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authorCampbell Barton <ideasman42@gmail.com>2021-02-16 13:15:45 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-02-16 13:15:45 +0300
commitc03650073e60194500e13dc996168c4930970f5b (patch)
treec9cbaa7533bf1e7712aaa12594be030a23295477 /source/blender/editors
parenta059f072741d671ad882c44e93f6f62bb38f27d8 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/animation/keyframing.c2
-rw-r--r--source/blender/editors/armature/armature_edit.c6
-rw-r--r--source/blender/editors/curve/editcurve.c6
-rw-r--r--source/blender/editors/interface/view2d_ops.c3
-rw-r--r--source/blender/editors/mesh/editmesh_select.c2
-rw-r--r--source/blender/editors/object/object_vgroup.c4
-rw-r--r--source/blender/editors/screen/screen_ops.c2
-rw-r--r--source/blender/editors/space_file/file_ops.c3
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c6
9 files changed, 16 insertions, 18 deletions
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 0d1633ab3a2..4cc0413be5b 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -639,7 +639,7 @@ int insert_vert_fcurve(
/* don't recalculate handles if fast is set
* - this is a hack to make importers faster
- * - we may calculate twice (due to autohandle needing to be calculated twice)
+ * - we may calculate twice (due to auto-handle needing to be calculated twice)
*/
if ((flag & INSERTKEY_FAST) == 0) {
calchandles_fcurve(fcu);
diff --git a/source/blender/editors/armature/armature_edit.c b/source/blender/editors/armature/armature_edit.c
index a07e73d6266..912aafbd6e3 100644
--- a/source/blender/editors/armature/armature_edit.c
+++ b/source/blender/editors/armature/armature_edit.c
@@ -126,12 +126,12 @@ void ED_armature_origin_set(
bArmature *arm = ob->data;
float cent[3];
- /* Put the armature into editmode */
+ /* Put the armature into edit-mode. */
if (is_editmode == false) {
ED_armature_to_edit(arm);
}
- /* Find the centerpoint */
+ /* Find the center-point. */
if (centermode == 2) {
copy_v3_v3(cent, cursor);
invert_m4_m4(ob->imat, ob->obmat);
@@ -173,7 +173,7 @@ void ED_armature_origin_set(
ED_armature_edit_free(arm);
}
- /* Adjust object location for new centerpoint */
+ /* Adjust object location for new center-point. */
if (centermode && (is_editmode == false)) {
mul_mat3_m4_v3(ob->obmat, cent); /* omit translation part */
add_v3_v3(ob->loc, cent);
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index 439515ed80f..0593cedb5a1 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -3111,7 +3111,7 @@ void CURVE_OT_smooth_weight(wmOperatorType *ot)
ot->description = "Interpolate weight of selected points";
ot->idname = "CURVE_OT_smooth_weight";
- /* api clastbacks */
+ /* api callbacks */
ot->exec = curve_smooth_weight_exec;
ot->poll = ED_operator_editsurfcurve;
@@ -3154,7 +3154,7 @@ void CURVE_OT_smooth_radius(wmOperatorType *ot)
ot->description = "Interpolate radii of selected points";
ot->idname = "CURVE_OT_smooth_radius";
- /* api clastbacks */
+ /* api callbacks */
ot->exec = curve_smooth_radius_exec;
ot->poll = ED_operator_editsurfcurve;
@@ -3197,7 +3197,7 @@ void CURVE_OT_smooth_tilt(wmOperatorType *ot)
ot->description = "Interpolate tilt of selected points";
ot->idname = "CURVE_OT_smooth_tilt";
- /* api clastbacks */
+ /* api callbacks */
ot->exec = curve_smooth_tilt_exec;
ot->poll = ED_operator_editsurfcurve;
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index e234ab5dcdc..7453cd17868 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -1746,8 +1746,7 @@ void UI_view2d_smooth_view(bContext *C, ARegion *region, const rctf *cur, const
if (v2d->smooth_timer) {
WM_event_remove_timer(wm, win, v2d->smooth_timer);
}
- /* TIMER1 is hardcoded in keymap */
- /* max 30 frs/sec */
+ /* TIMER1 is hard-coded in key-map. */
v2d->smooth_timer = WM_event_add_timer(wm, win, TIMER1, 1.0 / 100.0);
ok = true;
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index c8449644dd0..903e50bf668 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -995,7 +995,7 @@ bool EDBM_unified_findnearest(ViewContext *vc,
/* -------------------------------------------------------------------- */
/** \name Alternate Find Nearest Vert/Edge (optional boundary)
*
- * \note This uses ray-cast method instead of backbuffer,
+ * \note This uses ray-cast method instead of back-buffer,
* currently used for poly-build.
* \{ */
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 6362662c4e7..2296e158cc8 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -2422,7 +2422,7 @@ void ED_vgroup_mirror(Object *ob,
BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
- /* Go through the list of editverts and assign them */
+ /* Go through the list of edit-vertices and assign them. */
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (!BM_elem_flag_test(eve, BM_ELEM_TAG)) {
if ((eve_mirr = EDBM_verts_mirror_get(em, eve))) {
@@ -2602,7 +2602,7 @@ static void vgroup_assign_verts(Object *ob, const float weight)
cd_dvert_offset = CustomData_get_offset(&em->bm->vdata, CD_MDEFORMVERT);
- /* Go through the list of editverts and assign them */
+ /* Go through the list of edit-vertices and assign them. */
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
MDeformVert *dv;
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 244d8c10e4e..0fc7e713bac 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -5083,7 +5083,7 @@ static void SCREEN_OT_delete(wmOperatorType *ot)
/** \name Region Alpha Blending Operator
*
* Implementation note: a disappearing region needs at least 1 last draw with
- * 100% backbuffer texture over it - then triple buffer will clear it entirely.
+ * 100% back-buffer texture over it - then triple buffer will clear it entirely.
* This because flag #RGN_FLAG_HIDDEN is set in end - region doesn't draw at all then.
*
* \{ */
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index 1ba9716a194..985c92f19b6 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -2230,8 +2230,7 @@ static int file_directory_new_exec(bContext *C, wmOperator *op)
params->rename_flag = FILE_PARAMS_RENAME_PENDING;
}
- /* set timer to smoothly view newly generated file */
- /* max 30 frs/sec */
+ /* Set timer to smoothly view newly generated file. */
if (sfile->smoothscroll_timer != NULL) {
WM_event_remove_timer(wm, CTX_wm_window(C), sfile->smoothscroll_timer);
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index ddb57a916af..12fb96c0737 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -2156,7 +2156,7 @@ bool ED_view3d_clipping_test(const RegionView3D *rv3d, const float co[3], const
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Backdraw for Selection
+/** \name Back-Draw for Selection
* \{ */
/**
@@ -2200,7 +2200,7 @@ static void validate_object_select_id(struct Depsgraph *depsgraph,
}
/* TODO: Create a flag in `DRW_manager` because the drawing is no longer
- * made on the backbuffer in this case. */
+ * made on the back-buffer in this case. */
v3d->flag &= ~V3D_INVALID_BACKBUF;
}
@@ -2229,7 +2229,7 @@ static void view3d_opengl_read_Z_pixels(GPUViewport *viewport, rcti *rect, void
void ED_view3d_select_id_validate(ViewContext *vc)
{
/* TODO: Create a flag in `DRW_manager` because the drawing is no longer
- * made on the backbuffer in this case. */
+ * made on the back-buffer in this case. */
if (vc->v3d->flag & V3D_INVALID_BACKBUF) {
validate_object_select_id(vc->depsgraph, vc->view_layer, vc->region, vc->v3d, vc->obact);
}