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authorBastien Montagne <montagne29@wanadoo.fr>2017-08-07 17:39:55 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2017-08-07 17:39:55 +0300
commit9da7dfa1586dd89b918cffcfb04068a1e9a6343b (patch)
tree1663c0aeea6caf32a19a557e52629d7a0717dafe /source/blender/editors
parent580741b317ae60eb3bf999d636da0325c7e67373 (diff)
Refactor ID copying (and to some extent, ID freeing).
This will allow much finer controll over how we copy data-blocks, from full copy in Main database, to "lighter" ones (out of Main, inside an already allocated datablock, etc.). This commit also transfers a llot of what was previously handled by per-ID-type custom code to generic ID handling code in BKE_library. Hopefully will avoid in future inconsistencies and missing bits we had all over the codebase in the past. It also adds missing copying handling for a few types, most notably Scene (which where using a fully customized handling previously). Note that the type of allocation used during copying (regular in Main, allocated but outside of Main, or not allocated by ID handling code at all) is stored in ID's, which allows to handle them correctly when freeing. This needs to be taken care of with caution when doing 'weird' unusual things with ID copying and/or allocation! As a final note, while rather noisy, this commit will hopefully not break too much existing branches, old 'API' has been kept for the main part, as a wrapper around new code. Cleaning it up will happen later. Design task : T51804 Phab Diff: D2714
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/armature/armature_relations.c4
-rw-r--r--source/blender/editors/io/io_cache.c2
-rw-r--r--source/blender/editors/object/object_edit.c18
-rw-r--r--source/blender/editors/object/object_relations.c4
-rw-r--r--source/blender/editors/physics/particle_object.c2
-rw-r--r--source/blender/editors/render/render_shading.c8
-rw-r--r--source/blender/editors/screen/screen_edit.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c6
8 files changed, 23 insertions, 23 deletions
diff --git a/source/blender/editors/armature/armature_relations.c b/source/blender/editors/armature/armature_relations.c
index 1c342657eec..417d7c8ba3b 100644
--- a/source/blender/editors/armature/armature_relations.c
+++ b/source/blender/editors/armature/armature_relations.c
@@ -380,7 +380,7 @@ int join_armature_exec(bContext *C, wmOperator *op)
if (base->object->adt) {
if (ob->adt == NULL) {
/* no animdata, so just use a copy of the whole thing */
- ob->adt = BKE_animdata_copy(base->object->adt, false);
+ ob->adt = BKE_animdata_copy(bmain, base->object->adt, false);
}
else {
/* merge in data - we'll fix the drivers manually */
@@ -391,7 +391,7 @@ int join_armature_exec(bContext *C, wmOperator *op)
if (curarm->adt) {
if (arm->adt == NULL) {
/* no animdata, so just use a copy of the whole thing */
- arm->adt = BKE_animdata_copy(curarm->adt, false);
+ arm->adt = BKE_animdata_copy(bmain, curarm->adt, false);
}
else {
/* merge in data - we'll fix the drivers manually */
diff --git a/source/blender/editors/io/io_cache.c b/source/blender/editors/io/io_cache.c
index a5e90ebbe7a..975bbddd893 100644
--- a/source/blender/editors/io/io_cache.c
+++ b/source/blender/editors/io/io_cache.c
@@ -93,7 +93,7 @@ static int cachefile_open_exec(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
- CacheFile *cache_file = BKE_libblock_alloc(bmain, ID_CF, BLI_path_basename(filename));
