diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-07-07 08:38:41 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-07-07 08:38:41 +0300 |
commit | cd6b49f995fdca5240a9b97fa99b4dd669a047ea (patch) | |
tree | 5bdef2750238555e149891e6278a27e9ca5b26ef /source/blender/editors | |
parent | a3e2076bc4f7330188fbb1b3338c9235a7b0bc96 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/editors')
12 files changed, 18 insertions, 19 deletions
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index 21b9c7252d2..b93d52a1b2d 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -1711,8 +1711,7 @@ static void update_dependencies_on_delete(bAnimListElem *ale) AnimData *adt = BKE_animdata_from_id(id); /* TODO(sergey): Technically, if the animation element is being deleted * from a driver we don't have to tag action. This is something we can check - * for in the future. For now just do most reliable tag whic hwas always - * happening. */ + * for in the future. For now just do most reliable tag which was always happening. */ if (adt != NULL) { DEG_id_tag_update(id, ID_RECALC_ANIMATION); if (adt->action != NULL) { diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c index 8d30076103b..d71a7808f42 100644 --- a/source/blender/editors/animation/anim_filter.c +++ b/source/blender/editors/animation/anim_filter.c @@ -2231,7 +2231,7 @@ static size_t animdata_filter_ds_textures( } } - /* Firstly check that we actuallly have some textures, + /* Firstly check that we actually have some textures, * by gathering all textures in a temp list. */ for (a = 0; a < MAX_MTEX; a++) { Tex *tex = (mtex[a]) ? mtex[a]->tex : NULL; diff --git a/source/blender/editors/animation/anim_motion_paths.c b/source/blender/editors/animation/anim_motion_paths.c index d3c6109afcd..7a5b57b1ce6 100644 --- a/source/blender/editors/animation/anim_motion_paths.c +++ b/source/blender/editors/animation/anim_motion_paths.c @@ -322,8 +322,8 @@ void animviz_calc_motionpaths(Depsgraph *depsgraph, /* reset original environment */ /* NOTE: We don't always need to reevaluate the main scene, as the depsgraph - * may be a temporary one that works on a subset of the data. We always have - * to resoture the current frame though. */ + * may be a temporary one that works on a subset of the data. + * We always have to restore the current frame though. */ CFRA = cfra; if (!current_frame_only && restore) { motionpaths_calc_update_scene(bmain, depsgraph); diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c index 31f7a337d57..cab821e52ef 100644 --- a/source/blender/editors/animation/keyframing.c +++ b/source/blender/editors/animation/keyframing.c @@ -532,7 +532,7 @@ int insert_vert_fcurve( * introduced discontinuities in how the param worked. */ beztr.back = 1.70158f; - /* "elastic" easing - values here were hand-optimised for a default duration of + /* "elastic" easing - values here were hand-optimized for a default duration of * ~10 frames (typical mograph motion length) */ beztr.amplitude = 0.8f; beztr.period = 4.1f; diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c index 97317a86104..4c5a42cade6 100644 --- a/source/blender/editors/armature/pose_slide.c +++ b/source/blender/editors/armature/pose_slide.c @@ -584,7 +584,7 @@ static void pose_slide_apply_quat(tPoseSlideOp *pso, tPChanFCurveLink *pfl) /* perform blending */ if (pso->mode == POSESLIDE_BREAKDOWN) { - /* Just perform the interpol between quat_prev and + /* Just perform the interpolation between quat_prev and * quat_next using pso->percentage as a guide. */ interp_qt_qtqt(quat_final, quat_prev, quat_next, pso->percentage); } diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c index 44f4728adcd..0c1c24a9432 100644 --- a/source/blender/editors/gpencil/gpencil_edit.c +++ b/source/blender/editors/gpencil/gpencil_edit.c @@ -883,7 +883,7 @@ static void gpencil_add_move_points(bGPDframe *gpf, bGPDstroke *gps) } gps->flag |= GP_STROKE_RECALC_GEOMETRY; - /* if first point, add new point at the begining */ + /* If first point, add new point at the beginning. */ if (do_first) { copy_move_point(gps, temp_points, temp_dverts, 0, 0, true); /* deselect old */ diff --git a/source/blender/editors/interface/interface_align.c b/source/blender/editors/interface/interface_align.c index be02def1693..cc68e303e4a 100644 --- a/source/blender/editors/interface/interface_align.c +++ b/source/blender/editors/interface/interface_align.c @@ -251,7 +251,7 @@ static void block_align_proximity_compute(ButAlign *butal, ButAlign *butal_other } } /* We assume two buttons can only share one side at most - for until - * we have sperical UI... */ + * we have spherical UI. */ return; } } diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c index 2425b5dd2f7..4101dc3b87a 100644 --- a/source/blender/editors/object/object_transform.c +++ b/source/blender/editors/object/object_transform.c @@ -1494,7 +1494,7 @@ void OBJECT_OT_origin_set(wmOperatorType *ot) /* -------------------------------------------------------------------- */ /** \name Transform Axis Target * - * Note this is an experemental operator