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authorGermano <germano.costa@ig.com.br>2017-12-05 16:19:47 +0300
committerGermano <germano.costa@ig.com.br>2017-12-05 16:19:47 +0300
commit6734bb1faf3a4c5c2446ecc4d2261f0d2ea9a39b (patch)
tree6cc83f565c6cff4e27ee4d3a46a0d57ecbe083e9 /source/blender/editors
parentdeaeee8e4d92cfd43e641db6a86273e70a4dae7d (diff)
parent70c2d8a1a2b8b1e8c1f60f30451dbad88fba7188 (diff)
Merge branch 'master' into blender2.8
# Conflicts: # source/blender/editors/mesh/editmesh_select.c
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/mesh/editmesh_select.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index a075ed657d1..3e0afd3095e 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -640,9 +640,17 @@ BMEdge *EDBM_edge_find_nearest_ex(
unsigned int index;
BMEdge *eed;
+ /* Make sure that the edges also are considered to find nearest.
+ * TODO: cleanup: add `selectmode` as a parameter */
+ const short ts_selectmode = vc->scene->toolsettings->selectmode;
+ vc->scene->toolsettings->selectmode |= SCE_SELECT_EDGE;
+
/* No afterqueue (yet), so we check it now, otherwise the bm_xxxofs indices are bad. */
ED_view3d_backbuf_validate(eval_ctx, vc);
+ /* restore `selectmode` */
+ vc->scene->toolsettings->selectmode = ts_selectmode;
+
index = ED_view3d_backbuf_sample_rect(eval_ctx, vc, vc->mval, dist_px, bm_solidoffs, bm_wireoffs, &dist_test);
eed = index ? BM_edge_at_index_find_or_table(bm, index - 1) : NULL;