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authorCampbell Barton <ideasman42@gmail.com>2017-08-10 09:35:45 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-08-10 09:35:45 +0300
commit464c045b31b54d284da59efa71530fb6092696d3 (patch)
treeec1e252d3f212453e6a874683559d1a9a96b85cc /source/blender/editors
parent8520cb4af022fd3a0db44cff2b70815fdc235ae9 (diff)
Manipulator: grab3d option to align to view
Use for lamp-target, makes it easier to click on.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/include/ED_manipulator_library.h1
-rw-r--r--source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c30
-rw-r--r--source/blender/editors/space_view3d/view3d_manipulator_lamp.c6
3 files changed, 30 insertions, 7 deletions
diff --git a/source/blender/editors/include/ED_manipulator_library.h b/source/blender/editors/include/ED_manipulator_library.h
index a713202fc4b..84e8f7d14c7 100644
--- a/source/blender/editors/include/ED_manipulator_library.h
+++ b/source/blender/editors/include/ED_manipulator_library.h
@@ -116,6 +116,7 @@ enum {
ED_MANIPULATOR_GRAB_DRAW_FLAG_NOP = 0,
/* only for solid shapes */
ED_MANIPULATOR_GRAB_DRAW_FLAG_FILL = (1 << 0),
+ ED_MANIPULATOR_GRAB_DRAW_FLAG_ALIGN_VIEW = (1 << 1),
};
enum {
diff --git a/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c
index 7a002a9cfc8..01376cf6184 100644
--- a/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c
+++ b/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c
@@ -87,14 +87,13 @@ typedef struct GrabInteraction {
/* -------------------------------------------------------------------- */
static void grab_geom_draw(
- const wmManipulator *mpr, const float color[4], const bool select)
+ const wmManipulator *mpr, const float color[4], const bool select, const int draw_options)
{
#ifdef USE_MANIPULATOR_CUSTOM_DIAL
UNUSED_VARS(grab3d, col, axis_modal_mat);
wm_manipulator_geometryinfo_draw(&wm_manipulator_geom_data_grab3d, select);
#else
const int draw_style = RNA_enum_get(mpr->ptr, "draw_style");
- const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
const bool filled = (draw_options & ED_MANIPULATOR_GRAB_DRAW_FLAG_FILL) != 0;
glLineWidth(mpr->line_width);
@@ -151,11 +150,14 @@ static void grab3d_get_translate(
}
static void grab3d_draw_intern(
- const bContext *UNUSED(C), wmManipulator *mpr,
+ const bContext *C, wmManipulator *mpr,
const bool select, const bool highlight)
{
+ const int draw_options = RNA_enum_get(mpr->ptr, "draw_options");
+ const bool align_view = (draw_options & ED_MANIPULATOR_GRAB_DRAW_FLAG_ALIGN_VIEW) != 0;
float color[4];
float matrix_final[4][4];
+ float matrix_align[4][4];
manipulator_color_get(mpr, highlight, color);
@@ -163,9 +165,19 @@ static void grab3d_draw_intern(
gpuPushMatrix();
gpuMultMatrix(matrix_final);
- glEnable(GL_BLEND);
- grab_geom_draw(mpr, color, select);
+ if (align_view) {
+ float matrix_final_unit[4][4];
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ normalize_m4_m4(matrix_final_unit, matrix_final);
+ mul_m4_m4m4(matrix_align, rv3d->viewmat, matrix_final_unit);
+ zero_v3(matrix_align[3]);
+ transpose_m4(matrix_align);
+ gpuMultMatrix(matrix_align);
+ }
+
+ glEnable(GL_BLEND);
+ grab_geom_draw(mpr, color, select, draw_options);
glDisable(GL_BLEND);
gpuPopMatrix();
@@ -180,8 +192,13 @@ static void grab3d_draw_intern(
gpuPushMatrix();
gpuMultMatrix(matrix_final);
+
+ if (align_view) {
+ gpuMultMatrix(matrix_align);
+ }
+
glEnable(GL_BLEND);
- grab_geom_draw(mpr, (const float [4]){0.5f, 0.5f, 0.5f, 0.5f}, select);
+ grab_geom_draw(mpr, (const float [4]){0.5f, 0.5f, 0.5f, 0.5f}, select, draw_options);
glDisable(GL_BLEND);
gpuPopMatrix();
}
@@ -313,6 +330,7 @@ static void MANIPULATOR_WT_grab_3d(wmManipulatorType *wt)
};
static EnumPropertyItem rna_enum_draw_options[] = {
{ED_MANIPULATOR_GRAB_DRAW_FLAG_FILL, "FILL", 0, "Filled", ""},
+ {ED_MANIPULATOR_GRAB_DRAW_FLAG_ALIGN_VIEW, "ALIGN_VIEW", 0, "Align View", ""},
{0, NULL, 0, NULL, NULL}
};
diff --git a/source/blender/editors/space_view3d/view3d_manipulator_lamp.c b/source/blender/editors/space_view3d/view3d_manipulator_lamp.c
index dfe06ec4e66..9454ff1e158 100644
--- a/source/blender/editors/space_view3d/view3d_manipulator_lamp.c
+++ b/source/blender/editors/space_view3d/view3d_manipulator_lamp.c
@@ -260,9 +260,13 @@ static void WIDGETGROUP_lamp_target_setup(const bContext *UNUSED(C), wmManipulat
UI_GetThemeColor3fv(TH_MANIPULATOR_PRIMARY, mpr->color);
UI_GetThemeColor3fv(TH_MANIPULATOR_HI, mpr->color_hi);
- mpr->scale_basis = 0.05f;
+ mpr->scale_basis = 0.06f;
wmOperatorType *ot = WM_operatortype_find("OBJECT_OT_transform_axis_target", true);
+
+ RNA_enum_set(mpr->ptr, "draw_options",
+ ED_MANIPULATOR_GRAB_DRAW_FLAG_FILL | ED_MANIPULATOR_GRAB_DRAW_FLAG_ALIGN_VIEW);
+
WM_manipulator_set_operator(mpr, ot, NULL);
}