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authorDalai Felinto <dfelinto@gmail.com>2017-11-14 21:32:13 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-11-22 12:13:33 +0300
commitf15c63b0c2216fdebe559a0ed0f93765e6e763dc (patch)
tree60426da70bb7973c90e1733683ea0c6f4c7cd9cc /source/blender/editors
parent9ce2370ce4f1e1e9bf14feaf56eee82bec9474ff (diff)
SceneRenderLayer > SceneLayer: Remove light_override
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_draw_legacy.c2
2 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index f843c474f98..6cd6a26884b 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -369,8 +369,6 @@ static void outliner_add_scene_contents(SpaceOops *soops, ListBase *lb, Scene *s
tenlay->name = srl->name;
tenlay->directdata = &srl->layflag;
- if (srl->light_override)
- outliner_add_element(soops, &tenlay->subtree, srl->light_override, tenlay, TSE_LINKED_LAMP, 0);
if (srl->mat_override)
outliner_add_element(soops, &tenlay->subtree, srl->mat_override, tenlay, TSE_LINKED_MAT, 0);
diff --git a/source/blender/editors/space_view3d/view3d_draw_legacy.c b/source/blender/editors/space_view3d/view3d_draw_legacy.c
index 90032a2aec9..5695508a9f5 100644
--- a/source/blender/editors/space_view3d/view3d_draw_legacy.c
+++ b/source/blender/editors/space_view3d/view3d_draw_legacy.c
@@ -1355,7 +1355,7 @@ static void gpu_render_lamp_update(Scene *scene, View3D *v3d,
if (layers &&
GPU_lamp_has_shadow_buffer(lamp) &&
/* keep last, may do string lookup */
- GPU_lamp_visible(lamp, srl, NULL))
+ GPU_lamp_visible(lamp, NULL))
{
View3DShadow *shadow = MEM_callocN(sizeof(View3DShadow), "View3DShadow");
shadow->lamp = lamp;