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author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-04-19 16:22:30 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-04-19 16:22:30 +0300 |
commit | 733fd3eabd840a1bc60f5ec8960330dca3cbc347 (patch) | |
tree | 078f1c75f3b50d5515713f18c4eeba53bdfd3fce /source/blender/editors | |
parent | 8a2f0058aeab48e837561719a5dda27985d99ee5 (diff) |
Workbench: removed per collection object color
Will be part of the collection manager where per collection the
ob->col can be set. This currently depends on DepsGraph +
CollectionManager.
I removed it for now so the code won't influence development
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_header.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index 1c154947c10..563ff188f0d 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -307,7 +307,6 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C) uiItemR(layout, &v3dptr, "viewport_shade", UI_ITEM_R_ICON_ONLY, "", ICON_NONE); if (v3d->drawtype == OB_SOLID) { uiItemR(layout, &v3dptr, "viewport_shade_solid", 0, "", ICON_NONE); - uiItemR(layout, &v3dptr, "viewport_object_color_type", 0, "", ICON_NONE); } row = uiLayoutRow(layout, true); |