes->vecscope_height = (scopes->vecscope_height <= UI_UNIT_Y) ? UI_UNIT_Y : scopes->vecscope_height; - bt = uiDefBut(block, VECTORSCOPE, 0, "", rect.xmin, rect.ymin, BLI_RCT_SIZE_X(&rect), scopes->vecscope_height, scopes, 0, 0, 0, 0, ""); + bt = uiDefBut(block, VECTORSCOPE, 0, "", rect.xmin, rect.ymin, BLI_rctf_size_x(&rect), scopes->vecscope_height, scopes, 0, 0, 0, 0, ""); uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL); MEM_freeN(cb); @@ -1570,11 +1575,11 @@ static void curvemap_buttons_zoom_in(bContext *C, void *cumap_v, void *UNUSED(ar float d; /* we allow 20 times zoom */ - if (BLI_RCT_SIZE_X(&cumap->curr) > 0.04f * BLI_RCT_SIZE_X(&cumap->clipr)) { - d = 0.1154f * BLI_RCT_SIZE_X(&cumap->curr); + if (BLI_rctf_size_x(&cumap->curr) > 0.04f * BLI_rctf_size_x(&cumap->clipr)) { + d = 0.1154f * BLI_rctf_size_x(&cumap->curr); cumap->curr.xmin += d; cumap->curr.xmax -= d; - d = 0.1154f * BLI_RCT_SIZE_Y(&cumap->curr); + d = 0.1154f * BLI_rctf_size_y(&cumap->curr); cumap->curr.ymin += d; cumap->curr.ymax -= d; } @@ -1588,8 +1593,8 @@ static void curvemap_buttons_zoom_out(bContext *C, void *cumap_v, void *UNUSED(u float d, d1; /* we allow 20 times zoom, but don't view outside clip */ - if (BLI_RCT_SIZE_X(&cumap->curr) < 20.0f * BLI_RCT_SIZE_X(&cumap->clipr)) { - d = d1 = 0.15f * BLI_RCT_SIZE_X(&cumap->curr); + if (BLI_rctf_size_x(&cumap->curr) < 20.0f * BLI_rctf_size_x(&cumap->clipr)) { + d = d1 = 0.15f * BLI_rctf_size_x(&cumap->curr); if (cumap->flag & CUMA_DO_CLIP) if (cumap->curr.xmin - d < cumap->clipr.xmin) @@ -1602,7 +1607,7 @@ static void curvemap_buttons_zoom_out(bContext *C, void *cumap_v, void *UNUSED(u d1 = -cumap->curr.xmax + cumap->clipr.xmax; cumap->curr.xmax += d1; - d = d1 = 0.15f * BLI_RCT_SIZE_Y(&cumap->curr); + d = d1 = 0.15f * BLI_rctf_size_y(&cumap->curr); if (cumap->flag & CUMA_DO_CLIP) if (cumap->curr.ymin - d < cumap->clipr.ymin) @@ -1870,7 +1875,7 @@ static void curvemap_buttons_layout(uiLayout *layout, PointerRNA *ptr, char labe uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL); - if (cumap->flag & CUMA_DO_CLIP) icon = ICON_CLIPUV_HLT; else icon = ICON_CLIPUV_DEHLT; + icon = (cumap->flag & CUMA_DO_CLIP) ? ICON_CLIPUV_HLT : ICON_CLIPUV_DEHLT; bt = uiDefIconBlockBut(block, curvemap_clipping_func, cumap, 0, icon, 0, 0, dx, dx, TIP_("Clipping Options")); uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL); @@ -2086,6 +2091,74 @@ void uiTemplateLayers(uiLayout *layout, PointerRNA *ptr, const char *propname, } } +void uiTemplateGameStates(uiLayout *layout, PointerRNA *ptr, const char *propname, + PointerRNA *used_ptr, const char *used_propname, int active_state) +{ + uiLayout *uRow, *uCol; + PropertyRNA *prop, *used_prop = NULL; + int groups, cols, states; + int group, col, state, row; + int cols_per_group = 5; + Object *ob = (Object *)ptr->id.data; + + prop = RNA_struct_find_property(ptr, propname); + if (!prop) { + RNA_warning("states property not found: %s.%s", RNA_struct_identifier(ptr->type), propname); + return; + } + + /* the number of states determines the way we group them + * - we want 2 rows only (for now) + * - the number of columns (cols) is the total number of buttons per row + * the 'remainder' is added to this, as it will be ok to have first row slightly wider if need be + * - for now, only split into groups if group will have at least 5 items + */ + states = RNA_property_array_length(ptr, prop); + cols = (states / 2) + (states % 2); + groups = ((cols / 2) < cols_per_group) ? (1) : (cols / cols_per_group); + + if (used_ptr && used_propname) { + used_prop = RNA_struct_find_property(used_ptr, used_propname); + if (!used_prop) { + RNA_warning("used layers property not found: %s.%s", RNA_struct_identifier(ptr->type), used_propname); + return; + } + + if (RNA_property_array_length(used_ptr, used_prop) < states) + used_prop = NULL; + } + + /* layers are laid out going across rows, with the columns being divided into groups */ + + for (group = 0; group < groups; group++) { + uCol = uiLayoutColumn(layout, TRUE); + + for (row = 0; row < 2; row++) { + uiBlock *block; + uiBut *but; + + uRow = uiLayoutRow(uCol, TRUE); + block = uiLayoutGetBlock(uRow); + state = groups * cols_per_group * row + cols_per_group * group; + + /* add layers as toggle buts */ + for (col = 0; (col < cols_per_group) && (state < states); col++, state++) { + int icon = 0; + int butlay = 1 << state; + + if (active_state & butlay) + icon = ICON_LAYER_ACTIVE; + else if (used_prop && RNA_property_boolean_get_index(used_ptr, used_prop, state)) + icon = ICON_LAYER_USED; + + but = uiDefIconButR_prop(block, ICONTOG, 0, icon, 0, 0, UI_UNIT_X / 2, UI_UNIT_Y / 2, ptr, prop, state, 0, 0, -1, -1, sca_state_name_get(ob, state)); + uiButSetFunc(but, handle_layer_buttons, but, SET_INT_IN_POINTER(state)); + but->type = TOG; + } + } + } +} + /************************* List Template **************************/ @@ -2802,3 +2875,56 @@ void uiTemplateKeymapItemProperties(uiLayout *layout, PointerRNA *ptr) } } +/********************************* Color management *************************************/ + +void uiTemplateColorspaceSettings(uiLayout *layout, PointerRNA *ptr, const char *propname) +{ + PropertyRNA *prop; + PointerRNA colorspace_settings_ptr; + + prop = RNA_struct_find_property(ptr, propname); + + if (!prop) { + printf("%s: property not found: %s.%s\n", + __func__, RNA_struct_identifier(ptr->type), propname); + return; + } + + colorspace_settings_ptr = RNA_property_pointer_get(ptr, prop); + + uiItemL(layout, "Color Space:", ICON_NONE); + uiItemR(layout, &colorspace_settings_ptr, "name", 0, "", ICON_NONE); +} + +void uiTemplateColormanagedViewSettings(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr, const char *propname) +{ + PropertyRNA *prop; + PointerRNA view_transform_ptr; + uiLayout *col, *row; + ColorManagedViewSettings *view_settings; + + prop = RNA_struct_find_property(ptr, propname); + + if (!prop) { + printf("%s: property not found: %s.%s\n", + __func__, RNA_struct_identifier(ptr->type), propname); + return; + } + + view_transform_ptr = RNA_property_pointer_get(ptr, prop); + view_settings = view_transform_ptr.data; + + col = uiLayoutColumn(layout, FALSE); + + row = uiLayoutRow(col, FALSE); + uiItemR(row, &view_transform_ptr, "view_transform", UI_ITEM_R_EXPAND, IFACE_("View"), ICON_NONE); + + col = uiLayoutColumn(layout, FALSE); + uiItemR(col, &view_transform_ptr, "exposure", 0, NULL, ICON_NONE); + uiItemR(col, &view_transform_ptr, "gamma", 0, NULL, ICON_NONE); + + col = uiLayoutColumn(layout, FALSE); + uiItemR(col, &view_transform_ptr, "use_curve_mapping", 0, NULL, ICON_NONE); + if (view_settings->flag & COLORMANAGE_VIEW_USE_CURVES) + uiTemplateCurveMapping(col, &view_transform_ptr, "curve_mapping", 'c', TRUE, 0); +} diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c index 026f02d1089..f3539af821e 100644 --- a/source/blender/editors/interface/interface_widgets.c +++ b/source/blender/editors/interface/interface_widgets.c @@ -259,8 +259,8 @@ static int round_box_shadow_edges(float (*vert)[2], rcti *rect, float rad, int r rad += step; - if (2.0f * rad > BLI_RCT_SIZE_Y(rect)) - rad = 0.5f * BLI_RCT_SIZE_Y(rect); + if (2.0f * rad > BLI_rcti_size_y(rect)) + rad = 0.5f * BLI_rcti_size_y(rect); minx = rect->xmin - step; miny = rect->ymin - step; @@ -345,8 +345,8 @@ static void round_box__edges(uiWidgetBase *wt, int roundboxalign, rcti *rect, fl const int vnum = ((roundboxalign & (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT)) == (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT) || (roundboxalign & (UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT)) == (UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT)) ? 1 : 2; - minsize = mini(BLI_RCT_SIZE_X(rect) * hnum, - BLI_RCT_SIZE_Y(rect) * vnum); + minsize = mini(BLI_rcti_size_x(rect) * hnum, + BLI_rcti_size_y(rect) * vnum); if (2.0f * rad > minsize) rad = 0.5f * minsize; @@ -491,7 +491,7 @@ static void widget_num_tria(uiWidgetTrias *tria, rcti *rect, float triasize, cha float centx, centy, sizex, sizey, minsize; int a, i1 = 0, i2 = 1; - minsize = mini(BLI_RCT_SIZE_X(rect), BLI_RCT_SIZE_Y(rect)); + minsize = mini(BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)); /* center position and size */ centx = (float)rect->xmin + 0.5f * minsize; @@ -526,7 +526,7 @@ static void widget_scroll_circle(uiWidgetTrias *tria, rcti *rect, float triasize float centx, centy, sizex, sizey, minsize; int a, i1 = 0, i2 = 1; - minsize = mini(BLI_RCT_SIZE_X(rect), BLI_RCT_SIZE_Y(rect)); + minsize = mini(BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)); /* center position and size */ centx = (float)rect->xmin + 0.5f * minsize; @@ -570,14 +570,14 @@ static void widget_menu_trias(uiWidgetTrias *tria, rcti *rect) int a; /* center position and size */ - centx = rect->xmax - 0.5f * BLI_RCT_SIZE_Y(rect); - centy = rect->ymin + 0.5f * BLI_RCT_SIZE_Y(rect); - size = 0.4f * BLI_RCT_SIZE_Y(rect); + centx = rect->xmax - 0.5f * BLI_rcti_size_y(rect); + centy = rect->ymin + 0.5f * BLI_rcti_size_y(rect); + size = 0.4f * BLI_rcti_size_y(rect); /* XXX exception */ - asp = ((float)BLI_RCT_SIZE_X(rect)) / ((float)BLI_RCT_SIZE_Y(rect)); + asp = ((float)BLI_rcti_size_x(rect)) / ((float)BLI_rcti_size_y(rect)); if (asp > 1.2f && asp < 2.6f) - centx = rect->xmax - 0.3f * BLI_RCT_SIZE_Y(rect); + centx = rect->xmax - 0.3f * BLI_rcti_size_y(rect); for (a = 0; a < 6; a++) { tria->vec[a][0] = size * menu_tria_vert[a][0] + centx; @@ -594,9 +594,9 @@ static void widget_check_trias(uiWidgetTrias *tria, rcti *rect) int a; /* center position and size */ - centx = rect->xmin + 0.5f * BLI_RCT_SIZE_Y(rect); - centy = rect->ymin + 0.5f * BLI_RCT_SIZE_Y(rect); - size = 0.5f * BLI_RCT_SIZE_Y(rect); + centx = rect->xmin + 0.5f * BLI_rcti_size_y(rect); + centy = rect->ymin + 0.5f * BLI_rcti_size_y(rect); + size = 0.5f * BLI_rcti_size_y(rect); for (a = 0; a < 6; a++) { tria->vec[a][0] = size * check_tria_vert[a][0] + centx; @@ -840,8 +840,8 @@ static void widget_draw_preview(BIFIconID icon, float UNUSED(alpha), rcti *rect) if (icon == ICON_NONE) return; - w = BLI_RCT_SIZE_X(rect); - h = BLI_RCT_SIZE_Y(rect); + w = BLI_rcti_size_x(rect); + h = BLI_rcti_size_y(rect); size = MIN2(w, h); size -= PREVIEW_PAD * 2; /* padding */ @@ -965,48 +965,77 @@ static void ui_text_clip_give_next_off(uiBut *but) but->ofs += bytes; } -/* sets but->ofs to make sure text is correctly visible */ -static void ui_text_leftclip(uiFontStyle *fstyle, uiBut *but, rcti *rect) +/** + * Cut off the start of the text to fit into the width of \a rect + * + * \note Sets but->ofs to make sure text is correctly visible. + * \note Clips right in some cases, this function could be cleaned up. + */ +static void ui_text_clip_left(uiFontStyle *fstyle, uiBut *but, rcti *rect) { int border = (but->flag & UI_BUT_ALIGN_RIGHT) ? 8 : 10; - int okwidth = BLI_RCT_SIZE_X(rect) - border; - + int okwidth = BLI_rcti_size_x(rect) - border; if (but->flag & UI_HAS_ICON) okwidth -= UI_DPI_ICON_SIZE; - + /* need to set this first */ uiStyleFontSet(fstyle); if (fstyle->kerning == 1) /* for BLF_width */ BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT); - /* if text editing we define ofs dynamically */ - if (but->editstr && but->pos >= 0) { + but->ofs = 0; + but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr); + + while (but->strwidth > okwidth) { + ui_text_clip_give_next_off(but); + but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr + but->ofs); + if (but->strwidth < 10) break; + } + + if (fstyle->kerning == 1) { + BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT); + } +} + +/** + * Cut off the text, taking into account the cursor location (text display while editing). + */ +static void ui_text_clip_cursor(uiFontStyle *fstyle, uiBut *but, rcti *rect) +{ + int border = (but->flag & UI_BUT_ALIGN_RIGHT) ? 8 : 10; + int okwidth = BLI_rcti_size_x(rect) - border; + if (but->flag & UI_HAS_ICON) okwidth -= UI_DPI_ICON_SIZE; + + BLI_assert(but->editstr && but->pos >= 0); + + /* need to set this first */ + uiStyleFontSet(fstyle); + + if (fstyle->kerning == 1) /* for BLF_width */ + BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT); + + if ((but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr)) <= okwidth) { + but->ofs = 0; + } + else { + /* define ofs dynamically */ if (but->ofs > but->pos) but->ofs = but->pos; - if (BLF_width(fstyle->uifont_id, but->drawstr) <= okwidth) - but->ofs = 0; - } - else but->ofs = 0; - - but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr + but->ofs); - - while (but->strwidth > okwidth) { - - /* textbut exception, clip right when... */ - if (but->editstr && but->pos >= 0) { + while (but->strwidth > okwidth) { float width; char buf[UI_MAX_DRAW_STR]; - + /* copy draw string */ BLI_strncpy_utf8(buf, but->drawstr, sizeof(buf)); /* string position of cursor */ buf[but->pos] = 0; width = BLF_width(fstyle->uifont_id, buf + but->ofs); - + /* if cursor is at 20 pixels of right side button we clip left */ - if (width > okwidth - 20) + if (width > okwidth - 20) { ui_text_clip_give_next_off(but); + } else { int len, bytes; /* shift string to the left */ @@ -1016,25 +1045,30 @@ static void ui_text_leftclip(uiFontStyle *fstyle, uiBut *but, rcti *rect) bytes = BLI_str_utf8_size(BLI_str_find_prev_char_utf8(but->drawstr, but->drawstr + len)); but->drawstr[len - bytes] = 0; } - } - else - ui_text_clip_give_next_off(but); - but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr + but->ofs); - - if (but->strwidth < 10) break; + but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr + but->ofs); + + if (but->strwidth < 10) break; + } } - - if (fstyle->kerning == 1) + + if (fstyle->kerning == 1) { BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT); + } } -static void ui_text_label_rightclip(uiFontStyle *fstyle, uiBut *but, rcti *rect) +/** + * Cut off the end of text to fit into the width of \a rect. + * + * \note deals with ': ' especially for number buttons + */ +static void ui_text_clip_right_label(uiFontStyle *fstyle, uiBut *but, rcti *rect) { int border = (but->flag & UI_BUT_ALIGN_RIGHT) ? 8 : 10; - int okwidth = BLI_RCT_SIZE_X(rect) - border; + int okwidth = BLI_rcti_size_x(rect) - border; char *cpoin = NULL; - char *cpend = but->drawstr + strlen(but->drawstr); + int drawstr_len = strlen(but->drawstr); + char *cpend = but->drawstr + drawstr_len; /* need to set this first */ uiStyleFontSet(fstyle); @@ -1045,6 +1079,13 @@ static void ui_text_label_rightclip(uiFontStyle *fstyle, uiBut *but, rcti *rect) but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr); but->ofs = 0; + + /* First shorten num-buttopns eg, + * Translucency: 0.000 + * becomes + * Trans: 0.000 + */ + /* find the space after ':' separator */ cpoin = strrchr(but->drawstr, ':'); @@ -1057,8 +1098,11 @@ static void ui_text_label_rightclip(uiFontStyle *fstyle, uiBut *but, rcti *rect) int bytes = cp2 - prev_utf8; /* shift the text after and including cp2 back by 1 char, +1 to include null terminator */ - memmove(cp2 - bytes, cp2, strlen(cp2) + 1); + memmove(cp2 - bytes, cp2, drawstr_len + 1); cp2 -= bytes; + + drawstr_len -= bytes; + // BLI_assert(strlen(but->drawstr) == drawstr_len); but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr + but->ofs); if (but->strwidth < 10) break; @@ -1074,14 +1118,17 @@ static void ui_text_label_rightclip(uiFontStyle *fstyle, uiBut *but, rcti *rect) } + + /* Now just remove trailing chars */ /* once the label's gone, chop off the least significant digits */ while (but->strwidth > okwidth) { - int len = strlen(but->drawstr); - int bytes = BLI_str_utf8_size(BLI_str_find_prev_char_utf8(but->drawstr, but->drawstr + len)); + int bytes = BLI_str_utf8_size(BLI_str_find_prev_char_utf8(but->drawstr, but->drawstr + drawstr_len)); if (bytes < 0) bytes = 1; - but->drawstr[len - bytes] = 0; + drawstr_len -= bytes; + but->drawstr[drawstr_len] = 0; + // BLI_assert(strlen(but->drawstr) == drawstr_len); but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr + but->ofs); if (but->strwidth < 10) break; @@ -1229,30 +1276,31 @@ static void widget_draw_text(uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *b /* draws text and icons for buttons */ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *but, rcti *rect) { - - if (but == NULL) return; + if (but == NULL) { + return; + } /* clip but->drawstr to fit in available space */ if (but->editstr && but->pos >= 0) { - ui_text_leftclip(fstyle, but, rect); + ui_text_clip_cursor(fstyle, but, rect); } else if (ELEM4(but->type, NUM, NUMABS, NUMSLI, SLI)) { - ui_text_label_rightclip(fstyle, but, rect); + ui_text_clip_right_label(fstyle, but, rect); } else if (ELEM(but->type, TEX, SEARCH_MENU)) { - ui_text_leftclip(fstyle, but, rect); + ui_text_clip_left(fstyle, but, rect); } else if ((but->block->flag & UI_BLOCK_LOOP) && (but->type == BUT)) { - ui_text_leftclip(fstyle, but, rect); + ui_text_clip_left(fstyle, but, rect); } else but->ofs = 0; - + /* check for button text label */ if (but->type == ICONTEXTROW) { widget_draw_icon(but, (BIFIconID) (but->icon + but->iconadd), 1.0f, rect); } else { - + if (but->type == BUT_TOGDUAL) { int dualset = 0; if (but->pointype == UI_BUT_POIN_SHORT) { @@ -1261,30 +1309,30 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB else if (but->pointype == UI_BUT_POIN_INT) { dualset = UI_BITBUT_TEST(*(((int *)but->poin) + 1), but->bitnr); } - + widget_draw_icon(but, ICON_DOT, dualset ? 1.0f : 0.25f, rect); } else if (but->type == MENU && (but->flag & UI_BUT_NODE_LINK)) { int tmp = rect->xmin; - rect->xmin = rect->xmax - BLI_RCT_SIZE_Y(rect) - 1; + rect->xmin = rect->xmax - BLI_rcti_size_y(rect) - 1; widget_draw_icon(but, ICON_LAYER_USED, 1.0f, rect); rect->xmin = tmp; } - + /* If there's an icon too (made with uiDefIconTextBut) then draw the icon * and offset the text label to accommodate it */ - + if (but->flag & UI_HAS_ICON) { widget_draw_icon(but, but->icon + but->iconadd, 1.0f, rect); - + rect->xmin += (int)((float)UI_icon_get_width(but->icon + but->iconadd) * UI_DPI_ICON_FAC); - - if (but->editstr || (but->flag & UI_TEXT_LEFT)) + + if (but->editstr || (but->flag & UI_TEXT_LEFT)) rect->xmin += 5; } - else if ((but->flag & UI_TEXT_LEFT)) + else if ((but->flag & UI_TEXT_LEFT)) rect->xmin += 5; - + /* always draw text for textbutton cursor */ widget_draw_text(fstyle, wcol, but, rect); @@ -1761,8 +1809,8 @@ static void widget_softshadow(rcti *rect, int roundboxalign, float radin, float float quad_strip[WIDGET_SIZE_MAX * 2][2]; /* prevent tooltips to not show round shadow */ - if (2.0f * radout > 0.2f * BLI_RCT_SIZE_Y(&rect1)) - rect1.ymax -= 0.2f * BLI_RCT_SIZE_Y(&rect1); + if (2.0f * radout > 0.2f * BLI_rcti_size_y(&rect1)) + rect1.ymax -= 0.2f * BLI_rcti_size_y(&rect1); else rect1.ymax -= 2.0f * radout; @@ -1844,14 +1892,14 @@ static void ui_hsv_cursor(float x, float y) void ui_hsvcircle_vals_from_pos(float *valrad, float *valdist, rcti *rect, float mx, float my) { /* duplication of code... well, simple is better now */ - float centx = BLI_RCT_CENTER_X_FL(rect); - float centy = BLI_RCT_CENTER_Y_FL(rect); + float centx = BLI_rcti_cent_x_fl(rect); + float centy = BLI_rcti_cent_y_fl(rect); float radius, dist; - if (BLI_RCT_SIZE_X(rect) > BLI_RCT_SIZE_Y(rect)) - radius = (float)BLI_RCT_SIZE_Y(rect) / 2; + if (BLI_rcti_size_x(rect) > BLI_rcti_size_y(rect)) + radius = (float)BLI_rcti_size_y(rect) / 2; else - radius = (float)BLI_RCT_SIZE_X(rect) / 2; + radius = (float)BLI_rcti_size_x(rect) / 2; mx -= centx; my -= centy; @@ -1874,30 +1922,33 @@ static void ui_draw_but_HSVCIRCLE(uiBut *but, uiWidgetColors *wcol, rcti *rect) int color_profile = but->block->color_profile; if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) - color_profile = BLI_PR_NONE; + color_profile = FALSE; radstep = 2.0f * (float)M_PI / (float)tot; - centx = BLI_RCT_CENTER_X_FL(rect); - centy = BLI_RCT_CENTER_Y_FL(rect); + centx = BLI_rcti_cent_x_fl(rect); + centy = BLI_rcti_cent_y_fl(rect); - if (BLI_RCT_SIZE_X(rect) > BLI_RCT_SIZE_Y(rect)) - radius = (float)BLI_RCT_SIZE_Y(rect) / 2; + if (BLI_rcti_size_x(rect) > BLI_rcti_size_y(rect)) + radius = (float)BLI_rcti_size_y(rect) / 2; else - radius = (float)BLI_RCT_SIZE_X(rect) / 2; + radius = (float)BLI_rcti_size_x(rect) / 2; /* color */ ui_get_but_vectorf(but, rgb); - copy_v3_v3(hsv, ui_block_hsv_get(but->block)); + /* copy_v3_v3(hsv, ui_block_hsv_get(but->block)); */ /* UNUSED */ + + rgb_to_hsv_compat_v(rgb, hsvo); + + if (color_profile) + ui_block_to_display_space_v3(but->block, rgb); + rgb_to_hsv_compat_v(rgb, hsv); - copy_v3_v3(hsvo, hsv); /* exception: if 'lock' is set * lock the value of the color wheel to 1. * Useful for color correction tools where you're only interested in hue. */ if (but->flag & UI_BUT_COLOR_LOCK) hsv[2] = 1.f; - else if (color_profile) - hsv[2] = linearrgb_to_srgb(hsv[2]); hsv_to_rgb(0.f, 0.f, hsv[2], colcent, colcent + 1, colcent + 2); @@ -2059,10 +2110,10 @@ void ui_draw_gradient(rcti *rect, const float hsv[3], const int type, const floa } /* rect */ - sx1 = rect->xmin + dx * BLI_RCT_SIZE_X(rect); - sx2 = rect->xmin + (dx + color_step) * BLI_RCT_SIZE_X(rect); + sx1 = rect->xmin + dx * BLI_rcti_size_x(rect); + sx2 = rect->xmin + (dx + color_step) * BLI_rcti_size_x(rect); sy = rect->ymin; - dy = BLI_RCT_SIZE_Y(rect) / 3.0; + dy = BLI_rcti_size_y(rect) / 3.0; glBegin(GL_QUADS); for (a = 0; a < 3; a++, sy += dy) { @@ -2117,8 +2168,8 @@ static void ui_draw_but_HSVCUBE(uiBut *but, rcti *rect) } /* cursor */ - x = rect->xmin + x * BLI_RCT_SIZE_X(rect); - y = rect->ymin + y * BLI_RCT_SIZE_Y(rect); + x = rect->xmin + x * BLI_rcti_size_x(rect); + y = rect->ymin + y * BLI_rcti_size_y(rect); CLAMP(x, rect->xmin + 3.0f, rect->xmax - 3.0f); CLAMP(y, rect->ymin + 3.0f, rect->ymax - 3.0f); @@ -2133,21 +2184,22 @@ static void ui_draw_but_HSVCUBE(uiBut *but, rcti *rect) static void ui_draw_but_HSV_v(uiBut *but, rcti *rect) { uiWidgetBase wtb; - float rad = 0.5f * BLI_RCT_SIZE_X(rect); + float rad = 0.5f * BLI_rcti_size_x(rect); float x, y; float rgb[3], hsv[3], v, range; int color_profile = but->block->color_profile; if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) - color_profile = BLI_PR_NONE; + color_profile = FALSE; ui_get_but_vectorf(but, rgb); + + if (color_profile) + ui_block_to_display_space_v3(but->block, rgb); + rgb_to_hsv_v(rgb, hsv); v = hsv[2]; - if (color_profile) - v = linearrgb_to_srgb(v); - /* map v from property range to [0,1] */ range = but->softmax - but->softmin; v = (v - but->softmin) / range; @@ -2167,8 +2219,8 @@ static void ui_draw_but_HSV_v(uiBut *but, rcti *rect) widgetbase_draw(&wtb, &wcol_tmp); /* cursor */ - x = rect->xmin + 0.5f * BLI_RCT_SIZE_X(rect); - y = rect->ymin + v * BLI_RCT_SIZE_Y(rect); + x = rect->xmin + 0.5f * BLI_rcti_size_x(rect); + y = rect->ymin + v * BLI_rcti_size_y(rect); CLAMP(y, rect->ymin + 3.0f, rect->ymax - 3.0f); ui_hsv_cursor(x, y); @@ -2179,7 +2231,7 @@ static void ui_draw_but_HSV_v(uiBut *but, rcti *rect) /* ************ separator, for menus etc ***************** */ static void ui_draw_separator(rcti *rect, uiWidgetColors *wcol) { - int y = rect->ymin + BLI_RCT_SIZE_Y(rect) / 2 - 1; + int y = rect->ymin + BLI_rcti_size_y(rect) / 2 - 1; unsigned char col[4]; col[0] = wcol->text[0]; @@ -2198,7 +2250,7 @@ static void ui_draw_separator(rcti *rect, uiWidgetColors *wcol) static void widget_numbut(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) { uiWidgetBase wtb; - float rad = 0.5f * BLI_RCT_SIZE_Y(rect); + float rad = 0.5f * BLI_rcti_size_y(rect); float textofs = rad * 0.75f; if (state & UI_SELECT) @@ -2279,12 +2331,12 @@ void uiWidgetScrollDraw(uiWidgetColors *wcol, rcti *rect, rcti *slider, int stat widget_init(&wtb); /* determine horizontal/vertical */ - horizontal = (BLI_RCT_SIZE_X(rect) > BLI_RCT_SIZE_Y(rect)); + horizontal = (BLI_rcti_size_x(rect) > BLI_rcti_size_y(rect)); if (horizontal) - rad = 0.5f * BLI_RCT_SIZE_Y(rect); + rad = 0.5f * BLI_rcti_size_y(rect); else - rad = 0.5f * BLI_RCT_SIZE_X(rect); + rad = 0.5f * BLI_rcti_size_x(rect); wtb.shadedir = (horizontal) ? 1 : 0; @@ -2296,7 +2348,7 @@ void uiWidgetScrollDraw(uiWidgetColors *wcol, rcti *rect, rcti *slider, int stat widgetbase_draw(&wtb, wcol); /* slider */ - if ((BLI_RCT_SIZE_X(slider) < 2) || (BLI_RCT_SIZE_Y(slider) < 2)) { + if ((BLI_rcti_size_x(slider) < 2) || (BLI_rcti_size_y(slider) < 2)) { /* pass */ } else { @@ -2362,17 +2414,17 @@ static void widget_scroll(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat rect1 = *rect; /* determine horizontal/vertical */ - horizontal = (BLI_RCT_SIZE_X(rect) > BLI_RCT_SIZE_Y(rect)); + horizontal = (BLI_rcti_size_x(rect) > BLI_rcti_size_y(rect)); if (horizontal) { - fac = BLI_RCT_SIZE_X(rect) / size; + fac = BLI_rcti_size_x(rect) / size; rect1.xmin = rect1.xmin + ceilf(fac * ((float)value - but->softmin)); rect1.xmax = rect1.xmin + ceilf(fac * (but->a1 - but->softmin)); /* ensure minimium size */ - min = BLI_RCT_SIZE_Y(rect); + min = BLI_rcti_size_y(rect); - if (BLI_RCT_SIZE_X(&rect1) < min) { + if (BLI_rcti_size_x(&rect1) < min) { rect1.xmax = rect1.xmin + min; if (rect1.xmax > rect->xmax) { @@ -2382,14 +2434,14 @@ static void widget_scroll(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat } } else { - fac = BLI_RCT_SIZE_Y(rect) / size; + fac = BLI_rcti_size_y(rect) / size; rect1.ymax = rect1.ymax - ceilf(fac * ((float)value - but->softmin)); rect1.ymin = rect1.ymax - ceilf(fac * (but->a1 - but->softmin)); /* ensure minimium size */ - min = BLI_RCT_SIZE_X(rect); + min = BLI_rcti_size_x(rect); - if (BLI_RCT_SIZE_Y(&rect1) < min) { + if (BLI_rcti_size_y(&rect1) < min) { rect1.ymax = rect1.ymin + min; if (rect1.ymax > rect->ymax) { @@ -2417,10 +2469,10 @@ static void widget_progressbar(uiBut *but, uiWidgetColors *wcol, rcti *rect, int rect_prog.ymax = rect_prog.ymin + 4; rect_bar.ymax = rect_bar.ymin + 4; - w = value * BLI_RCT_SIZE_X(&rect_prog); + w = value * BLI_rcti_size_x(&rect_prog); /* ensure minimium size */ - min = BLI_RCT_SIZE_Y(&rect_prog); + min = BLI_rcti_size_y(&rect_prog); w = MAX2(w, min); rect_bar.xmax = rect_bar.xmin + w; @@ -2440,8 +2492,8 @@ static void widget_link(uiBut *but, uiWidgetColors *UNUSED(wcol), rcti *rect, in UI_ThemeColor(TH_TEXT_HI); - rectlink.xmin = BLI_RCT_CENTER_X(rect); - rectlink.ymin = BLI_RCT_CENTER_Y(rect); + rectlink.xmin = BLI_rcti_cent_x(rect); + rectlink.ymin = BLI_rcti_cent_y(rect); rectlink.xmax = but->linkto[0]; rectlink.ymax = but->linkto[1]; @@ -2463,7 +2515,7 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s /* backdrop first */ /* fully rounded */ - offs = 0.5f * BLI_RCT_SIZE_Y(rect); + offs = 0.5f * BLI_rcti_size_y(rect); toffs = offs * 0.75f; round_box_edges(&wtb, roundboxalign, rect, offs); @@ -2484,7 +2536,7 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s rect1 = *rect; value = ui_get_but_val(but); - fac = ((float)value - but->softmin) * (BLI_RCT_SIZE_X(&rect1) - offs) / (but->softmax - but->softmin); + fac = ((float)value - but->softmin) * (BLI_rcti_size_x(&rect1) - offs) / (but->softmax - but->softmin); /* left part of slider, always rounded */ rect1.xmax = rect1.xmin + ceil(offs + 1.0f); @@ -2531,7 +2583,7 @@ static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat if (but->rnaprop) { if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) - color_profile = BLI_PR_NONE; + color_profile = FALSE; if (RNA_property_array_length(&but->rnapoin, but->rnaprop) == 4) { col[3] = RNA_property_float_get_index(&but->rnapoin, but->rnaprop, 3); @@ -2559,7 +2611,7 @@ static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat } if (color_profile) - linearrgb_to_srgb_v3_v3(col, col); + ui_block_to_display_space_v3(but->block, col); rgba_float_to_uchar((unsigned char *)wcol->inner, col); @@ -2617,7 +2669,7 @@ static void widget_menubut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), widgetbase_draw(&wtb, wcol); /* text space */ - rect->xmax -= BLI_RCT_SIZE_Y(rect); + rect->xmax -= BLI_rcti_size_y(rect); } static void widget_menuiconbut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign) @@ -2660,7 +2712,7 @@ static void widget_pulldownbut(uiWidgetColors *wcol, rcti *rect, int state, int { if (state & UI_ACTIVE) { uiWidgetBase wtb; - float rad = 0.5f * BLI_RCT_SIZE_Y(rect); /* 4.0f */ + float rad = 0.5f * BLI_rcti_size_y(rect); /* 4.0f */ widget_init(&wtb); @@ -2706,10 +2758,10 @@ static void widget_optionbut(uiWidgetColors *wcol, rcti *rect, int state, int UN widget_init(&wtb); /* square */ - recttemp.xmax = recttemp.xmin + BLI_RCT_SIZE_Y(&recttemp); + recttemp.xmax = recttemp.xmin + BLI_rcti_size_y(&recttemp); /* smaller */ - delta = 1 + BLI_RCT_SIZE_Y(&recttemp) / 8; + delta = 1 + BLI_rcti_size_y(&recttemp) / 8; recttemp.xmin += delta; recttemp.ymin += delta; recttemp.xmax -= delta; @@ -2726,7 +2778,7 @@ static void widget_optionbut(uiWidgetColors *wcol, rcti *rect, int state, int UN widgetbase_draw(&wtb, wcol); /* text space */ - rect->xmin += BLI_RCT_SIZE_Y(rect) * 0.7 + delta; + rect->xmin += BLI_rcti_size_y(rect) * 0.7 + delta; } @@ -2788,7 +2840,7 @@ static void widget_but(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int static void widget_roundbut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign) { uiWidgetBase wtb; - float rad = 5.0f; /* 0.5f * BLI_RCT_SIZE_Y(rect); */ + float rad = 5.0f; /* 0.5f * BLI_rcti_size_y(rect); */ widget_init(&wtb); @@ -3271,12 +3323,12 @@ void ui_draw_menu_back(uiStyle *UNUSED(style), uiBlock *block, rcti *rect) if (block->flag & UI_BLOCK_CLIPTOP) { /* XXX no scaling for UI here yet */ glColor3ubv((unsigned char *)wt->wcol.text); - UI_DrawTriIcon(BLI_RCT_CENTER_X(rect), rect->ymax - 8, 't'); + UI_DrawTriIcon(BLI_rcti_cent_x(rect), rect->ymax - 8, 't'); } if (block->flag & UI_BLOCK_CLIPBOTTOM) { /* XXX no scaling for UI here yet */ glColor3ubv((unsigned char *)wt->wcol.text); - UI_DrawTriIcon(BLI_RCT_CENTER_X(rect), rect->ymin + 10, 'v'); + UI_DrawTriIcon(BLI_rcti_cent_x(rect), rect->ymin + 10, 'v'); } } } diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c index 0f1d1a24dcb..47bee92be62 100644 --- a/source/blender/editors/interface/view2d.c +++ b/source/blender/editors/interface/view2d.c @@ -96,11 +96,11 @@ static void view2d_masks(View2D *v2d) /* check size if: */ if (v2d->scroll & V2D_SCROLL_HORIZONTAL) if (!(v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL)) - if (BLI_RCT_SIZE_X(&v2d->tot) <= BLI_RCT_SIZE_X(&v2d->cur)) + if (BLI_rctf_size_x(&v2d->tot) <= BLI_rcti_size_x(&v2d->cur)) v2d->scroll |= V2D_SCROLL_HORIZONTAL_HIDE; if (v2d->scroll & V2D_SCROLL_VERTICAL) if (!(v2d->scroll & V2D_SCROLL_SCALE_VERTICAL)) - if (BLI_RCT_SIZE_Y(&v2d->tot) <= BLI_RCT_SIZE_Y(&v2d->cur)) + if (BLI_rctf_size_y(&v2d->tot) <= BLI_rctf_size_y(&v2d->cur)) v2d->scroll |= V2D_SCROLL_VERTICAL_HIDE; #endif scroll = view2d_scroll_mapped(v2d->scroll); @@ -328,8 +328,8 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize) rctf *cur, *tot; /* use mask as size of region that View2D resides in, as it takes into account scrollbars already */ - winx = (float)(BLI_RCT_SIZE_X(&v2d->mask) + 1); - winy = (float)(BLI_RCT_SIZE_Y(&v2d->mask) + 1); + winx = (float)(BLI_rcti_size_x(&v2d->mask) + 1); + winy = (float)(BLI_rcti_size_y(&v2d->mask) + 1); /* get pointers to rcts for less typing */ cur = &v2d->cur; @@ -347,10 +347,10 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize) * - firstly, we calculate the sizes of the rects * - curwidth and curheight are saved as reference... modify width and height values here */ - totwidth = BLI_RCT_SIZE_X(tot); - totheight = BLI_RCT_SIZE_Y(tot); - curwidth = width = BLI_RCT_SIZE_X(cur); - curheight = height = BLI_RCT_SIZE_Y(cur); + totwidth = BLI_rctf_size_x(tot); + totheight = BLI_rctf_size_y(tot); + curwidth = width = BLI_rctf_size_x(cur); + curheight = height = BLI_rctf_size_y(cur); /* if zoom is locked, size on the appropriate axis is reset to mask size */ if (v2d->keepzoom & V2D_LOCKZOOM_X) @@ -499,16 +499,16 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize) /* resize from centerpoint, unless otherwise specified */ if (width != curwidth) { if (v2d->keepofs & V2D_LOCKOFS_X) { - cur->xmax += width - BLI_RCT_SIZE_X(cur); + cur->xmax += width - BLI_rctf_size_x(cur); } else if (v2d->keepofs & V2D_KEEPOFS_X) { if (v2d->align & V2D_ALIGN_NO_POS_X) - cur->xmin -= width - BLI_RCT_SIZE_X(cur); + cur->xmin -= width - BLI_rctf_size_x(cur); else - cur->xmax += width - BLI_RCT_SIZE_X(cur); + cur->xmax += width - BLI_rctf_size_x(cur); } else { - temp = BLI_RCT_CENTER_X(cur); + temp = BLI_rctf_cent_x(cur); dh = width * 0.5f; cur->xmin = temp - dh; @@ -517,16 +517,16 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize) } if (height != curheight) { if (v2d->keepofs & V2D_LOCKOFS_Y) { - cur->ymax += height - BLI_RCT_SIZE_Y(cur); + cur->ymax += height - BLI_rctf_size_y(cur); } else if (v2d->keepofs & V2D_KEEPOFS_Y) { if (v2d->align & V2D_ALIGN_NO_POS_Y) - cur->ymin -= height - BLI_RCT_SIZE_Y(cur); + cur->ymin -= height - BLI_rctf_size_y(cur); else - cur->ymax += height - BLI_RCT_SIZE_Y(cur); + cur->ymax += height - BLI_rctf_size_y(cur); } else { - temp = BLI_RCT_CENTER_Y(cur); + temp = BLI_rctf_cent_y(cur); dh = height * 0.5f; cur->ymin = temp - dh; @@ -540,8 +540,8 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize) float temp, diff; /* recalculate extents of cur */ - curwidth = BLI_RCT_SIZE_X(cur); - curheight = BLI_RCT_SIZE_Y(cur); + curwidth = BLI_rctf_size_x(cur); + curheight = BLI_rctf_size_y(cur); /* width */ if ((curwidth > totwidth) && !(v2d->keepzoom & (V2D_KEEPZOOM | V2D_LOCKZOOM_X | V2D_LIMITZOOM))) { @@ -592,7 +592,7 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize) */ if ((cur->xmin < tot->xmin) && (cur->xmax > tot->xmax)) { /* outside boundaries on both sides, so take middle-point of tot, and place in balanced way */ - temp = BLI_RCT_CENTER_X(tot); + temp = BLI_rctf_cent_x(tot); diff = curheight * 0.5f; cur->xmin = temp - diff; @@ -642,7 +642,7 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize) */ if ((cur->ymin < tot->ymin) && (cur->ymax > tot->ymax)) { /* outside boundaries on both sides, so take middle-point of tot, and place in balanced way */ - temp = BLI_RCT_CENTER_Y(tot); + temp = BLI_rctf_cent_y(tot); diff = curheight * 0.5f; cur->ymin = temp - diff; @@ -791,8 +791,8 @@ void UI_view2d_curRect_reset(View2D *v2d) float width, height; /* assume width and height of 'cur' rect by default, should be same size as mask */ - width = (float)(BLI_RCT_SIZE_X(&v2d->mask) + 1); - height = (float)(BLI_RCT_SIZE_Y(&v2d->mask) + 1); + width = (float)(BLI_rcti_size_x(&v2d->mask) + 1); + height = (float)(BLI_rcti_size_y(&v2d->mask) + 1); /* handle width - posx and negx flags are mutually exclusive, so watch out */ if ((v2d->align & V2D_ALIGN_NO_POS_X) && !(v2d->align & V2D_ALIGN_NO_NEG_X)) { @@ -851,7 +851,7 @@ void UI_view2d_totRect_set_resize(View2D *v2d, int width, int height, int resize if (scroll & V2D_SCROLL_VERTICAL) height -= V2D_SCROLL_HEIGHT; - if (ELEM3(0, v2d, width, height)) { + if (ELEM(0, width, height)) { if (G.debug & G_DEBUG) printf("Error: View2D totRect set exiting: v2d=%p width=%d height=%d\n", (void *)v2d, width, height); // XXX temp debug info return; @@ -958,8 +958,8 @@ static void view2d_map_cur_using_mask(View2D *v2d, rctf *curmasked) *curmasked = v2d->cur; if (view2d_scroll_mapped(v2d->scroll)) { - float dx = BLI_RCT_SIZE_X(&v2d->cur) / ((float)(BLI_RCT_SIZE_X(&v2d->mask) + 1)); - float dy = BLI_RCT_SIZE_Y(&v2d->cur) / ((float)(BLI_RCT_SIZE_Y(&v2d->mask) + 1)); + float dx = BLI_rctf_size_x(&v2d->cur) / ((float)(BLI_rcti_size_x(&v2d->mask) + 1)); + float dy = BLI_rctf_size_y(&v2d->cur) / ((float)(BLI_rcti_size_y(&v2d->mask) + 1)); if (v2d->mask.xmin != 0) curmasked->xmin -= dx * (float)v2d->mask.xmin; @@ -985,14 +985,13 @@ void UI_view2d_view_ortho(View2D *v2d) */ /* XXX brecht: instead of zero at least use a tiny offset, otherwise * pixel rounding is effectively random due to float inaccuracy */ - xofs = 0.001f * BLI_RCT_SIZE_X(&v2d->cur) / BLI_RCT_SIZE_X(&v2d->mask); - yofs = 0.001f * BLI_RCT_SIZE_Y(&v2d->cur) / BLI_RCT_SIZE_Y(&v2d->mask); + xofs = 0.001f * BLI_rctf_size_x(&v2d->cur) / BLI_rcti_size_x(&v2d->mask); + yofs = 0.001f * BLI_rctf_size_y(&v2d->cur) / BLI_rcti_size_y(&v2d->mask); /* apply mask-based adjustments to cur rect (due to scrollers), to eliminate scaling artifacts */ view2d_map_cur_using_mask(v2d, &curmasked); - - curmasked.xmin -= xofs; curmasked.xmax -= xofs; - curmasked.ymin -= yofs; curmasked.ymax -= yofs; + + BLI_rctf_translate(&curmasked, -xofs, -yofs); /* XXX ton: this flag set by outliner, for icons */ if (v2d->flag & V2D_PIXELOFS_X) { @@ -1044,8 +1043,8 @@ void UI_view2d_view_orthoSpecial(ARegion *ar, View2D *v2d, short xaxis) void UI_view2d_view_restore(const bContext *C) { ARegion *ar = CTX_wm_region(C); - int width = BLI_RCT_SIZE_X(&ar->winrct) + 1; - int height = BLI_RCT_SIZE_Y(&ar->winrct) + 1; + int width = BLI_rcti_size_x(&ar->winrct) + 1; + int height = BLI_rcti_size_y(&ar->winrct) + 1; wmOrtho2(0.0f, (float)width, 0.0f, (float)height); glLoadIdentity(); @@ -1117,7 +1116,8 @@ static void step_to_grid(float *step, int *power, int unit) * - winx = width of region we're drawing to, note: not used but keeping for completeness. * - winy = height of region we're drawing into */ -View2DGrid *UI_view2d_grid_calc(Scene *scene, View2D *v2d, short xunits, short xclamp, short yunits, short yclamp, int UNUSED(winx), int winy) +View2DGrid *UI_view2d_grid_calc(Scene *scene, View2D *v2d, + short xunits, short xclamp, short yunits, short yclamp, int UNUSED(winx), int winy) { View2DGrid *grid; @@ -1140,8 +1140,8 @@ View2DGrid *UI_view2d_grid_calc(Scene *scene, View2D *v2d, short xunits, short x /* calculate x-axis grid scale (only if both args are valid) */ if (ELEM(V2D_ARG_DUMMY, xunits, xclamp) == 0) { - space = BLI_RCT_SIZE_X(&v2d->cur); - pixels = (float)BLI_RCT_SIZE_X(&v2d->mask); + space = BLI_rctf_size_x(&v2d->cur); + pixels = (float)BLI_rcti_size_x(&v2d->mask); if (pixels != 0.0f) { grid->dx = (U.v2d_min_gridsize * space) / (seconddiv * pixels); @@ -1158,7 +1158,7 @@ View2DGrid *UI_view2d_grid_calc(Scene *scene, View2D *v2d, short xunits, short x /* calculate y-axis grid scale (only if both args are valid) */ if (ELEM(V2D_ARG_DUMMY, yunits, yclamp) == 0) { - space = BLI_RCT_SIZE_Y(&v2d->cur); + space = BLI_rctf_size_y(&v2d->cur); pixels = (float)winy; grid->dy = U.v2d_min_gridsize * space / pixels; @@ -1206,7 +1206,7 @@ void UI_view2d_grid_draw(View2D *v2d, View2DGrid *grid, int flag) vec2[1] = v2d->cur.ymax; /* minor gridlines */ - step = (BLI_RCT_SIZE_X(&v2d->mask) + 1) / U.v2d_min_gridsize; + step = (BLI_rcti_size_x(&v2d->mask) + 1) / U.v2d_min_gridsize; UI_ThemeColor(TH_GRID); for (a = 0; a < step; a++) { @@ -1240,7 +1240,7 @@ void UI_view2d_grid_draw(View2D *v2d, View2DGrid *grid, int flag) vec1[0] = grid->startx; vec2[0] = v2d->cur.xmax; - step = (BLI_RCT_SIZE_Y(&v2d->mask) + 1) / U.v2d_min_gridsize; + step = (BLI_rcti_size_y(&v2d->mask) + 1) / U.v2d_min_gridsize; UI_ThemeColor(TH_GRID); for (a = 0; a <= step; a++) { @@ -1414,7 +1414,8 @@ struct View2DScrollers { }; /* Calculate relevant scroller properties */ -View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d, short xunits, short xclamp, short yunits, short yclamp) +View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d, + short xunits, short xclamp, short yunits, short yclamp) { View2DScrollers *scrollers; rcti vert, hor; @@ -1457,8 +1458,8 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d, short /* horizontal scrollers */ if (scroll & V2D_SCROLL_HORIZONTAL) { /* scroller 'button' extents */ - totsize = BLI_RCT_SIZE_X(&v2d->tot); - scrollsize = (float)BLI_RCT_SIZE_X(&hor); + totsize = BLI_rctf_size_x(&v2d->tot); + scrollsize = (float)BLI_rcti_size_x(&hor); if (totsize == 0.0f) totsize = 1.0f; /* avoid divide by zero */ fac1 = (v2d->cur.xmin - v2d->tot.xmin) / totsize; @@ -1498,8 +1499,8 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d, short /* vertical scrollers */ if (scroll & V2D_SCROLL_VERTICAL) { /* scroller 'button' extents */ - totsize = BLI_RCT_SIZE_Y(&v2d->tot); - scrollsize = (float)BLI_RCT_SIZE_Y(&vert); + totsize = BLI_rctf_size_y(&v2d->tot); + scrollsize = (float)BLI_rcti_size_y(&vert); if (totsize == 0.0f) totsize = 1.0f; /* avoid divide by zero */ fac1 = (v2d->cur.ymin - v2d->tot.ymin) / totsize; @@ -1547,7 +1548,7 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d, short scrollers->grid = UI_view2d_grid_calc(CTX_data_scene(C), v2d, xunits, xclamp, yunits, yclamp, - BLI_RCT_SIZE_X(&hor), BLI_RCT_SIZE_Y(&vert)); + BLI_rcti_size_x(&hor), BLI_rcti_size_y(&vert)); } /* return scrollers */ @@ -1631,7 +1632,7 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v */ if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0 && (v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL) && - (BLI_RCT_SIZE_X(&slider) > V2D_SCROLLER_HANDLE_SIZE)) + (BLI_rcti_size_x(&slider) > V2D_SCROLLER_HANDLE_SIZE)) { state |= UI_SCROLL_ARROWS; } @@ -1651,11 +1652,11 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v * - fac is x-coordinate to draw to * - dfac is gap between scale markings */ - fac = (grid->startx - v2d->cur.xmin) / BLI_RCT_SIZE_X(&v2d->cur); - fac = (float)hor.xmin + fac * BLI_RCT_SIZE_X(&hor); + fac = (grid->startx - v2d->cur.xmin) / BLI_rctf_size_x(&v2d->cur); + fac = (float)hor.xmin + fac * BLI_rcti_size_x(&hor); - dfac = grid->dx / BLI_RCT_SIZE_X(&v2d->cur); - dfac = dfac * BLI_RCT_SIZE_X(&hor); + dfac = grid->dx / BLI_rctf_size_x(&v2d->cur); + dfac = dfac * BLI_rcti_size_x(&hor); /* set starting value, and text color */ UI_ThemeColor(TH_TEXT); @@ -1742,7 +1743,7 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v */ if ((v2d->keepzoom & V2D_LOCKZOOM_Y) == 0 && (v2d->scroll & V2D_SCROLL_SCALE_VERTICAL) && - (BLI_RCT_SIZE_Y(&slider) > V2D_SCROLLER_HANDLE_SIZE)) + (BLI_rcti_size_y(&slider) > V2D_SCROLLER_HANDLE_SIZE)) { state |= UI_SCROLL_ARROWS; } @@ -1765,11 +1766,11 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v * - these involve a correction for horizontal scrollbar * NOTE: it's assumed that that scrollbar is there if this is involved! */ - fac = (grid->starty - v2d->cur.ymin) / BLI_RCT_SIZE_Y(&v2d->cur); - fac = vert.ymin + fac * BLI_RCT_SIZE_Y(&vert); + fac = (grid->starty - v2d->cur.ymin) / BLI_rctf_size_y(&v2d->cur); + fac = vert.ymin + fac * BLI_rcti_size_y(&vert); - dfac = grid->dy / BLI_RCT_SIZE_Y(&v2d->cur); - dfac = dfac * BLI_RCT_SIZE_Y(&vert); + dfac = grid->dy / BLI_rctf_size_y(&v2d->cur); + dfac = dfac * BLI_rcti_size_y(&vert); /* set starting value, and text color */ UI_ThemeColor(TH_TEXT); @@ -1823,7 +1824,9 @@ void UI_view2d_scrollers_free(View2DScrollers *scrollers) * - column, row = the 2d-coordinates (in 2D-view / 'tot' rect space) the cell exists at * - rect = coordinates of the cell (passed as single var instead of 4 separate, as it's more useful this way) */ -void UI_view2d_listview_cell_to_view(View2D *v2d, short columnwidth, short rowheight, float startx, float starty, int column, int row, rctf *rect) +void UI_view2d_listview_cell_to_view(View2D *v2d, short columnwidth, short rowheight, + float startx, float starty, + int column, int row, rctf *rect) { /* sanity checks */ if (ELEM(NULL, v2d, rect)) { @@ -1927,17 +1930,17 @@ void UI_view2d_region_to_view(View2D *v2d, int x, int y, float *r_viewx, float * float div, ofs; if (r_viewx) { - div = (float)BLI_RCT_SIZE_X(&v2d->mask); + div = (float)BLI_rcti_size_x(&v2d->mask); ofs = (float)v2d->mask.xmin; - *r_viewx = v2d->cur.xmin + BLI_RCT_SIZE_X(&v2d->cur) * ((float)x - ofs) / div; + *r_viewx = v2d->cur.xmin + BLI_rctf_size_x(&v2d->cur) * ((float)x - ofs) / div; } if (r_viewy) { - div = (float)BLI_RCT_SIZE_Y(&v2d->mask); + div = (float)BLI_rcti_size_y(&v2d->mask); ofs = (float)v2d->mask.ymin; - *r_viewy = v2d->cur.ymin + BLI_RCT_SIZE_Y(&v2d->cur) * ((float)y - ofs) / div; + *r_viewy = v2d->cur.ymin + BLI_rctf_size_y(&v2d->cur) * ((float)y - ofs) / div; } } @@ -1956,15 +1959,15 @@ void UI_view2d_view_to_region(View2D *v2d, float x, float y, int *regionx, int * *regiony = V2D_IS_CLIPPED; /* express given coordinates as proportional values */ - x = (x - v2d->cur.xmin) / BLI_RCT_SIZE_X(&v2d->cur); - y = (y - v2d->cur.ymin) / BLI_RCT_SIZE_Y(&v2d->cur); + x = (x - v2d->cur.xmin) / BLI_rctf_size_x(&v2d->cur); + y = (y - v2d->cur.ymin) / BLI_rctf_size_y(&v2d->cur); /* check if values are within bounds */ if ((x >= 0.0f) && (x <= 1.0f) && (y >= 0.0f) && (y <= 1.0f)) { if (regionx) - *regionx = (int)(v2d->mask.xmin + x * BLI_RCT_SIZE_X(&v2d->mask)); + *regionx = (int)(v2d->mask.xmin + x * BLI_rcti_size_x(&v2d->mask)); if (regiony) - *regiony = (int)(v2d->mask.ymin + y * BLI_RCT_SIZE_Y(&v2d->mask)); + *regiony = (int)(v2d->mask.ymin + y * BLI_rcti_size_y(&v2d->mask)); } } @@ -1977,12 +1980,12 @@ void UI_view2d_view_to_region(View2D *v2d, float x, float y, int *regionx, int * void UI_view2d_to_region_no_clip(View2D *v2d, float x, float y, int *regionx, int *regiony) { /* step 1: express given coordinates as proportional values */ - x = (x - v2d->cur.xmin) / BLI_RCT_SIZE_X(&v2d->cur); - y = (y - v2d->cur.ymin) / BLI_RCT_SIZE_Y(&v2d->cur); + x = (x - v2d->cur.xmin) / BLI_rctf_size_x(&v2d->cur); + y = (y - v2d->cur.ymin) / BLI_rctf_size_y(&v2d->cur); /* step 2: convert proportional distances to screen coordinates */ - x = v2d->mask.xmin + x * BLI_RCT_SIZE_X(&v2d->mask); - y = v2d->mask.ymin + y * BLI_RCT_SIZE_Y(&v2d->mask); + x = v2d->mask.xmin + x * BLI_rcti_size_x(&v2d->mask); + y = v2d->mask.ymin + y * BLI_rcti_size_y(&v2d->mask); /* although we don't clamp to lie within region bounds, we must avoid exceeding size of ints */ if (regionx) { @@ -2035,8 +2038,8 @@ View2D *UI_view2d_fromcontext_rwin(const bContext *C) */ void UI_view2d_getscale(View2D *v2d, float *x, float *y) { - if (x) *x = BLI_RCT_SIZE_X(&v2d->mask) / BLI_RCT_SIZE_X(&v2d->cur); - if (y) *y = BLI_RCT_SIZE_Y(&v2d->mask) / BLI_RCT_SIZE_Y(&v2d->cur); + if (x) *x = BLI_rcti_size_x(&v2d->mask) / BLI_rctf_size_x(&v2d->cur); + if (y) *y = BLI_rcti_size_y(&v2d->mask) / BLI_rctf_size_y(&v2d->cur); } /* Check if mouse is within scrollers @@ -2142,7 +2145,7 @@ void UI_view2d_text_cache_draw(ARegion *ar) const char *str = (const char *)(v2s + 1); int xofs = 0, yofs; - yofs = ceil(0.5f * (BLI_RCT_SIZE_Y(&v2s->rect) - default_height)); + yofs = ceil(0.5f * (BLI_rcti_size_y(&v2s->rect) - default_height)); if (yofs < 1) yofs = 1; if (col_pack_prev != v2s->col.pack) { diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c index 99313edc289..3d3f309a8d4 100644 --- a/source/blender/editors/interface/view2d_ops.c +++ b/source/blender/editors/interface/view2d_ops.c @@ -119,10 +119,10 @@ static int view_pan_init(bContext *C, wmOperator *op) vpd->ar = ar; /* calculate translation factor - based on size of view */ - winx = (float)(BLI_RCT_SIZE_X(&ar->winrct) + 1); - winy = (float)(BLI_RCT_SIZE_Y(&ar->winrct) + 1); - vpd->facx = (BLI_RCT_SIZE_X(&v2d->cur)) / winx; - vpd->facy = (BLI_RCT_SIZE_Y(&v2d->cur)) / winy; + winx = (float)(BLI_rcti_size_x(&ar->winrct) + 1); + winy = (float)(BLI_rcti_size_y(&ar->winrct) + 1); + vpd->facx = (BLI_rctf_size_x(&v2d->cur)) / winx; + vpd->facy = (BLI_rctf_size_y(&v2d->cur)) / winy; return 1; } @@ -471,7 +471,7 @@ static int view_scrollup_exec(bContext *C, wmOperator *op) if (RNA_boolean_get(op->ptr, "page")) { ARegion *ar = CTX_wm_region(C); - RNA_int_set(op->ptr, "deltay", BLI_RCT_SIZE_Y(&ar->v2d.mask)); + RNA_int_set(op->ptr, "deltay", BLI_rcti_size_y(&ar->v2d.mask)); } /* apply movement, then we're done */ @@ -590,12 +590,12 @@ static void view_zoomstep_apply(bContext *C, wmOperator *op) facy = RNA_float_get(op->ptr, "zoomfacy"); if (facx >= 0.0f) { - dx = BLI_RCT_SIZE_X(&v2d->cur) * facx; - dy = BLI_RCT_SIZE_Y(&v2d->cur) * facy; + dx = BLI_rctf_size_x(&v2d->cur) * facx; + dy = BLI_rctf_size_y(&v2d->cur) * facy; } else { - dx = (BLI_RCT_SIZE_X(&v2d->cur) / (1.0f + 2.0f * facx)) * facx; - dy = (BLI_RCT_SIZE_Y(&v2d->cur) / (1.0f + 2.0f * facy)) * facy; + dx = (BLI_rctf_size_x(&v2d->cur) / (1.0f + 2.0f * facx)) * facx; + dy = (BLI_rctf_size_y(&v2d->cur) / (1.0f + 2.0f * facy)) * facy; } /* only resize view on an axis if change is allowed */ @@ -611,7 +611,7 @@ static void view_zoomstep_apply(bContext *C, wmOperator *op) } else { if (U.uiflag & USER_ZOOM_TO_MOUSEPOS) { - float mval_fac = (vzd->mx_2d - v2d->cur.xmin) / BLI_RCT_SIZE_X(&v2d->cur); + float mval_fac = (vzd->mx_2d - v2d->cur.xmin) / BLI_rctf_size_x(&v2d->cur); float mval_faci = 1.0f - mval_fac; float ofs = (mval_fac * dx) - (mval_faci * dx); @@ -636,7 +636,7 @@ static void view_zoomstep_apply(bContext *C, wmOperator *op) } else { if (U.uiflag & USER_ZOOM_TO_MOUSEPOS) { - float mval_fac = (vzd->my_2d - v2d->cur.ymin) / BLI_RCT_SIZE_Y(&v2d->cur); + float mval_fac = (vzd->my_2d - v2d->cur.ymin) / BLI_rctf_size_y(&v2d->cur); float mval_faci = 1.0f - mval_fac; float ofs = (mval_fac * dy) - (mval_faci * dy); @@ -845,7 +845,7 @@ static void view_zoomdrag_apply(bContext *C, wmOperator *op) } else { if (U.uiflag & USER_ZOOM_TO_MOUSEPOS) { - float mval_fac = (vzd->mx_2d - v2d->cur.xmin) / BLI_RCT_SIZE_X(&v2d->cur); + float mval_fac = (vzd->mx_2d - v2d->cur.xmin) / BLI_rctf_size_x(&v2d->cur); float mval_faci = 1.0f - mval_fac; float ofs = (mval_fac * dx) - (mval_faci * dx); @@ -864,7 +864,7 @@ static void view_zoomdrag_apply(bContext *C, wmOperator *op) } else { if (U.uiflag & USER_ZOOM_TO_MOUSEPOS) { - float mval_fac = (vzd->my_2d - v2d->cur.ymin) / BLI_RCT_SIZE_Y(&v2d->cur); + float mval_fac = (vzd->my_2d - v2d->cur.ymin) / BLI_rctf_size_y(&v2d->cur); float mval_faci = 1.0f - mval_fac; float ofs = (mval_fac * dy) - (mval_faci * dy); @@ -942,8 +942,8 @@ static int view_zoomdrag_invoke(bContext *C, wmOperator *op, wmEvent *event) * with magnify information that is stored in x axis */ fac = 0.01f * (event->x - event->prevx); - dx = fac * BLI_RCT_SIZE_X(&v2d->cur) / 10.0f; - dy = fac * BLI_RCT_SIZE_Y(&v2d->cur) / 10.0f; + dx = fac * BLI_rctf_size_x(&v2d->cur) / 10.0f; + dy = fac * BLI_rctf_size_y(&v2d->cur) / 10.0f; RNA_float_set(op->ptr, "deltax", dx); RNA_float_set(op->ptr, "deltay", dy); @@ -1009,14 +1009,14 @@ static int view_zoomdrag_modal(bContext *C, wmOperator *op, wmEvent *event) float dist; /* x-axis transform */ - dist = BLI_RCT_SIZE_X(&v2d->mask) / 2.0f; + dist = BLI_rcti_size_x(&v2d->mask) / 2.0f; dx = 1.0f - (fabsf(vzd->lastx - dist) + 2.0f) / (fabsf(event->x - dist) + 2.0f); - dx *= 0.5f * BLI_RCT_SIZE_X(&v2d->cur); + dx *= 0.5f * BLI_rctf_size_x(&v2d->cur); /* y-axis transform */ - dist = BLI_RCT_SIZE_Y(&v2d->mask) / 2.0f; + dist = BLI_rcti_size_y(&v2d->mask) / 2.0f; dy = 1.0f - (fabsf(vzd->lasty - dist) + 2.0f) / (fabsf(event->y - dist) + 2.0f); - dy *= 0.5f * BLI_RCT_SIZE_Y(&v2d->cur); + dy *= 0.5f * BLI_rctf_size_y(&v2d->cur); } else { /* 'continuous' or 'dolly' */ @@ -1024,11 +1024,11 @@ static int view_zoomdrag_modal(bContext *C, wmOperator *op, wmEvent *event) /* x-axis transform */ fac = 0.01f * (event->x - vzd->lastx); - dx = fac * BLI_RCT_SIZE_X(&v2d->cur); + dx = fac * BLI_rctf_size_x(&v2d->cur); /* y-axis transform */ fac = 0.01f * (event->y - vzd->lasty); - dy = fac * BLI_RCT_SIZE_Y(&v2d->cur); + dy = fac * BLI_rctf_size_y(&v2d->cur); #if 0 /* continuous zoom shouldn't move that fast... */ if (U.viewzoom == USER_ZOOM_CONT) { // XXX store this setting as RNA prop? @@ -1161,17 +1161,17 @@ static int view_borderzoom_exec(bContext *C, wmOperator *op) /* TODO: is this zoom factor calculation valid? It seems to produce same results everytime... */ if ((v2d->keepzoom & V2D_LOCKZOOM_X) == 0) { - size = BLI_RCT_SIZE_X(&cur_new); - zoom = size / BLI_RCT_SIZE_X(&rect); - center = BLI_RCT_CENTER_X(&cur_new); + size = BLI_rctf_size_x(&cur_new); + zoom = size / BLI_rctf_size_x(&rect); + center = BLI_rctf_cent_x(&cur_new); cur_new.xmin = center - (size * zoom); cur_new.xmax = center + (size * zoom); } if ((v2d->keepzoom & V2D_LOCKZOOM_Y) == 0) { - size = BLI_RCT_SIZE_Y(&cur_new); - zoom = size / BLI_RCT_SIZE_Y(&rect); - center = BLI_RCT_CENTER_Y(&cur_new); + size = BLI_rctf_size_y(&cur_new); + zoom = size / BLI_rctf_size_y(&rect); + center = BLI_rctf_cent_y(&cur_new); cur_new.ymin = center - (size * zoom); cur_new.ymax = center + (size * zoom); @@ -1221,14 +1221,14 @@ struct SmoothView2DStore { */ static float smooth_view_rect_to_fac(const rctf *rect_a, const rctf *rect_b) { - float size_a[2] = {BLI_RCT_SIZE_X(rect_a), - BLI_RCT_SIZE_Y(rect_a)}; - float size_b[2] = {BLI_RCT_SIZE_X(rect_b), - BLI_RCT_SIZE_Y(rect_b)}; - float cent_a[2] = {BLI_RCT_CENTER_X(rect_a), - BLI_RCT_CENTER_Y(rect_a)}; - float cent_b[2] = {BLI_RCT_CENTER_X(rect_b), - BLI_RCT_CENTER_Y(rect_b)}; + float size_a[2] = {BLI_rctf_size_x(rect_a), + BLI_rctf_size_y(rect_a)}; + float size_b[2] = {BLI_rctf_size_x(rect_b), + BLI_rctf_size_y(rect_b)}; + float cent_a[2] = {BLI_rctf_cent_x(rect_a), + BLI_rctf_cent_y(rect_a)}; + float cent_b[2] = {BLI_rctf_cent_x(rect_b), + BLI_rctf_cent_y(rect_b)}; float fac_max = 0.0f; float tfac; @@ -1501,8 +1501,8 @@ static void scroller_activate_init(bContext *C, wmOperator *op, wmEvent *event, if (in_scroller == 'h') { /* horizontal scroller - calculate adjustment factor first */ - mask_size = (float)BLI_RCT_SIZE_X(&v2d->hor); - vsm->fac = BLI_RCT_SIZE_X(&v2d->tot) / mask_size; + mask_size = (float)BLI_rcti_size_x(&v2d->hor); + vsm->fac = BLI_rctf_size_x(&v2d->tot) / mask_size; /* get 'zone' (i.e. which part of scroller is activated) */ vsm->zone = mouse_in_scroller_handle(event->mval[0], v2d->hor.xmin, v2d->hor.xmax, scrollers->hor_min, scrollers->hor_max); @@ -1517,8 +1517,8 @@ static void scroller_activate_init(bContext *C, wmOperator *op, wmEvent *event, } else { /* vertical scroller - calculate adjustment factor first */ - mask_size = (float)BLI_RCT_SIZE_Y(&v2d->vert); - vsm->fac = BLI_RCT_SIZE_Y(&v2d->tot) / mask_size; + mask_size = (float)BLI_rcti_size_y(&v2d->vert); + vsm->fac = BLI_rctf_size_y(&v2d->tot) / mask_size; /* get 'zone' (i.e. which part of scroller is activated) */ vsm->zone = mouse_in_scroller_handle(event->mval[1], v2d->vert.ymin, v2d->vert.ymax, scrollers->vert_min, scrollers->vert_max); @@ -1798,8 +1798,8 @@ static int reset_exec(bContext *C, wmOperator *UNUSED(op)) int winx, winy; /* zoom 1.0 */ - winx = (float)(BLI_RCT_SIZE_X(&v2d->mask) + 1); - winy = (float)(BLI_RCT_SIZE_Y(&v2d->mask) + 1); + winx = (float)(BLI_rcti_size_x(&v2d->mask) + 1); + winy = (float)(BLI_rcti_size_y(&v2d->mask) + 1); v2d->cur.xmax = v2d->cur.xmin + winx; v2d->cur.ymax = v2d->cur.ymin + winy; diff --git a/source/blender/editors/io/io_collada.c b/source/blender/editors/io/io_collada.c index 0e6b8f77528..0ec99325752 100644 --- a/source/blender/editors/io/io_collada.c +++ b/source/blender/editors/io/io_collada.c @@ -54,6 +54,8 @@ #include "../../collada/collada.h" +#include "io_collada.h" + static int wm_collada_export_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event)) { if (!RNA_struct_property_is_set(op->ptr, "filepath")) { @@ -121,32 +123,32 @@ static int wm_collada_export_exec(bContext *C, wmOperator *op) /* get editmode results */ ED_object_exit_editmode(C, 0); /* 0 = does not exit editmode */ - if (collada_export( - CTX_data_scene(C), - filepath, - apply_modifiers, - export_mesh_type, - selected, - include_children, - include_armatures, - deform_bones_only, - - active_uv_only, - include_uv_textures, - include_material_textures, - use_texture_copies, - - use_object_instantiation, - sort_by_name, - second_life)) { + if (collada_export(CTX_data_scene(C), + filepath, + apply_modifiers, + export_mesh_type, + selected, + include_children, + include_armatures, + deform_bones_only, + + active_uv_only, + include_uv_textures, + include_material_textures, + use_texture_copies, + + use_object_instantiation, + sort_by_name, + second_life)) { return OPERATOR_FINISHED; } else { + BKE_report(op->reports, RPT_WARNING, "Export file not created."); return OPERATOR_CANCELLED; } } -void uiCollada_exportSettings(uiLayout *layout, PointerRNA *imfptr) +static void uiCollada_exportSettings(uiLayout *layout, PointerRNA *imfptr) { uiLayout *box, *row, *col, *split; @@ -233,7 +235,7 @@ void WM_OT_collada_export(wmOperatorType *ot) ot->name = "Export COLLADA"; ot->description = "Save a Collada file"; ot->idname = "WM_OT_collada_export"; - + ot->invoke = wm_collada_export_invoke; ot->exec = wm_collada_export_exec; ot->poll = WM_operator_winactive; @@ -241,7 +243,7 @@ void WM_OT_collada_export(wmOperatorType *ot) ot->flag |= OPTYPE_PRESET; ot->ui = wm_collada_export_draw; - + WM_operator_properties_filesel(ot, FOLDERFILE | COLLADAFILE, FILE_BLENDER, FILE_SAVE, WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY); @@ -296,7 +298,7 @@ void WM_OT_collada_export(wmOperatorType *ot) static int wm_collada_import_exec(bContext *C, wmOperator *op) { char filename[FILE_MAX]; - + if (!RNA_struct_property_is_set(op->ptr, "filepath")) { BKE_report(op->reports, RPT_ERROR, "No filename given"); return OPERATOR_CANCELLED; @@ -304,9 +306,9 @@ static int wm_collada_import_exec(bContext *C, wmOperator *op) RNA_string_get(op->ptr, "filepath", filename); if (collada_import(C, filename)) return OPERATOR_FINISHED; - + BKE_report(op->reports, RPT_ERROR, "Errors found during parsing COLLADA document. Please see console for error log."); - + return OPERATOR_FINISHED; } @@ -315,11 +317,11 @@ void WM_OT_collada_import(wmOperatorType *ot) ot->name = "Import COLLADA"; ot->description = "Load a Collada file"; ot->idname = "WM_OT_collada_import"; - + ot->invoke = WM_operator_filesel; ot->exec = wm_collada_import_exec; ot->poll = WM_operator_winactive; - + WM_operator_properties_filesel(ot, FOLDERFILE | COLLADAFILE, FILE_BLENDER, FILE_OPENFILE, WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY); } diff --git a/source/blender/editors/io/io_ops.c b/source/blender/editors/io/io_ops.c index d2b0ddd4e7e..f2a0532932d 100644 --- a/source/blender/editors/io/io_ops.c +++ b/source/blender/editors/io/io_ops.c @@ -34,6 +34,8 @@ #include "WM_types.h" #include "WM_api.h" +#include "io_ops.h" /* own include */ + void ED_operatortypes_io(void) { #ifdef WITH_COLLADA diff --git a/source/blender/editors/mask/mask_add.c b/source/blender/editors/mask/mask_add.c index 7fe1ac09df6..a254a6a9278 100644 --- a/source/blender/editors/mask/mask_add.c +++ b/source/blender/editors/mask/mask_add.c @@ -64,7 +64,7 @@ static int find_nearest_diff_point(const bContext *C, Mask *mask, const float no MaskLayer *masklay, *point_masklay; MaskSpline *point_spline; MaskSplinePoint *point = NULL; - float dist, co[2]; + float dist = FLT_MAX, co[2]; int width, height; float u; float scalex, scaley; @@ -125,7 +125,7 @@ static int find_nearest_diff_point(const bContext *C, Mask *mask, const float no cur_dist = dist_to_line_segment_v2(co, a, b); - if (point == NULL || cur_dist < dist) { + if (cur_dist < dist) { if (tangent) sub_v2_v2v2(tangent, &diff_points[2 * i + 2], &diff_points[2 * i]); diff --git a/source/blender/editors/mask/mask_draw.c b/source/blender/editors/mask/mask_draw.c index 655458bd4cb..fe6567424b6 100644 --- a/source/blender/editors/mask/mask_draw.c +++ b/source/blender/editors/mask/mask_draw.c @@ -520,12 +520,12 @@ void ED_mask_draw_region(Mask *mask, ARegion *ar, UI_view2d_to_region_no_clip(&ar->v2d, 0.0f, 0.0f, &x, &y); - /* w = BLI_RCT_SIZE_X(&v2d->tot); */ - /* h = BLI_RCT_SIZE_Y(&v2d->tot);/*/ + /* w = BLI_rctf_size_x(&v2d->tot); */ + /* h = BLI_rctf_size_y(&v2d->tot);/*/ - zoomx = (float)(BLI_RCT_SIZE_X(&ar->winrct) + 1) / (float)(BLI_RCT_SIZE_X(&ar->v2d.cur)); - zoomy = (float)(BLI_RCT_SIZE_Y(&ar->winrct) + 1) / (float)(BLI_RCT_SIZE_Y(&ar->v2d.cur)); + zoomx = (float)(BLI_rcti_size_x(&ar->winrct) + 1) / BLI_rctf_size_x(&ar->v2d.cur); + zoomy = (float)(BLI_rcti_size_y(&ar->winrct) + 1) / BLI_rctf_size_y(&ar->v2d.cur); if (do_scale_applied) { zoomx /= width; diff --git a/source/blender/editors/mask/mask_editaction.c b/source/blender/editors/mask/mask_editaction.c index 6124947e3b9..561ad004a1d 100644 --- a/source/blender/editors/mask/mask_editaction.c +++ b/source/blender/editors/mask/mask_editaction.c @@ -48,6 +48,7 @@ #include "ED_anim_api.h" #include "ED_keyframes_edit.h" +#include "ED_mask.h" /* own include */ /* ***************************************** */ /* NOTE ABOUT THIS FILE: diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c index 94e10b53b29..a677f1272a3 100644 --- a/source/blender/editors/mesh/editface.c +++ b/source/blender/editors/mesh/editface.c @@ -533,8 +533,8 @@ int do_paintface_box_select(ViewContext *vc, rcti *rect, int select, int extend) unsigned int *rt; char *selar; int a, index; - int sx = BLI_RCT_SIZE_X(rect) + 1; - int sy = BLI_RCT_SIZE_Y(rect) + 1; + int sx = BLI_rcti_size_x(rect) + 1; + int sy = BLI_rcti_size_y(rect) + 1; me = BKE_mesh_from_object(ob); diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c index 8b032bb1a3d..fdaddec5246 100644 --- a/source/blender/editors/mesh/editmesh_add.c +++ b/source/blender/editors/mesh/editmesh_add.c @@ -55,9 +55,9 @@ /* ********* add primitive operators ************* */ -static void make_prim_init(bContext *C, const char *idname, - float *dia, float mat[][4], - int *state, const float loc[3], const float rot[3], const unsigned int layer) +static Object *make_prim_init(bContext *C, const char *idname, + float *dia, float mat[][4], + int *state, const float loc[3], const float rot[3], const unsigned int layer) { Object *obedit = CTX_data_edit_object(C); @@ -74,11 +74,12 @@ static void make_prim_init(bContext *C, const char *idname, } *dia = ED_object_new_primitive_matrix(C, obedit, loc, rot, mat); + + return obedit; } -static void make_prim_finish(bContext *C, int *state, int enter_editmode) +static void make_prim_finish(bContext *C, Object *obedit, int *state, int enter_editmode) { - Object *obedit = CTX_data_edit_object(C); BMEditMesh *em = BMEdit_FromObject(obedit); /* Primitive has all verts selected, use vert select flush @@ -104,9 +105,7 @@ static int add_primitive_plane_exec(bContext *C, wmOperator *op) unsigned int layer; ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL); - make_prim_init(C, "Plane", &dia, mat, &state, loc, rot, layer); - - obedit = CTX_data_edit_object(C); + obedit = make_prim_init(C, "Plane", &dia, mat, &state, loc, rot, layer); em = BMEdit_FromObject(obedit); if (!EDBM_op_call_and_selectf(em, op, "vertout", @@ -115,7 +114,7 @@ static int add_primitive_plane_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } - make_prim_finish(C, &state, enter_editmode); + make_prim_finish(C, obedit, &state, enter_editmode); return OPERATOR_FINISHED; } @@ -148,9 +147,7 @@ static int add_primitive_cube_exec(bContext *C, wmOperator *op) unsigned int layer; ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL); - make_prim_init(C, "Cube", &dia, mat, &state, loc, rot, layer); - - obedit = CTX_data_edit_object(C); + obedit = make_prim_init(C, "Cube", &dia, mat, &state, loc, rot, layer); em = BMEdit_FromObject(obedit); if (!EDBM_op_call_and_selectf(em, op, "vertout", "create_cube mat=%m4 size=%f", mat, dia * 2.0f)) { @@ -158,7 +155,7 @@ static int add_primitive_cube_exec(bContext *C, wmOperator *op) } /* BMESH_TODO make plane side this: M_SQRT2 - plane (diameter of 1.41 makes it unit size) */ - make_prim_finish(C, &state, enter_editmode); + make_prim_finish(C, obedit, &state, enter_editmode); return OPERATOR_FINISHED; } @@ -200,9 +197,7 @@ static int add_primitive_circle_exec(bContext *C, wmOperator *op) cap_tri = (cap_end == 2); ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL); - make_prim_init(C, "Circle", &dia, mat, &state, loc, rot, layer); - - obedit = CTX_data_edit_object(C); + obedit = make_prim_init(C, "Circle", &dia, mat, &state, loc, rot, layer); em = BMEdit_FromObject(obedit); if (!EDBM_op_call_and_selectf(em, op, "vertout", @@ -213,7 +208,7 @@ static int add_primitive_circle_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } - make_prim_finish(C, &state, enter_editmode); + make_prim_finish(C, obedit, &state, enter_editmode); return OPERATOR_FINISHED; } @@ -257,9 +252,7 @@ static int add_primitive_cylinder_exec(bContext *C, wmOperator *op) cap_tri = (cap_end == 2); ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL); - make_prim_init(C, "Cylinder", &dia, mat, &state, loc, rot, layer); - - obedit = CTX_data_edit_object(C); + obedit = make_prim_init(C, "Cylinder", &dia, mat, &state, loc, rot, layer); em = BMEdit_FromObject(obedit); if (!EDBM_op_call_and_selectf( @@ -274,7 +267,7 @@ static int add_primitive_cylinder_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } - make_prim_finish(C, &state, enter_editmode); + make_prim_finish(C, obedit, &state, enter_editmode); return OPERATOR_FINISHED; } @@ -320,9 +313,7 @@ static int add_primitive_cone_exec(bContext *C, wmOperator *op) cap_tri = (cap_end == 2); ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL); - make_prim_init(C, "Cone", &dia, mat, &state, loc, rot, layer); - - obedit = CTX_data_edit_object(C); + obedit = make_prim_init(C, "Cone", &dia, mat, &state, loc, rot, layer); em = BMEdit_FromObject(obedit); if (!EDBM_op_call_and_selectf( @@ -334,7 +325,7 @@ static int add_primitive_cone_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } - make_prim_finish(C, &state, enter_editmode); + make_prim_finish(C, obedit, &state, enter_editmode); return OPERATOR_FINISHED; } @@ -379,9 +370,7 @@ static int add_primitive_grid_exec(bContext *C, wmOperator *op) unsigned int layer; ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL); - make_prim_init(C, "Grid", &dia, mat, &state, loc, rot, layer); - - obedit = CTX_data_edit_object(C); + obedit = make_prim_init(C, "Grid", &dia, mat, &state, loc, rot, layer); em = BMEdit_FromObject(obedit); if (!EDBM_op_call_and_selectf(em, op, "vertout", @@ -393,7 +382,7 @@ static int add_primitive_grid_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } - make_prim_finish(C, &state, enter_editmode); + make_prim_finish(C, obedit, &state, enter_editmode); return OPERATOR_FINISHED; } @@ -436,16 +425,14 @@ static int add_primitive_monkey_exec(bContext *C, wmOperator *op) if (!view_aligned) rot[0] += (float)M_PI / 2.0f; - make_prim_init(C, "Monkey", &dia, mat, &state, loc, rot, layer); - - obedit = CTX_data_edit_object(C); + obedit = make_prim_init(C, "Monkey", &dia, mat, &state, loc, rot, layer); em = BMEdit_FromObject(obedit); if (!EDBM_op_call_and_selectf(em, op, "vertout", "create_monkey mat=%m4", mat)) { return OPERATOR_CANCELLED; } - make_prim_finish(C, &state, enter_editmode); + make_prim_finish(C, obedit, &state, enter_editmode); return OPERATOR_FINISHED; } @@ -477,9 +464,7 @@ static int add_primitive_uvsphere_exec(bContext *C, wmOperator *op) unsigned int layer; ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL); - make_prim_init(C, "Sphere", &dia, mat, &state, loc, rot, layer); - - obedit = CTX_data_edit_object(C); + obedit = make_prim_init(C, "Sphere", &dia, mat, &state, loc, rot, layer); em = BMEdit_FromObject(obedit); if (!EDBM_op_call_and_selectf(em, op, "vertout", @@ -490,7 +475,7 @@ static int add_primitive_uvsphere_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } - make_prim_finish(C, &state, enter_editmode); + make_prim_finish(C, obedit, &state, enter_editmode); return OPERATOR_FINISHED; } @@ -531,9 +516,7 @@ static int add_primitive_icosphere_exec(bContext *C, wmOperator *op) unsigned int layer; ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer, NULL); - make_prim_init(C, "Icosphere", &dia, mat, &state, loc, rot, layer); - - obedit = CTX_data_edit_object(C); + obedit = make_prim_init(C, "Icosphere", &dia, mat, &state, loc, rot, layer); em = BMEdit_FromObject(obedit); if (!EDBM_op_call_and_selectf( @@ -545,7 +528,7 @@ static int add_primitive_icosphere_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } - make_prim_finish(C, &state, enter_editmode); + make_prim_finish(C, obedit, &state, enter_editmode); return OPERATOR_FINISHED; } diff --git a/source/blender/editors/mesh/editmesh_bvh.c b/source/blender/editors/mesh/editmesh_bvh.c index 0b7d396b696..c249d764ac1 100644 --- a/source/blender/editors/mesh/editmesh_bvh.c +++ b/source/blender/editors/mesh/editmesh_bvh.c @@ -309,7 +309,7 @@ static void vertsearchcallback(void *userdata, int index, const float *UNUSED(co } } -BMVert *BMBVH_FindClosestVert(BMBVHTree *tree, const float co[3], float maxdist) +BMVert *BMBVH_FindClosestVert(BMBVHTree *tree, const float co[3], const float maxdist) { BVHTreeNearest hit; @@ -325,7 +325,7 @@ BMVert *BMBVH_FindClosestVert(BMBVHTree *tree, const float co[3], float maxdist) float dist, curdist = tree->maxdist, v[3]; int cur = 0, i; - maxdist = tree->maxdist; + /* maxdist = tree->maxdist; */ /* UNUSED */ for (i = 0; i < 3; i++) { sub_v3_v3v3(v, hit.co, ls[i]->v->co); diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c index 7ecfb712c18..1dcbf574b44 100644 --- a/source/blender/editors/mesh/editmesh_knife.c +++ b/source/blender/editors/mesh/editmesh_knife.c @@ -29,7 +29,9 @@ * \ingroup edmesh */ -#define _USE_MATH_DEFINES +#ifdef _MSC_VER +# define _USE_MATH_DEFINES +#endif #include "MEM_guardedalloc.h" @@ -222,7 +224,7 @@ static void knife_update_header(bContext *C, KnifeTool_OpData *kcd) static void knife_project_v3(KnifeTool_OpData *kcd, const float co[3], float sco[3]) { - ED_view3d_project_float_v3(kcd->ar, co, sco, kcd->projmat); + ED_view3d_project_float_v3_m4(kcd->ar, co, sco, kcd->projmat); } static void knife_pos_data_clear(KnifePosData *kpd) @@ -1203,7 +1205,7 @@ static BMEdgeHit *knife_edge_tri_isect(KnifeTool_OpData *kcd, BMBVHTree *bmtree, } knife_project_v3(kcd, p, sp); - view3d_unproject(mats, view, sp[0], sp[1], 0.0f); + ED_view3d_unproject(mats, view, sp[0], sp[1], 0.0f); mul_m4_v3(kcd->ob->imat, view); if (kcd->cut_through) { @@ -1386,7 +1388,7 @@ static void knife_input_ray_cast(KnifeTool_OpData *kcd, const int mval_i[2], mval[1] = (float)mval_i[1]; /* unproject to find view ray */ - view3d_unproject(&mats, r_origin, mval[0], mval[1], 0.0f); + ED_view3d_unproject(&mats, r_origin, mval[0], mval[1], 0.0f); if (kcd->is_ortho) { negate_v3_v3(r_ray, kcd->vc.rv3d->viewinv[2]); @@ -1753,6 +1755,9 @@ static int knife_update_active(KnifeTool_OpData *kcd) return 1; } +#define SCANFILL_CUTS 0 +#if SCANFILL_CUTS + #define MARK 4 #define DEL 8 #define VERT_ON_EDGE 16 @@ -1761,9 +1766,6 @@ static int knife_update_active(KnifeTool_OpData *kcd) #define BOUNDARY 128 #define FACE_NEW 256 -#define SCANFILL_CUTS 0 -#if SCANFILL_CUTS - typedef struct facenet_entry { struct facenet_entry *next, *prev; KnifeEdge *kfe; diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c index 60c5244ddbc..8b13cc61d3e 100644 --- a/source/blender/editors/mesh/editmesh_loopcut.c +++ b/source/blender/editors/mesh/editmesh_loopcut.c @@ -29,7 +29,9 @@ */ #include <float.h> -#define _USE_MATH_DEFINES +#ifdef _MSC_VER +# define _USE_MATH_DEFINES +#endif #include <math.h> #include <string.h> #include <ctype.h> diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c index 4d4a890300f..53b877f2a6e 100644 --- a/source/blender/editors/mesh/editmesh_rip.c +++ b/source/blender/editors/mesh/editmesh_rip.c @@ -61,8 +61,8 @@ static float edbm_rip_rip_edgedist(ARegion *ar, float mat[][4], { float vec1[3], vec2[3]; - ED_view3d_project_float_v2(ar, co1, vec1, mat); - ED_view3d_project_float_v2(ar, co2, vec2, mat); + ED_view3d_project_float_v2_m4(ar, co1, vec1, mat); + ED_view3d_project_float_v2_m4(ar, co2, vec2, mat); /* TODO: use dist_squared_to_line_segment_v2() looks like we only ever use for comparison */ return dist_to_line_segment_v2(mvalf, vec1, vec2); @@ -97,11 +97,11 @@ static float edbm_rip_edge_side_measure(BMEdge *e, BMLoop *e_l, mid_v3_v3v3(cent, v1_other->co, v2_other->co); mid_v3_v3v3(mid, e->v1->co, e->v2->co); - ED_view3d_project_float_v2(ar, cent, cent, projectMat); - ED_view3d_project_float_v2(ar, mid, mid, projectMat); + ED_view3d_project_float_v2_m4(ar, cent, cent, projectMat); + ED_view3d_project_float_v2_m4(ar, mid, mid, projectMat); - ED_view3d_project_float_v2(ar, e->v1->co, e_v1_co, projectMat); - ED_view3d_project_float_v2(ar, e->v2->co, e_v2_co, projectMat); + ED_view3d_project_float_v2_m4(ar, e->v1->co, e_v1_co, projectMat); + ED_view3d_project_float_v2_m4(ar, e->v2->co, e_v2_co, projectMat); sub_v2_v2v2(vec, cent, mid); normalize_v2(vec); diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c index de9b3c5ba05..f6ae661a369 100644 --- a/source/blender/editors/mesh/editmesh_select.c +++ b/source/blender/editors/mesh/editmesh_select.c @@ -487,7 +487,6 @@ static void findnearestedge__doClosest(void *userData, BMEdge *eed, int x0, int vec[0] = eed->v1->co[0] + labda * (eed->v2->co[0] - eed->v1->co[0]); vec[1] = eed->v1->co[1] + labda * (eed->v2->co[1] - eed->v1->co[1]); vec[2] = eed->v1->co[2] + labda * (eed->v2->co[2] - eed->v1->co[2]); - mul_m4_v3(data->vc.obedit->obmat, vec); if (ED_view3d_clipping_test(data->vc.rv3d, vec, TRUE) == 0) { data->dist = distance; @@ -531,7 +530,7 @@ BMEdge *EDBM_edge_find_nearest(ViewContext *vc, int *dist) data.closest = NULL; ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); - mesh_foreachScreenEdge(vc, findnearestedge__doClosest, &data, 2); + mesh_foreachScreenEdge(vc, findnearestedge__doClosest, &data, V3D_CLIP_TEST_REGION); *dist = data.dist; return data.closest; @@ -1058,8 +1057,8 @@ static void mouse_mesh_loop(bContext *C, int mval[2], short extend, short ring) /* We can't be sure this has already been set... */ ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d); - project_float_noclip(vc.ar, eed->v1->co, v1_co); - project_float_noclip(vc.ar, eed->v2->co, v2_co); + ED_view3d_project_float_noclip(vc.ar, eed->v1->co, v1_co); + ED_view3d_project_float_noclip(vc.ar, eed->v2->co, v2_co); #if 0 printf("mouse to v1: %f\nmouse to v2: %f\n", len_squared_v2v2(mvalf, v1_co), len_squared_v2v2(mvalf, v2_co)); @@ -1087,7 +1086,7 @@ static void mouse_mesh_loop(bContext *C, int mval[2], short extend, short ring) float co[2], tdist; BM_face_calc_center_mean(f, cent); - project_float_noclip(vc.ar, cent, co); + ED_view3d_project_float_noclip(vc.ar, cent, co); tdist = len_squared_v2v2(mvalf, co); if (tdist < best_dist) { /* printf("Best face: %p (%f)\n", f, tdist);*/ diff --git a/source/blender/editors/mesh/editmesh_slide.c b/source/blender/editors/mesh/editmesh_slide.c index 86ea5bc8651..bd1d13f3528 100644 --- a/source/blender/editors/mesh/editmesh_slide.c +++ b/source/blender/editors/mesh/editmesh_slide.c @@ -388,10 +388,10 @@ static BMEdge *vtx_slide_nrst_in_frame(VertexSlideOp *vso, const float mval[2]) edge = vso->edge_frame[i]; mul_v3_m4v3(v1_proj, vso->obj->obmat, edge->v1->co); - project_float_noclip(vso->active_region, v1_proj, v1_proj); + ED_view3d_project_float_noclip(vso->active_region, v1_proj, v1_proj); mul_v3_m4v3(v2_proj, vso->obj->obmat, edge->v2->co); - project_float_noclip(vso->active_region, v2_proj, v2_proj); + ED_view3d_project_float_noclip(vso->active_region, v2_proj, v2_proj); dist = dist_to_line_segment_v2(mval, v1_proj, v2_proj); if (dist < min_dist) { @@ -455,10 +455,10 @@ static void vtx_slide_update(VertexSlideOp *vso, wmEvent *event) /* Project points onto screen and do interpolation in 2D */ mul_v3_m4v3(start_vtx_proj, vso->obj->obmat, vso->start_vtx->co); - project_float_noclip(vso->active_region, start_vtx_proj, start_vtx_proj); + ED_view3d_project_float_noclip(vso->active_region, start_vtx_proj, start_vtx_proj); mul_v3_m4v3(edge_other_proj, vso->obj->obmat, other->co); - project_float_noclip(vso->active_region, edge_other_proj, edge_other_proj); + ED_view3d_project_float_noclip(vso->active_region, edge_other_proj, edge_other_proj); closest_to_line_v2(closest_2d, mval_float, start_vtx_proj, edge_other_proj); diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 9e83742a909..7c700cc9731 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -163,7 +163,7 @@ void EMBM_project_snap_verts(bContext *C, ARegion *ar, Object *obedit, BMEditMes float mval[2], vec[3], no_dummy[3]; int dist_dummy; mul_v3_m4v3(vec, obedit->obmat, eve->co); - project_float_noclip(ar, vec, mval); + ED_view3d_project_float_noclip(ar, vec, mval); if (snapObjectsContext(C, mval, &dist_dummy, vec, no_dummy, SNAP_NOT_OBEDIT)) { mul_v3_m4v3(eve->co, obedit->imat, vec); } @@ -761,8 +761,8 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent float co1[3], co2[3]; mul_v3_m4v3(co1, vc.obedit->obmat, eed->v1->co); mul_v3_m4v3(co2, vc.obedit->obmat, eed->v2->co); - project_float_noclip(vc.ar, co1, co1); - project_float_noclip(vc.ar, co2, co2); + ED_view3d_project_float_noclip(vc.ar, co1, co1); + ED_view3d_project_float_noclip(vc.ar, co2, co2); /* 2D rotate by 90d while adding. * (x, y) = (y, -x) @@ -2526,12 +2526,6 @@ void MESH_OT_solidify(wmOperatorType *ot) RNA_def_property_ui_range(prop, -10, 10, 0.1, 4); } -#define TRAIL_POLYLINE 1 /* For future use, They don't do anything yet */ -#define TRAIL_FREEHAND 2 -#define TRAIL_MIXED 3 /* (1|2) */ -#define TRAIL_AUTO 4 -#define TRAIL_MIDPOINTS 8 - typedef struct CutCurve { float x; float y; @@ -2776,7 +2770,7 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op) copy_v3_v3(co, bv->co); co[3] = 1.0f; mul_m4_v4(obedit->obmat, co); - project_float(ar, co, scr); + ED_view3d_project_float(ar, co, scr); BLI_ghash_insert(gh, bv, scr); } @@ -2858,9 +2852,6 @@ void MESH_OT_knife_cut(wmOperatorType *ot) static int mesh_separate_tagged(Main *bmain, Scene *scene, Base *base_old, BMesh *bm_old) { Base *base_new; - BMIter iter; - BMVert *v; - BMEdge *e; Object *obedit = base_old->object; BMesh *bm_new; @@ -2886,15 +2877,10 @@ static int mesh_separate_tagged(Main *bmain, Scene *scene, Base *base_old, BMesh BMO_op_callf(bm_old, (BMO_FLAG_DEFAULTS & ~BMO_FLAG_RESPECT_HIDE), "delete geom=%hvef context=%i", BM_ELEM_TAG, DEL_FACES); - /* deselect loose data - this used to get deleted */ - BM_ITER_MESH (e, &iter, bm_old, BM_EDGES_OF_MESH) { - BM_edge_select_set(bm_old, e, FALSE); - } - - /* clean up any loose verts */ - BM_ITER_MESH (v, &iter, bm_old, BM_VERTS_OF_MESH) { - BM_vert_select_set(bm_old, v, FALSE); - } + /* deselect loose data - this used to get deleted, + * we could de-select edges and verts only, but this turns out to be less complicated + * since de-selecting all skips selection flushing logic */ + BM_mesh_elem_hflag_disable_all(bm_old, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, FALSE); BM_mesh_normals_update(bm_new, FALSE); @@ -2908,7 +2894,10 @@ static int mesh_separate_tagged(Main *bmain, Scene *scene, Base *base_old, BMesh static int mesh_separate_selected(Main *bmain, Scene *scene, Base *base_old, BMesh *bm_old) { - /* tag -> select */ + /* we may have tags from previous operators */ + BM_mesh_elem_hflag_disable_all(bm_old, BM_FACE | BM_EDGE | BM_VERT, BM_ELEM_TAG, FALSE); + + /* sel -> tag */ BM_mesh_elem_hflag_enable_test(bm_old, BM_FACE | BM_EDGE | BM_VERT, BM_ELEM_TAG, TRUE, BM_ELEM_SELECT); return mesh_separate_tagged(bmain, scene, base_old, bm_old); @@ -4721,7 +4710,7 @@ static int edbm_bevel_modal(bContext *C, wmOperator *op, wmEvent *event) mdiff[0] = opdata->mcenter[0] - event->mval[0]; mdiff[1] = opdata->mcenter[1] - event->mval[1]; - factor = -len_v2(mdiff) / opdata->initial_length + 1.0f; + factor = opdata->initial_length / -len_v2(mdiff) + 1.0f; /* Fake shift-transform... */ if (event->shift) { @@ -5085,9 +5074,9 @@ static int edbm_inset_modal(bContext *C, wmOperator *op, wmEvent *event) mdiff[1] = opdata->mcenter[1] - event->mval[1]; if (opdata->modify_depth) - amount = opdata->old_depth + len_v2(mdiff) / opdata->initial_length - 1.0f; + amount = opdata->old_depth + opdata->initial_length / len_v2(mdiff) - 1.0f; else - amount = opdata->old_thickness - len_v2(mdiff) / opdata->initial_length + 1.0f; + amount = opdata->old_thickness - opdata->initial_length / len_v2(mdiff) + 1.0f; /* Fake shift-transform... */ if (opdata->shift) diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c index 03e2f2691a8..b844ba0baa2 100644 --- a/source/blender/editors/mesh/editmesh_utils.c +++ b/source/blender/editors/mesh/editmesh_utils.c @@ -535,6 +535,16 @@ static void *getEditMesh(bContext *C) typedef struct UndoMesh { Mesh me; int selectmode; + + /** \note + * this isn't a prefect solution, if you edit keys and change shapes this works well (fixing [#32442]), + * but editing shape keys, going into object mode, removing or changing their order, + * then go back into editmode and undo will give issues - where the old index will be out of sync + * with the new object index. + * + * There are a few ways this could be made to work but for now its a known limitation with mixing + * object and editmode operations - Campbell */ + int shapenr; } UndoMesh; /* undo simply makes copies of a bmesh */ @@ -546,13 +556,14 @@ static void *editbtMesh_to_undoMesh(void *emv, void *obdata) UndoMesh *um = MEM_callocN(sizeof(UndoMesh), "undo Mesh"); /* make sure shape keys work */ - um->me.key = obme->key ? copy_key_nolib(obme->key) : NULL; + um->me.key = obme->key ? BKE_key_copy_nolib(obme->key) : NULL; /* BM_mesh_validate(em->bm); */ /* for troubleshooting */ BM_mesh_bm_to_me(em->bm, &um->me, FALSE); um->selectmode = em->selectmode; + um->shapenr = em->bm->shapenr; return um; } @@ -564,7 +575,7 @@ static void undoMesh_to_editbtMesh(void *umv, void *em_v, void *UNUSED(obdata)) UndoMesh *um = umv; BMesh *bm; - ob->shapenr = em->bm->shapenr; + ob->shapenr = em->bm->shapenr = um->shapenr; EDBM_mesh_free(em); diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c index 09d89a961e4..a52c8d47ecd 100644 --- a/source/blender/editors/mesh/mesh_data.c +++ b/source/blender/editors/mesh/mesh_data.c @@ -47,6 +47,8 @@ #include "BLI_array.h" #include "BLI_math.h" #include "BLI_edgehash.h" +#include "BLI_linklist.h" +#include "BLI_listbase.h" #include "BKE_context.h" #include "BKE_depsgraph.h" @@ -74,6 +76,64 @@ #include "mesh_intern.h" +static CustomData *mesh_customdata_get_type(Mesh *me, const char htype, int *r_tot) +{ + CustomData *data; + BMesh *bm = (me->edit_btmesh) ? me->edit_btmesh->bm : NULL; + int tot; + + /* this */ + switch (htype) { + case BM_VERT: + if (bm) { + data = &bm->vdata; + tot = bm->totvert; + } + else { + data = &me->vdata; + tot = me->totvert; + } + break; + case BM_EDGE: + if (bm) { + data = &bm->edata; + tot = bm->totedge; + } + else { + data = &me->edata; + tot = me->totedge; + } + break; + case BM_LOOP: + if (bm) { + data = &bm->ldata; + tot = bm->totloop; + } + else { + data = &me->ldata; + tot = me->totloop; + } + break; + case BM_FACE: + if (bm) { + data = &bm->pdata; + tot = bm->totface; + } + else { + data = &me->pdata; + tot = me->totpoly; + } + break; + default: + BLI_assert(0); + tot = 0; + data = NULL; + } + + *r_tot = tot; + return data; +} + #define GET_CD_DATA(me, data) (me->edit_btmesh ? &me->edit_btmesh->bm->data : &me->data) static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *layer) { @@ -85,24 +145,10 @@ static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *la int i, actindex, rndindex, cloneindex, stencilindex, tot; if (layer->type == CD_MLOOPCOL || layer->type == CD_MLOOPUV) { - if (me->edit_btmesh) { - data = &me->edit_btmesh->bm->ldata; - tot = me->edit_btmesh->bm->totloop; - } - else { - data = &me->ldata; - tot = me->totloop; - } + data = mesh_customdata_get_type(me, BM_LOOP, &tot); } else { - if (me->edit_btmesh) { - data = &me->edit_btmesh->bm->pdata; - tot = me->edit_btmesh->bm->totface; - } - else { - data = &me->pdata; - tot = me->totpoly; - } + data = mesh_customdata_get_type(me, BM_FACE, &tot); } index = CustomData_get_layer_index(data, type); @@ -701,22 +747,20 @@ void MESH_OT_vertex_color_remove(wmOperatorType *ot) ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } -/*********************** sticky operators ************************/ +/* *** CustomData clear functions, we need an operator for each *** */ -static int mesh_sticky_add_exec(bContext *C, wmOperator *UNUSED(op)) +static int mesh_customdata_clear_exec__internal(bContext *C, + char htype, int type) { - Scene *scene = CTX_data_scene(C); - View3D *v3d = CTX_wm_view3d(C); - Object *ob = ED_object_context(C); - Mesh *me = ob->data; + Object *obedit = ED_object_context(C); + Mesh *me = obedit->data; - /* why is this commented out? */ -#if 0 - if (me->msticky) - return OPERATOR_CANCELLED; -#endif + int tot; + CustomData *data = mesh_customdata_get_type(me, htype, &tot); - RE_make_sticky(scene, v3d); + BLI_assert(CustomData_layertype_is_singleton(type) == TRUE); + + CustomData_free_layers(data, type, tot); DAG_id_tag_update(&me->id, 0); WM_event_add_notifier(C, NC_GEOM | ND_DATA, me); @@ -724,48 +768,79 @@ static int mesh_sticky_add_exec(bContext *C, wmOperator *UNUSED(op)) return OPERATOR_FINISHED; } -void MESH_OT_sticky_add(wmOperatorType *ot) +/* Clear Mask */ +static int mesh_customdata_clear_mask_poll(bContext *C) +{ + Object *ob = ED_object_context(C); + if (ob && ob->type == OB_MESH) { + Mesh *me = ob->data; + + /* special case - can't run this if we're in sculpt mode */ + if (ob->mode & OB_MODE_SCULPT) { + return FALSE; + } + + if (me->id.lib == NULL) { + CustomData *data = GET_CD_DATA(me, vdata); + if (CustomData_has_layer(data, CD_PAINT_MASK)) { + return TRUE; + } + } + } + return FALSE; +} +static int mesh_customdata_clear_mask_exec(bContext *C, wmOperator *UNUSED(op)) +{ + return mesh_customdata_clear_exec__internal(C, BM_VERT, CD_PAINT_MASK); +} + +void MESH_OT_customdata_clear_mask(wmOperatorType *ot) { + /* identifiers */ - ot->name = "Add Sticky"; - ot->description = "Add sticky UV texture layer"; - ot->idname = "MESH_OT_sticky_add"; - + ot->name = "Clear Sculpt-Mask Data"; + ot->idname = "MESH_OT_customdata_clear_mask"; + ot->description = "Clear vertex sculpt masking data from the mesh"; + /* api callbacks */ - ot->poll = layers_poll; - ot->exec = mesh_sticky_add_exec; + ot->exec = mesh_customdata_clear_mask_exec; + ot->poll = mesh_customdata_clear_mask_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } -static int mesh_sticky_remove_exec(bContext *C, wmOperator *UNUSED(op)) +/* Clear Skin */ +static int mesh_customdata_clear_skin_poll(bContext *C) { Object *ob = ED_object_context(C); - Mesh *me = ob->data; - if (!me->msticky) - return OPERATOR_CANCELLED; - - CustomData_free_layer_active(&me->vdata, CD_MSTICKY, me->totvert); - me->msticky = NULL; - - DAG_id_tag_update(&me->id, 0); - WM_event_add_notifier(C, NC_GEOM | ND_DATA, me); - - return OPERATOR_FINISHED; + if (ob && ob->type == OB_MESH) { + Mesh *me = ob->data; + if (me->id.lib == NULL) { + CustomData *data = GET_CD_DATA(me, vdata); + if (CustomData_has_layer(data, CD_MVERT_SKIN)) { + return TRUE; + } + } + } + return FALSE; +} +static int mesh_customdata_clear_skin_exec(bContext *C, wmOperator *UNUSED(op)) +{ + return mesh_customdata_clear_exec__internal(C, BM_VERT, CD_MVERT_SKIN); } -void MESH_OT_sticky_remove(wmOperatorType *ot) +void MESH_OT_customdata_clear_skin(wmOperatorType *ot) { /* identifiers */ - ot->name = "Remove Sticky"; - ot->description = "Remove sticky UV texture layer"; - ot->idname = "MESH_OT_sticky_remove"; - + ot->name = "Clear Skin Data"; + ot->idname = "MESH_OT_customdata_clear_skin"; + ot->description = "Clear vertex skin layer"; + /* api callbacks */ - ot->poll = layers_poll; - ot->exec = mesh_sticky_remove_exec; + ot->exec = mesh_customdata_clear_skin_exec; + ot->poll = mesh_customdata_clear_skin_poll; /* flags */ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h index aed57141c2a..b68c1836992 100644 --- a/source/blender/editors/mesh/mesh_intern.h +++ b/source/blender/editors/mesh/mesh_intern.h @@ -189,8 +189,10 @@ void MESH_OT_uv_texture_add(struct wmOperatorType *ot); void MESH_OT_uv_texture_remove(struct wmOperatorType *ot); void MESH_OT_vertex_color_add(struct wmOperatorType *ot); void MESH_OT_vertex_color_remove(struct wmOperatorType *ot); -void MESH_OT_sticky_add(struct wmOperatorType *ot); -void MESH_OT_sticky_remove(struct wmOperatorType *ot); +/* no create_mask yet */ +void MESH_OT_customdata_clear_mask(struct wmOperatorType *ot); +void MESH_OT_customdata_clear_skin(struct wmOperatorType *ot); + void MESH_OT_drop_named_image(struct wmOperatorType *ot); /* ************* bmesh_tools.c ***********/ diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c index 7f73851f2a8..ccf91958e08 100644 --- a/source/blender/editors/mesh/mesh_ops.c +++ b/source/blender/editors/mesh/mesh_ops.c @@ -136,7 +136,6 @@ void ED_operatortypes_mesh(void) WM_operatortype_append(MESH_OT_vertices_smooth); WM_operatortype_append(MESH_OT_noise); WM_operatortype_append(MESH_OT_flip_normals); - //WM_operatortype_append(MESH_OT_knife_cut); WM_operatortype_append(MESH_OT_rip); WM_operatortype_append(MESH_OT_blend_from_shape); WM_operatortype_append(MESH_OT_shape_propagate_to_all); @@ -145,8 +144,8 @@ void ED_operatortypes_mesh(void) WM_operatortype_append(MESH_OT_uv_texture_remove); WM_operatortype_append(MESH_OT_vertex_color_add); WM_operatortype_append(MESH_OT_vertex_color_remove); - WM_operatortype_append(MESH_OT_sticky_add); - WM_operatortype_append(MESH_OT_sticky_remove); + WM_operatortype_append(MESH_OT_customdata_clear_mask); + WM_operatortype_append(MESH_OT_customdata_clear_skin); WM_operatortype_append(MESH_OT_drop_named_image); WM_operatortype_append(MESH_OT_edgering_select); diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c index a7467ee4c79..f2b7a2e9c22 100644 --- a/source/blender/editors/mesh/meshtools.c +++ b/source/blender/editors/mesh/meshtools.c @@ -104,7 +104,7 @@ int join_mesh_exec(bContext *C, wmOperator *op) MLoop *mloop = NULL; Key *key, *nkey = NULL; KeyBlock *kb, *okb, *kbn; - float imat[4][4], cmat[4][4], *fp1, *fp2, curpos; + float imat[4][4], cmat[4][4], *fp1, *fp2; int a, b, totcol, totmat = 0, totedge = 0, totvert = 0, ok = 0; int totloop = 0, totpoly = 0, vertofs, *matmap = NULL; int i, j, index, haskey = 0, edgeofs, loopofs, polyofs; @@ -196,7 +196,7 @@ int join_mesh_exec(bContext *C, wmOperator *op) } else if (haskey) { /* add a new key-block and add to the mesh */ - key = me->key = add_key((ID *)me); + key = me->key = BKE_key_add((ID *)me); key->type = KEY_RELATIVE; } @@ -243,29 +243,29 @@ int join_mesh_exec(bContext *C, wmOperator *op) /* if this mesh has shapekeys, check if destination mesh already has matching entries too */ if (me->key && key) { - for (kb = me->key->block.first; kb; kb = kb->next) { + /* for remapping KeyBlock.relative */ + int *index_map = MEM_mallocN(sizeof(int) * me->key->totkey, __func__); + KeyBlock **kb_map = MEM_mallocN(sizeof(KeyBlock *) * me->key->totkey, __func__); + + for (kb = me->key->block.first, i = 0; kb; kb = kb->next, i++) { + BLI_assert(i < me->key->totkey); + + kbn = BKE_keyblock_find_name(key, kb->name); /* if key doesn't exist in destination mesh, add it */ - if (key_get_named_keyblock(key, kb->name) == NULL) { - /* copy this existing one over to the new shapekey block */ - kbn = MEM_dupallocN(kb); - kbn->prev = kbn->next = NULL; - + if (kbn) { + index_map[i] = BLI_findindex(&key->block, kbn); + } + else { + index_map[i] = key->totkey; + + kbn = BKE_keyblock_add(key, kb->name); + + BKE_keyblock_copy_settings(kbn, kb); + /* adjust settings to fit (allocate a new data-array) */ kbn->data = MEM_callocN(sizeof(float) * 3 * totvert, "joined_shapekey"); - kbn->totelem = totvert; - kbn->weights = NULL; - - okb = key->block.last; - curpos = (okb) ? okb->pos : -0.1f; - if (key->type == KEY_RELATIVE) - kbn->pos = curpos + 0.1f; - else - kbn->pos = curpos; - - BLI_addtail(&key->block, kbn); - key->totkey++; - if (key->totkey == 1) key->refkey = kbn; - + kbn->totelem = totvert; + /* XXX 2.5 Animato */ #if 0 /* also, copy corresponding ipo-curve to ipo-block if applicable */ @@ -275,13 +275,26 @@ int join_mesh_exec(bContext *C, wmOperator *op) } #endif } + + kb_map[i] = kbn; } + + /* remap relative index values */ + for (kb = me->key->block.first, i = 0; kb; kb = kb->next, i++) { + if (LIKELY(kb->relative < me->key->totkey)) { /* sanity check, should always be true */ + kb_map[i]->relative = index_map[kb->relative]; + } + } + + MEM_freeN(index_map); + MEM_freeN(kb_map); } } } } CTX_DATA_END; - + + /* setup new data for destination mesh */ memset(&vdata, 0, sizeof(vdata)); memset(&edata, 0, sizeof(edata)); @@ -356,7 +369,8 @@ int join_mesh_exec(bContext *C, wmOperator *op) fp1 = ((float *)kb->data) + (vertofs * 3); /* check if this mesh has such a shapekey */ - okb = key_get_named_keyblock(me->key, kb->name); + okb = me->key ? BKE_keyblock_find_name(me->key, kb->name) : NULL; + if (okb) { /* copy this mesh's shapekey to the destination shapekey (need to transform first) */ fp2 = ((float *)(okb->data)); @@ -386,7 +400,7 @@ int join_mesh_exec(bContext *C, wmOperator *op) fp1 = ((float *)kb->data) + (vertofs * 3); /* check if this was one of the original shapekeys */ - okb = key_get_named_keyblock(nkey, kb->name); + okb = BKE_keyblock_find_name(nkey, kb->name); if (okb) { /* copy this mesh's shapekey to the destination shapekey */ fp2 = ((float *)(okb->data)); @@ -427,8 +441,8 @@ int join_mesh_exec(bContext *C, wmOperator *op) if ((mmd = get_multires_modifier(scene, base->object, TRUE))) { ED_object_iter_other(bmain, base->object, TRUE, - ED_object_multires_update_totlevels_cb, - &mmd->totlvl); + ED_object_multires_update_totlevels_cb, + &mmd->totlvl); } } @@ -548,6 +562,12 @@ int join_mesh_exec(bContext *C, wmOperator *op) MEM_freeN(nkey); } + /* ensure newly inserted keys are time sorted */ + if (key && (key->type != KEY_RELATIVE)) { + BKE_key_sort(key); + } + + DAG_scene_sort(bmain, scene); // removed objects, need to rebuild dag before editmode call #if 0 @@ -607,12 +627,12 @@ int join_mesh_shapes_exec(bContext *C, wmOperator *op) } if (key == NULL) { - key = me->key = add_key((ID *)me); + key = me->key = BKE_key_add((ID *)me); key->type = KEY_RELATIVE; /* first key added, so it was the basis. initialize it with the existing mesh */ - kb = add_keyblock(key, NULL); - mesh_to_key(me, kb); + kb = BKE_keyblock_add(key, NULL); + BKE_key_convert_from_mesh(me, kb); } /* now ready to add new keys from selected meshes */ @@ -628,7 +648,7 @@ int join_mesh_shapes_exec(bContext *C, wmOperator *op) if (!dm) continue; - kb = add_keyblock(key, base->object->id.name + 2); + kb = BKE_keyblock_add(key, base->object->id.name + 2); DM_to_meshkey(dm, me, kb); @@ -709,9 +729,9 @@ static void mesh_octree_add_nodes(MocNode **basetable, const float co[3], const float fx, fy, fz; int vx, vy, vz; - if (!finite(co[0]) || - !finite(co[1]) || - !finite(co[2])) + if ((finite(co[0]) == FALSE) || + (finite(co[1]) == FALSE) || + (finite(co[2]) == FALSE)) { return; } @@ -940,9 +960,9 @@ static BMVert *editbmesh_get_x_mirror_vert_spatial(Object *ob, BMEditMesh *em, c intptr_t poinval; /* ignore nan verts */ - if (!finite(co[0]) || - !finite(co[1]) || - !finite(co[2])) + if ((finite(co[0]) == FALSE) || + (finite(co[1]) == FALSE) || + (finite(co[2]) == FALSE)) { return NULL; } @@ -1217,7 +1237,7 @@ int ED_mesh_pick_face_vert(bContext *C, Mesh *me, Object *ob, const int mval[2], const int v_idx = me->mloop[mp->loopstart + fidx].v; dm->getVertCo(dm, v_idx, co); mul_m4_v3(ob->obmat, co); - project_float_noclip(ar, co, sco); + ED_view3d_project_float_noclip(ar, co, sco); len = len_squared_v2v2(mval_f, sco); if (len < len_best) { len_best = len; diff --git a/source/blender/editors/metaball/mball_edit.c b/source/blender/editors/metaball/mball_edit.c index 50d5569c483..22ccd7bbed8 100644 --- a/source/blender/editors/metaball/mball_edit.c +++ b/source/blender/editors/metaball/mball_edit.c @@ -98,9 +98,8 @@ void load_editMball(Object *UNUSED(obedit)) } /* Add metaelem primitive to metaball object (which is in edit mode) */ -MetaElem *add_metaball_primitive(bContext *C, float mat[4][4], int type, int UNUSED(newname)) +MetaElem *add_metaball_primitive(bContext *UNUSED(C), Object *obedit, float mat[4][4], int type, int UNUSED(newname)) { - Object *obedit = CTX_data_edit_object(C); MetaBall *mball = (MetaBall *)obedit->data; MetaElem *ml; diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index d90735ca5ac..4942b9e4390 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -198,7 +198,7 @@ float ED_object_new_primitive_matrix(bContext *C, Object *obedit, /********************* Add Object Operator ********************/ -void view_align_update(struct Main *UNUSED(main), struct Scene *UNUSED(scene), struct PointerRNA *ptr) +static void view_align_update(struct Main *UNUSED(main), struct Scene *UNUSED(scene), struct PointerRNA *ptr) { RNA_struct_idprops_unset(ptr, "rotation"); } @@ -439,7 +439,7 @@ static Object *effector_add_type(bContext *C, wmOperator *op, int type) ((Curve *)ob->data)->flag |= CU_PATH | CU_3D; ED_object_enter_editmode(C, 0); ED_object_new_primitive_matrix(C, ob, loc, rot, mat); - BLI_addtail(object_editcurve_get(ob), add_nurbs_primitive(C, mat, CU_NURBS | CU_PRIM_PATH, 1)); + BLI_addtail(object_editcurve_get(ob), add_nurbs_primitive(C, ob, mat, CU_NURBS | CU_PRIM_PATH, 1)); if (!enter_editmode) ED_object_exit_editmode(C, EM_FREEDATA); @@ -574,7 +574,7 @@ static int object_metaball_add_exec(bContext *C, wmOperator *op) ED_object_new_primitive_matrix(C, obedit, loc, rot, mat); - /* elem= (MetaElem *) */ add_metaball_primitive(C, mat, RNA_enum_get(op->ptr, "type"), newob); + /* elem= (MetaElem *) */ add_metaball_primitive(C, obedit, mat, RNA_enum_get(op->ptr, "type"), newob); /* userdef */ if (newob && !enter_editmode) { @@ -1826,7 +1826,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base /* check if obdata is copied */ if (didit) { - Key *key = ob_get_key(obn); + Key *key = BKE_key_from_object(obn); if (dupflag & USER_DUP_ACT) { bActuator *act; diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c index f9b73a56403..0ea2f78a415 100644 --- a/source/blender/editors/object/object_bake.c +++ b/source/blender/editors/object/object_bake.c @@ -69,6 +69,7 @@ #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" +#include "IMB_colormanagement.h" #include "GPU_draw.h" /* GPU_free_image */ @@ -685,7 +686,7 @@ static void apply_heights_data(void *bake_data) } } - ibuf->userflags = IB_RECT_INVALID; + ibuf->userflags = IB_RECT_INVALID | IB_DISPLAY_BUFFER_INVALID; } static void free_heights_data(void *bake_data) @@ -769,6 +770,8 @@ static void apply_heights_callback(DerivedMesh *lores_dm, DerivedMesh *hires_dm, char *rrgb = (char *)ibuf->rect + pixel * 4; rrgb[3] = 255; } + + ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID; } /* MultiresBake callback for normals' baking @@ -826,6 +829,8 @@ static void apply_tangmat_callback(DerivedMesh *lores_dm, DerivedMesh *hires_dm, rgb_float_to_uchar(rrgb, vec); rrgb[3] = 255; } + + ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID; } static void count_images(MultiresBakeRender *bkr) @@ -895,7 +900,7 @@ static void finish_images(MultiresBakeRender *bkr) RE_bake_ibuf_filter(ibuf, (char *)ibuf->userdata, bkr->bake_filter); - ibuf->userflags |= IB_BITMAPDIRTY; + ibuf->userflags |= IB_BITMAPDIRTY | IB_DISPLAY_BUFFER_INVALID;; if (ibuf->rect_float) ibuf->userflags |= IB_RECT_INVALID; @@ -1324,11 +1329,12 @@ static int test_bake_internal(bContext *C, ReportList *reports) static void init_bake_internal(BakeRender *bkr, bContext *C) { Scene *scene = CTX_data_scene(C); + bScreen *sc = CTX_wm_screen(C); /* get editmode results */ ED_object_exit_editmode(C, 0); /* 0 = does not exit editmode */ - bkr->sa = BKE_screen_find_big_area(CTX_wm_screen(C), SPACE_IMAGE, 10); /* can be NULL */ + bkr->sa = sc ? BKE_screen_find_big_area(sc, SPACE_IMAGE, 10) : NULL; /* can be NULL */ bkr->main = CTX_data_main(C); bkr->scene = scene; bkr->actob = (scene->r.bake_flag & R_BAKE_TO_ACTIVE) ? OBACT : NULL; @@ -1369,6 +1375,7 @@ static void finish_bake_internal(BakeRender *bkr) if (ima->ok == IMA_OK_LOADED) { if (ibuf) { if (ibuf->userflags & IB_BITMAPDIRTY) { + ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID; GPU_free_image(ima); imb_freemipmapImBuf(ibuf); } diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index aa885320b37..f95a186990e 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -649,11 +649,11 @@ static void copymenu_properties(Scene *scene, View3D *v3d, Object *ob) for (base = FIRSTBASE; base; base = base->next) { if ((base != BASACT) && (TESTBASELIB(v3d, base))) { if (nr == 1) { /* replace */ - copy_properties(&base->object->prop, &ob->prop); + BKE_bproperty_copy_list(&base->object->prop, &ob->prop); } else { for (prop = ob->prop.first; prop; prop = prop->next) { - set_ob_property(base->object, prop); + BKE_bproperty_object_set(base->object, prop); } } } @@ -665,7 +665,7 @@ static void copymenu_properties(Scene *scene, View3D *v3d, Object *ob) if (prop) { for (base = FIRSTBASE; base; base = base->next) { if ((base != BASACT) && (TESTBASELIB(v3d, base))) { - set_ob_property(base->object, prop); + BKE_bproperty_object_set(base->object, prop); } } } @@ -1585,7 +1585,7 @@ static int game_property_new(bContext *C, wmOperator *op) char name[MAX_NAME]; int type = RNA_enum_get(op->ptr, "type"); - prop = new_property(type); + prop = BKE_bproperty_new(type); BLI_addtail(&ob->prop, prop); RNA_string_get(op->ptr, "name", name); @@ -1593,7 +1593,7 @@ static int game_property_new(bContext *C, wmOperator *op) BLI_strncpy(prop->name, name, sizeof(prop->name)); } - unique_property(NULL, prop, 0); // make_unique_prop_names(prop->name); + BKE_bproperty_unique(NULL, prop, 0); // make_unique_prop_names(prop->name); WM_event_add_notifier(C, NC_LOGIC, NULL); return OPERATOR_FINISHED; @@ -1631,7 +1631,7 @@ static int game_property_remove(bContext *C, wmOperator *op) if (prop) { BLI_remlink(&ob->prop, prop); - free_property(prop); + BKE_bproperty_free(prop); WM_event_add_notifier(C, NC_LOGIC, NULL); return OPERATOR_FINISHED; @@ -1711,7 +1711,7 @@ static int game_property_copy_exec(bContext *C, wmOperator *op) CTX_DATA_BEGIN(C, Object *, ob_iter, selected_editable_objects) { if (ob != ob_iter) - set_ob_property(ob_iter, prop); + BKE_bproperty_object_set(ob_iter, prop); } CTX_DATA_END; } } @@ -1721,12 +1721,12 @@ static int game_property_copy_exec(bContext *C, wmOperator *op) { if (ob != ob_iter) { if (type == COPY_PROPERTIES_REPLACE) { - copy_properties(&ob_iter->prop, &ob->prop); + BKE_bproperty_copy_list(&ob_iter->prop, &ob->prop); } else { /* merge - the default when calling with no argument */ for (prop = ob->prop.first; prop; prop = prop->next) { - set_ob_property(ob_iter, prop); + BKE_bproperty_object_set(ob_iter, prop); } } } @@ -1763,7 +1763,7 @@ static int game_property_clear_exec(bContext *C, wmOperator *UNUSED(op)) { CTX_DATA_BEGIN(C, Object *, ob_iter, selected_editable_objects) { - free_properties(&ob_iter->prop); + BKE_bproperty_free_list(&ob_iter->prop); } CTX_DATA_END; diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c index 7c8386d55dc..a6afe6b2d04 100644 --- a/source/blender/editors/object/object_hook.c +++ b/source/blender/editors/object/object_hook.c @@ -585,13 +585,11 @@ void OBJECT_OT_hook_add_newobj(wmOperatorType *ot) static int object_hook_remove_exec(bContext *C, wmOperator *op) { int num = RNA_enum_get(op->ptr, "modifier"); - Object *ob = NULL; + Object *ob = CTX_data_edit_object(C); HookModifierData *hmd = NULL; - ob = CTX_data_edit_object(C); hmd = (HookModifierData *)BLI_findlink(&ob->modifiers, num); - - if (!ob || !hmd) { + if (!hmd) { BKE_report(op->reports, RPT_ERROR, "Couldn't find hook modifier"); return OPERATOR_CANCELLED; } diff --git a/source/blender/editors/object/object_lattice.c b/source/blender/editors/object/object_lattice.c index 89f9f5de311..1f7be0bf9a6 100644 --- a/source/blender/editors/object/object_lattice.c +++ b/source/blender/editors/object/object_lattice.c @@ -92,9 +92,9 @@ void make_editLatt(Object *obedit) free_editLatt(obedit); - actkey = ob_get_keyblock(obedit); + actkey = BKE_keyblock_from_object(obedit); if (actkey) - key_to_latt(actkey, lt); + BKE_key_convert_to_lattice(actkey, lt); lt->editlatt = MEM_callocN(sizeof(EditLatt), "editlatt"); lt->editlatt->latt = MEM_dupallocN(lt); diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c index 4858fdf1c35..6fe7ad05a70 100644 --- a/source/blender/editors/object/object_modifier.c +++ b/source/blender/editors/object/object_modifier.c @@ -565,15 +565,15 @@ static int modifier_apply_shape(ReportList *reports, Scene *scene, Object *ob, M } if (key == NULL) { - key = me->key = add_key((ID *)me); + key = me->key = BKE_key_add((ID *)me); key->type = KEY_RELATIVE; /* if that was the first key block added, then it was the basis. * Initialize it with the mesh, and add another for the modifier */ - kb = add_keyblock(key, NULL); - mesh_to_key(me, kb); + kb = BKE_keyblock_add(key, NULL); + BKE_key_convert_from_mesh(me, kb); } - kb = add_keyblock(key, md->name); + kb = BKE_keyblock_add(key, md->name); DM_to_meshkey(dm, me, kb); dm->release(dm); @@ -1692,11 +1692,9 @@ static void skin_armature_bone_create(Object *skin_ob, v = (e->v1 == parent_v ? e->v2 : e->v1); - bone = MEM_callocN(sizeof(EditBone), - "skin_armature_bone_create EditBone"); + bone = ED_armature_edit_bone_add(arm, "Bone"); bone->parent = parent_bone; - bone->layer = 1; bone->flag |= BONE_CONNECTED; copy_v3_v3(bone->head, mvert[parent_v].co); @@ -1704,8 +1702,6 @@ static void skin_armature_bone_create(Object *skin_ob, bone->rad_head = bone->rad_tail = 0.25; BLI_snprintf(bone->name, sizeof(bone->name), "Bone.%.2d", endx); - BLI_addtail(arm->edbo, bone); - /* add bDeformGroup */ if ((dg = ED_vgroup_add_name(skin_ob, bone->name))) { ED_vgroup_vert_add(skin_ob, dg, parent_v, 1, WEIGHT_REPLACE); @@ -1770,16 +1766,13 @@ static Object *modifier_skin_armature_create(struct Scene *scene, * a fake root bone (have it going off in the Y direction * (arbitrary) */ if (emap[v].count > 1) { - bone = MEM_callocN(sizeof(EditBone), "EditBone"); + bone = ED_armature_edit_bone_add(arm, "Bone"); copy_v3_v3(bone->head, me->mvert[v].co); copy_v3_v3(bone->tail, me->mvert[v].co); - bone->layer = 1; bone->head[1] = 1.0f; bone->rad_head = bone->rad_tail = 0.25; - - BLI_addtail(arm->edbo, bone); } if (emap[v].count >= 1) { diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c index 7eb8cc01db9..ff7f33f6107 100644 --- a/source/blender/editors/object/object_select.c +++ b/source/blender/editors/object/object_select.c @@ -723,7 +723,7 @@ static short objects_share_gameprop(Object *a, Object *b) /*make a copy of all its properties*/ for (prop = a->prop.first; prop; prop = prop->next) { - if (get_ob_property(b, prop->name) ) + if (BKE_bproperty_object_get(b, prop->name) ) return 1; } return 0; diff --git a/source/blender/editors/object/object_shapekey.c b/source/blender/editors/object/object_shapekey.c index 40b653a62fd..cfd4945688b 100644 --- a/source/blender/editors/object/object_shapekey.c +++ b/source/blender/editors/object/object_shapekey.c @@ -78,7 +78,7 @@ static void ED_object_shape_key_add(bContext *C, Scene *scene, Object *ob, int f { KeyBlock *kb; if ((kb = BKE_object_insert_shape_key(scene, ob, NULL, from_mix))) { - Key *key = ob_get_key(ob); + Key *key = BKE_key_from_object(ob); /* for absolute shape keys, new keys may not be added last */ ob->shapenr = BLI_findindex(&key->block, kb) + 1; @@ -95,7 +95,7 @@ static int ED_object_shape_key_remove(bContext *C, Object *ob) Key *key; //IpoCurve *icu; - key = ob_get_key(ob); + key = BKE_key_from_object(ob); if (key == NULL) return 0; @@ -115,14 +115,14 @@ static int ED_object_shape_key_remove(bContext *C, Object *ob) /* apply new basis key on original data */ switch (ob->type) { case OB_MESH: - key_to_mesh(key->refkey, ob->data); + BKE_key_convert_to_mesh(key->refkey, ob->data); break; case OB_CURVE: case OB_SURF: - key_to_curve(key->refkey, ob->data, BKE_curve_nurbs_get(ob->data)); + BKE_key_convert_to_curve(key->refkey, ob->data, BKE_curve_nurbs_get(ob->data)); break; case OB_LATTICE: - key_to_latt(key->refkey, ob->data); + BKE_key_convert_to_lattice(key->refkey, ob->data); break; } } @@ -155,7 +155,7 @@ static int object_shape_key_mirror(bContext *C, Object *ob) KeyBlock *kb; Key *key; - key = ob_get_key(ob); + key = BKE_key_from_object(ob); if (key == NULL) return 0; @@ -323,8 +323,8 @@ void OBJECT_OT_shape_key_remove(wmOperatorType *ot) static int shape_key_clear_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob = ED_object_context(C); - Key *key = ob_get_key(ob); - KeyBlock *kb = ob_get_keyblock(ob); + Key *key = BKE_key_from_object(ob); + KeyBlock *kb = BKE_keyblock_from_object(ob); if (!key || !kb) return OPERATOR_CANCELLED; @@ -357,8 +357,8 @@ void OBJECT_OT_shape_key_clear(wmOperatorType *ot) static int shape_key_retime_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob = ED_object_context(C); - Key *key = ob_get_key(ob); - KeyBlock *kb = ob_get_keyblock(ob); + Key *key = BKE_key_from_object(ob); + KeyBlock *kb = BKE_keyblock_from_object(ob); float cfra = 0.0f; if (!key || !kb) @@ -419,7 +419,7 @@ static int shape_key_move_exec(bContext *C, wmOperator *op) Object *ob = ED_object_context(C); int type = RNA_enum_get(op->ptr, "type"); - Key *key = ob_get_key(ob); + Key *key = BKE_key_from_object(ob); if (key) { KeyBlock *kb, *kb_other; diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c index b7ce32aa10a..72bbcda2b5e 100644 --- a/source/blender/editors/physics/particle_edit.c +++ b/source/blender/editors/physics/particle_edit.c @@ -409,7 +409,7 @@ static int key_test_depth(PEData *data, const float co[3]) if ((v3d->drawtype<=OB_WIRE) || (v3d->flag & V3D_ZBUF_SELECT)==0) return 1; - project_short(data->vc.ar, co, wco); + ED_view3d_project_short(data->vc.ar, co, wco); if (wco[0] == IS_CLIPPED) return 0; @@ -447,7 +447,7 @@ static int key_inside_circle(PEData *data, float rad, const float co[3], float * float dx, dy, dist; int sco[2]; - project_int(data->vc.ar, co, sco); + ED_view3d_project_int(data->vc.ar, co, sco); if (sco[0] == IS_CLIPPED) return 0; @@ -473,7 +473,7 @@ static int key_inside_rect(PEData *data, const float co[3]) { int sco[2]; - project_int(data->vc.ar, co, sco); + ED_view3d_project_int(data->vc.ar, co, sco); if (sco[0] == IS_CLIPPED) return 0; @@ -1666,7 +1666,7 @@ int PE_lasso_select(bContext *C, int mcords[][2], short moves, short extend, sho LOOP_KEYS { copy_v3_v3(co, key->co); mul_m4_v3(mat, co); - project_int(ar, co, vertco); + ED_view3d_project_int(ar, co, vertco); if (BLI_lasso_is_point_inside(mcords, moves, vertco[0], vertco[1], IS_CLIPPED) && key_test_depth(&data, co)) { @@ -1686,7 +1686,7 @@ int PE_lasso_select(bContext *C, int mcords[][2], short moves, short extend, sho copy_v3_v3(co, key->co); mul_m4_v3(mat, co); - project_int(ar, co, vertco); + ED_view3d_project_int(ar, co, vertco); if (BLI_lasso_is_point_inside(mcords, moves, vertco[0], vertco[1], IS_CLIPPED) && key_test_depth(&data, co)) { @@ -2802,7 +2802,7 @@ static void brush_cut(PEData *data, int pa_index) cut=0; - project_int_noclip(ar, key->co, vertco); + ED_view3d_project_int_noclip(ar, key->co, vertco); x0= (float)vertco[0]; x1= (float)vertco[1]; @@ -2820,7 +2820,7 @@ static void brush_cut(PEData *data, int pa_index) else { /* calculate path time closest to root that was inside the circle */ for (k=1, key++; k<=keys; k++, key++) { - project_int_noclip(ar, key->co, vertco); + ED_view3d_project_int_noclip(ar, key->co, vertco); if (key_test_depth(data, key->co) == 0) { x0= (float)vertco[0]; diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c index f95b07bd71e..099d868a0ad 100644 --- a/source/blender/editors/physics/physics_fluid.c +++ b/source/blender/editors/physics/physics_fluid.c @@ -782,7 +782,7 @@ static void fluidbake_endjob(void *customdata) } } -int runSimulationCallback(void *data, int status, int frame) +static int runSimulationCallback(void *data, int status, int frame) { FluidBakeJob *fb = (FluidBakeJob *)data; elbeemSimulationSettings *settings = fb->settings; @@ -1095,7 +1095,7 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor return 1; } -void fluidsimFreeBake(Object *UNUSED(ob)) +static void UNUSED_FUNCTION(fluidsimFreeBake)(Object *UNUSED(ob)) { /* not implemented yet */ } diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index b236b555850..c08ea2b6429 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -61,6 +61,7 @@ #include "ED_object.h" #include "RE_pipeline.h" +#include "IMB_colormanagement.h" #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" @@ -78,8 +79,8 @@ void image_buffer_rect_update(Scene *scene, RenderResult *rr, ImBuf *ibuf, volat { float *rectf = NULL; int ymin, ymax, xmin, xmax; - int rymin, rxmin, predivide, profile_from; - unsigned char *rectc; + int rymin, rxmin; + /* unsigned char *rectc; */ /* UNUSED */ /* if renrect argument, we only refresh scanlines */ if (renrect) { @@ -123,8 +124,14 @@ void image_buffer_rect_update(Scene *scene, RenderResult *rr, ImBuf *ibuf, volat if (rr->rectf) rectf = rr->rectf; else { - if (rr->rect32) + if (rr->rect32) { + /* special case, currently only happens with sequencer rendering, + * which updates the whole frame, so we can only mark display buffer + * as invalid here (sergey) + */ + ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID; return; + } else { if (rr->renlay == NULL || rr->renlay->rectf == NULL) return; rectf = rr->renlay->rectf; @@ -136,20 +143,11 @@ void image_buffer_rect_update(Scene *scene, RenderResult *rr, ImBuf *ibuf, volat imb_addrectImBuf(ibuf); rectf += 4 * (rr->rectx * ymin + xmin); - rectc = (unsigned char *)(ibuf->rect + ibuf->x * rymin + rxmin); - - if (scene && (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT)) { - profile_from = IB_PROFILE_LINEAR_RGB; - predivide = (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT_PREDIVIDE); - } - else { - profile_from = IB_PROFILE_SRGB; - predivide = 0; - } + /* rectc = (unsigned char *)(ibuf->rect + ibuf->x * rymin + rxmin); */ /* UNUSED */ - IMB_buffer_byte_from_float(rectc, rectf, - 4, ibuf->dither, IB_PROFILE_SRGB, profile_from, predivide, - xmax, ymax, ibuf->x, rr->rectx); + IMB_partial_display_buffer_update(ibuf, rectf, NULL, rr->rectx, rxmin, rymin, + &scene->view_settings, &scene->display_settings, + rxmin, rymin, rxmin + xmax, rymin + ymax); } /* ****************************** render invoking ***************** */ diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c index 55df1caf3eb..d9618e89b68 100644 --- a/source/blender/editors/render/render_opengl.c +++ b/source/blender/editors/render/render_opengl.c @@ -63,6 +63,7 @@ #include "RE_pipeline.h" #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" +#include "IMB_colormanagement.h" #include "RNA_access.h" #include "RNA_define.h" @@ -143,22 +144,30 @@ static void screen_opengl_render_apply(OGLRender *oglrender) ibuf = BKE_sequencer_give_ibuf(context, CFRA, chanshown); if (ibuf) { + ImBuf *linear_ibuf; + BLI_assert((oglrender->sizex == ibuf->x) && (oglrender->sizey == ibuf->y)); - if (ibuf->rect_float == NULL) { - /* internally sequencer working in sRGB space and stores both bytes and float - * buffers in sRGB space, but if byte->float onversion doesn't happen in sequencer - * (e.g. when adding image sequence/movie into sequencer) there'll be only - * byte buffer and profile will still indicate sRGB->linear space conversion is needed - * here we're ensure there'll be no conversion happen and float buffer would store - * linear frame (sergey) */ - ibuf->profile = IB_PROFILE_NONE; - IMB_float_from_rect(ibuf); + linear_ibuf = IMB_dupImBuf(ibuf); + IMB_freeImBuf(ibuf); + + if (linear_ibuf->rect_float == NULL) { + /* internally sequencer working in display space and stores both bytes and float buffers in that space. + * It is possible that byte->float onversion didn't happen in sequencer (e.g. when adding image sequence/movie + * into sequencer) there'll be only byte buffer. Create float buffer from existing byte buffer, making it linear + */ + + IMB_float_from_rect(linear_ibuf); + } + else { + /* ensure float buffer is in linear space, not in display space */ + BKE_sequencer_imbuf_from_sequencer_space(scene, linear_ibuf); } - memcpy(rr->rectf, ibuf->rect_float, sizeof(float) * 4 * oglrender->sizex * oglrender->sizey); - IMB_freeImBuf(ibuf); + memcpy(rr->rectf, linear_ibuf->rect_float, sizeof(float) * 4 * oglrender->sizex * oglrender->sizey); + + IMB_freeImBuf(linear_ibuf); } } else if (view_context) { @@ -181,7 +190,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender) } if ((scene->r.mode & R_OSA) == 0) { - ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, winmat, TRUE); + ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, winmat, TRUE, FALSE); GPU_offscreen_read_pixels(oglrender->ofs, GL_FLOAT, rr->rectf); } else { @@ -195,7 +204,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender) BLI_jitter_init(jit_ofs[0], scene->r.osa); /* first sample buffer, also initializes 'rv3d->persmat' */ - ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, winmat, TRUE); + ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, winmat, TRUE, FALSE); GPU_offscreen_read_pixels(oglrender->ofs, GL_FLOAT, accum_buffer); /* skip the first sample */ @@ -205,7 +214,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender) (jit_ofs[j][0] * 2.0f) / sizex, (jit_ofs[j][1] * 2.0f) / sizey); - ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, winmat_jitter, TRUE); + ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, winmat_jitter, TRUE, FALSE); GPU_offscreen_read_pixels(oglrender->ofs, GL_FLOAT, accum_tmp); add_vn_vn(accum_buffer, accum_tmp, sizex * sizey * sizeof(float)); } @@ -221,7 +230,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender) else { /* shouldnt suddenly give errors mid-render but possible */ char err_out[256] = "unknown"; - ImBuf *ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, oglrender->sizex, oglrender->sizey, IB_rectfloat, OB_SOLID, TRUE, err_out); + ImBuf *ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, oglrender->sizex, oglrender->sizey, IB_rectfloat, OB_SOLID, TRUE, FALSE, err_out); camera = scene->camera; if (ibuf_view) { @@ -233,27 +242,27 @@ static void screen_opengl_render_apply(OGLRender *oglrender) } } - /* rr->rectf is now filled with image data */ - - if ((scene->r.stamp & R_STAMP_ALL) && (scene->r.stamp & R_STAMP_DRAW)) - BKE_stamp_buf(scene, camera, NULL, rr->rectf, rr->rectx, rr->recty, 4); - /* note on color management: * * OpenGL renders into sRGB colors, but render buffers are expected to be - * linear if color management is enabled. So we convert to linear here, so - * the conversion back to bytes using the color management flag can make it - * sRGB again, and so that e.g. openexr saving also saves the correct linear - * float buffer. */ + * linear So we convert to linear here, so the conversion back to bytes can make it + * sRGB (or other display space) again, and so that e.g. openexr saving also saves the + * correct linear float buffer. + */ - if (oglrender->scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) { - int predivide = 0; /* no alpha */ + if (!oglrender->is_sequencer) { + /* sequencer has got tricker ocnversion happened above */ IMB_buffer_float_from_float(rr->rectf, rr->rectf, - 4, IB_PROFILE_LINEAR_RGB, IB_PROFILE_SRGB, predivide, + 4, IB_PROFILE_LINEAR_RGB, IB_PROFILE_SRGB, FALSE, oglrender->sizex, oglrender->sizey, oglrender->sizex, oglrender->sizex); } + /* rr->rectf is now filled with image data */ + + if ((scene->r.stamp & R_STAMP_ALL) && (scene->r.stamp & R_STAMP_DRAW)) + BKE_stamp_buf(scene, camera, NULL, rr->rectf, rr->rectx, rr->recty, 4); + RE_ReleaseResult(oglrender->re); /* update byte from float buffer */ @@ -536,12 +545,28 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op) ibuf = BKE_image_acquire_ibuf(oglrender->ima, &oglrender->iuser, &lock); if (ibuf) { + int needs_free = FALSE; + + if (is_movie || !BKE_imtype_supports_float(scene->r.im_format.imtype)) { + ImBuf *colormanage_ibuf = IMB_dupImBuf(ibuf); + + IMB_display_buffer_to_imbuf_rect(colormanage_ibuf, &scene->view_settings, &scene->display_settings); + imb_freerectfloatImBuf(colormanage_ibuf); + + // IMB_freeImBuf(ibuf); /* owned by the image */ + ibuf = colormanage_ibuf; + needs_free = TRUE; + } + /* color -> grayscale */ /* editing directly would alter the render view */ if (scene->r.im_format.planes == R_IMF_PLANES_BW) { - ImBuf *ibuf_bw = IMB_dupImBuf(ibuf); + ImBuf *ibuf_bw = IMB_dupImBuf(ibuf); IMB_color_to_bw(ibuf_bw); - // IMB_freeImBuf(ibuf); /* owned by the image */ + + if (needs_free) + IMB_freeImBuf(ibuf); + ibuf = ibuf_bw; } else { @@ -551,6 +576,13 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op) ibuf_cpy->rect = ibuf->rect; ibuf_cpy->rect_float = ibuf->rect_float; ibuf_cpy->zbuf_float = ibuf->zbuf_float; + + if (needs_free) { + ibuf_cpy->mall = ibuf->mall; + ibuf->mall = 0; + IMB_freeImBuf(ibuf); + } + ibuf = ibuf_cpy; } diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c index 068a7aaa50a..6b6018e51d2 100644 --- a/source/blender/editors/render/render_preview.c +++ b/source/blender/editors/render/render_preview.c @@ -64,6 +64,7 @@ #include "BKE_brush.h" #include "BKE_context.h" +#include "BKE_colortools.h" #include "BKE_depsgraph.h" #include "BKE_global.h" #include "BKE_idprop.h" @@ -75,11 +76,13 @@ #include "BKE_material.h" #include "BKE_node.h" #include "BKE_object.h" +#include "BKE_scene.h" #include "BKE_texture.h" #include "BKE_world.h" #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" +#include "IMB_colormanagement.h" #include "BIF_gl.h" #include "BIF_glutil.h" @@ -115,7 +118,8 @@ ImBuf *get_brush_icon(Brush *brush) BLI_strncpy(path, brush->icon_filepath, sizeof(brush->icon_filepath)); BLI_path_abs(path, G.main->name); - brush->icon_imbuf = IMB_loadiffname(path, flags); + /* use default colorspaces for brushes */ + brush->icon_imbuf = IMB_loadiffname(path, flags, NULL); // otherwise lets try to find it in other directories if (!