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authorCampbell Barton <ideasman42@gmail.com>2013-02-05 15:30:50 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-02-05 15:30:50 +0400
commite7cead09944a97854309c5eea56fb4fadb92fb3d (patch)
treea6380a3c25e832488501907ec44ddffbcc081bc8 /source/blender/editors
parent9ddf928dbd732a9394a17c65ac95ecee30f3efcd (diff)
own recent change to triangulate bmesh operator stopped filling in mapping slot 'face_map.out', not used by blender its self but useful for scripts, enable this again.
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index c4d09de3d0e..10f4dc2aebc 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -4526,7 +4526,7 @@ static void SCULPT_OT_set_persistent_base(wmOperatorType *ot)
static void sculpt_dynamic_topology_triangulate(BMesh *bm)
{
- BM_mesh_triangulate(bm, false, false);
+ BM_mesh_triangulate(bm, false, false, NULL, NULL);
}
void sculpt_pbvh_clear(Object *ob)