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authorCampbell Barton <ideasman42@gmail.com>2012-03-24 11:52:14 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-24 11:52:14 +0400
commitb8a71efeba70d6c3ebc579f5043daa4162da86e8 (patch)
treed2d89da2a59f8955583f4968a35e48c578fd4d4c /source/blender/editors
parent81d8f17843f92c6d6abbacb652ca22917910f4bc (diff)
style cleanup: follow style guide for/with/if spacing
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/curve/editcurve.c4
-rw-r--r--source/blender/editors/interface/interface.c2
-rw-r--r--source/blender/editors/interface/interface_draw.c24
-rw-r--r--source/blender/editors/interface/interface_regions.c4
-rw-r--r--source/blender/editors/interface/interface_templates.c2
-rw-r--r--source/blender/editors/object/object_add.c2
-rw-r--r--source/blender/editors/object/object_relations.c4
-rw-r--r--source/blender/editors/object/object_shapekey.c2
-rw-r--r--source/blender/editors/physics/particle_edit.c32
-rw-r--r--source/blender/editors/screen/screen_edit.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c2
-rw-r--r--source/blender/editors/space_console/console_ops.c12
-rw-r--r--source/blender/editors/space_file/filelist.c4
-rw-r--r--source/blender/editors/space_image/image_ops.c2
-rw-r--r--source/blender/editors/space_info/textview.c2
-rw-r--r--source/blender/editors/space_logic/logic_window.c88
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c10
-rw-r--r--source/blender/editors/space_outliner/outliner_select.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c4
-rw-r--r--source/blender/editors/space_sequencer/sequencer_select.c2
-rw-r--r--source/blender/editors/space_text/text_ops.c6
-rw-r--r--source/blender/editors/space_text/text_python.c4
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c3
-rw-r--r--source/blender/editors/transform/transform_manipulator.c2
-rw-r--r--source/blender/editors/transform/transform_orientations.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c4
26 files changed, 115 insertions, 114 deletions
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index fbcda86eb75..aeab4f27179 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -3673,7 +3673,7 @@ static int is_u_selected(Nurb *nu, int u)
/* what about resolu == 2? */
bp= nu->bp+u;
for (v=0; v<nu->pntsv-1; v++, bp+=nu->pntsu) {
- if (v) if(bp->f1 & SELECT) return 1;
+ if (v) if (bp->f1 & SELECT) return 1;
}
return 0;
@@ -6376,7 +6376,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
bp->vec[0]+= fac*grid;
fac= (float)b -1.5f;
bp->vec[1]+= fac*grid;
- if (a==1 || a==2) if(b==1 || b==2) {
+ if (a==1 || a==2) if (b==1 || b==2) {
bp->vec[2]+= grid;
}
mul_m4_v3(mat,bp->vec);
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index b9002648709..b6821abf243 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -81,7 +81,7 @@
/* avoid unneeded calls to ui_get_but_val */
#define UI_BUT_VALUE_UNSET DBL_MAX
-#define UI_GET_BUT_VALUE_INIT(_but, _value) if(_value == DBL_MAX) { (_value)= ui_get_but_val(_but); }
+#define UI_GET_BUT_VALUE_INIT(_but, _value) if (_value == DBL_MAX) { (_value)= ui_get_but_val(_but); }
/*
* a full doc with API notes can be found in bf-blender/trunk/blender/doc/guides/interface_API.txt
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 25c616cc67e..a2f253cecaf 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -161,12 +161,12 @@ void uiDrawBoxShade(int mode, float minx, float miny, float maxx, float maxy, fl
glGetFloatv(GL_CURRENT_COLOR, color);
/* 'shade' defines strength of shading */
- coltop[0]= color[0]+shadetop; if(coltop[0]>1.0f) coltop[0]= 1.0f;
- coltop[1]= color[1]+shadetop; if(coltop[1]>1.0f) coltop[1]= 1.0f;
- coltop[2]= color[2]+shadetop; if(coltop[2]>1.0f) coltop[2]= 1.0f;
- coldown[0]= color[0]+shadedown; if(coldown[0]<0.0f) coldown[0]= 0.0f;
- coldown[1]= color[1]+shadedown; if(coldown[1]<0.0f) coldown[1]= 0.0f;
- coldown[2]= color[2]+shadedown; if(coldown[2]<0.0f) coldown[2]= 0.0f;
+ coltop[0]= color[0]+shadetop; if (coltop[0]>1.0f) coltop[0]= 1.0f;
+ coltop[1]= color[1]+shadetop; if (coltop[1]>1.0f) coltop[1]= 1.0f;
+ coltop[2]= color[2]+shadetop; if (coltop[2]>1.0f) coltop[2]= 1.0f;
+ coldown[0]= color[0]+shadedown; if (coldown[0]<0.0f) coldown[0]= 0.0f;
+ coldown[1]= color[1]+shadedown; if (coldown[1]<0.0f) coldown[1]= 0.0f;
+ coldown[2]= color[2]+shadedown; if (coldown[2]<0.0f) coldown[2]= 0.0f;
glShadeModel(GL_SMOOTH);
glBegin(mode);
@@ -269,12 +269,12 @@ void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, float