(brush->icon_imbuf)) { @@ -123,8 +127,10 @@ ImBuf *get_brush_icon(Brush *brush) BLI_make_file_string(G.main->name, path, folder, brush->icon_filepath); - if (path[0]) - brush->icon_imbuf = IMB_loadiffname(path, flags); + if (path[0]) { + /* use fefault color spaces */ + brush->icon_imbuf = IMB_loadiffname(path, flags, NULL); + } } if (brush->icon_imbuf) @@ -254,6 +260,10 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre } sce->r.color_mgt_flag = scene->r.color_mgt_flag; + BKE_color_managed_display_settings_copy(&sce->display_settings, &scene->display_settings); + + BKE_color_managed_view_settings_free(&sce->view_settings); + BKE_color_managed_view_settings_copy(&sce->view_settings, &scene->view_settings); /* prevent overhead for small renders and icons (32) */ if (id && sp->sizex < 40) @@ -263,7 +273,7 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre /* exception: don't color manage texture previews or icons */ if ((id && sp->pr_method == PR_ICON_RENDER) || id_type == ID_TE) - sce->r.color_mgt_flag &= ~R_COLOR_MANAGEMENT; + BKE_scene_disable_color_management(sce); if ((id && sp->pr_method == PR_ICON_RENDER) && id_type != ID_WO) sce->r.alphamode = R_ALPHAPREMUL; @@ -475,13 +485,13 @@ static int ed_preview_draw_rect(ScrArea *sa, Scene *sce, ID *id, int split, int char name[32]; int do_gamma_correct = FALSE, do_predivide = FALSE; int offx = 0; - int newx = BLI_RCT_SIZE_X(rect); - int newy = BLI_RCT_SIZE_Y(rect); + int newx = BLI_rcti_size_x(rect); + int newy = BLI_rcti_size_y(rect); if (id && GS(id->name) != ID_TE) { /* exception: don't color manage texture previews - show the raw values */ if (sce) { - do_gamma_correct = sce->r.color_mgt_flag & R_COLOR_MANAGEMENT; + do_gamma_correct = TRUE; do_predivide = sce->r.color_mgt_flag & R_COLOR_MANAGEMENT_PREDIVIDE; } } @@ -514,15 +524,25 @@ static int ed_preview_draw_rect(ScrArea *sa, Scene *sce, ID *id, int split, int /* temporary conversion to byte for drawing */ float fx = rect->xmin + offx; float fy = rect->ymin; - int profile_from = (do_gamma_correct) ? IB_PROFILE_LINEAR_RGB : IB_PROFILE_SRGB; int dither = 0; unsigned char *rect_byte; rect_byte = MEM_mallocN(rres.rectx * rres.recty * sizeof(int), "ed_preview_draw_rect"); - IMB_buffer_byte_from_float(rect_byte, rres.rectf, - 4, dither, IB_PROFILE_SRGB, profile_from, do_predivide, - rres.rectx, rres.recty, rres.rectx, rres.rectx); + if (do_gamma_correct) { + IMB_display_buffer_transform_apply(rect_byte, rres.rectf, rres.rectx, rres.recty, 4, + &sce->view_settings, &sce->display_settings, do_predivide); + + } + else { + /* OCIO_TODO: currently seems an exception for textures (came fro mlegacish time), + * but is it indeed expected behavior, or textures should be + * color managed as well? + */ + IMB_buffer_byte_from_float(rect_byte, rres.rectf, + 4, dither, IB_PROFILE_SRGB, IB_PROFILE_LINEAR_RGB, do_predivide, + rres.rectx, rres.recty, rres.rectx, rres.rectx); + } glaDrawPixelsSafe(fx, fy, rres.rectx, rres.recty, rres.rectx, GL_RGBA, GL_UNSIGNED_BYTE, rect_byte); @@ -549,8 +569,8 @@ void ED_preview_draw(const bContext *C, void *idp, void *parentp, void *slotp, r SpaceButs *sbuts = sa->spacedata.first; rcti newrect; int ok; - int newx = BLI_RCT_SIZE_X(rect); - int newy = BLI_RCT_SIZE_Y(rect); + int newx = BLI_rcti_size_x(rect); + int newy = BLI_rcti_size_y(rect); newrect.xmin = rect->xmin; newrect.xmax = rect->xmin; diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index 0bfe5d04e5e..d14514546f5 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -104,8 +104,8 @@ static void region_draw_emboss(ARegion *ar, rcti *scirct) void ED_region_pixelspace(ARegion *ar) { - int width = BLI_RCT_SIZE_X(&ar->winrct) + 1; - int height = BLI_RCT_SIZE_Y(&ar->winrct) + 1; + int width = BLI_rcti_size_x(&ar->winrct) + 1; + int height = BLI_rcti_size_y(&ar->winrct) + 1; wmOrtho2(-GLA_PIXEL_OFS, (float)width - GLA_PIXEL_OFS, -GLA_PIXEL_OFS, (float)height - GLA_PIXEL_OFS); glLoadIdentity(); @@ -901,10 +901,10 @@ static void region_azone_add(ScrArea *sa, ARegion *ar, int alignment) static int rct_fits(rcti *rect, char dir, int size) { if (dir == 'h') { - return BLI_RCT_SIZE_X(rect) - size; + return BLI_rcti_size_x(rect) - size; } else { /* 'v' */ - return BLI_RCT_SIZE_Y(rect) - size; + return BLI_rcti_size_y(rect) - size; } } @@ -1010,7 +1010,7 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int if (alignment == RGN_ALIGN_HSPLIT) { if (rct_fits(remainder, 'h', prefsizex) > 4) { - ar->winrct.xmax = BLI_RCT_CENTER_X(remainder); + ar->winrct.xmax = BLI_rcti_cent_x(remainder); remainder->xmin = ar->winrct.xmax + 1; } else { @@ -1019,7 +1019,7 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int } else { if (rct_fits(remainder, 'v', prefsizey) > 4) { - ar->winrct.ymax = BLI_RCT_CENTER_Y(remainder); + ar->winrct.ymax = BLI_rcti_cent_y(remainder); remainder->ymin = ar->winrct.ymax + 1; } else { @@ -1051,20 +1051,20 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int } if (quad) { if (quad == 1) { /* left bottom */ - ar->winrct.xmax = BLI_RCT_CENTER_X(remainder); - ar->winrct.ymax = BLI_RCT_CENTER_Y(remainder); + ar->winrct.xmax = BLI_rcti_cent_x(remainder); + ar->winrct.ymax = BLI_rcti_cent_y(remainder); } else if (quad == 2) { /* left top */ - ar->winrct.xmax = BLI_RCT_CENTER_X(remainder); - ar->winrct.ymin = BLI_RCT_CENTER_Y(remainder) + 1; + ar->winrct.xmax = BLI_rcti_cent_x(remainder); + ar->winrct.ymin = BLI_rcti_cent_y(remainder) + 1; } else if (quad == 3) { /* right bottom */ - ar->winrct.xmin = BLI_RCT_CENTER_X(remainder) + 1; - ar->winrct.ymax = BLI_RCT_CENTER_Y(remainder); + ar->winrct.xmin = BLI_rcti_cent_x(remainder) + 1; + ar->winrct.ymax = BLI_rcti_cent_y(remainder); } else { /* right top */ - ar->winrct.xmin = BLI_RCT_CENTER_X(remainder) + 1; - ar->winrct.ymin = BLI_RCT_CENTER_Y(remainder) + 1; + ar->winrct.xmin = BLI_rcti_cent_x(remainder) + 1; + ar->winrct.ymin = BLI_rcti_cent_y(remainder) + 1; BLI_rcti_init(remainder, 0, 0, 0, 0); } @@ -1073,8 +1073,8 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int } /* for speedup */ - ar->winx = BLI_RCT_SIZE_X(&ar->winrct) + 1; - ar->winy = BLI_RCT_SIZE_Y(&ar->winrct) + 1; + ar->winx = BLI_rcti_size_x(&ar->winrct) + 1; + ar->winy = BLI_rcti_size_y(&ar->winrct) + 1; /* set winrect for azones */ if (ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) { @@ -1096,8 +1096,8 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int if (ar->alignment & RGN_SPLIT_PREV) { if (ar->prev) { remainder = remainder_prev; - ar->prev->winx = BLI_RCT_SIZE_X(&ar->prev->winrct) + 1; - ar->prev->winy = BLI_RCT_SIZE_Y(&ar->prev->winrct) + 1; + ar->prev->winx = BLI_rcti_size_x(&ar->prev->winrct) + 1; + ar->prev->winy = BLI_rcti_size_y(&ar->prev->winrct) + 1; } } @@ -1133,8 +1133,8 @@ static void area_calc_totrct(ScrArea *sa, int sizex, int sizey) else sa->totrct.ymax = sa->v2->vec.y; /* for speedup */ - sa->winx = BLI_RCT_SIZE_X(&sa->totrct) + 1; - sa->winy = BLI_RCT_SIZE_Y(&sa->totrct) + 1; + sa->winx = BLI_rcti_size_x(&sa->totrct) + 1; + sa->winy = BLI_rcti_size_y(&sa->totrct) + 1; } @@ -1268,8 +1268,8 @@ void ED_region_init(bContext *C, ARegion *ar) /* refresh can be called before window opened */ region_subwindow(CTX_wm_window(C), ar); - ar->winx = BLI_RCT_SIZE_X(&ar->winrct) + 1; - ar->winy = BLI_RCT_SIZE_Y(&ar->winrct) + 1; + ar->winx = BLI_rcti_size_x(&ar->winrct) + 1; + ar->winy = BLI_rcti_size_y(&ar->winrct) + 1; /* UI convention */ wmOrtho2(-0.01f, ar->winx - 0.01f, -0.01f, ar->winy - 0.01f); @@ -1574,7 +1574,7 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, const char * newcontext = UI_view2d_tab_set(v2d, contextnr); if (vertical) { - w = BLI_RCT_SIZE_X(&v2d->cur); + w = BLI_rctf_size_x(&v2d->cur); em = (ar->type->prefsizex) ? UI_UNIT_Y / 2 : UI_UNIT_Y; } else { @@ -1769,7 +1769,7 @@ void ED_region_header(const bContext *C, ARegion *ar) } /* always as last */ - UI_view2d_totRect_set(&ar->v2d, maxco + UI_UNIT_X + 80, BLI_RCT_SIZE_Y(&ar->v2d.tot)); + UI_view2d_totRect_set(&ar->v2d, maxco + UI_UNIT_X + 80, BLI_rctf_size_y(&ar->v2d.tot)); /* restore view matrix? */ UI_view2d_view_restore(C); @@ -1798,16 +1798,16 @@ void ED_region_info_draw(ARegion *ar, const char *text, int block, float alpha) /* background box */ rect = ar->winrct; rect.xmin = 0; - rect.ymin = BLI_RCT_SIZE_Y(&ar->winrct) - header_height; + rect.ymin = BLI_rcti_size_y(&ar->winrct) - header_height; if (block) { - rect.xmax = BLI_RCT_SIZE_X(&ar->winrct); + rect.xmax = BLI_rcti_size_x(&ar->winrct); } else { rect.xmax = rect.xmin + BLF_width(fontid, text) + 24; } - rect.ymax = BLI_RCT_SIZE_Y(&ar->winrct); + rect.ymax = BLI_rcti_size_y(&ar->winrct); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c index c93f4156eeb..24053d76672 100644 --- a/source/blender/editors/screen/glutil.c +++ b/source/blender/editors/screen/glutil.c @@ -669,8 +669,8 @@ void glaDrawPixelsSafe(float x, float y, int img_w, int img_h, int row_w, int fo void glaDefine2DArea(rcti *screen_rect) { - const int sc_w = BLI_RCT_SIZE_X(screen_rect) + 1; - const int sc_h = BLI_RCT_SIZE_Y(screen_rect) + 1; + const int sc_w = BLI_rcti_size_x(screen_rect) + 1; + const int sc_h = BLI_rcti_size_y(screen_rect) + 1; glViewport(screen_rect->xmin, screen_rect->ymin, sc_w, sc_h); glScissor(screen_rect->xmin, screen_rect->ymin, sc_w, sc_h); @@ -714,10 +714,10 @@ void gla2DSetMap(gla2DDrawInfo *di, rctf *rect) di->world_rect = *rect; - sc_w = BLI_RCT_SIZE_X(&di->screen_rect); - sc_h = BLI_RCT_SIZE_Y(&di->screen_rect); - wo_w = BLI_RCT_SIZE_X(&di->world_rect); - wo_h = BLI_RCT_SIZE_Y(&di->world_rect); + sc_w = BLI_rcti_size_x(&di->screen_rect); + sc_h = BLI_rcti_size_y(&di->screen_rect); + wo_w = BLI_rcti_size_x(&di->world_rect); + wo_h = BLI_rcti_size_y(&di->world_rect); di->wo_to_sc[0] = sc_w / wo_w; di->wo_to_sc[1] = sc_h / wo_h; @@ -745,10 +745,10 @@ gla2DDrawInfo *glaBegin2DDraw(rcti *screen_rect, rctf *world_rect) di->world_rect.ymax = di->screen_rect.ymax; } - sc_w = BLI_RCT_SIZE_X(&di->screen_rect); - sc_h = BLI_RCT_SIZE_Y(&di->screen_rect); - wo_w = BLI_RCT_SIZE_X(&di->world_rect); - wo_h = BLI_RCT_SIZE_Y(&di->world_rect); + sc_w = BLI_rcti_size_x(&di->screen_rect); + sc_h = BLI_rcti_size_y(&di->screen_rect); + wo_w = BLI_rcti_size_x(&di->world_rect); + wo_h = BLI_rcti_size_y(&di->world_rect); di->wo_to_sc[0] = sc_w / wo_w; di->wo_to_sc[1] = sc_h / wo_h; diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c index 11d32e11cd0..2e1723027b8 100644 --- a/source/blender/editors/screen/screen_edit.c +++ b/source/blender/editors/screen/screen_edit.c @@ -40,6 +40,7 @@ #include "BLI_utildefines.h" #include "BKE_context.h" +#include "BKE_depsgraph.h" #include "BKE_global.h" #include "BKE_library.h" #include "BKE_main.h" @@ -704,10 +705,6 @@ static void screen_test_scale(bScreen *sc, int winsizex, int winsizey) /* *********************** DRAWING **************************************** */ - -#define SCR_BACK 0.55 -#define SCR_ROUND 12 - /* draw vertical shape visualizing future joining (left as well * right direction of future joining) */ static void draw_horizontal_join_shape(ScrArea *sa, char dir) @@ -1506,6 +1503,7 @@ void ED_screen_set_scene(bContext *C, bScreen *screen, Scene *scene) CTX_data_scene_set(C, scene); BKE_scene_set_background(bmain, scene); + DAG_on_visible_update(bmain, FALSE); ED_render_engine_changed(bmain); ED_update_for_newframe(bmain, scene, 1); diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index 50a210e5d7c..c64a4a37f3a 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -372,6 +372,21 @@ int ED_operator_posemode_exclusive(bContext *C) return 0; } +/* allows for pinned pose objects to be used in the object buttons + * and the the non-active pose object to be used in the 3D view */ +int ED_operator_posemode_context(bContext *C) +{ + Object *obpose = ED_pose_object_from_context(C); + + if (obpose && !(obpose->mode & OB_MODE_EDIT)) { + if (BKE_object_pose_context_check(obpose)) { + return 1; + } + } + + return 0; +} + int ED_operator_posemode(bContext *C) { Object *obact = CTX_data_active_object(C); @@ -1196,9 +1211,6 @@ static void SCREEN_OT_area_move(wmOperatorType *ot) * call exit() or cancel() and remove handler */ -#define SPLIT_STARTED 1 -#define SPLIT_PROGRESS 2 - typedef struct sAreaSplitData { int x, y; /* last used mouse position */ @@ -1635,10 +1647,10 @@ static int area_max_regionsize(ScrArea *sa, ARegion *scalear, AZEdge edge) int dist; if (edge == AE_RIGHT_TO_TOPLEFT || edge == AE_LEFT_TO_TOPRIGHT) { - dist = BLI_RCT_SIZE_X(&sa->totrct); + dist = BLI_rcti_size_x(&sa->totrct); } else { /* AE_BOTTOM_TO_TOPLEFT, AE_TOP_TO_BOTTOMRIGHT */ - dist = BLI_RCT_SIZE_Y(&sa->totrct); + dist = BLI_rcti_size_y(&sa->totrct); } /* subtractwidth of regions on opposite side @@ -2850,35 +2862,40 @@ static void SCREEN_OT_header_flip(wmOperatorType *ot) } /* ************** header tools operator ***************************** */ - -static int header_toolbox_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *UNUSED(event)) +void ED_screens_header_tools_menu_create(bContext *C, uiLayout *layout, void *UNUSED(arg)) { ScrArea *sa = CTX_wm_area(C); ARegion *ar = CTX_wm_region(C); - uiPopupMenu *pup; - uiLayout *layout; - - pup = uiPupMenuBegin(C, "Header", ICON_NONE); - layout = uiPupMenuLayout(pup); - - // XXX SCREEN_OT_region_flip doesn't work - gets wrong context for active region, so added custom operator + + /* XXX SCREEN_OT_region_flip doesn't work - gets wrong context for active region, so added custom operator. */ if (ar->alignment == RGN_ALIGN_TOP) - uiItemO(layout, "Flip to Bottom", ICON_NONE, "SCREEN_OT_header_flip"); + uiItemO(layout, IFACE_("Flip to Bottom"), ICON_NONE, "SCREEN_OT_header_flip"); else - uiItemO(layout, "Flip to Top", ICON_NONE, "SCREEN_OT_header_flip"); - + uiItemO(layout, IFACE_("Flip to Top"), ICON_NONE, "SCREEN_OT_header_flip"); + uiItemS(layout); - + /* file browser should be fullscreen all the time, but other regions can be maximized/restored... */ if (sa->spacetype != SPACE_FILE) { if (sa->full) - uiItemO(layout, "Tile Area", ICON_NONE, "SCREEN_OT_screen_full_area"); + uiItemO(layout, IFACE_("Tile Area"), ICON_NONE, "SCREEN_OT_screen_full_area"); else - uiItemO(layout, "Maximize Area", ICON_NONE, "SCREEN_OT_screen_full_area"); + uiItemO(layout, IFACE_("Maximize Area"), ICON_NONE, "SCREEN_OT_screen_full_area"); } - +} + +static int header_toolbox_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *UNUSED(event)) +{ + uiPopupMenu *pup; + uiLayout *layout; + + pup = uiPupMenuBegin(C, N_("Header"), ICON_NONE); + layout = uiPupMenuLayout(pup); + + ED_screens_header_tools_menu_create(C, layout, NULL); + uiPupMenuEnd(C, pup); - + return OPERATOR_CANCELLED; } diff --git a/source/blender/editors/screen/screendump.c b/source/blender/editors/screen/screendump.c index 4e71c49465f..aeae79aa9d0 100644 --- a/source/blender/editors/screen/screendump.c +++ b/source/blender/editors/screen/screendump.c @@ -149,8 +149,8 @@ static void screenshot_crop(ImBuf *ibuf, rcti crop) { unsigned int *to = ibuf->rect; unsigned int *from = ibuf->rect + crop.ymin * ibuf->x + crop.xmin; - int crop_x = BLI_RCT_SIZE_X(&crop); - int crop_y = BLI_RCT_SIZE_Y(&crop); + int crop_x = BLI_rcti_size_x(&crop); + int crop_y = BLI_rcti_size_y(&crop); int y; if (crop_x > 0 && crop_y > 0) { @@ -245,7 +245,7 @@ static void screenshot_draw(bContext *UNUSED(C), wmOperator *op) /* image template */ RNA_pointer_create(NULL, &RNA_ImageFormatSettings, &scd->im_format, &ptr); - uiTemplateImageSettings(layout, &ptr); + uiTemplateImageSettings(layout, &ptr, FALSE); /* main draw call */ RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr); diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c index 8616d4e66eb..e14266c83a7 100644 --- a/source/blender/editors/sculpt_paint/paint_cursor.c +++ b/source/blender/editors/sculpt_paint/paint_cursor.c @@ -322,8 +322,8 @@ static int project_brush_radius(ViewContext *vc, add_v3_v3v3(offset, location, ortho); /* project the center of the brush, and the tangent point to the view onto the screen */ - project_float(vc->ar, location, p1); - project_float(vc->ar, offset, p2); + ED_view3d_project_float(vc->ar, location, p1); + ED_view3d_project_float(vc->ar, offset, p2); /* the distance between these points is the size of the projected brush in pixels */ return len_v2v2(p1, p2); @@ -441,8 +441,8 @@ static void paint_draw_alpha_overlay(Sculpt *sd, Brush *brush, else { quad.xmin = 0; quad.ymin = 0; - quad.xmax = BLI_RCT_SIZE_X(&vc->ar->winrct); - quad.ymax = BLI_RCT_SIZE_Y(&vc->ar->winrct); + quad.xmax = BLI_rcti_size_x(&vc->ar->winrct); + quad.ymax = BLI_rcti_size_y(&vc->ar->winrct); } /* set quad color */ diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c index e809267d076..2970bdfb5a4 100644 --- a/source/blender/editors/sculpt_paint/paint_hide.c +++ b/source/blender/editors/sculpt_paint/paint_hide.c @@ -251,7 +251,7 @@ static void clip_planes_from_rect(bContext *C, view3d_operator_needs_opengl(C); view3d_set_viewcontext(C, &vc); view3d_get_transformation(vc.ar, vc.rv3d, vc.obact, &mats); - ED_view3d_calc_clipping(&bb, clip_planes, &mats, rect); + ED_view3d_clipping_calc(&bb, clip_planes, &mats, rect); mul_m4_fl(clip_planes, -1.0f); } @@ -388,7 +388,7 @@ void PAINT_OT_hide_show(struct wmOperatorType *ot) ot->modal = WM_border_select_modal; ot->exec = hide_show_exec; /* sculpt-only for now */ - ot->poll = sculpt_mode_poll; + ot->poll = sculpt_mode_poll_view3d; ot->flag = OPTYPE_REGISTER; diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index 7c3f376df91..b8e365c4c8e 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -104,6 +104,8 @@ #include "GPU_draw.h" #include "GPU_extensions.h" +#include "IMB_colormanagement.h" + #include "paint_intern.h" /* Defines and Structs */ @@ -139,7 +141,7 @@ #define IMAPAINT_TILE_SIZE (1 << IMAPAINT_TILE_BITS) #define IMAPAINT_TILE_NUMBER(size) (((size) + IMAPAINT_TILE_SIZE - 1) >> IMAPAINT_TILE_BITS) -static void imapaint_image_update(SpaceImage *sima, Image *image, ImBuf *ibuf, short texpaint); +static void imapaint_image_update(Scene *scene, SpaceImage *sima, Image *image, ImBuf *ibuf, short texpaint); typedef struct ImagePaintState { @@ -153,7 +155,6 @@ typedef struct ImagePaintState { Image *image; ImBuf *canvas; ImBuf *clonecanvas; - short clonefreefloat; char *warnpackedfile; char *warnmultifile; @@ -239,8 +240,6 @@ typedef struct ImagePaintRegion { /* vert flags */ #define PROJ_VERT_CULL 1 -#define PI_80_DEG ((M_PI_2 / 9) * 8) - /* This is mainly a convenience struct used so we can keep an array of images we use * Thir imbufs, etc, in 1 array, When using threads this array is copied for each thread * because 'partRedrawRect' and 'touch' values would not be thread safe */ @@ -510,7 +509,7 @@ static void image_undo_restore(bContext *C, ListBase *lb) ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */ if (ibuf->mipmap[0]) ibuf->userflags |= IB_MIPMAP_INVALID; /* force mipmap recreatiom */ - + ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID; } IMB_freeImBuf(tmpibuf); @@ -3137,7 +3136,7 @@ static void project_paint_begin(ProjPaintState *ps) ps->is_ortho = params.is_ortho; } - /* same as view3d_get_object_project_mat */ + /* same as #ED_view3d_ob_project_mat_get */ mult_m4_m4m4(vmat, viewmat, ps->ob->obmat); mult_m4_m4m4(ps->projectMat, winmat, vmat); } @@ -3615,7 +3614,7 @@ static int project_image_refresh_tagged(ProjPaintState *ps) pr = &(projIma->partRedrawRect[i]); if (pr->x2 != -1) { /* TODO - use 'enabled' ? */ imapaintpartial = *pr; - imapaint_image_update(NULL, projIma->ima, projIma->ibuf, 1); /*last 1 is for texpaint*/ + imapaint_image_update(NULL, NULL, projIma->ima, projIma->ibuf, 1); /*last 1 is for texpaint*/ redraw = 1; } } @@ -3945,7 +3944,7 @@ static void *do_projectpaint_thread(void *ph_v) last_projIma->touch = 1; is_floatbuf = last_projIma->ibuf->rect_float ? 1 : 0; - use_color_correction = (last_projIma->ibuf->profile == IB_PROFILE_LINEAR_RGB) ? 1 : 0; + use_color_correction = TRUE; } /* end copy */ @@ -4028,7 +4027,7 @@ static void *do_projectpaint_thread(void *ph_v) last_projIma->touch = 1; is_floatbuf = last_projIma->ibuf->rect_float ? 1 : 0; - use_color_correction = (last_projIma->ibuf->profile == IB_PROFILE_LINEAR_RGB) ? 1 : 0; + use_color_correction = TRUE; } /* end copy */ @@ -4244,10 +4243,17 @@ static void imapaint_dirty_region(Image *ima, ImBuf *ibuf, int x, int y, int w, IMB_freeImBuf(tmpibuf); } -static void imapaint_image_update(SpaceImage *sima, Image *image, ImBuf *ibuf, short texpaint) +static void imapaint_image_update(Scene *scene, SpaceImage *sima, Image *image, ImBuf *ibuf, short texpaint) { - if (ibuf->rect_float) - ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */ + if (scene) { + IMB_partial_display_buffer_update(ibuf, ibuf->rect_float, (unsigned char *) ibuf->rect, ibuf->x, 0, 0, + &scene->view_settings, &scene->display_settings, + imapaintpartial.x1, imapaintpartial.y1, + imapaintpartial.x2, imapaintpartial.y2); + } + else { + ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID; + } if (ibuf->mipmap[0]) ibuf->userflags |= IB_MIPMAP_INVALID; @@ -4257,7 +4263,7 @@ static void imapaint_image_update(SpaceImage *sima, Image *image, ImBuf *ibuf, s int w = imapaintpartial.x2 - imapaintpartial.x1; int h = imapaintpartial.y2 - imapaintpartial.y1; /* Testing with partial update in uv editor too */ - GPU_paint_update_image(image, imapaintpartial.x1, imapaintpartial.y1, w, h, 0); //!texpaint); + GPU_paint_update_image(image, imapaintpartial.x1, imapaintpartial.y1, w, h); //!texpaint); } } @@ -4571,15 +4577,7 @@ static int imapaint_canvas_set(ImagePaintState *s, Image *ima) /* temporarily add float rect for cloning */ if (s->canvas->rect_float && !s->clonecanvas->rect_float) { - short profile = IB_PROFILE_NONE; - - /* Don't want to color manage, but don't disturb existing profiles */ - SWAP(short, s->clonecanvas->profile, profile); - IMB_float_from_rect(s->clonecanvas); - s->clonefreefloat = 1; - - SWAP(short, s->clonecanvas->profile, profile); } else if (!s->canvas->rect_float && !s->clonecanvas->rect) IMB_rect_from_float(s->clonecanvas); @@ -4588,28 +4586,32 @@ static int imapaint_canvas_set(ImagePaintState *s, Image *ima) return 1; } -static void imapaint_canvas_free(ImagePaintState *s) +static void imapaint_canvas_free(ImagePaintState *UNUSED(s)) { - if (s->clonefreefloat) - imb_freerectfloatImBuf(s->clonecanvas); } static int imapaint_paint_sub_stroke(ImagePaintState *s, BrushPainter *painter, Image *image, short texpaint, float *uv, double time, int update, float pressure) { ImBuf *ibuf = BKE_image_get_ibuf(image, s->sima ? &s->sima->iuser : NULL); float pos[2]; + int is_data; if (!ibuf) return 0; + is_data = ibuf->colormanage_flag & IMB_COLORMANAGE_IS_DATA; + pos[0] = uv[0] * ibuf->x; pos[1] = uv[1] * ibuf->y; BKE_brush_painter_require_imbuf(painter, ((ibuf->rect_float) ? 1 : 0), 0, 0); - if (BKE_brush_painter_paint(painter, imapaint_paint_op, pos, time, pressure, s, ibuf->profile == IB_PROFILE_LINEAR_RGB)) { + /* OCIO_TODO: float buffers are now always linear, so always use color correction + * this should probably be changed when texture painting color space is supported + */ + if (BKE_brush_painter_paint(painter, imapaint_paint_op, pos, time, pressure, s, is_data == FALSE)) { if (update) - imapaint_image_update(s->sima, image, ibuf, texpaint); + imapaint_image_update(s->scene, s->sima, image, ibuf, texpaint); return 1; } else return 0; @@ -5257,7 +5259,7 @@ void PAINT_OT_image_paint(wmOperatorType *ot) RNA_def_collection_runtime(ot->srna, "stroke", &RNA_OperatorStrokeElement, "Stroke", ""); } -int get_imapaint_zoom(bContext *C, float *zoomx, float *zoomy) +static int get_imapaint_zoom(bContext *C, float *zoomx, float *zoomy) { RegionView3D *rv3d = CTX_wm_region_view3d(C); @@ -5884,7 +5886,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op) if (w > maxsize) w = maxsize; if (h > maxsize) h = maxsize; - ibuf = ED_view3d_draw_offscreen_imbuf(CTX_data_scene(C), CTX_wm_view3d(C), CTX_wm_region(C), w, h, IB_rect, FALSE, err_out); + ibuf = ED_view3d_draw_offscreen_imbuf(CTX_data_scene(C), CTX_wm_view3d(C), CTX_wm_region(C), w, h, IB_rect, FALSE, FALSE, err_out); if (!ibuf) { /* Mostly happens when OpenGL offscreen buffer was failed to create, */ /* but could be other reasons. Should be handled in the future. nazgul */ diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c index cc71be4938e..39a95300d5d 100644 --- a/source/blender/editors/sculpt_paint/paint_ops.c +++ b/source/blender/editors/sculpt_paint/paint_ops.c @@ -602,7 +602,7 @@ static void ed_keymap_paint_brush_radial_control(wmKeyMap *keymap, const char *p } } -void paint_partial_visibility_keys(wmKeyMap *keymap) +static void paint_partial_visibility_keys(wmKeyMap *keymap) { wmKeyMapItem *kmi; diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c index b53edeadb51..7fabaf7f23d 100644 --- a/source/blender/editors/sculpt_paint/paint_stroke.c +++ b/source/blender/editors/sculpt_paint/paint_stroke.c @@ -254,7 +254,10 @@ static int paint_space_stroke(bContext *C, wmOperator *op, wmEvent *event, const pressure = event_tablet_data(event, NULL); if (pressure > FLT_EPSILON) { - scale = (BKE_brush_size_get(scene, stroke->brush) * pressure * stroke->brush->spacing / 50.0f) / length; + /* brushes can have a minimum size of 1.0 but with pressure it can be smaller then a pixel + * causing very high step sizes, hanging blender [#32381] */ + const float size_clamp = maxf(1.0f, BKE_brush_size_get(scene, stroke->brush) * pressure); + scale = (size_clamp * stroke->brush->spacing / 50.0f) / length; if (scale > FLT_EPSILON) { mul_v2_fl(vec, scale); @@ -521,8 +524,10 @@ int paint_poll(bContext *C) { Paint *p = paint_get_active_from_context(C); Object *ob = CTX_data_active_object(C); + ScrArea *sa = CTX_wm_area(C); + ARegion *ar = CTX_wm_region(C); return p && ob && paint_brush(p) && - CTX_wm_area(C)->spacetype == SPACE_VIEW3D && - CTX_wm_region(C)->regiontype == RGN_TYPE_WINDOW; + (sa && sa->spacetype == SPACE_VIEW3D) && + (ar && ar->regiontype == RGN_TYPE_WINDOW); } diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c index df64e1c9d90..29a59651cf7 100644 --- a/source/blender/editors/sculpt_paint/paint_utils.c +++ b/source/blender/editors/sculpt_paint/paint_utils.c @@ -98,7 +98,7 @@ int paint_convert_bb_to_rect(rcti *rect, vec[1] = j ? bb_min[1] : bb_max[1]; vec[2] = k ? bb_min[2] : bb_max[2]; /* convert corner to screen space */ - ED_view3d_project_float_v2(ar, vec, proj, projection_mat); + ED_view3d_project_float_v2_m4(ar, vec, proj, projection_mat); /* expand 2D rectangle */ /* we could project directly to int? */ @@ -137,7 +137,7 @@ void paint_calc_redraw_planes(float planes[4][4], rect.ymin -= 2; rect.ymax += 2; - ED_view3d_calc_clipping(&bb, planes, &mats, &rect); + ED_view3d_clipping_calc(&bb, planes, &mats, &rect); mul_m4_fl(planes, -1.0f); } diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index ba440e98290..8aed92df3af 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -134,7 +134,7 @@ int vertex_paint_poll(bContext *C) paint_brush(&CTX_data_tool_settings(C)->vpaint->paint)) { ScrArea *sa = CTX_wm_area(C); - if (sa->spacetype == SPACE_VIEW3D) { + if (sa && sa->spacetype == SPACE_VIEW3D) { ARegion *ar = CTX_wm_region(C); if (ar->regiontype == RGN_TYPE_WINDOW) return 1; @@ -257,7 +257,7 @@ static void do_shared_vertex_tesscol(Mesh *me) MEM_freeN(scolmain); } -void do_shared_vertexcol(Mesh *me, int do_tessface) +static void do_shared_vertexcol(Mesh *me, int do_tessface) { const int use_face_sel = (me->editflag & ME_EDIT_PAINT_MASK); MPoly *mp; @@ -850,7 +850,7 @@ static float calc_vp_strength_dl(VPaint *vp, ViewContext *vc, const float vert_n float dist_squared; float vertco[2], delta[2]; - project_float_noclip(vc->ar, vert_nor, vertco); + ED_view3d_project_float_noclip(vc->ar, vert_nor, vertco); sub_v2_v2v2(delta, mval, vertco); dist_squared = dot_v2v2(delta, delta); /* len squared */ if (dist_squared > brush_size_pressure * brush_size_pressure) { @@ -2227,19 +2227,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P if (indexar[0]) totindex = 1; else totindex = 0; } - - if (wp->flag & VP_COLINDEX) { - for (index = 0; index < totindex; index++) { - if (indexar[index] && indexar[index] <= me->totpoly) { - MPoly *mpoly = ((MPoly *)me->mpoly) + (indexar[index] - 1); - - if (mpoly->mat_nr != ob->actcol - 1) { - indexar[index] = 0; - } - } - } - } - + if ((me->editflag & ME_EDIT_PAINT_MASK) && me->mpoly) { for (index = 0; index < totindex; index++) { if (indexar[index] && indexar[index] <= me->totpoly) { @@ -2639,52 +2627,13 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, const fl return 1; } -#if 0 -static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, - const unsigned int index, const float mval[2], - const float brush_size_pressure, const float brush_alpha_pressure, - int UNUSED(flip)) +static void copy_lcol_to_mcol(MCol *mcol, const MLoopCol *lcol) { - ViewContext *vc = &vpd->vc; - Brush *brush = paint_brush(&vp->paint); - Mesh *me = BKE_mesh_from_object(ob); - MFace *mface = &me->mface[index]; - unsigned int *mcol = ((unsigned int *)me->mcol) + 4 * index; - unsigned int *mcolorig = ((unsigned int *)vp->vpaint_prev) + 4 * index; - float alpha; - int i; - - int brush_alpha_pressure_i; - - if ((vp->flag & VP_COLINDEX && mface->mat_nr != ob->actcol - 1) || - ((me->editflag & ME_EDIT_PAINT_MASK) && !(mface->flag & ME_FACE_SEL))) - return; - - if (brush->vertexpaint_tool == PAINT_BLEND_BLUR) { - unsigned int fcol1 = mcol_blend(mcol[0], mcol[1], 128); - if (mface->v4) { - unsigned int fcol2 = mcol_blend(mcol[2], mcol[3], 128); - vpd->paintcol = mcol_blend(fcol1, fcol2, 128); - } - else { - vpd->paintcol = mcol_blend(mcol[2], fcol1, 170); - } - } - - brush_alpha_pressure_i = (int)(brush_alpha_pressure * 255.0f); - - for (i = 0; i < (mface->v4 ? 4 : 3); ++i) { - alpha = calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos + 6 * (&mface->v1)[i], - mval, brush_size_pressure, brush_alpha_pressure); - if (alpha) { - const int alpha_i = (int)(alpha * 255.0f); - mcol[i] = vpaint_blend(vp, mcol[i], mcolorig[i], vpd->paintcol, alpha_i, brush_alpha_pressure_i); - } - } + mcol->a = lcol->a; + mcol->r = lcol->r; + mcol->g = lcol->g; + mcol->b = lcol->b; } -#endif - -/* BMESH version of vpaint_paint_face (commented above) */ static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Object *ob, const unsigned int index, const float mval[2], @@ -2744,33 +2693,22 @@ static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Object *ob, } if (vpd->use_fast_update) { - -#ifdef CPYCOL -# undef CPYCOL -#endif -#define CPYCOL(c, l) (c)->a = (l)->a, (c)->r = (l)->r, (c)->g = (l)->g, (c)->b = (l)->b - /* update vertex colors for tessellations incrementally, * rather then regenerating the tessellation altogether */ for (e = vpd->polyfacemap[index].first; e; e = e->next) { - mf = me->mface + e->facenr; - mc = me->mcol + e->facenr * 4; + mf = &me->mface[e->facenr]; + mc = &me->mcol[e->facenr * 4]; ml = me->mloop + mpoly->loopstart; mlc = me->mloopcol + mpoly->loopstart; for (j = 0; j < mpoly->totloop; j++, ml++, mlc++) { - if (ml->v == mf->v1) - CPYCOL(mc, mlc); - else if (ml->v == mf->v2) - CPYCOL(mc + 1, mlc); - else if (ml->v == mf->v3) - CPYCOL(mc + 2, mlc); - else if (mf->v4 && ml->v == mf->v4) - CPYCOL(mc + 3, mlc); + if (ml->v == mf->v1) copy_lcol_to_mcol(mc + 0, mlc); + else if (ml->v == mf->v2) copy_lcol_to_mcol(mc + 1, mlc); + else if (ml->v == mf->v3) copy_lcol_to_mcol(mc + 2, mlc); + else if (mf->v4 && ml->v == mf->v4) copy_lcol_to_mcol(mc + 3, mlc); } } -#undef CPYCOL } } @@ -2804,7 +2742,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P mval[0] -= vc->ar->winrct.xmin; mval[1] -= vc->ar->winrct.ymin; - + /* which faces are involved */ if (vp->flag & VP_AREA) { totindex = sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure); @@ -2814,19 +2752,6 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P if (indexar[0]) totindex = 1; else totindex = 0; } - - - if (vp->flag & VP_COLINDEX) { - for (index = 0; index < totindex; index++) { - if (indexar[index] && indexar[index] <= me->totpoly) { - MPoly *mpoly = ((MPoly *)me->mpoly) + (indexar[index] - 1); - - if (mpoly->mat_nr != ob->actcol - 1) { - indexar[index] = 0; - } - } - } - } if ((me->editflag & ME_EDIT_PAINT_MASK) && me->mpoly) { for (index = 0; index < totindex; index++) { @@ -2835,15 +2760,13 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P if ((mpoly->flag & ME_FACE_SEL) == 0) indexar[index] = 0; - } + } } } swap_m4m4(vc->rv3d->persmat, mat); - for (index = 0; index < totindex; index++) { - if (indexar[index] && indexar[index] <= me->totpoly) { vpaint_paint_poly(vp, vpd, ob, indexar[index] - 1, mval, brush_size_pressure, brush_alpha_pressure); } diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 210477e3e5a..05b5b90344c 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -771,7 +771,7 @@ static float tex_strength(SculptSession *ss, Brush *br, float point[3], if (ss->cache->radial_symmetry_pass) mul_m4_v3(ss->cache->symm_rot_mat_inv, symm_point); - ED_view3d_project_float_v2(ss->cache->vc->ar, symm_point, point_2d, ss->cache->projection_mat); + ED_view3d_project_float_v2_m4(ss->cache->vc->ar, symm_point, point_2d, ss->cache->projection_mat); if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) { /* keep coordinates relative to mouse */ @@ -2649,7 +2649,7 @@ void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3]) } if (is_basis) { - ofs = key_to_vertcos(ob, kb); + ofs = BKE_key_convert_to_vertcos(ob, kb); /* calculate key coord offsets (from previous location) */ for (a = 0; a < me->totvert; a++) { @@ -2662,7 +2662,7 @@ void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3]) int apply_offset = ((currkey != kb) && (ob->shapenr - 1 == currkey->relative)); if (apply_offset) - offset_to_key(ob, currkey, ofs); + BKE_key_convert_from_offset(ob, currkey, ofs); currkey = currkey->next; } @@ -2683,7 +2683,7 @@ void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3]) } /* apply new coords on active key block */ - vertcos_to_key(ob, kb, vertCos); + BKE_key_convert_from_vertcos(ob, kb, vertCos); } static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush) @@ -3074,7 +3074,7 @@ void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, int need_ /* BMESH ONLY --- at some point we should move sculpt code to use polygons only - but for now it needs tessfaces */ BKE_mesh_tessface_ensure(me); - if (!mmd) ss->kb = ob_get_keyblock(ob); + if (!mmd) ss->kb = BKE_keyblock_from_object(ob); else ss->kb = NULL; /* needs to be called after we ensure tessface */ @@ -3109,7 +3109,7 @@ void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, int need_ free_sculptsession_deformMats(ss); - ss->orig_cos = (ss->kb) ? key_to_vertcos(ob, ss->kb) : mesh_getVertexCos(me, NULL); + ss->orig_cos = (ss->kb) ? BKE_key_convert_to_vertcos(ob, ss->kb) : mesh_getVertexCos(me, NULL); crazyspace_build_sculpt(scene, ob, &ss->deform_imats, &ss->deform_cos); BLI_pbvh_apply_vertCos(ss->pbvh, ss->deform_cos); @@ -3123,7 +3123,7 @@ void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, int need_ /* if pbvh is deformed, key block is already applied to it */ if (ss->kb && !BLI_pbvh_isDeformed(ss->pbvh)) { - float (*vertCos)[3] = key_to_vertcos(ob, ss->kb); + float (*vertCos)[3] = BKE_key_convert_to_vertcos(ob, ss->kb); if (vertCos) { /* apply shape keys coordinates to PBVH */ @@ -3139,6 +3139,11 @@ int sculpt_mode_poll(bContext *C) return ob && ob->mode & OB_MODE_SCULPT; } +int sculpt_mode_poll_view3d(bContext *C) +{ + return (sculpt_mode_poll(C) && CTX_wm_region_view3d(C)); +} + int sculpt_poll(bContext *C) { return sculpt_mode_poll(C) && paint_poll(C); diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h index f4467dc22fc..5e79616b0b0 100644 --- a/source/blender/editors/sculpt_paint/sculpt_intern.h +++ b/source/blender/editors/sculpt_paint/sculpt_intern.h @@ -56,6 +56,7 @@ struct MultiresModifierData *sculpt_multires_active(struct Scene *scene, struct void sculpt(struct Sculpt *sd); int sculpt_mode_poll(struct bContext *C); +int sculpt_mode_poll_view3d(struct bContext *C); int sculpt_poll(struct bContext *C); void sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob, int need_pmap); diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c index c62dc687c73..bb2b4b8c743 100644 --- a/source/blender/editors/sculpt_paint/sculpt_undo.c +++ b/source/blender/editors/sculpt_paint/sculpt_undo.c @@ -107,8 +107,8 @@ static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNo if (ss->kb && strcmp(ss->kb->name, unode->shapeName)) { /* shape key has been changed before calling undo operator */ - Key *key = ob_get_key(ob); - KeyBlock *kb = key_get_named_keyblock(key, unode->shapeName); + Key *key = BKE_key_from_object(ob); + KeyBlock *kb = BKE_keyblock_find_name(key, unode->shapeName); if (kb) { ob->shapenr = BLI_findindex(&key->block, kb) + 1; @@ -127,7 +127,7 @@ static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNo if (ss->kb) { float (*vertCos)[3]; - vertCos = key_to_vertcos(ob, ss->kb); + vertCos = BKE_key_convert_to_vertcos(ob, ss->kb); for (i = 0; i < unode->totvert; i++) { if (ss->modifiers_active) sculpt_undo_restore_deformed(ss, unode, i, index[i], vertCos[index[i]]); diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c index fdce8ec04a4..0bcccd9479c 100644 --- a/source/blender/editors/sculpt_paint/sculpt_uv.c +++ b/source/blender/editors/sculpt_paint/sculpt_uv.c @@ -156,8 +156,8 @@ typedef struct Temp_UvData { -void HC_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *sculptdata, float mouse_coord[2], - float alpha, float radius, float aspectRatio) +static void HC_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *sculptdata, float mouse_coord[2], + float alpha, float radius, float aspectRatio) { Temp_UVData *tmp_uvdata; float diff[2]; diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c index 878fd20b27e..10adeb3e721 100644 --- a/source/blender/editors/space_action/action_draw.c +++ b/source/blender/editors/space_action/action_draw.c @@ -89,7 +89,7 @@ void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar) * start of list offset, and the second is as a correction for the scrollers. */ height = ((items * ACHANNEL_STEP) + (ACHANNEL_HEIGHT * 2)); - if (height > BLI_RCT_SIZE_Y(&v2d->mask)) { + if (height > BLI_rcti_size_y(&v2d->mask)) { /* don't use totrect set, as the width stays the same * (NOTE: this is ok here, the configuration is pretty straightforward) */ diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c index c95f1dba31d..7635f85a37e 100644 --- a/source/blender/editors/space_action/action_edit.c +++ b/source/blender/editors/space_action/action_edit.c @@ -365,13 +365,13 @@ static int actkeys_viewall(bContext *C, const short onlySel) /* set the horizontal range, with an extra offset so that the extreme keys will be in view */ get_keyframe_extents(&ac, &v2d->cur.xmin, &v2d->cur.xmax, onlySel); - extra = 0.1f * BLI_RCT_SIZE_X(&v2d->cur); + extra = 0.1f * BLI_rctf_size_x(&v2d->cur); v2d->cur.xmin -= extra; v2d->cur.xmax += extra; /* set vertical range */ v2d->cur.ymax = 0.0f; - v2d->cur.ymin = (float)-BLI_RCT_SIZE_Y(&v2d->mask); + v2d->cur.ymin = (float)-BLI_rcti_size_y(&v2d->mask); /* do View2D syncing */ UI_view2d_sync(CTX_wm_screen(C), CTX_wm_area(C), v2d, V2D_LOCK_COPY); diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c index 9ab79d73e76..5da348b2a84 100644 --- a/source/blender/editors/space_action/action_select.c +++ b/source/blender/editors/space_action/action_select.c @@ -309,7 +309,7 @@ static int actkeys_borderselect_exec(bContext *C, wmOperator *op) * - the frame-range select option is favored over the channel one (x over y), as frame-range one is often * used for tweaking timing when "blocking", while channels is not that useful... */ - if (BLI_RCT_SIZE_X(&rect) >= BLI_RCT_SIZE_Y(&rect)) + if (BLI_rcti_size_x(&rect) >= BLI_rcti_size_y(&rect)) mode = ACTKEYS_BORDERSEL_FRAMERANGE; else mode = ACTKEYS_BORDERSEL_CHANNELS; @@ -912,9 +912,6 @@ void ACTION_OT_select_leftright(wmOperatorType *ot) * selection mode between replacing the selection (without) and inverting the selection (with). */ -/* sensitivity factor for frame-selections */ -#define FRAME_CLICK_THRESH 0.1f - /* ------------------- */ /* option 1) select keyframe directly under mouse */ diff --git a/source/blender/editors/space_buttons/buttons_header.c b/source/blender/editors/space_buttons/buttons_header.c index 4bcd4a933ed..ebba7d92819 100644 --- a/source/blender/editors/space_buttons/buttons_header.c +++ b/source/blender/editors/space_buttons/buttons_header.c @@ -148,7 +148,7 @@ void buttons_header_buttons(const bContext *C, ARegion *ar) uiBlockEndAlign(block); /* always as last */ - UI_view2d_totRect_set(&ar->v2d, xco + (UI_UNIT_X / 2), BLI_RCT_SIZE_Y(&ar->v2d.tot)); + UI_view2d_totRect_set(&ar->v2d, xco + (UI_UNIT_X / 2), BLI_rctf_size_y(&ar->v2d.tot)); uiEndBlock(C, block); uiDrawBlock(C, block); diff --git a/source/blender/editors/space_clip/clip_buttons.c b/source/blender/editors/space_clip/clip_buttons.c index e66faa88b93..969b0e25928 100644 --- a/source/blender/editors/space_clip/clip_buttons.c +++ b/source/blender/editors/space_clip/clip_buttons.c @@ -119,6 +119,8 @@ void uiTemplateMovieClip(uiLayout *layout, bContext *C, PointerRNA *ptr, const c uiTemplateID(layout, C, ptr, propname, NULL, "CLIP_OT_open", NULL); if (clip) { + uiLayout *col; + row = uiLayoutRow(layout, FALSE); block = uiLayoutGetBlock(row); uiDefBut(block, LABEL, 0, "File Path:", 0, 19, 145, 19, NULL, 0, 0, 0, 0, ""); @@ -129,6 +131,9 @@ void uiTemplateMovieClip(uiLayout *layout, bContext *C, PointerRNA *ptr, const c uiItemR(row, &clipptr, "filepath", 0, "", ICON_NONE); uiItemO(row, "", ICON_FILE_REFRESH, "clip.reload"); + + col = uiLayoutColumn(layout, FALSE); + uiTemplateColorspaceSettings(col, &clipptr, "colorspace_settings"); } } @@ -169,7 +174,7 @@ void uiTemplateTrack(uiLayout *layout, PointerRNA *ptr, const char *propname) scopes->track_preview_height = (scopes->track_preview_height <= UI_UNIT_Y) ? UI_UNIT_Y : scopes->track_preview_height; - uiDefBut(block, TRACKPREVIEW, 0, "", rect.xmin, rect.ymin, BLI_RCT_SIZE_X(&rect), + uiDefBut(block, TRACKPREVIEW, 0, "", rect.xmin, rect.ymin, BLI_rctf_size_x(&rect), scopes->track_preview_height, scopes, 0, 0, 0, 0, ""); } diff --git a/source/blender/editors/space_clip/clip_dopesheet_draw.c b/source/blender/editors/space_clip/clip_dopesheet_draw.c index 5d890155e25..cc1b8d444bc 100644 --- a/source/blender/editors/space_clip/clip_dopesheet_draw.c +++ b/source/blender/editors/space_clip/clip_dopesheet_draw.c @@ -274,7 +274,7 @@ void clip_draw_dopesheet_channels(const bContext *C, ARegion *ar) dopesheet = &tracking->dopesheet; height = (dopesheet->tot_channel * CHANNEL_STEP) + (CHANNEL_HEIGHT * 2); - if (height > BLI_RCT_SIZE_Y(&v2d->mask)) { + if (height > BLI_rcti_size_y(&v2d->mask)) { /* don't use totrect set, as the width stays the same * (NOTE: this is ok here, the configuration is pretty straightforward) */ diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c index 2353f8f8c12..b22c9a60bdc 100644 --- a/source/blender/editors/space_clip/clip_draw.c +++ b/source/blender/editors/space_clip/clip_draw.c @@ -42,6 +42,7 @@ #include "BKE_tracking.h" #include "BKE_mask.h" +#include "IMB_colormanagement.h" #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" @@ -246,14 +247,7 @@ static void draw_movieclip_notes(SpaceClip *sc, ARegion *ar) ED_region_info_draw(ar, str, block, 0.6f); } -static void verify_buffer_float(ImBuf *ibuf) -{ - if (ibuf->rect_float && (ibuf->rect == NULL || (ibuf->userflags & IB_RECT_INVALID))) { - IMB_rect_from_float(ibuf); - } -} - -static void draw_movieclip_buffer(SpaceClip *sc, ARegion *ar, ImBuf *ibuf, +static void draw_movieclip_buffer(const bContext *C, SpaceClip *sc, ARegion *ar, ImBuf *ibuf, int width, int height, float zoomx, float zoomy) { int x, y; @@ -267,13 +261,16 @@ static void draw_movieclip_buffer(SpaceClip *sc, ARegion *ar, ImBuf *ibuf, glRectf(x, y, x + zoomx * width, y + zoomy * height); } else { - verify_buffer_float(ibuf); + unsigned char *display_buffer; + void *cache_handle; + + display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle); - if (ibuf->rect) { + if (display_buffer) { int need_fallback = 1; if (ED_space_clip_texture_buffer_supported(sc)) { - if (ED_space_clip_load_movieclip_buffer(sc, ibuf)) { + if (ED_space_clip_load_movieclip_buffer(sc, ibuf, display_buffer)) { glPushMatrix(); glTranslatef(x, y, 0.0f); glScalef(zoomx, zoomy, 1.0f); @@ -299,12 +296,14 @@ static void draw_movieclip_buffer(SpaceClip *sc, ARegion *ar, ImBuf *ibuf, /* set zoom */ glPixelZoom(zoomx * width / ibuf->x, zoomy * height / ibuf->y); - glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); + glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, display_buffer); /* reset zoom */ glPixelZoom(1.0f, 1.0f); } } + + IMB_display_buffer_release(cache_handle); } /* draw boundary border for frame if stabilization is enabled */ @@ -958,12 +957,12 @@ static void draw_marker_texts(SpaceClip *sc, MovieTrackingTrack *track, MovieTra static void view2d_to_region_float(View2D *v2d, float x, float y, float *regionx, float *regiony) { /* express given coordinates as proportional values */ - x = -v2d->cur.xmin / BLI_RCT_SIZE_X(&v2d->cur); - y = -v2d->cur.ymin / BLI_RCT_SIZE_Y(&v2d->cur); + x = -v2d->cur.xmin / BLI_rctf_size_x(&v2d->cur); + y = -v2d->cur.ymin / BLI_rctf_size_y(&v2d->cur); /* convert proportional distances to screen coordinates */ - *regionx = v2d->mask.xmin + x * BLI_RCT_SIZE_X(&v2d->mask); - *regiony = v2d->mask.ymin + y * BLI_RCT_SIZE_Y(&v2d->mask); + *regionx = v2d->mask.xmin + x * BLI_rcti_size_x(&v2d->mask); + *regiony = v2d->mask.ymin + y * BLI_rcti_size_y(&v2d->mask); } static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip, @@ -1461,7 +1460,7 @@ void clip_draw_main(const bContext *C, SpaceClip *sc, ARegion *ar) } if (ibuf) { - draw_movieclip_buffer(sc, ar, ibuf, width, height, zoomx, zoomy); + draw_movieclip_buffer(C, sc, ar, ibuf, width, height, zoomx, zoomy); IMB_freeImBuf(ibuf); } else { diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c index 08ad6aac970..32f91671daf 100644 --- a/source/blender/editors/space_clip/clip_editor.c +++ b/source/blender/editors/space_clip/clip_editor.c @@ -149,8 +149,8 @@ void ED_space_clip_get_zoom(SpaceClip *sc, ARegion *ar, float *zoomx, float *zoo ED_space_clip_get_size(sc, &width, &height); - *zoomx = (float)(BLI_RCT_SIZE_X(&ar->winrct) + 1) / (float)(BLI_RCT_SIZE_X(&ar->v2d.cur) * width); - *zoomy = (float)(BLI_RCT_SIZE_Y(&ar->winrct) + 1) / (float)(BLI_RCT_SIZE_Y(&ar->v2d.cur) * height); + *zoomx = (float)(BLI_rcti_size_x(&ar->winrct) + 1) / (BLI_rctf_size_x(&ar->v2d.cur) * width); + *zoomy = (float)(BLI_rcti_size_y(&ar->winrct) + 1) / (BLI_rctf_size_y(&ar->v2d.cur) * height); } void ED_space_clip_get_aspect(SpaceClip *sc, float *aspx, float *aspy) @@ -277,13 +277,7 @@ int ED_space_clip_color_sample(SpaceClip *sc, ARegion *ar, int mval[2], float r_ if (ibuf->rect_float) { fp = (ibuf->rect_float + (ibuf->channels) * (y * ibuf->x + x)); - /* IB_PROFILE_NONE is default but infact its linear */ - if (ELEM(ibuf->profile, IB_PROFILE_LINEAR_RGB, IB_PROFILE_NONE)) { - linearrgb_to_srgb_v3_v3(r_col, fp); - } - else { - copy_v3_v3(r_col, fp); - } + linearrgb_to_srgb_v3_v3(r_col, fp); ret = TRUE; } else if (ibuf->rect) { @@ -394,8 +388,8 @@ int ED_clip_view_selection(const bContext *C, ARegion *ar, int fit) ED_space_clip_get_aspect(sc, &aspx, &aspy); - width = BLI_RCT_SIZE_X(&ar->winrct) + 1; - height = BLI_RCT_SIZE_Y(&ar->winrct) + 1; + width = BLI_rcti_size_x(&ar->winrct) + 1; + height = BLI_rcti_size_y(&ar->winrct) + 1; zoomx = (float)width / w / aspx; zoomy = (float)height / h / aspy; @@ -583,12 +577,15 @@ typedef struct SpaceClipDrawContext { GLuint texture; /* OGL texture ID */ short texture_allocated; /* flag if texture was allocated by glGenTextures */ struct ImBuf *texture_ibuf; /* image buffer for which texture was created */ + const unsigned char *display_buffer; /* display buffer for which texture was created */ int image_width, image_height; /* image width and height for which texture was created */ unsigned last_texture; /* ID of previously used texture, so it'll be restored after clip drawing */ /* fields to check if cache is still valid */ int framenr, start_frame, frame_offset; short render_size, render_flag; + + char colorspace[64]; } SpaceClipDrawContext; int ED_space_clip_texture_buffer_supported(SpaceClip *sc) @@ -613,7 +610,7 @@ int ED_space_clip_texture_buffer_supported(SpaceClip *sc) return context->buffers_supported; } -int ED_space_clip_load_movieclip_buffer(SpaceClip *sc, ImBuf *ibuf) +int ED_space_clip_load_movieclip_buffer(SpaceClip *sc, ImBuf *ibuf, const unsigned char *display_buffer) { SpaceClipDrawContext *context = sc->draw_context; MovieClip *clip = ED_space_clip_get_clip(sc); @@ -625,12 +622,22 @@ int ED_space_clip_load_movieclip_buffer(SpaceClip *sc, ImBuf *ibuf) * assuming displaying happens of footage frames only on which painting doesn't heppen. * so not changed image buffer pointer means unchanged image content */ need_rebind |= context->texture_ibuf != ibuf; + need_rebind |= context->display_buffer != display_buffer; need_rebind |= context->framenr != sc->user.framenr; need_rebind |= context->render_size != sc->user.render_size; need_rebind |= context->render_flag != sc->user.render_flag; need_rebind |= context->start_frame != clip->start_frame; need_rebind |= context->frame_offset != clip->frame_offset; + if (!need_rebind) { + /* OCIO_TODO: not entirely nice, but currently it seems to be easiest way + * to deal with changing input color space settings + * pointer-based check could fail due to new buffers could be + * be allocated on on old memory + */ + need_rebind = strcmp(context->colorspace, clip->colorspace_settings.name) != 0; + } + if (need_rebind) { int width = ibuf->x, height = ibuf->y; int need_recreate = 0; @@ -670,16 +677,12 @@ int ED_space_clip_load_movieclip_buffer(SpaceClip *sc, ImBuf *ibuf) glBindTexture(GL_TEXTURE_2D, context->texture); } - if (ibuf->rect_float) { - if (ibuf->rect == NULL) - IMB_rect_from_float(ibuf); - } - - if (ibuf->rect) - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); + if (display_buffer) + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, display_buffer); /* store settings */ context->texture_allocated = 1; + context->display_buffer = display_buffer; context->texture_ibuf = ibuf; context->image_width = ibuf->x; context->image_height = ibuf->y; @@ -688,6 +691,8 @@ int ED_space_clip_load_movieclip_buffer(SpaceClip *sc, ImBuf *ibuf) context->render_flag = sc->user.render_flag; context->start_frame = clip->start_frame; context->frame_offset = clip->frame_offset; + + strcpy(context->colorspace, clip->colorspace_settings.name); } else { /* displaying exactly the same image which was loaded t oa texture, diff --git a/source/blender/editors/space_clip/clip_graph_draw.c b/source/blender/editors/space_clip/clip_graph_draw.c index 91501971d9d..7b070fde6ba 100644 --- a/source/blender/editors/space_clip/clip_graph_draw.c +++ b/source/blender/editors/space_clip/clip_graph_draw.c @@ -94,7 +94,7 @@ static void tracking_segment_point_cb(void *UNUSED(userdata), MovieTrackingTrack glVertex2f(scene_framenr, val); } -void tracking_segment_start_cb(void *userdata, MovieTrackingTrack *track, int