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authorCampbell Barton <ideasman42@gmail.com>2013-08-29 14:34:09 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-08-29 14:34:09 +0400
commit291ad172a1aacea96a460387cc420d96c8d63e63 (patch)
tree896aa3412487d6167bf6374e2ccc0eb91c692958 /source/blender/editors
parent1b8da326ba36caeb79fd5ebdc9e93283ab0cc648 (diff)
follow up on r59628, setting modes now ensures that other modes exit first,
this was only done in some cases before and it was possible to enable weightpaint+sculpt at the same time when enabling sculpt by directly running the mode switching operator. add generic function to ensure a compatible mode before entering the new mode (added to each operators exec function)
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/include/ED_object.h1
-rw-r--r--source/blender/editors/object/object_edit.c72
-rw-r--r--source/blender/editors/physics/particle_edit.c36
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c35
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c66
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c21
6 files changed, 149 insertions, 82 deletions
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 90b131e5acc..bcc09cced3b 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -123,6 +123,7 @@ struct Base *ED_object_add_duplicate(struct Main *bmain, struct Scene *scene, st
void ED_object_parent(struct Object *ob, struct Object *parent, int type, const char *substr);
+bool ED_object_mode_compat_set(struct bContext *C, struct Object *ob, int mode, struct ReportList *reports);
void ED_object_toggle_modes(struct bContext *C, int mode);
/* bitflags for enter/exit editmode */
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index b51cfce88b5..aec094d7fc3 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -79,6 +79,7 @@
#include "BKE_softbody.h"
#include "BKE_modifier.h"
#include "BKE_editmesh.h"
+#include "BKE_report.h"
#include "ED_armature.h"
#include "ED_curve.h"
@@ -556,11 +557,20 @@ void ED_object_editmode_enter(bContext *C, int flag)
if (flag & EM_WAITCURSOR) waitcursor(0);
}
-static int editmode_toggle_exec(bContext *C, wmOperator *UNUSED(op))
+static int editmode_toggle_exec(bContext *C, wmOperator *op)
{
+ const int mode_flag = OB_MODE_EDIT;
+ const bool is_mode_set = CTX_data_edit_object(C);
ToolSettings *toolsettings = CTX_data_tool_settings(C);
- if (!CTX_data_edit_object(C))
+ if (!is_mode_set) {
+ Scene *scene = CTX_data_scene(C);
+ if (!ED_object_mode_compat_set(C, scene->basact->object, mode_flag, op->reports)) {
+ return OPERATOR_CANCELLED;
+ }
+ }
+
+ if (!is_mode_set)
ED_object_editmode_enter(C, EM_WAITCURSOR);
else
ED_object_editmode_exit(C, EM_FREEDATA | EM_FREEUNDO | EM_WAITCURSOR); /* had EM_DO_UNDO but op flag calls undo too [#24685] */
@@ -582,10 +592,7 @@ static int editmode_toggle_poll(bContext *C)
if ((ob->restrictflag & OB_RESTRICT_VIEW) && !(ob->mode & OB_MODE_EDIT))
return 0;
- return (ob->type == OB_MESH || ob->type == OB_ARMATURE ||
- ob->type == OB_FONT || ob->type == OB_MBALL ||
- ob->type == OB_LATTICE || ob->type == OB_SURF ||
- ob->type == OB_CURVE);
+ return (ELEM7(ob->type, OB_MESH, OB_ARMATURE, OB_FONT, OB_MBALL, OB_LATTICE, OB_SURF, OB_CURVE));
}
void OBJECT_OT_editmode_toggle(wmOperatorType *ot)
@@ -598,7 +605,6 @@ void OBJECT_OT_editmode_toggle(wmOperatorType *ot)
/* api callbacks */
ot->exec = editmode_toggle_exec;
-
ot->poll = editmode_toggle_poll;
/* flags */
@@ -607,16 +613,25 @@ void OBJECT_OT_editmode_toggle(wmOperatorType *ot)
/* *************************** */
-static int posemode_exec(bContext *C, wmOperator *UNUSED(op))
+static int posemode_exec(bContext *C, wmOperator *op)
{
Base *base = CTX_data_active_base(C);
+ Object *ob = base->object;
+ const int mode_flag = OB_MODE_POSE;
+ const bool is_mode_set = (ob->mode & mode_flag) != 0;
- if (base->object->type == OB_ARMATURE) {
- if (base->object == CTX_data_edit_object(C)) {
+ if (!is_mode_set) {
+ if (ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
+ return OPERATOR_CANCELLED;
+ }
+ }
+
+ if (ob->type == OB_ARMATURE) {
+ if (ob == CTX_data_edit_object(C)) {
ED_object_editmode_exit(C, EM_FREEDATA | EM_DO_UNDO);
ED_armature_enter_posemode(C, base);
}
- else if (base->object->mode & OB_MODE_POSE)
+ else if (is_mode_set)
ED_armature_exit_posemode(C, base);
else
ED_armature_enter_posemode(C, base);
@@ -1503,7 +1518,7 @@ static const char *object_mode_op_string(int mode)
/* checks the mode to be set is compatible with the object
* should be made into a generic function
*/
-static bool object_mode_set_compat(Object *ob, ObjectMode mode)
+static bool object_mode_compat_test(Object *ob, ObjectMode mode)
{
if (ob) {
if (mode == OB_MODE_OBJECT)
@@ -1538,6 +1553,30 @@ static bool object_mode_set_compat(Object *ob, ObjectMode mode)
return false;
}
+/**
+ * Sets the mode to a compatible state (use before entering the mode).
