diff options
author | Campbell Barton <campbell@blender.org> | 2022-01-31 02:29:46 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-01-31 02:49:59 +0300 |
commit | 012e41fc8b6bf8c096988bfb49725be2b4766d94 (patch) | |
tree | 96dcdba85320266e53d6661caa709ce6d10d4638 /source/blender/editors | |
parent | 14427f5aaac85d626ce0992eca8a522f0a67f839 (diff) |
Cleanup: use our own conventions for tags in comments
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/include/ED_util.h | 6 | ||||
-rw-r--r-- | source/blender/editors/include/UI_interface_icons.h | 1 | ||||
-rw-r--r-- | source/blender/editors/space_file/filelist.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_image/image_undo.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 6 |
5 files changed, 8 insertions, 9 deletions
diff --git a/source/blender/editors/include/ED_util.h b/source/blender/editors/include/ED_util.h index 4e794838b2f..6d9691d96f4 100644 --- a/source/blender/editors/include/ED_util.h +++ b/source/blender/editors/include/ED_util.h @@ -62,9 +62,9 @@ bool ED_editors_flush_edits(struct Main *bmain); * \param new_id: may be NULL to unlink \a old_id. */ void ED_spacedata_id_remap_single(struct ScrArea *area, - struct SpaceLink *sl, - struct ID *old_id, - struct ID *new_id); + struct SpaceLink *sl, + struct ID *old_id, + struct ID *new_id); void ED_spacedata_id_remap(struct ScrArea *area, struct SpaceLink *sl, const struct IDRemapper *mappings); diff --git a/source/blender/editors/include/UI_interface_icons.h b/source/blender/editors/include/UI_interface_icons.h index 1009ae5cd3f..ec80338b4c0 100644 --- a/source/blender/editors/include/UI_interface_icons.h +++ b/source/blender/editors/include/UI_interface_icons.h @@ -102,7 +102,6 @@ void UI_icon_render_id_ex(const struct bContext *C, const bool use_job, struct PreviewImage *r_preview_image); - /** * Render size for preview images and icons */ diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c index 2d31e8030a4..044d7aba88f 100644 --- a/source/blender/editors/space_file/filelist.c +++ b/source/blender/editors/space_file/filelist.c @@ -524,7 +524,7 @@ static int compare_apply_inverted(int val, const struct FileSortData *sort_data) * 2) If not possible (file names match) and both represent local IDs, sort by ID-type. * 3) If not possible and only one is a local ID, place files representing local IDs first. * - * TODO (not actually implemented, but should be): + * TODO: (not actually implemented, but should be): * 4) If no file represents a local ID, sort by file path, so that files higher up the file system * hierarchy are placed first. */ diff --git a/source/blender/editors/space_image/image_undo.c b/source/blender/editors/space_image/image_undo.c index e81f3b6a490..73993606a14 100644 --- a/source/blender/editors/space_image/image_undo.c +++ b/source/blender/editors/space_image/image_undo.c @@ -1000,7 +1000,7 @@ void ED_image_undosys_type(UndoType *ut) ut->step_foreach_ID_ref = image_undosys_foreach_ID_ref; - /* NOTE this is actually a confusing case, since it expects a valid context, but only in a + /* NOTE: this is actually a confusing case, since it expects a valid context, but only in a * specific case, see `image_undosys_step_encode` code. We cannot specify * `UNDOTYPE_FLAG_NEED_CONTEXT_FOR_ENCODE` though, as it can be called with a NULL context by * current code. */ diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 57c90f55ae1..6bcb456a945 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -1685,9 +1685,9 @@ void ED_view3d_draw_offscreen(Depsgraph *depsgraph, G.f |= G_FLAG_RENDER_VIEWPORT; { - /* free images which can have changed on frame-change - * warning! can be slow so only free animated images - campbell */ - BKE_image_free_anim_gputextures(G.main); /* XXX :((( */ + /* Free images which can have changed on frame-change. + * WARNING(@campbellbarton): can be slow so only free animated images. */ + BKE_image_free_anim_gputextures(G.main); } GPU_matrix_push_projection(); |