coord) +static void tracking_segment_start_cb(void *userdata, MovieTrackingTrack *track, int coord) { static float colors[2][3] = {{1.0f, 0.0f, 0.0f}, {0.0f, 1.0f, 0.0f}}; @@ -116,7 +116,7 @@ void tracking_segment_start_cb(void *userdata, MovieTrackingTrack *track, int co glBegin(GL_LINE_STRIP); } -void tracking_segment_end_cb(void *UNUSED(userdata)) +static void tracking_segment_end_cb(void *UNUSED(userdata)) { glEnd(); diff --git a/source/blender/editors/space_clip/clip_graph_ops.c b/source/blender/editors/space_clip/clip_graph_ops.c index 71dcd326887..fa235bd2997 100644 --- a/source/blender/editors/space_clip/clip_graph_ops.c +++ b/source/blender/editors/space_clip/clip_graph_ops.c @@ -130,7 +130,7 @@ static void find_nearest_tracking_segment_cb(void *userdata, MovieTrackingTrack copy_v2_v2(data->prev_co, co); } -void find_nearest_tracking_segment_end_cb(void *userdata) +static void find_nearest_tracking_segment_end_cb(void *userdata) { MouseSelectUserData *data = userdata; @@ -580,11 +580,11 @@ static int view_all_exec(bContext *C, wmOperator *UNUSED(op)) } /* we need an extra "buffer" factor on either side so that the endpoints are visible */ - extra = 0.01f * BLI_RCT_SIZE_X(&v2d->cur); + extra = 0.01f * BLI_rctf_size_x(&v2d->cur); v2d->cur.xmin -= extra; v2d->cur.xmax += extra; - extra = 0.01f * BLI_RCT_SIZE_Y(&v2d->cur); + extra = 0.01f * BLI_rctf_size_y(&v2d->cur); v2d->cur.ymin -= extra; v2d->cur.ymax += extra; @@ -610,7 +610,7 @@ void CLIP_OT_graph_view_all(wmOperatorType *ot) void ED_clip_graph_center_current_frame(Scene *scene, ARegion *ar) { View2D *v2d = &ar->v2d; - float extra = BLI_RCT_SIZE_X(&v2d->cur) / 2.0f; + float extra = BLI_rctf_size_x(&v2d->cur) / 2.0f; /* set extents of view to start/end frames */ v2d->cur.xmin = (float)CFRA - extra; diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c index aa2cadbd2d3..5c338f3e6f1 100644 --- a/source/blender/editors/space_clip/clip_ops.c +++ b/source/blender/editors/space_clip/clip_ops.c @@ -90,9 +90,9 @@ static void sclip_zoom_set(const bContext *C, float zoom, float location[2]) if ((width < 4) && (height < 4)) sc->zoom = oldzoom; - else if (BLI_RCT_SIZE_X(&ar->winrct) <= sc->zoom) + else if (BLI_rcti_size_x(&ar->winrct) <= sc->zoom) sc->zoom = oldzoom; - else if (BLI_RCT_SIZE_Y(&ar->winrct) <= sc->zoom) + else if (BLI_rcti_size_y(&ar->winrct) <= sc->zoom) sc->zoom = oldzoom; } @@ -726,8 +726,8 @@ static int view_all_exec(bContext *C, wmOperator *op) h = h * aspy; /* check if the image will fit in the image with zoom == 1 */ - width = BLI_RCT_SIZE_X(&ar->winrct) + 1; - height = BLI_RCT_SIZE_Y(&ar->winrct) + 1; + width = BLI_rcti_size_x(&ar->winrct) + 1; + height = BLI_rcti_size_y(&ar->winrct) + 1; if (fit_view) { const int margin = 5; /* margin from border */ diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c index 7f43c404095..3f925df30c7 100644 --- a/source/blender/editors/space_clip/space_clip.c +++ b/source/blender/editors/space_clip/space_clip.c @@ -1036,8 +1036,8 @@ static void movieclip_main_area_set_view2d(const bContext *C, ARegion *ar) if (clip) h *= clip->aspy / clip->aspx / clip->tracking.camera.pixel_aspect; - winx = BLI_RCT_SIZE_X(&ar->winrct) + 1; - winy = BLI_RCT_SIZE_Y(&ar->winrct) + 1; + winx = BLI_rcti_size_x(&ar->winrct) + 1; + winy = BLI_rcti_size_y(&ar->winrct) + 1; ar->v2d.tot.xmin = 0; ar->v2d.tot.ymin = 0; diff --git a/source/blender/editors/space_console/space_console.c b/source/blender/editors/space_console/space_console.c index a4f7e30ed7b..b7ef278275e 100644 --- a/source/blender/editors/space_console/space_console.c +++ b/source/blender/editors/space_console/space_console.c @@ -142,7 +142,7 @@ static void console_main_area_init(wmWindowManager *wm, ARegion *ar) /* always keep the bottom part of the view aligned, less annoying */ if (prev_y_min != ar->v2d.cur.ymin) { - const float cur_y_range = BLI_RCT_SIZE_Y(&ar->v2d.cur); + const float cur_y_range = BLI_rctf_size_y(&ar->v2d.cur); ar->v2d.cur.ymin = prev_y_min; ar->v2d.cur.ymax = prev_y_min + cur_y_range; } diff --git a/source/blender/editors/space_file/file_intern.h b/source/blender/editors/space_file/file_intern.h index a07a560328c..e5c6a839380 100644 --- a/source/blender/editors/space_file/file_intern.h +++ b/source/blender/editors/space_file/file_intern.h @@ -66,6 +66,7 @@ void FILE_OT_select_border(struct wmOperatorType *ot); void FILE_OT_select_bookmark(struct wmOperatorType *ot); void FILE_OT_bookmark_add(struct wmOperatorType *ot); void FILE_OT_delete_bookmark(struct wmOperatorType *ot); +void FILE_OT_reset_recent(wmOperatorType *ot); void FILE_OT_hidedot(struct wmOperatorType *ot); void FILE_OT_execute(struct wmOperatorType *ot); void FILE_OT_cancel(struct wmOperatorType *ot); diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c index 040f276940d..fcbeb064e4d 100644 --- a/source/blender/editors/space_file/file_ops.c +++ b/source/blender/editors/space_file/file_ops.c @@ -64,11 +64,6 @@ #include <stdio.h> #include <ctype.h> -/* for events */ -#define NOTACTIVEFILE 0 -#define ACTIVATE 1 -#define INACTIVATE 2 - /* ---------- FILE SELECTION ------------ */ static FileSelection find_file_mouse_rect(SpaceFile *sfile, ARegion *ar, const rcti *rect) { @@ -459,7 +454,7 @@ static int bookmark_add_exec(bContext *C, wmOperator *UNUSED(op)) if (params->dir[0] != '\0') { char name[FILE_MAX]; - fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, params->dir, 0, 1); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, params->dir, FS_INSERT_SAVE); BLI_make_file_string("/", name, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_BOOKMARK_FILE); fsmenu_write_file(fsmenu, name); } @@ -515,6 +510,35 @@ void FILE_OT_delete_bookmark(wmOperatorType *ot) RNA_def_int(ot->srna, "index", -1, -1, 20000, "Index", "", -1, 20000); } +static int reset_recent_exec(bContext *C, wmOperator *UNUSED(op)) +{ + ScrArea *sa = CTX_wm_area(C); + char name[FILE_MAX]; + struct FSMenu *fsmenu = fsmenu_get(); + + while (fsmenu_get_entry(fsmenu, FS_CATEGORY_RECENT, 0) != NULL) { + fsmenu_remove_entry(fsmenu, FS_CATEGORY_RECENT, 0); + } + BLI_make_file_string("/", name, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_BOOKMARK_FILE); + fsmenu_write_file(fsmenu, name); + ED_area_tag_redraw(sa); + + return OPERATOR_FINISHED; +} + +void FILE_OT_reset_recent(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Reset Recent"; + ot->description = "Reset Recent files"; + ot->idname = "FILE_OT_reset_recent"; + + /* api callbacks */ + ot->exec = reset_recent_exec; + ot->poll = ED_operator_file_active; + +} + int file_highlight_set(SpaceFile *sfile, ARegion *ar, int mx, int my) { View2D *v2d = &ar->v2d; @@ -770,8 +794,9 @@ int file_exec(bContext *C, wmOperator *exec_op) file_sfile_to_operator(op, sfile, filepath); - if (BLI_exists(sfile->params->dir)) - fsmenu_insert_entry(fsmenu_get(), FS_CATEGORY_RECENT, sfile->params->dir, 0, 1); + if (BLI_exists(sfile->params->dir)) { + fsmenu_insert_entry(fsmenu_get(), FS_CATEGORY_RECENT, sfile->params->dir, FS_INSERT_SAVE | FS_INSERT_FIRST); + } BLI_make_file_string(G.main->name, filepath, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_BOOKMARK_FILE); fsmenu_write_file(fsmenu_get(), filepath); diff --git a/source/blender/editors/space_file/file_panels.c b/source/blender/editors/space_file/file_panels.c index 51bd660e126..a7054909aaa 100644 --- a/source/blender/editors/space_file/file_panels.c +++ b/source/blender/editors/space_file/file_panels.c @@ -67,14 +67,14 @@ static void file_panel_cb(bContext *C, void *arg_entry, void *UNUSED(arg_v)) WM_operator_properties_free(&ptr); } -static void file_panel_category(const bContext *C, Panel *pa, FSMenuCategory category, short *nr, int icon, int allow_delete, int reverse) +static void file_panel_category(const bContext *C, Panel *pa, FSMenuCategory category, short *nr, int icon, int allow_delete) { SpaceFile *sfile = CTX_wm_space_file(C); uiBlock *block; uiBut *but; uiLayout *box, *col; struct FSMenu *fsmenu = fsmenu_get(); - int i, i_iter, nentries = fsmenu_get_nentries(fsmenu, category); + int i, nentries = fsmenu_get_nentries(fsmenu, category); /* reset each time */ *nr = -1; @@ -89,13 +89,11 @@ static void file_panel_category(const bContext *C, Panel *pa, FSMenuCategory cat box = uiLayoutBox(pa->layout); col = uiLayoutColumn(box, TRUE); - for (i_iter = 0; i_iter < nentries; ++i_iter) { + for (i = 0; i < nentries; ++i) { char dir[FILE_MAX]; char temp[FILE_MAX]; uiLayout *layout = uiLayoutRow(col, FALSE); char *entry; - - i = reverse ? nentries - (i_iter + 1) : i_iter; entry = fsmenu_get_entry(fsmenu, category, i); @@ -134,7 +132,7 @@ static void file_panel_system(const bContext *C, Panel *pa) SpaceFile *sfile = CTX_wm_space_file(C); if (sfile) - file_panel_category(C, pa, FS_CATEGORY_SYSTEM, &sfile->systemnr, ICON_DISK_DRIVE, 0, 0); + file_panel_category(C, pa, FS_CATEGORY_SYSTEM, &sfile->systemnr, ICON_DISK_DRIVE, 0); } static void file_panel_bookmarks(const bContext *C, Panel *pa) @@ -147,17 +145,22 @@ static void file_panel_bookmarks(const bContext *C, Panel *pa) uiItemO(row, IFACE_("Add"), ICON_ZOOMIN, "file.bookmark_add"); uiItemL(row, NULL, ICON_NONE); - file_panel_category(C, pa, FS_CATEGORY_BOOKMARKS, &sfile->bookmarknr, ICON_BOOKMARKS, 1, 0); + file_panel_category(C, pa, FS_CATEGORY_BOOKMARKS, &sfile->bookmarknr, ICON_BOOKMARKS, 1); } } static void file_panel_recent(const bContext *C, Panel *pa) { SpaceFile *sfile = CTX_wm_space_file(C); + uiLayout *row; if (sfile) { if (!(U.uiflag & USER_HIDE_RECENT) ) { - file_panel_category(C, pa, FS_CATEGORY_RECENT, &sfile->recentnr, ICON_FILE_FOLDER, 0, 1); + row = uiLayoutRow(pa->layout, FALSE); + uiItemO(row, IFACE_("Reset"), ICON_X, "file.reset_recent"); + uiItemL(row, NULL, ICON_NONE); + + file_panel_category(C, pa, FS_CATEGORY_RECENT, &sfile->recentnr, ICON_FILE_FOLDER, 0); } } } diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c index 4abe41d5714..699cb9b4feb 100644 --- a/source/blender/editors/space_file/filelist.c +++ b/source/blender/editors/space_file/filelist.c @@ -389,7 +389,7 @@ void filelist_init_icons(void) #ifdef WITH_HEADLESS bbuf = NULL; #else - bbuf = IMB_ibImageFromMemory((unsigned char *)datatoc_prvicons_png, datatoc_prvicons_png_size, IB_rect, "<splash>"); + bbuf = IMB_ibImageFromMemory((unsigned char *)datatoc_prvicons_png, datatoc_prvicons_png_size, IB_rect, NULL, "<splash>"); #endif if (bbuf) { for (y = 0; y < SPECIAL_IMG_ROWS; y++) { diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c index 09231efd367..1fa89e5db9a 100644 --- a/source/blender/editors/space_file/filesel.c +++ b/source/blender/editors/space_file/filesel.c @@ -270,12 +270,12 @@ int ED_fileselect_layout_numfiles(FileLayout *layout, ARegion *ar) int numfiles; if (layout->flag & FILE_LAYOUT_HOR) { - int width = (int)(BLI_RCT_SIZE_X(&ar->v2d.cur) - 2 * layout->tile_border_x); + int width = (int)(BLI_rctf_size_x(&ar->v2d.cur) - 2 * layout->tile_border_x); numfiles = (int)((float)width / (float)layout->tile_w + 0.5f); return numfiles * layout->rows; } else { - int height = (int)(BLI_RCT_SIZE_Y(&ar->v2d.cur) - 2 * layout->tile_border_y); + int height = (int)(BLI_rctf_size_y(&ar->v2d.cur) - 2 * layout->tile_border_y); numfiles = (int)((float)height / (float)layout->tile_h + 0.5f); return numfiles * layout->columns; } @@ -503,7 +503,7 @@ void ED_fileselect_init_layout(struct SpaceFile *sfile, ARegion *ar) layout->prv_border_y = 6; layout->tile_w = layout->prv_w + 2 * layout->prv_border_x; layout->tile_h = layout->prv_h + 2 * layout->prv_border_y + textheight; - layout->width = (int)(BLI_RCT_SIZE_X(&v2d->cur) - 2 * layout->tile_border_x); + layout->width = (int)(BLI_rctf_size_x(&v2d->cur) - 2 * layout->tile_border_x); layout->columns = layout->width / (layout->tile_w + 2 * layout->tile_border_x); if (layout->columns > 0) layout->rows = numfiles / layout->columns + 1; // XXX dirty, modulo is zero @@ -522,7 +522,7 @@ void ED_fileselect_init_layout(struct SpaceFile *sfile, ARegion *ar) layout->prv_border_x = 0; layout->prv_border_y = 0; layout->tile_h = textheight * 3 / 2; - layout->height = (int)(BLI_RCT_SIZE_Y(&v2d->cur) - 2 * layout->tile_border_y); + layout->height = (int)(BLI_rctf_size_y(&v2d->cur) - 2 * layout->tile_border_y); layout->rows = layout->height / (layout->tile_h + 2 * layout->tile_border_y); column_widths(sfile->files, layout); diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c index a127e2ca2bc..66cda3082ea 100644 --- a/source/blender/editors/space_file/fsmenu.c +++ b/source/blender/editors/space_file/fsmenu.c @@ -97,84 +97,94 @@ FSMenu *fsmenu_get(void) static FSMenuEntry *fsmenu_get_category(struct FSMenu *fsmenu, FSMenuCategory category) { - FSMenuEntry *fsms = NULL; + FSMenuEntry *fsm_head = NULL; switch (category) { case FS_CATEGORY_SYSTEM: - fsms = fsmenu->fsmenu_system; + fsm_head = fsmenu->fsmenu_system; break; case FS_CATEGORY_BOOKMARKS: - fsms = fsmenu->fsmenu_bookmarks; + fsm_head = fsmenu->fsmenu_bookmarks; break; case FS_CATEGORY_RECENT: - fsms = fsmenu->fsmenu_recent; + fsm_head = fsmenu->fsmenu_recent; break; } - return fsms; + return fsm_head; } -static void fsmenu_set_category(struct FSMenu *fsmenu, FSMenuCategory category, FSMenuEntry *fsms) +static void fsmenu_set_category(struct FSMenu *fsmenu, FSMenuCategory category, FSMenuEntry *fsm_head) { switch (category) { case FS_CATEGORY_SYSTEM: - fsmenu->fsmenu_system = fsms; + fsmenu->fsmenu_system = fsm_head; break; case FS_CATEGORY_BOOKMARKS: - fsmenu->fsmenu_bookmarks = fsms; + fsmenu->fsmenu_bookmarks = fsm_head; break; case FS_CATEGORY_RECENT: - fsmenu->fsmenu_recent = fsms; + fsmenu->fsmenu_recent = fsm_head; break; } } int fsmenu_get_nentries(struct FSMenu *fsmenu, FSMenuCategory category) { - FSMenuEntry *fsme; + FSMenuEntry *fsm_iter; int count = 0; - for (fsme = fsmenu_get_category(fsmenu, category); fsme; fsme = fsme->next) + for (fsm_iter = fsmenu_get_category(fsmenu, category); fsm_iter; fsm_iter = fsm_iter->next) { count++; + } return count; } char *fsmenu_get_entry(struct FSMenu *fsmenu, FSMenuCategory category, int idx) { - FSMenuEntry *fsme; + FSMenuEntry *fsm_iter; - for (fsme = fsmenu_get_category(fsmenu, category); fsme && idx; fsme = fsme->next) + for (fsm_iter = fsmenu_get_category(fsmenu, category); fsm_iter && idx; fsm_iter = fsm_iter->next) { idx--; + } - return fsme ? fsme->path : NULL; + return fsm_iter ? fsm_iter->path : NULL; } short fsmenu_can_save(struct FSMenu *fsmenu, FSMenuCategory category, int idx) { - FSMenuEntry *fsme; + FSMenuEntry *fsm_iter; - for (fsme = fsmenu_get_category(fsmenu, category); fsme && idx; fsme = fsme->next) + for (fsm_iter = fsmenu_get_category(fsmenu, category); fsm_iter && idx; fsm_iter = fsm_iter->next) { idx--; + } - return fsme ? fsme->save : 0; + return fsm_iter ? fsm_iter->save : 0; } -void fsmenu_insert_entry(struct FSMenu *fsmenu, FSMenuCategory category, const char *path, int sorted, short save) +void fsmenu_insert_entry(struct FSMenu *fsmenu, FSMenuCategory category, const char *path, FSMenuInsert flag) { - FSMenuEntry *prev; - FSMenuEntry *fsme; - FSMenuEntry *fsms; + FSMenuEntry *fsm_prev; + FSMenuEntry *fsm_iter; + FSMenuEntry *fsm_head; - fsms = fsmenu_get_category(fsmenu, category); - prev = fsme = fsms; + fsm_head = fsmenu_get_category(fsmenu, category); + fsm_prev = fsm_head; /* this is odd and not really correct? */ - for (; fsme; prev = fsme, fsme = fsme->next) { - if (fsme->path) { - const int cmp_ret = BLI_path_cmp(path, fsme->path); + for (fsm_iter = fsm_head; fsm_iter; fsm_prev = fsm_iter, fsm_iter = fsm_iter->next) { + if (fsm_iter->path) { + const int cmp_ret = BLI_path_cmp(path, fsm_iter->path); if (cmp_ret == 0) { + if (flag & FS_INSERT_FIRST) { + if (fsm_iter != fsm_head) { + fsm_prev->next = fsm_iter->next; + fsm_iter->next = fsm_head; + fsmenu_set_category(fsmenu, category, fsm_iter); + } + } return; } - else if (sorted && cmp_ret < 0) { + else if ((flag & FS_INSERT_SORTED) && cmp_ret < 0) { break; } } @@ -182,78 +192,82 @@ void fsmenu_insert_entry(struct FSMenu *fsmenu, FSMenuCategory category, const c /* if we're bookmarking this, file should come * before the last separator, only automatically added * current dir go after the last sep. */ - if (save) { + if (flag & FS_INSERT_SAVE) { break; } } } - fsme = MEM_mallocN(sizeof(*fsme), "fsme"); - fsme->path = BLI_strdup(path); - fsme->save = save; + fsm_iter = MEM_mallocN(sizeof(*fsm_iter), "fsme"); + fsm_iter->path = BLI_strdup(path); + fsm_iter->save = (flag & FS_INSERT_SAVE) != 0; - if (prev) { - fsme->next = prev->next; - prev->next = fsme; + if (fsm_prev) { + if (flag & FS_INSERT_FIRST) { + fsm_iter->next = fsm_head; + fsmenu_set_category(fsmenu, category, fsm_iter); + } + else { + fsm_iter->next = fsm_prev->next; + fsm_prev->next = fsm_iter; + } } else { - fsme->next = fsms; - fsmenu_set_category(fsmenu, category, fsme); + fsm_iter->next = fsm_head; + fsmenu_set_category(fsmenu, category, fsm_iter); } } void fsmenu_remove_entry(struct FSMenu *fsmenu, FSMenuCategory category, int idx) { - FSMenuEntry *prev = NULL, *fsme = NULL; - FSMenuEntry *fsms = fsmenu_get_category(fsmenu, category); + FSMenuEntry *fsm_prev = NULL; + FSMenuEntry *fsm_iter; + FSMenuEntry *fsm_head; + + fsm_head = fsmenu_get_category(fsmenu, category); - for (fsme = fsms; fsme && idx; prev = fsme, fsme = fsme->next) + for (fsm_iter = fsm_head; fsm_iter && idx; fsm_prev = fsm_iter, fsm_iter = fsm_iter->next) idx--; - if (fsme) { + if (fsm_iter) { /* you should only be able to remove entries that were * not added by default, like windows drives. * also separators (where path == NULL) shouldn't be removed */ - if (fsme->save && fsme->path) { + if (fsm_iter->save && fsm_iter->path) { /* remove fsme from list */ - if (prev) { - prev->next = fsme->next; + if (fsm_prev) { + fsm_prev->next = fsm_iter->next; } else { - fsms = fsme->next; - fsmenu_set_category(fsmenu, category, fsms); + fsm_head = fsm_iter->next; + fsmenu_set_category(fsmenu, category, fsm_head); } /* free entry */ - MEM_freeN(fsme->path); - MEM_freeN(fsme); + MEM_freeN(fsm_iter->path); + MEM_freeN(fsm_iter); } } } void fsmenu_write_file(struct FSMenu *fsmenu, const char *filename) { - FSMenuEntry *fsme = NULL; - int nskip = 0; + FSMenuEntry *fsm_iter = NULL; + int nwritten = 0; FILE *fp = BLI_fopen(filename, "w"); if (!fp) return; fprintf(fp, "[Bookmarks]\n"); - for (fsme = fsmenu_get_category(fsmenu, FS_CATEGORY_BOOKMARKS); fsme; fsme = fsme->next) { - if (fsme->path && fsme->save) { - fprintf(fp, "%s\n", fsme->path); + for (fsm_iter = fsmenu_get_category(fsmenu, FS_CATEGORY_BOOKMARKS); fsm_iter; fsm_iter = fsm_iter->next) { + if (fsm_iter->path && fsm_iter->save) { + fprintf(fp, "%s\n", fsm_iter->path); } } fprintf(fp, "[Recent]\n"); - nskip = fsmenu_get_nentries(fsmenu, FS_CATEGORY_RECENT) - FSMENU_RECENT_MAX; - /* skip first entries if list too long */ - for (fsme = fsmenu_get_category(fsmenu, FS_CATEGORY_RECENT); fsme && (nskip > 0); fsme = fsme->next, --nskip) { - /* pass */ - } - for (; fsme; fsme = fsme->next) { - if (fsme->path && fsme->save) { - fprintf(fp, "%s\n", fsme->path); + for (fsm_iter = fsmenu_get_category(fsmenu, FS_CATEGORY_RECENT); fsm_iter && (nwritten < FSMENU_RECENT_MAX); fsm_iter = fsm_iter->next, ++nwritten) { + if (fsm_iter->path && fsm_iter->save) { + fprintf(fp, "%s\n", fsm_iter->path); } } fclose(fp); @@ -288,7 +302,7 @@ void fsmenu_read_bookmarks(struct FSMenu *fsmenu, const char *filename) if (BLI_exists(line)) #endif { - fsmenu_insert_entry(fsmenu, category, line, 0, 1); + fsmenu_insert_entry(fsmenu, category, line, FS_INSERT_SAVE); } } } @@ -315,16 +329,16 @@ void fsmenu_read_system(struct FSMenu *fsmenu, int read_bookmarks) tmps[2] = '\\'; tmps[3] = 0; - fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, tmps, 1, 0); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, tmps, FS_INSERT_SORTED); } } /* Adding Desktop and My Documents */ if (read_bookmarks) { SHGetSpecialFolderPath(0, line, CSIDL_PERSONAL, 0); - fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, FS_INSERT_SORTED); SHGetSpecialFolderPath(0, line, CSIDL_DESKTOPDIRECTORY, 0); - fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, FS_INSERT_SORTED); } } #else @@ -347,7 +361,7 @@ void fsmenu_read_system(struct FSMenu *fsmenu, int read_bookmarks) FSRefMakePath(&dir, path, FILE_MAX); if (strcmp((char *)path, "/home") && strcmp((char *)path, "/net")) { /* /net and /home are meaningless on OSX, home folders are stored in /Users */ - fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, (char *)path, 1, 0); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, (char *)path, FS_INSERT_SORTED); } } @@ -357,26 +371,26 @@ void fsmenu_read_system(struct FSMenu *fsmenu, int read_bookmarks) home = getenv("HOME"); if (read_bookmarks && home) { BLI_snprintf(line, 256, "%s/", home); - fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, FS_INSERT_SORTED); BLI_snprintf(line, 256, "%s/Desktop/", home); if (BLI_exists(line)) { - fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, FS_INSERT_SORTED); } BLI_snprintf(line, 256, "%s/Documents/", home); if (BLI_exists(line)) { - fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, FS_INSERT_SORTED); } BLI_snprintf(line, 256, "%s/Pictures/", home); if (BLI_exists(line)) { - fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, FS_INSERT_SORTED); } BLI_snprintf(line, 256, "%s/Music/", home); if (BLI_exists(line)) { - fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, FS_INSERT_SORTED); } BLI_snprintf(line, 256, "%s/Movies/", home); if (BLI_exists(line)) { - fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, FS_INSERT_SORTED); } } #else @@ -409,7 +423,7 @@ void fsmenu_read_system(struct FSMenu *fsmenu, int read_bookmarks) if (!CFStringGetCString(pathString, line, 256, kCFStringEncodingASCII)) continue; - fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, line, 1, 0); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, line, FS_INSERT_SORTED); CFRelease(pathString); CFRelease(cfURL); @@ -436,7 +450,7 @@ void fsmenu_read_system(struct FSMenu *fsmenu, int read_bookmarks) FSRefMakePath(&dir, path, FILE_MAX); - fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, (char *)path, 1, 0); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, (char *)path, FS_INSERT_SORTED); } /* Finally get user favorite places */ @@ -459,7 +473,7 @@ void fsmenu_read_system(struct FSMenu *fsmenu, int read_bookmarks) if (!CFStringGetCString(pathString, line, 256, kCFStringEncodingASCII)) continue; - fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, FS_INSERT_SORTED); CFRelease(pathString); CFRelease(cfURL); @@ -477,10 +491,10 @@ void fsmenu_read_system(struct FSMenu *fsmenu, int read_bookmarks) if (read_bookmarks && home) { BLI_snprintf(line, FILE_MAXDIR, "%s/", home); - fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, FS_INSERT_SORTED); BLI_snprintf(line, FILE_MAXDIR, "%s/Desktop/", home); if (BLI_exists(line)) { - fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, FS_INSERT_SORTED); } } @@ -505,10 +519,11 @@ void fsmenu_read_system(struct FSMenu *fsmenu, int read_bookmarks) len = strlen(mnt->mnt_dir); if (len && mnt->mnt_dir[len - 1] != '/') { BLI_snprintf(line, FILE_MAXDIR, "%s/", mnt->mnt_dir); - fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, line, 1, 0); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, line, FS_INSERT_SORTED); + } + else { + fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, mnt->mnt_dir, FS_INSERT_SORTED); } - else - fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, mnt->mnt_dir, 1, 0); found = 1; } @@ -520,7 +535,7 @@ void fsmenu_read_system(struct FSMenu *fsmenu, int read_bookmarks) /* fallback */ if (!found) - fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, "/", 1, 0); + fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, "/", FS_INSERT_SORTED); } } #endif @@ -530,15 +545,17 @@ void fsmenu_read_system(struct FSMenu *fsmenu, int read_bookmarks) static void fsmenu_free_category(struct FSMenu *fsmenu, FSMenuCategory category) { - FSMenuEntry *fsme = fsmenu_get_category(fsmenu, category); + FSMenuEntry *fsm_iter = fsmenu_get_category(fsmenu, category); - while (fsme) { - FSMenuEntry *n = fsme->next; + while (fsm_iter) { + FSMenuEntry *fsm_next = fsm_iter->next; - if (fsme->path) MEM_freeN(fsme->path); - MEM_freeN(fsme); + if (fsm_iter->path) { + MEM_freeN(fsm_iter->path); + } + MEM_freeN(fsm_iter); - fsme = n; + fsm_iter = fsm_next; } } diff --git a/source/blender/editors/space_file/fsmenu.h b/source/blender/editors/space_file/fsmenu.h index d7576d71933..30730578085 100644 --- a/source/blender/editors/space_file/fsmenu.h +++ b/source/blender/editors/space_file/fsmenu.h @@ -43,6 +43,12 @@ typedef enum FSMenuCategory { FS_CATEGORY_RECENT } FSMenuCategory; +typedef enum FSMenuInsert { + FS_INSERT_SORTED = (1 << 0), + FS_INSERT_SAVE = (1 << 1), + FS_INSERT_FIRST = (1 << 2) /* moves the item to the front of the list when its not already there */ +} FSMenuInsert; + struct FSMenu; struct FSMenu *fsmenu_get(void); @@ -59,7 +65,7 @@ char *fsmenu_get_entry(struct FSMenu *fsmenu, FSMenuCategory category, int index * Duplicate entries are not added. * \param sorted Should entry be inserted in sorted order? */ -void fsmenu_insert_entry(struct FSMenu *fsmenu, FSMenuCategory category, const char *path, int sorted, short save); +void fsmenu_insert_entry(struct FSMenu *fsmenu, FSMenuCategory category, const char *path, const FSMenuInsert flag); /** Return whether the entry was created by the user and can be saved and deleted */ short fsmenu_can_save(struct FSMenu *fsmenu, FSMenuCategory category, int index); diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c index 4b568b43695..7f39545258d 100644 --- a/source/blender/editors/space_file/space_file.c +++ b/source/blender/editors/space_file/space_file.c @@ -386,6 +386,7 @@ static void file_operatortypes(void) WM_operatortype_append(FILE_OT_bookmark_toggle); WM_operatortype_append(FILE_OT_bookmark_add); WM_operatortype_append(FILE_OT_delete_bookmark); + WM_operatortype_append(FILE_OT_reset_recent); WM_operatortype_append(FILE_OT_hidedot); WM_operatortype_append(FILE_OT_filenum); WM_operatortype_append(FILE_OT_directory_new); @@ -537,7 +538,7 @@ static void file_ui_area_draw(const bContext *C, ARegion *ar) glClear(GL_COLOR_BUFFER_BIT); /* scrolling here is just annoying, disable it */ - ar->v2d.cur.ymax = BLI_RCT_SIZE_Y(&ar->v2d.cur); + ar->v2d.cur.ymax = BLI_rctf_size_y(&ar->v2d.cur); ar->v2d.cur.ymin = 0; /* set view2d view matrix for scrolling (without scrollers) */ diff --git a/source/blender/editors/space_graph/graph_buttons.c b/source/blender/editors/space_graph/graph_buttons.c index efe62eaf495..0d56b02e086 100644 --- a/source/blender/editors/space_graph/graph_buttons.c +++ b/source/blender/editors/space_graph/graph_buttons.c @@ -69,12 +69,6 @@ #include "graph_intern.h" // own include -/* XXX */ - -/* temporary definition for limits of float number buttons (FLT_MAX tends to infinity with old system) */ -#define UI_FLT_MAX 10000.0f - - /* ******************* graph editor space & buttons ************** */ #define B_REDR 1 diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c index e4bda15bc7d..ef2e56afca0 100644 --- a/source/blender/editors/space_graph/graph_draw.c +++ b/source/blender/editors/space_graph/graph_draw.c @@ -88,7 +88,7 @@ static void draw_fcurve_modifier_controls_envelope(FModifier *fcm, View2D *v2d) { FMod_Envelope *env = (FMod_Envelope *)fcm->data; FCM_EnvelopeData *fed; - const float fac = 0.05f * BLI_RCT_SIZE_X(&v2d->cur); + const float fac = 0.05f * BLI_rctf_size_x(&v2d->cur); int i; /* draw two black lines showing the standard reference levels */ @@ -137,7 +137,7 @@ static void draw_fcurve_modifier_controls_envelope(FModifier *fcm, View2D *v2d) static void draw_fcurve_vertices_keyframes(FCurve *fcu, SpaceIpo *UNUSED(sipo), View2D *v2d, short edit, short sel) { BezTriple *bezt = fcu->bezt; - const float fac = 0.05f * BLI_RCT_SIZE_X(&v2d->cur); + const float fac = 0.05f * BLI_rctf_size_x(&v2d->cur); int i; /* we use bgl points not standard gl points, to workaround vertex diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c index f01d64b46b8..7107a6a2369 100644 --- a/source/blender/editors/space_graph/graph_edit.c +++ b/source/blender/editors/space_graph/graph_edit.c @@ -229,11 +229,11 @@ static int graphkeys_viewall(bContext *C, const short do_sel_only, const short i &cur_new.ymin, &cur_new.ymax, do_sel_only, include_handles); - extra = 0.1f * BLI_RCT_SIZE_X(&cur_new); + extra = 0.1f * BLI_rctf_size_x(&cur_new); cur_new.xmin -= extra; cur_new.xmax += extra; - extra = 0.1f * BLI_RCT_SIZE_Y(&cur_new); + extra = 0.1f * BLI_rctf_size_y(&cur_new); cur_new.ymin -= extra; cur_new.ymax += extra; diff --git a/source/blender/editors/space_graph/graph_select.c b/source/blender/editors/space_graph/graph_select.c index 633f2b72cf6..e2fc1657379 100644 --- a/source/blender/editors/space_graph/graph_select.c +++ b/source/blender/editors/space_graph/graph_select.c @@ -325,7 +325,7 @@ static int graphkeys_borderselect_exec(bContext *C, wmOperator *op) * - the frame-range select option is favored over the channel one (x over y), as frame-range one is often * used for tweaking timing when "blocking", while channels is not that useful... */ - if ((BLI_RCT_SIZE_X(&rect)) >= (BLI_RCT_SIZE_Y(&rect))) + if ((BLI_rcti_size_x(&rect)) >= (BLI_rcti_size_y(&rect))) mode = BEZT_OK_FRAMERANGE; else mode = BEZT_OK_VALUERANGE; diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c index 40f0683a852..0b904f36a8c 100644 --- a/source/blender/editors/space_image/image_buttons.c +++ b/source/blender/editors/space_image/image_buttons.c @@ -71,28 +71,6 @@ #include "image_intern.h" -#define B_REDR 1 -#define B_IMAGECHANGED 2 -#define B_NOP 0 -#define B_TWINANIM 5 -#define B_SIMAGETILE 6 -#define B_IDNAME 10 -#define B_FACESEL_PAINT_TEST 11 -#define B_SIMA_RECORD 12 -#define B_SIMA_PLAY 13 - -#define B_SIMANOTHING 16 -#define B_SIMABRUSHCHANGE 17 -#define B_SIMABRUSHBROWSE 18 -#define B_SIMABRUSHLOCAL 19 -#define B_SIMABRUSHDELETE 20 -#define B_KEEPDATA 21 -#define B_SIMABTEXBROWSE 22 -#define B_SIMABTEXDELETE 23 -#define B_VPCOLSLI 24 -#define B_SIMACLONEBROWSE 25 -#define B_SIMACLONEDELETE 26 - /* proto */ static void image_info(Scene *scene, ImageUser *iuser, Image *ima, ImBuf *ibuf, char *str) @@ -169,47 +147,6 @@ struct ImageUser *ntree_get_active_iuser(bNodeTree *ntree) /* ************ panel stuff ************* */ -/* is used for both read and write... */ - -static int image_panel_poll(const bContext *C, PanelType *UNUSED(pt)) -{ - SpaceImage *sima = CTX_wm_space_image(C); - ImBuf *ibuf; - void *lock; - int result; - - ibuf = ED_space_image_acquire_buffer(sima, &lock); - result = ibuf && ibuf->rect_float; - ED_space_image_release_buffer(sima, lock); - - return result; -} - -static void image_panel_curves(const bContext *C, Panel *pa) -{ - bScreen *sc = CTX_wm_screen(C); - SpaceImage *sima = CTX_wm_space_image(C); - ImBuf *ibuf; - PointerRNA simaptr; - int levels; - void *lock; - - ibuf = ED_space_image_acquire_buffer(sima, &lock); - - if (ibuf) { - if (sima->cumap == NULL) - sima->cumap = curvemapping_add(4, 0.0f, 0.0f, 1.0f, 1.0f); - - /* curvemap black/white levels only works for RGBA */ - levels = (ibuf->channels == 4); - - RNA_pointer_create(&sc->id, &RNA_SpaceImageEditor, sima, &simaptr); - uiTemplateCurveMapping(pa->layout, &simaptr, "curve", 'c', levels, 0); - } - - ED_space_image_release_buffer(sima, lock); -} - #if 0 /* 0: disable preview * otherwise refresh preview @@ -234,6 +171,7 @@ void image_preview_event(int event) } if (exec && G.scene->nodetree) { + Scene *scene = G.scene; /* should work when no node editor in screen..., so we execute right away */ ntreeCompositTagGenerators(G.scene->nodetree); @@ -244,7 +182,7 @@ void image_preview_event(int event) BIF_store_spare(); - ntreeCompositExecTree(G.scene->nodetree, &G.scene->r, 1); /* 1 is do_previews */ + ntreeCompositExecTree(scene->nodetree, &scene->r, 1, &scene->view_settings, &scene->display_settings); /* 1 is do_previews */ G.scene->nodetree->timecursor = NULL; G.scene->nodetree->test_break = NULL; @@ -268,13 +206,13 @@ static void preview_cb(ScrArea *sa, struct uiBlock *block) int mval[2]; if (G.scene->r.mode & R_BORDER) { - winx *= BLI_RCT_SIZE_X(&G.scene->r.border); - winy *= BLI_RCT_SIZE_Y(&G.scene->r.border); + winx *= BLI_rcti_size_x(&G.scene->r.border); + winy *= BLI_rctf_size_y(&G.scene->r.border); } /* while dragging we need to update the rects, otherwise it doesn't end with correct one */ - BLI_rctf_init(&dispf, 15.0f, BLI_RCT_SIZE_X(&block->rect) - 15.0f, 15.0f, (BLI_RCT_SIZE_Y(&block->rect)) - 15.0f); + BLI_rctf_init(&dispf, 15.0f, BLI_rcti_size_x(&block->rect) - 15.0f, 15.0f, (BLI_rctf_size_y(&block->rect)) - 15.0f); ui_graphics_to_window_rct(sa->win, &dispf, disprect); /* correction for gla draw */ @@ -611,6 +549,7 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char uiLayout *row, *split, *col; uiBlock *block; char str[128]; + void *lock; if (!ptr->data) @@ -728,7 +667,11 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char uiItemL(layout, str, ICON_NONE); } } - + + col = uiLayoutColumn(layout, FALSE); + uiTemplateColorspaceSettings(col, &imaptr, "colorspace_settings"); + uiItemR(col, &imaptr, "view_as_render", 0, NULL, ICON_NONE); + if (ima->source != IMA_SRC_GENERATED) { if (compact == 0) { /* background image view doesnt need these */ uiItemS(layout); @@ -794,15 +737,18 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char MEM_freeN(cb); } -void uiTemplateImageSettings(uiLayout *layout, PointerRNA *imfptr) +void uiTemplateImageSettings(uiLayout *layout, PointerRNA *imfptr, int color_management) { ImageFormatData *imf = imfptr->data; ID *id = imfptr->id.data; + PointerRNA display_settings_ptr; + PropertyRNA *prop; const int depth_ok = BKE_imtype_valid_depths(imf->imtype); /* some settings depend on this being a scene thats rendered */ const short is_render_out = (id && GS(id->name) == ID_SCE); uiLayout *col, *row, *split, *sub; + int show_preview = FALSE; col = uiLayoutColumn(layout, FALSE); @@ -843,6 +789,7 @@ void uiTemplateImageSettings(uiLayout *layout, PointerRNA *imfptr) } if (is_render_out && (imf->imtype == R_IMF_IMTYPE_OPENEXR)) { + show_preview = TRUE; uiItemR(row, imfptr, "use_preview", 0, NULL, ICON_NONE); } @@ -864,6 +811,22 @@ void uiTemplateImageSettings(uiLayout *layout, PointerRNA *imfptr) uiItemR(col, imfptr, "cineon_gamma", 0, NULL, ICON_NONE); #endif } + + /* color management */ + if (color_management && + (!BKE_imtype_supports_float(imf->imtype) || + (show_preview && imf->flag & R_IMF_FLAG_PREVIEW_JPG))) + { + prop = RNA_struct_find_property(imfptr, "display_settings"); + display_settings_ptr = RNA_property_pointer_get(imfptr, prop); + + col = uiLayoutColumn(layout, FALSE); + uiItemL(col, IFACE_("Color Management"), ICON_NONE); + + uiItemR(col, &display_settings_ptr, "display_device", 0, NULL, ICON_NONE); + + uiTemplateColormanagedViewSettings(col, NULL, imfptr, "view_settings"); + } } void uiTemplateImageLayers(uiLayout *layout, bContext *C, Image *ima, ImageUser *iuser) @@ -886,14 +849,6 @@ void image_buttons_register(ARegionType *art) { PanelType *pt; - pt = MEM_callocN(sizeof(PanelType), "spacetype image panel curves"); - strcpy(pt->idname, "IMAGE_PT_curves"); - strcpy(pt->label, "Curves"); - pt->draw = image_panel_curves; - pt->poll = image_panel_poll; - pt->flag |= PNL_DEFAULT_CLOSED; - BLI_addtail(&art->paneltypes, pt); - pt = MEM_callocN(sizeof(PanelType), "spacetype image panel gpencil"); strcpy(pt->idname, "IMAGE_PT_gpencil"); strcpy(pt->label, "Grease Pencil"); diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c index e293264c021..749ba75cfa1 100644 --- a/source/blender/editors/space_image/image_draw.c +++ b/source/blender/editors/space_image/image_draw.c @@ -51,6 +51,7 @@ #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" +#include "IMB_colormanagement.h" #include "BKE_context.h" #include "BKE_global.h" @@ -70,34 +71,13 @@ #include "UI_resources.h" #include "UI_view2d.h" +#include "WM_api.h" +#include "WM_types.h" #include "RE_pipeline.h" #include "image_intern.h" -#define HEADER_HEIGHT 18 - -static void image_verify_buffer_float(Image *ima, ImBuf *ibuf, int color_manage) -{ - /* detect if we need to redo the curve map. - * ibuf->rect is zero for compositor and render results after change - * convert to 32 bits always... drawing float rects isn't supported well (atis) - * - * NOTE: if float buffer changes, we have to manually remove the rect - */ - - if (ibuf->rect_float && (ibuf->rect == NULL || (ibuf->userflags & IB_RECT_INVALID)) ) { - if (color_manage) { - if (ima && ima->source == IMA_SRC_VIEWER) - ibuf->profile = IB_PROFILE_LINEAR_RGB; - } - else - ibuf->profile = IB_PROFILE_NONE; - - IMB_rect_from_float(ibuf); - } -} - static void draw_render_info(Scene *scene, Image *ima, ARegion *ar) { RenderResult *rr; @@ -112,7 +92,7 @@ static void draw_render_info(Scene *scene, Image *ima, ARegion *ar) } /* used by node view too */ -void ED_image_draw_info(ARegion *ar, int color_manage, int channels, int x, int y, +void ED_image_draw_info(Scene *scene, ARegion *ar, int color_manage, int use_default_view, int channels, int x, int y, const unsigned char cp[4], const float fp[4], int *zp, float *zpf) { char str[256]; @@ -136,7 +116,7 @@ void ED_image_draw_info(ARegion *ar, int color_manage, int channels, int x, int /* noisy, high contrast make impossible to read if lower alpha is used. */ glColor4ub(0, 0, 0, 190); - glRecti(0.0, 0.0, BLI_RCT_SIZE_X(&ar->winrct) + 1, 20); + glRecti(0.0, 0.0, BLI_rcti_size_x(&ar->winrct) + 1, 20); glDisable(GL_BLEND); BLF_size(blf_mono_font, 11, 72); @@ -209,6 +189,20 @@ void ED_image_draw_info(ARegion *ar, int color_manage, int channels, int x, int BLF_draw_ascii(blf_mono_font, str, sizeof(str)); dx += BLF_width(blf_mono_font, str); } + + if (color_manage && channels == 4) { + float pixel[4]; + + if (use_default_view) + IMB_colormanagement_pixel_to_display_space_v4(pixel, fp, NULL, &scene->display_settings); + else + IMB_colormanagement_pixel_to_display_space_v4(pixel, fp, &scene->view_settings, &scene->display_settings); + + BLI_snprintf(str, sizeof(str), " | CM R:%-.4f G:%-.4f B:%-.4f", pixel[0], pixel[1], pixel[2]); + BLF_position(blf_mono_font, dx, 6, 0); + BLF_draw_ascii(blf_mono_font, str, sizeof(str)); + dx += BLF_width(blf_mono_font, str); + } } /* color rectangle */ @@ -252,11 +246,15 @@ void ED_image_draw_info(ARegion *ar, int color_manage, int channels, int x, int } if (color_manage) { - linearrgb_to_srgb_v4(finalcol, col); + if (use_default_view) + IMB_colormanagement_pixel_to_display_space_v4(finalcol, col, NULL, &scene->display_settings); + else + IMB_colormanagement_pixel_to_display_space_v4(finalcol, col, &scene->view_settings, &scene->display_settings); } else { copy_v4_v4(finalcol, col); } + glDisable(GL_BLEND); glColor3fv(finalcol); dx += 5; @@ -418,10 +416,9 @@ static void sima_draw_zbuffloat_pixels(Scene *scene, float x1, float y1, int rec MEM_freeN(rectf); } -static void draw_image_buffer(SpaceImage *sima, ARegion *ar, Scene *scene, Image *ima, ImBuf *ibuf, float fx, float fy, float zoomx, float zoomy) +static void draw_image_buffer(const bContext *C, SpaceImage *sima, ARegion *ar, Scene *scene, ImBuf *ibuf, float fx, float fy, float zoomx, float zoomy) { int x, y; - int color_manage = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT; /* set zoom */ glPixelZoom(zoomx, zoomy); @@ -445,6 +442,9 @@ static void draw_image_buffer(SpaceImage *sima, ARegion *ar, Scene *scene, Image sima_draw_zbuffloat_pixels(scene, x, y, ibuf->x, ibuf->y, ibuf->rect_float); } else { + unsigned char *display_buffer; + void *cache_handle; + if (sima->flag & SI_USE_ALPHA) { fdrawcheckerboard(x, y, x + ibuf->x * zoomx, y + ibuf->y * zoomy); @@ -452,17 +452,17 @@ static void draw_image_buffer(SpaceImage *sima, ARegion *ar, Scene *scene, Image glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); } - /* we don't draw floats buffers directly but - * convert them, and optionally apply curves */ - image_verify_buffer_float(ima, ibuf, color_manage); + display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle); - if (ibuf->rect) - glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); + if (display_buffer) + glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, display_buffer); #if 0 else glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_FLOAT, ibuf->rect_float); #endif - + + IMB_display_buffer_release(cache_handle); + if (sima->flag & SI_USE_ALPHA) glDisable(GL_BLEND); } @@ -471,14 +471,14 @@ static void draw_image_buffer(SpaceImage *sima, ARegion *ar, Scene *scene, Image glPixelZoom(1.0f, 1.0f); } -static unsigned int *get_part_from_ibuf(ImBuf *ibuf, short startx, short starty, short endx, short endy) +static unsigned int *get_part_from_buffer(unsigned int *buffer, int width, short startx, short starty, short endx, short endy) { unsigned int *rt, *rp, *rectmain; short y, heigth, len; /* the right offset in rectot */ - rt = ibuf->rect + (starty * ibuf->x + startx); + rt = buffer + (starty * width + startx); len = (endx - startx); heigth = (endy - starty); @@ -487,7 +487,7 @@ static unsigned int *get_part_from_ibuf(ImBuf *ibuf, short startx, short starty, for (y = 0; y < heigth; y++) { memcpy(rp, rt, len * 4); - rt += ibuf->x; + rt += width; rp += len; } return rectmain; @@ -495,28 +495,34 @@ static unsigned int *get_part_from_ibuf(ImBuf *ibuf, short startx, short starty, static void draw_image_buffer_tiled(SpaceImage *sima, ARegion *ar, Scene *scene, Image *ima, ImBuf *ibuf, float fx, float fy, float zoomx, float zoomy) { + unsigned char *display_buffer; unsigned int *rect; int dx, dy, sx, sy, x, y; - int color_manage = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT; + void *cache_handle; /* verify valid values, just leave this a while */ if (ima->xrep < 1) return; if (ima->yrep < 1) return; - + + if (ima->flag & IMA_VIEW_AS_RENDER) + display_buffer = IMB_display_buffer_acquire(ibuf, &scene->view_settings, &scene->display_settings, &cache_handle); + else + display_buffer = IMB_display_buffer_acquire(ibuf, NULL, &scene->display_settings, &cache_handle); + + if (!display_buffer) + return; + glPixelZoom(zoomx, zoomy); if (sima->curtile >= ima->xrep * ima->yrep) sima->curtile = ima->xrep * ima->yrep - 1; - /* create char buffer from float if needed */ - image_verify_buffer_float(ima, ibuf, color_manage); - /* retrieve part of image buffer */ dx = ibuf->x / ima->xrep; dy = ibuf->y / ima->yrep; sx = (sima->curtile % ima->xrep) * dx; sy = (sima->curtile / ima->xrep) * dy; - rect = get_part_from_ibuf(ibuf, sx, sy, sx + dx, sy + dy); + rect = get_part_from_buffer((unsigned int*)display_buffer, ibuf->x, sx, sy, sx + dx, sy + dy); /* draw repeated */ for (sy = 0; sy + dy <= ibuf->y; sy += dy) { @@ -529,10 +535,12 @@ static void draw_image_buffer_tiled(SpaceImage *sima, ARegion *ar, Scene *scene, glPixelZoom(1.0f, 1.0f); + IMB_display_buffer_release(cache_handle); + MEM_freeN(rect); } -static void draw_image_buffer_repeated(SpaceImage *sima, ARegion *ar, Scene *scene, Image *ima, ImBuf *ibuf, float zoomx, float zoomy) +static void draw_image_buffer_repeated(const bContext *C, SpaceImage *sima, ARegion *ar, Scene *scene, Image *ima, ImBuf *ibuf, float zoomx, float zoomy) { const double time_current = PIL_check_seconds_timer(); @@ -549,7 +557,7 @@ static void draw_image_buffer_repeated(SpaceImage *sima, ARegion *ar, Scene *sce if (ima && (ima->tpageflag & IMA_TILES)) draw_image_buffer_tiled(sima, ar, scene, ima, ibuf, x, y, zoomx, zoomy); else - draw_image_buffer(sima, ar, scene, ima, ibuf, x, y, zoomx, zoomy); + draw_image_buffer(C, sima, ar, scene, ibuf, x, y, zoomx, zoomy); /* only draw until running out of time */ if ((PIL_check_seconds_timer() - time_current) > 0.25) @@ -632,22 +640,35 @@ static void draw_image_view_tool(Scene *scene) } #endif -static unsigned char *get_alpha_clone_image(Scene *scene, int *width, int *height) +static unsigned char *get_alpha_clone_image(const bContext *C, Scene *scene, int *width, int *height) { Brush *brush = paint_brush(&scene->toolsettings->imapaint.paint); ImBuf *ibuf; unsigned int size, alpha; + unsigned char *display_buffer; unsigned char *rect, *cp; + void *cache_handle; if (!brush || !brush->clone.image) return NULL; ibuf = BKE_image_get_ibuf(brush->clone.image, NULL); - if (!ibuf || !ibuf->rect) + if (!ibuf) return NULL; - rect = MEM_dupallocN(ibuf->rect); + display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle); + + if (!display_buffer) { + IMB_display_buffer_release(cache_handle); + + return NULL; + } + + rect = MEM_dupallocN(display_buffer); + + IMB_display_buffer_release(cache_handle); + if (!rect) return NULL; @@ -666,7 +687,7 @@ static unsigned char *get_alpha_clone_image(Scene *scene, int *width, int *heigh return rect; } -static void draw_image_paint_helpers(ARegion *ar, Scene *scene, float zoomx, float zoomy) +static void draw_image_paint_helpers(const bContext *C, ARegion *ar, Scene *scene, float zoomx, float zoomy) { Brush *brush; int x, y, w, h; @@ -677,7 +698,7 @@ static void draw_image_paint_helpers(ARegion *ar, Scene *scene, float zoomx, flo if (brush && (brush->imagepaint_tool == PAINT_TOOL_CLONE)) { /* this is not very efficient, but glDrawPixels doesn't allow * drawing with alpha */ - clonerect = get_alpha_clone_image(scene, &w, &h); + clonerect = get_alpha_clone_image(C, scene, &w, &h); if (clonerect) { UI_view2d_to_region_no_clip(&ar->v2d, brush->clone.offset[0], brush->clone.offset[1], &x, &y); @@ -698,8 +719,10 @@ static void draw_image_paint_helpers(ARegion *ar, Scene *scene, float zoomx, flo /* draw main image area */ -void draw_image_main(SpaceImage *sima, ARegion *ar, Scene *scene) +void draw_image_main(const bContext *C, ARegion *ar) { + SpaceImage *sima = CTX_wm_space_image(C); + Scene *scene = CTX_data_scene(C); Image *ima; ImBuf *ibuf; float zoomx, zoomy; @@ -748,15 +771,15 @@ void draw_image_main(SpaceImage *sima, ARegion *ar, Scene *scene) if (ibuf == NULL) ED_region_grid_draw(ar, zoomx, zoomy); else if (sima->flag & SI_DRAW_TILE) - draw_image_buffer_repeated(sima, ar, scene, ima, ibuf, zoomx, zoomy); + draw_image_buffer_repeated(C, sima, ar, scene, ima, ibuf, zoomx, zoomy); else if (ima && (ima->tpageflag & IMA_TILES)) draw_image_buffer_tiled(sima, ar, scene, ima, ibuf, 0.0f, 0.0, zoomx, zoomy); else - draw_image_buffer(sima, ar, scene, ima, ibuf, 0.0f, 0.0f, zoomx, zoomy); + draw_image_buffer(C, sima, ar, scene, ibuf, 0.0f, 0.0f, zoomx, zoomy); /* paint helpers */ if (sima->mode == SI_MODE_PAINT) - draw_image_paint_helpers(ar, scene, zoomx, zoomy); + draw_image_paint_helpers(C, ar, scene, zoomx, zoomy); /* XXX integrate this code */ diff --git a/source/blender/editors/space_image/image_edit.c b/source/blender/editors/space_image/image_edit.c index 79d01491df7..92433449985 100644 --- a/source/blender/editors/space_image/image_edit.c +++ b/source/blender/editors/space_image/image_edit.c @@ -161,8 +161,8 @@ void ED_space_image_get_size(SpaceImage *sima, int *width, int *height) *height = (scene->r.ysch * scene->r.size) / 100; if ((scene->r.mode & R_BORDER) && (scene->r.mode & R_CROP)) { - *width *= BLI_RCT_SIZE_X(&scene->r.border); - *height *= BLI_RCT_SIZE_Y(&scene->r.border); + *width *= BLI_rctf_size_x(&scene->r.border); + *height *= BLI_rctf_size_y(&scene->r.border); } } @@ -204,8 +204,8 @@ void ED_space_image_get_zoom(SpaceImage *sima, ARegion *ar, float *zoomx, float ED_space_image_get_size(sima, &width, &height); - *zoomx = (float)(BLI_RCT_SIZE_X(&ar->winrct) + 1) / (float)(BLI_RCT_SIZE_X(&ar->v2d.cur) * width); - *zoomy = (float)(BLI_RCT_SIZE_Y(&ar->winrct) + 1) / (float)(BLI_RCT_SIZE_Y(&ar->v2d.cur) * height); + *zoomx = (float)(BLI_rcti_size_x(&ar->winrct) + 1) / (float)(BLI_rctf_size_x(&ar->v2d.cur) * width); + *zoomy = (float)(BLI_rcti_size_y(&ar->winrct) + 1) / (float)(BLI_rctf_size_y(&ar->v2d.cur) * height); } void ED_space_image_get_uv_aspect(SpaceImage *sima, float *aspx, float *aspy) diff --git a/source/blender/editors/space_image/image_intern.h b/source/blender/editors/space_image/image_intern.h index 0d3a7614f10..f86e59c41a8 100644 --- a/source/blender/editors/space_image/image_intern.h +++ b/source/blender/editors/space_image/image_intern.h @@ -52,7 +52,7 @@ struct ARegion *image_has_scope_region(struct ScrArea *sa); extern const char *image_context_dir[]; /* doc access */ /* image_draw.c */ -void draw_image_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene); +void draw_image_main(const struct bContext *C, struct ARegion *ar); void draw_image_grease_pencil(struct bContext *C, short onlyv2d); void draw_image_sample_line(struct SpaceImage *sima); diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c index 86722c5158e..16c9405e098 100644 --- a/source/blender/editors/space_image/image_ops.c +++ b/source/blender/editors/space_image/image_ops.c @@ -55,6 +55,7 @@ #include "BKE_report.h" #include "BKE_screen.h" +#include "IMB_colormanagement.h" #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" @@ -98,9 +99,9 @@ static void sima_zoom_set(SpaceImage *sima, ARegion *ar, float zoom, float locat if ((width < 4) && (height < 4)) sima->zoom = oldzoom; - else if (BLI_RCT_SIZE_X(&ar->winrct) <= sima->zoom) + else if (BLI_rcti_size_x(&ar->winrct) <= sima->zoom) sima->zoom = oldzoom; - else if (BLI_RCT_SIZE_Y(&ar->winrct) <= sima->zoom) + else if (BLI_rcti_size_y(&ar->winrct) <= sima->zoom) sima->zoom = oldzoom; } @@ -191,7 +192,7 @@ int space_image_main_area_poll(bContext *C) } /* For IMAGE_OT_curves_point_set to avoid sampling when in uv smooth mode or editmode */ -int space_image_main_area_not_uv_brush_poll(bContext *C) +static int space_image_main_area_not_uv_brush_poll(bContext *C) { SpaceImage *sima = CTX_wm_space_image(C); Scene *scene = CTX_data_scene(C); @@ -581,8 +582,8 @@ static int image_view_all_exec(bContext *C, wmOperator *UNUSED(op)) h = height * aspy; /* check if the image will fit in the image with (zoom == 1) */ - width = BLI_RCT_SIZE_X(&ar->winrct) + 1; - height = BLI_RCT_SIZE_Y(&ar->winrct) + 1; + width = BLI_rcti_size_x(&ar->winrct) + 1; + height = BLI_rcti_size_y(&ar->winrct) + 1; if ((w >= width || h >= height) && (width > 0 && height > 0)) { /* find the zoom value that will fit the image in the image space */ @@ -1168,6 +1169,10 @@ static int save_image_options_init(SaveImageOptions *simopts, SpaceImage *sima, } BLI_path_abs(simopts->filepath, G.main->name); } + + /* color management */ + BKE_color_managed_display_settings_copy(&simopts->im_format.display_settings, &scene->display_settings); + BKE_color_managed_view_settings_copy(&simopts->im_format.view_settings, &scene->view_settings); } ED_space_image_release_buffer(sima, lock); @@ -1178,6 +1183,8 @@ static int save_image_options_init(SaveImageOptions *simopts, SpaceImage *sima, static void save_image_options_from_op(SaveImageOptions *simopts, wmOperator *op) { if (op->customdata) { + BKE_color_managed_view_settings_free(&simopts->im_format.view_settings); + simopts->im_format = *(ImageFormatData *)op->customdata; } @@ -1190,12 +1197,47 @@ static void save_image_options_from_op(SaveImageOptions *simopts, wmOperator *op static void save_image_options_to_op(SaveImageOptions *simopts, wmOperator *op) { if (op->customdata) { + BKE_color_managed_view_settings_free(&((ImageFormatData *)op->customdata)->view_settings); + *(ImageFormatData *)op->customdata = simopts->im_format; } RNA_string_set(op->ptr, "filepath", simopts->filepath); } +static ImBuf *save_image_colormanaged_imbuf_acquire(ImBuf *ibuf, SaveImageOptions *simopts, int save_as_render, void **cache_handle) +{ + ImageFormatData *imf = &simopts->im_format; + ImBuf *colormanaged_ibuf; + int do_colormanagement; + + *cache_handle = NULL; + do_colormanagement = save_as_render && !BKE_imtype_supports_float(imf->imtype); + + if (do_colormanagement) { + unsigned char *display_buffer; + + display_buffer = IMB_display_buffer_acquire(ibuf, &imf->view_settings, &imf->display_settings, cache_handle); + + if (*cache_handle) { + colormanaged_ibuf = IMB_allocImBuf(ibuf->x, ibuf->y, ibuf->planes, 0); + colormanaged_ibuf->rect = (unsigned int *) display_buffer; + } + else { + /* no cache handle means color management didn't run transformation + * or performed transformation to image's byte buffer which doesn't + * require allocating new image buffer + */ + colormanaged_ibuf = ibuf; + } + } + else { + colormanaged_ibuf = ibuf; + } + + return colormanaged_ibuf; +} + /* assumes name is FILE_MAX */ /* ima->name and ibuf->name should end up the same */ static void save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveImageOptions *simopts, int do_newpath) @@ -1205,9 +1247,12 @@ static void save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveI ImBuf *ibuf = ED_space_image_acquire_buffer(sima, &lock); if (ibuf) { + void *cache_handle; + ImBuf *colormanaged_ibuf; const char *relbase = ID_BLEND_PATH(CTX_data_main(C), &ima->id); const short relative = (RNA_struct_find_property(op->ptr, "relative_path") && RNA_boolean_get(op->ptr, "relative_path")); const short save_copy = (RNA_struct_find_property(op->ptr, "copy") && RNA_boolean_get(op->ptr, "copy")); + const short save_as_render = (RNA_struct_find_property(op->ptr, "save_as_render") && RNA_boolean_get(op->ptr, "save_as_render")); short ok = FALSE; /* old global to ensure a 2nd save goes to same dir */ @@ -1231,7 +1276,9 @@ static void save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveI ibuf->planes = BKE_imbuf_alpha_test(ibuf) ? 