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authorSebastian Parborg <zeddb>2018-09-27 16:54:10 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-27 21:19:28 +0300
commita16e5b8efa8be09362d5e56812221db4705b0e26 (patch)
tree2ad732c5d0b78e345a1f0aaef1dbcc36bc1c509f /source/blender/editors
parent975a40dceb560a6bfc67b1562829acc541fa5716 (diff)
Cleanup: remove unused DerivedMesh code.
Differential Revision: https://developer.blender.org/D3736
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/include/ED_mesh.h1
-rw-r--r--source/blender/editors/mesh/editmesh_loopcut.c1
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c15
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h8
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_proj.c11
-rw-r--r--source/blender/editors/space_view3d/drawobject.c276
7 files changed, 26 insertions, 288 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 8f5f25f887f..52e8c4eeace 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -86,7 +86,6 @@ void EDBM_selectmode_to_scene(struct bContext *C);
void EDBM_mesh_make(struct Object *ob, const int select_mode, const bool add_key_index);
void EDBM_mesh_free(struct BMEditMesh *em);
void EDBM_mesh_load(struct Main *bmain, struct Object *ob);
-struct DerivedMesh *EDBM_mesh_deform_dm_get(struct BMEditMesh *em);
/* flushes based on the current select mode. if in vertex select mode,
* verts select/deselect edges and faces, if in edge select mode,
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index f239ccc5be1..1ca3549090f 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -44,7 +44,6 @@
#include "BKE_modifier.h"
#include "BKE_report.h"
#include "BKE_editmesh.h"
-#include "BKE_DerivedMesh.h"
#include "BKE_unit.h"
#include "BKE_layer.h"
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 37f5aa806de..7fdef86f7e5 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -328,7 +328,7 @@ void EDBM_mesh_make(Object *ob, const int select_mode, const bool add_key_index)
}
/**
- * \warning This can invalidate the #DerivedMesh cache of other objects (for linked duplicates).
+ * \warning This can invalidate the #Mesh runtime cache of other objects (for linked duplicates).
* Most callers should run #DEG_id_tag_update on \a ob->data, see: T46738, T46913
*/
void EDBM_mesh_load(Main *bmain, Object *ob)
@@ -1368,19 +1368,6 @@ void EDBM_update_generic(BMEditMesh *em, const bool do_tessface, const bool is_d
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Data Access
- * \{ */
-
-DerivedMesh *EDBM_mesh_deform_dm_get(BMEditMesh *em)
-{
- return ((em->derivedFinal != NULL) &&
- (em->derivedFinal->type == DM_TYPE_EDITBMESH) &&
- (em->derivedFinal->deformedOnly != false)) ? em->derivedFinal : NULL;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Operator Helpers
* \{ */
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 7d3049434d6..c74dc252d0c 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -54,10 +54,14 @@ struct wmEvent;
struct wmOperator;
struct wmOperatorType;
struct wmWindowManager;
-struct DMCoNo;
struct UndoStep;
enum ePaintMode;
+typedef struct CoNo {
+ float co[3];
+ float no[3];
+} CoNo;
+
/* paint_stroke.c */
typedef bool (*StrokeGetLocation)(struct bContext *C, float location[3], const float mouse[2]);
typedef bool (*StrokeTestStart)(struct bContext *C, struct wmOperator *op, const float mouse[2]);