+ *
+ * This is so each mode's exec function can call
+ */
+bool ED_object_mode_compat_set(bContext *C, Object *ob, int mode, ReportList *reports)
+{
+ bool ok;
+ if (!ELEM(ob->mode, mode, OB_MODE_OBJECT)) {
+ const char *opstring = object_mode_op_string(ob->mode);
+ WM_operator_name_call(C, opstring, WM_OP_EXEC_REGION_WIN, NULL);
+ ok = ELEM(ob->mode, mode, OB_MODE_OBJECT);
+ if (!ok) {
+ wmOperatorType *ot = WM_operatortype_find(opstring, false);
+ BKE_reportf(reports, RPT_ERROR, "Unable to execute '%s', error changing modes", ot->name);
+ }
+ }
+ else {
+ ok = true;
+ }
+
+ return ok;
+}
+
static int object_mode_set_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
@@ -1545,14 +1584,15 @@ static int object_mode_set_exec(bContext *C, wmOperator *op)
ObjectMode restore_mode = (ob) ? ob->mode : OB_MODE_OBJECT;
int toggle = RNA_boolean_get(op->ptr, "toggle");
- if (!ob || !object_mode_set_compat(ob, mode))
+ if (!ob || !object_mode_compat_test(ob, mode))
return OPERATOR_PASS_THROUGH;
- /* Exit current mode if it's not the mode we're setting */
- if (ob->mode != OB_MODE_OBJECT && ob->mode != mode) {
- WM_operator_name_call(C, object_mode_op_string(ob->mode), WM_OP_EXEC_REGION_WIN, NULL);
+ if (ob->mode != mode) {
+ /* we should be able to remove this call, each operator calls */
+ ED_object_mode_compat_set(C, ob, mode, op->reports);
}
+ /* Exit current mode if it's not the mode we're setting */
if (mode != OB_MODE_OBJECT && (ob->mode != mode || toggle)) {
/* Enter new mode */
WM_operator_name_call(C, object_mode_op_string(mode), WM_OP_EXEC_REGION_WIN, NULL);
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index d6bb394ff79..dc7ec16d7c1 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -69,6 +69,7 @@
#include "BIF_gl.h"
#include "BIF_glutil.h"
+#include "ED_object.h"
#include "ED_physics.h"
#include "ED_mesh.h"
#include "ED_particle.h"
@@ -4345,23 +4346,36 @@ static void PE_create_particle_edit(Scene *scene, Object *ob, PointCache *cache,
static int particle_edit_toggle_poll(bContext *C)
{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
+ Object *ob = CTX_data_active_object(C);
- if (!scene || !ob || ob->id.lib)
+ if (ob == NULL || ob->type != OB_MESH)
return 0;
-
- return (ob->particlesystem.first || modifiers_findByType(ob, eModifierType_Cloth) || modifiers_findByType(ob, eModifierType_Softbody));
+ if (!ob->data || ((ID *)ob->data)->lib)
+ return 0;
+ if (CTX_data_edit_object(C))
+ return 0;
+
+ return (ob->particlesystem.first ||
+ modifiers_findByType(ob, eModifierType_Cloth) ||
+ modifiers_findByType(ob, eModifierType_Softbody));
}
-static int particle_edit_toggle_exec(bContext *C, wmOperator *UNUSED(op))
+static int particle_edit_toggle_exec(bContext *C, wmOperator *op)
{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = CTX_data_active_object(C);
+ const int mode_flag = OB_MODE_PARTICLE_EDIT;
+ const bool is_mode_set = (ob->mode & mode_flag) != 0;
+
+ if (!is_mode_set) {
+ if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
+ return OPERATOR_CANCELLED;
+ }
+ }
- if (!(ob->mode & OB_MODE_PARTICLE_EDIT)) {
+ if (!is_mode_set) {
PTCacheEdit *edit;
- ob->mode |= OB_MODE_PARTICLE_EDIT;
+ ob->mode |= mode_flag;
edit= PE_create_current(scene, ob);
/* mesh may have changed since last entering editmode.