32 : 24; } } - + + colormanaged_ibuf = save_image_colormanaged_imbuf_acquire(ibuf, simopts, save_as_render, &cache_handle); + if (simopts->im_format.imtype == R_IMF_IMTYPE_MULTILAYER) { Scene *scene = CTX_data_scene(C); RenderResult *rr = BKE_image_acquire_renderresult(scene, ima); @@ -1245,7 +1292,8 @@ static void save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveI BKE_image_release_renderresult(scene, ima); } else { - if (BKE_imbuf_write_as(ibuf, simopts->filepath, &simopts->im_format, save_copy)) { + if (BKE_imbuf_write_as(colormanaged_ibuf, simopts->filepath, &simopts->im_format, save_copy)) + { ok = TRUE; } } @@ -1284,6 +1332,8 @@ static void save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveI if (relative) { BLI_path_rel(ima->name, relbase); /* only after saving */ } + + IMB_colormanagment_colorspace_from_ibuf_ftype(&ima->colorspace_settings, ibuf); } } else { @@ -1294,6 +1344,13 @@ static void save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveI WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, sima->image); WM_cursor_wait(0); + + if (cache_handle) { + colormanaged_ibuf->rect = NULL; + IMB_freeImBuf(colormanaged_ibuf); + + IMB_display_buffer_release(cache_handle); + } } ED_space_image_release_buffer(sima, lock); @@ -1302,6 +1359,9 @@ static void save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveI static void image_save_as_free(wmOperator *op) { if (op->customdata) { + ImageFormatData *im_format = (ImageFormatData *)op->customdata; + BKE_color_managed_view_settings_free(&im_format->view_settings); + MEM_freeN(op->customdata); op->customdata = NULL; } @@ -1354,6 +1414,11 @@ static int image_save_as_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(eve RNA_boolean_set(op->ptr, "copy", TRUE); } + if (ima->source == IMA_SRC_VIEWER || (ima->flag & IMA_VIEW_AS_RENDER)) + RNA_boolean_set(op->ptr, "save_as_render", TRUE); + else + RNA_boolean_set(op->ptr, "save_as_render", FALSE); + op->customdata = MEM_mallocN(sizeof(simopts.im_format), __func__); memcpy(op->customdata, &simopts.im_format, sizeof(simopts.im_format)); @@ -1389,7 +1454,7 @@ static void image_save_as_draw(bContext *UNUSED(C), wmOperator *op) /* image template */ RNA_pointer_create(NULL, &RNA_ImageFormatSettings, imf, &ptr); - uiTemplateImageSettings(layout, &ptr); + uiTemplateImageSettings(layout, &ptr, FALSE); /* main draw call */ RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr); @@ -1417,6 +1482,7 @@ void IMAGE_OT_save_as(wmOperatorType *ot) ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ + RNA_def_boolean(ot->srna, "save_as_render", 0, "Save As Render", "Apply render part of display transform when saving byte image"); RNA_def_boolean(ot->srna, "copy", 0, "Copy", "Create a new image file without modifying the current image in blender"); WM_operator_properties_filesel(ot, FOLDERFILE | IMAGEFILE | MOVIEFILE, FILE_SPECIAL, FILE_SAVE, @@ -1601,8 +1667,10 @@ static int image_new_exec(bContext *C, wmOperator *op) RNA_float_get_array(op->ptr, "color", color); alpha = RNA_boolean_get(op->ptr, "alpha"); - if (!floatbuf && scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) + if (!floatbuf) { + /* OCIO_TODO: perhaps we need to convert to display space, not just to sRGB */ linearrgb_to_srgb_v3_v3(color, color); + } if (!alpha) color[3] = 1.0f; @@ -1938,14 +2006,18 @@ typedef struct ImageSampleInfo { float *zfp; int draw; + int color_manage; + int use_default_view; } ImageSampleInfo; -static void image_sample_draw(const bContext *UNUSED(C), ARegion *ar, void *arg_info) +static void image_sample_draw(const bContext *C, ARegion *ar, void *arg_info) { ImageSampleInfo *info = arg_info; if (info->draw) { - /* no color management needed for images (color_manage=0) */ - ED_image_draw_info(ar, 0, info->channels, info->x, info->y, info->colp, info->colfp, info->zp, info->zfp); + Scene *scene = CTX_data_scene(C); + + ED_image_draw_info(scene, ar, info->color_manage, info->use_default_view, info->channels, + info->x, info->y, info->colp, info->colfp, info->zp, info->zfp); } } @@ -1975,13 +2047,7 @@ int ED_space_image_color_sample(SpaceImage *sima, ARegion *ar, int mval[2], floa if (ibuf->rect_float) { fp = (ibuf->rect_float + (ibuf->channels) * (y * ibuf->x + x)); - - if (ELEM(ibuf->profile, IB_PROFILE_LINEAR_RGB, IB_PROFILE_NONE)) { - linearrgb_to_srgb_v3_v3(r_col, fp); - } - else { - copy_v3_v3(r_col, fp); - } + linearrgb_to_srgb_v3_v3(r_col, fp); ret = TRUE; } else if (ibuf->rect) { @@ -2003,7 +2069,9 @@ static void image_sample_apply(bContext *C, wmOperator *op, wmEvent *event) ImBuf *ibuf = ED_space_image_acquire_buffer(sima, &lock); ImageSampleInfo *info = op->customdata; float fx, fy; - + Scene *scene = CTX_data_scene(C); + CurveMapping *curve_mapping = scene->view_settings.curve_mapping; + if (ibuf == NULL) { ED_space_image_release_buffer(sima, lock); info->draw = 0; @@ -2016,6 +2084,7 @@ static void image_sample_apply(bContext *C, wmOperator *op, wmEvent *event) float *fp; unsigned char *cp; int x = (int)(fx * ibuf->x), y = (int)(fy * ibuf->y); + Image *image = ED_space_image(sima); CLAMP(x, 0, ibuf->x - 1); CLAMP(y, 0, ibuf->y - 1); @@ -2029,7 +2098,9 @@ static void image_sample_apply(bContext *C, wmOperator *op, wmEvent *event) info->colfp = NULL; info->zp = NULL; info->zfp = NULL; - + + info->use_default_view = (image->flag & IMA_VIEW_AS_RENDER) ? FALSE : TRUE; + if (ibuf->rect) { cp = (unsigned char *)(ibuf->rect + y * ibuf->x + x); @@ -2044,6 +2115,8 @@ static void image_sample_apply(bContext *C, wmOperator *op, wmEvent *event) info->colf[2] = (float)cp[2] / 255.0f; info->colf[3] = (float)cp[3] / 255.0f; info->colfp = info->colf; + + info->color_manage = FALSE; } if (ibuf->rect_float) { fp = (ibuf->rect_float + (ibuf->channels) * (y * ibuf->x + x)); @@ -2053,6 +2126,8 @@ static void image_sample_apply(bContext *C, wmOperator *op, wmEvent *event) info->colf[2] = fp[2]; info->colf[3] = fp[3]; info->colfp = info->colf; + + info->color_manage = TRUE; } if (ibuf->zbuf) { @@ -2063,25 +2138,21 @@ static void image_sample_apply(bContext *C, wmOperator *op, wmEvent *event) info->zf = ibuf->zbuf_float[y * ibuf->x + x]; info->zfp = &info->zf; } - - if (sima->cumap && ibuf->channels == 4) { + + if (curve_mapping && ibuf->channels == 4) { /* we reuse this callback for set curves point operators */ if (RNA_struct_find_property(op->ptr, "point")) { int point = RNA_enum_get(op->ptr, "point"); if (point == 1) { - curvemapping_set_black_white(sima->cumap, NULL, info->colfp); - if (ibuf->rect_float) - curvemapping_do_ibuf(sima->cumap, ibuf); + curvemapping_set_black_white(curve_mapping, NULL, info->colfp); } else if (point == 0) { - curvemapping_set_black_white(sima->cumap, info->colfp, NULL); - if (ibuf->rect_float) - curvemapping_do_ibuf(sima->cumap, ibuf); + curvemapping_set_black_white(curve_mapping, info->colfp, NULL); } } } - + // XXX node curve integration .. #if 0 { @@ -2211,7 +2282,7 @@ static int image_sample_line_exec(bContext *C, wmOperator *op) hist->co[1][0] = x2f; hist->co[1][1] = y2f; - BKE_histogram_update_sample_line(hist, ibuf, (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) != 0); + BKE_histogram_update_sample_line(hist, ibuf, &scene->view_settings, &scene->display_settings); /* reset y zoom */ hist->ymax = 1.0f; @@ -2306,7 +2377,8 @@ static int image_record_composite_apply(bContext *C, wmOperator *op) BKE_image_all_free_anim_ibufs(scene->r.cfra); ntreeCompositTagAnimated(scene->nodetree); - ntreeCompositExecTree(scene->nodetree, &scene->r, 0, scene->r.cfra != rcd->old_cfra); /* 1 is no previews */ + ntreeCompositExecTree(scene->nodetree, &scene->r, 0, scene->r.cfra != rcd->old_cfra, + &scene->view_settings, &scene->display_settings); /* 1 is no previews */ ED_area_tag_redraw(CTX_wm_area(C)); diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c index 91a0cba2555..abe8dfb751b 100644 --- a/source/blender/editors/space_image/space_image.c +++ b/source/blender/editors/space_image/space_image.c @@ -195,9 +195,7 @@ static SpaceLink *image_new(const bContext *UNUSED(C)) static void image_free(SpaceLink *sl) { SpaceImage *simage = (SpaceImage *) sl; - - if (simage->cumap) - curvemapping_free(simage->cumap); + scopes_free(&simage->scopes); } @@ -217,8 +215,6 @@ static SpaceLink *image_duplicate(SpaceLink *sl) SpaceImage *simagen = MEM_dupallocN(sl); /* clear or remove stuff from old */ - if (simagen->cumap) - simagen->cumap = curvemapping_copy(simagen->cumap); scopes_new(&simagen->scopes); @@ -442,7 +438,12 @@ static void image_listener(ScrArea *sa, wmNotifier *wmn) ED_area_tag_redraw(sa); break; case ND_MODE: + if (wmn->subtype == NS_EDITMODE_MESH) + ED_area_tag_refresh(sa); + ED_area_tag_redraw(sa); + break; case ND_RENDER_RESULT: + case ND_RENDER_OPTIONS: case ND_COMPO_RESULT: if (ED_space_image_show_render(sima)) image_scopes_tag_refresh(sa); @@ -561,8 +562,8 @@ static void image_main_area_set_view2d(SpaceImage *sima, ARegion *ar) if (ima) h *= ima->aspy / ima->aspx; - winx = BLI_RCT_SIZE_X(&ar->winrct) + 1; - winy = BLI_RCT_SIZE_Y(&ar->winrct) + 1; + winx = BLI_rcti_size_x(&ar->winrct) + 1; + winy = BLI_rcti_size_y(&ar->winrct) + 1; ar->v2d.tot.xmin = 0; ar->v2d.tot.ymin = 0; @@ -652,7 +653,7 @@ static void image_main_area_draw(const bContext *C, ARegion *ar) image_main_area_set_view2d(sima, ar); /* we draw image in pixelspace */ - draw_image_main(sima, ar, scene); + draw_image_main(C, ar); /* and uvs in 0.0-1.0 space */ UI_view2d_view_ortho(v2d); @@ -776,9 +777,9 @@ static void image_scope_area_draw(const bContext *C, ARegion *ar) ImBuf *ibuf = ED_space_image_acquire_buffer(sima, &lock); if (ibuf) { if (!sima->scopes.ok) { - BKE_histogram_update_sample_line(&sima->sample_line_hist, ibuf, scene->r.color_mgt_flag & R_COLOR_MANAGEMENT); + BKE_histogram_update_sample_line(&sima->sample_line_hist, ibuf, &scene->view_settings, &scene->display_settings); } - scopes_update(&sima->scopes, ibuf, scene->r.color_mgt_flag & R_COLOR_MANAGEMENT); + scopes_update(&sima->scopes, ibuf, &scene->view_settings, &scene->display_settings); } ED_space_image_release_buffer(sima, lock); diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c index 4ffa99319c4..5e5e0c87feb 100644 --- a/source/blender/editors/space_info/info_stats.c +++ b/source/blender/editors/space_info/info_stats.c @@ -368,7 +368,7 @@ static void stats_string(Scene *scene) s += sprintf(s, "%s | ", versionstr); if (scene->obedit) { - if (ob_get_keyblock(scene->obedit)) + if (BKE_keyblock_from_object(scene->obedit)) s += sprintf(s, "(Key) "); if (scene->obedit->type == OB_MESH) { diff --git a/source/blender/editors/space_logic/logic_buttons.c b/source/blender/editors/space_logic/logic_buttons.c index abffb955405..abdfa0ef4dd 100644 --- a/source/blender/editors/space_logic/logic_buttons.c +++ b/source/blender/editors/space_logic/logic_buttons.c @@ -84,10 +84,10 @@ static int cut_links_intersect(uiLinkLine *line, float mcoords[][2], int tot) int i, b; rcti rectlink; - rectlink.xmin = (int)BLI_RCT_CENTER_X(&line->from->rect); - rectlink.ymin = (int)BLI_RCT_CENTER_Y(&line->from->rect); - rectlink.xmax = (int)BLI_RCT_CENTER_X(&line->to->rect); - rectlink.ymax = (int)BLI_RCT_CENTER_Y(&line->to->rect); + rectlink.xmin = (int)BLI_rctf_cent_x(&line->from->rect); + rectlink.ymin = (int)BLI_rctf_cent_y(&line->from->rect); + rectlink.xmax = (int)BLI_rctf_cent_x(&line->to->rect); + rectlink.ymax = (int)BLI_rctf_cent_y(&line->to->rect); if (ui_link_bezier_points(&rectlink, coord_array, LINK_RESOL)) { for (i=0; i<tot-1; i++) diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c index 6ffac1dcd34..5d7ff77e032 100644 --- a/source/blender/editors/space_logic/logic_window.c +++ b/source/blender/editors/space_logic/logic_window.c @@ -72,10 +72,7 @@ #include "logic_intern.h" - -#define MAX_RENDER_PASS 100 #define B_REDR 1 -#define B_IDNAME 2 #define B_ADD_SENS 2703 #define B_CHANGE_SENS 2704 @@ -91,7 +88,6 @@ #define B_SOUNDACT_BROWSE 2712 -#define B_SETSECTOR 2713 #define B_SETPROP 2714 #define B_SETACTOR 2715 #define B_SETMAINACTOR 2716 @@ -187,178 +183,6 @@ void make_unique_prop_names(bContext *C, char *str) MEM_freeN(names); } -static void make_unique_prop_names_cb(bContext *C, void *strv, void *UNUSED(redraw_view3d_flagv)) -{ - char *str= strv; -// int redraw_view3d_flag= GET_INT_FROM_POINTER(redraw_view3d_flagv); - - make_unique_prop_names(C, str); -} - - -static void old_sca_move_sensor(bContext *C, void *datav, void *move_up) -{ - /* deprecated, no longer using it (moved to sca.c) */ - Scene *scene= CTX_data_scene(C); - bSensor *sens_to_delete= datav; - int val; - Base *base; - bSensor *sens, *tmp; - - // val= pupmenu("Move up%x1|Move down %x2"); - val = move_up ? 1:2; - - if (val>0) { - /* now find out which object has this ... */ - base= FIRSTBASE; - while (base) { - - sens= base->object->sensors.first; - while (sens) { - if (sens == sens_to_delete) break; - sens= sens->next; - } - - if (sens) { - if ( val==1 && sens->prev) { - for (tmp=sens->prev; tmp; tmp=tmp->prev) { - if (tmp->flag & SENS_VISIBLE) - break; - } - if (tmp) { - BLI_remlink(&base->object->sensors, sens); - BLI_insertlinkbefore(&base->object->sensors, tmp, sens); - } - } - else if ( val==2 && sens->next) { - for (tmp=sens->next; tmp; tmp=tmp->next) { - if (tmp->flag & SENS_VISIBLE) - break; - } - if (tmp) { - BLI_remlink(&base->object->sensors, sens); - BLI_insertlink(&base->object->sensors, tmp, sens); - } - } - ED_undo_push(C, "Move sensor"); - break; - } - - base= base->next; - } - } -} - -static void old_sca_move_controller(bContext *C, void *datav, void *move_up) -{ - /* deprecated, no longer using it (moved to sca.c) */ - Scene *scene= CTX_data_scene(C); - bController *controller_to_del= datav; - int val; - Base *base; - bController *cont, *tmp; - - //val= pupmenu("Move up%x1|Move down %x2"); - val = move_up ? 1:2; - - if (val>0) { - /* now find out which object has this ... */ - base= FIRSTBASE; - while (base) { - - cont= base->object->controllers.first; - while (cont) { - if (cont == controller_to_del) break; - cont= cont->next; - } - - if (cont) { - if ( val==1 && cont->prev) { - /* locate the controller that has the same state mask but is earlier in the list */ - tmp = cont->prev; - while (tmp) { - if (tmp->state_mask & cont->state_mask) - break; - tmp = tmp->prev; - } - if (tmp) { - BLI_remlink(&base->object->controllers, cont); - BLI_insertlinkbefore(&base->object->controllers, tmp, cont); - } - } - else if ( val==2 && cont->next) { - tmp = cont->next; - while (tmp) { - if (tmp->state_mask & cont->state_mask) - break; - tmp = tmp->next; - } - BLI_remlink(&base->object->controllers, cont); - BLI_insertlink(&base->object->controllers, tmp, cont); - } - ED_undo_push(C, "Move controller"); - break; - } - - base= base->next; - } - } -} - -static void old_sca_move_actuator(bContext *C, void *datav, void *move_up) -{ - /* deprecated, no longer using it (moved to sca.c) */ - Scene *scene= CTX_data_scene(C); - bActuator *actuator_to_move= datav; - int val; - Base *base; - bActuator *act, *tmp; - - //val= pupmenu("Move up%x1|Move down %x2"); - val = move_up ? 1:2; - - if (val>0) { - /* now find out which object has this ... */ - base= FIRSTBASE; - while (base) { - - act= base->object->actuators.first; - while (act) { - if (act == actuator_to_move) break; - act= act->next; - } - - if (act) { - if ( val==1 && act->prev) { - /* locate the first visible actuators before this one */ - for (tmp = act->prev; tmp; tmp=tmp->prev) { - if (tmp->flag & ACT_VISIBLE) - break; - } - if (tmp) { - BLI_remlink(&base->object->actuators, act); - BLI_insertlinkbefore(&base->object->actuators, tmp, act); - } - } - else if ( val==2 && act->next) { - for (tmp=act->next; tmp; tmp=tmp->next) { - if (tmp->flag & ACT_VISIBLE) - break; - } - if (tmp) { - BLI_remlink(&base->object->actuators, act); - BLI_insertlink(&base->object->actuators, tmp, act); - } - } - ED_undo_push(C, "Move actuator"); - break; - } - - base= base->next; - } - } -} - static void do_logic_buts(bContext *C, void *UNUSED(arg), int event) { Main *bmain= CTX_data_main(C); @@ -631,14 +455,6 @@ static const char *sensor_name(int type) return "unknown"; } -static const char *sensor_pup(void) -{ - /* the number needs to match defines in DNA_sensor_types.h */ - return "Sensors %t|Always %x0|Delay %x13|Keyboard %x3|Mouse %x5|" - "Touch %x1|Collision %x6|Near %x2|Radar %x7|" - "Property %x4|Random %x8|Ray %x9|Message %x10|Joystick %x11|Actuator %x12|Armature %x14"; -} - static const char *controller_name(int type) { switch (type) { @@ -662,11 +478,6 @@ static const char *controller_name(int type) return "unknown"; } -static const char *controller_pup(void) -{ - return "Controllers %t|AND %x0|OR %x1|XOR %x6|NAND %x4|NOR %x5|XNOR %x7|Expression %x2|Python %x3"; -} - static const char *actuator_name(int type) { switch (type) { @@ -718,36 +529,6 @@ static const char *actuator_name(int type) return "unknown"; } - - - -static const char *actuator_pup(Object *owner) -{ - switch (owner->type) { - case OB_ARMATURE: - return ("Actuators %t|Action %x15|Armature %x23|Motion %x0|Constraint %x9|Ipo %x1" - "|Camera %x3|Sound %x5|Property %x6|Edit Object %x10" - "|Scene %x11|Random %x13|Message %x14|Game %x17" - "|Visibility %x18|2D Filter %x19|Parent %x20|State %x22"); - break; - - case OB_MESH: - return ("Actuators %t|Shape Action %x21|Motion %x0|Constraint %x9|Ipo %x1" - "|Camera %x3|Sound %x5|Property %x6|Edit Object %x10" - "|Scene %x11|Random %x13|Message %x14|Game %x17" - "|Visibility %x18|2D Filter %x19|Parent %x20|State %x22"); - break; - - default: - return ("Actuators %t|Motion %x0|Constraint %x9|Ipo %x1" - "|Camera %x3|Sound %x5|Property %x6|Edit Object %x10" - "|Scene %x11|Random %x13|Message %x14|Game %x17" - "|Visibility %x18|2D Filter %x19|Parent %x20|State %x22"); - } -} - - - static void set_sca_ob(Object *ob) { bController *cont; @@ -935,151 +716,6 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf return idar; } - -static int get_col_sensor(int type) -{ - /* XXX themecolors not here */ - - switch (type) { - case SENS_ALWAYS: return TH_PANEL; - case SENS_DELAY: return TH_PANEL; - case SENS_TOUCH: return TH_PANEL; - case SENS_COLLISION: return TH_PANEL; - case SENS_NEAR: return TH_PANEL; - case SENS_KEYBOARD: return TH_PANEL; - case SENS_PROPERTY: return TH_PANEL; - case SENS_ARMATURE: return TH_PANEL; - case SENS_ACTUATOR: return TH_PANEL; - case SENS_MOUSE: return TH_PANEL; - case SENS_RADAR: return TH_PANEL; - case SENS_RANDOM: return TH_PANEL; - case SENS_RAY: return TH_PANEL; - case SENS_MESSAGE: return TH_PANEL; - case SENS_JOYSTICK: return TH_PANEL; - default: return TH_PANEL; - } -} -static void set_col_sensor(int type, int medium) -{ - int col= get_col_sensor(type); - UI_ThemeColorShade(col, medium?30:0); -} - - -static void verify_logicbutton_func(bContext *UNUSED(C), void *data1, void *data2) -{ - bSensor *sens= (bSensor*)data1; - - if (sens->level && sens->tap) { - if (data2 == &(sens->level)) - sens->tap= 0; - else - sens->level= 0; - } -} - -static void test_scriptpoin_but(struct bContext *C, const char *name, ID **idpp) -{ - *idpp= BLI_findstring(&CTX_data_main(C)->text, name, offsetof(ID, name) + 2); -} - -static void test_actionpoin_but(struct bContext *C, const char *name, ID **idpp) -{ - *idpp= BLI_findstring(&CTX_data_main(C)->action, name, offsetof(ID, name) + 2); - if (*idpp) - id_us_plus(*idpp); -} - - -static void test_obpoin_but(struct bContext *C, const char *name, ID **idpp) -{ - *idpp= BLI_findstring(&CTX_data_main(C)->object, name, offsetof(ID, name) + 2); - if (*idpp) - id_lib_extern(*idpp); /* checks lib data, sets correct flag for saving then */ -} - -static void test_meshpoin_but(struct bContext *C, const char *name, ID **idpp) -{ - *idpp= BLI_findstring(&CTX_data_main(C)->mesh, name, offsetof(ID, name) + 2); - if (*idpp) - id_us_plus(*idpp); -} - -static void test_matpoin_but(struct bContext *C, const char *name, ID **idpp) -{ - *idpp= BLI_findstring(&CTX_data_main(C)->mat, name, offsetof(ID, name) + 2); - if (*idpp) - id_us_plus(*idpp); -} - -static void test_scenepoin_but(struct bContext *C, const char *name, ID **idpp) -{ - *idpp= BLI_findstring(&CTX_data_main(C)->scene, name, offsetof(ID, name) + 2); - if (*idpp) - id_us_plus(*idpp); -} - -static void test_keyboard_event(struct bContext *UNUSED(C), void *arg_ks, void *UNUSED(arg)) -{ - bKeyboardSensor *ks= (bKeyboardSensor*)arg_ks; - - if (!ISKEYBOARD(ks->key)) - ks->key= 0; - if (!ISKEYBOARD(ks->qual)) - ks->qual= 0; - if (!ISKEYBOARD(ks->qual2)) - ks->qual2= 0; -} - -/** - * Draws a toggle for pulse mode, a frequency field and a toggle to invert - * the value of this sensor. Operates on the shared data block of sensors. - */ -static void draw_default_sensor_header(bSensor *sens, - uiBlock *block, - short x, - short y, - short w) -{ - uiBut *but; - - /* Pulsing and frequency */ - uiBlockBeginAlign(block); - uiDefIconButBitS(block, TOG, SENS_PULSE_REPEAT, 1, ICON_DOTSUP, - (short)(x + 10 + 0.0 * (w - 20)), (short)(y - 21), (short)(0.1 * (w - 20)), 19, - &sens->pulse, 0.0, 0.0, 0, 0, - "Activate TRUE level triggering (pulse mode)"); - - uiDefIconButBitS(block, TOG, SENS_NEG_PULSE_MODE, 1, ICON_DOTSDOWN, - (short)(x + 10 + 0.1 * (w-20)), (short)(y - 21), (short)(0.1 * (w-20)), 19, - &sens->pulse, 0.0, 0.0, 0, 0, - "Activate FALSE level triggering (pulse mode)"); - uiDefButS(block, NUM, 1, "f:", - (short)(x + 10 + 0.2 * (w-20)), (short)(y - 21), (short)(0.275 * (w-20)), 19, - &sens->freq, 0.0, 10000.0, 0, 0, - "Delay between repeated pulses (in logic tics, 0 = no delay)"); - uiBlockEndAlign(block); - - /* value or shift? */ - uiBlockBeginAlign(block); - but = uiDefButS(block, TOG, 1, "Level", - (short)(x + 10 + 0.5 * (w-20)), (short)(y - 21), (short)(0.20 * (w-20)), 19, - &sens->level, 0.0, 0.0, 0, 0, - "Level detector, trigger controllers of new states (only applicable upon logic state transition)"); - uiButSetFunc(but, verify_logicbutton_func, sens, &(sens->level)); - but = uiDefButS(block, TOG, 1, "Tap", - (short)(x + 10 + 0.702 * (w-20)), (short)(y - 21), (short)(0.12 * (w-20)), 19, - &sens->tap, 0.0, 0.0, 0, 0, - "Trigger controllers only for an instant, even while the sensor remains true"); - uiButSetFunc(but, verify_logicbutton_func, sens, &(sens->tap)); - uiBlockEndAlign(block); - - uiDefButS(block, TOG, 1, "Inv", - (short)(x + 10 + 0.85 * (w-20)), (short)(y - 21), (short)(0.15 * (w-20)), 19, - &sens->invert, 0.0, 0.0, 0, 0, - "Invert the level (output) of this sensor"); -} - static void get_armature_bone_constraint(Object *ob, const char *posechannel, const char *constraint_name, bConstraint **constraint) { /* check that bone exist in the active object */ @@ -1094,1848 +730,6 @@ static void get_armature_bone_constraint(Object *ob, const char *posechannel, co } /* didn't find any */ } -static void check_armature_bone_constraint(Object *ob, char *posechannel, char *constraint) -{ - /* check that bone exist in the active object */ - if (ob->type == OB_ARMATURE && ob->pose) { - bPoseChannel *pchan; - bPose *pose = ob->pose; - for (pchan=pose->chanbase.first; pchan; pchan=pchan->next) { - if (!strcmp(pchan->name, posechannel)) { - /* found it, now look for constraint channel */ - bConstraint *con; - for (con=pchan->constraints.first; con; con=con->next) { - if (!strcmp(con->name, constraint)) { - /* found it, all ok */ - return; - } - } - /* didn't find constraint, make empty */ - constraint[0] = 0; - return; - } - } - } - /* didn't find any */ - posechannel[0] = 0; - constraint[0] = 0; -} - -static void check_armature_sensor(bContext *C, void *arg1_but, void *arg2_sens) -{ - bArmatureSensor *sens = arg2_sens; - uiBut *but = arg1_but; - Object *ob= CTX_data_active_object(C); - - /* check that bone exist in the active object */ - but->retval = B_REDR; - check_armature_bone_constraint(ob, sens->posechannel, sens->constraint); -} - -static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short xco, short yco, short width) -{ - bNearSensor *ns = NULL; - bTouchSensor *ts = NULL; - bKeyboardSensor *ks = NULL; - bPropertySensor *ps = NULL; - bArmatureSensor *arm = NULL; - bMouseSensor *ms = NULL; - bCollisionSensor *cs = NULL; - bRadarSensor *rs = NULL; - bRandomSensor *randomSensor = NULL; - bRaySensor *raySens = NULL; - bMessageSensor *mes = NULL; - bJoystickSensor *joy = NULL; - bActuatorSensor *as = NULL; - bDelaySensor *ds = NULL; - uiBut *but; - short ysize; - const char *str; - - /* yco is at the top of the rect, draw downwards */ - - set_col_sensor(sens->type, 0); - - switch (sens->type) { - case SENS_ALWAYS: - { - ysize= 24; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - draw_default_sensor_header(sens, block, xco, yco, width); - - yco-= ysize; - - break; - } - case SENS_TOUCH: - { - ysize= 48; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - draw_default_sensor_header(sens, block, xco, yco, width); - - ts= sens->data; - - // uiDefBut(block, TEX, 1, "Property:", xco, yco-22, width, 19, &ts->name, 0, MAX_NAME, 0, 0, "Only look for Objects with this property"); - uiDefIDPoinBut(block, test_matpoin_but, ID_MA, 1, "MA:", (short)(xco + 10), (short)(yco-44), (short)(width - 20), 19, &ts->ma, "Only look for floors with this Material"); - // uiDefButF(block, NUM, 1, "Margin:", xco+width/2, yco-44, width/2, 19, &ts->dist, 0.0, 10.0, 100, 0, "Extra margin (distance) for larger sensitivity"); - yco-= ysize; - break; - } - case SENS_COLLISION: - { - ysize= 48; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - draw_default_sensor_header(sens, block, xco, yco, width); - cs= sens->data; - - /* The collision sensor will become a generic collision (i.e. it */ - /* absorb the old touch sensor). */ - - uiDefButBitS(block, TOG, SENS_COLLISION_PULSE, B_REDR, "Pulse", (short)(xco + 10), (short)(yco - 44), - (short)(0.20 * (width-20)), 19, &cs->mode, 0.0, 0.0, 0, 0, - "Changes to the set of colliding objects generated pulses"); - - uiDefButBitS(block, TOG, SENS_COLLISION_MATERIAL, B_REDR, "M/P", (short)(xco + 10 + (0.20 * (width-20))), (short)(yco - 44), - (short)(0.20 * (width-20)), 19, &cs->mode, 0.0, 0.0, 0, 0, - "Toggle collision on material or property"); - - if (cs->mode & SENS_COLLISION_MATERIAL) { - uiDefBut(block, TEX, 1, "Material:", (short)(xco + 10 + 0.40 * (width-20)), - (short)(yco-44), (short)(0.6*(width-20)), 19, &cs->materialName, 0, MAX_NAME, 0, 0, - "Only look for Objects with this material"); - } - else { - uiDefBut(block, TEX, 1, "Property:", (short)(xco + 10 + 0.40 * (width-20)), (short)(yco-44), - (short)(0.6*(width-20)), 19, &cs->name, 0, MAX_NAME, 0, 0, - "Only look for Objects with this property"); - } - - /* uiDefButS(block, NUM, 1, "Damp:", xco+10+width-90, yco-24, 70, 19, &cs->damp, 0, 250, 0, 0, "For 'damp' time don't detect another collision"); */ - - yco-= ysize; - break; - } - case SENS_NEAR: - { - ysize= 72; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - draw_default_sensor_header(sens, block, xco, yco, width); - ns= sens->data; - - uiDefBut(block, TEX, 1, "Property:", (short)(10+xco), (short)(yco-44), (short)(width-20), 19, - &ns->name, 0, MAX_NAME, 0, 0, "Only look for Objects with this property"); - uiDefButF(block, NUM, 1, "Dist", (short)(10+xco), (short)(yco-68), (short)((width-22)/2), 19, - &ns->dist, 0.0, 1000.0, 1000, 0, "Trigger distance"); - uiDefButF(block, NUM, 1, "Reset", (short)(10+xco+(width-22)/2), (short)(yco-68), (short)((width-22)/2), 19, - &ns->resetdist, 0.0, 1000.0, 1000, 0, "Reset distance"); - yco-= ysize; - break; - } - case SENS_RADAR: - { - ysize= 72; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - draw_default_sensor_header(sens, block, xco, yco, width); - - rs= sens->data; - - uiDefBut(block, TEX, 1, "Prop:", - (short)(10+xco), (short)(yco-44), (short)(0.7 * (width-20)), 19, - &rs->name, 0, MAX_NAME, 0, 0, - "Only look for Objects with this property"); - - str = "Type %t|+X axis %x0|+Y axis %x1|+Z axis %x2|-X axis %x3|-Y axis %x4|-Z axis %x5"; - uiDefButS(block, MENU, B_REDR, str, - (short)(10+xco+0.7 * (width-20)), (short)(yco-44), (short)(0.3 * (width-22)), 19, - &rs->axis, 2.0, 31, 0, 0, - "Specify along which axis the radar cone is cast"); - - uiDefButF(block, NUM, 1, "Ang:", - (short)(10+xco), (short)(yco-68), (short)((width-20)/2), 19, - &rs->angle, 0.0, 179.9, 10, 0, - "Opening angle of the radar cone"); - uiDefButF(block, NUM, 1, "Dist:", - (short)(xco+10 + (width-20)/2), (short)(yco-68), (short)((width-20)/2), 19, - &rs->range, 0.01, 10000.0, 100, 0, - "Depth of the radar cone"); - yco-= ysize; - break; - } - case SENS_KEYBOARD: - { - ks= sens->data; - - /* 5 lines: 120 height */ - ysize= (ks->type&1) ? 96:120; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - /* header line */ - draw_default_sensor_header(sens, block, xco, yco, width); - - /* part of line 1 */ - uiDefBut(block, LABEL, 0, "Key", xco, yco-44, 40, 19, NULL, 0, 0, 0, 0, ""); - uiDefButBitS(block, TOG, 1, B_REDR, "All keys", xco+40+(width/2), yco-44, (width/2)-50, 19, - &ks->type, 0, 0, 0, 0, ""); - - - if ((ks->type&1)==0) { /* is All Keys option off? */ - /* line 2: hotkey and allkeys toggle */ - but = uiDefKeyevtButS(block, 0, "", xco+40, yco-44, (width)/2, 19, &ks->key, "Key code"); - uiButSetFunc(but, test_keyboard_event, ks, NULL); - - /* line 3: two key modifyers (qual1, qual2) */ - uiDefBut(block, LABEL, 0, "Hold", xco, yco-68, 40, 19, NULL, 0, 0, 0, 0, ""); - but = uiDefKeyevtButS(block, 0, "", xco+40, yco-68, (width-50)/2, 19, &ks->qual, "Modifier key code"); - uiButSetFunc(but, test_keyboard_event, ks, NULL); - but = uiDefKeyevtButS(block, 0, "", xco+40+(width-50)/2, yco-68, (width-50)/2, 19, &ks->qual2, "Second Modifier key code"); - uiButSetFunc(but, test_keyboard_event, ks, NULL); - } - - /* line 4: toggle property for string logging mode */ - uiDefBut(block, TEX, 1, "LogToggle: ", - xco+10, yco-((ks->type&1) ? 68:92), (width-20), 19, - ks->toggleName, 0, MAX_NAME, 0, 0, - "Property that indicates whether to log " - "keystrokes as a string"); - - /* line 5: target property for string logging mode */ - uiDefBut(block, TEX, 1, "Target: ", - xco+10, yco-((ks->type&1) ? 92:116), (width-20), 19, - ks->targetName, 0, MAX_NAME, 0, 0, - "Property that receives the keystrokes in case " - "a string is logged"); - - yco-= ysize; - break; - } - case SENS_PROPERTY: - { - ysize= 96; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, - (float)xco+width, (float)yco, 1); - - draw_default_sensor_header(sens, block, xco, yco, width); - ps= sens->data; - - str= "Type %t|Equal %x0|Not Equal %x1|Interval %x2|Changed %x3"; - /* str= "Type %t|Equal %x0|Not Equal %x1"; */ - uiDefButI(block, MENU, B_REDR, str, xco+30, yco-44, width-60, 19, - &ps->type, 0, 31, 0, 0, "Type"); - - if (ps->type != SENS_PROP_EXPRESSION) { - uiDefBut(block, TEX, 1, "Prop: ", xco+30, yco-68, width-60, 19, - ps->name, 0, MAX_NAME, 0, 0, "Property name"); - } - - if (ps->type == SENS_PROP_INTERVAL) { - uiDefBut(block, TEX, 1, "Min: ", xco, yco-92, width/2, 19, - ps->value, 0, MAX_NAME, 0, 0, "check for min value"); - uiDefBut(block, TEX, 1, "Max: ", xco+width/2, yco-92, width/2, 19, - ps->maxvalue, 0, MAX_NAME, 0, 0, "check for max value"); - } - else if (ps->type == SENS_PROP_CHANGED) { - /* pass */ - } - else { - uiDefBut(block, TEX, 1, "Value: ", xco+30, yco-92, width-60, 19, - ps->value, 0, MAX_NAME, 0, 0, "check for value"); - } - - yco-= ysize; - break; - } - case SENS_ARMATURE: - { - ysize= 70; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, - (float)xco+width, (float)yco, 1); - - draw_default_sensor_header(sens, block, xco, yco, width); - arm= sens->data; - - if (ob->type == OB_ARMATURE) { - uiBlockBeginAlign(block); - but = uiDefBut(block, TEX, 1, "Bone: ", - (xco+10), (yco-44), (width-20)/2, 19, - arm->posechannel, 0, MAX_NAME, 0, 0, - "Bone on which you want to check a constraint"); - uiButSetFunc(but, check_armature_sensor, but, arm); - but = uiDefBut(block, TEX, 1, "Cons: ", - (xco+10)+(width-20)/2, (yco-44), (width-20)/2, 19, - arm->constraint, 0, MAX_NAME, 0, 0, - "Name of the constraint you want to control"); - uiButSetFunc(but, check_armature_sensor, but, arm); - uiBlockEndAlign(block); - - str= "Type %t|State changed %x0|Lin error below %x1|Lin error above %x2|Rot error below %x3|Rot error above %x4"; - - uiDefButI(block, MENU, B_REDR, str, xco+10, yco-66, 0.4*(width-20), 19, - &arm->type, 0, 31, 0, 0, "Type"); - - if (arm->type != SENS_ARM_STATE_CHANGED) { - uiDefButF(block, NUM, 1, "Value: ", xco+10+0.4*(width-20), yco-66, 0.6*(width-20), 19, - &arm->value, -10000.0, 10000.0, 100, 0, "Test the error against this value"); - } - } - yco-= ysize; - break; - } - case SENS_ACTUATOR: - { - ysize= 48; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, - (float)xco+width, (float)yco, 1); - - draw_default_sensor_header(sens, block, xco, yco, width); - as= sens->data; - - uiDefBut(block, TEX, 1, "Act: ", xco+30, yco-44, width-60, 19, - as->name, 0, MAX_NAME, 0, 0, "Actuator name, actuator active state modifications will be detected"); - yco-= ysize; - break; - } - case SENS_DELAY: - { - ysize= 48; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, - (float)xco+width, (float)yco, 1); - - draw_default_sensor_header(sens, block, xco, yco, width); - ds = sens->data; - - uiDefButS(block, NUM, 0, "Delay", (short)(10+xco), (short)(yco-44), (short)((width-22)*0.4+10), 19, - &ds->delay, 0.0, 5000.0, 0, 0, "Delay in number of logic tics before the positive trigger (default 60 per second)"); - uiDefButS(block, NUM, 0, "Dur", (short)(10+xco+(width-22)*0.4+10), (short)(yco-44), (short)((width-22)*0.4-10), 19, - &ds->duration, 0.0, 5000.0, 0, 0, "If >0, delay in number of logic tics before the negative trigger following the positive trigger"); - uiDefButBitS(block, TOG, SENS_DELAY_REPEAT, 0, "REP", (short)(xco + 10 + (width-22)*0.8), (short)(yco - 44), - (short)(0.20 * (width-22)), 19, &ds->flag, 0.0, 0.0, 0, 0, - "Toggle repeat option. If selected, the sensor restarts after Delay+Dur logic tics"); - yco-= ysize; - break; - } - case SENS_MOUSE: - { - ms= sens->data; - /* Two lines: 48 pixels high. */ - ysize = 48; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - /* line 1: header */ - draw_default_sensor_header(sens, block, xco, yco, width); - - /* Line 2: type selection. The number are a bit mangled to get - * proper compatibility with older .blend files. */ - - /* Any sensor type default is 0 but the ms enum starts in 1. - * Therefore the mouse sensor is initialized to 1 in sca.c */ - str= "Type %t|Left button %x1|Middle button %x2|" - "Right button %x4|Wheel Up %x5|Wheel Down %x6|Movement %x8|Mouse over %x16|Mouse over any%x32"; - uiDefButS(block, MENU, B_REDR, str, xco+10, yco-44, (width*0.8f)-20, 19, - &ms->type, 0, 31, 0, 0, - "Specify the type of event this mouse sensor should trigger on"); - - if (ms->type==32) { - uiDefButBitS(block, TOG, SENS_MOUSE_FOCUS_PULSE, B_REDR, "Pulse", (short)(xco + 10) + (width*0.8f)-20, (short)(yco - 44), - (short)(0.20 * (width-20)), 19, &ms->flag, 0.0, 0.0, 0, 0, - "Moving the mouse over a different object generates a pulse"); - } - - yco-= ysize; - break; - } - case SENS_RANDOM: - { - ysize = 48; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - draw_default_sensor_header(sens, block, xco, yco, width); - randomSensor = sens->data; - /* some files were wrongly written, avoid crash now */ - if (randomSensor) { - uiDefButI(block, NUM, 1, "Seed: ", xco+10, yco-44, (width-20), 19, - &randomSensor->seed, 0, 1000, 0, 0, - "Initial seed of the generator. (Choose 0 for not random)"); - } - yco-= ysize; - break; - } - case SENS_RAY: - { - ysize = 72; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - draw_default_sensor_header(sens, block, xco, yco, width); - raySens = sens->data; - - /* 1. property or material */ - uiDefButBitS(block, TOG, SENS_COLLISION_MATERIAL, B_REDR, "M/P", - xco + 10, yco - 44, 0.20 * (width-20), 19, - &raySens->mode, 0.0, 0.0, 0, 0, - "Toggle collision on material or property"); - - if (raySens->mode & SENS_COLLISION_MATERIAL) { - uiDefBut(block, TEX, 1, "Material:", xco + 10 + 0.20 * (width-20), yco-44, 0.8*(width-20), 19, - &raySens->matname, 0, MAX_NAME, 0, 0, - "Only look for Objects with this material"); - } - else { - uiDefBut(block, TEX, 1, "Property:", xco + 10 + 0.20 * (width-20), yco-44, 0.8*(width-20), 19, - &raySens->propname, 0, MAX_NAME, 0, 0, - "Only look for Objects with this property"); - } - - /* X-Ray option */ - uiDefButBitS(block, TOG, SENS_RAY_XRAY, 1, "X", - xco + 10, yco - 68, 0.10 * (width-20), 19, - &raySens->mode, 0.0, 0.0, 0, 0, - "Toggle X-Ray option (see through objects that don't have the property)"); - /* 2. sensing range */ - uiDefButF(block, NUM, 1, "Range", xco+10 + 0.10 * (width-20), yco-68, 0.5 * (width-20), 19, - &raySens->range, 0.01, 10000.0, 100, 0, - "Sense objects no farther than this distance"); - - /* 3. axis choice */ - str = "Type %t|+ X axis %x1|+ Y axis %x0|+ Z axis %x2|- X axis %x3|- Y axis %x4|- Z axis %x5"; - uiDefButI(block, MENU, B_REDR, str, xco+10 + 0.6 * (width-20), yco-68, 0.4 * (width-20), 19, - &raySens->axisflag, 2.0, 31, 0, 0, - "Specify along which axis the ray is cast"); - - yco-= ysize; - break; - } - case SENS_MESSAGE: - { - mes = sens->data; - ysize = 2 * 24; /* total number of lines * 24 pixels/line */ - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, - (float)xco+width, (float)yco, 1); - - /* line 1: header line */ - draw_default_sensor_header(sens, block, xco, yco, width); - - /* line 2: Subject filter */ - uiDefBut(block, TEX, 1, "Subject: ", - (xco+10), (yco-44), (width-20), 19, - mes->subject, 0, MAX_NAME, 0, 0, - "Optional subject filter: only accept messages with this subject" - ", or empty for all"); - - yco -= ysize; - break; - } - case SENS_JOYSTICK: - { - - ysize = 72; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - /* line 1: header */ - draw_default_sensor_header(sens, block, xco, yco, width); - - joy= sens->data; - - uiDefButC(block, NUM, 1, "Index:", xco+10, yco-44, 0.33 * (width-20), 19, - &joy->joyindex, 0, SENS_JOY_MAXINDEX-1, 100, 0, - "Specify which joystick to use"); - - str= "Type %t|Button %x0|Axis %x1|Single Axis %x3|Hat%x2"; - uiDefButC(block, MENU, B_REDR, str, xco+87, yco-44, 0.26 * (width-20), 19, - &joy->type, 0, 31, 0, 0, - "The type of event this joystick sensor is triggered on"); - - if (joy->type != SENS_JOY_AXIS_SINGLE) { - if (joy->flag & SENS_JOY_ANY_EVENT) { - switch (joy->type) { - case SENS_JOY_AXIS: - str = "All Axis Events"; - break; - case SENS_JOY_BUTTON: - str = "All Button Events"; - break; - default: - str = "All Hat Events"; - break; - } - } - else { - str = "All"; - } - - uiDefButBitS(block, TOG, SENS_JOY_ANY_EVENT, B_REDR, str, - xco+10 + 0.475 * (width-20), yco-68, ((joy->flag & SENS_JOY_ANY_EVENT) ? 0.525 : 0.12) * (width-20), 19, - &joy->flag, 0, 0, 0, 0, - "Triggered by all events on this joysticks current type (axis/button/hat)"); - } - if (joy->type == SENS_JOY_BUTTON) { - if ((joy->flag & SENS_JOY_ANY_EVENT)==0) { - uiDefButI(block, NUM, 1, "Number:", xco+10 + 0.6 * (width-20), yco-68, 0.4 * (width-20), 19, - &joy->button, 0, 18, 100, 0, - "Specify which button to use"); - } - } - else if (joy->type == SENS_JOY_AXIS) { - uiDefButS(block, NUM, 1, "Number:", xco+10, yco-68, 0.46 * (width-20), 19, - &joy->axis, 1, 8.0, 100, 0, - "Specify which axis pair to use, 1 is useually the main direction input"); - - uiDefButI(block, NUM, 1, "Threshold:", xco+10 + 0.6 * (width-20), yco-44, 0.4 * (width-20), 19, - &joy->precision, 0, 32768.0, 100, 0, - "Specify the precision of the axis"); - - if ((joy->flag & SENS_JOY_ANY_EVENT)==0) { - str = "Type %t|Up Axis %x1 |Down Axis %x3|Left Axis %x2|Right Axis %x0"; - uiDefButI(block, MENU, B_REDR, str, xco+10 + 0.6 * (width-20), yco-68, 0.4 * (width-20), 19, - &joy->axisf, 2.0, 31, 0, 0, - "The direction of the axis, use 'All Events' to receive events on any direction"); - } - } - else if (joy->type == SENS_JOY_HAT) { - uiDefButI(block, NUM, 1, "Number:", xco+10, yco-68, 0.46 * (width-20), 19, - &joy->hat, 1, 4.0, 100, 0, - "Specify which hat to use"); - - if ((joy->flag & SENS_JOY_ANY_EVENT)==0) { - str = "Direction%t|Up%x1|Down%x4|Left%x8|Right%x2|%l|Up/Right%x3|Down/Left%x12|Up/Left%x9|Down/Right%x6"; - uiDefButI(block, MENU, 0, str, xco+10 + 0.6 * (width-20), yco-68, 0.4 * (width-20), 19, - &joy->hatf, 2.0, 31, 0, 0, - "The direction of the hat, use 'All Events' to receive events on any direction"); - } - } - else { /* (joy->type == SENS_JOY_AXIS_SINGLE)*/ - uiDefButS(block, NUM, 1, "Number:", xco+10, yco-68, 0.46 * (width-20), 19, - &joy->axis_single, 1, 16.0, 100, 0, - "Specify a single axis (verticle/horizontal/other) to detect"); - - uiDefButI(block, NUM, 1, "Threshold:", xco+10 + 0.6 * (width-20), yco-44, 0.4 * (width-20), 19, - &joy->precision, 0, 32768.0, 100, 0, - "Specify the precision of the axis"); - } - yco-= ysize; - break; - } - } - - return yco-4; -} - - - -static short draw_controllerbuttons(bController *cont, uiBlock *block, short xco, short yco, short width) -{ - bExpressionCont *ec; - bPythonCont *pc; - short ysize; - - switch (cont->type) { - case CONT_EXPRESSION: - ysize= 28; - - UI_ThemeColor(TH_PANEL); - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - /* uiDefBut(block, LABEL, 1, "Not yet...", xco, yco-24, 80, 19, NULL, 0, 0, 0, 0, ""); */ - ec= cont->data; - /* uiDefBut(block, BUT, 1, "Variables", xco, yco-24, 80, 19, NULL, 0, 0, 0, 0, "Available variables for expression"); */ - uiDefBut(block, TEX, 1, "Exp:", xco + 10, yco-21, width-20, 19, - ec->str, 0, sizeof(ec->str), 0, 0, - "Expression"); - - yco-= ysize; - break; - case CONT_PYTHON: - ysize= 28; - - if (cont->data==NULL) init_controller(cont); - pc= cont->data; - - UI_ThemeColor(TH_PANEL); - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - - uiBlockBeginAlign(block); - uiDefButI(block, MENU, B_REDR, "Execution Method%t|Script%x0|Module%x1", xco+4, yco-23, 66, 19, &pc->mode, 0, 0, 0, 0, "Python script type (textblock or module - faster)"); - if (pc->mode==0) - uiDefIDPoinBut(block, test_scriptpoin_but, ID_TXT, 1, "", xco+70, yco-23, width-74, 19, &pc->text, "Blender textblock to run as a script"); - else { - uiDefBut(block, TEX, 1, "", xco+70, yco-23, (width-70)-25, 19, pc->module, 0, sizeof(pc->module), 0, 0, "Module name and function to run e.g. \"someModule.main\". Internal texts and external python files can be used"); - uiDefButBitI(block, TOG, CONT_PY_DEBUG, B_REDR, "D", (xco+width)-25, yco-23, 19, 19, &pc->flag, 0, 0, 0, 0, "Continuously reload the module from disk for editing external modules without restarting"); - } - uiBlockEndAlign(block); - - yco-= ysize; - break; - - default: - ysize= 4; - - UI_ThemeColor(TH_PANEL); - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - yco-= ysize; - } - - return yco; -} - -static int get_col_actuator(int type) -{ - switch (type) { - case ACT_ACTION: return TH_PANEL; - case ACT_SHAPEACTION: return TH_PANEL; - case ACT_OBJECT: return TH_PANEL; - case ACT_IPO: return TH_PANEL; - case ACT_PROPERTY: return TH_PANEL; - case ACT_SOUND: return TH_PANEL; - case ACT_CAMERA: return TH_PANEL; - case ACT_EDIT_OBJECT: return TH_PANEL; - case ACT_GROUP: return TH_PANEL; - case ACT_RANDOM: return TH_PANEL; - case ACT_SCENE: return TH_PANEL; - case ACT_MESSAGE: return TH_PANEL; - case ACT_GAME: return TH_PANEL; - case ACT_VISIBILITY: return TH_PANEL; - case ACT_CONSTRAINT: return TH_PANEL; - case ACT_STATE: return TH_PANEL; - case ACT_ARMATURE: return TH_PANEL; - case ACT_STEERING: return TH_PANEL; - default: return TH_PANEL; - } -} -static void set_col_actuator(int item, int medium) -{ - int col= get_col_actuator(item); - UI_ThemeColorShade(col, medium?30:10); - -} - -static void change_object_actuator(bContext *UNUSED(C), void *act, void *UNUSED(arg)) -{ - bObjectActuator *oa = act; - - if (oa->type != oa->otype) { - switch (oa->type) { - case ACT_OBJECT_NORMAL: - memset(oa, 0, sizeof(bObjectActuator)); - oa->flag = ACT_FORCE_LOCAL|ACT_TORQUE_LOCAL|ACT_DLOC_LOCAL|ACT_DROT_LOCAL; - oa->type = ACT_OBJECT_NORMAL; - break; - - case ACT_OBJECT_SERVO: - memset(oa, 0, sizeof(bObjectActuator)); - oa->flag = ACT_LIN_VEL_LOCAL; - oa->type = ACT_OBJECT_SERVO; - oa->forcerot[0] = 30.0f; - oa->forcerot[1] = 0.5f; - oa->forcerot[2] = 0.0f; - break; - } - } -} - -static void change_ipo_actuator(bContext *UNUSED(C), void *arg1_but, void *arg2_ia) -{ - bIpoActuator *ia = arg2_ia; - uiBut *but = arg1_but; - - if (but->retval & ACT_IPOFORCE) - ia->flag &= ~ACT_IPOADD; - else if (but->retval & ACT_IPOADD) - ia->flag &= ~ACT_IPOFORCE; - but->retval = B_REDR; -} - -static void update_object_actuator_PID(bContext *UNUSED(C), void *act, void *UNUSED(arg)) -{ - bObjectActuator *oa = act; - oa->forcerot[0] = 60.0f*oa->forcerot[1]; -} - -static char *get_state_name(Object *ob, short bit) -{ - bController *cont; - unsigned int mask; - - mask = (1<<bit); - cont = ob->controllers.first; - while (cont) { - if (cont->state_mask & mask) { - return cont->name; - } - cont = cont->next; - } - return (char*)""; -} - -static void check_state_mask(bContext *C, void *arg1_but, void *arg2_mask) -{ - wmWindow *win= CTX_wm_window(C); - int shift= win->eventstate->shift; - unsigned int *cont_mask = arg2_mask; - uiBut *but = arg1_but; - - if (*cont_mask == 0 || !(shift)) - *cont_mask = (1<<but->retval); - but->retval = B_REDR; -} - -static void check_armature_actuator(bContext *C, void *arg1_but, void *arg2_act) -{ - bArmatureActuator *act = arg2_act; - uiBut *but = arg1_but; - Object *ob= CTX_data_active_object(C); - - /* check that bone exist in the active object */ - but->retval = B_REDR; - check_armature_bone_constraint(ob, act->posechannel, act->constraint); -} - - -static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlock *block, short xco, short yco, short width) -{ - bSoundActuator *sa = NULL; - bObjectActuator *oa = NULL; - bIpoActuator *ia = NULL; - bPropertyActuator *pa = NULL; - bCameraActuator *ca = NULL; - bEditObjectActuator *eoa = NULL; - bConstraintActuator *coa = NULL; - bSceneActuator *sca = NULL; - bGroupActuator *ga = NULL; - bRandomActuator *randAct = NULL; - bMessageActuator *ma = NULL; - bActionActuator *aa = NULL; - bGameActuator *gma = NULL; - bVisibilityActuator *visAct = NULL; - bTwoDFilterActuator *tdfa = NULL; - bParentActuator *parAct = NULL; - bStateActuator *staAct = NULL; - bArmatureActuator *armAct = NULL; - - float *fp; - short ysize = 0, wval; - const char *str; - int myline, stbit; - uiBut *but; - - - /* yco is at the top of the rect, draw downwards */ - set_col_actuator(act->type, 0); - - switch (act->type) { - case ACT_OBJECT: - { - oa = act->data; - wval = (width-100)/3; - if (oa->type == ACT_OBJECT_NORMAL) { - if (ob->gameflag & OB_DYNAMIC) { - ysize= 175; - } - else { - ysize= 72; - } - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - uiBlockBeginAlign(block); - uiDefBut(block, LABEL, 0, "Loc", xco, yco-45, 45, 19, NULL, 0, 0, 0, 0, "Sets the location"); - uiDefButF(block, NUM, 0, "", xco+45, yco-45, wval, 19, oa->dloc, -10000.0, 10000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+45+wval, yco-45, wval, 19, oa->dloc+1, -10000.0, 10000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-45, wval, 19, oa->dloc+2, -10000.0, 10000.0, 10, 0, ""); - uiBlockEndAlign(block); - - uiDefBut(block, LABEL, 0, "Rot", xco, yco-64, 45, 19, NULL, 0, 0, 0, 0, "Sets the rotation"); - uiBlockBeginAlign(block); - uiDefButF(block, NUM, 0, "", xco+45, yco-64, wval, 19, oa->drot, -10000.0, 10000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+45+wval, yco-64, wval, 19, oa->drot+1, -10000.0, 10000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-64, wval, 19, oa->drot+2, -10000.0, 10000.0, 10, 0, ""); - uiBlockEndAlign(block); - - uiDefButBitS(block, TOG, ACT_DLOC_LOCAL, 0, "L", xco+45+3*wval, yco-45, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation"); - uiDefButBitS(block, TOG, ACT_DROT_LOCAL, 0, "L", xco+45+3*wval, yco-64, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation"); - - if (ob->gameflag & OB_DYNAMIC) { - uiDefBut(block, LABEL, 0, "Force", xco, yco-87, 55, 19, NULL, 0, 0, 0, 0, "Sets the force"); - uiBlockBeginAlign(block); - uiDefButF(block, NUM, 0, "", xco+45, yco-87, wval, 19, oa->forceloc, -10000.0, 10000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+45+wval, yco-87, wval, 19, oa->forceloc+1, -10000.0, 10000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-87, wval, 19, oa->forceloc+2, -10000.0, 10000.0, 10, 0, ""); - uiBlockEndAlign(block); - - uiDefBut(block, LABEL, 0, "Torque", xco, yco-106, 55, 19, NULL, 0, 0, 0, 0, "Sets the torque"); - uiBlockBeginAlign(block); - uiDefButF(block, NUM, 0, "", xco+45, yco-106, wval, 19, oa->forcerot, -10000.0, 10000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+45+wval, yco-106, wval, 19, oa->forcerot+1, -10000.0, 10000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-106, wval, 19, oa->forcerot+2, -10000.0, 10000.0, 10, 0, ""); - uiBlockEndAlign(block); - } - - if (ob->gameflag & OB_DYNAMIC) { - uiDefBut(block, LABEL, 0, "LinV", xco, yco-129, 45, 19, NULL, 0, 0, 0, 0, "Sets the linear velocity"); - uiBlockBeginAlign(block); - uiDefButF(block, NUM, 0, "", xco+45, yco-129, wval, 19, oa->linearvelocity, -10000.0, 10000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+45+wval, yco-129, wval, 19, oa->linearvelocity+1, -10000.0, 10000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-129, wval, 19, oa->linearvelocity+2, -10000.0, 10000.0, 10, 0, ""); - uiBlockEndAlign(block); - - uiDefBut(block, LABEL, 0, "AngV", xco, yco-148, 45, 19, NULL, 0, 0, 0, 0, "Sets the angular velocity"); - uiBlockBeginAlign(block); - uiDefButF(block, NUM, 0, "", xco+45, yco-148, wval, 19, oa->angularvelocity, -10000.0, 10000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+45+wval, yco-148, wval, 19, oa->angularvelocity+1, -10000.0, 10000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-148, wval, 19, oa->angularvelocity+2, -10000.0, 10000.0, 10, 0, ""); - uiBlockEndAlign(block); - - uiDefBut(block, LABEL, 0, "Damp", xco, yco-171, 45, 19, NULL, 0, 0, 0, 0, "Number of frames to reach the target velocity"); - uiDefButS(block, NUM, 0, "", xco+45, yco-171, wval, 19, &oa->damping, 0.0, 1000.0, 100, 0, ""); - - uiDefButBitS(block, TOG, ACT_FORCE_LOCAL, 0, "L", xco+45+3*wval, yco-87, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation"); - uiDefButBitS(block, TOG, ACT_TORQUE_LOCAL, 0, "L", xco+45+3*wval, yco-106, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation"); - uiDefButBitS(block, TOG, ACT_LIN_VEL_LOCAL, 0, "L", xco+45+3*wval, yco-129, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation"); - uiDefButBitS(block, TOG, ACT_ANG_VEL_LOCAL, 0, "L", xco+45+3*wval, yco-148, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation"); - - uiDefButBitS(block, TOG, ACT_ADD_LIN_VEL, 0, "use_additive", xco+45+3*wval+15, yco-129, 35, 19, &oa->flag, 0.0, 0.0, 0, 0, "Toggles between ADD and SET linV"); - } - } - else if (oa->type == ACT_OBJECT_SERVO) { - ysize= 195; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - uiDefBut(block, LABEL, 0, "Ref", xco, yco-45, 45, 19, NULL, 0, 0, 0, 0, ""); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+45, yco-45, wval*3, 19, &(oa->reference), "Reference object for velocity calculation, leave empty for world reference"); - uiDefBut(block, LABEL, 0, "linV", xco, yco-68, 45, 19, NULL, 0, 0, 0, 0, "Sets the target relative linear velocity, it will be achieved by automatic application of force. Null velocity is a valid target"); - uiBlockBeginAlign(block); - uiDefButF(block, NUM, 0, "", xco+45, yco-68, wval, 19, oa->linearvelocity, -10000.0, 10000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+45+wval, yco-68, wval, 19, oa->linearvelocity+1, -10000.0, 10000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-68, wval, 19, oa->linearvelocity+2, -10000.0, 10000.0, 10, 0, ""); - uiBlockEndAlign(block); - uiDefButBitS(block, TOG, ACT_LIN_VEL_LOCAL, 0, "L", xco+45+3*wval, yco-68, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Velocity is defined in local coordinates"); - - uiDefBut(block, LABEL, 0, "Limit", xco, yco-91, 45, 19, NULL, 0, 0, 0, 0, "Select if the force needs to be limited along certain axis (local or global depending on LinV Local flag)"); - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, ACT_SERVO_LIMIT_X, B_REDR, "X", xco+45, yco-91, wval, 19, &oa->flag, 0.0, 0.0, 0, 0, "Set limit to force along the X axis"); - uiDefButBitS(block, TOG, ACT_SERVO_LIMIT_Y, B_REDR, "Y", xco+45+wval, yco-91, wval, 19, &oa->flag, 0.0, 0.0, 0, 0, "Set limit to force along the Y axis"); - uiDefButBitS(block, TOG, ACT_SERVO_LIMIT_Z, B_REDR, "Z", xco+45+2*wval, yco-91, wval, 19, &oa->flag, 0.0, 0.0, 0, 0, "Set limit to force along the Z axis"); - uiBlockEndAlign(block); - uiDefBut(block, LABEL, 0, "Max", xco, yco-110, 45, 19, NULL, 0, 0, 0, 0, "Set the upper limit for force"); - uiDefBut(block, LABEL, 0, "Min", xco, yco-129, 45, 19, NULL, 0, 0, 0, 0, "Set the lower limit for force"); - if (oa->flag & ACT_SERVO_LIMIT_X) { - uiDefButF(block, NUM, 0, "", xco+45, yco-110, wval, 19, oa->dloc, -10000.0, 10000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+45, yco-129, wval, 19, oa->drot, -10000.0, 10000.0, 10, 0, ""); - } - if (oa->flag & ACT_SERVO_LIMIT_Y) { - uiDefButF(block, NUM, 0, "", xco+45+wval, yco-110, wval, 19, oa->dloc+1, -10000.0, 10000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+45+wval, yco-129, wval, 19, oa->drot+1, -10000.0, 10000.0, 10, 0, ""); - } - if (oa->flag & ACT_SERVO_LIMIT_Z) { - uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-110, wval, 19, oa->dloc+2, -10000.0, 10000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-129, wval, 19, oa->drot+2, -10000.0, 10000.0, 10, 0, ""); - } - uiDefBut(block, LABEL, 0, "Servo", xco, yco-152, 45, 19, NULL, 0, 0, 0, 0, "Coefficients of the PID servo controller"); - uiDefButF(block, NUMSLI, B_REDR, "P: ", xco+45, yco-152, wval*3, 19, oa->forcerot, 0.00, 200.0, 100, 0, "Proportional coefficient, typical value is 60x Integral coefficient"); - uiDefBut(block, LABEL, 0, "Slow", xco, yco-171, 45, 19, NULL, 0, 0, 0, 0, "Low value of I coefficient correspond to slow response"); - but = uiDefButF(block, NUMSLI, B_REDR, " I : ", xco+45, yco-171, wval*3, 19, oa->forcerot+1, 0.0, 3.0, 1, 0, "Integral coefficient, low value (0.01) for slow response, high value (0.5) for fast response"); - uiButSetFunc(but, update_object_actuator_PID, oa, NULL); - uiDefBut(block, LABEL, 0, "Fast", xco+45+3*wval, yco-171, 45, 19, NULL, 0, 0, 0, 0, "High value of I coefficient correspond to fast response"); - uiDefButF(block, NUMSLI, B_REDR, "D: ", xco+45, yco-190, wval*3, 19, oa->forcerot+2, -100.0, 100.0, 100, 0, "Derivate coefficient, not required, high values can cause instability"); - } - str= "Motion Type %t|Simple motion %x0|Servo Control %x1"; - but = uiDefButS(block, MENU, B_REDR, str, xco+40, yco-23, (width-80), 19, &oa->type, 0.0, 0.0, 0, 0, ""); - oa->otype = oa->type; - uiButSetFunc(but, change_object_actuator, oa, NULL); - yco-= ysize; - break; - } - case ACT_ACTION: - case ACT_SHAPEACTION: - { - /* DrawAct */ -#ifdef __NLA_ACTION_BY_MOTION_ACTUATOR - ysize = 112; -#else - ysize= 92; -#endif - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - aa = act->data; - wval = (width-60)/3; - - // str= "Action types %t|Play %x0|Ping Pong %x1|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x6"; -#ifdef __NLA_ACTION_BY_MOTION_ACTUATOR - str= "Action types %t|Play %x0|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x6|Displacement %x7"; -#else - str= "Action types %t|Play %x0|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x6"; -#endif - uiDefButS(block, MENU, B_REDR, str, xco+10, yco-24, width/3, 19, &aa->type, 0.0, 0.0, 0.0, 0.0, "Action playback type"); - uiDefIDPoinBut(block, test_actionpoin_but, ID_AC, 1, "AC: ", xco+10+ (width/3), yco-24, ((width/3)*2) - (20 + 60), 19, &aa->act, "Action name"); - - uiDefButBitS(block, TOGN, 1, 0, "Continue", xco+((width/3)*2)+20, yco-24, 60, 19, - &aa->end_reset, 0.0, 0.0, 0, 0, "Restore last frame when switching on/off, otherwise play from the start each time"); - - - if (aa->type == ACT_ACTION_FROM_PROP) { - uiDefBut(block, TEX, 0, "Prop: ", xco+10, yco-44, width-20, 19, aa->name, 0.0, MAX_NAME, 0, 0, "Use this property to define the Action position"); - } - else { - uiDefButF(block, NUM, 0, "Sta: ", xco+10, yco-44, (width-20)/2, 19, &aa->sta, 1.0, MAXFRAMEF, 0, 0, "Start frame"); - uiDefButF(block, NUM, 0, "End: ", xco+10+(width-20)/2, yco-44, (width-20)/2, 19, &aa->end, 1.0, MAXFRAMEF, 0, 0, "End frame"); - } - - uiDefButS(block, NUM, 0, "Blendin: ", xco+10, yco-64, (width-20)/2, 19, &aa->blendin, 0.0, 32767, 0.0, 0.0, "Number of frames of motion blending"); - uiDefButS(block, NUM, 0, "Priority: ", xco+10+(width-20)/2, yco-64, (width-20)/2, 19, &aa->priority, 0.0, 100.0, 0.0, 0.0, "Execution priority - lower numbers will override actions with higher numbers, With 2 or more actions at once, the overriding channels must be lower in the stack"); - - uiDefBut(block, TEX, 0, "FrameProp: ", xco+10, yco-84, width-20, 19, aa->frameProp, 0.0, MAX_NAME, 0, 0, "Assign the action's current frame number to this property"); - - -#ifdef __NLA_ACTION_BY_MOTION_ACTUATOR - if (aa->type == ACT_ACTION_MOTION) { - uiDefButF(block, NUM, 0, "Cycle: ", xco+30, yco-84, (width-60)/2, 19, &aa->stridelength, 0.0, 2500.0, 0, 0, "Distance covered by a single cycle of the action"); - } -#endif - - - - yco-=ysize; - break; - } - case ACT_IPO: - { - ia= act->data; - - ysize= 72; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - str = "Ipo types %t|Play %x0|Ping Pong %x1|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x6"; - - uiDefButS(block, MENU, B_REDR, str, xco+10, yco-24, (width-20)/2, 19, &ia->type, 0, 0, 0, 0, ""); - - but = uiDefButBitS(block, TOG, ACT_IPOFORCE, ACT_IPOFORCE, - "Force", xco+10+(width-20)/2, yco-24, (width-20)/4-10, 19, - &ia->flag, 0, 0, 0, 0, - "Apply Ipo as a global or local force depending on the local option (dynamic objects only)"); - uiButSetFunc(but, change_ipo_actuator, but, ia); - - but = uiDefButBitS(block, TOG, ACT_IPOADD, ACT_IPOADD, - "Add", xco+3*(width-20)/4, yco-24, (width-20)/4-10, 19, - &ia->flag, 0, 0, 0, 0, - "Ipo is added to the current loc/rot/scale in global or local coordinate according to Local flag"); - uiButSetFunc(but, change_ipo_actuator, but, ia); - - /* Only show the do-force-local toggle if force is requested */ - if (ia->flag & (ACT_IPOFORCE|ACT_IPOADD)) { - uiDefButBitS(block, TOG, ACT_IPOLOCAL, 0, - "L", xco+width-30, yco-24, 20, 19, - &ia->flag, 0, 0, 0, 0, - "Let the ipo acts in local coordinates, used in Force and Add mode"); - } - - if (ia->type==ACT_IPO_FROM_PROP) { - uiDefBut(block, TEX, 0, - "Prop: ", xco+10, yco-44, width-80, 19, - ia->name, 0.0, MAX_NAME, 0, 0, - "Use this property to define the Ipo position"); - } - else { - uiDefButF(block, NUM, 0, - "Sta", xco+10, yco-44, (width-80)/2, 19, - &ia->sta, 1.0, MAXFRAMEF, 0, 0, - "Start frame"); - uiDefButF(block, NUM, 0, - "End", xco+10+(width-80)/2, yco-44, (width-80)/2, 19, - &ia->end, 1.0, MAXFRAMEF, 0, 0, - "End frame"); - } - uiDefButBitS(block, TOG, ACT_IPOCHILD, B_REDR, - "Child", xco+10+(width-80), yco-44, 60, 19, - &ia->flag, 0, 0, 0, 0, - "Update IPO on all children Objects as well"); - uiDefBut(block, TEX, 0, - "FrameProp: ", xco+10, yco-64, width-20, 19, - ia->frameProp, 0.0, MAX_NAME, 0, 0, - "Assign the action's current frame number to this property"); - - yco-= ysize; - break; - } - case ACT_PROPERTY: - { - ysize= 68; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - pa= act->data; - - str= "Type%t|Assign%x0|Add %x1|Copy %x2|Toggle (bool/int/float/timer)%x3"; - uiDefButI(block, MENU, B_REDR, str, xco+30, yco-24, width-60, 19, &pa->type, 0, 31, 0, 0, "Type"); - - uiDefBut(block, TEX, 1, "Prop: ", xco+30, yco-44, width-60, 19, pa->name, 0, MAX_NAME, 0, 0, "Property name"); - - - if (pa->type==ACT_PROP_TOGGLE) { - /* no ui */ - ysize -= 22; - } - else if (pa->type==ACT_PROP_COPY) { - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+10, yco-64, (width-20)/2, 19, &(pa->ob), "Copy from this Object"); - uiDefBut(block, TEX, 1, "Prop: ", xco+10+(width-20)/2, yco-64, (width-20)/2, 19, pa->value, 0, MAX_NAME, 0, 0, "Copy this property"); - } - else { - uiDefBut(block, TEX, 1, "Value: ", xco+30, yco-64, width-60, 19, pa->value, 0, MAX_NAME, 0, 0, "change with this value, use \"\" around strings"); - } - yco-= ysize; - - break; - } - case ACT_SOUND: - { - sa = act->data; - sa->sndnr = 0; - - if (sa->flag & ACT_SND_3D_SOUND) - ysize = 180; - else - ysize = 92; - - wval = (width-20)/2; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - if (bmain->sound.first) { - IDnames_to_pupstring(&str, "Sound files", NULL, &(bmain->sound), (ID *)sa->sound, &(sa->sndnr)); - /* reset this value, it is for handling the event */ - sa->sndnr = 0; - uiDefButS(block, MENU, B_SOUNDACT_BROWSE, str, xco+10, yco-22, 20, 19, &(sa->sndnr), 0, 0, 0, 0, ""); - uiDefButO(block, BUT, "sound.open", 0, "Load Sound", xco+wval+10, yco-22, wval, 19, - "Load a sound file (remember to set caching on for small sounds that are played often)"); - - if (sa->sound) { - char dummy_str[] = "Sound mode %t|Play Stop %x0|Play End %x1|Loop Stop %x2|" - "Loop End %x3|Loop Ping Pong Stop %x5|Loop Ping Pong %x4"; - uiDefBut(block, TEX, B_IDNAME, "SO:", xco+30, yco-22, wval-20, 19, - ((ID *)sa->sound)->name+2, 0.0, MAX_ID_NAME-2, 0, 0, ""); - uiDefButS(block, MENU, 1, dummy_str, xco+10, yco-44, width-20, 19, - &sa->type, 0.0, 0.0, 0, 0, ""); - uiDefButF(block, NUM, 0, "Volume:", xco+10, yco-66, wval, 19, &sa->volume, - 0.0, 1.0, 0, 0, "Sets the volume of this sound"); - uiDefButF(block, NUM, 0, "Pitch:", xco+wval+10, yco-66, wval, 19, &sa->pitch, -12.0, - 