glGetFloatv(GL_CURRENT_COLOR, color);
/* 'shade' defines strength of shading */
- colLeft[0]= color[0]+shadeLeft; if(colLeft[0]>1.0f) colLeft[0]= 1.0f;
- colLeft[1]= color[1]+shadeLeft; if(colLeft[1]>1.0f) colLeft[1]= 1.0f;
- colLeft[2]= color[2]+shadeLeft; if(colLeft[2]>1.0f) colLeft[2]= 1.0f;
- colRight[0]= color[0]+shadeRight; if(colRight[0]<0.0f) colRight[0]= 0.0f;
- colRight[1]= color[1]+shadeRight; if(colRight[1]<0.0f) colRight[1]= 0.0f;
- colRight[2]= color[2]+shadeRight; if(colRight[2]<0.0f) colRight[2]= 0.0f;
+ colLeft[0]= color[0]+shadeLeft; if (colLeft[0]>1.0f) colLeft[0]= 1.0f;
+ colLeft[1]= color[1]+shadeLeft; if (colLeft[1]>1.0f) colLeft[1]= 1.0f;
+ colLeft[2]= color[2]+shadeLeft; if (colLeft[2]>1.0f) colLeft[2]= 1.0f;
+ colRight[0]= color[0]+shadeRight; if (colRight[0]<0.0f) colRight[0]= 0.0f;
+ colRight[1]= color[1]+shadeRight; if (colRight[1]<0.0f) colRight[1]= 0.0f;
+ colRight[2]= color[2]+shadeRight; if (colRight[2]<0.0f) colRight[2]= 0.0f;
glShadeModel(GL_SMOOTH);
glBegin(mode);
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index ff72c13aa34..13962777da3 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -1342,8 +1342,8 @@ static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but,
dir1 &= (UI_TOP|UI_DOWN);
}
- if (dir2==0) if(dir1==UI_LEFT || dir1==UI_RIGHT) dir2= UI_DOWN;
- if (dir2==0) if(dir1==UI_TOP || dir1==UI_DOWN) dir2= UI_LEFT;
+ if (dir2==0) if (dir1==UI_LEFT || dir1==UI_RIGHT) dir2= UI_DOWN;
+ if (dir2==0) if (dir1==UI_TOP || dir1==UI_DOWN) dir2= UI_LEFT;
/* no space at all? don't change */
if (left || right) {
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index d47bd44d8f7..91ff4000541 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -953,7 +953,7 @@ static void do_constraint_panels(bContext *C, void *ob_pt, int event)
// if there are problems because of this, then rna needs changed update functions.
//
// object_test_constraints(ob);
- // if(ob->pose) update_pose_constraint_flags(ob->pose);
+ // if (ob->pose) update_pose_constraint_flags(ob->pose);
if (ob->type==OB_ARMATURE) DAG_id_tag_update(&ob->id, OB_RECALC_DATA|OB_RECALC_OB);
else DAG_id_tag_update(&ob->id, OB_RECALC_OB);
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 22ecf6198d7..3717591e412 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -908,7 +908,7 @@ static int object_delete_exec(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Base*, base, selected_bases) {
- /* if(base->object->type==OB_LAMP) islamp= 1; */
+ /* if (base->object->type==OB_LAMP) islamp= 1; */
/* deselect object -- it could be used in other scenes */
base->object->flag &= ~SELECT;
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 906ee65b45d..341ba368729 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -1115,7 +1115,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op)
base->object->lay= lay;
base->object->flag &= ~SELECT;
base->flag &= ~SELECT;
- /* if(base->object->type==OB_LAMP) islamp= 1; */
+ /* if (base->object->type==OB_LAMP) islamp= 1; */
}
CTX_DATA_END;
}
@@ -1127,7 +1127,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op)
local= base->lay & 0xFF000000;
base->lay= lay + local;
base->object->lay= lay;
- /* if(base->object->type==OB_LAMP) islamp= 1; */
+ /* if (base->object->type==OB_LAMP) islamp= 1; */
}
CTX_DATA_END;
}
diff --git a/source/blender/editors/object/object_shapekey.c b/source/blender/editors/object/object_shapekey.c
index 36571fc0ced..959bda22263 100644
--- a/source/blender/editors/object/object_shapekey.c
+++ b/source/blender/editors/object/object_shapekey.c
@@ -227,7 +227,7 @@ static int object_shape_key_mirror(bContext *C, Object *ob)
/* currently editmode isn't supported by mesh so
* ignore here for now too */
- /* if(lt->editlatt) lt= lt->editlatt->latt; */
+ /* if (lt->editlatt) lt= lt->editlatt->latt; */
for (w=0; w<lt->pntsw; w++) {
for (v=0; v<lt->pntsv; v++) {
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 68d464da261..bf3a9fff4e2 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -90,15 +90,15 @@ static void recalc_emitter_field(Object *ob, ParticleSystem *psys);
#define KEY_K PTCacheEditKey *key; int k
#define POINT_P PTCacheEditPoint *point; int p
#define LOOP_POINTS for (p=0, point=edit->points; p<edit->totpoint; p++, point++)
-#define LOOP_VISIBLE_POINTS for (p=0, point=edit->points; p<edit->totpoint; p++, point++) if(!(point->flag & PEP_HIDE))