@@ -161,7 +165,7 @@ void PAINT_OT_weight_sample_group(struct wmOperatorType *ot);
struct VertProjHandle;
struct VertProjHandle *ED_vpaint_proj_handle_create(
struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob,
- struct DMCoNo **r_vcosnos);
+ struct CoNo **r_vcosnos);
void ED_vpaint_proj_handle_update(
struct Depsgraph *depsgraph, struct VertProjHandle *vp_handle,
/* runtime vars */
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index d62865b44d0..4821fd4fef4 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -2472,7 +2472,7 @@ struct VPaintData {
uint paintcol;
struct VertProjHandle *vp_handle;
- struct DMCoNo *vertexcosnos;
+ struct CoNo *vertexcosnos;
/* modify 'me->mcol' directly, since the derived mesh is drawing from this
* array, otherwise we need to refresh the modifier stack */
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_proj.c b/source/blender/editors/sculpt_paint/paint_vertex_proj.c
index 602bfe1ab8e..31ae12c112a 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_proj.c
@@ -39,7 +39,6 @@
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
-#include "BKE_DerivedMesh.h" /* XXX To be removed, only used for DMCoNo struct */
#include "BKE_context.h"
#include "BKE_mesh_iterators.h"
#include "BKE_mesh_runtime.h"
@@ -56,7 +55,7 @@
/* stored while painting */
struct VertProjHandle {
- DMCoNo *vcosnos;
+ CoNo *vcosnos;
bool use_update;
@@ -85,7 +84,7 @@ static void vpaint_proj_dm_map_cosnos_init__map_cb(
const float no_f[3], const short no_s[3])
{
struct VertProjHandle *vp_handle = userData;
- DMCoNo *co_no = &vp_handle->vcosnos[index];
+ CoNo *co_no = &vp_handle->vcosnos[index];
/* check if we've been here before (normal should not be 0) */
if (!is_zero_v3(co_no->no)) {
@@ -127,7 +126,7 @@ static void vpaint_proj_dm_map_cosnos_update__map_cb(
struct VertProjUpdate *vp_update = userData;
struct VertProjHandle *vp_handle = vp_update->vp_handle;
- DMCoNo *co_no = &vp_handle->vcosnos[index];
+ CoNo *co_no = &vp_handle->vcosnos[index];
/* find closest vertex */
{
@@ -187,13 +186,13 @@ static void vpaint_proj_dm_map_cosnos_update(
struct VertProjHandle *ED_vpaint_proj_handle_create(
struct Depsgraph *depsgraph, Scene *scene, Object *ob,
- DMCoNo **r_vcosnos)
+ CoNo **r_vcosnos)
{
struct VertProjHandle *vp_handle = MEM_mallocN(sizeof(struct VertProjHandle), __func__);
Mesh *me = ob->data;
/* setup the handle */
- vp_handle->vcosnos = MEM_mallocN(sizeof(DMCoNo) * me->totvert, "vertexcosnos map");
+ vp_handle->vcosnos = MEM_mallocN(sizeof(CoNo) * me->totvert, "vertexcosnos map");
vp_handle->use_update = false;
/* sets 'use_update' if needed */
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 616095188bb..03fc4ffb151 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -258,92 +258,15 @@ bool view3d_camera_border_hack_test = false;
/* ***************** BACKBUF SEL (BBS) ********* */
-#ifdef USE_MESH_DM_SELECT
-static void bbs_obmode_mesh_verts__mapFunc(void *userData, int index, const float co[3],
- const float UNUSED(no_f[3]), const short UNUSED(no_s[3]))
-{
- drawMVertOffset_userData *data = userData;
- MVert *mv = &data->mvert[index];
-
- if (!(mv->flag & ME_HIDE)) {
- int selcol;
- GPU_select_index_get(data->offset + index, &selcol);
- immAttrib1u(data->col, selcol);
- immVertex3fv(data->pos, co);
- }
-}
-
-static void bbs_obmode_mesh_verts(Object *ob, DerivedMesh *dm, int offset)
-{
- drawMVertOffset_userData data;
- Mesh *me = ob->data;