to point lights/cameras at objects. + * Note this is an experimental operator to point lights/cameras at objects. * We may re-work how this behaves based on user feedback. * - campbell. * \{ */ diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c index 15f87235c0d..4e50413513a 100644 --- a/source/blender/editors/space_file/file_ops.c +++ b/source/blender/editors/space_file/file_ops.c @@ -1736,7 +1736,7 @@ static int file_smoothscroll_invoke(bContext *C, wmOperator *UNUSED(op), const w ((numfiles % items_block_size) != 0 ? items_block_size : 0)) - (numfiles_layout / 2); /* Actual (physical) scrolling info, in pixels, used to detect whether we are fully at the - * begining/end of the view. */ + * beginning/end of the view. */ /* Note that there is a weird glitch, that sometimes tot rctf is smaller than cur rctf... * that is why we still need to keep the min/max_middle_offset checks too. :( */ const float min_tot_scroll = is_horizontal ? ar->v2d.tot.xmin : -ar->v2d.tot.ymax; @@ -1747,16 +1747,16 @@ static int file_smoothscroll_invoke(bContext *C, wmOperator *UNUSED(op), const w /* Check if we have reached our final scroll position. */ /* Filelist has to be ready, otherwise it makes no sense to stop scrolling yet. */ const bool is_ready = filelist_is_ready(sfile->files); - /* Edited item must be in the 'middle' of shown area (kind of approximative). + /* Edited item must be in the 'middle' of shown area (kind of approximated). * Note that we have to do the check in 'block space', not in 'item space' here. */ const bool is_centered = (abs(middle_offset / items_block_size - sfile->scroll_offset / items_block_size) == 0); - /* OR edited item must be towards the begining, and we are scrolled fully to the start. */ + /* OR edited item must be towards the beginning, and we are scrolled fully to the start. */ const bool is_full_start = ((sfile->scroll_offset < min_middle_offset) && (min_curr_scroll - min_tot_scroll < 1.0f) && (middle_offset - min_middle_offset < items_block_size)); /* OR edited item must be towards the end, and we are scrolled fully to the end. - * This one is crucial (unlike the one for the begining), because without it we won't scroll + * This one is crucial (unlike the one for the beginning), because without it we won't scroll * fully to the end, and last column or row wil end up only partially drawn. */ const bool is_full_end = ((sfile->scroll_offset > max_middle_offset) && (max_tot_scroll - max_curr_scroll < 1.0f) && diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c index 421284f905b..cc062467dbe 100644 --- a/source/blender/editors/space_outliner/outliner_tree.c +++ b/source/blender/editors/space_outliner/outliner_tree.c @@ -1545,7 +1545,7 @@ static void outliner_make_object_parent_hierarchy_collections(SpaceOutliner *soo if (!found) { /* We add the child in the tree even if it is not in the collection. - * We deliberately clear its subtree though, to make it less proeminent. */ + * We deliberately clear its sub-tree though, to make it less prominent. */ TreeElement *child_ob_tree_element = outliner_add_element( soops, &parent_ob_tree_element->subtree, child, parent_ob_tree_element, 0, 0); outliner_free_tree(&child_ob_tree_element->subtree); diff --git a/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c b/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c index 9cbf179ab49..64697a59019 100644 --- a/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c +++ b/source/blender/editors/space_view3d/view3d_gizmo_preselect_type.c @@ -21,7 +21,7 @@ * * Use for tools to hover over data before activation. * - * \note This is a slight mis-use of gizmo's, since clicking performs no action. + * \note This is a slight misuse of gizmo's, since clicking performs no action. */ #include "MEM_guardedalloc.h" diff --git a/source/blender/editors/util/select_buffer_utils.c b/source/blender/editors/util/select_buffer_utils.c index 130f6819e34..79f0f48830e 100644 --- a/source/blender/editors/util/select_buffer_utils.c +++ b/source/blender/editors/util/select_buffer_utils.c @@ -44,7 +44,7 @@ /** \name Select Bitmap from ID's * * Given a buffer of select ID's, fill in a booleans (true/false) per index. - * #BLI_bitmap is used for memory effeciency. + * #BLI_bitmap is used for memory efficiency. * * \{ */ @@ -215,7 +215,7 @@ uint ED_select_buffer_sample_point(const int center[2]) /** * Find the selection id closest to \a center. - * \param dist[in,out]: Use to initalize the distance, + * \param dist[in,out]: Use to initialize the distance, * when found, this value is set to the distance of the selection thats returned. */ uint ED_select_buffer_find_nearest_to_point(const int center[2], @@ -223,7 +223,7 @@ uint ED_select_buffer_find_nearest_to_point(const int center[2], const uint id_max, uint *dist) { - /* Smart function to sample a rect spiralling outside, nice for selection ID. */ + /* Smart function to sample a rect spiraling outside, nice for selection ID. */ /* Create region around center (typically the mouse cursor). * This must be square and have an odd width, |