-#define LOOP_SELECTED_POINTS for (p=0, point=edit->points; p<edit->totpoint; p++, point++) if(point_is_selected(point))
-#define LOOP_UNSELECTED_POINTS for (p=0, point=edit->points; p<edit->totpoint; p++, point++) if(!point_is_selected(point))
-#define LOOP_EDITED_POINTS for (p=0, point=edit->points; p<edit->totpoint; p++, point++) if(point->flag & PEP_EDIT_RECALC)
-#define LOOP_TAGGED_POINTS for (p=0, point=edit->points; p<edit->totpoint; p++, point++) if(point->flag & PEP_TAG)
+#define LOOP_VISIBLE_POINTS for (p=0, point=edit->points; p<edit->totpoint; p++, point++) if (!(point->flag & PEP_HIDE))
+#define LOOP_SELECTED_POINTS for (p=0, point=edit->points; p<edit->totpoint; p++, point++) if (point_is_selected(point))
+#define LOOP_UNSELECTED_POINTS for (p=0, point=edit->points; p<edit->totpoint; p++, point++) if (!point_is_selected(point))
+#define LOOP_EDITED_POINTS for (p=0, point=edit->points; p<edit->totpoint; p++, point++) if (point->flag & PEP_EDIT_RECALC)
+#define LOOP_TAGGED_POINTS for (p=0, point=edit->points; p<edit->totpoint; p++, point++) if (point->flag & PEP_TAG)
#define LOOP_KEYS for (k=0, key=point->keys; k<point->totkey; k++, key++)
-#define LOOP_VISIBLE_KEYS for (k=0, key=point->keys; k<point->totkey; k++, key++) if(!(key->flag & PEK_HIDE))
-#define LOOP_SELECTED_KEYS for (k=0, key=point->keys; k<point->totkey; k++, key++) if((key->flag & PEK_SELECT) && !(key->flag & PEK_HIDE))
-#define LOOP_TAGGED_KEYS for (k=0, key=point->keys; k<point->totkey; k++, key++) if(key->flag & PEK_TAG)
+#define LOOP_VISIBLE_KEYS for (k=0, key=point->keys; k<point->totkey; k++, key++) if (!(key->flag & PEK_HIDE))
+#define LOOP_SELECTED_KEYS for (k=0, key=point->keys; k<point->totkey; k++, key++) if ((key->flag & PEK_SELECT) && !(key->flag & PEK_HIDE))
+#define LOOP_TAGGED_KEYS for (k=0, key=point->keys; k<point->totkey; k++, key++) if (key->flag & PEK_TAG)
#define KEY_WCO (key->flag & PEK_USE_WCO ? key->world_co : key->co)
@@ -2152,7 +2152,7 @@ static void remove_tagged_keys(Object *ob, ParticleSystem *psys)
hkey= pa->hair;
LOOP_KEYS {
- while(key->flag & PEK_TAG && hkey < pa->hair + pa->totkey) {
+ while (key->flag & PEK_TAG && hkey < pa->hair + pa->totkey) {
key++;
hkey++;
}
@@ -2366,7 +2366,7 @@ static int remove_doubles_exec(bContext *C, wmOperator *op)
/* remove tagged particles - don't do mirror here! */
remove_tagged_particles(ob, psys, 0);
totremoved += removed;
- } while(removed);
+ } while (removed);
if (totremoved == 0)
return OPERATOR_CANCELLED;
@@ -2645,7 +2645,7 @@ static void PE_mirror_x(Scene *scene, Object *ob, int tagged)
newpa->fuv[1]= pa->fuv[1];
newpa->fuv[2]= pa->fuv[0];
newpa->fuv[3]= pa->fuv[3];
- while(rotation-- > 0)
+ while (rotation-- > 0)
if (me->mface[pa->num].v4) {
SHIFT4(float, newpa->fuv[0], newpa->fuv[1], newpa->fuv[2], newpa->fuv[3]);
}
@@ -3214,7 +3214,7 @@ static int brush_add(PEData *data, short number)
for (i=0; i<number; i++) {
if (number>1) {
dmx=dmy=size;
- while(dmx*dmx+dmy*dmy>size2) {
+ while (dmx*dmx+dmy*dmy>size2) {
dmx=(short)((2.0f*BLI_frand()-1.0f)*size);
dmy=(short)((2.0f*BLI_frand()-1.0f)*size);
}
@@ -3891,7 +3891,7 @@ void PE_undo_push(Scene *scene, const char *str)
if (!edit) return;
/* remove all undos after (also when curundo==NULL) */
- while(edit->undo.last != edit->curundo) {
+ while (edit->undo.last != edit->curundo) {
undo= edit->undo.last;
BLI_remlink(&edit->undo, undo);
free_PTCacheUndo(undo);
@@ -3906,13 +3906,13 @@ void PE_undo_push(Scene *scene, const char *str)
/* and limit amount to the maximum */
nr= 0;
undo= edit->undo.last;
- while(undo) {
+ while (undo) {
nr++;
if (nr==U.undosteps) break;
undo= undo->prev;
}
if (undo) {
- while(edit->undo.first!=undo) {
+ while (edit->undo.first!=undo) {
PTCacheUndo *first= edit->undo.first;
BLI_remlink(&edit->undo, first);
free_PTCacheUndo(first);
@@ -3973,7 +3973,7 @@ static void PTCacheUndo_clear(PTCacheEdit *edit)
if (edit==NULL) return;
undo= edit->undo.first;
- while(undo) {
+ while (undo) {
free_PTCacheUndo(undo);
undo= undo->next;
}
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 48b1afad891..9deb64ef60a 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -599,11 +599,11 @@ void select_connected_scredge(bScreen *sc, ScrEdge *edge)
oneselected= 0;
while (se) {
if (se->v1->flag + se->v2->flag==1) {
- if (dir=='h') if(se->v1->vec.y==se->v2->vec.y) {
+ if (dir=='h') if (se->v1->vec.y==se->v2->vec.y) {
se->v1->flag= se->v2->flag= 1;
oneselected= 1;
}
- if (dir=='v') if(se->v1->vec.x==se->v2->vec.x) {