12.0, 0, 0, "Sets the pitch of this sound"); - uiDefButS(block, TOG | UI_BUT_POIN_BIT, 0, "3D Sound", xco+10, yco-88, width-20, 19, - &sa->flag, 0.0, 1.0, 0.0, 0.0, "Plays the sound positioned in 3D space"); - if (sa->flag & ACT_SND_3D_SOUND) { - uiDefButF(block, NUM, 0, "Minimum Gain: ", xco+10, yco-110, wval, 19, - &sa->sound3D.min_gain, 0.0, 1.0, 0.0, 0.0, - "The minimum gain of the sound, no matter how far it is away"); - uiDefButF(block, NUM, 0, "Maximum Gain: ", xco+10, yco-132, wval, 19, - &sa->sound3D.max_gain, 0.0, 1.0, 0.0, 0.0, - "The maximum gain of the sound, no matter how near it is"); - uiDefButF(block, NUM, 0, "Reference Distance: ", xco+10, yco-154, wval, 19, - &sa->sound3D.reference_distance, 0.0, FLT_MAX, 0.0, 0.0, - "The reference distance is the distance where the sound has a gain of 1.0"); - uiDefButF(block, NUM, 0, "Maximum Distance: ", xco+10, yco-176, wval, 19, - &sa->sound3D.max_distance, 0.0, FLT_MAX, 0.0, 0.0, - "The maximum distance at which you can hear the sound"); - uiDefButF(block, NUM, 0, "Rolloff: ", xco+wval+10, yco-110, wval, 19, - &sa->sound3D.rolloff_factor, 0.0, 5.0, 0.0, 0.0, - "The rolloff factor defines the influence factor on volume depending on distance"); - uiDefButF(block, NUM, 0, "Cone Outer Gain: ", xco+wval+10, yco-132, wval, 19, - &sa->sound3D.cone_outer_gain, 0.0, 1.0, 0.0, 0.0, - "The gain outside the outer cone. The gain in the outer cone will be " - "interpolated between this value and the normal gain in the inner cone"); - uiDefButF(block, NUM, 0, "Cone Outer Angle: ", xco+wval+10, yco-154, wval, - 19, &sa->sound3D.cone_outer_angle, 0.0, 360.0, 0.0, 0.0, - "The angle of the outer cone"); - uiDefButF(block, NUM, 0, "Cone Inner Angle: ", xco+wval+10, yco-176, wval, - 19, &sa->sound3D.cone_inner_angle, 0.0, 360.0, 0.0, 0.0, - "The angle of the inner cone"); - } - } - MEM_freeN((void *)str); - } - else { - uiDefButO(block, BUT, "sound.open", 0, "Load Sound", xco+10, yco-22, width-20, 19, "Load a sound file"); - } - - yco-= ysize; - - break; - } - case ACT_CAMERA: - - ysize= 48; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - ca= act->data; - - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+10, yco-24, (width-20)/2, 19, &(ca->ob), "Look at this Object"); - uiDefButF(block, NUM, 0, "Height:", xco+10+(width-20)/2, yco-24, (width-20)/2, 19, &ca->height, 0.0, 20.0, 0, 0, ""); - - uiDefButF(block, NUM, 0, "Min:", xco+10, yco-44, (width-60)/2, 19, &ca->min, 0.0, 20.0, 0, 0, ""); - - if (ca->axis==0) ca->axis= 'x'; - uiDefButS(block, ROW, 0, "X", xco+10+(width-60)/2, yco-44, 20, 19, &ca->axis, 4.0, (float)'x', 0, 0, "Camera tries to get behind the X axis"); - uiDefButS(block, ROW, 0, "Y", xco+30+(width-60)/2, yco-44, 20, 19, &ca->axis, 4.0, (float)'y', 0, 0, "Camera tries to get behind the Y axis"); - - uiDefButF(block, NUM, 0, "Max:", xco+20+(width)/2, yco-44, (width-60)/2, 19, &ca->max, 0.0, 20.0, 0, 0, ""); - - yco-= ysize; - - break; - - case ACT_EDIT_OBJECT: - - eoa= act->data; - - if (eoa->type==ACT_EDOB_ADD_OBJECT) { - ysize = 92; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+10, yco-44, (width-20)/2, 19, &(eoa->ob), "Add this Object and all its children (cant be on an visible layer)"); - uiDefButI(block, NUM, 0, "Time:", xco+10+(width-20)/2, yco-44, (width-20)/2, 19, &eoa->time, 0.0, 2000.0, 0, 0, "Duration the new Object lives"); - - wval= (width-60)/3; - uiDefBut(block, LABEL, 0, "linV", xco, yco-68, 45, 19, - NULL, 0, 0, 0, 0, - "Velocity upon creation"); - uiDefButF(block, NUM, 0, "", xco+45, yco-68, wval, 19, - eoa->linVelocity, -100.0, 100.0, 10, 0, - "Velocity upon creation, x component"); - uiDefButF(block, NUM, 0, "", xco+45+wval, yco-68, wval, 19, - eoa->linVelocity+1, -100.0, 100.0, 10, 0, - "Velocity upon creation, y component"); - uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-68, wval, 19, - eoa->linVelocity+2, -100.0, 100.0, 10, 0, - "Velocity upon creation, z component"); - uiDefButBitS(block, TOG, ACT_EDOB_LOCAL_LINV, 0, "L", xco+45+3*wval, yco-68, 15, 19, - &eoa->localflag, 0.0, 0.0, 0, 0, - "Apply the transformation locally"); - - - uiDefBut(block, LABEL, 0, "AngV", xco, yco-90, 45, 19, - NULL, 0, 0, 0, 0, - "Angular velocity upon creation"); - uiDefButF(block, NUM, 0, "", xco+45, yco-90, wval, 19, - eoa->angVelocity, -10000.0, 10000.0, 10, 0, - "Angular velocity upon creation, x component"); - uiDefButF(block, NUM, 0, "", xco+45+wval, yco-90, wval, 19, - eoa->angVelocity+1, -10000.0, 10000.0, 10, 0, - "Angular velocity upon creation, y component"); - uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-90, wval, 19, - eoa->angVelocity+2, -10000.0, 10000.0, 10, 0, - "Angular velocity upon creation, z component"); - uiDefButBitS(block, TOG, ACT_EDOB_LOCAL_ANGV, 0, "L", xco+45+3*wval, yco-90, 15, 19, - &eoa->localflag, 0.0, 0.0, 0, 0, - "Apply the rotation locally"); - - - } - else if (eoa->type==ACT_EDOB_END_OBJECT) { - ysize= 28; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - } - else if (eoa->type==ACT_EDOB_REPLACE_MESH) { - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - uiDefIDPoinBut(block, test_meshpoin_but, ID_ME, 1, "ME:", xco+40, yco-44, (width-80)/2, 19, &(eoa->me), "replace the existing, when left blank 'Phys' will remake the existing physics mesh"); - - uiDefButBitS(block, TOGN, ACT_EDOB_REPLACE_MESH_NOGFX, 0, "Gfx", xco+40 + (width-80)/2, yco-44, (width-80)/4, 19, &eoa->flag, 0, 0, 0, 0, "Replace the display mesh"); - uiDefButBitS(block, TOG, ACT_EDOB_REPLACE_MESH_PHYS, 0, "Phys", xco+40 + (width-80)/2 +(width-80)/4, yco-44, (width-80)/4, 19, &eoa->flag, 0, 0, 0, 0, "Replace the physics mesh (triangle bounds only. compound shapes not supported)"); - } - else if (eoa->type==ACT_EDOB_TRACK_TO) { - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+10, yco-44, (width-20)/2, 19, &(eoa->ob), "Track to this Object"); - uiDefButI(block, NUM, 0, "Time:", xco+10+(width-20)/2, yco-44, (width-20)/2-40, 19, &eoa->time, 0.0, 2000.0, 0, 0, "Duration the tracking takes"); - uiDefButS(block, TOG, 0, "3D", xco+width-50, yco-44, 40, 19, &eoa->flag, 0.0, 0.0, 0, 0, "Enable 3D tracking"); - } - else if (eoa->type==ACT_EDOB_DYNAMICS) { - ysize= 69; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - str= "Dynamic Operation %t|Restore Dynamics %x0|Suspend Dynamics %x1|Enable Rigid Body %x2|Disable Rigid Body %x3|Set Mass %x4"; - uiDefButS(block, MENU, B_REDR, str, xco+40, yco-44, (width-80), 19, &(eoa->dyn_operation), 0.0, 0.0, 0, 0, ""); - if (eoa->dyn_operation==4) { - uiDefButF(block, NUM, 0, "", xco+40, yco-63, width-80, 19, - &eoa->mass, 0.0, 10000.0, 10, 0, - "Mass for object"); - } - } - str= "Edit Object %t|Add Object %x0|End Object %x1|Replace Mesh %x2|Track to %x3|Dynamics %x4"; - uiDefButS(block, MENU, B_REDR, str, xco+40, yco-24, (width-80), 19, &eoa->type, 0.0, 0.0, 0, 0, ""); - - yco-= ysize; - - break; - - case ACT_CONSTRAINT: - coa= act->data; - - if (coa->type == ACT_CONST_TYPE_LOC) { - ysize= 69; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - /* str= "Limit %t|None %x0|Loc X %x1|Loc Y %x2|Loc Z %x4|Rot X %x8|Rot Y %x16|Rot Z %x32"; */ - /* coa->flag &= ~(63); */ - str= "Limit %t|None %x0|Loc X %x1|Loc Y %x2|Loc Z %x4"; - coa->flag &= 7; - coa->time = 0; - uiDefButS(block, MENU, 1, str, xco+10, yco-65, 70, 19, &coa->flag, 0.0, 0.0, 0, 0, ""); - - uiDefButS(block, NUM, 0, "damp", xco+10, yco-45, 70, 19, &coa->damp, 0.0, 100.0, 0, 0, "Damping factor: time constant (in frame) of low pass filter"); - uiDefBut(block, LABEL, 0, "Min", xco+80, yco-45, (width-90)/2, 19, NULL, 0.0, 0.0, 0, 0, ""); - uiDefBut(block, LABEL, 0, "Max", xco+80+(width-90)/2, yco-45, (width-90)/2, 19, NULL, 0.0, 0.0, 0, 0, ""); - - if (coa->flag & ACT_CONST_LOCX) fp= coa->minloc; - else if (coa->flag & ACT_CONST_LOCY) fp= coa->minloc+1; - else if (coa->flag & ACT_CONST_LOCZ) fp= coa->minloc+2; - else if (coa->flag & ACT_CONST_ROTX) fp= coa->minrot; - else if (coa->flag & ACT_CONST_ROTY) fp= coa->minrot+1; - else fp= coa->minrot+2; - - uiDefButF(block, NUM, 0, "", xco+80, yco-65, (width-90)/2, 19, fp, -2000.0, 2000.0, 10, 0, ""); - uiDefButF(block, NUM, 0, "", xco+80+(width-90)/2, yco-65, (width-90)/2, 19, fp+3, -2000.0, 2000.0, 10, 0, ""); - } - else if (coa->type == ACT_CONST_TYPE_DIST) { - ysize= 106; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - str= "Direction %t|None %x0|X axis %x1|Y axis %x2|Z axis %x4|-X axis %x8|-Y axis %x16|-Z axis %x32"; - uiDefButS(block, MENU, B_REDR, str, xco+10, yco-65, 70, 19, &coa->mode, 0.0, 0.0, 0, 0, "Set the direction of the ray"); - - uiDefButS(block, NUM, 0, "damp", xco+10, yco-45, 70, 19, &coa->damp, 0.0, 100.0, 0, 0, "Damping factor: time constant (in frame) of low pass filter"); - uiDefBut(block, LABEL, 0, "Range", xco+80, yco-45, (width-115)/2, 19, NULL, 0.0, 0.0, 0, 0, "Set the maximum length of ray"); - uiDefButBitS(block, TOG, ACT_CONST_DISTANCE, B_REDR, "Dist", xco+80+(width-115)/2, yco-45, (width-115)/2, 19, &coa->flag, 0.0, 0.0, 0, 0, "Force distance of object to point of impact of ray"); - uiDefButBitS(block, TOG, ACT_CONST_LOCAL, 0, "L", xco+80+(width-115), yco-45, 25, 19, - &coa->flag, 0.0, 0.0, 0, 0, "Set ray along object's axis or global axis"); - - if (coa->mode & (ACT_CONST_DIRPX|ACT_CONST_DIRNX)) fp= coa->minloc; - else if (coa->mode & (ACT_CONST_DIRPY|ACT_CONST_DIRNY)) fp= coa->minloc+1; - else fp= coa->minloc+2; - - uiDefButF(block, NUM, 0, "", xco+80, yco-65, (width-115)/2, 19, fp+3, 0.0, 2000.0, 10, 0, "Maximum length of ray"); - if (coa->flag & ACT_CONST_DISTANCE) - uiDefButF(block, NUM, 0, "", xco+80+(width-115)/2, yco-65, (width-115)/2, 19, fp, -2000.0, 2000.0, 10, 0, "Keep this distance to target"); - uiDefButBitS(block, TOG, ACT_CONST_NORMAL, 0, "N", xco+80+(width-115), yco-65, 25, 19, - &coa->flag, 0.0, 0.0, 0, 0, "Set object axis along (local axis) or parallel (global axis) to the normal at hit position"); - uiDefButBitS(block, TOG, ACT_CONST_MATERIAL, B_REDR, "M/P", xco+10, yco-84, 40, 19, - &coa->flag, 0.0, 0.0, 0, 0, "Detect material instead of property"); - if (coa->flag & ACT_CONST_MATERIAL) { - uiDefBut(block, TEX, 1, "Material:", xco + 50, yco-84, (width-60), 19, - coa->matprop, 0, MAX_NAME, 0, 0, - "Ray detects only Objects with this material"); - } - else { - uiDefBut(block, TEX, 1, "Property:", xco + 50, yco-84, (width-60), 19, - coa->matprop, 0, MAX_NAME, 0, 0, - "Ray detect only Objects with this property"); - } - uiDefButBitS(block, TOG, ACT_CONST_PERMANENT, 0, "PER", xco+10, yco-103, 40, 19, - &coa->flag, 0.0, 0.0, 0, 0, "Persistent actuator: stays active even if ray does not reach target"); - uiDefButS(block, NUM, 0, "time", xco+50, yco-103, (width-60)/2, 19, &(coa->time), 0.0, 1000.0, 0, 0, "Maximum activation time in frame, 0 for unlimited"); - uiDefButS(block, NUM, 0, "rotDamp", xco+50+(width-60)/2, yco-103, (width-60)/2, 19, &(coa->rotdamp), 0.0, 100.0, 0, 0, "Use a different damping for orientation"); - } - else if (coa->type == ACT_CONST_TYPE_ORI) { - ysize= 87; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - str= "Direction %t|None %x0|X axis %x1|Y axis %x2|Z axis %x4"; - uiDefButS(block, MENU, B_REDR, str, xco+10, yco-65, 70, 19, &coa->mode, 0.0, 0.0, 0, 0, "Select the axis to be aligned along the reference direction"); - - uiDefButS(block, NUM, 0, "damp", xco+10, yco-45, 70, 19, &coa->damp, 0.0, 100.0, 0, 0, "Damping factor: time constant (in frame) of low pass filter"); - uiDefBut(block, LABEL, 0, "X", xco+80, yco-45, (width-115)/3, 19, NULL, 0.0, 0.0, 0, 0, ""); - uiDefBut(block, LABEL, 0, "Y", xco+80+(width-115)/3, yco-45, (width-115)/3, 19, NULL, 0.0, 0.0, 0, 0, ""); - uiDefBut(block, LABEL, 0, "Z", xco+80+2*(width-115)/3, yco-45, (width-115)/3, 19, NULL, 0.0, 0.0, 0, 0, ""); - - uiDefButF(block, NUM, 0, "", xco+80, yco-65, (width-115)/3, 19, &coa->maxrot[0], -2000.0, 2000.0, 10, 0, "X component of reference direction"); - uiDefButF(block, NUM, 0, "", xco+80+(width-115)/3, yco-65, (width-115)/3, 19, &coa->maxrot[1], -2000.0, 2000.0, 10, 0, "Y component of reference direction"); - uiDefButF(block, NUM, 0, "", xco+80+2*(width-115)/3, yco-65, (width-115)/3, 19, &coa->maxrot[2], -2000.0, 2000.0, 10, 0, "Z component of reference direction"); - - uiDefButS(block, NUM, 0, "time", xco+10, yco-84, 70, 19, &(coa->time), 0.0, 1000.0, 0, 0, "Maximum activation time in frame, 0 for unlimited"); - uiDefButF(block, NUM, 0, "min", xco+80, yco-84, (width-115)/2, 19, &(coa->minloc[0]), 0.0, 180.0, 10, 1, "Minimum angle (in degree) to maintain with target direction. No correction is done if angle with target direction is between min and max"); - uiDefButF(block, NUM, 0, "max", xco+80+(width-115)/2, yco-84, (width-115)/2, 19, &(coa->maxloc[0]), 0.0, 180.0, 10, 1, "Maximum angle (in degree) allowed with target direction. No correction is done if angle with target direction is between min and max"); - } - else if (coa->type == ACT_CONST_TYPE_FH) { - ysize= 106; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - str= "Direction %t|None %x0|X axis %x1|Y axis %x2|Z axis %x4|-X axis %x8|-Y axis %x16|-Z axis %x32"; - uiDefButS(block, MENU, B_REDR, str, xco+10, yco-65, 70, 19, &coa->mode, 0.0, 0.0, 0, 0, "Set the direction of the ray (in world coordinate)"); - - if (coa->mode & (ACT_CONST_DIRPX|ACT_CONST_DIRNX)) fp= coa->minloc; - else if (coa->mode & (ACT_CONST_DIRPY|ACT_CONST_DIRNY)) fp= coa->minloc+1; - else fp= coa->minloc+2; - - uiDefButF(block, NUM, 0, "damp", xco+10, yco-45, (width-70)/2, 19, &coa->maxrot[0], 0.0, 1.0, 1, 0, "Damping factor of the Fh spring force"); - uiDefButF(block, NUM, 0, "dist", xco+10+(width-70)/2, yco-45, (width-70)/2, 19, fp, 0.010, 2000.0, 10, 0, "Height of the Fh area"); - uiDefButBitS(block, TOG, ACT_CONST_DOROTFH, 0, "Rot Fh", xco+10+(width-70), yco-45, 50, 19, &coa->flag, 0.0, 0.0, 0, 0, "Keep object axis parallel to normal"); - - uiDefButF(block, NUMSLI, 0, "Fh ", xco+80, yco-65, (width-115), 19, fp+3, 0.0, 1.0, 0, 0, "Spring force within the Fh area"); - uiDefButBitS(block, TOG, ACT_CONST_NORMAL, 0, "N", xco+80+(width-115), yco-65, 25, 19, - &coa->flag, 0.0, 0.0, 0, 0, "Add a horizontal spring force on slopes"); - uiDefButBitS(block, TOG, ACT_CONST_MATERIAL, B_REDR, "M/P", xco+10, yco-84, 40, 19, - &coa->flag, 0.0, 0.0, 0, 0, "Detect material instead of property"); - if (coa->flag & ACT_CONST_MATERIAL) { - uiDefBut(block, TEX, 1, "Material:", xco + 50, yco-84, (width-60), 19, - coa->matprop, 0, MAX_NAME, 0, 0, - "Ray detects only Objects with this material"); - } - else { - uiDefBut(block, TEX, 1, "Property:", xco + 50, yco-84, (width-60), 19, - coa->matprop, 0, MAX_NAME, 0, 0, - "Ray detect only Objects with this property"); - } - uiDefButBitS(block, TOG, ACT_CONST_PERMANENT, 0, "PER", xco+10, yco-103, 40, 19, - &coa->flag, 0.0, 0.0, 0, 0, "Persistent actuator: stays active even if ray does not reach target"); - uiDefButS(block, NUM, 0, "time", xco+50, yco-103, 90, 19, &(coa->time), 0.0, 1000.0, 0, 0, "Maximum activation time in frame, 0 for unlimited"); - uiDefButF(block, NUM, 0, "rotDamp", xco+140, yco-103, (width-150), 19, &coa->maxrot[1], 0.0, 1.0, 1, 0, "Use a different damping for rotation"); - } - str= "Constraint Type %t|Location %x0|Distance %x1|Orientation %x2|Force field %x3"; - but = uiDefButS(block, MENU, B_REDR, str, xco+40, yco-23, (width-80), 19, &coa->type, 0.0, 0.0, 0, 0, ""); - yco-= ysize; - break; - - case ACT_SCENE: - sca= act->data; - - if (sca->type==ACT_SCENE_RESTART) { - ysize= 28; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - } - else if (sca->type==ACT_SCENE_CAMERA) { - - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+40, yco-44, (width-80), 19, &(sca->camera), "Set this Camera. Leave empty to refer to self object"); - } - else if (sca->type==ACT_SCENE_SET) { - - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Set this Scene"); - } - else if (sca->type==ACT_SCENE_ADD_FRONT) { - - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Add an Overlay Scene"); - } - else if (sca->type==ACT_SCENE_ADD_BACK) { - - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Add a Background Scene"); - } - else if (sca->type==ACT_SCENE_REMOVE) { - - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Remove a Scene"); - } - else if (sca->type==ACT_SCENE_SUSPEND) { - - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Pause a Scene"); - } - else if (sca->type==ACT_SCENE_RESUME) { - - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - uiDefIDPoinBut(block, test_scenepoin_but, ID_SCE, 1, "SCE:", xco+40, yco-44, (width-80), 19, &(sca->scene), "Unpause a Scene"); - } - - str= "Scene %t|Restart %x0|Set Scene %x1|Set Camera %x2|Add OverlayScene %x3|Add BackgroundScene %x4|Remove Scene %x5|Suspend Scene %x6|Resume Scene %x7"; - uiDefButS(block, MENU, B_REDR, str, xco+40, yco-24, (width-80), 19, &sca->type, 0.0, 0.0, 0, 0, ""); - - yco-= ysize; - break; - case ACT_GAME: - { - gma = act->data; - if (gma->type == ACT_GAME_LOAD) { - //ysize = 68; - ysize = 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - uiDefBut(block, TEX, 1, "File: ", xco+10, yco-44, width-20, 19, &(gma->filename), 0, sizeof(gma->filename), 0, 0, "Load this blend file, use the \"//\" prefix for a path relative to the current blend file"); - // uiDefBut(block, TEX, 1, "Anim: ", xco+10, yco-64, width-20, 19, &(gma->loadaniname), 0, sizeof(gma->loadaniname), 0, 0, "Use this loadinganimation"); - } -#if 0 - else if (gma->type == ACT_GAME_START) { - ysize = 68; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - uiDefBut(block, TEX, 1, "File: ", xco+10, yco-44, width-20, 19, &(gma->filename), 0, sizeof(gma->filename), 0, 0, "Load this file"); - uiDefBut(block, TEX, 1, "Anim: ", xco+10, yco-64, width-20, 19, &(gma->loadaniname), 0, sizeof(gma->loadaniname), 0, 0, "Use this loadinganimation"); - } -#endif - else if (ELEM4(gma->type, ACT_GAME_RESTART, ACT_GAME_QUIT, ACT_GAME_SAVECFG, ACT_GAME_LOADCFG)) { - ysize = 28; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - } - - //str = "Scene %t|Load game%x0|Start loaded game%x1|Restart this game%x2|Quit this game %x3"; - str = "Scene %t|Start new game%x0|Restart this game%x2|Quit this game %x3|Save bge.logic.globalDict %x4|Load bge.logic.globalDict %x5"; - uiDefButS(block, MENU, B_REDR, str, xco+40, yco-24, (width-80), 19, &gma->type, 0.0, 0.0, 0, 0, ""); - - yco -= ysize; - break; - } - case ACT_GROUP: - ga= act->data; - - ysize= 52; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - str= "GroupKey types %t|Set Key %x6|Play %x0|Ping Pong %x1|Flipper %x2|Loop Stop %x3|Loop End %x4|Property %x5"; - - uiDefButS(block, MENU, 1, str, xco+20, yco-24, width-40, 19, &ga->type, 0, 0, 0, 0, ""); - if (ga->type==ACT_GROUP_SET) { - uiDefBut(block, TEX, 0, "Key: ", xco+20, yco-44, (width-10)/2, 19, ga->name, 0.0, MAX_NAME, 0, 0, "This name defines groupkey to be set"); - uiDefButI(block, NUM, 0, "Frame:", xco+20+(width-10)/2, yco-44, (width-70)/2, 19, &ga->sta, 0.0, 2500.0, 0, 0, "Set this frame"); - } - else if (ga->type==ACT_GROUP_FROM_PROP) { - uiDefBut(block, TEX, 0, "Prop: ", xco+20, yco-44, width-40, 19, ga->name, 0.0, MAX_NAME, 0, 0, "Use this property to define the Group position"); - } - else { - uiDefButI(block, NUM, 0, "State", xco+20, yco-44, (width-40)/2, 19, &ga->sta, 0.0, 2500.0, 0, 0, "Start frame"); - uiDefButI(block, NUM, 0, "End", xco+20+(width-40)/2, yco-44, (width-40)/2, 19, &ga->end, 0.0, 2500.0, 0, 0, "End frame"); - } - yco-= ysize; - break; - - case ACT_VISIBILITY: - ysize = 24; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, - (float)yco-ysize, (float)xco+width, (float)yco, 1); - - visAct = act->data; - - uiBlockBeginAlign(block); - uiDefButBitI(block, TOGN, ACT_VISIBILITY_INVISIBLE, B_REDR, - "Visible", - xco + 10, yco - 20, (width - 20)/3, 19, &visAct->flag, - 0.0, 0.0, 0, 0, - "Set the objects visible. Initialized from the objects render restriction toggle (access in the outliner)"); - uiDefButBitI(block, TOG, ACT_VISIBILITY_OCCLUSION, B_REDR, - "Occlusion", - xco + 10 + ((width - 20)/3), yco - 20, (width - 20)/3, 19, &visAct->flag, - 0.0, 0.0, 0, 0, - "Set the object to occlude objects behind it. Initialized from the object type in physics button"); - uiBlockEndAlign(block); - - uiDefButBitI(block, TOG, ACT_VISIBILITY_RECURSIVE, 0, - "Children", - xco + 10 + (((width - 20)/3)*2)+10, yco - 20, ((width - 20)/3)-10, 19, &visAct->flag, - 0.0, 0.0, 0, 0, - "Sets all the children of this object to the same visibility/occlusion recursively"); - - yco-= ysize; - - break; - - case ACT_STATE: - ysize = 34; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, - (float)yco-ysize, (float)xco+width, (float)yco, 1); - - staAct = act->data; - - str= "Operation %t|Cpy %x0|Add %x1|Sub %x2|Inv %x3"; - - uiDefButI(block, MENU, B_REDR, str, - xco + 10, yco - 24, 65, 19, &staAct->type, - 0.0, 0.0, 0, 0, - "Select the bit operation on object state mask"); - - for (wval=0; wval<15; wval+=5) { - uiBlockBeginAlign(block); - for (stbit=0; stbit<5; stbit++) { - but = uiDefButBitI(block, TOG, 1<<(stbit+wval), stbit+wval, "", (short)(xco+85+12*stbit+13*wval), yco-17, 12, 12, (int *)&(staAct->mask), 0, 0, 0, 0, get_state_name(ob, (short)(stbit+wval))); - uiButSetFunc(but, check_state_mask, but, &(staAct->mask)); - } - for (stbit=0; stbit<5; stbit++) { - but = uiDefButBitI(block, TOG, 1<<(stbit+wval+15), stbit+wval+15, "", (short)(xco+85+12*stbit+13*wval), yco-29, 12, 12, (int *)&(staAct->mask), 0, 0, 0, 0, get_state_name(ob, (short)(stbit+wval+15))); - uiButSetFunc(but, check_state_mask, but, &(staAct->mask)); - } - } - uiBlockEndAlign(block); - - yco-= ysize; - - break; - - case ACT_RANDOM: - ysize = 69; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, - (float)yco-ysize, (float)xco+width, (float)yco, 1); - - randAct = act->data; - - /* 1. seed */ - uiDefButI(block, NUM, 1, "Seed: ", (xco+10), yco-24, 0.4 *(width-20), 19, - &randAct->seed, 0, 1000, 0, 0, - "Initial seed of the random generator. Use Python for more freedom. " - " (Choose 0 for not random)"); - - /* 2. distribution type */ - /* One pick per distribution. These numbers MUST match the #defines */ - /* in game.h !!! */ - str= "Distribution %t|Bool Constant %x0|Bool Uniform %x1" - "|Bool Bernoulli %x2|Int Constant %x3|Int Uniform %x4" - "|Int Poisson %x5|Float Constant %x6|Float Uniform %x7" - "|Float Normal %x8|Float Neg. Exp. %x9"; - uiDefButI(block, MENU, B_REDR, str, (xco+10) + 0.4 * (width-20), yco-24, 0.6 * (width-20), 19, - &randAct->distribution, 0.0, 0.0, 0, 0, - "Choose the type of distribution"); - - /* 3. property */ - uiDefBut(block, TEX, 1, "Property:", (xco+10), yco-44, (width-20), 19, - &randAct->propname, 0, MAX_NAME, 0, 0, - "Assign the random value to this property"); - - /*4. and 5. arguments for the distribution*/ - switch (randAct->distribution) { - case ACT_RANDOM_BOOL_CONST: - uiDefButBitI(block, TOG, 1, 1, "Always true", (xco+10), yco-64, (width-20), 19, - &randAct->int_arg_1, 2.0, 1, 0, 0, - "Always false or always true"); - break; - case ACT_RANDOM_BOOL_UNIFORM: - uiDefBut(block, LABEL, 0, " Do a 50-50 pick", (xco+10), yco-64, (width-20), 19, - NULL, 0, 0, 0, 0, - "Choose between true and false, 50% chance each"); - break; - case ACT_RANDOM_BOOL_BERNOUILLI: - uiDefButF(block, NUM, 1, "Chance", (xco+10), yco-64, (width-20), 19, - &randAct->float_arg_1, 0.0, 1.0, 0, 0, - "Pick a number between 0 and 1. Success if you stay " - "below this value"); - break; - case ACT_RANDOM_INT_CONST: - uiDefButI(block, NUM, 1, "Value: ", (xco+10), yco-64, (width-20), 19, - &randAct->int_arg_1, -1000, 1000, 0, 0, - "Always return this number"); - break; - case ACT_RANDOM_INT_UNIFORM: - uiDefButI(block, NUM, 1, "Min: ", (xco+10), yco-64, (width-20)/2, 19, - &randAct->int_arg_1, -1000, 1000, 0, 0, - "Choose a number from a range. " - "Lower boundary of the range"); - uiDefButI(block, NUM, 1, "Max: ", (xco+10) + (width-20)/2, yco-64, (width-20)/2, 19, - &randAct->int_arg_2, -1000, 1000, 0, 0, - "Choose a number from a range. " - "Upper boundary of the range"); - break; - case ACT_RANDOM_INT_POISSON: - uiDefButF(block, NUM, 1, "Mean: ", (xco+10), yco-64, (width-20), 19, - &randAct->float_arg_1, 0.01, 100.0, 0, 0, - "Expected mean value of the distribution"); - break; - case ACT_RANDOM_FLOAT_CONST: - uiDefButF(block, NUM, 1, "Value: ", (xco+10), yco-64, (width-20), 19, - &randAct->float_arg_1, 0.0, 1.0, 0, 0, - "Always return this number"); - break; - case ACT_RANDOM_FLOAT_UNIFORM: - uiDefButF(block, NUM, 1, "Min: ", (xco+10), yco-64, (width-20)/2, 19, - &randAct->float_arg_1, -10000.0, 10000.0, 0, 0, - "Choose a number from a range" - "Lower boundary of the range"); - uiDefButF(block, NUM, 1, "Max: ", (xco+10) + (width-20)/2, yco-64, (width-20)/2, 19, - &randAct->float_arg_2, -10000.0, 10000.0, 0, 0, - "Choose a number from a range" - "Upper boundary of the range"); - break; - case ACT_RANDOM_FLOAT_NORMAL: - uiDefButF(block, NUM, 1, "Mean: ", (xco+10), yco-64, (width-20)/2, 19, - &randAct->float_arg_1, -10000.0, 10000.0, 0, 0, - "A normal distribution. Mean of the distribution"); - uiDefButF(block, NUM, 1, "SD: ", (xco+10) + (width-20)/2, yco-64, (width-20)/2, 19, - &randAct->float_arg_2, 0.0, 10000.0, 0, 0, - "A normal distribution. Standard deviation of the " - "distribution"); - break; - case ACT_RANDOM_FLOAT_NEGATIVE_EXPONENTIAL: - uiDefButF(block, NUM, 1, "Half-life time: ", (xco+10), yco-64, (width-20), 19, - &randAct->float_arg_1, 0.001, 10000.0, 0, 0, - "Negative exponential dropoff"); - break; - default: - ; /* don't know what this distro is... can be useful for testing */ - /* though :) */ - } - - yco-= ysize; - break; - case ACT_MESSAGE: - ma = act->data; - - ysize = 4 + (3 * 24); /* footer + number of lines * 24 pixels/line */ - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, - (float)xco+width, (float)yco, 1); - - myline=1; - - /* line 1: To */ - uiDefBut(block, TEX, 1, "To: ", - (xco+10), (yco-(myline++*24)), (width-20), 19, - &ma->toPropName, 0, MAX_NAME, 0, 0, - "Optional send message to objects with this name only, or empty to broadcast"); - - /* line 2: Message Subject */ - uiDefBut(block, TEX, 1, "Subject: ", - (xco+10), (yco-(myline++*24)), (width-20), 19, - &ma->subject, 0, MAX_NAME, 0, 0, - "Optional message subject. This is what can be filtered on"); - - /* line 3: Text/Property */ - uiDefButBitS(block, TOG, 1, B_REDR, "T/P", - (xco+10), (yco-(myline*24)), (0.20 * (width-20)), 19, - &ma->bodyType, 0.0, 0.0, 0, 0, - "Toggle message type: either Text or a PropertyName"); - - if (ma->bodyType == ACT_MESG_MESG) { - /* line 3: Message Body */ - uiDefBut(block, TEX, 1, "Body: ", - (xco+10+(0.20*(width-20))), (yco-(myline++*24)), (0.8*(width-20)), 19, - &ma->body, 0, MAX_NAME, 0, 0, - "Optional message body Text"); - } - else { - /* line 3: Property body (set by property) */ - uiDefBut(block, TEX, 1, "Propname: ", - (xco+10+(0.20*(width-20))), (yco-(myline++*24)), (0.8*(width-20)), 19, - &ma->body, 0, MAX_NAME, 0, 0, - "The message body will be set by the Property Value"); - } - - yco -= ysize; - break; - case ACT_2DFILTER: - tdfa = act->data; - - ysize = 50; - if (tdfa->type == ACT_2DFILTER_CUSTOMFILTER) { - ysize +=20; - } - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - switch (tdfa->type) { - case ACT_2DFILTER_MOTIONBLUR: - if (!tdfa->flag) { - uiDefButS(block, TOG, B_REDR, "D", xco+30, yco-44, 19, 19, &tdfa->flag, 0.0, 0.0, 0.0, 0.0, "Disable Motion Blur"); - uiDefButF(block, NUM, B_REDR, "Value:", xco+52, yco-44, width-82, 19, &tdfa->float_arg, 0.0, 1.0, 0.0, 0.0, "Set motion blur value"); - } - else { - uiDefButS(block, TOG, B_REDR, "Disabled", xco+30, yco-44, width-60, 19, &tdfa->flag, 0.0, 0.0, 0.0, 0.0, "Enable Motion Blur"); - } - break; - case ACT_2DFILTER_BLUR: - case ACT_2DFILTER_SHARPEN: - case ACT_2DFILTER_DILATION: - case ACT_2DFILTER_EROSION: - case ACT_2DFILTER_LAPLACIAN: - case ACT_2DFILTER_SOBEL: - case ACT_2DFILTER_PREWITT: - case ACT_2DFILTER_GRAYSCALE: - case ACT_2DFILTER_SEPIA: - case ACT_2DFILTER_INVERT: - case ACT_2DFILTER_NOFILTER: - case ACT_2DFILTER_DISABLED: - case ACT_2DFILTER_ENABLED: - uiDefButI(block, NUM, B_REDR, "Pass Number:", xco+30, yco-44, width-60, 19, &tdfa->int_arg, 0.0, MAX_RENDER_PASS-1, 0.0, 0.0, "Set filter order"); - break; - case ACT_2DFILTER_CUSTOMFILTER: - uiDefButI(block, NUM, B_REDR, "Pass Number:", xco+30, yco-44, width-60, 19, &tdfa->int_arg, 0.0, MAX_RENDER_PASS-1, 0.0, 0.0, "Set filter order"); - uiDefIDPoinBut(block, test_scriptpoin_but, ID_SCRIPT, 1, "Script: ", xco+30, yco-64, width-60, 19, &tdfa->text, ""); - break; - } - - str= "2D Filter %t|Motion Blur %x1|Blur %x2|Sharpen %x3|Dilation %x4|Erosion %x5|" - "Laplacian %x6|Sobel %x7|Prewitt %x8|Gray Scale %x9|Sepia %x10|Invert %x11|Custom Filter %x12|" - "Enable Filter %x-2|Disable Filter %x-1|Remove Filter %x0|"; - uiDefButS(block, MENU, B_REDR, str, xco+30, yco-24, width-60, 19, &tdfa->type, 0.0, 0.0, 0.0, 0.0, "2D filter type"); - - yco -= ysize; - break; - case ACT_PARENT: - parAct = act->data; - - if (parAct->type==ACT_PARENT_SET) { - - ysize= 48; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "OB:", xco+95, yco-24, (width-100), 19, &(parAct->ob), "Set this object as parent"); - uiBlockBeginAlign(block); - uiDefButBitS(block, TOGN, ACT_PARENT_COMPOUND, B_REDR, - "Compound", - xco + 5, yco - 44, (width - 10)/2, 19, &parAct->flag, - 0.0, 0.0, 0, 0, - "Add this object shape to the parent shape (only if the parent shape is already compound)"); - uiDefButBitS(block, TOGN, ACT_PARENT_GHOST, B_REDR, - "Ghost", - xco + 5 + ((width - 10)/2), yco - 44, (width - 10)/2, 19, &parAct->flag, - 0.0, 0.0, 0, 0, - "Make this object ghost while parented (only if not compound)"); - uiBlockEndAlign(block); - } - else if (parAct->type==ACT_PARENT_REMOVE) { - - ysize= 28; - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - } - - str= "Parent %t|Set Parent %x0|Remove Parent %x1"; - uiDefButI(block, MENU, B_REDR, str, xco+5, yco-24, parAct->type==1?(width-80):90, 19, &parAct->type, 0.0, 0.0, 0, 0, ""); - - yco-= ysize; - break; - case ACT_ARMATURE: - armAct = act->data; - - if (ob->type == OB_ARMATURE) { - str= "Constraint %t|Run armature %x0|Enable %x1|Disable %x2|Set target %x3|Set weight %x4"; - uiDefButI(block, MENU, B_REDR, str, xco+5, yco-24, (width-10)*0.35, 19, &armAct->type, 0.0, 0.0, 0, 0, ""); - - switch (armAct->type) { - case ACT_ARM_RUN: - ysize = 28; - break; - default: - uiBlockBeginAlign(block); - but = uiDefBut(block, TEX, 1, "Bone: ", - (xco+5), (yco-44), (width-10)/2, 19, - armAct->posechannel, 0, MAX_NAME, 0, 0, - "Bone on which the constraint is defined"); - uiButSetFunc(but, check_armature_actuator, but, armAct); - but = uiDefBut(block, TEX, 1, "Cons: ", - (xco+5)+(width-10)/2, (yco-44), (width-10)/2, 19, - armAct->constraint, 0, MAX_NAME, 0, 0, - "Name of the constraint you want to control"); - uiButSetFunc(but, check_armature_actuator, but, armAct); - uiBlockEndAlign(block); - ysize = 48; - switch (armAct->type) { - case ACT_ARM_SETTARGET: - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "Target: ", xco+5, yco-64, (width-10), 19, &(armAct->target), "Set this object as the target of the constraint"); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "Secondary Target: ", xco+5, yco-84, (width-10), 19, &(armAct->subtarget), "Set this object as the secondary target of the constraint (only IK polar target at the moment)"); - ysize += 40; - break; - case ACT_ARM_SETWEIGHT: - uiDefButF(block, NUM, B_REDR, "Weight:", xco+5+(width-10)*0.35, yco-24, (width-10)*0.65, 19, &armAct->weight, 0.0, 1.0, 0.0, 0.0, "Set weight of this constraint"); - break; - } - } - } - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - yco-= ysize; - break; - - default: - ysize= 4; - - glRects(xco, yco-ysize, xco+width, yco); - uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1); - - yco-= ysize; - break; - } - - uiBlockSetEmboss(block, UI_EMBOSS); - - return yco-4; -} static void do_sensor_menu(bContext *C, void *UNUSED(arg), int event) { @@ -3084,8 +878,6 @@ static uiBlock *actuator_menu(bContext *C, ARegion *ar, void *UNUSED(arg)) return block; } - - static void check_controller_state_mask(bContext *UNUSED(C), void *arg1_but, void *arg2_mask) { unsigned int *cont_mask = arg2_mask; @@ -3096,17 +888,6 @@ static void check_controller_state_mask(bContext *UNUSED(C), void *arg1_but, voi but->retval = B_REDR; } -static int first_bit(unsigned int mask) -{ - int bit; - - for (bit=0; bit<32; bit++) { - if (mask & (1<<bit)) - return bit; - } - return -1; -} - static uiBlock *controller_state_mask_menu(bContext *C, ARegion *ar, void *arg_cont) { uiBlock *block; @@ -3139,44 +920,6 @@ static uiBlock *controller_state_mask_menu(bContext *C, ARegion *ar, void *arg_c return block; } -static void do_object_state_menu(bContext *UNUSED(C), void *arg, int event) -{ - Object *ob = arg; - - switch (event) { - case 0: - ob->state = 0x3FFFFFFF; - break; - case 1: - ob->state = ob->init_state; - if (!ob->state) - ob->state = 1; - break; - case 2: - ob->init_state = ob->state; - break; - } -} - -static uiBlock *object_state_mask_menu(bContext *C, ARegion *ar, void *arg_obj) -{ - uiBlock *block; - short xco = 0; - - block= uiBeginBlock(C, ar, __func__, UI_EMBOSSP); - uiBlockSetButmFunc(block, do_object_state_menu, arg_obj); - - uiDefBut(block, BUTM, 1, "Set all bits", 0, (short)(xco-=20), 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - uiDefBut(block, BUTM, 1, "Recall init state", 0, (short)(xco-=20), 160, 19, NULL, 0.0, 0.0, 1, 1, ""); - uiDefBut(block, SEPR, 0, "", 0, (short)(xco-=6), 160, 6, NULL, 0.0, 0.0, 0, 0, ""); - uiDefBut(block, BUTM, 1, "Store init state", 0, (short)(xco-=20), 160, 19, NULL, 0.0, 0.0, 1, 2, ""); - - uiBlockSetDirection(block, UI_TOP); - uiEndBlock(C, block); - - return block; -} - static int is_sensor_linked(uiBlock *block, bSensor *sens) { bController *cont; @@ -4458,14 +2201,13 @@ static void draw_brick_actuator(uiLayout *layout, PointerRNA *ptr, bContext *C) } } -static void logic_buttons_new(bContext *C, ARegion *ar) +void logic_buttons(bContext *C, ARegion *ar) { SpaceLogic *slogic= CTX_wm_space_logic(C); Object *ob= CTX_data_active_object(C); - Object *act_ob= ob; ID **idar; - PointerRNA logic_ptr, settings_ptr; + PointerRNA logic_ptr, settings_ptr, object_ptr; uiLayout *layout, *row, *box; uiBlock *block; @@ -4558,8 +2300,10 @@ static void logic_buttons_new(bContext *C, ARegion *ar) row = uiLayoutRow(split, TRUE); uiDefButBitS(block, TOG, OB_SHOWCONT, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide controllers"); - if (ob == act_ob) - uiItemMenuEnumO(row, "LOGIC_OT_controller_add", "type", "Add Controller", ICON_NONE); + + RNA_pointer_create((ID *)ob, &RNA_Object, ob, &object_ptr); + uiLayoutSetContextPointer(row, "object", &object_ptr); + uiItemMenuEnumO(row, "LOGIC_OT_controller_add", "type", "Add Controller", ICON_NONE); if (RNA_boolean_get(&settings_ptr, "show_state_panel")) { @@ -4574,9 +2318,9 @@ static void logic_buttons_new(bContext *C, ARegion *ar) col = uiLayoutColumn(subsplit, FALSE); row = uiLayoutRow(col, FALSE); uiLayoutSetActive(row, RNA_boolean_get(&settings_ptr, "use_all_states") == FALSE); - uiTemplateLayers(row, &settings_ptr, "states_visible", &settings_ptr, "used_states", 0); + uiTemplateGameStates(row, &settings_ptr, "states_visible", &settings_ptr, "used_states", 0); row = uiLayoutRow(col, FALSE); - uiTemplateLayers(row, &settings_ptr, "states_initial", &settings_ptr, "used_states", 0); + uiTemplateGameStates(row, &settings_ptr, "states_initial", &settings_ptr, "used_states", 0); col = uiLayoutColumn(subsplit, FALSE); uiItemR(col, &settings_ptr, "use_all_states", UI_ITEM_R_TOGGLE, NULL, ICON_NONE); @@ -4653,8 +2397,10 @@ static void logic_buttons_new(bContext *C, ARegion *ar) row = uiLayoutRow(layout, TRUE); uiDefButBitS(block, TOG, OB_SHOWSENS, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide sensors"); - if (ob == act_ob) - uiItemMenuEnumO(row, "LOGIC_OT_sensor_add", "type", "Add Sensor", ICON_NONE); + + RNA_pointer_create((ID *)ob, &RNA_Object, ob, &object_ptr); + uiLayoutSetContextPointer(row, "object", &object_ptr); + uiItemMenuEnumO(row, "LOGIC_OT_sensor_add", "type", "Add Sensor", ICON_NONE); if ((ob->scaflag & OB_SHOWSENS) == 0) continue; @@ -4721,8 +2467,10 @@ static void logic_buttons_new(bContext *C, ARegion *ar) row = uiLayoutRow(layout, TRUE); uiDefButBitS(block, TOG, OB_SHOWACT, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide actuators"); - if (ob == act_ob) - uiItemMenuEnumO(row, "LOGIC_OT_actuator_add", "type", "Add Actuator", ICON_NONE); + + RNA_pointer_create((ID *)ob, &RNA_Object, ob, &object_ptr); + uiLayoutSetContextPointer(row, "object", &object_ptr); + uiItemMenuEnumO(row, "LOGIC_OT_actuator_add", "type", "Add Actuator", ICON_NONE); if ((ob->scaflag & OB_SHOWACT) == 0) continue; @@ -4773,377 +2521,3 @@ static void logic_buttons_new(bContext *C, ARegion *ar) if (idar) MEM_freeN(idar); } -void logic_buttons(bContext *C, ARegion *ar) -{ - Main *bmain= CTX_data_main(C); - SpaceLogic *slogic= CTX_wm_space_logic(C); - Object *ob= CTX_data_active_object(C); - ID **idar; - bSensor *sens; - bController *cont; - bActuator *act; - uiBlock *block; - uiBut *but; - PointerRNA logic_ptr; - int a, iact, stbit, offset; - int xco, yco, width, ycoo; - short count; - char numstr[32]; - /* pin is a bool used for actuator and sensor drawing with states - * pin so changing states dosnt hide the logic brick */ - char pin; - - if (G.debug_value == 0) { - logic_buttons_new(C, ar); - return; - } - - if (ob==NULL) return; -// uiSetButLock(BKE_object_is_libdata(ob), ERROR_LIBDATA_MESSAGE); - - BLI_snprintf(numstr, sizeof(numstr), "buttonswin %p", (void *)ar); - block= uiBeginBlock(C, ar, numstr, UI_EMBOSS); - uiBlockSetHandleFunc(block, do_logic_buts, NULL); - - RNA_pointer_create(NULL, &RNA_SpaceLogicEditor, slogic, &logic_ptr); - - idar= get_selected_and_linked_obs(C, &count, slogic->scaflag); - - /* clean ACT_LINKED and ACT_VISIBLE of all potentially visible actuators so that - * we can determine which is actually linked/visible */ - for (a=0; a<count; a++) { - ob= (Object *)idar[a]; - act= ob->actuators.first; - while (act) { - act->flag &= ~(ACT_LINKED|ACT_VISIBLE); - act = act->next; - } - /* same for sensors */ - sens= ob->sensors.first; - while (sens) { - sens->flag &= ~(SENS_VISIBLE); - sens = sens->next; - } - } - - /* start with the controller because we need to know which one is visible */ - /* ******************************* */ - xco= 400; yco= 170; width= 300; - - uiDefBlockBut(block, controller_menu, NULL, "Controllers", xco-10, yco+35, 100, UI_UNIT_Y, ""); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, BUTS_CONT_SEL, B_REDR, "Sel", xco+110, yco+35, (width-100)/3, UI_UNIT_Y, &slogic->scaflag, 0, 0, 0, 0, "Show all selected Objects"); - uiDefButBitS(block, TOG, BUTS_CONT_ACT, B_REDR, "Act", xco+110+(width-100)/3, yco+35, (width-100)/3, UI_UNIT_Y, &slogic->scaflag, 0, 0, 0, 0, "Show active Object"); - uiDefButBitS(block, TOG, BUTS_CONT_LINK, B_REDR, "Link", xco+110+2*(width-100)/3, yco+35, (width-100)/3, UI_UNIT_Y, &slogic->scaflag, 0, 0, 0, 0, "Show linked Objects to Sensor/Actuator"); - uiBlockEndAlign(block); - - for (a=0; a<count; a++) { - unsigned int controller_state_mask = 0; /* store a bitmask for states that are used */ - - ob= (Object *)idar[a]; -// uiClearButLock(); -// uiSetButLock(BKE_object_is_libdata(ob), ERROR_LIBDATA_MESSAGE); - if ((ob->scavisflag & OB_VIS_CONT) == 0) { - continue; - } - - /* presume it is only objects for now */ - uiBlockBeginAlign(block); -// if (ob->controllers.first) uiSetCurFont(block, UI_HELVB); - uiDefButBitS(block, TOG, OB_SHOWCONT, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Active Object name"); -// if (ob->controllers.first) uiSetCurFont(block, UI_HELV); - uiDefButBitS(block, TOG, OB_ADDCONT, B_ADD_CONT, "Add", (short)(xco+width-40), yco, 50, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Add a new Controller"); - uiBlockEndAlign(block); - yco-=20; - - /* mark all actuators linked to these controllers */ - /* note that some of these actuators could be from objects that are not in the display list. - * It's ok because those actuators will not be displayed here */ - cont= ob->controllers.first; - while (cont) { - for (iact=0; iact<cont->totlinks; iact++) { - act = cont->links[iact]; - if (act) - act->flag |= ACT_LINKED; - } - controller_state_mask |= cont->state_mask; - cont = cont->next; - } - - if (ob->scaflag & OB_SHOWCONT) { - - /* first show the state */ - uiDefBlockBut(block, object_state_mask_menu, ob, "State", (short)(xco-10), (short)(yco-10), 36, UI_UNIT_Y, "Object state menu: store and retrieve initial state"); - - if (!ob->state) - ob->state = 1; - for (offset=0; offset<15; offset+=5) { - uiBlockBeginAlign(block); - for (stbit=0; stbit<5; stbit++) { - but = uiDefButBitI(block, controller_state_mask&(1<<(stbit+offset)) ? BUT_TOGDUAL:TOG, 1<<(stbit+offset), stbit+offset, "", (short)(xco+31+12*stbit+13*offset), yco, 12, 12, (int *)&(ob->state), 0, 0, 0, 0, get_state_name(ob, (short)(stbit+offset))); - uiButSetFunc(but, check_state_mask, but, &(ob->state)); - } - for (stbit=0; stbit<5; stbit++) { - but = uiDefButBitI(block, controller_state_mask&(1<<(stbit+offset+15)) ? BUT_TOGDUAL:TOG, 1<<(stbit+offset+15), stbit+offset+15, "", (short)(xco+31+12*stbit+13*offset), yco-12, 12, 12, (int *)&(ob->state), 0, 0, 0, 0, get_state_name(ob, (short)(stbit+offset+15))); - uiButSetFunc(but, check_state_mask, but, &(ob->state)); - } - } - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, OB_ALLSTATE, B_SET_STATE_BIT, "All", (short)(xco+226), yco-10, 22, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Set all state bits"); - uiDefButBitS(block, TOG, OB_INITSTBIT, B_INIT_STATE_BIT, "Ini", (short)(xco+248), yco-10, 22, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Set the initial state"); - uiDefButBitS(block, TOG, OB_DEBUGSTATE, 0, "D", (short)(xco+270), yco-10, 15, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Print state debug info"); - uiBlockEndAlign(block); - - yco-=35; - - /* display only the controllers that match the current state */ - offset = 0; - for (stbit=0; stbit<32; stbit++) { - if (!(ob->state & (1<<stbit))) - continue; - /* add a separation between controllers of different states */ - if (offset) { - offset = 0; - yco -= 6; - } - cont= ob->controllers.first; - while (cont) { - if (cont->state_mask & (1<<stbit)) { - /* this controller is visible, mark all its actuator */ - for (iact=0; iact<cont->totlinks; iact++) { - act = cont->links[iact]; - if (act) - act->flag |= ACT_VISIBLE; - } - uiDefIconButBitS(block, TOG, CONT_DEL, B_DEL_CONT, ICON_X, xco, yco, 22, UI_UNIT_Y, &cont->flag, 0, 0, 0, 0, "Delete Controller"); - uiDefIconButBitS(block, ICONTOG, CONT_SHOW, B_REDR, ICON_RIGHTARROW, (short)(xco+width-22), yco, 22, UI_UNIT_Y, &cont->flag, 0, 0, 0, 0, "Controller settings"); - uiDefIconButBitS(block, TOG, CONT_PRIO, B_REDR, ICON_BOOKMARKS, (short)(xco+width-66), yco, 22, UI_UNIT_Y, &cont->flag, 0, 0, 0, 0, "Mark controller for execution before all non-marked controllers (good for startup scripts)"); - - sprintf(numstr, "%d", first_bit(cont->state_mask)+1); - uiDefBlockBut(block, controller_state_mask_menu, cont, numstr, (short)(xco+width-44), yco, 22, UI_UNIT_Y, "Set controller state index (from 1 to 30)"); - - if (cont->flag & CONT_SHOW) { - cont->otype= cont->type; - uiDefButS(block, MENU, B_CHANGE_CONT, controller_pup(), (short)(xco+22), yco, 70, UI_UNIT_Y, &cont->type, 0, 0, 0, 0, "Controller type"); - but = uiDefBut(block, TEX, 1, "", (short)(xco+92), yco, (short)(width-158), UI_UNIT_Y, cont->name, 0, MAX_NAME, 0, 0, "Controller name"); - uiButSetFunc(but, make_unique_prop_names_cb, cont->name, (void*) 0); - - ycoo= yco; - yco= draw_controllerbuttons(cont, block, xco, yco, width); - if (yco-6 < ycoo) ycoo= (yco+ycoo-20)/2; - } - else { - cpack(0x999999); - glRecti(xco+22, yco, xco+width-22, yco+19); - but = uiDefBut(block, LABEL, 0, controller_name(cont->type), (short)(xco+22), yco, 70, UI_UNIT_Y, cont, 0, 0, 0, 0, "Controller type"); - //uiButSetFunc(but, old_sca_move_controller, cont, NULL); - but = uiDefBut(block, LABEL, 0, cont->name, (short)(xco+92), yco, (short)(width-158), UI_UNIT_Y, cont, 0, 0, 0, 0, "Controller name"); - //uiButSetFunc(but, old_sca_move_controller, cont, NULL); - - uiBlockBeginAlign(block); - but = uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_UP, (short)(xco+width-(110+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up"); - uiButSetFunc(but, old_sca_move_controller, cont, (void *)TRUE); - but = uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_DOWN, (short)(xco+width-(88+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down"); - uiButSetFunc(but, old_sca_move_controller, cont, (void *)FALSE); - uiBlockEndAlign(block); - - ycoo= yco; - } - - but = uiDefIconBut(block, LINK, 0, ICON_LINK, (short)(xco+width), ycoo, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, ""); - uiSetButLink(but, NULL, (void ***)&(cont->links), &cont->totlinks, LINK_CONTROLLER, LINK_ACTUATOR); - - uiDefIconBut(block, INLINK, 0, ICON_INLINK, (short)(xco-19), ycoo, UI_UNIT_X, UI_UNIT_Y, cont, LINK_CONTROLLER, 0, 0, 0, ""); - /* offset is >0 if at least one controller was displayed */ - offset++; - yco-=20; - } - cont= cont->next; - } - - } - yco-= 6; - } - } - - /* ******************************* */ - xco= 10; yco= 170; width= 300; - - uiDefBlockBut(block, sensor_menu, NULL, "Sensors", xco-10, yco+35, 70, UI_UNIT_Y, ""); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, BUTS_SENS_SEL, B_REDR, "Sel", xco+80, yco+35, (width-70)/4, UI_UNIT_Y, &slogic->scaflag, 0, 0, 0, 0, "Show all selected Objects"); - uiDefButBitS(block, TOG, BUTS_SENS_ACT, B_REDR, "Act", xco+80+(width-70)/4, yco+35, (width-70)/4, UI_UNIT_Y, &slogic->scaflag, 0, 0, 0, 0, "Show active Object"); - uiDefButBitS(block, TOG, BUTS_SENS_LINK, B_REDR, "Link", xco+80+2*(width-70)/4, yco+35, (width-70)/4, UI_UNIT_Y, &slogic->scaflag, 0, 0, 0, 0, "Show linked Objects to Controller"); - uiDefButBitS(block, TOG, BUTS_SENS_STATE, B_REDR, "State", xco+80+3*(width-70)/4, yco+35, (width-70)/4, UI_UNIT_Y, &slogic->scaflag, 0, 0, 0, 0, "Show only sensors connected to active states"); - uiBlockEndAlign(block); - - for (a=0; a<count; a++) { - ob= (Object *)idar[a]; -// uiClearButLock(); -// uiSetButLock(BKE_object_is_libdata(ob), ERROR_LIBDATA_MESSAGE); - - if ((ob->scavisflag & OB_VIS_SENS) == 0) { - continue; - } - - /* presume it is only objects for now */ - uiBlockBeginAlign(block); -// if (ob->sensors.first) uiSetCurFont(block, UI_HELVB); - uiDefButBitS(block, TOG, OB_SHOWSENS, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide sensors"); -// if (ob->sensors.first) uiSetCurFont(block, UI_HELV); - uiDefButBitS(block, TOG, OB_ADDSENS, B_ADD_SENS, "Add", (short)(xco+width-40), yco, 50, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Add a new Sensor"); - uiBlockEndAlign(block); - yco-=20; - - if (ob->scaflag & OB_SHOWSENS) { - - sens= ob->sensors.first; - while (sens) { - if (!(slogic->scaflag & BUTS_SENS_STATE) || - (sens->totlinks == 0) || /* always display sensor without links so that is can be edited */ - (sens->flag & SENS_PIN && slogic->scaflag & BUTS_SENS_STATE) || /* states can hide some sensors, pinned sensors ignore the visible state */ - (is_sensor_linked(block, sens)) - ) { - /* should we draw the pin? - for now always draw when there is a state */ - pin = (slogic->scaflag & BUTS_SENS_STATE && (sens->flag & SENS_SHOW || sens->flag & SENS_PIN)) ? 1 : 0; - - sens->flag |= SENS_VISIBLE; - uiDefIconButBitS(block, TOG, SENS_DEL, B_DEL_SENS, ICON_X, xco, yco, 22, UI_UNIT_Y, &sens->flag, 0, 0, 0, 0, "Delete Sensor"); - if (pin) - uiDefIconButBitS(block, ICONTOG, SENS_PIN, B_REDR, ICON_PINNED, (short)(xco+width-44), yco, 22, UI_UNIT_Y, &sens->flag, 0, 0, 0, 0, "Display when not linked to a visible states controller"); - - uiDefIconButBitS(block, ICONTOG, SENS_SHOW, B_REDR, ICON_RIGHTARROW, (short)(xco+width-22), yco, 22, UI_UNIT_Y, &sens->flag, 0, 0, 0, 0, "Sensor settings"); - - ycoo= yco; - if (sens->flag & SENS_SHOW) { - uiDefButS(block, MENU, B_CHANGE_SENS, sensor_pup(), (short)(xco+22), yco, 80, UI_UNIT_Y, &sens->type, 0, 0, 0, 0, "Sensor type"); - but = uiDefBut(block, TEX, 1, "", (short)(xco+102), yco, (short)(width-(pin?146:124)), UI_UNIT_Y, sens->name, 0, MAX_NAME, 0, 0, "Sensor name"); - uiButSetFunc(but, make_unique_prop_names_cb, sens->name, (void*) 0); - - sens->otype= sens->type; - yco= draw_sensorbuttons(ob, sens, block, xco, yco, width); - if (yco-6 < ycoo) ycoo= (yco+ycoo-20)/2; - } - else { - set_col_sensor(sens->type, 1); - glRecti(xco + 22, yco, xco + width - 22, yco + 19); - but = uiDefBut(block, LABEL, 0, sensor_name(sens->type), (short)(xco+22), yco, 80, UI_UNIT_Y, sens, 0, 0, 0, 0, ""); - //uiButSetFunc(but, old_sca_move_sensor, sens, NULL); - but = uiDefBut(block, LABEL, 0, sens->name, (short)(xco+102), yco, (short)(width-(pin?146:124)), UI_UNIT_Y, sens, 0, MAX_NAME, 0, 0, ""); - //uiButSetFunc(but, old_sca_move_sensor, sens, NULL); - - uiBlockBeginAlign(block); - but = uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_UP, (short)(xco+width-(66+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up"); - uiButSetFunc(but, old_sca_move_sensor, sens, (void *)TRUE); - but = uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_DOWN, (short)(xco+width-(44+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down"); - uiButSetFunc(but, old_sca_move_sensor, sens, (void *)FALSE); - uiBlockEndAlign(block); - } - - but = uiDefIconBut(block, LINK, 0, ICON_LINK, (short)(xco+width), ycoo, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, ""); - uiSetButLink(but, NULL, (void ***)&(sens->links), &sens->totlinks, LINK_SENSOR, LINK_CONTROLLER); - - yco-=20; - } - sens= sens->next; - } - yco-= 6; - } - } - /* ******************************* */ - xco= 800; yco= 170; width= 300; - uiDefBlockBut(block, actuator_menu, NULL, "Actuators", xco-10, yco+35, 90, UI_UNIT_Y, ""); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, BUTS_ACT_SEL, B_REDR, "Sel", xco+110, yco+35, (width-100)/4, UI_UNIT_Y, &slogic->scaflag, 0, 0, 0, 0, "Show all selected Objects"); - uiDefButBitS(block, TOG, BUTS_ACT_ACT, B_REDR, "Act", xco+110+(width-100)/4, yco+35, (width-100)/4, UI_UNIT_Y, &slogic->scaflag, 0, 0, 0, 0, "Show active Object"); - uiDefButBitS(block, TOG, BUTS_ACT_LINK, B_REDR, "Link", xco+110+2*(width-100)/4, yco+35, (width-100)/4, UI_UNIT_Y, &slogic->scaflag, 0, 0, 0, 0, "Show linked Objects to Controller"); - uiDefButBitS(block, TOG, BUTS_ACT_STATE, B_REDR, "State", xco+110+3*(width-100)/4, yco+35, (width-100)/4, UI_UNIT_Y, &slogic->scaflag, 0, 0, 0, 0, "Show only actuators connected to active states"); - uiBlockEndAlign(block); - for (a=0; a<count; a++) { - ob= (Object *)idar[a]; -// uiClearButLock(); -// uiSetButLock(BKE_object_is_libdata(ob), ERROR_LIBDATA_MESSAGE); - if ((ob->scavisflag & OB_VIS_ACT) == 0) { - continue; - } - - /* presume it is only objects for now */ - uiBlockBeginAlign(block); -// if (ob->actuators.first) uiSetCurFont(block, UI_HELVB); - uiDefButBitS(block, TOG, OB_SHOWACT, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide actuators"); -// if (ob->actuators.first) uiSetCurFont(block, UI_HELV); - uiDefButBitS(block, TOG, OB_ADDACT, B_ADD_ACT, "Add", (short)(xco+width-40), yco, 50, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Add a new Actuator"); - uiBlockEndAlign(block); - yco-=20; - - if (ob->scaflag & OB_SHOWACT) { - - act= ob->actuators.first; - while (act) { - if (!(slogic->scaflag & BUTS_ACT_STATE) || - !(act->flag & ACT_LINKED) || /* always display actuators without links so that is can be edited */ - (act->flag & ACT_VISIBLE) || /* this actuator has visible connection, display it */ - (act->flag & ACT_PIN && slogic->scaflag & BUTS_ACT_STATE)) - { - pin = (slogic->scaflag & BUTS_ACT_STATE && (act->flag & SENS_SHOW || act->flag & SENS_PIN)) ? 