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authorCampbell Barton <ideasman42@gmail.com>2013-03-22 00:54:48 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-22 00:54:48 +0400
commitb57fc113aa12134e19ff721a52614aed51d0bda5 (patch)
tree3123e2a5b7f927ddf91e5d38052dc01960a75fea /source/blender/editors
parent8ff3fa8ab2e04be699cbc1984c04993fc51c9b04 (diff)
python api: add functionality to remove uv-texture layers.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/include/ED_mesh.h8
-rw-r--r--source/blender/editors/mesh/mesh_data.c67
-rw-r--r--source/blender/editors/physics/dynamicpaint_ops.c3
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c2
4 files changed, 55 insertions, 25 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 07073e46642..f84281a4f08 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -254,11 +254,13 @@ void ED_mesh_calc_tessface(struct Mesh *mesh);
void ED_mesh_material_link(struct Mesh *me, struct Material *ma);
void ED_mesh_update(struct Mesh *mesh, struct bContext *C, int calc_edges, int calc_tessface);
-int ED_mesh_uv_texture_add(struct bContext *C, struct Mesh *me, const char *name, int active_set);
-int ED_mesh_uv_texture_remove(struct bContext *C, struct Object *ob, struct Mesh *me);
+int ED_mesh_uv_texture_add(struct Mesh *me, const char *name, const bool active_set);
+bool ED_mesh_uv_texture_remove_index(struct Mesh *me, const int n);
+bool ED_mesh_uv_texture_remove_active(struct Mesh *me);
+bool ED_mesh_uv_texture_remove_named(struct Mesh *me, const char *name);
int ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me);
int ED_mesh_uv_loop_reset_ex(struct Mesh *me, const int layernum);
-int ED_mesh_color_add(struct bContext *C, struct Scene *scene, struct Object *ob, struct Mesh *me, const char *name, int active_set);
+int ED_mesh_color_add(struct Mesh *me, const char *name, const bool active_set);
bool ED_mesh_color_remove_index(struct Mesh *me, const int n);
bool ED_mesh_color_remove_active(struct Mesh *me);
bool ED_mesh_color_remove_named(struct Mesh *me, const char *name);
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index 751529faf82..20633aa0c87 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -340,7 +340,7 @@ int ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me)
}
/* note: keep in sync with ED_mesh_color_add */
-int ED_mesh_uv_texture_add(bContext *C, Mesh *me, const char *name, int active_set)
+int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set)
{
BMEditMesh *em;
int layernum_dst;
@@ -411,37 +411,68 @@ int ED_mesh_uv_texture_add(bContext *C, Mesh *me, const char *name, int active_s
}
DAG_id_tag_update(&me->id, 0);
- WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, me);
return layernum_dst;
}
-int ED_mesh_uv_texture_remove(bContext *C, Object *ob, Mesh *me)
+bool ED_mesh_uv_texture_remove_index(Mesh *me, const int n)
{
CustomData *pdata = GET_CD_DATA(me, pdata), *ldata = GET_CD_DATA(me, ldata);
CustomDataLayer *cdlp, *cdlu;
int index;
- index = CustomData_get_active_layer_index(pdata, CD_MTEXPOLY);
+ index = CustomData_get_layer_index_n(pdata, CD_MTEXPOLY, n);
cdlp = (index == -1) ? NULL : &pdata->layers[index];
- index = CustomData_get_active_layer_index(ldata, CD_MLOOPUV);
+ index = CustomData_get_layer_index_n(ldata, CD_MLOOPUV, n);
cdlu = (index == -1) ? NULL : &ldata->layers[index];
-
+
if (!cdlp || !cdlu)
- return 0;
+ return false;
+
+ delete_customdata_layer(me, cdlp);
+ delete_customdata_layer(me, cdlu);
- delete_customdata_layer(ob->data, cdlp);
- delete_customdata_layer(ob->data, cdlu);
-
DAG_id_tag_update(&me->id, 0);
- WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, me);
- return 1;
+ return true;
+}
+bool ED_mesh_uv_texture_remove_active(Mesh *me)
+{
+ /* texpoly/uv are assumed to be in sync */