+ if (dir=='v') if (se->v1->vec.x==se->v2->vec.x) {
se->v1->flag= se->v2->flag= 1;
oneselected= 1;
}
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 3508f8e7f11..8cdacea9bd7 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -229,7 +229,7 @@ static void imapaint_tri_weights(Object *ob,
h[1]= (co[1] - view[1])*2.0f/view[3] - 1;
h[2]= 1.0f;
- /* solve for(w1,w2,w3)/perspdiv in:
+ /* solve for (w1,w2,w3)/perspdiv in:
* h * perspdiv = Project * Model * (w1 * v1 + w2 * v2 + w3 * v3) */
wmat[0][0]= pv1[0]; wmat[1][0]= pv2[0]; wmat[2][0]= pv3[0];
diff --git a/source/blender/editors/space_console/console_ops.c b/source/blender/editors/space_console/console_ops.c
index 1ca3ac1ec9a..425cee38af0 100644
--- a/source/blender/editors/space_console/console_ops.c
+++ b/source/blender/editors/space_console/console_ops.c
@@ -393,7 +393,7 @@ static int console_insert_exec(bContext *C, wmOperator *op)
static int console_insert_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
- // if(!RNA_struct_property_is_set(op->ptr, "text")) { /* always set from keymap XXX */
+ // if (!RNA_struct_property_is_set(op->ptr, "text")) { /* always set from keymap XXX */
if (!RNA_string_length(op->ptr, "text")) {
/* if alt/ctrl/super are pressed pass through */
if (event->ctrl || event->oskey) {
@@ -512,12 +512,12 @@ static int console_clear_exec(bContext *C, wmOperator *op)
/*ConsoleLine *ci= */ console_history_verify(C);
if (scrollback) { /* last item in mistory */
- while(sc->scrollback.first)
+ while (sc->scrollback.first)
console_scrollback_free(sc, sc->scrollback.first);
}
if (history) {
- while(sc->history.first)
+ while (sc->history.first)
console_history_free(sc, sc->history.first);
}
@@ -577,7 +577,7 @@ static int console_history_cycle_exec(bContext *C, wmOperator *op)
{ /* add a duplicate of the new arg and remove all other instances */
ConsoleLine *cl;
- while((cl= console_history_find(sc, ci->line, ci)))
+ while ((cl= console_history_find(sc, ci->line, ci)))
console_history_free(sc, cl);
console_history_add(C, (ConsoleLine *)sc->history.last);
@@ -626,7 +626,7 @@ static int console_history_append_exec(bContext *C, wmOperator *op)
if (rem_dupes) {
ConsoleLine *cl;
- while((cl= console_history_find(sc, ci->line, ci)))
+ while ((cl= console_history_find(sc, ci->line, ci)))
console_history_free(sc, cl);
if (strcmp(str, ci->line)==0) {
@@ -815,7 +815,7 @@ static int console_paste_exec(bContext *C, wmOperator *UNUSED(op))
buf_step= buf_str;
- while((buf_next=buf_step) && buf_next[0] != '\0') {
+ while ((buf_next=buf_step) && buf_next[0] != '\0') {
buf_step= strchr(buf_next, '\n');
if (buf_step) {
*buf_step= '\0';
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 202a82be4b4..71ead483d06 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -1179,7 +1179,7 @@ void filelist_from_main(struct FileList *filelist)
id= lb->first;
filelist->numfiles= 0;
- while(id) {
+ while (id) {
if (!filelist->hide_dot || id->name[2] != '.') {
filelist->numfiles++;
}
@@ -1204,7 +1204,7 @@ void filelist_from_main(struct FileList *filelist)
id= lb->first;
totlib= totbl= 0;
- while(id) {
+ while (id) {
ok = 1;
if (ok) {
if (!filelist->hide_dot || id->name[2] != '.') {
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 5de0dd3fccd..be53b03bec6 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -2260,7 +2260,7 @@ static int image_record_composite_exec(bContext *C, wmOperator *op)
if (!image_record_composite_init(C, op))
return OPERATOR_CANCELLED;
- while(image_record_composite_apply(C, op))
+ while (image_record_composite_apply(C, op))
;
image_record_composite_exit(C, op);
diff --git a/source/blender/editors/space_info/textview.c b/source/blender/editors/space_info/textview.c
index 04bb97ee431..c55ba069e11 100644
--- a/source/blender/editors/space_info/textview.c
+++ b/source/blender/editors/space_info/textview.c
@@ -292,7 +292,7 @@ int textview_draw(TextViewContext *tvc, int draw, int mval[2], void **mouse_pick
tvc->iter_index++;
- } while(tvc->step(tvc));
+ } while (tvc->step(tvc));
}
tvc->end(tvc);
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 23272a5d93a..37b284a030d 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -152,22 +152,22 @@ void make_unique_prop_names(bContext *C, char *str)
for (a=0; a<obcount; a++) {
ob= (Object *)idar[a];
prop= ob->prop.first;
- while(prop) {
+ while (prop) {
names[nr++]= prop->name;
prop= prop->next;
}
sens= ob->sensors.first;
- while(sens) {
+ while (sens) {
names[nr++]= sens->name;