- MVert *mvert = me->mvert;
- data.mvert = mvert;
- data.offset = offset;
-
- const int imm_len = dm->getNumVerts(dm);
-
- if (imm_len == 0) return;
-
- GPUVertFormat *format = immVertexFormat();
- data.pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- data.col = GPU_vertformat_attr_add(format, "color", GPU_COMP_U32, 1, GPU_FETCH_INT);
-
- immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR_U32);
-
- GPU_point_size(UI_GetThemeValuef(TH_VERTEX_SIZE));
-
- immBeginAtMost(GPU_PRIM_POINTS, imm_len);
- dm->foreachMappedVert(dm, bbs_obmode_mesh_verts__mapFunc, &data, DM_FOREACH_NOP);
- immEnd();
-
- immUnbindProgram();
-}
-#else
-static void bbs_obmode_mesh_verts(Object *ob, DerivedMesh *UNUSED(dm), int offset)
+static void bbs_obmode_mesh_verts(Object *ob, int offset)
{
Mesh *me = ob->data;
GPUBatch *batch = DRW_mesh_batch_cache_get_verts_with_select_id(me, offset);
GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_FLAT_COLOR_U32);
GPU_batch_draw(batch);
}
-#endif
-
-#ifdef USE_MESH_DM_SELECT
-static void bbs_mesh_verts__mapFunc(void *userData, int index, const float co[3],
- const float UNUSED(no_f[3]), const short UNUSED(no_s[3]))
-{
- drawBMOffset_userData *data = userData;
- BMVert *eve = BM_vert_at_index(data->bm, index);
-
- if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
- int selcol;
- GPU_select_index_get(data->offset + index, &selcol);
- immAttrib1u(data->col, selcol);
- immVertex3fv(data->pos, co);
- }
-}
-static void bbs_mesh_verts(BMEditMesh *em, DerivedMesh *dm, int offset)
-{
- drawBMOffset_userData data;
- data.bm = em->bm;
- data.offset = offset;
- GPUVertFormat *format = immVertexFormat();
- data.pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- data.col = GPU_vertformat_attr_add(format, "color", GPU_COMP_U32, 1, GPU_FETCH_INT);
-
- immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR_U32);
-
- GPU_point_size(UI_GetThemeValuef(TH_VERTEX_SIZE));
- immBeginAtMost(GPU_PRIM_POINTS, em->bm->totvert);
- dm->foreachMappedVert(dm, bbs_mesh_verts__mapFunc, &data, DM_FOREACH_NOP);
- immEnd();
-
- immUnbindProgram();
-}
-#else
-static void bbs_mesh_verts(BMEditMesh *em, DerivedMesh *UNUSED(dm), int offset)
+static void bbs_mesh_verts(BMEditMesh *em, int offset)
{
GPU_point_size(UI_GetThemeValuef(TH_VERTEX_SIZE));
@@ -352,50 +275,8 @@ static void bbs_mesh_verts(BMEditMesh *em, DerivedMesh *UNUSED(dm), int offset)
GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_FLAT_COLOR_U32);
GPU_batch_draw(batch);
}
-#endif
-
-#ifdef USE_MESH_DM_SELECT
-static void bbs_mesh_wire__mapFunc(void *userData, int index, const float v0co[3], const float v1co[3])
-{
- drawBMOffset_userData *data = userData;
- BMEdge *eed = BM_edge_at_index(data->bm, index);
-
- if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
- int selcol;
- GPU_select_index_get(data->offset + index, &selcol);
- immAttrib1u(data->col, selcol);
- immVertex3fv(data->pos, v0co);
- immVertex3fv(data->pos, v1co);
- }
-}
-
-static void bbs_mesh_wire(BMEditMesh *em, DerivedMesh *dm, int offset)
-{
- drawBMOffset_userData data;
- data.bm = em->bm;
- data.offset = offset;
-
- GPUVertFormat *format = immVertexFormat();
-
- const int imm_len = dm->getNumEdges(dm) * 2;
- if (imm_len == 0) return;
-
- data.pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- data.col = GPU_vertformat_attr_add(format, "color", GPU_COMP_U32, 1, GPU_FETCH_INT);