+ CustomData *pdata = GET_CD_DATA(me, pdata);
+ const int n = CustomData_get_active_layer(pdata, CD_MTEXPOLY);
+
+ /* double check active layers align! */
+#ifdef DEBUG
+ CustomData *ldata = GET_CD_DATA(me, ldata);
+ BLI_assert(CustomData_get_active_layer(ldata, CD_MLOOPUV) == n);
+#endif
+
+ if (n != -1) {
+ return ED_mesh_uv_texture_remove_index(me, n);
+ }
+ else {
+ return false;
+ }
+}
+bool ED_mesh_uv_texture_remove_named(Mesh *me, const char *name)
+{
+ /* texpoly/uv are assumed to be in sync */
+ CustomData *pdata = GET_CD_DATA(me, pdata);
+ const int n = CustomData_get_named_layer(pdata, CD_MTEXPOLY, name);
+ if (n != -1) {
+ return ED_mesh_uv_texture_remove_index(me, n);
+ }
+ else {
+ return false;
+ }
}
/* note: keep in sync with ED_mesh_uv_texture_add */
-int ED_mesh_color_add(bContext *C, Scene *UNUSED(scene), Object *UNUSED(ob), Mesh *me, const char *name, int active_set)
+int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set)
{
BMEditMesh *em;
int layernum;
@@ -489,7 +520,7 @@ int ED_mesh_color_add(bContext *C, Scene *UNUSED(scene), Object *UNUSED(ob), Mes
}
DAG_id_tag_update(&me->id, 0);
- WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, me);
return layernum;
}
@@ -523,7 +554,6 @@ bool ED_mesh_color_remove_active(Mesh *me)
return false;
}
}
-
bool ED_mesh_color_remove_named(Mesh *me, const char *name)
{
CustomData *ldata = GET_CD_DATA(me, ldata);
@@ -550,7 +580,7 @@ static int mesh_uv_texture_add_exec(bContext *C, wmOperator *UNUSED(op))
Object *ob = ED_object_context(C);
Mesh *me = ob->data;
- if (ED_mesh_uv_texture_add(C, me, NULL, true) == -1)
+ if (ED_mesh_uv_texture_add(me, NULL, true) == -1)
return OPERATOR_CANCELLED;
return OPERATOR_FINISHED;
@@ -670,7 +700,7 @@ static int mesh_uv_texture_remove_exec(bContext *C, wmOperator *UNUSED(op))
Object *ob = ED_object_context(C);
Mesh *me = ob->data;
- if (!ED_mesh_uv_texture_remove(C, ob, me))
+ if (!ED_mesh_uv_texture_remove_active(me))
return OPERATOR_CANCELLED;
return OPERATOR_FINISHED;
@@ -695,11 +725,10 @@ void MESH_OT_uv_texture_remove(wmOperatorType *ot)
static int mesh_vertex_color_add_exec(bContext *C, wmOperator *UNUSED(op))
{
- Scene *scene = CTX_data_scene(C);
Object *ob = ED_object_context(C);
Mesh *me = ob->data;
- if (ED_mesh_color_add(C, scene, ob, me, NULL, true) == -1)
+ if (ED_mesh_color_add(me, NULL, true) == -1)
return OPERATOR_CANCELLED;
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c
index 73d3c02c9f1..aa4652af0ba 100644
--- a/source/blender/editors/physics/dynamicpaint_ops.c
+++ b/source/blender/editors/physics/dynamicpaint_ops.c
@@ -202,7 +202,6 @@ void DPAINT_OT_type_toggle(wmOperatorType *ot)
static int output_toggle_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_object_context(C);
- Scene *scene = CTX_data_scene(C);
DynamicPaintSurface *surface;
DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)modifiers_findByType(ob, eModifierType_DynamicPaint);
int output = RNA_enum_get(op->ptr, "output"); /* currently only 1/0 */
@@ -223,7 +222,7 @@ static int output_toggle_exec(bContext *C, wmOperator *op)
/* Vertex Color Layer */
if (surface->type == MOD_DPAINT_SURFACE_T_PAINT) {
if (!exists)
- ED_mesh_color_add(C, scene, ob, ob->data, name, 1);
+ ED_mesh_color_add(ob->data, name, true);
else
ED_mesh_color_remove_named(ob->data, name);
}
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 9de43fc9d6b..b80862d4db5 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -121,7 +121,7 @@ static int ED_uvedit_ensure_uvs(bContext *C, Scene *scene, Object *obedit)
return 1;
if (em && em->bm->totface && !CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY))
- ED_mesh_uv_texture_add(C, obedit->data, NULL, TRUE);
+ ED_mesh_uv_texture_add(obedit->data, NULL, true);
if (!ED_uvedit_test(obedit))
return 0;