sens= sens->next;
}
cont= ob->controllers.first;
- while(cont) {
+ while (cont) {
names[nr++]= cont->name;
cont= cont->next;
}
act= ob->actuators.first;
- while(act) {
+ while (act) {
names[nr++]= act->name;
act= act->next;
}
@@ -211,10 +211,10 @@ static void old_sca_move_sensor(bContext *C, void *datav, void *move_up)
if (val>0) {
/* now find out which object has this ... */
base= FIRSTBASE;
- while(base) {
+ while (base) {
sens= base->object->sensors.first;
- while(sens) {
+ while (sens) {
if (sens == sens_to_delete) break;
sens= sens->next;
}
@@ -264,10 +264,10 @@ static void old_sca_move_controller(bContext *C, void *datav, void *move_up)
if (val>0) {
/* now find out which object has this ... */
base= FIRSTBASE;
- while(base) {
+ while (base) {
cont= base->object->controllers.first;
- while(cont) {
+ while (cont) {
if (cont == controller_to_del) break;
cont= cont->next;
}
@@ -276,7 +276,7 @@ static void old_sca_move_controller(bContext *C, void *datav, void *move_up)
if ( val==1 && cont->prev) {
/* locate the controller that has the same state mask but is earlier in the list */
tmp = cont->prev;
- while(tmp) {
+ while (tmp) {
if (tmp->state_mask & cont->state_mask)
break;
tmp = tmp->prev;
@@ -288,7 +288,7 @@ static void old_sca_move_controller(bContext *C, void *datav, void *move_up)
}
else if ( val==2 && cont->next) {
tmp = cont->next;
- while(tmp) {
+ while (tmp) {
if (tmp->state_mask & cont->state_mask)
break;
tmp = tmp->next;
@@ -320,10 +320,10 @@ static void old_sca_move_actuator(bContext *C, void *datav, void *move_up)
if (val>0) {
/* now find out which object has this ... */
base= FIRSTBASE;
- while(base) {
+ while (base) {
act= base->object->actuators.first;
- while(act) {
+ while (act) {
if (act == actuator_to_move) break;
act= act->next;
}
@@ -401,7 +401,7 @@ static void do_logic_buts(bContext *C, void *UNUSED(arg), int event)
case B_CHANGE_SENS:
for (ob=bmain->object.first; ob; ob=ob->id.next) {
sens= ob->sensors.first;
- while(sens) {
+ while (sens) {
if (sens->type != sens->otype) {
init_sensor(sens);
sens->otype= sens->type;
@@ -415,7 +415,7 @@ static void do_logic_buts(bContext *C, void *UNUSED(arg), int event)
case B_DEL_SENS:
for (ob=bmain->object.first; ob; ob=ob->id.next) {
sens= ob->sensors.first;
- while(sens) {
+ while (sens) {
if (sens->flag & SENS_DEL) {
BLI_remlink(&(ob->sensors), sens);
free_sensor(sens);
@@ -475,7 +475,7 @@ static void do_logic_buts(bContext *C, void *UNUSED(arg), int event)
case B_CHANGE_CONT:
for (ob=bmain->object.first; ob; ob=ob->id.next) {
cont= ob->controllers.first;
- while(cont) {
+ while (cont) {
if (cont->type != cont->otype) {
init_controller(cont);
cont->otype= cont->type;
@@ -490,7 +490,7 @@ static void do_logic_buts(bContext *C, void *UNUSED(arg), int event)
case B_DEL_CONT:
for (ob=bmain->object.first; ob; ob=ob->id.next) {
cont= ob->controllers.first;
- while(cont) {
+ while (cont) {
if (cont->flag & CONT_DEL) {
BLI_remlink(&(ob->controllers), cont);
unlink_controller(cont);
@@ -519,7 +519,7 @@ static void do_logic_buts(bContext *C, void *UNUSED(arg), int event)
case B_CHANGE_ACT:
for (ob=bmain->object.first; ob; ob=ob->id.next) {
act= ob->actuators.first;
- while(act) {
+ while (act) {
if (act->type != act->otype) {
init_actuator(act);
act->otype= act->type;
@@ -533,7 +533,7 @@ static void do_logic_buts(bContext *C, void *UNUSED(arg), int event)
case B_DEL_ACT:
for (ob=bmain->object.first; ob; ob=ob->id.next) {
act= ob->actuators.first;
- while(act) {
+ while (act) {
if (act->flag & ACT_DEL) {
BLI_remlink(&(ob->actuators), act);
unlink_actuator(act);
@@ -551,7 +551,7 @@ static void do_logic_buts(bContext *C, void *UNUSED(arg), int event)
didit= 0;
for (ob=bmain->object.first; ob; ob=ob->id.next) {
act= ob->actuators.first;
- while(act)
+ while (act)
{
if (act->type==ACT_SOUND)
{
@@ -567,7 +567,7 @@ static void do_logic_buts(bContext *C, void *UNUSED(arg), int event)
break;
}
- while(sound)
+ while (sound)
{
if (nr==sa->sndnr)
break;
@@ -759,12 +759,12 @@ static void set_sca_ob(Object *ob)
bActuator *act;
cont= ob->controllers.first;
- while(cont) {
+ while (cont) {
cont->mynew= (bController *)ob;
cont= cont->next;
}
act= ob->actuators.first;
- while(act) {
+ while (act) {
act->mynew= (bActuator *)ob;
act= act->next;
}
@@ -791,7 +791,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
if (scene==NULL) return NULL;
ob= bmain->object.first;
- while(ob) {
+ while (ob) {
ob->scavisflag= 0;
set_sca_ob(ob);
