diff options
author | Jeroen Bakker <jeroen@blender.org> | 2022-04-20 14:42:51 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-04-20 14:42:51 +0300 |
commit | 0385e2f1f90ff10c75773cc22125292a82cddaa6 (patch) | |
tree | 8eb0b50ec2a5519ab80229e524c73add5adce98c /source/blender/editors | |
parent | 5b8a3ccd374913d9f81db9e01f64fd51f1296582 (diff) |
PBVH: Pass Mesh to extract internals.
More mesh data is required when extracting the UV seams. This is an
API change for to support this future enhancement.
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 8807032bf69..d576d529ce5 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -2780,7 +2780,7 @@ static void sculpt_pbvh_update_pixels(PaintModeSettings *paint_mode_settings, return; } - BKE_pbvh_build_pixels(ss->pbvh, mesh->mloop, &mesh->ldata, image, image_user); + BKE_pbvh_build_pixels(ss->pbvh, mesh, image, image_user); } /** \} */ |