diff options
author | Ton Roosendaal <ton@blender.org> | 2013-06-15 19:10:21 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2013-06-15 19:10:21 +0400 |
commit | f9f76544976b443a348dbdc23db94a5d0d925ede (patch) | |
tree | 1bd576c41cdd339bd15fb0cc2e553d125cd6671b /source/blender/editors | |
parent | ee8d353fdd8966a95fa3dc40f4f0407cc19cdd6b (diff) |
Bugfix #35747
Lasso select could crash if there was an Armature in PoseMode somewhere.
Issue also in previous release(s).
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_select.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 3ea644d247a..bba151f1a5e 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -420,7 +420,7 @@ static void do_lasso_select_objects(ViewContext *vc, const int mcords[][2], cons ED_base_object_select(base, select ? BA_SELECT : BA_DESELECT); base->object->flag = base->flag; } - if (base->object->mode & OB_MODE_POSE) { + if (vc->obact == base->object && (base->object->mode & OB_MODE_POSE)) { do_lasso_select_pose(vc, base->object, mcords, moves, select); } } |