diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-08-15 10:13:32 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2017-08-15 10:13:32 +0300 |
commit | ecfc0370e0fe74a8cffebb3d99615cb569eabe5b (patch) | |
tree | 296b93ae061193619e2bdb0ca3eed5135123bb68 /source/blender/editors | |
parent | dfb890947d036bca735abcc56d55bd2572aefcb3 (diff) |
Manipulator: grab3d use own vars to store offset
Was complicating general use case, also support for transforming with matrix_space set.
Add matrix_space support for manipulator_window_project_2d too.
Diffstat (limited to 'source/blender/editors')
5 files changed, 77 insertions, 27 deletions
diff --git a/source/blender/editors/manipulator_library/manipulator_library_utils.c b/source/blender/editors/manipulator_library/manipulator_library_utils.c index 58999a82bba..d807ee07917 100644 --- a/source/blender/editors/manipulator_library/manipulator_library_utils.c +++ b/source/blender/editors/manipulator_library/manipulator_library_utils.c @@ -173,11 +173,23 @@ bool manipulator_window_project_2d( float r_co[2]) { float mat[4][4]; - if (use_offset) { - mul_m4_series(mat, mpr->matrix_space, mpr->matrix_basis, mpr->matrix_offset); - } - else { - mul_m4_series(mat, mpr->matrix_space, mpr->matrix_basis); + { + float matrix_basis_buf[4][4]; + const void *matrix_basis; + if (mpr->type->matrix_basis_get) { + mpr->type->matrix_basis_get(mpr, matrix_basis_buf); + matrix_basis = &matrix_basis_buf[0][0]; + } + else { + matrix_basis = &mpr->matrix_basis[0][0]; + } + + if (use_offset) { + mul_m4_series(mat, mpr->matrix_space, matrix_basis, mpr->matrix_offset); + } + else { + mul_m4_series(mat, mpr->matrix_space, matrix_basis); + } } /* rotate mouse in relation to the center and relocate it */ diff --git a/source/blender/editors/manipulator_library/manipulator_types/arrow3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/arrow3d_manipulator.c index 970850dca06..61f5a7b2786 100644 --- a/source/blender/editors/manipulator_library/manipulator_types/arrow3d_manipulator.c +++ b/source/blender/editors/manipulator_library/manipulator_types/arrow3d_manipulator.c @@ -79,7 +79,7 @@ typedef struct ArrowManipulator3D { /* -------------------------------------------------------------------- */ -static void manipulator_arrow_matrix_basis_get(wmManipulator *mpr, float r_matrix[4][4]) +static void manipulator_arrow_matrix_basis_get(const wmManipulator *mpr, float r_matrix[4][4]) { ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr; diff --git a/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c index d3843bbb6cb..38e350762c1 100644 --- a/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c +++ b/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c @@ -63,6 +63,20 @@ #include "../manipulator_geometry.h" #include "../manipulator_library_intern.h" +typedef struct GrabManipulator3D { + wmManipulator manipulator; + /* Added to 'matrix_basis' when calculating the matrix. */ + float prop_co[3]; +} GrabManipulator3D; + +static void manipulator_grab_matrix_basis_get(const wmManipulator *mpr, float r_matrix[4][4]) +{ + GrabManipulator3D *grab = (GrabManipulator3D *)mpr; + + copy_m4_m4(r_matrix, grab->manipulator.matrix_basis); + add_v3_v3(r_matrix[3], grab->prop_co); +} + static void manipulator_grab_modal( bContext *C, wmManipulator *mpr, const