diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-03-22 00:54:48 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2013-03-22 00:54:48 +0400 |
commit | b57fc113aa12134e19ff721a52614aed51d0bda5 (patch) | |
tree | 3123e2a5b7f927ddf91e5d38052dc01960a75fea /source/blender/editors | |
parent | 8ff3fa8ab2e04be699cbc1984c04993fc51c9b04 (diff) |
python api: add functionality to remove uv-texture layers.
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/include/ED_mesh.h | 8 | ||||
-rw-r--r-- | source/blender/editors/mesh/mesh_data.c | 67 | ||||
-rw-r--r-- | source/blender/editors/physics/dynamicpaint_ops.c | 3 | ||||
-rw-r--r-- | source/blender/editors/uvedit/uvedit_unwrap_ops.c | 2 |
4 files changed, 55 insertions, 25 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index 07073e46642..f84281a4f08 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -254,11 +254,13 @@ void ED_mesh_calc_tessface(struct Mesh *mesh); void ED_mesh_material_link(struct Mesh *me, struct Material *ma); void ED_mesh_update(struct Mesh *mesh, struct bContext *C, int calc_edges, int calc_tessface); -int ED_mesh_uv_texture_add(struct bContext *C, struct Mesh *me, const char *name, int active_set); -int ED_mesh_uv_texture_remove(struct bContext *C, struct Object *ob, struct Mesh *me); +int ED_mesh_uv_texture_add(struct Mesh *me, const char *name, const bool active_set); +bool ED_mesh_uv_texture_remove_index(struct Mesh *me, const int n); +bool ED_mesh_uv_texture_remove_active(struct Mesh *me); +bool ED_mesh_uv_texture_remove_named(struct Mesh *me, const char *name); int ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me); int ED_mesh_uv_loop_reset_ex(struct Mesh *me, const int layernum); -int ED_mesh_color_add(struct bContext *C, struct Scene *scene, struct Object *ob, struct Mesh *me, const char *name, int active_set); +int ED_mesh_color_add(struct Mesh *me, const char *name, const bool active_set); bool ED_mesh_color_remove_index(struct Mesh *me, const int n); bool ED_mesh_color_remove_active(struct Mesh *me); bool ED_mesh_color_remove_named(struct Mesh *me, const char *name); diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c index 751529faf82..20633aa0c87 100644 --- a/source/blender/editors/mesh/mesh_data.c +++ b/source/blender/editors/mesh/mesh_data.c @@ -340,7 +340,7 @@ int ED_mesh_uv_loop_reset(struct bContext *C, struct Mesh *me) } /* note: keep in sync with ED_mesh_color_add */ -int ED_mesh_uv_texture_add(bContext *C, Mesh *me, const char *name, int active_set) +int ED_mesh_uv_texture_add(Mesh *me, const char *name, const bool active_set) { BMEditMesh *em; int layernum_dst; @@ -411,37 +411,68 @@ int ED_mesh_uv_texture_add(bContext *C, Mesh *me, const char *name, int active_s } DAG_id_tag_update(&me->id, 0); - WM_event_add_notifier(C, NC_GEOM | ND_DATA, me); + WM_main_add_notifier(NC_GEOM | ND_DATA, me); return layernum_dst; } -int ED_mesh_uv_texture_remove(bContext *C, Object *ob, Mesh *me) +bool ED_mesh_uv_texture_remove_index(Mesh *me, const int n) { CustomData *pdata = GET_CD_DATA(me, pdata), *ldata = GET_CD_DATA(me, ldata); CustomDataLayer *cdlp, *cdlu; int index; - index = CustomData_get_active_layer_index(pdata, CD_MTEXPOLY); + index = CustomData_get_layer_index_n(pdata, CD_MTEXPOLY, n); cdlp = (index == -1) ? NULL : &pdata->layers[index]; - index = CustomData_get_active_layer_index(ldata, CD_MLOOPUV); + index = CustomData_get_layer_index_n(ldata, CD_MLOOPUV, n); cdlu = (index == -1) ? NULL : &ldata->layers[index]; - + if (!cdlp || !cdlu) - return 0; + return false; + + delete_customdata_layer(me, cdlp); + delete_customdata_layer(me, cdlu); - delete_customdata_layer(ob->data, cdlp); - delete_customdata_layer(ob->data, cdlu); - DAG_id_tag_update(&me->id, 0); - WM_event_add_notifier(C, NC_GEOM | ND_DATA, me); + WM_main_add_notifier(NC_GEOM | ND_DATA, me); - return 1; + return true; +} +bool ED_mesh_uv_texture_remove_active(Mesh *me) +{ + /* texpoly/uv are assumed