@@ -4373,7 +4387,7 @@ static int particle_edit_toggle_exec(bContext *C, wmOperator *UNUSED(op))
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_PARTICLE, NULL);
}
else {
- ob->mode &= ~OB_MODE_PARTICLE_EDIT;
+ ob->mode &= ~mode_flag;
toggle_particle_cursor(C, 0);
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, NULL);
}
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index fcf00d4ab2c..feff02fa121 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -82,6 +82,7 @@
#include "UI_view2d.h"
#include "ED_image.h"
+#include "ED_object.h"
#include "ED_screen.h"
#include "ED_sculpt.h"
#include "ED_uvedit.h"
@@ -1006,9 +1007,12 @@ void PAINT_OT_sample_color(wmOperatorType *ot)
static int texture_paint_toggle_poll(bContext *C)
{
- if (CTX_data_edit_object(C))
+ Object *ob = CTX_data_active_object(C);
+ if (ob == NULL || ob->type != OB_MESH)
return 0;
- if (CTX_data_active_object(C) == NULL)
+ if (!ob->data || ((ID *)ob->data)->lib)
+ return 0;
+ if (CTX_data_edit_object(C))
return 0;
return 1;
@@ -1018,25 +1022,20 @@ static int texture_paint_toggle_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
- Mesh *me = NULL;
-
- if (ob == NULL)
- return OPERATOR_CANCELLED;
-
- if (BKE_object_obdata_is_libdata(ob)) {
- BKE_report(op->reports, RPT_ERROR, "Cannot edit external libdata");
- return OPERATOR_CANCELLED;
+ const int mode_flag = OB_MODE_TEXTURE_PAINT;
+ const bool is_mode_set = (ob->mode & mode_flag) != 0;
+ Mesh *me;
+
+ if (!is_mode_set) {
+ if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
+ return OPERATOR_CANCELLED;
+ }
}
me = BKE_mesh_from_object(ob);
- if (!(ob->mode & OB_MODE_TEXTURE_PAINT) && !me) {
- BKE_report(op->reports, RPT_ERROR, "Can only enter texture paint mode for mesh objects");
- return OPERATOR_CANCELLED;
- }
-
- if (ob->mode & OB_MODE_TEXTURE_PAINT) {
- ob->mode &= ~OB_MODE_TEXTURE_PAINT;
+ if (ob->mode & mode_flag) {
+ ob->mode &= ~mode_flag;
if (U.glreslimit != 0)
GPU_free_images();
@@ -1045,7 +1044,7 @@ static int texture_paint_toggle_exec(bContext *C, wmOperator *op)
toggle_paint_cursor(C, 0);
}
else {
- ob->mode |= OB_MODE_TEXTURE_PAINT;
+ ob->mode |= mode_flag;
if (me->mtface == NULL)
me->mtface = CustomData_add_layer(&me->fdata, CD_MTFACE, CD_DEFAULT,
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index ddb6a8171d9..d4f8e608f0b 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -69,6 +69,7 @@
#include "GPU_buffers.h"
#include "ED_armature.h"
+#include "ED_object.h"
#include "ED_mesh.h"
#include "ED_screen.h"
#include "ED_view3d.h"
@@ -76,8 +77,6 @@
#include "paint_intern.h" /* own include */
-static int vpaint_mode_toggle_exec(bContext *C, wmOperator *op);
-
/* check if we can do partial updates and have them draw realtime
* (without rebuilding the 'derivedFinal') */
static int vertex_paint_use_fast_update_check(Object *ob)
@@ -2035,15 +2034,22 @@ static void do_weight_paint_vertex(
static int wpaint_mode_toggle_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
+ const int mode_flag = OB_MODE_WEIGHT_PAINT;
+ const bool is_mode_set = (ob->mode & mode_flag) != 0;
Scene *scene = CTX_data_scene(C);
VPaint *wp = scene->toolsettings->wpaint;
Mesh *me;
-
+
+ if (!is_mode_set) {
+ if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
+ return OPERATOR_CANCELLED;
+ }
+ }
+
me = BKE_mesh_from_object(ob);
- if (ob->id.lib || me == NULL) return OPERATOR_PASS_THROUGH;
-
- if (ob->mode & OB_MODE_WEIGHT_PAINT) {
- ob->mode &= ~OB_MODE_WEIGHT_PAINT;
+
+ if (ob->mode & mode_flag) {
+ ob->mode &= ~mode_flag;
if (me->editflag & ME_EDIT_PAINT_VERT_SEL) {
BKE_mesh_flush_select_from_verts(me);
@@ -2057,11 +2063,7 @@ static int wpaint_mode_toggle_exec(bContext *C, wmOperator *op)