wmEvent *event, eWM_ManipulatorTweak tweak_flag); @@ -74,11 +88,6 @@ typedef struct GrabInteraction { float init_prop_co[3]; float init_matrix_final[4][4]; - - /* final output values, used for drawing */ - struct { - float co_final[3]; - } output; } GrabInteraction; #define DIAL_RESOLUTION 32 @@ -142,16 +151,23 @@ static void grab3d_get_translate( }; RegionView3D *rv3d = ar->regiondata; - const float *co_ref = inter->init_prop_co; + float co_ref[3]; + mul_v3_mat3_m4v3(co_ref, mpr->matrix_space, inter->init_prop_co); const float zfac = ED_view3d_calc_zfac(rv3d, co_ref, NULL); ED_view3d_win_to_delta(ar, mval_delta, co_delta, zfac); + + float matrix_space_inv[3][3]; + copy_m3_m4(matrix_space_inv, mpr->matrix_space); + invert_m3(matrix_space_inv); + mul_m3_v3(matrix_space_inv, co_delta); } static void grab3d_draw_intern( const bContext *C, wmManipulator *mpr, const bool select, const bool highlight) { + GrabInteraction *inter = mpr->interaction_data; const int draw_options = RNA_enum_get(mpr->ptr, "draw_options"); const bool align_view = (draw_options & ED_MANIPULATOR_GRAB_DRAW_FLAG_ALIGN_VIEW) != 0; float color[4]; @@ -160,7 +176,14 @@ static void grab3d_draw_intern( manipulator_color_get(mpr, highlight, color); - WM_manipulator_calc_matrix_final(mpr, matrix_final); + { + float matrix_basis_adjust[4][4]; + manipulator_grab_matrix_basis_get(mpr, matrix_basis_adjust); + WM_manipulator_calc_matrix_final_params( + mpr, &((struct WM_ManipulatorMatrixParams) { + .matrix_basis = matrix_basis_adjust, + }), matrix_final); + } gpuPushMatrix(); gpuMultMatrix(matrix_final); @@ -181,8 +204,6 @@ static void grab3d_draw_intern( gpuPopMatrix(); if (mpr->interaction_data) { - GrabInteraction *inter = mpr->interaction_data; - gpuPushMatrix(); gpuMultMatrix(inter->init_matrix_final); @@ -219,10 +240,13 @@ static void manipulator_grab_modal( bContext *C, wmManipulator *mpr, const wmEvent *event, eWM_ManipulatorTweak UNUSED(tweak_flag)) { + GrabManipulator3D *grab = (GrabManipulator3D *)mpr; GrabInteraction *inter = mpr->interaction_data; + ARegion *ar = CTX_wm_region(C); + float prop_delta[3]; if (CTX_wm_area(C)->spacetype == SPACE_VIEW3D) { - grab3d_get_translate(mpr, event, CTX_wm_region(C), mpr->matrix_basis[3]); + grab3d_get_translate(mpr, event, ar, prop_delta); } else { float mval_proj_init[2], mval_proj_curr[2]; @@ -233,17 +257,18 @@ static void manipulator_grab_modal( { return; } - sub_v2_v2v2(mpr->matrix_basis[3], mval_proj_curr, mval_proj_init); - mpr->matrix_basis[3][2] = 0.0f; + sub_v2_v2v2(prop_delta, mval_proj_curr, mval_proj_init); + prop_delta[2] = 0.0f; } - - add_v3_v3v3(inter->output.co_final, inter->init_prop_co, mpr->matrix_basis[3]); + add_v3_v3v3(grab->prop_co, inter->init_prop_co, prop_delta); /* set the property for the operator and call its modal function */ wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset"); if (WM_manipulator_target_property_is_valid(mpr_prop)) { - WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, inter->output.co_final); + WM_manipulator_target_property_value_set_array(C, mpr, mpr_prop, grab->prop_co); } + + ED_region_tag_redraw(ar); } static void manipulator_grab_invoke( @@ -254,12 +279,23 @@ static void manipulator_grab_invoke( inter->init_mval[0] = event->mval[0]; inter->init_mval[1] = event->mval[1]; - WM_manipulator_calc_matrix_final(mpr, inter->init_matrix_final); - +#if 