-
- immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR_U32);
-
- GPU_line_width(1.0f);
-
- immBeginAtMost(GPU_PRIM_LINES, imm_len);
- dm->foreachMappedEdge(dm, bbs_mesh_wire__mapFunc, &data);
- immEnd();
-
- immUnbindProgram();
-}
-#else
-static void bbs_mesh_wire(BMEditMesh *em, DerivedMesh *UNUSED(dm), int offset)
+static void bbs_mesh_wire(BMEditMesh *em, int offset)
{
GPU_line_width(1.0f);
@@ -404,63 +285,8 @@ static void bbs_mesh_wire(BMEditMesh *em, DerivedMesh *UNUSED(dm), int offset)
GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_FLAT_COLOR_U32);
GPU_batch_draw(batch);
}
-#endif
-
-#ifdef USE_MESH_DM_SELECT
-static void bbs_mesh_face(BMEditMesh *em, DerivedMesh *dm, const bool use_select)
-{
- UNUSED_VARS(dm);
-
- drawBMOffset_userData data;
- data.bm = em->bm;
-
- const int tri_len = em->tottri;
- const int imm_len = tri_len * 3;
- const char hflag_skip = use_select ? BM_ELEM_HIDDEN : (BM_ELEM_HIDDEN | BM_ELEM_SELECT);
-
- if (imm_len == 0) return;
- GPUVertFormat *format = immVertexFormat();
- data.pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- data.col = GPU_vertformat_attr_add(format, "color", GPU_COMP_U32, 1, GPU_FETCH_INT);
-
- immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR_U32);
-
- immBeginAtMost(GPU_PRIM_TRIS, imm_len);
-
- if (use_select == false) {
- int selcol;
- GPU_select_index_get(0, &selcol);
- immAttrib1u(data.col, selcol);
- }
-
- int index = 0;
- while (index < tri_len) {
- const BMFace *f = em->looptris[index][0]->f;
- const int ntris = f->len - 2;
- if (!BM_elem_flag_test(f, hflag_skip)) {
- if (use_select) {
- int selcol;
- GPU_select_index_get(BM_elem_index_get(f) + 1, &selcol);
- immAttrib1u(data.col, selcol);
- }
- for (int t = 0; t < ntris; t++) {
- immVertex3fv(data.pos, em->looptris[index][0]->v->co);
- immVertex3fv(data.pos, em->looptris[index][1]->v->co);
- immVertex3fv(data.pos, em->looptris[index][2]->v->co);
- index++;
- }
- }
- else {
- index += ntris;
- }
- }
- immEnd();
-
- immUnbindProgram();
-}
-#else
-static void bbs_mesh_face(BMEditMesh *em, DerivedMesh *UNUSED(dm), const bool use_select)
+static void bbs_mesh_face(BMEditMesh *em, const bool use_select)
{
Mesh *me = em->ob->data;
GPUBatch *batch;
@@ -479,100 +305,31 @@ static void bbs_mesh_face(BMEditMesh *em, DerivedMesh *UNUSED(dm), const bool us
GPU_batch_draw(batch);
}
}
-#endif
-
-#ifdef USE_MESH_DM_SELECT
-static void bbs_mesh_solid__drawCenter(void *userData, int index, const float cent[3], const float UNUSED(no[3]))
-{
- drawBMOffset_userData *data = (drawBMOffset_userData *)userData;
- BMFace *efa = BM_face_at_index(userData, index);
-
- if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
- int selcol;
- GPU_select_index_get(index + 1, &selcol);
- immAttrib1u(data->col, selcol);
- immVertex3fv(data->pos, cent);
- }
-}
-
-static void bbs_mesh_face_dot(BMEditMesh *em, DerivedMesh *dm)
-{
- drawBMOffset_userData data; /* don't use offset */
- data.bm = em->bm;
- GPUVertFormat *format = immVertexFormat();
- data.pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- data.col = GPU_vertformat_attr_add(format, "color", GPU_COMP_U32, 1, GPU_FETCH_INT);
-
- immBindBuiltinProgram(GPU_SHADER_3D_FLAT_COLOR_U32);
-
- GPU_point_size(UI_GetThemeValuef(TH_FACEDOT_SIZE));
-
- immBeginAtMost(GPU_PRIM_POINTS, em->bm->totface);
- dm->foreachMappedFaceCenter(dm, bbs_mesh_solid__drawCenter, &data, DM_FOREACH_NOP);