ob= ob->id.next;
@@ -801,7 +801,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
lay= scene->lay;
base= FIRSTBASE;
- while(base) {
+ while (base) {
if (base->lay & lay) {
if (base->flag & SELECT) {
if (scavisflag & BUTS_SENS_SEL) base->object->scavisflag |= OB_VIS_SENS;
@@ -821,16 +821,16 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
/* BUTS_XXX_STATE are similar to BUTS_XXX_LINK for selecting the object */
if (scavisflag & (BUTS_SENS_LINK|BUTS_CONT_LINK|BUTS_ACT_LINK|BUTS_SENS_STATE|BUTS_ACT_STATE)) {
doit= 1;
- while(doit) {
+ while (doit) {
doit= 0;
ob= bmain->object.first;
- while(ob) {
+ while (ob) {
/* 1st case: select sensor when controller selected */
if ((scavisflag & (BUTS_SENS_LINK|BUTS_SENS_STATE)) && (ob->scavisflag & OB_VIS_SENS)==0) {
sens= ob->sensors.first;
- while(sens) {
+ while (sens) {
for (a=0; a<sens->totlinks; a++) {
if (sens->links[a]) {
obt= (Object *)sens->links[a]->mynew;
@@ -849,7 +849,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
/* 2nd case: select cont when act selected */
if ((scavisflag & BUTS_CONT_LINK) && (ob->scavisflag & OB_VIS_CONT)==0) {
cont= ob->controllers.first;
- while(cont) {
+ while (cont) {
for (a=0; a<cont->totlinks; a++) {
if (cont->links[a]) {
obt= (Object *)cont->links[a]->mynew;
@@ -868,7 +868,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
/* 3rd case: select controller when sensor selected */
if ((scavisflag & BUTS_CONT_LINK) && (ob->scavisflag & OB_VIS_SENS)) {
sens= ob->sensors.first;
- while(sens) {
+ while (sens) {
for (a=0; a<sens->totlinks; a++) {
if (sens->links[a]) {
obt= (Object *)sens->links[a]->mynew;
@@ -885,7 +885,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
/* 4th case: select actuator when controller selected */
if ( (scavisflag & (BUTS_ACT_LINK|BUTS_ACT_STATE)) && (ob->scavisflag & OB_VIS_CONT)) {
cont= ob->controllers.first;
- while(cont) {
+ while (cont) {
for (a=0; a<cont->totlinks; a++) {
if (cont->links[a]) {
obt= (Object *)cont->links[a]->mynew;
@@ -906,7 +906,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
/* now we count */
ob= bmain->object.first;
- while(ob) {
+ while (ob) {
if ( ob->scavisflag ) (*count)++;
ob= ob->id.next;
}
@@ -925,7 +925,7 @@ static ID **get_selected_and_linked_obs(bContext *C, short *count, short scavisf
nr++;
}
- while(ob) {
+ while (ob) {
if ( (ob->scavisflag) && (ob != obact)) {
idar[nr]= (ID *)ob;
nr++;
@@ -2973,7 +2973,7 @@ static void do_sensor_menu(bContext *C, void *UNUSED(arg), int event)
for (a=0; a<count; a++) {
ob= (Object *)idar[a];
sens= ob->sensors.first;
- while(sens) {
+ while (sens) {
if (event==2) sens->flag |= SENS_SHOW;
else if (event==3) sens->flag &= ~SENS_SHOW;
sens= sens->next;
@@ -3022,7 +3022,7 @@ static void do_controller_menu(bContext *C, void *UNUSED(arg), int event)
for (a=0; a<count; a++) {
ob= (Object *)idar[a];
cont= ob->controllers.first;
- while(cont) {
+ while (cont) {
if (event==2) cont->flag |= CONT_SHOW;
else if (event==3) cont->flag &= ~CONT_SHOW;
cont= cont->next;
@@ -3071,7 +3071,7 @@ static void do_actuator_menu(bContext *C, void *UNUSED(arg), int event)
for (a=0; a<count; a++) {
ob= (Object *)idar[a];
act= ob->actuators.first;
- while(act) {
+ while (act) {
if (event==2) act->flag |= ACT_SHOW;
else if (event==3) act->flag &= ~ACT_SHOW;
act= act->next;
@@ -4511,20 +4511,20 @@ static void logic_buttons_new(bContext *C, ARegion *ar)
/* clean ACT_LINKED and ACT_VISIBLE of all potentially visible actuators so that we can determine which is actually linked/visible */
act = ob->actuators.first;
- while(act) {
+ while (act) {
act->flag &= ~(ACT_LINKED|ACT_VISIBLE);
act = act->next;
}
/* same for sensors */
sens= ob->sensors.first;
- while(sens) {
+ while (sens) {
sens->flag &= ~(SENS_VISIBLE);
sens = sens->next;
}
/* mark the linked and visible actuators */
cont= ob->controllers.first;
- while(cont) {
+ while (cont) {
flag = ACT_LINKED;
/* this controller is visible, mark all its actuator */
@@ -4826,13 +4826,13 @@ void logic_buttons(bContext *C, ARegion *ar)
for (a=0; a<count; a++) {
ob= (Object *)idar[a];
act= ob->actuators.first;
- while(act) {
+ while (act) {
act->flag &= ~(ACT_LINKED|ACT_VISIBLE);
act = act->next;
}
/* same for sensors */
sens= ob->sensors.first;
- while(sens) {
+ while (sens) {
sens->flag &= ~(SENS_VISIBLE);
sens = sens->next;
}
@@ -4871,7 +4871,7 @@ void logic_buttons(bContext *C, ARegion *ar)
/* note that some of these actuators could be from objects that are not in the display list.