0 + copy_v3_v3(inter->init_prop_co, grab->prop_co); +#else wmManipulatorProperty *mpr_prop = WM_manipulator_target_property_find(mpr, "offset"); if (WM_manipulator_target_property_is_valid(mpr_prop)) { WM_manipulator_target_property_value_get_array(mpr, mpr_prop, inter->init_prop_co); } +#endif + + { + float matrix_basis_adjust[4][4]; + manipulator_grab_matrix_basis_get(mpr, matrix_basis_adjust); + WM_manipulator_calc_matrix_final_params( + mpr, &((struct WM_ManipulatorMatrixParams) { + .matrix_basis = matrix_basis_adjust, + }), inter->init_matrix_final); + } mpr->interaction_data = inter; } @@ -285,7 +321,8 @@ static int manipulator_grab_test_select( static void manipulator_grab_property_update(wmManipulator *mpr, wmManipulatorProperty *mpr_prop) { - WM_manipulator_target_property_value_get_array(mpr, mpr_prop, mpr->matrix_basis[3]); + GrabManipulator3D *grab = (GrabManipulator3D *)mpr; + WM_manipulator_target_property_value_get_array(mpr, mpr_prop, grab->prop_co); } static int manipulator_grab_cursor_get(wmManipulator *UNUSED(mpr)) @@ -307,12 +344,13 @@ static void MANIPULATOR_WT_grab_3d(wmManipulatorType *wt) wt->draw = manipulator_grab_draw; wt->draw_select = manipulator_grab_draw_select; wt->test_select = manipulator_grab_test_select; + wt->matrix_basis_get = manipulator_grab_matrix_basis_get; wt->invoke = manipulator_grab_invoke; wt->property_update = manipulator_grab_property_update; wt->modal = manipulator_grab_modal; wt->cursor_get = manipulator_grab_cursor_get; - wt->struct_size = sizeof(wmManipulator); + wt->struct_size = sizeof(GrabManipulator3D); /* rna */ static EnumPropertyItem rna_enum_draw_style[] = { diff --git a/source/blender/editors/mesh/editmesh_bisect.c b/source/blender/editors/mesh/editmesh_bisect.c index 5f50ce1f37b..228677a51c8 100644 --- a/source/blender/editors/mesh/editmesh_bisect.c +++ b/source/blender/editors/mesh/editmesh_bisect.c @@ -428,8 +428,8 @@ static void manipulator_mesh_bisect_update_from_op(ManipulatorGroup *man) RNA_property_float_get_array(op->ptr, man->data.prop_plane_no, plane_no); WM_manipulator_set_matrix_location(man->translate_z, plane_co); - WM_manipulator_set_matrix_location(man->translate_c, plane_co); WM_manipulator_set_matrix_location(man->rotate_c, plane_co); + /* translate_c location comes from the property. */ WM_manipulator_set_matrix_rotation_from_z_axis(man->translate_z, plane_no); diff --git a/source/blender/editors/mesh/editmesh_extrude.c b/source/blender/editors/mesh/editmesh_extrude.c index aa1d18b18c9..e7fcad9e633 100644 --- a/source/blender/editors/mesh/editmesh_extrude.c +++ b/source/blender/editors/mesh/editmesh_extrude.c @@ -861,9 +861,9 @@ static void manipulator_mesh_spin_update_from_op(ManipulatorSpinGroup *man) RNA_property_float_get_array(op->ptr, man->data.prop_axis_no, plane_no); WM_manipulator_set_matrix_location(man->translate_z, plane_co); - WM_manipulator_set_matrix_location(man->translate_c, plane_co); WM_manipulator_set_matrix_location(man->rotate_c, plane_co); WM_manipulator_set_matrix_location(man->angle_z, plane_co); + /* translate_c location comes from the property. */ WM_manipulator_set_matrix_rotation_from_z_axis(man->translate_z, plane_no); WM_manipulator_set_matrix_rotation_from_z_axis(man->angle_z, plane_no); |