Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2014-08-18 17:32:25 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-08-18 17:33:06 +0400
commit354b17d2f3ff6e1b1c01fe147c2934103c8abef1 (patch)
treee11500c1b71bcad62e49ed6ba2a7a7102adcccff /source/blender/editors
parentd24d2f23e43046a59c6bf52a4f2ca977ea91af20 (diff)
Fix T41137: Old render result from viewport render in camera view does not go away when middle clicking
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c17
1 files changed, 13 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 6cd2e7bfe1b..2acd842bcec 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -1172,7 +1172,7 @@ static int viewrotate_modal(bContext *C, wmOperator *op, const wmEvent *event)
*
* shared with NDOF.
*/
-static void view3d_ensure_persp(struct View3D *v3d, ARegion *ar)
+static bool view3d_ensure_persp(struct View3D *v3d, ARegion *ar)
{
RegionView3D *rv3d = ar->regiondata;
const bool autopersp = (U.uiflag & USER_AUTOPERSP) != 0;
@@ -1180,7 +1180,7 @@ static void view3d_ensure_persp(struct View3D *v3d, ARegion *ar)
BLI_assert((rv3d->viewlock & RV3D_LOCKED) == 0);
if (ED_view3d_camera_lock_check(v3d, rv3d))
- return;
+ return false;
if (rv3d->persp != RV3D_PERSP) {
if (rv3d->persp == RV3D_CAMOB) {
@@ -1191,7 +1191,10 @@ static void view3d_ensure_persp(struct View3D *v3d, ARegion *ar)
else if (autopersp && RV3D_VIEW_IS_AXIS(rv3d->view)) {
rv3d->persp = RV3D_PERSP;
}
+ return true;
}
+
+ return false;
}
static int viewrotate_invoke(bContext *C, wmOperator *op, const wmEvent *event)
@@ -1210,8 +1213,14 @@ static int viewrotate_invoke(bContext *C, wmOperator *op, const wmEvent *event)
}
/* switch from camera view when: */
- view3d_ensure_persp(vod->v3d, vod->ar);
-
+ if (view3d_ensure_persp(vod->v3d, vod->ar)) {
+ /* If we're switching from camera view to the perspective one,
+ * need to tag viewport update, so camera vuew and borders
+ * are properly updated.
+ */
+ ED_region_tag_redraw(vod->ar);
+ }
+
if (event->type == MOUSEPAN) {
/* Rotate direction we keep always same */
if (U.uiflag2 & USER_TRACKPAD_NATURAL)