* It's ok because those actuators will not be displayed here */
cont= ob->controllers.first;
- while(cont) {
+ while (cont) {
for (iact=0; iact<cont->totlinks; iact++) {
act = cont->links[iact];
if (act)
@@ -4918,7 +4918,7 @@ void logic_buttons(bContext *C, ARegion *ar)
yco -= 6;
}
cont= ob->controllers.first;
- while(cont) {
+ while (cont) {
if (cont->state_mask & (1<<stbit)) {
/* this controller is visible, mark all its actuator */
for (iact=0; iact<cont->totlinks; iact++) {
@@ -5008,7 +5008,7 @@ void logic_buttons(bContext *C, ARegion *ar)
if (ob->scaflag & OB_SHOWSENS) {
sens= ob->sensors.first;
- while(sens) {
+ while (sens) {
if (!(slogic->scaflag & BUTS_SENS_STATE) ||
(sens->totlinks == 0) || /* always display sensor without links so that is can be edited */
(sens->flag & SENS_PIN && slogic->scaflag & BUTS_SENS_STATE) || /* states can hide some sensors, pinned sensors ignore the visible state */
@@ -5088,7 +5088,7 @@ void logic_buttons(bContext *C, ARegion *ar)
if (ob->scaflag & OB_SHOWACT) {
act= ob->actuators.first;
- while(act) {
+ while (act) {
if (!(slogic->scaflag & BUTS_ACT_STATE) ||
!(act->flag & ACT_LINKED) || /* always display actuators without links so that is can be edited */
(act->flag & ACT_VISIBLE) || /* this actuator has visible connection, display it */
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index 1c58c4152f0..73289dce968 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -95,7 +95,7 @@
static void outliner_height(SpaceOops *soops, ListBase *lb, int *h)
{
TreeElement *te= lb->first;
- while(te) {
+ while (te) {
TreeStoreElem *tselem= TREESTORE(te);
if (TSELEM_OPEN(tselem,soops))
outliner_height(soops, &te->subtree, h);
@@ -108,7 +108,7 @@ static void outliner_height(SpaceOops *soops, ListBase *lb, int *h)
static void outliner_width(SpaceOops *soops, ListBase *lb, int *w)
{
TreeElement *te= lb->first;
- while(te) {
+ while (te) {
// TreeStoreElem *tselem= TREESTORE(te);
// XXX fixme... te->xend is not set yet
@@ -125,7 +125,7 @@ static void outliner_width(SpaceOops *soops, ListBase *lb, int *w)
static void outliner_rna_width(SpaceOops *soops, ListBase *lb, int *w, int startx)
{
TreeElement *te= lb->first;
- while(te) {
+ while (te) {
TreeStoreElem *tselem= TREESTORE(te);
// XXX fixme... (currently, we're using a fixed length of 100)!
#if 0
@@ -1550,7 +1550,7 @@ static void outliner_back(ARegion *ar)
ystart= (int)ar->v2d.tot.ymax;
ystart= UI_UNIT_Y*(ystart/(UI_UNIT_Y))-OL_Y_OFFSET;
- while(ystart+2*UI_UNIT_Y > ar->v2d.cur.ymin) {
+ while (ystart+2*UI_UNIT_Y > ar->v2d.cur.ymin) {
glRecti(0, ystart, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, ystart+UI_UNIT_Y);
ystart-= 2*UI_UNIT_Y;
}
@@ -1568,7 +1568,7 @@ static void outliner_draw_restrictcols(ARegion *ar)
ystart= (int)ar->v2d.tot.ymax;
ystart= UI_UNIT_Y*(ystart/(UI_UNIT_Y))-OL_Y_OFFSET;
- while(ystart+2*UI_UNIT_Y > ar->v2d.cur.ymin) {
+ while (ystart+2*UI_UNIT_Y > ar->v2d.cur.ymin) {
glRecti((int)ar->v2d.cur.xmax-OL_TOGW, ystart, (int)ar->v2d.cur.xmax, ystart+UI_UNIT_Y);
ystart-= 2*UI_UNIT_Y;
}
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c
index e64804b6090..c7aa4dc4e92 100644
--- a/source/blender/editors/space_outliner/outliner_select.c
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -631,7 +631,7 @@ static int tree_element_active_sequence_dup(Scene *scene, TreeElement *te, TreeS
// XXX select_single_seq(seq, 1);
p= ed->seqbasep->first;
- while(p) {
+ while (p) {
if ((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
p= p->next;
continue;
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 2486875bc04..bcc2c358529 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -866,7 +866,7 @@ static void UNUSED_FUNCTION(touch_seq_files)(Scene *scene)
if (ed==NULL) return;
- // XXX25 if(okee("Touch and print selected movies")==0) return;
+ // XXX25 if (okee("Touch and print selected movies")==0) return;
WM_cursor_wait(1);
@@ -1739,7 +1739,7 @@ static int sequencer_separate_images_exec(bContext *C, wmOperator *op)
/* remove seq so overlap tests don't conflict,
* see seq_free_sequence below for the real free'ing */
BLI_remlink(ed->seqbasep, seq);
- /* if(seq->ipo) seq->ipo->id.us--; */
+ /* if (seq->ipo) seq->ipo->id.us--; */
/* XXX, remove fcurve and assign to split image strips */
