diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-01 16:20:18 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-01 16:20:18 +0400 |
commit | ea13ec1699bcf59960daa57fd2cd9d24e195a71b (patch) | |
tree | 8f3b48f2b535426b425388181ed0b9a598ca2d06 /source/blender/editors | |
parent | 6a36b6249b8dc5bd0f60572fdbc2e42e79c14981 (diff) |
Spelling Cleanup
Diffstat (limited to 'source/blender/editors')
48 files changed, 86 insertions, 85 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c index a0082b3258f..fa349f1494b 100644 --- a/source/blender/editors/animation/anim_channels_defines.c +++ b/source/blender/editors/animation/anim_channels_defines.c @@ -2493,7 +2493,7 @@ static bAnimChannelType ACF_GPL = static bAnimChannelType *animchannelTypeInfo[ANIMTYPE_NUM_TYPES]; static short ACF_INIT= 1; /* when non-zero, the list needs to be updated */ -/* Initialise type info definitions */ +/* Initialize type info definitions */ static void ANIM_init_channel_typeinfo_data (void) { int type= 0; diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index 8ac7406462d..bc3104ab7de 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -951,7 +951,7 @@ static void split_groups_action_temp (bAction *act, bActionGroup *tgrp) } } - /* Initialise memory for temp-group */ + /* Initialize memory for temp-group */ memset(tgrp, 0, sizeof(bActionGroup)); tgrp->flag |= (AGRP_EXPANDED|AGRP_TEMP); BLI_strncpy(tgrp->name, "#TempGroup", sizeof(tgrp->name)); @@ -1784,7 +1784,7 @@ static int animchannels_deselectall_exec (bContext *C, wmOperator *op) if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; - /* 'standard' behaviour - check if selected, then apply relevant selection */ + /* 'standard' behavior - check if selected, then apply relevant selection */ if (RNA_boolean_get(op->ptr, "invert")) ANIM_deselect_anim_channels(&ac, ac.data, ac.datatype, 0, ACHANNEL_SETFLAG_TOGGLE); else diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c index 32e5fe82ed4..714c3276769 100644 --- a/source/blender/editors/animation/anim_draw.c +++ b/source/blender/editors/animation/anim_draw.c @@ -189,7 +189,7 @@ static void draw_cfra_number (Scene *scene, View2D *v2d, float cfra, short time) /* get timecode string * - padding on str-buf passed so that it doesn't sit on the frame indicator - * - power = 0, gives 'standard' behaviour for time + * - power = 0, gives 'standard' behavior for time * but power = 1 is required for frames (to get integer frames) */ if (time) diff --git a/source/blender/editors/animation/fmodifier_ui.c b/source/blender/editors/animation/fmodifier_ui.c index 05f9248e0a6..a1949b87299 100644 --- a/source/blender/editors/animation/fmodifier_ui.c +++ b/source/blender/editors/animation/fmodifier_ui.c @@ -175,7 +175,7 @@ static void draw_modifier__generator(uiLayout *layout, ID *id, FModifier *fcm, s } break; - case FCM_GENERATOR_POLYNOMIAL_FACTORISED: /* factorised polynomial expression */ + case FCM_GENERATOR_POLYNOMIAL_FACTORISED: /* Factorized polynomial expression */ { float *cp = NULL; unsigned int i; diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c index 5557923c3d6..f66d77be795 100644 --- a/source/blender/editors/animation/keyframing.c +++ b/source/blender/editors/animation/keyframing.c @@ -755,7 +755,7 @@ static float visualkey_get_value (PointerRNA *ptr, PropertyRNA *prop, int array_ * Use this when validation of necessary animation data is not necessary, since an RNA-pointer to the necessary * data being keyframed, and a pointer to the F-Curve to use have both been provided. * - * The flag argument is used for special settings that alter the behaviour of + * The flag argument is used for special settings that alter the behavior of * the keyframe insertion. These include the 'visual' keyframing modes, quick refresh, * and extra keyframe filtering. */ @@ -874,7 +874,7 @@ short insert_keyframe_direct (ReportList *reports, PointerRNA ptr, PropertyRNA * /* Main Keyframing API call: * Use this when validation of necessary animation data is necessary, since it may not exist yet. * - * The flag argument is used for special settings that alter the behaviour of + * The flag argument is used for special settings that alter the behavior of * the keyframe insertion. These include the 'visual' keyframing modes, quick refresh, * and extra keyframe filtering. * @@ -968,7 +968,7 @@ short insert_keyframe (ReportList *reports, ID *id, bAction *act, const char gro * Use this when validation of necessary animation data isn't necessary as it * already exists. It will delete a keyframe at the current frame. * - * The flag argument is used for special settings that alter the behaviour of + * The flag argument is used for special settings that alter the behavior of * the keyframe deletion. These include the quick refresh options. */ short delete_keyframe (ReportList *reports, ID *id, bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short UNUSED(flag)) @@ -1239,8 +1239,8 @@ void ANIM_OT_keyframe_insert_menu (wmOperatorType *ot) RNA_def_property_flag(prop, PROP_HIDDEN); /* whether the menu should always be shown - * - by default, the menu should only be shown when there is no active Keying Set (2.5 behaviour), - * although in some cases it might be useful to always shown (pre 2.5 behaviour) + * - by default, the menu should only be shown when there is no active Keying Set (2.5 behavior), + * although in some cases it might be useful to always shown (pre 2.5 behavior) */ prop= RNA_def_boolean(ot->srna, "always_prompt", 0, "Always Show Menu", ""); RNA_def_property_flag(prop, PROP_HIDDEN); @@ -1711,7 +1711,7 @@ short id_frame_has_keyframe (ID *id, float frame, short filter) break; case ID_SCE: /* scene */ - // XXX TODO... for now, just use 'normal' behaviour + // XXX