diff options
author | Philipp Oeser <info@graphics-engineer.com> | 2019-09-26 15:17:25 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2019-09-26 15:19:47 +0300 |
commit | bab6ede28687ff0b6f3cf579652224c7fdd79596 (patch) | |
tree | 90ddc58743e0a433075e90770d79710c24ac45d1 /source/blender/editors | |
parent | f547c396e19625699bf1b938484feb61b3798517 (diff) |
Fix (unreported) (2d) paint cursor always drawing in half alpha
Own mistake in rB078fcc62534c (should only switch to half alpha if we
draw the second pressure circle as well...)
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_cursor.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c index a90f9d344a7..e30e1c7df72 100644 --- a/source/blender/editors/sculpt_paint/paint_cursor.c +++ b/source/blender/editors/sculpt_paint/paint_cursor.c @@ -1297,9 +1297,9 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused)) if (ups->stroke_active && BKE_brush_use_size_pressure(scene, brush)) { imm_draw_circle_wire_2d( pos, translation[0], translation[1], final_radius * ups->size_pressure_value, 40); + /* outer at half alpha */ + immUniformColor3fvAlpha(outline_col, outline_alpha * 0.5f); } - /* outer at half alpha */ - immUniformColor3fvAlpha(outline_col, outline_alpha * 0.5f); GPU_line_width(1.0f); imm_draw_circle_wire_2d(pos, translation[0], translation[1], final_radius, 40); |