start_ofs = cfra = seq_tx_get_final_left(seq, 0);
diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c
index c111870b5bb..00c2caea258 100644
--- a/source/blender/editors/space_sequencer/sequencer_select.c
+++ b/source/blender/editors/space_sequencer/sequencer_select.c
@@ -509,7 +509,7 @@ static int sequencer_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
xo= mval[0];
yo= mval[1];
- while(get_mbut()) {
+ while (get_mbut()) {
// getmouseco_areawin(mval);
if (abs(mval[0]-xo)+abs(mval[1]-yo) > 4) {
transform_markers('g', 0);
diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c
index 8230da838e7..de26fa1f8ca 100644
--- a/source/blender/editors/space_text/text_ops.c
+++ b/source/blender/editors/space_text/text_ops.c
@@ -2566,10 +2566,10 @@ static void text_cursor_set_to_pos(SpaceText *st, ARegion *ar, int x, int y, int
y-= txt_get_span(text->lines.first, *linep) - st->top;
if (y>0) {
- while (y-- != 0) if((*linep)->next) *linep= (*linep)->next;
+ while (y-- != 0) if ((*linep)->next) *linep= (*linep)->next;
}
else if (y<0) {
- while (y++ != 0) if((*linep)->prev) *linep= (*linep)->prev;
+ while (y++ != 0) if ((*linep)->prev) *linep= (*linep)->prev;
}
@@ -2856,7 +2856,7 @@ static int text_insert_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
int ret;
- // if(!RNA_struct_property_is_set(op->ptr, "text")) { /* always set from keymap XXX */
+ // if (!RNA_struct_property_is_set(op->ptr, "text")) { /* always set from keymap XXX */
if (!RNA_string_length(op->ptr, "text")) {
/* if alt/ctrl/super are pressed pass through */
if (event->ctrl || event->oskey) {
diff --git a/source/blender/editors/space_text/text_python.c b/source/blender/editors/space_text/text_python.c
index f8472a132e1..452f74e8826 100644
--- a/source/blender/editors/space_text/text_python.c
+++ b/source/blender/editors/space_text/text_python.c
@@ -517,8 +517,8 @@ static short UNUSED_FUNCTION(do_textmarkers)(SpaceText *st, char ascii, unsigned
break;
/* Events that should clear markers */
- case UKEY: if(!(qual & LR_ALTKEY)) break;
- case ZKEY: if(evnt==ZKEY && !(qual & LR_CTRLKEY)) break;
+ case UKEY: if (!(qual & LR_ALTKEY)) break;
+ case ZKEY: if (evnt==ZKEY && !(qual & LR_CTRLKEY)) break;
case RETKEY:
case ESCKEY:
if (marker->flags & (TMARK_EDITALL | TMARK_TEMP))
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 082707fbefb..0ec9e9664f6 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -294,7 +294,8 @@ static int set_draw_settings_cached(int clearcache, MTFace *texface, Material *m
if (textured!=c_textured || texface!=c_texface) {
if (textured ) {
c_badtex= !GPU_set_tpage(texface, !(litob->mode & OB_MODE_TEXTURE_PAINT), alphablend);
- }else {
+ }
+ else {
GPU_set_tpage(NULL, 0, 0);
c_badtex= 0;
}
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index e30406ea568..eb1d8e1df5c 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -1289,7 +1289,7 @@ static void draw_manipulator_translate(View3D *v3d, RegionView3D *rv3d, int UNUS
/* when called while moving in mixed mode, do not draw when... */
if ((drawflags & MAN_TRANS_C)==0) return;
- // XXX if(moving) glTranslatef(t->vec[0], t->vec[1], t->vec[2]);
+ // XXX if (moving) glTranslatef(t->vec[0], t->vec[1], t->vec[2]);
glDisable(GL_DEPTH_TEST);
qobj= gluNewQuadric();
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index a1d4c3c990d..092b9c27929 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -724,7 +724,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
if (nu->type == CU_BEZIER) {
bezt= nu->bezt;
a= nu->pntsu;
- while(a--)
+ while (a--)
{
/* exception */
if ((bezt->f1 & SELECT) + (bezt->f2 & SELECT) + (bezt->f3 & SELECT) > SELECT) {
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 1c5fc18e99f..3e6be67f233 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -1049,7 +1049,7 @@ static int select_edgeloop(Scene *scene, Image *ima, BMEditMesh *em, NearestHit
else looking= 1;
/* iterate */
- while(looking) {
+ while (looking) {
looking= 0;
/* find correct valence edges which are not tagged yet, but connect to tagged one */
@@ -1177,7 +1177,7 @@ static void select_linked(Scene *scene, Image *ima, BMEditMesh *em, float limit[
}
}
- while(stacksize > 0) {
+ while (stacksize > 0) {
int j;
stacksize--;