1 : 0; - - act->flag |= ACT_VISIBLE; /* mark the actuator as visible to help implementing the up/down action */ - uiDefIconButBitS(block, TOG, ACT_DEL, B_DEL_ACT, ICON_X, xco, yco, 22, UI_UNIT_Y, &act->flag, 0, 0, 0, 0, "Delete Actuator"); - if (pin) - uiDefIconButBitS(block, ICONTOG, ACT_PIN, B_REDR, ICON_PINNED, (short)(xco+width-44), yco, 22, UI_UNIT_Y, &act->flag, 0, 0, 0, 0, "Display when not linked to a visible states controller"); - uiDefIconButBitS(block, ICONTOG, ACT_SHOW, B_REDR, ICON_RIGHTARROW, (short)(xco+width-22), yco, 22, UI_UNIT_Y, &act->flag, 0, 0, 0, 0, "Display the actuator"); - - if (act->flag & ACT_SHOW) { - act->otype= act->type; - uiDefButS(block, MENU, B_CHANGE_ACT, actuator_pup(ob), (short)(xco+22), yco, 90, UI_UNIT_Y, &act->type, 0, 0, 0, 0, "Actuator type"); - but = uiDefBut(block, TEX, 1, "", (short)(xco+112), yco, (short)(width-(pin?156:134)), UI_UNIT_Y, act->name, 0, MAX_NAME, 0, 0, "Actuator name"); - uiButSetFunc(but, make_unique_prop_names_cb, act->name, (void*) 0); - - ycoo= yco; - yco= draw_actuatorbuttons(bmain, ob, act, block, xco, yco, width); - if (yco-6 < ycoo) ycoo= (yco+ycoo-20)/2; - } - else { - set_col_actuator(act->type, 1); - glRecti((short)(xco+22), yco, (short)(xco+width-22), (short)(yco+19)); - /* but= */ uiDefBut(block, LABEL, 0, actuator_name(act->type), (short)(xco+22), yco, 90, UI_UNIT_Y, act, 0, 0, 0, 0, "Actuator type"); - // uiButSetFunc(but, old_sca_move_actuator, act, NULL); - /* but= */ uiDefBut(block, LABEL, 0, act->name, (short)(xco+112), yco, (short)(width-(pin?156:134)), UI_UNIT_Y, act, 0, 0, 0, 0, "Actuator name"); - // uiButSetFunc(but, old_sca_move_actuator, act, NULL); - - uiBlockBeginAlign(block); - but = uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_UP, (short)(xco+width-(66+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick up"); - uiButSetFunc(but, old_sca_move_actuator, act, (void *)TRUE); - but = uiDefIconBut(block, BUT, B_REDR, ICON_TRIA_DOWN, (short)(xco+width-(44+5)), yco, 22, UI_UNIT_Y, NULL, 0, 0, 0, 0, "Move this logic brick down"); - uiButSetFunc(but, old_sca_move_actuator, act, (void *)FALSE); - uiBlockEndAlign(block); - - ycoo= yco; - } - - uiDefIconBut(block, INLINK, 0, ICON_INLINK, (short)(xco - 19), ycoo, UI_UNIT_X, UI_UNIT_Y, act, LINK_ACTUATOR, 0, 0, 0, ""); - - yco-=20; - } - act= act->next; - } - yco-= 6; - } - } - - uiComposeLinks(block); - - uiEndBlock(C, block); - uiDrawBlock(C, block); - - if (idar) MEM_freeN(idar); -} - - - - - - diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c index 9b0e342505b..badc4dbb533 100644 --- a/source/blender/editors/space_nla/nla_buttons.c +++ b/source/blender/editors/space_nla/nla_buttons.c @@ -67,9 +67,6 @@ /* ******************* nla editor space & buttons ************** */ -#define B_NOP 1 -#define B_REDR 2 - /* -------------- */ static void do_nla_region_buttons(bContext *C, void *UNUSED(arg), int event) diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c index 775dd5445c3..950060dde5f 100644 --- a/source/blender/editors/space_nla/nla_edit.c +++ b/source/blender/editors/space_nla/nla_edit.c @@ -304,13 +304,13 @@ static int nlaedit_viewall(bContext *C, const short onlySel) /* set the horizontal range, with an extra offset so that the extreme keys will be in view */ get_nlastrip_extents(&ac, &v2d->cur.xmin, &v2d->cur.xmax, onlySel); - extra = 0.1f * BLI_RCT_SIZE_X(&v2d->cur); + extra = 0.1f * BLI_rctf_size_x(&v2d->cur); v2d->cur.xmin -= extra; v2d->cur.xmax += extra; /* set vertical range */ v2d->cur.ymax = 0.0f; - v2d->cur.ymin = (float)-BLI_RCT_SIZE_Y(&v2d->mask); + v2d->cur.ymin = (float)-BLI_rcti_size_y(&v2d->mask); /* do View2D syncing */ UI_view2d_sync(CTX_wm_screen(C), CTX_wm_area(C), v2d, V2D_LOCK_COPY); @@ -1170,7 +1170,8 @@ static int nlaedit_bake_exec(bContext *C, wmOperator *UNUSED(op)) return OPERATOR_FINISHED; } -void NLA_OT_bake(wmOperatorType *ot) +/* why isn't this used? */ +static void UNUSED_FUNCTION(NLA_OT_bake)(wmOperatorType *ot) { /* identifiers */ ot->name = "Bake Strips"; diff --git a/source/blender/editors/space_nla/nla_select.c b/source/blender/editors/space_nla/nla_select.c index 222c2414fcb..79be0d0a194 100644 --- a/source/blender/editors/space_nla/nla_select.c +++ b/source/blender/editors/space_nla/nla_select.c @@ -309,7 +309,7 @@ static int nlaedit_borderselect_exec(bContext *C, wmOperator *op) * - the frame-range select option is favored over the channel one (x over y), as frame-range one is often * used for tweaking timing when "blocking", while channels is not that useful... */ - if (BLI_RCT_SIZE_X(&rect) >= BLI_RCT_SIZE_Y(&rect)) + if (BLI_rcti_size_x(&rect) >= BLI_rcti_size_y(&rect)) mode = NLA_BORDERSEL_FRAMERANGE; else mode = NLA_BORDERSEL_CHANNELS; diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index 5ebcef1d9a7..3bba02f4fc8 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -63,14 +63,12 @@ #include "UI_resources.h" +#include "IMB_colormanagement.h" #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" #include "node_intern.h" /* own include */ -/* XXX interface.h */ -extern void ui_dropshadow(rctf *rct, float radius, float aspect, float alpha, int select); - /* ****************** SOCKET BUTTON DRAW FUNCTIONS ***************** */ static void node_sync_cb(bContext *UNUSED(C), void *snode_v, void *node_v) @@ -199,25 +197,22 @@ static void node_draw_output_default(const bContext *C, uiBlock *block, const char *name, int UNUSED(x), int UNUSED(y), int UNUSED(width)) { SpaceNode *snode = CTX_wm_space_node(C); - float slen; - int ofs = 0; const char *ui_name = IFACE_(name); - int len = strlen(ui_name); + float slen; + UI_ThemeColor(TH_TEXT); slen = (UI_GetStringWidth(ui_name) + NODE_MARGIN_X) * snode->aspect_sqrt; - while (slen > node->width && ofs < len) { - ofs++; - slen = (UI_GetStringWidth(ui_name + ofs) + NODE_MARGIN_X) * snode->aspect_sqrt; + while (slen > node->width && *ui_name) { + ui_name = BLI_str_find_next_char_utf8(ui_name, NULL); + slen = (UI_GetStringWidth(ui_name) + NODE_MARGIN_X) * snode->aspect_sqrt; } - - if (ofs < len) { - uiDefBut(block, LABEL, 0, ui_name + ofs, - (int)(sock->locx - slen), (int)(sock->locy - 9.0f), - (short)(node->width - NODE_DY), (short)NODE_DY, - NULL, 0, 0, 0, 0, ""); + + if (*ui_name) { + uiDefBut(block, LABEL, 0, ui_name, + (int)(sock->locx - slen), (int)(sock->locy - 9.0f), + (short)slen, (short)NODE_DY, + NULL, 0, 0, 0, 0, ""); } - - (void)snode; } /* ****************** BASE DRAW FUNCTIONS FOR NEW OPERATOR NODES ***************** */ @@ -386,7 +381,7 @@ static void node_buts_normal(uiLayout *layout, bContext *UNUSED(C), PointerRNA * bt = uiDefButF(block, BUT_NORMAL, B_NODE_EXEC, "", (int)butr->xmin, (int)butr->xmin, - (short)BLI_RCT_SIZE_X(butr), (short)BLI_RCT_SIZE_X(butr), + (short)BLI_rctf_size_x(butr), (short)BLI_rctf_size_x(butr), nor, 0.0f, 1.0f, 0, 0, ""); uiButSetFunc(bt, node_normal_cb, ntree, node); } @@ -522,7 +517,7 @@ static void node_update_group(const bContext *C, bNodeTree *ntree, bNode *gnode) rect->ymax += NODE_DY; /* input sockets */ - dy = BLI_RCT_CENTER_Y(rect) + (NODE_DY * (BLI_countlist(&gnode->inputs) - 1)); + dy = BLI_rctf_cent_y(rect) + (NODE_DY * (BLI_countlist(&gnode->inputs) - 1)); gsock = ngroup->inputs.first; sock = gnode->inputs.first; while (gsock || sock) { @@ -570,7 +565,7 @@ static void node_update_group(const bContext *C, bNodeTree *ntree, bNode *gnode) } /* output sockets */ - dy = BLI_RCT_CENTER_Y(rect) + (NODE_DY * (BLI_countlist(&gnode->outputs) - 1)); + dy = BLI_rctf_cent_y(rect) + (NODE_DY * (BLI_countlist(&gnode->outputs) - 1)); gsock = ngroup->outputs.first; sock = gnode->outputs.first; while (gsock || sock) { @@ -645,13 +640,13 @@ static void update_group_output_cb(bContext *UNUSED(C), void *UNUSED(snode_v), v } static void draw_group_socket_name(SpaceNode *snode, bNode *gnode, bNodeSocket *sock, - int in_out, float xoffset, float yoffset) + int in_out, float xoffset, float yoffset, short width, short height) { if (sock->flag & SOCK_DYNAMIC) { bNodeTree *ngroup = (bNodeTree *)gnode->id; uiBut *but; but = uiDefBut(gnode->block, TEX, 0, "", - sock->locx + xoffset, sock->locy + 1 + yoffset, 72, NODE_DY, + sock->locx + xoffset, sock->locy + 1 + yoffset, width, height, sock->name, 0, sizeof(sock->name), 0, 0, ""); if (in_out == SOCK_IN) uiButSetFunc(but, update_group_input_cb, snode, ngroup); @@ -661,7 +656,7 @@ static void draw_group_socket_name(SpaceNode *snode, bNode *gnode, bNodeSocket * else { const char *ui_name = IFACE_(sock->name); uiDefBut(gnode->block, LABEL, 0, ui_name, - sock->locx + xoffset, sock->locy + 1 + yoffset, 72, NODE_DY, + sock->locx + xoffset, sock->locy + 1 + yoffset, width, height, NULL, 0, 0, 0, 0, ""); } } @@ -669,23 +664,26 @@ static void draw_group_socket_name(SpaceNode *snode, bNode *gnode, bNodeSocket * static void draw_group_socket(const bContext *C, SpaceNode *snode, bNodeTree *ntree, bNode *gnode, bNodeSocket *sock, bNodeSocket *gsock, int index, int in_out) { + const float dpi_fac = U.dpi / 72.0f; bNodeTree *ngroup = (bNodeTree *)gnode->id; bNodeSocketType *stype = ntreeGetSocketType(gsock ? gsock->type : sock->type); uiBut *bt; float offset; int draw_value; - float node_group_frame = U.dpi * NODE_GROUP_FRAME / 72; - float socket_size = NODE_SOCKSIZE * U.dpi / 72; - float arrowbutw = 0.8f * UI_UNIT_X; + const float node_group_frame = NODE_GROUP_FRAME * dpi_fac; + const float socket_size = NODE_SOCKSIZE * dpi_fac; + const float arrowbutw = 0.8f * UI_UNIT_X; + const short co_text_w = 72 * dpi_fac; + const float co_margin = 6.0f * dpi_fac; /* layout stuff for buttons on group left frame */ - float colw = 0.6f * node_group_frame; - float col1 = 6 - node_group_frame; - float col2 = col1 + colw + 6; - float col3 = -arrowbutw - 6; + const float colw = 0.6f * node_group_frame; + const float col1 = co_margin - node_group_frame; + const float col2 = col1 + colw + co_margin; + const float col3 = -arrowbutw - co_margin; /* layout stuff for buttons on group right frame */ - float cor1 = 6; - float cor2 = cor1 + arrowbutw + 6; - float cor3 = cor2 + arrowbutw + 6; + const float cor1 = co_margin; + const float cor2 = cor1 + arrowbutw; + const float cor3 = cor2 + arrowbutw + co_margin; /* node and group socket circles */ if (sock) @@ -715,13 +713,13 @@ static void draw_group_socket(const bContext *C, SpaceNode *snode, bNodeTree *nt if (draw_value) { /* both name and value buttons */ if (gsock) { - draw_group_socket_name(snode, gnode, gsock, in_out, offset, 0); + draw_group_socket_name(snode, gnode, gsock, in_out, offset, 0, co_text_w, NODE_DY); if (stype->buttonfunc) stype->buttonfunc(C, gnode->block, ngroup, NULL, gsock, "", gsock->locx + offset, gsock->locy - NODE_DY, colw); } else { - draw_group_socket_name(snode, gnode, sock, in_out, offset, 0); + draw_group_socket_name(snode, gnode, sock, in_out, offset, 0, co_text_w, NODE_DY); if (stype->buttonfunc) stype->buttonfunc(C, gnode->block, ngroup, NULL, sock, "", sock->locx + offset, sock->locy - NODE_DY, colw); @@ -730,9 +728,9 @@ static void draw_group_socket(const bContext *C, SpaceNode *snode, bNodeTree *nt else { /* only name, no value button */ if (gsock) - draw_group_socket_name(snode, gnode, gsock, in_out, offset, -NODE_DYS); + draw_group_socket_name(snode, gnode, gsock, in_out, offset, -NODE_DYS, co_text_w, NODE_DY); else - draw_group_socket_name(snode, gnode, sock, in_out, offset, -NODE_DYS); + draw_group_socket_name(snode, gnode, sock, in_out, offset, -NODE_DYS, co_text_w, NODE_DY); } if (gsock && (gsock->flag & SOCK_DYNAMIC)) { @@ -836,7 +834,7 @@ static void node_draw_group(const bContext *C, ARegion *ar, SpaceNode *snode, bN layout = uiBlockLayout(gnode->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, (int)(rect.xmin + NODE_MARGIN_X), (int)(rect.ymax + (group_header - (2.5f * dpi_fac))), - mini((int)(BLI_RCT_SIZE_X(&rect) - 18.0f), node_group_frame + 20), group_header, UI_GetStyle()); + mini((int)(BLI_rctf_size_x(&rect) - 18.0f), node_group_frame + 20), group_header, UI_GetStyle()); RNA_pointer_create(&ntree->id, &RNA_Node, gnode, &ptr); uiTemplateIDBrowse(layout, (bContext *)C, &ptr, "node_tree", NULL, NULL, NULL); uiBlockLayoutResolve(gnode->block, NULL, NULL); @@ -892,7 +890,7 @@ static void node_draw_group(const bContext *C, ARegion *ar, SpaceNode *snode, bN } } -void node_uifunc_group(uiLayout *layout, bContext *C, PointerRNA *ptr) +static void node_uifunc_group(uiLayout *layout, bContext *C, PointerRNA *ptr) { uiTemplateIDBrowse(layout, C, ptr, "node_tree", NULL, NULL, NULL); } @@ -978,7 +976,7 @@ static void node_draw_frame_label(bNode *node, const float aspect) ascender = BLF_ascender(fontid); /* 'x' doesn't need aspect correction */ - x = BLI_RCT_CENTER_X(rct) - (0.5f * width); + x = BLI_rctf_cent_x(rct) - (0.5f * width); y = rct->ymax - (((NODE_DY / 4) / aspect) + (ascender * aspect)); BLF_position(fontid, x, y, 0); @@ -2023,7 +2021,7 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C int multilayer = (RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER); node_composit_buts_file_output(layout, C, ptr); - uiTemplateImageSettings(layout, &imfptr); + uiTemplateImageSettings(layout, &imfptr, TRUE); uiItemS(layout); @@ -2082,7 +2080,7 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C col = uiLayoutColumn(layout, FALSE); uiLayoutSetActive(col, RNA_boolean_get(&active_input_ptr, "use_node_format") == FALSE); - uiTemplateImageSettings(col, &imfptr); + uiTemplateImageSettings(col, &imfptr, TRUE); } } } @@ -2387,7 +2385,7 @@ static void node_composit_buts_bokehblur(uiLayout *layout, bContext *UNUSED(C), uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE); } -void node_composit_backdrop_viewer(SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y) +static void node_composit_backdrop_viewer(SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y) { // node_composit_backdrop_canvas(snode, backdrop, node, x, y); if (node->custom1 == 0) { @@ -2407,7 +2405,7 @@ void node_composit_backdrop_viewer(SpaceNode *snode, ImBuf *backdrop, bNode *nod } } -void node_composit_backdrop_boxmask(SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y) +static void node_composit_backdrop_boxmask(SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y) { NodeBoxMask *boxmask = node->storage; const float backdropWidth = backdrop->x; @@ -2448,7 +2446,7 @@ void node_composit_backdrop_boxmask(SpaceNode *snode, ImBuf *backdrop, bNode *no glEnd(); } -void node_composit_backdrop_ellipsemask(SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y) +static void node_composit_backdrop_ellipsemask(SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y) { NodeEllipseMask *ellipsemask = node->storage; const float backdropWidth = backdrop->x; @@ -2608,7 +2606,7 @@ static void node_composit_buts_trackpos(uiLayout *layout, bContext *C, PointerRN uiItemR(layout, ptr, "position", 0, NULL, ICON_NONE); if (node->custom1 == 2) { - uiItemR(layout, ptr, "relative_frame", 0, NULL, ICON_NONE); + uiItemR(layout, ptr, "frame_relative", 0, NULL, ICON_NONE); } } } @@ -3051,7 +3049,7 @@ void ED_node_init_butfuncs(void) /* ************** Generic drawing ************** */ -void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage) +void draw_nodespace_back_pix(const bContext *C, ARegion *ar, SpaceNode *snode) { if ((snode->flag & SNODE_BACKDRAW) && snode->treetype == NTREE_COMPOSIT) { @@ -3059,7 +3057,10 @@ void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage) void *lock; ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, &lock); if (ibuf) { + SpaceNode *snode = CTX_wm_space_node(C); float x, y; + unsigned char *display_buffer; + void *cache_handle; glMatrixMode(GL_PROJECTION); glPushMatrix(); @@ -3078,15 +3079,10 @@ void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage) x = (ar->winx - snode->zoom * ibuf->x) / 2 + snode->xof; y = (ar->winy - snode->zoom * ibuf->y) / 2 + snode->yof; - if (!ibuf->rect) { - if (color_manage) - ibuf->profile = IB_PROFILE_LINEAR_RGB; - else - ibuf->profile = IB_PROFILE_NONE; - IMB_rect_from_float(ibuf); - } - if (ibuf->rect) { + display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle); + + if (display_buffer) { if (snode->flag & (SNODE_SHOW_R | SNODE_SHOW_G | SNODE_SHOW_B)) { int ofs; @@ -3104,7 +3100,7 @@ void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage) /* swap bytes, so alpha is most significant one, then just draw it as luminance int */ glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_LUMINANCE, GL_UNSIGNED_INT, - ((unsigned char *)ibuf->rect) + ofs); + display_buffer + ofs); glPixelZoom(1.0f, 1.0f); } @@ -3114,7 +3110,7 @@ void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage) #ifdef __BIG_ENDIAN__ glPixelStorei(GL_UNPACK_SWAP_BYTES, 1); #endif - glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_LUMINANCE, GL_UNSIGNED_INT, ibuf->rect); + glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_LUMINANCE, GL_UNSIGNED_INT, display_buffer); #ifdef __BIG_ENDIAN__ glPixelStorei(GL_UNPACK_SWAP_BYTES, 0); @@ -3126,7 +3122,7 @@ void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glPixelZoom(snode->zoom, snode->zoom); - glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); + glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, display_buffer); glPixelZoom(1.0f, 1.0f); glDisable(GL_BLEND); @@ -3134,12 +3130,14 @@ void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage) else { glPixelZoom(snode->zoom, snode->zoom); - glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); + glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, display_buffer); glPixelZoom(1.0f, 1.0f); } } + IMB_display_buffer_release(cache_handle); + /** @note draw selected info on backdrop */ if (snode->edittree) { bNode *node = snode->edittree->nodes.first; diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c index f1a91df6f53..379e9987c4c 100644 --- a/source/blender/editors/space_node/node_draw.c +++ b/source/blender/editors/space_node/node_draw.c @@ -62,10 +62,8 @@ #include "node_intern.h" /* own include */ #include "COM_compositor.h" -/* width of socket columns in group display */ -#define NODE_GROUP_FRAME 120 /* XXX interface.h */ -extern void ui_dropshadow(rctf *rct, float radius, float aspect, float alpha, int select); +extern void ui_dropshadow(const rctf *rct, float radius, float aspect, float alpha, int select); /* XXX update functions for node editor are a mess, needs a clear concept */ void ED_node_tree_update(SpaceNode *snode, Scene *scene) @@ -343,7 +341,7 @@ static void node_update_basis(const bContext *C, bNodeTree *ntree, bNode *node) if (node->prvr.ymax < node->prvr.ymin) SWAP(float, node->prvr.ymax, node->prvr.ymin); } else { - float oldh = BLI_RCT_SIZE_Y(&node->prvr); + float oldh = BLI_rctf_size_y(&node->prvr); if (oldh == 0.0f) oldh = 0.6f * node->width - NODE_DY; dy -= NODE_DYS / 2; @@ -584,9 +582,9 @@ void node_socket_circle_draw(bNodeTree *UNUSED(ntree), bNodeSocket *sock, float /* not a callback */ static void node_draw_preview(bNodePreview *preview, rctf *prv) { - float xscale = BLI_RCT_SIZE_X(prv) / ((float)preview->xsize); - float yscale = BLI_RCT_SIZE_Y(prv) / ((float)preview->ysize); - float tile = BLI_RCT_SIZE_X(prv) / 10.0f; + float xscale = BLI_rctf_size_x(prv) / ((float)preview->xsize); + float yscale = BLI_rctf_size_y(prv) / ((float)preview->ysize); + float tile = BLI_rctf_size_x(prv) / 10.0f; float x, y; /* draw checkerboard backdrop to show alpha */ @@ -852,8 +850,8 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b { bNodeSocket *sock; rctf *rct = &node->totr; - float dx, centy = BLI_RCT_CENTER_Y(rct); - float hiddenrad = BLI_RCT_SIZE_Y(rct) / 2.0f; + float dx, centy = BLI_rctf_cent_y(rct); + float hiddenrad = BLI_rctf_size_y(rct) / 2.0f; float socket_size = NODE_SOCKSIZE * U.dpi / 72; int color_id = node_get_colorid(node); char showname[128]; /* 128 is used below */ @@ -932,7 +930,7 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b uiDefBut(node->block, LABEL, 0, showname, (int)(rct->xmin + (NODE_MARGIN_X / snode->aspect_sqrt)), (int)(centy - 10), - (short)(BLI_RCT_SIZE_X(rct) - 18.0f - 12.0f), (short)NODE_DY, + (short)(BLI_rctf_size_x(rct) - 18.0f - 12.0f), (short)NODE_DY, NULL, 0, 0, 0, 0, ""); } @@ -1091,8 +1089,6 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d) { View2DScrollers *scrollers; SpaceNode *snode = CTX_wm_space_node(C); - Scene *scene = CTX_data_scene(C); - int color_manage = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT; bNodeLinkDrag *nldrag; LinkData *linkdata; @@ -1110,7 +1106,7 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d) glEnable(GL_MAP1_VERTEX_3); /* aspect+font, set each time */ - snode->aspect = BLI_RCT_SIZE_X(&v2d->cur) / (float)ar->winx; + snode->aspect = BLI_rctf_size_x(&v2d->cur) / (float)ar->winx; snode->aspect_sqrt = sqrtf(snode->aspect); // XXX snode->curfont= uiSetCurFont_ext(snode->aspect); @@ -1118,7 +1114,7 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d) UI_view2d_multi_grid_draw(v2d, 25.0f, 5, 2); /* backdrop */ - draw_nodespace_back_pix(ar, snode, color_manage); + draw_nodespace_back_pix(C, ar, snode); /* nodes */ snode_set_context(snode, CTX_data_scene(C)); diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index 9e04bd36a1f..64a8d96a74f 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -148,8 +148,9 @@ static void compo_startjob(void *cjv, short *stop, short *do_update, float *prog { CompoJob *cj = cjv; bNodeTree *ntree = cj->localtree; + Scene *scene = cj->scene; - if (cj->scene->use_nodes == FALSE) + if (scene->use_nodes == FALSE) return; cj->stop = stop; @@ -165,7 +166,7 @@ static void compo_startjob(void *cjv, short *stop, short *do_update, float *prog // XXX BIF_store_spare(); - ntreeCompositExecTree(ntree, &cj->scene->r, 0, 1); /* 1 is do_previews */ + ntreeCompositExecTree(ntree, &cj->scene->r, 0, 1, &scene->view_settings, &scene->display_settings); /* 1 is do_previews */ ntree->test_break = NULL; ntree->stats_draw = NULL; @@ -2066,8 +2067,8 @@ static int node_clipboard_paste_exec(bContext *C, wmOperator *op) /* calculate "barycenter" for placing on mouse cursor */ zero_v2(center); for (node = clipboard_nodes_lb->first, num_nodes = 0; node; node = node->next, num_nodes++) { - center[0] += BLI_RCT_CENTER_X(&node->totr); - center[1] += BLI_RCT_CENTER_Y(&node->totr); + center[0] += BLI_rctf_cent_x(&node->totr); + center[1] += BLI_rctf_cent_y(&node->totr); } mul_v2_fl(center, 1.0 / num_nodes); diff --git a/source/blender/editors/space_node/node_header.c b/source/blender/editors/space_node/node_header.c index e17961b6c7c..5ab698cd415 100644 --- a/source/blender/editors/space_node/node_header.c +++ b/source/blender/editors/space_node/node_header.c @@ -100,7 +100,7 @@ static void do_node_add(bContext *C, bNodeTemplate *ntemp) /* once this is called from an operator, this should be removed */ if (node_new) { char undostr[BKE_UNDO_STR_MAX]; - BLI_snprintf(undostr, sizeof(BKE_UNDO_STR_MAX), "Add Node %s", nodeLabel(node_new)); + BLI_snprintf(undostr, sizeof(undostr), "Add Node %s", nodeLabel(node_new)); BKE_write_undo(C, undostr); } diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h index 2bb550d1a63..36ebddc8d22 100644 --- a/source/blender/editors/space_node/node_intern.h +++ b/source/blender/editors/space_node/node_intern.h @@ -125,7 +125,7 @@ void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link); void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3); int node_link_bezier_points(View2D * v2d, SpaceNode * snode, bNodeLink * link, float coord_array[][2], int resol); // void node_draw_link_straight(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3 ); -void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage); +void draw_nodespace_back_pix(const struct bContext *C, ARegion *ar, SpaceNode *snode); /* node_add.c */ diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c index a56d76a3ef7..f7757ce49b4 100644 --- a/source/blender/editors/space_node/node_select.c +++ b/source/blender/editors/space_node/node_select.c @@ -555,8 +555,8 @@ static int do_lasso_select_node(bContext *C, int mcords[][2], short moves, short /* do actual selection */ for (node = snode->edittree->nodes.first; node; node = node->next) { int screen_co[2]; - const float cent[2] = {BLI_RCT_CENTER_X(&node->totr), - BLI_RCT_CENTER_Y(&node->totr)}; + const float cent[2] = {BLI_rctf_cent_x(&node->totr), + BLI_rctf_cent_y(&node->totr)}; /* marker in screen coords */ UI_view2d_view_to_region(&ar->v2d, diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c index 7881014ed54..3d93a6c14a1 100644 --- a/source/blender/editors/space_node/node_templates.c +++ b/source/blender/editors/space_node/node_templates.c @@ -230,7 +230,7 @@ static void node_socket_add_replace(Main *bmain, bNodeTree *ntree, bNode *node_t /****************************** Node Link Menu *******************************/ -#define UI_NODE_LINK_ADD 0 +// #define UI_NODE_LINK_ADD 0 #define UI_NODE_LINK_DISCONNECT -1 #define UI_NODE_LINK_REMOVE -2 diff --git a/source/blender/editors/space_node/node_view.c b/source/blender/editors/space_node/node_view.c index e89e798a6fa..ccf5c4b540f 100644 --- a/source/blender/editors/space_node/node_view.c +++ b/source/blender/editors/space_node/node_view.c @@ -72,8 +72,8 @@ static int space_node_view_flag(bContext *C, SpaceNode *snode, ARegion *ar, cons int tot = 0; int has_frame = FALSE; - oldwidth = BLI_RCT_SIZE_X(&ar->v2d.cur); - oldheight = BLI_RCT_SIZE_Y(&ar->v2d.cur); + oldwidth = BLI_rctf_size_x(&ar->v2d.cur); + oldheight = BLI_rctf_size_y(&ar->v2d.cur); BLI_rctf_init_minmax(&cur_new); @@ -91,8 +91,8 @@ static int space_node_view_flag(bContext *C, SpaceNode *snode, ARegion *ar, cons } if (tot) { - width = BLI_RCT_SIZE_X(&cur_new); - height = BLI_RCT_SIZE_Y(&cur_new); + width = BLI_rctf_size_x(&cur_new); + height = BLI_rctf_size_y(&cur_new); /* for single non-frame nodes, don't zoom in, just pan view, * but do allow zooming out, this allows for big nodes to be zoomed out */ @@ -327,12 +327,12 @@ typedef struct ImageSampleInfo { void *draw_handle; int x, y; int channels; - int color_manage; unsigned char col[4]; float colf[4]; int draw; + int color_manage; } ImageSampleInfo; static void sample_draw(const bContext *C, ARegion *ar, void *arg_info) @@ -341,7 +341,7 @@ static void sample_draw(const bContext *C, ARegion *ar, void *arg_info) ImageSampleInfo *info = arg_info; if (info->draw) { - ED_image_draw_info(ar, (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT), info->channels, + ED_image_draw_info(scene, ar, info->color_manage, FALSE, info->channels, info->x, info->y, info->col, info->colf, NULL, NULL /* zbuf - unused for nodes */ ); @@ -358,6 +358,13 @@ int ED_space_node_color_sample(SpaceNode *snode, ARegion *ar, int mval[2], float float fx, fy, bufx, bufy; int ret = FALSE; + if (snode->treetype != NTREE_COMPOSIT || (snode->flag & SNODE_BACKDRAW) == 0) { + /* use viewer image for color sampling only if we're in compositor tree + * with backdrop enabled + */ + return FALSE; + } + ima = BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node"); ibuf = BKE_image_acquire_ibuf(ima, NULL, &lock); if (!ibuf) { @@ -381,12 +388,7 @@ int ED_space_node_color_sample(SpaceNode *snode, ARegion *ar, int mval[2], float if (ibuf->rect_float) { fp = (ibuf->rect_float + (ibuf->channels) * (y * ibuf->x + x)); /* IB_PROFILE_NONE is default but infact its linear */ - if (ELEM(ibuf->profile, IB_PROFILE_LINEAR_RGB, IB_PROFILE_NONE)) { - linearrgb_to_srgb_v3_v3(r_col, fp); - } - else { - copy_v3_v3(r_col, fp); - } + linearrgb_to_srgb_v3_v3(r_col, fp); ret = TRUE; } else if (ibuf->rect) { @@ -419,10 +421,6 @@ static void sample_apply(bContext *C, wmOperator *op, wmEvent *event) } if (!ibuf->rect) { - if (info->color_manage) - ibuf->profile = IB_PROFILE_LINEAR_RGB; - else - ibuf->profile = IB_PROFILE_NONE; IMB_rect_from_float(ibuf); } @@ -457,6 +455,8 @@ static void sample_apply(bContext *C, wmOperator *op, wmEvent *event) info->colf[1] = (float)cp[1] / 255.0f; info->colf[2] = (float)cp[2] / 255.0f; info->colf[3] = (float)cp[3] / 255.0f; + + info->color_manage = FALSE; } if (ibuf->rect_float) { fp = (ibuf->rect_float + (ibuf->channels) * (y * ibuf->x + x)); @@ -465,6 +465,8 @@ static void sample_apply(bContext *C, wmOperator *op, wmEvent *event) info->colf[1] = fp[1]; info->colf[2] = fp[2]; info->colf[3] = fp[3]; + + info->color_manage = TRUE; } ED_node_sample_set(info->colf); diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c index 1522528a8ac..0601d7c105f 100644 --- a/source/blender/editors/space_node/space_node.c +++ b/source/blender/editors/space_node/space_node.c @@ -44,6 +44,7 @@ #include "BKE_screen.h" #include "BKE_node.h" +#include "ED_space_api.h" #include "ED_render.h" #include "ED_screen.h" #include "ED_node.h" diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c index 0874ddcb279..d7e180f982b 100644 --- a/source/blender/editors/space_outliner/outliner_edit.c +++ b/source/blender/editors/space_outliner/outliner_edit.c @@ -579,11 +579,11 @@ static int outliner_show_active_exec(bContext *C, wmOperator *UNUSED(op)) te = outliner_find_id(so, &so->tree, (ID *)OBACT); if (te) { /* make te->ys center of view */ - ytop = (int)(te->ys + BLI_RCT_SIZE_Y(&v2d->mask) / 2); + ytop = (int)(te->ys + BLI_rcti_size_y(&v2d->mask) / 2); if (ytop > 0) ytop = 0; v2d->cur.ymax = (float)ytop; - v2d->cur.ymin = (float)(ytop - BLI_RCT_SIZE_Y(&v2d->mask)); + v2d->cur.ymin = (float)(ytop - BLI_rcti_size_y(&v2d->mask)); /* make te->xs ==> te->xend center of view */ xdelta = (int)(te->xs - v2d->cur.xmin); @@ -615,7 +615,7 @@ void OUTLINER_OT_show_active(wmOperatorType *ot) static int outliner_scroll_page_exec(bContext *C, wmOperator *op) { ARegion *ar = CTX_wm_region(C); - int dy = BLI_RCT_SIZE_Y(&ar->v2d.mask); + int dy = BLI_rcti_size_y(&ar->v2d.mask); int up = 0; if (RNA_boolean_get(op->ptr, "up")) @@ -760,10 +760,10 @@ static void outliner_find_panel(Scene *UNUSED(scene), ARegion *ar, SpaceOops *so tselem->flag |= TSE_SELECTED; /* make te->ys center of view */ - ytop = (int)(te->ys + BLI_RCT_SIZE_Y(&ar->v2d.mask) / 2); + ytop = (int)(te->ys + BLI_rctf_size_y(&ar->v2d.mask) / 2); if (ytop > 0) ytop = 0; ar->v2d.cur.ymax = (float)ytop; - ar->v2d.cur.ymin = (float)(ytop - BLI_RCT_SIZE_Y(&ar->v2d.mask)); + ar->v2d.cur.ymin = (float)(ytop - BLI_rctf_size_y(&ar->v2d.mask)); /* make te->xs ==> te->xend center of view */ xdelta = (int)(te->xs - ar->v2d.cur.xmin); diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c index 8b7cf406642..823de61d044 100644 --- a/source/blender/editors/space_outliner/outliner_select.c +++ b/source/blender/editors/space_outliner/outliner_select.c @@ -433,8 +433,11 @@ static int tree_element_active_bone(bContext *C, Scene *scene, TreeElement *te, if (set) { if (!(bone->flag & BONE_HIDDEN_P)) { - if (set == 2) ED_pose_deselectall(OBACT, 2); // 2 is clear active tag - else ED_pose_deselectall(OBACT, 0); + Object *ob = OBACT; + if (ob) { + if (set == 2) ED_pose_deselectall(ob, 2); // 2 is clear active tag + else ED_pose_deselectall(ob, 0); + } if (set == 2 && (bone->flag & BONE_SELECTED)) { bone->flag &= ~BONE_SELECTED; @@ -444,7 +447,7 @@ static int tree_element_active_bone(bContext *C, Scene *scene, TreeElement *te, arm->act_bone = bone; } - WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, OBACT); + WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, ob); } } else { diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index 0c316450c29..f927e83cabe 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -52,6 +52,7 @@ #include "BKE_sound.h" +#include "IMB_colormanagement.h" #include "IMB_imbuf.h" #include "BIF_gl.h" @@ -68,6 +69,9 @@ #include "UI_resources.h" #include "UI_view2d.h" +#include "WM_api.h" +#include "WM_types.h" + /* own include */ #include "sequencer_intern.h" @@ -428,7 +432,7 @@ static void draw_seq_extensions(Scene *scene, ARegion *ar, Sequence *seq) y1 = seq->machine + SEQ_STRIP_OFSBOTTOM; y2 = seq->machine + SEQ_STRIP_OFSTOP; - pixely = BLI_RCT_SIZE_Y(&v2d->cur) / BLI_RCT_SIZE_Y(&v2d->mask); + pixely = BLI_rctf_size_y(&v2d->cur) / BLI_rcti_size_y(&v2d->mask); if (pixely <= 0) return; /* can happen when the view is split/resized */ @@ -721,7 +725,7 @@ static void draw_seq_strip(Scene *scene, ARegion *ar, Sequence *seq, int outline /* draw sound wave */ if (seq->type == SEQ_TYPE_SOUND_RAM) { - drawseqwave(scene, seq, x1, y1, x2, y2, BLI_RCT_SIZE_X(&ar->v2d.cur) / ar->winx); + drawseqwave(scene, seq, x1, y1, x2, y2, BLI_rctf_size_x(&ar->v2d.cur) / ar->winx); } /* draw lock */ @@ -846,6 +850,50 @@ ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int return ibuf; } +static void sequencer_check_scopes(SequencerScopes *scopes, ImBuf *ibuf) +{ + if (scopes->reference_ibuf != ibuf) { + if (scopes->zebra_ibuf) { + IMB_freeImBuf(scopes->zebra_ibuf); + scopes->zebra_ibuf = NULL; + } + + if (scopes->waveform_ibuf) { + IMB_freeImBuf(scopes->waveform_ibuf); + scopes->waveform_ibuf = NULL; + } + + if (scopes->sep_waveform_ibuf) { + IMB_freeImBuf(scopes->sep_waveform_ibuf); + scopes->sep_waveform_ibuf = NULL; + } + + if (scopes->vector_ibuf) { + IMB_freeImBuf(scopes->vector_ibuf); + scopes->vector_ibuf = NULL; + } + + if (scopes->histogram_ibuf) { + IMB_freeImBuf(scopes->histogram_ibuf); + scopes->histogram_ibuf = NULL; + } + } +} + +static ImBuf *sequencer_make_scope(Scene *scene, ImBuf *ibuf, ImBuf *(*make_scope_cb) (ImBuf *ibuf)) +{ + ImBuf *display_ibuf = IMB_dupImBuf(ibuf); + ImBuf *scope; + + IMB_colormanagement_imbuf_make_display_space(display_ibuf, &scene->view_settings, &scene->display_settings); + + scope = make_scope_cb(display_ibuf); + + IMB_freeImBuf(display_ibuf); + + return scope; +} + void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq, int cfra, int frame_ofs, int draw_overlay) { struct Main *bmain = CTX_data_main(C); @@ -859,6 +907,8 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq float col[3]; GLuint texid; GLuint last_texid; + unsigned char *display_buffer; + void *cache_handle = NULL; render_size = sseq->render_size; if (render_size == 0) { @@ -906,38 +956,64 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq if (ibuf->rect == NULL && ibuf->rect_float == NULL) return; - - switch (sseq->mainb) { - case SEQ_DRAW_IMG_IMBUF: - if (sseq->zebra != 0) { - scope = make_zebra_view_from_ibuf(ibuf, sseq->zebra); - } - break; - case SEQ_DRAW_IMG_WAVEFORM: - if ((sseq->flag & SEQ_DRAW_COLOR_SEPARATED) != 0) { - scope = make_sep_waveform_view_from_ibuf(ibuf); - } - else { - scope = make_waveform_view_from_ibuf(ibuf); - } - break; - case SEQ_DRAW_IMG_VECTORSCOPE: - scope = make_vectorscope_view_from_ibuf(ibuf); - break; - case SEQ_DRAW_IMG_HISTOGRAM: - scope = make_histogram_view_from_ibuf(ibuf); - break; + + if (sseq->mainb != SEQ_DRAW_IMG_IMBUF || sseq->zebra != 0) { + SequencerScopes *scopes = &sseq->scopes; + + sequencer_check_scopes(scopes, ibuf); + + switch (sseq->mainb) { + case SEQ_DRAW_IMG_IMBUF: + if (!scopes->zebra_ibuf) { + ImBuf *display_ibuf = IMB_dupImBuf(ibuf); + + IMB_colormanagement_imbuf_make_display_space(display_ibuf, &scene->view_settings, &scene->display_settings); + scopes->zebra_ibuf = make_zebra_view_from_ibuf(display_ibuf, sseq->zebra); + IMB_freeImBuf(display_ibuf); + } + scope = scopes->zebra_ibuf; + break; + case SEQ_DRAW_IMG_WAVEFORM: + if ((sseq->flag & SEQ_DRAW_COLOR_SEPARATED) != 0) { + if (!scopes->sep_waveform_ibuf) + scopes->sep_waveform_ibuf = sequencer_make_scope(scene, ibuf, make_sep_waveform_view_from_ibuf); + scope = scopes->sep_waveform_ibuf; + } + else { + if (!scopes->waveform_ibuf) + scopes->waveform_ibuf = sequencer_make_scope(scene, ibuf, make_waveform_view_from_ibuf); + scope = scopes->waveform_ibuf; + } + break; + case SEQ_DRAW_IMG_VECTORSCOPE: + if (!scopes->vector_ibuf) + scopes->vector_ibuf = sequencer_make_scope(scene, ibuf, make_vectorscope_view_from_ibuf); + scope = scopes->vector_ibuf; + break; + case SEQ_DRAW_IMG_HISTOGRAM: + if (!scopes->histogram_ibuf) + scopes->histogram_ibuf = sequencer_make_scope(scene, ibuf, make_histogram_view_from_ibuf); + scope = scopes->histogram_ibuf; + break; + } + + scopes->reference_ibuf = ibuf; } if (scope) { IMB_freeImBuf(ibuf); ibuf = scope; - } - if (ibuf->rect_float && ibuf->rect == NULL) { - IMB_rect_from_float(ibuf); + if (ibuf->rect_float && ibuf->rect == NULL) { + IMB_rect_from_float(ibuf); + } + + display_buffer = (unsigned char *)ibuf->rect; } - + else { + display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle); + } + /* setting up the view - actual drawing starts here */ UI_view2d_view_ortho(v2d); @@ -950,16 +1026,16 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, ibuf->x, ibuf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, ibuf->x, ibuf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, display_buffer); glBegin(GL_QUADS); if (draw_overlay) { if (sseq->overlay_type == SEQ_DRAW_OVERLAY_RECT) { rctf tot_clip; - tot_clip.xmin = v2d->tot.xmin + (ABS(BLI_RCT_SIZE_X(&v2d->tot)) * scene->ed->over_border.xmin); - tot_clip.ymin = v2d->tot.ymin + (ABS(BLI_RCT_SIZE_Y(&v2d->tot)) * scene->ed->over_border.ymin); - tot_clip.xmax = v2d->tot.xmin + (ABS(BLI_RCT_SIZE_X(&v2d->tot)) * scene->ed->over_border.xmax); - tot_clip.ymax = v2d->tot.ymin + (ABS(BLI_RCT_SIZE_Y(&v2d->tot)) * scene->ed->over_border.ymax); + tot_clip.xmin = v2d->tot.xmin + (fabsf(BLI_rctf_size_x(&v2d->tot)) * scene->ed->over_border.xmin); + tot_clip.ymin = v2d->tot.ymin + (fabsf(BLI_rctf_size_y(&v2d->tot)) * scene->ed->over_border.ymin); + tot_clip.xmax = v2d->tot.xmin + (fabsf(BLI_rctf_size_x(&v2d->tot)) * scene->ed->over_border.xmax); + tot_clip.ymax = v2d->tot.ymin + (fabsf(BLI_rctf_size_y(&v2d->tot)) * scene->ed->over_border.ymax); glTexCoord2f(scene->ed->over_border.xmin, scene->ed->over_border.ymin); glVertex2f(tot_clip.xmin, tot_clip.ymin); glTexCoord2f(scene->ed->over_border.xmin, scene->ed->over_border.ymax); glVertex2f(tot_clip.xmin, tot_clip.ymax); @@ -1030,7 +1106,8 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq /* draw grease-pencil (image aligned) */ draw_gpencil_2dimage(C); - IMB_freeImBuf(ibuf); + if (!scope) + IMB_freeImBuf(ibuf); /* ortho at pixel level */ UI_view2d_view_restore(C); @@ -1065,6 +1142,8 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq } } + if (cache_handle) + IMB_display_buffer_release(cache_handle); } #if 0 @@ -1143,7 +1222,7 @@ static void draw_seq_strips(const bContext *C, Editing *ed, ARegion *ar) View2D *v2d = &ar->v2d; Sequence *last_seq = BKE_sequencer_active_get(scene); int sel = 0, j; - float pixelx = BLI_RCT_SIZE_X(&v2d->cur) / BLI_RCT_SIZE_X(&v2d->mask); + float pixelx = BLI_rctf_size_x(&v2d->cur) / BLI_rcti_size_x(&v2d->mask); /* loop through twice, first unselected, then selected */ for (j = 0; j < 2; j++) { diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c index f47eb339878..e7d964ba715 100644 --- a/source/blender/editors/space_sequencer/sequencer_edit.c +++ b/source/blender/editors/space_sequencer/sequencer_edit.c @@ -372,7 +372,7 @@ Sequence *find_nearest_seq(Scene *scene, View2D *v2d, int *hand, const int mval[ if (ed == NULL) return NULL; - pixelx = BLI_RCT_SIZE_X(&v2d->cur) / BLI_RCT_SIZE_X(&v2d->mask); + pixelx = BLI_rctf_size_x(&v2d->cur) / BLI_rcti_size_x(&v2d->mask); UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y); @@ -2164,8 +2164,8 @@ static int sequencer_view_zoom_ratio_exec(bContext *C, wmOperator *op) float winx = (int)(rd->size * rd->xsch) / 100; float winy = (int)(rd->size * rd->ysch) / 100; - float facx = BLI_RCT_SIZE_X(&v2d->mask) / winx; - float facy = BLI_RCT_SIZE_Y(&v2d->mask) / winy; + float facx = BLI_rcti_size_x(&v2d->mask) / winx; + float facy = BLI_rcti_size_y(&v2d->mask) / winy; BLI_rctf_resize(&v2d->cur, (int)(winx * facx * ratio) + 1, (int)(winy * facy * ratio) + 1); @@ -2268,7 +2268,7 @@ static int sequencer_view_selected_exec(bContext *C, wmOperator *UNUSED(op)) ymax += ymargin; ymin -= ymargin; - orig_height = BLI_RCT_SIZE_Y(&cur_new); + orig_height = BLI_rctf_size_y(&cur_new); cur_new.xmin = xmin; cur_new.xmax = xmax; @@ -2277,8 +2277,8 @@ static int sequencer_view_selected_exec(bContext *C, wmOperator *UNUSED(op)) cur_new.ymax = ymax; /* only zoom out vertically */ - if (orig_height > BLI_RCT_SIZE_Y(&cur_new)) { - ymid = BLI_RCT_CENTER_Y(&cur_new); + if (orig_height > BLI_rctf_size_y(&cur_new)) { + ymid = BLI_rctf_cent_y(&cur_new); cur_new.ymin = ymid - (orig_height / 2); cur_new.ymax = ymid + (orig_height / 2); @@ -2800,11 +2800,11 @@ static int view_ghost_border_exec(bContext *C, wmOperator *op) if (ed == NULL) return OPERATOR_CANCELLED; - rect.xmin /= (float)(ABS(BLI_RCT_SIZE_X(&v2d->tot))); - rect.ymin /= (float)(ABS(BLI_RCT_SIZE_Y(&v2d->tot))); + rect.xmin /= fabsf(BLI_rctf_size_x(&v2d->tot)); + rect.ymin /= fabsf(BLI_rctf_size_y(&v2d->tot)); - rect.xmax /= (float)(ABS(BLI_RCT_SIZE_X(&v2d->tot))); - rect.ymax /= (float)(ABS(BLI_RCT_SIZE_Y(&v2d->tot))); + rect.xmax /= fabsf(BLI_rctf_size_x(&v2d->tot)); + rect.ymax /= fabsf(BLI_rctf_size_y(&v2d->tot)); rect.xmin += 0.5f; rect.xmax += 0.5f; diff --git a/source/blender/editors/space_sequencer/sequencer_ops.c b/source/blender/editors/space_sequencer/sequencer_ops.c index aa6bacf8836..70b288a59e6 100644 --- a/source/blender/editors/space_sequencer/sequencer_ops.c +++ b/source/blender/editors/space_sequencer/sequencer_ops.c @@ -43,6 +43,7 @@ #include "WM_api.h" #include "WM_types.h" +#include "ED_sequencer.h" #include "ED_markers.h" #include "ED_transform.h" /* transform keymap */ @@ -77,6 +78,9 @@ void sequencer_operatortypes(void) WM_operatortype_append(SEQUENCER_OT_swap_data); WM_operatortype_append(SEQUENCER_OT_rendersize); + WM_operatortype_append(SEQUENCER_OT_copy); + WM_operatortype_append(SEQUENCER_OT_paste); + WM_operatortype_append(SEQUENCER_OT_view_all); WM_operatortype_append(SEQUENCER_OT_view_selected); WM_operatortype_append(SEQUENCER_OT_view_all_preview); @@ -109,10 +113,9 @@ void sequencer_operatortypes(void) WM_operatortype_append(SEQUENCER_OT_sound_strip_add); WM_operatortype_append(SEQUENCER_OT_image_strip_add); WM_operatortype_append(SEQUENCER_OT_effect_strip_add); - WM_operatortype_append(SEQUENCER_OT_properties); - WM_operatortype_append(SEQUENCER_OT_copy); - WM_operatortype_append(SEQUENCER_OT_paste); + /* sequencer_buttons.c */ + WM_operatortype_append(SEQUENCER_OT_properties); /* sequencer_modifiers.c */ WM_operatortype_append(SEQUENCER_OT_strip_modifier_add); @@ -131,7 +134,9 @@ void sequencer_keymap(wmKeyConfig *keyconf) /* Common items ------------------------------------------------------------------ */ keymap = WM_keymap_find(keyconf, "SequencerCommon", SPACE_SEQ, 0); - + + WM_keymap_add_item(keymap, "SEQUENCER_OT_properties", NKEY, KM_PRESS, 0, 0); + kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", OKEY, KM_PRESS, KM_SHIFT, 0); RNA_string_set(kmi->ptr, "data_path", "scene.sequence_editor.show_overlay"); @@ -140,9 +145,7 @@ void sequencer_keymap(wmKeyConfig *keyconf) /* Strips Region --------------------------------------------------------------- */ keymap = WM_keymap_find(keyconf, "Sequencer", SPACE_SEQ, 0); - - WM_keymap_add_item(keymap, "SEQUENCER_OT_properties", NKEY, KM_PRESS, 0, 0); - + kmi = WM_keymap_add_item(keymap, "SEQUENCER_OT_select_all", AKEY, KM_PRESS, 0, 0); RNA_enum_set(kmi->ptr, "action", SEL_TOGGLE); kmi = WM_keymap_add_item(keymap, "SEQUENCER_OT_select_all", IKEY, KM_PRESS, KM_CTRL, 0); @@ -152,12 +155,12 @@ void sequencer_keymap(wmKeyConfig *keyconf) RNA_enum_set(kmi->ptr, "type", SEQ_CUT_SOFT); kmi = WM_keymap_add_item(keymap, "SEQUENCER_OT_cut", KKEY, KM_PRESS, KM_SHIFT, 0); RNA_enum_set(kmi->ptr, "type", SEQ_CUT_HARD); - + kmi = WM_keymap_add_item(keymap, "SEQUENCER_OT_mute", HKEY, KM_PRESS, 0, 0); RNA_boolean_set(kmi->ptr, "unselected", FALSE); kmi = WM_keymap_add_item(keymap, "SEQUENCER_OT_mute", HKEY, KM_PRESS, KM_SHIFT, 0); RNA_boolean_set(kmi->ptr, "unselected", TRUE); - + kmi = WM_keymap_add_item(keymap, "SEQUENCER_OT_unmute", HKEY, KM_PRESS, KM_ALT, 0); RNA_boolean_set(kmi->ptr, "unselected", FALSE); kmi = WM_keymap_add_item(keymap, "SEQUENCER_OT_unmute", HKEY, KM_PRESS, KM_ALT | KM_SHIFT, 0); @@ -178,7 +181,7 @@ void sequencer_keymap(wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "SEQUENCER_OT_delete", XKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "SEQUENCER_OT_delete", DELKEY, KM_PRESS, 0, 0); - + WM_keymap_add_item(keymap, "SEQUENCER_OT_copy", CKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "SEQUENCER_OT_paste", VKEY, KM_PRESS, KM_CTRL, 0); @@ -209,7 +212,7 @@ void sequencer_keymap(wmKeyConfig *keyconf) RNA_enum_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_swap", LEFTARROWKEY, KM_PRESS, KM_ALT, 0)->ptr, "side", SEQ_SIDE_LEFT); RNA_enum_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_swap", RIGHTARROWKEY, KM_PRESS, KM_ALT, 0)->ptr, "side", SEQ_SIDE_RIGHT); - + WM_keymap_add_item(keymap, "SEQUENCER_OT_snap", SKEY, KM_PRESS, KM_SHIFT, 0); WM_keymap_add_item(keymap, "SEQUENCER_OT_swap_inputs", SKEY, KM_PRESS, KM_ALT, 0); @@ -244,7 +247,7 @@ void sequencer_keymap(wmKeyConfig *keyconf) RNA_boolean_set(kmi->ptr, "linked_left", TRUE); kmi = WM_keymap_add_item(keymap, "SEQUENCER_OT_select", SELECTMOUSE, KM_PRESS, KM_ALT, 0); RNA_boolean_set(kmi->ptr, "linked_right", TRUE); - + kmi = WM_keymap_add_item(keymap, "SEQUENCER_OT_select", SELECTMOUSE, KM_PRESS, KM_CTRL | KM_ALT, 0); RNA_boolean_set(kmi->ptr, "linked_left", TRUE); RNA_boolean_set(kmi->ptr, "linked_right", TRUE); @@ -292,14 +295,14 @@ void sequencer_keymap(wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "SEQUENCER_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "SEQUENCER_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0); - + kmi = WM_keymap_add_item(keymap, "SEQUENCER_OT_select_linked_pick", LKEY, KM_PRESS, 0, 0); RNA_boolean_set(kmi->ptr, "extend", FALSE); kmi = WM_keymap_add_item(keymap, "SEQUENCER_OT_select_linked_pick", LKEY, KM_PRESS, KM_SHIFT, 0); RNA_boolean_set(kmi->ptr, "extend", TRUE); - + WM_keymap_add_item(keymap, "SEQUENCER_OT_select_linked", LKEY, KM_PRESS, KM_CTRL, 0); - + WM_keymap_add_item(keymap, "SEQUENCER_OT_select_border", BKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "SEQUENCER_OT_select_grouped", GKEY, KM_PRESS, KM_SHIFT, 0); @@ -307,33 +310,32 @@ void sequencer_keymap(wmKeyConfig *keyconf) WM_keymap_add_menu(keymap, "SEQUENCER_MT_add", AKEY, KM_PRESS, KM_SHIFT, 0); WM_keymap_add_menu(keymap, "SEQUENCER_MT_change", CKEY, KM_PRESS, 0, 0); - + kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_int", OKEY, KM_PRESS, 0, 0); RNA_string_set(kmi->ptr, "data_path", "scene.sequence_editor.overlay_frame"); RNA_int_set(kmi->ptr, "value", 0); transform_keymap_for_space(keyconf, keymap, SPACE_SEQ); - + /* special markers hotkeys for anim editors: see note in definition of this function */ ED_marker_keymap_animedit_conflictfree(keymap); - - + + /* Preview Region ----------------------------------------------------------- */ keymap = WM_keymap_find(keyconf, "SequencerPreview", SPACE_SEQ, 0); WM_keymap_add_item(keymap, "SEQUENCER_OT_view_all_preview", HOMEKEY, KM_PRESS, 0, 0); - WM_keymap_add_item(keymap, "SEQUENCER_OT_properties", NKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "SEQUENCER_OT_view_ghost_border", OKEY, KM_PRESS, 0, 0); /* would prefer to use numpad keys for job */ RNA_float_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_view_zoom_ratio", PAD1, KM_PRESS, 0, 0)->ptr, "ratio", 1.0f); - + /* Setting zoom levels is not that useful, except for back to zoom level 1, removing keymap because of conflicts for now */ #if 0 RNA_float_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_view_zoom_ratio", PAD8, KM_PRESS, KM_SHIFT, 0)->ptr, "ratio", 8.0f); RNA_float_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_view_zoom_ratio", PAD4, KM_PRESS, KM_SHIFT, 0)->ptr, "ratio", 4.0f); RNA_float_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_view_zoom_ratio", PAD2, KM_PRESS, KM_SHIFT, 0)->ptr, "ratio", 2.0f); - + RNA_float_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_view_zoom_ratio", PAD2, KM_PRESS, 0, 0)->ptr, "ratio", 0.5f); RNA_float_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_view_zoom_ratio", PAD4, KM_PRESS, 0, 0)->ptr, "ratio", 0.25f); RNA_float_set(WM_keymap_add_item(keymap, "SEQUENCER_OT_view_zoom_ratio", PAD8, KM_PRESS, 0, 0)->ptr, "ratio", 0.125f); diff --git a/source/blender/editors/space_sequencer/sequencer_scopes.c b/source/blender/editors/space_sequencer/sequencer_scopes.c index 1655b3ec7bc..6ed34a79510 100644 --- a/source/blender/editors/space_sequencer/sequencer_scopes.c +++ b/source/blender/editors/space_sequencer/sequencer_scopes.c @@ -449,6 +449,8 @@ static void draw_histogram_bar(ImBuf *ibuf, int x, float val, int col) } } +#define HIS_STEPS 512 + static ImBuf *make_histogram_view_from_ibuf_byte(ImBuf *ibuf) { ImBuf *rval = IMB_allocImBuf(515, 128, 32, IB_rect); @@ -456,22 +458,38 @@ static ImBuf *make_histogram_view_from_ibuf_byte(ImBuf *ibuf) unsigned int n; unsigned char *src = (unsigned char *) ibuf->rect; - unsigned int bins[3][256]; + unsigned int bins[3][HIS_STEPS]; memset(bins, 0, sizeof(bins)); + #pragma omp parallel for shared(bins, src, ibuf) private(x, y) if (ibuf->y >= 256) for (y = 0; y < ibuf->y; y++) { + unsigned int cur_bins[3][HIS_STEPS]; + + memset(cur_bins, 0, sizeof(cur_bins)); + for (x = 0; x < ibuf->x; x++) { - bins[0][*src++]++; - bins[1][*src++]++; - bins[2][*src++]++; - src++; + unsigned char *pixel = src + (y * ibuf->x + x) * 4; + + cur_bins[0][pixel[0]]++; + cur_bins[1][pixel[1]]++; + cur_bins[2][pixel[2]]++; + } + + #pragma omp critical + { + int i; + for (i = 0; i < HIS_STEPS; i++) { + bins[0][i] += cur_bins[0][i]; + bins[1][i] += cur_bins[1][i]; + bins[2][i] += cur_bins[2][i]; + } } } n = 0; for (c = 0; c < 3; c++) { - for (x = 0; x < 256; x++) { + for (x = 0; x < HIS_STEPS; x++) { if (bins[c][x] > n) { n = bins[c][x]; } @@ -479,7 +497,7 @@ static ImBuf *make_histogram_view_from_ibuf_byte(ImBuf *ibuf) } for (c = 0; c < 3; c++) { - for (x = 0; x < 256; x++) { + for (x = 0; x < HIS_STEPS; x++) { draw_histogram_bar(rval, x * 2 + 1, ((float) bins[c][x]) / n, c); draw_histogram_bar(rval, x * 2 + 2, ((float) bins[c][x]) / n, c); } @@ -490,7 +508,7 @@ static ImBuf *make_histogram_view_from_ibuf_byte(ImBuf *ibuf) return rval; } -static int get_bin_float(float f) +BLI_INLINE int get_bin_float(float f) { if (f < -0.25f) { return 0; @@ -508,16 +526,32 @@ static ImBuf *make_histogram_view_from_ibuf_float(ImBuf *ibuf) int n, c, x, y; float *src = ibuf->rect_float; - unsigned int bins[3][512]; + unsigned int bins[3][HIS_STEPS]; memset(bins, 0, sizeof(bins)); + #pragma omp parallel for shared(bins, src, ibuf) private(x, y) if (ibuf->y >= 256) for (y = 0; y < ibuf->y; y++) { + unsigned int cur_bins[3][HIS_STEPS]; + + memset(cur_bins, 0, sizeof(cur_bins)); + for (x = 0; x < ibuf->x; x++) { - bins[0][get_bin_float(*src++)]++; - bins[1][get_bin_float(*src++)]++; - bins[2][get_bin_float(*src++)]++; - src++; + float *pixel = src + (y * ibuf->x + x) * 4; + + cur_bins[0][get_bin_float(pixel[0])]++; + cur_bins[1][get_bin_float(pixel[1])]++; + cur_bins[2][get_bin_float(pixel[2])]++; + } + + #pragma omp critical + { + int i; + for (i = 0; i < HIS_STEPS; i++) { + bins[0][i] += cur_bins[0][i]; + bins[1][i] += cur_bins[1][i]; + bins[2][i] += cur_bins[2][i]; + } } } @@ -526,14 +560,14 @@ static ImBuf *make_histogram_view_from_ibuf_float(ImBuf *ibuf) n = 0; for (c = 0; c < 3; c++) { - for (x = 0; x < 512; x++) { + for (x = 0; x < HIS_STEPS; x++) { if (bins[c][x] > n) { n = bins[c][x]; } } } for (c = 0; c < 3; c++) { - for (x = 0; x < 512; x++) { + for (x = 0; x < HIS_STEPS; x++) { draw_histogram_bar(rval, x + 1, (float) bins[c][x] / n, c); } } @@ -543,6 +577,8 @@ static ImBuf *make_histogram_view_from_ibuf_float(ImBuf *ibuf) return rval; } +#undef HIS_STEPS + ImBuf *make_histogram_view_from_ibuf(ImBuf *ibuf) { if (ibuf->rect_float) { diff --git a/source/blender/editors/space_sequencer/sequencer_view.c b/source/blender/editors/space_sequencer/sequencer_view.c index d500bef4f02..3c3489115a4 100644 --- a/source/blender/editors/space_sequencer/sequencer_view.c +++ b/source/blender/editors/space_sequencer/sequencer_view.c @@ -49,6 +49,7 @@ #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" +#include "IMB_colormanagement.h" #include "UI_view2d.h" @@ -70,6 +71,7 @@ typedef struct ImageSampleInfo { float *colfp; int draw; +int color_manage; } ImageSampleInfo; static void sample_draw(const bContext *C, ARegion *ar, void *arg_info) @@ -78,8 +80,8 @@ static void sample_draw(const bContext *C, ARegion *ar, void *arg_info) ImageSampleInfo *info = arg_info; if (info->draw) { - ED_image_draw_info(ar, (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT), info->channels, - info->x, info->y, info->col, info->colf, NULL, NULL); + ED_image_draw_info(scene, ar, info->color_manage, FALSE, info->channels, + info->x, info->y, info->colp, info->colfp, NULL, NULL); } } @@ -131,6 +133,8 @@ static void sample_apply(bContext *C, wmOperator *op, wmEvent *event) info->colf[2] = (float)cp[2] / 255.0f; info->colf[3] = (float)cp[3] / 255.0f; info->colfp = info->colf; + + info->color_manage = FALSE; } if (ibuf->rect_float) { fp = (ibuf->rect_float + (ibuf->channels) * (y * ibuf->x + x)); @@ -140,6 +144,11 @@ static void sample_apply(bContext *C, wmOperator *op, wmEvent *event) info->colf[2] = fp[2]; info->colf[3] = fp[3]; info->colfp = info->colf; + + /* sequencer's image buffers are in non-linear space, need to make them linear */ + BKE_sequencer_pixel_from_sequencer_space_v4(scene, info->colf); + + info->color_manage = TRUE; } } else { @@ -202,7 +211,7 @@ static int sample_cancel(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } -int sample_poll(bContext *C) +static int sample_poll(bContext *C) { return BKE_sequencer_editing_get(CTX_data_scene(C), FALSE) != NULL; } diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c index f7362aab7aa..8ac50a57b10 100644 --- a/source/blender/editors/space_sequencer/space_sequencer.c +++ b/source/blender/editors/space_sequencer/space_sequencer.c @@ -57,8 +57,19 @@ #include "UI_resources.h" #include "UI_view2d.h" +#include "IMB_imbuf.h" + #include "sequencer_intern.h" // own include +/**************************** common state *****************************/ + +static void sequencer_scopes_tag_refresh(ScrArea *sa) +{ + SpaceSeq *sseq = (SpaceSeq *)sa->spacedata.first; + + sseq->scopes.reference_ibuf = NULL; +} + /* ******************** manage regions ********************* */ ARegion *sequencer_has_buttons_region(ScrArea *sa) @@ -183,12 +194,27 @@ static SpaceLink *sequencer_new(const bContext *C) } /* not spacelink itself */ -static void sequencer_free(SpaceLink *UNUSED(sl)) +static void sequencer_free(SpaceLink *sl) { -// SpaceSeq *sseq= (SpaceSequencer*) sl; - + SpaceSeq *sseq= (SpaceSeq *) sl; + SequencerScopes *scopes = &sseq->scopes; + // XXX if (sseq->gpd) BKE_gpencil_free(sseq->gpd); + if (scopes->zebra_ibuf) + IMB_freeImBuf(scopes->zebra_ibuf); + + if (scopes->waveform_ibuf) + IMB_freeImBuf(scopes->waveform_ibuf); + + if (scopes->sep_waveform_ibuf) + IMB_freeImBuf(scopes->sep_waveform_ibuf); + + if (scopes->vector_ibuf) + IMB_freeImBuf(scopes->vector_ibuf); + + if (scopes->histogram_ibuf) + IMB_freeImBuf(scopes->histogram_ibuf); } @@ -290,7 +316,24 @@ static SpaceLink *sequencer_duplicate(SpaceLink *sl) return (SpaceLink *)sseqn; } - +static void sequencer_listener(ScrArea *sa, wmNotifier *wmn) +{ + /* context changes */ + switch (wmn->category) { + case NC_SCENE: + switch (wmn->data) { + case ND_FRAME: + case ND_SEQUENCER: + sequencer_scopes_tag_refresh(sa); + break; + } + break; + case NC_SPACE: + if (wmn->data == ND_SPACE_SEQUENCER) + sequencer_scopes_tag_refresh(sa); + break; + } +} /* *********************** sequencer (main) region ************************ */ /* add handlers, stuff you only do once or on area/region changes */ @@ -610,6 +653,7 @@ void ED_spacetype_sequencer(void) st->context = sequencer_context; st->dropboxes = sequencer_dropboxes; st->refresh = sequencer_refresh; + st->listener = sequencer_listener; /* regions: main window */ art = MEM_callocN(sizeof(ARegionType), "spacetype sequencer region"); diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c index 97eb5b41db7..5111d20b8ee 100644 --- a/source/blender/editors/space_text/text_draw.c +++ b/source/blender/editors/space_text/text_draw.c @@ -1232,7 +1232,7 @@ static void draw_textscroll(SpaceText *st, rcti *scroll, rcti *back) uiWidgetScrollDraw(&wcol, scroll, &st->txtbar, (st->flags & ST_SCROLL_SELECT) ? UI_SCROLL_PRESSED : 0); uiSetRoundBox(UI_CNR_ALL); - rad = 0.4f * mini(BLI_RCT_SIZE_X(&st->txtscroll), BLI_RCT_SIZE_Y(&st->txtscroll)); + rad = 0.4f * mini(BLI_rcti_size_x(&st->txtscroll), BLI_rcti_size_y(&st->txtscroll)); UI_GetThemeColor3ubv(TH_HILITE, col); col[3] = 48; glColor4ubv(col); diff --git a/source/blender/editors/space_text/text_header.c b/source/blender/editors/space_text/text_header.c index b0cd6aeaab4..7dc3ec1ac60 100644 --- a/source/blender/editors/space_text/text_header.c +++ b/source/blender/editors/space_text/text_header.c @@ -59,17 +59,12 @@ #include "WM_types.h" - - - #ifdef WITH_PYTHON // XXX #include "BPY_menus.h" #endif #include "text_intern.h" -#define HEADER_PATH_MAX 260 - /* ************************ header area region *********************** */ /************************** properties ******************************/ diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c index 5af44f93d06..75b8e2f218d 100644 --- a/source/blender/editors/space_text/text_ops.c +++ b/source/blender/editors/space_text/text_ops.c @@ -602,9 +602,12 @@ static int text_run_script(bContext *C, ReportList *reports) /* Don't report error messages while live editing */ if (!is_live) { - if (text->curl != curl_prev || curc_prev != text->curc) { - text_update_cursor_moved(C); - WM_event_add_notifier(C, NC_TEXT | NA_EDITED, text); + /* text may have freed its self */ + if (CTX_data_edit_text(C) == text) { + if (text->curl != curl_prev || curc_prev != text->curc) { + text_update_cursor_moved(C); + WM_event_add_notifier(C, NC_TEXT | NA_EDITED, text); + } } BKE_report(reports, RPT_ERROR, "Python script fail, look in the console for now..."); @@ -2409,8 +2412,8 @@ static int text_scroll_bar_invoke(bContext *C, wmOperator *op, wmEvent *event) /* jump scroll, works in v2d but needs to be added here too :S */ if (event->type == MIDDLEMOUSE) { - tsc->old[0] = ar->winrct.xmin + BLI_RCT_CENTER_X(&st->txtbar); - tsc->old[1] = ar->winrct.ymin + BLI_RCT_CENTER_Y(&st->txtbar); + tsc->old[0] = ar->winrct.xmin + BLI_rcti_cent_x(&st->txtbar); + tsc->old[1] = ar->winrct.ymin + BLI_rcti_cent_y(&st->txtbar); tsc->delta[0] = 0; tsc->delta[1] = 0; diff --git a/source/blender/editors/space_text/text_python.c b/source/blender/editors/space_text/text_python.c index f980e19e9c8..966afe22e42 100644 --- a/source/blender/editors/space_text/text_python.c +++ b/source/blender/editors/space_text/text_python.c @@ -180,13 +180,9 @@ static void confirm_suggestion(Text *text, int skipleft) } // XXX -#define L_MOUSE 0 -#define M_MOUSE 0 -#define R_MOUSE 0 #define LR_SHIFTKEY 0 #define LR_ALTKEY 0 #define LR_CTRLKEY 0 -#define LR_OSKEY 0 // XXX static int doc_scroll = 0; diff --git a/source/blender/editors/space_time/time_ops.c b/source/blender/editors/space_time/time_ops.c index 733fd27135b..9067fb6933f 100644 --- a/source/blender/editors/space_time/time_ops.c +++ b/source/blender/editors/space_time/time_ops.c @@ -151,7 +151,7 @@ static int time_view_all_exec(bContext *C, wmOperator *UNUSED(op)) v2d->cur.xmax = (float)PEFRA; /* we need an extra "buffer" factor on either side so that the endpoints are visible */ - extra = 0.01f * BLI_RCT_SIZE_X(&v2d->cur); + extra = 0.01f * BLI_rctf_size_x(&v2d->cur); v2d->cur.xmin -= extra; v2d->cur.xmax += extra; diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c index da93e07748a..f05c78e8512 100644 --- a/source/blender/editors/space_view3d/drawmesh.c +++ b/source/blender/editors/space_view3d/drawmesh.c @@ -179,7 +179,7 @@ static DMDrawOption draw_mesh_face_select__drawFaceOptsInv(void *userData, int i return DM_DRAW_OPTION_SKIP; } -void draw_mesh_face_select(RegionView3D *rv3d, Mesh *me, DerivedMesh *dm) +static void draw_mesh_face_select(RegionView3D *rv3d, Mesh *me, DerivedMesh *dm) { drawMeshFaceSelect_userData data; @@ -372,7 +372,15 @@ static void draw_textured_begin(Scene *scene, View3D *v3d, RegionView3D *rv3d, O Gtexdraw.ob = ob; Gtexdraw.is_tex = is_tex; - Gtexdraw.color_profile = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT; + + /* OCIO_TODO: for now assume OpenGL is always doing color management and working in sRGB space + * supporting for real display conversion could be nice here, but it's a bit challenging + * since all the shaders should be aware of such a transform + * perhaps this flag could be completely removed before release in separated commit and + * be re-implemented if real display transform would be needed + */ + Gtexdraw.color_profile = TRUE; + memcpy(Gtexdraw.obcol, obcol, sizeof(obcol)); set_draw_settings_cached(1, NULL, NULL, Gtexdraw); glShadeModel(GL_SMOOTH); @@ -507,7 +515,7 @@ static void update_tface_color_layer(DerivedMesh *dm) finalCol[i * 4 + j].r = 255; } } - else if (tface && mface && set_draw_settings_cached(0, tface, ma, Gtexdraw)) { + else if (tface && set_draw_settings_cached(0, tface, ma, Gtexdraw)) { for (j = 0; j < 4; j++) { finalCol[i * 4 + j].b = 255; finalCol[i * 4 + j].g = 0; @@ -630,7 +638,7 @@ static void draw_mesh_text(Scene *scene, Object *ob, int glsl) MLoopCol *mloopcol = me->mloopcol; /* why does mcol exist? */ MLoopCol *lcol; - bProperty *prop = get_ob_property(ob, "Text"); + bProperty *prop = BKE_bproperty_object_get(ob, "Text"); GPUVertexAttribs gattribs; int a, totpoly = me->totpoly; @@ -706,7 +714,7 @@ static void draw_mesh_text(Scene *scene, Object *ob, int glsl) unsigned int j; lcol = &mloopcol[mp->loopstart]; - for (j = 0; j <= totloop_clamp; j++, lcol++) { + for (j = 0; j < totloop_clamp; j++, lcol++) { MESH_MLOOPCOL_TO_MCOL(lcol, &tmp_mcol[j]); } } @@ -724,7 +732,7 @@ static void draw_mesh_text(Scene *scene, Object *ob, int glsl) /* The BM_FONT handling is in the gpu module, shared with the * game engine, was duplicated previously */ - set_property_valstr(prop, string); + BKE_bproperty_set_valstr(prop, string); characters = strlen(string); if (!BKE_image_get_ibuf(mtpoly->tpage, NULL)) @@ -772,8 +780,8 @@ static int compareDrawOptionsEm(void *userData, int cur_index, int next_index) return 1; } -void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d, - Object *ob, DerivedMesh *dm, const int draw_flags) +static void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d, + Object *ob, DerivedMesh *dm, const int draw_flags) { Mesh *me = ob->data; @@ -824,7 +832,7 @@ void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d, } /* draw game engine text hack */ - if (get_ob_property(ob, "Text")) + if (BKE_bproperty_object_get(ob, "Text")) draw_mesh_text(scene, ob, 0); draw_textured_end(); diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 83bc094270b..8d58530765a 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -2092,7 +2092,7 @@ static void mesh_foreachScreenVert__mapFunc(void *userData, int index, const flo else { float co2[2]; mul_v3_m4v3(co2, data->vc.obedit->obmat, co); - project_short_noclip(data->vc.ar, co2, s); + ED_view3d_project_short_noclip(data->vc.ar, co2, s); } if (s[0] != IS_CLIPPED) @@ -2169,8 +2169,8 @@ static void mesh_foreachScreenEdge__mapFunc(void *userData, int index, const flo mul_v3_m4v3(v1_co, data->vc.obedit->obmat, v0co); mul_v3_m4v3(v2_co, data->vc.obedit->obmat, v1co); - project_short_noclip(data->vc.ar, v1_co, s[0]); - project_short_noclip(data->vc.ar, v2_co, s[1]); + ED_view3d_project_short_noclip(data->vc.ar, v1_co, s[0]); + ED_view3d_project_short_noclip(data->vc.ar, v2_co, s[1]); if (data->clipVerts == V3D_CLIP_TEST_REGION) { /* make an int copy */ @@ -2225,7 +2225,7 @@ static void mesh_foreachScreenFace__mapFunc(void *userData, int index, const flo short s[2]; mul_v3_m4v3(cent2, data->vc.obedit->obmat, cent); - project_short(data->vc.ar, cent2, s); + ED_view3d_project_short(data->vc.ar, cent2, s); if (s[0] != IS_CLIPPED) { data->func(data->userData, efa, s[0], s[1], index); @@ -3335,7 +3335,8 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, draw_em_fancy_edges(em, scene, v3d, me, cageDM, 0, eed_act); } - if (em) { + + { draw_em_fancy_verts(scene, v3d, ob, em, cageDM, eve_act, rv3d); if (me->drawflag & ME_DRAWNORMALS) { @@ -3461,7 +3462,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D glFrontFace((ob->transflag & OB_NEG_SCALE) ? GL_CW : GL_CCW); dm->drawFacesGLSL(dm, GPU_enable_material); -// if (get_ob_property(ob, "Text")) +// if (BKE_bproperty_object_get(ob, "Text")) // XXX draw_mesh_text(ob, 1); GPU_disable_material(); @@ -3649,7 +3650,7 @@ static int draw_mesh_object(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D } if (obedit && ob != obedit && ob->data == obedit->data) { - if (ob_get_key(ob) || ob_get_key(obedit)) {} + if (BKE_key_from_object(ob) || BKE_key_from_object(obedit)) {} else if (ob->modifiers.first || obedit->modifiers.first) {} else drawlinked = 1; } @@ -6643,7 +6644,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short /* which wire color */ if ((dflag & DRAW_CONSTCOLOR) == 0) { - project_short(ar, ob->obmat[3], &base->sx); + ED_view3d_project_short(ar, ob->obmat[3], &base->sx); draw_object_wire_color(scene, base, _ob_wire_col, warning_recursive); ob_wire_col = _ob_wire_col; diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c index c819637fd04..c8aca5674a4 100644 --- a/source/blender/editors/space_view3d/view3d_buttons.c +++ b/source/blender/editors/space_view3d/view3d_buttons.c @@ -83,7 +83,6 @@ /* ******************* view3d space & buttons ************** */ -#define B_NOP 1 #define B_REDR 2 #define B_OBJECTPANELMEDIAN 1008 diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 8a334423ab0..c0ea4173392 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -69,6 +69,7 @@ #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" +#include "IMB_colormanagement.h" #include "BIF_gl.h" #include "BIF_glutil.h" @@ -558,7 +559,7 @@ static void drawcursor(Scene *scene, ARegion *ar, View3D *v3d) /* we don't want the clipping for cursor */ flag = v3d->flag; v3d->flag = 0; - project_int(ar, give_cursor(scene, v3d), co); + ED_view3d_project_int(ar, give_cursor(scene, v3d), co); v3d->flag = flag; mx = co[0]; @@ -900,7 +901,7 @@ static void draw_selected_name(Scene *scene, Object *ob) /* try to display active shapekey too */ shapes[0] = '\0'; - key = ob_get_key(ob); + key = BKE_key_from_object(ob); if (key) { kb = BLI_findlink(&key->block, ob->shapenr - 1); if (kb) { @@ -972,10 +973,10 @@ static void view3d_camera_border(Scene *scene, ARegion *ar, View3D *v3d, RegionV rect_camera = params.viewplane; /* get camera border within viewport */ - viewborder_r->xmin = ((rect_camera.xmin - rect_view.xmin) / BLI_RCT_SIZE_X(&rect_view)) * ar->winx; - viewborder_r->xmax = ((rect_camera.xmax - rect_view.xmin) / BLI_RCT_SIZE_X(&rect_view)) * ar->winx; - viewborder_r->ymin = ((rect_camera.ymin - rect_view.ymin) / BLI_RCT_SIZE_Y(&rect_view)) * ar->winy; - viewborder_r->ymax = ((rect_camera.ymax - rect_view.ymin) / BLI_RCT_SIZE_Y(&rect_view)) * ar->winy; + viewborder_r->xmin = ((rect_camera.xmin - rect_view.xmin) / BLI_rctf_size_x(&rect_view)) * ar->winx; + viewborder_r->xmax = ((rect_camera.xmax - rect_view.xmin) / BLI_rctf_size_x(&rect_view)) * ar->winx; + viewborder_r->ymin = ((rect_camera.ymin - rect_view.ymin) / BLI_rctf_size_y(&rect_view)) * ar->winy; + viewborder_r->ymax = ((rect_camera.ymax - rect_view.ymin) / BLI_rctf_size_y(&rect_view)) * ar->winy; } void ED_view3d_calc_camera_border_size(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D *rv3d, float size_r[2]) @@ -983,8 +984,8 @@ void ED_view3d_calc_camera_border_size(Scene *scene, ARegion *ar, View3D *v3d, R rctf viewborder; view3d_camera_border(scene, ar, v3d, rv3d, &viewborder, TRUE, TRUE); - size_r[0] = BLI_RCT_SIZE_X(&viewborder); - size_r[1] = BLI_RCT_SIZE_Y(&viewborder); + size_r[0] = BLI_rctf_size_x(&viewborder); + size_r[1] = BLI_rctf_size_y(&viewborder); } void ED_view3d_calc_camera_border(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D *rv3d, @@ -1340,7 +1341,7 @@ static void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d) glDisable(GL_MULTISAMPLE_ARB); region_scissor_winrct(ar, &winrct); - glScissor(winrct.xmin, winrct.ymin, BLI_RCT_SIZE_X(&winrct), BLI_RCT_SIZE_Y(&winrct)); + glScissor(winrct.xmin, winrct.ymin, BLI_rcti_size_x(&winrct), BLI_rcti_size_y(&winrct)); glClearColor(0.0, 0.0, 0.0, 0.0); if (v3d->zbuf) { @@ -1542,11 +1543,6 @@ static void view3d_draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d, { RegionView3D *rv3d = ar->regiondata; BGpic *bgpic; - Image *ima; - MovieClip *clip; - ImBuf *ibuf = NULL, *freeibuf; - float vec[4], fac, asp, zoomx, zoomy; - float x1, y1, x2, y2, cx, cy; int fg_flag = do_foreground ? V3D_BGPIC_FOREGROUND : 0; for (bgpic = v3d->bgpicbase.first; bgpic; bgpic = bgpic->next) { @@ -1559,6 +1555,13 @@ static void view3d_draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d, (rv3d->persp == RV3D_CAMOB && bgpic->view == (1 << RV3D_VIEW_CAMERA))) { float image_aspect[2]; + float fac, asp, zoomx, zoomy; + float x1, y1, x2, y2; + + ImBuf *ibuf = NULL, *freeibuf; + + Image *ima; + MovieClip *clip; /* disable individual images */ if ((bgpic->flag & V3D_BGPIC_DISABLED)) @@ -1686,26 +1689,25 @@ static void view3d_draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d, } } else { + float tvec[3]; float sco[2]; const float mval_f[2] = {1.0f, 0.0f}; /* calc window coord */ initgrabz(rv3d, 0.0, 0.0, 0.0); - ED_view3d_win_to_delta(ar, mval_f, vec); - fac = maxf(fabsf(vec[0]), maxf(fabsf(vec[1]), fabsf(vec[2]))); /* largest abs axis */ + ED_view3d_win_to_delta(ar, mval_f, tvec); + fac = maxf(fabsf(tvec[0]), maxf(fabsf(tvec[1]), fabsf(tvec[2]))); /* largest abs axis */ fac = 1.0f / fac; - asp = ( (float)ibuf->y) / (float)ibuf->x; + asp = (float)ibuf->y / (float)ibuf->x; - zero_v3(vec); - ED_view3d_project_float_v2(ar, vec, sco, rv3d->persmat); - cx = sco[0]; - cy = sco[1]; + zero_v3(tvec); + ED_view3d_project_float_v2_m4(ar, tvec, sco, rv3d->persmat); - x1 = cx + fac * (bgpic->xof - bgpic->size); - y1 = cy + asp * fac * (bgpic->yof - bgpic->size); - x2 = cx + fac * (bgpic->xof + bgpic->size); - y2 = cy + asp * fac * (bgpic->yof + bgpic->size); + x1 = sco[0] + fac * (bgpic->xof - bgpic->size); + y1 = sco[1] + asp * fac * (bgpic->yof - bgpic->size); + x2 = sco[0] + fac * (bgpic->xof + bgpic->size); + y2 = sco[1] + asp * fac * (bgpic->yof + bgpic->size); } /* complete clip? */ @@ -1771,8 +1773,9 @@ static void view3d_draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d, glDepthMask(1); if (v3d->zbuf) glEnable(GL_DEPTH_TEST); - if (freeibuf) + if (freeibuf) { IMB_freeImBuf(freeibuf); + } } } } @@ -2044,8 +2047,8 @@ void view3d_update_depths_rect(ARegion *ar, ViewDepths *d, rcti *rect) x = rect->xmin; y = rect->ymin; - w = BLI_RCT_SIZE_X(rect); - h = BLI_RCT_SIZE_Y(rect); + w = BLI_rcti_size_x(rect); + h = BLI_rcti_size_y(rect); if (w <= 0 || h <= 0) { if (d->depths) @@ -2375,7 +2378,7 @@ static void gpu_update_lamps_shadows(Scene *scene, View3D *v3d) mult_m4_m4m4(rv3d.persmat, rv3d.winmat, rv3d.viewmat); invert_m4_m4(rv3d.persinv, rv3d.viewinv); - ED_view3d_draw_offscreen(scene, v3d, &ar, winsize, winsize, viewmat, winmat, FALSE); + ED_view3d_draw_offscreen(scene, v3d, &ar, winsize, winsize, viewmat, winmat, FALSE, FALSE); GPU_lamp_shadow_buffer_unbind(shadow->lamp); v3d->drawtype = drawtype; @@ -2514,7 +2517,7 @@ static void view3d_main_area_setup_view(Scene *scene, View3D *v3d, ARegion *ar, void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, int winx, int winy, float viewmat[][4], float winmat[][4], - int do_bgpic) + int do_bgpic, int colormanage_background) { RegionView3D *rv3d = ar->regiondata; Base *base; @@ -2553,10 +2556,25 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, /* set background color, fallback on the view background color * (if active clip is set but frame is failed to load fallback to horizon color as background) */ if (scene->world) { - if (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) + /* NOTE: currently OpenGL is supposed to always work in sRGB space and do not + * apply any tonemaps since it's really tricky to support for all features (GLSL, textures, etc) + * but due to compatibility issues background is being affected display transform, so we can + * emulate behavior of disabled colro management + * but this function is also used for sequencer's scene strips which shouldn't be affected by + * tonemaps now and should be purely sRGB, that's why we've got this colormanage_background + * we can drop this flag in cost of some compatibility loss -- background wouldn't be + * color managed in 3d viewport + * same goes to opengl rendering, where color profile should be applied as very final step + */ + + if (colormanage_background) { + IMB_colormanagement_pixel_to_display_space_v3(backcol, &scene->world->horr, &scene->view_settings, + &scene->display_settings); + } + else { linearrgb_to_srgb_v3_v3(backcol, &scene->world->horr); - else - copy_v3_v3(backcol, &scene->world->horr); + } + glClearColor(backcol[0], backcol[1], backcol[2], 0.0); } else { @@ -2661,7 +2679,8 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar, /* utility func for ED_view3d_draw_offscreen */ ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar, - int sizex, int sizey, unsigned int flag, int draw_background, char err_out[256]) + int sizex, int sizey, unsigned int flag, int draw_background, + int colormanage_background, char err_out[256]) { RegionView3D *rv3d = ar->regiondata; ImBuf *ibuf; @@ -2686,10 +2705,10 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar, BKE_camera_params_compute_viewplane(¶ms, sizex, sizey, scene->r.xasp, scene->r.yasp); BKE_camera_params_compute_matrix(¶ms); - ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, params.winmat, draw_background); + ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, params.winmat, draw_background, colormanage_background); } else { - ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, NULL, draw_background); + ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, NULL, draw_background, colormanage_background); } /* read in pixels & stamp */ @@ -2714,7 +2733,8 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar, /* creates own 3d views, used by the sequencer */ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, Object *camera, int width, int height, - unsigned int flag, int drawtype, int draw_background, char err_out[256]) + unsigned int flag, int drawtype, int draw_background, + int colormanage_background, char err_out[256]) { View3D v3d = {NULL}; ARegion ar = {NULL}; @@ -2753,7 +2773,8 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, Object *camera, int w mult_m4_m4m4(rv3d.persmat, rv3d.winmat, rv3d.viewmat); invert_m4_m4(rv3d.persinv, rv3d.viewinv); - return ED_view3d_draw_offscreen_imbuf(scene, &v3d, &ar, width, height, flag, draw_background, err_out); + return ED_view3d_draw_offscreen_imbuf(scene, &v3d, &ar, width, height, flag, + draw_background, colormanage_background, err_out); // seq_view3d_cb(scene, cfra, render_size, seqrectx, seqrecty); } @@ -2860,10 +2881,10 @@ static int view3d_main_area_draw_engine(const bContext *C, ARegion *ar, int draw ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &viewborder, FALSE); - cliprct.xmin = viewborder.xmin + scene->r.border.xmin * BLI_RCT_SIZE_X(&viewborder); - cliprct.ymin = viewborder.ymin + scene->r.border.ymin * BLI_RCT_SIZE_Y(&viewborder); - cliprct.xmax = viewborder.xmin + scene->r.border.xmax * BLI_RCT_SIZE_X(&viewborder); - cliprct.ymax = viewborder.ymin + scene->r.border.ymax * BLI_RCT_SIZE_Y(&viewborder); + cliprct.xmin = viewborder.xmin + scene->r.border.xmin * BLI_rctf_size_x(&viewborder); + cliprct.ymin = viewborder.ymin + scene->r.border.ymin * BLI_rctf_size_y(&viewborder); + cliprct.xmax = viewborder.xmin + scene->r.border.xmax * BLI_rctf_size_x(&viewborder); + cliprct.ymax = viewborder.ymin + scene->r.border.ymax * BLI_rctf_size_y(&viewborder); cliprct.xmin += ar->winrct.xmin; cliprct.xmax += ar->winrct.xmin; @@ -2877,7 +2898,7 @@ static int view3d_main_area_draw_engine(const bContext *C, ARegion *ar, int draw if (cliprct.xmax > cliprct.xmin && cliprct.ymax > cliprct.ymin) { glGetIntegerv(GL_SCISSOR_BOX, scissor); - glScissor(cliprct.xmin, cliprct.ymin, BLI_RCT_SIZE_X(&cliprct), BLI_RCT_SIZE_Y(&cliprct)); + glScissor(cliprct.xmin, cliprct.ymin, BLI_rcti_size_x(&cliprct), BLI_rcti_size_y(&cliprct)); } else return 0; @@ -2936,10 +2957,9 @@ static void view3d_main_area_draw_objects(const bContext *C, ARegion *ar, const /* clear background */ if ((v3d->flag2 & V3D_RENDER_OVERRIDE) && scene->world) { - if (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) - linearrgb_to_srgb_v3_v3(backcol, &scene->world->horr); - else - copy_v3_v3(backcol, &scene->world->horr); + IMB_colormanagement_pixel_to_display_space_v3(backcol, &scene->world->horr, &scene->view_settings, + &scene->display_settings); + glClearColor(backcol[0], backcol[1], backcol[2], 0.0); } else diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 7accdb0c0e4..744ce6f6209 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -375,17 +375,17 @@ typedef struct ViewOpsData { #define TRACKBALLSIZE (1.1) -static void calctrackballvec(rcti *rect, int mx, int my, float vec[3]) +static void calctrackballvec(const rcti *rect, int mx, int my, float vec[3]) { float x, y, radius, d, z, t; radius = TRACKBALLSIZE; /* normalize x and y */ - x = BLI_RCT_CENTER_X(rect) - mx; - x /= (float)(BLI_RCT_SIZE_X(rect) / 4); - y = BLI_RCT_CENTER_Y(rect) - my; - y /= (float)(BLI_RCT_SIZE_Y(rect) / 2); + x = BLI_rcti_cent_x(rect) - mx; + x /= (float)(BLI_rcti_size_x(rect) / 4); + y = BLI_rcti_cent_y(rect) - my; + y /= (float)(BLI_rcti_size_y(rect) / 2); d = sqrt(x * x + y * y); if (d < radius * (float)M_SQRT1_2) { /* Inside sphere */ @@ -1637,7 +1637,7 @@ static void viewzoom_apply(ViewOpsData *vod, int x, int y, const short viewzoom, if (use_cam_zoom) { float delta; delta = (x - vod->origx + y - vod->origy) / 10.0f; - vod->rv3d->camzoom = vod->camzoom0 - delta; + vod->rv3d->camzoom = vod->camzoom0 + (zoom_invert ? delta : -delta); CLAMP(vod->rv3d->camzoom, RV3D_CAMZOOM_MIN, RV3D_CAMZOOM_MAX); } @@ -1666,8 +1666,8 @@ static void viewzoom_apply(ViewOpsData *vod, int x, int y, const short viewzoom, int ctr[2], len1, len2; /* method which zooms based on how far you move the mouse */ - ctr[0] = BLI_RCT_CENTER_X(&vod->ar->winrct); - ctr[1] = BLI_RCT_CENTER_Y(&vod->ar->winrct); + ctr[0] = BLI_rcti_cent_x(&vod->ar->winrct); + ctr[1] = BLI_rcti_cent_y(&vod->ar->winrct); len1 = (int)sqrt((ctr[0] - x) * (ctr[0] - x) + (ctr[1] - y) * (ctr[1] - y)) + 5; len2 = (int)sqrt((ctr[0] - vod->origx) * (ctr[0] - vod->origx) + (ctr[1] - vod->origy) * (ctr[1] - vod->origy)) + 5; @@ -2619,10 +2619,10 @@ static int render_border_exec(bContext *C, wmOperator *op) /* calculate range */ ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &vb, FALSE); - scene->r.border.xmin = ((float)rect.xmin - vb.xmin) / BLI_RCT_SIZE_X(&vb); - scene->r.border.ymin = ((float)rect.ymin - vb.ymin) / BLI_RCT_SIZE_Y(&vb); - scene->r.border.xmax = ((float)rect.xmax - vb.xmin) / BLI_RCT_SIZE_X(&vb); - scene->r.border.ymax = ((float)rect.ymax - vb.ymin) / BLI_RCT_SIZE_Y(&vb); + scene->r.border.xmin = ((float)rect.xmin - vb.xmin) / BLI_rctf_size_x(&vb); + scene->r.border.ymin = ((float)rect.ymin - vb.ymin) / BLI_rctf_size_y(&vb); + scene->r.border.xmax = ((float)rect.xmax - vb.xmin) / BLI_rctf_size_x(&vb); + scene->r.border.ymax = ((float)rect.ymax - vb.ymin) / BLI_rctf_size_y(&vb); /* actually set border */ CLAMP(scene->r.border.xmin, 0.0f, 1.0f); @@ -2786,8 +2786,8 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op) } /* work out the ratios, so that everything selected fits when we zoom */ - xscale = (BLI_RCT_SIZE_X(&rect) / vb[0]); - yscale = (BLI_RCT_SIZE_Y(&rect) / vb[1]); + xscale = (BLI_rcti_size_x(&rect) / vb[0]); + yscale = (BLI_rcti_size_y(&rect) / vb[1]); new_dist *= maxf(xscale, yscale); /* zoom in as required, or as far as we can go */ @@ -3465,7 +3465,7 @@ static int view3d_clipping_exec(bContext *C, wmOperator *op) view3d_set_viewcontext(C, &vc); view3d_get_transformation(vc.ar, vc.rv3d, NULL, &mats); /* NULL because we don't want it in object space */ - ED_view3d_calc_clipping(rv3d->clipbb, rv3d->clip, &mats, &rect); + ED_view3d_clipping_calc(rv3d->clipbb, rv3d->clip, &mats, &rect); return OPERATOR_FINISHED; } @@ -3529,7 +3529,7 @@ static int set_3dcursor_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *eve // if (obedit && ctrl) lr_click= 1; copy_v3_v3(oldcurs, fp); - project_int_noclip(ar, fp, mval); + ED_view3d_project_int_noclip(ar, fp, mval); flip = initgrabz(rv3d, fp[0], fp[1], fp[2]); /* reset the depth based on the view offset */ @@ -3537,7 +3537,7 @@ static int set_3dcursor_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *eve negate_v3_v3(fp, rv3d->ofs); /* re initialize */ - project_int_noclip(ar, fp, mval); + ED_view3d_project_int_noclip(ar, fp, mval); flip = initgrabz(rv3d, fp[0], fp[1], fp[2]); (void)flip; } @@ -3837,10 +3837,12 @@ int ED_view3d_autodist_depth_seg(ARegion *ar, const int mval_sta[2], const int m } /** - * Gets the view transformation from a camera - * currently dosnt take camzoom into account + * Set the view transformation from a 4x4 matrix. * - * The dist is not modified for this function, if NULL its assumed zero + * \param mat The view 4x4 transformation matrix to assign. + * \param ofs The view offset, normally from RegionView3D.ofs. + * \param quat The view rotation, quaternion normally from RegionView3D.viewquat. + * \param dist The view distance from ofs, normally from RegionView3D.dist. */ void ED_view3d_from_m4(float mat[][4], float ofs[3], float quat[4], float *dist) { @@ -3871,6 +3873,14 @@ void ED_view3d_from_m4(float mat[][4], float ofs[3], float quat[4], float *dist) } } +/** + * Calculate the view transformation matrix from RegionView3D input. + * The resulting matrix is equivalent to RegionView3D.viewinv + * \param mat The view 4x4 transformation matrix to calculate. + * \param ofs The view offset, normally from RegionView3D.ofs. + * \param quat The view rotation, quaternion normally from RegionView3D.viewquat. + * \param dist The view distance from ofs, normally from RegionView3D.dist. + */ void ED_view3d_to_m4(float mat[][4], const float ofs[3], const float quat[4], const float dist) { float iviewquat[4] = {-quat[0], quat[1], quat[2], quat[3]}; @@ -3881,8 +3891,14 @@ void ED_view3d_to_m4(float mat[][4], const float ofs[3], const float quat[4], co sub_v3_v3v3(mat[3], dvec, ofs); } - -/* object -> view */ +/** + * Set the RegionView3D members from an objects transformation and optionally lens. + * \param ob The object to set the view to. + * \param ofs The view offset to be set, normally from RegionView3D.ofs. + * \param quat The view rotation to be set, quaternion normally from RegionView3D.viewquat. + * \param dist The view distance from ofs to be set, normally from RegionView3D.dist. + * \param lens The view lens angle set for cameras and lamps, normally from View3D.lens. + */ void ED_view3d_from_object(Object *ob, float ofs[3], float quat[4], float *dist, float *lens) { ED_view3d_from_m4(ob->obmat, ofs, quat, dist); @@ -3896,7 +3912,13 @@ void ED_view3d_from_object(Object *ob, float ofs[3], float quat[4], float *dist, } } -/* view -> object */ +/** + * Set the object transformation from RegionView3D members. + * \param ob The object which has the transformation assigned. + * \param ofs The view offset, normally from RegionView3D.ofs. + * \param quat The view rotation, quaternion normally from RegionView3D.viewquat. + * \param dist The view distance from ofs, normally from RegionView3D.dist. + */ void ED_view3d_to_object(Object *ob, const float ofs[3], const float quat[4], const float dist) { float mat[4][4]; diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c index 855771b17a2..c743b88e889 100644 --- a/source/blender/editors/space_view3d/view3d_fly.c +++ b/source/blender/editors/space_view3d/view3d_fly.c @@ -346,7 +346,6 @@ static int initFlyInfo(bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *event /* check for flying ortho camera - which we cant support well * we _could_ also check for an ortho camera but this is easier */ if ((fly->rv3d->persp == RV3D_CAMOB) && - (fly->v3d->camera != NULL) && (fly->rv3d->is_persp == FALSE)) { ((Camera *)fly->v3d->camera->data)->type = CAM_PERSP; diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index fd43333acfe..b2ae63df662 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -84,25 +84,10 @@ * This can be cleaned when I make some new 'mode' icons. */ -/* view3d handler codes */ -#define VIEW3D_HANDLER_BACKGROUND 1 -#define VIEW3D_HANDLER_PROPERTIES 2 -#define VIEW3D_HANDLER_OBJECT 3 -#define VIEW3D_HANDLER_PREVIEW 4 -#define VIEW3D_HANDLER_MULTIRES 5 -#define VIEW3D_HANDLER_TRANSFORM 6 -#define VIEW3D_HANDLER_GREASEPENCIL 7 -#define VIEW3D_HANDLER_BONESKETCH 8 - /* end XXX ************* */ static void do_view3d_header_buttons(bContext *C, void *arg, int event); -#define B_SCENELOCK 101 -#define B_FULL 102 -#define B_HOME 103 -#define B_VIEWBUT 104 -#define B_PERSP 105 #define B_MODESELECT 108 #define B_SEL_VERT 110 #define B_SEL_EDGE 111 @@ -110,10 +95,7 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event); #define B_MAN_TRANS 116 #define B_MAN_ROT 117 #define B_MAN_SCALE 118 -#define B_NDOF 119 #define B_MAN_MODE 120 -#define B_REDR 122 -#define B_NOP 123 /* XXX quickly ported across */ static void handle_view3d_lock(bContext *C) @@ -346,10 +328,6 @@ static void do_view3d_header_buttons(bContext *C, void *UNUSED(arg), int event) /* watch it: if sa->win does not exist, check that when calling direct drawing routines */ switch (event) { - case B_REDR: - ED_area_tag_redraw(sa); - break; - case B_MODESELECT: WM_operator_properties_create(&props_ptr, "OBJECT_OT_mode_set"); RNA_enum_set(&props_ptr, "mode", v3d->modeselect); @@ -416,9 +394,6 @@ static void do_view3d_header_buttons(bContext *C, void *UNUSED(arg), int event) } ED_area_tag_redraw(sa); break; - case B_NDOF: - ED_area_tag_redraw(sa); - break; case B_MAN_MODE: ED_area_tag_redraw(sa); break; diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 5712144caf1..e409ad4e81e 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -114,7 +114,7 @@ int view3d_get_view_aligned_coordinate(ViewContext *vc, float fp[3], const int m mval_cpy[0] = mval[0]; mval_cpy[1] = mval[1]; - project_int_noclip(vc->ar, fp, mval_cpy); + ED_view3d_project_int_noclip(vc->ar, fp, mval_cpy); initgrabz(vc->rv3d, fp[0], fp[1], fp[2]); @@ -319,11 +319,6 @@ static int edge_inside_rect(rcti *rect, short x1, short y1, short x2, short y2) return 1; } - -#define MOVES_GESTURE 50 -#define MOVES_LASSO 500 - - /* warning; lasso select with backbuffer-check draws in backbuf with persp(PERSP_WIN) * and returns with persp(PERSP_VIEW). After lasso select backbuf is not OK */ @@ -339,9 +334,9 @@ static void do_lasso_select_pose(ViewContext *vc, Object *ob, int mcords[][2], s for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { if (PBONE_VISIBLE(arm, pchan->bone) && (pchan->bone->flag & BONE_UNSELECTABLE) == 0) { mul_v3_m4v3(vec, ob->obmat, pchan->pose_head); - project_int(vc->ar, vec, sco1); + ED_view3d_project_int(vc->ar, vec, sco1); mul_v3_m4v3(vec, ob->obmat, pchan->pose_tail); - project_int(vc->ar, vec, sco2); + ED_view3d_project_int(vc->ar, vec, sco2); if (BLI_lasso_is_edge_inside(mcords, moves, sco1[0], sco1[1], sco2[0], sco2[1], IS_CLIPPED)) { if (select) pchan->bone->flag |= BONE_SELECTED; @@ -376,7 +371,7 @@ static void do_lasso_select_objects(ViewContext *vc, int mcords[][2], short move for (base = vc->scene->base.first; base; base = base->next) { if (BASE_SELECTABLE(vc->v3d, base)) { /* use this to avoid un-needed lasso lookups */ - project_short(vc->ar, base->object->obmat[3], &base->sx); + ED_view3d_project_short(vc->ar, base->object->obmat[3], &base->sx); if (BLI_lasso_is_point_inside(mcords, moves, base->sx, base->sy, IS_CLIPPED)) { if (select) ED_base_object_select(base, BA_SELECT); @@ -583,9 +578,9 @@ static void do_lasso_select_armature(ViewContext *vc, int mcords[][2], short mov for (ebone = arm->edbo->first; ebone; ebone = ebone->next) { if (EBONE_VISIBLE(arm, ebone) && (ebone->flag & BONE_UNSELECTABLE) == 0) { mul_v3_m4v3(vec, vc->obedit->obmat, ebone->head); - project_short(vc->ar, vec, sco1); + ED_view3d_project_short(vc->ar, vec, sco1); mul_v3_m4v3(vec, vc->obedit->obmat, ebone->tail); - project_short(vc->ar, vec, sco2); + ED_view3d_project_short(vc->ar, vec, sco2); didpoint = 0; if (BLI_lasso_is_point_inside(mcords, moves, sco1[0], sco1[1], IS_CLIPPED)) { @@ -637,7 +632,7 @@ static void do_lasso_select_meta(ViewContext *vc, int mcords[][2], short moves, for (ml = mb->editelems->first; ml; ml = ml->next) { mul_v3_m4v3(vec, vc->obedit->obmat, &ml->x); - project_short(vc->ar, vec, sco); + ED_view3d_project_short(vc->ar, vec, sco); if (BLI_lasso_is_point_inside(mcords, moves, sco[0], sco[1], IS_CLIPPED)) { if (select) ml->flag |= SELECT; @@ -646,7 +641,7 @@ static void do_lasso_select_meta(ViewContext *vc, int mcords[][2], short moves, } } -int do_paintvert_box_select(ViewContext *vc, rcti *rect, int select, int extend) +static int do_paintvert_box_select(ViewContext *vc, rcti *rect, int select, int extend) { Mesh *me; MVert *mvert; @@ -654,8 +649,8 @@ int do_paintvert_box_select(ViewContext *vc, rcti *rect, int select, int extend) unsigned int *rt; int a, index; char *selar; - int sx = BLI_RCT_SIZE_X(rect) + 1; - int sy = BLI_RCT_SIZE_Y(rect) + 1; + int sx = BLI_rcti_size_x(rect) + 1; + int sy = BLI_rcti_size_y(rect) + 1; me = vc->obact->data; @@ -1065,7 +1060,7 @@ static Base *object_mouse_select_menu(bContext *C, ViewContext *vc, unsigned int else { int temp, dist = 15; - project_short(vc->ar, base->object->obmat[3], &base->sx); + ED_view3d_project_short(vc->ar, base->object->obmat[3], &base->sx); temp = abs(base->sx - mval[0]) + abs(base->sy - mval[1]); if (temp < dist) @@ -1346,7 +1341,7 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short dese base = startbase; while (base) { if (BASE_SELECTABLE(v3d, base)) { - project_short(ar, base->object->obmat[3], &base->sx); + ED_view3d_project_short(ar, base->object->obmat[3], &base->sx); temp = abs(base->sx - mval[0]) + abs(base->sy - mval[1]); if (base == BASACT) temp += 10; @@ -2383,11 +2378,11 @@ static void pose_circle_select(ViewContext *vc, int select, const int mval[2], f /* project head location to screenspace */ mul_v3_m4v3(vec, vc->obact->obmat, pchan->pose_head); - project_short(vc->ar, vec, sco1); + ED_view3d_project_short(vc->ar, vec, sco1); /* project tail location to screenspace */ mul_v3_m4v3(vec, vc->obact->obmat, pchan->pose_tail); - project_short(vc->ar, vec, sco2); + ED_view3d_project_short(vc->ar, vec, sco2); /* check if the head and/or tail is in the circle * - the call to check also does the selection already @@ -2451,11 +2446,11 @@ static void armature_circle_select(ViewContext *vc, int select, const int mval[2 /* project head location to screenspace */ mul_v3_m4v3(vec, vc->obedit->obmat, ebone->head); - project_short(vc->ar, vec, sco1); + ED_view3d_project_short(vc->ar, vec, sco1); /* project tail location to screenspace */ mul_v3_m4v3(vec, vc->obedit->obmat, ebone->tail); - project_short(vc->ar, vec, sco2); + ED_view3d_project_short(vc->ar, vec, sco2); /* check if the head and/or tail is in the circle * - the call to check also does the selection already @@ -2561,7 +2556,7 @@ static int view3d_circle_select_exec(bContext *C, wmOperator *op) select = select ? BA_SELECT : BA_DESELECT; for (base = FIRSTBASE; base; base = base->next) { if (BASE_SELECTABLE(v3d, base)) { - project_short(ar, base->object->obmat[3], &base->sx); + ED_view3d_project_short(ar, base->object->obmat[3], &base->sx); if (base->sx != IS_CLIPPED) { int dx = base->sx - x; int dy = base->sy - y; diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index c25bb80bfde..ff518e6ce5b 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -520,7 +520,7 @@ void VIEW3D_OT_object_as_camera(wmOperatorType *ot) /* ********************************** */ -void ED_view3d_calc_clipping(BoundBox *bb, float planes[4][4], bglMats *mats, const rcti *rect) +void ED_view3d_clipping_calc(BoundBox *bb, float planes[4][4], bglMats *mats, const rcti *rect) { float modelview[4][4]; double xs, ys, p[3]; @@ -569,7 +569,18 @@ void ED_view3d_calc_clipping(BoundBox *bb, float planes[4][4], bglMats *mats, co } } -/* create intersection coordinates in view Z direction at mouse coordinates */ +/** + * Calculate a 3d segment from 2d window coordinates. + * This ray_start is located at the viewpoint, ray_end is a far point. + * ray_start and ray_end are clipped by the view near and far limits + * so points along this line are always in view. + * In orthographic view all resulting segments will be parallel. + * \param ar The region (used for the window width and height). + * \param v3d The 3d viewport (used for near and far clipping range). + * \param mval The area relative 2d location (such as event->mval, converted into float[2]). + * \param ray_start The world-space starting point of the segment. + * \param ray_end The world-space end point of the segment. + */ void ED_view3d_win_to_segment_clip(ARegion *ar, View3D *v3d, const float mval[2], float ray_start[3], float ray_end[3]) { RegionView3D *rv3d = ar->regiondata; @@ -604,7 +615,17 @@ void ED_view3d_win_to_segment_clip(ARegion *ar, View3D *v3d, const float mval[2] } } -/* create intersection ray in view Z direction at mouse coordinates */ +/** + * Calculate a 3d viewpoint and direction vector from 2d window coordinates. + * This ray_start is located at the viewpoint, ray_normal is the direction towards mval. + * ray_start is clipped by the view near limit so points in front of it are always in view. + * In orthographic view the resulting ray_normal will match the view vector. + * \param ar The region (used for the window width and height). + * \param v3d The 3d viewport (used for near clipping value). + * \param mval The area relative 2d location (such as event->mval, converted into float[2]). + * \param ray_start The world-space starting point of the segment. + * \param ray_normal The normalized world-space direction of towards mval. + */ void ED_view3d_win_to_ray(ARegion *ar, View3D *v3d, const float mval[2], float ray_start[3], float ray_normal[3]) { float ray_end[3]; @@ -614,6 +635,13 @@ void ED_view3d_win_to_ray(ARegion *ar, View3D *v3d, const float mval[2], float r normalize_v3(ray_normal); } +/** + * Calculate a normalized 3d direction vector from the viewpoint towards a global location. + * In orthographic view the resulting vector will match the view vector. + * \param rv3d The region (used for the window width and height). + * \param coord The world-space location. + * \param vec The resulting normalized vector. + */ void ED_view3d_global_to_vector(RegionView3D *rv3d, const float coord[3], float vec[3]) { if (rv3d->is_persp) { @@ -660,6 +688,13 @@ int initgrabz(RegionView3D *rv3d, float x, float y, float z) return flip; } +/** + * Calculate a 3d location from 2d window coordinates. + * \param ar The region (used for the window width and height). + * \param depth_pt The reference location used to calculate the Z depth. + * \param mval The area relative location (such as event->mval converted to floats). + * \param out The resulting world-space location. + */ void ED_view3d_win_to_3d(ARegion *ar, const float depth_pt[3], const float mval[2], float out[3]) { RegionView3D *rv3d = ar->regiondata; @@ -690,8 +725,14 @@ void ED_view3d_win_to_3d(ARegion *ar, const float depth_pt[3], const float mval[ } } -/* always call initgrabz */ -/* only to detect delta motion */ +/** + * Calculate a 3d difference vector from 2d window offset. + * note that initgrabz() must be called first to determine + * the depth used to calculate the delta. + * \param ar The region (used for the window width and height). + * \param mval The area relative 2d difference (such as event->mval[0] - other_x). + * \param out The resulting world-space delta. + */ void ED_view3d_win_to_delta(ARegion *ar, const float mval[2], float out[3]) { RegionView3D *rv3d = ar->regiondata; @@ -705,9 +746,19 @@ void ED_view3d_win_to_delta(ARegion *ar, const float mval[2], float out[3]) out[2] = (rv3d->persinv[0][2] * dx + rv3d->persinv[1][2] * dy); } -/* doesn't rely on initgrabz */ -/* for perspective view, get the vector direction to - * the mouse cursor as a normalized vector */ +/** + * Calculate a 3d direction vector from 2d window coordinates. + * This direction vector starts and the view in the direction of the 2d window coordinates. + * In orthographic view all window coordinates yield the same vector. + * + * \note doesn't rely on initgrabz + * for perspective view, get the vector direction to + * the mouse cursor as a normalized vector. + * + * \param ar The region (used for the window width and height). + * \param mval The area relative 2d location (such as event->mval converted to floats). + * \param out The resulting normalized world-space direction vector. + */ void ED_view3d_win_to_vector(ARegion *ar, const float mval[2], float out[3]) { RegionView3D *rv3d = ar->regiondata; @@ -754,7 +805,7 @@ void ED_view3d_ob_project_mat_get(RegionView3D *rv3d, Object *ob, float pmat[4][ /* Uses window coordinates (x,y) and depth component z to find a point in * modelspace */ -void view3d_unproject(bglMats *mats, float out[3], const short x, const short y, const float z) +void ED_view3d_unproject(bglMats *mats, float out[3], const float x, const float y, const float z) { double ux, uy, uz; @@ -766,44 +817,44 @@ void view3d_unproject(bglMats *mats, float out[3], const short x, const short y, out[2] = uz; } -/* use view3d_get_object_project_mat to get projecting mat */ -void ED_view3d_project_float_v2(const ARegion *ar, const float vec[3], float adr[2], float mat[4][4]) +/* use #ED_view3d_ob_project_mat_get to get projecting mat */ +void ED_view3d_project_float_v2_m4(const ARegion *ar, const float co[3], float r_co[2], float mat[4][4]) { float vec4[4]; - copy_v3_v3(vec4, vec); + copy_v3_v3(vec4, co); vec4[3] = 1.0; - /* adr[0]= IS_CLIPPED; */ /* always overwritten */ + /* r_co[0] = IS_CLIPPED; */ /* always overwritten */ mul_m4_v4(mat, vec4); if (vec4[3] > FLT_EPSILON) { - adr[0] = (float)(ar->winx / 2.0f) + (ar->winx / 2.0f) * vec4[0] / vec4[3]; - adr[1] = (float)(ar->winy / 2.0f) + (ar->winy / 2.0f) * vec4[1] / vec4[3]; + r_co[0] = (float)(ar->winx / 2.0f) + (ar->winx / 2.0f) * vec4[0] / vec4[3]; + r_co[1] = (float)(ar->winy / 2.0f) + (ar->winy / 2.0f) * vec4[1] / vec4[3]; } else { - adr[0] = adr[1] = 0.0f; + zero_v2(r_co); } } -/* use view3d_get_object_project_mat to get projecting mat */ -void ED_view3d_project_float_v3(ARegion *ar, const float vec[3], float adr[3], float mat[4][4]) +/* use #ED_view3d_ob_project_mat_get to get projecting mat */ +void ED_view3d_project_float_v3_m4(ARegion *ar, const float vec[3], float r_co[3], float mat[4][4]) { float vec4[4]; copy_v3_v3(vec4, vec); vec4[3] = 1.0; - /* adr[0]= IS_CLIPPED; */ /* always overwritten */ + /* r_co[0] = IS_CLIPPED; */ /* always overwritten */ mul_m4_v4(mat, vec4); if (vec4[3] > FLT_EPSILON) { - adr[0] = (float)(ar->winx / 2.0f) + (ar->winx / 2.0f) * vec4[0] / vec4[3]; - adr[1] = (float)(ar->winy / 2.0f) + (ar->winy / 2.0f) * vec4[1] / vec4[3]; - adr[2] = vec4[2] / vec4[3]; + r_co[0] = (float)(ar->winx / 2.0f) + (ar->winx / 2.0f) * vec4[0] / vec4[3]; + r_co[1] = (float)(ar->winy / 2.0f) + (ar->winy / 2.0f) * vec4[1] / vec4[3]; + r_co[2] = vec4[2] / vec4[3]; } else { - zero_v3(adr); + zero_v3(r_co); } } @@ -842,24 +893,24 @@ int ED_view3d_boundbox_clip(RegionView3D *rv3d, float obmat[][4], BoundBox *bb) return 0; } -void project_short(ARegion *ar, const float vec[3], short adr[2]) /* clips */ +void ED_view3d_project_short(ARegion *ar, const float co[3], short r_co[2]) /* clips */ { RegionView3D *rv3d = ar->regiondata; float fx, fy, vec4[4]; - adr[0] = IS_CLIPPED; + r_co[0] = IS_CLIPPED; if (rv3d->rflag & RV3D_CLIPPING) { - if (ED_view3d_clipping_test(rv3d, vec, FALSE)) { + if (ED_view3d_clipping_test(rv3d, co, FALSE)) { return; } } - copy_v3_v3(vec4, vec); + copy_v3_v3(vec4, co); vec4[3] = 1.0; mul_m4_v4(rv3d->persmat, vec4); - if (vec4[3] > (float)BL_NEAR_CLIP) { /* 0.001 is the NEAR clipping cutoff for picking */ + if (vec4[3] > (float)BL_NEAR_CLIP) { fx = (ar->winx / 2) * (1 + vec4[0] / vec4[3]); if (fx > 0 && fx < ar->winx) { @@ -867,44 +918,44 @@ void project_short(ARegion *ar, const float vec[3], short adr[2]) /* clips */ fy = (ar->winy / 2) * (1 + vec4[1] / vec4[3]); if (fy > 0.0f && fy < (float)ar->winy) { - adr[0] = (short)floor(fx); - adr[1] = (short)floor(fy); + r_co[0] = (short)floor(fx); + r_co[1] = (short)floor(fy); } } } } -void project_int(ARegion *ar, const float vec[3], int adr[2]) +void ED_view3d_project_int(ARegion *ar, const float co[3], int r_co[2]) { RegionView3D *rv3d = ar->regiondata; float fx, fy, vec4[4]; - copy_v3_v3(vec4, vec); + copy_v3_v3(vec4, co); vec4[3] = 1.0; - adr[0] = (int)2140000000.0f; + r_co[0] = (int)2140000000.0f; mul_m4_v4(rv3d->persmat, vec4); - if (vec4[3] > (float)BL_NEAR_CLIP) { /* 0.001 is the NEAR clipping cutoff for picking */ + if (vec4[3] > (float)BL_NEAR_CLIP) { fx = (ar->winx / 2) * (1 + vec4[0] / vec4[3]); if (fx > -2140000000.0f && fx < 2140000000.0f) { fy = (ar->winy / 2) * (1 + vec4[1] / vec4[3]); if (fy > -2140000000.0f && fy < 2140000000.0f) { - adr[0] = (int)floor(fx); - adr[1] = (int)floor(fy); + r_co[0] = (int)floor(fx); + r_co[1] = (int)floor(fy); } } } } -void project_int_noclip(ARegion *ar, const float vec[3], int adr[2]) +void ED_view3d_project_int_noclip(ARegion *ar, const float co[3], int r_co[2]) { RegionView3D *rv3d = ar->regiondata; float fx, fy, vec4[4]; - copy_v3_v3(vec4, vec); + copy_v3_v3(vec4, co); vec4[3] = 1.0; mul_m4_v4(rv3d->persmat, vec4); @@ -913,27 +964,27 @@ void project_int_noclip(ARegion *ar, const float vec[3], int adr[2]) fx = (ar->winx / 2) * (1 + vec4[0] / vec4[3]); fy = (ar->winy / 2) * (1 + vec4[1] / vec4[3]); - adr[0] = (int)floor(fx); - adr[1] = (int)floor(fy); + r_co[0] = (int)floor(fx); + r_co[1] = (int)floor(fy); } else { - adr[0] = ar->winx / 2; - adr[1] = ar->winy / 2; + r_co[0] = ar->winx / 2; + r_co[1] = ar->winy / 2; } } -void project_short_noclip(ARegion *ar, const float vec[3], short adr[2]) +void ED_view3d_project_short_noclip(ARegion *ar, const float co[3], short r_co[2]) { RegionView3D *rv3d = ar->regiondata; float fx, fy, vec4[4]; - copy_v3_v3(vec4, vec); + copy_v3_v3(vec4, co); vec4[3] = 1.0; - adr[0] = IS_CLIPPED; + r_co[0] = IS_CLIPPED; mul_m4_v4(rv3d->persmat, vec4); - if (vec4[3] > (float)BL_NEAR_CLIP) { /* 0.001 is the NEAR clipping cutoff for picking */ + if (vec4[3] > (float)BL_NEAR_CLIP) { fx = (ar->winx / 2) * (1 + vec4[0] / vec4[3]); if (fx > -32700 && fx < 32700) { @@ -941,53 +992,48 @@ void project_short_noclip(ARegion *ar, const float vec[3], short adr[2]) fy = (ar->winy / 2) * (1 + vec4[1] / vec4[3]); if (fy > -32700.0f && fy < 32700.0f) { - adr[0] = (short)floor(fx); - adr[1] = (short)floor(fy); + r_co[0] = (short)floor(fx); + r_co[1] = (short)floor(fy); } } } } -void apply_project_float(float persmat[4][4], int winx, int winy, const float vec[3], float adr[2]) +void ED_view3d_project_float(ARegion *ar, const float co[3], float r_co[2]) { + RegionView3D *rv3d = ar->regiondata; + float vec4[4]; - copy_v3_v3(vec4, vec); + copy_v3_v3(vec4, co); vec4[3] = 1.0; - adr[0] = IS_CLIPPED; + r_co[0] = IS_CLIPPED; - mul_m4_v4(persmat, vec4); + mul_m4_v4(rv3d->persmat, vec4); if (vec4[3] > (float)BL_NEAR_CLIP) { - adr[0] = (float)(winx / 2.0f) + (winx / 2.0f) * vec4[0] / vec4[3]; - adr[1] = (float)(winy / 2.0f) + (winy / 2.0f) * vec4[1] / vec4[3]; + r_co[0] = (float)(ar->winx / 2.0f) + (ar->winx / 2.0f) * vec4[0] / vec4[3]; + r_co[1] = (float)(ar->winy / 2.0f) + (ar->winy / 2.0f) * vec4[1] / vec4[3]; } } -void project_float(ARegion *ar, const float vec[3], float adr[2]) -{ - RegionView3D *rv3d = ar->regiondata; - - apply_project_float(rv3d->persmat, ar->winx, ar->winy, vec, adr); -} - -void project_float_noclip(ARegion *ar, const float vec[3], float adr[2]) +void ED_view3d_project_float_noclip(ARegion *ar, const float co[3], float r_co[2]) { RegionView3D *rv3d = ar->regiondata; float vec4[4]; - copy_v3_v3(vec4, vec); + copy_v3_v3(vec4, co); vec4[3] = 1.0; mul_m4_v4(rv3d->persmat, vec4); if (fabs(vec4[3]) > BL_NEAR_CLIP) { - adr[0] = (float)(ar->winx / 2.0f) + (ar->winx / 2.0f) * vec4[0] / vec4[3]; - adr[1] = (float)(ar->winy / 2.0f) + (ar->winy / 2.0f) * vec4[1] / vec4[3]; + r_co[0] = (float)(ar->winx / 2.0f) + (ar->winx / 2.0f) * vec4[0] / vec4[3]; + r_co[1] = (float)(ar->winy / 2.0f) + (ar->winy / 2.0f) * vec4[1] / vec4[3]; } else { - adr[0] = ar->winx / 2.0f; - adr[1] = ar->winy / 2.0f; + r_co[0] = ar->winx / 2.0f; + r_co[1] = ar->winy / 2.0f; } } diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index dccd0c27234..ee5d50c7aba 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -126,11 +126,11 @@ static void convertViewVec2D(View2D *v2d, float r_vec[3], int dx, int dy) { float divx, divy; - divx = BLI_RCT_SIZE_X(&v2d->mask); - divy = BLI_RCT_SIZE_Y(&v2d->mask); + divx = BLI_rcti_size_x(&v2d->mask); + divy = BLI_rcti_size_y(&v2d->mask); - r_vec[0] = BLI_RCT_SIZE_X(&v2d->cur) * dx / divx; - r_vec[1] = BLI_RCT_SIZE_Y(&v2d->cur) * dy / divy; + r_vec[0] = BLI_rctf_size_x(&v2d->cur) * dx / divx; + r_vec[1] = BLI_rctf_size_y(&v2d->cur) * dy / divy; r_vec[2] = 0.0f; } @@ -139,11 +139,11 @@ static void convertViewVec2D_mask(View2D *v2d, float r_vec[3], int dx, int dy) float divx, divy; float mulx, muly; - divx = BLI_RCT_SIZE_X(&v2d->mask); - divy = BLI_RCT_SIZE_Y(&v2d->mask); + divx = BLI_rcti_size_x(&v2d->mask); + divy = BLI_rcti_size_y(&v2d->mask); - mulx = BLI_RCT_SIZE_X(&v2d->cur); - muly = BLI_RCT_SIZE_Y(&v2d->cur); + mulx = BLI_rctf_size_x(&v2d->cur); + muly = BLI_rctf_size_y(&v2d->cur); /* difference with convertViewVec2D */ /* clamp w/h, mask only */ @@ -226,7 +226,7 @@ void projectIntView(TransInfo *t, const float vec[3], int adr[2]) { if (t->spacetype == SPACE_VIEW3D) { if (t->ar->regiontype == RGN_TYPE_WINDOW) - project_int_noclip(t->ar, vec, adr); + ED_view3d_project_int_noclip(t->ar, vec, adr); } else if (t->spacetype == SPACE_IMAGE) { SpaceImage *sima = t->sa->spacedata.first; @@ -344,7 +344,7 @@ void projectFloatView(TransInfo *t, const float vec[3], float adr[2]) case SPACE_VIEW3D: { if (t->ar->regiontype == RGN_TYPE_WINDOW) { - project_float_noclip(t->ar, vec, adr); + ED_view3d_project_float_noclip(t->ar, vec, adr); return; } break; @@ -2195,7 +2195,6 @@ static void constraintTransLim(TransInfo *t, TransData *td) for (con = td->con; con; con = con->next) { bConstraintTypeInfo *cti = NULL; ListBase targets = {NULL, NULL}; - float tmat[4][4]; /* only consider constraint if enabled */ if (con->flag & CONSTRAINT_DISABLE) continue; @@ -2221,8 +2220,7 @@ static void constraintTransLim(TransInfo *t, TransData *td) /* do space conversions */ if (con->ownspace == CONSTRAINT_SPACE_WORLD) { /* just multiply by td->mtx (this should be ok) */ - copy_m4_m4(tmat, cob.matrix); - mul_m4_m3m4(cob.matrix, td->mtx, tmat); + mul_m4_m3m4(cob.matrix, td->mtx, cob.matrix); } else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) { /* skip... incompatable spacetype */ @@ -2237,9 +2235,8 @@ static void constraintTransLim(TransInfo *t, TransData *td) /* convert spaces again */ if (con->ownspace == CONSTRAINT_SPACE_WORLD) { - /* just multiply by td->mtx (this should be ok) */ - copy_m4_m4(tmat, cob.matrix); - mul_m4_m3m4(cob.matrix, td->smtx, tmat); + /* just multiply by td->smtx (this should be ok) */ + mul_m4_m3m4(cob.matrix, td->smtx, cob.matrix); } /* free targets list */ @@ -2287,18 +2284,17 @@ static void constraintRotLim(TransInfo *UNUSED(t), TransData *td) bConstraintOb cob; bConstraint *con; int do_limit = FALSE; - + /* Evaluate valid constraints */ for (con = td->con; con; con = con->next) { /* only consider constraint if enabled */ if (con->flag & CONSTRAINT_DISABLE) continue; if (con->enforce == 0.0f) continue; - + /* we're only interested in Limit-Rotation constraints */ if (con->type == CONSTRAINT_TYPE_ROTLIMIT) { bRotLimitConstraint *data = con->data; - float tmat[4][4]; - + /* only use it if it's tagged for this purpose */ if ((data->flag2 & LIMIT_TRANSFORM) == 0) continue; @@ -2312,12 +2308,11 @@ static void constraintRotLim(TransInfo *UNUSED(t), TransData *td) constraintob_from_transdata(&cob, td); do_limit = TRUE; } - + /* do space conversions */ if (con->ownspace == CONSTRAINT_SPACE_WORLD) { /* just multiply by td->mtx (this should be ok) */ - copy_m4_m4(tmat, cob.matrix); - mul_m4_m3m4(cob.matrix, td->mtx, tmat); + mul_m4_m3m4(cob.matrix, td->mtx, cob.matrix); } /* do constraint */ @@ -2325,9 +2320,8 @@ static void constraintRotLim(TransInfo *UNUSED(t), TransData *td) /* convert spaces again */ if (con->ownspace == CONSTRAINT_SPACE_WORLD) { - /* just multiply by td->mtx (this should be ok) */ - copy_m4_m4(tmat, cob.matrix); - mul_m4_m3m4(cob.matrix, td->smtx, tmat); + /* just multiply by td->smtx (this should be ok) */ + mul_m4_m3m4(cob.matrix, td->smtx, cob.matrix); } } } @@ -2382,7 +2376,6 @@ static void constraintSizeLim(TransInfo *t, TransData *td) /* we're only interested in Limit-Scale constraints */ if (con->type == CONSTRAINT_TYPE_SIZELIMIT) { bSizeLimitConstraint *data = con->data; - float tmat[4][4]; /* only use it if it's tagged for this purpose */ if ((data->flag2 & LIMIT_TRANSFORM) == 0) @@ -2391,11 +2384,10 @@ static void constraintSizeLim(TransInfo *t, TransData *td) /* do space conversions */ if (con->ownspace == CONSTRAINT_SPACE_WORLD) { /* just multiply by td->mtx (this should be ok) */ - copy_m4_m4(tmat, cob.matrix); - mul_m4_m3m4(cob.matrix, td->mtx, tmat); + mul_m4_m3m4(cob.matrix, td->mtx, cob.matrix); } else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) { - /* skip... incompatable spacetype */ + /* skip... incompatible spacetype */ continue; } @@ -2404,13 +2396,12 @@ static void constraintSizeLim(TransInfo *t, TransData *td) /* convert spaces again */ if (con->ownspace == CONSTRAINT_SPACE_WORLD) { - /* just multiply by td->mtx (this should be ok) */ - copy_m4_m4(tmat, cob.matrix); - mul_m4_m3m4(cob.matrix, td->smtx, tmat); + /* just multiply by td->smtx (this should be ok) */ + mul_m4_m3m4(cob.matrix, td->smtx, cob.matrix); } } } - + /* copy results from cob->matrix */ if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) { /* scale val and reset size */ @@ -2420,7 +2411,7 @@ static void constraintSizeLim(TransInfo *t, TransData *td) /* Reset val if SINGLESIZE but using a constraint */ if (td->flag & TD_SINGLESIZE) return; - + mat4_to_size(td->ext->size, cob.matrix); } } @@ -2852,11 +2843,11 @@ static void ElementResize(TransInfo *t, TransData *td, float mat[3][3]) if (t->flag & (T_OBJECT | T_TEXTURE | T_POSE)) { float obsizemat[3][3]; - // Reorient the size mat to fit the oriented object. + /* Reorient the size mat to fit the oriented object. */ mul_m3_m3m3(obsizemat, tmat, td->axismtx); - //print_m3("obsizemat", obsizemat); + /* print_m3("obsizemat", obsizemat); */ TransMat3ToSize(obsizemat, td->axismtx, fsize); - //print_v3("fsize", fsize); + /* print_v3("fsize", fsize); */ } else { mat3_to_size(fsize, tmat); @@ -2864,7 +2855,7 @@ static void ElementResize(TransInfo *t, TransData *td, float mat[3][3]) protectedSizeBits(td->protectflag, fsize); - if ((t->flag & T_V3D_ALIGN) == 0) { // align mode doesn't resize objects itself + if ((t->flag & T_V3D_ALIGN) == 0) { /* align mode doesn't resize objects itself */ if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) { /* scale val and reset size */ *td->val = td->ival * (1 + (fsize[0] - 1) * td->factor); @@ -4100,9 +4091,9 @@ void initMaskShrinkFatten(TransInfo *t) int MaskShrinkFatten(TransInfo *t, const int UNUSED(mval[2])) { - TransData *td = t->data; + TransData *td; float ratio; - int i; + int i, initial_feather = FALSE; char str[50]; ratio = t->values[0]; @@ -4116,13 +4107,30 @@ int MaskShrinkFatten(TransInfo *t, const int UNUSED(mval[2])) char c[NUM_STR_REP_LEN]; outputNumInput(&(t->num), c); - sprintf(str, "Shrink/Fatten: %s", c); + sprintf(str, "Feather Shrink/Fatten: %s", c); } else { - sprintf(str, "Shrink/Fatten: %3f", ratio); + sprintf(str, "Feather Shrink/Fatten: %3f", ratio); } - for (i = 0; i < t->total; i++, td++) { + /* detect if no points have feather yet */ + if (ratio > 1.0f) { + initial_feather = TRUE; + + for (td = t->data, i = 0; i < t->total; i++, td++) { + if (td->flag & TD_NOACTION) + break; + + if (td->flag & TD_SKIP) + continue; + + if (td->ival >= 0.001f) + initial_feather = FALSE; + } + } + + /* apply shrink/fatten */ + for (td = t->data, i = 0; i < t->total; i++, td++) { if (td->flag & TD_NOACTION) break; @@ -4130,7 +4138,11 @@ int MaskShrinkFatten(TransInfo *t, const int UNUSED(mval[2])) continue; if (td->val) { - *td->val = td->ival * ratio; + if (initial_feather) + *td->val = td->ival + (ratio - 1.0f) * 0.01f; + else + *td->val = td->ival * ratio; + /* apply PET */ *td->val = (*td->val * td->factor) + ((1.0f - td->factor) * td->ival); if (*td->val <= 0.0f) *td->val = 0.001f; @@ -4774,7 +4786,7 @@ static void calcNonProportionalEdgeSlide(TransInfo *t, SlideData *sld, const flo sv->edge_len = len_v3v3(dw_p, up_p); mul_v3_m4v3(v_proj, t->obedit->obmat, sv->v->co); - project_float_noclip(t->ar, v_proj, v_proj); + ED_view3d_project_float_noclip(t->ar, v_proj, v_proj); dist = len_squared_v2v2(mval, v_proj); if (dist < min_dist) { @@ -5040,19 +5052,19 @@ static int createSlideVerts(TransInfo *t) j = GET_INT_FROM_POINTER(BLI_smallhash_lookup(&table, (uintptr_t)v)); if (sv_array[j].down) { - ED_view3d_project_float_v3(ar, sv_array[j].down->co, vec1, projectMat); + ED_view3d_project_float_v3_m4(ar, sv_array[j].down->co, vec1, projectMat); } else { add_v3_v3v3(vec1, v->co, sv_array[j].downvec); - ED_view3d_project_float_v3(ar, vec1, vec1, projectMat); + ED_view3d_project_float_v3_m4(ar, vec1, vec1, projectMat); } if (sv_array[j].up) { - ED_view3d_project_float_v3(ar, sv_array[j].up->co, vec2, projectMat); + ED_view3d_project_float_v3_m4(ar, sv_array[j].up->co, vec2, projectMat); } else { add_v3_v3v3(vec2, v->co, sv_array[j].upvec); - ED_view3d_project_float_v3(ar, vec2, vec2, projectMat); + ED_view3d_project_float_v3_m4(ar, vec2, vec2, projectMat); } /* global direction */ diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 181f9fe6036..022e9177a4a 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -1773,9 +1773,6 @@ void flushTransParticles(TransInfo *t) /* ********************* mesh ****************** */ -/* proportional distance based on connectivity */ -#define THRESHOLDFACTOR (1.0f - 0.0001f) - /* I did this wrong, it should be a breadth-first search * but instead it's a depth-first search, fudged * to report shortest distances. I have no idea how fast @@ -5170,7 +5167,7 @@ void special_aftertrans_update(bContext *C, TransInfo *t) /* Depending on the lock status, draw necessary views */ // fixme... some of this stuff is not good if (ob) { - if (ob->pose || ob_get_key(ob)) + if (ob->pose || BKE_key_from_object(ob)) DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); else DAG_id_tag_update(&ob->id, OB_RECALC_OB); @@ -5554,8 +5551,8 @@ static void createTransObject(bContext *C, TransInfo *t) static void NodeToTransData(TransData *td, TransData2D *td2d, bNode *node) { /* hold original location */ - float locxy[2] = {BLI_RCT_CENTER_X(&node->totr), - BLI_RCT_CENTER_Y(&node->totr)}; + float locxy[2] = {BLI_rctf_cent_x(&node->totr), + BLI_rctf_cent_y(&node->totr)}; copy_v2_v2(td2d->loc, locxy); td2d->loc[2] = 0.0f; @@ -5722,10 +5719,9 @@ static void markerToTransDataInit(TransData *td, TransData2D *td2d, TransDataTra unit_m3(td->smtx); } -static void trackToTransData(SpaceClip *sc, TransData *td, TransData2D *td2d, +static void trackToTransData(const int framenr, TransData *td, TransData2D *td2d, TransDataTracking *tdt, MovieTrackingTrack *track, float aspx, float aspy) { - int framenr = ED_space_clip_get_clip_frame_number(sc); MovieTrackingMarker *marker = BKE_tracking_marker_ensure(track, framenr); tdt->flag = marker->flag; @@ -5777,7 +5773,6 @@ static void createTransTrackingTracksData(bContext *C, TransInfo *t) MovieClip *clip = ED_space_clip_get_clip(sc); ListBase *tracksbase = BKE_tracking_get_active_tracks(&clip->tracking); MovieTrackingTrack *track; - MovieTrackingMarker *marker; TransDataTracking *tdt; int framenr = ED_space_clip_get_clip_frame_number(sc); float aspx, aspy; @@ -5788,8 +5783,6 @@ static void createTransTrackingTracksData(bContext *C, TransInfo *t) track = tracksbase->first; while (track) { if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED) == 0) { - marker = BKE_tracking_marker_get(track, framenr); - t->total++; /* offset */ if (track->flag & SELECT) @@ -5820,9 +5813,7 @@ static void createTransTrackingTracksData(bContext *C, TransInfo *t) track = tracksbase->first; while (track) { if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED) == 0) { - marker = BKE_tracking_marker_get(track, framenr); - - trackToTransData(sc, td, td2d, tdt, track, aspx, aspy); + trackToTransData(framenr, td, td2d, tdt, track, aspx, aspy); /* offset */ td++; @@ -5845,12 +5836,6 @@ static void createTransTrackingTracksData(bContext *C, TransInfo *t) td += 2; td2d += 2; tdt += 2; - - if (marker->flag & MARKER_DISABLED) { - td += 3; - td2d += 3; - tdt += 3; - }; } } diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c index b88ae68e00b..1d75be05534 100644 --- a/source/blender/editors/transform/transform_snap.c +++ b/source/blender/editors/transform/transform_snap.c @@ -315,7 +315,7 @@ void applyProject(TransInfo *t) copy_v3_v3(iloc, td->ob->obmat[3]); } - project_float(t->ar, iloc, mval); + ED_view3d_project_float(t->ar, iloc, mval); if (snapObjectsTransform(t, mval, &dist, loc, no, t->tsnap.modeSelect)) { // if (t->flag & (T_EDIT|T_POSE)) { @@ -601,7 +601,7 @@ int updateSelectedSnapPoint(TransInfo *t) int dx, dy; int dist; - project_int(t->ar, p->co, screen_loc); + ED_view3d_project_int(t->ar, p->co, screen_loc); dx = t->mval[0] - screen_loc[0]; dy = t->mval[1] - screen_loc[1]; @@ -960,8 +960,8 @@ static void TargetSnapOffset(TransInfo *t, TransData *td) if (t->spacetype == SPACE_NODE && td != NULL) { bNode *node = td->extra; char border = t->tsnap.snapNodeBorder; - float width = BLI_RCT_SIZE_X(&node->totr); - float height = BLI_RCT_SIZE_Y(&node->totr); + float width = BLI_rctf_size_x(&node->totr); + float height = BLI_rctf_size_y(&node->totr); if (border & NODE_LEFT) t->tsnap.snapTarget[0] -= 0.5f * width; @@ -1164,7 +1164,7 @@ static int snapFace(ARegion *ar, float v1co[3], float v2co[3], float v3co[3], fl new_depth = len_v3v3(location, ray_start); - project_int(ar, location, screen_loc); + ED_view3d_project_int(ar, location, screen_loc); new_dist = abs(screen_loc[0] - (int)mval[0]) + abs(screen_loc[1] - (int)mval[1]); if (new_dist <= *dist && new_depth < *depth) { @@ -1232,7 +1232,7 @@ static int snapEdge(ARegion *ar, float v1co[3], short v1no[3], float v2co[3], sh new_depth = len_v3v3(location, ray_start); - project_int(ar, location, screen_loc); + ED_view3d_project_int(ar, location, screen_loc); new_dist = abs(screen_loc[0] - (int)mval[0]) + abs(screen_loc[1] - (int)mval[1]); /* 10% threshold if edge is closer but a bit further @@ -1289,7 +1289,7 @@ static int snapVertex(ARegion *ar, float vco[3], short vno[3], float obmat[][4], new_depth = len_v3v3(location, ray_start); - project_int(ar, location, screen_loc); + ED_view3d_project_int(ar, location, screen_loc); new_dist = abs(screen_loc[0] - (int)mval[0]) + abs(screen_loc[1] - (int)mval[1]); if (new_dist <= *r_dist && new_depth < *r_depth) { diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index 5008c35e46a..06da1c8bfea 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -2836,7 +2836,7 @@ static int uv_lasso_select_exec(bContext *C, wmOperator *op) return OPERATOR_PASS_THROUGH; } -void UV_OT_select_lasso(wmOperatorType *ot) +static void UV_OT_select_lasso(wmOperatorType *ot) { ot->name = "Lasso Select UV"; ot->description = "Select UVs using lasso selection"; diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c index c95b2e85248..7c06fbd2a9d 100644 --- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c +++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c @@ -242,7 +242,7 @@ static ParamHandle *construct_param_handle(Scene *scene, BMEditMesh *em, key = (ParamKey)efa; - tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); + // tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); // UNUSED if (efa->len == 3 || efa->len == 4) { /* for quads let parametrize split, it can make better decisions |