diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-07-16 03:06:25 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-07-16 19:01:44 +0300 |
commit | ab19abe22315f2e2dcce989beef6dcabee528299 (patch) | |
tree | 751d0dba4738ed2e6281b94bb12cb68b5f904952 /source/blender/editors | |
parent | bc8508115645f6426431217d1fc78cfe32ce6b23 (diff) |
Cleanup: Port glClear calls to GPU module functions
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/gpencil/gpencil_fill.c | 4 | ||||
-rw-r--r-- | source/blender/editors/screen/area.c | 8 |
2 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c index 8c901da100d..517225e5a81 100644 --- a/source/blender/editors/gpencil/gpencil_fill.c +++ b/source/blender/editors/gpencil/gpencil_fill.c @@ -398,8 +398,8 @@ static bool gpencil_render_offscreen(tGPDfill *tgpf) GPU_matrix_push(); GPU_matrix_identity_set(); - glClearColor(0.0f, 0.0f, 0.0f, 0.0f); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + GPU_clear_color(0.0f, 0.0f, 0.0f, 0.0f); + GPU_clear(GPU_COLOR_BIT | GPU_DEPTH_BIT); ED_view3d_update_viewmat( tgpf->depsgraph, tgpf->scene, tgpf->v3d, tgpf->region, NULL, winmat, NULL, true); diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index 3415e21c9e0..d8859ec8532 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -357,12 +357,12 @@ static void region_draw_status_text(ScrArea *area, ARegion *region) bool overlap = ED_region_is_overlap(area->spacetype, region->regiontype); if (overlap) { - GPU_clear_color(0.0, 0.0, 0.0, 0.0); - glClear(GL_COLOR_BUFFER_BIT); + GPU_clear_color(0.0f, 0.0f, 0.0f, 0.0f); + GPU_clear(GPU_COLOR_BIT); } else { UI_ThemeClearColor(TH_HEADER); - glClear(GL_COLOR_BUFFER_BIT); + GPU_clear(GPU_COLOR_BIT); } int fontid = BLF_set_default(); @@ -527,7 +527,7 @@ void ED_region_do_draw(bContext *C, ARegion *region) if (area && area_is_pseudo_minimized(area)) { UI_ThemeClearColor(TH_EDITOR_OUTLINE); - glClear(GL_COLOR_BUFFER_BIT); + GPU_clear(GPU_COLOR_BIT); return; } /* optional header info instead? */ |