TODO... for now, just use 'normal' behavior // break; default: /* 'normal type' */ diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c index 25432260387..5d440bae2bc 100644 --- a/source/blender/editors/animation/keyingsets.c +++ b/source/blender/editors/animation/keyingsets.c @@ -839,7 +839,7 @@ typedef struct tRKS_DSource { } tRKS_DSource; -/* Iterator used for overriding the behaviour of iterators defined for +/* Iterator used for overriding the behavior of iterators defined for * relative Keying Sets, with the main usage of this being operators * requiring Auto Keyframing. Internal Use Only! */ diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c index 59645f10677..27a18980b34 100644 --- a/source/blender/editors/armature/editarmature.c +++ b/source/blender/editors/armature/editarmature.c @@ -4297,7 +4297,7 @@ int ED_do_pose_selectbuffer(Scene *scene, Base *base, unsigned int *buffer, shor * armature object was not active yet. * note, special exception for armature mode so we can do multi-select * we could check for multi-select explicitly but think its fine to - * always give pradictable behavior in weight paint mode - campbell */ + * always give predictable behavior in weight paint mode - campbell */ if (!extend || ((ob_act && (ob_act != ob) && (ob_act->mode & OB_MODE_WEIGHT_PAINT)==0))) { ED_pose_deselectall(ob, 0); nearBone->flag |= (BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL); diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c index 41a7b20de3d..9ea731150e8 100644 --- a/source/blender/editors/armature/editarmature_sketch.c +++ b/source/blender/editors/armature/editarmature_sketch.c @@ -1799,7 +1799,7 @@ void sk_applyCutGesture(bContext *UNUSED(C), SK_Gesture *gest, SK_Sketch *UNUSED SK_Point pt; pt.type = PT_EXACT; - pt.mode = PT_PROJECT; /* take mode from neighbouring points */ + pt.mode = PT_PROJECT; /* take mode from neighboring points */ copy_v3_v3(pt.p, isect->p); copy_v3_v3(pt.no, isect->stroke->points[isect->before].no); @@ -1841,7 +1841,7 @@ void sk_applyTrimGesture(bContext *UNUSED(C), SK_Gesture *gest, SK_Sketch *UNUSE float stroke_dir[3]; pt.type = PT_EXACT; - pt.mode = PT_PROJECT; /* take mode from neighbouring points */ + pt.mode = PT_PROJECT; /* take mode from neighboring points */ copy_v3_v3(pt.p, isect->p); copy_v3_v3(pt.no, isect->stroke->points[isect->before].no); diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c index e2b89ba90e1..a592e727988 100644 --- a/source/blender/editors/armature/meshlaplacian.c +++ b/source/blender/editors/armature/meshlaplacian.c @@ -1494,7 +1494,7 @@ static float meshdeform_boundary_total_weight(MeshDeformBind *mdb, int x, int y, a= meshdeform_index(mdb, x, y, z, 0); - /* count weight for neighbour cells */ + /* count weight for neighbor cells */ for(i=1; i<=6; i++) { if(meshdeform_index(mdb, x, y, z, i) == -1) continue; diff --git a/source/blender/editors/armature/poseSlide.c b/source/blender/editors/armature/poseSlide.c index c28b688e377..6cb68ab0a06 100644 --- a/source/blender/editors/armature/poseSlide.c +++ b/source/blender/editors/armature/poseSlide.c @@ -1231,7 +1231,7 @@ static int pose_propagate_exec (bContext *C, wmOperator *op) void POSE_OT_propagate (wmOperatorType *ot) { static EnumPropertyItem terminate_items[]= { - {POSE_PROPAGATE_SMART_HOLDS, "WHILE_HELD", 0, "While Held", "Propagate pose to all keyframes after current frame that don't change (Default behaviour)"}, + {POSE_PROPAGATE_SMART_HOLDS, "WHILE_HELD", 0, "While Held", "Propagate pose to all keyframes after current frame that don't change (Default behavior)"}, {POSE_PROPAGATE_NEXT_KEY, "NEXT_KEY", 0, "To Next Keyframe", "Propagate pose to first keyframe following the current frame only"}, {POSE_PROPAGATE_LAST_KEY, "LAST_KEY", 0, "To Last Keyframe", "Propagate pose to the last keyframe only (i.e. making action cyclic)"}, {POSE_PROPAGATE_BEFORE_FRAME, "BEFORE_FRAME", 0, "Before Frame", "Propagate pose to all keyframes between current frame and 'Frame' property"}, diff --git a/source/blender/editors/armature/poselib.c b/source/blender/editors/armature/poselib.c index 5ce44cb7a58..cd3017c0e0f 100644 --- a/source/blender/editors/armature/poselib.c +++ b/source/blender/editors/armature/poselib.c @@ -186,7 +186,7 @@ static int has_poselib_pose_data_poll (bContext *C) /* ----------------------------------- */ -/* Initialise a new poselib (whether it is needed or not) */ +/* Initialize a new poselib (whether it is needed or not) */ static bAction *poselib_init_new (Object *ob) { /* sanity checks - only for armatures */ @@ -201,7 +201,7 @@ static bAction *poselib_init_new (Object *ob) return ob->poselib; } -/* Initialise a new poselib (checks if that needs to happen) */ +/* Initialize a new poselib (checks if that needs to happen) */ static bAction *poselib_validate (Object *ob) { if (ELEM(NULL, ob, ob->pose)) diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c index dc4af18be11..fead1f24a54 100644 --- a/source/blender/editors/armature/poseobject.c +++ b/source/blender/editors/armature/poseobject.c @@ -1164,7 +1164,7 @@ static int pose_paste_exec (bContext *C, wmOperator *op) } /* if selOnly option is enabled, if user hasn't selected any bones, - * just go back to default behaviour to be more in line with other pose tools + * just go back to default behavior to be more in line with other pose tools */ if (selOnly) { if (CTX_DATA_COUNT(C, selected_pose_bones) == 0) diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c index e05f61de9dd..c09f4d16936 100644 --- a/source/blender/editors/curve/editcurve.c +++ b/source/blender/editors/curve/editcurve.c @@ -2367,7 +2367,7 @@ void CURVE_OT_smooth_radius(wmOperatorType *ot) /* next == 1 -> select next */ /* next == -1 -> select previous */ /* cont == 1 -> select continuously */ -/* selstatus, inverts behaviour */ +/* selstatus, inverts behavior */ static void select_adjacent_cp(ListBase *editnurb, short next, short cont, short selstatus) { Nurb *nu; @@ -5084,7 +5084,7 @@ static int select_more_exec(bContext *C, wmOperator *UNUSED(op)) short *selbpoints; /* note that NURBS surface is a special case because we mimic */ - /* the behaviour of "select more" of mesh tools. */ + /* the behavior of "select more" of mesh tools. */ /* The algorithm is designed to work in planar cases so it */ /* may not be optimal always (example: end of NURBS sphere) */ if(obedit->type==OB_SURF) { diff --git a/source/blender/editors/gpencil/editaction_gpencil.c b/source/blender/editors/gpencil/editaction_gpencil.c index 81a5f6777e7..c932eb4c7d0 100644 --- a/source/blender/editors/gpencil/editaction_gpencil.c +++ b/source/blender/editors/gpencil/editaction_gpencil.c @@ -580,7 +580,7 @@ static short mirror_gpf_marker (bGPDframe *gpf, Scene *scene) } } else { - /* initialisation time */ + /* initialization time */ if (initialised) { /* reset everything for safety */ marker = NULL; diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c index 8d2454ffac4..5785637cf8b 100644 --- a/source/blender/editors/gpencil/gpencil_paint.c +++ b/source/blender/editors/gpencil/gpencil_paint.c @@ -701,7 +701,7 @@ static void gp_stroke_newfrombuffer (tGPsdata *p) pt= gps->points; - /* convert all points (normal behaviour) */ + /* convert all points (normal behavior) */ for (i=0, ptc=gpd->sbuffer; i < gpd->sbuffer_size && ptc; i++, ptc++, pt++) { /* convert screen-coordinates to appropriate coordinates (and store them) */ gp_stroke_convertcoords(p, &ptc->x, &pt->x, depth_arr ? depth_arr+i:NULL); diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h index c75ec259504..2b00f854bb1 100644 --- a/source/blender/editors/include/ED_anim_api.h +++ b/source/blender/editors/include/ED_anim_api.h @@ -339,7 +339,7 @@ short ANIM_animdata_context_getdata(bAnimContext *ac); /* ------------------------ Drawing TypeInfo -------------------------- */ -/* flag-setting behaviour */ +/* flag-setting behavior */ typedef enum eAnimChannels_SetFlag { ACHANNEL_SETFLAG_CLEAR = 0, /* turn off */ ACHANNEL_SETFLAG_ADD, /* turn on */ @@ -358,7 +358,7 @@ typedef enum eAnimChannel_Settings { } eAnimChannel_Settings; -/* Drawing, mouse handling, and flag setting behaviour... */ +/* Drawing, mouse handling, and flag setting behavior... */ typedef struct bAnimChannelType { /* type data */ /* name of the channel type, for debugging */ diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index 880c5c049ca..fafd35bf911 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -497,7 +497,7 @@ int uiButGetUnitType(uiBut *but); /* Special Buttons * - * Butons with a more specific purpose: + * Buttons with a more specific purpose: * - IDPoinBut: for creating buttons that work on a pointer to an ID block. * - MenuBut: buttons that popup a menu (in headers usually). * - PulldownBut: like MenuBut, but creating a uiBlock (for compatibility). diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c index 8bb9ceb121c..1944f81ec2d 100644 --- a/source/blender/editors/interface/interface.c +++ b/source/blender/editors/interface/interface.c @@ -3384,7 +3384,7 @@ int uiButGetUnitType(uiBut *but) { int ownUnit = (int)but->unit_type; - /* own unit define always takes precidence over RNA provided, allowing for overriding + /* own unit define always takes precedence over RNA provided, allowing for overriding * default value provided in RNA in a few special cases (i.e. Active Keyframe in Graph Edit) */ // XXX: this doesn't allow clearing unit completely, though the same could be said for icons diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index 2e0d4323fa5..41385292707 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -1474,7 +1474,7 @@ static void ui_textedit_set_cursor_select(uiBut *but, uiHandleButtonData *data, } /* this is used for both utf8 and ascii, its meant to be used for single keys, - * notie the buffer is either copied or not, so its not suitable for pasting in + * notice the buffer is either copied or not, so its not suitable for pasting in * - campbell */ static int ui_textedit_type_buf(uiBut *but, uiHandleButtonData *data, const char *utf8_buf, int utf8_buf_len) @@ -3034,7 +3034,7 @@ static int ui_do_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data, wm ui_apply_button(C, but->block, but, data, 1); /* button's state need to be changed to EXIT so moving mouse away from this mouse wouldn't lead - * to cancel changes made to this button, but shanging state to EXIT also makes no button active for + * to cancel changes made to this button, but changing state to EXIT also makes no button active for * a while which leads to triggering operator when doing fast scrolling mouse wheel. * using post activate stuff from button allows to make button be active again after checking for all * all that mouse leave and cancel stuff, so wuick scrool wouldnt't be an issue anumore. diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c index 4d2a1b69293..42052dcea4f 100644 --- a/source/blender/editors/interface/view2d.c +++ b/source/blender/editors/interface/view2d.c @@ -157,7 +157,7 @@ static void view2d_masks(View2D *v2d) /* Refresh and Validation */ -/* Initialise all relevant View2D data (including view rects if first time) and/or refresh mask sizes after view resize +/* Initialize all relevant View2D data (including view rects if first time) and/or refresh mask sizes after view resize * - for some of these presets, it is expected that the region will have defined some * additional settings necessary for the customisation of the 2D viewport to its requirements * - this function should only be called from region init() callbacks, where it is expected that @@ -177,7 +177,7 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy) /* see eView2D_CommonViewTypes in UI_view2d.h for available view presets */ switch (type) { - /* 'standard view' - optimum setup for 'standard' view behaviour, + /* 'standard view' - optimum setup for 'standard' view behavior, * that should be used new views as basis for their * own unique View2D settings, which should be used instead of this in most cases... */ @@ -588,7 +588,7 @@ void UI_view2d_curRect_validate_resize(View2D *v2d, int resize) * * So, resolution is to just shift view by the gap between the extremities. * We favour moving the 'minimum' across, as that's origin for most things - * (XXX - in the past, max was favoured... if there are bugs, swap!) + * (XXX - in the past, max was favored... if there are bugs, swap!) */ if ((cur->xmin < tot->xmin) && (cur->xmax > tot->xmax)) { /* outside boundaries on both sides, so take middle-point of tot, and place in balanced way */ @@ -980,7 +980,7 @@ void UI_view2d_view_ortho(View2D *v2d) rctf curmasked; float xofs, yofs; - /* pixel offsets (-0.375f) are needed to get 1:1 correspondance with pixels for smooth UI drawing, + /* pixel offsets (-0.375f) are needed to get 1:1 correspondence with pixels for smooth UI drawing, * but only applied where requsted */ /* XXX brecht: instead of zero at least use a tiny offset, otherwise @@ -1019,7 +1019,7 @@ void UI_view2d_view_orthoSpecial(ARegion *ar, View2D *v2d, short xaxis) rctf curmasked; float xofs, yofs; - /* pixel offsets (-0.375f) are needed to get 1:1 correspondance with pixels for smooth UI drawing, + /* pixel offsets (-0.375f) are needed to get 1:1 correspondence with pixels for smooth UI drawing, * but only applied where requsted */ /* XXX temp (ton) */ diff --git a/source/blender/editors/mesh/knifetool.c b/source/blender/editors/mesh/knifetool.c index fe1cc18086f..bc2f01a2483 100644 --- a/source/blender/editors/mesh/knifetool.c +++ b/source/blender/editors/mesh/knifetool.c @@ -1678,7 +1678,7 @@ static void remerge_faces(knifetool_opdata *kcd) } } } - /* BMESH_TODO, check if the code above validates the indicies */ + /* BMESH_TODO, check if the code above validates the indices */ /* bm->elem_index_dirty &= ~BM_FACE; */ bm->elem_index_dirty |= BM_FACE; @@ -1721,7 +1721,7 @@ static void knifenet_fill_faces(knifetool_opdata *kcd) BMO_elem_flag_enable(bm, e, BOUNDARY); } - /* turn knife verts into real verts, as necassary */ + /* turn knife verts into real verts, as necessary */ BLI_mempool_iternew(kcd->kverts, &iter); for (kfv = BLI_mempool_iterstep(&iter); kfv; kfv = BLI_mempool_iterstep(&iter)) { if (!kfv->v) { diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c index 2be66ca5310..526672b8b4b 100644 --- a/source/blender/editors/mesh/mesh_data.c +++ b/source/blender/editors/mesh/mesh_data.c @@ -100,7 +100,7 @@ static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *la layer data pointer to find where the active layer has ended up. - this is necassary because the deletion functions only support deleting the active + this is necessary because the deletion functions only support deleting the active layer. */ actlayerdata = data->layers[CustomData_get_active_layer_index(data, type)].data; rndlayerdata = data->layers[CustomData_get_render_layer_index(data, type)].data; diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c index 55dbbb50958..d53f414336d 100644 --- a/source/blender/editors/object/object_modifier.c +++ b/source/blender/editors/object/object_modifier.c @@ -478,7 +478,7 @@ static int modifier_apply_shape(ReportList *reports, Scene *scene, Object *ob, M key= me->key= add_key((ID *)me); key->type= KEY_RELATIVE; /* if that was the first key block added, then it was the basis. - * Initialise it with the mesh, and add another for the modifier */ + * Initialize it with the mesh, and add another for the modifier */ kb= add_keyblock(key, NULL); mesh_to_key(me, kb); } diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c index 1e075fd4d43..2281d7a26d8 100644 --- a/source/blender/editors/object/object_relations.c +++ b/source/blender/editors/object/object_relations.c @@ -544,7 +544,7 @@ int ED_object_parent_set(ReportList *reports, Main *bmain, Scene *scene, Object bAction *act = verify_adt_action(&cu->id, 1); FCurve *fcu = verify_fcurve(act, NULL, "eval_time", 0, 1); - /* setup dummy 'generator' modifier here to get 1-1 correspondance still working */ + /* setup dummy 'generator' modifier here to get 1-1 correspondence still working */ if (!fcu->bezt && !fcu->fpt && !fcu->modifiers.first) add_fmodifier(&fcu->modifiers, FMODIFIER_TYPE_GENERATOR); } diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c index c60041fe67b..c2ecf78de5d 100644 --- a/source/blender/editors/object/object_vgroup.c +++ b/source/blender/editors/object/object_vgroup.c @@ -769,7 +769,7 @@ static int* getSurroundingVerts(Mesh *me, int vert, int *count) MLoop *ml = &me->mloop[mp->loopstart]; while(j--) { /* XXX This assume a vert can only be once in a poly, even though - * it seems logical to me, not totaly sure of that. */ + * it seems logical to me, not totally sure of that. */ if (ml->v == vert) { int a, b, k; if(j == first_l) { @@ -1604,7 +1604,7 @@ void ED_vgroup_mirror(Object *ob, const short mirror_weights, const short flip_v } /* unlike editmesh we know that by only looping over the first hald of - * the 'u' indicies it will cover all points except the middle which is + * the 'u' indices it will cover all points except the middle which is * ok in this case */ pntsu_half= lt->pntsu / 2; @@ -2644,7 +2644,7 @@ static int vertex_group_copy_to_selected_exec(bContext *C, wmOperator *op) if((change == 0 && fail == 0) || fail) { BKE_reportf(op->reports, RPT_ERROR, - "Copy to VGroups to Selected warning done %d, failed %d, object data must have matching indicies", + "Copy to VGroups to Selected warning done %d, failed %d, object data must have matching indices", change, fail); } @@ -2795,7 +2795,7 @@ static int vgroup_do_remap(Object *ob, char *name_array, wmOperator *op) ED_vgroup_give_array(ob->data, &dvert, &dvert_tot); - /*create as necassary*/ + /*create as necessary*/ while(dvert && dvert_tot--) { if(dvert->totweight) defvert_remap(dvert, sort_map, defbase_tot); diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c index cdcaae91070..7f568833866 100644 --- a/source/blender/editors/physics/dynamicpaint_ops.c +++ b/source/blender/editors/physics/dynamicpaint_ops.c @@ -48,7 +48,6 @@ #include "RNA_define.h" #include "RNA_enum_types.h" -/* Platform independend time */ #include "PIL_time.h" #include "WM_types.h" @@ -169,7 +168,7 @@ static int type_toggle_exec(bContext *C, wmOperator *op) return OPERATOR_CANCELLED; } - /* update dependancy */ + /* update dependency */ DAG_id_tag_update(&cObject->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, cObject); DAG_scene_sort(CTX_data_main(C), scene); diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c index 5648bc69099..2a7f9b2a626 100644 --- a/source/blender/editors/physics/particle_edit.c +++ b/source/blender/editors/physics/particle_edit.c @@ -952,7 +952,7 @@ static void pe_deflect_emitter(Scene *scene, Object *ob, PTCacheEdit *edit) } } } -/* force set distances between neighbouring keys */ +/* force set distances between neighboring keys */ static void PE_apply_lengths(Scene *scene, PTCacheEdit *edit) { @@ -977,7 +977,7 @@ static void PE_apply_lengths(Scene *scene, PTCacheEdit *edit) } } } -/* try to find a nice solution to keep distances between neighbouring keys */ +/* try to find a nice solution to keep distances between neighboring keys */ static void pe_iterate_lengths(Scene *scene, PTCacheEdit *edit) { ParticleEditSettings *pset=PE_settings(scene); @@ -2196,7 +2196,7 @@ static void remove_tagged_keys(Object *ob, ParticleSystem *psys) /************************ subdivide opertor *********************/ -/* works like normal edit mode subdivide, inserts keys between neighbouring selected keys */ +/* works like normal edit mode subdivide, inserts keys between neighboring selected keys */ static void subdivide_particle(PEData *data, int pa_index) { PTCacheEdit *edit= data->edit; diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index e35df217761..d018a8d03d3 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -119,7 +119,7 @@ void image_buffer_rect_update(Scene *scene, RenderResult *rr, ImBuf *ibuf, volat if(xmax < 1 || ymax < 1) return; - /* find current float rect for display, first case is after composit... still weak */ + /* find current float rect for display, first case is after composite... still weak */ if(rr->rectf) rectf= rr->rectf; else { diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index 6f1da1895e9..725b2a584ba 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -1850,9 +1850,11 @@ static int project_bucket_isect_circle(const float cent[2], const float radius_s /* Note for rect_to_uvspace_ortho() and rect_to_uvspace_persp() * in ortho view this function gives good results when bucket_bounds are outside the triangle - * however in some cases, perspective view will mess up with faces that have minimal screenspace area (viewed from the side) + * however in some cases, perspective view will mess up with faces that have minimal screenspace area + * (viewed from the side) * - * for this reason its not relyable in this case so we'll use the Simple Barycentric' funcs that only account for points inside the triangle. + * for this reason its not reliable in this case so we'll use the Simple Barycentric' + * funcs that only account for points inside the triangle. * however switching back to this for ortho is always an option */ static void rect_to_uvspace_ortho( @@ -2434,7 +2436,7 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i if (is_ortho) screen_px_from_ortho(uv, v1coSS, v2coSS, v3coSS, uv1co, uv2co, uv3co, pixelScreenCo, w); else screen_px_from_persp(uv, v1coSS, v2coSS, v3coSS, uv1co, uv2co, uv3co, pixelScreenCo, w); - /* a pitty we need to get the worldspace pixel location here */ + /* a pity we need to get the worldspace pixel location here */ if(do_clip) { interp_v3_v3v3v3(wco, ps->dm_mvert[ (*(&mf->v1 + i1)) ].co, ps->dm_mvert[ (*(&mf->v1 + i2)) ].co, ps->dm_mvert[ (*(&mf->v1 + i3)) ].co, w); if (ED_view3d_clipping_test(ps->rv3d, wco, TRUE)) { @@ -2655,7 +2657,7 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i #endif } - /* a pitty we need to get the worldspace pixel location here */ + /* a pity we need to get the worldspace pixel location here */ if(do_clip) { if (side) interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v3].co, ps->dm_mvert[mf->v4].co, w); else interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v2].co, ps->dm_mvert[mf->v3].co, w); @@ -2731,7 +2733,7 @@ static void project_bucket_bounds(const ProjPaintState *ps, const int bucket_x, /* Fill this bucket with pixels from the faces that intersect it. * - * have bucket_bounds as an argument so we don;t need to give bucket_x/y the rect function needs */ + * have bucket_bounds as an argument so we don't need to give bucket_x/y the rect function needs */ static void project_bucket_init(const ProjPaintState *ps, const int thread_index, const int bucket_index, rctf *bucket_bounds) { LinkNode *node; diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c index 414999b2f2b..2909db71f73 100644 --- a/source/blender/editors/space_action/action_select.c +++ b/source/blender/editors/space_action/action_select.c @@ -146,7 +146,7 @@ static int actkeys_deselectall_exec(bContext *C, wmOperator *op) if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; - /* 'standard' behaviour - check if selected, then apply relevant selection */ + /* 'standard' behavior - check if selected, then apply relevant selection */ if (RNA_boolean_get(op->ptr, "invert")) deselect_action_keys(&ac, 0, SELECT_INVERT); else @@ -296,7 +296,7 @@ static int actkeys_borderselect_exec(bContext *C, wmOperator *op) if (RNA_boolean_get(op->ptr, "axis_range")) { /* mode depends on which axis of the range is larger to determine which axis to use * - checking this in region-space is fine, as it's fundamentally still going to be a different rect size - * - the frame-range select option is favoured over the channel one (x over y), as frame-range one is often + * - the frame-range select option is favored over the channel one (x over y), as frame-range one is often * used for tweaking timing when "blocking", while channels is not that useful... */ if ((rect.xmax - rect.xmin) >= (rect.ymax - rect.ymin)) diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c index 7bdb37d9651..b8752ffa775 100644 --- a/source/blender/editors/space_graph/graph_draw.c +++ b/source/blender/editors/space_graph/graph_draw.c @@ -850,7 +850,7 @@ void graph_draw_curves (bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGri /* draw curve: * - curve line may be result of one or more destructive modifiers or just the raw data, * so we need to check which method should be used - * - controls from active modifier take precidence over keyframes + * - controls from active modifier take precedence over keyframes * (XXX! editing tools need to take this into account!) */ diff --git a/source/blender/editors/space_graph/graph_select.c b/source/blender/editors/space_graph/graph_select.c index 617dd172c05..9a0f04f418e 100644 --- a/source/blender/editors/space_graph/graph_select.c +++ b/source/blender/editors/space_graph/graph_select.c @@ -154,7 +154,7 @@ static int graphkeys_deselectall_exec(bContext *C, wmOperator *op) if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; - /* 'standard' behaviour - check if selected, then apply relevant selection */ + /* 'standard' behavior - check if selected, then apply relevant selection */ if (RNA_boolean_get(op->ptr, "invert")) deselect_graph_keys(&ac, 0, SELECT_INVERT, TRUE); else @@ -325,7 +325,7 @@ static int graphkeys_borderselect_exec(bContext *C, wmOperator *op) if (RNA_boolean_get(op->ptr, "axis_range")) { /* mode depends on which axis of the range is larger to determine which axis to use * - checking this in region-space is fine, as it's fundamentally still going to be a different rect size - * - the frame-range select option is favoured over the channel one (x over y), as frame-range one is often + * - the frame-range select option is favored over the channel one (x over y), as frame-range one is often * used for tweaking timing when "blocking", while channels is not that useful... */ if ((rect.xmax - rect.xmin) >= (rect.ymax - rect.ymin)) diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c index d7a1053f3c1..0253f04a05d 100644 --- a/source/blender/editors/space_nla/nla_draw.c +++ b/source/blender/editors/space_nla/nla_draw.c @@ -172,7 +172,7 @@ static void nla_strip_get_color_inside (AnimData *adt, NlaStrip *strip, float co color[2]= 0.86f; } else { - /* normal, unselected strip - use (hardly noticable) blue tinge */ + /* normal, unselected strip - use (hardly noticeable) blue tinge */ // FIXME: hardcoded temp-hack colors color[0]= 0.11f; color[1]= 0.15f; @@ -190,7 +190,7 @@ static void nla_strip_get_color_inside (AnimData *adt, NlaStrip *strip, float co color[2]= 0.59f; } else { - /* normal, unselected strip - use (hardly noticable) dark purple tinge */ + /* normal, unselected strip - use (hardly noticeable) dark purple tinge */ // FIXME: hardcoded temp-hack colors color[0]= 0.20f; color[1]= 0.15f; @@ -207,7 +207,7 @@ static void nla_strip_get_color_inside (AnimData *adt, NlaStrip *strip, float co color[2]= 0.48f; } else { - /* normal, unselected strip - use (hardly noticable) teal tinge */ + /* normal, unselected strip - use (hardly noticeable) teal tinge */ // FIXME: hardcoded temp-hack colors color[0]= 0.17f; color[1]= 0.24f; @@ -813,7 +813,7 @@ static void draw_nla_channel_list_gl (bAnimContext *ac, ListBase *anim_data, Vie /* only on top two corners, to show that this channel sits on top of the preceding ones */ uiSetRoundBox(UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT); - /* draw slightly shifted up vertically to look like it has more separtion from other channels, + /* draw slightly shifted up vertically to look like it has more separation from other channels, * but we then need to slightly shorten it so that it doesn't look like it overlaps */ uiDrawBox(GL_POLYGON, x+offset, yminc+NLACHANNEL_SKIP, (float)v2d->cur.xmax, ymaxc+NLACHANNEL_SKIP-1, 8); diff --git a/source/blender/editors/space_nla/nla_select.c b/source/blender/editors/space_nla/nla_select.c index 0cb48582bc9..6ad83f6591a 100644 --- a/source/blender/editors/space_nla/nla_select.c +++ b/source/blender/editors/space_nla/nla_select.c @@ -171,7 +171,7 @@ static int nlaedit_deselectall_exec(bContext *C, wmOperator *op) if (ANIM_animdata_get_context(C, &ac) == 0) return OPERATOR_CANCELLED; - /* 'standard' behaviour - check if selected, then apply relevant selection */ + /* 'standard' behavior - check if selected, then apply relevant selection */ if (RNA_boolean_get(op->ptr, "invert")) deselect_nla_strips(&ac, DESELECT_STRIPS_NOTEST, SELECT_INVERT); else @@ -308,7 +308,7 @@ static int nlaedit_borderselect_exec(bContext *C, wmOperator *op) if (RNA_boolean_get(op->ptr, "axis_range")) { /* mode depends on which axis of the range is larger to determine which axis to use * - checking this in region-space is fine, as it's fundamentally still going to be a different rect size - * - the frame-range select option is favoured over the channel one (x over y), as frame-range one is often + * - the frame-range select option is favored over the channel one (x over y), as frame-range one is often * used for tweaking timing when "blocking", while channels is not that useful... */ if ((rect.xmax - rect.xmin) >= (rect.ymax - rect.ymin)) diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c index 493fb854585..93d3b22e092 100644 --- a/source/blender/editors/space_node/space_node.c +++ b/source/blender/editors/space_node/space_node.c @@ -339,7 +339,7 @@ static void node_buttons_area_draw(const bContext *C, ARegion *ar) ED_region_panels(C, ar, 1, NULL, -1); } -/* Initialise main area, setting handlers. */ +/* Initialize main area, setting handlers. */ static void node_main_area_init(wmWindowManager *wm, ARegion *ar) { wmKeyMap *keymap; diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c index 438016a38fa..df38f87b798 100644 --- a/source/blender/editors/space_sequencer/sequencer_add.c +++ b/source/blender/editors/space_sequencer/sequencer_add.c @@ -92,7 +92,7 @@ static void sequencer_generic_props__internal(wmOperatorType *ot, int flag) RNA_def_int(ot->srna, "frame_start", 0, INT_MIN, INT_MAX, "Start Frame", "Start frame of the sequence strip", INT_MIN, INT_MAX); if(flag & SEQPROP_ENDFRAME) - RNA_def_int(ot->srna, "frame_end", 0, INT_MIN, INT_MAX, "End Frame", "End frame for the color strip", INT_MIN, INT_MAX); /* not useual since most strips have a fixed length */ + RNA_def_int(ot->srna, "frame_end", 0, INT_MIN, INT_MAX, "End Frame", "End frame for the color strip", INT_MIN, INT_MAX); /* not usual since most strips have a fixed length */ RNA_def_int(ot->srna, "channel", 1, 1, MAXSEQ, "Channel", "Channel to place this strip into", 1, MAXSEQ); diff --git a/source/blender/editors/space_view3d/drawanimviz.c b/source/blender/editors/space_view3d/drawanimviz.c index 553a04206f7..922102e3921 100644 --- a/source/blender/editors/space_view3d/drawanimviz.c +++ b/source/blender/editors/space_view3d/drawanimviz.c @@ -179,7 +179,7 @@ void draw_motion_path_instance(Scene *scene, glPointSize(1.0); /* draw little black point at each frame - * NOTE: this is not really visible/noticable + * NOTE: this is not really visible/noticeable */ glBegin(GL_POINTS); for (i=0, mpv=mpv_start; i < len; i++, mpv++) diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 8c1a9985185..4b58c93fa05 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -1482,7 +1482,7 @@ static void draw_limit_line(float sta, float end, unsigned int col) /* yafray: draw camera focus point (cross, similar to aqsis code in tuhopuu) */ -/* qdn: now also enabled for Blender to set focus point for defocus composit node */ +/* qdn: now also enabled for Blender to set focus point for defocus composite node */ static void draw_focus_cross(float dist, float size) { glBegin(GL_LINES); @@ -1822,7 +1822,7 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base if (cam->flag & CAM_SHOWLIMITS) { draw_limit_line(cam->clipsta, cam->clipend, 0x77FFFF); - /* qdn: was yafray only, now also enabled for Blender to be used with defocus composit node */ + /* qdn: was yafray only, now also enabled for Blender to be used with defocus composite node */ draw_focus_cross(object_camera_dof_distance(ob), cam->drawsize); } @@ -2018,7 +2018,7 @@ static void drawlattice(Scene *scene, View3D *v3d, Object *ob) /* Note! - foreach funcs should be called while drawing or directly after * if not, ED_view3d_init_mats_rv3d() can be used for selection tools * but would not give correct results with dupli's for eg. which dont - * use the object matrix in the useual way */ + * use the object matrix in the usual way */ static void mesh_foreachScreenVert__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s)) { foreachScreenVert_userData *data = userData; diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 1fdffbed42c..dd121265522 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -1078,7 +1078,7 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d) /* note: quite un-scientific but without this bit extra * 0.0001 on the lower left the 2D border sometimes * obscures the 3D camera border */ - /* note: with VIEW3D_CAMERA_BORDER_HACK defined this error isn't noticable + /* note: with VIEW3D_CAMERA_BORDER_HACK defined this error isn't noticeable * but keep it here incase we need to remove the workaround */ x1i= (int)(x1 - 1.0001f); y1i= (int)(y1 - 1.0001f); diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index 4cf0c9d0c9b..168775deae2 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -199,7 +199,7 @@ extern const char *view3d_context_dir[]; /* doc access */ /* draw_volume.c */ void draw_volume(struct ARegion *ar, struct GPUTexture *tex, float *min, float *max, int res[3], float dx, struct GPUTexture *tex_shadow); -/* workaround for trivial but noticable camera bug caused by imprecision +/* workaround for trivial but noticeable camera bug caused by imprecision * between view border calculation in 2D/3D space, workaround for bug [#28037]. * without this deifne we get the old behavior which is to try and align them * both which _mostly_ works fine, but when the camera moves beyond ~1000 in diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c index 3f49df88ff8..5d2f0c432fb 100644 --- a/source/blender/editors/space_view3d/view3d_snap.c +++ b/source/blender/editors/space_view3d/view3d_snap.c @@ -285,7 +285,7 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode) BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) if (BM_elem_index_get(eve)) tottrans++; } - /* for any of the 3 loops above which all dirty the indicies */ + /* for any of the 3 loops above which all dirty the indices */ bm->elem_index_dirty |= BM_VERT; /* and now make transverts */ diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 2b2ad563f0a..e2d7189088c 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -5355,7 +5355,7 @@ static void doAnimEdit_SnapFrame(TransInfo *t, TransData *td, TransData2D *td2d, #if 0 /* 'doTime' disabled for now */ const Scene *scene= t->scene; - const short doTime= 0; //getAnimEdit_DrawTime(t); // NOTE: this works, but may be confusing behaviour given the option's label, hence disabled + const short doTime= 0; //getAnimEdit_DrawTime(t); // NOTE: this works, but may be confusing behavior given the option's label, hence disabled const double secf= FPS; #endif double val; diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 4de220af959..eabd3181aa2 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -3055,7 +3055,7 @@ static TransData *ActionFCurveToTransData(TransData *td, TransData2D **td2dv, FC if (FrameOnMouseSide(side, bezt->vec[1][0], cfra)) { TimeToTransData(td, bezt->vec[1], adt); - /*set flags to move handles as necassary*/ + /*set flags to move handles as necessary*/ td->flag |= TD_MOVEHANDLE1|TD_MOVEHANDLE2; td2d->h1 = bezt->vec[0]; td2d->h2 = bezt->vec[2]; @@ -3274,7 +3274,7 @@ static void createTransActionData(bContext *C, TransInfo *t) /* ********************* GRAPH EDITOR ************************* */ -/* Helper function for createTransGraphEditData, which is reponsible for associating +/* Helper function for createTransGraphEditData, which is responsible for associating * source data with transform data */ static void bezt_to_transdata (TransData *td, TransData2D *td2d, AnimData *adt, BezTriple *bezt, @@ -4356,7 +4356,7 @@ static void ObjectToTransData(TransInfo *t, TransData *td, Object *ob) td->con= ob->constraints.first; - /* hack: tempolarily disable tracking and/or constraints when getting + /* hack: temporarily disable tracking and/or constraints when getting * object matrix, if tracking is on, or if constraints don't need * inverse correction to stop it from screwing up space conversion * matrix later diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c index 13f45ff58b9..efe4bac3d3f 100644 --- a/source/blender/editors/transform/transform_generics.c +++ b/source/blender/editors/transform/transform_generics.c @@ -500,7 +500,7 @@ static void recalcData_nla(TransInfo *t) continue; } - /* firstly, check if the proposed transform locations would overlap with any neighbouring strips + /* firstly, check if the proposed transform locations would overlap with any neighboring strips * (barring transitions) which are absolute barriers since they are not being moved * * this is done as a iterative procedure (done 5 times max for now) diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index 3deb4636200..eb7373c226d 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -2610,7 +2610,7 @@ static int circle_select_exec(bContext *C, wmOperator *op) } } -#if 0 //I think the BM_elem_select_set api stuff handles all this as necassary? +#if 0 //I think the BM_elem_select_set api stuff handles all this as necessary? if(select) EM_select_flush(em); else EM_deselect_flush(em); #endif diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c index 68c8669ccc7..49bfb786f20 100644 --- a/source/blender/editors/uvedit/uvedit_parametrizer.c +++ b/source/blender/editors/uvedit/uvedit_parametrizer.c @@ -4377,7 +4377,7 @@ void param_pack(ParamHandle *handle, float margin) } if(margin>0.0f) { - /* multiply the margin by the area to give predictable results not dependant on UV scale, + /* multiply the margin by the area to give predictable results not dependent on UV scale, * ...Without using the area running pack multiple times also gives a bad feedback loop. * multiply by 0.1 so the margin value from the UI can be from 0.0 to 1.0 but not give a massive margin */ margin = (margin*(float)area) * 0.1f; diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c index 1fc1a0c7053..42d8beb22cc 100644 --- a/source/blender/editors/uvedit/uvedit_smart_stitch.c +++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c @@ -881,7 +881,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final) return 1; } -/* Stitch hash initialisation functions */ +/* Stitch hash initialization functions */ static unsigned int uv_edge_hash(const void *key) { UvEdge *edge = (UvEdge *)key; diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c index 7233efef20f..b4f7eda8ccb 100644 --- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c +++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c @@ -345,7 +345,7 @@ static void texface_from_original_index(BMFace *efa, int index, float **uv, Para } } -/* unwrap handle initialisation for subsurf aware-unwrapper. The many modifications required to make the original function(see above) +/* unwrap handle initialization for subsurf aware-unwrapper. The many modifications required to make the original function(see above) * work justified the existence of a new function. */ static ParamHandle *construct_param_handle_subsurfed(Scene *scene, BMEditMesh *em, short fill, short sel, short correct_aspect) { @@ -356,7 +356,7 @@ static ParamHandle *construct_param_handle_subsurfed(Scene *scene, BMEditMesh *e BMFace *editFace; int i; - /* modifier initialisation data, will control what type of subdivision will happen*/ + /* modifier initialization data, will control what type of subdivision will happen*/ SubsurfModifierData smd = {{0}}; /* Used to hold subsurfed Mesh */ DerivedMesh *derivedMesh, *initialDerived; |