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authorJacques Lucke <jacques@blender.org>2022-05-24 14:17:20 +0300
committerJacques Lucke <jacques@blender.org>2022-05-24 14:17:20 +0300
commit089175bb1f6cb1105bc9d47a12bbc863c0df2a7f (patch)
tree74e09414eae3d63532a9cfd9b1be4ec9f016a875 /source/blender/editors
parent2ca66d541adfbbf9ac92bcabe8635e87c2834e46 (diff)
parentf29ff7fb7e19d8e8dd5dd01ac527f0675467fbf2 (diff)
Merge branch 'blender-v3.2-release'
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/interface/interface_template_attribute_search.cc4
-rw-r--r--source/blender/editors/space_node/node_geometry_attribute_search.cc4
2 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/interface/interface_template_attribute_search.cc b/source/blender/editors/interface/interface_template_attribute_search.cc
index 384e9d1794e..dc8f568d025 100644
--- a/source/blender/editors/interface/interface_template_attribute_search.cc
+++ b/source/blender/editors/interface/interface_template_attribute_search.cc
@@ -40,8 +40,8 @@ static StringRef attribute_domain_string(const AttributeDomain domain)
static bool attribute_search_item_add(uiSearchItems *items, const GeometryAttributeInfo &item)
{
- const StringRef data_type_name = attribute_data_type_string(item.data_type);
- const StringRef domain_name = attribute_domain_string(item.domain);
+ const StringRef data_type_name = attribute_data_type_string(*item.data_type);
+ const StringRef domain_name = attribute_domain_string(*item.domain);
std::string search_item_text = domain_name + " " + UI_MENU_ARROW_SEP + item.name + UI_SEP_CHAR +
data_type_name;
diff --git a/source/blender/editors/space_node/node_geometry_attribute_search.cc b/source/blender/editors/space_node/node_geometry_attribute_search.cc
index fee64da0459..9c0172cfabf 100644
--- a/source/blender/editors/space_node/node_geometry_attribute_search.cc
+++ b/source/blender/editors/space_node/node_geometry_attribute_search.cc
@@ -183,9 +183,9 @@ static void attribute_search_exec_fn(bContext *C, void *data_v, void *item_v)
BLI_assert(socket->type == SOCK_STRING);
/* For the attribute input node, also adjust the type and links connected to the output. */
- if (node->type == GEO_NODE_INPUT_NAMED_ATTRIBUTE) {
+ if (node->type == GEO_NODE_INPUT_NAMED_ATTRIBUTE && item->data_type.has_value()) {
NodeGeometryInputNamedAttribute &storage = *(NodeGeometryInputNamedAttribute *)node->storage;
- const CustomDataType new_type = data_type_in_attribute_input_node(item->data_type);
+ const CustomDataType new_type = data_type_in_attribute_input_node(*item->data_type);
if (new_type != storage.data_type) {
storage.data_type = new_type;
/* Make the output socket with the new type on the attribute input node active. */