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authorClément Foucault <foucault.clem@gmail.com>2020-07-29 19:13:19 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-07-30 00:06:37 +0300
commit5f6fb5bb41ed0057f0e2f0ccded717fbf04e55e2 (patch)
tree94ce813b25b5bf766136e694f893517e93432bf7 /source/blender/editors
parent7e8d4937307e0be3ab4587c58c49f16211466987 (diff)
Cleanup: Split gpu_texture_image.c into BKE and IMB modules
This is in order to disolve GPU_draw.h into more meaningful code blocks. All the Image related function are in `image_gpu.c`. All the MovieClip related function are in `movieclip.c`. The IMB module now has a connection with GPU. This is not strickly necessary and the code could be move to `image_gpu.c` if needed. The Image garbage collection is also ported to `image_gpu.c`.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/object/object_bake.c4
-rw-r--r--source/blender/editors/object/object_bake_api.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c10
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_2d.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c2
-rw-r--r--source/blender/editors/space_image/image_ops.c4
-rw-r--r--source/blender/editors/space_image/image_undo.c5
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c5
8 files changed, 18 insertions, 16 deletions
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index baa24ab2f4e..d67bd54bd69 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -60,7 +60,7 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-#include "GPU_draw.h" /* GPU_free_image */
+#include "GPU_draw.h" /* BKE_image_free_gputextures */
#include "WM_api.h"
#include "WM_types.h"
@@ -530,7 +530,7 @@ static void multiresbake_freejob(void *bkv)
/* delete here, since this delete will be called from main thread */
for (link = data->images.first; link; link = link->next) {
Image *ima = (Image *)link->data;
- GPU_free_image(ima);
+ BKE_image_free_gputextures(ima);
}
MEM_freeN(data->ob_image.array);
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index c4cb21a67f3..7b122cd7b93 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -308,7 +308,7 @@ static void refresh_images(BakeImages *bake_images)
Image *ima = bake_images->data[i].image;
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
if (tile->ok == IMA_OK_LOADED) {
- GPU_free_image(ima);
+ BKE_image_free_gputextures(ima);
DEG_id_tag_update(&ima->id, 0);
break;
}
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 7ee3d991eb7..4a1153e0ca1 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -182,7 +182,7 @@ void imapaint_image_update(
int h = imapaintpartial.y2 - imapaintpartial.y1;
if (w && h) {
/* Testing with partial update in uv editor too */
- GPU_paint_update_image(image, iuser, imapaintpartial.x1, imapaintpartial.y1, w, h);
+ BKE_image_update_gputexture(image, iuser, imapaintpartial.x1, imapaintpartial.y1, w, h);
}
}
}
@@ -1164,9 +1164,9 @@ void ED_object_texture_paint_mode_enter_ex(Main *bmain, Scene *scene, Object *ob
BKE_paint_toolslots_brush_validate(bmain, &imapaint->paint);
if (U.glreslimit != 0) {
- GPU_free_images(bmain);
+ BKE_image_free_all_gputextures(bmain);
}
- GPU_paint_set_mipmap(bmain, 0);
+ BKE_image_paint_set_mipmap(bmain, 0);
toggle_paint_cursor(scene, true);
@@ -1189,9 +1189,9 @@ void ED_object_texture_paint_mode_exit_ex(Main *bmain, Scene *scene, Object *ob)
ob->mode &= ~OB_MODE_TEXTURE_PAINT;
if (U.glreslimit != 0) {
- GPU_free_images(bmain);
+ BKE_image_free_all_gputextures(bmain);
}
- GPU_paint_set_mipmap(bmain, 1);
+ BKE_image_paint_set_mipmap(bmain, 1);
toggle_paint_cursor(scene, false);
Mesh *me = BKE_mesh_from_object(ob);
diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c
index a7f09390a3d..0bd6a00cf47 100644
--- a/source/blender/editors/sculpt_paint/paint_image_2d.c
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@ -1784,7 +1784,7 @@ void paint_2d_redraw(const bContext *C, void *ps, bool final)
if (final) {
if (s->image && !(s->sima && s->sima->lock)) {
- GPU_free_image(s->image);
+ BKE_image_free_gputextures(s->image);
}
/* compositor listener deals with updating */
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 5af3a3f4241..b7df628b2ff 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -6134,7 +6134,7 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
project_image_refresh_tagged(&ps);
for (a = 0; a < ps.image_tot; a++) {
- GPU_free_image(ps.projImages[a].ima);
+ BKE_image_free_gputextures(ps.projImages[a].ima);
WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, ps.projImages[a].ima);
}
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 4e410d35df0..705b28adc4f 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -2769,7 +2769,7 @@ static int image_invert_exec(bContext *C, wmOperator *op)
ED_image_undo_push_end();
/* force GPU reupload, all image is invalid */
- GPU_free_image(ima);
+ BKE_image_free_gputextures(ima);
WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, ima);
@@ -2860,7 +2860,7 @@ static int image_scale_exec(bContext *C, wmOperator *op)
ED_image_undo_push_end();
/* force GPU reupload, all image is invalid */
- GPU_free_image(ima);
+ BKE_image_free_gputextures(ima);
DEG_id_tag_update(&ima->id, 0);
WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, ima);
diff --git a/source/blender/editors/space_image/image_undo.c b/source/blender/editors/space_image/image_undo.c
index e0c44c3a0ba..b34f0e8613f 100644
--- a/source/blender/editors/space_image/image_undo.c
+++ b/source/blender/editors/space_image/image_undo.c
@@ -295,7 +295,8 @@ static void ptile_restore_runtime_list(ListBase *paint_tiles)
SWAP(uint *, ptile->rect.uint, tmpibuf->rect);
}
- GPU_free_image(image); /* force OpenGL reload (maybe partial update will operate better?) */
+ BKE_image_free_gputextures(
+ image); /* force OpenGL reload (maybe partial update will operate better?) */
if (ibuf->rect_float) {
ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */
}
@@ -570,7 +571,7 @@ static void uhandle_restore_list(ListBase *undo_handles, bool use_init)
if (changed) {
BKE_image_mark_dirty(image, ibuf);
- GPU_free_image(image); /* force OpenGL reload */
+ BKE_image_free_gputextures(image); /* force OpenGL reload */
if (ibuf->rect_float) {
ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 84b3578e978..fa1568c61f2 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -36,6 +36,7 @@
#include "BKE_context.h"
#include "BKE_customdata.h"
#include "BKE_global.h"
+#include "BKE_image.h"
#include "BKE_key.h"
#include "BKE_layer.h"
#include "BKE_main.h"
@@ -1617,7 +1618,7 @@ void view3d_main_region_draw(const bContext *C, ARegion *region)
view3d_draw_view(C, region);
DRW_cache_free_old_batches(bmain);
- GPU_free_images_old(bmain);
+ BKE_image_free_old_gputextures(bmain);
GPU_pass_cache_garbage_collect();
/* XXX This is in order to draw UI batches with the DRW
@@ -1707,7 +1708,7 @@ void ED_view3d_draw_offscreen(Depsgraph *depsgraph,
{
/* free images which can have changed on frame-change
* warning! can be slow so only free animated images - campbell */
- GPU_free_images_anim(G.main); /* XXX :((( */
+ BKE_image_free_anim_gputextures(G.main); /* XXX :((( */
}
GPU_matrix_push_projection();