- immEnd();
- immUnbindProgram();
-}
-#else
-static void bbs_mesh_face_dot(BMEditMesh *em, DerivedMesh *UNUSED(dm))
+static void bbs_mesh_face_dot(BMEditMesh *em)
{
Mesh *me = em->ob->data;
GPUBatch *batch = DRW_mesh_batch_cache_get_facedots_with_select_id(me, 1);
GPU_batch_program_set_builtin(batch, GPU_SHADER_3D_FLAT_COLOR_U32);
GPU_batch_draw(batch);
}
-#endif
/* two options, facecolors or black */
static void bbs_mesh_solid_EM(BMEditMesh *em, Scene *scene, View3D *v3d,
- Object *ob, DerivedMesh *dm, bool use_faceselect)
+ Object *ob, bool use_faceselect)
{
if (use_faceselect) {
- bbs_mesh_face(em, dm, true);
+ bbs_mesh_face(em, true);
if (check_ob_drawface_dot(scene, v3d, ob->dt)) {
- bbs_mesh_face_dot(em, dm);
+ bbs_mesh_face_dot(em);
}
}
else {
- bbs_mesh_face(em, dm, false);
+ bbs_mesh_face(em, false);
}
}
-#ifdef USE_MESH_DM_SELECT
-/* must have called GPU_framebuffer_index_set beforehand */
-static DMDrawOption bbs_mesh_solid_hide2__setDrawOpts(void *userData, int index)
-{
- Mesh *me = userData;
-
- if (!(me->mpoly[index].flag & ME_HIDE)) {
- return DM_DRAW_OPTION_NORMAL;
- }
- else {
- return DM_DRAW_OPTION_SKIP;
- }
-}
-
-static void bbs_mesh_solid_verts(Depsgraph *depsgraph, Scene *scene, Object *ob)
-{
- Mesh *me = ob->data;
- DerivedMesh *dm = mesh_get_derived_final(depsgraph, scene, ob, scene->customdata_mask);
-
- DM_update_materials(dm, ob);
-
- /* Only draw faces to mask out verts, we don't want their selection ID's. */
- const int G_f_orig = G.f;
- G.f &= ~G_BACKBUFSEL;
-
- dm->drawMappedFaces(dm, bbs_mesh_solid_hide2__setDrawOpts, NULL, NULL, me, DM_DRAW_SKIP_HIDDEN);
-
- G.f |= (G_f_orig & G_BACKBUFSEL);
-
- bbs_obmode_mesh_verts(ob, dm, 1);
- bm_vertoffs = me->totvert + 1;
- dm->release(dm);
-}
-#else
static void bbs_mesh_solid_verts(Depsgraph *UNUSED(depsgraph), Scene *UNUSED(scene), Object *ob)
{
Mesh *me = ob->data;
@@ -593,10 +350,9 @@ static void bbs_mesh_solid_verts(Depsgraph *UNUSED(depsgraph), Scene *UNUSED(sce
G.f |= (G_f_orig & G_BACKBUFSEL);
- bbs_obmode_mesh_verts(ob, NULL, 1);
+ bbs_obmode_mesh_verts(ob, 1);
bm_vertoffs = me->totvert + 1;
}
-#endif
static void bbs_mesh_solid_faces(Scene *UNUSED(scene), Object *ob)
{
@@ -632,13 +388,9 @@ void draw_object_backbufsel(
Mesh *me = ob->data;
BMEditMesh *em = me->edit_btmesh;
- DerivedMesh *dm = editbmesh_get_derived_cage(depsgraph, scene, ob, em, CD_MASK_BAREMESH);
-
BM_mesh_elem_table_ensure(em->bm, BM_VERT | BM_EDGE | BM_FACE);
- DM_update_materials(dm, ob);
-
- bbs_mesh_solid_EM(em, scene, v3d, ob, dm, (select_mode & SCE_SELECT_FACE) != 0);
+ bbs_mesh_solid_EM(em, scene, v3d, ob, (select_mode & SCE_SELECT_FACE) != 0);
if (select_mode & SCE_SELECT_FACE)
bm_solidoffs = 1 + em->bm->totface;
else {
@@ -649,7 +401,7 @@ void draw_object_backbufsel(
/* we draw edges if edge select mode */
if (select_mode & SCE_SELECT_EDGE) {
- bbs_mesh_wire(em, dm, bm_solidoffs);
+ bbs_mesh_wire(em, bm_solidoffs);
bm_wireoffs = bm_solidoffs + em->bm->totedge;
}
else {
@@ -659,7 +411,7 @@ void draw_object_backbufsel(
/* we draw verts if vert select mode. */
if (select_mode & SCE_SELECT_VERTEX) {
- bbs_mesh_verts(em, dm, bm_wireoffs);
+ bbs_mesh_verts(em, bm_wireoffs);
bm_vertoffs = bm_wireoffs + em->bm->totvert;
}
else {
@@ -667,8 +419,6 @@ void draw_object_backbufsel(
}
ED_view3d_polygon_offset(rv3d, 0.0);
-
- dm->release(dm);
}
else {
Mesh *me = ob->data;