+ CacheFile *cache_file = BKE_libblock_alloc(bmain, ID_CF, BLI_path_basename(filename), 0);
BLI_strncpy(cache_file->filepath, filename, FILE_MAX);
BKE_cachefile_reload(bmain, cache_file);
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index edd7b5dd1be..34554db1318 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -773,9 +773,9 @@ static void copymenu_logicbricks(Scene *scene, View3D *v3d, Object *ob)
/* now copy it, this also works without logicbricks! */
clear_sca_new_poins_ob(ob);
- copy_sensors(&base->object->sensors, &ob->sensors);
- copy_controllers(&base->object->controllers, &ob->controllers);
- copy_actuators(&base->object->actuators, &ob->actuators);
+ copy_sensors(&base->object->sensors, &ob->sensors, 0);
+ copy_controllers(&base->object->controllers, &ob->controllers, 0);
+ copy_actuators(&base->object->actuators, &ob->actuators, 0);
set_sca_new_poins_ob(base->object);
/* some menu settings */
@@ -934,7 +934,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
base->object->collision_boundtype = ob->collision_boundtype;
}
base->object->margin = ob->margin;
- base->object->bsoft = copy_bulletsoftbody(ob->bsoft);
+ base->object->bsoft = copy_bulletsoftbody(ob->bsoft, 0);
}
else if (event == 17) { /* tex space */
@@ -1042,7 +1042,7 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
base->object->softflag = ob->softflag;
if (base->object->soft) sbFree(base->object->soft);
- base->object->soft = copy_softbody(ob->soft, false);
+ base->object->soft = copy_softbody(ob->soft, 0);
if (!modifiers_findByType(base->object, eModifierType_Softbody)) {
BLI_addhead(&base->object->modifiers, modifier_new(eModifierType_Softbody));
@@ -2106,9 +2106,9 @@ static int logicbricks_copy_exec(bContext *C, wmOperator *UNUSED(op))
/* now copy it, this also works without logicbricks! */
clear_sca_new_poins_ob(ob);
- copy_sensors(&ob_iter->sensors, &ob->sensors);
- copy_controllers(&ob_iter->controllers, &ob->controllers);
- copy_actuators(&ob_iter->actuators, &ob->actuators);
+ copy_sensors(&ob_iter->sensors, &ob->sensors, 0);
+ copy_controllers(&ob_iter->controllers, &ob->controllers, 0);
+ copy_actuators(&ob_iter->actuators, &ob->actuators, 0);
set_sca_new_poins_ob(ob_iter);
/* some menu settings */
@@ -2169,7 +2169,7 @@ static int game_physics_copy_exec(bContext *C, wmOperator *UNUSED(op))
copy_v3_v3(ob_iter->anisotropicFriction, ob->anisotropicFriction);
ob_iter->collision_boundtype = ob->collision_boundtype;
ob_iter->margin = ob->margin;
- ob_iter->bsoft = copy_bulletsoftbody(ob->bsoft);
+ ob_iter->bsoft = copy_bulletsoftbody(ob->bsoft, 0);
if (ob->restrictflag & OB_RESTRICT_RENDER)
ob_iter->restrictflag |= OB_RESTRICT_RENDER;
else
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 3284af2df69..5b6fe96861d 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -1581,13 +1581,13 @@ static int make_links_data_exec(bContext *C, wmOperator *op)
DAG_id_tag_update(&ob_dst->id, OB_RECALC_DATA);
break;
case MAKE_LINKS_ANIMDATA:
- BKE_animdata_copy_id((ID *)ob_dst, (ID *)ob_src, false);
+ BKE_animdata_copy_id(bmain, (ID *)ob_dst, (ID *)ob_src, false);
if (ob_dst->data && ob_src->data) {
if (ID_IS_LINKED_DATABLOCK(obdata_id)) {
is_lib = true;
break;
}
- BKE_animdata_copy_id((ID *)ob_dst->data, (ID *)ob_src->data, false);
+ BKE_animdata_copy_id(bmain, (ID *)ob_dst->data, (ID *)ob_src->data, false);
}