mesh_mirrtopo_table(NULL, 'e');
}
else {
- ob->mode |= OB_MODE_WEIGHT_PAINT;
-
- /* Turn off vertex painting */
- if (ob->mode & OB_MODE_VERTEX_PAINT)
- vpaint_mode_toggle_exec(C, op);
+ ob->mode |= mode_flag;
if (wp == NULL)
wp = scene->toolsettings->wpaint = new_vpaint(1);
@@ -2091,12 +2093,12 @@ static int wpaint_mode_toggle_exec(bContext *C, wmOperator *op)
static int paint_poll_test(bContext *C)
{
Object *ob = CTX_data_active_object(C);
- if (CTX_data_edit_object(C))
- return 0;
- if (CTX_data_active_object(C) == NULL)
+ if (ob == NULL || ob->type != OB_MESH)
return 0;
if (!ob->data || ((ID *)ob->data)->lib)
return 0;
+ if (CTX_data_edit_object(C))
+ return 0;
return 1;
}
@@ -2660,35 +2662,35 @@ void PAINT_OT_weight_set(wmOperatorType *ot)
static int vpaint_mode_toggle_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
+ const int mode_flag = OB_MODE_VERTEX_PAINT;
+ const bool is_mode_set = (ob->mode & mode_flag) != 0;
Scene *scene = CTX_data_scene(C);
VPaint *vp = scene->toolsettings->vpaint;
Mesh *me;
-
- me = BKE_mesh_from_object(ob);
-
- if (me == NULL || BKE_object_obdata_is_libdata(ob)) {
- ob->mode &= ~OB_MODE_VERTEX_PAINT;
- return OPERATOR_PASS_THROUGH;
- }
-
- if (me && me->mloopcol == NULL) {
- make_vertexcol(ob);
+
+ if (!is_mode_set) {
+ if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
+ return OPERATOR_CANCELLED;
+ }
}
+
+ me = BKE_mesh_from_object(ob);
/* toggle: end vpaint */
- if (ob->mode & OB_MODE_VERTEX_PAINT) {
- ob->mode &= ~OB_MODE_VERTEX_PAINT;
+ if (is_mode_set) {
+ ob->mode &= ~mode_flag;
if (me->editflag & ME_EDIT_PAINT_FACE_SEL) {
BKE_mesh_flush_select_from_polys(me);
}
}
else {
- ob->mode |= OB_MODE_VERTEX_PAINT;
- /* Turn off weight painting */
- if (ob->mode & OB_MODE_WEIGHT_PAINT)
- wpaint_mode_toggle_exec(C, op);
-
+ ob->mode |= mode_flag;
+
+ if (me->mloopcol == NULL) {
+ make_vertexcol(ob);
+ }
+
if (vp == NULL)
vp = scene->toolsettings->vpaint = new_vpaint(0);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index e7b79adc6c7..9046adc6cdf 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -78,6 +78,7 @@
#include "WM_types.h"
#include "ED_sculpt.h"
+#include "ED_object.h"
#include "ED_screen.h"
#include "ED_view3d.h"
#include "ED_util.h" /* for crazyspace correction */
@@ -4916,21 +4917,31 @@ int ED_sculpt_mask_layers_ensure(Object *ob, MultiresModifierData *mmd)
return ret;
}
-static int sculpt_mode_toggle_exec(bContext *C, wmOperator *UNUSED(op))
+static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = CTX_data_tool_settings(C);
Object *ob = CTX_data_active_object(C);
- Mesh *me = ob->data;
+ const int mode_flag = OB_MODE_SCULPT;
+ const bool is_mode_set = (ob->mode & mode_flag) != 0;
+ Mesh *me;
MultiresModifierData *mmd = sculpt_multires_active(scene, ob);
int flush_recalc = 0;
+ if (!is_mode_set) {
+ if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
+ return OPERATOR_CANCELLED;
+ }
+ }
+
+ me = BKE_mesh_from_object(ob);
+
/* multires in sculpt mode could have different from object mode subdivision level */
flush_recalc |= mmd && mmd->sculptlvl != mmd->lvl;
/* if object has got active modifiers, it's dm could be different in sculpt mode */
flush_recalc |= sculpt_has_active_modifiers(scene, ob);
- if (ob->mode & OB_MODE_SCULPT) {
+ if (is_mode_set) {
if (mmd)
multires_force_update(ob);
@@ -4945,13 +4956,13 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *UNUSED(op))
}
/* Leave sculptmode */
- ob->mode &= ~OB_MODE_SCULPT;
+ ob->mode &= ~mode_flag;
free_sculptsession(ob);
}
else {
/* Enter sculptmode */
- ob->mode |= OB_MODE_SCULPT;
+ ob->mode |= mode_flag;
/* Remove dynamic-topology flag; this will be enabled if the
* file was saved with dynamic topology on, but we don't