to be in sync */ + CustomData *pdata = GET_CD_DATA(me, pdata); + const int n = CustomData_get_active_layer(pdata, CD_MTEXPOLY); + + /* double check active layers align! */ +#ifdef DEBUG + CustomData *ldata = GET_CD_DATA(me, ldata); + BLI_assert(CustomData_get_active_layer(ldata, CD_MLOOPUV) == n); +#endif + + if (n != -1) { + return ED_mesh_uv_texture_remove_index(me, n); + } + else { + return false; + } +} +bool ED_mesh_uv_texture_remove_named(Mesh *me, const char *name) +{ + /* texpoly/uv are assumed to be in sync */ + CustomData *pdata = GET_CD_DATA(me, pdata); + const int n = CustomData_get_named_layer(pdata, CD_MTEXPOLY, name); + if (n != -1) { + return ED_mesh_uv_texture_remove_index(me, n); + } + else { + return false; + } } /* note: keep in sync with ED_mesh_uv_texture_add */ -int ED_mesh_color_add(bContext *C, Scene *UNUSED(scene), Object *UNUSED(ob), Mesh *me, const char *name, int active_set) +int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set) { BMEditMesh *em; int layernum; @@ -489,7 +520,7 @@ int ED_mesh_color_add(bContext *C, Scene *UNUSED(scene), Object *UNUSED(ob), Mes } DAG_id_tag_update(&me->id, 0); - WM_event_add_notifier(C, NC_GEOM | ND_DATA, me); + WM_main_add_notifier(NC_GEOM | ND_DATA, me); return layernum; } @@ -523,7 +554,6 @@ bool ED_mesh_color_remove_active(Mesh *me) return false; } } - bool ED_mesh_color_remove_named(Mesh *me, const char *name) { CustomData *ldata = GET_CD_DATA(me, ldata); @@ -550,7 +580,7 @@ static int mesh_uv_texture_add_exec(bContext *C, wmOperator *UNUSED(op)) Object *ob = ED_object_context(C); Mesh *me = ob->data; - if (ED_mesh_uv_texture_add(C, me, NULL, true) == -1) + if (ED_mesh_uv_texture_add(me, NULL, true) == -1) return OPERATOR_CANCELLED; return OPERATOR_FINISHED; @@ -670,7 +700,7 @@ static int mesh_uv_texture_remove_exec(bContext *C, wmOperator *UNUSED(op)) Object *ob = ED_object_context(C); Mesh *me = ob->data; - if (!ED_mesh_uv_texture_remove(C, ob, me)) + if (!ED_mesh_uv_texture_remove_active(me)) return OPERATOR_CANCELLED; return OPERATOR_FINISHED; @@ -695,11 +725,10 @@ void MESH_OT_uv_texture_remove(wmOperatorType *ot) static int mesh_vertex_color_add_exec(bContext *C, wmOperator *UNUSED(op)) { - Scene *scene = CTX_data_scene(C); Object *ob = ED_object_context(C); Mesh *me = ob->data; - if (ED_mesh_color_add(C, scene, ob, me, NULL, true) == -1) + if (ED_mesh_color_add(me, NULL, true) == -1) return OPERATOR_CANCELLED; return OPERATOR_FINISHED; diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c index 73d3c02c9f1..aa4652af0ba 100644 --- a/source/blender/editors/physics/dynamicpaint_ops.c +++ b/source/blender/editors/physics/dynamicpaint_ops.c @@ -202,7 +202,6 @@ void DPAINT_OT_type_toggle(wmOperatorType *ot) static int output_toggle_exec(bContext *C, wmOperator *op) { Object *ob = ED_object_context(C); - Scene *scene = CTX_data_scene(C); DynamicPaintSurface *surface; DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)modifiers_findByType(ob, eModifierType_DynamicPaint); int output = RNA_enum_get(op->ptr, "output"); /* currently only 1/0 */ @@ -223,7 +222,7 @@ static int output_toggle_exec(bContext *C, wmOperator *op) /* Vertex Color Layer */ if (surface->type == MOD_DPAINT_SURFACE_T_PAINT) { if (!exists) - ED_mesh_color_add(C, scene, ob, ob->data, name, 1); + ED_mesh_color_add(ob->data, name, true); else ED_mesh_color_remove_named(ob->data, name); } diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c index 9de43fc9d6b..b80862d4db5 100644 --- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c +++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c @@ -121,7 +121,7 @@ static int ED_uvedit_ensure_uvs(bContext *C, Scene *scene, Object *obedit) return 1; if (em && em->bm->totface && !CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY)) - ED_mesh_uv_texture_add(C, obedit->data, NULL, TRUE); + ED_mesh_uv_texture_add(obedit->data, NULL, true); if (!ED_uvedit_test(obedit)) return 0; |