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authorCampbell Barton <ideasman42@gmail.com>2020-07-07 05:44:47 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-07-07 05:49:13 +0300
commit0c58970da75601473d8dcf3c508546f0b2a1d989 (patch)
treed656de8d84c520d98c60d6d4ea39863d011f4f30 /source/blender/editors
parentad0edc626d3668424a7c6d172a1be716ae932021 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/armature/pose_lib.c10
-rw-r--r--source/blender/editors/include/UI_interface.h7
-rw-r--r--source/blender/editors/interface/interface.c4
-rw-r--r--source/blender/editors/interface/interface_handlers.c10
-rw-r--r--source/blender/editors/interface/view2d_ops.c6
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c6
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c4
-rw-r--r--source/blender/editors/space_nla/nla_buttons.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c4
9 files changed, 27 insertions, 26 deletions
diff --git a/source/blender/editors/armature/pose_lib.c b/source/blender/editors/armature/pose_lib.c
index 9d70f8877c6..6ce9ed06f1a 100644
--- a/source/blender/editors/armature/pose_lib.c
+++ b/source/blender/editors/armature/pose_lib.c
@@ -87,12 +87,12 @@ static void action_set_activemarker(void *UNUSED(a), void *UNUSED(b), void *UNUS
* It acts as a kind of "glorified clipboard for poses", allowing for naming of poses.
*
* Features:
- * - PoseLibs are simply normal Actions.
- * - Each "pose" is simply a set of keyframes that occur on a particular frame.
- * - A set of TimeMarkers that belong to each Action, help 'label' where a 'pose' can be
+ * - Pose-libs are simply normal Actions.
+ * - Each "pose" is simply a set of key-frames that occur on a particular frame.
+ * - A set of #TimeMarker that belong to each Action, help 'label' where a 'pose' can be
* found in the Action.
- * - The Scrollwheel or PageUp/Down buttons when used in a special mode or after pressing/holding
- * [a modifier] key, cycles through the poses available for the active pose's poselib,
+ * - The Scroll-wheel or PageUp/Down buttons when used in a special mode or after pressing/holding
+ * [a modifier] key, cycles through the poses available for the active pose's pose-lib,
* allowing the animator to preview what action best suits that pose.
*/
/* ************************************************************* */
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 7fd45e06fbf..d93e8809ed2 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -293,12 +293,13 @@ enum {
/* 16 to copy ICON_DEFAULT_HEIGHT */
#define UI_DPI_ICON_SIZE ((float)16 * UI_DPI_FAC)
-/* Button types, bits stored in 1 value... and a short even!
- * - bits 0-4: bitnr (0-31)
+/**
+ * Button types, bits stored in 1 value... and a short even!
+ * - bits 0-4: #uiBut.bitnr (0-31)
* - bits 5-7: pointer type
* - bit 8: for 'bit'
* - bit 9-15: button type (now 6 bits, 64 types)
- * */
+ */
typedef enum {
UI_BUT_POIN_CHAR = 32,
UI_BUT_POIN_SHORT = 64,
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 6c1f9d4f017..9f6c6fff680 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -737,8 +737,8 @@ static bool ui_but_update_from_old_block(const bContext *C,
#else
BLI_assert(*but_old_p == NULL || BLI_findindex(&oldblock->buttons, *but_old_p) != -1);
- /* fastpath - avoid loop-in-loop, calling 'ui_but_find_old'
- * as long as old/new buttons are aligned */
+ /* Fast-path - avoid loop-in-loop, calling #ui_but_find_old
+ * as long as old/new buttons are aligned. */
if (LIKELY(*but_old_p && ui_but_equals_old(but, *but_old_p))) {
oldbut = *but_old_p;
}
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index ccbbaf40992..bad833265d9 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -8935,11 +8935,11 @@ static int ui_handle_list_event(bContext *C, const wmEvent *event, ARegion *regi
my = event->y;
ui_window_to_block(region, listbox->block, &mx, &my);
- /* convert pan to scrollwheel */
+ /* Convert pan to scroll-wheel. */
if (type == MOUSEPAN) {
ui_pan_to_scroll(event, &type, &val);
- /* if type still is mousepan, we call it handled, since delta-y accumulate */
+ /* If type still is mouse-pan, we call it handled, since delta-y accumulate. */
/* also see wm_event_system.c do_wheel_ui hack */
if (type == MOUSEPAN) {
retval = WM_UI_HANDLER_BREAK;
@@ -9666,7 +9666,7 @@ static int ui_handle_menu_event(bContext *C,
int type = event->type;
int val = event->val;
- /* convert pan to scrollwheel */
+ /* Convert pan to scroll-wheel. */
if (type == MOUSEPAN) {
ui_pan_to_scroll(event, &type, &val);
}
@@ -9691,7 +9691,7 @@ static int ui_handle_menu_event(bContext *C,
case EVT_PAGEDOWNKEY:
case EVT_HOMEKEY:
case EVT_ENDKEY:
- /* arrowkeys: only handle for block_loop blocks */
+ /* Arrow-keys: only handle for block_loop blocks. */
if (IS_EVENT_MOD(event, shift, ctrl, alt, oskey)) {
/* pass */
}
@@ -9699,7 +9699,7 @@ static int ui_handle_menu_event(bContext *C,
int type = event->type;
int val = event->val;
- /* convert pan to scrollwheel */
+ /* Convert pan to scroll-wheel. */
if (type == MOUSEPAN) {
ui_pan_to_scroll(event, &type, &val);
}
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index a2c83c24e96..c37a7279773 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -68,7 +68,7 @@ static bool view2d_poll(bContext *C)
/**
* This group of operators come in several forms:
* -# Modal 'dragging' with MMB - where movement of mouse dictates amount to pan view by
- * -# Scrollwheel 'steps' - rolling mousewheel by one step moves view by predefined amount
+ * -# Scroll-wheel 'steps' - rolling mouse-wheel by one step moves view by predefined amount
*
* In order to make sure this works, each operator must define the following RNA-Operator Props:
* - `deltax, deltay` - define how much to move view by (relative to zoom-correction factor)
@@ -738,8 +738,8 @@ static void VIEW2D_OT_scroll_up(wmOperatorType *ot)
/**
* This group of operators come in several forms:
- * -# Scrollwheel 'steps' - rolling mousewheel by one step zooms view by predefined amount.
