Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJeroen Bakker <88891617+jeroen-blender@users.noreply.github.com>2022-05-24 11:58:21 +0300
committerJeroen Bakker <88891617+jeroen-blender@users.noreply.github.com>2022-05-24 12:14:10 +0300
commitd1340e1bb250f6ec4b9781f4b9c5f01a9e4da9e9 (patch)
tree07423647f3dfa221d64fe18790985295b9f80809 /source/blender/editors
parentec5b53a01806465a08ca56a4dcd18092d29d66c3 (diff)
Fix T97828: Split normals not visible on certain platforms.
It is a know issue that split normals aren't supported when using high quality normals in the viewport. Some AMD platforms were pushed to use high quality normals to work around a driver bug where 1010102 texture formats `GL_INT_2_10_10_10_REV` wasn't uploaded to the GPU. This change will remove commonly used polaris platforms from the work-around. This has been tested with a RX480 against the latest AMD whql drivers (22.5.1). Users need to ensure that they use the latest drivers that are available on their platform. Although this change doesn't fix the underlying issue to support edit normals when high quality normals are enabled. It will not force that common platforms cannot use a feature as their platform is forced into using a work-around.
Diffstat (limited to 'source/blender/editors')
0 files changed, 0 insertions, 0 deletions