DAG_id_tag_update(&ob_dst->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
break;
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index 4a4474868a2..29b652e1326 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -1035,7 +1035,7 @@ static bool copy_particle_systems_to_object(Main *bmain,
psys_from;
psys_from = PSYS_FROM_NEXT(psys_from), ++i) {
- psys = BKE_object_copy_particlesystem(psys_from);
+ psys = BKE_object_copy_particlesystem(psys_from, 0);
tmp_psys[i] = psys;
if (psys_start == NULL)
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index 9bdb34f5384..28bce6b3798 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -1298,16 +1298,16 @@ static int freestyle_modifier_copy_exec(bContext *C, wmOperator *op)
switch (freestyle_get_modifier_type(&ptr)) {
case LS_MODIFIER_TYPE_COLOR:
- BKE_linestyle_color_modifier_copy(lineset->linestyle, modifier);
+ BKE_linestyle_color_modifier_copy(lineset->linestyle, modifier, 0);
break;
case LS_MODIFIER_TYPE_ALPHA:
- BKE_linestyle_alpha_modifier_copy(lineset->linestyle, modifier);
+ BKE_linestyle_alpha_modifier_copy(lineset->linestyle, modifier, 0);
break;
case LS_MODIFIER_TYPE_THICKNESS:
- BKE_linestyle_thickness_modifier_copy(lineset->linestyle, modifier);
+ BKE_linestyle_thickness_modifier_copy(lineset->linestyle, modifier, 0);
break;
case LS_MODIFIER_TYPE_GEOMETRY:
- BKE_linestyle_geometry_modifier_copy(lineset->linestyle, modifier);
+ BKE_linestyle_geometry_modifier_copy(lineset->linestyle, modifier, 0);
break;
default:
BKE_report(op->reports, RPT_ERROR, "The object the data pointer refers to is not a valid modifier");
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index f469686b0b2..18372939590 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -467,7 +467,7 @@ bScreen *ED_screen_add(wmWindow *win, Scene *scene, const char *name)
bScreen *sc;
ScrVert *sv1, *sv2, *sv3, *sv4;
- sc = BKE_libblock_alloc(G.main, ID_SCR, name);
+ sc = BKE_libblock_alloc(G.main, ID_SCR, name, 0);
sc->scene = scene;
sc->do_refresh = true;
sc->redraws_flag = TIME_ALL_3D_WIN | TIME_ALL_ANIM_WIN;
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index e63569ac386..1ace61481a6 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -2162,7 +2162,7 @@ static int sequencer_add_duplicate_exec(bContext *C, wmOperator *UNUSED(op))
if (ed == NULL)
return OPERATOR_CANCELLED;
- BKE_sequence_base_dupli_recursive(scene, NULL, &nseqbase, ed->seqbasep, SEQ_DUPE_CONTEXT);
+ BKE_sequence_base_dupli_recursive(scene, NULL, &nseqbase, ed->seqbasep, SEQ_DUPE_CONTEXT, 0);
if (nseqbase.first) {
Sequence *seq = nseqbase.first;
@@ -3200,7 +3200,7 @@ static int sequencer_copy_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- BKE_sequence_base_dupli_recursive(scene, NULL, &nseqbase, ed->seqbasep, SEQ_DUPE_UNIQUE_NAME);
+ BKE_sequence_base_dupli_recursive(scene, NULL, &nseqbase, ed->seqbasep, SEQ_DUPE_UNIQUE_NAME, 0);
/* To make sure the copied strips have unique names between each other add
* them temporarily to the end of the original seqbase. (bug 25932)
@@ -3267,7 +3267,7 @@ static int sequencer_paste_exec(bContext *C, wmOperator *UNUSED(op))
ED_sequencer_deselect_all(scene);
ofs = scene->r.cfra - seqbase_clipboard_frame;
- BKE_sequence_base_dupli_recursive(scene, NULL, &nseqbase, &seqbase_clipboard, SEQ_DUPE_UNIQUE_NAME);
+ BKE_sequence_base_dupli_recursive(scene, NULL, &nseqbase, &seqbase_clipboard, SEQ_DUPE_UNIQUE_NAME, 0);
/* transform pasted strips before adding */
if (ofs) {