- * -# Scrollwheel 'steps' + alt + ctrl/shift - zooms view on one axis only (ctrl=x, shift=y).
+ * -# Scroll-wheel 'steps' - rolling mouse-wheel by one step zooms view by predefined amount.
+ * -# Scroll-wheel 'steps' + alt + ctrl/shift - zooms view on one axis only (ctrl=x, shift=y).
* XXX this could be implemented...
* -# Pad +/- Keys - pressing each key moves the zooms the view by a predefined amount.
*
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 83620b4bc56..32fa7a1871c 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -1426,7 +1426,7 @@ static void insert_seam_vert_array(const ProjPaintState *ps,
* Be tricky with flags, first 4 bits are #PROJ_FACE_SEAM0 to 4,
* last 4 bits are #PROJ_FACE_NOSEAM0 to 4. `1 << i` - where i is `(0..3)`.
*
- * If we're multithreadng, make sure threads are locked when this is called.
+ * If we're multi-threadng, make sure threads are locked when this is called.
*/
static void project_face_seams_init(const ProjPaintState *ps,
MemArena *arena,
@@ -3566,8 +3566,8 @@ static bool project_bucket_face_isect(ProjPaintState *ps,
int bucket_y,
const MLoopTri *lt)
{
- /* TODO - replace this with a tricker method that uses sideofline for all
- * screenCoords's edges against the closest bucket corner */
+ /* TODO - replace this with a trickier method that uses side-of-line for all
+ * #ProjPaintState.screenCoords edges against the closest bucket corner. */
const int lt_vtri[3] = {PS_LOOPTRI_AS_VERT_INDEX_3(ps, lt)};
rctf bucket_bounds;
float p1[2], p2[2], p3[2], p4[2];
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 6d83e88b556..2f8d17055f4 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -8209,7 +8209,7 @@ static void SCULPT_OT_sample_color(wmOperatorType *ot)
/* This allows the sculpt tools to work on meshes with multiple connected components as they had
* only one connected component. When initialized and enabled, the sculpt API will return extra
* connectivity neighbors that are not in the real mesh. These neighbors are calculated for each
- * vertex using the minimun distance to a vertex that is in a different connected component. */
+ * vertex using the minimum distance to a vertex that is in a different connected component. */
/* The fake neighbors first need to be ensured to be initialized.
* After that tools which needs fake neighbors functionality need to
@@ -8224,7 +8224,7 @@ static void SCULPT_OT_sample_color(wmOperatorType *ot)
* }
*
* Such approach allows to keep all the connectivity information ready for reuse
- * (withouy having lag prior to every stroke), but also makes it so the affect
+ * (without having lag prior to every stroke), but also makes it so the affect
* is localized to a specific brushes and tools only. */
enum {
diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c
index d0d9f2f57bb..130167f1bd0 100644
--- a/source/blender/editors/space_nla/nla_buttons.c
+++ b/source/blender/editors/space_nla/nla_buttons.c
@@ -392,7 +392,7 @@ static void nla_panel_properties(const bContext *C, Panel *panel)
uiItemR(column, &strip_ptr, "blend_type", 0, NULL, ICON_NONE);
/* Blend in/out + auto-blending:
- * - blend in/out can only be set when autoblending is off
+ * - blend in/out can only be set when auto-blending is off.
*/
uiItemS(layout);
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 33625a8b775..fab98857c99 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -509,8 +509,8 @@ static void viewops_data_create(bContext *C,
negate_v3_v3(my_origin, rv3d->ofs); /* ofs is flipped */
- /* Set the dist value to be the distance from this 3d point this means youll
- * always be able to zoom into it and panning wont go bad when dist was zero */
+ /* Set the dist value to be the distance from this 3d point this means you'll
+ * always be able to zoom into it and panning wont go bad when dist was zero. */
/* remove dist value */
upvec[0] = upvec[1] = 0;